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Milanoir (Video Game)

 Milanoir (Video Game)
type
TVTItem
 Milanoir (Video Game)
label
Milanoir (Video Game)
 Milanoir (Video Game)
page
Milanoir
 Milanoir (Video Game)
comment
Milanoir is a Run-and-Gun game developed by Italo Games, published by Good Shepherd Entertainment, and released on May 31, 2018 for PC, PlayStation 4 and Nintendo Switch, with a Xbox One version following on June 8th.The story is styled after the so-called "poliziotteschi", the Italian crime movies of the 1970s that inspired Quentin Tarantino, as the creators proudly claim. You control Milanian hitman Piero Sacchi, who gets imprisoned for life at the start of the story, after he goes too far during a hit and wipes out his target's wife and child, which prompts a fellow gangster to rat him out to police.Three years later, he's let out thanks to the boss of the Lanzetta family making a few well-placed contributions. Now, he expects the investment into Piero to pay off, since no-one else under his command seems capable of dealing with the ambitious rivals muscling in on the Lanzetta turf. And while he's busy doing wet jobs for Lanzetta, Piero himself is just as determined to find whichever rat set him up.
 Milanoir (Video Game)
fetched
2023-06-06T14:14:48Z
 Milanoir (Video Game)
parsed
2023-06-06T14:14:48Z
 Milanoir (Video Game)
processingComment
Dropped link to DoNotRunWithAGun: Not a Feature - ITEM
 Milanoir (Video Game)
processingComment
Dropped link to ExplosiveBarrels: Not a Feature - UNKNOWN
 Milanoir (Video Game)
processingUnknown
ExplosiveBarrels
 Milanoir (Video Game)
isPartOf
DBTropes
 Milanoir (Video Game) / int_1dea3034
type
Cool Shades
 Milanoir (Video Game) / int_1dea3034
comment
Cool Shades: Piero always has these on. Torinese wears these too, to add to his role of The Lancer. Fittingly, Piero's shades get broken right at the point he finally manages to kill Torinese.
 Milanoir (Video Game) / int_1dea3034
featureApplicability
1.0
 Milanoir (Video Game) / int_1dea3034
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_1dea3034
 Milanoir (Video Game) / int_1f92e4c6
type
Regenerating Health
 Milanoir (Video Game) / int_1f92e4c6
comment
Regenerating Health: Present so that you can recover health while in cover, though it doesn't happen very quickly.
 Milanoir (Video Game) / int_1f92e4c6
featureApplicability
1.0
 Milanoir (Video Game) / int_1f92e4c6
featureConfidence
1.0
 Milanoir (Video Game)
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Milanoir (Video Game) / int_1f92e4c6
 Milanoir (Video Game) / int_25dc6ef5
type
Apathetic Citizens
 Milanoir (Video Game) / int_25dc6ef5
comment
Apathetic Citizens: During the "stealth" sequence on a market, several civilian bystanders pay zero attention to either the multiple criminal types patrolling the area, or to another shifty type in a red jacket periodically choking them out.
 Milanoir (Video Game) / int_25dc6ef5
featureApplicability
1.0
 Milanoir (Video Game) / int_25dc6ef5
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_25dc6ef5
 Milanoir (Video Game) / int_269e82c1
type
Death of a Child
 Milanoir (Video Game) / int_269e82c1
comment
Death of a Child: The reason Piero is initially imprisoned for life, before his boss gets him out, is for killing the child of Gianni Beretta. This causes his partner-in-crime Tony to understandably decide he's too much of a lunatic, and rat him out to the police.
 Milanoir (Video Game) / int_269e82c1
featureApplicability
1.0
 Milanoir (Video Game) / int_269e82c1
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_269e82c1
 Milanoir (Video Game) / int_319e4a2f
type
Even Evil Has Standards
 Milanoir (Video Game) / int_319e4a2f
comment
Even Evil Has Standards: Piero's indiscriminate murder going beyond the moral code of a fellow gangster is the reason he ends up in prison in the first place. There, he's also reviled by the other inmates: after you grab your tray in the prison's canteen, every other prisoner whose table has a free seat tells you to go away. Later on, a couple of prisoners tell you they figured out a plan to escape and invite you to talk about it at the yard, when everyone will be watching football... only for it to turn out to be a trap, as they and another dozen of prisoners ambush you with shivs instead, and all you can do is to keep them away.
