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Into the Radius (Video Game)

 Into the Radius (Video Game)
type
TVTItem
 Into the Radius (Video Game)
label
Into the Radius (Video Game)
 Into the Radius (Video Game)
page
IntoTheRadius
 Into the Radius (Video Game)
comment
Into the Radius is a 2020 VR survival game developed and published by CM Games. It has been described as S.T.A.L.K.E.R. in VR.The game takes place in an alternate reality where in 1987 the 'Pechorsk Event' changed everything for the quiet Soviet mining town. Locals described the event as a short earthquake, which caused clouds of dust to rise into the sky, reducing visibility to almost nothing. After the dust settled, they stated seeing a huge dark-red orb in the sky, with black ash floating around the area.By 2002, The United Nations Pechorsk Special Committee (UNPSC) still administers the Pechorsk Security Zone around the Pechorsk Radius, and no one is allowed to enter aside from the UNPSC specialists. Inside, it has been almost completely abandoned and stands as an isolated and blighted territory. Rumors, conspiracies, and legends continue to emerge - alluding to wondrous artifacts, deadly anomalies, and bizarre entities that inhabit the once quiet mining region.The player, known only as Explorer #61, awakens in the Pechorsk Radius, with no memory of who they are or how they got there. They make contact with a disembodied voice who calls herself Katya, who is happy that Someone is able to hear them finally. Together, Explorer #61 and Katya embark on quest to regain player characters memories as well as find Katya and free her from whatever prison she has been stuck to.In 4.11.2021 the game received 2.0 update which reworked the map, progression, enemies and graphics. As such, some of the information below may be out of date.
 Into the Radius (Video Game)
fetched
2023-05-10T20:28:19Z
 Into the Radius (Video Game)
parsed
2023-05-10T20:28:19Z
 Into the Radius (Video Game)
isPartOf
DBTropes
 Into the Radius (Video Game) / int_14e569d5
type
Crate Expectations
 Into the Radius (Video Game) / int_14e569d5
comment
Crate Expectations: There are hidden supply caches in the Pechorsk Radius that the player can find for various supplies. They are either orange wooden crates or long, blue and white plastic cases containing ammunition, equipment, or even firearms.
 Into the Radius (Video Game) / int_14e569d5
featureApplicability
1.0
 Into the Radius (Video Game) / int_14e569d5
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_14e569d5
 Into the Radius (Video Game) / int_16e4b425
type
20 Bear Asses
 Into the Radius (Video Game) / int_16e4b425
comment
20 Bear Asses: 1.0 sidequests often request player to get artifacts that can only be gained by killing specific enemies. 2.0 averts this by removing artefact drops from enemies.
 Into the Radius (Video Game) / int_16e4b425
featureApplicability
1.0
 Into the Radius (Video Game) / int_16e4b425
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_16e4b425
 Into the Radius (Video Game) / int_1c9537cd
type
The Main Characters Do Everything
 Into the Radius (Video Game) / int_1c9537cd
comment
The Main Characters Do Everything: Understandable, since you are only one in the UNPSC base, with everyone else gone.
 Into the Radius (Video Game) / int_1c9537cd
featureApplicability
1.0
 Into the Radius (Video Game) / int_1c9537cd
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_1c9537cd
 Into the Radius (Video Game) / int_1f6983f7
type
Ambiguous Situation
 Into the Radius (Video Game) / int_1f6983f7
comment
Ambiguous Situation: Setup for the story. Nobody really understand what the Radius is, why it happened, or what it even does. On a smaller scope, Explorer #61 and Katyana are not sure what has happened to either of them. Katyana says she is trapped, but does not know where or why and the player character has no memory of what happened to them.
