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Pharaoh (Video Game)

 Pharaoh (Video Game)
type
TVTItem
 Pharaoh (Video Game)
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Pharaoh (Video Game)
 Pharaoh (Video Game)
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Pharaoh
 Pharaoh (Video Game)
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Pharaoh is a Simulation Game developed by Impressions Games and published by Sierra in 1999 and part of the City-Building Series. It's a sequel to the Caesar games. As its name implies, the game is set in Ancient Egypt, and in campaign mode it follows the exploits of several dynasties throughout history. You'll get the chance to construct massive Mastabas and Pyramids, battle against the Nubians, cultivate the fertile banks of the Nile, and even have to appease the various Egyptian gods to avoid retribution and receive blessings, or, alternatively, curses.It received a minor Expansion Pack, Cleopatra: Queen of the Nile. Both can be purchased on GOG.com.Triskell Interactive and Dotemu developed a Videogame Remake called Pharaoh: A New Era, released on 15th February 2023. The remake promised to maintain the Original Flavour (including re-recording the soundtrack and adding a few new ones by Louis Godart), but for the most part, recreated the game from scratch in Unity.
 Pharaoh (Video Game)
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2024-02-29T08:31:29Z
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2024-02-29T08:31:29Z
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DBTropes
 Pharaoh (Video Game) / int_133c2f24
type
Curse of the Pharaoh
 Pharaoh (Video Game) / int_133c2f24
comment
Curse of the Pharaoh: Subverted, where not only do tomb robbers face no consequences for getting into a tomb unopposed (they steal the grave goods stocked inside), you get penalized for it via a hit to the Kingdom rating. Fortunately, as there's only one access point to the tombs, you can line a chokepoint with police stations to ensure the thief gets caught before getting to the tomb.
 Pharaoh (Video Game) / int_133c2f24
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Pharaoh (Video Game) / int_133c2f24
 Pharaoh (Video Game) / int_13f5b1b
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Instant-Win Condition
 Pharaoh (Video Game) / int_13f5b1b
comment
Instant-Win Condition: As soon as all your rating, housing and population requirements are met, you win (though you can continue to govern on later missions). It's possible to leave the city on the verge of collapse thanks to this.
 Pharaoh (Video Game) / int_13f5b1b
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Pharaoh (Video Game) / int_13f5b1b
 Pharaoh (Video Game) / int_14a0fca8
type
Nepharious Pharaoh
 Pharaoh (Video Game) / int_14a0fca8
comment
Nepharious Pharaoh: Averted for the most part, unless you're really bad at answering requests (in which case Pharaoh will send his armies against your fair city). Trying to be this yourself generally gets you a game over. Khufu, however, most certainly is. The advisor who gives you your missions sounds as if he's crossed the Despair Event Horizon in Iunet when Khufu takes the throne.note though arguably being a case of Historical Villain Upgrade. The first person to describe Khufu as a tyrant was Herodotus who lived a good 2000 years later and had a habit of slandering stuff he didnt like.
 Pharaoh (Video Game) / int_14a0fca8
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Pharaoh (Video Game) / int_14a0fca8
 Pharaoh (Video Game) / int_1527d90d
type
Early Game Hell
 Pharaoh (Video Game) / int_1527d90d
comment
Early Game Hell: Scenarios with early invasions are a challenge even for seasoned players that anticipate and prepare for its events from the start. You lack a solid economy to properly afford the step cost of the military infrastructure and the resources it requires. In addition, the slow recruitment system means the number of troops available to meet the enemy will be low, as the enlisting speed can roughly fill a regiment per year. To make things worse, if you stay in debt for more than two years in a row, your kingdom rating will plummet and Pharaoh will send his armies against your fair city.
 Pharaoh (Video Game) / int_1527d90d
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Pharaoh (Video Game) / int_1527d90d
 Pharaoh (Video Game) / int_16a21271
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Walking Wasteland
 Pharaoh (Video Game) / int_16a21271
comment
Walking Wasteland: Houses hit by plague create a special walker, who walks the streets infecting every house he passes unless stopped by an Apothecary or upgraded priestess of Bast. If your Kingdom rating is too low, "it is widely believed your presence causes malaria".
 Pharaoh (Video Game) / int_16a21271
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Pharaoh (Video Game) / int_16a21271
 Pharaoh (Video Game) / int_1869b4b1
type
Unreliable Narrator
 Pharaoh (Video Game) / int_1869b4b1
comment
Possibly justified- at several times, the guy giving you the pre-level exposition is stated to be a high-ranking official. It's perfectly possible he's an Unreliable Narrator. Indeed, the only time the Pharaoh himself (Mentuhotep II, in this case) gives you instruction is prior to Menat-Khufu or Kebet. Further justified in that the northern leaders are Hyksos, not Egyptians - and naturally, they were invaders. (Also, a world in which they succeeded in permanently conquering Egypt would be a very Alternate History indeed and would derail the historical campaign.)
 Pharaoh (Video Game) / int_1869b4b1
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Pharaoh (Video Game) / int_1869b4b1
 Pharaoh (Video Game) / int_1989b0c
type
Comic-Book Time
 Pharaoh (Video Game) / int_1989b0c
comment
Comic-Book Time: Your character's descendants succeed you after every level... except your character is seemingly immortal during the level, which can last for decades. If you take long enough on a mission, it is quite possible to end the current mission after the starting date of the next mission.
 Pharaoh (Video Game) / int_1989b0c
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Pharaoh (Video Game) / int_1989b0c
 Pharaoh (Video Game) / int_1e7c47ab
type
Stealth Pun
 Pharaoh (Video Game) / int_1e7c47ab
comment
Stealth Pun: In Itjtawy - the first mission you are Pharaoh - the game says people believe you seized the throne. Itjtawy is Ancient Egyptian for "seizer of the two lands".
 Pharaoh (Video Game) / int_1e7c47ab
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Pharaoh (Video Game) / int_1e7c47ab
 Pharaoh (Video Game) / int_218b2ee8
type
Ancient Egypt
 Pharaoh (Video Game) / int_218b2ee8
comment
Ancient Egypt: The game takes place in Egypt and its sphere of influence during the three milleniums that predate the Christian chronology. The expansion ends with the Roman interventions in Egypt in the late first century BC.
 Pharaoh (Video Game) / int_218b2ee8
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Pharaoh (Video Game) / int_218b2ee8
 Pharaoh (Video Game) / int_222dc873
type
Black Comedy
 Pharaoh (Video Game) / int_222dc873
comment
Black Comedy: The embalmer tends to deliver this. Comes with the job really.
 Pharaoh (Video Game) / int_222dc873
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1.0
 Pharaoh (Video Game) / int_222dc873
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Pharaoh (Video Game) / int_222dc873
 Pharaoh (Video Game) / int_24b3040
type
Real-Time with Pause
 Pharaoh (Video Game) / int_24b3040
comment
Real-Time with Pause: You can't build anything or give orders to troops while paused, however you can set the game speed to 10 percent, which is equivalent. The remake lets you build while paused.