 Milanoir (Video Game) / int_319e4a2f
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1.0
 Milanoir (Video Game) / int_319e4a2f
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1.0
 Milanoir (Video Game)
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Milanoir (Video Game) / int_319e4a2f
 Milanoir (Video Game) / int_32976084
type
Destination Defenestration
 Milanoir (Video Game) / int_32976084
comment
Destination Defenestration: The fate of Elena, right after she teams up with Piero.
 Milanoir (Video Game) / int_32976084
featureApplicability
1.0
 Milanoir (Video Game) / int_32976084
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1.0
 Milanoir (Video Game)
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Milanoir (Video Game) / int_32976084
 Milanoir (Video Game) / int_356af72f
type
Searching the Stalls
 Milanoir (Video Game) / int_356af72f
comment
Searching the Stalls: A hitman sent after Piero tries to be Genre Savvy and just immediately shoots at the stalls. Unfortunately, that meant that he shot a wrong guy to death, while giving Piero enough time to pull out his own gun and shoot him the through the door.
 Milanoir (Video Game) / int_356af72f
featureApplicability
1.0
 Milanoir (Video Game) / int_356af72f
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_356af72f
 Milanoir (Video Game) / int_3700d6d8
type
Pinball Projectile
 Milanoir (Video Game) / int_3700d6d8
comment
Pinball Projectile: It is possible to ricochet bullets off of street signs.
 Milanoir (Video Game) / int_3700d6d8
featureApplicability
1.0
 Milanoir (Video Game) / int_3700d6d8
featureConfidence
1.0
 Milanoir (Video Game)
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Milanoir (Video Game) / int_3700d6d8
 Milanoir (Video Game) / int_38d17b6c
type
Boss-Arena Idiocy
 Milanoir (Video Game) / int_38d17b6c
comment
Boss-Arena Idiocy: During the first battle with "Africana", she retreats behind a van whenever her health drops by a third, saying that she needs to catch her breath, and letting her thugs attack you on their own. However, there's a stop sign on either side of the van, and Piero's unique skill is to ricochet the bullets off of these. It's understandable that she had no idea Piero could do this the first time she goes behind the van: however, she goes to exact same place when she's down to the last third of her HP, rather than trying to hide elsewhere.
 Milanoir (Video Game) / int_38d17b6c
featureApplicability
1.0
 Milanoir (Video Game) / int_38d17b6c
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_38d17b6c
 Milanoir (Video Game) / int_3c3b5c27
type
Vehicular Assault
 Milanoir (Video Game) / int_3c3b5c27
comment
Vehicular Assault: There's both the first battle against Ciero, when he's trying to run you down with a tram, and a later battle where two minivans are both trying to run you down as well.
 Milanoir (Video Game) / int_3c3b5c27
featureApplicability
1.0
 Milanoir (Video Game) / int_3c3b5c27
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_3c3b5c27
 Milanoir (Video Game) / int_409d3c07
type
Advancing Boss of Doom
 Milanoir (Video Game) / int_409d3c07
comment
Advancing Boss of Doom: At one point, you have a boss battle with a tram trying to run Piero over, while he's desperately trying to shoot the driver dead. Weirdly, the level just earlier featured multiple instances of trams crashing into the stationary trams unexpectedly present in their path, which kills the driver every time. That turn of events is highly unlikely for multiple reasons (from the mass of the tram dispersing the impact to the likelihood the driver would have had time to brake). It is even less likely when the tram the boss driver is in somehow protects him from multiple shots aimed directly at the cabin. Moreover, he actually crashes into multiple box barricades at ramming speed, clearing them out while taking no damage at all. The Metro boss battle also turns into this after it stops being a Dual Boss battle. If you end it by defeating Elena first (as you are likely to), she'll bow out by shooting the connector between the carriages. This means you'll no longer have her knife mooks come after you, but it also means there's nothing but gaping space at the end of the carriage. The remaining boss wields a submachine gun, too, from which you take cover behind a barricade of baggage. That baggage is effectively bulletproof...but it is knocked backwards a little by every burst from the boss, so that it is possible you'll get knocked off the whole train due to this if you take too long.
 Milanoir (Video Game) / int_409d3c07
featureApplicability
1.0
 Milanoir (Video Game) / int_409d3c07
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_409d3c07
 Milanoir (Video Game) / int_40e2ac3f
type
Flunky Boss
 Milanoir (Video Game) / int_40e2ac3f
comment
Flunky Boss: Several bosses have back-up arrive at regular intervals, though it's usually in the form of basic guys with knives.
