| Donkey Kong Jungle Beat (Video Game) |
type |
TVTItem |
| Donkey Kong Jungle Beat (Video Game) |
label |
Donkey Kong Jungle Beat (Video Game) |
| Donkey Kong Jungle Beat (Video Game) |
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DonkeyKongJungleBeat |
| Donkey Kong Jungle Beat (Video Game) |
comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Donkey Kong Jungle Beat is a platform game starring Donkey Kong, made in 2004 by Nintendo for the GameCube (and later released on the Wii). Although superficially similar to the Donkey Kong Country series, the game has little to do with Rare's stint with the character, notable in that it features none of the characters introduced in The '90s. Be that as it may, some elements from Donkey Kong Country, such as riding animals and collecting scattered coins and bananas, do feature in the game.The storyline is minimal (and even then, it was only added by the Wii version): A kingdom of small monkeys living in the jungle have had their bananas stolen by a group of evil kings, led by the Cactus King, so they call on the big ape to retrieve them and teach the baddies a lesson on their behalf.Collecting scattered bananas increases Donkey Kong's stamina; as an interesting feature, the more elaborate the acrobatics he uses to reach them, the more stamina they're worth. The stamina comes in handy at the end of every other stage, as Donkey Kong faces off with one of the evil kings.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })The original GameCube release had Donkey Kong's moves controlled via a set of bongo peripherals normally used to play the Donkey Konga rhythm games. Said control scheme works much better than it sounds. Meanwhile, the Wii release used more traditional platforming controls, making use of actual buttons and the control stick, but also mimicking the bongo controls to some degree. All of this naturally makes for a very interesting and unusual gaming experience.Due to its unusually high amount of brutal (albeit bloodless) violence, it became the first game to be rated E10+ by the ESRB. |
| Donkey Kong Jungle Beat (Video Game) |
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2023-02-15T23:28:37Z |
| Donkey Kong Jungle Beat (Video Game) |
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2023-02-15T23:28:37Z |
| Donkey Kong Jungle Beat (Video Game) |
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Dropped link to CallBack: Not a Feature - ITEM |
| Donkey Kong Jungle Beat (Video Game) |
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Dropped link to MakeMeWannaShout: Not a Feature - ITEM |
| Donkey Kong Jungle Beat (Video Game) |
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Dropped link to PunchedAcrossTheRoom: Not a Feature - ITEM |
| Donkey Kong Jungle Beat (Video Game) |
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DBTropes |
| Donkey Kong Jungle Beat (Video Game) / int_152b3dcf |
type |
Huge Rider, Tiny Mount |
| Donkey Kong Jungle Beat (Video Game) / int_152b3dcf |
comment |
Huge Rider, Tiny Mount: DK and the Helibirds, although the birds do tire out. |
| Donkey Kong Jungle Beat (Video Game) / int_152b3dcf |
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1.0 |
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| Donkey Kong Jungle Beat (Video Game) |
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Donkey Kong Jungle Beat (Video Game) / int_152b3dcf |
| Donkey Kong Jungle Beat (Video Game) / int_153299b4 |
type |
Boisterous Bruiser |
| Donkey Kong Jungle Beat (Video Game) / int_153299b4 |
comment |
Boisterous Bruiser: The warthogs, Sumo Kong, and Donkey Kong himself. |
| Donkey Kong Jungle Beat (Video Game) / int_153299b4 |
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1.0 |
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Donkey Kong Jungle Beat (Video Game) / int_153299b4 |
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type |
Eternal Engine |
| Donkey Kong Jungle Beat (Video Game) / int_19028da |
comment |
Eternal Engine: The Clock Tower. Not just the clockwork of what must by multiple clock faces on the outside, but conveyor belts too. |
| Donkey Kong Jungle Beat (Video Game) / int_19028da |
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1.0 |
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Donkey Kong Jungle Beat (Video Game) / int_19028da |
| Donkey Kong Jungle Beat (Video Game) / int_19116ed1 |
type |
Musical Gameplay |
| Donkey Kong Jungle Beat (Video Game) / int_19116ed1 |
comment |
Musical Gameplay: Though not so much in the game as most examples, but every bongo tap makes a noise and Donkey Kong's actions are purely through bongo playing and clapping in the Gamecube version, so you are making your own music every time. |
| Donkey Kong Jungle Beat (Video Game) / int_19116ed1 |
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type |
The Spiny |
| Donkey Kong Jungle Beat (Video Game) / int_1c4e1b6b |
comment |
The Spiny: Puffer fish and spiked toads. Donkey Kong beats them by reaching inside their mouths and slapping their tongues against their bodies. |
| Donkey Kong Jungle Beat (Video Game) / int_1c4e1b6b |
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Donkey Kong Jungle Beat (Video Game) / int_1c4e1b6b |
| Donkey Kong Jungle Beat (Video Game) / int_1cc527d7 |
type |
Asskicking Leads to Leadership |
| Donkey Kong Jungle Beat (Video Game) / int_1cc527d7 |
comment |
Asskicking Leads to Leadership: The plot of the original Gamecube release has DK beating up other apes to prove he's king of the jungle. The Wii version tones this down by having DK only doing so to take back the bananas they stole from the Party Monkeys. |
| Donkey Kong Jungle Beat (Video Game) / int_1cc527d7 |
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Donkey Kong Jungle Beat (Video Game) / int_1cc527d7 |
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type |
Palmtree Panic |
| Donkey Kong Jungle Beat (Video Game) / int_1e0878c2 |
comment |
Pristine Sea is the first water level. Jellyfish and pufferfish appear as enemies, and DK eventually rides an orca back to the surface. The deeper parts of the level have the music cut out for the sake of atmosphere. Overlaps with Palmtree Panic. |
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type |
Companion Cube |
| Donkey Kong Jungle Beat (Video Game) / int_2482df9c |
