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Gemcraft (Video Game)

 Gemcraft (Video Game)
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TVTItem
 Gemcraft (Video Game)
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Gemcraft (Video Game)
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Gemcraft
 Gemcraft (Video Game)
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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })GemCraft is a free-to-play Tower Defense series developed by Game In A Bottle and distributed by Armor Games, a major source of Web Games. It has a distinct Fantasy setting with a rudimentary storyline that varies between installments.Generally, An Adventurer Is You, assuming that said adventurer is always a noble wizard out to reach some goal on the other side of the world, come hell or high water—or in this case, come monsters by the bucketload. You, the Squishy Wizard, must protect your tower (tower defense, get it?) at all costs, by placing towers next to, and traps on, the path leading to it. However, a key difference splits Gemcraft off from other tower defense games—instead of being able to upgrade your traps and towers directly, you must power them with gems. Gems are mostly obtained with a spell named Craft Gem (which is basically the source of the game's name), and have distinct colors (which affect the types of powers they possess) and levels (which affect their strength). By combining gems correctly, you can create better ones to better fight those evil monsters.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })The eight gem colors (and their special abilities) are: Red: Splash Damage in the first two games. Changed to "bloodbound" in Labyrinth: The gem gets extra power from a percentage of the monsters it kills. Orange: Mana Leech. Each time it hits a monster, you gain mana. Yellow: Multiple Damage. The first two games gave a flat rate to deal triple damage. In Labyrinth and beyond, the multiple damage rate can be turned up to 11 (starting with a chance for double damage). Lime: Multi-hit. Starts with one extra hit, but can be ramped up to be able to hit more than two monsters. Green: Poison. Ignores armor, so useful for armored waves as well as swarmlings. Cyan: Shock. Can stop the monster in its tracks. Blue: Slow. Purple: Armor Tearing. In the first two games, each hit has a chance to reduce a monster's armor by a set amount; in Labyrinth, each hit lowers a monster's armor by a given ratio, based on the gem's power.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })The second chapter, Chasing Shadows, was released to Armor Games in April 2014 and was released to Steam later in 2014. It removes Lime gems (moving their multi-hit to Red) and adds two more colors, changing the colors thusly: Orange: Mana Leech. Yellow: Multiple Damage/Critical. Changed from Labyrinth a bit; the chance for multiple damage now maxes out at 80%, though the multiplier still abides Up to Eleven and beyond. White: Poolbound. Increases the gem's damage and specials when the mana pool levels up. Red: Chain hit (from lime, and moving it closer to its original Splash Damage role). Green: Poison. Cyan: Regeneration suppressing: lowers monsters' health regeneration rate. (A Freeze spell fills the Shock effect's role.) Black: Bloodbound (from red). Increases the gem's damage and specials based on the number of successful hits. Blue: Slow. Purple: Armor Tearing.The newest game, Frostborn Wrath, which was released on 10 January 2020, reduces the number of gem types to six, while both Poolbound and Bloodbound becomes passive properties of each gem: Orange: Mana Leech. Yellow: Multiple Damage/Critical. The changes from Chasing Shadows stick here as well. Green: Poison. Red: Bleeding, a completely new gem type. Increases damage taken by the affected monsters from any source for some time. Blue: Slow. Purple: Armor Tearing.It also introduces new Skills (notably removing Orblets from Traits and moving them to Skill), buildings such as Pylons and Lanterns, and objects such as Wizard Stashes containing various items, possibly even skill tomes, waiting to be collected. The monsters from previous games return, and new ones, such as Wraiths, introduce themselves here as well. The ways how to make your game harder was expanded as well, with possibilities from making every monster drop two swarmlings to raise their total number to speed up the monster ways, in exchange for higher HP.
 Gemcraft (Video Game)
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 Gemcraft (Video Game) / int_10dffb47
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Stringy-Haired Ghost Girl
 Gemcraft (Video Game) / int_10dffb47
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Stringy-Haired Ghost Girl: The Forgotten gives off this vibe, despite being a faceless skeleton.
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Multi-Mook Melee
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Multi-Mook Melee: It's a tower defence game, so this is a given. You can actually earn medals for having large numbers of monsters on the map at once, which generally requires you to summon and/or enrage multiple waves.
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Darker and Edgier
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Darker and Edgier: While previous games were not exactly soft, this game goes even further. The lore establishes that the wizards from the era before Forgotten killed those who opposed the ideas of creating the monsters, which is why the wizard you control was frozen in the first place. Soon enough you will find a frozen tower of another, less lucky wizard. Both landscape and monsters are much more malevolent in this game - landscape is a mostly barren wasteland (mostly snow, but not only), with all that implies (for example at one moment you find a snow pit where dead were thrown which is now full of swarmlings) and monsters now include some types that can break through any structure you build or have negative effect on your performance by just being on the field. Not even speaking about their design, which might induce Nightmare Fuel and/or Jump Scare.
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Early Game Hell
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Early Game Hell: Your lack of skill points to distribute, along with limited access to skills you can put points in, makes advancement through the game difficult if you aim to breeze through each level as you go. Once you unlock the stronger skills and begin revisiting old levels for additional experience and multipliers, expect to gain levels a lot faster.
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Randomized Damage Attack
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Randomized Damage Attack: Dropping Gem Bombs on enemy-spawning buildings may or may not actually destroy the building, due to randomized damage.
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Title Drop
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Title Drop: The final Battle Trait you obtain is "Chasing Shadows", earned after beating level X5 at the story's climax.
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Twist Ending
 Gemcraft (Video Game) / int_19102429
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Twist Ending: In Gem of Eternity, the protagonist finally unseals the Gem of Eternity... only to find that it was the one thing keeping the Forgotten sealed away. Now free from its prison, the Forgotten takes control of the protagonist, turning him into the main antagonist of Chapter 1. After defeating the corrupt wizard at the end of Chapter 1, the Forgotten, who has been controlling him all the while, slips out of his tower and possesses the protagonist. At the end of Chasing Shadows, the Gem of Eternity you claimed from the corpse of the protagonist of Labyrinth turned out to be a fake. It taps into the powers of the other replicas scattered across the map, and it all breaks open the barrier keeping demons away from the Spiritforge.
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The Slow Walk
 Gemcraft (Video Game) / int_1c7da7f6
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In Labyrinth, the Shadow will perform The Slow Walk towards your orb as a Desperation Attack. If it touches your orb before you destroy it, your lose instantly regardless of how much Mana you have left. In Chasing Shadows, this ability is given to Spires. In Frostborn Wrath, Wall Breakers can do this as well.
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Boss Battle
 Gemcraft (Video Game) / int_1e14ea2a
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Boss Battle: Each game has them: Chapter One has five epic bosses, which have their own names, fought at the ends of five levels in the main story. Chapter Zero has Arcane Guardians. Labyrinth has one guaranteed Shadow battle without needing modifiers. Chasing Shadows and Frostborn Wrath introduce the special non-boss enemies such as Spire or Wizard Hunter as bosses. And the Final Boss of Frostborn Wrath is the Forgotten's Gatekeeper.
 Gemcraft (Video Game) / int_1e14ea2a
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Power at a Price
 Gemcraft (Video Game) / int_1ebbdddb
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Power at a Price: Corrupted Mana shards will give you plenty of extra mana (though in reality it is not unlimited like it states and it is capped at 20 million) if you place gems to harvest from them, but those gems will quickly see their damage reduced to Cherry Tapping levels.
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The Juggernaut
 Gemcraft (Video Game) / int_1eed8e76
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The Juggernaut: An aptly named Wall Breaker is a new enemy to this game and probably will catch you by surprise even if you are Gemcraft veteran. This thing has high HP and can destroy anything in its path, be it walls or towers, lanterns and pylons. Note that if the destroyed tower hosts a gem, you lose it. Like Spires it must be killed before it reaches your orb, though unlike Spire it is thankfully limited to paths and is rather slow.
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Back for the Dead
 Gemcraft (Video Game) / int_241ca0d8
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Back for the Dead: In Labyrinth you took a control of a wizard who at the end successfully created a new Gem Of Eternity. Come this game and you find him Killed Offscreen by Forgotten while swapping the gem for a corrupted replica. Not that you learn that last part until the end of the game.
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Bandit Mook
 Gemcraft (Video Game) / int_24fa70e3
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Bandit Mook: Spectres are a Palette Swap of the completely harmless Apparitions. While they can't damage you directly, they will head straight for your strongest gem and attempt to take it away.
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Kill Sat
 Gemcraft (Video Game) / int_26f41623
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Kill Sat: A Focused tower, a gem tower accompanied by 8 supporting amplifiers in a 3x3 box, qualifies for this trope. As you amass powerful gems in each amplifier, the tower gets a massive boost that lets it fire across the map, disintegrating anything that simply spawns into battle. While Amplifiers alone are expensive, skill investment can be the only thing that stops you from making one. The Watchtower from Frostborn Wrath is this as well, as it can hit anything on the field, including your towers.
