Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Double Dragon Neon (Video Game)

 Double Dragon Neon (Video Game)
type
TVTItem
 Double Dragon Neon (Video Game)
label
Double Dragon Neon (Video Game)
 Double Dragon Neon (Video Game)
page
DoubleDragonNeon
 Double Dragon Neon (Video Game)
comment
Double Dragon Neon is a 2012 Double Dragon game developed by WayForward and published by Majesco. As a 2D Beat 'em Up, Neon strives to be both a parody and homage of its predecessors—with a bit of '80s pop culture parody, to boot.Brothers Billy and Jimmy Lee must go through a series of levels to save the abducted Marian from the evil Skullmageddon. While the game lacks a deep plot, it more than makes up for that with loads of in-jokes, challenging gameplay, and excellent music.Neon is available on PlayStation Network, Xbox Live Arcade, Steam, and now the Nintendo Switch.
 Double Dragon Neon (Video Game)
fetched
2024-03-02T02:46:24Z
 Double Dragon Neon (Video Game)
parsed
2024-03-02T02:46:24Z
 Double Dragon Neon (Video Game)
processingComment
Dropped link to Aerosmith: Not a Feature - ITEM
 Double Dragon Neon (Video Game)
processingComment
Dropped link to AffectionateParody: Not a Feature - ITEM
 Double Dragon Neon (Video Game)
processingComment
Dropped link to AwesomeYetImpractical: Not a Feature - UNKNOWN
 Double Dragon Neon (Video Game)
processingComment
Dropped link to CastlevaniaRondoOfBlood: Not a Feature - ITEM
 Double Dragon Neon (Video Game)
processingComment
Dropped link to CastlevaniaSymphonyOfTheNight: Not a Feature - ITEM
 Double Dragon Neon (Video Game)
processingComment
Dropped link to DepecheMode: Not a Feature - IGNORE
 Double Dragon Neon (Video Game)
processingComment
Dropped link to EarthBound1994: Not a Feature - ITEM
 Double Dragon Neon (Video Game)
processingComment
Dropped link to Enya: Not a Feature - IGNORE
 Double Dragon Neon (Video Game)
processingComment
Dropped link to GeorgeClinton: Not a Feature - IGNORE
 Double Dragon Neon (Video Game)
processingComment
Dropped link to GeorgeMichael: Not a Feature - ITEM
 Double Dragon Neon (Video Game)
processingComment
Dropped link to Kraftwerk: Not a Feature - IGNORE
 Double Dragon Neon (Video Game)
processingComment
Dropped link to MarvinGaye: Not a Feature - IGNORE
 Double Dragon Neon (Video Game)
processingComment
Dropped link to MegaMan: Not a Feature - ITEM
 Double Dragon Neon (Video Game)
processingComment
Dropped link to MegaManClassic: Not a Feature - ITEM
 Double Dragon Neon (Video Game)
processingComment
Dropped link to MegaManRubySpears: Not a Feature - ITEM
 Double Dragon Neon (Video Game)
processingComment
Dropped link to NWA: Not a Feature - IGNORE
 Double Dragon Neon (Video Game)
processingComment
Dropped link to NinjaGaiden: Not a Feature - ITEM
 Double Dragon Neon (Video Game)
processingComment
Dropped link to PeterGabriel: Not a Feature - IGNORE
 Double Dragon Neon (Video Game)
processingComment
Dropped link to Poison: Not a Feature - IGNORE
 Double Dragon Neon (Video Game)
processingComment
Dropped link to Prince: Not a Feature - IGNORE
 Double Dragon Neon (Video Game)
processingComment
Dropped link to PunchedAcrossTheRoom: Not a Feature - ITEM
 Double Dragon Neon (Video Game)
processingComment
Dropped link to Queen: Not a Feature - IGNORE
 Double Dragon Neon (Video Game)
processingComment
Dropped link to ReturnOfTheJedi: Not a Feature - ITEM
 Double Dragon Neon (Video Game)
processingComment
Dropped link to RickAstley: Not a Feature - IGNORE
 Double Dragon Neon (Video Game)
processingComment
Dropped link to SonicYouth: Not a Feature - IGNORE
 Double Dragon Neon (Video Game)
processingComment
Dropped link to SuperCastlevaniaIV: Not a Feature - ITEM
 Double Dragon Neon (Video Game)
processingComment
Dropped link to TeamFortress2: Not a Feature - ITEM
 Double Dragon Neon (Video Game)
processingComment
Dropped link to TeenageMutantNinjaTurtlesTurtlesInTime: Not a Feature - ITEM
 Double Dragon Neon (Video Game)
processingComment
Dropped link to TheB52s: Not a Feature - IGNORE
 Double Dragon Neon (Video Game)
processingComment
Dropped link to TheBeastieBoys: Not a Feature - ITEM
 Double Dragon Neon (Video Game)
processingComment
Dropped link to TheWizard: Not a Feature - ITEM
 Double Dragon Neon (Video Game)
processingComment
Dropped link to WhiteSnake: Not a Feature - UNKNOWN
 Double Dragon Neon (Video Game)
processingUnknown
AwesomeYetImpractical
 Double Dragon Neon (Video Game)
processingUnknown
WhiteSnake
 Double Dragon Neon (Video Game)
isPartOf
DBTropes
 Double Dragon Neon (Video Game) / int_105f4bd9
type
Villain: Exit, Stage Left
 Double Dragon Neon (Video Game) / int_105f4bd9
comment
Villain: Exit, Stage Left: The first time you fight Skullmageddon:
 Double Dragon Neon (Video Game) / int_105f4bd9
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_105f4bd9
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_105f4bd9
 Double Dragon Neon (Video Game) / int_10b6b5f7
type
Cherry Tapping
 Double Dragon Neon (Video Game) / int_10b6b5f7
comment
Cherry Tapping: There's an achievement for killing an enemy with the key that you can use to unlock chests. Normally, when it's used out of a chest's proximity, Billy/Jimmy thrusts the key into the air (dealing little damage to anything in its way), confusedly turns it, faces the screen and says "What the?"/"What the butt?"
 Double Dragon Neon (Video Game) / int_10b6b5f7
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_10b6b5f7
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_10b6b5f7
 Double Dragon Neon (Video Game) / int_127fc252
type
Creator Cameo
 Double Dragon Neon (Video Game) / int_127fc252
comment
Creator Cameo: A strange example: hitting the punching bag in the beginning of the 7th level exactly 87 times teleports you to another part of the stage, except now everyone's heads are replaced with the series creator Yoshihisa Kishimoto's: completing the area nets you an achievement and sends you back to the beginning of the stage.
 Double Dragon Neon (Video Game) / int_127fc252
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_127fc252
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_127fc252
 Double Dragon Neon (Video Game) / int_16b658ca
type
Elevator Action Sequence
 Double Dragon Neon (Video Game) / int_16b658ca
comment
Elevator Action Sequence: More like Bio-engineered Plant Bulb Sled Action Sequence.
 Double Dragon Neon (Video Game) / int_16b658ca
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_16b658ca
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_16b658ca
 Double Dragon Neon (Video Game) / int_173909
type
Brainwashed and Crazy
 Double Dragon Neon (Video Game) / int_173909
comment
Brainwashed and Crazy: Ultimately Skullmageddon's plan in order to get a date from Marian.
 Double Dragon Neon (Video Game) / int_173909
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_173909
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_173909
 Double Dragon Neon (Video Game) / int_1cc527d7
type
Asskicking Leads to Leadership
 Double Dragon Neon (Video Game) / int_1cc527d7
comment
Asskicking Leads to Leadership: Skullmageddon, oh so much.
 Double Dragon Neon (Video Game) / int_1cc527d7
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_1cc527d7
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_1cc527d7
 Double Dragon Neon (Video Game) / int_1ccad9a3
type
Villain Song
 Double Dragon Neon (Video Game) / int_1ccad9a3
comment
Villain Song: It ends on an epic one.
 Double Dragon Neon (Video Game) / int_1ccad9a3
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_1ccad9a3
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_1ccad9a3
 Double Dragon Neon (Video Game) / int_1d8733d3
type
Overly Narrow Superlative
 Double Dragon Neon (Video Game) / int_1d8733d3
comment
Overly Narrow Superlative: Of the stupid type: if Bimmy manages to kill Billy, he'll sometimes say "Bimmy is best Bimmy!" The other half of the time, he does get it right and claim to be the best Billy instead.
