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Dungeonmans (Video Game)

 Dungeonmans (Video Game)
type
TVTItem
 Dungeonmans (Video Game)
label
Dungeonmans (Video Game)
 Dungeonmans (Video Game)
page
Dungeonmans
 Dungeonmans (Video Game)
comment
Dungeonmans is a 2014 traditional Roguelike with Macrogame elements, developed and published by Adventurepro Games.You create a Dungeonmans! Diligent student of the Dungeonmans Academy, Looter of Dungeons, Crusher of Monsters, and Doer of good (Probably...).Being a roguelike, there are ample opportunities for Yet Another Stupid Death, completely putting an end to your character.What are the Macrogame elements? Each Dungeonmans starts at the Academy, which can be upgraded with stat points, equipment, pets, and other amenities. All Dungeonmans created benefit from the Academy's upgrades.For those who prefer the old-school roguelike approach without the Macrogame, Dungeonmans has that too with Ironmans mode.The developer has been very involved since the game's release, providing consistent support for bug-fixes and adding additional content. Of significant note is the addition of pets in June 2021. A massive gameplay addition nearly 7 years after the game's initial release.Can be found on Steam here.Pay2Lose DLC was released in 2017.Not to be confused with Thy Dungeonman.
 Dungeonmans (Video Game)
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2024-04-28T20:17:40Z
 Dungeonmans (Video Game)
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2024-04-28T20:17:40Z
 Dungeonmans (Video Game)
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Dropped link to AvertedTrope: Not a Feature - IGNORE
 Dungeonmans (Video Game)
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Dropped link to DwarfFortress: Not a Feature - ITEM
 Dungeonmans (Video Game)
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Dropped link to Mulan: Not a Feature - ITEM
 Dungeonmans (Video Game)
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DBTropes
 Dungeonmans (Video Game) / int_1ba8eb64
type
Visual Pun
 Dungeonmans (Video Game) / int_1ba8eb64
comment
Blazing Vituperation unleashes several literal F-Bombs throughout the area, dealing fire damage to anything near them for several turns.
 Dungeonmans (Video Game) / int_1ba8eb64
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1.0
 Dungeonmans (Video Game) / int_1ba8eb64
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1.0
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Dungeonmans (Video Game) / int_1ba8eb64
 Dungeonmans (Video Game) / int_1e2af48
type
Trapped in Villainy
 Dungeonmans (Video Game) / int_1e2af48
comment
Trapped in Villainy: He never really explains why, but it's made quite clear that Mazzik the Grieving is bound to Dread Foom's service whether he likes it or not. The player can point out that he doesn't seem "into it", and he'll state that his own opinion on the subject doesn't matter — though he'd rather have an alpaca farm.
 Dungeonmans (Video Game) / int_1e2af48
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1.0
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Dungeonmans (Video Game) / int_1e2af48
 Dungeonmans (Video Game) / int_2557e3a9
type
Palette Swap
 Dungeonmans (Video Game) / int_2557e3a9
comment
Palette Swap: Many later game monsters are variations on weaker monsters fought earlier. Mountain scrobolds look like regular scrobolds but blue/green.
 Dungeonmans (Video Game) / int_2557e3a9
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1.0
 Dungeonmans (Video Game) / int_2557e3a9
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Dungeonmans (Video Game) / int_2557e3a9
 Dungeonmans (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Dungeonmans (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Foomstorm Circus, obtained by finding and using a rare not-Dragon Ball, deals massive damage to every enemy in a 20-tile radius... and then has a cooldown of two thousand turns.
 Dungeonmans (Video Game) / int_2bdae2ae
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1.0
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Dungeonmans (Video Game) / int_2bdae2ae
 Dungeonmans (Video Game) / int_2e49d2b1
type
Butt-Dialing Mordor
 Dungeonmans (Video Game) / int_2e49d2b1
comment
Blasphemous Tirade causes the character to "spew forth the most foul and vile Purpleonian curses", heavily damaging every enemy within 7 tiles and randomly knocking around anything that survived the damage. It also attracts unwanted attention if used too frequently...
 Dungeonmans (Video Game) / int_2e49d2b1
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1.0
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Dungeonmans (Video Game) / int_2e49d2b1
 Dungeonmans (Video Game) / int_3273ebb9
type
Cut-and-Paste Environments
 Dungeonmans (Video Game) / int_3273ebb9
comment
Cut and Paste Environments: Although most areas (and the world as a whole) are randomly generated, the Towers in the game all have the same layout. They consist of 2 floors filled with bandits and wizards, a treasure floor, then the boss at the top of the tower.
 Dungeonmans (Video Game) / int_3273ebb9
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Dungeonmans (Video Game) / int_3273ebb9
 Dungeonmans (Video Game) / int_39c10f1d
type
Yet Another Stupid Death
 Dungeonmans (Video Game) / int_39c10f1d
comment
Yet Another Stupid Death: The player can die very quickly if they aren't paying attention. There are also several one-hit kills in the game which are telegraphed. Trying to tank the telegraphed hits is generally not a good idea...
