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Ninja: Shadow of Darkness (Video Game)
- 475 statements
- 93 feature instances
- 66 referencing feature instances
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Ninja: Shadow of Darkness (Video Game) | page |
NinjaShadowOfDarkness | |
Ninja: Shadow of Darkness (Video Game) | comment |
Ninja: Shadow of Darkness is a 1998 action video game for the PlayStation, developed by Core Design and published by Eidos Interactive.In the Sengoku era of feudal Japan, a power-hungry warlord, disagreeing to a peace treaty, has awakened the great Shadow Demon in an attempt to take over the land and rule the world. Chaos consumes the land, as the warlord, now in control of demonic forces, ravaged through entire villages and cities, and all hope lies in Kurosawa, the young but skilled ninja-in-training, which you will take control of in a 3-D Beat 'em Up video game spanning one action-packed level after another.The game is known for being notoriously difficult due to numerous platformer elements and instant death traps. | |
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Ninja: Shadow of Darkness (Video Game) / int_15df66d9 | type |
After Boss Recovery | |
Ninja: Shadow of Darkness (Video Game) / int_15df66d9 | comment |
After Boss Recovery: A variation; at the end of each Boss Battle, most of the time the defeated boss will explode into piles and piles of coins and gems, which can be collected to be used in the next immediate area - the provision shop. Those collected loot will come in handy to purchase lives and food if Kurosawa's health is dangerously low after the battle. | |
Ninja: Shadow of Darkness (Video Game) / int_15df66d9 | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) / int_174b85df | type |
Virgin Sacrifice | |
Ninja: Shadow of Darkness (Video Game) / int_174b85df | comment |
Virgin Sacrifice: The ritual to summon the Shadow Demon involves young virgin maidens being cast into flaming pits, as seen in the opening cinematic prologue. | |
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Ninja: Shadow of Darkness (Video Game) / int_17ce80aa | type |
All There in the Manual | |
Ninja: Shadow of Darkness (Video Game) / int_17ce80aa | comment |
Heck, the titular hero isn't named in the game either. His name is revealed to be Kurosawa in the game's manual and supplementary materials. | |
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Ninja: Shadow of Darkness (Video Game) / int_1badfbbb | type |
The Heavy | |
Ninja: Shadow of Darkness (Video Game) / int_1badfbbb | comment |
The warlord who summoned the Shadow Demon isn't named, despite being an important villain and The Heavy (the very reason this game exists is because of the pact he made with the demon). | |
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Ninja: Shadow of Darkness (Video Game) / int_1c34e06b | type |
Only the Chosen May Ride | |
Ninja: Shadow of Darkness (Video Game) / int_1c34e06b | comment |
Only the Chosen May Ride: At the conclusion of the Cloud City boss battle, if the boss is weakened enough, the game will skip to a cutscene showing Kurosawa leaping on its back and riding the boss to escape, leading to the following Beach level. Naturally the Cloud City boss is the only boss that doesn't die in the entire game. | |
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Ninja: Shadow of Darkness (Video Game) / int_1c398324 | type |
Death from Above | |
Ninja: Shadow of Darkness (Video Game) / int_1c398324 | comment |
The first and third bosses have fire-based attacks as well. The first boss breathes rather slow fireballs, while the third will summon gigantic flaming meteorites which rains down on his enemies. | |
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Ninja: Shadow of Darkness (Video Game) / int_1cc9f5e5 | type |
Playing with Fire | |
Ninja: Shadow of Darkness (Video Game) / int_1cc9f5e5 | comment |
Playing with Fire: Several enemies, like the Luchadores in the mansion level and the gargoyles, can breath fire. The dragon bosses, obviously. Either fireballs or streams and streams of flames. The first and third bosses have fire-based attacks as well. The first boss breathes rather slow fireballs, while the third will summon gigantic flaming meteorites which rains down on his enemies. | |
Ninja: Shadow of Darkness (Video Game) / int_1cc9f5e5 | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) / int_1cc9f5e5 | |
Ninja: Shadow of Darkness (Video Game) / int_1d5786ff | type |
Looks Like Orlok | |
Ninja: Shadow of Darkness (Video Game) / int_1d5786ff | comment |
Looks Like Orlok: The Shadow Demon Final Boss. Well, a green-skinned equivalent at least. Albeit with More Teeth than the Osmond Family. | |
Ninja: Shadow of Darkness (Video Game) / int_1d5786ff | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) / int_2588feac | type |
Winged Humanoid | |
Ninja: Shadow of Darkness (Video Game) / int_2588feac | comment |
Winged Humanoid: The Gargoyle mooks. | |
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Ninja: Shadow of Darkness (Video Game) / int_2a9b1de6 | type |
Bear Trap | |
Ninja: Shadow of Darkness (Video Game) / int_2a9b1de6 | comment |
Bear Trap: A constant hazard in the Tundra Level, made even more difficult due to being really hard to spot. Worse of all though? Trying to survive an avalanche while standing in a field of bear traps (what?)... | |
Ninja: Shadow of Darkness (Video Game) / int_2a9b1de6 | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) / int_2da1421 | type |
Booby Trap | |
Ninja: Shadow of Darkness (Video Game) / int_2da1421 | comment |
Booby Trap: Every now and then, treasure chests will be installed with traps, from shooting spikes to exploding to releasing homing projectiles. | |
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Ninja: Shadow of Darkness (Video Game) / int_2dbc1855 | type |
Ghost City | |
Ninja: Shadow of Darkness (Video Game) / int_2dbc1855 | comment |
Ghost City: The second level is set in an abandoned city swarming with zombies and skeletons. The buildings are falling apart, undead roam the streets, a graveyard takes up half of the city (filled with skeletons and the tombstones can blast intruders with lightning bolts) and the only way out is guarded by a powerful two-headed hellhound. | |