 Double Dragon Neon (Video Game) / int_1d8733d3
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_1d8733d3
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_1d8733d3
 Double Dragon Neon (Video Game) / int_2557e3a9
type
Palette Swap
 Double Dragon Neon (Video Game) / int_2557e3a9
comment
Palette Swap: More to differentiate between multiples of the same mooks on screen, or to fit the theme of the level. Narrowly averted with the Lee brothers themselves, as this version gives them slightly altered hairstyles and expressions on top of their palette swaps to differentiate them further.
 Double Dragon Neon (Video Game) / int_2557e3a9
featureApplicability
-1.0
 Double Dragon Neon (Video Game) / int_2557e3a9
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_2557e3a9
 Double Dragon Neon (Video Game) / int_26ac510e
type
Mythology Gag
 Double Dragon Neon (Video Game) / int_26ac510e
comment
Mythology Gag: Mistranslated Mutants Bimmy 'n' Jammy, referencing the misspelling of Billy's name in the intro of Double Dragon III.
 Double Dragon Neon (Video Game) / int_26ac510e
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_26ac510e
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_26ac510e
 Double Dragon Neon (Video Game) / int_2a090d00
type
Lampshade Hanging
 Double Dragon Neon (Video Game) / int_2a090d00
comment
The hair pick does a whopping 1 damage when it hits someone, and then notably sticks to their hair. Using it on every enemy will get you an achievement/trophy. When used on Skullmageddon (which will net you another achievement), it somehow pins his metal hat to his bone head (which he lampshades when he tries to remove it).
 Double Dragon Neon (Video Game) / int_2a090d00
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_2a090d00
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_2a090d00
 Double Dragon Neon (Video Game) / int_2c7905cf
type
Spikes of Villainy
 Double Dragon Neon (Video Game) / int_2c7905cf
comment
Spikes of Villainy: On full display in the rematch with Skullmageddon, where he grows giant spiky pauldrons that are each about as big as his entire torso. Somehow his sword is even more extreme, which actually looks pretty intimidating as it grows densely packed spikes all along the front. The intimidation effect is mitigated dramatically by Skullmageddon prefacing the fight by complaining about how badly you beat him and that all he wanted was a date with Marian.
 Double Dragon Neon (Video Game) / int_2c7905cf
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_2c7905cf
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_2c7905cf
 Double Dragon Neon (Video Game) / int_2eb5b964
type
Dragons Up the Yin Yang
 Double Dragon Neon (Video Game) / int_2eb5b964
comment
Dragons Up the Yin Yang: It's a special move.
 Double Dragon Neon (Video Game) / int_2eb5b964
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_2eb5b964
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_2eb5b964
 Double Dragon Neon (Video Game) / int_2f50c5bf
type
Theme Music Power-Up
 Double Dragon Neon (Video Game) / int_2f50c5bf
comment
Theme Music Power-Up: The final battle with Skullmageddon. Also a game mechanic. You don't have styles and special abilities, you have rockin' mix tapes! that give you something similar.
 Double Dragon Neon (Video Game) / int_2f50c5bf
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_2f50c5bf
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_2f50c5bf
 Double Dragon Neon (Video Game) / int_3011ef28
type
Co-Op Multiplayer
 Double Dragon Neon (Video Game) / int_3011ef28
comment
Co-Op Multiplayer: Called "Bro-op".
 Double Dragon Neon (Video Game) / int_3011ef28
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_3011ef28
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_3011ef28
 Double Dragon Neon (Video Game) / int_31a2a33c
type
Stuff Blowing Up
 Double Dragon Neon (Video Game) / int_31a2a33c
comment
Stuff Blowing Up: A lot.
 Double Dragon Neon (Video Game) / int_31a2a33c
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_31a2a33c
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_31a2a33c
 Double Dragon Neon (Video Game) / int_33fa230b
type
Your Princess Is in Another Castle!
 Double Dragon Neon (Video Game) / int_33fa230b
comment
Your Princess Is in Another Castle!: At the end of the second stage, you find Marian chained to Skullmageddon's throne, but he has her taken away before fighting you, then jumps out the window afterwards. After his spaceship crashes back to Earth, the pursuit continues.
 Double Dragon Neon (Video Game) / int_33fa230b
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_33fa230b
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_33fa230b
 Double Dragon Neon (Video Game) / int_356b1efb
type
Hammerspace
 Double Dragon Neon (Video Game) / int_356b1efb
comment
Hammerspace: Mostly averted: weapons mooks come with are shown on their hip (in the case of Linda and whips). Billy and Jimmy cannot store away weapons and items at all.
 Double Dragon Neon (Video Game) / int_356b1efb
featureApplicability
-1.0
 Double Dragon Neon (Video Game) / int_356b1efb
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_356b1efb
 Double Dragon Neon (Video Game) / int_3babae20
type
Degraded Boss
 Double Dragon Neon (Video Game) / int_3babae20
comment
Degraded Boss: Abobo, natch.
 Double Dragon Neon (Video Game) / int_3babae20
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_3babae20
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_3babae20
 Double Dragon Neon (Video Game) / int_3c111ce6
type
Pistol-Whipping
 Double Dragon Neon (Video Game) / int_3c111ce6
comment
Pistol-Whipping: The only way the Lee brothers use Williams' gun.
 Double Dragon Neon (Video Game) / int_3c111ce6
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_3c111ce6
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_3c111ce6
 Double Dragon Neon (Video Game) / int_3cb1d38d
type
Bad Boss
 Double Dragon Neon (Video Game) / int_3cb1d38d
comment
Bad Boss: Skullmageddon seems like this, taking money out of Williams' salary when you destroy his tv's.
 Double Dragon Neon (Video Game) / int_3cb1d38d
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_3cb1d38d
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_3cb1d38d
 Double Dragon Neon (Video Game) / int_3d1f2cae
type
Barrier-Busting Blow
 Double Dragon Neon (Video Game) / int_3d1f2cae
comment
Barrier-Busting Blow: Abobo regularly breaks through walls, as well as the Tape Worm.
 Double Dragon Neon (Video Game) / int_3d1f2cae
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_3d1f2cae
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_3d1f2cae
 Double Dragon Neon (Video Game) / int_3f8239e4
type
Throw a Barrel at It
 Double Dragon Neon (Video Game) / int_3f8239e4
comment
Throw a Barrel at It: Oildrums and explosives.
 Double Dragon Neon (Video Game) / int_3f8239e4
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_3f8239e4
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_3f8239e4
 Double Dragon Neon (Video Game) / int_3fca462c
type
Deus ex Machina
 Double Dragon Neon (Video Game) / int_3fca462c
comment
Deus ex Machina: Marian just so happens to have gained the power to send the Lee brothers after Skullmageddon after he escapes for the second time. Plus, the portal turns them into super powerful Ro-Bros that can take down any mook with a single punch.
 Double Dragon Neon (Video Game) / int_3fca462c
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_3fca462c
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_3fca462c
 Double Dragon Neon (Video Game) / int_4160410d
type
Damsel in Distress
 Double Dragon Neon (Video Game) / int_4160410d
comment
Damsel in Distress: With a dose of Brainwashed and Crazy. The plot is based around saving Marian again.
 Double Dragon Neon (Video Game) / int_4160410d
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_4160410d
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_4160410d
 Double Dragon Neon (Video Game) / int_4252fdf6
type
Hyperactive Metabolism
 Double Dragon Neon (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: Picking up soda pop instantly heals you. And batteries instantly refill your Sosetitsu gauge.
 Double Dragon Neon (Video Game) / int_4252fdf6
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_4252fdf6
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_4252fdf6
 Double Dragon Neon (Video Game) / int_42632336
type
Mecha-Mooks
 Double Dragon Neon (Video Game) / int_42632336
comment
Mecha-Mooks: The Gyroscopic Jerk Hoverbizzle. Comes in two flavors: Spinning and Explosion.
 Double Dragon Neon (Video Game) / int_42632336
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_42632336
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_42632336
 Double Dragon Neon (Video Game) / int_42c8293a
type
Sibling Team
 Double Dragon Neon (Video Game) / int_42c8293a
comment
Sibling Team: Billy and Jimmy have got to work together to save Marian. They seem to be vitriolic best buds as they insult each other a lot and fight over Marian's affection.
 Double Dragon Neon (Video Game) / int_42c8293a
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_42c8293a
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_42c8293a
 Double Dragon Neon (Video Game) / int_430e15e1
type
Stripperific
 Double Dragon Neon (Video Game) / int_430e15e1
comment
Stripperific: Many of the female outfits leave little to the imagination.