 Gemcraft (Video Game) / int_26f41623
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Flawless Victory
 Gemcraft (Video Game) / int_2b694b8
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Flawless Victory: Defeating a map in Labyrinth without letting any enemy touch your orb gives an XP-boosting medal for that round. In Chasing Shadows, the orb gives extra experience for each flawless wave.
 Gemcraft (Video Game) / int_2b694b8
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More Dakka
 Gemcraft (Video Game) / int_2b706ca
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More Dakka: One of the new features of the game gives your gems an extra attack with limited charges that they can use together with their normal attack: the long-ranged, armor piercing Bolt, the continuous-firing Beam, and the multiple explosive Barrage shells.
 Gemcraft (Video Game) / int_2b706ca
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Evil Evolves
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Evil Evolves: The Demons start out as merely annoying, but as you clear more sectors, they gain several abilities, such as attacking your orb directly, slowing down your spells' recharge time, spawning and reinforcing monsters, and so on. They even retain all of their abilities if you meet one by replaying a previous level.
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Fun Size
 Gemcraft (Video Game) / int_33003c9b
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Fun Size: The Orblets Battle trait. Orblets appear around your Orb, with each producing an adorable chime as it appears. While the Mana increase provided by these orblets is minuscule, they help prevent up to 9 enemies from being banished by your main Orb, securing more experience in return. Losing any of the orblets by letting the monsters carry them away from the map, on the other hand, will significantly reduce your overall Mana gain multiplier.
 Gemcraft (Video Game) / int_33003c9b
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Asteroids Monster
 Gemcraft (Video Game) / int_33351187
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Asteroids Monster: The variant from Chasing Shadows is back of course, but with Parasitic Swarmlings trait every monster in battle can become this. Including swarmlings.
 Gemcraft (Video Game) / int_33351187
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Game-Breaking Bug
 Gemcraft (Video Game) / int_33ca811a
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Game-Breaking Bug: In Labyrinth, the glitch that allows the creation of near infinite strength gems has a chance of deleting your save file.
 Gemcraft (Video Game) / int_33ca811a
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Your Princess Is in Another Castle!
 Gemcraft (Video Game) / int_33fa230b
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Your Princess Is in Another Castle!: Downplayed. The story doesn't end at X5 with Forgotten's assault. It ends at Y6, with the wizard finding the true Gem of Eternity.
 Gemcraft (Video Game) / int_33fa230b
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Bonus Dungeon
 Gemcraft (Video Game) / int_34ffa400
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Bonus Dungeon: Most games have them, with various different ways of unlocking them: In Chapter 1, you had to reach the "glowing frame" score on every level within a certain section of the map in order to unlock the bonus levels, all of which restrict you to a single gem color. In Chapter Zero, completing maps on Heroic difficulty will eventually unlock bonus levels. In Labyrinth, the four maps in the corners can only be opened by performing special field challenges. In Chasing Shadows, Vision fields are levels that only need to be cleared once for full reward and lock you into specific challenges. Other normal levels will only reveal themselves if you beat a different level on Glaring or harder.
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RandomlyDrops
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Randomly Drops: Talisman Fragments. You can somewhat influence the levels of fragments dropped (depending on the field, Battle Traits, and can be upgraded by 10 levels for 100 Shadow Cores per fragment), but not the skills you get on them. Good luck if you want Level 100 fragment with an extra charge to Wake of Eternity and Freeze.
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Pinball Projectile
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Pinball Projectile: Lime gems (red gems in Chasing Shadows) can strike chain hits.
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Death Is Cheap
 Gemcraft (Video Game) / int_37fcf16
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Death Is Cheap: Referenced at the beginning of the game: your body is always hiding in an old tower in the game's easiest level, while the Orb of Presence lets you clear the way of monsters. If they manage to break the orb, the protagonist only needs to make another.
 Gemcraft (Video Game) / int_37fcf16
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Batman Gambit
 Gemcraft (Video Game) / int_38d02d44
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Batman Gambit: The Forgotten's plan to get captured by the wizards enough times for the fake Gems of Eternity to become fully corrupt.
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Degraded Boss
 Gemcraft (Video Game) / int_3babae20
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Degraded Boss: In Chapter 0, playing a level in Arcane mode will cause an Arcane Guardian to spawn after every wave has been cleared. This Arcane Guardian is much weaker than the Arcane Guardians fought as storyline bosses, and do not come with Arcane Minions or status effect resistances. In Labyrinth, beating the final level unlocks the Shadow Clash battle trait, which pits you against a Shadow, a weaker version of the Grand Shadow already fought in field D4. In Chasing Shadows and Frostborn Wrath, each special enemy is introduced as a boss, then starts to appear more frequently as a (still rather rare) regular encounter. Notably, the "Chasing Shadows" and "Ritual" battle traits from Chasing Shadows and Frostborn Wrath respectively raise the probability of these encounters taking place for a hefty Shadow Core reward.
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Curb-Stomp Battle
 Gemcraft (Video Game) / int_3d699462
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Curb-Stomp Battle: Vision Field V3 pits you against 228 waves of monsters... but gives you a maze which forces them to take the longest route possible, a perfect spot to set up a gem with 8 amplifiers, and starts you out with 100,000 Mana and all 9 colors unlocked. Unless the waves are heavily enraged, anything you can whip up with that much resources will one-shot everything.
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Flunky Boss
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Flunky Boss: Arcane Guardians fought as part of Chapter 0's storyline come with Arcane Minions, and the Grand Shadow boss in Labyrinth can summon monsters.
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Desperation Attack
 Gemcraft (Video Game) / int_419545ad
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Much nastier versions are the Shadow, Specter and Spire, all of which can fly anywhere on the terrain. Shadows randomly move across the battlefield until their health is low, at which point the Shadow will begin The Slow Walk right at your orb and instantly destroy it should you fail to kill it in time. Specters fly at the most valuable socketed gem to steal it; Spires head straight from a table edge towards the Orb and will instantly cause the player to lose if they reach their target.
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Endless Game
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Endurance Mode has 999 waves, despite making you think it's an Endless Game (but good luck getting there). The maximum number of monsters per wave is 999 as well.
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Zerg Rush
 Gemcraft (Video Game) / int_41dd77d
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Zerg Rush: Swarmlings are the most notable example, but really "rush the enemy with enormous numbers" is the primary tactic of the enemy forces in general.
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Killed Offscreen
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Killed Offscreen: The wizard from Labyrinth meets this fate sometime during this game, courtesy of the Forgotten.
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Expansion Pack
 Gemcraft (Video Game) / int_440d55b3
comment
Expansion Pack: Purchasing the full Flash version not only unlocks higher difficulties which, with some practice, can boost your level into the thousands in the earlier stages, but you also unlock levels and even entire map pieces which in turn give you otherwise unattainable achievements and skills. Also, without it even the final level at the highest difficulty still won't get you the highest-tier talisman pieces. The Steam version comes with the entire package and then some, but also ups the ante with Iron Wizard mode (which precludes grinding altogether) and adjusting the basic difficulty.
 Gemcraft (Video Game) / int_440d55b3
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 Gemcraft (Video Game) / int_440d55b3
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Gemcraft (Video Game) / int_440d55b3
 Gemcraft (Video Game) / int_471a505f
type
Four Is Death
 Gemcraft (Video Game) / int_471a505f
comment
Four Is Death: Field T7 has four broken orbs with the corpses of their corresponding wizards nearby. It's also the field where the most spirits appear.
 Gemcraft (Video Game) / int_471a505f
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1.0
 Gemcraft (Video Game) / int_471a505f
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Gemcraft (Video Game) / int_471a505f
 Gemcraft (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Gemcraft (Video Game) / int_485eb589
comment
Sealed Evil in a Can: The Forgotten is sealed away in the Gem of Eternity, but the mage from Chapter Zero is foolish enough to lust for it... and breaks it. The series-wide goal is to make a new can to re-seal the Forgotten into. The Forgotten actually gets her name from the fact that she's been sealed away and released/escaped so many times that nobody can remember where she originally came from.
 Gemcraft (Video Game) / int_485eb589
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1.0
 Gemcraft (Video Game) / int_485eb589
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Gemcraft (Video Game) / int_485eb589
 Gemcraft (Video Game) / int_486466ee
type
Dual Boss
 Gemcraft (Video Game) / int_486466ee
comment
Dual Boss: Demons and Spires occasionally attack in pairs or couples. On higher difficulties, even three or four can be on the battlefield at once.
 Gemcraft (Video Game) / int_486466ee
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1.0
 Gemcraft (Video Game) / int_486466ee
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Gemcraft (Video Game) / int_486466ee
 Gemcraft (Video Game) / int_49d59be9
type
Scenery Porn
 Gemcraft (Video Game) / int_49d59be9
comment
Scenery Porn: A Flash game having this level of detail is absurd. Later games have maps with beautiful backdrops that the series gets much praise for.
