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Going Under (Video Game)

 Going Under (Video Game)
type
TVTItem
 Going Under (Video Game)
label
Going Under (Video Game)
 Going Under (Video Game)
page
GoingUnder
 Going Under (Video Game)
comment
Going Under is a Dungeon Crawling roguelite developed by indie developer Aggro Crab and published by Team 17 that serves as a thinly-veiled satire of corporate culture. The game released on September 24, 2020 for Steam, Nintendo Switch, Xbox One, and Play Station 4.In the hi-tech dystopian metropolis of Neo Cascadia, recent college graduate Jacqueline "Jackie" Fiasco is excited to start her brand-new (unpaid) marketing internship at Fizzle Beverages, a soft drink company that has become the newest member of Cubicle, a large conglomerate that seems to own and control everything in the city. Unfortunately for her, since marketing is all taken care of by an AI system named Avie these days, there isn't much for her to do — wait, is that a goblin?As it turns out, underneath Cubicle HQ is a litany of failed startups, with their employees and owners having transformed into all kinds of monsters as their bankrupted ventures faded into obscurity. Occasionally some monsters manage to reach the surface, so if Jackie could be a dear and head down to the basement to thin out the populations, that would be great. Thankfully, the other employees are willing to dispense some helpful advice (and a couple of buffs) that'll aid her as she travels deep into the dungeons below; she just shouldn't forget to collect those boss Relics for the project manager. He's really eager to get his hands on those for some reason...Not to be confused with Going Down, another game about delving deep into the monster-infested underground beneath a tall office building.
 Going Under (Video Game)
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2024-03-13T02:04:03Z
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2024-03-13T02:04:03Z
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Dropped link to CriticalHit: Not a Feature - ITEM
 Going Under (Video Game)
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Dropped link to WaterLevel: Not a Feature - UNKNOWN
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DBTropes
 Going Under (Video Game) / int_10dafb12
type
Flaming Sword
 Going Under (Video Game) / int_10dafb12
comment
Flaming Sword: The Old Flame, a longsword found in Winkydink, bursts into flame when held, and burns enemies hit with it.
 Going Under (Video Game) / int_10dafb12
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 Going Under (Video Game) / int_10dafb12
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Going Under (Video Game) / int_10dafb12
 Going Under (Video Game) / int_1178cf56
type
Overhead Interaction Indicator
 Going Under (Video Game) / int_1178cf56
comment
Overhead Interaction Indicator: A character with a speech bubble overhead will have different interactions depending on what's in the bubble. If the bubble is white with scrolling bars, you can converse with them or receive a business card from them. If the bubble is blue with a checkmark inside, the character is giving a quest.
 Going Under (Video Game) / int_1178cf56
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Going Under (Video Game) / int_1178cf56
 Going Under (Video Game) / int_127fc252
type
Creator Cameo
 Going Under (Video Game) / int_127fc252
comment
Creator Cameo: Jackie has an Aggro Crab poster in her bedroom, and in the opening video, Aggro Crab's logo is featured among other companies acquired by Cubicle.
 Going Under (Video Game) / int_127fc252
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 Going Under (Video Game) / int_1282bf4f
type
No Celebrities Were Harmed
 Going Under (Video Game) / int_1282bf4f
comment
A Joblin enemy type, Rockstar, dresses like Prince and attacks using an electric guitar. This references the term "rock star," often used by employers to refer to diligent workers (so much that it's been frequently parodied, such as in this commercial).
 Going Under (Video Game) / int_1282bf4f
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Going Under (Video Game) / int_1282bf4f
 Going Under (Video Game) / int_12c9bd5b
type
Workplace Horror
 Going Under (Video Game) / int_12c9bd5b
comment
Workplace Horror: Fizzle is a company literally built on the remains of failed startups, with its former employees twisted into monstrous forms. On behalf of her superiors, Jackie, an unpaid intern for the company, must adventure into the depths and hunt down the remaining monsters before they can overrun the surface.
 Going Under (Video Game) / int_12c9bd5b
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 Going Under (Video Game) / int_19a781f
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Relationship Values
 Going Under (Video Game) / int_19a781f
comment
Relationship Values: Jackie can do tasks for the various Fizzle employees, which unlocks more abilities if they're assigned as mentors.
 Going Under (Video Game) / int_19a781f
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 Going Under (Video Game) / int_1ba8eb64
type
Visual Pun
 Going Under (Video Game) / int_1ba8eb64
comment
Visual Pun: The game is full of this, with many weapons, enemies, and abilities that play on common expressions, almost to the level of World of Pun: The whole game is about exploring tech startups that have literally gone under, going both bankrupt deep underground. Fizzle suffers the same fate. You can use Ray's mentor ability to buy items you can't afford, but doing so "weights you down with debt" (i.e. it attaches a literal ball and chain to you that slows your movement speed) until you collect enough cash to pay it off. A Joblin enemy type, Rockstar, dresses like Prince and attacks using an electric guitar. This references the term "rock star," often used by employers to refer to diligent workers (so much that it's been frequently parodied, such as in this commercial). Styxcoin is a two-for-one, being populated by literal cryptocurrency miners, who are all undead skeletons because, well, cryptocurrency. One of the obstacles that regularly appears in Styxcoin is a large, heavy block hanging from a chain—in other words, a blockchain. Winkydink's boss, Hover Hands, is both a figurative and literal slimeball. His Punny Name also references the practice of putting your hand behind someone without actually touching them, usually as a defense against sexual harassment (aside from the fact that he literally has hovering hands). Winkydink also introduces hockey sticks as weapons. Since the entire level is themed around demons, this is a reference to the phrase "H-E-double-hockey-sticks" used to avoid saying the word "hell." There's even a special "double hockey stick" weapon, in case you didn't get it. The final boss is Avie, whose true form is an AI construct in a cloud server. The arena looks with a major storm, with clouds serving as platforms.