 Double Dragon Neon (Video Game) / int_430e15e1
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_430e15e1
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_430e15e1
 Double Dragon Neon (Video Game) / int_434c3481
type
Crosshair Aware
 Double Dragon Neon (Video Game) / int_434c3481
comment
Crosshair Aware: Skullmageddon's symbol is used as a crosshair for the Killacopter, Giant Tank, and Giga Skullmageddon's attacks. For the Marian II boss, you're supposed to use the shadows of the falling bones as crosshairs to be aware of.
 Double Dragon Neon (Video Game) / int_434c3481
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_434c3481
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_434c3481
 Double Dragon Neon (Video Game) / int_4395ac9
type
Inconveniently-Placed Conveyor Belt
 Double Dragon Neon (Video Game) / int_4395ac9
comment
Inconveniently-Placed Conveyor Belt: You expected them to leave this out?
 Double Dragon Neon (Video Game) / int_4395ac9
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_4395ac9
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_4395ac9
 Double Dragon Neon (Video Game) / int_486466ee
type
Dual Boss
 Double Dragon Neon (Video Game) / int_486466ee
comment
Dual Boss: Mistranslated Mutants: Bimmy and Jammy A semi-example. During your second Skullmageddon fight, Evil Marian assists with attacks and buffs, but you only ever have to fight Skullmageddon himself.
 Double Dragon Neon (Video Game) / int_486466ee
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_486466ee
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_486466ee
 Double Dragon Neon (Video Game) / int_4e5abab2
type
Hurricane Kick
 Double Dragon Neon (Video Game) / int_4e5abab2
comment
Hurricane Kick: The Cyclone Spin Kick.
 Double Dragon Neon (Video Game) / int_4e5abab2
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_4e5abab2
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_4e5abab2
 Double Dragon Neon (Video Game) / int_50a33496
type
Trap Is the Only Option
 Double Dragon Neon (Video Game) / int_50a33496
comment
Trap Is the Only Option: Billy and Jimmy recognize Skullmageddon's dojo as a trap, but head in anyway. Then it starts to launch into space, prompting Billy to say "Aw man, it was a trap.".
 Double Dragon Neon (Video Game) / int_50a33496
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_50a33496
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_50a33496
 Double Dragon Neon (Video Game) / int_50d71a78
type
Dual Wielding
 Double Dragon Neon (Video Game) / int_50d71a78
comment
Dual Wielding: Shun dual wields knives, Ichisumi dual wields fans.
 Double Dragon Neon (Video Game) / int_50d71a78
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_50d71a78
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_50d71a78
 Double Dragon Neon (Video Game) / int_50f66629
type
Crazy-Prepared
 Double Dragon Neon (Video Game) / int_50f66629
comment
Crazy-Prepared: Spoofed in the Giant Tank fight, where Billy claims they actually trained for this with an anti-tank technique. Subverted in the Marian II boss fight when Billy points out to Jimmy that they never trained for killer plants with animal heads.
 Double Dragon Neon (Video Game) / int_50f66629
featureApplicability
-0.3
 Double Dragon Neon (Video Game) / int_50f66629
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_50f66629
 Double Dragon Neon (Video Game) / int_54ce859a
type
Crunchtastic
 Double Dragon Neon (Video Game) / int_54ce859a
comment
Crunch Tastic: Billy and Jimmy describe destroying gravestones in an obligatory Night of the Living Mooks level as both "tombular" and "desacreatious".
 Double Dragon Neon (Video Game) / int_54ce859a
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_54ce859a
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_54ce859a
 Double Dragon Neon (Video Game) / int_5a59b3a1
type
Hulk Speak
 Double Dragon Neon (Video Game) / int_5a59b3a1
comment
Hulk Speak: Abobo, Bimmy and Jammy.
 Double Dragon Neon (Video Game) / int_5a59b3a1
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_5a59b3a1
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_5a59b3a1
 Double Dragon Neon (Video Game) / int_5a963d1c
type
False Reassurance
 Double Dragon Neon (Video Game) / int_5a963d1c
comment
False Reassurance: The very fact that Skullmageddon refers to the Giant Tank as his "least-vincible creation."
 Double Dragon Neon (Video Game) / int_5a963d1c
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_5a963d1c
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_5a963d1c
 Double Dragon Neon (Video Game) / int_5deb34da
type
Ace Pilot
 Double Dragon Neon (Video Game) / int_5deb34da
comment
Ace Pilot: Parodied with Roxy, who talks and dresses like some old school air ace. Even yells stuff like "Mayday!" or "Losin' altitude!" when beaten.
 Double Dragon Neon (Video Game) / int_5deb34da
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_5deb34da
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_5deb34da
 Double Dragon Neon (Video Game) / int_5ed3ace2
type
Batman Can Breathe in Space
 Double Dragon Neon (Video Game) / int_5ed3ace2
comment
Batman Can Breathe in Space: A particularly silly example.
 Double Dragon Neon (Video Game) / int_5ed3ace2
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_5ed3ace2
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_5ed3ace2
 Double Dragon Neon (Video Game) / int_5eecd64c
type
Oh, No... Not Again!
 Double Dragon Neon (Video Game) / int_5eecd64c
comment
Oh, No... Not Again!: Billy's reaction to Marian getting kidnapped.
 Double Dragon Neon (Video Game) / int_5eecd64c
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_5eecd64c
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_5eecd64c
 Double Dragon Neon (Video Game) / int_60fa92ac
type
Names to Run Away from Really Fast
 Double Dragon Neon (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: Skullmageddon's is either this or hilariously cheesy. For some, it's both at the same time.
 Double Dragon Neon (Video Game) / int_60fa92ac
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_60fa92ac
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_60fa92ac
 Double Dragon Neon (Video Game) / int_6293c185
type
Sequel Hook
 Double Dragon Neon (Video Game) / int_6293c185
comment
Sequel Hook: Skullmageddon will return one day to antagonize YOU, Billy and Jimmy!
 Double Dragon Neon (Video Game) / int_6293c185
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_6293c185
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_6293c185
 Double Dragon Neon (Video Game) / int_63a8a557
type
Improbable Use of a Weapon
 Double Dragon Neon (Video Game) / int_63a8a557
comment
Improbable Use of a Weapon: The Lees don't fire the guns their enemies drop, they just use them to pistol-whip (or as they'd call it, "hock a Luger") their enemies and throw them at them.
 Double Dragon Neon (Video Game) / int_63a8a557
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_63a8a557
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_63a8a557
 Double Dragon Neon (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Double Dragon Neon (Video Game) / int_64f0c18c
comment
Critical Existence Failure: The Lee brothers and enemies alike will continue fighting no matter how many boots, fists, floors, and weapons they've taken to the face.
 Double Dragon Neon (Video Game) / int_64f0c18c
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_64f0c18c
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_64f0c18c
 Double Dragon Neon (Video Game) / int_671a3e1
type
Too Kinky to Torture
 Double Dragon Neon (Video Game) / int_671a3e1
comment
Too Kinky to Torture: Lindas will sometimes cry out "Punish me!" when they're defeated.
 Double Dragon Neon (Video Game) / int_671a3e1
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_671a3e1
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_671a3e1
 Double Dragon Neon (Video Game) / int_690ec658
type
Flash of Pain
 Double Dragon Neon (Video Game) / int_690ec658
comment
Flash of Pain: Bosses (or parts of them in the case of Giant Tank/Marian II) flash orange when hit and rapidly flash on their own when low on health.
 Double Dragon Neon (Video Game) / int_690ec658
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_690ec658
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_690ec658
 Double Dragon Neon (Video Game) / int_692c48c4
type
Navel-Deep Neckline
 Double Dragon Neon (Video Game) / int_692c48c4
comment
Navel-Deep Neckline: Linda's dominatrix gear has a slit in the middle that goes all the way down to her pelvis.
 Double Dragon Neon (Video Game) / int_692c48c4
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_692c48c4
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_692c48c4
 Double Dragon Neon (Video Game) / int_6a696742
type
The Power of Love
 Double Dragon Neon (Video Game) / int_6a696742
comment
The Power of Love: How Marian sends the Lee brothers after Skullmageddon after he escapes time and space.