comment |
Companion Cube: Apparently, the director considers the banana a character. |
| Donkey Kong Jungle Beat (Video Game) / int_2482df9c |
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1.0 |
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type |
Instant Thunder |
| Donkey Kong Jungle Beat (Video Game) / int_252a7ce8 |
comment |
Instant Thunder: Justified; you are the one causing the thunder that precedes the shock the ninja monkeys get. |
| Donkey Kong Jungle Beat (Video Game) / int_252a7ce8 |
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1.0 |
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Donkey Kong Jungle Beat (Video Game) / int_252a7ce8 |
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type |
No-Holds-Barred Beatdown |
| Donkey Kong Jungle Beat (Video Game) / int_25524784 |
comment |
No-Holds-Barred Beatdown: The Game. Almost anything that can survive more than two hits can also be hit many more times than what is necessary to defeat them to rack up your score. |
| Donkey Kong Jungle Beat (Video Game) / int_25524784 |
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type |
Palette Swap |
| Donkey Kong Jungle Beat (Video Game) / int_2557e3a9 |
comment |
Palette Swap: The hog, roc and tusk bosses can be distinguished by which moves they can do and what color they are, however, one half of Double Tusk is identical to Turret Tusk, despite being more powerful even without its partner. |
| Donkey Kong Jungle Beat (Video Game) / int_2557e3a9 |
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Donkey Kong Jungle Beat (Video Game) / int_2557e3a9 |
| Donkey Kong Jungle Beat (Video Game) / int_25b5600 |
type |
Captain Ersatz |
| Donkey Kong Jungle Beat (Video Game) / int_25b5600 |
comment |
Captain Ersatz: This game has many characters like this, as none of the characters introduced in the SNES trilogy return. Special mention goes to the Helper Monkeys, who are clearly based on the noticeably absent Diddy Kong and even share the same voice actor as him! |
| Donkey Kong Jungle Beat (Video Game) / int_25b5600 |
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Donkey Kong Jungle Beat (Video Game) / int_25b5600 |
| Donkey Kong Jungle Beat (Video Game) / int_284ad04d |
type |
Feather Flechettes |
| Donkey Kong Jungle Beat (Video Game) / int_284ad04d |
comment |
Feather Flechettes: Used by the rocs, which are more dangerous in the Wii version. |
| Donkey Kong Jungle Beat (Video Game) / int_284ad04d |
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1.0 |
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Donkey Kong Jungle Beat (Video Game) / int_284ad04d |
| Donkey Kong Jungle Beat (Video Game) / int_2af6a2cb |
type |
Level in the Clouds |
| Donkey Kong Jungle Beat (Video Game) / int_2af6a2cb |
comment |
Level in the Clouds: Cloudy Heights, where it is possible to rack up a combo of over 3000 beats. Donkey travels across it with the help of extended vines that surround overgrown beanstalks, as well as a bubble that emanates from a special flower called Bubble Shrub. |
| Donkey Kong Jungle Beat (Video Game) / int_2af6a2cb |
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1.0 |
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Donkey Kong Jungle Beat (Video Game) / int_2af6a2cb |
| Donkey Kong Jungle Beat (Video Game) / int_33310c11 |
type |
Under the Sea |
| Donkey Kong Jungle Beat (Video Game) / int_33310c11 |
comment |
Under the Sea: Pristine Sea is the first water level. Jellyfish and pufferfish appear as enemies, and DK eventually rides an orca back to the surface. The deeper parts of the level have the music cut out for the sake of atmosphere. Overlaps with Palmtree Panic. Arctic Plunge is a ice-flavored variant. It features all of the aquatic foes encountered in Pristine Sea, as well as some new ones. Deep Sea Sprint is an undersea race against some turtles. |
| Donkey Kong Jungle Beat (Video Game) / int_33310c11 |
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1.0 |
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1.0 |
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Donkey Kong Jungle Beat (Video Game) / int_33310c11 |
| Donkey Kong Jungle Beat (Video Game) / int_3401240 |
type |
Ground Pound |
| Donkey Kong Jungle Beat (Video Game) / int_3401240 |
comment |
Ground Pound: A player can start up some combos through clever use of it. |
| Donkey Kong Jungle Beat (Video Game) / int_3401240 |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_3401240 |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) |
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Donkey Kong Jungle Beat (Video Game) / int_3401240 |
| Donkey Kong Jungle Beat (Video Game) / int_35efd14b |
type |
Infinite 1-Ups |
| Donkey Kong Jungle Beat (Video Game) / int_35efd14b |
comment |
Infinite 1-Ups: Pristine Sea, the ocean stage right before the Karate Kong fight, offers the opportunity for pulling off what's likely the most magnificent instance of Infinite 1-Ups in Donkey Kong history, only short of the rope trick in "Misty Mine" from the original Donkey Kong Country. After reaching the water's edge near the start, don't collect any bananas. Swim until you get to the small island, and perform as many aerial combos off the right shore as possible before falling into the ocean without touching the ground. After that, perform a wall-jump off the eastern wall. Go back to the start (but don't step on dry land!) and collect all the bananas for about six beats apiece. The barrel blast and Orco sections will increase your banana numbers exponentially. When you finally touch dry land, you will have attained well over three thousand bananas! |
| Donkey Kong Jungle Beat (Video Game) / int_35efd14b |
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1.0 |
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Donkey Kong Jungle Beat (Video Game) / int_35efd14b |
| Donkey Kong Jungle Beat (Video Game) / int_36d4654e |
type |
Fisticuffs Boss |
| Donkey Kong Jungle Beat (Video Game) / int_36d4654e |
comment |
Fisticuffs Boss: The Kong battles are unlike the remaining battles in the game, as they don't involve platforming of any kind and are closer to a Punch-Out!!-esque minigame in essence. |
| Donkey Kong Jungle Beat (Video Game) / int_36d4654e |
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1.0 |