 Into the Radius (Video Game) / int_1f6983f7
featureApplicability
1.0
 Into the Radius (Video Game) / int_1f6983f7
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_1f6983f7
 Into the Radius (Video Game) / int_20e20e99
type
Not the Intended Use
 Into the Radius (Video Game) / int_20e20e99
comment
Not the Intended Use: Several examples. In 1.0, SKS spear was meant to be back up tool to allow players to defend themselves in case they forgot to bring a knife, or to finish off wounded enemies. However, players more often than not used the weapon as a spear, as using the incorporated knife was often better than wasting bullets on enemies. Physics engine as some interesting quirks. Items that have not been touched by player for certain time are frozen in place until picked up again by the player. This has lead players to creating their own furniture, such as chairs, shelves and tables, from stuff like notes and empty ammo boxes.
 Into the Radius (Video Game) / int_20e20e99
featureApplicability
1.0
 Into the Radius (Video Game) / int_20e20e99
featureConfidence
1.0
 Into the Radius (Video Game)
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Into the Radius (Video Game) / int_20e20e99
 Into the Radius (Video Game) / int_2dc3e97c
type
Ghost Town
 Into the Radius (Video Game) / int_2dc3e97c
comment
Ghost Town: Pechorsk, naturally, along with the surrounding villages.
 Into the Radius (Video Game) / int_2dc3e97c
featureApplicability
1.0
 Into the Radius (Video Game) / int_2dc3e97c
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_2dc3e97c
 Into the Radius (Video Game) / int_2f329e3c
type
Tomato in the Mirror
 Into the Radius (Video Game) / int_2f329e3c
comment
Tomato in the Mirror: Neither you or Katya are real humans. Both of you were created by the Radius in attempt to create a perfect replica of human. Radius has become good enough to fool UNPSC computers.
 Into the Radius (Video Game) / int_2f329e3c
featureApplicability
1.0
 Into the Radius (Video Game) / int_2f329e3c
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_2f329e3c
 Into the Radius (Video Game) / int_33287e20
type
One Bullet Clips
 Into the Radius (Video Game) / int_33287e20
comment
One Bullet Clips: Averted. Not only do magazines retain their cartridges, player also need to manually fill them rather have them automatically filled.
 Into the Radius (Video Game) / int_33287e20
featureApplicability
-1.0
 Into the Radius (Video Game) / int_33287e20
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_33287e20
 Into the Radius (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Into the Radius (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Explorer #61 can walk underwater but not swim. If you are fully submerged, your stamina will be emptied before you start losing health.
 Into the Radius (Video Game) / int_34bd7be2
featureApplicability
1.0
 Into the Radius (Video Game) / int_34bd7be2
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_34bd7be2
 Into the Radius (Video Game) / int_37fcf16
type
Death Is Cheap
 Into the Radius (Video Game) / int_37fcf16
comment
Death Is Cheap: While many have simply died, it is noted in-universe that some explorers who die in the Radius return a few days later, with no memory how they got there.
 Into the Radius (Video Game) / int_37fcf16
featureApplicability
1.0
 Into the Radius (Video Game) / int_37fcf16
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_37fcf16
 Into the Radius (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Into the Radius (Video Game) / int_39b8d3d6
comment
Boring, but Practical: The SKS rifle in 1.0. Despite being WW 2 era weapon, it was considered to be one of the best weapons in the game. This is due to using one of the strongest ammo types (7.62x39mm) and using AKM magazines, meaning 30 rounds in magazine. Its main strength came from its attached bayonet, which made the rifle into a spear, allowing Explorer 61 to safely engage most melee enemies. This mean that player could use SKS all the way to the end of the game. This was changed in 2.0, where SKS lost its bayonet. It remains viable weapon, but it can only take scope as attachment and no longer function as a spear. New security level system also means that when it unlocks, Explorer 61 can only buy short 10 round magazines, instead of full 30 round magazines. This means that once Explorer 61 upgrades their security level, they are likely to pick a new rifle with more attachment points.
 Into the Radius (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Into the Radius (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_39b8d3d6
 Into the Radius (Video Game) / int_3ac2a3e3
type
Deadly Gas
 Into the Radius (Video Game) / int_3ac2a3e3
comment
Deadly Gas: The Haze anomaly is a cloud of moving green gas that damages Explorers who wander into it.