 Double Dragon Neon (Video Game) / int_6a696742
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_6a696742
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_6a696742
 Double Dragon Neon (Video Game) / int_6b486b81
type
Revive Kills Zombie
 Double Dragon Neon (Video Game) / int_6b486b81
comment
Revive Kills Zombie: Healing Touch deals additional damage to "liches and super liches."
 Double Dragon Neon (Video Game) / int_6b486b81
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_6b486b81
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_6b486b81
 Double Dragon Neon (Video Game) / int_6c75e0e4
type
Beware the Silly Ones
 Double Dragon Neon (Video Game) / int_6c75e0e4
comment
Beware the Silly Ones: Skullmageddon is essentially a ridiculously silly 80's cartoon supervillain, note  He even sounds like Skeletor! but he is also a legitimately rock hard fighter. Then his One-Winged Angel form takes it up to eleven.
 Double Dragon Neon (Video Game) / int_6c75e0e4
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_6c75e0e4
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_6c75e0e4
 Double Dragon Neon (Video Game) / int_6d7bc0f
type
Fake Band
 Double Dragon Neon (Video Game) / int_6d7bc0f
comment
The fake band Mango Tango, performers of "Neon Jungle", may be a reference to the 80's band Bananarama, as the song resembles that band's style.
 Double Dragon Neon (Video Game) / int_6d7bc0f
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_6d7bc0f
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_6d7bc0f
 Double Dragon Neon (Video Game) / int_6ec989d8
type
Guide Dang It!
 Double Dragon Neon (Video Game) / int_6ec989d8
comment
Guide Dang It!: Many of the secrets are ridiculously obscure (punch a punching bag 87 times and no more than that, crouch at a specific spot 7 times), although most of them are hinted at if not flat out spelled by the shopkeepers if you talk to them enough times.
 Double Dragon Neon (Video Game) / int_6ec989d8
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_6ec989d8
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_6ec989d8
 Double Dragon Neon (Video Game) / int_71bd62b9
type
Calling Your Attacks
 Double Dragon Neon (Video Game) / int_71bd62b9
comment
Calling Your Attacks: Skullmageddon does this at times.
 Double Dragon Neon (Video Game) / int_71bd62b9
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_71bd62b9
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_71bd62b9
 Double Dragon Neon (Video Game) / int_7215c26c
type
Man-Eating Plant
 Double Dragon Neon (Video Game) / int_7215c26c
comment
Also, the giant Man-Eating Plant boss "Marian II" looks almost like and is named similarly to Audrey II from Little Shop of Horrors.
 Double Dragon Neon (Video Game) / int_7215c26c
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_7215c26c
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_7215c26c
 Double Dragon Neon (Video Game) / int_7448cc4c
type
Kamehame Hadoken
 Double Dragon Neon (Video Game) / int_7448cc4c
comment
Kamehame Hadoken: The fireball.
 Double Dragon Neon (Video Game) / int_7448cc4c
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_7448cc4c
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_7448cc4c
 Double Dragon Neon (Video Game) / int_757bbdb8
type
Massive Numbered Siblings
 Double Dragon Neon (Video Game) / int_757bbdb8
comment
Massive Numbered Siblings: According to the Shopkeeper, all the ninja girls, the Shun enemies, you fight are his daughters and he taught them to think the Lees' fighting style is inferior.
 Double Dragon Neon (Video Game) / int_757bbdb8
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_757bbdb8
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_757bbdb8
 Double Dragon Neon (Video Game) / int_78c9ebbf
type
Gretzky Has the Ball
 Double Dragon Neon (Video Game) / int_78c9ebbf
comment
Gretzky Has the Ball: Billy and Jimmy occasionally shout things like "Touchdown!" or "Hole in One!" when smacking enemies around with the baseball bat.
 Double Dragon Neon (Video Game) / int_78c9ebbf
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_78c9ebbf
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_78c9ebbf
 Double Dragon Neon (Video Game) / int_7ab81664
type
Kick Them While They Are Down
 Double Dragon Neon (Video Game) / int_7ab81664
comment
Kick Them While They Are Down: You can punch downed enemies (regardless of whether you knocked them down yourself, they fall down from the sky on fire or are thrown off their malfunctioning hoverbike) for large amounts of damage, although with some enemies it often results in you getting hit by their wakeup attack if you don't do it as quickly as possible.
 Double Dragon Neon (Video Game) / int_7ab81664
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_7ab81664
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_7ab81664
 Double Dragon Neon (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Double Dragon Neon (Video Game) / int_82108e3d
comment
Attack Its Weak Point: The Giant Tank. Skullmageddon lampshades it. Also present in the Marian II boss fight, but the plant only exposes its weak point after you destroy both of its pods.
 Double Dragon Neon (Video Game) / int_82108e3d
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_82108e3d
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_82108e3d
 Double Dragon Neon (Video Game) / int_82a4fadc
type
Our Liches Are Different
 Double Dragon Neon (Video Game) / int_82a4fadc
comment
Our Liches Are Different: Skullmageddon is described as a "super lich", and is apparently a master of time and space.
 Double Dragon Neon (Video Game) / int_82a4fadc
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_82a4fadc
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_82a4fadc
 Double Dragon Neon (Video Game) / int_82f5ced1
type
Conservation of Ninjutsu
 Double Dragon Neon (Video Game) / int_82f5ced1
comment
Conservation of Ninjutsu: It doesn't matter how many of the kunoichis (each named Shun) the Lee brothers fight at once, they will go down.
 Double Dragon Neon (Video Game) / int_82f5ced1
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_82f5ced1
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_82f5ced1
 Double Dragon Neon (Video Game) / int_8411ab92
type
Red Oni, Blue Oni
 Double Dragon Neon (Video Game) / int_8411ab92
comment
Red Oni, Blue Oni: Billy is red; Jimmy is blue. Subtly reflected through Billy's emotive expressions versus Jimmy's muted expressions.
 Double Dragon Neon (Video Game) / int_8411ab92
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_8411ab92
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_8411ab92
 Double Dragon Neon (Video Game) / int_84dbc10f
type
McNinja
 Double Dragon Neon (Video Game) / int_84dbc10f
comment
McNinja: Shun.
 Double Dragon Neon (Video Game) / int_84dbc10f
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_84dbc10f
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_84dbc10f
 Double Dragon Neon (Video Game) / int_85557b38
type
Reality Is Unrealistic
 Double Dragon Neon (Video Game) / int_85557b38
comment
At least in the case of flying upside down this is actually a case of Reality Is Unrealistic. 6 channel CCPM model helicopters do this and even crazier things. [1] There's no reason full a size helicopter couldn't do the same if it had a high enough power to weight ratio and a pilot crazy enough to attempt it.
 Double Dragon Neon (Video Game) / int_85557b38
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_85557b38
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_85557b38
 Double Dragon Neon (Video Game) / int_86ee8070
type
World of Ham
 Double Dragon Neon (Video Game) / int_86ee8070
comment
World of Ham: The silliness of the '80s is both embraced and multiplied exponentially.
 Double Dragon Neon (Video Game) / int_86ee8070
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_86ee8070
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_86ee8070
 Double Dragon Neon (Video Game) / int_86eea0e5
type
World of Pun
 Double Dragon Neon (Video Game) / int_86eea0e5
comment
World of Pun: The game thrives on this. When Skullmageddon isn't making enough skeleton puns to make Brook think he's being excessive, the Lees and the normal enemies also use them liberally, mostly when using various weapons and during cutscenes for the former and during their entrance and if they manage to deliver a killing blow for the latter.
 Double Dragon Neon (Video Game) / int_86eea0e5
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_86eea0e5
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_86eea0e5
 Double Dragon Neon (Video Game) / int_8a888e34
type
Exploding Barrels
 Double Dragon Neon (Video Game) / int_8a888e34
comment
Exploding Barrels: A common object alongside the normal throwable barrels.
 Double Dragon Neon (Video Game) / int_8a888e34
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_8a888e34
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_8a888e34
 Double Dragon Neon (Video Game) / int_8af721f7
type
Joke Item
 Double Dragon Neon (Video Game) / int_8af721f7
comment
Joke Item: Two of them: The hair pick does a whopping 1 damage when it hits someone, and then notably sticks to their hair. Using it on every enemy will get you an achievement/trophy. When used on Skullmageddon (which will net you another achievement), it somehow pins his metal hat to his bone head (which he lampshades when he tries to remove it). The key, which is used to open treasure chests, gives you an achievement if you manage to defeat someone despite its pitiful damage and ridiculously slow animation that involves Billy or Jimmy jabbing it forward, trying to unlock thin air and then spreading their arms and going "What the!".