 Milanoir (Video Game) / int_40e2ac3f
featureApplicability
1.0
 Milanoir (Video Game) / int_40e2ac3f
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_40e2ac3f
 Milanoir (Video Game) / int_4508b16b
type
The Guards Must Be Crazy
 Milanoir (Video Game) / int_4508b16b
comment
The Guards Must Be Crazy: Enemies' awareness range is quite short, and so they won't react to Piero shooting dead fellow thugs if it occurs five meters away from them. Even if the thugs have the time to shoot back, they still won't alert the ones that are clearly standing within earshot. The docks level has motorboats regularly going through the channel dividing the level in two, and these all have a guy with a gun on them (as well as the untargetable driver.) Weirdly, you do not have to shoot them at all, as they will simply disappear after going offscreen: while they may not have enough room to turn the boat around, it's still strange that they won't even try to either stop the boat near the end of the screen to keep shooting at you, or to have the shooter climb up the bank to rejoin the fight. The stealth sequence immediately after that level will have several thugs patrolling a market and Piero having to choke them out one by one. The thugs can walk almost right up to a fellow criminal you just choked out, and pay absolutely no attention to him.
 Milanoir (Video Game) / int_4508b16b
featureApplicability
1.0
 Milanoir (Video Game) / int_4508b16b
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_4508b16b
 Milanoir (Video Game) / int_4534a70b
type
You ALL Look Familiar
 Milanoir (Video Game) / int_4534a70b
comment
You All Look Familiar: There's usually one or two sprites for each enemy type. This is especially apparent when Piero is ambushed in the prison ward, as there are 14 enemies there, half with the exact same moustache and a beret, and half clean-shaved and with uncovered head. Moreover, the mustachio-ed and beret-wearing prisoners have a practically identical face to that of the pistol-wielding thugs at the docks in the next scene: only the clothing changes. Same happens for the other prisoner face type.
 Milanoir (Video Game) / int_4534a70b
featureApplicability
1.0
 Milanoir (Video Game) / int_4534a70b
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_4534a70b
 Milanoir (Video Game) / int_486466ee
type
Dual Boss
 Milanoir (Video Game) / int_486466ee
comment
Dual Boss: The battle on the train, against Elena and her unnamed black ally.
 Milanoir (Video Game) / int_486466ee
featureApplicability
1.0
 Milanoir (Video Game) / int_486466ee
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_486466ee
 Milanoir (Video Game) / int_504e271f
type
But Thou Must!
 Milanoir (Video Game) / int_504e271f
comment
But Thou Must!: The game railroads you into plenty of the villainous moments, like the time you first have to shoot Beretta's rattling locker by clicking during the cutscene, then you shoot Beretta himself during gameplay after it turns out that was a cat and he flips out (though you were going to shoot him anyway), and then you have to walk up to his grieving wife and cannot just leave, even though that's exactly what your partner Tony wants you to do, just so that you can trigger the cutscene where Piero stabs her to death as well.
 Milanoir (Video Game) / int_504e271f
featureApplicability
1.0
 Milanoir (Video Game) / int_504e271f
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_504e271f
 Milanoir (Video Game) / int_50a33496
type
Trap Is the Only Option
 Milanoir (Video Game) / int_50a33496
comment
Trap Is the Only Option: After the docks mission, the rival gang wants to call a truce, and so they set up a park meeting that'll supposedly be without guns. Piero immediately realizes that it sounds like a trap. Lanzetta simply replies that's why he'll be the one going there, as only he can be trusted to handle it anyway. It works out, as the other gangsters really did expect Lanzetta himself to show up in person.
 Milanoir (Video Game) / int_50a33496
featureApplicability
1.0
 Milanoir (Video Game) / int_50a33496
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_50a33496
 Milanoir (Video Game) / int_596f675a
type
Smoking Is Cool
 Milanoir (Video Game) / int_596f675a
comment
Smoking Is Cool: Averted with Piero's smoking while in prison, as it is portrayed as desperate instead.
 Milanoir (Video Game) / int_596f675a
featureApplicability
-1.0
 Milanoir (Video Game) / int_596f675a
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_596f675a
 Milanoir (Video Game) / int_5c5d0032
type
Eyepatch of Power
 Milanoir (Video Game) / int_5c5d0032
comment
Eyepatch of Power: Elena, a rival gang enforcer, wears one.