 Into the Radius (Video Game) / int_3ac2a3e3
featureApplicability
1.0
 Into the Radius (Video Game) / int_3ac2a3e3
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_3ac2a3e3
 Into the Radius (Video Game) / int_40b1b989
type
Resources Management Gameplay
 Into the Radius (Video Game) / int_40b1b989
comment
Resources Management Gameplay: Several ways. Not only does player need to carry their ammo, they need to carry magazines, food, medical supply and any other equipment. Problem comes with that there is no easy to navigate grid system with the backpack, so player needs to arrange their stuff in such a way they can easily access it when needed.
 Into the Radius (Video Game) / int_40b1b989
featureApplicability
1.0
 Into the Radius (Video Game) / int_40b1b989
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_40b1b989
 Into the Radius (Video Game) / int_40bb59d0
type
Blatant Lies
 Into the Radius (Video Game) / int_40bb59d0
comment
Blatant Lies: Trailer for 2.0 contains many, often justapoxed with reality. Examples include: Balanced diet. Shown as canned food. Latest technology. Explorer finding old rust PM pistol, used in WW2 Comfortable living enviroments. As long as one thinks rail cars and storage containers converted to living spaces count.
 Into the Radius (Video Game) / int_40bb59d0
featureApplicability
1.0
 Into the Radius (Video Game) / int_40bb59d0
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_40bb59d0
 Into the Radius (Video Game) / int_49d18492
type
Scenery Gorn
 Into the Radius (Video Game) / int_49d18492
comment
Scenery Gorn: Very little of the natural beauty has been left, with everything in various levels of disrepair, or suspended in some strange way mid-collapse.
 Into the Radius (Video Game) / int_49d18492
featureApplicability
1.0
 Into the Radius (Video Game) / int_49d18492
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_49d18492
 Into the Radius (Video Game) / int_4c08ef5
type
Gun Accessories
 Into the Radius (Video Game) / int_4c08ef5
comment
Gun Accessories: Weapons can be equipped with various attachments, such as sights, flashlights, silencers or grenade launchers. They can be purchased at the UNSPC base or found in supply crates hidden in the Radius. 2.0 upped this by allowing almost every weapon to be upgraded with rails, letting player use any attachement they want and where they want.
 Into the Radius (Video Game) / int_4c08ef5
featureApplicability
1.0
 Into the Radius (Video Game) / int_4c08ef5
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_4c08ef5
 Into the Radius (Video Game) / int_55172a70
type
Zombie Gait
 Into the Radius (Video Game) / int_55172a70
comment
Zombie Gait: Fragments, a type of enemy, walk like this.
 Into the Radius (Video Game) / int_55172a70
featureApplicability
1.0
 Into the Radius (Video Game) / int_55172a70
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_55172a70
 Into the Radius (Video Game) / int_5ed1b6d3
type
Limited Loadout
 Into the Radius (Video Game) / int_5ed1b6d3
comment
Limited Loadout: Zig-zagged. The Player can carry on their body one pistol and one large weapon, and another larger weapon on the side of the backpack. However, they can have as many pistols, grenades and other weapons inside their backpack as they can cram in there.
 Into the Radius (Video Game) / int_5ed1b6d3
featureApplicability
1.0
 Into the Radius (Video Game) / int_5ed1b6d3
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_5ed1b6d3
 Into the Radius (Video Game) / int_6126185e
type
You Wake Up in a Room
 Into the Radius (Video Game) / int_6126185e
comment
You Wake Up in a Room: Sort of. You wake up in a small, isolated area of the Radius, surrounded by anomalies in Fragments. Your first goal is to return back to UNPSC base.
 Into the Radius (Video Game) / int_6126185e
featureApplicability
1.0
 Into the Radius (Video Game) / int_6126185e
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_6126185e
 Into the Radius (Video Game) / int_6163afd9
type
Reliably Unreliable Guns
 Into the Radius (Video Game) / int_6163afd9
comment
Reliably Unreliable Guns: The more damaged the gun is, the more likely it is to jam, requiring the round to be rechambered.
