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ParaWorld (Video Game)

 ParaWorld (Video Game)
type
TVTItem
 ParaWorld (Video Game)
label
ParaWorld (Video Game)
 ParaWorld (Video Game)
page
ParaWorld
 ParaWorld (Video Game)
comment
ParaWorld is a 2006 PC Real-Time Strategy game by the German company SEK.The plot revolves around a trio of scientists, who each had discovered evidence that led them to conclude that a parallel universe exists. Before they could announce their findings to the world, however, they found themselves stranded into said parallel world by a mysterious organization SEAS, and must find or make way back home.This parallel world is inhabited by dinosaurs and other prehistoric animals, which the native tribes have managed to train as beasts of war. The Ninja Pirate Zombie Robot approach defines these and the other units in the game, resulting in a setting of Schizo Tech mixture of Steampunk and Medieval Prehistory with ancient flavor.In a meta sense, the game is a mass homage to Jules Verne novels, Jurassic Park, The Mummy (1999), Dinotopia, Indiana Jones and many other lost world/adventure works; quite uniquely for an RTS setting.The game's most notable feature is the Army Controller, a panel on the left of the screen displaying every unit you control and what they are doing. While offering an incredibly convenient method of controlling units, the obscurity of the game means that it failed to be as revolutionary as the creators hoped.
 ParaWorld (Video Game)
fetched
2024-03-25T10:02:20Z
 ParaWorld (Video Game)
parsed
2024-03-25T10:02:20Z
 ParaWorld (Video Game)
processingComment
Dropped link to CripplingOverspecialisation: Not a Feature - UNKNOWN
 ParaWorld (Video Game)
processingComment
Dropped link to CutSceneBoss: Not a Feature - UNKNOWN
 ParaWorld (Video Game)
processingComment
Dropped link to DonkeyKong: Not a Feature - ITEM
 ParaWorld (Video Game)
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Dropped link to IceAge: Not a Feature - ITEM
 ParaWorld (Video Game)
processingComment
Dropped link to MakesSenseInContext: Not a Feature - UNKNOWN
 ParaWorld (Video Game)
processingComment
Dropped link to TheFlightOfThePhoenix2004: Not a Feature - ITEM
 ParaWorld (Video Game)
processingComment
Dropped link to TheLostWorld1912: Not a Feature - ITEM
 ParaWorld (Video Game)
processingUnknown
CripplingOverspecialisation
 ParaWorld (Video Game)
processingUnknown
CutSceneBoss
 ParaWorld (Video Game)
processingUnknown
MakesSenseInContext
 ParaWorld (Video Game)
isPartOf
DBTropes
 ParaWorld (Video Game) / int_11204355
type
Coup de Grâce Cutscene
 ParaWorld (Video Game) / int_11204355
comment
Coup de Grâce Cutscene:every major death is cinematic
 ParaWorld (Video Game) / int_11204355
featureApplicability
1.0
 ParaWorld (Video Game) / int_11204355
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_11204355
 ParaWorld (Video Game) / int_119dc902
type
Multi-Mook Melee
 ParaWorld (Video Game) / int_119dc902
comment
At the end features a task to climb a mountain peak and build a rather symbolic tower there. It promptly ends in a literal Tower Defense from endless hordes of the barbarians.
 ParaWorld (Video Game) / int_119dc902
featureApplicability
1.0
 ParaWorld (Video Game) / int_119dc902
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_119dc902
 ParaWorld (Video Game) / int_121865ac
type
Noble Savage
 ParaWorld (Video Game) / int_121865ac
comment
Noble Savage – Stina describes how efficient, cooperative, creative and crafty are the nomads
 ParaWorld (Video Game) / int_121865ac
featureApplicability
1.0
 ParaWorld (Video Game) / int_121865ac
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_121865ac
 ParaWorld (Video Game) / int_14752541
type
ColourCodedArmies
 ParaWorld (Video Game) / int_14752541
comment
Colour Coded Armies: Enemies are red, your army is blue; the allies will always wear green clothing, too. This still holds in the boosterpack missions, even though you play as the normally red guys.
 ParaWorld (Video Game) / int_14752541
featureApplicability
1.0
 ParaWorld (Video Game) / int_14752541
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_14752541
 ParaWorld (Video Game) / int_1724b8b2
type
Breather Level
 ParaWorld (Video Game) / int_1724b8b2
comment
Breather Level: After Mission 10
 ParaWorld (Video Game) / int_1724b8b2
featureApplicability
1.0
 ParaWorld (Video Game) / int_1724b8b2
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_1724b8b2
 ParaWorld (Video Game) / int_1777688d
type
Genre Savvy
 ParaWorld (Video Game) / int_1777688d
comment
Most units are peaceful people with backstories, jokes to tell and other personal quirks, if you click them enough times. Workers have especially sympathetic personalities. The only non-innocent controllable units are a few Genre Savvy Played for Laughs Ax-Crazy warrior units.