 Dungeonmans (Video Game) / int_39c10f1d
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1.0
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Dungeonmans (Video Game) / int_39c10f1d
 Dungeonmans (Video Game) / int_3c078184
type
Visible Invisibility
 Dungeonmans (Video Game) / int_3c078184
comment
Visible Invisibility: Enemies that have turned invisible are actually only like 95% transparent — and hovering over their tile still shows a monster description, informing you that you are looking at a "Completely Empty Tile".
 Dungeonmans (Video Game) / int_3c078184
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1.0
 Dungeonmans (Video Game) / int_3c078184
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Dungeonmans (Video Game) / int_3c078184
 Dungeonmans (Video Game) / int_3d85c6bc
type
Black Speech
 Dungeonmans (Video Game) / int_3d85c6bc
comment
Black Speech: The Southern Gentleman's Blasphemous Tirade skill works by shouting insults in the purple language, heavily damaging everything around them. It also gets the Purple's attention, which is why you're warned "Do not make a habit of this..." in the skill description — if you use it while you still have the "On Notice" status, you'll be punished.
 Dungeonmans (Video Game) / int_3d85c6bc
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 Dungeonmans (Video Game) / int_3d85c6bc
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 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_3d85c6bc
 Dungeonmans (Video Game) / int_3f0310d6
type
Magikarp Power
 Dungeonmans (Video Game) / int_3f0310d6
comment
Magikarp Power: Yesterday's Knife is described as "Might be the worst weapon in the game", and it's not wrong. But if you hold on to it, infusing it with two Radiant Starshards at the Cosmic Forge will transform it into a legendary weapon.
 Dungeonmans (Video Game) / int_3f0310d6
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1.0
 Dungeonmans (Video Game) / int_3f0310d6
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Dungeonmans (Video Game) / int_3f0310d6
 Dungeonmans (Video Game) / int_3f2f9d48
type
Permadeath
 Dungeonmans (Video Game) / int_3f2f9d48
comment
Permadeath: As with most roguelikes, a character who dies is gone forever. They're remembered as part of the Macrogame, though — names used previously cannot be used again, because the adventurer they referred to is already dead.
 Dungeonmans (Video Game) / int_3f2f9d48
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1.0
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Dungeonmans (Video Game) / int_3f2f9d48
 Dungeonmans (Video Game) / int_40bb59d0
type
Blatant Lies
 Dungeonmans (Video Game) / int_40bb59d0
comment
Blatant Lies: Enemy Decoymans have a description informing you that they are extremely dangerous, and the best way to defeat them is to immediately remove all your gear and waste all your consumables. Enemies that have turned "invisible" can still just barely be seen — and their hover description informs you that you are looking at a "Completely Empty Tile". Terraforming Beacons give you one shot of a skill that removes a mountain from the overworld map. The skill's name is "Gently Adjust Terrain" and it works by calling down a meteor storm on the target mountain.
 Dungeonmans (Video Game) / int_40bb59d0
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Dungeonmans (Video Game) / int_40bb59d0
 Dungeonmans (Video Game) / int_450a63b5
type
Player Nudge
 Dungeonmans (Video Game) / int_450a63b5
comment
Player Nudge: Spawning an Echo from Time Unknowable from the gambling minigame will also toss four scrolls of Carefully Escape Dungeon on the ground, as if to say "This is a highly-dangerous Superboss, consider the merits of fleeing immediately".
 Dungeonmans (Video Game) / int_450a63b5
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Dungeonmans (Video Game) / int_450a63b5
 Dungeonmans (Video Game) / int_471fdb9e
type
Defeat Equals Explosion
 Dungeonmans (Video Game) / int_471fdb9e
comment
Defeat Equals Explosion: Level bosses, upon being defeated, will float up into the air and explode in rays of light. Subverted with Dread Foom, who will interrupt the explosion and ask Did You Actually Believe...? it would be so easy — your only available response is "not a chance", because of course he's about to transform into his true form.
 Dungeonmans (Video Game) / int_471fdb9e
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Dungeonmans (Video Game) / int_471fdb9e
 Dungeonmans (Video Game) / int_4aa5b8be
type
Resting Recovery
 Dungeonmans (Video Game) / int_4aa5b8be
comment
One Pay2Lose option adds food and a hunger meter the player must manage. By default, Resting Recovery ceases while hungry, but additional options allow increasing the penalty to dealing half damage or suffering instant death.
 Dungeonmans (Video Game) / int_4aa5b8be
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1.0
 Dungeonmans (Video Game) / int_4aa5b8be
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 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_4aa5b8be
 Dungeonmans (Video Game) / int_5313c266
type
Bookends
 Dungeonmans (Video Game) / int_5313c266
comment
Book Ends: One of your starting items is "Yesterday's Knife", which is described as "Might be the worst weapon in the game". You can use it to make the Infinity +1 Sword, "Tomorrow's War", which is described as "Might be the best weapon in the game".
 Dungeonmans (Video Game) / int_5313c266
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1.0
 Dungeonmans (Video Game) / int_5313c266
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 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_5313c266
 Dungeonmans (Video Game) / int_5378a179
type
Macrogame
 Dungeonmans (Video Game) / int_5378a179
comment
The game can be hard enough with the help provided from previous Dungeonmans. If it isn't, the difficulty can be increased with Ironmans mode, which removes Macrogame and completely destroys the world after the Dungeonman's death.
