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Illbleed (Video Game)

 Illbleed (Video Game)
type
TVTItem
 Illbleed (Video Game)
label
Illbleed (Video Game)
 Illbleed (Video Game)
page
Illbleed
 Illbleed (Video Game)
comment
Illbleed is a 2001 tongue-in-cheek Survival Horror game developed by Crazy Games and published by Amusement Interface Associate for the Dreamcast that parodies American horror B-movies. It follows a group of horror movie aficionados (borderline Emotionless Girl Eriko Christy, wannabe psychic Michel Waters, average Joe Kevin Kertsman, and dim-witted Boisterous Bruiser and slasher-movie fan Randy Fairbanks) who receive guest passes to Illbleed, a horror amusement park built by reclusive movie director Michael Reynolds, who has filled his park with six terrifying attractions based on his movies, and promised to give one hundred million dollars to anyone who makes it through all six attractions without chickening out. Kevin, Michel, and Randy are gung-ho, but Eriko smells Hype Backlash in the making and opts out... until her friends fail to come back from their trip to Illbleed, and she's forced to investigate...Players control Eriko as she travels through the six attractions trying to rescue her friends, facing foes ranging from the horrifying (like the vengeful, flamethrower-toting Gale Banballow in "Homerun of Death") to the ridiculous (the "Cake from Hell" in "Killer Department Store"). Each of the six stages is laden with traps that can harm Eriko, release monsters, or will just attempt to scare her to death. Fortunately, you have a special "horror monitor" that allows you to detect and tag traps (though use of the horror monitor is limited by your character's "adrenaline" level).
 Illbleed (Video Game)
fetched
2024-03-08T05:46:01Z
 Illbleed (Video Game)
parsed
2024-03-08T05:46:01Z
 Illbleed (Video Game)
processingComment
Dropped link to BlueStinger: Not a Feature - ITEM
 Illbleed (Video Game)
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Dropped link to Fanservice: Not a Feature - IGNORE
 Illbleed (Video Game)
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Dropped link to FridayThe13th: Not a Feature - ITEM
 Illbleed (Video Game)
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Dropped link to Godzilla: Not a Feature - ITEM
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Dropped link to Panic: Not a Feature - ITEM
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Dropped link to SonicTheHedgehog: Not a Feature - ITEM
 Illbleed (Video Game)
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Dropped link to ToyStory: Not a Feature - ITEM
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Dropped link to Tremors: Not a Feature - ITEM
 Illbleed (Video Game)
isPartOf
DBTropes
 Illbleed (Video Game) / int_15184afb
type
This Loser Is You
 Illbleed (Video Game) / int_15184afb
comment
This Loser Is You: The game's reasoning for listing the player as a suspect in "Killerman" is that anybody who actually purchased Illbleed can't be right in the head.
 Illbleed (Video Game) / int_15184afb
featureApplicability
1.0
 Illbleed (Video Game) / int_15184afb
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_15184afb
 Illbleed (Video Game) / int_15264ac9
type
Unexpectedly Realistic Gameplay
 Illbleed (Video Game) / int_15264ac9
comment
Unexpectedly Realistic Gameplay: Twice in the game, the player character comes across a boss that's literally invulnerable, then remembers that he or she is in a theme park, defeating them by going into the control room and disabling them from there.
 Illbleed (Video Game) / int_15264ac9
featureApplicability
1.0
 Illbleed (Video Game) / int_15264ac9
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_15264ac9
 Illbleed (Video Game) / int_15aed120
type
Shows Damage
 Illbleed (Video Game) / int_15aed120
comment
Shows Damage: Should your health run low - at 30% of their maximum, your character will clutch at their shoulder when moving, occasionally gasping or groaning. Once it becomes critically low at 10% of their maximum, they'll also begin to limp as they now clutch at their torso. Both poses slow your character down. When idle at critically low stamina, the character's animation shows them acting paranoid compared to just looking around. (Eriko and Michel clutch at their heads like they're panicking whilst Kevin, Randy and Jorg will bring their guard up as if ready to strike at an unknown threat.)
 Illbleed (Video Game) / int_15aed120
featureApplicability
1.0
 Illbleed (Video Game) / int_15aed120
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_15aed120
 Illbleed (Video Game) / int_17ce80aa
type
All There in the Manual
 Illbleed (Video Game) / int_17ce80aa
comment
All There in the Manual: Other than Eriko (who is actually given a bit more backstory in the manual), the backstories of the other characters aren't explored in the game at all. The manual also explains the origin of Dummyman and some of the enemies in the game, along with adding a bit more backstory to the attractions in the game (With the exception of Reynold's Museum).
 Illbleed (Video Game) / int_17ce80aa
featureApplicability
1.0
 Illbleed (Video Game) / int_17ce80aa
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_17ce80aa
 Illbleed (Video Game) / int_1aa08f77
type
Multiple Endings
 Illbleed (Video Game) / int_1aa08f77
comment
Multiple Endings: Good Ending: Eriko and her friends go on vacation to a tropical island but she decides to go back to tie up some loose ends. Bad Ending: Eriko wins the $100 million Illbleed challenge but lives the rest of her life in regret for losing all of her friends. True Ending: Eriko defeats the owner of Illbleed, Michael Reynolds. However, the event brings her fear back to traumatic levels, leaving Kevin to look after her.
 Illbleed (Video Game) / int_1aa08f77
featureApplicability
1.0
 Illbleed (Video Game) / int_1aa08f77
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_1aa08f77
 Illbleed (Video Game) / int_1b122c5d
type
Scare Chord
 Illbleed (Video Game) / int_1b122c5d
comment
Scare Chord: A chord accompanies every "scare" effect. There's also an unintentional Scare Chord from the controller; each "scare effect" will be preceded by a "whirr" from the VMU.
 Illbleed (Video Game) / int_1b122c5d
featureApplicability
1.0
 Illbleed (Video Game) / int_1b122c5d
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_1b122c5d
 Illbleed (Video Game) / int_1b2b1d2c
type
Violation of Common Sense
 Illbleed (Video Game) / int_1b2b1d2c
comment
Violation of Common Sense: In "Woodpuppets", after proceeding through the level and finding out the titular puppets are made by processing humans (alive or dead), the player eventually finds the machine that makes them. A video from the mill's master explicitly warns his "wood-cutting slaves" that if you slip into the machine, you'll be turned into a puppet. While common sense would dictate you'd look for a way around it, the required course of action is to throw yourself into the machine and become a puppet, which lets you proceed through the level.
 Illbleed (Video Game) / int_1b2b1d2c
featureApplicability
1.0
 Illbleed (Video Game) / int_1b2b1d2c
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_1b2b1d2c
 Illbleed (Video Game) / int_1b65dfad
type
The Cameo
 Illbleed (Video Game) / int_1b65dfad
comment
The Cameo: Dogs Bower from Blue Stinger, the developers' previous game, appears in the toy store being advertised... and as a corpse in "Killerman".