 Milanoir (Video Game) / int_5c5d0032
featureApplicability
1.0
 Milanoir (Video Game) / int_5c5d0032
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_5c5d0032
 Milanoir (Video Game) / int_5e2f5ad2
type
You Kill It, You Bought It
 Milanoir (Video Game) / int_5e2f5ad2
comment
You Kill It, You Bought It: Lucia claims that she wants to kill the madam who ran all of Milanese prostitution for revenge, but once she actually does it, she settles for taking over her position.
 Milanoir (Video Game) / int_5e2f5ad2
featureApplicability
1.0
 Milanoir (Video Game) / int_5e2f5ad2
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_5e2f5ad2
 Milanoir (Video Game) / int_61c683d2
type
We Have Reserves
 Milanoir (Video Game) / int_61c683d2
comment
We Have Reserves: The docks levels have motorboat riders spawn at set time intervals and indefinite number of times. Even the other levels usually feature some 20+ enemy gangsters in one spot at once per each setpiece. Even the chase against Africana's truck still has a dozen or so gangsters on scooters suddenly appear to back her up.
 Milanoir (Video Game) / int_61c683d2
featureApplicability
1.0
 Milanoir (Video Game) / int_61c683d2
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_61c683d2
 Milanoir (Video Game) / int_6638c7f7
type
Stealth-Based Mission
 Milanoir (Video Game) / int_6638c7f7
comment
Stealth-Based Mission: Several of these are present, and getting discovered immediately fails them.
 Milanoir (Video Game) / int_6638c7f7
featureApplicability
1.0
 Milanoir (Video Game) / int_6638c7f7
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_6638c7f7
 Milanoir (Video Game) / int_67101c52
type
Rooftop Confrontation
 Milanoir (Video Game) / int_67101c52
comment
Rooftop Confrontation: There's one near the end, on top of the office block building, against helicopter from which you are shot at by Africana, who survived the hit you pulled on her in the opening. Then, the Mexican Standoff in the end also occurs on a rooftop.
 Milanoir (Video Game) / int_67101c52
featureApplicability
1.0
 Milanoir (Video Game) / int_67101c52
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_67101c52
 Milanoir (Video Game) / int_6d332aea
type
Driven to Suicide
 Milanoir (Video Game) / int_6d332aea
comment
Driven to Suicide: Piero's father hanged himself once Piero goes to prison and he found out he raised a hitman.
 Milanoir (Video Game) / int_6d332aea
featureApplicability
1.0
 Milanoir (Video Game) / int_6d332aea
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_6d332aea
 Milanoir (Video Game) / int_71d17dff
type
Everything Fades
 Milanoir (Video Game) / int_71d17dff
comment
Everything Fades: Even though the game prides itself on its violence and other transgressions, it still only takes a few seconds for the blood from the enemies' bodies to completely dry out and disappear. Similarly, spent cartridges drop out of guns, but will also fade away after a few seconds.
 Milanoir (Video Game) / int_71d17dff
featureApplicability
1.0
 Milanoir (Video Game) / int_71d17dff
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_71d17dff
 Milanoir (Video Game) / int_83f0971b
type
Mexican Standoff
 Milanoir (Video Game) / int_83f0971b
comment
Mexican Standoff: One occurs at the end between Piero, Lancetta, and Tony. Ultimately, it doesn't get resolved: either Piero gets explicitly killed, or the game rolls the credits instead.
 Milanoir (Video Game) / int_83f0971b
featureApplicability
1.0
 Milanoir (Video Game) / int_83f0971b
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_83f0971b
 Milanoir (Video Game) / int_863fa679
type
What Happened to the Mouse?
 Milanoir (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Just who was stealing money from Lanzetta, if Piero was clearly broke the whole time? Can it really be Tony if Lanzetta doesn't even seem to consider that possibility?
 Milanoir (Video Game) / int_863fa679
featureApplicability
1.0
 Milanoir (Video Game) / int_863fa679
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_863fa679
 Milanoir (Video Game) / int_898ff050
type
Villain Protagonist
 Milanoir (Video Game) / int_898ff050
comment
Villain Protagonist: Piero is a wholly amoral gangster, and he remains that way throughout the narrative.