 Dungeonmans (Video Game) / int_5378a179
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1.0
 Dungeonmans (Video Game) / int_5378a179
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 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_5378a179
 Dungeonmans (Video Game) / int_543a0278
type
Villain Respect
 Dungeonmans (Video Game) / int_543a0278
comment
Villain Respect: Both times you fight Mazzik the Grieving, he acknowledges your strength if you win, and in the second case, seems to be quite glad it's all over for him, since he didn't exactly want to be there in the first place.
 Dungeonmans (Video Game) / int_543a0278
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1.0
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Dungeonmans (Video Game) / int_543a0278
 Dungeonmans (Video Game) / int_5669577c
type
Yin-Yang Bomb
 Dungeonmans (Video Game) / int_5669577c
comment
Yin-Yang Bomb: By following a trail of oblique hints starting with certain loot items dropped by Final Foom, it's possible to acquire an "Anticosmic" item. Attempting to make it "Cosmic" by powering it up at the star forge results in the thing being torn apart by the conflicting magics, opening up a portal to Amaranth Pandemonium.
 Dungeonmans (Video Game) / int_5669577c
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1.0
 Dungeonmans (Video Game) / int_5669577c
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 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_5669577c
 Dungeonmans (Video Game) / int_56c55ed8
type
I Am Not Left-Handed
 Dungeonmans (Video Game) / int_56c55ed8
comment
After defeating the Corrupted Fool's first phase, he'll say some stuff about being done playing games and crushing you with his true strength, to which one of your available responses is to mock how clichéd he's being by saying "mew mew mew, now face my TRUE power, mew mew mew mew".
 Dungeonmans (Video Game) / int_56c55ed8
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1.0
 Dungeonmans (Video Game) / int_56c55ed8
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1.0
 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_56c55ed8
 Dungeonmans (Video Game) / int_5c17c12f
type
Bribing Your Way to Victory
 Dungeonmans (Video Game) / int_5c17c12f
comment
Bribing Your Way to Victory: Inverted and parodied with the Pay2Lose DLC, which, for a cost of five dollars, adds a slew of options to make the game even harder.
 Dungeonmans (Video Game) / int_5c17c12f
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1.0
 Dungeonmans (Video Game) / int_5c17c12f
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1.0
 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_5c17c12f
 Dungeonmans (Video Game) / int_5fce7196
type
Scare Quotes
 Dungeonmans (Video Game) / int_5fce7196
comment
Scare Quotes: Mage-type armor, robes and cloaks and the like, are referred to as Light 'Armor'.
 Dungeonmans (Video Game) / int_5fce7196
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1.0
 Dungeonmans (Video Game) / int_5fce7196
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1.0
 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_5fce7196
 Dungeonmans (Video Game) / int_62259825
type
Nintendo Hard
 Dungeonmans (Video Game) / int_62259825
comment
Nintendo Hard: The game can be hard enough with the help provided from previous Dungeonmans. If it isn't, the difficulty can be increased with Ironmans mode, which removes Macrogame and completely destroys the world after the Dungeonman's death. The "Pay2Lose" DLC provides a ton of options the make the game more difficult.
 Dungeonmans (Video Game) / int_62259825
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1.0
 Dungeonmans (Video Game) / int_62259825
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1.0
 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_62259825
 Dungeonmans (Video Game) / int_6467c4b8
type
Escape Rope
 Dungeonmans (Video Game) / int_6467c4b8
comment
Escape Rope: The scroll of Carefully Escape Dungeon will warp you out of a dungeon back to the overworld — after a 20-turn delay, so be sure you can Hold the Line from whatever made you scared enough to use it.
 Dungeonmans (Video Game) / int_6467c4b8
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1.0
 Dungeonmans (Video Game) / int_6467c4b8
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1.0
 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_6467c4b8
 Dungeonmans (Video Game) / int_659b8d91
type
Tactical Door Use
 Dungeonmans (Video Game) / int_659b8d91
comment
Tactical Door Use: Doorspikes are a moderately common drop, and they'll seal a door shut until a monster bashes through them.
 Dungeonmans (Video Game) / int_659b8d91
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1.0
 Dungeonmans (Video Game) / int_659b8d91
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1.0
 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_659b8d91
 Dungeonmans (Video Game) / int_6602cad
type
Permanently Missable Content
 Dungeonmans (Video Game) / int_6602cad
comment
Permanently Missable Content: During the Tale of the Horseless Headsman, if you use the map to the Headsman's Hollow but fail to complete the incantation correctly, the map will be consumed and you'll never find another one on that character. The quest will restart if you create a new character, but if you're trying this on an Ironmans run, that's not gonna be an option.
 Dungeonmans (Video Game) / int_6602cad
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1.0
 Dungeonmans (Video Game) / int_6602cad
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 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_6602cad
 Dungeonmans (Video Game) / int_66f763c0
type
Interface Screw
 Dungeonmans (Video Game) / int_66f763c0
comment
Interface Screw: The Hexblade has a unique enchantment that "hexes" you. It displays all numbers in hexadecimal. It's an entirely cosmetic change, but it can be a little disorienting.
 Dungeonmans (Video Game) / int_66f763c0
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1.0
 Dungeonmans (Video Game) / int_66f763c0
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 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_66f763c0
 Dungeonmans (Video Game) / int_72dd7026
type
What the Hell, Player?