 Illbleed (Video Game) / int_1b65dfad
featureApplicability
1.0
 Illbleed (Video Game) / int_1b65dfad
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_1b65dfad
 Illbleed (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 Illbleed (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: The wall between the characters and the attractions themselves is broken once every level. You beat one of the (animatronic) bosses by killing its operator (who may or may not be animatronic himself). In another level, you enter the boss arena only to meet a pair of maintenance workers who are repairing it. Also, there's an entire level based around the murders of several park employees, ostensibly by the villain of that level's attraction. The player is a potential suspect, and the game suggests that your "abnormality," as evidenced by purchasing Illbleed, is what drove you to commit the murder.
 Illbleed (Video Game) / int_1e7487cd
featureApplicability
1.0
 Illbleed (Video Game) / int_1e7487cd
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_1e7487cd
 Illbleed (Video Game) / int_1eb49c19
type
Stripperiffic
 Illbleed (Video Game) / int_1eb49c19
comment
Stripperiffic: On a second playthrough, do not save any of Eriko's friends. As Eriko advances through each stage, she loses progressively more clothing with each one. By the time she hits the "true" final stage, she's dressed in bandages, bloodstains, and extremely tattered undergarments. It's related to the plot, disturbingly enough - the game's announcer is so turned on by her that he jumps down and starts the final battle. Which is made a lot worse when it's revealed that he's her father. And then there's Sexy Doll in "Toy Hunter", who is clad in a tiny bikini and has a major case of camel toe on top of it all.
 Illbleed (Video Game) / int_1eb49c19
featureApplicability
1.0
 Illbleed (Video Game) / int_1eb49c19
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_1eb49c19
 Illbleed (Video Game) / int_20860a0e
type
Punch-Clock Villain
 Illbleed (Video Game) / int_20860a0e
comment
Punch-Clock Villain: The crewmen controlling the park are (or at least act like) basically normal human beings; some of them can be found talking about what to have for dinner or chatting with their girlfriends over the phone while operating the park's machinery. The hub world has several enemies who try to kill you in the attractions tending to shops. A faceless woman runs the Visitor's bank, while Dummyman mans the photo booth and his many minions staff the hospital. The hospital dummies will even help you during the attractions. Bloody Mary is the odd one out, as she never appears as an enemy ("Cutie" Mary, however, serves a miniboss in stage 4).
 Illbleed (Video Game) / int_20860a0e
featureApplicability
1.0
 Illbleed (Video Game) / int_20860a0e
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_20860a0e
 Illbleed (Video Game) / int_21d70919
type
Crapsack World
 Illbleed (Video Game) / int_21d70919
comment
Crapsack World: So we're talking about some crazy horror movie director who makes an entire theme park dedicated to basically killing people. How does he not get put in jail? Furthermore, events later in the game seem to point towards the fact no one is at all against the concept of the theme park, let alone the number of people who die there. According to Jorg, "more than a hundred visitors die in this park every day," as well as Illbleed's "morgue" in the Killerman level which appears to be one giant pit the size of a warehouse filled with what appears to be rotting bodies. It's said in-game that there's around 50,000 dead bodies in there. In addition, you can bring people back to life by paying $75,000 for a surgical operation to restore them to life, good as new. Not paying to bring the people back to life shows just how much they care.
 Illbleed (Video Game) / int_21d70919
featureApplicability
1.0
 Illbleed (Video Game) / int_21d70919
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_21d70919
 Illbleed (Video Game) / int_21e3e4d6
type
Panacea
 Illbleed (Video Game) / int_21e3e4d6
comment
Panacea: "Amazon" fully restores all the meters of your current character, but you can only ever find one per stage (with the odd exception of "Killerman", that has two despite being one of the easier chapters).
 Illbleed (Video Game) / int_21e3e4d6
featureApplicability
1.0
 Illbleed (Video Game) / int_21e3e4d6
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_21e3e4d6
 Illbleed (Video Game) / int_225d8ff9
type
Ambiguously Human
 Illbleed (Video Game) / int_225d8ff9
comment
The crewmen controlling the park are (or at least act like) basically normal human beings; some of them can be found talking about what to have for dinner or chatting with their girlfriends over the phone while operating the park's machinery.
 Illbleed (Video Game) / int_225d8ff9
featureApplicability
1.0
 Illbleed (Video Game) / int_225d8ff9
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_225d8ff9
 Illbleed (Video Game) / int_3820a9ea
type
Tomboyish Name
 Illbleed (Video Game) / int_3820a9ea
comment
Tomboyish Name: Michel Waters is a girl, but Michel is the French form of "Michael". Probably they wanted it to be Michelle (her name is pronounced as such, anyway), but the translators screwed up.
 Illbleed (Video Game) / int_3820a9ea
featureApplicability
1.0
 Illbleed (Video Game) / int_3820a9ea
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_3820a9ea
 Illbleed (Video Game) / int_3a997df4
type
Comically Oversized Butt
 Illbleed (Video Game) / int_3a997df4
comment
Comically Oversized Butt: Sexydoll's (yes, really) bottom is fully four times the size of her head.
 Illbleed (Video Game) / int_3a997df4
featureApplicability
1.0
 Illbleed (Video Game) / int_3a997df4
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_3a997df4
 Illbleed (Video Game) / int_3bb81225
type
Recurring Boss
 Illbleed (Video Game) / int_3bb81225
comment
Recurring Boss: Dummyman takes a swing at you every now and again. One of his most egregious examples being attacking you in the ticketing area for Cork Goes to Hell.
 Illbleed (Video Game) / int_3bb81225
featureApplicability
1.0
 Illbleed (Video Game) / int_3bb81225
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_3bb81225
 Illbleed (Video Game) / int_40680cf6
type
Stupidity Is the Only Option
 Illbleed (Video Game) / int_40680cf6
comment
Stupidity Is the Only Option: In "Woodpuppets", you encounter the area where people are turned into the eponymous creatures, and reach a point where you're standing right on the machine that does it. The owner of the mill even warns his "wood-cutting slaves" in the area that they need to be careful, otherwise they'll fall into it and become woodpuppets. You have to jump into it and become a Woodpuppet to progress in the level.
 Illbleed (Video Game) / int_40680cf6
featureApplicability
1.0
 Illbleed (Video Game) / int_40680cf6
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_40680cf6
 Illbleed (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Illbleed (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: In the second playthrough of the game, Eriko mentions at the endgame that, because of her upbringing from her father Michael Reynolds, she had lost her sense of fear and has spent most of her life trying to get that back. After her dad finally manages to scare her, he ends up dying. Eriko says that he may have finally scared her, but he lost himself in the process. The end credits even change from the bombastic "Time to get Ill" theme to a more somber version of the main menu theme to the game. The post-credits scene also reveals that the final confrontation with Michael deeply traumatized Eriko to the point where she's become reliant on Kevin for emotional support, even relinquishing her position as head of the horror club to him.
 Illbleed (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Illbleed (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_40cc0c7e
 Illbleed (Video Game) / int_415b3315
type
Stylistic Suck
 Illbleed (Video Game) / int_415b3315
comment
Stylistic Suck: Give the general tone of the game, it's arguable that things like the less-than-stellar voice acting and occasional spot of Engrish were deliberate (the former, at least, was confirmed by AIA's former producer and development director Ken Gratz, who handled the localization).