Ninja: Shadow of Darkness (Video Game) / int_2dbc1855 | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) / int_3033b958 | type |
Giant Enemy Crab | |
Ninja: Shadow of Darkness (Video Game) / int_3033b958 | comment |
Giant Enemy Crab: A few over-sized crustaceans can be encountered in the forest and mountain levels, blocking entire sections of underwater bridges. Battles against these monsters are usually inevitable, although they can be taken down easily thanks to Kurosawa's limitless supply of throwing knives. | |
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Ninja: Shadow of Darkness (Video Game) / int_347e35d6 | type |
Grim Up North | |
Ninja: Shadow of Darkness (Video Game) / int_347e35d6 | comment |
Grim Up North: The snowy, tundra-like level after the mountains battle. With a powerful Yuki-onna demon boss at the end. | |
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Ninja: Shadow of Darkness (Video Game) / int_3669a9e2 | type |
Multi-Melee Master | |
Ninja: Shadow of Darkness (Video Game) / int_3669a9e2 | comment |
Multi-Melee Master: Kurosawa, full stop. His skills in weaponry includes being deadly with a katana, a sai, a battleaxe, a nagayari, a tetsubo, a jagged broadsword, an infinite supply of throwing knives, smoke bombs, some good old punches and let's not get into the arrays and arrays of power-ups Kurosawa can use against his enemies. | |
Ninja: Shadow of Darkness (Video Game) / int_3669a9e2 | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) / int_3669a9e2 | |
Ninja: Shadow of Darkness (Video Game) / int_3aa581ed | type |
Undead Counterpart | |
Ninja: Shadow of Darkness (Video Game) / int_3aa581ed | comment |
Undead Counterpart: The game has enemy ninjas as mooks, and undead skeletal ninjas in the graveyard and cavern levels. Their stats aren't too different from one another though, having roughly the same amount of health, using their fists and throwing knives in battle, with the only difference being aesthetics-wise. | |
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Ninja: Shadow of Darkness (Video Game) / int_409d3c07 | type |
Advancing Boss of Doom | |
Ninja: Shadow of Darkness (Video Game) / int_409d3c07 | comment |
Advancing Boss of Doom: The Spider Queen (a Queen Mook Boss) at the end of the underground tunnel level, who attacks Kurosawa in a long, narrow corridor. She will chase him down, and the only way for him to damage the queen is to lob throwing knives or energy blasts at her while fleeing. But if she catches Kurosawa, instead of killing him she will ensnare him with her webs, then lay eggs which hatches into multiple baby spiders to attack him. Some button-mashing is required for Kurosawa to break free and defeat the baby spiders (via Goomba Stomp), before the Spider Queen resumes her chase. Rinse and repeat until the Spider Queen's health reach zero. | |
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Ninja: Shadow of Darkness (Video Game) / int_40e2ac3f | type |
Flunky Boss | |
Ninja: Shadow of Darkness (Video Game) / int_40e2ac3f | comment |
Flunky Boss: The dragon sub-bosses in the mansion are flanked by soldiers working for the warlord. The Spider Queen boss, also a Mook Maker; she will attempt to ensnare Kurosawa with her webs and lay eggs which will hatch into baby spiders that attacks. She is the reason behind the massive number of giant spider mooks consistently encountered in the caverns level. | |
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Ninja: Shadow of Darkness (Video Game) / int_41dd77d | type |
Zerg Rush | |
Ninja: Shadow of Darkness (Video Game) / int_41dd77d | comment |
Zerg Rush: Most enemies employs this tactic against Kurosawa. In later levels, the human mooks who do this crosses into Suicidal Overconfidence territory, because they're fighting a badass ninja who had killed multiple demons, dragons and giant monsters at that point. | |
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Ninja: Shadow of Darkness (Video Game) / int_420ab7c6 | type |
Smart Bomb | |
Ninja: Shadow of Darkness (Video Game) / int_420ab7c6 | comment |
One of Kurosawa's most powerful Smart Bomb attacks, which creates a barrier of electrical energy around him while summoning thunderbolts that rains down on his surrounding enemies. | |
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Ninja: Shadow of Darkness (Video Game) / int_43e36f2f | type |
Acrofatic | |
Ninja: Shadow of Darkness (Video Game) / int_43e36f2f | comment |
Acrofatic: The Sumo mercenary is surprisingly fast and agile for his size, capable of scaling the corners of the boss arena within seconds. | |
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Ninja: Shadow of Darkness (Video Game) / int_471fdb9e | type |
Defeat Equals Explosion | |
Ninja: Shadow of Darkness (Video Game) / int_471fdb9e | comment |
Defeat Equals Explosion: Played straight for most of the bosses, including the Sumo mercenary. Which is ridiculous, while the other bosses blowing up can be due to being supernatural monsters and demons, the Sumo mercenary is a Badass Normal human who fights barechested and unarmed (so nope, he's not carrying explosives on him). Never explained, but whatever. | |
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Ninja: Shadow of Darkness (Video Game) / int_471fdb9e | |
Ninja: Shadow of Darkness (Video Game) / int_48f7d7a3 | type |
Sleeves Are for Wimps | |
Ninja: Shadow of Darkness (Video Game) / int_48f7d7a3 | comment |
Sleeves Are for Wimps: As you can see in the cover above and in the game itself, Kurosawa the ninja wears a sleeveless outfit that shows his pecs. | |
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Ninja: Shadow of Darkness (Video Game) / int_48f7d7a3 | |
Ninja: Shadow of Darkness (Video Game) / int_4c798fd5 | type |
Shock and Awe | |
Ninja: Shadow of Darkness (Video Game) / int_4c798fd5 | comment |
Shock and Awe: Enemies like the sentient tombstones and altars can discharge lightning bolts on intruders. The two-headed Hellhound can fire lightning bolts from its eyes. One of Kurosawa's most powerful Smart Bomb attacks, which creates a barrier of electrical energy around him while summoning thunderbolts that rains down on his surrounding enemies. | |