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| Donkey Kong Jungle Beat (Video Game) |
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Donkey Kong Jungle Beat (Video Game) / int_36d4654e |
| Donkey Kong Jungle Beat (Video Game) / int_38805691 |
type |
Catch and Return |
| Donkey Kong Jungle Beat (Video Game) / int_38805691 |
comment |
Catch and Return: With coconuts and explosive pineapples. |
| Donkey Kong Jungle Beat (Video Game) / int_38805691 |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_38805691 |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_38805691 |
| Donkey Kong Jungle Beat (Video Game) / int_3bbf3fef |
type |
Recurring Riff |
| Donkey Kong Jungle Beat (Video Game) / int_3bbf3fef |
comment |
Recurring Riff: The hogs, rocs, and tusks each have a reoccurring theme. |
| Donkey Kong Jungle Beat (Video Game) / int_3bbf3fef |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_3bbf3fef |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_3bbf3fef |
| Donkey Kong Jungle Beat (Video Game) / int_3c689563 |
type |
Interesting Situation Duel |
| Donkey Kong Jungle Beat (Video Game) / int_3c689563 |
comment |
Interesting Situation Duel: All of the Kong battles, with Karate Kong and Sumo Kong being the most outlandish of them. |
| Donkey Kong Jungle Beat (Video Game) / int_3c689563 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_3c689563 |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) |
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Donkey Kong Jungle Beat (Video Game) / int_3c689563 |
| Donkey Kong Jungle Beat (Video Game) / int_3e24cb38 |
type |
Musical Nod |
| Donkey Kong Jungle Beat (Video Game) / int_3e24cb38 |
comment |
Musical Nod: The Cactus King's battle music samples sound effects from the original Donkey Kong arcade game. You may recognize its main melody as a remix of the intimidating sounds played when DK climbed the building with Pauline in tow. |
| Donkey Kong Jungle Beat (Video Game) / int_3e24cb38 |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_3e24cb38 |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_3e24cb38 |
| Donkey Kong Jungle Beat (Video Game) / int_3f45f1e6 |
type |
Adaptational Heroism |
| Donkey Kong Jungle Beat (Video Game) / int_3f45f1e6 |
comment |
Adaptational Heroism: The plot summary above is actually from the Wii release. The original plot involved DK beating up a bunch of apes just to show he's the king of the jungle. |
| Donkey Kong Jungle Beat (Video Game) / int_3f45f1e6 |
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1.0 |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) |
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Donkey Kong Jungle Beat (Video Game) / int_3f45f1e6 |
| Donkey Kong Jungle Beat (Video Game) / int_409d3c07 |
type |
Advancing Boss of Doom |
| Donkey Kong Jungle Beat (Video Game) / int_409d3c07 |
comment |
Advancing Boss of Doom: The Iguanadon thing that chases Donkey Kong and Hoofer; they later get an opportunity for revenge, but it is invincible in its initial appearance. Also the blowfish looking enemy that rolls toward you, and you must attack its tongue to defeat it before you're stuck between it and a wall. |
| Donkey Kong Jungle Beat (Video Game) / int_409d3c07 |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_409d3c07 |
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| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_409d3c07 |
| Donkey Kong Jungle Beat (Video Game) / int_40ffe1af |
type |
Minecart Madness |
| Donkey Kong Jungle Beat (Video Game) / int_40ffe1af |
comment |
Minecart Madness: The Hoofer stages. |
| Donkey Kong Jungle Beat (Video Game) / int_40ffe1af |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_40ffe1af |
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| Donkey Kong Jungle Beat (Video Game) |
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Donkey Kong Jungle Beat (Video Game) / int_40ffe1af |
| Donkey Kong Jungle Beat (Video Game) / int_4536fd29 |
type |
Energy Weapon |
| Donkey Kong Jungle Beat (Video Game) / int_4536fd29 |
comment |
Energy Weapon: Grave Tusk and Torch Tusk shoot lasers. |
| Donkey Kong Jungle Beat (Video Game) / int_4536fd29 |
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1.0 |
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Donkey Kong Jungle Beat (Video Game) / int_4536fd29 |
| Donkey Kong Jungle Beat (Video Game) / int_4781adbb |
type |
Jerk with a Heart of Gold |
| Donkey Kong Jungle Beat (Video Game) / int_4781adbb |
comment |
The GameCube version's story was simply that Donkey wanted to become king of the jungle and was beating up everything that was trying to stop him. The party monkeys supporting him for unknown reasons. The Wii version's story made him a hero who was going after thieves who stole bananas from the party monkeys, making it more like black and white morality. |
| Donkey Kong Jungle Beat (Video Game) / int_4781adbb |
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Donkey Kong Jungle Beat (Video Game) / int_4781adbb |
| Donkey Kong Jungle Beat (Video Game) / int_486466ee |
type |
Dual Boss |
| Donkey Kong Jungle Beat (Video Game) / int_486466ee |
comment |
Dual Boss: Double Tusk is made up of two elephant robots. One gets more powerful when the other falls. |
| Donkey Kong Jungle Beat (Video Game) / int_486466ee |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_486466ee |
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| Donkey Kong Jungle Beat (Video Game) |
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Donkey Kong Jungle Beat (Video Game) / int_486466ee |
| Donkey Kong Jungle Beat (Video Game) / int_4873d055 |
type |
Use Your Head |
| Donkey Kong Jungle Beat (Video Game) / int_4873d055 |
comment |
Use Your Head: How Donkey Kong defeats the Rocs and how the giant roosters attack. DK can also do this to get an edge on Sumo Kong. |
| Donkey Kong Jungle Beat (Video Game) / int_4873d055 |
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1.0 |
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| Donkey Kong Jungle Beat (Video Game) |
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Donkey Kong Jungle Beat (Video Game) / int_4873d055 |
| Donkey Kong Jungle Beat (Video Game) / int_4a0ec526 |
type |
Harmless Freezing |
| Donkey Kong Jungle Beat (Video Game) / int_4a0ec526 |
