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Gloomwood (Video Game)

 Gloomwood (Video Game)
type
TVTItem
 Gloomwood (Video Game)
label
Gloomwood (Video Game)
 Gloomwood (Video Game)
page
Gloomwood
 Gloomwood (Video Game)
comment
Gloomwood is a Survival Horror Stealth-Based Immersive Sim, developed by Dillon Rogers and David Szymanski and published by New Blood Interactive. The game follows a doctor's mysterious abduction to a forgotten, twisted Victorian metropolis in the midst of a horrifying transformation.A public pre-alpha demo was released on Steam in 2020, followed by an Early Access release on September 5th, 2022.The game's Reveal, Inventory Gameplay Demo and the E3 2021 Gameplay trailers. Dillon also has a Youtube channel and Twitter account, you can take a look at them to follow the development of the game.
 Gloomwood (Video Game)
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2023-07-28T17:13:51Z
 Gloomwood (Video Game)
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2023-07-28T17:13:51Z
 Gloomwood (Video Game)
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Dropped link to AnAmericanWerewolfInLondon: Not a Feature - ITEM
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Dropped link to Bloodborne: Not a Feature - ITEM
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 Gloomwood (Video Game)
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DBTropes
 Gloomwood (Video Game) / int_1777688d
type
Genre Savvy
 Gloomwood (Video Game) / int_1777688d
comment
Genre Savvy: In a display of what's either this trope or scintillating stupidity, a Huntsman rigs the bridge to Gloomwood to blow to stop you from escaping. This still happens if you haven't sounded the alarm or even been seen, something the other Huntsman will call the mad bomber out on.
 Gloomwood (Video Game) / int_1777688d
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1.0
 Gloomwood (Video Game) / int_1777688d
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_1777688d
 Gloomwood (Video Game) / int_1ebbebc5
type
Source Music
 Gloomwood (Video Game) / int_1ebbebc5
comment
Source Music: The phonographs play music to let the player know when one is nearby.
 Gloomwood (Video Game) / int_1ebbebc5
featureApplicability
1.0
 Gloomwood (Video Game) / int_1ebbebc5
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_1ebbebc5
 Gloomwood (Video Game) / int_21e1a8e3
type
Utility Weapon
 Gloomwood (Video Game) / int_21e1a8e3
comment
Utility Weapon: The Undertaker Pistol is a customized, silenced pistol that can be used to fire several different kinds of ammunition, such as a pellet that breaks lights and windows from a distance and an incendiary projectile that ignites enemies and objects.
 Gloomwood (Video Game) / int_21e1a8e3
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1.0
 Gloomwood (Video Game) / int_21e1a8e3
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_21e1a8e3
 Gloomwood (Video Game) / int_26ba32a3
type
Ascended Glitch
 Gloomwood (Video Game) / int_26ba32a3
comment
Ascended Glitch: Axemen charging at the player was originally a bug, but eventually found it's way into the main game.
 Gloomwood (Video Game) / int_26ba32a3
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1.0
 Gloomwood (Video Game) / int_26ba32a3
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_26ba32a3
 Gloomwood (Video Game) / int_2b50986a
type
Arrange Mode
 Gloomwood (Video Game) / int_2b50986a
comment
Arrange Mode: While the higher difficulties do increase enemy damage, they also have more enemies, new enemy locations and patrols that are harder to sneak around, and less ammunition and healing items scattered throughout the level.
 Gloomwood (Video Game) / int_2b50986a
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1.0
 Gloomwood (Video Game) / int_2b50986a
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_2b50986a
 Gloomwood (Video Game) / int_348c7ded
type
Sword Cane
 Gloomwood (Video Game) / int_348c7ded
comment
Sword Cane: The player's melee weapon and primary method of dealing with enemies stealthily is a fancy sword cane. Keeping with the game's weapon holstering function, you can sheath the sword in its cane. Thankfully, it doesn't take up any space in your inventory so the player at least has one weapon they can use to defend themselves.