 ParaWorld (Video Game) / int_1777688d
featureApplicability
1.0
 ParaWorld (Video Game) / int_1777688d
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_1777688d
 ParaWorld (Video Game) / int_1eb49c19
type
Stripperiffic
 ParaWorld (Video Game) / int_1eb49c19
comment
Stripperiffic: Most of the costumes of the female characters are designed to show off their breasts the most that the game dares to get away with. The Dust Rider women live this trope, which might be somewhat justified, however, considering that they are a mix-up of various sub-saharan tribes.
 ParaWorld (Video Game) / int_1eb49c19
featureApplicability
1.0
 ParaWorld (Video Game) / int_1eb49c19
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_1eb49c19
 ParaWorld (Video Game) / int_2351df1f
type
Padded Sumo Gameplay
 ParaWorld (Video Game) / int_2351df1f
comment
Padded Sumo Gameplay: Omnipresent trope. Many units have thousands of hitpoints while even the most powerful weapon in the campaign Railway Gun hits only for 500.
 ParaWorld (Video Game) / int_2351df1f
featureApplicability
1.0
 ParaWorld (Video Game) / int_2351df1f
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_2351df1f
 ParaWorld (Video Game) / int_24cdd048
type
Arcadia
 ParaWorld (Video Game) / int_24cdd048
comment
Arcadia: Warden’s Refuge, Dust Rider lands to Stina
 ParaWorld (Video Game) / int_24cdd048
featureApplicability
1.0
 ParaWorld (Video Game) / int_24cdd048
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_24cdd048
 ParaWorld (Video Game) / int_28c502f6
type
Tactical Rock–Paper–Scissors
 ParaWorld (Video Game) / int_28c502f6
comment
Tactical Rock–Paper–Scissors: There are four types: human, animal, machine, and building. Some units are more effective against others.
 ParaWorld (Video Game) / int_28c502f6
featureApplicability
1.0
 ParaWorld (Video Game) / int_28c502f6
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_28c502f6
 ParaWorld (Video Game) / int_2b7e72e
type
The Genie Knows Jack Nicholson
 ParaWorld (Video Game) / int_2b7e72e
comment
Bordering on The Genie Knows Jack Nicholson, the characters shout-out to the usage of credit cards, modern sculpture, Night of the Living Dead (1968) and Hong Kong kung-fu movies. Weirdly enough, the game's action is set in 1957, so also Anachronism Stew.
 ParaWorld (Video Game) / int_2b7e72e
featureApplicability
1.0
 ParaWorld (Video Game) / int_2b7e72e
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_2b7e72e
 ParaWorld (Video Game) / int_32e7cb8d
type
Waking Up Elsewhere
 ParaWorld (Video Game) / int_32e7cb8d
comment
Waking Up Elsewhere: Cole, at the beginning.
 ParaWorld (Video Game) / int_32e7cb8d
featureApplicability
1.0
 ParaWorld (Video Game) / int_32e7cb8d
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_32e7cb8d
 ParaWorld (Video Game) / int_39441318
type
Horny Vikings
 ParaWorld (Video Game) / int_39441318
comment
Horny Vikings: Invoked. They're heavily inspired by their horned helmets.
 ParaWorld (Video Game) / int_39441318
featureApplicability
1.0
 ParaWorld (Video Game) / int_39441318
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_39441318
 ParaWorld (Video Game) / int_39ed1c8a
type
Conspiracy Theorist
 ParaWorld (Video Game) / int_39ed1c8a
comment
Bela, much like the engineer in the movie, is blonde.
 ParaWorld (Video Game) / int_39ed1c8a
featureApplicability
1.0
 ParaWorld (Video Game) / int_39ed1c8a
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_39ed1c8a
 ParaWorld (Video Game) / int_3b0bd0ab
type
Thirsty Desert
 ParaWorld (Video Game) / int_3b0bd0ab
comment
Thirsty Desert: Averted: Cole as a geologist immediately recognizes the temporary nature of the desert.
 ParaWorld (Video Game) / int_3b0bd0ab
featureApplicability
-1.0
 ParaWorld (Video Game) / int_3b0bd0ab
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_3b0bd0ab
 ParaWorld (Video Game) / int_3b856be9
type
The Enemy Weapons Are Better
 ParaWorld (Video Game) / int_3b856be9
comment
Also, the SEAS turrets in the final mission.