 Dungeonmans (Video Game) / int_72dd7026
comment
What the Hell, Player?: Played for Laughs with the Flavor Text of the scroll of Bees Please, which simply reads "You are the worst person."
 Dungeonmans (Video Game) / int_72dd7026
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1.0
 Dungeonmans (Video Game) / int_72dd7026
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 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_72dd7026
 Dungeonmans (Video Game) / int_7a7d698d
type
Challenge Run
 Dungeonmans (Video Game) / int_7a7d698d
comment
Pay2Lose modifications that spawn extra bosses specify that the bosses in question give no XP. This is Pay2Lose, not Pay2HaveMoreBossLoot.
 Dungeonmans (Video Game) / int_7a7d698d
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1.0
 Dungeonmans (Video Game) / int_7a7d698d
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 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_7a7d698d
 Dungeonmans (Video Game) / int_7ae4d273
type
Point of No Return
 Dungeonmans (Video Game) / int_7ae4d273
comment
Point of No Return: Entering the portal to Amaranth Pandemonium is a one-way trip — your hero won't be returning to the world above. Ever.
 Dungeonmans (Video Game) / int_7ae4d273
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1.0
 Dungeonmans (Video Game) / int_7ae4d273
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 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_7ae4d273
 Dungeonmans (Video Game) / int_7cb1a686
type
Final Death Mode
 Dungeonmans (Video Game) / int_7cb1a686
comment
Final Death Mode: While each individual character already gets but a single life to live, Ironmans mode goes one further and removes the Macrogame elements; the Academy is a useless ruin, and when your one and only Dungeonmans dies, the whole world is destroyed.
 Dungeonmans (Video Game) / int_7cb1a686
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1.0
 Dungeonmans (Video Game) / int_7cb1a686
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Dungeonmans (Video Game) / int_7cb1a686
 Dungeonmans (Video Game) / int_7d561d58
type
Too Awesome to Use
 Dungeonmans (Video Game) / int_7d561d58
comment
Too Awesome to Use: Mostly averted with Consumables. Scrolls and potions are plentiful and many shops stock useful consumables that become affordable in midgame. There are very few elixir-like items that are incredibly powerful but very few exist. Although the player can still hoard items, the game discourages this kind of behavior:
 Dungeonmans (Video Game) / int_7d561d58
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-1.0
 Dungeonmans (Video Game) / int_7d561d58
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1.0
 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_7d561d58
 Dungeonmans (Video Game) / int_7deb3fb1
type
Crutch Character
 Dungeonmans (Video Game) / int_7deb3fb1
comment
Crutch Character: Battle birds are extremely helpful at lower levels, and with liberal use of Poultry Protection Potions can even tank an Echo from Time Unknowable for you. Higher-level adventure maps eventually render them pretty useless, though, since their power scales directly to your Character Level, which is capped at 15.
 Dungeonmans (Video Game) / int_7deb3fb1
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1.0
 Dungeonmans (Video Game) / int_7deb3fb1
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Dungeonmans (Video Game) / int_7deb3fb1
 Dungeonmans (Video Game) / int_8454f523
type
Superboss
 Dungeonmans (Video Game) / int_8454f523
comment
Superboss: Echoes from Time Unknowable are absurdly overpowered monsters that can be found occasionally. The game makes it very clear that they are highly dangerous and outright encourages you to run if you're not sure of your chances — but if you beat them, you get a slew of valuable loot, including the unique Echoes of Stremf Long Forgotten, a consumable which substantially levels up a weapon's Renown and spawns over a hundred Proofs of Stremf for the Academy.
 Dungeonmans (Video Game) / int_8454f523
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1.0
 Dungeonmans (Video Game) / int_8454f523
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1.0
 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_8454f523
 Dungeonmans (Video Game) / int_84f4a870
type
Puzzle Boss
 Dungeonmans (Video Game) / int_84f4a870
comment
Puzzle Boss: The Horseless Headsman, in its first phase, requires you to seek it out in a maze. Both there and in phase two, rhyming is required of you — it will occasionally speak a poem that rhymes, and you must steal it at the last line.
 Dungeonmans (Video Game) / int_84f4a870
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1.0
 Dungeonmans (Video Game) / int_84f4a870
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1.0
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Dungeonmans (Video Game) / int_84f4a870
 Dungeonmans (Video Game) / int_8f1ec2c5
type
Joke Character
 Dungeonmans (Video Game) / int_8f1ec2c5
comment
Joke Character: The Touristmans class is described as having "accidentally wandered into the graduation ceremony on the way to the family farm" and is appropriately completely unprepared for dungeonmansing.
 Dungeonmans (Video Game) / int_8f1ec2c5
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1.0
 Dungeonmans (Video Game) / int_8f1ec2c5
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Dungeonmans (Video Game) / int_8f1ec2c5
 Dungeonmans (Video Game) / int_92272062
type
Randomly Generated Loot
 Dungeonmans (Video Game) / int_92272062
comment
Randomly Generated Loot: Magical loot comes with one or more prefixes, each bestowing a particular benefit. There's some control over this — there are several scrolls that will bestow random additional enchantments (up to a limit), upgrade hammers to apply specific enchantments (though only once before you risk destroying the item instead), scrolls of Salford's Solvent to erase existing enchantments so you can try again and Salford's Sealant to permanently erase one undesired enchantment, and a handful of very rare items that are the only source of their one enchantment.