 Gloomwood (Video Game) / int_348c7ded
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1.0
 Gloomwood (Video Game) / int_348c7ded
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 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_348c7ded
 Gloomwood (Video Game) / int_3cf44d4b
type
High-Class Glass
 Gloomwood (Video Game) / int_3cf44d4b
comment
High-Class Glass: The player can purchase a monocle from the merchant, which allows them to zoom in the camera.
 Gloomwood (Video Game) / int_3cf44d4b
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1.0
 Gloomwood (Video Game) / int_3cf44d4b
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_3cf44d4b
 Gloomwood (Video Game) / int_4252fdf6
type
Hyperactive Metabolism
 Gloomwood (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: Downplayed. You can find and eat food to restore your health, but it only restores a tiny amount.
 Gloomwood (Video Game) / int_4252fdf6
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1.0
 Gloomwood (Video Game) / int_4252fdf6
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_4252fdf6
 Gloomwood (Video Game) / int_42da7e81
type
Immersive Sim
 Gloomwood (Video Game) / int_42da7e81
comment
Immersive Sim: You can pick up and throw things, smash open windows, climb onto ledges, and the levels are fairly open-ended with multiple routes to your objectives and multiple ways of getting through those routes.
 Gloomwood (Video Game) / int_42da7e81
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1.0
 Gloomwood (Video Game) / int_42da7e81
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_42da7e81
 Gloomwood (Video Game) / int_4e4fa32c
type
The Ahnold
 Gloomwood (Video Game) / int_4e4fa32c
comment
The docks in the demo have a shipping manifest signed by a "B. 'Burly' Johnson," a reference to the boss Big John from DUSK and Rise of the Triad.
 Gloomwood (Video Game) / int_4e4fa32c
featureApplicability
1.0
 Gloomwood (Video Game) / int_4e4fa32c
featureConfidence
1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_4e4fa32c
 Gloomwood (Video Game) / int_519f108a
type
Throwing Your Sword Always Works
 Gloomwood (Video Game) / int_519f108a
comment
Throwing Your Sword Always Works: The axes wielded by Huntsmen can be picked up and thrown; they'll spin end over end before shattering into splinters upon hitting an enemy, doing some damage in the process.
 Gloomwood (Video Game) / int_519f108a
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1.0
 Gloomwood (Video Game) / int_519f108a
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_519f108a
 Gloomwood (Video Game) / int_5a175c8e
type
Back Stab
 Gloomwood (Video Game) / int_5a175c8e
comment
Backstab: The primary way of disposing of most enemies is to charge up your melee attack (if there is an Audible Gleam at the tip of the blade, then it will be a killing blow) and stab them in the back.
 Gloomwood (Video Game) / int_5a175c8e
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1.0
 Gloomwood (Video Game) / int_5a175c8e
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_5a175c8e
 Gloomwood (Video Game) / int_5b19cc1b
type
Air-Vent Passageway
 Gloomwood (Video Game) / int_5b19cc1b
comment
Air-Vent Passageway: As is fairly common for stealth games, the game features vents that can be crawled through in order to get around guards.
 Gloomwood (Video Game) / int_5b19cc1b
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1.0
 Gloomwood (Video Game) / int_5b19cc1b
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_5b19cc1b
 Gloomwood (Video Game) / int_6163afd9
type
Reliably Unreliable Guns
 Gloomwood (Video Game) / int_6163afd9
comment
Reliably Unreliable Guns: You can pick up guns from Huntsmen armed with them after killing them to loot bullets for the revolver. Examining them makes mention of them being built specifically for use by Huntsmen and that regular humans wouldn't be able to use them, but even if that weren't the case, there's also the fact that every single one of them ends up with their barrel bent out of shape when you kill them.
 Gloomwood (Video Game) / int_6163afd9
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1.0
 Gloomwood (Video Game) / int_6163afd9
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_6163afd9
 Gloomwood (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Gloomwood (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Played Straight for the enemies, but Downplayed for the player. When badly injured your character will begin walking with a noticeable limp and a reduction to jump height.