 Gemcraft (Video Game) / int_49d59be9
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1.0
 Gemcraft (Video Game) / int_49d59be9
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Gemcraft (Video Game) / int_49d59be9
 Gemcraft (Video Game) / int_4c3f14e0
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You Are Too Late
 Gemcraft (Video Game) / int_4c3f14e0
comment
You Are Too Late: It is revealed that the protagonist was supposed to meet up with the Gembearer from Labyrinth after the latter retrieved the Gem of Eternity. His possession by the Forgotten results in him reaching the rendezvous point late and finding the Gembearer's corpse. And since this also gives the Forgotten the chance to plant a fake Gem of Eternity and trick the protagonist into using it, it also results in the Spiritforge being broken into by the demons.
 Gemcraft (Video Game) / int_4c3f14e0
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Gemcraft (Video Game) / int_4c3f14e0
 Gemcraft (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Gemcraft (Video Game) / int_4f4372e9
comment
Early Installment Weirdness: The first game had a bunch: there were no traps—only trenches that slowed monsters instead. The only thing gem bombs could do was damage enemies; no transmuting or wave angering. There was a soft Cap in the first game, unlike later games which just kept going. There was no way to pause gameplay when building or thinking, which meant that everything was based on twitch-like gameplay, unlike later games which became closer to Take Your Time.
 Gemcraft (Video Game) / int_4f4372e9
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Gemcraft (Video Game) / int_4f4372e9
 Gemcraft (Video Game) / int_5009999d
type
Painting the Medium
 Gemcraft (Video Game) / int_5009999d
comment
Painting the Medium: The level select screen of Labyrinth is the titular maze the protagonist is navigating through. You start at its entrance — the center bottom sector — and your path through the labyrinth is reflective of your progress to the end goal at its center. Some maps even serve as dead ends that offer only experience on completion.
 Gemcraft (Video Game) / int_5009999d
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 Gemcraft (Video Game) / int_5009999d
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Gemcraft (Video Game) / int_5009999d
 Gemcraft (Video Game) / int_50308171
type
Sound of No Damage
 Gemcraft (Video Game) / int_50308171
comment
Sound of No Damage: In the earlier games, if an attack on an enemy was nullified by Damage Reduction, the impact would produce a metallic clink instead of the usual thud. Seemingly averted from Chasing Shadows onwards.
 Gemcraft (Video Game) / int_50308171
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 Gemcraft (Video Game) / int_50308171
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Gemcraft (Video Game) / int_50308171
 Gemcraft (Video Game) / int_51567188
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Cast from Hit Points
 Gemcraft (Video Game) / int_51567188
comment
Cast from Hit Points: Everything you build costs mana, which in turn is drained when monsters reach your orb. In other words, Mana is both Hit Points and money.
 Gemcraft (Video Game) / int_51567188
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1.0
 Gemcraft (Video Game) / int_51567188
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Gemcraft (Video Game) / int_51567188
 Gemcraft (Video Game) / int_5288f02
type
All Your Powers Combined
 Gemcraft (Video Game) / int_5288f02
comment
All Your Powers Combined: In Gem of Eternity, crafting multi-colored gems becomes less beneficial until you combine all 8 colors into one gem. At that point, it gains the power of all 8 gem types rather than the 3 dominant ones, and its damage, range, and firing speed all skyrocket. Averted in Labyrinth and beyond.
 Gemcraft (Video Game) / int_5288f02
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 Gemcraft (Video Game) / int_5288f02
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Gemcraft (Video Game) / int_5288f02
 Gemcraft (Video Game) / int_5405b144
type
Scratch Damage
 Gemcraft (Video Game) / int_5405b144
comment
Scratch Damage: All attacks deal at least 1 damage no matter how much armor the monster has. It doesn't help when monsters start regenerating hundreds of HP per second, though. Spires cannot be damaged for more than a certain portion of their maximum HP, so continuous fire from several gems (or a single beam) is one of the best ways to defeat one.
 Gemcraft (Video Game) / int_5405b144
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 Gemcraft (Video Game) / int_5405b144
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Gemcraft (Video Game) / int_5405b144
 Gemcraft (Video Game) / int_549cd62d
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Level Grinding
 Gemcraft (Video Game) / int_549cd62d
comment
Level Grinding: While the leveling system only counts the best score for each field for the purpose of leveling up, you need a lot of grinding to get the Shadow Cores needed to upgrade your Talisman and increasing the difficulty and XP yield of levels.
 Gemcraft (Video Game) / int_549cd62d
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Gemcraft (Video Game) / int_549cd62d
 Gemcraft (Video Game) / int_5560dbb5
type
Airborne Mook
 Gemcraft (Video Game) / int_5560dbb5
comment
Airborne Mook: Apparitions in Labyrinth and Chasing Shadows just fly over the terrain, and have a lot of health. Thankfully, they don't hurt you, they're slow, they're uncommon, and they give 3 free skill points when beaten. Much nastier versions are the Shadow, Specter and Spire, all of which can fly anywhere on the terrain. Shadows randomly move across the battlefield until their health is low, at which point the Shadow will begin The Slow Walk right at your orb and instantly destroy it should you fail to kill it in time. Specters fly at the most valuable socketed gem to steal it; Spires head straight from a table edge towards the Orb and will instantly cause the player to lose if they reach their target. Frostborn Wrath throws in Wraiths, who don't seem to do anything... at first glance. Look at their description and you notice each of them reduces damage to everything on field by 15% per Wraith, up to 90%. Worse is the Wizard Hunter, who can destroy towers with gems (which forfeits any gem that was socketed in said tower), giving you a moment to remove the gem from the tower.
 Gemcraft (Video Game) / int_5560dbb5
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Gemcraft (Video Game) / int_5560dbb5
 Gemcraft (Video Game) / int_56b5a6b7
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Nostalgia Level
 Gemcraft (Video Game) / int_56b5a6b7
comment
Nostalgia Level: Some of the vision fields resemble levels from older games, particularly fields 19 to 23 (whose layouts are taken from the Arcane Guardian battles in Gem of Eternity, and which also feature Arcane Guardians as final bosses), and field 3 (with the same layout as the final level in Gem of Eternity and the same 228 waves that you have to face if you forgo said level's main objective).
 Gemcraft (Video Game) / int_56b5a6b7
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Gemcraft (Video Game) / int_56b5a6b7
 Gemcraft (Video Game) / int_589e54d3
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Charged Attack
 Gemcraft (Video Game) / int_589e54d3
comment
Charged Attack: Pylons are charged by gems firing at them and store up to three shots that pierce armor and jump to nearby enemies like Chain Lightning.
 Gemcraft (Video Game) / int_589e54d3
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1.0
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Gemcraft (Video Game) / int_589e54d3
 Gemcraft (Video Game) / int_5b81ca8d
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Disc-One Nuke
 Gemcraft (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: The Beam attack deals low damage, but hits 10 times per second, making it ridiculously easy to stack specials on a monster. Paired with an Orange gem, it can harvest mana by the thousands as early as Wave 3. Paired with the black gem, it can make it grow uber-powerful in a hurry. It becomes a self-boosting nuke later in the game, in levels where you have access to White gems, which improve the gem's damage and special (i.e. they make it harvest even MORE mana) the more times you hit the Mana cap, giving you a gem that basically upgrades itself for free provided that you spend your Mana wisely.
 Gemcraft (Video Game) / int_5b81ca8d
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 Gemcraft (Video Game) / int_5b81ca8d
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Gemcraft (Video Game) / int_5b81ca8d
 Gemcraft (Video Game) / int_5d1eb74d
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Dump Stat
 Gemcraft (Video Game) / int_5d1eb74d
comment
Dump Stat: Skill point-wise, few skills require to have skill points in them: There is absolutely no reason to have points in Bloodbound and Poolbound; it's better to stick with one or other. From capped stats, Ignition and Curse are generally considered useless.
 Gemcraft (Video Game) / int_5d1eb74d
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 Gemcraft (Video Game) / int_5d1eb74d
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Gemcraft (Video Game) / int_5d1eb74d
 Gemcraft (Video Game) / int_60fa92ac
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Names to Run Away from Really Fast
 Gemcraft (Video Game) / int_60fa92ac
comment
Names to Run Away from Really Fast: The Forgotten. Also, the epic bosses in Chapter 1, the Arcane Guardians in Chapter 2, and the Wizard Hunter in Frostborn Wrath.
 Gemcraft (Video Game) / int_60fa92ac
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 Gemcraft (Video Game) / int_60fa92ac
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Gemcraft (Video Game) / int_60fa92ac
 Gemcraft (Video Game) / int_6293c185
type
Sequel Hook
 Gemcraft (Video Game) / int_6293c185
comment
Sequel Hook: Completing level Y6 leads to the protagonist discovering the true Gem of Eternity. It's implied that he will use it to figure out a way to put an end to the Forgotten once and for all.
