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Meat Boy (Video Game)
- 1399 statements
- 271 feature instances
- 85 referencing feature instances
Meat Boy (Video Game) | type |
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Meat Boy is a flesh- er, Flash game created by Edmund McMillen, Jonathan Mcentee, and Danny Baranowsky on October 10, 2008. Edmund and Danny then partnered with Tommy Refenes and formed Team Meat. Eventually Danny and Edmund's working relationship broke down, and Danny was replaced by the duo Ridiculon. Edmund himself had also left some time during development of Super Meat Boy Forever. Team Meat currently contains Tommy Refenes, Matthias Bossi & Jon Evans (Ridiculon), Kyle Pulver (designer of Offspring Fling! and Depict1), and Temmie Chang (artist of Undertale).Meat Boy is a game about pain. It is a game about understanding pain in its purest, most unadulterated form, forcing you to go into a fit of madness. It's also an affectionate callback to all of the controller destroyingly difficult games of the late eighties and early nineties, and all of the clichés that go along with them, but at least here the levels are (usually) short and the lives (usually) infinite.You play as Meat Boy, a skinless boy, trying to save his girlfriend made of gauze, Bandage Girl, from the clutches of Dr. Fetus, a nefarious fetus being in a jar that may or may not have a PhD. It's not exactly the most original plot ever conceived, but the game's still very imaginative. And painful, as Meat Boy must traverse though worlds filled with buzzsaws, syringes, lava, buzzsaws, salt, homing missiles, and buzzsaws. Did we mention buzzsaws? Cause, yeah, there's a lot of them. We mentioned pain too, right?A map pack was later released on December 8, 2008. A sequel, Super Meat Boy, was released on Xbox Live Arcade and PC in Fall and Winter of 2010, then later ported to the PS4, Playstation Vita and Wii U. A WiiWare port was planned as well, but it was later cancelled as Nintendo's 40 MB limit for WiiWare games was much too small for the developers to work with. The game follows the same story as the flash game, where your goal is to save the girl, except there are a lot more levels including warp zones and obstacles to face, more polished gameplay, and more of a story going on. The game reached major popularity and critical acclaim among gamers, receiving strong sales and even winning some awards.A third game for PC and Nintendo Switch, Super Meat Boy Forever, was released on December 23, 2020, where instead of playing as Meat Boy trying to save Bandage Girl, you instead play as either Meat Boy or Bandage Girl trying to save their baby daughter Nugget who has been kidnapped by Dr. Fetus, who also makes a return as the Big Bad. The sequel is different from its predecessor, as the gameplay now has an autorun mechanic similar to BIT.TRIP and Canabalt, but giving you the ability to turn around by walljumping. The sequel also introduces new enemies, hazards, and gameplay mechanics such as punching and dashing. The animation is also vastly different, dropping the Stylistic Suck of the original games and going for a more cartoonish, fluid style of animation. A Tabletop Game called Super Meat Boy Forever: Rival Rush was also released in 2018 as a tie-in. Naturally, the switch to autorunner meant a drop in difficulty as the game appealed to casu- wait, what? It's still kicking ass? And in this genre? Yep, you're not getting a break from the pain.Meat Boy also appears in the BIT.TRIP series as a member of Commander Video's Five-Man Band. In return, Commander Video appears in Super Meat Boy as an unlockable character. Meat Boy and Dr. Fetus (as well as Bandage Girl in the remake) are also featured in The Binding of Isaac as unlockable items, while C.H.A.D shows up as a boss with a matching item drop. Meat Boy has also made cameo appearances in plenty of other games.Compare I Wanna Be the Guy, Syobon Action, and Kaizo Mario World, which are difficult through sheer unfairness, rather than Meat Boy's brutal, but fair design. Also compare 1001 Spikes. | |
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Contra III: The Alien Wars (Video Game) | |
Meat Boy (Video Game) | isPartOf |
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Meat Boy (Video Game) / int_10b6b5f7 | type |
Cherry Tapping | |
Meat Boy (Video Game) / int_10b6b5f7 | comment |
Cherry Tapping: Tofu Boy is rather slow, can't jump very high or very far, has trouble climbing up walls and has no special ability whatsoever, which makes most levels effectively unbeatable with him. That didn't stop some people from speedrunning the levels he can (barely) finish. | |
Meat Boy (Video Game) / int_10b6b5f7 | featureApplicability |
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Meat Boy (Video Game) / int_127fc252 | type |
Creator Cameo | |
Meat Boy (Video Game) / int_127fc252 | comment |
Creator Cameo: Complete one of the minus worlds and you see the creators of the game make an appearance. | |
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Meat Boy (Video Game) / int_13a6b7ef | type |
Gaia's Lament | |
Meat Boy (Video Game) / int_13a6b7ef | comment |
Gaia's Lament: The ultimate fate of Meat Boy's home after a nuclear explosion is set off in the closing cutscene of the Hell chapter. Fortunately, it seems to have grown back by the events of Super Meat Boy Forever. | |
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Meat Boy (Video Game) / int_1467a30c | type |
Unexpected Gameplay Change | |
Meat Boy (Video Game) / int_1467a30c | comment |
Unexpected Gameplay Change: The warp zone minigames vary drastically from standard gameplay. Tetanusville, for example, has a Punch-Out!! esque fight against C.H.A.D.. | |
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Meat Boy (Video Game) / int_1664fe9f | type |
Temporary Platform | |
Meat Boy (Video Game) / int_1664fe9f | comment |
Temporary Platform: Both the "crumbles on touch" and "timed" varieties appear. | |
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Meat Boy (Video Game) / int_171ef47c | type |
Not-So-Harmless Villain | |
Meat Boy (Video Game) / int_171ef47c | comment |
Not-So-Harmless Villain: At first, Dr. Fetus seems like a comical Jerkass villain whose worst crime is rather slapstick abuse of Bandage Girl. Then, at the end of the first world, he burns down the forest the earlier levels took place in For the Evulz and chases Meat Boy down in a giant saw robot powered by the blood of innocent woodland creatures, and it gets worse from there. | |
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Eternal Engine | |
Meat Boy (Video Game) / int_19028da | comment |
Eternal Engine: The Factory. | |
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Meat Boy (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Meat Boy (Video Game) / int_1aa08f77 | comment |
Multiple Endings: Two of them. One for Light World, and one for Dark World that expands upon the previous. | |
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Meat Boy (Video Game) / int_1b4ead2d | type |
Soft Glass | |
Meat Boy (Video Game) / int_1b4ead2d | comment |
Soft Glass: Meat Boy can punch through glass and end up unscathed, despite his Made of Plasticine defense. | |
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Meat Boy (Video Game) / int_1b65dfad | type |
The Cameo | |
Meat Boy (Video Game) / int_1b65dfad | comment |
The Cameo: Some non-playable characters make cameo appearances, like Darwinian from Darwinia or the boy from Limbo. | |
Meat Boy (Video Game) / int_1b65dfad | featureApplicability |
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Meat Boy (Video Game) / int_1ba8eb64 | type |
Visual Pun | |
Meat Boy (Video Game) / int_1ba8eb64 | comment |
Visual Pun: The Sabbath level is completely "Black". | |
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Meat Boy (Video Game) / int_1e5df5 | type |
Heh Heh, You Said "X" | |
Meat Boy (Video Game) / int_1e5df5 | comment |
Heh Heh, You Said "X": The game's standard crash message is "The game has crashed. A mini-dump (heh heh) has been sent to the developers." | |
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Meat Boy (Video Game) / int_1e7487cd | type |
Breaking the Fourth Wall | |
Meat Boy (Video Game) / int_1e7487cd | comment |
Breaking the Fourth Wall: Dr. Fetus flips off the narrator in the opening cutscene. | |
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Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_1e7487cd | |
Meat Boy (Video Game) / int_1e7c47ab | type |
Stealth Pun | |
Meat Boy (Video Game) / int_1e7c47ab | comment |
Stealth Pun: A few. Our hero is a skinless boy, who looks like a block of beef. Who frequently dies. Dead meat. The character select screen is a Shout-Out to Super Mario Bros. 2, complete with the spotlight and curtains. The curtains are made of flesh as well. Meat curtains. The main hazard of the Salt Factory is, of course, salt, which can kill Meat Boy like anything else. It's basically rubbing salt in the wound. A common hazard is missile launchers that fire, well, missiles that home in on Meat Boy. They're meat seeking missiles! | |
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Meat Boy (Video Game) / int_1e7c47ab | |
Meat Boy (Video Game) / int_1fdaf8ff | type |
Ominous Latin Chanting | |
Meat Boy (Video Game) / int_1fdaf8ff | comment |
Ominous Latin Chanting: Continuing the trend from “Carmeaty Burena” and “Meatal Acropolis”, the soundtrack during the fight against Alpha Omega, “Wurst-Case Scenario”, has a prominent usage of this. | |
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Meat Boy (Video Game) / int_207af763 | type |
Ominous Floating Castle | |
Meat Boy (Video Game) / int_207af763 | comment |
Ominous Floating Castle: "The End" takes place in a castle in the sky, most likely Dr. Fetus' lair. | |
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Meat Boy (Video Game) / int_21847ef5 | type |
Screen Shake | |
Meat Boy (Video Game) / int_21847ef5 | comment |
Screen Shake: Present in sequence after the final boss and also in a few other levels like 1-19X. | |
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Meat Boy (Video Game) / int_21d70919 | type |
Crapsack World | |
Meat Boy (Video Game) / int_21d70919 | comment |
Crapsack World / Crapsaccharine World: If you aren't dead, you're about to be, and everything kinda sucks while you're alive anyway. A squirrel can witness his whole family die, only to be killed by a random saw blade. He gets better, but only in time to be killed by a nuclear explosion to get a bit better again during the ending. Heck, even Dr. Fetus is only evil because everyone hates him! Also, most of the locations Meat Boy visits seem to be in ruins. | |
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Meat Boy (Video Game) / int_222dc873 | type |
Black Comedy | |
Meat Boy (Video Game) / int_222dc873 | comment |
Black Comedy | |
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Meat Boy (Video Game) / int_23168b93 | type |
Last Lousy Point | |
Meat Boy (Video Game) / int_23168b93 | comment |
Last Lousy Point/Guide Dang It!: Minus worlds add to your completion percentage in-game, but for achievement purposes do not count. Thus, you can have 105% and still not qualify. | |
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Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_23168b93 | |
Meat Boy (Video Game) / int_23cd71be | type |
TabletopGame | |
Meat Boy (Video Game) / int_23cd71be | comment |
Tabletop Game: Super Meat Boy Forever also has a tie-in card game, called Super Meat Boy: Rival Rush. | |
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Meat Boy (Video Game) / int_23cd71be | |
Meat Boy (Video Game) / int_26eb6287 | type |
Funny Background Event | |
Meat Boy (Video Game) / int_26eb6287 | comment |
Funny Background Event: As you're fighting the climactic Burly Brawl in Dr. Fetus's lab, against an entire swarm of clones of Dr. Fetus, Nugget can be seen happily watching videos on her tablet and drinking grape soda. | |
Meat Boy (Video Game) / int_26eb6287 | featureApplicability |
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Meat Boy (Video Game) / int_27690f66 | type |
Literary Allusion Title | |
Meat Boy (Video Game) / int_27690f66 | comment |
Literary Allusion Title: The spinoff's Dr Fetus' Mean Meat Machine title is a reference to Dr. Robotnik's Mean Bean Machine, from which it borrows gameplay elements. | |
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Meat Boy (Video Game) / int_27690f66 | |
Meat Boy (Video Game) / int_27a42ebc | type |
Spiritual Successor | |
Meat Boy (Video Game) / int_27a42ebc | comment |
Spiritual Successor: To Super Mario Bros.. Both are platform games that take place in a colorful world and star a red protagonist trying to save his pink girlfriend from his arch-nemesis, although Meat Boy is much Darker and Edgier and more Nintendo Hard than the kid-friendly Mario games. | |
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Meat Boy (Video Game) / int_27a42ebc | |
Meat Boy (Video Game) / int_294df577 | type |
Dark World | |
Meat Boy (Video Game) / int_294df577 | comment |
Dark World: Each of the main levels except the boss battles (not including Chapter 6's boss) has a dark world counterpart. You don't know why the other ones are called light worlds until you play these. | |
Meat Boy (Video Game) / int_294df577 | featureApplicability |
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Meat Boy (Video Game) / int_29a39f6 | type |
Easter Egg | |
Meat Boy (Video Game) / int_29a39f6 | comment |
Easter Egg: Very rarely, upon completing a level with an A+, the beginning of the next level will be interrupted by an image of Meat Ninja, with a random message over his head and accompanied by a slightly unnerving jingle. | |
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Meat Boy (Video Game) / int_29aecb56 | type |
Parasol Parachute | |
Meat Boy (Video Game) / int_29aecb56 | comment |
Parasol Parachute: Dr. Fetus uses one at the end of Chapter 2. | |
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Meat Boy (Video Game) / int_29c50e28 | type |
Trial-and-Error Gameplay | |
Meat Boy (Video Game) / int_29c50e28 | comment |
Trial-and-Error Gameplay: Little Horn, the fourth boss. The good news is that he has a set pattern; the bad news is that none of his attacks are telegraphed, so you'll have to figure out that pattern by dying a lot. | |
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In the End, You Are on Your Own | |
Meat Boy (Video Game) / int_2adc858b | comment |
In the End, You Are on Your Own: In the final chapter, named The End, only Meat Boy is playable. | |
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Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_2adc858b | |
Meat Boy (Video Game) / int_2bcd6fc8 | type |
Character Select Forcing | |
Meat Boy (Video Game) / int_2bcd6fc8 | comment |
Character Select Forcing: Boss levels, warp zones, "The End", and the Minus World levels disable characters other than Meat Boy. Likewise, you can only use Bandage Girl in Cotton Alley. | |
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Meat Boy (Video Game) / int_2bcd6fc8 | |
Meat Boy (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Meat Boy (Video Game) / int_2bdae2ae | comment |
Awesome, but Impractical: Steve and Meat Ninja, whom cannot be used to complete levels legitimately or earn achievements. | |
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Meat Boy (Video Game) / int_2bdae2ae | |
Meat Boy (Video Game) / int_2c385759 | type |
Massive Multiplayer Crossover | |
Meat Boy (Video Game) / int_2c385759 | comment |
Massive Multiplayer Crossover: The first game alone had Gish and a Castle Crasher. The level pack contains N and some characters called "Alien Hominid" and "Pico". Super Meat Boy takes it to extremes with many major indie games having a representative, including Jill, Steve?, Captain Viridian, Tim, Commander Video, Ogmo, Spelunky, RunMan, the Ninja, Alien Hominid and a Castle Crasher, Josef, Flywrench, Naija, and The Kid. To the surprise of everyone, there's also a Headcrab. Each of those characters has their own special abilities, be it a Double Jump, limited levitation or tunneling.note Some of the characters only exist in either the Xbox 360 version or the PC version. Most PC-only characters have an Xbox equivalent, and vice versa. | |