 Gloomwood (Video Game) / int_64f0c18c
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1.0
 Gloomwood (Video Game) / int_64f0c18c
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 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_64f0c18c
 Gloomwood (Video Game) / int_68f6e811
type
Made of Plasticine
 Gloomwood (Video Game) / int_68f6e811
comment
Made of Plasticine: Any explosion will reduce basic enemies to a shower of giblets and red mist.
 Gloomwood (Video Game) / int_68f6e811
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1.0
 Gloomwood (Video Game) / int_68f6e811
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 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_68f6e811
 Gloomwood (Video Game) / int_72c04e0d
type
Door to Before
 Gloomwood (Video Game) / int_72c04e0d
comment
Door to Before: These appear fairly often due to the winding and fairly open-ended layout of the levels, making backtracking easier.
 Gloomwood (Video Game) / int_72c04e0d
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1.0
 Gloomwood (Video Game) / int_72c04e0d
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_72c04e0d
 Gloomwood (Video Game) / int_735b4101
type
Colour-Coded for Your Convenience
 Gloomwood (Video Game) / int_735b4101
comment
The colour-coding of the Huntsmen's glowing eyes is straight out of Bioshock; green for docile/unaware, yellow for searching/suspicious and red for full-on attack mode, just like the Big Daddies in said game.
 Gloomwood (Video Game) / int_735b4101
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1.0
 Gloomwood (Video Game) / int_735b4101
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_735b4101
 Gloomwood (Video Game) / int_79f9249
type
Horrifying the Horror
 Gloomwood (Video Game) / int_79f9249
comment
Horrifying the Horror: The Huntsmen are twisted humanoids with glowing eyes and proportions so distorted that normal humans can't use their weaponry. They captured something and brought it to the Slaughtered Goat to show off. It turned the tables. By the time you get there, the last few terrified stragglers have barricaded the door, and are discussing getting dynamite to destroy the place. When you get inside the place is almost completely empty, save for a dozen corpses, a singe terrified Huntsman begging for mercy before being ripped apart, bloody limbs and broken furniture, and the thing in question feasting by the fireplace.
 Gloomwood (Video Game) / int_79f9249
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1.0
 Gloomwood (Video Game) / int_79f9249
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_79f9249
 Gloomwood (Video Game) / int_892552b
type
Kung Fu-Proof Mook
 Gloomwood (Video Game) / int_892552b
comment
Kung Fu-Proof Mook: Some Huntsmen wear armor over their torsos, preventing you from instantly killing them with a Backstab. They appear earlier and more frequently on higher difficulties.
 Gloomwood (Video Game) / int_892552b
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1.0
 Gloomwood (Video Game) / int_892552b
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_892552b
 Gloomwood (Video Game) / int_8a888e34
type
Exploding Barrels
 Gloomwood (Video Game) / int_8a888e34
comment
Exploding Barrels: These can be distinguished by their red color. Hitting or shooting it will ignite the barrel before it explodes, but will not do this if projectiles like bottles are thrown at it. Also, make sure that the torch that dead hunter is still holding doesn't touch any of these. It will blow up.
 Gloomwood (Video Game) / int_8a888e34
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1.0
 Gloomwood (Video Game) / int_8a888e34
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_8a888e34
 Gloomwood (Video Game) / int_92dfffae
type
Retraux
 Gloomwood (Video Game) / int_92dfffae
comment
Retraux: The game deliberately emulates the look of late 90s/early 2000s PC games such as Thief: The Dark Project and System Shock 2.
 Gloomwood (Video Game) / int_92dfffae
featureApplicability
1.0
 Gloomwood (Video Game) / int_92dfffae
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_92dfffae
 Gloomwood (Video Game) / int_940a5958
type
Artificial Stupidity
 Gloomwood (Video Game) / int_940a5958
comment
Artificial Stupidity: Enemies who see one of their fellows dead will go up to the corpse to investigate it. If the enemy in question burned to death, this typically means that the others will stand directly on top of the still-burning body and often end up setting themselves on fire as well.