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Ninja: Shadow of Darkness (Video Game) / int_4ec1330a | type |
Our Minotaurs Are Different | |
Ninja: Shadow of Darkness (Video Game) / int_4ec1330a | comment |
The first boss appears to be a mixture between a Minotaur and a crocodile, having bull-like horns and features, stocky arms and a mammalian body structure, but with reptilian claws, crocodile-like ridges on its back and a massive crocodile tail which is its primary weapon. | |
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Ninja: Shadow of Darkness (Video Game) / int_4ec1330a | |
Ninja: Shadow of Darkness (Video Game) / int_4f0d8e58 | type |
Sumo Wrestling | |
Ninja: Shadow of Darkness (Video Game) / int_4f0d8e58 | comment |
Sumo Wrestling: The boss of the Beach / Waterfront level is a Sumo mercenary. Despite his size, he's surprisngly Acrofatic and can take a huge chunk away from Kurosawa's health bar with a Deadly Hug. | |
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Ninja: Shadow of Darkness (Video Game) / int_4f0d8e58 | |
Ninja: Shadow of Darkness (Video Game) / int_53f5119f | type |
The Dragon | |
Ninja: Shadow of Darkness (Video Game) / int_53f5119f | comment |
The Dragon: The warlord initiating the ritual to summon the Shadow Demon, and the second-to-last boss before the demon himself. | |
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Ninja: Shadow of Darkness (Video Game) / int_56ba9b5e | type |
AirborneMooks | |
Ninja: Shadow of Darkness (Video Game) / int_56ba9b5e | comment |
Airborne Mooks: Gargoyles are the basic airborne soldiers serving the Shadow Lord, who started showing up in the mountain levels after Kurosawa had defeated their leader. The giant eagles might also count. | |
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Ninja: Shadow of Darkness (Video Game) / int_5a5dcecd | type |
Boss Room | |
Ninja: Shadow of Darkness (Video Game) / int_5a5dcecd | comment |
Boss Room: The boss battles all takes place in enclosed areas, fenced either by walls of fires, spikes or electricity. | |
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Ninja: Shadow of Darkness (Video Game) / int_5aa8b4b6 | type |
Intrepid Merchant | |
Ninja: Shadow of Darkness (Video Game) / int_5aa8b4b6 | comment |
Intrepid Merchant: At the end of each level, Kurosawa can visit a convenience store whose owner will sell him power-ups, food, extra lives and even weapons. Never mind the reasons why would anyone set up shops near a ghost city, a monster-infested forest, a cave filled with giant spiders, the entrance of hell, and the like. | |
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Ninja: Shadow of Darkness (Video Game) / int_5b415ef2 | type |
BottomlessPit | |
Ninja: Shadow of Darkness (Video Game) / int_5b415ef2 | comment |
Bottomless Pit: All over the place. The first level's pits are on top of a waterfall, and later levels have these above chasms and sinkholes. The falls on the Cloud City level leads all the way from the heavens to the surface of the earth. | |
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Ninja: Shadow of Darkness (Video Game) / int_5d85b6a7 | type |
Sword Lines | |
Ninja: Shadow of Darkness (Video Game) / int_5d85b6a7 | comment |
Sword Lines: Edged weapons like katana and nagayari will leave behind lines after being swung, if Kurosawa's Power Level is at maximum. | |
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Ninja: Shadow of Darkness (Video Game) / int_610afe0a | type |
Flechette Storm | |
Ninja: Shadow of Darkness (Video Game) / int_610afe0a | comment |
Flechette Storm: One of Kurosawa's special attacks will have him leaping through the air and spinning in circles, flinging a few dozen throwing knives in every direction at multiple opponents all at once. | |
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Ninja: Shadow of Darkness (Video Game) / int_610afe0a | |
Ninja: Shadow of Darkness (Video Game) / int_62259825 | type |
Nintendo Hard | |
Ninja: Shadow of Darkness (Video Game) / int_62259825 | comment |
Nintendo Hard: Anyone who claims they can finish this game without using the Infinite Health Cheat is either 1. a play-tester who play games for a living or 2. a liar. Starting from the Cloud City, the game starts becoming frustratingly difficult, and the final level probably caused hundreds of innocent PlayStation consoles to be flung out of windows. | |
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Ninja: Shadow of Darkness (Video Game) / int_66479d0 | type |
Our Ghosts Are Different | |
Ninja: Shadow of Darkness (Video Game) / int_66479d0 | comment |
Our Ghosts Are Different: The skeletal wraiths in the ghost city and mansion. They attack in massive numbers, but can be defeated by simple punches and kicks or throwing knives. | |
Ninja: Shadow of Darkness (Video Game) / int_66479d0 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_66479d0 | featureConfidence |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_66479d0 | |
Ninja: Shadow of Darkness (Video Game) / int_67b0bd0e | type |
An Ice Person | |
Ninja: Shadow of Darkness (Video Game) / int_67b0bd0e | comment |
An Ice Person: The Yuki-onna demon boss in the Tundra Level, fittingly enough, can breath icy blasts as her primary attack. | |
Ninja: Shadow of Darkness (Video Game) / int_67b0bd0e | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_67b0bd0e | featureConfidence |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_67b0bd0e | |
Ninja: Shadow of Darkness (Video Game) / int_69f4d99b | type |
Shockwave Stomp | |
Ninja: Shadow of Darkness (Video Game) / int_69f4d99b | comment |
Shockwave Stomp: Most of the bosses can do this (by punching the ground), including the first three and the Sumo mercenary (via Belly flop). As well as the Luchadore enemies. On the other hand, one of Kurosawa's default special attacks has him punching the ground, resulting in a huge explosion where he stood which can deal plenty of damage to surrounding enemies. In the final battle, it turns out the Shadow Demon have this attack as well, the only difference being his floor punch's explosion is HUGE. | |