 ParaWorld (Video Game) / int_3b856be9
featureApplicability
1.0
 ParaWorld (Video Game) / int_3b856be9
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_3b856be9
 ParaWorld (Video Game) / int_3d4f0586
type
Units Not to Scale
 ParaWorld (Video Game) / int_3d4f0586
comment
Units Not to Scale: Done most obviously with the dinosaurs, as some are not to scale with the people. This is particularly evident with the titan units, which are much bigger than the standard versions of their species.
 ParaWorld (Video Game) / int_3d4f0586
featureApplicability
1.0
 ParaWorld (Video Game) / int_3d4f0586
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_3d4f0586
 ParaWorld (Video Game) / int_3de56bca
type
Hero Must Survive
 ParaWorld (Video Game) / int_3de56bca
comment
Hero Must Survive: An objective in some missions.
 ParaWorld (Video Game) / int_3de56bca
featureApplicability
1.0
 ParaWorld (Video Game) / int_3de56bca
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_3de56bca
 ParaWorld (Video Game) / int_401089da
type
Offstage Villainy
 ParaWorld (Video Game) / int_401089da
comment
Offstage Villainy : we never get to ‘’see’’ what is so horrible with SEAS besides them trying to eliminate precisely 5 dangerous people and some declared motivations until ‘’after’’ they are attacked ‘by the heroes.
 ParaWorld (Video Game) / int_401089da
featureApplicability
1.0
 ParaWorld (Video Game) / int_401089da
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_401089da
 ParaWorld (Video Game) / int_4691c64f
type
Mission Briefing
 ParaWorld (Video Game) / int_4691c64f
comment
Mission Briefing: At the beginning.
 ParaWorld (Video Game) / int_4691c64f
featureApplicability
1.0
 ParaWorld (Video Game) / int_4691c64f
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_4691c64f
 ParaWorld (Video Game) / int_48414e75
type
The Beastmaster
 ParaWorld (Video Game) / int_48414e75
comment
The Beastmaster: the Dust Rider raptor trainer
 ParaWorld (Video Game) / int_48414e75
featureApplicability
1.0
 ParaWorld (Video Game) / int_48414e75
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_48414e75
 ParaWorld (Video Game) / int_485eb589
type
Sealed Evil in a Can
 ParaWorld (Video Game) / int_485eb589
comment
Sealed Evil in a Can: The Undead Warriors
 ParaWorld (Video Game) / int_485eb589
featureApplicability
1.0
 ParaWorld (Video Game) / int_485eb589
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_485eb589
 ParaWorld (Video Game) / int_49d59be9
type
Scenery Porn
 ParaWorld (Video Game) / int_49d59be9
comment
Scenery Porn: The levels are just beautiful.
 ParaWorld (Video Game) / int_49d59be9
featureApplicability
1.0
 ParaWorld (Video Game) / int_49d59be9
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_49d59be9
 ParaWorld (Video Game) / int_4c4bebf4
type
Artistic License – Paleontology
 ParaWorld (Video Game) / int_4c4bebf4
comment
Artistic License – Paleontology: This game has dilophosauruses with frills that spit venom, and many raptors and other theropods without feathers, despite this game made way after such traits were known to exist.
 ParaWorld (Video Game) / int_4c4bebf4
featureApplicability
1.0
 ParaWorld (Video Game) / int_4c4bebf4
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_4c4bebf4
 ParaWorld (Video Game) / int_4f23179
type
Hit-and-Run Tactics
 ParaWorld (Video Game) / int_4f23179
comment
Hit-and-Run Tactics: concealment, traps and More Dakka
 ParaWorld (Video Game) / int_4f23179
featureApplicability
1.0
 ParaWorld (Video Game) / int_4f23179
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_4f23179
 ParaWorld (Video Game) / int_4f4bbeff
type
Interspecies Friendship
 ParaWorld (Video Game) / int_4f4bbeff
comment
Interspecies Friendship: with their dinosaurs, as Stina accounts
 ParaWorld (Video Game) / int_4f4bbeff
featureApplicability
1.0
 ParaWorld (Video Game) / int_4f4bbeff
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_4f4bbeff
 ParaWorld (Video Game) / int_52748705
type
Bamboo Technology
 ParaWorld (Video Game) / int_52748705
comment
Bamboo Technology: Bamboo miniguns and rocket launchers, no less!
 ParaWorld (Video Game) / int_52748705
featureApplicability
1.0
 ParaWorld (Video Game) / int_52748705
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_52748705
 ParaWorld (Video Game) / int_55a329c7
type
Worker Unit
 ParaWorld (Video Game) / int_55a329c7
comment
Worker Unit: You will need around twenty of those every game.
 ParaWorld (Video Game) / int_55a329c7
featureApplicability
1.0
 ParaWorld (Video Game) / int_55a329c7
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_55a329c7
 ParaWorld (Video Game) / int_57d43e40
type
Fantasy Counterpart Culture
 ParaWorld (Video Game) / int_57d43e40
comment
Fantasy Counterpart Culture: The Norsemen are European, the Dustriders are African/Middle Eastern, and the Dragon Clan are Asian.