 Into the Radius (Video Game) / int_6163afd9
featureApplicability
1.0
 Into the Radius (Video Game) / int_6163afd9
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_6163afd9
 Into the Radius (Video Game) / int_61a503a7
type
Hell Is That Noise
 Into the Radius (Video Game) / int_61a503a7
comment
Hell Is That Noise: Each entity and anomaly in the Radius make distinct noises to alert you of their presence If you hear it, it is likely a Radius entity that has spotted you or an anomaly your just about to walk into.
 Into the Radius (Video Game) / int_61a503a7
featureApplicability
1.0
 Into the Radius (Video Game) / int_61a503a7
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_61a503a7
 Into the Radius (Video Game) / int_640b1bb5
type
Gameplay-Guided Amnesia
 Into the Radius (Video Game) / int_640b1bb5
comment
Gameplay-Guided Amnesia: The game starts with the player awakening in the Radius, with no memory of how they got there or who they are. They later discover they are listed as UNPSC Explorer #61, who had been missing for around a year since they checked in at the base.
 Into the Radius (Video Game) / int_640b1bb5
featureApplicability
1.0
 Into the Radius (Video Game) / int_640b1bb5
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_640b1bb5
 Into the Radius (Video Game) / int_66bee5ea
type
Shooting Gallery
 Into the Radius (Video Game) / int_66bee5ea
comment
Shooting Gallery: There is an optional shooting range that takes place in a supposed UNPSC training facility. The player has unlimited funds to purchase whatever weapons or gear they want to try out, and includes a timed training course where you must shoot cardboard cutouts while reaching the exit as quickly as possible.
 Into the Radius (Video Game) / int_66bee5ea
featureApplicability
1.0
 Into the Radius (Video Game) / int_66bee5ea
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_66bee5ea
 Into the Radius (Video Game) / int_67e9f779
type
Teleport Spam
 Into the Radius (Video Game) / int_67e9f779
comment
Teleport Spam: Signature move of the Sliders. Their only weakness is that it takes them a moment to wind up an attack after teleporting to the player, giving them time to back up.
 Into the Radius (Video Game) / int_67e9f779
featureApplicability
1.0
 Into the Radius (Video Game) / int_67e9f779
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_67e9f779
 Into the Radius (Video Game) / int_6e7a3cd
type
Underground Monkey
 Into the Radius (Video Game) / int_6e7a3cd
comment
Underground Monkey: Armoured variants of normal enemies are otherwise the same, but have new distortion applied to them.
 Into the Radius (Video Game) / int_6e7a3cd
featureApplicability
1.0
 Into the Radius (Video Game) / int_6e7a3cd
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_6e7a3cd
 Into the Radius (Video Game) / int_6ec03ba1
type
Mook Maker
 Into the Radius (Video Game) / int_6ec03ba1
comment
Mook Maker: Harvesters spawn Shades whenever they are under attack. There are also anomolies that spawn Fragments periodically. 2.0 update introduced new Rift anomalies that will continue to spawn new enemies until destroyed by the player.
 Into the Radius (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Into the Radius (Video Game) / int_6ec03ba1
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_6ec03ba1
 Into the Radius (Video Game) / int_756c572e
type
Survivalist Stash
 Into the Radius (Video Game) / int_756c572e
comment
Survivalist Stash: Notes from victims of the Pechorsk Event often point you towards the location of a small supply cache usually containing a new gun for you to collect. You will have to figure out what area the notes refer to, as they do not add map markers for you to follow.
 Into the Radius (Video Game) / int_756c572e
featureApplicability
1.0
 Into the Radius (Video Game) / int_756c572e
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_756c572e
 Into the Radius (Video Game) / int_76a83c72
type
Arbitrary Gun Power
 Into the Radius (Video Game) / int_76a83c72
comment
Arbitrary Gun Power: Somewhat averted, as weapon damage is determined only by the caliber of ammunition used.
 Into the Radius (Video Game) / int_76a83c72
featureApplicability
-1.0
 Into the Radius (Video Game) / int_76a83c72
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_76a83c72
 Into the Radius (Video Game) / int_7b23aecb
type
Bayonet Ya
 Into the Radius (Video Game) / int_7b23aecb
comment
Bayonet Ya: The primary advantage of SKS, as it comes with a retractable bayonet that doesn't break.