 Gloomwood (Video Game) / int_940a5958
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1.0
 Gloomwood (Video Game) / int_940a5958
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_940a5958
 Gloomwood (Video Game) / int_96ecc67e
type
Shotguns Are Just Better
 Gloomwood (Video Game) / int_96ecc67e
comment
Shotguns Are Just Better: The second gun available is a folding pump-action shotgun, and it is indeed better, being able to kill basic enemies in a single shot at close range.
 Gloomwood (Video Game) / int_96ecc67e
featureApplicability
1.0
 Gloomwood (Video Game) / int_96ecc67e
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_96ecc67e
 Gloomwood (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Gloomwood (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: Higher difficulties have fewer resources, a greater number of enemies who deal greater damage, and sometimes their locations and patrols change so they're harder to sneak around. Crescent: For players who are unfamiliar with survival horror or just want to explore.Perks Abundant resources; low enemy presence; low enemy damage, speed and senses; able to quicksave anywhere Half Moon: For players looking for a well-balanced experience.Perks Standard resources; standard enemy presence; standard enemy damage, speed and senses; can only save at Phonographs Full Moon: For players who are familiar with survival horror or are looking for a challenge.Perks Few resources; high enemy presence; high enemy damage, speed and senses; can only save at Phonographs Blood Moon: For survival horror veterans who want to be pushed to their limits.Perks Scarce resources; very high enemy presence; very high enemy damage, speed and senses; no guard vision cones; can only save at Phonographs with wax cylinders A custom difficulty setting, Lunacy, is also planned for the future.
 Gloomwood (Video Game) / int_9a117348
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1.0
 Gloomwood (Video Game) / int_9a117348
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_9a117348
 Gloomwood (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Gloomwood (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: Averted, it is possible to get the gun-wielding huntsmen to shoot each other if you line it up properly. The torch-wielding huntsmen can even set each other on fire.
 Gloomwood (Video Game) / int_9e8aa11e
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-1.0
 Gloomwood (Video Game) / int_9e8aa11e
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_9e8aa11e
 Gloomwood (Video Game) / int_a1f82f86
type
Enemy Chatter
 Gloomwood (Video Game) / int_a1f82f86
comment
Enemy Chatter: As is to be expected from a game influenced by the Thief series. If you see a few mooks standing together and not moving, odds are they're having a conversation you can eavesdrop on.
 Gloomwood (Video Game) / int_a1f82f86
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1.0
 Gloomwood (Video Game) / int_a1f82f86
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_a1f82f86
 Gloomwood (Video Game) / int_a667c3a6
type
Emerald Power
 Gloomwood (Video Game) / int_a667c3a6
comment
Emerald Power: The description of the emerald ring states that emeralds are believed to be connected to madness and cause people to embrace chaos.
 Gloomwood (Video Game) / int_a667c3a6
featureApplicability
1.0
 Gloomwood (Video Game) / int_a667c3a6
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_a667c3a6
 Gloomwood (Video Game) / int_ad22fa80
type
Apocalyptic Log
 Gloomwood (Video Game) / int_ad22fa80
comment
Apocalyptic Log: Mr. Croup left behind a letter in his office before hanging himself. Another note recounts the beginnings of the Huntsmen's descent into insanity.
 Gloomwood (Video Game) / int_ad22fa80
featureApplicability
1.0
 Gloomwood (Video Game) / int_ad22fa80
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_ad22fa80
 Gloomwood (Video Game) / int_afd68598
type
Inventory Management Puzzle
 Gloomwood (Video Game) / int_afd68598
comment
Inventory Management Puzzle: All of the game's items (barring currently-equipped accessories and the cane sword) take up space in the player's 6 x 4 grid inventory. Even just taking the revolver and a stack of bullets for it already takes up a sixth of your inventory, so the player needs to balance between allocating inventory space for healing items, treasure, weapons and ammo, and anything else they might need.