 Gemcraft (Video Game) / int_6293c185
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 Gemcraft (Video Game) / int_6293c185
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Gemcraft (Video Game) / int_6293c185
 Gemcraft (Video Game) / int_64cf3b3f
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Damage Reduction
 Gemcraft (Video Game) / int_64cf3b3f
comment
Damage Reduction: Besides Armored enemies, there are also Spires. Any damage higher than a certain threshold is reduced to said threshold, meaning that the best way to beat one is via Death of a Thousand Cuts or poison status.
 Gemcraft (Video Game) / int_64cf3b3f
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 Gemcraft (Video Game) / int_64cf3b3f
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Gemcraft (Video Game) / int_64cf3b3f
 Gemcraft (Video Game) / int_66f763c0
type
Interface Screw
 Gemcraft (Video Game) / int_66f763c0
comment
Interface Screw: At first the Forgotten merely flashes across the screen. If she shows up in the middle, she blanks out everything but the game map- not only are you unable to cast spells or do anything with gems, you can't even see how much life you have.
 Gemcraft (Video Game) / int_66f763c0
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Gemcraft (Video Game) / int_66f763c0
 Gemcraft (Video Game) / int_67b0bd0e
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An Ice Person
 Gemcraft (Video Game) / int_67b0bd0e
comment
An Ice Person: Unlike the protagonists of the former chapters, FW's wizard's strike spells are centered around using ice, complementing the established freeze spell to briefly stop enemies with a Whiteout spell that slows and exposes enemies and an Ice Shard spell that cuts their hit points and armor by a percentage. Fittingly, the last (and most difficult) levels take place in stages with lava-filled chasms torn open, severely reducing the space into which you can place buildings.
 Gemcraft (Video Game) / int_67b0bd0e
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Gemcraft (Video Game) / int_67b0bd0e
 Gemcraft (Video Game) / int_6dc206c9
type
Marathon Level
 Gemcraft (Video Game) / int_6dc206c9
comment
Marathon Level: All levels become this in Chapter Zero's Endurance Mode which, contrary to what it claims, is limited. It's actually 510 waves of monsters, not that you're likely to reach the end of it, considering that monsters will grow in power exponentially, with the last waves of monsters having HP levels well into the decillions. The last level is also similar, though it's "only" 228 waves. Labyrinth and Chasing Shadows are no different, having 1337 and 999 waves in Endurance mode respectively. They can be completed (and in Chasing Shadows the completion icon on the map changes colour to reflect this), but doing so requires very extensive grinding well beyond what's needed to just complete the game.
 Gemcraft (Video Game) / int_6dc206c9
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Gemcraft (Video Game) / int_6dc206c9
 Gemcraft (Video Game) / int_6df40e4b
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Skill Point Reset
 Gemcraft (Video Game) / int_6df40e4b
comment
Skill Point Reset: You can do this for free at the skill screen.
 Gemcraft (Video Game) / int_6df40e4b
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1.0
 Gemcraft (Video Game) / int_6df40e4b
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Gemcraft (Video Game) / int_6df40e4b
 Gemcraft (Video Game) / int_6ec03ba1
type
Mook Maker
 Gemcraft (Video Game) / int_6ec03ba1
comment
Mook Maker: The Sleeping Hive is passive and pretty nasty example if overlooked. Normally it does nothing, but throwing gems on it or firing with gems set on 'Structure' priority will make it spit swarmlings, whose stats raise exponentially. A word of advice: don't do this with a gem boosted by beam.
 Gemcraft (Video Game) / int_6ec03ba1
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 Gemcraft (Video Game) / int_6ec03ba1
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Gemcraft (Video Game) / int_6ec03ba1
 Gemcraft (Video Game) / int_7b7965dd
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Boss in Mook Clothing
 Gemcraft (Video Game) / int_7b7965dd
comment
Boss in Mook Clothing: The Giants. High levels in Endurance mode have their HP written in scientific notation, once they pass the 1-trillion (1e12) mark.
 Gemcraft (Video Game) / int_7b7965dd
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 Gemcraft (Video Game) / int_7b7965dd
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Gemcraft (Video Game) / int_7b7965dd
 Gemcraft (Video Game) / int_7bcdd204
type
Good Powers, Bad People
 Gemcraft (Video Game) / int_7bcdd204
comment
Good Powers, Bad People: The Forgotten has the ability to create life, and her minions make regular use of beacons which can heal wounds, cleanse illnesses, provide shields, and protect other structures. Unfortunately, since the Forgotten IS an evil demon, she mostly uses her life-giving power to create and sustain her living weapons.
 Gemcraft (Video Game) / int_7bcdd204
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 Gemcraft (Video Game) / int_7bcdd204
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Gemcraft (Video Game) / int_7bcdd204
 Gemcraft (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 Gemcraft (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: Chapter 1: The Forgotten and Chapter 2: Chasing Shadows both see the player control the same character, but the other three games in the series use entirely different protagonists: Chapter 0: Gem of Eternity, the prequel game, has the player control a wizard obsessed with finding the powerful Gem of Eternity, only to unwittingly release the Forgotten in the process, become possessed, and become the main villain of Chapter 1. Labyrinth has the player control another wizard sent to a magical labyrinth in which The Forgotten hid the Gem of Eternity, and deliver the gem to the main character of 1 and 2. He fails to deliver it, due to the protagonist being possessed and therefore not being able to meet up with him. In Frostborn Wrath, you take a control of a wizard who was frozen for a very long time, apparently even before the creation of The Forgotten. Thanks to a warmth spell casted by someone else, your future player character has thawed from the ice and thus the adventure can begin.
 Gemcraft (Video Game) / int_7bf14666
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Gemcraft (Video Game) / int_7bf14666
 Gemcraft (Video Game) / int_7fa7b32e
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Make My Monster Grow
 Gemcraft (Video Game) / int_7fa7b32e
comment
Make My Monster Grow: You can use gem bombs to provoke more enemies to attack, which also causes them to become stronger but give more Mana as well. Use this effectively, and...
 Gemcraft (Video Game) / int_7fa7b32e
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1.0
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Gemcraft (Video Game) / int_7fa7b32e
 Gemcraft (Video Game) / int_7fbb2a3
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Nice Job Breaking It, Hero!
 Gemcraft (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero!: Whenever a wizard trapped the Forgotten, she corrupted the Gem of Eternity. By going to the Spiritforge and performing the ritual with the fake Gem, you gave her the chance to activate all the corrupted replicas and blow the Spiritforge's gates open in spectacular fashion and shatter it's everything-proof Deflector Shields in six ways. 'Oops.'
 Gemcraft (Video Game) / int_7fbb2a3
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Gemcraft (Video Game) / int_7fbb2a3
 Gemcraft (Video Game) / int_834427cd
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Cap
 Gemcraft (Video Game) / int_834427cd
comment
Cap: Almost everything is capped, but much later than you can reasonably expect: The maximum health of enemies is 1e300 (that is, 1 followed by 300 zeros). Even on the highest difficulty with all Battle Traits turned on, the last Endurance Mode enemies have nowhere near that much HP. Endurance Mode has 999 waves, despite making you think it's an Endless Game (but good luck getting there). The maximum number of monsters per wave is 999 as well. Maximum rate of fire of gems is 48. Their maximum range is capped as well, though amplifiers might extend that. Capped skills can be upgraded to 45 plus another 15 skill points from Talisman Fragments. The exception is the Wake of Eternity, where finding the true Gem of Eternity nets you another 10 points in that skill.
 Gemcraft (Video Game) / int_834427cd
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Gemcraft (Video Game) / int_834427cd
 Gemcraft (Video Game) / int_8409a385
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Exactly What It Says on the Tin
 Gemcraft (Video Game) / int_8409a385
comment
Exactly What It Says on the Tin: The Forgotten gets her name from the fact that she has existed for so long that everyone has forgotten why she even existed.
 Gemcraft (Video Game) / int_8409a385
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 Gemcraft (Video Game) / int_8409a385
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Gemcraft (Video Game) / int_8409a385
 Gemcraft (Video Game) / int_869ffa6b
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Random Number God
 Gemcraft (Video Game) / int_869ffa6b
comment
Random Number God: Prior to Labyrinth, crafting creates a random gem among those available in the level. If you wanted a gem of a specific color, you had to keep on creating gems until you got it.
 Gemcraft (Video Game) / int_869ffa6b
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Gemcraft (Video Game) / int_869ffa6b
 Gemcraft (Video Game) / int_8b0a127
type
Rocket-Tag Gameplay
 Gemcraft (Video Game) / int_8b0a127
comment
Rocket-Tag Gameplay: Endurance Mode culminates this kind of sort, provided with enough skill and level. So long as you build powerful gems, the monsters keep growing until either you overwhelm it with damage or they overwhelm your tower with their exponential health increase. Both sides win, as long your experience out-gains your previous attempt. (Or, by some miracle of grinding, beat all 999 waves.)