 Milanoir (Video Game) / int_898ff050
featureApplicability
1.0
 Milanoir (Video Game) / int_898ff050
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_898ff050
 Milanoir (Video Game) / int_96ecc67e
type
Shotguns Are Just Better
 Milanoir (Video Game) / int_96ecc67e
comment
Shotguns Are Just Better: Averted. While enemy shotgunners are definitely more of a threat than the basic pistol or knife mooks, and are roughly even with the revolver ones, Molotov wielders are generally more of a threat, and they are absolutely no match for the Uzi users in the later chapters.
 Milanoir (Video Game) / int_96ecc67e
featureApplicability
-1.0
 Milanoir (Video Game) / int_96ecc67e
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_96ecc67e
 Milanoir (Video Game) / int_98c4ea5f
type
Falling Chandelier of Doom
 Milanoir (Video Game) / int_98c4ea5f
comment
Falling Chandelier of Doom: This function is served by the large cross in the Cathedral, which is dropped on Piero by Torinese shooting the rope holding it.
 Milanoir (Video Game) / int_98c4ea5f
featureApplicability
1.0
 Milanoir (Video Game) / int_98c4ea5f
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_98c4ea5f
 Milanoir (Video Game) / int_9cde2df1
type
Hand Cannon
 Milanoir (Video Game) / int_9cde2df1
comment
Hand Cannon: The six-shooter revolver is very powerful, to the point its shots outright pierce their targets and continue on to the next ones.
 Milanoir (Video Game) / int_9cde2df1
featureApplicability
1.0
 Milanoir (Video Game) / int_9cde2df1
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_9cde2df1
 Milanoir (Video Game) / int_9fe35833
type
Even Bad Men Love Their Mamas
 Milanoir (Video Game) / int_9fe35833
comment
Even Bad Men Love Their Mamas: Heavily downplayed with Piero. When he's visited by his mother in prison, he knocks back her absolutely justified questions as to why he chose this life in spite of all their efforts with "I get slapped around by prisoners, I get beaten by cops, and now I have to listen to you moan?" and demands to get good food from the outside instead. Still, even his cynicism is breached once she tells him his father hanged himself from the shame of raising a killer, and he's rendered speechless in that moment. Later on, though, when wounded Ciero insults his mother, Piero drops any attempt at interrogating him and just finishes him off. Then again, Ciero likely knew that either he was too wounded to live anyway, or that Piero will kill him even if he spilled the beans regardless.
 Milanoir (Video Game) / int_9fe35833
featureApplicability
1.0
 Milanoir (Video Game) / int_9fe35833
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_9fe35833
 Milanoir (Video Game) / int_a6049c20
type
Disturbed Doves
 Milanoir (Video Game) / int_a6049c20
comment
Disturbed Doves: Some levels have pigeons near distracted guards, which will take off once there's gunfire.
 Milanoir (Video Game) / int_a6049c20
featureApplicability
1.0
 Milanoir (Video Game) / int_a6049c20
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_a6049c20
 Milanoir (Video Game) / int_a6c99b08
type
Shoot Out the Lock
 Milanoir (Video Game) / int_a6c99b08
comment
Shoot Out the Lock: You need to do this in the metro chapter to go through the metro train.
 Milanoir (Video Game) / int_a6c99b08
featureApplicability
1.0
 Milanoir (Video Game) / int_a6c99b08
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_a6c99b08
 Milanoir (Video Game) / int_a7850fbf
type
Only Known by Their Nickname
 Milanoir (Video Game) / int_a7850fbf
comment
Only Known by Their Nickname: Piero's first assassination target in the game is only ever known as "Africana": not because she's African herself, but because she's into black girls, and so you begin the mission by attempting to ambush her at the brothel. You never find out just when the preferences of a high-ranking Mafia clan enforcer became such public knowledge.
 Milanoir (Video Game) / int_a7850fbf
featureApplicability
1.0
 Milanoir (Video Game) / int_a7850fbf
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_a7850fbf
 Milanoir (Video Game) / int_a886bc5
type
Piranha Problem
 Milanoir (Video Game) / int_a886bc5
comment
Piranha Problem: When Piero is sent to deal with the madam controlling Milan's brothels, he finds out she's already made an acquaintance with a piranha tank. Notably, the game downplays the usual trope of piranhas stripping everything to the bone. Her body is still mostly intact, with only half an arm and a leg gone. Then again, there were only a few piranhas in that tank.