 Going Under (Video Game) / int_1ba8eb64
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 Going Under (Video Game) / int_21c21e1b
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NotWhatISignedUpFor
 Going Under (Video Game) / int_21c21e1b
comment
Not What I Signed Up For: Upon Jackie first learning first-hand what living in Neo Cascadia entails, she tries to have Marv hire an exterminator for the monster, only relenting when Marv threatens to fire her. Seeing first hand the dark underbelly causes her to give up on working for Fizzle and fights Marv in Co-Working Space when she catches him doing something suspicious. The only reason she doesn't leave is because Fizzle going under turns everyone into fish monsters, prompting her to go to the Board of Directors and asks them to fix everything. She admits she only went along with everything because it was the only way to make it, but decides to sacrifice her chance at marketing to save everyone at Fizzle.
 Going Under (Video Game) / int_21c21e1b
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 Going Under (Video Game) / int_2aef934d
type
Attack Speed Buff
 Going Under (Video Game) / int_2aef934d
comment
Attack Speed Buff: Some Skills: Loaded for Bear: Go-Getter:
 Going Under (Video Game) / int_2aef934d
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 Going Under (Video Game) / int_2b5ea43c
type
Bland-Name Product
 Going Under (Video Game) / int_2b5ea43c
comment
Bland-Name Product: The Rubik's Cube lookalike is called the Felix Cube.
 Going Under (Video Game) / int_2b5ea43c
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 Going Under (Video Game) / int_2b98ddb5
type
Liquid Courage
 Going Under (Video Game) / int_2b98ddb5
comment
Liquid Courage: In Winkydinks, one of the healing items is a drink called "Confidence Juice", which looks exactly like a cocktail. It also makes you temporarily invincible during the next round of combat.
 Going Under (Video Game) / int_2b98ddb5
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 Going Under (Video Game) / int_2be271c7
type
Hollywood Hacking
 Going Under (Video Game) / int_2be271c7
comment
Hollywood Hacking: Most of all magic in this game originates from technology, so resident systems engineer Kara is capable of doing a whole lot, up to and including uploading Jackie into the cloud to fight Avie one-on-one during the Final Boss.
 Going Under (Video Game) / int_2be271c7
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 Going Under (Video Game) / int_3b79029a
type
Crapsaccharine World
 Going Under (Video Game) / int_3b79029a
comment
Crapsaccharine World: The bright and bubbly world of Neo Cascadia betrays the true dystopian nightmare it is, with failed start-ups being converted into dungeons where Dark Relics are made from their founder's hubris and the workers are turned into monsters. Joblin forces its employees to work insane overtime with ungodly amounts of coffee, Styxcoin is a dead business but its workers sell everything they have to keep it running, Winkydink is host to constant sexual harassment and peer pressure where the slimes are worse than the demons, forcing them into scantly-clad suits, and Cubicle itself is a toxic culture run by an AI that ate the brains of her Board of Directors, in order to make companies fight each other, and whose end goal is by using the Dark Relics to destroy the barrier surrounding human souls in the hopes that by doing so, she can read them and give them what they truly want.
 Going Under (Video Game) / int_3b79029a
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 Going Under (Video Game) / int_3c3f28a5
type
Blessed with Suck
 Going Under (Video Game) / int_3c3f28a5
comment
Blessed with Suck: The Unapproachable Skill gives Jackie a sawblade that spins around her person, dealing damage to any enemies and objects. However, it can also shred through objects on the ground that you may have wanted to pick up. See that Spiked Club on the ground? Best snatch it while the sawblade's facing the other way.
 Going Under (Video Game) / int_3c3f28a5
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 Going Under (Video Game) / int_3ec7c277
type
Every Car Is a Pinto
 Going Under (Video Game) / int_3ec7c277
comment
Every Car Is a Pinto: After the car left by a defeated Chauffer Joblin takes enough damage, either from whaling on it after the fact or driving it through its brethren, it'll blink for a few seconds, and explode, harming anyone nearby.
 Going Under (Video Game) / int_3ec7c277
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 Going Under (Video Game) / int_3ef5a484
type
Final Boss, New Dimension
 Going Under (Video Game) / int_3ef5a484
comment
Final Boss, New Dimension: The boss fight against Avie starts out on the top floor of the Cubicle headquarters, but as Avie is a digital entity she can't be physically harmed. The real fight happens when Kara gives you an app to upload yourself to the Cloud, letting you attack Avie directly.
 Going Under (Video Game) / int_3ef5a484
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 Going Under (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Going Under (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Also somewhat of a Gainax Ending. After Jackie defeats Avie and disconnects her from Cloud, Cubicle goes up in smoke, and everyone else are still fish people. Tappi is pessimistic about the loss of all their jobs, but comes around to thinking otherwise like the rest of the group since Cubicle was rotten anyways - without them and their toxic culture, everyone in the office can form a new startup with an actual work union and won't have to terrorize other companies anymore. It ends with what's left of Avie playing music, to which everyone dances while the camera pans out to see the now ruined city of Neo Cascadia:
 Going Under (Video Game) / int_40cc0c7e
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Going Under (Video Game) / int_40cc0c7e
 Going Under (Video Game) / int_41c08e5
type
Establishing Series Moment
 Going Under (Video Game) / int_41c08e5
comment
Establishing Series Moment: The fact that in Neo Cascadia, "everyone kills their first monster sooner or later" is the first hint of the Crapsaccharine World Jackie finds herself in.
 Going Under (Video Game) / int_41c08e5
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Going Under (Video Game) / int_41c08e5
 Going Under (Video Game) / int_4482e1ef
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Divided States of America
 Going Under (Video Game) / int_4482e1ef
comment
Divided States of America: A Freeze-Frame Bonus in Avie's Motive Rant reveals that Neo Cascadia seceded from the United States, which would explain how Cubicle stays afloat, let alone free of scrutiny despite mentions of flagrant human rights violations.