 Illbleed (Video Game) / int_415b3315
featureApplicability
1.0
 Illbleed (Video Game) / int_415b3315
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_415b3315
 Illbleed (Video Game) / int_4252fdf6
type
Hyperactive Metabolism
 Illbleed (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: Downplayed. Sure, food will heal your health, but won't stop your bleeding, restore your adrenaline, adjust your heart rate or fix any other body function beside your health. You will need specific other items to heal specific ailments of your character (i.e. get bandages to stop your bleeding, adrenaline shots to regenerate it, drugs to calm your nerves and so on).
 Illbleed (Video Game) / int_4252fdf6
featureApplicability
1.0
 Illbleed (Video Game) / int_4252fdf6
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_4252fdf6
 Illbleed (Video Game) / int_4a9c731e
type
When Trees Attack
 Illbleed (Video Game) / int_4a9c731e
comment
When Trees Attack: Well, it would have if the animatronics hadn't broken down before the boss fight. You still end up fighting the tree.
 Illbleed (Video Game) / int_4a9c731e
featureApplicability
1.0
 Illbleed (Video Game) / int_4a9c731e
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_4a9c731e
 Illbleed (Video Game) / int_4eea352
type
Menu Time Lockout
 Illbleed (Video Game) / int_4eea352
comment
Menu Time Lockout: Downplayed. There's no immediate danger to worry about while you're checking your map or using items, but the in-game clock will keep right on ticking, so pausing the game for too long will cost you some prize money.
 Illbleed (Video Game) / int_4eea352
featureApplicability
1.0
 Illbleed (Video Game) / int_4eea352
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_4eea352
 Illbleed (Video Game) / int_5049f19d
type
Do Well, But Not Perfect
 Illbleed (Video Game) / int_5049f19d
comment
Do Well, But Not Perfect: Similar to Eternal Darkness, playing perfectly through each stage deprives you of seeing the various wacky, spooky and/or dangerous traps in the game. Fortunately, it doesn't take long to pull in enough money that you can buy extra recovery items and start setting traps off for the hell of it.
 Illbleed (Video Game) / int_5049f19d
featureApplicability
1.0
 Illbleed (Video Game) / int_5049f19d
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_5049f19d
 Illbleed (Video Game) / int_504a1991
type
Body Horror
 Illbleed (Video Game) / int_504a1991
comment
Body Horror: The Inside-Out Men enemies are, well, inside-out. The Faceless Women enemies are missing their faces. The boss of the first level seems more mutated than burnt, with a permanent snarl, dangling eyeball, and a bulging, exposed brain. Randy has his brain removed, and the player can have it put back in. The Wood Puppets machine subjects people to brutal mutilations in order to turn them into, well, Wood Puppets. Character upgrades take the forms of various organs floating in jars.
 Illbleed (Video Game) / int_504a1991
featureApplicability
1.0
 Illbleed (Video Game) / int_504a1991
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_504a1991
 Illbleed (Video Game) / int_537dd8fe
type
Affably Evil
 Illbleed (Video Game) / int_537dd8fe
comment
Affably Evil: Most of the staff at the park are pretty friendly, even while they're actively controlling a bunch of giant death traps with the intent of killing you.
 Illbleed (Video Game) / int_537dd8fe
featureApplicability
1.0
 Illbleed (Video Game) / int_537dd8fe
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_537dd8fe
 Illbleed (Video Game) / int_56ff2e35
type
Bat Deduction
 Illbleed (Video Game) / int_56ff2e35
comment
Jorg is supposed to be an ace reporter and sleuth, even though players will likely be poking holes in his Bat Deduction the entire time he's trying to unravel the mystery at hand (e.g. Former gymnast or not, no regular human can leap 60 feet in the air, dude).
 Illbleed (Video Game) / int_56ff2e35
featureApplicability
1.0
 Illbleed (Video Game) / int_56ff2e35
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_56ff2e35
 Illbleed (Video Game) / int_5982199f
type
Who Even Needs a Brain?
 Illbleed (Video Game) / int_5982199f
comment
Who Even Needs a Brain?: Randy loses his brain in the Woodpuppets attraction. He can still live and walk even if the player doesn't bring it back to him, although he starts communicating in grunts.
 Illbleed (Video Game) / int_5982199f
featureApplicability
1.0
 Illbleed (Video Game) / int_5982199f
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_5982199f
 Illbleed (Video Game) / int_60eac4ba
type
Off the Rails
 Illbleed (Video Game) / int_60eac4ba
comment
Off the Rails: "Killerman" is set up as a murder mystery in New York, but then the attraction fails to start, leaving the player character to find out that somebody has adopted the Killerman identity and is killing staff members of Illbleed, and the player character and Jorg have to figure out who it is, while fighting off enemies from previous and later attractions.
 Illbleed (Video Game) / int_60eac4ba
featureApplicability
1.0
 Illbleed (Video Game) / int_60eac4ba
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_60eac4ba
 Illbleed (Video Game) / int_6293c185
type
Sequel Hook
 Illbleed (Video Game) / int_6293c185
comment
Sequel Hook: The True Ending has one, involving another horror land called "The Arcade", which, if you look closely, not only bears a suspicious resemblance to the Illbleed tickets, but also has Michael Reynolds' name on it...
 Illbleed (Video Game) / int_6293c185
featureApplicability
1.0
 Illbleed (Video Game) / int_6293c185
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_6293c185
 Illbleed (Video Game) / int_637ef67
type
New Game Plus
 Illbleed (Video Game) / int_637ef67
comment
New Game Plus: Playing the game a second time through allows you to keep all your upgrades and unlock the True Ending by letting all of Eriko's friends die.
 Illbleed (Video Game) / int_637ef67
featureApplicability
1.0
 Illbleed (Video Game) / int_637ef67
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_637ef67
 Illbleed (Video Game) / int_660d1f3e
type
Amusement Park of Doom
 Illbleed (Video Game) / int_660d1f3e
comment
Amusement Park of Doom: Illbleed is so dangerous that, if Jorg is to be believed, over a hundred visitors die there every day. Unlike most examples, the park is pretty upfront about it and (according to the manual's description of the Visitor's Bank) allows contestants to opt out between attractions. But the lure of a cash prize is enough for folks to attempt to get through it anyway.
 Illbleed (Video Game) / int_660d1f3e
featureApplicability
1.0
 Illbleed (Video Game) / int_660d1f3e
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_660d1f3e
 Illbleed (Video Game) / int_68069489
type
Nipple and Dimed
 Illbleed (Video Game) / int_68069489
comment
Nipple and Dimed: Nude Eriko has only shredded scraps of strategically-placed underwear covering her naughty bits, keeping the game at a respectable M rating.
 Illbleed (Video Game) / int_68069489
featureApplicability
1.0
 Illbleed (Video Game) / int_68069489
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_68069489
 Illbleed (Video Game) / int_6ec989d8
type
Guide Dang It!
 Illbleed (Video Game) / int_6ec989d8
comment
Guide Dang It!: "Homerun of Death" starts off in a small area enclosed by a brick wall, where the only way out is via a dilapidated gate that has a trap you must get hit by to proceed. The seemingly-featureless brick wall has some traps of its own, but most players' first instinct is to immediately go through the gate into the Hotel's front yard. The Horror Monitor can be used to "disarm" enemy encounters, by tagging the spot near where said encounters are triggered; you'll still have to fight the enemies, but it's not treated as a shock trap so you won't get knocked down nor gain pulse. However, the Monitor's tutorial in-game doesn't really explain this. The in-game tutorial for how to use the Horror Monitor is found in the the cemetery hidden off to the side of the central hub's clinic. What isn't obvious at all even from the hints provided is that you can find an (expensive) adrenaline hypo in here for free, which is a huge help since you start with very little money and can't afford to get one of those and enough of the stamina, pulse and bleeding remedies you'll also undoubtedly need to tackle the first stage.