 Pharaoh (Video Game) / int_24b3040
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Pharaoh (Video Game) / int_24b3040
 Pharaoh (Video Game) / int_2557e3a9
type
Palette Swap
 Pharaoh (Video Game) / int_2557e3a9
comment
Palette Swap: "Egyptian armies" look the same as your own, but with zebra-striped shields and red clothing. When building a Sun Temple or Gatehouse, the decorations will match the level's patron god.
 Pharaoh (Video Game) / int_2557e3a9
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Pharaoh (Video Game) / int_2557e3a9
 Pharaoh (Video Game) / int_259d5879
type
Anachronism Stew
 Pharaoh (Video Game) / int_259d5879
comment
Anachronism Stew: You use the Gregorian calendar, despite being in Ancient Egypt. The Ancient Egyptians used a three-season calendar (Ahket, Peret, and Shemu), each with four months numbered ordinally, and years were reckoned by the reign of the current Pharaoh (say, the 30th year of the reign of Ramses II). Bazaars as we know them would not arrive in Egypt until Arab conquests that took place hundreds of years after the latest dates in the game. Granted, similar concepts were documented in ancient Egypt by historians like Herodotus, but the word itself is actually a medieval Persian word that no Egyptian in any pre-Arab era would know.
 Pharaoh (Video Game) / int_259d5879
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Pharaoh (Video Game) / int_259d5879
 Pharaoh (Video Game) / int_25dc6ef5
type
Apathetic Citizens
 Pharaoh (Video Game) / int_25dc6ef5
comment
Apathetic Citizens: The apothecary's walker only cares about whether a malaria outbreak's likely; the architect also speaks only of buildings in poor condition, despite having the full allotment of soundbites.
 Pharaoh (Video Game) / int_25dc6ef5
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Pharaoh (Video Game) / int_25dc6ef5
 Pharaoh (Video Game) / int_26eb6287
type
Funny Background Event
 Pharaoh (Video Game) / int_26eb6287
comment
Funny Background Event: In the remake, forts have several animations for the soldiers stationed there, like an infantryman ferociously headbutting a wooden training dummy, an archer trying and failing to bring down a bird, an archer trying to hit an apple on a trembling soldier's head, a charioteer trying to park in reverse, or two soldiers sparring with a sword in one hand... and holding a hobby horse in the other.
 Pharaoh (Video Game) / int_26eb6287
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Pharaoh (Video Game) / int_26eb6287
 Pharaoh (Video Game) / int_27a42ebc
type
Spiritual Successor
 Pharaoh (Video Game) / int_27a42ebc
comment
Spiritual Successor: Immortal Cities: Children of the Nile.
 Pharaoh (Video Game) / int_27a42ebc
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Pharaoh (Video Game) / int_27a42ebc
 Pharaoh (Video Game) / int_28104b90
type
Bag of Spilling
 Pharaoh (Video Game) / int_28104b90
comment
Bag of Spilling: With an exception or two in the expansion, nothing from one level carries over to the next. It quickly becomes thoroughly ridiculous in the Cleopatra expansion. You have to build Alexandria three times (named Alexandria, Ptolemy's Alexandria, and Cleopatra's Alexandria) from the ground up. You keep the landmarks from the previous iterations of the level, except everything else has completely vanished. Alexandria is in 331 BC; the mission directly after, Ptolemy's Alexandria, is in 305 BC. Alexandria (the first one) ends in 319 BC, and 314 BC if you govern for five more years. So the capital of Egypt became entirely deserted in nine years? Seems legit. The introduction to the second Alexandria mission only enhances the hilarity; the advisor proudly proclaims that "Alexander's great city continues to thrive", and "the city has become a powerful commercial hub". A city with no buildings or residents is clearly a thriving one indeed. The main exception is that you can give yourself a salary, which will pass on to your descendants. Normally this isn't too important, as the main use for personal funds (giving gifts to other rulers to boost your kingdom rating) has their costs based on a percentage of your funds, you can give some of your money to the city coffers, thus quickly gain a ton of money if you feel like sitting around for several years growing filthy rich. In an example of Developer's Foresight, your salary is reduced to zero if you choose to keep governing after winning (to prevent you from greatly increasing your salary for a few years, safe from the threat of losing). Of course, in most missions there's nothing preventing you to delay indefinitely the completion of a mission by, say, delivering only 9 out of 10 linen rolls to a monument... for the next 100 years, all the while receiving your salary. In the "Valley of the Kings" and "Ramses II" campaigns, you have to build the city of Deir el-Medina four times, but at least the scenarios do contain the tombs built in the previous missions. In the remake however, the missions start with a clean map, with the tombs not present at all!
 Pharaoh (Video Game) / int_28104b90
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Pharaoh (Video Game) / int_28104b90
 Pharaoh (Video Game) / int_28c502f6
type
Tactical Rock–Paper–Scissors
 Pharaoh (Video Game) / int_28c502f6
comment
Tactical Rock–Paper–Scissors: The stats of most enemies are rather balanced, but some enemies like the Kushites have low defense against ranged attacks and other like Mitani have low defense against melee attacks.
 Pharaoh (Video Game) / int_28c502f6
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Pharaoh (Video Game) / int_28c502f6
 Pharaoh (Video Game) / int_28d879b9
type
Food God
 Pharaoh (Video Game) / int_28d879b9
comment
Food God: Both Bast and Osiris fill this role. Bast can provide additional food and goods to houses and decrease the rate those goods are consumed. If angered, she will do the opposite, as well as angering the people in general. Osiris can increase the potency of the Nile's flooding and increase the size of the harvest. If angered, he will withhold the flood and reduce the harvest sizes if not destroy the floodplain farms outright.
 Pharaoh (Video Game) / int_28d879b9
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Pharaoh (Video Game) / int_28d879b9
 Pharaoh (Video Game) / int_2902d216
type
Refining Resources
 Pharaoh (Video Game) / int_2902d216
comment
Refining Resources: A key feature. There are a large number of different resources representing both raw and processed materials; a given map will only provide the natural resources to produce a few of the raw materials, while the processed goods are the ones your citizens want. To provide everything they need and make money, you have to build an economy on the resources you've got, build the appropriate industries to refine them, and trade for the goods you have no way of extracting/producing. At a pinch, it's possible to make an industry out of Refining Resources alone (and is in fact explicitly recommended by the narrator); importing flax, building Weavers and exporting linen at a profit, for example.
 Pharaoh (Video Game) / int_2902d216
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Pharaoh (Video Game) / int_2902d216
 Pharaoh (Video Game) / int_29c50e28
type
Trial-and-Error Gameplay
 Pharaoh (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: Even though it's often partially hinted in the mission briefing, you will often have no idea what product the neighbours will request you. On top of that, the military buildings are available on most missions, but are unneeded on some. And you can't settle up everything that fast. So have fun figuring out the requests, and restart the mission to suit them. Missions with tough early invasions like Dunqul Oasis, Khmun or Rowarty require you to maximize and focus your economy towards defense from the get go, and more often than not on harder difficulties, even replaying with advanced knowledge, you prepare too little too late and the enemy curbstomps your forces.