 ParaWorld (Video Game) / int_57d43e40
featureApplicability
1.0
 ParaWorld (Video Game) / int_57d43e40
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_57d43e40
 ParaWorld (Video Game) / int_59103508
type
Deadly Environment Prison
 ParaWorld (Video Game) / int_59103508
comment
The Alcatraz: Deadly Environment Prison.
 ParaWorld (Video Game) / int_59103508
featureApplicability
1.0
 ParaWorld (Video Game) / int_59103508
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_59103508
 ParaWorld (Video Game) / int_5bd1083d
type
Holy Is Not Safe
 ParaWorld (Video Game) / int_5bd1083d
comment
Holy Is Not Safe: in Walhalla, drinking the red… juice… gives awesome powers, but also makes one's skin green.
 ParaWorld (Video Game) / int_5bd1083d
featureApplicability
1.0
 ParaWorld (Video Game) / int_5bd1083d
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_5bd1083d
 ParaWorld (Video Game) / int_5fc3eff4
type
Time Bomb
 ParaWorld (Video Game) / int_5fc3eff4
comment
Time Bomb : The assault on the power stations.
 ParaWorld (Video Game) / int_5fc3eff4
featureApplicability
1.0
 ParaWorld (Video Game) / int_5fc3eff4
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_5fc3eff4
 ParaWorld (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 ParaWorld (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Generally averted. In the cutscenes the heroes follow the same spirit of actions that they would in the gameplay, just with better animations. Played Straight for the usage of vehicles and mounts.
 ParaWorld (Video Game) / int_6320eced
featureApplicability
-1.0
 ParaWorld (Video Game) / int_6320eced
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_6320eced
 ParaWorld (Video Game) / int_67d947a3
type
Nubile Savage
 ParaWorld (Video Game) / int_67d947a3
comment
Nubile Savage: Dust Rider Women, especially the Amazons
 ParaWorld (Video Game) / int_67d947a3
featureApplicability
1.0
 ParaWorld (Video Game) / int_67d947a3
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_67d947a3
 ParaWorld (Video Game) / int_68333a8b
type
Elite Army
 ParaWorld (Video Game) / int_68333a8b
comment
Elite Army: The SEAS faction. They are basically the Dragon Clan on steroids but without the traps. So they're number one when it comes to ranged combat and to top that off, almost everything they have is heavily armored including a giant robot that is normally only available for the Norsemen with a Level 5 Babbit and later they get a more advanced version of the robot. So every fight you have with them has the odds stacked against you.
 ParaWorld (Video Game) / int_68333a8b
featureApplicability
1.0
 ParaWorld (Video Game) / int_68333a8b
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_68333a8b
 ParaWorld (Video Game) / int_6bcfbc7e
type
Fantasy Gun Control
 ParaWorld (Video Game) / int_6bcfbc7e
comment
Fantasy Gun Control: Played with. The Norsemen have some steam technology including a tank, but neither they nor the Dustriders have gunpowder weapons. The Dragon Clan have guns on their dinosaur units and if they are led by a Level 5 Bela, they can have infantry carrying machine guns that don't do much damage per shot but are still dangerous from a high rate of fire. Completely averted with the SEAS as they are bringing over modified technology from our world. Also the physics in the Paraworld dimension is different, so there is no electricity. All machinery is completely mechanical including calculation machines and an engine for opening dimensional portals.
 ParaWorld (Video Game) / int_6bcfbc7e
featureApplicability
-1.0
 ParaWorld (Video Game) / int_6bcfbc7e
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_6bcfbc7e
 ParaWorld (Video Game) / int_6bf93fc7
type
FanService
 ParaWorld (Video Game) / int_6bf93fc7
comment
Fanservice: Ada, in spades...and most of the female characters, visually.
 ParaWorld (Video Game) / int_6bf93fc7
featureApplicability
1.0
 ParaWorld (Video Game) / int_6bf93fc7
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_6bf93fc7
 ParaWorld (Video Game) / int_6f572188
type
Another Dimension
 ParaWorld (Video Game) / int_6f572188
comment
Another Dimension: Specifically they're in a parallel dimension where low magic exists, but electricity doesn't work and it's speculated that this world is where our dinosaurs originated from.
 ParaWorld (Video Game) / int_6f572188
featureApplicability
1.0
 ParaWorld (Video Game) / int_6f572188
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_6f572188
 ParaWorld (Video Game) / int_77aedc5c
type
Horse of a Different Color
 ParaWorld (Video Game) / int_77aedc5c
comment
Horse of a Different Color: Dinosaurs and other “prehistoric� creatures.