 Into the Radius (Video Game) / int_7b23aecb
featureApplicability
1.0
 Into the Radius (Video Game) / int_7b23aecb
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_7b23aecb
 Into the Radius (Video Game) / int_7d53bc0b
type
Hollywood Silencer
 Into the Radius (Video Game) / int_7d53bc0b
comment
Hollywood Silencer: Silencers reduce sound to level where enemies will not notice it, even if shot right next to. Alterantively, the player can use subsonic ammunition that has same effect at the cost of power.
 Into the Radius (Video Game) / int_7d53bc0b
featureApplicability
1.0
 Into the Radius (Video Game) / int_7d53bc0b
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_7d53bc0b
 Into the Radius (Video Game) / int_7fbb13bf
type
Unfriendly Fire
 Into the Radius (Video Game) / int_7fbb13bf
comment
Unfriendly Fire: Once a bullet leaves the barrel, it cares not who it hits. The Player can accidentally kill themselves from ricochet, or even shoot themselves with their own weapons.
 Into the Radius (Video Game) / int_7fbb13bf
featureApplicability
1.0
 Into the Radius (Video Game) / int_7fbb13bf
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_7fbb13bf
 Into the Radius (Video Game) / int_85b5dc7
type
Never Bring a Knife to a Gun Fight
 Into the Radius (Video Game) / int_85b5dc7
comment
Never Bring a Knife to a Gun Fight: Knifes aren't the most useful weapons against the most Radius creatures. Aside from mimics, Sliders, Fragments and Hunters are though creatures that require player to quickly go for a stab and then retreat to avoid retaliation. Spawns are more or less only creatures that can be easily killed with knifes.
 Into the Radius (Video Game) / int_85b5dc7
featureApplicability
1.0
 Into the Radius (Video Game) / int_85b5dc7
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_85b5dc7
 Into the Radius (Video Game) / int_85c7446b
type
Collateral Damage
 Into the Radius (Video Game) / int_85c7446b
comment
Collateral Damage: Mimics sometimes will shoot through other Radius entities if they are between you and them.
 Into the Radius (Video Game) / int_85c7446b
featureApplicability
1.0
 Into the Radius (Video Game) / int_85c7446b
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_85c7446b
 Into the Radius (Video Game) / int_8cb844c6
type
Mr. Exposition
 Into the Radius (Video Game) / int_8cb844c6
comment
Mr. Exposition: Explorer #12, whose logs describe various anomalies and creatures encountered in the zone.
 Into the Radius (Video Game) / int_8cb844c6
featureApplicability
1.0
 Into the Radius (Video Game) / int_8cb844c6
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_8cb844c6
 Into the Radius (Video Game) / int_91e3910c
type
Ruins of the Modern Age
 Into the Radius (Video Game) / int_91e3910c
comment
Ruins of the Modern Age: Pechorsk Radius has more than its share of destroyed architecture.
 Into the Radius (Video Game) / int_91e3910c
featureApplicability
1.0
 Into the Radius (Video Game) / int_91e3910c
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_91e3910c
 Into the Radius (Video Game) / int_934eb07f
type
Resurrective Immortality
 Into the Radius (Video Game) / int_934eb07f
comment
Resurrective Immortality: All people that survived the Event received this. As long as they die within the Zone, they are eventually resurrected within the fog. Only way for survivors to die permanently, is to leave the Zone, at which point they will die due to unknown causes, permanently.
 Into the Radius (Video Game) / int_934eb07f
featureApplicability
1.0
 Into the Radius (Video Game) / int_934eb07f
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_934eb07f
 Into the Radius (Video Game) / int_93deab19
type
Ominous Fog
 Into the Radius (Video Game) / int_93deab19
comment
Ominous Fog: A thick fog surrounds the few clear areas within the Security Zone, including your base of operations. However, it's function depends on game version: In 1.0 the fog is far less ominous. When entered, leads players to UNPSC base. In fact, UNPSC emergency guide recommends walking into the fog. In 2.0, fog will simply lead people back into area they left, just from random direction. UNPSC has series of ropelines going in and out of radius to guide people to different areas through the fog.