 Illbleed (Video Game) / int_6ec989d8
featureApplicability
1.0
 Illbleed (Video Game) / int_6ec989d8
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_6ec989d8
 Illbleed (Video Game) / int_6f66bef7
type
But Not Too Foreign
 Illbleed (Video Game) / int_6f66bef7
comment
But Not Too Foreign: Eriko, if her Japanese given name and overall Asian features are any indication.
 Illbleed (Video Game) / int_6f66bef7
featureApplicability
1.0
 Illbleed (Video Game) / int_6f66bef7
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_6f66bef7
 Illbleed (Video Game) / int_710ae822
type
Butter Face
 Illbleed (Video Game) / int_710ae822
comment
Butter Face: The pistol-packing female enemies in stage 2 and 6 are quite comely from the neck down, but their faces have been bloodily torn off.
 Illbleed (Video Game) / int_710ae822
featureApplicability
1.0
 Illbleed (Video Game) / int_710ae822
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_710ae822
 Illbleed (Video Game) / int_71bd555a
type
Plotline Death
 Illbleed (Video Game) / int_71bd555a
comment
Plotline Death: Failing to rescue Eriko's friends (as opposed to getting killed while playing as them) is treated this way. Uniquely, they can still be brought back to life if this happens, but it requires a trip to the Visitor Bank and carries a steep price tag compared to reviving them at an E.R. station. In other words, Death is Cheap in Illbleed, but it's not necessarily affordable.
 Illbleed (Video Game) / int_71bd555a
featureApplicability
1.0
 Illbleed (Video Game) / int_71bd555a
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_71bd555a
 Illbleed (Video Game) / int_74a7d2d
type
Creator's Culture Carryover
 Illbleed (Video Game) / int_74a7d2d
comment
Creator's Culture Carryover: On top of the Japanese love of Personality Blood Types, the store prices in the "Killer Department Store" level look like they simply swapped out the yen figures for dollars, leading to the sight of burgers that cost $2,000. (Even then, $20 for a burger is highway robbery by American standards... still unheard of in Japan, but slightly less ridiculous).
 Illbleed (Video Game) / int_74a7d2d
featureApplicability
1.0
 Illbleed (Video Game) / int_74a7d2d
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_74a7d2d
 Illbleed (Video Game) / int_77ed6b7d
type
Troubling Unchildlike Behavior
 Illbleed (Video Game) / int_77ed6b7d
comment
Troubling Unchildlike Behavior:
 Illbleed (Video Game) / int_77ed6b7d
featureApplicability
1.0
 Illbleed (Video Game) / int_77ed6b7d
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_77ed6b7d
 Illbleed (Video Game) / int_7d561d58
type
Too Awesome to Use
 Illbleed (Video Game) / int_7d561d58
comment
Too Awesome to Use: Averted - your inventory is emptied at the end of every level, so you have no reason to sit on your items. As for individual items, the Caution Bomb (marks every possible trap location in a 45-foot radius) tends to go unused just because there aren't many "perfect" spots to deploy one and get the most use out of it.
 Illbleed (Video Game) / int_7d561d58
featureApplicability
-1.0
 Illbleed (Video Game) / int_7d561d58
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_7d561d58
 Illbleed (Video Game) / int_84e189a8
type
Life Meter
 Illbleed (Video Game) / int_84e189a8
comment
Life Meter: Three of them: in addition to the traditional health gauge, you also have a bleeding gauge and a heart rate monitor. If the bleeding gauge becomes full, you will bleed to death. If your heart rate exceeds 250, you will die of a fear-induced heart attack. If your heart rate reaches 0, you will flatline.
 Illbleed (Video Game) / int_84e189a8
featureApplicability
1.0
 Illbleed (Video Game) / int_84e189a8
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_84e189a8
 Illbleed (Video Game) / int_87d7e9fa
type
Surreal Humor
 Illbleed (Video Game) / int_87d7e9fa
comment
Surreal Humor: What the game basically runs on, mixed in with Surreal Horror.
 Illbleed (Video Game) / int_87d7e9fa
featureApplicability
1.0
 Illbleed (Video Game) / int_87d7e9fa
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_87d7e9fa
 Illbleed (Video Game) / int_8829dfa0
type
What the Hell Is That Accent?
 Illbleed (Video Game) / int_8829dfa0
comment
What the Hell Is That Accent?: Potedon's VA seems to have been going for The Ahnold with his accent, but it ends up sounding more like an Austrian doing an impression of a guy from Brooklyn. Who's mocking a Bostonian. And just got back from the dentist. The accent's kind of hard to pin down, is the point.
 Illbleed (Video Game) / int_8829dfa0
featureApplicability
1.0
 Illbleed (Video Game) / int_8829dfa0
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_8829dfa0
 Illbleed (Video Game) / int_8bff32a8
type
Creepy Doll
 Illbleed (Video Game) / int_8bff32a8
comment
Creepy Doll: The Mary series dolls, of which Cutie Mary is the worst.
 Illbleed (Video Game) / int_8bff32a8
featureApplicability
1.0
 Illbleed (Video Game) / int_8bff32a8
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_8bff32a8
 Illbleed (Video Game) / int_8d1f1cd6
type
Zombie Advocate
 Illbleed (Video Game) / int_8d1f1cd6
comment
Zombie Advocate: Dummyman's Kayfabe backstory is that he brought the crash test dummies to life to fight back against those who have "mistreated" them by "forcing" them to constantly crash into walls.
 Illbleed (Video Game) / int_8d1f1cd6
featureApplicability
1.0
 Illbleed (Video Game) / int_8d1f1cd6
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_8d1f1cd6
 Illbleed (Video Game) / int_8dd3f1da
type
Gimmick Level
 Illbleed (Video Game) / int_8dd3f1da
comment
Gimmick Level: Every level past the first seems to have a gimmick: There are no traps in Level 2, Level 3 has a long section where your character becomes a woodpuppet, Level 4 has traps that can steal money and a series of minigames, Level 5 has a whodunit-style mystery, and Level 6... Well, Level 6 just has to be seen to be believed.
 Illbleed (Video Game) / int_8dd3f1da
featureApplicability
1.0
 Illbleed (Video Game) / int_8dd3f1da
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_8dd3f1da
 Illbleed (Video Game) / int_8e92e125
type
Lawyer-Friendly Cameo
 Illbleed (Video Game) / int_8e92e125
comment
Lawyer-Friendly Cameo: The sixth level is filled with these, from main hero Cork Inda being a cross between Woody from Toy Story and Indiana Jones to the boss, Zodick the Hellhog, being an obvious Shout-Out to Sonic the Hedgehog.
