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MiniGiants.io (Video Game)
- 88 statements
- 16 feature instances
- 2 referencing feature instances
MiniGiants.io (Video Game) | type |
TVTItem | |
MiniGiants.io (Video Game) | label |
MiniGiants.io (Video Game) | |
MiniGiants.io (Video Game) | page |
MiniGiantsio | |
MiniGiants.io (Video Game) | comment |
MiniGiants.io is 2018 Web Game, created by the Polish developer Night Steed. It combines the traditional top-down brawler gameplay and classes with the Agar.io mechanics of each character growing larger as they level, through both fighting and collecting specks of multi-coloured resource strewn around the map.Thus the name MiniGiants - each character starts off human-sized and looks small from the camera's perspective, but has a potential to become a giant really quickly.See FacePunch.io for a similar concept, with less fantastical classes and boxing-inspired style. | |
MiniGiants.io (Video Game) | fetched |
2024-02-26T18:31:46Z | |
MiniGiants.io (Video Game) | parsed |
2024-02-26T18:31:46Z | |
MiniGiants.io (Video Game) | isPartOf |
DBTropes | |
MiniGiants.io (Video Game) / int_1cc9f5e5 | type |
Playing with Fire | |
MiniGiants.io (Video Game) / int_1cc9f5e5 | comment |
Playing with Fire: Mages' attack animation has them cast a fireball from the tip of their staff. | |
MiniGiants.io (Video Game) / int_1cc9f5e5 | featureApplicability |
1.0 | |
MiniGiants.io (Video Game) / int_1cc9f5e5 | featureConfidence |
1.0 | |
MiniGiants.io (Video Game) | hasFeature |
MiniGiants.io (Video Game) / int_1cc9f5e5 | |
MiniGiants.io (Video Game) / int_1f92e4c6 | type |
Regenerating Health | |
MiniGiants.io (Video Game) / int_1f92e4c6 | comment |
Regenerating Health: This happens on its own, but very slowly, which is why Beast, whose only bonus is the ability to drain life with attacks, is the last character you get to unlock. | |
MiniGiants.io (Video Game) / int_1f92e4c6 | featureApplicability |
1.0 | |
MiniGiants.io (Video Game) / int_1f92e4c6 | featureConfidence |
1.0 | |
MiniGiants.io (Video Game) | hasFeature |
MiniGiants.io (Video Game) / int_1f92e4c6 | |
MiniGiants.io (Video Game) / int_1fffccf7 | type |
No Plot? No Problem! | |
MiniGiants.io (Video Game) / int_1fffccf7 | comment |
No Plot? No Problem!: Just try coming up with a reason that brought all of these different class archetypes here, to kill each other and collect technicoloured rocks to grow ever larger, with seemingly no way to leave! | |
MiniGiants.io (Video Game) / int_1fffccf7 | featureApplicability |
1.0 | |
MiniGiants.io (Video Game) / int_1fffccf7 | featureConfidence |
1.0 | |
MiniGiants.io (Video Game) | hasFeature |
MiniGiants.io (Video Game) / int_1fffccf7 | |
MiniGiants.io (Video Game) / int_27ba1b50 | type |
Skull for a Head | |
MiniGiants.io (Video Game) / int_27ba1b50 | comment |
Skull for a Head: Necromancers look like this. The rest of their body might be skeletal too, but it's unclear under their robes. | |
MiniGiants.io (Video Game) / int_27ba1b50 | featureApplicability |
1.0 | |
MiniGiants.io (Video Game) / int_27ba1b50 | featureConfidence |
1.0 | |
MiniGiants.io (Video Game) | hasFeature |
MiniGiants.io (Video Game) / int_27ba1b50 | |
MiniGiants.io (Video Game) / int_41d0e801 | type |
Endless Game | |
MiniGiants.io (Video Game) / int_41d0e801 | comment |
Endless Game: Just like in Agar.io, the fighting in the arena is not divided into any rounds, and will last as long as there are players around. | |
MiniGiants.io (Video Game) / int_41d0e801 | featureApplicability |
1.0 | |
MiniGiants.io (Video Game) / int_41d0e801 | featureConfidence |
1.0 | |
MiniGiants.io (Video Game) | hasFeature |
MiniGiants.io (Video Game) / int_41d0e801 | |
MiniGiants.io (Video Game) / int_4c798fd5 | type |
Shock and Awe | |
MiniGiants.io (Video Game) / int_4c798fd5 | comment |
Shock and Awe: Necromancers' attack animation has them blast lighting from their palms. | |
MiniGiants.io (Video Game) / int_4c798fd5 | featureApplicability |
1.0 | |
MiniGiants.io (Video Game) / int_4c798fd5 | featureConfidence |
1.0 | |
MiniGiants.io (Video Game) | hasFeature |
MiniGiants.io (Video Game) / int_4c798fd5 | |
MiniGiants.io (Video Game) / int_50d71a78 | type |
Dual Wielding | |
MiniGiants.io (Video Game) / int_50d71a78 | comment |
Dual Wielding: Amazon fights with two throwing daggers. Beast attacks with both of its claws. | |
MiniGiants.io (Video Game) / int_50d71a78 | featureApplicability |
1.0 | |
MiniGiants.io (Video Game) / int_50d71a78 | featureConfidence |
1.0 | |
MiniGiants.io (Video Game) | hasFeature |
MiniGiants.io (Video Game) / int_50d71a78 | |
MiniGiants.io (Video Game) / int_84685817 | type |
Life Drain | |
MiniGiants.io (Video Game) / int_84685817 | comment |
Life Drain: Beast steals 5% HP with every attack. | |
MiniGiants.io (Video Game) / int_84685817 | featureApplicability |
1.0 | |
MiniGiants.io (Video Game) / int_84685817 | featureConfidence |
1.0 | |