 Into the Radius (Video Game) / int_93deab19
featureApplicability
1.0
 Into the Radius (Video Game) / int_93deab19
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_93deab19
 Into the Radius (Video Game) / int_96475bb6
type
Awesome Personnel Carrier
 Into the Radius (Video Game) / int_96475bb6
comment
Awesome Personnel Carrier: Certain areas of the zone are guarded by shadowy BTR.
 Into the Radius (Video Game) / int_96475bb6
featureApplicability
1.0
 Into the Radius (Video Game) / int_96475bb6
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_96475bb6
 Into the Radius (Video Game) / int_991cdd51
type
Justified Extra Lives
 Into the Radius (Video Game) / int_991cdd51
comment
Justified Extra Lives: In-universe it is noted that those that "die" within Pechorsk Radius eventually return. Only way to permanently die is to leave the Radius, at which point person become deadly sick.
 Into the Radius (Video Game) / int_991cdd51
featureApplicability
1.0
 Into the Radius (Video Game) / int_991cdd51
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_991cdd51
 Into the Radius (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Into the Radius (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: Averted. Everything the player carries must be either in the backpack, on their vest or in their hand, and there is a carrying limit of 50 kilograms. Furthermore, there is no grid system for the backpack so player needs to organize their gear themselves, if they want easy access to it.
 Into the Radius (Video Game) / int_9c7e3137
featureApplicability
-1.0
 Into the Radius (Video Game) / int_9c7e3137
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_9c7e3137
 Into the Radius (Video Game) / int_9edbda07
type
Elite Mooks
 Into the Radius (Video Game) / int_9edbda07
comment
Elite Mooks: Armored variants of mimics, which can deflect smaller caliber rounds.
 Into the Radius (Video Game) / int_9edbda07
featureApplicability
1.0
 Into the Radius (Video Game) / int_9edbda07
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_9edbda07
 Into the Radius (Video Game) / int_a5fb0d24
type
Healing Factor
 Into the Radius (Video Game) / int_a5fb0d24
comment
Healing Factor: The Regen artifact functions as such, as Explorer #12 describes these effects when squeezing the artifact. Otherwise, Explorer #61 needs to rest or use medical syringes.
 Into the Radius (Video Game) / int_a5fb0d24
featureApplicability
1.0
 Into the Radius (Video Game) / int_a5fb0d24
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_a5fb0d24
 Into the Radius (Video Game) / int_a86069f
type
Alternate History
 Into the Radius (Video Game) / int_a86069f
comment
Alternate History: Starting in 1987 when the Pechorsk Event happened.
 Into the Radius (Video Game) / int_a86069f
featureApplicability
1.0
 Into the Radius (Video Game) / int_a86069f
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_a86069f
 Into the Radius (Video Game) / int_ad22fa80
type
Apocalyptic Log
 Into the Radius (Video Game) / int_ad22fa80
comment
Apocalyptic Log: 2.0 introduced new sets of collectables that tell stories of various locals and explorers, most of them ending badly.
 Into the Radius (Video Game) / int_ad22fa80
featureApplicability
1.0
 Into the Radius (Video Game) / int_ad22fa80
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_ad22fa80
 Into the Radius (Video Game) / int_af60024c
type
Dowsing Device
 Into the Radius (Video Game) / int_af60024c
comment
Dowsing Device: Artifacts and Dark Cores can only be found using a detector device. It will start clicking once you are within range of an artifact and click faster when you get closer. The detector will also change color from blue to green based on your orientation from the artifact.
 Into the Radius (Video Game) / int_af60024c
featureApplicability
1.0
 Into the Radius (Video Game) / int_af60024c
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_af60024c
 Into the Radius (Video Game) / int_af8974a3
type
Breakable Weapons
 Into the Radius (Video Game) / int_af8974a3
comment
Breakable Weapons: Weapons as well as detachable magazines for firearms slowly deteriorate from use, requiring Explorer #61 to either pay to repair their gear or maintain it themselves.