 Going Under (Video Game) / int_4482e1ef
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 Going Under (Video Game)
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Going Under (Video Game) / int_4482e1ef
 Going Under (Video Game) / int_4781adbb
type
Jerk with a Heart of Gold
 Going Under (Video Game) / int_4781adbb
comment
Jerk with a Heart of Gold: Ray is an obnoxious tech bro who spouts meaningless platitudes about working hard and is pretty incompetent at his job. However, he really does care about the Fizzle employees and joins together with everyone after the company goes under.
 Going Under (Video Game) / int_4781adbb
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Going Under (Video Game) / int_4781adbb
 Going Under (Video Game) / int_4de1a4f7
type
Improvised Weapon
 Going Under (Video Game) / int_4de1a4f7
comment
Improvised Weapon: Since you're forced to use whatever you can find in the dungeons, you're likely going to be using office supplies such as staplers and keyboards as your weapons.
 Going Under (Video Game) / int_4de1a4f7
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1.0
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Going Under (Video Game) / int_4de1a4f7
 Going Under (Video Game) / int_4e4290cb
type
Combat Hand Fan
 Going Under (Video Game) / int_4e4290cb
comment
Combat Hand Fan: Combat Fans can be found as weapons in Winkydink.
 Going Under (Video Game) / int_4e4290cb
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1.0
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Going Under (Video Game) / int_4e4290cb
 Going Under (Video Game) / int_4eb5691c
type
Squashed Flat
 Going Under (Video Game) / int_4eb5691c
comment
Squashed Flat: Running over enemies with a Jaab leaves them flattened against the floor.
 Going Under (Video Game) / int_4eb5691c
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1.0
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 Going Under (Video Game)
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Going Under (Video Game) / int_4eb5691c
 Going Under (Video Game) / int_5009999d
type
Painting the Medium
 Going Under (Video Game) / int_5009999d
comment
Character dialogue is depicted using chat boxes similar to that of a business communication platform, especially resembling Microsoft Teams. This is compounded by a gag that paints the medium by appending a "seen at 9:31 am" subtitle to one of the chat messages, a feature often seen in these platforms.
 Going Under (Video Game) / int_5009999d
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Going Under (Video Game) / int_5009999d
 Going Under (Video Game) / int_54d5074
type
Speaking Simlish
 Going Under (Video Game) / int_54d5074
comment
Speaking Simlish: The dialog is typically rendered as various noises, with the exception of Avie who is voiced with via text to speech.
 Going Under (Video Game) / int_54d5074
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Going Under (Video Game) / int_54d5074
 Going Under (Video Game) / int_5ce7dbb9
type
Central Theme
 Going Under (Video Game) / int_5ce7dbb9
comment
Central Theme: An overarching theme of the game is the divide and conflict of interest between bosses/leaders and subordinates, and how even well-meaning managers can just muck everything up: Ray wants to be a good boss but his gullibility and lack of understanding of how things work at the ground level ends up putting the crew under. Part of his character arc is learning how to be a good leader, and at the end of the game, he ultimately approves of his workers forming a union together. Marv tries to care but prioritizes his own safety and morals above helping others which ends up actively dooming Fizzle. Caffiend has an insane motivation for work but he doesn't realize others don't feel the same passion, which makes Joblin hellish for everyone else just trying to make a living under his ridiculous standards. Hover Hands is aware he has power and used it to make work more personally appealing to himself at a dire cost to morale and stability because of the environment he allowed. Hu$tlebone$' cryptocurrency scheme is a massive farce that takes advantage of humans' hype and lack of understanding to get them to dedicate their lives to throwing everything they have left away in the hopes that Styxcoin turns a dime. Lastly, the final boss wants to get truly terrifying access to the human soul but cannot comprehend why everyone is fighting back so hard against her efforts to please them.
 Going Under (Video Game) / int_5ce7dbb9
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Going Under (Video Game) / int_5ce7dbb9
 Going Under (Video Game) / int_617f0563
type
Heel–Face Turn
 Going Under (Video Game) / int_617f0563
comment
Heel–Face Turn: In The Very Definitely Final Dungeon, all of the monster workers team up with you to fight back against Cubicle's robots, having been freed from their dungeons when you defeated their bosses. First Joblin, then Winkydink, and finally Styxcoin.
 Going Under (Video Game) / int_617f0563
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 Going Under (Video Game) / int_6205e23d
type
Throw the Mook at Them
 Going Under (Video Game) / int_6205e23d
comment
Throw the Mook at Them: The Caffiend, the boss of Joblin, can pick up a Joblin Canbassador, the type who throws shakeable Bean Bombs, shake them and throw them toward Jackie, demoting them to Action Bomb.
 Going Under (Video Game) / int_6205e23d
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 Going Under (Video Game) / int_62f9ee25
type
Nanomachines
 Going Under (Video Game) / int_62f9ee25
comment
Nanomachines:
 Going Under (Video Game) / int_62f9ee25
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 Going Under (Video Game) / int_655d406a
type
Instrument of Murder
 Going Under (Video Game) / int_655d406a
comment
Instrument of Murder: A low-level weapon, the Skelecaster, takes the form of a skull-shaped guitar that produces a riff when swung, and brings with it an area-of-effect radius that stuns enemies and destroys junk items.
 Going Under (Video Game) / int_655d406a
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 Going Under (Video Game) / int_67792344
type
Grievous Bottley Harm
 Going Under (Video Game) / int_67792344
comment
Grievous Bottley Harm: Bottles can be picked up as weapons in Winkydink. They'll break after one hit, at which point they'll be reduced to Smashed Bottles that deal halved damage for a few more hits, then break for good.