MiniGiants.io (Video Game) | hasFeature |
MiniGiants.io (Video Game) / int_84685817 | |
MiniGiants.io (Video Game) / int_99ab4e84 | type |
Hand Blast | |
MiniGiants.io (Video Game) / int_99ab4e84 | comment |
Hand Blast: Necromancers fire their lighting directly from their palms, whereas fairies, mages and clerics all require staffs for that. | |
MiniGiants.io (Video Game) / int_99ab4e84 | featureApplicability |
1.0 | |
MiniGiants.io (Video Game) / int_99ab4e84 | featureConfidence |
1.0 | |
MiniGiants.io (Video Game) | hasFeature |
MiniGiants.io (Video Game) / int_99ab4e84 | |
MiniGiants.io (Video Game) / int_abf92023 | type |
Wolf Man | |
MiniGiants.io (Video Game) / int_abf92023 | comment |
Wolf Man: The Beast class is simply a bipedal wolf whose front paws are now shaped like arms with opposing thumbs - but the claws are as long and sharp as ever. | |
MiniGiants.io (Video Game) / int_abf92023 | featureApplicability |
1.0 | |
MiniGiants.io (Video Game) / int_abf92023 | featureConfidence |
1.0 | |
MiniGiants.io (Video Game) | hasFeature |
MiniGiants.io (Video Game) / int_abf92023 | |
MiniGiants.io (Video Game) / int_b00a7c5e | type |
Robe and Wizard Hat | |
MiniGiants.io (Video Game) / int_b00a7c5e | comment |
Robe and Wizard Hat: The Mage class is dressed in a purple robe and an equally purple conical hat. | |
MiniGiants.io (Video Game) / int_b00a7c5e | featureApplicability |
1.0 | |
MiniGiants.io (Video Game) / int_b00a7c5e | featureConfidence |
1.0 | |
MiniGiants.io (Video Game) | hasFeature |
MiniGiants.io (Video Game) / int_b00a7c5e | |
MiniGiants.io (Video Game) / int_b288a349 | type |
White Magician Girl | |
MiniGiants.io (Video Game) / int_b288a349 | comment |
White Magician Girl: Cleric is styled to look like one. She does blast holy-looking light from her staff, and she gets 50% bonus to health — presumably as some passive application of her healing magics. Otherwise, she is no different to the other classes. | |
MiniGiants.io (Video Game) / int_b288a349 | featureApplicability |
1.0 | |
MiniGiants.io (Video Game) / int_b288a349 | featureConfidence |
1.0 | |
MiniGiants.io (Video Game) | hasFeature |
MiniGiants.io (Video Game) / int_b288a349 | |
MiniGiants.io (Video Game) / int_b356f7c1 | type |
Horns of Barbarism | |
MiniGiants.io (Video Game) / int_b356f7c1 | comment |
Horns of Barbarism: The Barbarian class has a horned helmet, and wears only furs for armor. | |
MiniGiants.io (Video Game) / int_b356f7c1 | featureApplicability |
1.0 | |
MiniGiants.io (Video Game) / int_b356f7c1 | featureConfidence |
1.0 | |
MiniGiants.io (Video Game) | hasFeature |
MiniGiants.io (Video Game) / int_b356f7c1 | |
MiniGiants.io (Video Game) / int_d4055b8b | type |
Square-Cube Law | |
MiniGiants.io (Video Game) / int_d4055b8b | comment |
Square-Cube Law: Player do in fact start to move slower the larger they get. However, this is compensated by their attack reach growing in direct proportion to size, regardless of what that attack is (i.e. as the Mage becomes 50% larger, so will his magic projectile.) Moreover, while the attacks become stronger with levels, the speed of the attack animation does not become slower, so giant players can instantly wipe out small ones who get just a tiny bit closer than they thought was safe. | |
MiniGiants.io (Video Game) / int_d4055b8b | featureApplicability |
1.0 | |
MiniGiants.io (Video Game) / int_d4055b8b | featureConfidence |
1.0 | |
MiniGiants.io (Video Game) | hasFeature |
MiniGiants.io (Video Game) / int_d4055b8b | |
MiniGiants.io (Video Game) / int_ec3768a | type |
Sprint Meter | |
MiniGiants.io (Video Game) / int_ec3768a | comment |
Sprint Meter: The stamina bar. The starting class, Barbarian, has a 50% bonus to it, to anticipate that new players will have to spend a good amount of time running away from the already-giant leaders. On the flip side, getting to decent size as the Barbarian will also make it easier to chase the weaker players down. | |
MiniGiants.io (Video Game) / int_ec3768a | featureApplicability |
1.0 | |
MiniGiants.io (Video Game) / int_ec3768a | featureConfidence |
1.0 | |
MiniGiants.io (Video Game) | hasFeature |
MiniGiants.io (Video Game) / int_ec3768a | |
MiniGiants.io (Video Game) / int_name | type |
ItemName | |
MiniGiants.io (Video Game) / int_name | comment |
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MiniGiants.io (Video Game) / int_name | featureApplicability |
1.0 | |
MiniGiants.io (Video Game) / int_name | featureConfidence |
1.0 | |
MiniGiants.io (Video Game) | hasFeature |
MiniGiants.io (Video Game) / int_name | |
MiniGiants.io (Video Game) / int_name | itemName |
MiniGiants.io (Video Game) |
The following is a list of statements referring to the current page from other pages.
MiniGiants.io (Video Game) | hasFeature |
.io Game / int_d421adfe | |
MiniGiants.io (Video Game) | hasFeature |
Video Games of 2015–2019 / int_d421adfe |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.