 Pharaoh (Video Game) / int_29c50e28
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Pharaoh (Video Game) / int_29c50e28
 Pharaoh (Video Game) / int_2a4c561
type
Informed Equipment
 Pharaoh (Video Game) / int_2a4c561
comment
Informed Equipment: Inverted in the remake: Infantrymen are shown with shields, but won't actually use them until you equip them at the fort.
 Pharaoh (Video Game) / int_2a4c561
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 Pharaoh (Video Game) / int_2a7b0247
type
Could Say It, But...
 Pharaoh (Video Game) / int_2a7b0247
comment
Could Say It, But...: A deleted line from the bazaar buyer.
 Pharaoh (Video Game) / int_2a7b0247
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 Pharaoh (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Pharaoh (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Manors and Estates give ridiculous amounts of tax money and greatly improve the Prosperity rating, but their hundred-plus inhabitants are taken out of the workforce and take up a lot of space. As this level of housing requires dozens upon dozens of workers to support, they tend to devolve very quickly.
 Pharaoh (Video Game) / int_2bdae2ae
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Pharaoh (Video Game) / int_2bdae2ae
 Pharaoh (Video Game) / int_2cfee88
type
Everybody Hates Hades
 Pharaoh (Video Game) / int_2cfee88
comment
Everybody Hates Hades: Averted with Osiris, who's present in his role of Lord of the Inundation rather than the Underworld. Same goes for Anubis, who only gets an add-on to the Temple Complex of Seth that causes undertakers to use less linen when making mummies. Averted with Set, one of the five available gods. However, he's definitely the least pleasant of them all: where other gods are pleased by your respect and devotion, he appreciates your fear and obedience. If pleased, he will watch over your soldiers and even strike down any invading warrior. If displeased, he sets your forts on fire.
 Pharaoh (Video Game) / int_2cfee88
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Pharaoh (Video Game) / int_2cfee88
 Pharaoh (Video Game) / int_31083edb
type
Logic Bomb
 Pharaoh (Video Game) / int_31083edb
comment
Logic Bomb: It's possible to end up with the game telling that your city both needs workers and that people hate you because you're not providing enough jobs. All the while armies of recruiters are trying to hire people who are fleeing the city as buildings are collapsing/catching on fire around them because no one's hired to tend to them. It's possible to make more money from taxes (which vary from 0-25% of the wages) than is actually paid in wages. This is because of the absolutely obscene amounts of tax paid out by scribal housing (Manors and Estates); the trade-off is that they aren't part of the workforce.
 Pharaoh (Video Game) / int_31083edb
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Pharaoh (Video Game) / int_31083edb
 Pharaoh (Video Game) / int_3114c1e5
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Ramming Always Works
 Pharaoh (Video Game) / int_3114c1e5
comment
Ramming Always Works: Warships can use Arrows on Fire against ships and land enemies, but this is their most effective attack.
 Pharaoh (Video Game) / int_3114c1e5
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1.0
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Pharaoh (Video Game) / int_3114c1e5
 Pharaoh (Video Game) / int_31f9cec9
type
Critical Staffing Shortage
 Pharaoh (Video Game) / int_31f9cec9
comment
Critical Staffing Shortage: A game mechanic and quite possibly the single biggest headache in the game. Services that have less than full staff work slower, and since housing and industry depend on these services walking past, this creates a Catch-22 Dilemma: housing is devolving because the lack of services, so people are kicked out. This lowers your population, and in turn the amount of available workers, which means services suffer, which means devolving housing, which... Compounded by the fact that some buildings don't work at all with even a single worker missing, to the point where the game considers that up 5% unemployment (out of thousands) to be fine, a mere 10 workers is a major cause for alarm (when it's quite common to see shortages in the hundreds). Thankfully, there are several Acceptable Breaks from Reality to deal with this: workers are taken from the workforce as a whole, so closing a mine frees up workers for farming or training musicians, you can order entire sectors to be fully staffed at the cost of others, and you only need a single house near the industry to get workers to it instead of a fully-supported neighborhood. One level starts you off with a pre-built city on the brink of destruction, made worse by the fact that the various worker categories have been ranked (so some industries have zero workers and others still don't have enough). Thankfully averted by the remake which gives the option of using a global labor pool (as with Zeus and Emperor): simply placing buildings gets them immediately (if partially) staffed.
 Pharaoh (Video Game) / int_31f9cec9
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 Pharaoh (Video Game) / int_3273ebb9
type
Cut-and-Paste Environments
 Pharaoh (Video Game) / int_3273ebb9
comment
Cut and Paste Environments: Subverted in the Alexandria campaign, where the map remains broadly the same, but some parts of the coastline change (a land bridge gets built in the thirty year-gap between the first and second levels, to make building the Pharos easier) and the available resources and meadows change from level to level.
 Pharaoh (Video Game) / int_3273ebb9
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Pharaoh (Video Game) / int_3273ebb9
 Pharaoh (Video Game) / int_33a82edb
type
HammerSpace
 Pharaoh (Video Game) / int_33a82edb
comment
Hammerspace: Trade caravans can fill up an entire storage yard in seconds.
 Pharaoh (Video Game) / int_33a82edb
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 Pharaoh (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Pharaoh (Video Game) / int_33ca811a
comment
Game-Breaking Bug: In Thinis and some other levels, caravans will dump barley in your storage yards. Since it's not on the list of goods for that mission, you can't stop buying it, you can't turn it into beer since you don't get breweries, and it slowly fills up the yard instead of beer if you don't keep a constant eye on the yards and destroy them as they fill up. In other missions it's plain stone. Which could have been useful, if it weren't for the fact that the monuments are made of brick and limestone. Some buildings will spawn their walkers right on top of the road you blocked off to prevent their walkers spawning there. The third mission (Perwadjyt) can't be completed on "Very Hard" because the way culture is calculated makes the ranking unreachable. The 2023 remake created enough to count as their own locust plague: Monuments can't be finished if the top of the monument goes past the edge of the map. One bug involving the new battle system causes the game to automatically pause itself at the end of every single month for the rest of the mission (with the unintentional benefit that the city is impervious to attack, since battles no longer trigger). Trade ships can become stuck in your waters, making trade stop, the resources of their city unavailable and the mission unwinnable. Policemen and towers no longer target predators, so there is no way to deal with hostile animals beyond disabling them. Towers are bugged so loading a saved game won't keep the improvements made to them or guards stationed there. Storage yards occasionally don't detect demand of raw goods from a production facility. Demolishing the facility and rebuilding it or undo the action manually is needed to unstuck the situation. Recruiters occasionally report there is no demand of forces so they don't supply soldiers anymore, despite the city having forts that are not full. The same happens with supplied idle shipyards despite the presence of wharfs without ships. Monument construction occasionally get stuck due to bugs in the materials delivery system and the only way to progress is to demolish them and start over. Upon release, Iken campaign mission was configured as sandbox without winning conditions, so the mission is Unintentionally Unwinnable even if you met the stated ratings. This was patched in the following weeks, with existing savegames being required to restart the mission from the campaign menu. Trade routes can't be opened unless you have all the funds needed. Since commerce is the biggest source of income, the issue can lead to a quick game over if you budget is already tight. Chains of scripted events don't trigger properly if the game has been reloaded at some point. This can make needed trade routes unavailable and the mission goals unattainable. One map (Ptolemy's Alexandria) features bugs like spawning new requests for troops every single month that can't be responded to in any way, and sometimes causing the in-game date to loop endlessly (causing trade ships to simply enter the city and immediately exit). Saves and autosaves are occasionally corrupted and unable to being loaded. The issue had to be addressed in a hotfix. After 1 hour of gameplay, work camps stop sending farmers and you have to monitor the situation and reload the game to fix it and avoid an agricultural collapse. Until it was patched in the 1.5.0 version, the interest rates on debt are much, much stepper in the remake; 25% per month vs a reasonable 15% yearly (1.25% monthly) of the original. A small debt of 1000 debens will cost the treasure an additional 3000 loss in interest alone in a year, and that's not taking into account the ensuing increased debt produced by the usury itself. It makes the Cycle of Hurting harder to manage while you are in the red, as you automatically lose when you go below -5000 instead of the suspended payments state of the original, where you can still recover by selling stored goods to traders.