 Double Dragon Neon (Video Game) / int_8af721f7
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_8af721f7
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_8af721f7
 Double Dragon Neon (Video Game) / int_8b4f2a4f
type
'80s Hair
 Double Dragon Neon (Video Game) / int_8b4f2a4f
comment
'80s Hair: In pure Double Dragon style.
 Double Dragon Neon (Video Game) / int_8b4f2a4f
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_8b4f2a4f
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_8b4f2a4f
 Double Dragon Neon (Video Game) / int_8ba9512b
type
Our Zombies Are Different
 Double Dragon Neon (Video Game) / int_8ba9512b
comment
Our Zombies Are Different: The Relentless Revenant Jiang Shi is based off of Chinese zombies.
 Double Dragon Neon (Video Game) / int_8ba9512b
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_8ba9512b
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_8ba9512b
 Double Dragon Neon (Video Game) / int_905438eb
type
Recycled IN SPACE!
 Double Dragon Neon (Video Game) / int_905438eb
comment
Recycled In Space: There are two levels that literally take place in space.
 Double Dragon Neon (Video Game) / int_905438eb
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_905438eb
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_905438eb
 Double Dragon Neon (Video Game) / int_91b08881
type
Sidekick Creature Nuisance
 Double Dragon Neon (Video Game) / int_91b08881
comment
Sidekick Creature Nuisance: Fuzzface, who only appears if you crouch in a specific spot repeatedly. The bad news: It's a creepy oversized bee thing with googly eyes that constantly stare at the screen, an annoying voice and once you make it appear, it keeps following you around until you beat or quit the game. The good news: it periodically drops lots of life and energy recovery items which is extremely useful on higher difficulty levels and you can hit it by "accident", which makes it shout out in pain or say that it "knows you didn't mean to do that".
 Double Dragon Neon (Video Game) / int_91b08881
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_91b08881
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_91b08881
 Double Dragon Neon (Video Game) / int_92d6110b
type
Grenade Hot Potato
 Double Dragon Neon (Video Game) / int_92d6110b
comment
Grenade Hot Potato: If you're quick enough, you can pick up and throw back the grenades enemies throw at you.
 Double Dragon Neon (Video Game) / int_92d6110b
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_92d6110b
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_92d6110b
 Double Dragon Neon (Video Game) / int_970c790a
type
Big Bad
 Double Dragon Neon (Video Game) / int_970c790a
comment
Skullmageddon with his skeletal motif, voice, distinctive laugh, and role as Big Bad is clearly based heavily on Skeletor though his design has elements from fellow Saturday-Morning Cartoon villain Super Shredder.
 Double Dragon Neon (Video Game) / int_970c790a
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_970c790a
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_970c790a
 Double Dragon Neon (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Double Dragon Neon (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: Normal, Dragon, Double Dragon.
 Double Dragon Neon (Video Game) / int_9a117348
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_9a117348
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_9a117348
 Double Dragon Neon (Video Game) / int_9a50173f
type
Follow the Bouncing Ball
 Double Dragon Neon (Video Game) / int_9a50173f
comment
Follow the Bouncing Ball: During the credits song.
 Double Dragon Neon (Video Game) / int_9a50173f
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_9a50173f
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_9a50173f
 Double Dragon Neon (Video Game) / int_a18fda9c
type
Dumb Muscle
 Double Dragon Neon (Video Game) / int_a18fda9c
comment
Dumb Muscle: Bimmy and Jammy, complete with stereotypical "dumb voices".
 Double Dragon Neon (Video Game) / int_a18fda9c
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_a18fda9c
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_a18fda9c
 Double Dragon Neon (Video Game) / int_a2b38d3b
type
Eye Scream
 Double Dragon Neon (Video Game) / int_a2b38d3b
comment
Eye Scream: The "Continue?" screen features Billy chained to a post with Skullmageddon preparing to gouge his eyes out. The screen goes red just before the moment of impact.
 Double Dragon Neon (Video Game) / int_a2b38d3b
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_a2b38d3b
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_a2b38d3b
 Double Dragon Neon (Video Game) / int_a414c3f0
type
One-Hit Kill
 Double Dragon Neon (Video Game) / int_a414c3f0
comment
One-Hit Kill: One of Giga Skullmageddon's attacks: he dashes offscreen and a targetting symbol appears on the ground: if you're standing on it when he returns, he proceeds to attack you repeatedly, instantly emptying out your lifebar no matter how high your HP and defense are.
 Double Dragon Neon (Video Game) / int_a414c3f0
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_a414c3f0
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_a414c3f0
 Double Dragon Neon (Video Game) / int_a547562c
type
Spy Catsuit
 Double Dragon Neon (Video Game) / int_a547562c
comment
Spy Catsuit: Shun's outfit for the Lab levels and the Neon Fortress.
 Double Dragon Neon (Video Game) / int_a547562c
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_a547562c
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_a547562c
 Double Dragon Neon (Video Game) / int_a6c69bd
type
MacGuffin
 Double Dragon Neon (Video Game) / int_a6c69bd
comment
MacGuffin: Marian.
 Double Dragon Neon (Video Game) / int_a6c69bd
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_a6c69bd
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_a6c69bd
 Double Dragon Neon (Video Game) / int_a7372109
type
Rewarding Vandalism
 Double Dragon Neon (Video Game) / int_a7372109
comment
Rewarding Vandalism: From trash cans to mailboxes to light poles to sacred monuments to gravestones, everything seems to have soda, batteries, or cash in them. Lampshaded when you destroy said monuments when Billy shouts "Sacrilegious!" in the same excited way he'd shout "Awesome!"
 Double Dragon Neon (Video Game) / int_a7372109
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_a7372109
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_a7372109
 Double Dragon Neon (Video Game) / int_a8826e1e
type
Giant Mook
 Double Dragon Neon (Video Game) / int_a8826e1e
comment
Giant Mook: Abobo is a big target and slow to attack, but if he grabs you, it ain't gonna be pretty.
 Double Dragon Neon (Video Game) / int_a8826e1e
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_a8826e1e
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_a8826e1e
 Double Dragon Neon (Video Game) / int_a89efe3c
type
Unusable Enemy Equipment
 Double Dragon Neon (Video Game) / int_a89efe3c
comment
Unusable Enemy Equipment: The Bao Boshis carry and use staffs that the Lee brothers cannot pick up after defeating them.
 Double Dragon Neon (Video Game) / int_a89efe3c
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_a89efe3c
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_a89efe3c
 Double Dragon Neon (Video Game) / int_aa42306e
type
Totally Radical
 Double Dragon Neon (Video Game) / int_aa42306e
comment
Totally Radical: It wouldn't be the 80s if the characters didn't speak the part.
 Double Dragon Neon (Video Game) / int_aa42306e
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_aa42306e
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_aa42306e
 Double Dragon Neon (Video Game) / int_b01abe4f
type
Catchphrase
 Double Dragon Neon (Video Game) / int_b01abe4f
comment
Catchphrase: Abobo likes to shout his name as he appears. Billy and Jimmy have several of their own (especially when using the baseball bat).
 Double Dragon Neon (Video Game) / int_b01abe4f
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_b01abe4f
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_b01abe4f
 Double Dragon Neon (Video Game) / int_b097493c
type
Madonna-Whore Complex
 Double Dragon Neon (Video Game) / int_b097493c
comment
Madonna-Whore Complex: Invoked between Marian and Linda or Evil Marian.
 Double Dragon Neon (Video Game) / int_b097493c
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_b097493c
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_b097493c
 Double Dragon Neon (Video Game) / int_b09bf442
type
Whip of Dominance
 Double Dragon Neon (Video Game) / int_b09bf442
comment
Whip of Dominance: Linda's weapon of choice is still a whip, but now she has a dominatrix-themed outfit and attitude to complement it.
 Double Dragon Neon (Video Game) / int_b09bf442
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_b09bf442
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_b09bf442
 Double Dragon Neon (Video Game) / int_ba0ff694
type
You Have GOT to Be Kidding Me!
 Double Dragon Neon (Video Game) / int_ba0ff694
comment
You Have GOT to Be Kidding Me!: Skullmageddon says this just before you fight the Mandroid.