Ninja: Shadow of Darkness (Video Game) / int_69f4d99b | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_69f4d99b | featureConfidence |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_69f4d99b | |
Ninja: Shadow of Darkness (Video Game) / int_6c4ed101 | type |
Breath Weapon | |
Ninja: Shadow of Darkness (Video Game) / int_6c4ed101 | comment |
Breath Weapon: Most bosses can breath fireballs or streams of fire as their attacks, as does the Luchadore mooks. | |
Ninja: Shadow of Darkness (Video Game) / int_6c4ed101 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_6c4ed101 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_6c4ed101 | |
Ninja: Shadow of Darkness (Video Game) / int_6ec03ba1 | type |
Mook Maker | |
Ninja: Shadow of Darkness (Video Game) / int_6ec03ba1 | comment |
The Spider Queen boss, also a Mook Maker; she will attempt to ensnare Kurosawa with her webs and lay eggs which will hatch into baby spiders that attacks. She is the reason behind the massive number of giant spider mooks consistently encountered in the caverns level. | |
Ninja: Shadow of Darkness (Video Game) / int_6ec03ba1 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_6ec03ba1 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_6ec03ba1 | |
Ninja: Shadow of Darkness (Video Game) / int_7d0b5cb5 | type |
Platform Hell | |
Ninja: Shadow of Darkness (Video Game) / int_7d0b5cb5 | comment |
Platform Hell: As the game progresses, platforms will become increasingly common, with missed jumps leading to instant deaths. It gets really frustrating in the Cloud City and Hell Levels. | |
Ninja: Shadow of Darkness (Video Game) / int_7d0b5cb5 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_7d0b5cb5 | featureConfidence |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_7d0b5cb5 | |
Ninja: Shadow of Darkness (Video Game) / int_8871bbd8 | type |
Eye Beams | |
Ninja: Shadow of Darkness (Video Game) / int_8871bbd8 | comment |
The two-headed Hellhound can fire lightning bolts from its eyes. | |
Ninja: Shadow of Darkness (Video Game) / int_8871bbd8 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_8871bbd8 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_8871bbd8 | |
Ninja: Shadow of Darkness (Video Game) / int_8a888e34 | type |
Exploding Barrels | |
Ninja: Shadow of Darkness (Video Game) / int_8a888e34 | comment |
The Exploding Barrels that shows up regularly in the game blows up after being hit by... throwing knives. Somehow. Although its a good idea to have Kurosawa lure enemy mooks close to these barrels, and then set the barrels off with his throwing knives. | |
Ninja: Shadow of Darkness (Video Game) / int_8a888e34 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_8a888e34 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_8a888e34 | |
Ninja: Shadow of Darkness (Video Game) / int_8acbc572 | type |
Fire and Brimstone Hell | |
Ninja: Shadow of Darkness (Video Game) / int_8acbc572 | comment |
Fire and Brimstone Hell: Fittingly enough, the final level is set in the fiery pits of the Shadow Demon's hellish lair, filled with lava, floating platforms, and assorted demons. | |
Ninja: Shadow of Darkness (Video Game) / int_8acbc572 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_8acbc572 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_8acbc572 | |
Ninja: Shadow of Darkness (Video Game) / int_8ba9512b | type |
Our Zombies Are Different | |
Ninja: Shadow of Darkness (Video Game) / int_8ba9512b | comment |
Our Zombies Are Different: The zombies in the second level attacks with punches and kicks, and can shoot lightning bolts out of their hands if they're not taken out quickly. Although that last attack is rarely seen since they're usually defeated before they can execute it. | |
Ninja: Shadow of Darkness (Video Game) / int_8ba9512b | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_8ba9512b | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_8ba9512b | |
Ninja: Shadow of Darkness (Video Game) / int_8c97cf66 | type |
Stationary Boss | |
Ninja: Shadow of Darkness (Video Game) / int_8c97cf66 | comment |
Stationary Boss: The last dragon boss encountered in the mountains doesn't move, only resting itself in the mouth of a massive cave while using its Long Neck to bite, and breath fireballs. The problem here though is that it's stationary body is immune to damage, and it's only major weak spot, it's head, tends to keep moving around. | |
Ninja: Shadow of Darkness (Video Game) / int_8c97cf66 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_8c97cf66 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_8c97cf66 | |
Ninja: Shadow of Darkness (Video Game) / int_8f842f45 | type |
Multiple Head Case | |
Ninja: Shadow of Darkness (Video Game) / int_8f842f45 | comment |
Multiple Head Case: The second boss, a two-headed Cerberus. When it first shows up in the cutscene, both heads are actually fighting each other before they encounter Kurosawa. Cue boss battle. | |
Ninja: Shadow of Darkness (Video Game) / int_8f842f45 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_8f842f45 | featureConfidence |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_8f842f45 | |
Ninja: Shadow of Darkness (Video Game) / int_91697559 | type |
Half the Man He Used to Be | |
Ninja: Shadow of Darkness (Video Game) / int_91697559 | comment |
Half the Man He Used to Be: Skeleton mooks, upon receiving enough hits, will break apart from the waist... only for both halves to continue attacking as separate entities! The upper half can only be taken out by a Goomba Stomp while the lower half (a walking pair of skeletal legs that flails around, it's as hilarious as it sounds) can be defeated with some well-placed hits. The wraiths are floating skeleton ghosts who only have half a body from above the waist. | |
Ninja: Shadow of Darkness (Video Game) / int_91697559 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_91697559 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_91697559 | |
Ninja: Shadow of Darkness (Video Game) / int_920ca805 | type |
Night of the Living Mooks | |
Ninja: Shadow of Darkness (Video Game) / int_920ca805 | comment |
Night of the Living Mooks: The second level, a ghost city. The level is set entirely at night, and undead mooks shows up in every corner. In the graveyard, skeletons will in fact emerge from their tombs to attack. | |