Meat Boy (Video Game) / int_2c385759 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_2c385759 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_2c385759 | |
Meat Boy (Video Game) / int_2ee208cd | type |
Vent Physics | |
Meat Boy (Video Game) / int_2ee208cd | comment |
Vent Physics: The double-edged blades of the game. | |
Meat Boy (Video Game) / int_2ee208cd | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_2ee208cd | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_2ee208cd | |
Meat Boy (Video Game) / int_302730a | type |
Fusion Dance | |
Meat Boy (Video Game) / int_302730a | comment |
Fusion Dance: Little Horn is created from combined dead Meat Boy corpses. | |
Meat Boy (Video Game) / int_302730a | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_302730a | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_302730a | |
Meat Boy (Video Game) / int_30de7a51 | type |
Chivalrous Pervert | |
Meat Boy (Video Game) / int_30de7a51 | comment |
Chivalrous Pervert: Jill, according to her description. | |
Meat Boy (Video Game) / int_30de7a51 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_30de7a51 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_30de7a51 | |
Meat Boy (Video Game) / int_30f48597 | type |
When It Rains, It Pours | |
Meat Boy (Video Game) / int_30f48597 | comment |
When It Rains, It Pours: During one of the Dark World levels in the 5th chapter. The stage itself is even called "Downpour". | |
Meat Boy (Video Game) / int_30f48597 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_30f48597 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_30f48597 | |
Meat Boy (Video Game) / int_3346eb29 | type |
Overdrawn at the Blood Bank | |
Meat Boy (Video Game) / int_3346eb29 | comment |
Overdrawn at the Blood Bank: Meat Boy leaves blood stains everywhere, and is the only man who can bleed days without dying. | |
Meat Boy (Video Game) / int_3346eb29 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_3346eb29 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_3346eb29 | |
Meat Boy (Video Game) / int_334e48a1 | type |
After the End | |
Meat Boy (Video Game) / int_334e48a1 | comment |
After the End: Chapter 5 takes place in the Rapture, after a nuke is set off and kills all life. | |
Meat Boy (Video Game) / int_334e48a1 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_334e48a1 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_334e48a1 | |
Meat Boy (Video Game) / int_33ca811a | type |
Game-Breaking Bug | |
Meat Boy (Video Game) / int_33ca811a | comment |
Game-Breaking Bug / Good Bad Bugs: In one of the early levels, it's possible to get bandages over and over, resulting an incorrect percentage on the game completion. It also had a save file crash problem when it came out. The bugfix is still awaiting approval. When the PC port came out, many players also had some serious bugs ranging from bosses not appearing to not being able to start the game at all. The development team started to fiercely fix the glitches so it got 9 batches of bug fixes within 9 days. Unfortunately, the use of variable framerate physics makes the game so glitchy that it is unplayable on performance-challenged computers. | |
Meat Boy (Video Game) / int_33ca811a | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_33ca811a | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_33ca811a | |
Meat Boy (Video Game) / int_33fa230b | type |
Your Princess Is in Another Castle! | |
Meat Boy (Video Game) / int_33fa230b | comment |
Your Princess Is in Another Castle!: Each time you get to Bandage Girl in the end of the level, she gets re-captured by the Big Bad. | |
Meat Boy (Video Game) / int_33fa230b | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_33fa230b | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_33fa230b | |
Meat Boy (Video Game) / int_342f2da3 | type |
Toothy Issue | |
Meat Boy (Video Game) / int_342f2da3 | comment |
Toothy Issue: Meat Boy has a very distinctive missing tooth. | |
Meat Boy (Video Game) / int_342f2da3 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_342f2da3 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_342f2da3 | |
Meat Boy (Video Game) / int_34dcfc96 | type |
Kick the Dog | |
Meat Boy (Video Game) / int_34dcfc96 | comment |
Kick the Dog: Meat Boy in the ending scene of Chapter 2. | |
Meat Boy (Video Game) / int_34dcfc96 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_34dcfc96 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_34dcfc96 | |
Meat Boy (Video Game) / int_3601b886 | type |
Chicken Walker | |
Meat Boy (Video Game) / int_3601b886 | comment |
Chicken Walker: Lil' Slugger. | |
Meat Boy (Video Game) / int_3601b886 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_3601b886 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_3601b886 | |
Meat Boy (Video Game) / int_364b9be6 | type |
Flipping the Bird | |
Meat Boy (Video Game) / int_364b9be6 | comment |
Flipping the Bird: Dr. Fetus is quite fond of flipping people off. So much so, that his biometric hand scanner in Forever is programmed to read his middle finger pressed against the screen. In Super Meat Boy Forever, Nugget learns of this gesture from Dr. Fetus and proceeds to flip off some butterflies. Meat Boy is not amused, though Bandage Girl laughs at the sight of it. | |
Meat Boy (Video Game) / int_364b9be6 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_364b9be6 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_364b9be6 | |
Meat Boy (Video Game) / int_36e63b81 | type |
Rule of Cool | |
Meat Boy (Video Game) / int_36e63b81 | comment |
Rule of Cool: The only reason why the game doesn't look as awesome as the cover. | |
Meat Boy (Video Game) / int_36e63b81 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_36e63b81 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_36e63b81 | |
Meat Boy (Video Game) / int_37fcf16 | type |
Death Is Cheap | |
Meat Boy (Video Game) / int_37fcf16 | comment |
Death Is Cheap: At the end of chapters 4 and 6, it is revealed that infinite lives aren't just a gameplay mechanic. | |
Meat Boy (Video Game) / int_37fcf16 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_37fcf16 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_37fcf16 | |
Meat Boy (Video Game) / int_391d6577 | type |
Sequel Escalation | |
Meat Boy (Video Game) / int_391d6577 | comment |
Sequel Escalation: In Chapter 5 of Super Meat Boy, Dr. Fetus nukes the planet. In Chapter 5 of Super Meat Boy Forever, Dr. Fetus inadvertently allows Solid Squirrel to mangle the fabric of time... and unlike the predecessor, there's no Status Quo Is God - nothing is ever shown getting better in the doomed timeline. | |
Meat Boy (Video Game) / int_391d6577 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_391d6577 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_391d6577 | |
Meat Boy (Video Game) / int_39b8d3d6 | type |
Boring, but Practical | |
Meat Boy (Video Game) / int_39b8d3d6 | comment |
Boring, but Practical: Meat Boy can only run and jump off a surface, while other characters have special abilities such as mid-air jumps, gliding, and sticking to walls. However, he is very fast and has excellent air control (especially when it comes to wall jumps), making him a valid choice for virtually any level. | |
Meat Boy (Video Game) / int_39b8d3d6 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_39b8d3d6 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_39b8d3d6 | |
Meat Boy (Video Game) / int_3cf44d4b | type |
High-Class Glass | |
Meat Boy (Video Game) / int_3cf44d4b | comment |
High-Class Glass: Dr. Fetus has a monocle on his jar. | |
Meat Boy (Video Game) / int_3cf44d4b | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_3cf44d4b | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_3cf44d4b | |
Meat Boy (Video Game) / int_3e848d5c | type |
Cast of Snowflakes | |
Meat Boy (Video Game) / int_3e848d5c | comment |
Cast of Snowflakes: All the bonus characters are taken from Indie Games, usually using the original art style, making each one look completely unique and out of place. For example, all versions of Super Meat Boy have a boy in a cape, a girl in gimp gear, a color-changing stick, an 8-bit rainbow trailing guy, and a thing that looks suspiciously like Meat Boy, along with many exclusives to different versions of the game. | |
Meat Boy (Video Game) / int_3e848d5c | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_3e848d5c | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_3e848d5c | |
Meat Boy (Video Game) / int_3e9bb88c | type |
Adorable Abomination | |
Meat Boy (Video Game) / int_3e9bb88c | comment |
Adorable Abomination: C.H.A.D. | |
Meat Boy (Video Game) / int_3e9bb88c | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_3e9bb88c | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_3e9bb88c | |
Meat Boy (Video Game) / int_405f6f52 | type |
Recycled Soundtrack | |
Meat Boy (Video Game) / int_405f6f52 | comment |
Recycled Soundtrack: Ridiculon already made a replacement for Danny's "world intro" jingle in Ending 9 of The Binding of Isaac: Rebirth, so that same replacement was used in the 2015 soundtrack. | |
Meat Boy (Video Game) / int_405f6f52 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_405f6f52 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_405f6f52 | |
Meat Boy (Video Game) / int_409d3c07 | type |
Advancing Boss of Doom | |
Meat Boy (Video Game) / int_409d3c07 | comment |
Advancing Boss of Doom: Lil' Slugger. | |
Meat Boy (Video Game) / int_409d3c07 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_409d3c07 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_409d3c07 | |
Meat Boy (Video Game) / int_40cc0c7e | type |
Bittersweet Ending | |
Meat Boy (Video Game) / int_40cc0c7e | comment |
Bittersweet Ending: Meat Boy and Bandage Girl get Nugget back into their hands, the deaths of their new friends are undone through time travel, and they all help restore Chipper Grove to its original glory. But Nugget's attempt at reforming Dr. Fetus fails due to her parents punching him out at the wrong time, and although he's still grateful for her generosity, he remains an enemy to Meat Boy and is already working on his next scheme. | |
Meat Boy (Video Game) / int_40cc0c7e | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_40cc0c7e | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_40cc0c7e | |
Meat Boy (Video Game) / int_415b3315 | type |
Stylistic Suck | |
Meat Boy (Video Game) / int_415b3315 | comment |
While its predecessor had choppy flash animation for its cutscenes and a retro style for its gameplay, this game instead has more fluid animation and a more colorful and cartoony art style in both the cutscenes and gameplay, not unlike something you would see from The Millennium Age of Animation or something like Angry Birds. | |
Meat Boy (Video Game) / int_415b3315 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_415b3315 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_415b3315 | |
Meat Boy (Video Game) / int_418208c3 | type |
Auto-Scrolling Level | |
Meat Boy (Video Game) / int_418208c3 | comment |
Auto-Scrolling Level: The original has some of them. Super Meat Boy tends to substitute various forms of Advancing Wall of Doom. | |
Meat Boy (Video Game) / int_418208c3 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_418208c3 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_418208c3 | |
Meat Boy (Video Game) / int_41acc7e | type |
A Hell of a Time | |
Meat Boy (Video Game) / int_41acc7e | comment |
A Hell of a Time: The Meat Boys in Hell during the credits. | |
Meat Boy (Video Game) / int_41acc7e | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_41acc7e | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_41acc7e | |
Meat Boy (Video Game) / int_420081bf | type |
Alien Sky | |
Meat Boy (Video Game) / int_420081bf | comment |
Alien Sky: Cotton Alley has a bright pink sky, and some Dark World levels can have the sky an unconventional color. | |
Meat Boy (Video Game) / int_420081bf | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_420081bf | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_420081bf | |
Meat Boy (Video Game) / int_42a62962 | type |
Title Scream | |
Meat Boy (Video Game) / int_42a62962 | comment |
Title Scream: SUUUUUUPER MEAT BOY! | |
Meat Boy (Video Game) / int_42a62962 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_42a62962 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_42a62962 | |
Meat Boy (Video Game) / int_42c9f1ec | type |
Downplayed Trope | |
Meat Boy (Video Game) / int_42c9f1ec | comment |
Downplayed with the 2010 Chapter 6 menu theme. The loop lasts around twenty-three seconds, while other menu loops only last around sixteen seconds... and Chapter 6 is the shortest chapter in the whole game, with only five normal levels per light/dark side and no warp zones. | |
Meat Boy (Video Game) / int_42c9f1ec | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_42c9f1ec | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_42c9f1ec | |
Meat Boy (Video Game) / int_4395ac9 | type |
Inconveniently-Placed Conveyor Belt | |
Meat Boy (Video Game) / int_4395ac9 | comment |
Inconveniently-Placed Conveyor Belt | |
Meat Boy (Video Game) / int_4395ac9 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_4395ac9 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_4395ac9 | |
Meat Boy (Video Game) / int_43eb61dc | type |
Villain Teleportation | |
Meat Boy (Video Game) / int_43eb61dc | comment |
Villain Teleportation: Which is used to snatch Bandage Girl (most of the time). | |
Meat Boy (Video Game) / int_43eb61dc | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_43eb61dc | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_43eb61dc | |
Meat Boy (Video Game) / int_4536fd29 | type |
Energy Weapon | |
Meat Boy (Video Game) / int_4536fd29 | comment |
Energy Weapon: Present as an obstacle in the Hospital. | |
Meat Boy (Video Game) / int_4536fd29 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_4536fd29 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_4536fd29 | |
Meat Boy (Video Game) / int_463b32b8 | type |
Save the Princess | |
Meat Boy (Video Game) / int_463b32b8 | comment |
Save the Princess: Meat Boy's plot motivation is to rescue the Bandage Girl from Dr. Fetus. | |
Meat Boy (Video Game) / int_463b32b8 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_463b32b8 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_463b32b8 | |
Meat Boy (Video Game) / int_47fea76b | type |
Butt-Monkey | |
Meat Boy (Video Game) / int_47fea76b | comment |
Butt-Monkey: Both Meat Boy and Bandage Girl get abused quite badly. Dr. Fetus gets this too, especially given the intro. "Nobody likes Dr. Fetus, and that's why Dr. Fetus hates you!" Effectively, every single character that appears in a cutscene is one of these. Especially the tragic squirrel, who is the lone survivor of the forest fire, is attacked by a rogue flying buzzsaw, is vaporized by a nuclear explosion, and STILL manages to come back at the ending cutscene, totally beaten up. Most bosses are also killed off in a rather dark-humored way. They all have a happy ending in the final cutscene though. | |
Meat Boy (Video Game) / int_47fea76b | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_47fea76b | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_47fea76b | |
Meat Boy (Video Game) / int_49bbfaee | type |
Everything's Better with Rainbows | |
Meat Boy (Video Game) / int_49bbfaee | comment |
Everything's Better with Rainbows: If, for some reason, you don't like playing as Meat Boy and dripping a trail of blood everywhere, one of the first characters you can unlock is Commander Video from the BIT.TRIP series, who has an 8-bit rainbow trail. | |
Meat Boy (Video Game) / int_49bbfaee | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_49bbfaee | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_49bbfaee | |