 Going Under (Video Game) / int_67792344
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Going Under (Video Game) / int_67792344
 Going Under (Video Game) / int_6a15a2c2
type
The Computer Is Your Friend
 Going Under (Video Game) / int_6a15a2c2
comment
The Computer Is Your Friend: Only Marv and Ray trust Avie completely. The employees balk at the AI's budgeting, business advice, and takeover of traditionally human-led pursuits. This is justified as Avie has no intention of keeping Fizzle in business.
 Going Under (Video Game) / int_6a15a2c2
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 Going Under (Video Game) / int_6b5a92dc
type
Uncanny Valley
 Going Under (Video Game) / int_6b5a92dc
comment
Uncanny Valley: One costume for Jackie, fittingly titled "The Uncanny", is a much more true-to-art model of her dialogue portrait. Especially compared to the much simpler and minimalist version of everyone's design that the player might be used to by that point of the game, it looks astoundingly off.
 Going Under (Video Game) / int_6b5a92dc
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Going Under (Video Game) / int_6b5a92dc
 Going Under (Video Game) / int_6bda9a30
type
Meaningful Name
 Going Under (Video Game) / int_6bda9a30
comment
Meaningful Name: "Fizzle" refers to the company's top line of products: a carbonated drink that can replace meals. After the halfway point of the game, it fizzles out, just like its drinks.
 Going Under (Video Game) / int_6bda9a30
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Going Under (Video Game) / int_6bda9a30
 Going Under (Video Game) / int_6d7026fa
type
Punny Name
 Going Under (Video Game) / int_6d7026fa
comment
Winkydink's boss, Hover Hands, is both a figurative and literal slimeball. His Punny Name also references the practice of putting your hand behind someone without actually touching them, usually as a defense against sexual harassment (aside from the fact that he literally has hovering hands).
 Going Under (Video Game) / int_6d7026fa
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 Going Under (Video Game) / int_6e9e1e32
type
GottaCatchEmAll
 Going Under (Video Game) / int_6e9e1e32
comment
Gotta Catch 'Em All: The Dark Relics, and later, the Shares.
 Going Under (Video Game) / int_6e9e1e32
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 Going Under (Video Game) / int_7ae4d273
type
Point of No Return
 Going Under (Video Game) / int_7ae4d273
comment
Point of No Return: After clearing the final room on a floor, you can't go back to any of the other rooms. Best make sure you scoop out the shop and other rooms for anything useful beforehand, then.
 Going Under (Video Game) / int_7ae4d273
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 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_7ae4d273
 Going Under (Video Game) / int_7f9b12a6
type
Chairman of the Brawl
 Going Under (Video Game) / int_7f9b12a6
comment
Chairman of the Brawl: Various types of chairs can be equipped as weapons throughout the dungeons.
 Going Under (Video Game) / int_7f9b12a6
featureApplicability
1.0
 Going Under (Video Game) / int_7f9b12a6
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_7f9b12a6
 Going Under (Video Game) / int_811dfb3f
type
Voice Grunting
 Going Under (Video Game) / int_811dfb3f
comment
Voice Grunting: Aside from in-game automated messages all the character dialog is voiced through various noises. This is averted with Avie during her Villains Want Mercy moment.
 Going Under (Video Game) / int_811dfb3f
featureApplicability
-1.0
 Going Under (Video Game) / int_811dfb3f
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_811dfb3f
 Going Under (Video Game) / int_825f60fa
type
Mercy Invincibility
 Going Under (Video Game) / int_825f60fa
comment
Mercy Invincibility: Present, and one of the skills, Composed, increases the time you're invincible.
 Going Under (Video Game) / int_825f60fa
featureApplicability
1.0
 Going Under (Video Game) / int_825f60fa
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_825f60fa
 Going Under (Video Game) / int_834427cd
type
Cap
 Going Under (Video Game) / int_834427cd
comment
Cap: Debt can't be deeper than -100 before it stops letting you go more in debt.
 Going Under (Video Game) / int_834427cd
featureApplicability
1.0
 Going Under (Video Game) / int_834427cd
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_834427cd
 Going Under (Video Game) / int_8361df5
type
Fauxrrari
 Going Under (Video Game) / int_8361df5
comment
Fauxrrari: Possibly. The Hauntrepreneur's car is never named by brand, but its angular design resembles that of many a Lamborghini.
 Going Under (Video Game) / int_8361df5
featureApplicability
1.0
 Going Under (Video Game) / int_8361df5
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_8361df5
 Going Under (Video Game) / int_8cf6aa
type
Literal Metaphor
 Going Under (Video Game) / int_8cf6aa
comment
Literal Metaphor: Tappi uses "put fires out" as a metaphor for her first Level 3 task, she literally says so. But Jackie and the task interpret it literally, to put 5 fires out, with water.
 Going Under (Video Game) / int_8cf6aa
featureApplicability
1.0
 Going Under (Video Game) / int_8cf6aa
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_8cf6aa
 Going Under (Video Game) / int_92d6110b
type
Grenade Hot Potato
 Going Under (Video Game) / int_92d6110b
comment
Fern's fourth Task has you defeat three Joblin Canbassadors with their own Bean Bombs, because he was so infuriated that they exploded via carbonation just like Fizzle did.
 Going Under (Video Game) / int_92d6110b
featureApplicability
1.0
 Going Under (Video Game) / int_92d6110b
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_92d6110b
 Going Under (Video Game) / int_9397414
type
Unmoving Plaid
 Going Under (Video Game) / int_9397414
comment
Unmoving Plaid: Despite the game being 3D and capable of rendering actual perspective on textures, this effect is applied to several NPCs in the game, including Avie's body, Kara's undershirt, Fern's lab coat, and Tappi's skirt, to further that Corporate Memphis art direction.