Ninja: Shadow of Darkness (Video Game) / int_920ca805 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_920ca805 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_920ca805 | |
Ninja: Shadow of Darkness (Video Game) / int_9be7c205 | type |
Giant Spider | |
Ninja: Shadow of Darkness (Video Game) / int_9be7c205 | comment |
Giant Spider: These enemies infests the underground caves, showing up regularly only in that level. And at the exit, awaits the Spider Queen, a Queen Mook boss which is an enlarged version of the giant spider mooks that occupies an entire section of the cavern she is in, all the way to its roof. | |
Ninja: Shadow of Darkness (Video Game) / int_9be7c205 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_9be7c205 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_9be7c205 | |
Ninja: Shadow of Darkness (Video Game) / int_9e943076 | type |
One-Man Army | |
Ninja: Shadow of Darkness (Video Game) / int_9e943076 | comment |
One-Man Army: Well, of course. | |
Ninja: Shadow of Darkness (Video Game) / int_9e943076 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_9e943076 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_9e943076 | |
Ninja: Shadow of Darkness (Video Game) / int_a20b2263 | type |
Purple Is Powerful | |
Ninja: Shadow of Darkness (Video Game) / int_a20b2263 | comment |
Purple Is Powerful: Check out the colour of Kurosawa's uniform. | |
Ninja: Shadow of Darkness (Video Game) / int_a20b2263 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_a20b2263 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_a20b2263 | |
Ninja: Shadow of Darkness (Video Game) / int_a24495b8 | type |
Attack of the Monster Appendage | |
Ninja: Shadow of Darkness (Video Game) / int_a24495b8 | comment |
Attack of the Monster Appendage: During the graveyard/ghost city level, Kurosawa would have to cross a bridge spanning over a river where underneath, the scythe-like claws of some unseen horror lunges out periodically from its bottom. Even after completing the level, the owner of those claws remains completely unseen. | |
Ninja: Shadow of Darkness (Video Game) / int_a24495b8 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_a24495b8 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_a24495b8 | |
Ninja: Shadow of Darkness (Video Game) / int_a47340fe | type |
One Riot, One Ranger | |
Ninja: Shadow of Darkness (Video Game) / int_a47340fe | comment |
One Riot, One Ranger: Kurosawa is the only warrior and hero opposing the warlord, standing between the warlord and the Shadow Demon and their goals for taking over the ancient world. | |
Ninja: Shadow of Darkness (Video Game) / int_a47340fe | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_a47340fe | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_a47340fe | |
Ninja: Shadow of Darkness (Video Game) / int_a5e02e9e | type |
Infinity +1 Sword | |
Ninja: Shadow of Darkness (Video Game) / int_a5e02e9e | comment |
Infinity +1 Sword: The nagayari, a spear with an absolutely massive tip obtainable late in the end, is the extra-powerful weapon of the game. | |
Ninja: Shadow of Darkness (Video Game) / int_a5e02e9e | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_a5e02e9e | featureConfidence |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_a5e02e9e | |
Ninja: Shadow of Darkness (Video Game) / int_a6aa5c35 | type |
Fragile Flyer | |
Ninja: Shadow of Darkness (Video Game) / int_a6aa5c35 | comment |
Fragile Flyer: Airborne enemies throughout the game (eagles, bats, gargoyles) are, in general, a lot weaker than land-based enemies, all of them lacking the ability to block your punches or flung knives and dying in just a scant handful of hits. There's also a winged T. rex boss — the only boss which remains airborne for the entirety of its fight — and that one has the weakest health, although it's hard to damage since it spends the whole battle swooping everywhere. | |
Ninja: Shadow of Darkness (Video Game) / int_a6aa5c35 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_a6aa5c35 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_a6aa5c35 | |
Ninja: Shadow of Darkness (Video Game) / int_a89efe3c | type |
Unusable Enemy Equipment | |
Ninja: Shadow of Darkness (Video Game) / int_a89efe3c | comment |
Unusable Enemy Equipment: No, you cannot take the katanas or spears dropped by the enemy samurais you just beat up. Those must remain on their dead bodies as it fades away. If you want your own weapon, you must find them in designated weapon chests or buy them in shops. | |
Ninja: Shadow of Darkness (Video Game) / int_a89efe3c | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_a89efe3c | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_a89efe3c | |
Ninja: Shadow of Darkness (Video Game) / int_ae0b7462 | type |
Ghost Butler | |
Ninja: Shadow of Darkness (Video Game) / int_ae0b7462 | comment |
Ghost Butler: The first boss battle. Kurosawa crosses the gates leading to the ghost city, when the gates suddenly swings shut behind him while the boss blocks the opposite entrance. | |
Ninja: Shadow of Darkness (Video Game) / int_ae0b7462 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_ae0b7462 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_ae0b7462 | |
Ninja: Shadow of Darkness (Video Game) / int_ae0bbe52 | type |
Living Statue | |
Ninja: Shadow of Darkness (Video Game) / int_ae0bbe52 | comment |
Living Statue: In the opening cinematic prologue, the Shadow Demon's awakening results in several statues in the demon's sacrificial chamber to come to life. The third boss in fact appears as a sentient, motionless fifteen-feet tall statue at first when Kurosawa enters its lair, before coming to life to battle Kurosawa after a cutscene. | |
Ninja: Shadow of Darkness (Video Game) / int_ae0bbe52 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_ae0bbe52 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_ae0bbe52 | |
Ninja: Shadow of Darkness (Video Game) / int_b0a91b69 | type |
Convection, Schmonvection | |
Ninja: Shadow of Darkness (Video Game) / int_b0a91b69 | comment |
Convection, Schmonvection: Played straight in the final level, hell. Standing on tiny floating platforms on rivers of lava, running alongside rivers or flames and jumping over streams of fire won't do any damage to Kurosawa's health, as long as he didn't touch the lava itself. | |