Meat Boy (Video Game) / int_4b4ac0ca | type |
Homing Projectile | |
Meat Boy (Video Game) / int_4b4ac0ca | comment |
Homing Projectile: A few of the turrets fire these. Although their homing abilities aren't the best, they make up for it with projectile speed. Also, Dr. Fetus' bazooka. While its projectiles are slower and smaller, their homing abilities are much better. | |
Meat Boy (Video Game) / int_4b4ac0ca | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_4b4ac0ca | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_4b4ac0ca | |
Meat Boy (Video Game) / int_4cefd8a6 | type |
Long Song, Short Scene | |
Meat Boy (Video Game) / int_4cefd8a6 | comment |
Long Song, Short Scene: Downplayed with the 2010 Chapter 6 menu theme. The loop lasts around twenty-three seconds, while other menu loops only last around sixteen seconds... and Chapter 6 is the shortest chapter in the whole game, with only five normal levels per light/dark side and no warp zones. The 2015 menu themes for chapters 1 through 6 apply as well. The level menus are fairly quick to navigate, and it usually takes less than ten seconds to decide what level to play once you're on the menu, yet the only theme that lasts under forty seconds is the Chapter 7 theme at thirteen seconds. You'll only hear the whole songs if you leave the game running in the background or if you're intentionally waiting it out to listen to them. If you like the music, though, it's worth the wait. | |
Meat Boy (Video Game) / int_4cefd8a6 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_4cefd8a6 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_4cefd8a6 | |
Meat Boy (Video Game) / int_4f4e8a5e | type |
"Before" and "After" Pictures | |
Meat Boy (Video Game) / int_4f4e8a5e | comment |
"Before" and "After" Pictures: Credits has that one, although not in picture form. | |
Meat Boy (Video Game) / int_4f4e8a5e | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_4f4e8a5e | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_4f4e8a5e | |
Meat Boy (Video Game) / int_505ff63 | type |
Bag of Kidnapping | |
Meat Boy (Video Game) / int_505ff63 | comment |
Bag of Kidnapping: Dr. Fetus puts Nugget in one of these as he kidnaps her. | |
Meat Boy (Video Game) / int_505ff63 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_505ff63 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_505ff63 | |
Meat Boy (Video Game) / int_50727f8d | type |
Death Is a Slap on the Wrist | |
Meat Boy (Video Game) / int_50727f8d | comment |
Death Is a Slap on the Wrist: Usually. Unless counting some of the Warp Zones in Super Meat Boy. | |
Meat Boy (Video Game) / int_50727f8d | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_50727f8d | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_50727f8d | |
Meat Boy (Video Game) / int_5261369c | type |
Sand Worm | |
Meat Boy (Video Game) / int_5261369c | comment |
Sand Worm: The 5th boss. | |
Meat Boy (Video Game) / int_5261369c | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_5261369c | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_5261369c | |
Meat Boy (Video Game) / int_52dd4fde | type |
Context-Sensitive Button | |
Meat Boy (Video Game) / int_52dd4fde | comment |
Context-Sensitive Button: Dr. Fetus' single-buttoned Handy Remote Control is this, as it can do anything from summon a boss monster to turn on machinery to throw at Meat Boy to send him off a cliff. | |
Meat Boy (Video Game) / int_52dd4fde | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_52dd4fde | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_52dd4fde | |
Meat Boy (Video Game) / int_5560dbb5 | type |
Airborne Mook | |
Meat Boy (Video Game) / int_5560dbb5 | comment |
Airborne Mook: As you now have an air dash, you will encounter flying enemies in the game. | |
Meat Boy (Video Game) / int_5560dbb5 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_5560dbb5 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_5560dbb5 | |
Meat Boy (Video Game) / int_55e5b37c | type |
Bragging Rights Reward | |
Meat Boy (Video Game) / int_55e5b37c | comment |
Bragging Rights Reward: The final Dark World level is appropriately named 'Brag Rights'. Meat Ninja, who has the ability to teleport away from danger, is unlocked by getting 100% in the game. Of course, doing so proves that you don't exactly need it in the first place. | |
Meat Boy (Video Game) / int_55e5b37c | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_55e5b37c | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_55e5b37c | |
Meat Boy (Video Game) / int_56a6927b | type |
All the Worlds Are a Stage | |
Meat Boy (Video Game) / int_56a6927b | comment |
All the Worlds Are a Stage: 0xDEADBEEF's five levels each corresponds to a previous world, while the sixth level is a glitchy mess that combines all previous worlds into one level. | |
Meat Boy (Video Game) / int_56a6927b | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_56a6927b | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_56a6927b | |
Meat Boy (Video Game) / int_5a22609e | type |
Creator Thumbprint | |
Meat Boy (Video Game) / int_5a22609e | comment |
Creator Thumbprint: It's not Edmund's first or last game which features a character in a developmental stage of a life cycle. | |
Meat Boy (Video Game) / int_5a22609e | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_5a22609e | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_5a22609e | |
Meat Boy (Video Game) / int_5b415ef2 | type |
BottomlessPit | |
Meat Boy (Video Game) / int_5b415ef2 | comment |
Bottomless Pit: There are several per chapter, but the three other boundaries will also do. | |
Meat Boy (Video Game) / int_5b415ef2 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_5b415ef2 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_5b415ef2 | |
Meat Boy (Video Game) / int_5bdcc85a | type |
Disney Villain Death | |
Meat Boy (Video Game) / int_5bdcc85a | comment |
Disney Villain Death: Subverted — Dr. Fetus appears to have died after being defeated Super Mario Bros. style in the final boss level, but then he pulls off a Taking You with Me by activating a self-destruct. After Meat Boy and Bandage Girl escape, Dr. Fetus reappears and hits Bandage Girl over the head repeatedly. Then it's Double Subverted — He actually accomplishes nothing by hitting her, which he soon realizes and falls to the ground. Then he's stomped on. A lot. | |
Meat Boy (Video Game) / int_5bdcc85a | featureApplicability |
-0.3 | |
Meat Boy (Video Game) / int_5bdcc85a | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_5bdcc85a | |
Meat Boy (Video Game) / int_5c65fc1a | type |
Roar Before Beating | |
Meat Boy (Video Game) / int_5c65fc1a | comment |
Roar Before Beating: Some bosses. Parodied in the 5th boss where 3 caterpillars roar at the same time in choir. | |
Meat Boy (Video Game) / int_5c65fc1a | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_5c65fc1a | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_5c65fc1a | |
Meat Boy (Video Game) / int_5caef4ca | type |
Chainsaw Good | |
Meat Boy (Video Game) / int_5caef4ca | comment |
Chainsaw Good: The first boss has it, along with regular buzzsaws of doom. | |
Meat Boy (Video Game) / int_5caef4ca | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_5caef4ca | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_5caef4ca | |
Meat Boy (Video Game) / int_5ce2c9c6 | type |
Suddenly Shouting | |
Meat Boy (Video Game) / int_5ce2c9c6 | comment |
Suddenly Shouting: In the opening cutscene: "One day, while our heroes were enjoying life... DOCTOR FETUS ATTACKED THEM! AND KIDNAPPED NUGGET!" The serene music is still playing as this happens. | |
Meat Boy (Video Game) / int_5ce2c9c6 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_5ce2c9c6 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_5ce2c9c6 | |
Meat Boy (Video Game) / int_5d269b12 | type |
Handy Remote Control | |
Meat Boy (Video Game) / int_5d269b12 | comment |
Handy Remote Control: Dr. Fetus uses this quite frequently which does different things. Also parodied in one cutscene where Dr. Fetus pretends to be about to press it, only to throw it at Meat Boy. | |
Meat Boy (Video Game) / int_5d269b12 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_5d269b12 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_5d269b12 | |
Meat Boy (Video Game) / int_5f146203 | type |
Dissonant Serenity | |
Meat Boy (Video Game) / int_5f146203 | comment |
Dissonant Serenity: Nugget never has any clue what's going on, nor any reason to feel remotely alarmed, providing quite the contrast to Dr. Fetus throwing her around and acting pissed all the time. It takes the destruction of time itself for her to begin crying. | |
Meat Boy (Video Game) / int_5f146203 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_5f146203 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_5f146203 | |
Meat Boy (Video Game) / int_61ef56f5 | type |
Inventional Wisdom | |
Meat Boy (Video Game) / int_61ef56f5 | comment |
Inventional Wisdom: Why does Dr. Fetus have a button that undoes his mortal form right next to him in his lair? | |
Meat Boy (Video Game) / int_61ef56f5 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_61ef56f5 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_61ef56f5 | |
Meat Boy (Video Game) / int_62259825 | type |
Nintendo Hard | |
Meat Boy (Video Game) / int_62259825 | comment |
Nintendo Hard: And get used to Meat Boy's speed. Although those who think the game isn't hard enough, in Super Meat Boy, there is a more difficult counterpart to each level. Cotton Alley. The Kid's levels. Dark World Rapture. Have fun, kids. The Expert Remix chapter (which contains versions of main game levels that are even harder than the Dark World) means even more controller tossing. The Kid's 2011 Christmas features four difficult levels (though one can be broken easily by turnstile hopping). The fifth however asks you to traverse the original Kid's level backwards. | |
Meat Boy (Video Game) / int_62259825 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_62259825 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_62259825 | |
Meat Boy (Video Game) / int_6293c185 | type |
Sequel Hook | |
Meat Boy (Video Game) / int_6293c185 | comment |
Sequel Hook: There’s an after-credits scene that shows Dr. Fetus has returned to his villainous ways, creating clones of Meat Boy and likely planning his revenge, with a title screen at the very end saying “Dr. Fetus will return”. | |
Meat Boy (Video Game) / int_6293c185 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_6293c185 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_6293c185 | |
Meat Boy (Video Game) / int_62f9d08e | type |
Freeze-Frame Bonus | |
Meat Boy (Video Game) / int_62f9d08e | comment |
Freeze-Frame Bonus: The first glitched frame after Bandage Girl's scene in the 0xDEADBEEF opening cutscene (one of the only two glitch frames in that cutscene with pink in it) has the trans flag pattern stretched across the screen underneath her. | |
Meat Boy (Video Game) / int_62f9d08e | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_62f9d08e | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_62f9d08e | |
Meat Boy (Video Game) / int_6439de78 | type |
Heroic Sacrifice | |
Meat Boy (Video Game) / int_6439de78 | comment |
Heroic Sacrifice: Almost. Bandage Girl and Meat Boy struggle to lift up a giant rock trying to save Nugget, and Bandage Girl tells Nugget to go before it crushes her too. Fortunately, Nugget manages to save the day at the last minute, sparing the couple’s lives. | |
Meat Boy (Video Game) / int_6439de78 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_6439de78 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_6439de78 | |
Meat Boy (Video Game) / int_6509bb9f | type |
Non-Indicative Name | |
Meat Boy (Video Game) / int_6509bb9f | comment |
Nonindicative Name: For bosses, Lil' Slugger and Little Horn. For song titles, there's Ballad of the Burning Squirrel, Betus Blues and Forest Funk, none of which actually belong to the said genre. Cotton Alley. Enjoy your pink, colorful, cheery, sawblade-covered death. | |
Meat Boy (Video Game) / int_6509bb9f | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_6509bb9f | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_6509bb9f | |
Meat Boy (Video Game) / int_67e9f779 | type |
Teleport Spam | |
Meat Boy (Video Game) / int_67e9f779 | comment |
Teleport Spam: Meat Ninja's special ability, which is handy when dealing with projectiles and the like. | |
Meat Boy (Video Game) / int_67e9f779 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_67e9f779 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_67e9f779 | |
Meat Boy (Video Game) / int_68068108 | type |
Evil Laugh | |
Meat Boy (Video Game) / int_68068108 | comment |
Evil Laugh: Dr. Fetus does this quite a bit in the game. | |
Meat Boy (Video Game) / int_68068108 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_68068108 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_68068108 | |
Meat Boy (Video Game) / int_68a171b6 | type |
Sadist Show | |
Meat Boy (Video Game) / int_68a171b6 | comment |
Sadist Show: The cutscenes make it clear that suffering of characters makes up a lot of the humor in this game. | |
Meat Boy (Video Game) / int_68a171b6 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_68a171b6 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_68a171b6 | |
Meat Boy (Video Game) / int_69dfa613 | type |
Cephalothorax | |
Meat Boy (Video Game) / int_69dfa613 | comment |
Cephalothorax: Meat Boy and Bandage Girl. | |
Meat Boy (Video Game) / int_69dfa613 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_69dfa613 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_69dfa613 | |
Meat Boy (Video Game) / int_6bda9a30 | type |
Meaningful Name | |
Meat Boy (Video Game) / int_6bda9a30 | comment |
Meaningful Name: All the main characters. | |
Meat Boy (Video Game) / int_6bda9a30 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_6bda9a30 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_6bda9a30 | |
Meat Boy (Video Game) / int_6bff99d4 | type |
Secret Character | |
Meat Boy (Video Game) / int_6bff99d4 | comment |
Secret Character: Brownie and Tofu Boy, who are completely hidden from the character select screen and require the player to input a button code. In the PC version of the game, Goo Ball and Tim also require a code, as they are replaced in the select screen by Headcrab and Naija respectively. | |
Meat Boy (Video Game) / int_6bff99d4 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_6bff99d4 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_6bff99d4 | |
Meat Boy (Video Game) / int_6d57a234 | type |
Lemony Narrator | |
Meat Boy (Video Game) / int_6d57a234 | comment |
Lemony Narrator: The narrator of the intro cutscene, to an extent, from claiming Dr. Fetus isn't a real doctor to his Suddenly Shouting moment below. | |
Meat Boy (Video Game) / int_6d57a234 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_6d57a234 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_6d57a234 | |
Meat Boy (Video Game) / int_6dc206c9 | type |
Marathon Level | |
Meat Boy (Video Game) / int_6dc206c9 | comment |
Marathon Level: Chapter 6's final level, Omega is much longer than any other levels of this chapter. | |
Meat Boy (Video Game) / int_6dc206c9 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_6dc206c9 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_6dc206c9 | |
Meat Boy (Video Game) / int_6e6b8ca7 | type |
Tertiary Sexual Characteristics | |
Meat Boy (Video Game) / int_6e6b8ca7 | comment |
Tertiary Sexual Characteristics: Bandage Girl has a flower. | |
Meat Boy (Video Game) / int_6e6b8ca7 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_6e6b8ca7 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_6e6b8ca7 | |
Meat Boy (Video Game) / int_6f3498bc | type |
Collision Damage | |
Meat Boy (Video Game) / int_6f3498bc | comment |
Collision Damage: Although justified in some of the cases. | |
Meat Boy (Video Game) / int_6f3498bc | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_6f3498bc | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_6f3498bc | |
Meat Boy (Video Game) / int_716cdf08 | type |