 Gemcraft (Video Game) / int_8b0a127
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Gemcraft (Video Game) / int_8b0a127
 Gemcraft (Video Game) / int_8c4461de
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Veteran Unit
 Gemcraft (Video Game) / int_8c4461de
comment
Veteran Unit: Bloodbound and Poolbound gems are two variants that revolve around this trope. Bloodbound increases the efficiency of the gem the longer it stays in the middle of the battle. Constantly killing (or in Chasing Shadows, hitting) enemies will make the corresponding gem stronger. Poolbound, in Chasing Shadows, increases its power (or the whole gem as a component) the longer you stay in battle, provided that you continuously build more powerful gems as a result of the constantly growing mana pool. In Frostborn Wrath the above becomes an innate property of every gem you have.
 Gemcraft (Video Game) / int_8c4461de
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Gemcraft (Video Game) / int_8c4461de
 Gemcraft (Video Game) / int_8cb259f4
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Overshadowed by Awesome
 Gemcraft (Video Game) / int_8cb259f4
comment
Overshadowed by Awesome: Armor Tearing and Suppressing gems hold very conditional statistics that are barely manipulated by the game; Armor Tearing is only useful early on, when your weak gems cannot get through the armor easily. Even then, Poison gems not only ignore armor for their special, but they generally remain useful all the way up until Critical Hit gems become readily available. After that, a combination of Bolt and trapped Critical Hit gems will do most of the rest of the work. By the time Suppressing gems could become useful, the enemy's regeneration tends to be large enough that the displayed number is around the enemy's actual health pool, while the gem itself is probably nowhere near that. Depending on the style of the game either Bloodbound overshadows Poolbound or vice versa. For shorter lower level plays Poolbound dominates Bloodbound, meaning those playing Iron Wizard mode will have no use for the latter, especially since a bigger detour is required to get it. For Endurance Runs however Bloodbound quickly overshadows Poolbound in every way.
 Gemcraft (Video Game) / int_8cb259f4
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 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_8cb259f4
 Gemcraft (Video Game) / int_91526ff7
type
Absurdly High Level Cap
 Gemcraft (Video Game) / int_91526ff7
comment
Absurdly High Level Cap: There is no level cap; rather, cap on how much experience you can get due to the fact beating the same field twice gives you only difference between your new and old record—fail to beat it and you get nothing. Downplayed in The Forgotten due to the fact it's much harder to grind than in the later games. You can reach the last level as early as late 50s, but if you go out of your way to grind on all levels, you will likely reach it with level somewhere in 80s, which will allow you to max out most of the skills. As mentioned below, maxing out all skills in Gem of Eternity requires your level to somewhere around 200. This is much higher than the level required to beat the game, but also nowhere the level you can get by grinding as much as you can. This entry is unique in the fact that each of the level's battle modes are considered to be unique for the purpose of gaining levels. In Labyrinth and Chasing Shadows, by stacking difficulty, talisman bonuses, and battle settings/traits, you can gain billions of XP per level. and with 169 fields in Labyrinth and up to 191 in Chasing Shadows (including Magician's Pouch-exclusive and Steam-exclusive fields), your wizard level can get absurdly high. The soft level cap is generally considered to be somewhere around Level 10,000 in Labyrinth and 50,000 in Chasing Shadows. This applies to Frostborn Wrath as well, in fact even more considering the number of various traits that increase EXP multiplier to ridiculous levels, as well more talisman fragments with XP bonus that can be equipped, a skill that explicitly raises the amount gained, and the fact each game mode has its own XP score this time as well.
 Gemcraft (Video Game) / int_91526ff7
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1.0
 Gemcraft (Video Game) / int_91526ff7
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_91526ff7
 Gemcraft (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Gemcraft (Video Game) / int_92a1fa1b
comment
Damage-Sponge Boss: Aside from absurdly high HP, armor and banishment cost, the five epic bosses in the first game have no special abilities that set them out from standard enemies. Similarly, the Arcane Guardians in Chapter 2 are very tough, but their only special ability is that they cannot be banished and will instantly destroy your orb on contact.
 Gemcraft (Video Game) / int_92a1fa1b
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1.0
 Gemcraft (Video Game) / int_92a1fa1b
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_92a1fa1b
 Gemcraft (Video Game) / int_933576c8
type
Mighty Glacier
 Gemcraft (Video Game) / int_933576c8
comment
Mighty Glacier: Spires are nigh-unstoppable beasts who dwarf even your towers and will destroy you with a single hit, and have a cap on the damage they can take from every shot as they make a beeline for your Orb... which takes them about five minutes to reach, which gives an ample window of time to shoot them down.
 Gemcraft (Video Game) / int_933576c8
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1.0
 Gemcraft (Video Game) / int_933576c8
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_933576c8
 Gemcraft (Video Game) / int_970c790a
type
Big Bad
 Gemcraft (Video Game) / int_970c790a
comment
Big Bad: The Forgotten is a recurring antagonistic force across the series, and linked to a majority of its conflicts.
 Gemcraft (Video Game) / int_970c790a
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1.0
 Gemcraft (Video Game) / int_970c790a
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_970c790a
 Gemcraft (Video Game) / int_98431ae2
type
Gemstone Assault
 Gemcraft (Video Game) / int_98431ae2
comment
Gemstone Assault: Gem towers fire energy, and the Gem Bombs can be dropped on a bunch of Mooks.
 Gemcraft (Video Game) / int_98431ae2
featureApplicability
1.0
 Gemcraft (Video Game) / int_98431ae2
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_98431ae2
 Gemcraft (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Gemcraft (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Enabling Random Waves instills this trope in exchange for increased experience. Two different runs on the same map can generate different sequences of waves — one may overwhelm you with several Swarm waves in succession, while the other could slam multiple Giants on you. The trial on Field K1 of Frostborn Wrath depends on how lucky you'll be about Watchtowers targeting monsters instead of your towers. The Beacon Storm trait adds random beacons in random unoccupied spaces of the level. Depending on your luck this can affect your run little to not at all, or be a catastrophic hindrance (such as placing a disrupting beacon next to your key towers, multiple speed/shield beacons at a chokepoint, or two protection beacons next to each other and also protecting a third, more dangerous one).
 Gemcraft (Video Game) / int_98b1dc8f
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1.0
 Gemcraft (Video Game) / int_98b1dc8f
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_98b1dc8f
 Gemcraft (Video Game) / int_9b9435d0
type
AntiFrustrationFeature
 Gemcraft (Video Game) / int_9b9435d0
comment
Anti-Frustration Feature: If a monster is about to touch the orb and a projectile which would kill them has been fired, the shot turns into a lightning bolt which hits them instantly, leaving the orb unharmed. It saves a lot of frustration when trying to get a high streak of flawless waves. It also nets you an achievement if it kills a monster that would otherwise have killed your Orb.
 Gemcraft (Video Game) / int_9b9435d0
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1.0
 Gemcraft (Video Game) / int_9b9435d0
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_9b9435d0
 Gemcraft (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Gemcraft (Video Game) / int_9cb3e22e
comment
Interface Spoiler: Chapter Zero's level frames show a 9th indentation, which you can notice well before actually unlocking the corresponding battle mode (by beating the last level).
 Gemcraft (Video Game) / int_9cb3e22e
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1.0
 Gemcraft (Video Game) / int_9cb3e22e
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_9cb3e22e
 Gemcraft (Video Game) / int_9d12bbc1
type
Foreshadowing
 Gemcraft (Video Game) / int_9d12bbc1
comment
Foreshadowing: When you create the new Gem of Eternity in Labyrinth, the shadow of the Forgotten appears behind it for a moment.
 Gemcraft (Video Game) / int_9d12bbc1
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1.0
 Gemcraft (Video Game) / int_9d12bbc1
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_9d12bbc1
 Gemcraft (Video Game) / int_9edbda07
type
Elite Mooks
 Gemcraft (Video Game) / int_9edbda07
comment
Elite Mooks: Any so-called non-monster enemy in Chasing Shadows and Frostborn Wrath, like Shadows, Spires and so on (except Apparitions), are much more dangerous than regular monsters, but killing them nets a handful of valuable Shadow Cores.
 Gemcraft (Video Game) / int_9edbda07
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1.0
 Gemcraft (Video Game) / int_9edbda07
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_9edbda07
 Gemcraft (Video Game) / int_a414c3f0
type
One-Hit Kill
 Gemcraft (Video Game) / int_a414c3f0
comment
One-Hit Kill: Let a Spire or Arcane Guardian reach your orb, and no amount of Mana and Banishment upgrades will save you. If the monster waves run out before you manage to unlock a wizard tower or charge an ensnarement socket, the ritual fails/the tower backfires and your orb gets destroyed.
 Gemcraft (Video Game) / int_a414c3f0
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1.0
 Gemcraft (Video Game) / int_a414c3f0
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_a414c3f0
 Gemcraft (Video Game) / int_a5fb0d24
type
Healing Factor
 Gemcraft (Video Game) / int_a5fb0d24
comment
Healing Factor: All monsters regenerate health now. The Cyan gem and Shrine of Infection can counter it.