 Gloomwood (Video Game) / int_afd68598
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1.0
 Gloomwood (Video Game) / int_afd68598
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 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_afd68598
 Gloomwood (Video Game) / int_b431d1a6
type
Adjective Animal Alehouse
 Gloomwood (Video Game) / int_b431d1a6
comment
Adjective Animal Alehouse: The Slaughtered Goat, the local watering hole of choice for discerning axe murderers. Unfortunately, by the time you get there, something even worse has killed them all and is penned up inside; the Huntsmen are too scared of it to go in.
 Gloomwood (Video Game) / int_b431d1a6
featureApplicability
1.0
 Gloomwood (Video Game) / int_b431d1a6
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_b431d1a6
 Gloomwood (Video Game) / int_c3478f1d
type
Badass Bookworm
 Gloomwood (Video Game) / int_c3478f1d
comment
Badass Bookworm: The protagonist is a Victorian-era doctor, which generally carries connotations of gentlemanly behavior and higher learning. They are nonetheless a proficient swordsman and a skilled marksman.
 Gloomwood (Video Game) / int_c3478f1d
featureApplicability
1.0
 Gloomwood (Video Game) / int_c3478f1d
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_c3478f1d
 Gloomwood (Video Game) / int_c513249
type
Harder Than Hard
 Gloomwood (Video Game) / int_c513249
comment
Blood Moon: For survival horror veterans who want to be pushed to their limits.Perks Scarce resources; very high enemy presence; very high enemy damage, speed and senses; no guard vision cones; can only save at Phonographs with wax cylinders
 Gloomwood (Video Game) / int_c513249
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1.0
 Gloomwood (Video Game) / int_c513249
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_c513249
 Gloomwood (Video Game) / int_c5f23623
type
Broken Bridge
 Gloomwood (Video Game) / int_c5f23623
comment
Broken Bridge: A literal example. Once you get out of the Fishery, you'll be just in time to see two Huntsmen blowing up the bridge across the cliffs, just in case you slipped out, forcing you to take a detour through the caves and unlock a Door to Before. If you haven't raised the alarm by this point, the other Huntsman, exasperated, will ask his buddy why he just blew the bridge they still need to transport their hostage across.
 Gloomwood (Video Game) / int_c5f23623
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1.0
 Gloomwood (Video Game) / int_c5f23623
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 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_c5f23623
 Gloomwood (Video Game) / int_c75c63a3
type
Blackout Basement
 Gloomwood (Video Game) / int_c75c63a3
comment
Blackout Basement: There are currently two in the Early Access. The game does give the player a lantern, but it must be used sparingly since it also makes you much more visible to enemies. The Kennels in the sea cave can only be opened after disabling the power, while the attic of the Slaughtered Goat never has any lights at all.
 Gloomwood (Video Game) / int_c75c63a3
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1.0
 Gloomwood (Video Game) / int_c75c63a3
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 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_c75c63a3
 Gloomwood (Video Game) / int_c75df49a
type
Shout-Out
 Gloomwood (Video Game) / int_c75df49a
comment
Shout-Out: The docks in the demo have a shipping manifest signed by a "B. 'Burly' Johnson," a reference to the boss Big John from DUSK and Rise of the Triad. In later builds, the doctor's bag with its Grid Inventory is based off of Leon's iconic attaché case from Resident Evil 4. The colour-coding of the Huntsmen's glowing eyes is straight out of Bioshock; green for docile/unaware, yellow for searching/suspicious and red for full-on attack mode, just like the Big Daddies in said game. In the Washroom at Croup's Fishery, you may notice the door has been hacked open with an axe. Said axe can be found still buried in the chest of the unlucky civilian hiding inside, who tried to defend himself with a knife. The Huntsmen have a tavern called "the Slaughtered Goat". The tavern's sign is even identical to the Slaughtered Lamb's, albeit with a goat's head instead of a wolf's. The first safe found in the fishery is set to "351"; the average person interested in Gloomwood for being inspired by immersive sims like System Shock or BioShock would probably change it to the traditional "451" as an educated guess, only to blow up the safe, alerting the guards. The Goatman's design is taken almost wholesale from Bloodborne, specifically the Beast-possessed Soul miniboss. There's a crowd of Huntsmen burning a crucified monster in the center of the Market District, in a display that looks nearly-identical to an iconic section of Bloodborne.