 Dungeonmans (Video Game) / int_92272062
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1.0
 Dungeonmans (Video Game) / int_92272062
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1.0
 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_92272062
 Dungeonmans (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Dungeonmans (Video Game) / int_92a1fa1b
comment
Damage-Sponge Boss: Using Pay2Lose to massively boost the HP of multiple enemy categories (normal enemies, Champions/Ancient Kings, and Bosses/Warlords) turns out to apply multiplicatively to any enemies that belong to multiple categories, resulting in such terrors as level 14 warlords with three million HP◊. If it goes far enough, bosses can become unbeatable simply by having such a massive HP pool that you can't outdamage their natural regeneration. Hope you brought some scrolls of Carefully Escape Dungeon, cause if you didn't, your run is already over.
 Dungeonmans (Video Game) / int_92a1fa1b
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Dungeonmans (Video Game) / int_92a1fa1b
 Dungeonmans (Video Game) / int_939de546
type
Copycat Mockery
 Dungeonmans (Video Game) / int_939de546
comment
Copycat Mockery: The description of the Arbiter of Arbicide (which destroys trees) is "'Oh nooooo, I can't get in the rooooom, there's a tree in the way, I didn't take any jump or teleport powers, mew mew mew mew mew' FINE", as if mocking the kind of player who would need it. After defeating the Corrupted Fool's first phase, he'll say some stuff about being done playing games and crushing you with his true strength, to which one of your available responses is to mock how clichéd he's being by saying "mew mew mew, now face my TRUE power, mew mew mew mew".
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Dungeonmans (Video Game) / int_939de546
 Dungeonmans (Video Game) / int_9918518b
type
Press X to Die
 Dungeonmans (Video Game) / int_9918518b
comment
Press X to Die: If equipped with a bow or polearm, it's possible to shoot yourself. There is almost neverException (spoilers)Amaranth Pandemonium is infinitely long and disables retiring, so dying is the only way to be done with it, and shooting yourself is almost always faster than diving until the monsters overwhelm you. any reason to do this. But the game lets you do it — after confirming that you really want to, of course.
 Dungeonmans (Video Game) / int_9918518b
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1.0
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Dungeonmans (Video Game) / int_9918518b
 Dungeonmans (Video Game) / int_9a4ff3b1
type
Post-End Game Content
 Dungeonmans (Video Game) / int_9a4ff3b1
comment
Post-End Game Content: The ostensible "end" of the game, finding the Dread Spire and defeating Final Foom, is fairly simple to accomplish without using most of the high-level character enhancement features. There are, however, infinitely-dropping adventure maps that slowly reach higher and higher levels, allowing players to continue pushing that make-number-get-bigger rush. And if that's not enough, there's a cryptic sidequest to unlock Amaranth Pandemonium, an infinitely-long dungeon with each floor harder than the last, and the only source of the infinitely-scaling "Glory" gear buff.
 Dungeonmans (Video Game) / int_9a4ff3b1
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Dungeonmans (Video Game) / int_9a4ff3b1
 Dungeonmans (Video Game) / int_9bb14eb1
type
Word-Salad Humor
 Dungeonmans (Video Game) / int_9bb14eb1
comment
Word-Salad Humor: One Pay2Lose option gives you a chance of misidentifying an item. When this happens, the name and description will be randomly-generated nonsense.
 Dungeonmans (Video Game) / int_9bb14eb1
featureApplicability
1.0
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featureConfidence
1.0
 Dungeonmans (Video Game)
hasFeature
Dungeonmans (Video Game) / int_9bb14eb1
 Dungeonmans (Video Game) / int_a00eb8f9
type
Bare-Fisted Monk
 Dungeonmans (Video Game) / int_a00eb8f9
comment
Bare-Fisted Monk: One of the character classes / skill trees: Psychomanser. Acrobatic jumps, kicks, and barefisted punching are the rule of the day.
 Dungeonmans (Video Game) / int_a00eb8f9
featureApplicability
1.0
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featureConfidence
1.0
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Dungeonmans (Video Game) / int_a00eb8f9
 Dungeonmans (Video Game) / int_a414c3f0
type
One-Hit Kill
 Dungeonmans (Video Game) / int_a414c3f0
comment
One-Hit Kill: Few Normal Attacks in the game will kill a properly prepared player in one shot. There are, however, telegraphed attacks that highlight certain tiles red, indicating they'll be damaging in the near future. These are much more likely to kill players in single hit.
 Dungeonmans (Video Game) / int_a414c3f0
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1.0
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 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_a414c3f0
 Dungeonmans (Video Game) / int_a9c1bc0c
type
Bee Afraid
 Dungeonmans (Video Game) / int_a9c1bc0c
comment
Bee Afraid: Some of the most deadly enemies early on are bees. Some sting you at a distance, some charge you and do heavy melee damage, others are carpenter bees that build up fortifications and restrict movement. The most feared enemy in the endgame is the Bee Magistrate, which applies "punishment shields" en masse to its bee allies, dealing 15% of your max HP if you hurt them while the shield is up. One of the options available in Pay2Lose arbitrarily makes a percentage of all bees immortal, forever.