 ParaWorld (Video Game) / int_77aedc5c
featureApplicability
1.0
 ParaWorld (Video Game) / int_77aedc5c
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_77aedc5c
 ParaWorld (Video Game) / int_79974fb8
type
Rock Beats Laser
 ParaWorld (Video Game) / int_79974fb8
comment
Rock Beats Laser: Discussed. Unfortunately, you are the guy with the rocks, but with the main hero being a literal geologist...
 ParaWorld (Video Game) / int_79974fb8
featureApplicability
1.0
 ParaWorld (Video Game) / int_79974fb8
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_79974fb8
 ParaWorld (Video Game) / int_7ed25068
type
Video Game Caring Potential
 ParaWorld (Video Game) / int_7ed25068
comment
Videogame Caring Potential: The Army Controller makes you rescue your wounded units by spending the hard to come by skull resource on leveling them up, which restores their health back and improves them. There are limited places on each level, however, so planning for the future of your units is necessary. In general the Army Controller works like this, enabling the player to observe all their units in the game along with health bars. Most units are peaceful people with backstories, jokes to tell and other personal quirks, if you click them enough times. Workers have especially sympathetic personalities. The only non-innocent controllable units are a few Genre Savvy Played for Laughs Ax-Crazy warrior units. In mission 10: Warden’s Pet, the Allosaurus, who peacefully walks around the little valley and tries to defend it from any invader but obviously needs help.
 ParaWorld (Video Game) / int_7ed25068
featureApplicability
1.0
 ParaWorld (Video Game) / int_7ed25068
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_7ed25068
 ParaWorld (Video Game) / int_8661b469
type
All Animals Are Domesticated
 ParaWorld (Video Game) / int_8661b469
comment
All Animals Are Domesticated: Woolly rhino, Tyrannosaurus rex, Kronosaurus as mounts? Why not?
 ParaWorld (Video Game) / int_8661b469
featureApplicability
1.0
 ParaWorld (Video Game) / int_8661b469
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_8661b469
 ParaWorld (Video Game) / int_8c97cf66
type
Stationary Boss
 ParaWorld (Video Game) / int_8c97cf66
comment
Stationary Boss: The Pirate Ship. also The Scorpion in Mission 16
 ParaWorld (Video Game) / int_8c97cf66
featureApplicability
1.0
 ParaWorld (Video Game) / int_8c97cf66
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_8c97cf66
 ParaWorld (Video Game) / int_9141fba3
type
Fountain of Youth
 ParaWorld (Video Game) / int_9141fba3
comment
Fountain of Youth: The entire dimension is this. A side-effect of living in Paraworld, people do not age. This is one of the reasons why Babbit is going back. Also Hvergelmir in Walhalla
 ParaWorld (Video Game) / int_9141fba3
featureApplicability
1.0
 ParaWorld (Video Game) / int_9141fba3
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_9141fba3
 ParaWorld (Video Game) / int_96475bb6
type
Awesome Personnel Carrier
 ParaWorld (Video Game) / int_96475bb6
comment
Awesome Personnel Carrier: The Steam Tank.
 ParaWorld (Video Game) / int_96475bb6
featureApplicability
1.0
 ParaWorld (Video Game) / int_96475bb6
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_96475bb6
 ParaWorld (Video Game) / int_9edbda07
type
Elite Mooks
 ParaWorld (Video Game) / int_9edbda07
comment
Elite Mooks: SEAS does a lot of field upgrading, making the player constantly fight leveled up soldiers.
 ParaWorld (Video Game) / int_9edbda07
featureApplicability
1.0
 ParaWorld (Video Game) / int_9edbda07
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_9edbda07
 ParaWorld (Video Game) / int_a43a691b
type
Finishing Move
 ParaWorld (Video Game) / int_a43a691b
comment
Finishing Move: Most units have one, displayed if they kill an enemy. For example, an Allosaurus will tear apart a human warrior. Anthony Cole has got some pretty anime-ish ones for finishing big animals.
 ParaWorld (Video Game) / int_a43a691b
featureApplicability
1.0
 ParaWorld (Video Game) / int_a43a691b
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_a43a691b
 ParaWorld (Video Game) / int_a6cda066
type
Rule of Three
 ParaWorld (Video Game) / int_a6cda066
comment
Rule of Three: Three native tribes, three main types of infantry units, three heroes.
 ParaWorld (Video Game) / int_a6cda066
featureApplicability
1.0
 ParaWorld (Video Game) / int_a6cda066
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_a6cda066
 ParaWorld (Video Game) / int_a8076bdf
type
War Elephants
 ParaWorld (Video Game) / int_a8076bdf
comment
War Elephants: The Norsemen have three units with domesticated woolly mammoths: the battle mammoth, mammoth harvester and log cannon.