Vorpal Pillow | |
Meat Boy (Video Game) / int_716cdf08 | comment |
Vorpal Pillow: Strongly implied Meat Boy does this to the shrunken C.H.A.D. | |
Meat Boy (Video Game) / int_716cdf08 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_716cdf08 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_716cdf08 | |
Meat Boy (Video Game) / int_762d730c | type |
Level Editor | |
Meat Boy (Video Game) / int_762d730c | comment |
Level Editor: Meat Boy featured one. Super Meat Boy gets one for the PC version. A prototype devmode was accidentally left in the game which resulted the creation of user-generated content much earlier on. | |
Meat Boy (Video Game) / int_762d730c | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_762d730c | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_762d730c | |
Meat Boy (Video Game) / int_76df73e | type |
Sweat Drop | |
Meat Boy (Video Game) / int_76df73e | comment |
Sweat Drop: In the mobile trailer, a visible sweat drop appears on Meat Boy's temple (with another appearing on his forehead) when he realizes Dr. Fetus is going to force him into his phone. Also, two visible sweat drops appear near Dr. Fetus' temple while staring in horror at the result of this. | |
Meat Boy (Video Game) / int_76df73e | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_76df73e | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_76df73e | |
Meat Boy (Video Game) / int_77f6cc58 | type |
100% Completion | |
Meat Boy (Video Game) / int_77f6cc58 | comment |
100% Completion: Clearing every level and collecting all bandages nets the player the "Golden God" achievement. Last Lousy Point/Guide Dang It!: Minus worlds add to your completion percentage in-game, but for achievement purposes do not count. Thus, you can have 105% and still not qualify. | |
Meat Boy (Video Game) / int_77f6cc58 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_77f6cc58 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_77f6cc58 | |
Meat Boy (Video Game) / int_7870735b | type |
From Bad to Worse | |
Meat Boy (Video Game) / int_7870735b | comment |
From Bad to Worse: Chapter 5. Going to Hell was already bad enough, now the world has been wiped out and you end up in the Rapture. | |
Meat Boy (Video Game) / int_7870735b | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_7870735b | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_7870735b | |
Meat Boy (Video Game) / int_7d0b5cb5 | type |
Platform Hell | |
Meat Boy (Video Game) / int_7d0b5cb5 | comment |
Platform Hell: Surprisingly averted. You'd think a game this difficult would rely mostly on unfair level design, wouldn't you? Nope, the levels are almost entirely devoid of Fake Difficulty and, combined with the smooth controls, it means that you only have yourself to blame for each death. | |
Meat Boy (Video Game) / int_7d0b5cb5 | featureApplicability |
-1.0 | |
Meat Boy (Video Game) / int_7d0b5cb5 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_7d0b5cb5 | |
Meat Boy (Video Game) / int_7d8cdf17 | type |
Lumber Mill Mayhem | |
Meat Boy (Video Game) / int_7d8cdf17 | comment |
Lumber Mill Mayhem: The first level takes place in a forest area filled with saw blades that meat boy must dodge. | |
Meat Boy (Video Game) / int_7d8cdf17 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_7d8cdf17 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_7d8cdf17 | |
Meat Boy (Video Game) / int_7deb3fb1 | type |
Crutch Character | |
Meat Boy (Video Game) / int_7deb3fb1 | comment |
Crutch Character: Commander Video, sort of. His float makes it easy to clear levels and get bandages in the first two chapters, but he's very slow and his jump is one of the lowest in the game. Many levels later on are impossible to clear with him due to his flaws. [However, it's possible to get some bandages easier in later levels. | |
Meat Boy (Video Game) / int_7deb3fb1 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_7deb3fb1 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_7deb3fb1 | |
Meat Boy (Video Game) / int_7eaf99d | type |
Malevolent Architecture | |
Meat Boy (Video Game) / int_7eaf99d | comment |
Malevolent Architecture: The mass amount of obstacles that you'll encounter makes each level a challenge to navigate through. Though while it's been confirmed that Dr. Fetus is the one who sets up the buzzsaws, that still doesn't explain the pits full of blood, lasers, and rocket launchers. The syringes in the Hospital stage are probably even stranger, as for some reason there are piles upon piles of them, and some are even stuck to the ceiling needle-down. | |
Meat Boy (Video Game) / int_7eaf99d | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_7eaf99d | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_7eaf99d | |
Meat Boy (Video Game) / int_8042e814 | type |
Actually Pretty Funny | |
Meat Boy (Video Game) / int_8042e814 | comment |
In Super Meat Boy Forever, Nugget learns of this gesture from Dr. Fetus and proceeds to flip off some butterflies. Meat Boy is not amused, though Bandage Girl laughs at the sight of it. | |
Meat Boy (Video Game) / int_8042e814 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_8042e814 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_8042e814 | |
Meat Boy (Video Game) / int_812a2820 | type |
Pink Means Feminine | |
Meat Boy (Video Game) / int_812a2820 | comment |
Pink Means Feminine: Bandage Girl, and Cotton Alley, the bonus world you control her in. | |
Meat Boy (Video Game) / int_812a2820 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_812a2820 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_812a2820 | |
Meat Boy (Video Game) / int_83308c12 | type |
Spikes of Doom | |
Meat Boy (Video Game) / int_83308c12 | comment |
Spikes of Doom: Although they're replaced by syringes, salt and so on in most of the levels, genuine ones appear in some of the warp zone levels. In the Hell and The End chapters, some very sharp spikes are encountered. | |
Meat Boy (Video Game) / int_83308c12 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_83308c12 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_83308c12 | |
Meat Boy (Video Game) / int_8618825d | type |
Portal Network | |
Meat Boy (Video Game) / int_8618825d | comment |
Portal Network: There are momentum-based portals in Hell. | |
Meat Boy (Video Game) / int_8618825d | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_8618825d | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_8618825d | |
Meat Boy (Video Game) / int_8774fb47 | type |
Eldritch Abomination | |
Meat Boy (Video Game) / int_8774fb47 | comment |
Eldritch Abomination: Black Maws, black crocodile-like demons located in the Hell chapter that emerge from portals, shooting at Meat Boy and breaking into nine smaller heads. | |
Meat Boy (Video Game) / int_8774fb47 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_8774fb47 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_8774fb47 | |
Meat Boy (Video Game) / int_87c62ade | type |
Deadly Dodging | |
Meat Boy (Video Game) / int_87c62ade | comment |
Deadly Dodging: A few times it has to be done. For an example, to allow turrets open up the passages. The fifth boss fight requires you to lure the boss to his death. | |
Meat Boy (Video Game) / int_87c62ade | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_87c62ade | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_87c62ade | |
Meat Boy (Video Game) / int_8871bbd8 | type |
Eye Beams | |
Meat Boy (Video Game) / int_8871bbd8 | comment |
Eye Beams: These are fired by... | |
Meat Boy (Video Game) / int_8871bbd8 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_8871bbd8 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_8871bbd8 | |
Meat Boy (Video Game) / int_8a16409a | type |
Shovel Strike | |
Meat Boy (Video Game) / int_8a16409a | comment |
Shovel Strike: Dr. Fetus does this to Meat Boy and Bandage Girl in the opening cutscene, just before kidnapping Nugget. | |
Meat Boy (Video Game) / int_8a16409a | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_8a16409a | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_8a16409a | |
Meat Boy (Video Game) / int_8acbc572 | type |
Fire and Brimstone Hell | |
Meat Boy (Video Game) / int_8acbc572 | comment |
Fire and Brimstone Hell: Chapter 4. It's also where Meat Boy's spent lives end up. | |
Meat Boy (Video Game) / int_8acbc572 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_8acbc572 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_8acbc572 | |
Meat Boy (Video Game) / int_8af25294 | type |
Bullet Time | |
Meat Boy (Video Game) / int_8af25294 | comment |
Bullet Time: CommanderVideo in his introduction video. | |
Meat Boy (Video Game) / int_8af25294 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_8af25294 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_8af25294 | |
Meat Boy (Video Game) / int_8b6a1576 | type |
Meaningless Lives | |
Meat Boy (Video Game) / int_8b6a1576 | comment |
Meaningless Lives: Averted in the warp zones but played straight in the Minus Levels; since you only play one long stage at a time (as opposed to three in a warp zone), lives seem to serve no purpose other than to annoy the player with loading screens. | |
Meat Boy (Video Game) / int_8b6a1576 | featureApplicability |
-1.0 | |
Meat Boy (Video Game) / int_8b6a1576 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_8b6a1576 | |
Meat Boy (Video Game) / int_8ba9512b | type |
Our Zombies Are Different | |
Meat Boy (Video Game) / int_8ba9512b | comment |
Our Zombies Are Different: Undead meat (which is the boss of Chapter 4) and regular ones in found in Chapter 5. | |
Meat Boy (Video Game) / int_8ba9512b | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_8ba9512b | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_8ba9512b | |
Meat Boy (Video Game) / int_8c8bd091 | type |
Fetus Terrible | |
Meat Boy (Video Game) / int_8c8bd091 | comment |
Fetus Terrible: Dr. Fetus. | |
Meat Boy (Video Game) / int_8c8bd091 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_8c8bd091 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_8c8bd091 | |
Meat Boy (Video Game) / int_8df14c99 | type |
One-Hit-Point Wonder | |
Meat Boy (Video Game) / int_8df14c99 | comment |
One-Hit-Point Wonder | |
Meat Boy (Video Game) / int_8df14c99 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_8df14c99 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_8df14c99 | |
Meat Boy (Video Game) / int_8e1aef2d | type |
Reference Overdosed | |
Meat Boy (Video Game) / int_8e1aef2d | comment |
Reference Overdosed: Shout-Out count to other works is very high in Meat Boy series. | |
Meat Boy (Video Game) / int_8e1aef2d | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_8e1aef2d | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_8e1aef2d | |
Meat Boy (Video Game) / int_8e3b5b4d | type |
Minimalist Cast | |
Meat Boy (Video Game) / int_8e3b5b4d | comment |
Minimalist Cast: In the flash game, there are no enemies (except for Black Maws in the Hell stage), and the only characters are Meat Boy, Bandage Girl, and Dr. Fetus. Starts to get averted in Super Meat Boy by adding enemies and boss characters, and Super Meat Boy Forever adds Nugget to the main cast. | |
Meat Boy (Video Game) / int_8e3b5b4d | featureApplicability |
-1.0 | |
Meat Boy (Video Game) / int_8e3b5b4d | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_8e3b5b4d | |
Meat Boy (Video Game) / int_8f1ec2c5 | type |
Joke Character | |
Meat Boy (Video Game) / int_8f1ec2c5 | comment |
It's also practically impossible to complete the majority of levels with him, since he can barely move or jump. You be the judge. The best part? He controls almost exactly like he does in the PETA flash game. It's a Take That! at the programmers too. | |
Meat Boy (Video Game) / int_8f1ec2c5 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_8f1ec2c5 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_8f1ec2c5 | |
Meat Boy (Video Game) / int_8f50849 | type |
Credits Medley | |
Meat Boy (Video Game) / int_8f50849 | comment |
Credits Medley: The 2010 soundtrack uses a medley of the main menu theme and the light world themes for Chapters 1-5. | |
Meat Boy (Video Game) / int_8f50849 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_8f50849 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_8f50849 | |
Meat Boy (Video Game) / int_912b24c4 | type |
Art Shift | |
Meat Boy (Video Game) / int_912b24c4 | comment |
Art Shift: While its predecessor had choppy flash animation for its cutscenes and a retro style for its gameplay, this game instead has more fluid animation and a more colorful and cartoony art style in both the cutscenes and gameplay, not unlike something you would see from The Millennium Age of Animation or something like Angry Birds. Rival Rush has a variety of artstyles in its cards due to being illustrated by several different artists. | |
Meat Boy (Video Game) / int_912b24c4 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_912b24c4 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_912b24c4 | |
Meat Boy (Video Game) / int_914f06af | type |
Cranial Eruption | |
Meat Boy (Video Game) / int_914f06af | comment |
Cranial Eruption: The 4th boss gets two of these during the fight. Since he's made out of dead meat, they're rather blocky. | |
Meat Boy (Video Game) / int_914f06af | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_914f06af | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_914f06af | |
Meat Boy (Video Game) / int_92dfffae | type |
Retraux | |
Meat Boy (Video Game) / int_92dfffae | comment |
Retraux: The warp zones and minus worlds feature four- and eight-bit graphics styles. | |
Meat Boy (Video Game) / int_92dfffae | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_92dfffae | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_92dfffae | |
Meat Boy (Video Game) / int_92f674e5 | type |
Revenge | |
Meat Boy (Video Game) / int_92f674e5 | comment |
Revenge: In the aftermath of the first boss fight against Big Slugger in Chipper Grove, the critters, lead by a squirrel without an arm and who looks like Solid Snake, use Big Slugger and Manipulator to get payback for destroying their forest. While they fail due to Dr. Fetus having installed a self-destruct mechanism, the squirrel barely gets one over him by pressing a button on his throne after dying, which causes a Time Crash. When everything is restored, the critters see the defeated Dr. Fetus and are satisfied with this, and walk away. | |
Meat Boy (Video Game) / int_92f674e5 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_92f674e5 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_92f674e5 | |
Meat Boy (Video Game) / int_933aac06 | type |
Art-Style Dissonance | |
Meat Boy (Video Game) / int_933aac06 | comment |
Artstyle Dissonance: The animation style and character designs are noticeably cutesier than the previous games making it come across as Lighter and Softer, however the game still has its share of scary and violent moments and Nintendo Hard levels. | |
Meat Boy (Video Game) / int_933aac06 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_933aac06 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_933aac06 | |
Meat Boy (Video Game) / int_934eb07f | type |
Resurrective Immortality | |
Meat Boy (Video Game) / int_934eb07f | comment |
Resurrective Immortality: Meat Boy is a One Hit Point Wonder, but reforms within one or two seconds, much to the frustration of Dr. Fetus. And not just during gameplay, during cutscenes too! | |
Meat Boy (Video Game) / int_934eb07f | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_934eb07f | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_934eb07f | |
Meat Boy (Video Game) / int_94680696 | type |
Shaped Like Itself | |
Meat Boy (Video Game) / int_94680696 | comment |
A common hazard is missile launchers that fire, well, missiles that home in on Meat Boy. They're meat seeking missiles! | |
Meat Boy (Video Game) / int_94680696 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_94680696 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_94680696 | |
Meat Boy (Video Game) / int_95f972d2 | type |
Nitro Boost | |
Meat Boy (Video Game) / int_95f972d2 | comment |
Nitro Boost: Conveyor belts in the factory. | |