 Double Dragon Neon (Video Game) / int_ba0ff694
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_ba0ff694
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_ba0ff694
 Double Dragon Neon (Video Game) / int_bbf11c0
type
Genius Bruiser
 Double Dragon Neon (Video Game) / int_bbf11c0
comment
Genius Bruiser: Parodied with Abobo, some of the things he says if he kills you are "Abobo need to study for tests", "Abobo have degree in physics", and "Abobo ready to pass the bar". The shopkeeper even mentions that he's working on his master's thesis.
 Double Dragon Neon (Video Game) / int_bbf11c0
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_bbf11c0
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_bbf11c0
 Double Dragon Neon (Video Game) / int_be009bbc
type
Alliterative Name
 Double Dragon Neon (Video Game) / int_be009bbc
comment
Alliterative Name: Everywhere in this game. Million-Missiled Meddler Killacopter. Thorny Tripled-Threat Marian II Expensive Experiment Giant Tank Sadistic Seductress Linda The only characters who don't have this in their subtitles are Skullmageddon (Your Worst Nightmare and Bone and Metal), Ichisumi (Most-Refined), Hoverbizzle (Gyroscopic Jerk), Bao Boshi (Arcane Shadow Magicker), Mecha Biker (Super Combat Bot), and Evil Marian (Skullmageddon's Girl?!)
 Double Dragon Neon (Video Game) / int_be009bbc
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_be009bbc
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_be009bbc
 Double Dragon Neon (Video Game) / int_bf01bda2
type
Helicopter Blender
 Double Dragon Neon (Video Game) / int_bf01bda2
comment
Helicopter Blender: Twice in the second confrontation with the Killacopter: If you play the level a second time...
 Double Dragon Neon (Video Game) / int_bf01bda2
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_bf01bda2
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_bf01bda2
 Double Dragon Neon (Video Game) / int_c09dbbbb
type
Weaksauce Weakness
 Double Dragon Neon (Video Game) / int_c09dbbbb
comment
Weaksauce Weakness: Hoverbizzles are annoying to deal with, especially with other enemies present, but unlike human enemies, you can throw them right away without stunning them first which also kills them instantly, turning them into convenient projectiles to use against other enemies.
 Double Dragon Neon (Video Game) / int_c09dbbbb
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_c09dbbbb
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_c09dbbbb
 Double Dragon Neon (Video Game) / int_c36cba70
type
Mooks
 Double Dragon Neon (Video Game) / int_c36cba70
comment
Mooks: Lampshaded with one of Williams' death messages: "There's more where I came from!"
 Double Dragon Neon (Video Game) / int_c36cba70
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_c36cba70
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_c36cba70
 Double Dragon Neon (Video Game) / int_c3bdfbb9
type
Let's You and Him Fight
 Double Dragon Neon (Video Game) / int_c3bdfbb9
comment
Let's You and Him Fight: At the end of the game, during bro-op, Billy and Jimmy fight for Marian's affection, complete with her cheering them on in the background.
 Double Dragon Neon (Video Game) / int_c3bdfbb9
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_c3bdfbb9
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_c3bdfbb9
 Double Dragon Neon (Video Game) / int_c3f6e68
type
Dem Bones
 Double Dragon Neon (Video Game) / int_c3f6e68
comment
Dem Bones: Skullmageddon is, in his own words, "a magical skeleton".
 Double Dragon Neon (Video Game) / int_c3f6e68
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_c3f6e68
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_c3f6e68
 Double Dragon Neon (Video Game) / int_c513249
type
Harder Than Hard
 Double Dragon Neon (Video Game) / int_c513249
comment
Harder Than Hard / Numerical Hard: two difficulty levels above the the default Normal called Dragon and Double Dragon, both of them greatly increasing all enemies' stats.
 Double Dragon Neon (Video Game) / int_c513249
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_c513249
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_c513249
 Double Dragon Neon (Video Game) / int_c5f0119c
type
Insane Troll Logic
 Double Dragon Neon (Video Game) / int_c5f0119c
comment
Insane Troll Logic: The game is made of this trope, but Skullmageddon's entire deal with finding a girlfriend is this. To be sure, Marian is a very attractive woman, but so are those who serve in his legion, who from all accounts are willing to die for him. He's even introduced with several Ichisumi fawning over him. There really wasn't a need to kidnap a girlfriend, which was the impetus for the Double Dragon wanting to kick his butt, with so many lovely eligible ladies in waiting.
 Double Dragon Neon (Video Game) / int_c5f0119c
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_c5f0119c
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_c5f0119c
 Double Dragon Neon (Video Game) / int_c75b90fb
type
Oddball Doppelgänger
 Double Dragon Neon (Video Game) / int_c75b90fb
comment
Oddball Doppelgänger: Bimmy and Jammy are hulking, dimwitted clones of Billy and Jimmy.
 Double Dragon Neon (Video Game) / int_c75b90fb
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_c75b90fb
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_c75b90fb
 Double Dragon Neon (Video Game) / int_c75df49a
type
Shout-Out
 Double Dragon Neon (Video Game) / int_c75df49a
comment
Shout-Out: Director Sean Velasco voices the over-the-top villain Skullmageddon, doing a dead-on impression of Skeletor's cheesy, Large Ham voice from the original 1980's He-Man. Also, the giant Man-Eating Plant boss "Marian II" looks almost like and is named similarly to Audrey II from Little Shop of Horrors. The final stage has many similarities to the final dungeon of EarthBound (1994). Namely that the main characters are robotized and enter one-way time portals to chase the final boss. The "Continue?" screen is a shout-out to Ninja Gaiden and Final Fight's similar continue screens which show your hero in mortal peril (unless you insert more quarters/press start!) The "Key attack" mentioned above is a reference to Castlevania: Rondo of Blood. In fact, the game oddly contains so many references to Konami games instead of its own parent company one would think the developers were making a sequel to Violent Storm. The "Mistranslated Mutants" Bimmy and Jammy; the former name is a nod to the typo in the NES version of III where Billy is called "Bimmy". When buying things from the shopkeeper, he may respond with "Heh heh...thank you" The final area just before the final fight with Skullmageddon also has an invisible ladder that leads to an area with 3 treasure chests and extra lives, much like the invisible platform that rains down powerups right before Dracula in Super Castlevania IV. The 4th level boss, Mecha Biker, is basically Mega Man in every sense of the way: he's referred to as a "Super Combat Bot" (referencing the animated series' theme song), rides around on a red jetbike much like Rush (Sometimes even shouting "RUSH!" as he tries to run you down with it), shoots 3-shot bursts and charge shots, slides around and even explodes like Mega Man when defeated. His boss arena also has a pair of rising gates leading up to it with a short corridor in between them, and yes, you can jump through the gates and have Billy freeze in midair during screen transition. Finally, the platform the battle takes place on resembles the Mega Man boss introduction screens in both overall color and the borders on top and bottom of it. Each type of mixtape you can get includes a short version of the song in question, most of which have fitting music genres. The boss Skullmageddon appears to be a homage to Super Shredder, the final boss of Teenage Mutant Ninja Turtles: Turtles in Time. This is up to and including his boss theme having a lot of snare drums and slap bass in it similar to the sound Roland synthesizers produced when used in Konami's soundtracks, teleporting when approached, and flashing colors when near death. The "go" indicator arrow familiar from other beat'em-ups is basically a modified Power Glove. When you hit an enemy with a baseball bat, the Lees may yell "Boink!!" The fake band Mango Tango, performers of "Neon Jungle", may be a reference to the 80's band Bananarama, as the song resembles that band's style. One of the achievements is "You did what?!" and its flavour text reads "You got 50000 on Double Dragon?!" You get it by doing exactly that, although in this case it's money instead of points. Skullmageddon's throne room looks like the Emperor's throne room from Return of the Jedi. The collectable Mythril is based on the Mithril from J. R. R. Tolkien's works, Tolkien's Legendarium Skeletor is to Skullmageddon, as Evil-Lyn is to Evil-Marian.
 Double Dragon Neon (Video Game) / int_c75df49a
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_c75df49a
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_c75df49a
 Double Dragon Neon (Video Game) / int_c86a6f38
type
Cannon Fodder
 Double Dragon Neon (Video Game) / int_c86a6f38
comment
Cannon Fodder: Williams' full title is "Cartwheeling Cannon Fodder Williams".
 Double Dragon Neon (Video Game) / int_c86a6f38
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_c86a6f38
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_c86a6f38
 Double Dragon Neon (Video Game) / int_c928d01d
type
Magic Music
 Double Dragon Neon (Video Game) / int_c928d01d
comment
Magic Music: Baddies drop cassettes which grant special moves and stat boosts.