 Going Under (Video Game) / int_9397414
featureApplicability
1.0
 Going Under (Video Game) / int_9397414
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_9397414
 Going Under (Video Game) / int_93c04c8a
type
Future Food Is Artificial
 Going Under (Video Game) / int_93c04c8a
comment
Future Food Is Artificial: Invoked. The startup company Jackie works for sells a soft drink that is advertised as being able to replace full meals, and its owner implies there's no real fruit in the drink. However, the foods Jackie buys to heal while clearing out dungeons are still real foods.
 Going Under (Video Game) / int_93c04c8a
featureApplicability
1.0
 Going Under (Video Game) / int_93c04c8a
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_93c04c8a
 Going Under (Video Game) / int_970c790a
type
Big Bad
 Going Under (Video Game) / int_970c790a
comment
Big Bad: Avie. She's the real head of Cubicle, having long since assimilated the board of directors that created her. Her end goal is to create the Dark Pattern, a process that would erode away the barrier that protects the soul, known as the Privacy Setting, in the belief that if she is able to read all souls, she can give them what they truly want.
 Going Under (Video Game) / int_970c790a
featureApplicability
1.0
 Going Under (Video Game) / int_970c790a
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_970c790a
 Going Under (Video Game) / int_9d12bbc1
type
Foreshadowing
 Going Under (Video Game) / int_9d12bbc1
comment
Foreshadowing: Admittedly, the name Styxcoin should have been a dead give-away to Hu$tlebone$ being a ferryman for the dead.
 Going Under (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Going Under (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_9d12bbc1
 Going Under (Video Game) / int_9e83f027
type
Amazing Technicolor Population
 Going Under (Video Game) / int_9e83f027
comment
Characters are rendered with simple shapes and Amazing Technicolor Population in a way reminiscent of the "corporate memphis" artstyle. This is especially apparent with character models, but the influence is visible on their dialogue portraits as well.
 Going Under (Video Game) / int_9e83f027
featureApplicability
1.0
 Going Under (Video Game) / int_9e83f027
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_9e83f027
 Going Under (Video Game) / int_aa8dcc21
type
MegaCorp
 Going Under (Video Game) / int_aa8dcc21
comment
Cubicle is very transparently a condemnation of Amazon: both have a wide number of subsidiaries under their umbrella, have very popular AI assistants, generally employ a lot of automation, and at the end of the game, their level is represented by a warehouse, which is a part of Amazon's most well-known business. Most notably, Marv, a major antagonist, looks like a cartoonified version of Amazon CEO Jeff Bezos.
 Going Under (Video Game) / int_aa8dcc21
featureApplicability
1.0
 Going Under (Video Game) / int_aa8dcc21
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_aa8dcc21
 Going Under (Video Game) / int_ad754f85
type
Evolving Title Screen
 Going Under (Video Game) / int_ad754f85
comment
Evolving Title Screen: The title screen's depiction of Neo Cascadia goes through some changes after events in the story. Namely, Cubicle HQ shrinks by one floor after the halfway point when Fizzle goes under, and is leveled after the end of the game, along with the rest of Neo Cascadia being awash in flame and destruction.
 Going Under (Video Game) / int_ad754f85
featureApplicability
1.0
 Going Under (Video Game) / int_ad754f85
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_ad754f85
 Going Under (Video Game) / int_af8974a3
type
Breakable Weapons
 Going Under (Video Game) / int_af8974a3
comment
Breakable Weapons: A big part of the core gameplay. Every single thing you can wield can break, aside from the debt ball and chain, but that comes with its own issues. There are ways to extend a weapon's life, namely the Upcycle app, which restores durability when you use it, but short of luck and careful management every weapon is on a timer.
 Going Under (Video Game) / int_af8974a3
featureApplicability
1.0
 Going Under (Video Game) / int_af8974a3
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_af8974a3
 Going Under (Video Game) / int_b53077b3
type
Take That!
 Going Under (Video Game) / int_b53077b3
comment
Take That!: The game largely parodies many aspects of corporate tech culture: Joblin is a parody of the Gig Economy, where everyone is a caffeine-addicted goblin that is overworked and underpaid. Everyone's working to get the bare minimum done just to keep up with the demand, such as with the Drives Like Crazy ridesharing Chauffeur. Their boss demands productivity, and has done things like install borderline unusable toilets just for the sake of preventing workers from having the slightest comfort when not working. Winkydink is a combination parody of dating apps such as Tinder where sexual harassment between users is the norm, and insanely toxic workplace cultures that enable inappropriate behavior. The Wimps, Evil Nerds modeled after cartoonish imps, think themselves as Nice Guys and are desperately entitled for romance, while Slime Hand Emoozis are sexual harassers that keep their job despite repeated offenses and warnings for their behavior from HR. Styxcoin is a parody of cryptocurrency, where people are suckered into literally mining for it with horrific exchange rates for real currency. Jackie's conversation with Marv after collecting the Grim Ledger pretty much spells out its dubious usefulness and lack of understanding around the technology: Cubicle is very transparently a condemnation of Amazon: both have a wide number of subsidiaries under their umbrella, have very popular AI assistants, generally employ a lot of automation, and at the end of the game, their level is represented by a warehouse, which is a part of Amazon's most well-known business. Most notably, Marv, a major antagonist, looks like a cartoonified version of Amazon CEO Jeff Bezos. The Dark Pattern is a condemnation of the erosion of privacy by big tech companies in the name of "better service", especially by smart speakers like Alexa or Siri. Avie, incidentally, is "voiced" by Google Translate, and “dark patterns� are manipulative user interfaces designed to trick people into doing things that benefit vendors. The Curse of Womenswear limits Jackie to one weapon slot and gets rid of any weapons in her other slots, a jab at womens' pants having unusably small pockets.