Meat Boy (Video Game) / int_95f972d2 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_95f972d2 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_95f972d2 | |
Meat Boy (Video Game) / int_970c790a | type |
Big Bad | |
Meat Boy (Video Game) / int_970c790a | comment |
Big Bad: Dr. Fetus once again, but instead of kidnapping Bandage Girl, he kidnaps Meat Boy and Bandage Girl's daughter, Nugget. | |
Meat Boy (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_970c790a | |
Meat Boy (Video Game) / int_985795ab | type |
Medium Blending | |
Meat Boy (Video Game) / int_985795ab | comment |
Medium Blending: The creators wanted to give art shifts opposite of The Ren & Stimpy Show (where characters and everything else get extremely detailed in closeups) so in-game graphics, where everything is distant, are drawn more realistically, but menus and cutscenes are drawn in cartoon style. In-game characters, however, are drawn in a very pixellated style. | |
Meat Boy (Video Game) / int_985795ab | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_985795ab | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_985795ab | |
Meat Boy (Video Game) / int_98a150f3 | type |
Excrement Statement | |
Meat Boy (Video Game) / int_98a150f3 | comment |
Excrement Statement: Dr. Fetus does this at the end of the original flash game. Eww... | |
Meat Boy (Video Game) / int_98a150f3 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_98a150f3 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_98a150f3 | |
Meat Boy (Video Game) / int_9952b10b | type |
Re-Release Soundtrack | |
Meat Boy (Video Game) / int_9952b10b | comment |
Re-Release Soundtrack: Made for most console releases in 2015, and featuring Ridiculon (composer of The Binding of Isaac: Rebirth's soundtrack), SCATTLE (composer of Hotline Miami's soundtrack), and Laura Shigihara (composer of Plants vs. Zombies's soundtrack). This came about when Danny Baranowsky refused to extend the license Team Meat had on his soundtrack for future usage, and its presence inevitably caused a Broken Base. | |
Meat Boy (Video Game) / int_9952b10b | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_9952b10b | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_9952b10b | |
Meat Boy (Video Game) / int_9971ae92 | type |
Wink "Ding!" | |
Meat Boy (Video Game) / int_9971ae92 | comment |
Wink "Ding!": Happens at the good ending. Although it's 8-bit. | |
Meat Boy (Video Game) / int_9971ae92 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_9971ae92 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_9971ae92 | |
Meat Boy (Video Game) / int_9af10b44 | type |
Double Jump | |
Meat Boy (Video Game) / int_9af10b44 | comment |
Double Jump: Some of the unlockable characters can do this, and one can even triple jump. | |
Meat Boy (Video Game) / int_9af10b44 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_9af10b44 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_9af10b44 | |
Meat Boy (Video Game) / int_9b0b8109 | type |
Floating Continent | |
Meat Boy (Video Game) / int_9b0b8109 | comment |
Floating Continent: The 6th and final chapter, "The End", takes place on one. | |
Meat Boy (Video Game) / int_9b0b8109 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_9b0b8109 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_9b0b8109 | |
Meat Boy (Video Game) / int_9b9397bb | type |
Difficult, but Awesome | |
Meat Boy (Video Game) / int_9b9397bb | comment |
Difficult, but Awesome: Flywrench. It takes a while to get used to its controls due to being very heavy and unruly. However, it can do a triple jump and scale up walls without having to jump off them which will become very handy in some of the levels. Naija is another of those characters who seems to be difficult to control at first, but becomes useful when practiced with. | |
Meat Boy (Video Game) / int_9b9397bb | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_9b9397bb | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_9b9397bb | |
Meat Boy (Video Game) / int_9b9435d0 | type |
AntiFrustrationFeature | |
Meat Boy (Video Game) / int_9b9435d0 | comment |
Anti-Frustration Feature: Part of the core of the game: The respawn after death literally take less than a second and is automatic. The levels themselves are short, ranging from 15 seconds to 90 seconds, so in the quite likely event you die, you don't have to go through too much again. For each main chapter, you only need to clear 17 of the 20 Light World levels to unlock the chapter's boss. This is averted in the The End's Light World, where all 5 levels must be beaten to access the Final Boss, but for its Dark World counterpart, you need to beat 85 of the 105 total Dark World levels, meaning you can skip that chapter's levels and go straight to the boss. Various little side-quests when you get too frustrated with the main game, like beating past levels in record time, collecting bandages to unlock new playable characters, or playing through retro-styled "warp zones". | |
Meat Boy (Video Game) / int_9b9435d0 | featureApplicability |
-1.0 | |
Meat Boy (Video Game) / int_9b9435d0 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_9b9435d0 | |
Meat Boy (Video Game) / int_9bca83eb | type |
Death by Irony | |
Meat Boy (Video Game) / int_9bca83eb | comment |
Death by Irony: Both games end with Bandage Girl, who had been kidnapped and punched repeatedly by Dr. Fetus throughout the game, stomping Dr. Fetus to death. | |
Meat Boy (Video Game) / int_9bca83eb | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_9bca83eb | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_9bca83eb | |
Meat Boy (Video Game) / int_9bcd82c0 | type |
Took a Level in Badass | |
Meat Boy (Video Game) / int_9bcd82c0 | comment |
Took a Level in Badass: Meat Boy himself. Although he was already badass to begin with, he is even more of a Determinator in this game, continuously running without stopping, and even gaining the ability to punch enemies. Justified as it's his kid who gets kidnapped this time around. Bandage Girl also gets a larger role in this game, accompanying Meat Boy on the journey. Tofu Boy, of all people, managed to become as fast as the rest of the cast. He still isn't fully capable, however, as he will occasionally stop to catch his breath regardless of the player's input. | |
Meat Boy (Video Game) / int_9bcd82c0 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_9bcd82c0 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_9bcd82c0 | |
Meat Boy (Video Game) / int_9bfc997e | type |
Saw Blades of Death | |
Meat Boy (Video Game) / int_9bfc997e | comment |
Saw Blades of Death: Circular saws are probably the most iconic obstacle in the game. Some stay still, some move back and forth, some move around in circular fashion. | |
Meat Boy (Video Game) / int_9bfc997e | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_9bfc997e | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_9bfc997e | |
Meat Boy (Video Game) / int_9cb3e22e | type |
Interface Spoiler | |
Meat Boy (Video Game) / int_9cb3e22e | comment |
Interface Spoiler: Shows the number of chapters in the game. There is an extra chapter indeed after beating the first main 5 chapters + epilogue chapter. | |
Meat Boy (Video Game) / int_9cb3e22e | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_9cb3e22e | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_9cb3e22e | |
Meat Boy (Video Game) / int_9ce7c264 | type |
Future Badass | |
Meat Boy (Video Game) / int_9ce7c264 | comment |
Future Badass: Meat Ninja. | |
Meat Boy (Video Game) / int_9ce7c264 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_9ce7c264 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_9ce7c264 | |
Meat Boy (Video Game) / int_9d09bf1a | type |
American Kirby Is Hardcore | |
Meat Boy (Video Game) / int_9d09bf1a | comment |
American Kirby Is Hardcore: The new cover art for the PC release is a Shout-Out to over-the-top cover arts of video games from The '90s. To top it off, the winner of the "Make a Russian Meat Boy cover so I don't have to" contest based their entry on a piece of World War II propoganda◊. | |
Meat Boy (Video Game) / int_9d09bf1a | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_9d09bf1a | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_9d09bf1a | |
Meat Boy (Video Game) / int_9dd0f9bf | type |
Acid-Trip Dimension | |
Meat Boy (Video Game) / int_9dd0f9bf | comment |
Acid-Trip Dimension: The Other Side. | |
Meat Boy (Video Game) / int_9dd0f9bf | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_9dd0f9bf | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_9dd0f9bf | |
Meat Boy (Video Game) / int_9dd2329c | type |
Camera Abuse | |
Meat Boy (Video Game) / int_9dd2329c | comment |
Camera Abuse: Meat Boy flies and slams into the screen as a transition. | |
Meat Boy (Video Game) / int_9dd2329c | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_9dd2329c | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_9dd2329c | |
Meat Boy (Video Game) / int_9dfb8296 | type |
This Is Gonna Suck | |
Meat Boy (Video Game) / int_9dfb8296 | comment |
This Is Gonna Suck: Meat Boy's reaction to the salt factory, in both games. | |
Meat Boy (Video Game) / int_9dfb8296 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_9dfb8296 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_9dfb8296 | |
Meat Boy (Video Game) / int_9e86e227 | type |
The End... Or Is It? | |
Meat Boy (Video Game) / int_9e86e227 | comment |
The End... Or Is It?: The complete ending shows that Bandage Girl is pregnant with an evil fetus. Dun dun duuuuuun! | |
Meat Boy (Video Game) / int_9e86e227 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_9e86e227 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_9e86e227 | |
Meat Boy (Video Game) / int_9f5e99a7 | type |
DistressedDamsel | |
Meat Boy (Video Game) / int_9f5e99a7 | comment |
Distressed Damsel: Bandage Girl. Meat Boy is a Distressed Dude in the Harder Than Hard Bonus Level where their roles are flipped. | |
Meat Boy (Video Game) / int_9f5e99a7 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_9f5e99a7 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_9f5e99a7 | |
Meat Boy (Video Game) / int_a0c7f4e9 | type |
Abandoned Hospital | |
Meat Boy (Video Game) / int_a0c7f4e9 | comment |
Abandoned Hospital/Big Boo's Haunt: The Clinic, which seems to borrow a lot from The Hospital, although this time it's supposed to be an abandoned insane asylum. | |
Meat Boy (Video Game) / int_a0c7f4e9 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_a0c7f4e9 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_a0c7f4e9 | |
Meat Boy (Video Game) / int_a0cf200f | type |
Digital Piracy Is Evil | |
Meat Boy (Video Game) / int_a0cf200f | comment |
Digital Piracy Is Evil: Sort of parodied. Doctor Fetus regularly brags with pirating copies of Super Meat Boy in his in-character Twitter account. | |
Meat Boy (Video Game) / int_a0cf200f | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_a0cf200f | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_a0cf200f | |
Meat Boy (Video Game) / int_a0e1663 | type |
Powerpuff Girl Hands | |
Meat Boy (Video Game) / int_a0e1663 | comment |
Powerpuff-Girl Hands: Meat Boy, Bandage Girl, Brownie, and Nugget have these, at least in-game in the former three's case. They are shown with fingers in more detailed art of them. | |
Meat Boy (Video Game) / int_a0e1663 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_a0e1663 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_a0e1663 | |
Meat Boy (Video Game) / int_a1e69878 | type |
Ditto Fighter | |
Meat Boy (Video Game) / int_a1e69878 | comment |
Ditto Fighter: Meat Boy clones in Chapter 5. | |
Meat Boy (Video Game) / int_a1e69878 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_a1e69878 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_a1e69878 | |
Meat Boy (Video Game) / int_a2ff4e6f | type |
Single Tear | |
Meat Boy (Video Game) / int_a2ff4e6f | comment |
Single Tear: Happens in the cutscene after beating the first boss. | |
Meat Boy (Video Game) / int_a2ff4e6f | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_a2ff4e6f | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_a2ff4e6f | |
Meat Boy (Video Game) / int_a3a89f82 | type |
Planet Heck | |
Meat Boy (Video Game) / int_a3a89f82 | comment |
Planet Heck: Hell, obviously. | |
Meat Boy (Video Game) / int_a3a89f82 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_a3a89f82 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_a3a89f82 | |
Meat Boy (Video Game) / int_a45bcc1f | type |
Dash Attack | |
Meat Boy (Video Game) / int_a45bcc1f | comment |
Dash Attack: One of the new features in the game is that you can now perform a dashing punch in the air. This is a crucial ability as it allows you to attack Airborne Mooks and glide over large gaps. | |
Meat Boy (Video Game) / int_a45bcc1f | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_a45bcc1f | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_a45bcc1f | |
Meat Boy (Video Game) / int_a484ef6c | type |
Sensory Abuse | |
Meat Boy (Video Game) / int_a484ef6c | comment |
Sensory Abuse: A patched glitch on the PC version caused the game to automatically crank up the volume far higher than you can turn it normally. | |
Meat Boy (Video Game) / int_a484ef6c | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_a484ef6c | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_a484ef6c | |
Meat Boy (Video Game) / int_a4c37cbe | type |
Mood Whiplash | |
Meat Boy (Video Game) / int_a4c37cbe | comment |
Mood Whiplash: At the end of the first chapter. | |
Meat Boy (Video Game) / int_a4c37cbe | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_a4c37cbe | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_a4c37cbe | |
Meat Boy (Video Game) / int_a4cb54b4 | type |
Shifting Sand Land | |
Meat Boy (Video Game) / int_a4cb54b4 | comment |
Shifting Sand Land: Tetanusville. | |
Meat Boy (Video Game) / int_a4cb54b4 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_a4cb54b4 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_a4cb54b4 | |
Meat Boy (Video Game) / int_a6049c20 | type |
Disturbed Doves | |
Meat Boy (Video Game) / int_a6049c20 | comment |
Disturbed Doves: As an homage to Canabalt. | |
Meat Boy (Video Game) / int_a6049c20 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_a6049c20 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_a6049c20 | |
Meat Boy (Video Game) / int_a65288e2 | type |
Ascended Extra | |
Meat Boy (Video Game) / int_a65288e2 | comment |
Ascended Extra: According to Word of God, this picture◊ is Tofu Boy's first appearance. Since it predates the whole PETA debacle, Tofu Boy wasn't intended to be a total wimp when that was drawn. | |
Meat Boy (Video Game) / int_a65288e2 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_a65288e2 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_a65288e2 | |
Meat Boy (Video Game) / int_a7325f9e | type |
The Many Deaths of You | |
Meat Boy (Video Game) / int_a7325f9e | comment |
The Many Deaths of You: Amusingly lampshaded whenever you finish a level; the instant replay includes not only the attempt where you completed the level, but also your failed attempts. All of them. Simultaneously. So if you died a lot, you'll see huge swarm of meatboys getting massacred in various ways before just one of them finally reaches the goal. | |
Meat Boy (Video Game) / int_a7325f9e | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_a7325f9e | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_a7325f9e | |
Meat Boy (Video Game) / int_a73cfb7f | type |
Animate Inanimate Object | |
Meat Boy (Video Game) / int_a73cfb7f | comment |
Animate Inanimate Object: The ground in the chapter select screens has a face that changes based on the chapter. | |
Meat Boy (Video Game) / int_a73cfb7f | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_a73cfb7f | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_a73cfb7f | |
Meat Boy (Video Game) / int_a7f4710f | type |
Mood Dissonance | |
Meat Boy (Video Game) / int_a7f4710f | comment |
Mood Dissonance: Cotton Alley. The background is pink (very bright in Dark World), a rabbit disco plays in the background, and the chapter contains some of the hardest levels in the game. | |