 Pharaoh (Video Game) / int_33ca811a
featureApplicability
1.0
 Pharaoh (Video Game) / int_33ca811a
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_33ca811a
 Pharaoh (Video Game) / int_33f067ea
type
So Okay, It's Average
 Pharaoh (Video Game) / int_33f067ea
comment
So Okay, It's Averageinvoked: Walkers have this opinion of the city if it has some problems but functions alright overall.
 Pharaoh (Video Game) / int_33f067ea
featureApplicability
1.0
 Pharaoh (Video Game) / int_33f067ea
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_33f067ea
 Pharaoh (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Pharaoh (Video Game) / int_34bd7be2
comment
Super Drowning Skills: No one ever survives a ship sinking. Or getting stuck on the rising flood plain, for that matter (not even hippos and crocodiles).
 Pharaoh (Video Game) / int_34bd7be2
featureApplicability
1.0
 Pharaoh (Video Game) / int_34bd7be2
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_34bd7be2
 Pharaoh (Video Game) / int_3556ccfc
type
Command & Conquer Economy
 Pharaoh (Video Game) / int_3556ccfc
comment
Command & Conquer Economy: The citizens show very little initiative. Not only do you have to build everything for them except housing (which you merely designate plots for), they do not even go to the market themselves to buy food and goods; a peddler has to walk past. Owing to the vagaries of the walker system, you risk losing a lot of workers to an entire street being deserted due to a priestess failing to walk down it sufficiently often. Obviously, the Egyptians going to the temple themselves is out of the question.
 Pharaoh (Video Game) / int_3556ccfc
featureApplicability
1.0
 Pharaoh (Video Game) / int_3556ccfc
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_3556ccfc
 Pharaoh (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Pharaoh (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Sing the praises of the humble roadblock, for it prevents the nightmare of walkers going anywhere they please. Bast; she is hardly ever the Patron God, but her blessings are invaluable, and hardly ever useless (unlike Ra's Kingdom rating, Osiris improving a perfect flood or Ptah filling already-filled Storage Yards). Ra's major blessings are a big boost in Kingdom rating or prices on exported goods for a year. Useful, yes, but in the long run far less good to have than his minor blessing, which causes trade cities to trade more often for 12 months. This gets you more money than usual anyway, but more importantly, nearly doubles the amount of importable goods a year, very important on levels with monuments requiring huge amounts of building materials.
 Pharaoh (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Pharaoh (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_39b8d3d6
 Pharaoh (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Pharaoh (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: In Saqqara, if you don't accept an early gift of pomegranates, you will not get to trade with a city that sells wood, which is a necessary material for monument construction in the city (carpenters are shown building ramps and scaffolding). Since the city already produces a lot of pomegranates, and the gift comes before you've had much time to develop anything, this is a more easy unwinnable situation to end up in than most. Also in Saqqara, if you don't praise Ra enough, he might make people sell less stuff to you. Including making the only town selling reeds - that you need to import to get papyrus - stop. No sending the grave materials to the pyramid, no winning. And to a less dangerous and more annoying extent, more tiles of houses for the same amount of people. One mission has a city ask you for shipments of limestone, which you produce in great quantities since no one buys it. However, at one point they ask you for plain stone, which you can't mine for, but can't even import. Failing to respond to a request may create this situation. Some trade routes are opened only when a request is fulfilled, and are otherwise inaccessible. Perwadjyt, the third mission, is impossible to complete on "Very Hard" due to a glitch with the entertainment coverage system. Additionally, on harder difficulties, you might find yourself inadvertently going bankrupt, as it is impossible to turn a profit in that level. Thinis, already hard enough as it is, has a diabolical trap. Eleven years in, you will receive a request for troops from Men-nefer. If you don't send soldiers, perhaps to protect yourself from the level's notorious invasions, the trade route will close down and you will lose your only source of papyrus. Papyrus, which is needed for the Common Residences explicitly mentioned in the mission requirements. The remake has a bug that prevents finishing monuments if the "top" of their sprite reaches outside the displayed map when build too close to the edge of it. You will have to raze it and start over from scratch, even if it's a great pyramid complex or similar.
 Pharaoh (Video Game) / int_3ac5110b
featureApplicability
1.0
 Pharaoh (Video Game) / int_3ac5110b
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_3ac5110b
 Pharaoh (Video Game) / int_3d4f0586
type
Units Not to Scale
 Pharaoh (Video Game) / int_3d4f0586
comment
Units Not to Scale: All people and animals take up one square. Some buildings take up one square. Firefighters are bigger than the fire station that spawns them, while most of the production buildings were not built for the twelve-foot-tall giants working in them. And of course there's the ferry in danger of capsizing if it carried a single man, let alone the half-dozen men hauling stone blocks four at a time on big wooden sledges.
 Pharaoh (Video Game) / int_3d4f0586
featureApplicability
1.0
 Pharaoh (Video Game) / int_3d4f0586
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_3d4f0586
 Pharaoh (Video Game) / int_3d699462
type
Curb-Stomp Battle
 Pharaoh (Video Game) / int_3d699462
comment
Curb-Stomp Battle: War chariots literally mow regular infantry units under their wheels. Military units against nearly anything else, policemen and hunters only slow them down but can't kill them unless present in overwhelming numbers.
 Pharaoh (Video Game) / int_3d699462
featureApplicability
1.0
 Pharaoh (Video Game) / int_3d699462
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_3d699462
 Pharaoh (Video Game) / int_3ea462d7
type
Take That, Audience!