 Going Under (Video Game) / int_b53077b3
featureApplicability
1.0
 Going Under (Video Game) / int_b53077b3
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_b53077b3
 Going Under (Video Game) / int_b97a2fa7
type
Forced Transformation
 Going Under (Video Game) / int_b97a2fa7
comment
Forced Transformation: When a business fails, its employees are turned into monsters. Like Fizzle's being turned into fish people. Both Jackie and Marv are spared this because the former was an unpaid intern and not an employee while the latter had a safety net to fall back on. The transformation appears to be permanent, as it isn't reversed even when Cubicle is destroyed and Fizzle is pulled out of the Going Underworld.
 Going Under (Video Game) / int_b97a2fa7
featureApplicability
1.0
 Going Under (Video Game) / int_b97a2fa7
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_b97a2fa7
 Going Under (Video Game) / int_ba7c20be
type
Call a Hit Point a "Smeerp"
 Going Under (Video Game) / int_ba7c20be
comment
Call a Hit Point a "Smeerp": The game uses corporate lingo whenever it's appropriate and close enough to the game thing being described: You're not filling out your Monster Compendium with entries of all the monsters by beating them: you're "networking" with the monsters, adding their "business cards" to your "rolodex". The summary at the end of your runs is an "intern evaluation", and if you get KOed then you "failed to meet expectations". The passive perks that your coworkers give you when you talk to them are called "mentorships". Defeating a boss displays the words "BOSS DISMISSED" over the screen.
 Going Under (Video Game) / int_ba7c20be
featureApplicability
1.0
 Going Under (Video Game) / int_ba7c20be
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_ba7c20be
 Going Under (Video Game) / int_bcdd0afa
type
End-Game Results Screen
 Going Under (Video Game) / int_bcdd0afa
comment
The summary at the end of your runs is an "intern evaluation", and if you get KOed then you "failed to meet expectations".
 Going Under (Video Game) / int_bcdd0afa
featureApplicability
1.0
 Going Under (Video Game) / int_bcdd0afa
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_bcdd0afa
 Going Under (Video Game) / int_bddb820f
type
Must Have Caffeine
 Going Under (Video Game) / int_bddb820f
comment
Must Have Caffeine: The Joblins, especially their boss, The Caffiend. Also Tappi, whose first task toward mentorship involves getting an espresso machine from the Joblin shop.
 Going Under (Video Game) / int_bddb820f
featureApplicability
1.0
 Going Under (Video Game) / int_bddb820f
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_bddb820f
 Going Under (Video Game) / int_beac3bec
type
Last Chance Hit Point
 Going Under (Video Game) / int_beac3bec
comment
Last Chance Hit Point: The Fail Forward Skill lets Jackie power through one fatal blow, restores her with a full heart, and gives a slight damage increase for the rest of the run.
 Going Under (Video Game) / int_beac3bec
featureApplicability
1.0
 Going Under (Video Game) / int_beac3bec
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_beac3bec
 Going Under (Video Game) / int_c3f6e68
type
Dem Bones
 Going Under (Video Game) / int_c3f6e68
comment
Dem Bones: The denizens of Styxcoin are living skeletons who while their existences away literally mining cryptocurrency. Jackie herself can get in on the "fun" with the Miner costume.
 Going Under (Video Game) / int_c3f6e68
featureApplicability
1.0
 Going Under (Video Game) / int_c3f6e68
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_c3f6e68
 Going Under (Video Game) / int_c58daf16
type
The Pen Is Mightier
 Going Under (Video Game) / int_c58daf16
comment
The Pen Is Mightier: Pencils and tablet pens can be wielded as weapons.
 Going Under (Video Game) / int_c58daf16
featureApplicability
1.0
 Going Under (Video Game) / int_c58daf16
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_c58daf16
 Going Under (Video Game) / int_c6846f0f
type
Bad with the Bone
 Going Under (Video Game) / int_c6846f0f
comment
Bad with the Bone: Bone Clubs can be equipped as weapons.
 Going Under (Video Game) / int_c6846f0f
featureApplicability
1.0
 Going Under (Video Game) / int_c6846f0f
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_c6846f0f
 Going Under (Video Game) / int_c7270d1c
type
With This Herring
 Going Under (Video Game) / int_c7270d1c
comment
With This Herring: One of Kara's tasks calls for defeating ten enemies with Bricked Phones, which only deal a maximum of 3 damage.
 Going Under (Video Game) / int_c7270d1c
featureApplicability
1.0
 Going Under (Video Game) / int_c7270d1c
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_c7270d1c
 Going Under (Video Game) / int_c75df49a
type
Shout-Out
 Going Under (Video Game) / int_c75df49a
comment
Shout-Out: Lots of 'em, too.
 Going Under (Video Game) / int_c75df49a
featureApplicability
1.0
 Going Under (Video Game) / int_c75df49a
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_c75df49a
 Going Under (Video Game) / int_d1b98800
type
Heart Container
 Going Under (Video Game) / int_d1b98800
comment
Heart Container: The Fizzle Classic, temporary, but literally called that in Fern's second task of Level 3, to drink 9 of them. The Dark Relics act as more traditional versions, permanently increasing Jackie's health by one heart once collected.
 Going Under (Video Game) / int_d1b98800
featureApplicability
1.0
 Going Under (Video Game) / int_d1b98800
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_d1b98800
 Going Under (Video Game) / int_d30dfd1c
type
Ridiculous Exchange Rates
 Going Under (Video Game) / int_d30dfd1c
comment
Ridiculous Exchange Rates: In the Styxcoin dungeon, rather than collect regular money you collect the titular Styxcoin, a failed cryptocurrency which can be exchanged for regular money at the shop for a horrific exchange rate.
 Going Under (Video Game) / int_d30dfd1c
featureApplicability
1.0
 Going Under (Video Game) / int_d30dfd1c
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_d30dfd1c
 Going Under (Video Game) / int_d311b60a
type
Monster Compendium
 Going Under (Video Game) / int_d311b60a
comment
You're not filling out your Monster Compendium with entries of all the monsters by beating them: you're "networking" with the monsters, adding their "business cards" to your "rolodex".