comment |
Harmless Freezing: Averted, being frozen will kill you quick if you don't quickly break out of the ice. That said, you'd have to not be paying attention to die of freezing in the Wii version. |
| Donkey Kong Jungle Beat (Video Game) / int_4a0ec526 |
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-1.0 |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) |
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Donkey Kong Jungle Beat (Video Game) / int_4a0ec526 |
| Donkey Kong Jungle Beat (Video Game) / int_53c37297 |
type |
Flash Step |
| Donkey Kong Jungle Beat (Video Game) / int_53c37297 |
comment |
Flash Step: Blue Ninjapes, though you can catch them if you clap quickly enough. |
| Donkey Kong Jungle Beat (Video Game) / int_53c37297 |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_53c37297 |
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Donkey Kong Jungle Beat (Video Game) / int_53c37297 |
| Donkey Kong Jungle Beat (Video Game) / int_55e5b37c |
type |
Bragging Rights Reward |
| Donkey Kong Jungle Beat (Video Game) / int_55e5b37c |
comment |
Bragging Rights Reward: Donkey Kong's gold crown after 100% completion in the New Play Control! version, as well as new menu music in all versions. |
| Donkey Kong Jungle Beat (Video Game) / int_55e5b37c |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_55e5b37c |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) |
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Donkey Kong Jungle Beat (Video Game) / int_55e5b37c |
| Donkey Kong Jungle Beat (Video Game) / int_58d24389 |
type |
Rapid-Fire Fisticuffs |
| Donkey Kong Jungle Beat (Video Game) / int_58d24389 |
comment |
Rapid-Fire Fisticuffs: Preformed by rapidly beating the bongos after clapping by most creatures you can catch. |
| Donkey Kong Jungle Beat (Video Game) / int_58d24389 |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_58d24389 |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) |
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Donkey Kong Jungle Beat (Video Game) / int_58d24389 |
| Donkey Kong Jungle Beat (Video Game) / int_5914d5dd |
type |
Slippy-Slidey Ice World |
| Donkey Kong Jungle Beat (Video Game) / int_5914d5dd |
comment |
Slippy-Slidey Ice World: Quite a lot of them. You even ice skate through them instead of running. |
| Donkey Kong Jungle Beat (Video Game) / int_5914d5dd |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_5914d5dd |
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| Donkey Kong Jungle Beat (Video Game) |
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Donkey Kong Jungle Beat (Video Game) / int_5914d5dd |
| Donkey Kong Jungle Beat (Video Game) / int_59e0c863 |
type |
Animal Mecha |
| Donkey Kong Jungle Beat (Video Game) / int_59e0c863 |
comment |
Animal Mecha: The Tusk bosses. |
| Donkey Kong Jungle Beat (Video Game) / int_59e0c863 |
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1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_59e0c863 |
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| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_59e0c863 |
| Donkey Kong Jungle Beat (Video Game) / int_5a5de5ca |
type |
Boss Rush |
| Donkey Kong Jungle Beat (Video Game) / int_5a5de5ca |
comment |
Boss Rush: Kong of the Mountain from the New Play Control! version. |
| Donkey Kong Jungle Beat (Video Game) / int_5a5de5ca |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_5a5de5ca |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_5a5de5ca |
| Donkey Kong Jungle Beat (Video Game) / int_5c8fa553 |
type |
Level Ate |
| Donkey Kong Jungle Beat (Video Game) / int_5c8fa553 |
comment |
Level Ate: Sweet Paradise, which is composed primarily of a floating Jell-O-like substance that can be swam through like water. |
| Donkey Kong Jungle Beat (Video Game) / int_5c8fa553 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_5c8fa553 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_5c8fa553 |
| Donkey Kong Jungle Beat (Video Game) / int_5ed3ace2 |
type |
Batman Can Breathe in Space |
| Donkey Kong Jungle Beat (Video Game) / int_5ed3ace2 |
comment |
Batman Can Breathe in Space: Asteroid Belt, the second level of the Star Fruit Kingdom (and the last regular level in the game), and the following Sumo Kong battle, though the Sumo Kong match is not as far out of the atmosphere. |
| Donkey Kong Jungle Beat (Video Game) / int_5ed3ace2 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_5ed3ace2 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_5ed3ace2 |
| Donkey Kong Jungle Beat (Video Game) / int_5f4d158d |
type |
Space Zone |
| Donkey Kong Jungle Beat (Video Game) / int_5f4d158d |
comment |
Space Zone: The entire Starfruit kingdom is outside of any planetary atmosphere. |
| Donkey Kong Jungle Beat (Video Game) / int_5f4d158d |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_5f4d158d |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_5f4d158d |
| Donkey Kong Jungle Beat (Video Game) / int_5fcedca |
type |
Big Eater |
| Donkey Kong Jungle Beat (Video Game) / int_5fcedca |
comment |
Big Eater: The post-stage minigame in most levels involves Donkey Kong eating bananas very quickly. Great performances can have him down 60 bananas in about 4 seconds. |
| Donkey Kong Jungle Beat (Video Game) / int_5fcedca |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_5fcedca |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_5fcedca |
| Donkey Kong Jungle Beat (Video Game) / int_60fbf41c |
type |
Old Hero, New Pals |
| Donkey Kong Jungle Beat (Video Game) / int_60fbf41c |
comment |
Old Hero, New Pals: With the exception of Donkey Kong himself, none of the characters who appeared in the Donkey Kong Country trilogy on SNES or in Donkey Kong 64 appears in this game. Instead, DK's friends and family have been replaced with the Helper Monkeys, as well as the Jungle Buddies (who are similar to the Animal Buddies from the previous games, but clearly aren't the same). This notably makes this the only post-1994 Donkey Kong game to not feature Diddy Kong in any capacity. Averted with later Donkey Kong games, who would bring back characters from the games developped by Rare. |
| Donkey Kong Jungle Beat (Video Game) / int_60fbf41c |
featureApplicability |
-1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_60fbf41c |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_60fbf41c |