 Gloomwood (Video Game) / int_c75df49a
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1.0
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1.0
 Gloomwood (Video Game)
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Gloomwood (Video Game) / int_c75df49a
 Gloomwood (Video Game) / int_d15c1086
type
Boss-Only Level
 Gloomwood (Video Game) / int_d15c1086
comment
Boss-Only Level: The Slaughtered Goat, despite being relatively large is home to only a single foe, the Goatman.
 Gloomwood (Video Game) / int_d15c1086
featureApplicability
1.0
 Gloomwood (Video Game) / int_d15c1086
featureConfidence
1.0
 Gloomwood (Video Game)
hasFeature
Gloomwood (Video Game) / int_d15c1086
 Gloomwood (Video Game) / int_e6ec26f1
type
Grid Inventory
 Gloomwood (Video Game) / int_e6ec26f1
comment
In later builds, the doctor's bag with its Grid Inventory is based off of Leon's iconic attaché case from Resident Evil 4.
 Gloomwood (Video Game) / int_e6ec26f1
featureApplicability
1.0
 Gloomwood (Video Game) / int_e6ec26f1
featureConfidence
1.0
 Gloomwood (Video Game)
hasFeature
Gloomwood (Video Game) / int_e6ec26f1
 Gloomwood (Video Game) / int_f4fb7564
type
Diegetic Interface
 Gloomwood (Video Game) / int_f4fb7564
comment
Diegetic Interface: Almost all of the game's UI elements are diegetic. There's no HUD, instead needing to check your journal to get an idea of your character's current health and open up your guns to check their ammunition. The player's inventory is an actual physical object that items can be dragged into and out of. The player's journal is even an actual journal that can be seen in that inventory's equipment screen.
 Gloomwood (Video Game) / int_f4fb7564
featureApplicability
1.0
 Gloomwood (Video Game) / int_f4fb7564
featureConfidence
1.0
 Gloomwood (Video Game)
hasFeature
Gloomwood (Video Game) / int_f4fb7564
 Gloomwood (Video Game) / int_name
type
ItemName
 Gloomwood (Video Game) / int_name
comment
 Gloomwood (Video Game) / int_name
featureApplicability
1.0
 Gloomwood (Video Game) / int_name
featureConfidence
1.0
 Gloomwood (Video Game)
hasFeature
Gloomwood (Video Game) / int_name
 Gloomwood (Video Game) / int_name
itemName
Gloomwood (Video Game)

The following is a list of statements referring to the current page from other pages.

 Gloomwood (Video Game)
hasFeature
Emerald Power / int_c62b7382
 Gloomwood (Video Game)
hasFeature
Exploding Barrels / int_c62b7382
 Gloomwood (Video Game)
hasFeature
Fed to the Beast / int_c62b7382
 Gloomwood (Video Game)
hasFeature
Grid Inventory / int_c62b7382
 Gloomwood (Video Game)
hasFeature
Heavily Armored Mook / int_c62b7382
 Gloomwood (Video Game)
hasFeature
Holiday Mode / int_1e4a762
 Gloomwood (Video Game)
hasFeature
Idiosyncratic Difficulty Levels / int_c62b7382
 Gloomwood (Video Game)
hasFeature
Immersive Sim / int_c62b7382
 Gloomwood (Video Game)
hasFeature
Lodged-Blade Recycling / int_c62b7382
 Gloomwood (Video Game)
hasFeature
Save Point / int_c62b7382
 Gloomwood (Video Game)
hasFeature
Source Music / int_c62b7382
 Gloomwood (Video Game)
hasFeature
Stealth-Based Game / int_c62b7382
 Gloomwood (Video Game)
hasFeature
Sword Cane / int_c62b7382
 Gloomwood (Video Game)
hasFeature
Unusable Enemy Equipment / int_c62b7382
 Gloomwood (Video Game)
hasFeature
Utility Weapon / int_c62b7382
 Gloomwood
sameAs
Gloomwood (Video Game)