 Pharaoh (Video Game) / int_3ea462d7
comment
Take That, Audience!: If you let your kingdom rating get too low. Going from object of ridicule to people using your name to scare children to thinking you cause disease to jugglers making fun of you to wishing you were eaten by jackals, among others.
 Pharaoh (Video Game) / int_3ea462d7
featureApplicability
1.0
 Pharaoh (Video Game) / int_3ea462d7
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_3ea462d7
 Pharaoh (Video Game) / int_3fe2b13f
type
Ungrateful Bastard
 Pharaoh (Video Game) / int_3fe2b13f
comment
Ungrateful Bastard: Sometimes it feels like your citizens are all this, see Not in My Backyard!. Occasionally your Kingdom rating falls for no reason but that the people of Egypt are displeased. Sometimes it evens gets a "despite" tacked on in front to really rub it in.
 Pharaoh (Video Game) / int_3fe2b13f
featureApplicability
1.0
 Pharaoh (Video Game) / int_3fe2b13f
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_3fe2b13f
 Pharaoh (Video Game) / int_40bdc268
type
Build Like an Egyptian
 Pharaoh (Video Game) / int_40bdc268
comment
Build Like an Egyptian: Often the goal of a campaign includes building certain pyramids.
 Pharaoh (Video Game) / int_40bdc268
featureApplicability
1.0
 Pharaoh (Video Game) / int_40bdc268
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_40bdc268
 Pharaoh (Video Game) / int_40cbee83
type
Wretched Hive
 Pharaoh (Video Game) / int_40cbee83
comment
Wretched Hive: Building these is generally a bad idea, since it encourages people to leave, increases crime and gives little in tax revenue. On some levels where Culture or Prosperity isn't an issue, however, it may be the best action.
 Pharaoh (Video Game) / int_40cbee83
featureApplicability
1.0
 Pharaoh (Video Game) / int_40cbee83
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_40cbee83
 Pharaoh (Video Game) / int_41438c44
type
Choosy Beggar
 Pharaoh (Video Game) / int_41438c44
comment
Choosy Beggar: One of the more difficult and recurring requests is when another city faces a famine and begs you for food (if you ignore it or let the deadline pass, your Kingdom rating takes a severe hit). The problem is that only a single type of food is counted for the request, often in huge quantities (i.e. 2000 figs or 1600 fish or 3200 pomegranates), and it has to be from the food kept in storage yards (for exportation) instead of granaries (for local consumption), leading to supply-chain problems as you shift goods around and keeping entire yards full of food that won't be eaten or sold just in case it's needed later. Fortunately, later games in the City-Building Series simply ask for food without specifying which kind, which is then taken from the total food stocks.
 Pharaoh (Video Game) / int_41438c44
featureApplicability
1.0
 Pharaoh (Video Game) / int_41438c44
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_41438c44
 Pharaoh (Video Game) / int_43f2f606
type
Annoying Arrows
 Pharaoh (Video Game) / int_43f2f606
comment
Annoying Arrows: Archers are very underpowered, and become mostly useless after chariots are invented. Charioteers for their part can also function as mounted archers, but they are much more effective charging and in melee.
 Pharaoh (Video Game) / int_43f2f606
featureApplicability
1.0
 Pharaoh (Video Game) / int_43f2f606
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_43f2f606
 Pharaoh (Video Game) / int_440d55b3
type
Expansion Pack
 Pharaoh (Video Game) / int_440d55b3
comment
The last mission of the Expansion Pack is not this, instead being an Alternate History version of the Battle of Actium. The one mission before it is quite complex, requiring 10.000 residents and a very thriving city.
 Pharaoh (Video Game) / int_440d55b3
featureApplicability
1.0
 Pharaoh (Video Game) / int_440d55b3
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_440d55b3
 Pharaoh (Video Game) / int_464dd7cc
type
The Unfought
 Pharaoh (Video Game) / int_464dd7cc
comment
The Unfought: In the remake, if you manage to save Rowarty from the formidable Hyksos (the toughest enemies of the game) in the distant battle, you don't fight them in Khmun (or elsewhere anymore) at all. Downplayed in the original, where you get an early invassion from them but their dreaded chariots are a partial company at one quarter of their full size. Afterwards, you get more distant battles and they'll invade your city in full force from the isolated northeast riverbank, a small island where there is no reason to expand, so battling them is optional and usually a Self-Imposed Challenge.
 Pharaoh (Video Game) / int_464dd7cc
featureApplicability
1.0
 Pharaoh (Video Game) / int_464dd7cc
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_464dd7cc
 Pharaoh (Video Game) / int_471a505f
type
Four Is Death
 Pharaoh (Video Game) / int_471a505f
comment
Four Is Death: Missions 14 (Rostja) and 24 (Hetepsensuret or Rowarty) are the longest missions in the game.
 Pharaoh (Video Game) / int_471a505f
featureApplicability
1.0
 Pharaoh (Video Game) / int_471a505f
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_471a505f
 Pharaoh (Video Game) / int_474e3977
type
You Have Failed Me
 Pharaoh (Video Game) / int_474e3977
comment
You Have Failed Me: And then Pharaoh sends his armies against your fair city.
 Pharaoh (Video Game) / int_474e3977
featureApplicability
1.0
 Pharaoh (Video Game) / int_474e3977
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_474e3977
 Pharaoh (Video Game) / int_4814d132
type
Big Fancy House
 Pharaoh (Video Game) / int_4814d132
comment
The average missions require somewhere between 3000 to 5000 citizens and decent economy, but some endgame missions require you to have 10000 citizens, high prosperity rating, palatial houses... while finishing a Grand Pyramid Complex. This can be a Guide Dang It! for some people.
 Pharaoh (Video Game) / int_4814d132
featureApplicability
1.0
 Pharaoh (Video Game) / int_4814d132
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_4814d132
 Pharaoh (Video Game) / int_4987746e
type
Ridiculously Fast Construction
 Pharaoh (Video Game) / int_4987746e
comment
Ridiculously Fast Construction: While construction itself is instantaneous, getting the building to actually fulfill its purpose takes time (to get enough workers and materials). Averted with the monuments - unless you have the "Pyramid Speedup" option turned on, and even then it takes a while.
 Pharaoh (Video Game) / int_4987746e
featureApplicability
-1.0
 Pharaoh (Video Game) / int_4987746e
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_4987746e
 Pharaoh (Video Game) / int_4c782fb9
type
Gods Need Prayer Badly
 Pharaoh (Video Game) / int_4c782fb9
comment
Gods Need Prayer Badly: While gods need sacrifices or festivals almost constantly to keep them happy, ignoring them only makes them angry. Cue earthquakes, plagues, floods, failing crops... On the other hand, keeping them happy also brings benefits.