Meat Boy (Video Game) / int_a7f4710f | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_a7f4710f | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_a7f4710f | |
Meat Boy (Video Game) / int_a8826e1e | type |
Giant Mook | |
Meat Boy (Video Game) / int_a8826e1e | comment |
Giant Mook/King Mook: C.H.A.D. | |
Meat Boy (Video Game) / int_a8826e1e | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_a8826e1e | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_a8826e1e | |
Meat Boy (Video Game) / int_a8a04f6f | type |
And I Must Scream | |
Meat Boy (Video Game) / int_a8a04f6f | comment |
And I Must Scream: Tofu Boy, all the time. | |
Meat Boy (Video Game) / int_a8a04f6f | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_a8a04f6f | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_a8a04f6f | |
Meat Boy (Video Game) / int_abad35b4 | type |
Soundtrack Dissonance | |
Meat Boy (Video Game) / int_abad35b4 | comment |
Soundtrack Dissonance: The Cotton Alley has the brightest, cheeriest music in the game, even in the Dark World. It is also home to the most fiendishly difficult levels in the entire game. The 2015 soundtrack takes it a step further, making the songs more laid-back in tone and sounding more like a lighthearted tune from a kid's game. | |
Meat Boy (Video Game) / int_abad35b4 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_abad35b4 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_abad35b4 | |
Meat Boy (Video Game) / int_ac09dc0f | type |
Alas, Poor Villain | |
Meat Boy (Video Game) / int_ac09dc0f | comment |
Alas, Poor Villain: In-Universe example. When Dr. Fetus is finally defeated, Meat Boy briefly feels sorry for him, but he quickly changes his mind. | |
Meat Boy (Video Game) / int_ac09dc0f | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_ac09dc0f | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_ac09dc0f | |
Meat Boy (Video Game) / int_acf4e51b | type |
Cheat Code | |
Meat Boy (Video Game) / int_acf4e51b | comment |
POOSH DA BUTTONS! | |
Meat Boy (Video Game) / int_acf4e51b | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_acf4e51b | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_acf4e51b | |
Meat Boy (Video Game) / int_ad1db87c | type |
Oh, Crap! | |
Meat Boy (Video Game) / int_ad1db87c | comment |
Oh, Crap!: Meat Boy's reaction when he has a bazooka in his face. | |
Meat Boy (Video Game) / int_ad1db87c | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_ad1db87c | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_ad1db87c | |
Meat Boy (Video Game) / int_ad4a45be | type |
Final Boss | |
Meat Boy (Video Game) / int_ad4a45be | comment |
For each main chapter, you only need to clear 17 of the 20 Light World levels to unlock the chapter's boss. This is averted in the The End's Light World, where all 5 levels must be beaten to access the Final Boss, but for its Dark World counterpart, you need to beat 85 of the 105 total Dark World levels, meaning you can skip that chapter's levels and go straight to the boss. | |
Meat Boy (Video Game) / int_ad4a45be | featureApplicability |
-1.0 | |
Meat Boy (Video Game) / int_ad4a45be | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_ad4a45be | |
Meat Boy (Video Game) / int_aefa2a04 | type |
Giant Hands of Doom | |
Meat Boy (Video Game) / int_aefa2a04 | comment |
Giant Hands of Doom: The Final Boss sees you battling a gigantic cosmic entity...or rather, its hands. | |
Meat Boy (Video Game) / int_aefa2a04 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_aefa2a04 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_aefa2a04 | |
Meat Boy (Video Game) / int_b0a91b69 | type |
Convection, Schmonvection | |
Meat Boy (Video Game) / int_b0a91b69 | comment |
Convection, Schmonvection: Which is a good thing, given that the game is already plenty hard without having to consider how close you can get to the lava/fire without burning. | |
Meat Boy (Video Game) / int_b0a91b69 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_b0a91b69 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_b0a91b69 | |
Meat Boy (Video Game) / int_b2280b66 | type |
Retcon | |
Meat Boy (Video Game) / int_b2280b66 | comment |
Retcon: In Super Meat Boy, Meat Ninja is Meat Boy with a black suit and an eyepatch. In Forever, he's Meat Boy with gray eyebrows and a beard. The eyepatch is moved to Bandage Girl's counterpart, Bandage Ripper. A somewhat blatant example: the ending to Super Meat Boy shows Bandage Girl to be pregnant with Dr. Fetus, but that cliffhanger was dropped in favor of Bandage Girl giving birth to Nugget. Edmund even stated himself that the game was going to have an entirely different beginning before leaving the team. | |
Meat Boy (Video Game) / int_b2280b66 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_b2280b66 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_b2280b66 | |
Meat Boy (Video Game) / int_b252f072 | type |
Megaton Punch | |
Meat Boy (Video Game) / int_b252f072 | comment |
Megaton Punch: Dr. Fetus sometimes likes to do this to Bandage Girl. The boss of Hell, Little Horn, likes to do this. | |
Meat Boy (Video Game) / int_b252f072 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_b252f072 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_b252f072 | |
Meat Boy (Video Game) / int_b53077b3 | type |
Take That! | |
Meat Boy (Video Game) / int_b53077b3 | comment |
The best part? He controls almost exactly like he does in the PETA flash game. It's a Take That! at the programmers too. | |
Meat Boy (Video Game) / int_b53077b3 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_b53077b3 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_b53077b3 | |
Meat Boy (Video Game) / int_b59e09cd | type |
Bifauxnen | |
Meat Boy (Video Game) / int_b59e09cd | comment |
Bifauxnen: Jill. | |
Meat Boy (Video Game) / int_b59e09cd | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_b59e09cd | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_b59e09cd | |
Meat Boy (Video Game) / int_b5f7b739 | type |
Evil Overlooker | |
Meat Boy (Video Game) / int_b5f7b739 | comment |
Evil Overlooker: box art features Dr. Fetus as one. | |
Meat Boy (Video Game) / int_b5f7b739 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_b5f7b739 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_b5f7b739 | |
Meat Boy (Video Game) / int_b618409c | type |
Sentry Gun | |
Meat Boy (Video Game) / int_b618409c | comment |
Sentry Gun: Rocket turrets and sawblade shooters being the most common. | |
Meat Boy (Video Game) / int_b618409c | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_b618409c | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_b618409c | |
Meat Boy (Video Game) / int_b76b6362 | type |
Endless Running Game | |
Meat Boy (Video Game) / int_b76b6362 | comment |
Endless Running Game: Though without the "endless" part. While the levels are finite, Meat Boy is always running unlike in the previous game. | |
Meat Boy (Video Game) / int_b76b6362 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_b76b6362 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_b76b6362 | |
Meat Boy (Video Game) / int_b77808f2 | type |
"Where Are They Now?" Epilogue | |
Meat Boy (Video Game) / int_b77808f2 | comment |
"Where Are They Now?" Epilogue: We get one of these during the credits. One of the squirrels is in a wheelchair and seriously injured, C.H.A.D. got plastic surgery and became a model, Brownie survived only to get crushed by a falling toilet, all the dead Meat Boys are partying in Hell, some baby Larries emerge from the dead ones, Bandage Girl is pregnant, and Dr. Fetus has regenerated. | |
Meat Boy (Video Game) / int_b77808f2 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_b77808f2 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_b77808f2 | |
Meat Boy (Video Game) / int_b85c06f2 | type |
Glowing Eyes of Doom | |
Meat Boy (Video Game) / int_b85c06f2 | comment |
Glowing Eyes of Doom: Little Horn. | |
Meat Boy (Video Game) / int_b85c06f2 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_b85c06f2 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_b85c06f2 | |
Meat Boy (Video Game) / int_b905e88c | type |
People Jars | |
Meat Boy (Video Game) / int_b905e88c | comment |
People Jars: Dr. Fetus is in one. | |
Meat Boy (Video Game) / int_b905e88c | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_b905e88c | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_b905e88c | |
Meat Boy (Video Game) / int_bc331dff | type |
Capcom Sequel Stagnation | |
Meat Boy (Video Game) / int_bc331dff | comment |
Chapter 1: The CPS1 editions of Street Fighter II (The World Warrior, Champion Edition, Hyper Fighting), with the fighters replaced with Dr. Fetus socking Bandage Girl in the face. | |
Meat Boy (Video Game) / int_bc331dff | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_bc331dff | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_bc331dff | |
Meat Boy (Video Game) / int_bce16d24 | type |
Why Don't You Just Shoot Him? | |
Meat Boy (Video Game) / int_bce16d24 | comment |
Why Don't You Just Shoot Him?: Dr. Fetus finally shoots Meat Boy three times with a rocket launcher in the last level. He respawns three times, just like he does whenever he get shot, cut, or otherwise killed. | |
Meat Boy (Video Game) / int_bce16d24 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_bce16d24 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_bce16d24 | |
Meat Boy (Video Game) / int_bda2d236 | type |
Big Boo's Haunt | |
Meat Boy (Video Game) / int_bda2d236 | comment |
Big Boo's Haunt: The Hospital. | |
Meat Boy (Video Game) / int_bda2d236 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_bda2d236 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_bda2d236 | |
Meat Boy (Video Game) / int_be3e7584 | type |
Brutal Bonus Level | |
Meat Boy (Video Game) / int_be3e7584 | comment |
Brutal Bonus Level: Some of the bonus levels. The warp zone that unlocks The Kid being one of the most brutal set of levels ever put in a game. But what were you expecting from a Super Meat Boy / I Wanna Be the Guy crossover? Beating the game unlocks an optional 7th chapter, Cotton Alley, which goes above and beyond in terms of difficulty. | |
Meat Boy (Video Game) / int_be3e7584 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_be3e7584 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_be3e7584 | |
Meat Boy (Video Game) / int_bef696dd | type |
Mind Screw | |
Meat Boy (Video Game) / int_bef696dd | comment |
Mind Screw: The minute that button on Dr. Fetus's throne is pushed, things get weird; a Time Crash occurs, the Earth is enveloped in some giant glowy thing, Meat Boy and Bandage Girl become elderly versions of themselves, and Dr. Fetus... vanishes into nothingness. (He tries to take physical form again when you complete each level, but always ends up failing.) | |
Meat Boy (Video Game) / int_bef696dd | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_bef696dd | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_bef696dd | |
Meat Boy (Video Game) / int_bf9ed416 | type |
Immortality | |
Meat Boy (Video Game) / int_bf9ed416 | comment |
Immortality: According to the Hell, The End, & Cotton Alley chapters, besides Meat Boy, everyone in the MB universe is immortal. An entire universe... Unable to die permanently... Meat Boy is a combination of Resurrective Immortality and The Undead. | |
Meat Boy (Video Game) / int_bf9ed416 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_bf9ed416 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_bf9ed416 | |
Meat Boy (Video Game) / int_bfc872db | type |
Rise to the Challenge | |
Meat Boy (Video Game) / int_bfc872db | comment |
Rise to the Challenge: C.H.A.D., Brownie and several non-boss levels too. | |
Meat Boy (Video Game) / int_bfc872db | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_bfc872db | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_bfc872db | |
Meat Boy (Video Game) / int_c09dbbbb | type |
Weaksauce Weakness | |
Meat Boy (Video Game) / int_c09dbbbb | comment |
Weaksauce Weakness: Salt, because Meat Boy has no skin. | |
Meat Boy (Video Game) / int_c09dbbbb | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_c09dbbbb | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_c09dbbbb | |
Meat Boy (Video Game) / int_c0c5d08b | type |
Large-Ham Announcer | |
Meat Boy (Video Game) / int_c0c5d08b | comment |
Large-Ham Announcer: The announcer. SUUUPERRR MEAT BOY! POOSH DA BUTTONS! WAAAARP ZOOOOOOOOONE! | |
Meat Boy (Video Game) / int_c0c5d08b | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_c0c5d08b | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_c0c5d08b | |
Meat Boy (Video Game) / int_c145f69b | type |
Subverted Trope | |
Meat Boy (Video Game) / int_c145f69b | comment |
However, subverted in Chapter 7, The Cotton Alley. Levels in this chapter have a pink and white theme, and an extremely upbeat and happy theme. | |
Meat Boy (Video Game) / int_c145f69b | featureApplicability |
-0.3 | |
Meat Boy (Video Game) / int_c145f69b | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_c145f69b | |
Meat Boy (Video Game) / int_c1cef253 | type |
Nice, Mean, and In-Between | |
Meat Boy (Video Game) / int_c1cef253 | comment |
Nice Mean And In Between: The main characters all seem to have this dynamic. Nugget is an innocent and cheerful baby who serves as the Nice and Dr. Fetus obviously serves as the Mean. Whether you decide to play as Meat Boy or Bandage Girl, both of them will serve as the In-Between, as while still good guys, they are still a Mama Bear and Papa Wolf duo who are no pushovers when it comes to reaching their baby. | |
Meat Boy (Video Game) / int_c1cef253 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_c1cef253 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_c1cef253 | |
Meat Boy (Video Game) / int_c2f149ae | type |
Bonus Feature Failure | |
Meat Boy (Video Game) / int_c2f149ae | comment |
Bonus Feature Failure: Meat Ninja can "teleport" in the sense that he becomes briefly invincible if you press Shift right before moving into a hazard. If the hazard isn't small enough to get out of before his invincibility wears off, then you just die. And good luck with timing it right, anyways. | |
Meat Boy (Video Game) / int_c2f149ae | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_c2f149ae | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_c2f149ae | |
Meat Boy (Video Game) / int_c335b9ec | type |
Irony | |
Meat Boy (Video Game) / int_c335b9ec | comment |
Irony: The Dark World to Cotton Alley has a brighter color scheme than its Light World. | |
Meat Boy (Video Game) / int_c335b9ec | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_c335b9ec | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_c335b9ec | |
Meat Boy (Video Game) / int_c3945f1f | type |
Rustproof Blood | |
Meat Boy (Video Game) / int_c3945f1f | comment |
Rustproof Blood: And you'll be seeing a lot of it. | |
Meat Boy (Video Game) / int_c3945f1f | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_c3945f1f | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_c3945f1f | |
Meat Boy (Video Game) / int_c3c3771c | type |
Sting | |
Meat Boy (Video Game) / int_c3c3771c | comment |
Sting: Enter chapter: Dun! Dun! DUNNN! It also happens during the good ending. It's similar to the sting used in the Dramatic Chipmunk video. | |
Meat Boy (Video Game) / int_c3c3771c | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_c3c3771c | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_c3c3771c | |
Meat Boy (Video Game) / int_c4b09e97 | type |
Doppelgänger | |
Meat Boy (Video Game) / int_c4b09e97 | comment |
Doppelgänger: Meat Boy has four and counting. And that's just playable characters. There's Brownie, who's a traditional Dark Reflection type doppelganger, Tofu Boy, pretender to the throne turned pathetic Joke Character and star of PETA's ill advised parody game, Meat Ninja, Meat Boy as a Future Badass from the year 20XX, and most recently, Potato Boy, an April Fools joke and Portal 2 tie in who's afraid of girls. Not to mention the fact every time Meat Boy dies, his former body lives on as a Meat Boy zombie as seen in Hell and Rapture, of which there are doubtlessly thousands. Then if that weren't enough, the Meat Boy zombies can merge together to form a colossal Meat Boy golem called "Little Horn", which serves as the game's fourth boss. | |