| Donkey Kong Jungle Beat (Video Game) / int_62d4ceb3 |
type |
Mood Motif |
| Donkey Kong Jungle Beat (Video Game) / int_62d4ceb3 |
comment |
Mood Motif: The music will pickup more elements when Donkey Kong's combos get longer, with people chanting in the background eventually. |
| Donkey Kong Jungle Beat (Video Game) / int_62d4ceb3 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_62d4ceb3 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_62d4ceb3 |
| Donkey Kong Jungle Beat (Video Game) / int_68707888 |
type |
Heli-Critter |
| Donkey Kong Jungle Beat (Video Game) / int_68707888 |
comment |
Helicritter: The giant bees, not the helibirds, despite what their name suggests. |
| Donkey Kong Jungle Beat (Video Game) / int_68707888 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_68707888 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_68707888 |
| Donkey Kong Jungle Beat (Video Game) / int_6ebe6fce |
type |
Shockwave Clap |
| Donkey Kong Jungle Beat (Video Game) / int_6ebe6fce |
comment |
Shockwave Clap: Donkey's most-used tool while platforming in this game. |
| Donkey Kong Jungle Beat (Video Game) / int_6ebe6fce |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_6ebe6fce |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_6ebe6fce |
| Donkey Kong Jungle Beat (Video Game) / int_71538259 |
type |
Token Human |
| Donkey Kong Jungle Beat (Video Game) / int_71538259 |
comment |
Token Human: The Chopperbird is not an actual bird, but rather a human in a red bird suit that resembles the Helibirds encountered frequently in the game. |
| Donkey Kong Jungle Beat (Video Game) / int_71538259 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_71538259 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_71538259 |
| Donkey Kong Jungle Beat (Video Game) / int_7335ffa9 |
type |
Grey-and-Gray Morality |
| Donkey Kong Jungle Beat (Video Game) / int_7335ffa9 |
comment |
Grey-and-Gray Morality: The GameCube version's story was simply that Donkey wanted to become king of the jungle and was beating up everything that was trying to stop him. The party monkeys supporting him for unknown reasons. The Wii version's story made him a hero who was going after thieves who stole bananas from the party monkeys, making it more like black and white morality. The other Kongs were only attacking Donkey Kong because they were under the influence of Cactus/Ghastly King. |
| Donkey Kong Jungle Beat (Video Game) / int_7335ffa9 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_7335ffa9 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_7335ffa9 |
| Donkey Kong Jungle Beat (Video Game) / int_77f6cc58 |
type |
100% Completion |
| Donkey Kong Jungle Beat (Video Game) / int_77f6cc58 |
comment |
100% Completion: It is possible to get a platinum crest on every kingdom in the game, including the final bosses. If you manage to do so, the level select music gets an upgrade. |
| Donkey Kong Jungle Beat (Video Game) / int_77f6cc58 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_77f6cc58 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_77f6cc58 |
| Donkey Kong Jungle Beat (Video Game) / int_786e5cac |
type |
Circling Birdies |
| Donkey Kong Jungle Beat (Video Game) / int_786e5cac |
comment |
Circling Birdies: Most of the creatures you can stun see stars when you beat them up. |
| Donkey Kong Jungle Beat (Video Game) / int_786e5cac |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_786e5cac |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_786e5cac |
| Donkey Kong Jungle Beat (Video Game) / int_7f7e6691 |
type |
Ass-Kicking Pose |
| Donkey Kong Jungle Beat (Video Game) / int_7f7e6691 |
comment |
Ass-Kicking Pose: Karate Kong especially. |
| Donkey Kong Jungle Beat (Video Game) / int_7f7e6691 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_7f7e6691 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_7f7e6691 |
| Donkey Kong Jungle Beat (Video Game) / int_83308c12 |
type |
Spikes of Doom |
| Donkey Kong Jungle Beat (Video Game) / int_83308c12 |
comment |
Spikes of Doom: Besides the prickles and thorns common to Donkey Kong games, there are also ice formations, sharp crystals, spiny fish, and even some furry mammals that serve as them. Subverted in the Gamecube's clock level, where the spikes can't hurt you because they are in the background. The Wii Version adds cacti. |
| Donkey Kong Jungle Beat (Video Game) / int_83308c12 |
featureApplicability |
-0.3 |
| Donkey Kong Jungle Beat (Video Game) / int_83308c12 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_83308c12 |
| Donkey Kong Jungle Beat (Video Game) / int_844e261e |
type |
Super Spit |
| Donkey Kong Jungle Beat (Video Game) / int_844e261e |
comment |
Super Spit: The rock heads, red eyed fish, and latter three rocs can spit some kind of spore stream Donkey can solidify and send back at them. The rocs can also spit flaming rocks. Ghastly King belches green stuff (cactus juice?) at you. |
| Donkey Kong Jungle Beat (Video Game) / int_844e261e |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_844e261e |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_844e261e |
| Donkey Kong Jungle Beat (Video Game) / int_857d1626 |
type |
Power Glows |
| Donkey Kong Jungle Beat (Video Game) / int_857d1626 |
comment |
Power Glows: Karate Kong briefly goes purple, to show that he is going to get a little harder. |
| Donkey Kong Jungle Beat (Video Game) / int_857d1626 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_857d1626 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_857d1626 |
| Donkey Kong Jungle Beat (Video Game) / int_892552b |
type |
Kung Fu-Proof Mook |
| Donkey Kong Jungle Beat (Video Game) / int_892552b |
comment |
Kung Fu-Proof Mook: The elephant turrets, which can only be destroyed by explosives or by hijacking one a Ninjape is using and shooting the others. |
| Donkey Kong Jungle Beat (Video Game) / int_892552b |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_892552b |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_892552b |
| Donkey Kong Jungle Beat (Video Game) / int_8a88ed49 |
type |
Mini-Boss |
| Donkey Kong Jungle Beat (Video Game) / int_8a88ed49 |
comment |
Mini-Boss: Tree pigs, arctic gecko/iguanas, five eyed spiders, ballerina pandas, red eyed fish, and rock heads. |