 Into the Radius (Video Game) / int_af8974a3
featureApplicability
1.0
 Into the Radius (Video Game) / int_af8974a3
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_af8974a3
 Into the Radius (Video Game) / int_b618409c
type
Sentry Gun
 Into the Radius (Video Game) / int_b618409c
comment
Sentry Gun: The UNPSC base hosts one, presumably to defend it from various creatures of the Radius. However, it never fires on the player if you refuse to comply with the instructions when you first reach it.
 Into the Radius (Video Game) / int_b618409c
featureApplicability
1.0
 Into the Radius (Video Game) / int_b618409c
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_b618409c
 Into the Radius (Video Game) / int_bb040b01
type
Cool Guns
 Into the Radius (Video Game) / int_bb040b01
comment
Cool Guns: The game has the standard AK and M16 available, but also comes with more uncommon weapons such as AUG, Tokarev pistol and OTs-14 Groza.
 Into the Radius (Video Game) / int_bb040b01
featureApplicability
1.0
 Into the Radius (Video Game) / int_bb040b01
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_bb040b01
 Into the Radius (Video Game) / int_bb48f8ba
type
Timed Mission
 Into the Radius (Video Game) / int_bb48f8ba
comment
Timed Mission: 2.0 introduced new Tide mechanic, where zone resets and enemies respawn, alongside moving around items and loot. This in turn has made every mission into timed mission, as you need to complete them before tide hits. Thankfully, tide comes in slowly, often many in-game days/hours in, giving player plenty of time to get in and get out.
 Into the Radius (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Into the Radius (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_bb48f8ba
 Into the Radius (Video Game) / int_d08049db
type
Taken for Granite
 Into the Radius (Video Game) / int_d08049db
comment
Taken for Granite: You can find various denizen of Pechorsk, USSR and NATO troops as UNPSC explorers, frozen as black coal like substance that breaks moment any force is applied to it. Chunks then stay floating in the air before disintigrating. Touching some of these statues allows Explorer #61 to hear peoples last thoughts before the Event.
 Into the Radius (Video Game) / int_d08049db
featureApplicability
1.0
 Into the Radius (Video Game) / int_d08049db
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_d08049db
 Into the Radius (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Into the Radius (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The game has three autosave slots that activate very frequently (usually every five minutes). This is very useful when the physics engine decides to eject players gun to stratosphere or inside a wall.
 Into the Radius (Video Game) / int_d6f284a3
featureApplicability
1.0
 Into the Radius (Video Game) / int_d6f284a3
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_d6f284a3
 Into the Radius (Video Game) / int_dc1a6b76
type
Reality Is Out to Lunch
 Into the Radius (Video Game) / int_dc1a6b76
comment
Reality Is Out to Lunch: The Pechorsk Radius is a localized version. Objects float in the air, ground has been twisted, there are various anomalies everywhere, people have been turned into black charcoal-like statues and there is a giant glowing object in the sky. However, outside the Pechorsk Radius the world seems to continue normally.
 Into the Radius (Video Game) / int_dc1a6b76
featureApplicability
1.0
 Into the Radius (Video Game) / int_dc1a6b76
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_dc1a6b76
 Into the Radius (Video Game) / int_e2a6ebc1
type
Closed Circle
 Into the Radius (Video Game) / int_e2a6ebc1
comment
Closed Circle: Outsiders can not go too deep into the Zone without falling ill, and those that were caught inside the Radius can not leave it without dying for unknown causes.
 Into the Radius (Video Game) / int_e2a6ebc1
featureApplicability
1.0
 Into the Radius (Video Game) / int_e2a6ebc1
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_e2a6ebc1
 Into the Radius (Video Game) / int_ea92aeb0
type
Concealment Equals Cover
 Into the Radius (Video Game) / int_ea92aeb0
comment
Concealment Equals Cover: Averted. Bullets, whenever it's from player or from Mimics, can pierce through thin materials.