Meat Boy (Video Game) / int_c4b09e97 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_c4b09e97 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_c4b09e97 | |
Meat Boy (Video Game) / int_c4db6423 | type |
Yank the Dog's Chain | |
Meat Boy (Video Game) / int_c4db6423 | comment |
Forever makes him even sadder. In addition to being slower, his maximum jump height now decreases with every jump made (until he needs to stop and catch his breath), so it might take you a few minutes of strategically placing your jumps to realize when a level really is impossible with Tofu Boy. | |
Meat Boy (Video Game) / int_c4db6423 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_c4db6423 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_c4db6423 | |
Meat Boy (Video Game) / int_c4fd76e0 | type |
Kryptonite Is Everywhere | |
Meat Boy (Video Game) / int_c4fd76e0 | comment |
Kryptonite Is Everywhere: The Salt Factory. | |
Meat Boy (Video Game) / int_c4fd76e0 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_c4fd76e0 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_c4fd76e0 | |
Meat Boy (Video Game) / int_c69ae9b2 | type |
Self-Destruct Mechanism | |
Meat Boy (Video Game) / int_c69ae9b2 | comment |
Self-Destruct Mechanism: At the end of Chapter 6. | |
Meat Boy (Video Game) / int_c69ae9b2 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_c69ae9b2 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_c69ae9b2 | |
Meat Boy (Video Game) / int_c75df49a | type |
Shout-Out | |
Meat Boy (Video Game) / int_c75df49a | comment |
The character select screen is a Shout-Out to Super Mario Bros. 2, complete with the spotlight and curtains. The curtains are made of flesh as well. Meat curtains. | |
Meat Boy (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_c75df49a | |
Meat Boy (Video Game) / int_c8482b55 | type |
Green Boy Color | |
Meat Boy (Video Game) / int_c8482b55 | comment |
Green Boy Color: One secret level of takes place in a sepia Game Boy Color, with the signature Game Boy "ting!" before the level. | |
Meat Boy (Video Game) / int_c8482b55 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_c8482b55 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_c8482b55 | |
Meat Boy (Video Game) / int_c85f2b5e | type |
Brainy Baby | |
Meat Boy (Video Game) / int_c85f2b5e | comment |
Brainy Baby: Dr. Fetus. | |
Meat Boy (Video Game) / int_c85f2b5e | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_c85f2b5e | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_c85f2b5e | |
Meat Boy (Video Game) / int_c8ce7b2d | type |
Smash to Black | |
Meat Boy (Video Game) / int_c8ce7b2d | comment |
Smash to Black: Right before Brownie appears in the ending. | |
Meat Boy (Video Game) / int_c8ce7b2d | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_c8ce7b2d | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_c8ce7b2d | |
Meat Boy (Video Game) / int_ca3ef034 | type |
Evil Knockoff | |
Meat Boy (Video Game) / int_ca3ef034 | comment |
Evil Knockoff: Brownie, who is designed to look like Meat Boy, but instead of meat is made of Dr. Fetus' poop. The "evil" bit is subverted in that he doesn't actually try to kill Meat Boy, and he even pulls a Heroic Sacrifice for Meat Boy and Bandage Girl in the ending. | |
Meat Boy (Video Game) / int_ca3ef034 | featureApplicability |
-0.3 | |
Meat Boy (Video Game) / int_ca3ef034 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_ca3ef034 | |
Meat Boy (Video Game) / int_cb48e8db | type |
The Face of the Sun | |
Meat Boy (Video Game) / int_cb48e8db | comment |
The Face of the Sun/Weird Sun: Tetanus Tower has an angry sun akin to Super Mario Bros. 3. | |
Meat Boy (Video Game) / int_cb48e8db | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_cb48e8db | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_cb48e8db | |
Meat Boy (Video Game) / int_cc4b45f6 | type |
Word of God | |
Meat Boy (Video Game) / int_cc4b45f6 | comment |
Our hero is a skinless boy, who looks like a block of beef. Who frequently dies. Dead meat. | |
Meat Boy (Video Game) / int_cc4b45f6 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_cc4b45f6 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_cc4b45f6 | |
Meat Boy (Video Game) / int_cc4d190a | type |
Did You Just Punch Out Cthulhu? | |
Meat Boy (Video Game) / int_cc4d190a | comment |
Did You Just Punch Out Cthulhu?: Literally during the Alpha Omega boss. | |
Meat Boy (Video Game) / int_cc4d190a | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_cc4d190a | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_cc4d190a | |
Meat Boy (Video Game) / int_cc5c18b6 | type |
Iris Out | |
Meat Boy (Video Game) / int_cc5c18b6 | comment |
Iris Out: Heart-shaped variation during the ending. | |
Meat Boy (Video Game) / int_cc5c18b6 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_cc5c18b6 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_cc5c18b6 | |
Meat Boy (Video Game) / int_ce104b8e | type |
Serial Escalation | |
Meat Boy (Video Game) / int_ce104b8e | comment |
Serial Escalation: Take a shot every time you think it can't get harder and are subsequently proven wrong. Continue until you're too wasted to play. | |
Meat Boy (Video Game) / int_ce104b8e | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_ce104b8e | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_ce104b8e | |
Meat Boy (Video Game) / int_ce27dc3f | type |
Protagonist Title | |
Meat Boy (Video Game) / int_ce27dc3f | comment |
Protagonist Title: Meat Boy is also the name of the protagonist. | |
Meat Boy (Video Game) / int_ce27dc3f | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_ce27dc3f | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_ce27dc3f | |
Meat Boy (Video Game) / int_cedccc54 | type |
Slide Attack | |
Meat Boy (Video Game) / int_cedccc54 | comment |
Slide Attack: In addition to punching enemies, you can also do this. | |
Meat Boy (Video Game) / int_cedccc54 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_cedccc54 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_cedccc54 | |
Meat Boy (Video Game) / int_cee9aeed | type |
Alternate Reality Game | |
Meat Boy (Video Game) / int_cee9aeed | comment |
Alternate Reality Game: The Steam version is one of the 13 indie games that form the bulk of the material of Valve's "PotatoFoolsDay" Portal 2 ARG. | |
Meat Boy (Video Game) / int_cee9aeed | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_cee9aeed | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_cee9aeed | |
Meat Boy (Video Game) / int_cfdb9e17 | type |
Cerebus Syndrome | |
Meat Boy (Video Game) / int_cfdb9e17 | comment |
Cerebus Syndrome: The game becomes clearly darker after the end of Chapter 4. The world gets nuked by Dr.Fetus, and Chapter 5 takes place in a destroyed and ruined city that filled with zombified Meat Boys and huge maggots. The music becomes more dramatic too. However, subverted in Chapter 7, The Cotton Alley. Levels in this chapter have a pink and white theme, and an extremely upbeat and happy theme. | |
Meat Boy (Video Game) / int_cfdb9e17 | featureApplicability |
-0.3 | |
Meat Boy (Video Game) / int_cfdb9e17 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_cfdb9e17 | |
Meat Boy (Video Game) / int_d028ca10 | type |
Deliberately Monochrome | |
Meat Boy (Video Game) / int_d028ca10 | comment |
Deliberately Monochrome: Some of the levels (and the entire 6th chapter). Monochrome or dichrome levels are more frequent in Dark World. | |
Meat Boy (Video Game) / int_d028ca10 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_d028ca10 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_d028ca10 | |
Meat Boy (Video Game) / int_d24ed873 | type |
Developer's Foresight | |
Meat Boy (Video Game) / int_d24ed873 | comment |
Developer's Foresight: The chunks are kept self-contained as much as possible. In the rare case that you get a key and move to the next chunk without having to use it (with some sort of skip or exploit), it actually falls over and fades away. | |
Meat Boy (Video Game) / int_d24ed873 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_d24ed873 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_d24ed873 | |
Meat Boy (Video Game) / int_d2c0e2ed | type |
Schmuck Bait | |
Meat Boy (Video Game) / int_d2c0e2ed | comment |
Schmuck Bait: Meta-example. McMillen deliberately tried to get PETA upset at the game, knowing PETA would get upset without knowing Meat Boy was not made of meat, just a boy without skin. | |
Meat Boy (Video Game) / int_d2c0e2ed | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_d2c0e2ed | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_d2c0e2ed | |
Meat Boy (Video Game) / int_d3aad64a | type |
Morally Ambiguous Doctorate | |
Meat Boy (Video Game) / int_d3aad64a | comment |
Morally Ambiguous Doctorate: Dr. Fetus. | |
Meat Boy (Video Game) / int_d3aad64a | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_d3aad64a | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_d3aad64a | |
Meat Boy (Video Game) / int_d442f9d1 | type |
ToiletHumor | |
Meat Boy (Video Game) / int_d442f9d1 | comment |
Toilet Humor: Brownie. | |
Meat Boy (Video Game) / int_d442f9d1 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_d442f9d1 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_d442f9d1 | |
Meat Boy (Video Game) / int_d6dee153 | type |
Tactical Suicide Boss | |
Meat Boy (Video Game) / int_d6dee153 | comment |
Tactical Suicide Boss: Fourth boss. | |
Meat Boy (Video Game) / int_d6dee153 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_d6dee153 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_d6dee153 | |
Meat Boy (Video Game) / int_d91700a7 | type |
Minus World | |
Meat Boy (Video Game) / int_d91700a7 | comment |
Minus World: Deliberately used. Bandage Girl starts glitching sometimes when you replay levels in a chapter where you've beaten the boss. Reaching her when she's in this state unlocks that chapter's Minus World. | |
Meat Boy (Video Game) / int_d91700a7 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_d91700a7 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_d91700a7 | |
Meat Boy (Video Game) / int_d933263 | type |
Have a Nice Death | |
Meat Boy (Video Game) / int_d933263 | comment |
Cotton Alley. Enjoy your pink, colorful, cheery, sawblade-covered death. | |
Meat Boy (Video Game) / int_d933263 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_d933263 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_d933263 | |
Meat Boy (Video Game) / int_da03a529 | type |
Bait-and-Switch Boss | |
Meat Boy (Video Game) / int_da03a529 | comment |
Bait-and-Switch Boss: Brownie, who was supposed to attack you first, but when Dr. Fetus starts flooding the room with salt, you both start racing to escape it. | |
Meat Boy (Video Game) / int_da03a529 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_da03a529 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_da03a529 | |
Meat Boy (Video Game) / int_dab6a3a8 | type |
Sugar Apocalypse | |
Meat Boy (Video Game) / int_dab6a3a8 | comment |
Sugar Apocalypse | |
Meat Boy (Video Game) / int_dab6a3a8 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_dab6a3a8 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_dab6a3a8 | |
Meat Boy (Video Game) / int_db39ccfd | type |
Battle Couple | |
Meat Boy (Video Game) / int_db39ccfd | comment |
Battle Couple: Meat Boy and Bandage Girl become this as they set out on a quest to save their baby. Best exemplified by the final character, "Relationship Goals", which is both of them fighting as one. | |
Meat Boy (Video Game) / int_db39ccfd | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_db39ccfd | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_db39ccfd | |
Meat Boy (Video Game) / int_dcd2459e | type |
Anthropomorphic Food | |
Meat Boy (Video Game) / int_dcd2459e | comment |
Anthropomorphic Food: Tofu Boy, who is made of, well, tofu. There's also one April Fools Day prank Team Meat did that had Meat Boy be replaced by a Potato Boy. Averted with Meat Boy, who, despite what his name suggests, is actually a skinless person. | |
Meat Boy (Video Game) / int_dcd2459e | featureApplicability |
-1.0 | |
Meat Boy (Video Game) / int_dcd2459e | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_dcd2459e | |
Meat Boy (Video Game) / int_e13156e1 | type |
Mama Bear | |
Meat Boy (Video Game) / int_e13156e1 | comment |
Mama Bear/Papa Wolf: Meat Boy and Bandage Girl go through great lengths to rescue their baby from the hands of Dr. Fetus. Also unlike the last game, instead of an Action Survivor they both Took a Level in Badass and can fight and kill enemies on their path to save Nugget. | |
Meat Boy (Video Game) / int_e13156e1 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_e13156e1 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_e13156e1 | |
Meat Boy (Video Game) / int_e17191aa | type |
Red Ones Go Faster | |
Meat Boy (Video Game) / int_e17191aa | comment |
Red Ones Go Faster: Level 4x-3 is an all red version of its Light World counterpart, featuring a faster lava hazard and the level title 'Char'. | |
Meat Boy (Video Game) / int_e17191aa | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_e17191aa | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_e17191aa | |
Meat Boy (Video Game) / int_e1aed0a9 | type |
Boss Subtitles | |
Meat Boy (Video Game) / int_e1aed0a9 | comment |
Boss Subtitles: Commander Video, Jill, Ogmo, Flywrench, and The Kid all get these. (Flywrench does it a bit differently — instead of a freezeframe and displaying his name and the game he's from, it's simply a black screen saying "Launch Flywrench.exe?") | |
Meat Boy (Video Game) / int_e1aed0a9 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_e1aed0a9 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_e1aed0a9 | |
Meat Boy (Video Game) / int_e43c66bd | type |
Art Evolution | |
Meat Boy (Video Game) / int_e43c66bd | comment |
Art Evolution: The characters are a lot cuter (as a result of the animation upgrade), and Bandage Girl now has bandages across her body. Dr. Fetus also gets an updated design himself, gaining Floating Limbs and a more Dastardly Whiplash-esque look, with bushy eyebrows and a hunched back. | |
Meat Boy (Video Game) / int_e43c66bd | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_e43c66bd | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_e43c66bd | |
Meat Boy (Video Game) / int_e53a34aa | type |
Death Course | |
Meat Boy (Video Game) / int_e53a34aa | comment |
Death Course: Most levels are filled with deadly obstacles like sawblades or sawblade launchers. | |
Meat Boy (Video Game) / int_e53a34aa | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_e53a34aa | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_e53a34aa | |
Meat Boy (Video Game) / int_e543a655 | type |
Light Is Not Good | |
Meat Boy (Video Game) / int_e543a655 | comment |
Light Is Not Good: Cotton Alley has a pink and white color scheme, and is the hardest chapter in the game. | |
Meat Boy (Video Game) / int_e543a655 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_e543a655 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_e543a655 | |
Meat Boy (Video Game) / int_e567510d | type |
Determinator | |
Meat Boy (Video Game) / int_e567510d | comment |
Meat Boy himself. Although he was already badass to begin with, he is even more of a Determinator in this game, continuously running without stopping, and even gaining the ability to punch enemies. Justified as it's his kid who gets kidnapped this time around. | |
Meat Boy (Video Game) / int_e567510d | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_e567510d | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_e567510d | |
Meat Boy (Video Game) / int_e57198a4 | type |
Advancing Wall of Doom | |
Meat Boy (Video Game) / int_e57198a4 | comment |