 Double Dragon Neon (Video Game) / int_c928d01d
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_c928d01d
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_c928d01d
 Double Dragon Neon (Video Game) / int_ca3ef034
type
Evil Knockoff
 Double Dragon Neon (Video Game) / int_ca3ef034
comment
Evil Knockoff: Bimmy and Jammy are brutish, but dim clones of Billy and Jimmy.
 Double Dragon Neon (Video Game) / int_ca3ef034
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_ca3ef034
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_ca3ef034
 Double Dragon Neon (Video Game) / int_ca87e3ec
type
No Name Given
 Double Dragon Neon (Video Game) / int_ca87e3ec
comment
No Name Given: Averted. Every character has a name, and most get it splashed across the screen during their introduction.
 Double Dragon Neon (Video Game) / int_ca87e3ec
featureApplicability
-1.0
 Double Dragon Neon (Video Game) / int_ca87e3ec
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_ca87e3ec
 Double Dragon Neon (Video Game) / int_cb092754
type
Musical Pastiche
 Double Dragon Neon (Video Game) / int_cb092754
comment
Musical Pastiche: The ability-granting mixtapes are homages of songs, genres or artist style, including: Absorb: Peter Gabriel's "Sledgehammer" Alternating Bash: Marcia Griffith's "Electric Boogie" with Prince's vocal style Balance: Enya's "Orinoco Flow" Bomb Toss: Rick Astley's "Together Forever" Desperation: Depeche Mode's "Enjoy The Silence" Fireball: Aerosmith's "Walk This Way" Healing Touch: Marvin Gaye's "Sexual Healing" Lightning: WhiteSnake Magic Gambit: The B-52s' "Rock Lobster" One Inch Punch: The Beastie Boys' "Intergalactic" Power Gambit: Poison's "Every Rose Has Its Thorn" Rage: Sonic Youth Sine Knife Swarm: Kraftwerk's "Techno Pop" Song Snatch: Michael Sembello's "Maniac" Spin Kick: George Michael Stunner: George Clinton's "We Got The Funk" Training Wheels: Queen's "Bicycle Race" as a nursery rhyme Weapons Up: N.W.A's "Fuck Tha Police"
 Double Dragon Neon (Video Game) / int_cb092754
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_cb092754
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_cb092754
 Double Dragon Neon (Video Game) / int_ce1c73e2
type
Just Plane Wrong
 Double Dragon Neon (Video Game) / int_ce1c73e2
comment
Just Plane Wrong: well, Just Helicopter Wrong: the Killacopter performs maneuvers that are flat-out impossible, like trying to inflict Helicopter Blender on Billy & Jimmy by flying upside-down about six inches off the ground. Underscores just how much the game runs on Rule of Cool. At least in the case of flying upside down this is actually a case of Reality Is Unrealistic. 6 channel CCPM model helicopters do this and even crazier things. [1] There's no reason full a size helicopter couldn't do the same if it had a high enough power to weight ratio and a pilot crazy enough to attempt it.
 Double Dragon Neon (Video Game) / int_ce1c73e2
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_ce1c73e2
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_ce1c73e2
 Double Dragon Neon (Video Game) / int_cea7fc1
type
Bottomless Pits
 Double Dragon Neon (Video Game) / int_cea7fc1
comment
Bottomless Pits: They show up occasionally. More than once are you able to knock enemies (mostly Williamses) into them.
 Double Dragon Neon (Video Game) / int_cea7fc1
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_cea7fc1
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_cea7fc1
 Double Dragon Neon (Video Game) / int_cf6d4bad
type
Steampunk
 Double Dragon Neon (Video Game) / int_cf6d4bad
comment
Steampunk: Acro-Dynamic Ace Roxy sports this design with a large, brass jetpack.
 Double Dragon Neon (Video Game) / int_cf6d4bad
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_cf6d4bad
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_cf6d4bad
 Double Dragon Neon (Video Game) / int_d026cad8
type
Sigil Spam
 Double Dragon Neon (Video Game) / int_d026cad8
comment
Sigil Spam: Skullmageddon's symbol is everywhere.
 Double Dragon Neon (Video Game) / int_d026cad8
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_d026cad8
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_d026cad8
 Double Dragon Neon (Video Game) / int_d3c6cf4f
type
Unwilling Suspension
 Double Dragon Neon (Video Game) / int_d3c6cf4f
comment
Unwilling Suspension: Marian when you first meet Skullmageddon.
 Double Dragon Neon (Video Game) / int_d3c6cf4f
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_d3c6cf4f
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_d3c6cf4f
 Double Dragon Neon (Video Game) / int_d4be11f6
type
Launcher Move
 Double Dragon Neon (Video Game) / int_d4be11f6
comment
Launcher Move: Using a weak attack on a stunned enemy will launch them up with an uppercut.
 Double Dragon Neon (Video Game) / int_d4be11f6
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_d4be11f6
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_d4be11f6
 Double Dragon Neon (Video Game) / int_d5a66181
type
Color-Coded Multiplayer
 Double Dragon Neon (Video Game) / int_d5a66181
comment
Color-Coded Multiplayer: Billy and Jimmy are palette swaps once again, much like they were in the original arcade game (before having their different hair styles and switching colors).
 Double Dragon Neon (Video Game) / int_d5a66181
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_d5a66181
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_d5a66181
 Double Dragon Neon (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Double Dragon Neon (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: If you die in the fight against Giga Skullmageddon, rather than having to start the entire level from the start, you merely restart from the section just before the fight. In addition, you restart with two lives, so if you had less than that when you started the fight, you've actually got an advantage. And finally, there's a hidden area right at the beginning of the section that contains additional extra lives, although whether or not you'll manage to find it is another matter entirely.
 Double Dragon Neon (Video Game) / int_d6f284a3
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_d6f284a3
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_d6f284a3
 Double Dragon Neon (Video Game) / int_da0beee1
type
Do Not Drop Your Weapon
 Double Dragon Neon (Video Game) / int_da0beee1
comment
Do Not Drop Your Weapon: Bao Boshi's magic staff, and Skullmageddon's sword seem to be the only two enemy weapons you can't pick up.
 Double Dragon Neon (Video Game) / int_da0beee1
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_da0beee1
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_da0beee1
 Double Dragon Neon (Video Game) / int_da2f3716
type
Intimate Healing
 Double Dragon Neon (Video Game) / int_da2f3716
comment
Intimate Healing: Implied by the mix-tape theme for the Healing Touch special move.
 Double Dragon Neon (Video Game) / int_da2f3716
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_da2f3716
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_da2f3716
 Double Dragon Neon (Video Game) / int_dae5c997
type
Action Girl
 Double Dragon Neon (Video Game) / int_dae5c997
comment
Action Girl: Linda, Ichisumi, Shun, and Roxy. And Marian at the end.
 Double Dragon Neon (Video Game) / int_dae5c997
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_dae5c997
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_dae5c997
 Double Dragon Neon (Video Game) / int_e1aed0a9
type
Boss Subtitles
 Double Dragon Neon (Video Game) / int_e1aed0a9
comment
Boss Subtitles: All enemy characters get these, from bosses to mooks. Many of them are also Alliterative Name type nicknames: "Cartwheeling Cannon Fodder Williams", "Expensive Experiment Giant Tank", "Your Worst Nightmare Skullmageddon", etc.
 Double Dragon Neon (Video Game) / int_e1aed0a9
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_e1aed0a9
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_e1aed0a9
 Double Dragon Neon (Video Game) / int_e49686
type
The Hero
 Double Dragon Neon (Video Game) / int_e49686
comment
The Hero: Billy, joined by Jimmy in bro-op.
 Double Dragon Neon (Video Game) / int_e49686
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_e49686
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_e49686
 Double Dragon Neon (Video Game) / int_e4cf1ef0
type
Load-Bearing Boss
 Double Dragon Neon (Video Game) / int_e4cf1ef0
comment
Load-Bearing Boss: Lampshaded after the Mecha Biker. The Spaceship they're on starts to fall back to Earth, and Billy shouts in surprise, "Woah! I didn't know he was a load-bearing robot!"