| Donkey Kong Jungle Beat (Video Game) / int_8a88ed49 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_8a88ed49 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_8a88ed49 |
| Donkey Kong Jungle Beat (Video Game) / int_8db4988a |
type |
Unusual User Interface |
| Donkey Kong Jungle Beat (Video Game) / int_8db4988a |
comment |
Unusual User Interface: Walk, run, jump, shimmy, and swim by beating on bongos and clapping. |
| Donkey Kong Jungle Beat (Video Game) / int_8db4988a |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_8db4988a |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_8db4988a |
| Donkey Kong Jungle Beat (Video Game) / int_90d5b651 |
type |
Our Fairies Are Different |
| Donkey Kong Jungle Beat (Video Game) / int_90d5b651 |
comment |
Our Fairies Are Different: Donkey attracts a combo fairy, which look like flying balls of light, every time he performs a new action without his feet touching solid ground. |
| Donkey Kong Jungle Beat (Video Game) / int_90d5b651 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_90d5b651 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_90d5b651 |
| Donkey Kong Jungle Beat (Video Game) / int_92579ffe |
type |
Cutscene Drop |
| Donkey Kong Jungle Beat (Video Game) / int_92579ffe |
comment |
Cutscene Drop: This is done quite blatantly during the boss fights. |
| Donkey Kong Jungle Beat (Video Game) / int_92579ffe |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_92579ffe |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_92579ffe |
| Donkey Kong Jungle Beat (Video Game) / int_92cf3f7b |
type |
Smashing Hallway Traps of Doom |
| Donkey Kong Jungle Beat (Video Game) / int_92cf3f7b |
comment |
Smashing Hallway Traps of Doom: Unlike many other games, being smashed isn't instantly fatal; Donkey Kong's strong enough to push the walls back apart at the cost of some beats. Not true in the new play control version though, which also adds more of them. |
| Donkey Kong Jungle Beat (Video Game) / int_92cf3f7b |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_92cf3f7b |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_92cf3f7b |
| Donkey Kong Jungle Beat (Video Game) / int_963086ce |
type |
Damn You, Muscle Memory! |
| Donkey Kong Jungle Beat (Video Game) / int_963086ce |
comment |
Damn You, Muscle Memory!: Going from the Bongos in the GameCube version to the Wii Remote/Nunchuks in the New Play Control! version, where backflipping is about the only thing that's easier. |
| Donkey Kong Jungle Beat (Video Game) / int_963086ce |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_963086ce |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_963086ce |
| Donkey Kong Jungle Beat (Video Game) / int_97069d40 |
type |
Harmless Electrocution |
| Donkey Kong Jungle Beat (Video Game) / int_97069d40 |
comment |
Harmless Electrocution: The ninja monkeys on storm hill who jump into the air and raise their swords in the middle of a thunderstorm still have to be finished off by Donkey Kong after they are shocked. Donkey himself can still be finished by electrical hazards, but is unlikely he will be in the Gamecube version. Both monkey and Donkey have their electrical resistance severely reduced in the Wii version. |
| Donkey Kong Jungle Beat (Video Game) / int_97069d40 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_97069d40 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_97069d40 |
| Donkey Kong Jungle Beat (Video Game) / int_970c790a |
type |
Big Bad |
| Donkey Kong Jungle Beat (Video Game) / int_970c790a |
comment |
Big Bad: The Cactus / Ghastly King. In both versions it's mentioned he's hypnotized the Kongs Donkey fights, but the Wii version is the only one where Donkey opposes him on the moral grounds of his actions. |
| Donkey Kong Jungle Beat (Video Game) / int_970c790a |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_970c790a |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_970c790a |
| Donkey Kong Jungle Beat (Video Game) / int_9be7c205 |
type |
Giant Spider |
| Donkey Kong Jungle Beat (Video Game) / int_9be7c205 |
comment |
Giant Spider: They block your punches with their eye lids(?) and attack with their spike-filled legs...they're not really like spiders at all beyond superficial appearance. |
| Donkey Kong Jungle Beat (Video Game) / int_9be7c205 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_9be7c205 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_9be7c205 |
| Donkey Kong Jungle Beat (Video Game) / int_9c7e3137 |
type |
Hyperspace Arsenal |
| Donkey Kong Jungle Beat (Video Game) / int_9c7e3137 |
comment |
Hyperspace Arsenal: A few enemies, but none are more apparent than the ninjapes. |
| Donkey Kong Jungle Beat (Video Game) / int_9c7e3137 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_9c7e3137 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_9c7e3137 |
| Donkey Kong Jungle Beat (Video Game) / int_9faa8f54 |
type |
Electric Jellyfish |
| Donkey Kong Jungle Beat (Video Game) / int_9faa8f54 |
comment |
Electric Jellyfish: And they are completely invincible (except when you're riding on the orca), but the game also has regular, non-electrifying, non-invincible jellyfish. |
| Donkey Kong Jungle Beat (Video Game) / int_9faa8f54 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_9faa8f54 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_9faa8f54 |
| Donkey Kong Jungle Beat (Video Game) / int_a0df7ffe |
type |
Power-Up Mount |
| Donkey Kong Jungle Beat (Video Game) / int_a0df7ffe |
comment |
Power-Up Mount: Hoofer, Orco and the Helibirds. |
| Donkey Kong Jungle Beat (Video Game) / int_a0df7ffe |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_a0df7ffe |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_a0df7ffe |
| Donkey Kong Jungle Beat (Video Game) / int_a18fda9c |
type |
Dumb Muscle |
| Donkey Kong Jungle Beat (Video Game) / int_a18fda9c |
comment |
Dumb Muscle: Donkey Kong, especially in the GameCube version, where his motives are simple to the point of instinctual. |
| Donkey Kong Jungle Beat (Video Game) / int_a18fda9c |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_a18fda9c |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_a18fda9c |
| Donkey Kong Jungle Beat (Video Game) / int_a5c30aec |
type |
Floating Water |
| Donkey Kong Jungle Beat (Video Game) / int_a5c30aec |
comment |