 ParaWorld (Video Game) / int_a8076bdf
featureApplicability
1.0
 ParaWorld (Video Game) / int_a8076bdf
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_a8076bdf
 ParaWorld (Video Game) / int_a971e83c
type
Hidden Elf Village
 ParaWorld (Video Game) / int_a971e83c
comment
Hidden Elf Village: the player is forced to build this as a result of an encounter with SEAS.
 ParaWorld (Video Game) / int_a971e83c
featureApplicability
1.0
 ParaWorld (Video Game) / int_a971e83c
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_a971e83c
 ParaWorld (Video Game) / int_aa2bd65c
type
Mordor
 ParaWorld (Video Game) / int_aa2bd65c
comment
Mordor: Where they live.
 ParaWorld (Video Game) / int_aa2bd65c
featureApplicability
1.0
 ParaWorld (Video Game) / int_aa2bd65c
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_aa2bd65c
 ParaWorld (Video Game) / int_ac9f78d9
type
Jack of All Stats
 ParaWorld (Video Game) / int_ac9f78d9
comment
Jack of All Stats: The Norsemen tribe. Also, warriors.
 ParaWorld (Video Game) / int_ac9f78d9
featureApplicability
1.0
 ParaWorld (Video Game) / int_ac9f78d9
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_ac9f78d9
 ParaWorld (Video Game) / int_ad754f85
type
Evolving Title Screen
 ParaWorld (Video Game) / int_ad754f85
comment
Evolving Title Screen – featuring a camera showing footage from lately visited climate zones as a background and weapons of according cultures in the foreground
 ParaWorld (Video Game) / int_ad754f85
featureApplicability
1.0
 ParaWorld (Video Game) / int_ad754f85
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_ad754f85
 ParaWorld (Video Game) / int_afc52a86
type
Ninja Pirate Zombie Robot
 ParaWorld (Video Game) / int_afc52a86
comment
Ninja Pirate Zombie Robot: where to begin? Note that ninjas, pirates, zombies, and robots do all appear within the game. There are even ninja pirates and zombie Vikings.
 ParaWorld (Video Game) / int_afc52a86
featureApplicability
1.0
 ParaWorld (Video Game) / int_afc52a86
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_afc52a86
 ParaWorld (Video Game) / int_afc8ddc7
type
Armor-Piercing Attack
 ParaWorld (Video Game) / int_afc8ddc7
comment
Armor-Piercing Attack: Norsemen have their various rhino units and crossbowmen, Dragon Clan have scorpions and ninjas, and the Dustriders get screwed over with only the Mobile Camp. Armor piercing attacks are extremely important in this game since armor reduces damage by a percentage (all the way up to 50%) and many units have armor to varying degrees (especially for the SEAS and Norsemen).
 ParaWorld (Video Game) / int_afc8ddc7
featureApplicability
1.0
 ParaWorld (Video Game) / int_afc8ddc7
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_afc8ddc7
 ParaWorld (Video Game) / int_b4696bc
type
Hard Levels, Easy Bosses
 ParaWorld (Video Game) / int_b4696bc
comment
Hard Levels, Easy Bosses: Mission 8: After the barbarian strongholds, the enemies in Walhalla are no match for the easy to micro heroes. Mission 15: After around two hours of fighting, the player gets to face… the 4000 HP 100 damage Leighton?
 ParaWorld (Video Game) / int_b4696bc
featureApplicability
1.0
 ParaWorld (Video Game) / int_b4696bc
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_b4696bc
 ParaWorld (Video Game) / int_b6baad83
type
Hero Unit
 ParaWorld (Video Game) / int_b6baad83
comment
Hero Unit: Powerful named characters that gain bonuses with levels at the first level, just a special characteristic at the second, a bonus to nearby units at the third, a special active ability at the fourth, unlocks a special unit or building for every tribe at the fifth, a big bonus to the entire tribe
 ParaWorld (Video Game) / int_b6baad83
featureApplicability
1.0
 ParaWorld (Video Game) / int_b6baad83
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_b6baad83
 ParaWorld (Video Game) / int_bb01ad0e
type
Cool Boat
 ParaWorld (Video Game) / int_bb01ad0e
comment
Cool Boat: The Catamarans, frequently used by the heroes
 ParaWorld (Video Game) / int_bb01ad0e
featureApplicability
1.0
 ParaWorld (Video Game) / int_bb01ad0e
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_bb01ad0e
 ParaWorld (Video Game) / int_be03ba89
type
Lost World
 ParaWorld (Video Game) / int_be03ba89
comment
Lost World: The flavor of the game.