 Milanoir (Video Game) / int_a886bc5
featureApplicability
1.0
 Milanoir (Video Game) / int_a886bc5
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_a886bc5
 Milanoir (Video Game) / int_a89efe3c
type
Unusable Enemy Equipment
 Milanoir (Video Game) / int_a89efe3c
comment
Unusable Enemy Equipment: Downplayed. The enemy equipment can be used... in the very rare, scripted circumstances when the game wants to have a setpiece opportunity.
 Milanoir (Video Game) / int_a89efe3c
featureApplicability
1.0
 Milanoir (Video Game) / int_a89efe3c
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_a89efe3c
 Milanoir (Video Game) / int_b123585b
type
Recursive Ammo
 Milanoir (Video Game) / int_b123585b
comment
Recursive Ammo: An unusual example occurs with the triangular street signs. Piero is such a skilled hitman that he can shoot them at just the right angle to split the bullet in two. Moreover, the halved bullet will instantly kill both targets, whereas it usually takes 2-3 normal ones to do the job.
 Milanoir (Video Game) / int_b123585b
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1.0
 Milanoir (Video Game) / int_b123585b
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_b123585b
 Milanoir (Video Game) / int_b1346878
type
Fate Worse than Death
 Milanoir (Video Game) / int_b1346878
comment
Fate Worse than Death: Invoked on Piero's first day in the San Vittore prison. After he's knocked out in the canteen by another prisoner, the warden who attends to him summarizes the incident with "Welcome to San Vittore. Personally, I'm sorry you didn't die in custody. Soon, you will be too."
 Milanoir (Video Game) / int_b1346878
featureApplicability
1.0
 Milanoir (Video Game) / int_b1346878
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_b1346878
 Milanoir (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Milanoir (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Piero will never run out of bullets for his pistol, though he does need to reload it regularly. On the other hand, the other weapons you can occasionally pick up, like a shotgun or a revolver, are all much more powerful, but will get dumped for good as soon as they are out of ammo.
 Milanoir (Video Game) / int_b2cdd776
featureApplicability
1.0
 Milanoir (Video Game) / int_b2cdd776
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_b2cdd776
 Milanoir (Video Game) / int_b4ac1655
type
Molotov Cocktail
 Milanoir (Video Game) / int_b4ac1655
comment
Molotov Cocktail: Can be used by both Piero, and some of his opponents. Notably, they deal great damage and have a pretty large area-of-effect, although they cannot set other things on fire. Wooden objects hit by a Molotov simply break apart as if they got hit by a lot of bullets. Molotov cocktails also get all the big moments in cutscenes that the enemy bullets cannot. First, Piero has to jump off the smuggler's boat after a Molotov cocktail ignites spilt motor oil there on fire. Then, a single Molotov thrown off a scooter kills both of your allies during the park showdown, when earlier they had easily mown down the rival gangsters and were effectively immune.
 Milanoir (Video Game) / int_b4ac1655
featureApplicability
1.0
 Milanoir (Video Game) / int_b4ac1655
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_b4ac1655
 Milanoir (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 Milanoir (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: Played straight, as the hostile thugs with shotguns have to close in before using them, giving Piero a chance to shoot them from much further ahead..
 Milanoir (Video Game) / int_bcf69f60
featureApplicability
1.0
 Milanoir (Video Game) / int_bcf69f60
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_bcf69f60
 Milanoir (Video Game) / int_c2d978fe
type
Car Fu
 Milanoir (Video Game) / int_c2d978fe
comment
Car Fu: More like motorboat fu, as you end the boss battle against the smuggler ship by revving up the engine so that it leaps through the air and lands right onto the top smuggler, instantly killing him.
 Milanoir (Video Game) / int_c2d978fe
featureApplicability
1.0
 Milanoir (Video Game) / int_c2d978fe
featureConfidence
1.0
 Milanoir (Video Game)
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Milanoir (Video Game) / int_c2d978fe
 Milanoir (Video Game) / int_c75df49a
type
Shout-Out
 Milanoir (Video Game) / int_c75df49a
comment
Shout-Out: One of the chapters in the game is called "Almost Human", which is the English title for the 1974 poliziotteschi Milano odia: la polizia non-può sparare. Piero is also visually reminiscent of Tomas Milian's character in that movie, who was an equally ruthless and pitiless gangster. Several scenes (most notably the one with teddy bear) are also picked directly from this movie.