Floating Water: Sweet Paradise and Cloudy Heights have bodies of water that hover in the air and you have to swim through. |
| Donkey Kong Jungle Beat (Video Game) / int_a5c30aec |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_a5c30aec |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_a5c30aec |
| Donkey Kong Jungle Beat (Video Game) / int_a8826e1e |
type |
Giant Mook |
| Donkey Kong Jungle Beat (Video Game) / int_a8826e1e |
comment |
Giant Mook: Giant Roosters, gale hogs, giant versions of the already giant bees. |
| Donkey Kong Jungle Beat (Video Game) / int_a8826e1e |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_a8826e1e |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_a8826e1e |
| Donkey Kong Jungle Beat (Video Game) / int_a8c6a317 |
type |
Super-Strength |
| Donkey Kong Jungle Beat (Video Game) / int_a8c6a317 |
comment |
Super Strength: Donkey Kong shows it more than in previous games where you played as him, as well as the Super Toughness that comes with it. The latter trait is significantly toned down in the Wii version. |
| Donkey Kong Jungle Beat (Video Game) / int_a8c6a317 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_a8c6a317 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_a8c6a317 |
| Donkey Kong Jungle Beat (Video Game) / int_a939a527 |
type |
Red Eyes, Take Warning |
| Donkey Kong Jungle Beat (Video Game) / int_a939a527 |
comment |
Red Eyes, Take Warning: The first two Kong bosses, Dread Kong and Karate Kong. |
| Donkey Kong Jungle Beat (Video Game) / int_a939a527 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_a939a527 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_a939a527 |
| Donkey Kong Jungle Beat (Video Game) / int_afbf2c80 |
type |
Story Breadcrumbs |
| Donkey Kong Jungle Beat (Video Game) / int_afbf2c80 |
comment |
Story Breadcrumbs: In the New Play Control! version. |
| Donkey Kong Jungle Beat (Video Game) / int_afbf2c80 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_afbf2c80 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_afbf2c80 |
| Donkey Kong Jungle Beat (Video Game) / int_b06ff73b |
type |
Variable Mix |
| Donkey Kong Jungle Beat (Video Game) / int_b06ff73b |
comment |
Variable Mix: The boss themes for hogs, rocs, tusks and kongs change when they become vulnerable. |
| Donkey Kong Jungle Beat (Video Game) / int_b06ff73b |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_b06ff73b |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_b06ff73b |
| Donkey Kong Jungle Beat (Video Game) / int_b4215a8d |
type |
Tennis Boss |
| Donkey Kong Jungle Beat (Video Game) / int_b4215a8d |
comment |
Tennis Boss: Gets more difficult later on by adding environmental distractions while you try to return volleys. Also different than most examples as it is a homing projectile that returns on its own rather than the boss hitting it back. You have to hit it hard enough to send it back at the boss until it breaks on the enemy. |
| Donkey Kong Jungle Beat (Video Game) / int_b4215a8d |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_b4215a8d |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_b4215a8d |
| Donkey Kong Jungle Beat (Video Game) / int_b71379ad |
type |
Reaching Towards the Audience |
| Donkey Kong Jungle Beat (Video Game) / int_b71379ad |
comment |
Reaching Towards the Audience: Well, punching towards the audience, that is. |
| Donkey Kong Jungle Beat (Video Game) / int_b71379ad |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_b71379ad |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_b71379ad |
| Donkey Kong Jungle Beat (Video Game) / int_b7920c43 |
type |
Lost in Translation |
| Donkey Kong Jungle Beat (Video Game) / int_b7920c43 |
comment |
Lost in Translation: The Final Boss, the Cactus/Ghastly King, is enough of a Kaiju that you'd be forgiven for not realizing it at first, but he is in fact yet another Kong. This is better conveyed by his original name in the Japanese version, "Final Kong", which is the same for both encounters with him, unlike in the English version, which may confuse English speakers into thinking they're different characters. |
| Donkey Kong Jungle Beat (Video Game) / int_b7920c43 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_b7920c43 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_b7920c43 |
| Donkey Kong Jungle Beat (Video Game) / int_baaf641a |
type |
King Mook |
| Donkey Kong Jungle Beat (Video Game) / int_baaf641a |
comment |
King Mook: Turret Tusk to the smaller elephant turrets. The Rocs and Hogs bosses also have rare regular enemy variants. |
| Donkey Kong Jungle Beat (Video Game) / int_baaf641a |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_baaf641a |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_baaf641a |
| Donkey Kong Jungle Beat (Video Game) / int_bd50ec63 |
type |
Battle in the Rain |
| Donkey Kong Jungle Beat (Video Game) / int_bd50ec63 |
comment |
Battle in the Rain: The fight with Ninja Kong is set in the rain. |
| Donkey Kong Jungle Beat (Video Game) / int_bd50ec63 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_bd50ec63 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_bd50ec63 |
| Donkey Kong Jungle Beat (Video Game) / int_bda2d236 |
type |
Big Boo's Haunt |
| Donkey Kong Jungle Beat (Video Game) / int_bda2d236 |
comment |
Banshee Swamp combines Big Boo's Haunt with Bubblegloop Swamp. |
| Donkey Kong Jungle Beat (Video Game) / int_bda2d236 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_bda2d236 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_bda2d236 |
| Donkey Kong Jungle Beat (Video Game) / int_c0e634cd |
type |
Throat Light |
| Donkey Kong Jungle Beat (Video Game) / int_c0e634cd |
comment |
Throat Light: The Ghastly King has a pink one. |
| Donkey Kong Jungle Beat (Video Game) / int_c0e634cd |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_c0e634cd |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_c0e634cd |
| Donkey Kong Jungle Beat (Video Game) / int_c37813c5 |
type |
Ninja |
| Donkey Kong Jungle Beat (Video Game) / int_c37813c5 |
comment |
Ninja: Ninja Monkeys, Ninjapes, and Ninja Kong. |
| Donkey Kong Jungle Beat (Video Game) / int_c37813c5 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_c37813c5 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_c37813c5 |
| Donkey Kong Jungle Beat (Video Game) / int_c3884cdc |
type |
1-Up |
