| Kirby Tilt 'n' Tumble (Video Game) |
type |
TVTItem |
| Kirby Tilt 'n' Tumble (Video Game) |
label |
Kirby Tilt 'n' Tumble (Video Game) |
| Kirby Tilt 'n' Tumble (Video Game) |
page |
KirbyTiltNTumble |
| Kirby Tilt 'n' Tumble (Video Game) |
comment |
Kirby Tilt 'n' Tumble is a Puzzle Platformer spinoff developed by Nintendo R&D2 and released in 2000 for the Game Boy Color. The player uses the cartridge's motion sensor to tilt the in-game field and guide a rolling Kirby across stages. With a quick lifting motion, the player can also make Kirby jump and interact with a variety of objects and obstacles.This game was meant to have a GameCube sequel, but it was renamed Roll-O-Rama with a plain marble in Kirby's place and then unfortunately cancelled in 2002. Tilt 'n' Tumble would later serve as inspiration for the "Tilt-and-Roll" mini-game in Kirby and the Forgotten Land twenty-two years later.The game would later be ported on the Nintendo Switch via Nintendo Switch Online's Game Boy app, which is playable via the in-built gyro controls. |
| Kirby Tilt 'n' Tumble (Video Game) |
fetched |
2023-06-09T17:14:30Z |
| Kirby Tilt 'n' Tumble (Video Game) |
parsed |
2023-06-09T17:14:30Z |
| Kirby Tilt 'n' Tumble (Video Game) |
isPartOf |
DBTropes |
| Kirby Tilt 'n' Tumble (Video Game) / int_12ac916e |
type |
Score Multiplier |
| Kirby Tilt 'n' Tumble (Video Game) / int_12ac916e |
comment |
Score Multiplier: Bouncing Kirby between two bumpers will raise a score multiplier until he starts flashing. At this point, he can knock bumpers and enemies away for extra lives. |
| Kirby Tilt 'n' Tumble (Video Game) / int_12ac916e |
featureApplicability |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) / int_12ac916e |
featureConfidence |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) |
hasFeature |
Kirby Tilt 'n' Tumble (Video Game) / int_12ac916e |
| Kirby Tilt 'n' Tumble (Video Game) / int_17afe894 |
type |
Spectacular Spinning |
| Kirby Tilt 'n' Tumble (Video Game) / int_17afe894 |
comment |
Spectacular Spinning: One of several spinoffs entirely dedicated to Kirby's roundness. |
| Kirby Tilt 'n' Tumble (Video Game) / int_17afe894 |
featureApplicability |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) / int_17afe894 |
featureConfidence |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) |
hasFeature |
Kirby Tilt 'n' Tumble (Video Game) / int_17afe894 |
| Kirby Tilt 'n' Tumble (Video Game) / int_1bc2e445 |
type |
End of an Age |
| Kirby Tilt 'n' Tumble (Video Game) / int_1bc2e445 |
comment |
End of an Age: Final game to use the original Kirby English logo design. The series would adopt the logo design used in Kirby: Right Back at Ya! starting with Kirby: Nightmare in Dream Land. |
| Kirby Tilt 'n' Tumble (Video Game) / int_1bc2e445 |
featureApplicability |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) / int_1bc2e445 |
featureConfidence |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) |
hasFeature |
Kirby Tilt 'n' Tumble (Video Game) / int_1bc2e445 |
| Kirby Tilt 'n' Tumble (Video Game) / int_3567ac72 |
type |
Level Goal |
| Kirby Tilt 'n' Tumble (Video Game) / int_3567ac72 |
comment |
Level Goal: At the end of each stage is a target which Kirby must land in the center of for the best prize. |
| Kirby Tilt 'n' Tumble (Video Game) / int_3567ac72 |
featureApplicability |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) / int_3567ac72 |
featureConfidence |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) |
hasFeature |
Kirby Tilt 'n' Tumble (Video Game) / int_3567ac72 |
| Kirby Tilt 'n' Tumble (Video Game) / int_3bb81225 |
type |
Recurring Boss |
| Kirby Tilt 'n' Tumble (Video Game) / int_3bb81225 |
comment |
Recurring Boss: Most of the boss fights are against an Orbservor, a giant eyeball. |
| Kirby Tilt 'n' Tumble (Video Game) / int_3bb81225 |
featureApplicability |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) / int_3bb81225 |
featureConfidence |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) |
hasFeature |
Kirby Tilt 'n' Tumble (Video Game) / int_3bb81225 |
| Kirby Tilt 'n' Tumble (Video Game) / int_527fc5fe |
type |
Gotta Catch Them All |
| Kirby Tilt 'n' Tumble (Video Game) / int_527fc5fe |
comment |
Gotta Catch Them All: By collecting enough red stars, all the following ones will be worth extra lives. Each stage has hidden stars that can unlock certain secrets. |
| Kirby Tilt 'n' Tumble (Video Game) / int_527fc5fe |
featureApplicability |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) / int_527fc5fe |
featureConfidence |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) |
hasFeature |
Kirby Tilt 'n' Tumble (Video Game) / int_527fc5fe |
| Kirby Tilt 'n' Tumble (Video Game) / int_70d8269d |