 Milanoir (Video Game) / int_c75df49a
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1.0
 Milanoir (Video Game) / int_c75df49a
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1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_c75df49a
 Milanoir (Video Game) / int_c868a42a
type
Freudian Excuse
 Milanoir (Video Game) / int_c868a42a
comment
Freudian Excuse: Averted. When Piero's mother visits him in prison, she explicitly says "We were good to you. We gave you everything. Why? Why did you do this to us?"
 Milanoir (Video Game) / int_c868a42a
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-1.0
 Milanoir (Video Game) / int_c868a42a
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_c868a42a
 Milanoir (Video Game) / int_d028ca10
type
Deliberately Monochrome
 Milanoir (Video Game) / int_d028ca10
comment
Deliberately Monochrome: The close-ups of characters' faces during the conversations are done in black and white. Every time you kill someone with a revolver, the level briefly goes black and white.
 Milanoir (Video Game) / int_d028ca10
featureApplicability
1.0
 Milanoir (Video Game) / int_d028ca10
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_d028ca10
 Milanoir (Video Game) / int_d5b3df2d
type
Dark Action Girl
 Milanoir (Video Game) / int_d5b3df2d
comment
Dark Action Girl: Africana and Elena both count, being powerful enforcers of their respective gangs.
 Milanoir (Video Game) / int_d5b3df2d
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1.0
 Milanoir (Video Game) / int_d5b3df2d
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_d5b3df2d
 Milanoir (Video Game) / int_d6dee153
type
Tactical Suicide Boss
 Milanoir (Video Game) / int_d6dee153
comment
Tactical Suicide Boss: Torinese can only be targeted by Piero when he's under the streetlamps' light. Moreover, he understands that, as he'll regularly shoot out the light under which he got shot by Piero. Yet, he is not smart enough to either stay in the unlit areas where he's invincible, or to just shoot out all the lights after the first time he gets wounded, and remain invincible.
 Milanoir (Video Game) / int_d6dee153
featureApplicability
1.0
 Milanoir (Video Game) / int_d6dee153
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_d6dee153
 Milanoir (Video Game) / int_dd797c1c
type
Universal Driver's License
 Milanoir (Video Game) / int_dd797c1c
comment
Universal Driver's License: Piero can drive a car, a scooter, a motorboat and a tram equally well.
 Milanoir (Video Game) / int_dd797c1c
featureApplicability
1.0
 Milanoir (Video Game) / int_dd797c1c
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_dd797c1c
 Milanoir (Video Game) / int_dda12cb3
type
Cat Scare
 Milanoir (Video Game) / int_dda12cb3
comment
Cat Scare: When interrogating Gianni "Beretta", his locker starts rattling. Piero shoots, and you then discover it was their baby in there, as a bloodied teddy bear falls out. This provokes Gianni to draw his gun, and so you have to shoot him too, and then stab his widow as well. Though, Piero does ask who's in there and Gianni fails to respond. Then again, he might have thought he would have shot their child anyway.
 Milanoir (Video Game) / int_dda12cb3
featureApplicability
1.0
 Milanoir (Video Game) / int_dda12cb3
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_dda12cb3
 Milanoir (Video Game) / int_e4c91c25
type
Press Start to Game Over
 Milanoir (Video Game) / int_e4c91c25
comment
Press Start to Game Over: Some levels begin with the enemies already aware of you and rushing your location, so one might die almost immediately.
 Milanoir (Video Game) / int_e4c91c25
featureApplicability
1.0
 Milanoir (Video Game) / int_e4c91c25
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_e4c91c25
 Milanoir (Video Game) / int_e993da98
type
Equal-Opportunity Evil
 Milanoir (Video Game) / int_e993da98
comment
Equal-Opportunity Evil: The rival gangs regularly have women backing up the men by trying to charge in with knives. Moreover, while most gangsters are obviously white, black or Arabic members are hardly uncommon, and the knife-wielding women can also be black or Asian.
 Milanoir (Video Game) / int_e993da98
featureApplicability
1.0
 Milanoir (Video Game) / int_e993da98
featureConfidence
1.0
 Milanoir (Video Game)
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Milanoir (Video Game) / int_e993da98
 Milanoir (Video Game) / int_ea2e9f2d
type
No Ending
 Milanoir (Video Game) / int_ea2e9f2d
comment
No Ending: In the end, there's a Mexican Standoff between Piero, Tony and Lanzetta. If you don't die there, the game just rolls the credits immediately.