 Illbleed (Video Game) / int_8e92e125
featureApplicability
1.0
 Illbleed (Video Game) / int_8e92e125
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_8e92e125
 Illbleed (Video Game) / int_8ed5c6e4
type
Asshole Victim
 Illbleed (Video Game) / int_8ed5c6e4
comment
Asshole Victim: Jimmy Banballow was roasted by a fire caused by careless teens in "Homerun of Death". His father hunts them down to give them a taste of their own medicine. Rachel slaughters the staff of Duranto for screwing her "Papa" out of his business. Director Cunningham, who had been mooching the park's cash and tried to frame and later kill a fellow employee, is slain by the spirits of former Illbleed contestants.
 Illbleed (Video Game) / int_8ed5c6e4
featureApplicability
1.0
 Illbleed (Video Game) / int_8ed5c6e4
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_8ed5c6e4
 Illbleed (Video Game) / int_8f1ec2c5
type
Joke Character
 Illbleed (Video Game) / int_8f1ec2c5
comment
Joke Character: Brainless Randy lacks any adrenaline needed to mark possible traps. Bear in mind that Randy's adrenaline count will drop to zero each time you rescue him without getting his brain, so any adrenal upgrades you may have bought for him will go to waste.
 Illbleed (Video Game) / int_8f1ec2c5
featureApplicability
1.0
 Illbleed (Video Game) / int_8f1ec2c5
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_8f1ec2c5
 Illbleed (Video Game) / int_92bd6627
type
Invincible Minor Minion
 Illbleed (Video Game) / int_92bd6627
comment
Invincible Minor Minion: The zombies in "Killerman," who are, it's suggested, not part of the attraction, but the real deal.
 Illbleed (Video Game) / int_92bd6627
featureApplicability
1.0
 Illbleed (Video Game) / int_92bd6627
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_92bd6627
 Illbleed (Video Game) / int_94680696
type
Shaped Like Itself
 Illbleed (Video Game) / int_94680696
comment
Shaped Like Itself: In stage five, one of the possible suspects for the Killerman murders is... well, Killerman. It's considered the correct answer, if only by virtue of every other answer being unambiguously wrong.
 Illbleed (Video Game) / int_94680696
featureApplicability
1.0
 Illbleed (Video Game) / int_94680696
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_94680696
 Illbleed (Video Game) / int_97926168
type
Rewatch Bonus
 Illbleed (Video Game) / int_97926168
comment
Rewatch Bonus: In the intro, Eriko is being chased by a monster. If you play through the game again after getting the true ending, you realize what the monster is: It's Eriko's dad, Michael Reynolds!
 Illbleed (Video Game) / int_97926168
featureApplicability
1.0
 Illbleed (Video Game) / int_97926168
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_97926168
 Illbleed (Video Game) / int_97c8b5b0
type
Tyop on the Cover
 Illbleed (Video Game) / int_97c8b5b0
comment
Tyop on the Cover: "Woodpuppets" is misspelled as "Woodpupppets" on the sign in front of its entrance.
 Illbleed (Video Game) / int_97c8b5b0
featureApplicability
1.0
 Illbleed (Video Game) / int_97c8b5b0
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_97c8b5b0
 Illbleed (Video Game) / int_98936e28
type
Haunted Technology
 Illbleed (Video Game) / int_98936e28
comment
Haunted Technology: The answer to the "Killerman" mystery is this. The ghosts of those who have died trying to complete the park's challenge have possessed a Killerman suit and are using it to murder the park's employees in revenge.
 Illbleed (Video Game) / int_98936e28
featureApplicability
1.0
 Illbleed (Video Game) / int_98936e28
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_98936e28
 Illbleed (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Illbleed (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Mary's hiding spot in the Hide-and-Seek section of Stage 4 is random, though there are places she favors more than others (e.g. She's usually in the glasses display).
 Illbleed (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Illbleed (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_98b1dc8f
 Illbleed (Video Game) / int_9c1f758a
type
Kill It with Fire
 Illbleed (Video Game) / int_9c1f758a
comment
Kill It with Fire: Gale Banballow in "Home Run of Death." He's horribly burned, and lugs around a flamethrower with an attached tank of fuel. Fire is also the prescribed method of killing Rachel, The Queen Worm.
 Illbleed (Video Game) / int_9c1f758a
featureApplicability
1.0
 Illbleed (Video Game) / int_9c1f758a
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_9c1f758a
 Illbleed (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Illbleed (Video Game) / int_9cb3e22e
comment
Interface Spoiler: Jump scares lose a bit of their impact when you can clearly hear the Dreamcast loading them up.
 Illbleed (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Illbleed (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_9cb3e22e
 Illbleed (Video Game) / int_a08199ec
type
The Dog Was the Mastermind
 Illbleed (Video Game) / int_a08199ec
comment
The Dog Was the Mastermind: Played with in the "Killerman" event. Midway through, you're asked to finger a suspect for the role of Killerman (if you're right, you win more money). Besides the proper suspects you've encountered, the choices for who may be the murderous Killerman includes... Killerman, and the player. The latter is explained that playing Illbleed drove you insane and made you go on a killing spree.
 Illbleed (Video Game) / int_a08199ec
featureApplicability
1.0
 Illbleed (Video Game) / int_a08199ec
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_a08199ec
 Illbleed (Video Game) / int_a0f61fe2
type
Power-Up Letdown
 Illbleed (Video Game) / int_a0f61fe2
comment
Power-Up Letdown: The "Gaboie" item replenishes a lot of stamina when used, but also causes your pulse to spike very high. Seeing how heart rate is each character's biggest Achilles' Heel (every harmful thing in the game causes it to rise), you're better off letting them go unconsumed. It is, however, useful if you've been bleeding too much and your heart rate has gone dangerously low.
 Illbleed (Video Game) / int_a0f61fe2
featureApplicability
1.0
 Illbleed (Video Game) / int_a0f61fe2
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_a0f61fe2
 Illbleed (Video Game) / int_a7d344cf
type
 Illbleed (Video Game) / int_a7d344cf
comment
"Brave the Ride" Plot: Pretty much the main plot of the game. Eriko initially isn't interested in going to the park, so her friends head off without her. When they don't return, she's forced to go in to find them and face the dangerous attractions.
 Illbleed (Video Game) / int_a7d344cf
featureApplicability
1.0
 Illbleed (Video Game) / int_a7d344cf
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_a7d344cf
 Illbleed (Video Game) / int_ad4a45be
type
Final Boss
 Illbleed (Video Game) / int_ad4a45be
comment
Eriko's "fearlessness" translates into her being the only character to recover immediately upon knockdown, while all other characters need a Shock Bracer to do that. She doesn't recover immediately at the start of the Final Boss fight, a sign that she's gotten her fear back.
 Illbleed (Video Game) / int_ad4a45be
featureApplicability
1.0
 Illbleed (Video Game) / int_ad4a45be
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_ad4a45be
 Illbleed (Video Game) / int_b04fdcc4
type
Loners Are Freaks
 Illbleed (Video Game) / int_b04fdcc4
comment
Loners Are Freaks: Exaggerated in the opening to "Woodpuppets."
 Illbleed (Video Game) / int_b04fdcc4
featureApplicability
1.0
 Illbleed (Video Game) / int_b04fdcc4
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_b04fdcc4
 Illbleed (Video Game) / int_b11ac9f5
type
Abusive Parents
 Illbleed (Video Game) / int_b11ac9f5
comment
Abusive Parents: Eriko's father put her through scare tests on an incredibly consistent basis when she was five. Though, if the picture after the credits is to be believed, and some of the dialogue, there was a time he cared for her.