 Gemcraft (Video Game) / int_a5fb0d24
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1.0
 Gemcraft (Video Game) / int_a5fb0d24
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_a5fb0d24
 Gemcraft (Video Game) / int_a7372109
type
Rewarding Vandalism
 Gemcraft (Video Game) / int_a7372109
comment
Rewarding Vandalism: Using Gem Bombs on the buildings strewn about may let you uncover hidden relics or even gems to use for yourself.
 Gemcraft (Video Game) / int_a7372109
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1.0
 Gemcraft (Video Game) / int_a7372109
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_a7372109
 Gemcraft (Video Game) / int_a8826e1e
type
Giant Mook
 Gemcraft (Video Game) / int_a8826e1e
comment
Giant Mook: The appropriately-named Giants; they're basically boss versions of normal enemies with more health. They deal more mana damage to your orb than normal mooks, but move very slowly.
 Gemcraft (Video Game) / int_a8826e1e
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1.0
 Gemcraft (Video Game) / int_a8826e1e
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_a8826e1e
 Gemcraft (Video Game) / int_aa42f179
type
Shielded Core Boss
 Gemcraft (Video Game) / int_aa42f179
comment
Shielded Core Boss: The Arcane Guardians fought as part of Chapter 0's storyline spawn with an absurd amount of armor, but every time an Arcane Minion is killed, the armor level decreases until it reaches zero, so the Arcane Minions should be prioritised first. Ditto for the Forgotten's Gatekeeper at the end of Frostborn Wrath. It has numerous "fangs", and any of them must be harmed before he becomes temporarily vulnerable.
 Gemcraft (Video Game) / int_aa42f179
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1.0
 Gemcraft (Video Game) / int_aa42f179
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_aa42f179
 Gemcraft (Video Game) / int_aaaca277
type
Luck Manipulation Mechanic
 Gemcraft (Video Game) / int_aaaca277
comment
Luck Manipulation Mechanic: Transmuting gems in the first two games allows you to take unwanted gems and transform them into those of a color you already have. If the level doesn't let you create gems of that color, it's one of the only ways to replicate the color that you otherwise won't get access to.
 Gemcraft (Video Game) / int_aaaca277
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1.0
 Gemcraft (Video Game) / int_aaaca277
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_aaaca277
 Gemcraft (Video Game) / int_ab5eea65
type
Dramatic Irony
 Gemcraft (Video Game) / int_ab5eea65
comment
Dramatic Irony: Once you met your first Spire your player character will remark that Spiritforge's shield should deflect them. If you played Chasing Shadows, then you know that thanks to wizard's actions in that game, the shield was destroyed. This event actually happens when you play a specific field near Spiritforge.
 Gemcraft (Video Game) / int_ab5eea65
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1.0
 Gemcraft (Video Game) / int_ab5eea65
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_ab5eea65
 Gemcraft (Video Game) / int_ab62343b
type
Bee-Bee Gun
 Gemcraft (Video Game) / int_ab62343b
comment
Bee Bee Gun: Gem Bombs now spawn friendly "Gem Wasps" when they explode, which linger around the battlefield stinging a set amount of times before dissipating. Their damage can be classified as Cherry Tapping at most, but they can be enough to finish off foes weakened by the bomb itself.
 Gemcraft (Video Game) / int_ab62343b
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1.0
 Gemcraft (Video Game) / int_ab62343b
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_ab62343b
 Gemcraft (Video Game) / int_ad4a45be
type
Final Boss
 Gemcraft (Video Game) / int_ad4a45be
comment
Chasing Shadows and Frostborn Wrath introduce the special non-boss enemies such as Spire or Wizard Hunter as bosses. And the Final Boss of Frostborn Wrath is the Forgotten's Gatekeeper.
 Gemcraft (Video Game) / int_ad4a45be
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1.0
 Gemcraft (Video Game) / int_ad4a45be
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_ad4a45be
 Gemcraft (Video Game) / int_afc8ddc7
type
Armor-Piercing Attack
 Gemcraft (Video Game) / int_afc8ddc7
comment
Armor-Piercing Attack: The Bolt enhancement allows a tower to fire powerful bolts that completely ignore armor. Putting it on a gem in trap makes its every attack armor-piercing.
 Gemcraft (Video Game) / int_afc8ddc7
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1.0
 Gemcraft (Video Game) / int_afc8ddc7
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_afc8ddc7
 Gemcraft (Video Game) / int_afebbd7
type
And Man Grew Proud
 Gemcraft (Video Game) / int_afebbd7
comment
And Man Grew Proud: According to one of the journal entries in Chasing Shadows, the Forgotten was summoned because of this. The wizards of old, convinced that they were invincible and greedy for more power, began summoning and enslaving ever more powerful demons, until they finally pulled up one they couldn't control. In one of the Vision fields, you get to oversee the ritual that started the whole mess. In Frostborn Wrath you find out that the wizards opposing such experiments were exiled and hunted down. In fact, your PC is one such wizard from the time before the Forgotten who was frozen for this reason and was only thawed out by a fortuitous warming spell. Even in-game you're not safe from them, and there is specifically a creature called the Wizard Hunter that is stated to hunt down rogue wizards (i.e. you) that can destroy your towers and amplifiers.
 Gemcraft (Video Game) / int_afebbd7
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1.0
 Gemcraft (Video Game) / int_afebbd7
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_afebbd7
 Gemcraft (Video Game) / int_b001a177
type
Percent Damage Attack
 Gemcraft (Video Game) / int_b001a177
comment
Percent Damage Attack: In addition to shredding armor, suppressing regeneration, and having a chance to banish enemies, the Wake of Eternity spell also deals 20% (can be boosted to 70% by Talisman Fragments) of their current health to them as damage. The Shrine of Blades also shaves a percentage of the victim's HP, based on the grade of the gem sacrificed and whether it's a Yellow gem or not, up to 40%. At higher difficulties and wave counts, monsters start exhibiting the "Mana Burn" ability, which damages a certain percentage of your mana in addition to their regular banishment costs when they get to your Orb.
 Gemcraft (Video Game) / int_b001a177
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1.0
 Gemcraft (Video Game) / int_b001a177
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_b001a177
 Gemcraft (Video Game) / int_b4d6aa7d
type
Dungeon Bypass
 Gemcraft (Video Game) / int_b4d6aa7d
comment
Dungeon Bypass: Discussed. The wizard in Labyrinth mentions that he can't just "hop over" to the labyrinth's center due to some kind of energy field forcing him to pass through the labyrinth the usual way, field-by-field.
 Gemcraft (Video Game) / int_b4d6aa7d
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1.0
 Gemcraft (Video Game) / int_b4d6aa7d
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_b4d6aa7d
 Gemcraft (Video Game) / int_babe5461
type
Crosshair Aware
 Gemcraft (Video Game) / int_babe5461
comment
Cross Hair Aware: An interesting variation - when your tower is to targeted by an enemy such as Watchtower, it will be marked by a black 'fog'.
 Gemcraft (Video Game) / int_babe5461
featureApplicability
1.0
 Gemcraft (Video Game) / int_babe5461
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_babe5461
 Gemcraft (Video Game) / int_bb03c099
type
Cool Gate
 Gemcraft (Video Game) / int_bb03c099
comment
Cool Gate: The Scythe Gate not only looks cool, it's actually essential to the plot by ripping the Forgotten out of the protagonist's body and setting the stage for Chasing Shadows. One level features this very structure, randomly banishing monsters that walk through it.
 Gemcraft (Video Game) / int_bb03c099
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1.0
 Gemcraft (Video Game) / int_bb03c099
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_bb03c099
 Gemcraft (Video Game) / int_be3e7584
type
Brutal Bonus Level
 Gemcraft (Video Game) / int_be3e7584
comment
Brutal Bonus Level: Pretty much any bonus level either already is very difficult, or can be made into this with appropriate difficulty modifiers.
 Gemcraft (Video Game) / int_be3e7584
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1.0
 Gemcraft (Video Game) / int_be3e7584
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_be3e7584
 Gemcraft (Video Game) / int_c04b1231
type
Jump Scare
 Gemcraft (Video Game) / int_c04b1231
comment
Jump Scare: The Forgotten will regularly and suddenly appear with a Scare Chord in later portions of the game. Her appearance also enrages the next few waves, making them stronger, or disables your HUD, preventing you from casting spells or moving gems for a while.
 Gemcraft (Video Game) / int_c04b1231
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1.0
 Gemcraft (Video Game) / int_c04b1231
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_c04b1231
 Gemcraft (Video Game) / int_c04f297d
type
Path of Most Resistance
 Gemcraft (Video Game) / int_c04f297d
comment
Path of Most Resistance: Much of the game's strategy is based around deciding how difficult you want to make the level in the name of earning more XP.