 Milanoir (Video Game) / int_ea2e9f2d
featureApplicability
1.0
 Milanoir (Video Game) / int_ea2e9f2d
featureConfidence
1.0
 Milanoir (Video Game)
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Milanoir (Video Game) / int_ea2e9f2d
 Milanoir (Video Game) / int_ea92aeb0
type
Concealment Equals Cover
 Milanoir (Video Game) / int_ea92aeb0
comment
Concealment Equals Cover: Averted, in that many of the things you can take cover behind are not actually bulletproof, and will soon break apart under the sustained fire.
 Milanoir (Video Game) / int_ea92aeb0
featureApplicability
-1.0
 Milanoir (Video Game) / int_ea92aeb0
featureConfidence
1.0
 Milanoir (Video Game)
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Milanoir (Video Game) / int_ea92aeb0
 Milanoir (Video Game) / int_eff26b2b
type
Take Cover!
 Milanoir (Video Game) / int_eff26b2b
comment
Take Cover!: Even though it is a 2D game, cover is nevertheless very important due to the fragility of your character. However, enemies will often manage to land a shot regardless.
 Milanoir (Video Game) / int_eff26b2b
featureApplicability
1.0
 Milanoir (Video Game) / int_eff26b2b
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1.0
 Milanoir (Video Game)
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Milanoir (Video Game) / int_eff26b2b
 Milanoir (Video Game) / int_f4fb7564
type
Diegetic Interface
 Milanoir (Video Game) / int_f4fb7564
comment
Diegetic Interface: There's no health bar; instead, the screen gets increasingly covered in film artefacts and even spaghetti stains as you take more damage. There's one instance where Piero does get a hugely visible health bar, however: it is when he gets beaten by the wardens in prison while already knocked to the ground, after they decide he hasn't been suffering enough for killing a baby. In that moment, he gets a health bar that goes across the whole screen, identical to that of the bosses.
 Milanoir (Video Game) / int_f4fb7564
featureApplicability
1.0
 Milanoir (Video Game) / int_f4fb7564
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_f4fb7564
 Milanoir (Video Game) / int_f5c3983a
type
Camping a Crapper
 Milanoir (Video Game) / int_f5c3983a
comment
Camping a Crapper: In the opening scene, an assassin tries to pull this on Piero in a diner's toilet... but he makes a mistake and shoots dead the guy in the neighbouring stall instead. By the time he realizes his mistake, Piero already gets his gun out and shoots him through the door instead.
 Milanoir (Video Game) / int_f5c3983a
featureApplicability
1.0
 Milanoir (Video Game) / int_f5c3983a
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_f5c3983a
 Milanoir (Video Game) / int_f73b2d52
type
OverPenetration
 Milanoir (Video Game) / int_f73b2d52
comment
Over Penetration: Shots from the revolver can go right through several enemies at once.
 Milanoir (Video Game) / int_f73b2d52
featureApplicability
1.0
 Milanoir (Video Game) / int_f73b2d52
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_f73b2d52
 Milanoir (Video Game) / int_ff070bbd
type
Attack! Attack! Attack!
 Milanoir (Video Game) / int_ff070bbd
comment
Attack! Attack! Attack!: You may single-handedly put down about two dozen gangsters within just one level, but the remaining dozen is still going to be just as steadfast about trying to kill you. This is averted during your time in prison, however: when other prisoners ambush you with shivs in the yard, they stop blindly rushing at you once you find one yourself, and instead encircle you so that the best you can do is to is keep them away until the yard time runs out and the guards are forced to intervene, and you cannot actually kill any of them.
 Milanoir (Video Game) / int_ff070bbd
featureApplicability
-1.0
 Milanoir (Video Game) / int_ff070bbd
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1.0
 Milanoir (Video Game)
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Milanoir (Video Game) / int_ff070bbd
 Milanoir (Video Game) / int_name
type
ItemName
 Milanoir (Video Game) / int_name
comment
 Milanoir (Video Game) / int_name
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1.0
 Milanoir (Video Game) / int_name
featureConfidence
1.0
 Milanoir (Video Game)
hasFeature
Milanoir (Video Game) / int_name
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Milanoir (Video Game)

The following is a list of statements referring to the current page from other pages.

 Milanoir (Video Game)
hasFeature
Gangster Fiction / int_e9db8f4e
 Milanoir (Video Game)
hasFeature
Run-and-Gun / int_e9db8f4e
 Milanoir (Video Game)
hasFeature
Video Games of 2015–2019 / int_e9db8f4e