 ParaWorld (Video Game) / int_be03ba89
featureApplicability
1.0
 ParaWorld (Video Game) / int_be03ba89
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_be03ba89
 ParaWorld (Video Game) / int_beda4b12
type
Warm-Up Boss
 ParaWorld (Video Game) / int_beda4b12
comment
Warmup Boss: The Triceratops Titan at the end, very symbolically to the game's logo being an eye of this unit.
 ParaWorld (Video Game) / int_beda4b12
featureApplicability
1.0
 ParaWorld (Video Game) / int_beda4b12
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_beda4b12
 ParaWorld (Video Game) / int_c1105f41
type
Hold the Line
 ParaWorld (Video Game) / int_c1105f41
comment
Hold the Line: The main goal.
 ParaWorld (Video Game) / int_c1105f41
featureApplicability
1.0
 ParaWorld (Video Game) / int_c1105f41
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_c1105f41
 ParaWorld (Video Game) / int_c3cc5fa0
type
Mad Scientist Laboratory
 ParaWorld (Video Game) / int_c3cc5fa0
comment
Mad Scientist Laboratory: So thinks Cole about the interior of a mysterious hut that is revealed to belong to Taslow
 ParaWorld (Video Game) / int_c3cc5fa0
featureApplicability
1.0
 ParaWorld (Video Game) / int_c3cc5fa0
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_c3cc5fa0
 ParaWorld (Video Game) / int_c3e4b9fd
type
Final-Exam Boss
 ParaWorld (Video Game) / int_c3e4b9fd
comment
Final-Exam Boss: The final levels, where the player can even choose the tribe he/she sees the most fit for the job.
 ParaWorld (Video Game) / int_c3e4b9fd
featureApplicability
1.0
 ParaWorld (Video Game) / int_c3e4b9fd
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_c3e4b9fd
 ParaWorld (Video Game) / int_c6c86cd
type
Collapsing Lair
 ParaWorld (Video Game) / int_c6c86cd
comment
Collapsing Lair: The volcano has been destabilised.
 ParaWorld (Video Game) / int_c6c86cd
featureApplicability
1.0
 ParaWorld (Video Game) / int_c6c86cd
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_c6c86cd
 ParaWorld (Video Game) / int_c75df49a
type
Shout-Out
 ParaWorld (Video Game) / int_c75df49a
comment
Shout-Out: Multiple, mainly to Jurassic Park. Bordering on The Genie Knows Jack Nicholson, the characters shout-out to the usage of credit cards, modern sculpture, Night of the Living Dead (1968) and Hong Kong kung-fu movies. Weirdly enough, the game's action is set in 1957, so also Anachronism Stew. The flying Archeopteryx in the opening cutscene is a shout-out to one of the film adaptations of The Lost World (1912). In a boosterpack mission, one can find a statue of a mammoth, a sabre tooth cat, and a sloth. There is a Gigantopithecus in mission 6 that throws barrels. It lives on an island, so counts as a shout-out to King Kong too.
 ParaWorld (Video Game) / int_c75df49a
featureApplicability
1.0
 ParaWorld (Video Game) / int_c75df49a
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_c75df49a
 ParaWorld (Video Game) / int_cf6d4bad
type
Steampunk
 ParaWorld (Video Game) / int_cf6d4bad
comment
Steampunk Supervillains, Tesla, steam robots, zeppelins...
 ParaWorld (Video Game) / int_cf6d4bad
featureApplicability
1.0
 ParaWorld (Video Game) / int_cf6d4bad
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_cf6d4bad
 ParaWorld (Video Game) / int_d7d588c8
type
Lethal Lava Land
 ParaWorld (Video Game) / int_d7d588c8
comment
Lethal Lava Land: the Ashvalley setting.
 ParaWorld (Video Game) / int_d7d588c8
featureApplicability
1.0
 ParaWorld (Video Game) / int_d7d588c8
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_d7d588c8
 ParaWorld (Video Game) / int_da9b2162
type
Garrisonable Structures
 ParaWorld (Video Game) / int_da9b2162
comment
Garrisonable Structures: They can field bunkers and walls that offer cover to archers placed on them.
 ParaWorld (Video Game) / int_da9b2162
featureApplicability
1.0
 ParaWorld (Video Game) / int_da9b2162
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_da9b2162
 ParaWorld (Video Game) / int_e1ff8ff6
type
Fantasy Kitchen Sink
 ParaWorld (Video Game) / int_e1ff8ff6
comment
Fantasy Kitchen Sink: the only thing missing from Paraworld are aliens.