 Gemcraft (Video Game) / int_c04f297d
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1.0
 Gemcraft (Video Game) / int_c04f297d
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_c04f297d
 Gemcraft (Video Game) / int_c25c7890
type
Fun with Acronyms
 Gemcraft (Video Game) / int_c25c7890
comment
Fun with Acronyms: The spell you get by obtaining the fake Gem of Eternity is called "Wake of Eternity". As you find out eventually, it's not just your enemies that it brings woe to.
 Gemcraft (Video Game) / int_c25c7890
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1.0
 Gemcraft (Video Game) / int_c25c7890
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_c25c7890
 Gemcraft (Video Game) / int_c2e295cd
type
Curse
 Gemcraft (Video Game) / int_c2e295cd
comment
Curse: One of your skills is explicitly called this. It makes affected monsters take much more damage from all sources, cuts the effectiveness of their armour, and reduces their odds of being buffed by nearby beacons.
 Gemcraft (Video Game) / int_c2e295cd
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1.0
 Gemcraft (Video Game) / int_c2e295cd
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 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_c2e295cd
 Gemcraft (Video Game) / int_c3c18143
type
Hope Spot
 Gemcraft (Video Game) / int_c3c18143
comment
Hope Spot: Towards the end, wizards from the Spiritforge start sending you help with their own gems and towers. Things go downhill really fast from there.
 Gemcraft (Video Game) / int_c3c18143
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1.0
 Gemcraft (Video Game) / int_c3c18143
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_c3c18143
 Gemcraft (Video Game) / int_c58b8d92
type
Instakill Mook
 Gemcraft (Video Game) / int_c58b8d92
comment
Instakill Mook: In Sudden Death mode, no banishment is possible: the game will instantly end in a loss if an enemy reaches your tower. If Swarm waves weren't annoying enough before, now any one of them can kill you, no matter how tiny and pathetic they are. In Labyrinth, the Shadow will perform The Slow Walk towards your orb as a Desperation Attack. If it touches your orb before you destroy it, your lose instantly regardless of how much Mana you have left. In Chasing Shadows, this ability is given to Spires. In Frostborn Wrath, Wall Breakers can do this as well.
 Gemcraft (Video Game) / int_c58b8d92
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1.0
 Gemcraft (Video Game) / int_c58b8d92
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_c58b8d92
 Gemcraft (Video Game) / int_c6102eb0
type
Grand Theft Me
 Gemcraft (Video Game) / int_c6102eb0
comment
Grand Theft Me: The Forgotten possesses the bodies of wizards. First, she takes the body of the protagonist of Chapter 0, turning him into the antagonist of Chapter 1, then takes the body of 1's protagonist, though she's removed from his body before the start of 2, thanks to a magical trap called the Scythe Gate.
 Gemcraft (Video Game) / int_c6102eb0
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1.0
 Gemcraft (Video Game) / int_c6102eb0
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_c6102eb0
 Gemcraft (Video Game) / int_c6ae4c86
type
Difficulty Spike
 Gemcraft (Video Game) / int_c6ae4c86
comment
Difficulty Spike: Once you're past sector P, monsters start having enough armor and HP that you won't make it very far unless you can pull out a grade 5-6 gem on the first wave. Several maps after that, you need to have enough knack to make pathing harder for the mooks on top.
 Gemcraft (Video Game) / int_c6ae4c86
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1.0
 Gemcraft (Video Game) / int_c6ae4c86
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_c6ae4c86
 Gemcraft (Video Game) / int_c75df49a
type
Shout-Out
 Gemcraft (Video Game) / int_c75df49a
comment
Shout-Out: The Wake of Eternity icon looks a lot like the iconic image of a certain horror movie... which is fitting, since the Forgotten is a dead ringer for said movie's antagonist.
 Gemcraft (Video Game) / int_c75df49a
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1.0
 Gemcraft (Video Game) / int_c75df49a
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_c75df49a
 Gemcraft (Video Game) / int_c923e7a6
type
Metal Slime
 Gemcraft (Video Game) / int_c923e7a6
comment
Metal Slime: Apparitions in Labyrinth are uncommon foes that fly slowly across the map and have a ton of hit points, but they can't harm you at all and will just enter and exit the map. However, killing these gives the player 3 free skill points.
 Gemcraft (Video Game) / int_c923e7a6
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1.0
 Gemcraft (Video Game) / int_c923e7a6
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_c923e7a6
 Gemcraft (Video Game) / int_ca02efec
type
Leet Lingo
 Gemcraft (Video Game) / int_ca02efec
comment
L33t L1ng0: The number of Endurance waves in Labyrinth is capped at 1337, which has the meaning of Elite. Well, let's say that you definitely are if you're able to finish them all, especially with the 'Monsters become stronger faster' option checked, which also raises the maximum cap for their stats.
 Gemcraft (Video Game) / int_ca02efec
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1.0
 Gemcraft (Video Game) / int_ca02efec
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1.0
 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_ca02efec
 Gemcraft (Video Game) / int_cadf2d2a
type
Death of a Thousand Cuts
 Gemcraft (Video Game) / int_cadf2d2a
comment
Death of a Thousand Cuts: Swarmlings do this. A single swarmling costs very little to banish, but if enough of them manage to slip past your defenses the combined cost can make giants look easy by comparison.
 Gemcraft (Video Game) / int_cadf2d2a
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1.0
 Gemcraft (Video Game) / int_cadf2d2a
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 Gemcraft (Video Game)
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Gemcraft (Video Game) / int_cadf2d2a
 Gemcraft (Video Game) / int_caf89e54
type
Taking You with Me
 Gemcraft (Video Game) / int_caf89e54
comment
Taking You with Me: When Spires are killed, they tumble to the ground, crushing and destroying any walls in their vicinity. Not noticing that can let monsters slip through very quickly. Some Giants force gems to resocket when killed in their vicinity, temporarily disabling them. This can easily screw over traps.
 Gemcraft (Video Game) / int_caf89e54
featureApplicability
1.0
 Gemcraft (Video Game) / int_caf89e54
featureConfidence
1.0
 Gemcraft (Video Game)
hasFeature
Gemcraft (Video Game) / int_caf89e54
 Gemcraft (Video Game) / int_cfe72499
type
Shoot the Bullet
 Gemcraft (Video Game) / int_cfe72499
comment
Shoot the Bullet: Shadows can fire shadow projectiles at the orb, which drain mana on contact, but can be shot down by gems.
 Gemcraft (Video Game) / int_cfe72499
featureApplicability
1.0
 Gemcraft (Video Game) / int_cfe72499
featureConfidence
1.0
 Gemcraft (Video Game)
hasFeature
Gemcraft (Video Game) / int_cfe72499
 Gemcraft (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Gemcraft (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: At one field you'll have plenty of mana shards with thick shield, so you probably set your gems so you can harvest them. One or two waves into battle, Forgotten passes through the field and corrupts all shards, meaning if your gems were targeting them at moment they could be weakened, especially if you set Structure as priority target. Well, now you know where these shards are coming from.
 Gemcraft (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Gemcraft (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Gemcraft (Video Game)
hasFeature
Gemcraft (Video Game) / int_d2c0e2ed
 Gemcraft (Video Game) / int_d5dddf0d
type
Mooks, but no Bosses
 Gemcraft (Video Game) / int_d5dddf0d
comment
Mooks but No Bosses: Unlike in previous games, no enemy in Chasing Shadows could be considered bosses.
 Gemcraft (Video Game) / int_d5dddf0d
featureApplicability
1.0
 Gemcraft (Video Game) / int_d5dddf0d
featureConfidence
1.0
 Gemcraft (Video Game)
hasFeature
Gemcraft (Video Game) / int_d5dddf0d
 Gemcraft (Video Game) / int_dee6ef31
type
Enemy Summoner
 Gemcraft (Video Game) / int_dee6ef31
comment
Enemy Summoner: The Shadows will regularly drop off monsters on the path.
 Gemcraft (Video Game) / int_dee6ef31
featureApplicability
1.0
 Gemcraft (Video Game) / int_dee6ef31
featureConfidence
1.0
 Gemcraft (Video Game)
hasFeature
Gemcraft (Video Game) / int_dee6ef31
 Gemcraft (Video Game) / int_df487835
type
Mana Shield
 Gemcraft (Video Game) / int_df487835
comment
Mana Shield: If a monster reaches your Orb of Presence, it's automatically sent back to the beginning by a banishing spell. If you don't have enough mana for that, it's game over.
 Gemcraft (Video Game) / int_df487835
featureApplicability
1.0
 Gemcraft (Video Game) / int_df487835
featureConfidence
1.0
 Gemcraft (Video Game)
hasFeature
Gemcraft (Video Game) / int_df487835
 Gemcraft (Video Game) / int_e0c470a1
type
The Fourth Wall Will Not Protect You
 Gemcraft (Video Game) / int_e0c470a1
comment
The Fourth Wall Will Not Protect You: With the exception of the Menu Time Lockout, merely pausing the game in the time dial can have a strategic advantage. However, Shadows retain a small bit of movement even while time is paused; either shooting your orb or spawning more creeps as you struggle to find a way to kill it without the protection of your paused towers.