Ninja: Shadow of Darkness (Video Game) / int_b0a91b69 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_b0a91b69 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_b0a91b69 | |
Ninja: Shadow of Darkness (Video Game) / int_b0e18b32 | type |
Unique Enemy | |
Ninja: Shadow of Darkness (Video Game) / int_b0e18b32 | comment |
Unique Enemy: Giant eagles only shows up in one segment of the mountain level, and even then there's only six of them in the entire game. Bats are already a weak enemy on their own, and they only appear occasionally in the underground caves. | |
Ninja: Shadow of Darkness (Video Game) / int_b0e18b32 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_b0e18b32 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_b0e18b32 | |
Ninja: Shadow of Darkness (Video Game) / int_b229059d | type |
Tail Slap | |
Ninja: Shadow of Darkness (Video Game) / int_b229059d | comment |
Tail Slap: The first boss' primary attack. Being a Warmup Boss, its fireballs are relatively easy to dodge, and there are plenty of area in the boss battle arena for Kurosawa to strafe around and chuck throwing knives on the boss. The only challenge is its massive, crocodilian tail which it will use to whack Kurosawa off his feet for getting too close. | |
Ninja: Shadow of Darkness (Video Game) / int_b229059d | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_b229059d | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_b229059d | |
Ninja: Shadow of Darkness (Video Game) / int_b2cdd776 | type |
Bottomless Magazines | |
Ninja: Shadow of Darkness (Video Game) / int_b2cdd776 | comment |
Bottomless Magazines: Bottomless Pouch of Throwing Knives. Somehow Kurosawa can fling hundreds and hundreds of knives per level without the need of restocking his supply. In fact, throwing knives are the only way of hurting the Boss of the Cloud City Level. | |
Ninja: Shadow of Darkness (Video Game) / int_b2cdd776 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_b2cdd776 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_b2cdd776 | |
Ninja: Shadow of Darkness (Video Game) / int_b414868 | type |
Take It to the Bridge | |
Ninja: Shadow of Darkness (Video Game) / int_b414868 | comment |
Take It to the Bridge: Bridges are a reoccurring obstacle, more often than not leads to pitfalls. The bridge in the ghost city has a subterranean monster living underneath who tries to slice up anyone who crosses it, the mansion level has bridges which are guarded by battering rams, and the cavern levels has rope bridges over bottomless pits with spiked pendulums swinging above. | |
Ninja: Shadow of Darkness (Video Game) / int_b414868 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_b414868 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_b414868 | |
Ninja: Shadow of Darkness (Video Game) / int_b47f7b7f | type |
T. Rexpy | |
Ninja: Shadow of Darkness (Video Game) / int_b47f7b7f | comment |
The boss of the Cloud City is a T-Rex like monster... with dragon-like wings. It looks as ridiculous as it sounds. | |
Ninja: Shadow of Darkness (Video Game) / int_b47f7b7f | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_b47f7b7f | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_b47f7b7f | |
Ninja: Shadow of Darkness (Video Game) / int_baaf641a | type |
King Mook | |
Ninja: Shadow of Darkness (Video Game) / int_baaf641a | comment |
King Mook: The Spider Queen is a Queen Mook compared to her giant spider offspring. The second arena battle pits Kurosawa against the Gargoyle King. In an odd example, the King is the first to be fought in the entire game, and after his demise, lesser gargoyles will show up in the next level. The warlord himself is pretty much an upgraded version of the samurai mooks. | |
Ninja: Shadow of Darkness (Video Game) / int_baaf641a | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_baaf641a | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_baaf641a | |
Ninja: Shadow of Darkness (Video Game) / int_bc0ad0c0 | type |
Money Spider | |
Ninja: Shadow of Darkness (Video Game) / int_bc0ad0c0 | comment |
Money Spider: Plenty of enemies will drop gems or coins upon being defeated, despite having absolutely no reason, such as animal-based enemies e.g. bats, eagles, literal spiders. | |
Ninja: Shadow of Darkness (Video Game) / int_bc0ad0c0 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_bc0ad0c0 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_bc0ad0c0 | |
Ninja: Shadow of Darkness (Video Game) / int_bd50ec63 | type |
Battle in the Rain | |
Ninja: Shadow of Darkness (Video Game) / int_bd50ec63 | comment |
Battle in the Rain: Halfway through the forest and mountain levels, suddenly it will start raining just as Kurosawa is in the middle of battling hordes of enemy ninjas in the wilderness. More often than not, there will be random thunderbolts that will fry him in the thick of battle. The first level's loading screen in fact shows Kurosawa in the middle of getting fried by a stray bolt... | |
Ninja: Shadow of Darkness (Video Game) / int_bd50ec63 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_bd50ec63 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_bd50ec63 | |
Ninja: Shadow of Darkness (Video Game) / int_bf4ee9be | type |
Big Head Mode | |
Ninja: Shadow of Darkness (Video Game) / int_bf4ee9be | comment |
Big Head Mode: One of the possible modes unlockable by inserting a cheat code on the title screen. Kurosawa's head will swell until it takes up half of his body, and it will remain in this state even in cutscenes! | |
Ninja: Shadow of Darkness (Video Game) / int_bf4ee9be | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_bf4ee9be | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_bf4ee9be | |
Ninja: Shadow of Darkness (Video Game) / int_bf8de9e4 | type |
Sand Is Water | |
Ninja: Shadow of Darkness (Video Game) / int_bf8de9e4 | comment |
Sand Is Water: A variant; Snow is Water. The Yuki-onna boss notably travels under the snow like a menacing shark before sticking her head out to attack. | |
Ninja: Shadow of Darkness (Video Game) / int_bf8de9e4 | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_bf8de9e4 | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_bf8de9e4 | |