 Pharaoh (Video Game) / int_4c782fb9
featureApplicability
1.0
 Pharaoh (Video Game) / int_4c782fb9
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_4c782fb9
 Pharaoh (Video Game) / int_4e324321
type
Single-Issue Wonk
 Pharaoh (Video Game) / int_4e324321
comment
Single-Issue Wonk: Some walkers have no lines that don't relate to their profession, like the apothecary. Others with unused lines reference their job every chance they get (according to the cop, the only way to improve the city when it's running well is if the bazaar carried donuts).
 Pharaoh (Video Game) / int_4e324321
featureApplicability
1.0
 Pharaoh (Video Game) / int_4e324321
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_4e324321
 Pharaoh (Video Game) / int_5049f19d
type
Do Well, But Not Perfect
 Pharaoh (Video Game) / int_5049f19d
comment
Do Well, But Not Perfect: Building a very efficient city often leads to huge (un)employment problems in the long run when population goals start to require several thousand people. The game encourages a Keynesian approach where duplicate services or even unnecessary public works (like, say, giant tombs for the ruler) are needed to soak up the unemployed, since neighbourhoods of idle rich citizens can only curb the problem up to a certain point. On the other side of the spectrum, a very stable population will age, decreasing the workforce as times goes by, which encourages evictions to renew the labor pool without increasing the size of the city.
 Pharaoh (Video Game) / int_5049f19d
featureApplicability
1.0
 Pharaoh (Video Game) / int_5049f19d
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_5049f19d
 Pharaoh (Video Game) / int_504e271f
type
But Thou Must!
 Pharaoh (Video Game) / int_504e271f
comment
But Thou Must!: When famished neighbouring cities start begging you for food, you better provide. If you don't, then they won't trade with you products that your citizens need, thus preventing you from reaching high prosperity, thus preventing you from completing your mission. If you have the heart to refuse them? Too bad, your popularity drops, the people of Egypt begin to doubt your patriotism, and if you don't repair their opinion of you, Pharaoh will send his army against your fair city. Taken to ludicrous levels in the final level of the main game. You get requests as early as three months in to the mission. In the Egyptian Civil War, you must support the southern Inyotef dynasty. This is despite Henen-nesw, the northern claimants to the throne, being a Custom Mission, tagged with "So You Wanna Be Pharaoh?". Cleopatra's Alexandria has recurring luxury goods requests from Rome. Compliance nets you gifts of weaponry from Rome; refuse, and you get invaded by Roman legionaries, the toughest units in-game. Tough choice. The Hyksos invade Khmun early even if you save Rowarty. This was corrected in the remake.
 Pharaoh (Video Game) / int_504e271f
featureApplicability
1.0
 Pharaoh (Video Game) / int_504e271f
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_504e271f
 Pharaoh (Video Game) / int_51ecf708
type
Self-Disposing Villain
 Pharaoh (Video Game) / int_51ecf708
comment
Self-Disposing Villain: In the Thinis mission, one of the main attacks from Henen-nesw in the Egyptian civil war often ends with most of the enemy army drowned by the Nile without the player having to fight them, as they enter the city from the north and usually walk directly and fatally through the floodplain.
 Pharaoh (Video Game) / int_51ecf708
featureApplicability
1.0
 Pharaoh (Video Game) / int_51ecf708
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_51ecf708
 Pharaoh (Video Game) / int_52989fee
type
Narrator
 Pharaoh (Video Game) / int_52989fee
comment
Narrator: The missions are narrated by several different people, with one voice actor for each period of Egyptian history. The background music played as the narrator speaks also changes with the times. For the Cleopatra expansion, only one narrator is used, and the various music cues are chosen seemingly indiscriminately, although he does affect an "Egyptian" accent in the New Kingdom and Late Period missions, and then a "Greek" one for the Ptolemaic missions. Oddly, the narrator for the Saqqara mission (in which you build Djoser's stepped pyramid) claims to be Imhotep (the architect of that design), even though the same voice actor is used for all other Old Kingdom missions, set long before and after Imhotep's lifetime. The only other historical figure who serves as narrator is Pharaoh Mentuhotep II for the Menat-Khufu and Kebet missions, though he is played by a different voice actor than those used for most of the other missions (he had narrated the Predynastic missions at the beginning of the game, but he uses a conspicuously deeper voice for Mentuhotep).
 Pharaoh (Video Game) / int_52989fee
featureApplicability
1.0
 Pharaoh (Video Game) / int_52989fee
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_52989fee
 Pharaoh (Video Game) / int_55a37945
type
Badass Family
 Pharaoh (Video Game) / int_55a37945
comment
Badass Family: Your family rose from humble village elders to a Pharaonic dynasty - but you still take orders from people (be it anonymous bureaucrats, or your own Grand Vizier).
 Pharaoh (Video Game) / int_55a37945
featureApplicability
1.0
 Pharaoh (Video Game) / int_55a37945
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_55a37945
 Pharaoh (Video Game) / int_5674af1a
type
The Famine
 Pharaoh (Video Game) / int_5674af1a
comment
The Famine: An often-seen event throughout the campaigns is a city suffering famine and begging you for food. Annoyingly, they always demand a specific type of food (such as fish or pomegranates), and you have to set it apart from the food used for your citizens' use. Not responding is a good way to ensure your approval rating drops like a brick. One of the events added to the expansion is a plague of locusts, who reduce all crops to zero before leaving. Hope you had enough left in storage...
 Pharaoh (Video Game) / int_5674af1a
featureApplicability
1.0
 Pharaoh (Video Game) / int_5674af1a
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_5674af1a
 Pharaoh (Video Game) / int_5979acea
type
Fragile Speedster
 Pharaoh (Video Game) / int_5979acea
comment
Fragile Speedster: Archers die quickly when engaged in hand-to-hand combat, but are very swift and can be used to lure and bait enemies, (including charioteers if properly micromanaged) so they can be defeated in detail.
 Pharaoh (Video Game) / int_5979acea
featureApplicability
1.0
 Pharaoh (Video Game) / int_5979acea
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_5979acea
 Pharaoh (Video Game) / int_5aa8b4b6
type
Intrepid Merchant
 Pharaoh (Video Game) / int_5aa8b4b6
comment
Intrepid Merchant: The trade caravans.
 Pharaoh (Video Game) / int_5aa8b4b6
featureApplicability
1.0
 Pharaoh (Video Game) / int_5aa8b4b6
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_5aa8b4b6
 Pharaoh (Video Game) / int_5c17c12f
type
Bribing Your Way to Victory
 Pharaoh (Video Game) / int_5c17c12f
comment
Bribing Your Way to Victory: In-Universe. If your kingdom rating isn't high enough, you can send expensive gifts, paid for with your own money, to make it rise. However, the less you wait between sending bribes the lower the increase (and the price of the gifts double every time).