 Gemcraft (Video Game) / int_e0c470a1
featureApplicability
1.0
 Gemcraft (Video Game) / int_e0c470a1
featureConfidence
1.0
 Gemcraft (Video Game)
hasFeature
Gemcraft (Video Game) / int_e0c470a1
 Gemcraft (Video Game) / int_e4e86215
type
Fake Difficulty
 Gemcraft (Video Game) / int_e4e86215
comment
Fake Difficulty: The Shadow boss from Labyrinth. It has the ability to spawn a HUGE, fast Zerg Rush of units that will take a bit of time to take down... and there's a possibility that it spawns them right in front of your orb, making it impossible to avoid massive damage.
 Gemcraft (Video Game) / int_e4e86215
featureApplicability
1.0
 Gemcraft (Video Game) / int_e4e86215
featureConfidence
1.0
 Gemcraft (Video Game)
hasFeature
Gemcraft (Video Game) / int_e4e86215
 Gemcraft (Video Game) / int_e543a655
type
Light Is Not Good
 Gemcraft (Video Game) / int_e543a655
comment
Light Is Not Good: The Wizard Hunter is aligned with Spiritforge and is predominantly white, yet it is out to get you and can be worse than even Shadows or Spires.
 Gemcraft (Video Game) / int_e543a655
featureApplicability
1.0
 Gemcraft (Video Game) / int_e543a655
featureConfidence
1.0
 Gemcraft (Video Game)
hasFeature
Gemcraft (Video Game) / int_e543a655
 Gemcraft (Video Game) / int_e5455dac
type
Mana
 Gemcraft (Video Game) / int_e5455dac
comment
Mana: This is needed to build things, craft gems, cast spells, and as a last-ditch Mana Shield to banish monsters that get too close. It builds up slowly every second, but largely comes from monsters you kill, and you can get more by using orange gems.
 Gemcraft (Video Game) / int_e5455dac
featureApplicability
1.0
 Gemcraft (Video Game) / int_e5455dac
featureConfidence
1.0
 Gemcraft (Video Game)
hasFeature
Gemcraft (Video Game) / int_e5455dac
 Gemcraft (Video Game) / int_e5b75009
type
"Psycho" Strings
 Gemcraft (Video Game) / int_e5b75009
comment
"Psycho" Strings: Play when a demon is about to show up. The Forgotten is heralded by a dissonant piano chord.
 Gemcraft (Video Game) / int_e5b75009
featureApplicability
1.0
 Gemcraft (Video Game) / int_e5b75009
featureConfidence
1.0
 Gemcraft (Video Game)
hasFeature
Gemcraft (Video Game) / int_e5b75009
 Gemcraft (Video Game) / int_ead31b1b
type
Splash Damage
 Gemcraft (Video Game) / int_ead31b1b
comment
Splash Damage: Red gems give splash damage in the first two games. Lime gems give a multi-hit version (which is likely why red gems were changed). Red takes the happy medium between splash and chain in Chasing Shadows, while the Barrage spell fires shells that do splash damage as well.
 Gemcraft (Video Game) / int_ead31b1b
featureApplicability
1.0
 Gemcraft (Video Game) / int_ead31b1b
featureConfidence
1.0
 Gemcraft (Video Game)
hasFeature
Gemcraft (Video Game) / int_ead31b1b
 Gemcraft (Video Game) / int_ee0327e7
type
Bonus Boss
 Gemcraft (Video Game) / int_ee0327e7
comment
Bonus Boss: Some Vision Fields feature these. Notably five battles are basically a Remixed Level from Chapter Zero, including Arcane Guardians that have much more HP than preceeding wave and high armor to boot. The key is to move your gems strategically along their path.
 Gemcraft (Video Game) / int_ee0327e7
featureApplicability
1.0
 Gemcraft (Video Game) / int_ee0327e7
featureConfidence
1.0
 Gemcraft (Video Game)
hasFeature
Gemcraft (Video Game) / int_ee0327e7
 Gemcraft (Video Game) / int_f0ddc769
type
Sequel Difficulty Spike
 Gemcraft (Video Game) / int_f0ddc769
comment
Sequel Difficulty Spike: Word of God stated that this would be the case for Frostborn Wrath, and they delivered. It doesn't help that skill tomes are now mostly locked behind either Endurance Mode or Trial Mode, the latter of which is basically the Vision Fields from Chasing Shadows with difficulty to match, where no amount of level grinding will help you due to having fixed skillsets. Complaints about the difficulty got so bad that the developers had to dial it back, adding an easier "Chilled" difficulty, moving the skills that were locked behind Trial Mode into the easier-to-manage Endurance Mode, and making various other balancing tweaks.
 Gemcraft (Video Game) / int_f0ddc769
featureApplicability
1.0
 Gemcraft (Video Game) / int_f0ddc769
featureConfidence
1.0
 Gemcraft (Video Game)
hasFeature
Gemcraft (Video Game) / int_f0ddc769
 Gemcraft (Video Game) / int_f7d66b6f
type
No-Gear Level
 Gemcraft (Video Game) / int_f7d66b6f
comment
No-Gear Level: In Vision Fields, you get no bonuses from your talismans and lose all your spells and skills except a select few. Justified in that you're actually reliving a past battle.
 Gemcraft (Video Game) / int_f7d66b6f
featureApplicability
1.0
 Gemcraft (Video Game) / int_f7d66b6f
featureConfidence
1.0
 Gemcraft (Video Game)
hasFeature
Gemcraft (Video Game) / int_f7d66b6f
 Gemcraft (Video Game) / int_name
type
ItemName
 Gemcraft (Video Game) / int_name
comment
 Gemcraft (Video Game) / int_name
featureApplicability
1.0
 Gemcraft (Video Game) / int_name
featureConfidence
1.0
 Gemcraft (Video Game)
hasFeature
Gemcraft (Video Game) / int_name
 Gemcraft (Video Game) / int_name
itemName
Gemcraft (Video Game)

The following is a list of statements referring to the current page from other pages.

 Gemcraft (Video Game)
hasFeature
Absurdly High Level Cap / int_a8ce3944
 Gemcraft (Video Game)
hasFeature
And Then John Was a Zombie / int_a70b4924
 Gemcraft (Video Game)
hasFeature
Bee-Bee Gun / int_776c1944
 Gemcraft (Video Game)
hasFeature
Boss Warning Siren / int_a70b4924
 Gemcraft (Video Game)
hasFeature
Do Not Taunt Cthulhu / int_a8ce3944
 Gemcraft (Video Game)
hasFeature
Evil Evolves / int_a8ce3944
 Gemcraft (Video Game)
hasFeature
Factor Breakdown / int_a70b4924
 Gemcraft (Video Game)
hasFeature
Flawless Victory / int_a70b4924
 Gemcraft (Video Game)
hasFeature
Freemium / int_a70b4924
 Gemcraft (Video Game)
hasFeature
Gathering Steam / int_a70b4924
 Gemcraft (Video Game)
hasFeature
Gemstone Assault / int_a70b4924
 Gemcraft (Video Game)
hasFeature
Interface Screw / int_a8ce3944
 Gemcraft (Video Game)
hasFeature
Marathon Level / int_a8ce3944
 Gemcraft (Video Game)
hasFeature
Metal Slime / int_a70b4924
 Gemcraft (Video Game)
hasFeature
Modular Difficulty / int_a8ce3944
 Gemcraft (Video Game)
hasFeature
Named After First Installment / int_a70b4924
 Gemcraft (Video Game)
hasFeature
Path of Most Resistance / int_792f0964
 Gemcraft (Video Game)
hasFeature
Real-Time with Pause / int_a8ce3944
 Gemcraft (Video Game)
hasFeature
Ridiculously Fast Construction / int_a8ce3944
 Gemcraft (Video Game)
hasFeature
Scoring Points / int_a8ce3944
 Gemcraft (Video Game)
hasFeature
Sequel Difficulty Spike / int_a8ce3944
 Gemcraft (Video Game)
hasFeature
Skill Point Reset / int_a70b4924
 Gemcraft (Video Game)
hasFeature
Sound of No Damage / int_a70b4924
 Gemcraft (Video Game)
hasFeature
Technicolor Toxin / int_a70b4924
 Gemcraft (Video Game)
hasFeature
Underused Game Mechanic / int_a70b4924
 Gemcraft (Video Game)
hasFeature
Veteran Unit / int_a70b4924
 Gemcraft (Video Game)
hasFeature
You Require More Vespene Gas / int_a70b4924
 GemCraft
sameAs
Gemcraft (Video Game)
 GemCraft
sameAs
Gemcraft (Video Game)
 Gemcraft
sameAs
Gemcraft (Video Game)