 Dungeonmans (Video Game) / int_a9c1bc0c
featureApplicability
1.0
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featureConfidence
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Dungeonmans (Video Game) / int_a9c1bc0c
 Dungeonmans (Video Game) / int_ab62343b
type
Bee-Bee Gun
 Dungeonmans (Video Game) / int_ab62343b
comment
Bee-Bee Gun: "Bees Please" fires a wave of bees at the opponent, and is available both to the player (as scrolls) and their battle birds (by eating bee steaks).
 Dungeonmans (Video Game) / int_ab62343b
featureApplicability
1.0
 Dungeonmans (Video Game) / int_ab62343b
featureConfidence
1.0
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Dungeonmans (Video Game) / int_ab62343b
 Dungeonmans (Video Game) / int_b001a177
type
Percent Damage Attack
 Dungeonmans (Video Game) / int_b001a177
comment
Some of the most deadly enemies early on are bees. Some sting you at a distance, some charge you and do heavy melee damage, others are carpenter bees that build up fortifications and restrict movement. The most feared enemy in the endgame is the Bee Magistrate, which applies "punishment shields" en masse to its bee allies, dealing 15% of your max HP if you hurt them while the shield is up.
 Dungeonmans (Video Game) / int_b001a177
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1.0
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Dungeonmans (Video Game) / int_b001a177
 Dungeonmans (Video Game) / int_b89ed08a
type
Obvious Rule Patch
 Dungeonmans (Video Game) / int_b89ed08a
comment
Obvious Rule Patch: To prevent "staircase dancing", leaving a map heals any monsters still alive, "emboldened by the sight of a fleeing Dungeonmans". Using Xespera's Challenge to championize the infinitely-spawning super-weak zombies that appear in graveyard levels mostly works... but instead of Proofs of Stremf, they'll drop Poofs of Strimf. You'll want 500 of these for an endgame sidequest, but they're otherwise completely useless. Using Blasphemous Tirade again while still On Notice spawns two Ancient King purplonians as a punishment. Originally, this was all it did, but since killing an Ancient King reliably drops a Radiant Starshard, some people were exploiting this to farm them. Now, if you do it too much, the star forge will burn out, and you'll be told in no uncertain terms not to use the skill again — if you ignore that warning, the Academy will be destroyed. Pay2Lose modifications that spawn extra bosses specify that the bosses in question give no XP. This is Pay2Lose, not Pay2HaveMoreBossLoot.
 Dungeonmans (Video Game) / int_b89ed08a
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Dungeonmans (Video Game) / int_b89ed08a
 Dungeonmans (Video Game) / int_b97f8642
type
Razor Apples
 Dungeonmans (Video Game) / int_b97f8642
comment
Razor Apples: Rarely, one of the candy corn skulls in a Spooky Basket will have a razor blade in it, causing you to bleed for several turns.
 Dungeonmans (Video Game) / int_b97f8642
featureApplicability
1.0
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featureConfidence
1.0
 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_b97f8642
 Dungeonmans (Video Game) / int_b9fa17b7
type
Pretender Diss
 Dungeonmans (Video Game) / int_b9fa17b7
comment
Pretender Diss: Heavy armor isn't called "heavy" armor in this game, but Real Armor. Extra disdain is given to robes and cloaks, dismissed as Light 'Armor'.
 Dungeonmans (Video Game) / int_b9fa17b7
featureApplicability
1.0
 Dungeonmans (Video Game) / int_b9fa17b7
featureConfidence
1.0
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Dungeonmans (Video Game) / int_b9fa17b7
 Dungeonmans (Video Game) / int_c026716
type
Holiday Mode
 Dungeonmans (Video Game) / int_c026716
comment
Holiday Mode: Around Halloween, "The Tale of the Horseless Headsman" will be in effect, causing powerful monsters to drop Spooky Baskets full of loot and candy corn — and sometimes pumpkin bombs. A special sidequest will also be available, allowing the player to seek out and destroy the Horseless Headsman in his lair. November 3rd, the creator's birthday, is the "Best Day Ever", and playing on this day causes Champion monsters to drop gifts filled with extremely good loot — skill books, high-end gear enchantment scrolls, piles of metal, Proofs of Stremf... it really says something when the disappointing outcome is top-tier potions. December 25th is Crushmas, and once again Champion monsters drop gifts filled with amazing loot. They're identical to the Best Day Ever gifts except for color and Flavor Text — in fact the holiday seems to be reusing some BDE code, as it shows up in the status menu as being the Best Day Ever.
 Dungeonmans (Video Game) / int_c026716
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1.0
 Dungeonmans (Video Game) / int_c026716
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1.0
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Dungeonmans (Video Game) / int_c026716
 Dungeonmans (Video Game) / int_c75df49a
type
Shout-Out
 Dungeonmans (Video Game) / int_c75df49a
comment
Shout-Out: Trainees at the academy will occasionally almost-quote lines from "Make a Man Out of You" — "I am too suited for the rage of war!" and "We must be swift as a coursing river!" and the like. Some bookshelves contain "a stimulating history of dwarf fortresses"
 Dungeonmans (Video Game) / int_c75df49a
featureApplicability
1.0
 Dungeonmans (Video Game) / int_c75df49a
featureConfidence
1.0
 Dungeonmans (Video Game)
hasFeature
Dungeonmans (Video Game) / int_c75df49a
 Dungeonmans (Video Game) / int_d0f5cc90
type
Flavor Text
 Dungeonmans (Video Game) / int_d0f5cc90
comment
December 25th is Crushmas, and once again Champion monsters drop gifts filled with amazing loot. They're identical to the Best Day Ever gifts except for color and Flavor Text — in fact the holiday seems to be reusing some BDE code, as it shows up in the status menu as being the Best Day Ever.