 Pharaoh (Video Game) / int_5c17c12f
featureApplicability
1.0
 Pharaoh (Video Game) / int_5c17c12f
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_5c17c12f
 Pharaoh (Video Game) / int_5ca80293
type
Pragmatic Villainy
 Pharaoh (Video Game) / int_5ca80293
comment
Pragmatic Villainy: Putting tax collectors in poor neighborhoods is best avoided, as they're more likely to be burgled and taxes levied are too low to bother. Quoth the tax collector:
 Pharaoh (Video Game) / int_5ca80293
featureApplicability
1.0
 Pharaoh (Video Game) / int_5ca80293
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_5ca80293
 Pharaoh (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Pharaoh (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Enemy regiments can traverse through the floodplains, while the player's can only walk on its roads. However this is often a disadvantage for the AI, because the computer won't do anything to avoid being drowned in droves when the flood comes.
 Pharaoh (Video Game) / int_6041e4f4
featureApplicability
1.0
 Pharaoh (Video Game) / int_6041e4f4
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_6041e4f4
 Pharaoh (Video Game) / int_62259825
type
Nintendo Hard
 Pharaoh (Video Game) / int_62259825
comment
Nintendo Hard: The average missions require somewhere between 3000 to 5000 citizens and decent economy, but some endgame missions require you to have 10000 citizens, high prosperity rating, palatial houses... while finishing a Grand Pyramid Complex. This can be a Guide Dang It! for some people. The last mission of the Expansion Pack is not this, instead being an Alternate History version of the Battle of Actium. The one mission before it is quite complex, requiring 10.000 residents and a very thriving city. Summed up nicely prior to Menat Khufu.
 Pharaoh (Video Game) / int_62259825
featureApplicability
1.0
 Pharaoh (Video Game) / int_62259825
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_62259825
 Pharaoh (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Pharaoh (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: Events are scripted, and have no bearing on your actions - so you can answer a request for food from a certain city, for instance, and then have a scripted famine occur in that same city a month later. In Thinis and Waset, you still answer to "Pharaoh" - despite the actual Pharaohs being the Henen-nesw rulers, whom you are fighting against. In most levels, Pharaoh makes demands of your city for various reasons. Once you're Pharaoh... other cities keep making demands of you (and sometimes threaten to report you to Pharaoh).
 Pharaoh (Video Game) / int_6320eced
featureApplicability
1.0
 Pharaoh (Video Game) / int_6320eced
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_6320eced
 Pharaoh (Video Game) / int_63b02752
type
Hair-Trigger Temper
 Pharaoh (Video Game) / int_63b02752
comment
Hair-Trigger Temper: "Pharaoh is about to fly into a rage" because you haven't sent him whatever it was he wanted.
 Pharaoh (Video Game) / int_63b02752
featureApplicability
1.0
 Pharaoh (Video Game) / int_63b02752
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_63b02752
 Pharaoh (Video Game) / int_63c6c615
type
Dynamic Difficulty
 Pharaoh (Video Game) / int_63c6c615
comment
Dynamic Difficulty: The difficulty can be changed at any time from the mission briefing.
 Pharaoh (Video Game) / int_63c6c615
featureApplicability
1.0
 Pharaoh (Video Game) / int_63c6c615
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_63c6c615
 Pharaoh (Video Game) / int_6439de78
type
Heroic Sacrifice
 Pharaoh (Video Game) / int_6439de78
comment
Heroic Sacrifice: It is said of victorious troops that "their numbers may be diminished, but their sacrifice was for the good of Egypt!". Despite having no chance of success, policemen will still move to intercept enemies, holding them up for a short amount of time.
 Pharaoh (Video Game) / int_6439de78
featureApplicability
1.0
 Pharaoh (Video Game) / int_6439de78
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_6439de78
 Pharaoh (Video Game) / int_6480c255
type
Robbing the Dead
 Pharaoh (Video Game) / int_6480c255
comment
Robbing the Dead: The expansion adds Tomb Robbers who target monuments and steal grave goods rather than money. It's not as big of a loss, but your kingdom rating takes a hit. Made worse in the Valley of the Kings campaign, where the tombs are so far away you need to establish a defensive line of cops to stop them.
 Pharaoh (Video Game) / int_6480c255
featureApplicability
1.0
 Pharaoh (Video Game) / int_6480c255
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_6480c255
 Pharaoh (Video Game) / int_64d3ffd8
type
The Extremist Was Right
 Pharaoh (Video Game) / int_64d3ffd8
comment
The Extremist Was Right: You usurped the throne, but Egypt became the foremost civilisation on the planet under your family's rule.
 Pharaoh (Video Game) / int_64d3ffd8
featureApplicability
1.0
 Pharaoh (Video Game) / int_64d3ffd8
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_64d3ffd8
 Pharaoh (Video Game) / int_655d406a
type
Instrument of Murder
 Pharaoh (Video Game) / int_655d406a
comment
Instrument of Murder: The musician mentions beating the enemy over the head with her sistrum if you don't start looking into improving the city's defense.
 Pharaoh (Video Game) / int_655d406a
featureApplicability
1.0
 Pharaoh (Video Game) / int_655d406a
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_655d406a
 Pharaoh (Video Game) / int_6602cad
type
Permanently Missable Content
 Pharaoh (Video Game) / int_6602cad
comment
Failing to respond to a request may create this situation. Some trade routes are opened only when a request is fulfilled, and are otherwise inaccessible.
 Pharaoh (Video Game) / int_6602cad
featureApplicability
1.0
 Pharaoh (Video Game) / int_6602cad
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_6602cad
 Pharaoh (Video Game) / int_66dc50e1
type
Biblical Bad Guy
 Pharaoh (Video Game) / int_66dc50e1
comment
Biblical Bad Guy: "Ramses in the Valley" has the advisor warn you of a rebellious movement spreading through the workers. During the mission, you get plagues of frogs, locusts, hailstorms and rivers of blood. Hmmm... (These plagues are explicity credited to "a man that was once raised in the court of our Pharaoh" - aka Moses.) The mission even gives you a Dark Reprise of the briefing's usual music.
 Pharaoh (Video Game) / int_66dc50e1
featureApplicability
1.0
 Pharaoh (Video Game) / int_66dc50e1
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_66dc50e1
 Pharaoh (Video Game) / int_67784113
type
Non-Appearing Title
 Pharaoh (Video Game) / int_67784113
comment
Non-Appearing Title: Dunqul Oasis is never mentioned by name in the level's briefing. This is the only mission where this is the case.
 Pharaoh (Video Game) / int_67784113
featureApplicability
1.0
 Pharaoh (Video Game) / int_67784113
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_67784113
 Pharaoh (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 Pharaoh (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: You must name your dynasty to begin playing the game, and it even provides a list of male and female Egyptian names that you can choose, if you so wish. This is a tradition from Caesar which is then passed to Emperor. The game then refers to you as the current head of your dynasty, such as Nyarlathotep XIII.
 Pharaoh (Video Game) / int_68913e61
featureApplicability
1.0
 Pharaoh (Video Game) / int_68913e61
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_68913e61
 Pharaoh (Video Game) / int_6b7e3069
type
Birth-Death Juxtaposition
 Pharaoh (Video Game) / int_6b7e3069
comment
Birth-Death Juxtaposition: In the beginning cutscene, the narrating Pharaoh tells his son that he was born just as his father was being prepared for the afterlife.