 Into the Radius (Video Game) / int_ea92aeb0
featureApplicability
-1.0
 Into the Radius (Video Game) / int_ea92aeb0
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_ea92aeb0
 Into the Radius (Video Game) / int_ec3768a
type
Sprint Meter
 Into the Radius (Video Game) / int_ec3768a
comment
Sprint Meter: Stamina meter works like this.
 Into the Radius (Video Game) / int_ec3768a
featureApplicability
1.0
 Into the Radius (Video Game) / int_ec3768a
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_ec3768a
 Into the Radius (Video Game) / int_ee828827
type
Wizard Needs Food Badly
 Into the Radius (Video Game) / int_ee828827
comment
Wizard Needs Food Badly: Going without food for too long basically reduces stamina meter, forcing player to walk, as well as causes their stomach to rumble, making them easier to spot for the enemies.
 Into the Radius (Video Game) / int_ee828827
featureApplicability
1.0
 Into the Radius (Video Game) / int_ee828827
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_ee828827
 Into the Radius (Video Game) / int_f4fb7564
type
Diegetic Interface
 Into the Radius (Video Game) / int_f4fb7564
comment
Diegetic Interface: The players stats are shown on the wristwatch they carry, depicting their current health. stamina, fatigue, current time, and a compass that always points toward the Radius (North). The Player can also bring up tooltips for any item they carry, but otherwise the game does not have tooltips available.
 Into the Radius (Video Game) / int_f4fb7564
featureApplicability
1.0
 Into the Radius (Video Game) / int_f4fb7564
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_f4fb7564
 Into the Radius (Video Game) / int_f651b980
type
Forbidden Zone
 Into the Radius (Video Game) / int_f651b980
comment
Forbidden Zone: The Pechorsk Radius. Only specialists from the UNPSC are allowed to enter it, and even then many of them never return.
 Into the Radius (Video Game) / int_f651b980
featureApplicability
1.0
 Into the Radius (Video Game) / int_f651b980
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_f651b980
 Into the Radius (Video Game) / int_fa59871
type
Equipment-Based Progression
 Into the Radius (Video Game) / int_fa59871
comment
Equipment-Based Progression: Your starter Makarov will aid you for your first journey into the Security Zone, but you will need to buy new guns and ammo to increase your chances of survival. The money you make from completing missions(especially story missions) will give you more than enough to upgrade your arsenal to include semi-automatic shotguns, assault rifles, and explosive grenades. Further enforced in 2.0, where you have security clearances that need to be acquired to buy more powerful weapons.
 Into the Radius (Video Game) / int_fa59871
featureApplicability
1.0
 Into the Radius (Video Game) / int_fa59871
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_fa59871
 Into the Radius (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Into the Radius (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: From anomalies to monsters, it would look the Radius is out to get the player.
 Into the Radius (Video Game) / int_ffd816e7
featureApplicability
1.0
 Into the Radius (Video Game) / int_ffd816e7
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_ffd816e7
 Into the Radius (Video Game) / int_name
type
ItemName
 Into the Radius (Video Game) / int_name
comment
 Into the Radius (Video Game) / int_name
featureApplicability
1.0
 Into the Radius (Video Game) / int_name
featureConfidence
1.0
 Into the Radius (Video Game)
hasFeature
Into the Radius (Video Game) / int_name
 Into the Radius (Video Game) / int_name
itemName
Into the Radius (Video Game)

The following is a list of statements referring to the current page from other pages.

 Into the Radius (Video Game)
hasFeature
Bayonet Ya / int_15ec2cb0
 Into the Radius (Video Game)
hasFeature
Ominous Fog / int_15ec2cb0
 Into the Radius (Video Game)
hasFeature
One Bullet Clips / int_15ec2cb0
 Into the Radius (Video Game)
hasFeature
Reliably Unreliable Guns / int_15ec2cb0
 Into the Radius (Video Game)
hasFeature
Wizard Needs Food Badly / int_15ec2cb0