 Illbleed (Video Game) / int_b11ac9f5
featureApplicability
1.0
 Illbleed (Video Game) / int_b11ac9f5
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_b11ac9f5
 Illbleed (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Illbleed (Video Game) / int_b2cdd776
comment
Bottomless Magazines: All ranged weapons have unlimited ammunition, but this is balanced out by how they're rarely available to use against most regular enemies.
 Illbleed (Video Game) / int_b2cdd776
featureApplicability
1.0
 Illbleed (Video Game) / int_b2cdd776
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_b2cdd776
 Illbleed (Video Game) / int_b351b856
type
Sanity Meter
 Illbleed (Video Game) / int_b351b856
comment
Sanity Meter: Your adrenaline meter, in a few ways. It's used to work the Horror Monitor, which marks traps and items. It's refilled by defusing traps and killing monsters; basically, proving to yourself that the frightening things can be overcome restores your will to go on. Notably, it's the only character meter that doesn't cause your death when you run out (or when it gets completely filled), but being out of Adrenaline means you cannot tag traps anymore.
 Illbleed (Video Game) / int_b351b856
featureApplicability
1.0
 Illbleed (Video Game) / int_b351b856
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_b351b856
 Illbleed (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Illbleed (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: The park makes no effort to hide how dangerous it is and even has an official disclaimer on the matter as shown in "Toyhunter", yet people constantly throw themselves to their doom trying to win the prize.
 Illbleed (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Illbleed (Video Game) / int_b58b4e3c
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_b58b4e3c
 Illbleed (Video Game) / int_b5b18646
type
Fright Deathtrap
 Illbleed (Video Game) / int_b5b18646
comment
Fright Deathtrap: All the levels are positively covered in traps. They are not immediately fatal with each one varying in how scary it is, but running into too many in a row will cause your character to die of a heart attack. To prevent their layout from being too predictable, each trap is not guaranteed to be active/inactive during a run of a level.
 Illbleed (Video Game) / int_b5b18646
featureApplicability
1.0
 Illbleed (Video Game) / int_b5b18646
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_b5b18646
 Illbleed (Video Game) / int_b7920c43
type
Lost in Translation
 Illbleed (Video Game) / int_b7920c43
comment
Lost in Translation: The "Heavy Condaller" graffiti in Banballow's Room Full of Crazy has baffled many a player. It's a reference to a common mondegreen in the theme song of the baseball-themed anime Kyojin No Hoshi.
 Illbleed (Video Game) / int_b7920c43
featureApplicability
1.0
 Illbleed (Video Game) / int_b7920c43
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_b7920c43
 Illbleed (Video Game) / int_bef696dd
type
Mind Screw
 Illbleed (Video Game) / int_bef696dd
comment
Mind Screw: Remember how strange and confusing Panic! was? Well, Illbleed makes it look as clear and sensible as the "DO NOT EAT" directions on a silica packet. No kidding, this game technically qualifies as Dada art. The "Killerman" stage and the final "boss" of stage 1, as far as in-game examples go. Did you really go backstage, stop a possessed Killerman costume and tangle with real zombies, or was it All Part of the Show? Were you meant to find Banballow's operator and kill him? If not, why did you need his ID card to open the Goal pathway, and why was there a metal spring jutting out from his severed neck?
 Illbleed (Video Game) / int_bef696dd
featureApplicability
1.0
 Illbleed (Video Game) / int_bef696dd
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_bef696dd
 Illbleed (Video Game) / int_c660bc15
type
Fan Disservice
 Illbleed (Video Game) / int_c660bc15
comment
Fan Disservice: Getting Eriko's friends killed so you can get her nude skin. Seriously. Also her father during the final boss fight comments on how much she's grown.
 Illbleed (Video Game) / int_c660bc15
featureApplicability
1.0
 Illbleed (Video Game) / int_c660bc15
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_c660bc15
 Illbleed (Video Game) / int_c691d3f4
type
Offscreen Teleportation
 Illbleed (Video Game) / int_c691d3f4
comment
Offscreen Teleportation: In true horror movie style, any enemies pursuing you in a level segment will pull this off so they can pop out and ambush you from around corners. It's especially obvious with Mr. Banballow, who can round a corner to your left, suddenly start coming around the right corner when you try to run away, and then be back to closing in from the left again once you turn back around.
 Illbleed (Video Game) / int_c691d3f4
featureApplicability
1.0
 Illbleed (Video Game) / int_c691d3f4
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_c691d3f4
 Illbleed (Video Game) / int_c75df49a
type
Shout-Out
 Illbleed (Video Game) / int_c75df49a
comment
Shout-Out: Cork from "Toy Hunter" looks like a cross between Woody from Toy Story and Indiana Jones, with William Riker's beard thrown in for good measure. His robotic companion, Potedon, also has the same markings and color scheme as Buzz Lightyear's chest, buttons and all. Also, the boss of the next-to-last level is a demonic Sonic the Hedgehog, complete with rings. Sometimes he'll even do Sonic's old "uh-uh-uh" finger waggle. "The Revenge of Queen Worm" seems to be a big shout out to Tremors, due to worms being able to detect you if you're on dirt. Killerman is a violent riff on Pepsiman, the old Japanese mascot for Pepsi Cola. The physical appearance of Michael Reynolds is based on Alien Zetton from Ultraman. The description for the axe weapon mentions that it used to belong to someone named Jason. The Hassy Cola item, as well as one of the potential enemies in the final boss fight, are both from the developer's previous project, Blue Stinger.
 Illbleed (Video Game) / int_c75df49a
featureApplicability
1.0
 Illbleed (Video Game) / int_c75df49a
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_c75df49a
 Illbleed (Video Game) / int_c83a589c
type
Luke, I Am Your Father
 Illbleed (Video Game) / int_c83a589c
comment
Luke, I Am Your Father: Eriko's dad is Michael Reynolds, the mad genius behind Illbleed.
 Illbleed (Video Game) / int_c83a589c
featureApplicability
1.0
 Illbleed (Video Game) / int_c83a589c
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_c83a589c
 Illbleed (Video Game) / int_ca3a6dbd
type
Informed Ability
 Illbleed (Video Game) / int_ca3a6dbd
comment
Informed Ability: Eriko is said to have no sense of fear, but that just means she isn't disabled by monster ambushes; she can die of fright from traps just as easily as any other playable character. Jorg is supposed to be an ace reporter and sleuth, even though players will likely be poking holes in his Bat Deduction the entire time he's trying to unravel the mystery at hand (e.g. Former gymnast or not, no regular human can leap 60 feet in the air, dude).
 Illbleed (Video Game) / int_ca3a6dbd
featureApplicability
1.0
 Illbleed (Video Game) / int_ca3a6dbd
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_ca3a6dbd
 Illbleed (Video Game) / int_cabaf736
type
Critical Annoyance
 Illbleed (Video Game) / int_cabaf736
comment
Critical Annoyance: Downplayed. When your pulse reaches very high or low levels (above 175bpm and below 25bpm respectively), your pulse meter will flash "DANGER". Your characters also start gasping or groaning when their stamina falls below 30% of their maximum.