 Dungeonmans (Video Game) / int_d0f5cc90
featureApplicability
1.0
 Dungeonmans (Video Game) / int_d0f5cc90
featureConfidence
1.0
 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_d0f5cc90
 Dungeonmans (Video Game) / int_d24ed873
type
Developer's Foresight
 Dungeonmans (Video Game) / int_d24ed873
comment
Developer's Foresight: You're not supposed to be able to die in one hit, not if you're playing the game properly, so if it happens, the Final Report will ask if you were facing something blatantly out of your league — and tell you that if you think your death was truly unfair, you should tweet the developer about it.
 Dungeonmans (Video Game) / int_d24ed873
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1.0
 Dungeonmans (Video Game) / int_d24ed873
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Dungeonmans (Video Game) / int_d24ed873
 Dungeonmans (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Dungeonmans (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: When attempting to enter a Trivial-ranked dungeon with no interesting features, the game informs you that playing it "would be an exercise in grindy boredom" and offers to let you just One-Hit Kill the entire dungeon, producing a few pieces of loot immediately. Most Holiday Mode events can be activated outside of their holiday by using a (ridiculously expensive) consumable item, the effects of which will last for 72 real-world hours. Artifacts can be identified to provide random magical items to your future characters. Since this would be useless in Ironmans mode, they are replaced with shovels that let you dig up already-identified items.
 Dungeonmans (Video Game) / int_d6f284a3
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1.0
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1.0
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Dungeonmans (Video Game) / int_d6f284a3
 Dungeonmans (Video Game) / int_d7bfbcd7
type
Are You Sure You Want to Do That?
 Dungeonmans (Video Game) / int_d7bfbcd7
comment
Are You Sure You Want to Do That?: Attempting to open certain chests with a red champion glow warns you that this will summon a horde of powerful champions, giving you a chance to back out. If equipped with a bow or polearm, it's possible to shoot yourself. The game will ask if you're sure you meant that — allowing you to confirm with "Right in the face".
 Dungeonmans (Video Game) / int_d7bfbcd7
featureApplicability
1.0
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featureConfidence
1.0
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Dungeonmans (Video Game) / int_d7bfbcd7
 Dungeonmans (Video Game) / int_dc791d50
type
Words Can Break My Bones
 Dungeonmans (Video Game) / int_dc791d50
comment
Words Can Break My Bones: The cornerstone of the "Fire and Brimstone" line of Southern Gentlemans skills: Blazing Vituperation unleashes several literal F-Bombs throughout the area, dealing fire damage to anything near them for several turns. Icy Vitriol looses a cone of literal chilling invective, freezing enemies in place and weakening both their attack and defense. Blasphemous Tirade causes the character to "spew forth the most foul and vile Purpleonian curses", heavily damaging every enemy within 7 tiles and randomly knocking around anything that survived the damage. It also attracts unwanted attention if used too frequently...
 Dungeonmans (Video Game) / int_dc791d50
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1.0
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featureConfidence
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Dungeonmans (Video Game) / int_dc791d50
 Dungeonmans (Video Game) / int_e16fb8ca
type
Hero Killer
 Dungeonmans (Video Game) / int_e16fb8ca
comment
Hero Killer: If a standard mook kills you while in a dungeon, they'll be promoted to the leader of that dungeon and will be much more powerful if they're encountered by the next dungeonmans.
 Dungeonmans (Video Game) / int_e16fb8ca
featureApplicability
1.0
 Dungeonmans (Video Game) / int_e16fb8ca
featureConfidence
1.0
 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_e16fb8ca
 Dungeonmans (Video Game) / int_e6eafde0
type
Battle Aura
 Dungeonmans (Video Game) / int_e6eafde0
comment
Battle Aura: Champions, Ancient Kings, and Echoes from Time Unknowable all glow with pulsating auras. If you drink a Combat Potion, you can gain the aura (and buffs!) of a Champion or Ancient King yourself.
 Dungeonmans (Video Game) / int_e6eafde0
featureApplicability
1.0
 Dungeonmans (Video Game) / int_e6eafde0
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1.0
 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_e6eafde0
 Dungeonmans (Video Game) / int_e9d8980
type
Technicolor Magic
 Dungeonmans (Video Game) / int_e9d8980
comment
Technicolor Magic: Dread Purple is the color of Eldritch Abominations and corruption, and the opposing element to heavenly Starlight. The Very Definitely Final Dungeon is a whole spire made of Dread Purple crystals. While all magic is color-coded (red/orange Fire, blue Cold, green Poison, silvery Starlight), Purple is the only one referred to directly by its color.