 Double Dragon Neon (Video Game) / int_e4cf1ef0
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_e4cf1ef0
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_e4cf1ef0
 Double Dragon Neon (Video Game) / int_e5421161
type
Expy
 Double Dragon Neon (Video Game) / int_e5421161
comment
Expy: Skullmageddon with his skeletal motif, voice, distinctive laugh, and role as Big Bad is clearly based heavily on Skeletor though his design has elements from fellow Saturday-Morning Cartoon villain Super Shredder. The Mecha Biker is a loving, if obvious, one for Mega Man (Classic) (USA box art).
 Double Dragon Neon (Video Game) / int_e5421161
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_e5421161
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_e5421161
 Double Dragon Neon (Video Game) / int_e56e04d5
type
Rake Take
 Double Dragon Neon (Video Game) / int_e56e04d5
comment
Rake Take: Several stages have large boards with an X on one end: stepping on the X causes the other end to fly up, catapulting any enemies standing on it high into the air. They're often positioned so that you can either juggle the enemies back and forth between 2 such boards before they have a chance to get up or quickly fling annoying enemies (such as Shun) into a pit.
 Double Dragon Neon (Video Game) / int_e56e04d5
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_e56e04d5
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_e56e04d5
 Double Dragon Neon (Video Game) / int_e5d37e0f
type
Divergent Character Evolution
 Double Dragon Neon (Video Game) / int_e5d37e0f
comment
Divergent Character Evolution: Played with in regards to Billy and Jimmy. They play identically and have access to all the same stat and special move upgrades, but due to the random drop nature of the Mixtape leveling system, the two bros will very likely have different stats and special moves by the end of the game.
 Double Dragon Neon (Video Game) / int_e5d37e0f
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_e5d37e0f
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_e5d37e0f
 Double Dragon Neon (Video Game) / int_e6558beb
type
Artistic License – Space
 Double Dragon Neon (Video Game) / int_e6558beb
comment
Artistic License – Space: Played for laughs on the Airlock level, which requires the Lee brothers to go outside the pressurized parts of the spaceship. They panic when they realize there's no air, then take a deep breath and (presumably) hold it for the duration. The shopkeeper points out that this is a really bad idea if you talk to him enough.
 Double Dragon Neon (Video Game) / int_e6558beb
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_e6558beb
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_e6558beb
 Double Dragon Neon (Video Game) / int_e69e12b2
type
Combination Attack
 Double Dragon Neon (Video Game) / int_e69e12b2
comment
Combination Attack: A less than chivalrous example, you can have one brother kneel behind an enemy and the other bro push them over.
 Double Dragon Neon (Video Game) / int_e69e12b2
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_e69e12b2
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_e69e12b2
 Double Dragon Neon (Video Game) / int_ee7a60e9
type
One-Steve Limit
 Double Dragon Neon (Video Game) / int_ee7a60e9
comment
One-Steve Limit: Billy and Williams.
 Double Dragon Neon (Video Game) / int_ee7a60e9
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_ee7a60e9
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_ee7a60e9
 Double Dragon Neon (Video Game) / int_f42f96fa
type
Would Hit a Girl
 Double Dragon Neon (Video Game) / int_f42f96fa
comment
Would Hit a Girl: Pretty much every guy in the game, from the opening intro where Williams sucker punches Marian in the gut and carries her off, to Billy and Jimmy beating the crap out of the whip-wielding Lindas. You can even hit Evil Marian yourself during the second to last fight with Skullmageddon to interrupt her otherwise unavoidable attacks.
 Double Dragon Neon (Video Game) / int_f42f96fa
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_f42f96fa
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_f42f96fa
 Double Dragon Neon (Video Game) / int_f46fb603
type
Pungeon Master
 Double Dragon Neon (Video Game) / int_f46fb603
comment
Pungeon Master: Skullmageddon loves him some bone puns.
 Double Dragon Neon (Video Game) / int_f46fb603
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_f46fb603
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_f46fb603
 Double Dragon Neon (Video Game) / int_f642b1f9
type
You Bastard!
 Double Dragon Neon (Video Game) / int_f642b1f9
comment
You Bastard!: Upon defeating Skullmageddon in the final battle, he congratulates the player in crushing his dreams in having a girlfriend of his own.
 Double Dragon Neon (Video Game) / int_f642b1f9
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_f642b1f9
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_f642b1f9
 Double Dragon Neon (Video Game) / int_f7e540ee
type
Ow, My Body Part!
 Double Dragon Neon (Video Game) / int_f7e540ee
comment
Ow, My Body Part!: Skullmageddon usually pairs this with various bones.
 Double Dragon Neon (Video Game) / int_f7e540ee
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_f7e540ee
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_f7e540ee
 Double Dragon Neon (Video Game) / int_f9f2c33
type
Running Gag
 Double Dragon Neon (Video Game) / int_f9f2c33
comment
Running Gag: In the battles against Skullmaggeddon, attacking him will yield shouts of, "Ow, my X!", where X is the name of a bone (tibia, ulna, phalange, etc). Since he's, you know, a skeleton and has no Useless Spleen to be punched in.
 Double Dragon Neon (Video Game) / int_f9f2c33
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_f9f2c33
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_f9f2c33
 Double Dragon Neon (Video Game) / int_fb3576b2
type
The Dog Bites Back
 Double Dragon Neon (Video Game) / int_fb3576b2
comment
The Dog Bites Back: After getting kidnapped and brainwashed by Skullmageddon, Marian eventually gets to return the favour after the credits roll. How? By striking him in the groin as he plummets to the ground!
 Double Dragon Neon (Video Game) / int_fb3576b2
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_fb3576b2
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_fb3576b2
 Double Dragon Neon (Video Game) / int_fc33ff16
type
One-Winged Angel
 Double Dragon Neon (Video Game) / int_fc33ff16
comment
One-Winged Angel: Bone and Metal, Giga Skullmageddon.
 Double Dragon Neon (Video Game) / int_fc33ff16
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_fc33ff16
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_fc33ff16
 Double Dragon Neon (Video Game) / int_name
type
ItemName
 Double Dragon Neon (Video Game) / int_name
comment
 Double Dragon Neon (Video Game) / int_name
featureApplicability
1.0
 Double Dragon Neon (Video Game) / int_name
featureConfidence
1.0
 Double Dragon Neon (Video Game)
hasFeature
Double Dragon Neon (Video Game) / int_name
 Double Dragon Neon (Video Game) / int_name
itemName
Double Dragon Neon (Video Game)

The following is a list of statements referring to the current page from other pages.

 Double Dragon Neon (Video Game)
hasFeature
Adaptational Curves / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Air Guitar / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Amazing Technicolor Population / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Ambidextrous Sprite / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Batman Can Breathe in Space / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Battle Theme Music / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Battleship Raid / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Big, Stupid Doodoo-Head / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Bohemian Parody / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Boss-Only Level / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Boss Remix / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Boss Subtitles / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Car Song / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Chinese Vampire / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Combos / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Crosshair Aware / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Desperation Attack / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Diving Kick / int_8baa6b4d
 DoubleDragonNeon
seeAlso
Double Dragon Neon (Video Game)
 Double Dragon Neon (Video Game)
hasFeature
Dressed Like a Dominatrix / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Dual Boss / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Effortless Achievement / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Evil Knockoff / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Fake Band / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Fighting Your Friend / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Flash of Pain / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Hard Mode Perks / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Harder Than Hard / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Helicopter Blender / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Hellish Copter / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Hurricane Kick / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Hypnotize the Captive / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Hypnotize the Princess / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
I Fell for Hours / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Idiosyncratic Difficulty Levels / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Inventional Wisdom / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
It's Hard, So It Sucks! / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Joke Item / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Kick Chick / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Kimono Fanservice / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Last Episode Theme Reprise / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Last Lousy Point / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Magic Skirt / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Mook Debut Cutscene / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Moving Buildings / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Musical Pastiche / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Oddball Doppelgänger / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Orchestra Hit Techno Battle / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Our Liches Are Different / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Ow, My Body Part! / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Paper Fan of Doom / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Put Their Heads Together / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Rearrange the Song / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Recurring Riff / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Shoot the Television / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Shows Damage / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Sidekick Creature Nuisance / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Small, Annoying Creature / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Space Zone / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Spoiled by the Format / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Surfer Dude / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
That One Achievement / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
That's No Moon / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
The Battle Didn't Count / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Thrown Out the Airlock / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Turns Red / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Underground Monkey / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Unwilling Roboticisation / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Video Games of 2010–2014 / int_8baa6b4d
 Double Dragon Neon (Video Game)
hasFeature
Wake-Up Call Boss / int_8baa6b4d