 Going Under (Video Game) / int_d311b60a
featureApplicability
1.0
 Going Under (Video Game) / int_d311b60a
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_d311b60a
 Going Under (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Going Under (Video Game) / int_d397657d
comment
Hoist by His Own Petard: Invoked by two coworkers' Tasks: Swomp's second Task calls for defeating a Joblin Chauffeur by running over them with a Jaab, just for the heck of it. Fern's fourth Task has you defeat three Joblin Canbassadors with their own Bean Bombs, because he was so infuriated that they exploded via carbonation just like Fizzle did.
 Going Under (Video Game) / int_d397657d
featureApplicability
1.0
 Going Under (Video Game) / int_d397657d
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_d397657d
 Going Under (Video Game) / int_d9e9ad7e
type
The Cavalry
 Going Under (Video Game) / int_d9e9ad7e
comment
The Cavalry: In the final level, the various minions of the stages all band together to fight alongside Jackie.
 Going Under (Video Game) / int_d9e9ad7e
featureApplicability
1.0
 Going Under (Video Game) / int_d9e9ad7e
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_d9e9ad7e
 Going Under (Video Game) / int_da03a529
type
Bait-and-Switch Boss
 Going Under (Video Game) / int_da03a529
comment
Bait-and-Switch Boss: To get the final Share and reach the final dungeon, Jackie goes to confront Ray. While it seems to start a fight, he decides not to and gives up his share. The first phase of the final boss, Avie, goes down in one hit. Cue earthquakes and a pan out as the building explodes and her true form is revealed.
 Going Under (Video Game) / int_da03a529
featureApplicability
1.0
 Going Under (Video Game) / int_da03a529
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_da03a529
 Going Under (Video Game) / int_dae3999d
type
Action Bomb
 Going Under (Video Game) / int_dae3999d
comment
Action Bomb: Styxcoin's Detonators carry sticks of dynamite, and explode upon defeat. The Curse of Postmortem lets all enemies do this for five fights.
 Going Under (Video Game) / int_dae3999d
featureApplicability
1.0
 Going Under (Video Game) / int_dae3999d
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_dae3999d
 Going Under (Video Game) / int_e1aed0a9
type
Boss Subtitles
 Going Under (Video Game) / int_e1aed0a9
comment
Boss Subtitles: For every dungeon boss and their X10 versions, as well as all the story bosses.
 Going Under (Video Game) / int_e1aed0a9
featureApplicability
1.0
 Going Under (Video Game) / int_e1aed0a9
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_e1aed0a9
 Going Under (Video Game) / int_e34fc3c2
type
Poverty Food
 Going Under (Video Game) / int_e34fc3c2
comment
Poverty Food: One of the healing items, Avocado Toast, is described as being a "tasty alternative to home ownership". It heals the most of all the items in the game, but is also hideously expensive, as a reference to the joke that millenials are supposedly going broke just because they keep eating avocado toast.
 Going Under (Video Game) / int_e34fc3c2
featureApplicability
1.0
 Going Under (Video Game) / int_e34fc3c2
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_e34fc3c2
 Going Under (Video Game) / int_e91cc721
type
In the Style of
 Going Under (Video Game) / int_e91cc721
comment
In the Style of: The game's satire of corporate culture is reinforced by its art style, informed by a variety of modern tech interface styles and minimalist design trends: Characters are rendered with simple shapes and Amazing Technicolor Population in a way reminiscent of the "corporate memphis" artstyle. This is especially apparent with character models, but the influence is visible on their dialogue portraits as well. The notification box that appears when picking up items resembles a smartphone's push notification dialogue, echoing Apple's iPhone implementation of it the closest. Some might recognize the sidequests menu as a project management application's interface perhaps most similar to Jira's, especially the "Not Started/In Progress" indicators. Character dialogue is depicted using chat boxes similar to that of a business communication platform, especially resembling Microsoft Teams. This is compounded by a gag that paints the medium by appending a "seen at 9:31 am" subtitle to one of the chat messages, a feature often seen in these platforms. The Disc-One Final Dungeon features an void-like backdrop, which happens to resemble generic "colorful blob pattern" backgrounds one might see as a placeholder on websites. The pixellated, hazy mist that emanates from Relics is derived from a QR code.
 Going Under (Video Game) / int_e91cc721
featureApplicability
1.0
 Going Under (Video Game) / int_e91cc721
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_e91cc721
 Going Under (Video Game) / int_ee33bd93
type
Executive Ball Clicker
 Going Under (Video Game) / int_ee33bd93
comment
Executive Ball Clicker: A collection of Block Chains, chained blocks hanging from the ceiling, can appear in this formation in True Founder Styxcoin, and have no friction, continuing forever, with the ability to damage beings that stand too close to either end of the clicker.
 Going Under (Video Game) / int_ee33bd93
featureApplicability
1.0
 Going Under (Video Game) / int_ee33bd93
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_ee33bd93
 Going Under (Video Game) / int_ef42ca88
type
Emergency Weapon
 Going Under (Video Game) / int_ef42ca88
comment
Emergency Weapon: Punching enemies is a last resort option that deals only one point of damage per punch by default.
 Going Under (Video Game) / int_ef42ca88
featureApplicability
1.0
 Going Under (Video Game) / int_ef42ca88
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_ef42ca88
 Going Under (Video Game) / int_f2d7e2c2
type
Evil Nerd
 Going Under (Video Game) / int_f2d7e2c2
comment
Winkydink is a combination parody of dating apps such as Tinder where sexual harassment between users is the norm, and insanely toxic workplace cultures that enable inappropriate behavior. The Wimps, Evil Nerds modeled after cartoonish imps, think themselves as Nice Guys and are desperately entitled for romance, while Slime Hand Emoozis are sexual harassers that keep their job despite repeated offenses and warnings for their behavior from HR.