Ninja: Shadow of Darkness (Video Game) / int_c091ce5f | type |
Samurai | |
Ninja: Shadow of Darkness (Video Game) / int_c091ce5f | comment |
Samurai: Several mooks serving the warlord are samurais, armed with a variety of weapons including katanas and spears. In the mountain regions there are samurai archers as well. | |
Ninja: Shadow of Darkness (Video Game) / int_c091ce5f | featureApplicability |
1.0 | |
Ninja: Shadow of Darkness (Video Game) / int_c091ce5f | featureConfidence |
1.0 | |
Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_c091ce5f | |
Ninja: Shadow of Darkness (Video Game) / int_c180f1cb | type |
Advertising by Association | |
Ninja: Shadow of Darkness (Video Game) / int_c180f1cb | comment |
Advertising by Association: The game was heavily promoted as "from the creators of Tomb Raider" despite sharing little similarities. While both were made by the same development studio, none of the developers beside the producer and animator had even worked on the Tomb Raider series until after the release of Ninja. | |
Ninja: Shadow of Darkness (Video Game) / int_c180f1cb | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) / int_c180f1cb | featureConfidence |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_c180f1cb | |
Ninja: Shadow of Darkness (Video Game) / int_c1acbcff | type |
Wings Do Nothing | |
Ninja: Shadow of Darkness (Video Game) / int_c1acbcff | comment |
Wings Do Nothing: The Gargoyle King has wings, but due to his massive size, they only allow him to hover a few feet above ground for seconds before he drops back down. It's also easy to knock him out from mid-air with throwing knives. | |
Ninja: Shadow of Darkness (Video Game) / int_c1acbcff | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_c1acbcff | |
Ninja: Shadow of Darkness (Video Game) / int_c37813c5 | type |
Ninja | |
Ninja: Shadow of Darkness (Video Game) / int_c37813c5 | comment |
Ninja: But of course. Besides Kurosawa, several enemy mooks are ninjas as well. | |
Ninja: Shadow of Darkness (Video Game) / int_c37813c5 | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) / int_c37813c5 | featureConfidence |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_c37813c5 | |
Ninja: Shadow of Darkness (Video Game) / int_c3884cdc | type |
1-Up | |
Ninja: Shadow of Darkness (Video Game) / int_c3884cdc | comment |
1-Up: Kurosawa starts off at three lives, but can gain many more from defeating enemies. | |
Ninja: Shadow of Darkness (Video Game) / int_c3884cdc | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) / int_c3884cdc | featureConfidence |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_c3884cdc | |
Ninja: Shadow of Darkness (Video Game) / int_c3f6e68 | type |
Dem Bones | |
Ninja: Shadow of Darkness (Video Game) / int_c3f6e68 | comment |
Dem Bones: Skeletons are a recurring enemy in the ghost city and underground levels. And there are also skeletal ninjas! | |
Ninja: Shadow of Darkness (Video Game) / int_c3f6e68 | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) / int_c3f6e68 | featureConfidence |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_c3f6e68 | |
Ninja: Shadow of Darkness (Video Game) / int_c73c6db6 | type |
Technicolor Ninjas | |
Ninja: Shadow of Darkness (Video Game) / int_c73c6db6 | comment |
Technicolor Ninjas: All over the place. Kurosawa the ninja wears purple, and throughout the game he fights enemy ninjas dressed in red, blue, green, yellow, gray... the classic black ninjas finally appear in the last level at the entrance of the Shadow Demon's lair. | |
Ninja: Shadow of Darkness (Video Game) / int_c73c6db6 | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_c73c6db6 | |
Ninja: Shadow of Darkness (Video Game) / int_ca87e3ec | type |
No Name Given | |
Ninja: Shadow of Darkness (Video Game) / int_ca87e3ec | comment |
No Name Given: The warlord who summoned the Shadow Demon isn't named, despite being an important villain and The Heavy (the very reason this game exists is because of the pact he made with the demon). Heck, the titular hero isn't named in the game either. His name is revealed to be Kurosawa in the game's manual and supplementary materials. | |
Ninja: Shadow of Darkness (Video Game) / int_ca87e3ec | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) / int_ca87e3ec | featureConfidence |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_ca87e3ec | |
Ninja: Shadow of Darkness (Video Game) / int_ce9a1c4a | type |
Underground Level | |
Ninja: Shadow of Darkness (Video Game) / int_ce9a1c4a | comment |
Underground Level: The underground cave levels, filled with giant spiders and slime monsters. | |
Ninja: Shadow of Darkness (Video Game) / int_ce9a1c4a | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) / int_ce9a1c4a | featureConfidence |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_ce9a1c4a | |
Ninja: Shadow of Darkness (Video Game) / int_d42fb539 | type |
Our Monsters Are Weird | |
Ninja: Shadow of Darkness (Video Game) / int_d42fb539 | comment |
Our Monsters Are Weird: From a winged T-Rex, to a Yuki-onna that swims through snow, to sentient tombstones that can fire electrical bolts... | |
Ninja: Shadow of Darkness (Video Game) / int_d42fb539 | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) / int_d42fb539 | featureConfidence |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_d42fb539 | |
Ninja: Shadow of Darkness (Video Game) / int_d5b3df2d | type |
Dark Action Girl | |
Ninja: Shadow of Darkness (Video Game) / int_d5b3df2d | comment |
Dark Action Girl: The warlord's minions isn't limited to just male soldiers. Many of them are women, who shows up as regularly as male mooks in the first and third levels. | |
Ninja: Shadow of Darkness (Video Game) / int_d5b3df2d | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) / int_d5b3df2d | |
Ninja: Shadow of Darkness (Video Game) / int_d88e125e | type |
Our Dragons Are Different | |
Ninja: Shadow of Darkness (Video Game) / int_d88e125e | comment |
Our Dragons Are Different: Dragons shows up in the game as sub-bosses and a major boss. Oddly enough, for a game with a Japanese setting in a Sengoku-era period, the dragons Kurosawa battles are Western-inspired ones. Three of them shows up in the warlord's mansion as Mini-Boss enemies, and at the end of the mountain level concludes with a boos fight against an absolutely massive fire-breathing western dragon that looks like a brown Maleficient. | |