 Illbleed (Video Game) / int_cabaf736
featureApplicability
1.0
 Illbleed (Video Game) / int_cabaf736
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_cabaf736
 Illbleed (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 Illbleed (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: The Morgue in Stage 5 has no background music in the Japanese version, leaving it up to your HUD's pulse meter to provide a Heartbeat Soundtrack instead.
 Illbleed (Video Game) / int_cdfe12c3
featureApplicability
1.0
 Illbleed (Video Game) / int_cdfe12c3
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_cdfe12c3
 Illbleed (Video Game) / int_cf511248
type
All Part of the Show
 Illbleed (Video Game) / int_cf511248
comment
The "Killerman" stage and the final "boss" of stage 1, as far as in-game examples go. Did you really go backstage, stop a possessed Killerman costume and tangle with real zombies, or was it All Part of the Show? Were you meant to find Banballow's operator and kill him? If not, why did you need his ID card to open the Goal pathway, and why was there a metal spring jutting out from his severed neck?
 Illbleed (Video Game) / int_cf511248
featureApplicability
1.0
 Illbleed (Video Game) / int_cf511248
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_cf511248
 Illbleed (Video Game) / int_d1b5efb5
type
Combat Exclusive Healing
 Illbleed (Video Game) / int_d1b5efb5
comment
Combat Exclusive Healing: Inverted Trope. You can't access your item menu when in combat mode, so running into an unexpected fight when any of your stats have you close to death can be a pretty big problem.
 Illbleed (Video Game) / int_d1b5efb5
featureApplicability
1.0
 Illbleed (Video Game) / int_d1b5efb5
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_d1b5efb5
 Illbleed (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Illbleed (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: A short line traces itself behind your character's icon on the map screen showing the direction you're currently moving in, helping you quickly figure out where you're supposed go in relation to which way you're headed. Pretty helpful in some of the maze-like sections that would otherwise be very easy to get stuck in.
 Illbleed (Video Game) / int_d6f284a3
featureApplicability
1.0
 Illbleed (Video Game) / int_d6f284a3
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_d6f284a3
 Illbleed (Video Game) / int_dc0d80ee
type
High-Pressure Blood
 Illbleed (Video Game) / int_dc0d80ee
comment
High-Pressure Blood: Any injuries to player characters or enemies result in huge geysers of blood spraying out. Crossed with Bloody Hilarious, as this includes even relatively minor injuries.
 Illbleed (Video Game) / int_dc0d80ee
featureApplicability
1.0
 Illbleed (Video Game) / int_dc0d80ee
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_dc0d80ee
 Illbleed (Video Game) / int_e1645c04
type
Set a Mook to Kill a Mook
 Illbleed (Video Game) / int_e1645c04
comment
Set a Mook to Kill a Mook: Dangerous as they are, the denizens of Illbleed aren't exactly the brightest bulbs on the tree, and pose nearly as much a threat to themselves as they do to you. The lone exception to this are the Killer Worms, which becomes very frustrating when you're forced to fight three of them simultaneously in Stage 4.
 Illbleed (Video Game) / int_e1645c04
featureApplicability
1.0
 Illbleed (Video Game) / int_e1645c04
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_e1645c04
 Illbleed (Video Game) / int_e2d457
type
The Ditz
 Illbleed (Video Game) / int_e2d457
comment
The Ditz: Randy; it's made even worse if you fail to find his brain before turning him back from being a woodpuppet. Could classify as Body Horror, but adds as a gameplay bonus. He's got fewer points to deactivate traps, making him ideal for a Self-Imposed Challenge. His dialog is also turned into hilarious gibberish.
 Illbleed (Video Game) / int_e2d457
featureApplicability
1.0
 Illbleed (Video Game) / int_e2d457
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_e2d457
 Illbleed (Video Game) / int_e3c36782
type
Call-Forward
 Illbleed (Video Game) / int_e3c36782
comment
Call-Forward: There's a cardboard cut-out of Cork in the toy section of Cashman's Department Store.
 Illbleed (Video Game) / int_e3c36782
featureApplicability
1.0
 Illbleed (Video Game) / int_e3c36782
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_e3c36782
 Illbleed (Video Game) / int_e5d8460d
type
Unexplained Recovery
 Illbleed (Video Game) / int_e5d8460d
comment
Unexplained Recovery: Randy still counts as saved even if he's brainless, so he'll be back to normal in the game's ending cutscene.
 Illbleed (Video Game) / int_e5d8460d
featureApplicability
1.0
 Illbleed (Video Game) / int_e5d8460d
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_e5d8460d
 Illbleed (Video Game) / int_e61d9a3c
type
Clothing Damage
 Illbleed (Video Game) / int_e61d9a3c
comment
Clothing Damage: If, during a New Game Plus, you fail to save an unlockable character, Eriko's clothing gets damaged. If you don't save any of them, she winds up completely naked, which is in fact necessary in order to get the True Ending.
 Illbleed (Video Game) / int_e61d9a3c
featureApplicability
1.0
 Illbleed (Video Game) / int_e61d9a3c
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_e61d9a3c
 Illbleed (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Illbleed (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: Eriko's "fearlessness" translates into her being the only character to recover immediately upon knockdown, while all other characters need a Shock Bracer to do that. She doesn't recover immediately at the start of the Final Boss fight, a sign that she's gotten her fear back. The traps in "Killer Department Store" all steal your money. The boss of the area, Cashman, is stated to have lured people in, killed, and subsequently robbed them.
 Illbleed (Video Game) / int_e6630c8b
featureApplicability
1.0
 Illbleed (Video Game) / int_e6630c8b
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_e6630c8b
 Illbleed (Video Game) / int_e7eb0474
type
Hub Level
 Illbleed (Video Game) / int_e7eb0474
comment
Hub Level: Contains shops, entrances to the various levels, and a graveyard with a tutorial and some free items.
 Illbleed (Video Game) / int_e7eb0474
featureApplicability
1.0
 Illbleed (Video Game) / int_e7eb0474
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_e7eb0474
 Illbleed (Video Game) / int_e83f211c
type
O.O.C. Is Serious Business
 Illbleed (Video Game) / int_e83f211c
comment
O.O.C. Is Serious Business: Eriko's lack of any sense of fear translates in gameplay to her instantly recovering when ambushed by a monster whereas all her friends will helplessly crawl along the ground for varying lengths of time before standing back up to fight. When she first sees the true final boss, she is knocked down and stays down for longer than any other character, indicating that for the first time in years, she's utterly terrified of what she's seeing.
 Illbleed (Video Game) / int_e83f211c
featureApplicability
1.0
 Illbleed (Video Game) / int_e83f211c
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_e83f211c
 Illbleed (Video Game) / int_eba6a077
type
Cain and Abel
 Illbleed (Video Game) / int_eba6a077
comment
Cain and Abel: Bloody Mary, despite the name, is a helpful character who sells items. Cutie Mary is the one out for your blood.