Lil Slugger still has a timer for how long you can dilly dally, but rather than being an Advancing Wall of Doom, is instead the target of a minigame similar to the Street Fighter bonus stages where you break a car as fast as you can. Dr. Fetus then hops in and tweets about how some teenagers messed up his ride. (Or, if you're playing as him, claims that some teenagers did for the insurance money.) | |
Meat Boy (Video Game) / int_e57198a4 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_e57198a4 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_e57198a4 | |
Meat Boy (Video Game) / int_e5d8460d | type |
Unexplained Recovery | |
Meat Boy (Video Game) / int_e5d8460d | comment |
Unexplained Recovery: Twice. After falling from a building at the end of Chapter 3, Brownie shows up in the ending to save Meat Boy and Bandage Girl. In the "Where Are They Now?" Epilogue, C.H.A.D appears with plastic surgery, even though Meat Boy apparently smothers him after Chapter 2. | |
Meat Boy (Video Game) / int_e5d8460d | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_e5d8460d | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_e5d8460d | |
Meat Boy (Video Game) / int_e63317eb | type |
Green Hill Zone | |
Meat Boy (Video Game) / int_e63317eb | comment |
Green Hill Zone: Initially a literal example. The first chapter used to be titled "Green Hills", although it was changed to "Chipper Grove" in the finalized version. | |
Meat Boy (Video Game) / int_e63317eb | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_e63317eb | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_e63317eb | |
Meat Boy (Video Game) / int_e6f18344 | type |
Humongous Mecha | |
Meat Boy (Video Game) / int_e6f18344 | comment |
Humongous Mecha: The first boss is a giant chainsaw mecha which is essentially an upgrade of Lil' Slugger called Big Slugger, though instead of simply running from it, Meat Boy fights it in this game. Big Slugger is later used by the vengeful Chipper Grove critters, and powered by the Manipulator to use against Dr. Fetus, but he sets it to self-destruct before they can attack him. | |
Meat Boy (Video Game) / int_e6f18344 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_e6f18344 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_e6f18344 | |
Meat Boy (Video Game) / int_eb4086e3 | type |
Big Creepy-Crawlies | |
Meat Boy (Video Game) / int_eb4086e3 | comment |
Big Creepy-Crawlies: Grubs in Chapter 5. Some are crawling along the surfaces while others have gathered in large piles. The Larries are even bigger. | |
Meat Boy (Video Game) / int_eb4086e3 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_eb4086e3 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_eb4086e3 | |
Meat Boy (Video Game) / int_ee0327e7 | type |
Bonus Boss | |
Meat Boy (Video Game) / int_ee0327e7 | comment |
Bonus Boss: The bosses of the original Super Meat Boy all return as special Warp Zone stages, and each one requires mechanics that are, at the very least, mildly evocative of what was happening in their original fights. Lil Slugger still has a timer for how long you can dilly dally, but rather than being an Advancing Wall of Doom, is instead the target of a minigame similar to the Street Fighter bonus stages where you break a car as fast as you can. Dr. Fetus then hops in and tweets about how some teenagers messed up his ride. (Or, if you're playing as him, claims that some teenagers did for the insurance money.) C.H.A.D. is still fought by ducking and weaving around him to hit him three times, but instead, you do so in the style of a typical Punch-Out boxing match to knock him out. Dr. Fetus attempts to cheat by counting in half-measures to give C.H.A.D. a chance to get up, but you end up winning by a Technical Knockout. Brownie is still a race, but instead of being a race between the two of you to escape a rising hazard, it's more like an obstacle course run between old Friendly Rivals where the only motivator is beating Brownie to the end. Little Horn still menaces you from the background while you dodge him, but instead of waiting until he wears himself down, you're navigating an F-Zero style race track littered with flaming Meat Boy corpses. The Larries require you to make them smash their head into environmental hazards, but is instead done as a send-up to Mortal Kombat, where you need to work up strength to break a given material and force them to do it before they're ready. The final material is of course, a sawblade. Even Dr. Fetus qualifies for this trope when he appears in a Warp Zone. In his boss fight, he fired at Meat Boy with a bazooka as they ran through a maze. However, this time, you’re playing as Bandage Girl, and the fight plays out like a Mega Man boss battle- Metal Man's, to be specific (complete with Dr. Fetus throwing sawblades and a conveyor belt). | |
Meat Boy (Video Game) / int_ee0327e7 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_ee0327e7 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_ee0327e7 | |
Meat Boy (Video Game) / int_ee19d278 | type |
Blob Monster | |
Meat Boy (Video Game) / int_ee19d278 | comment |
Blob Monster: Some of the enemies. From unlockable characters, Gish. Giant Mook/King Mook: C.H.A.D. | |
Meat Boy (Video Game) / int_ee19d278 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_ee19d278 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_ee19d278 | |
Meat Boy (Video Game) / int_eeb4a5eb | type |
Anti-Climax | |
Meat Boy (Video Game) / int_eeb4a5eb | comment |
Anti-Climax: The cutscenes devote massive amounts of time to the woodland creatures taking over Big Slugger and preparing it for a revenge scheme. As soon as they actually catch up to Dr. Fetus, he pulls out a remote and activates its self-destruct. | |
Meat Boy (Video Game) / int_eeb4a5eb | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_eeb4a5eb | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_eeb4a5eb | |
Meat Boy (Video Game) / int_eee721fd | type |
Wall Jump | |
Meat Boy (Video Game) / int_eee721fd | comment |
Wall Jump: One of your main techniques to victory. | |
Meat Boy (Video Game) / int_eee721fd | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_eee721fd | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_eee721fd | |
Meat Boy (Video Game) / int_ef43c232 | type |
Downloadable Content | |
Meat Boy (Video Game) / int_ef43c232 | comment |
Downloadable Content: Super Meat World with 8 (!) new chapters. Available for free on Steam. In the Xbox 360 version, there's an extra chapter called "Teh Internets" (unlocked by collecting 20 bandages) that has 5 sets of 20 levels. | |
Meat Boy (Video Game) / int_ef43c232 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_ef43c232 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_ef43c232 | |
Meat Boy (Video Game) / int_f15c2859 | type |
NO INDOOR VOICE | |
Meat Boy (Video Game) / int_f15c2859 | comment |
No Indoor Voice: The announcer. Find a warp portal and get ready to hear WARRRRRRRRRP ZOOOOOOOOOOOOOOOOOOOOOOOONE! | |
Meat Boy (Video Game) / int_f15c2859 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_f15c2859 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_f15c2859 | |
Meat Boy (Video Game) / int_f3626b09 | type |
Mercy Kill | |
Meat Boy (Video Game) / int_f3626b09 | comment |
Mercy Kill: In the end of World 2 cutscene, Meat Boy does this to the shrunken C.H.A.D. after badly injuring it by accident. | |
Meat Boy (Video Game) / int_f3626b09 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_f3626b09 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_f3626b09 | |
Meat Boy (Video Game) / int_f3c2fec5 | type |
Jungle Japes | |
Meat Boy (Video Game) / int_f3c2fec5 | comment |
Jungle Japes: Chipper Grove has shades of this. At one point in the stage, the background is a deep green and is full of towering trees and tangles of large vines. | |
Meat Boy (Video Game) / int_f3c2fec5 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_f3c2fec5 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_f3c2fec5 | |
Meat Boy (Video Game) / int_f42f96fa | type |
Would Hit a Girl | |
Meat Boy (Video Game) / int_f42f96fa | comment |
Would Hit a Girl: Dr. Fetus. Over and over and over.... Shoryuken, Megaton Punch, Spam Attack, and Spinning Piledriver are all acceptable to him. To drive this home even further, in Cotton Alley, where you play as Bandage Girl and you have to save Meat Boy, whenever Dr. Fetus shows up to disrupt your reunion, he never beats Meat Boy up before abducting him. | |
Meat Boy (Video Game) / int_f42f96fa | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_f42f96fa | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_f42f96fa | |
Meat Boy (Video Game) / int_f4f01ac | type |
Deadly Rotary Fan | |
Meat Boy (Video Game) / int_f4f01ac | comment |
Deadly Rotary Fan: Several levels have giant fans that can propel you through the air. Get too close to the blades, though, and SPLORCH! | |
Meat Boy (Video Game) / int_f4f01ac | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_f4f01ac | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_f4f01ac | |
Meat Boy (Video Game) / int_f6e05922 | type |
Sarcastic Clapping | |
Meat Boy (Video Game) / int_f6e05922 | comment |
Sarcastic Clapping: Dr. Fetus does this for a good few seconds when confronted by Meat Boy and Bandage Girl in his lab. | |
Meat Boy (Video Game) / int_f6e05922 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_f6e05922 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_f6e05922 | |
Meat Boy (Video Game) / int_f89f164a | type |
Purposely Overpowered | |
Meat Boy (Video Game) / int_f89f164a | comment |
Purposely Overpowered: Steve? from Minecraft can dig through walls and place blocks in midair to stand on, allowing him to completely skip most hazards. As such, you cannot earn achievements while playing as him. Also counts as Popularity Power as Minecraft is one of the most popular indie games out there. | |
Meat Boy (Video Game) / int_f89f164a | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_f89f164a | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_f89f164a | |
Meat Boy (Video Game) / int_f8f30ffe | type |
Level in Reverse | |
Meat Boy (Video Game) / int_f8f30ffe | comment |
Level in Reverse: A common theme among Dark World levels is to make you traverse the Light World counterpart backwards. With perhaps some extra buzzsaws thrown in. | |
Meat Boy (Video Game) / int_f8f30ffe | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_f8f30ffe | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_f8f30ffe | |
Meat Boy (Video Game) / int_f963c339 | type |
Warp Zone | |
Meat Boy (Video Game) / int_f963c339 | comment |
WAAAAAAAAAAAARP ZOOOOOOOOOOOOONE! | |
Meat Boy (Video Game) / int_f963c339 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_f963c339 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_f963c339 | |
Meat Boy (Video Game) / int_f9e16ef | type |
Distressed Dude | |
Meat Boy (Video Game) / int_f9e16ef | comment |
Distressed Dude: For Cotton Alley, the roles of Meat Boy and Bandage Girl are switched - Meat Boy is the one who's captured, and Bandage Girl is the one saving him. | |
Meat Boy (Video Game) / int_f9e16ef | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_f9e16ef | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_f9e16ef | |
Meat Boy (Video Game) / int_f9facc81 | type |
Grotesque Cute | |
Meat Boy (Video Game) / int_f9facc81 | comment |
Grotesque Cute: Especially in Super Meat Boy. | |
Meat Boy (Video Game) / int_f9facc81 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_f9facc81 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_f9facc81 | |
Meat Boy (Video Game) / int_fab3c1e1 | type |
Weakened by the Light | |
Meat Boy (Video Game) / int_fab3c1e1 | comment |
Weakened by the Light: The fight against C.H.A.D. requires you to climb to the top of the level and open up the roof to let in the sun. When exposed to the sunlight, C.H.A.D. shrinks and becomes harmless. | |
Meat Boy (Video Game) / int_fab3c1e1 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_fab3c1e1 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_fab3c1e1 | |
Meat Boy (Video Game) / int_fb09db1f | type |
Video-Game Lives | |
Meat Boy (Video Game) / int_fb09db1f | comment |
Video-Game Lives: In some of the bonus stages. | |
Meat Boy (Video Game) / int_fb09db1f | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_fb09db1f | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_fb09db1f | |
Meat Boy (Video Game) / int_fb111d49 | type |
Sequence Breaking | |
Meat Boy (Video Game) / int_fb111d49 | comment |
Sequence Breaking: A few levels have designs which can be exploited (some intentional, some not.) Most of them can be found in the fifth world. In 3-11X, one of the harder Salt Factory stages, it's possible to jump between or above the advancing buzzsaws so you don't have to go all the way to the right to jump over saws. The Kid and Flywrench can become handy in some of the later chapter levels due to fact that in some levels, they can often skip the portions of the level entirely. Runman can also come in handy in some levels as he's much faster and can jump much farther than the other characters. In the final boss level the sawblades advancing in front of you can be jumped over for additional speed. Oddly, if you get to your destination before the blades in that level, you become mysteriously immune to them. | |
Meat Boy (Video Game) / int_fb111d49 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_fb111d49 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_fb111d49 | |
Meat Boy (Video Game) / int_fc33ff16 | type |
One-Winged Angel | |
Meat Boy (Video Game) / int_fc33ff16 | comment |
One-Winged Angel: Dr. Fetus becomes a cosmic storm called Alpha Omega with a spiral galaxy for a monocle and hypergiant for an eye due to trying to reform in the last world, with it serving as the final boss of the game. | |
Meat Boy (Video Game) / int_fc33ff16 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_fc33ff16 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_fc33ff16 | |
Meat Boy (Video Game) / int_fc996336 | type |
Stuck on Band-Aid Brand | |
Meat Boy (Video Game) / int_fc996336 | comment |
Stuck on Band-Aid Brand: Bandaid Girl is renamed Bandage Girl because of this. | |
Meat Boy (Video Game) / int_fc996336 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_fc996336 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_fc996336 | |
Meat Boy (Video Game) / int_ff555c8f | type |
Cross-Referenced Titles | |
Meat Boy (Video Game) / int_ff555c8f | comment |
Cross-Referenced Titles: Some levels in the Dark World have names referencing their counterparts in the Light World. For example, 1-13 is titled "Tommy's Cabin", while 1-13x is named "Tommy's Condo". | |
Meat Boy (Video Game) / int_ff555c8f | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_ff555c8f | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_ff555c8f | |
Meat Boy (Video Game) / int_ffac0279 | type |
Heart Symbol | |
Meat Boy (Video Game) / int_ffac0279 | comment |
Heart Symbol: Present in a few cutscenes. | |
Meat Boy (Video Game) / int_ffac0279 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_ffac0279 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_ffac0279 | |
Meat Boy (Video Game) / int_ffd816e7 | type |
Everything Trying to Kill You | |
Meat Boy (Video Game) / int_ffd816e7 | comment |
Everything Trying to Kill You: Okay, here we go... as of Super, we have mutants, buzzsaws, giant flies, fetuses, salt, maggots, clones, monster missiles, and so much more. | |
Meat Boy (Video Game) / int_ffd816e7 | featureApplicability |
1.0 | |
Meat Boy (Video Game) / int_ffd816e7 | featureConfidence |
1.0 | |
Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_ffd816e7 | |
Meat Boy (Video Game) / int_name | type |
ItemName | |
Meat Boy (Video Game) / int_name | comment |
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Meat Boy (Video Game) / int_name | featureApplicability |
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Meat Boy (Video Game) / int_name | featureConfidence |
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Meat Boy (Video Game) | hasFeature |
Meat Boy (Video Game) / int_name | |
Meat Boy (Video Game) / int_name | itemName |
Meat Boy (Video Game) |
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