| Donkey Kong Jungle Beat (Video Game) / int_c3884cdc |
comment |
1-Up: In the Wii version, since it is much easier to die and beats are less common. |
| Donkey Kong Jungle Beat (Video Game) / int_c3884cdc |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_c3884cdc |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_c3884cdc |
| Donkey Kong Jungle Beat (Video Game) / int_cabaf736 |
type |
Critical Annoyance |
| Donkey Kong Jungle Beat (Video Game) / int_cabaf736 |
comment |
Critical Annoyance: Heard when only having one hit left in the Wii version. |
| Donkey Kong Jungle Beat (Video Game) / int_cabaf736 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_cabaf736 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_cabaf736 |
| Donkey Kong Jungle Beat (Video Game) / int_cfe31421 |
type |
Primal Chest-Pound |
| Donkey Kong Jungle Beat (Video Game) / int_cfe31421 |
comment |
Primal Chest-Pound: If you clap while Donkey Kong is standing still and there is nothing for him to interact with nearby, he will produce shock waves by beating his chest. Dread Kong, Ninja Kong and Cactus/Ghastly King do this before they decide to fight harder. |
| Donkey Kong Jungle Beat (Video Game) / int_cfe31421 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_cfe31421 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_cfe31421 |
| Donkey Kong Jungle Beat (Video Game) / int_d5a84e45 |
type |
Call a Smeerp a "Rabbit" |
| Donkey Kong Jungle Beat (Video Game) / int_d5a84e45 |
comment |
Call a Smeerp a "Rabbit": The Iguanadon is anything but. |
| Donkey Kong Jungle Beat (Video Game) / int_d5a84e45 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_d5a84e45 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_d5a84e45 |
| Donkey Kong Jungle Beat (Video Game) / int_d7d588c8 |
type |
Lethal Lava Land |
| Donkey Kong Jungle Beat (Video Game) / int_d7d588c8 |
comment |
Lethal Lava Land: Grim Volcano, Ancient Foundry, Lava Cavern, and Magma Coliseum. |
| Donkey Kong Jungle Beat (Video Game) / int_d7d588c8 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_d7d588c8 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_d7d588c8 |
| Donkey Kong Jungle Beat (Video Game) / int_df1793de |
type |
Updated Re-release |
| Donkey Kong Jungle Beat (Video Game) / int_df1793de |
comment |
Updated Re-release: The New Play Control! version. |
| Donkey Kong Jungle Beat (Video Game) / int_df1793de |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_df1793de |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_df1793de |
| Donkey Kong Jungle Beat (Video Game) / int_e0e3579a |
type |
Fungus Humongous |
| Donkey Kong Jungle Beat (Video Game) / int_e0e3579a |
comment |
Fungus Humongous: Exceptionally large mushrooms are around, which stretch out to serve as bouncy platforms when you clap near them. |
| Donkey Kong Jungle Beat (Video Game) / int_e0e3579a |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_e0e3579a |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_e0e3579a |
| Donkey Kong Jungle Beat (Video Game) / int_e402b8bd |
type |
Hailfire Peaks |
| Donkey Kong Jungle Beat (Video Game) / int_e402b8bd |
comment |
Hailfire Peaks: The kingdoms in general, most notably the Cherry Kingdom. Ancient Foundry combines Lethal Lava Land with Temple of Doom. Asteroid Belt combines Space Zone with Slippy-Slidey Ice World. Banshee Swamp combines Big Boo's Haunt with Bubblegloop Swamp. |
| Donkey Kong Jungle Beat (Video Game) / int_e402b8bd |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_e402b8bd |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_e402b8bd |
| Donkey Kong Jungle Beat (Video Game) / int_e63317eb |
type |
Green Hill Zone |
| Donkey Kong Jungle Beat (Video Game) / int_e63317eb |
comment |
Green Hill Zone: Dawn Savanna, the first level, is a grassy plain with a simplistic layout. |
| Donkey Kong Jungle Beat (Video Game) / int_e63317eb |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_e63317eb |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_e63317eb |
| Donkey Kong Jungle Beat (Video Game) / int_e90e91de |
type |
Every 10,000 Points |
| Donkey Kong Jungle Beat (Video Game) / int_e90e91de |
comment |
Every 10000 Points: The Wii version spits out a health upgrade or extra life every 500 beats. |
| Donkey Kong Jungle Beat (Video Game) / int_e90e91de |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_e90e91de |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_e90e91de |
| Donkey Kong Jungle Beat (Video Game) / int_eea93c96 |
type |
Blow You Away |
| Donkey Kong Jungle Beat (Video Game) / int_eea93c96 |
comment |
Blow You Away: Some pig enemies blow strong wind through their nostrils and the rocs will try to blow you away with their wings if you get too annoying. The giant bees will also try this. |
| Donkey Kong Jungle Beat (Video Game) / int_eea93c96 |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_eea93c96 |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_eea93c96 |
| Donkey Kong Jungle Beat (Video Game) / int_eee721fd |
type |
Wall Jump |
| Donkey Kong Jungle Beat (Video Game) / int_eee721fd |
comment |
Wall Jump: Useful for combos; there are even conveyor belts on the clock tower walls to facilitate it. |
| Donkey Kong Jungle Beat (Video Game) / int_eee721fd |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_eee721fd |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_eee721fd |
| Donkey Kong Jungle Beat (Video Game) / int_fd94c4ac |
type |
Theme Naming |
| Donkey Kong Jungle Beat (Video Game) / int_fd94c4ac |
comment |
Theme Naming: The boss Kongs are all named for their fighting style, except for Dread Kong. He is instead named for his dreadlocks. |
| Donkey Kong Jungle Beat (Video Game) / int_fd94c4ac |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_fd94c4ac |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_fd94c4ac |
| Donkey Kong Jungle Beat (Video Game) / int_name |
type |
ItemName |
| Donkey Kong Jungle Beat (Video Game) / int_name |
comment |
|
| Donkey Kong Jungle Beat (Video Game) / int_name |
featureApplicability |
1.0 |
| Donkey Kong Jungle Beat (Video Game) / int_name |
featureConfidence |
1.0 |
| Donkey Kong Jungle Beat (Video Game) |
hasFeature |
Donkey Kong Jungle Beat (Video Game) / int_name |
| Donkey Kong Jungle Beat (Video Game) / int_name |
itemName |
Donkey Kong Jungle Beat (Video Game) |