 Illbleed (Video Game) / int_eba6a077
featureApplicability
1.0
 Illbleed (Video Game) / int_eba6a077
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_eba6a077
 Illbleed (Video Game) / int_f1d38725
type
Engrish
 Illbleed (Video Game) / int_f1d38725
comment
Engrish: It's all over the place, really, from poorly constructed phrases to grammatically mangled signs, like the "Smart Grass" in the Mary Goods section of Killer Department Store. The fact of the matter is that Crazy Games' grasp of the English language was always pretty tenuous, and the localization didn't really help much. In the "Revenge of the Queen Worm" stage, there are billboard advertisements for fake movies. Most of their taglines are in poorly-written English, including such gems as "GODLLA: Size is problem."
 Illbleed (Video Game) / int_f1d38725
featureApplicability
1.0
 Illbleed (Video Game) / int_f1d38725
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_f1d38725
 Illbleed (Video Game) / int_f6624c30
type
Together in Death
 Illbleed (Video Game) / int_f6624c30
comment
Together in Death: Non-romantically, but Old David and his pet worm Rachel can be seen as this. A strange mixture of creepy, darkly amusing and sad.
 Illbleed (Video Game) / int_f6624c30
featureApplicability
1.0
 Illbleed (Video Game) / int_f6624c30
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_f6624c30
 Illbleed (Video Game) / int_f6f2ff1
type
Insult Backfire
 Illbleed (Video Game) / int_f6f2ff1
comment
Insult Backfire: Even lampshaded.
 Illbleed (Video Game) / int_f6f2ff1
featureApplicability
1.0
 Illbleed (Video Game) / int_f6f2ff1
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_f6f2ff1
 Illbleed (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Illbleed (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: Randy is somehow still alive despite the fact that he lost his brain. You can turn him back to normal by putting his brain back in... or don't and have him with you as a living, walking vegetable for the rest of the game. Complete with incomprehensible dialogue for additional comedic effect.
 Illbleed (Video Game) / int_f87c42d4
featureApplicability
1.0
 Illbleed (Video Game) / int_f87c42d4
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_f87c42d4
 Illbleed (Video Game) / int_fc33ff16
type
One-Winged Angel
 Illbleed (Video Game) / int_fc33ff16
comment
One-Winged Angel: The True Ending's final boss Michael Reynolds, after being defeated as a giant zombie head, transforms into a demonic tentacled brain with bat wings.
 Illbleed (Video Game) / int_fc33ff16
featureApplicability
1.0
 Illbleed (Video Game) / int_fc33ff16
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_fc33ff16
 Illbleed (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Illbleed (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: Rescuing your friends is optional, and you get the bad ending if you intentionally leave them behind. As funny as it is to unlock and play as Brainless Randy, his lack of adrenaline rolls over from game to game, so the next time you play as regular, Brained Randy, you'll have to re-upgrade his adrenal levels from scratch.
 Illbleed (Video Game) / int_fcd993bd
featureApplicability
1.0
 Illbleed (Video Game) / int_fcd993bd
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_fcd993bd
 Illbleed (Video Game) / int_fe0330fb
type
Brick Joke
 Illbleed (Video Game) / int_fe0330fb
comment
Brick Joke: Fall-Down Bear appears in the first level when you defuse the TV trap there. Another TV-related trap in Killer Department Store features him again, if you don't defuse the trap. Axes can make him fall down too.
 Illbleed (Video Game) / int_fe0330fb
featureApplicability
1.0
 Illbleed (Video Game) / int_fe0330fb
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_fe0330fb
 Illbleed (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Illbleed (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: Everything. If it's in the level, it can probably come to life and menace you. The Killer Department Store is particularly terrible about this, as about half of the stuff that can kill you can steal your money as well (of which you need plenty to progress in this level).
 Illbleed (Video Game) / int_ffd816e7
featureApplicability
1.0
 Illbleed (Video Game) / int_ffd816e7
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_ffd816e7
 Illbleed (Video Game) / int_name
type
ItemName
 Illbleed (Video Game) / int_name
comment
 Illbleed (Video Game) / int_name
featureApplicability
1.0
 Illbleed (Video Game) / int_name
featureConfidence
1.0
 Illbleed (Video Game)
hasFeature
Illbleed (Video Game) / int_name
 Illbleed (Video Game) / int_name
itemName
Illbleed (Video Game)

The following is a list of statements referring to the current page from other pages.

 Illbleed (Video Game)
hasFeature
Amusement Park of Doom / int_e9169644
 Illbleed (Video Game)
hasFeature
Anti-Hoarding / int_e9169644
 Illbleed (Video Game)
hasFeature
Bandage Babe / int_e9169644
 Illbleed (Video Game)
hasFeature
/ int_e9169644
 Illbleed (Video Game)
hasFeature
Cash Gate / int_e9169644
 Illbleed (Video Game)
hasFeature
Died During Production / int_e9169644
 Illbleed (Video Game)
hasFeature
Dirt Forcefield / int_e9169644
 Illbleed (Video Game)
hasFeature
Do Well, But Not Perfect / int_e9169644
 Illbleed (Video Game)
hasFeature
Dungeon Maintenance / int_e9169644
 Illbleed (Video Game)
hasFeature
Emotionless Girl / int_e9169644
 Illbleed (Video Game)
hasFeature
Finger Wag / int_e9169644
 Illbleed (Video Game)
hasFeature
Flatline / int_e9169644
 Illbleed (Video Game)
hasFeature
Fright Deathtrap / int_e9169644
 Illbleed (Video Game)
hasFeature
Gimmick Level / int_e9169644
 Illbleed (Video Game)
hasFeature
Human Mom, Non-Human Dad / int_e9169644
 Illbleed (Video Game)
hasFeature
Implausible Hair Color / int_e9169644
 Illbleed (Video Game)
hasFeature
Interspecies Adoption / int_e9169644
 Illbleed (Video Game)
hasFeature
Japanese Video Games / int_e9169644
 Illbleed (Video Game)
hasFeature
Life Meter / int_e9169644
 Illbleed (Video Game)
hasFeature
Mad Artist / int_e9169644
 Illbleed (Video Game)
hasFeature
Not Completely Useless / int_e9169644
 Illbleed (Video Game)
hasFeature
One-Joke Fake Show / int_e9169644
 Illbleed (Video Game)
hasFeature
Scare Chord / int_e9169644
 Illbleed (Video Game)
hasFeature
Shows Damage / int_e9169644
 Illbleed (Video Game)
hasFeature
Tagalong Reporter / int_e9169644
 Illbleed (Video Game)
hasFeature
The Dog Was the Mastermind / int_e9169644
 Illbleed (Video Game)
hasFeature
The Man Behind the Monsters / int_e9169644
 Illbleed (Video Game)
hasFeature
Tropical Epilogue / int_e9169644
 Illbleed (Video Game)
hasFeature
True Final Boss / int_e9169644
 Illbleed (Video Game)
hasFeature
Tyop on the Cover / int_e9169644
 Illbleed (Video Game)
hasFeature
Unexpectedly Realistic Gameplay / int_e9169644
 Illbleed (Video Game)
hasFeature
Video Games of 2000-2004 / int_e9169644
 Illbleed (Video Game)
hasFeature
When Trees Attack / int_e9169644
 Illbleed (Video Game)
hasFeature
Who Even Needs a Brain? / int_e9169644
 Illbleed (Video Game)
hasFeature
You Have Researched Breathing / int_e9169644
 ILLBLEED
sameAs
Illbleed (Video Game)
 IllBleed
sameAs
Illbleed (Video Game)