type |
Excuse Plot |
| Kirby Tilt 'n' Tumble (Video Game) / int_70d8269d |
comment |
Excuse Plot: King Dedede is building marble courses for some reason and Kirby gives chase, suspicious of him being responsible for planet Popstar losing its stars. |
| Kirby Tilt 'n' Tumble (Video Game) / int_70d8269d |
featureApplicability |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) / int_70d8269d |
featureConfidence |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) |
hasFeature |
Kirby Tilt 'n' Tumble (Video Game) / int_70d8269d |
| Kirby Tilt 'n' Tumble (Video Game) / int_72294ed1 |
type |
Springs, Springs Everywhere |
| Kirby Tilt 'n' Tumble (Video Game) / int_72294ed1 |
comment |
Springs, Springs Everywhere: Because the game is largely based off marble run/carrying toys, several levels have chains of launch pads you must carefully bounce Kirby across. |
| Kirby Tilt 'n' Tumble (Video Game) / int_72294ed1 |
featureApplicability |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) / int_72294ed1 |
featureConfidence |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) |
hasFeature |
Kirby Tilt 'n' Tumble (Video Game) / int_72294ed1 |
| Kirby Tilt 'n' Tumble (Video Game) / int_7d0b5cb5 |
type |
Platform Hell |
| Kirby Tilt 'n' Tumble (Video Game) / int_7d0b5cb5 |
comment |
Platform Hell: The game gets pretty tough with later on, as you need to carefully roll Kirby along narrow roads and obstacle sequences surrounded by pits. |
| Kirby Tilt 'n' Tumble (Video Game) / int_7d0b5cb5 |
featureApplicability |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) / int_7d0b5cb5 |
featureConfidence |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) |
hasFeature |
Kirby Tilt 'n' Tumble (Video Game) / int_7d0b5cb5 |
| Kirby Tilt 'n' Tumble (Video Game) / int_a2686728 |
type |
Rolling Attack |
| Kirby Tilt 'n' Tumble (Video Game) / int_a2686728 |
comment |
Rolling Attack: Under normal conditions, Kirby cannot attack just by rolling on people and has to either flip enemies or bounce off them. |
| Kirby Tilt 'n' Tumble (Video Game) / int_a2686728 |
featureApplicability |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) / int_a2686728 |
featureConfidence |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) |
hasFeature |
Kirby Tilt 'n' Tumble (Video Game) / int_a2686728 |
| Kirby Tilt 'n' Tumble (Video Game) / int_bb48f8ba |
type |
Timed Mission |
| Kirby Tilt 'n' Tumble (Video Game) / int_bb48f8ba |
comment |
Timed Mission: Each level runs on a timer, with warnings for every 50 seconds that pass. Every time Kirby is bounced, item tiles will flip between stars worth points and clocks worth time. |
| Kirby Tilt 'n' Tumble (Video Game) / int_bb48f8ba |
featureApplicability |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) / int_bb48f8ba |
featureConfidence |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) |
hasFeature |
Kirby Tilt 'n' Tumble (Video Game) / int_bb48f8ba |
| Kirby Tilt 'n' Tumble (Video Game) / int_cea7fc1 |
type |
Bottomless Pits |
| Kirby Tilt 'n' Tumble (Video Game) / int_cea7fc1 |
comment |
Bottomless Pits: Kirby will be knocked out if he falls off course. Despite being able to float. Water and sand also count as pits, though you can float over them for a while. |
| Kirby Tilt 'n' Tumble (Video Game) / int_cea7fc1 |
featureApplicability |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) / int_cea7fc1 |
featureConfidence |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) |
hasFeature |
Kirby Tilt 'n' Tumble (Video Game) / int_cea7fc1 |
| Kirby Tilt 'n' Tumble (Video Game) / int_f068cba |
type |
Oddball in the Series |
| Kirby Tilt 'n' Tumble (Video Game) / int_f068cba |
comment |
Oddball in the Series: Main Kirby games are platformers where the hero can use his enemies' own attacks against them. This spinoff is instead a marble run toy akin to (and, ironically, considerably better than) Sonic Labyrinth. |
| Kirby Tilt 'n' Tumble (Video Game) / int_f068cba |
featureApplicability |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) / int_f068cba |
featureConfidence |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) |
hasFeature |
Kirby Tilt 'n' Tumble (Video Game) / int_f068cba |
| Kirby Tilt 'n' Tumble (Video Game) / int_name |
type |
ItemName |
| Kirby Tilt 'n' Tumble (Video Game) / int_name |
comment |
|
| Kirby Tilt 'n' Tumble (Video Game) / int_name |
featureApplicability |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) / int_name |
featureConfidence |
1.0 |
| Kirby Tilt 'n' Tumble (Video Game) |
hasFeature |
Kirby Tilt 'n' Tumble (Video Game) / int_name |
| Kirby Tilt 'n' Tumble (Video Game) / int_name |
itemName |
Kirby Tilt 'n' Tumble (Video Game) |