Ninja: Shadow of Darkness (Video Game) / int_d88e125e | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_d88e125e | |
Ninja: Shadow of Darkness (Video Game) / int_db88b941 | type |
Malevolent Masked Men | |
Ninja: Shadow of Darkness (Video Game) / int_db88b941 | comment |
Malevolent Masked Men: Some of the human mooks wears masks, including the samurais and luchadores (see below). | |
Ninja: Shadow of Darkness (Video Game) / int_db88b941 | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) / int_db88b941 | featureConfidence |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_db88b941 | |
Ninja: Shadow of Darkness (Video Game) / int_ddf4698 | type |
Pulling Themselves Together | |
Ninja: Shadow of Darkness (Video Game) / int_ddf4698 | comment |
Pulling Themselves Together: Averted for the skeleton mooks. They fall apart from the waist after receiving enough hits, but will continue attacking as two separate entities, and anytime two half-skeletons managed to get in contact with each other, they won't reconnect in any way. | |
Ninja: Shadow of Darkness (Video Game) / int_ddf4698 | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_ddf4698 | |
Ninja: Shadow of Darkness (Video Game) / int_df237522 | type |
Hellhound | |
Ninja: Shadow of Darkness (Video Game) / int_df237522 | comment |
Hellhound: The second boss of the game is a massive two-headed bipedal Cerberus. | |
Ninja: Shadow of Darkness (Video Game) / int_df237522 | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_df237522 | |
Ninja: Shadow of Darkness (Video Game) / int_e2d7b14c | type |
Made of Explodium | |
Ninja: Shadow of Darkness (Video Game) / int_e2d7b14c | comment |
Made of Explodium: The exploding plants on the beach. (Yes, exploding plants!) The Exploding Barrels that shows up regularly in the game blows up after being hit by... throwing knives. Somehow. Although its a good idea to have Kurosawa lure enemy mooks close to these barrels, and then set the barrels off with his throwing knives. | |
Ninja: Shadow of Darkness (Video Game) / int_e2d7b14c | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_e2d7b14c | |
Ninja: Shadow of Darkness (Video Game) / int_e7a2c0c4 | type |
Masked Luchador | |
Ninja: Shadow of Darkness (Video Game) / int_e7a2c0c4 | comment |
Masked Luchador: Some burly enemies wearing Mexican wrestler-type masks will attack Kurosawa in the Mansion level. They can breath fire, for some reason, and puts up one hell of a fight before going down, enough to qualify as Elite Mooks. | |
Ninja: Shadow of Darkness (Video Game) / int_e7a2c0c4 | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) / int_e7a2c0c4 | featureConfidence |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_e7a2c0c4 | |
Ninja: Shadow of Darkness (Video Game) / int_ee19d278 | type |
Blob Monster | |
Ninja: Shadow of Darkness (Video Game) / int_ee19d278 | comment |
Blob Monster: Green, sentient puddles of acidic slime infests the underground caves, which are acidic to touch and completely invincible. Thankfully, they can only remain in the same area they show up in, so just jump over them and get moving. | |
Ninja: Shadow of Darkness (Video Game) / int_ee19d278 | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_ee19d278 | |
Ninja: Shadow of Darkness (Video Game) / int_ef3e4b4b | type |
Throw Down the Bomblet | |
Ninja: Shadow of Darkness (Video Game) / int_ef3e4b4b | comment |
Throw Down the Bomblet: In a section of the underground cave, there is a lone ninja dressed in red standing on a taller platform, who continuously flings dynamites at anyone right underneath it. | |
Ninja: Shadow of Darkness (Video Game) / int_ef3e4b4b | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_ef3e4b4b | |
Ninja: Shadow of Darkness (Video Game) / int_f1737ab0 | type |
Boss Tease | |
Ninja: Shadow of Darkness (Video Game) / int_f1737ab0 | comment |
Boss Tease: At least a couple. The Cerberus shows up in the loading screen right at the start of the second level, and doesn't show up until at least twelve minutes of gameplay later (after fighting past an entire ghost city of undead mooks). The third boss originally appears as a statue before a flaming pit surrounded by cultists in the area. Once every cultist is down, a cutscene later the statue comes to life and attacks. | |
Ninja: Shadow of Darkness (Video Game) / int_f1737ab0 | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_f1737ab0 | |
Ninja: Shadow of Darkness (Video Game) / int_f4a0408f | type |
Wake-Up Call Boss | |
Ninja: Shadow of Darkness (Video Game) / int_f4a0408f | comment |
Wake-Up Call Boss: The third boss from the mansion level, which deals far greater damage than the previous two, can fire faster and more fireballs, summon flaming meteorites from above, and is generally a lot more challenging. | |
Ninja: Shadow of Darkness (Video Game) / int_f4a0408f | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_f4a0408f | |
Ninja: Shadow of Darkness (Video Game) / int_f5eda11 | type |
Mix-and-Match Critters | |
Ninja: Shadow of Darkness (Video Game) / int_f5eda11 | comment |
Mix-and-Match Critters: The first boss appears to be a mixture between a Minotaur and a crocodile, having bull-like horns and features, stocky arms and a mammalian body structure, but with reptilian claws, crocodile-like ridges on its back and a massive crocodile tail which is its primary weapon. The boss of the Cloud City is a T-Rex like monster... with dragon-like wings. It looks as ridiculous as it sounds. | |
Ninja: Shadow of Darkness (Video Game) / int_f5eda11 | featureApplicability |
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Ninja: Shadow of Darkness (Video Game) | hasFeature |
Ninja: Shadow of Darkness (Video Game) / int_f5eda11 | |
Ninja: Shadow of Darkness (Video Game) / int_f8cddfb2 | type |
Laser Blade | |
Ninja: Shadow of Darkness (Video Game) / int_f8cddfb2 | comment |
Laser Blade: When Kurosawa's Power Level reaches maximum and he happens to be holding bladed weapons, his weapon will glow with powerful blue energy that deals extra damage. | |
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