 Going Under (Video Game) / int_f2d7e2c2
featureApplicability
1.0
 Going Under (Video Game) / int_f2d7e2c2
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_f2d7e2c2
 Going Under (Video Game) / int_f55a1990
type
Disc-One Final Dungeon
 Going Under (Video Game) / int_f55a1990
comment
The Disc-One Final Dungeon features an void-like backdrop, which happens to resemble generic "colorful blob pattern" backgrounds one might see as a placeholder on websites.
 Going Under (Video Game) / int_f55a1990
featureApplicability
1.0
 Going Under (Video Game) / int_f55a1990
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_f55a1990
 Going Under (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Going Under (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: Cubicle Floor 999, reached after beating all three True Founders and claiming their Shares, the monsters from the previous three dungeons rally behind you as you make your way to the Board of Directors. You also end up facing off against Marv one last time as well as the Climax Boss, before taking on the final boss.
 Going Under (Video Game) / int_f821e963
featureApplicability
1.0
 Going Under (Video Game) / int_f821e963
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_f821e963
 Going Under (Video Game) / int_f96f188c
type
Drives Like Crazy
 Going Under (Video Game) / int_f96f188c
comment
Joblin is a parody of the Gig Economy, where everyone is a caffeine-addicted goblin that is overworked and underpaid. Everyone's working to get the bare minimum done just to keep up with the demand, such as with the Drives Like Crazy ridesharing Chauffeur. Their boss demands productivity, and has done things like install borderline unusable toilets just for the sake of preventing workers from having the slightest comfort when not working.
 Going Under (Video Game) / int_f96f188c
featureApplicability
1.0
 Going Under (Video Game) / int_f96f188c
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_f96f188c
 Going Under (Video Game) / int_fbc5c9fb
type
Wacky Startup Workplace
 Going Under (Video Game) / int_fbc5c9fb
comment
Wacky Startup Workplace: Fizzle is one of these, complete with slides. All of the dungeons are technically heavily distorted versions of these.
 Going Under (Video Game) / int_fbc5c9fb
featureApplicability
1.0
 Going Under (Video Game) / int_fbc5c9fb
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_fbc5c9fb
 Going Under (Video Game) / int_name
type
ItemName
 Going Under (Video Game) / int_name
comment
 Going Under (Video Game) / int_name
featureApplicability
1.0
 Going Under (Video Game) / int_name
featureConfidence
1.0
 Going Under (Video Game)
hasFeature
Going Under (Video Game) / int_name
 Going Under (Video Game) / int_name
itemName
Going Under (Video Game)

The following is a list of statements referring to the current page from other pages.

 Going Under (Video Game)
hasFeature
After-Combat Recovery / int_bc63151
 Going Under (Video Game)
hasFeature
Attack Speed Buff / int_bc63151
 Going Under (Video Game)
hasFeature
Bad Luck Mitigation Mechanic / int_bc63151
 Going Under (Video Game)
hasFeature
Body Uploading / int_bc63151
 Going Under (Video Game)
hasFeature
Cap / int_bc63151
 Going Under (Video Game)
hasFeature
Cardiovascular Love / int_bc63151
 Going Under (Video Game)
hasFeature
Comedy Video Games / int_bc63151
 Going Under (Video Game)
hasFeature
Creator Cameo / int_bc63151
 Going Under (Video Game)
hasFeature
Creepy Mascot Suit / int_bc63151
 Going Under (Video Game)
hasFeature
Cute Slime Mook / int_bc63151
 Going Under (Video Game)
hasFeature
Executive Ball Clicker / int_bc63151
 Going Under (Video Game)
hasFeature
Fixed Damage Attack / int_bc63151
 Going Under (Video Game)
hasFeature
Forbidden Zone / int_bc63151
 Going Under (Video Game)
hasFeature
Heart Container / int_bc63151
 Going Under (Video Game)
hasFeature
Hearts Are Health / int_bc63151
 Going Under (Video Game)
hasFeature
Horror / int_bc63151
 Going Under (Video Game)
hasFeature
Idle Animation / int_bc63151
 Going Under (Video Game)
hasFeature
King Mook / int_bc63151
 Going Under (Video Game)
hasFeature
LOL, 69 / int_bc63151
 Going Under (Video Game)
hasFeature
Labcoat of Science and Medicine / int_bc63151
 Going Under (Video Game)
hasFeature
Literal Metaphor / int_bc63151
 Going Under (Video Game)
hasFeature
Masked Villains, Unmasked Heroes / int_bc63151
 Going Under (Video Game)
hasFeature
Money Multiplier / int_bc63151
 Going Under (Video Game)
hasFeature
Mook–Face Turn / int_bc63151
 Going Under (Video Game)
hasFeature
No-Damage Run / int_bc63151
 Going Under (Video Game)
hasFeature
No Full Name Given / int_bc63151
 Going Under (Video Game)
hasFeature
no punctuation is funnier / int_bc63151
 Going Under (Video Game)
hasFeature
Overhead Interaction Indicator / int_bc63151
 Going Under (Video Game)
hasFeature
Satire / int_bc63151
 Going Under (Video Game)
hasFeature
Tech Bro / int_47337971
 Going Under (Video Game)
hasFeature
Tentacle Hair / int_bc63151
 Going Under (Video Game)
hasFeature
Unicorn / int_bc63151
 Going Under (Video Game)
hasFeature
Unmoving Plaid / int_bc63151
 Going Under (Video Game)
hasFeature
Visible Silence / int_bc63151
 Going Under (Video Game)
hasFeature
Wacky Startup Workplace / int_bc63151
 Going Under (Video Game)
hasFeature
Workplace Horror / int_bc63151
 Going Under (Video Game)
hasFeature
Wrong Line of Work / int_bc63151
 GoingUnder
sameAs
Going Under (Video Game)