 Dungeonmans (Video Game) / int_e9d8980
featureApplicability
1.0
 Dungeonmans (Video Game) / int_e9d8980
featureConfidence
1.0
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Dungeonmans (Video Game) / int_e9d8980
 Dungeonmans (Video Game) / int_edae412c
type
Fighter, Mage, Thief
 Dungeonmans (Video Game) / int_edae412c
comment
Fighter, Mage, Thief: The three classes of armor map to the three class archetypes — Light 'Armor' provides little direct protection but allows use of magical shields, Medium Armor is sturdier but focused more on dodging and mobility than surviving hits, and Real Armor relies on easily surviving heavy damage so you can turn around and hit back even harder.
 Dungeonmans (Video Game) / int_edae412c
featureApplicability
1.0
 Dungeonmans (Video Game) / int_edae412c
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 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_edae412c
 Dungeonmans (Video Game) / int_ee7a60e9
type
One-Steve Limit
 Dungeonmans (Video Game) / int_ee7a60e9
comment
One-Steve Limit: You cannot create multiple characters in a given world with the same name. Whether they die, retire, or quit before graduation, they're permanently done. The game does suggest giving them a suffix if you really can't come up with some other name.
 Dungeonmans (Video Game) / int_ee7a60e9
featureApplicability
1.0
 Dungeonmans (Video Game) / int_ee7a60e9
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1.0
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Dungeonmans (Video Game) / int_ee7a60e9
 Dungeonmans (Video Game) / int_ee828827
type
Wizard Needs Food Badly
 Dungeonmans (Video Game) / int_ee828827
comment
Wizard Needs Food Badly: Averted in the base game. There is no mechanic that imposes time pressure on the player. No need to eat, no super nasty monster that shows up after a set amount of time, no impending doom for the world on a greater scale. The player can take their time with every Dungeonmans they create and go through as many Dungeonmans as they like to build the Academy. One Pay2Lose option adds food and a hunger meter the player must manage. By default, Resting Recovery ceases while hungry, but additional options allow increasing the penalty to dealing half damage or suffering instant death.
 Dungeonmans (Video Game) / int_ee828827
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-1.0
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Dungeonmans (Video Game) / int_ee828827
 Dungeonmans (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Dungeonmans (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: One quest has the player ascend a tower that initially appears to be empty instead of being filled with bandits. A few floors in, they discover the bandits are fighting off the purplonians who are in the process of taking over the tower. The bandits offer to side with the player. The player can side with the bandits, leave, or take out everything that moves.
 Dungeonmans (Video Game) / int_f87c42d4
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1.0
 Dungeonmans (Video Game) / int_f87c42d4
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 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_f87c42d4
 Dungeonmans (Video Game) / int_fa59871
type
Equipment-Based Progression
 Dungeonmans (Video Game) / int_fa59871
comment
Equipment-Based Progression: Character Level caps at 15, so Post-End Game Content relies primarily on improving your gear through enchantments, renown, and warding. The Bonus Dungeon Amaranth Pandemonium adds glory, which is exclusive to this dungeon and quickly outstrips everything else.
 Dungeonmans (Video Game) / int_fa59871
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1.0
 Dungeonmans (Video Game) / int_fa59871
featureConfidence
1.0
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Dungeonmans (Video Game) / int_fa59871
 Dungeonmans (Video Game) / int_fb17af62
type
Rhymes on a Dime
 Dungeonmans (Video Game) / int_fb17af62
comment
Rhymes on a Dime: The Horseless Headsman speaks in rhyme, and responding accordingly is required to advance its sidequest. During its battle, it even tries to trip you up by changing the rhyme scheme.
 Dungeonmans (Video Game) / int_fb17af62
featureApplicability
1.0
 Dungeonmans (Video Game) / int_fb17af62
featureConfidence
1.0
 Dungeonmans (Video Game)
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Dungeonmans (Video Game) / int_fb17af62
 Dungeonmans (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Dungeonmans (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: Occasionally in towns and on the map, you'll run into an old beggar named Doomsayer. If you call him crazy, he'll summon a horde of bees to attack you for your rudeness.
 Dungeonmans (Video Game) / int_fcd993bd
featureApplicability
1.0
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Dungeonmans (Video Game) / int_fcd993bd
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ItemName
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Dungeonmans (Video Game)

The following is a list of statements referring to the current page from other pages.

 Dungeonmans (Video Game)
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Barbarian Hero / int_6b09c600
 Dungeonmans (Video Game)
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Bare-Fisted Monk / int_6b09c600
 Dungeonmans (Video Game)
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Bee Afraid / int_38ce0a20
 Dungeonmans (Video Game)
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Bee-Bee Gun / int_38ce0a20
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Black Speech / int_6b09c600
 Dungeonmans (Video Game)
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Butt-Dialing Mordor / int_38ce0a20
 Dungeonmans (Video Game)
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Defeat Equals Explosion / int_38ce0a20
 Dungeonmans (Video Game)
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Kung-Fu Wizard / int_38ce0a20
 Dungeonmans (Video Game)
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Macrogame / int_38ce0a20
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Magic Potion / int_38ce0a20
 Dungeonmans (Video Game)
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Mid-Battle Tea Break / int_6b09c600
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Razor Apples / int_38ce0a20
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Scare Quotes / int_38ce0a20
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Video Games of 2010–2014 / int_38ce0a20
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Words Can Break My Bones / int_6b09c600
 Dungeonmans
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Dungeonmans (Video Game)