 ParaWorld (Video Game) / int_e1ff8ff6
featureApplicability
1.0
 ParaWorld (Video Game) / int_e1ff8ff6
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_e1ff8ff6
 ParaWorld (Video Game) / int_e5066b68
type
11th-Hour Superpower
 ParaWorld (Video Game) / int_e5066b68
comment
11th-Hour Superpower: The character of Ada Loven counts as this. The ability to shoot a single target for a Brachiosaurus worth of hitpoints and then fire ranged armor piercing attacks is like having second Taslow in the team. Also, the SEAS turrets in the final mission.
 ParaWorld (Video Game) / int_e5066b68
featureApplicability
1.0
 ParaWorld (Video Game) / int_e5066b68
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_e5066b68
 ParaWorld (Video Game) / int_ead31b1b
type
Splash Damage
 ParaWorld (Video Game) / int_ead31b1b
comment
Splash Damage is even more important in this game, so any unit that has it has it's worth basically tripled in a melee.
 ParaWorld (Video Game) / int_ead31b1b
featureApplicability
1.0
 ParaWorld (Video Game) / int_ead31b1b
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_ead31b1b
 ParaWorld (Video Game) / int_eb81c601
type
Big Damn Heroes
 ParaWorld (Video Game) / int_eb81c601
comment
Big Damn Heroes: The Dust Riders.
 ParaWorld (Video Game) / int_eb81c601
featureApplicability
1.0
 ParaWorld (Video Game) / int_eb81c601
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_eb81c601
 ParaWorld (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 ParaWorld (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit – 52: 25 on the first level, 15 on the second one, 8 on the third, 3 on the fourth and one on the fifth.
 ParaWorld (Video Game) / int_f3cf30d9
featureApplicability
1.0
 ParaWorld (Video Game) / int_f3cf30d9
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_f3cf30d9
 ParaWorld (Video Game) / int_f722f635
type
Great Offscreen War
 ParaWorld (Video Game) / int_f722f635
comment
Great Offscreen War: The cutscene after the mission makes the player wish they could actually control all the tribes presented.
 ParaWorld (Video Game) / int_f722f635
featureApplicability
1.0
 ParaWorld (Video Game) / int_f722f635
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_f722f635
 ParaWorld (Video Game) / int_fb4e0f18
type
Asian and Nerdy
 ParaWorld (Video Game) / int_fb4e0f18
comment
Asian and Nerdy: An entire tribe of them, apparently.
 ParaWorld (Video Game) / int_fb4e0f18
featureApplicability
1.0
 ParaWorld (Video Game) / int_fb4e0f18
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_fb4e0f18
 ParaWorld (Video Game) / int_ff8afd14
type
Spider Tank
 ParaWorld (Video Game) / int_ff8afd14
comment
Spider Tank: Comes in both a regular and final boss version.
 ParaWorld (Video Game) / int_ff8afd14
featureApplicability
1.0
 ParaWorld (Video Game) / int_ff8afd14
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_ff8afd14
 ParaWorld (Video Game) / int_name
type
ItemName
 ParaWorld (Video Game) / int_name
comment
 ParaWorld (Video Game) / int_name
featureApplicability
1.0
 ParaWorld (Video Game) / int_name
featureConfidence
1.0
 ParaWorld (Video Game)
hasFeature
ParaWorld (Video Game) / int_name
 ParaWorld (Video Game) / int_name
itemName
ParaWorld (Video Game)

The following is a list of statements referring to the current page from other pages.

 ParaWorld (Video Game)
hasFeature
Badass Army / int_b7ba8df
 ParaWorld (Video Game)
hasFeature
Beast of Battle / int_b7ba8df
 ParaWorld (Video Game)
hasFeature
Domesticated Dinosaurs / int_d3e98ff
 ParaWorld (Video Game)
hasFeature
Faction Calculus / int_d3e98ff
 ParaWorld (Video Game)
hasFeature
Fog of War / int_b7ba8df
 ParaWorld (Video Game)
hasFeature
Horny Vikings / int_b7ba8df
 ParaWorld (Video Game)
hasFeature
Science Hero / int_b7ba8df
 ParaWorld (Video Game)
hasFeature
Spider Tank / int_b7ba8df
 ParaWorld (Video Game)
hasFeature
Super Spit / int_b7ba8df
 ParaWorld (Video Game)
hasFeature
Tactical Superweapon Unit / int_d3e98ff
 ParaWorld (Video Game)
hasFeature
Toxic Dinosaur / int_b7ba8df
 ParaWorld (Video Game)
hasFeature
Units Not to Scale / int_b7ba8df
 ParaWorld (Video Game)
hasFeature
Video Games of 2005–2009 / int_b7ba8df
 ParaWorld (Video Game)
hasFeature
Wutai / int_b7ba8df
 ParaWorld (Video Game)
hasFeature
You Require More Vespene Gas / int_b7ba8df
 Paraworld
sameAs
ParaWorld (Video Game)