 Pharaoh (Video Game) / int_6b7e3069
featureApplicability
1.0
 Pharaoh (Video Game) / int_6b7e3069
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_6b7e3069
 Pharaoh (Video Game) / int_6d7026fa
type
Punny Name
 Pharaoh (Video Game) / int_6d7026fa
comment
Punny Name: Theme Naming for some occupations: The police constables have names like Samspadehotep, Cuffner, Magnumhotep and Merydonut. Two possible names for the tax collector are Takelot and Avaris (a.k.a Avarice), both names about Greed.
 Pharaoh (Video Game) / int_6d7026fa
featureApplicability
1.0
 Pharaoh (Video Game) / int_6d7026fa
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_6d7026fa
 Pharaoh (Video Game) / int_6dc206c9
type
Marathon Level
 Pharaoh (Video Game) / int_6dc206c9
comment
Marathon Level: Rostja - otherwise known as Giza. Naturally, you are made to build the Great Pyramid of Khufu and the Sphinx - but this takes at least sixty in-game years, longer than just about any other mission.
 Pharaoh (Video Game) / int_6dc206c9
featureApplicability
1.0
 Pharaoh (Video Game) / int_6dc206c9
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_6dc206c9
 Pharaoh (Video Game) / int_6e0898f9
type
Silliness Switch
 Pharaoh (Video Game) / int_6e0898f9
comment
Silliness Switch: The cheat code Side Show causes hippos to dance. Wearing pink tutus. Amusingly enough, this doesn't make them any less dangerous.
 Pharaoh (Video Game) / int_6e0898f9
featureApplicability
1.0
 Pharaoh (Video Game) / int_6e0898f9
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_6e0898f9
 Pharaoh (Video Game) / int_6ec989d8
type
Guide Dang It!
 Pharaoh (Video Game) / int_6ec989d8
comment
Guide Dang It!: In the very first mission of the campaign you are simply told to build houses. What the mission doesn't tell you is how many. If you decided that a handful is enough, especially since you can't build anything else, you end up stuck, as the mission won't progress any further until both sufficient number of houses and population are reached. Certain buildings evolve in high desirability areas, which decreases their own negative imprint on said desirability, while also make them spawn walkers more often. The game doesn't explain any of it. The pyramid complexes in some levels require you to have a causeway leading out to the water (and it cannot be a small creek either). This obviously limits where you can place them, so unless you check the Monuments list or a walkthrough before you start, you may wind up having to delete a number of houses or industries to squeeze it in. This also means everyone taking detour around the construction site, even if no actual work on the causeway started yet. Your population actually does age. What it means that the same number of people living in the city will provide different number of workers throughout the years. Stall the mission long enough, and you will have a city populated entirely by octogenarians, who are too old to contribute to the workforce. And the only way around is is to raze down some houses and put them back in, with fresh, young immigrants. The remake adds the option of removing the age simulation, maintaining the worker population at 40% of the total population. Despite the wording, military aid requests for "waterborne troops" can be fulfilled by warships alone, which are more effective that land units (two warships are usually enough to save the day and will return in good health, while 3 or more embarked regiments are needed to achieve the same result and will sustain some loses). The remake corrects this Loophole Abuse by requiring a combination of land troops and military transports to be sent. Storage Yards (and granaries in the remake) don't need a direct road to connection to get goods. This is undocumented and very useful to make isolated, efficient blocks so deliverers don't walk to a distant storage or facility that accepts or consumes the goods and dock workers don't go through half the city to get an item from a far-away connected storage. The cartpushers with "get" orders will simply beeline cross-country to and from the source. Bazaars buy food from a storage yard if the city is importing that kind of food. In the remake they'll buy food from a storage yard regardless, making granaries redundant or even unnecessary.
 Pharaoh (Video Game) / int_6ec989d8
featureApplicability
1.0
 Pharaoh (Video Game) / int_6ec989d8
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_6ec989d8
 Pharaoh (Video Game) / int_726df893
type
Equipment Upgrade
 Pharaoh (Video Game) / int_726df893
comment
Equipment Upgrade: In the remake, archers can be equipped with composite bows made from wood, and infantry can be given shields made from hides. These upgrades add a +5 bonus to their base combat value (10 and 15, respectively), somewhat reducing their inferiority compared to chariots (combat value 25).
 Pharaoh (Video Game) / int_726df893
featureApplicability
1.0
 Pharaoh (Video Game) / int_726df893
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_726df893
 Pharaoh (Video Game) / int_73ef9ef3
type
Almighty Janitor
 Pharaoh (Video Game) / int_73ef9ef3
comment
Almighty Janitor: The Pharaoh will entrust the building of his new capital and eternal resting to a mere Royal Architect - simply because you (and your descendants) are just that good at city building.
 Pharaoh (Video Game) / int_73ef9ef3
featureApplicability
1.0
 Pharaoh (Video Game) / int_73ef9ef3
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_73ef9ef3
 Pharaoh (Video Game) / int_74828aea
type
Killer Rabbit
 Pharaoh (Video Game) / int_74828aea
comment
Killer Rabbit: Compared to the lions, hyenas, and crocodiles that eat walkers, or the locusts that eat crops, how much harm can frogs do? Well, they can completely empty out your housing, reducing your production capacity to nil if the city's infrastructure doesn't collapse first.
 Pharaoh (Video Game) / int_74828aea
featureApplicability
1.0
 Pharaoh (Video Game) / int_74828aea
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_74828aea
 Pharaoh (Video Game) / int_762b9223
type
Played for Laughs
 Pharaoh (Video Game) / int_762b9223
comment
Played for Laughs in some levels - the Dunqul Oasis, for instance, almost immediately gives you a request to send an obscene number of weapons to Buhen. It's just an excuse to shut down that trade route.
 Pharaoh (Video Game) / int_762b9223
featureApplicability
1.0
 Pharaoh (Video Game) / int_762b9223
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_762b9223
 Pharaoh (Video Game) / int_762d730c
type
Level Editor
 Pharaoh (Video Game) / int_762d730c
comment
Level Editor: The original includes a scenario editor, but the remake does not.
 Pharaoh (Video Game) / int_762d730c
featureApplicability
1.0
 Pharaoh (Video Game) / int_762d730c
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_762d730c
 Pharaoh (Video Game) / int_789e5a67
type
Jumping Fish
 Pharaoh (Video Game) / int_789e5a67
comment
Jumping Fish: How fishing locations are marked.
 Pharaoh (Video Game) / int_789e5a67
featureApplicability
1.0
 Pharaoh (Video Game) / int_789e5a67
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_789e5a67
 Pharaoh (Video Game) / int_78c895c8
type
Amusing Injuries
 Pharaoh (Video Game) / int_78c895c8
comment
Amusing Injuries: When working on an obelisk, stonemasons will occasionally fall off the scaffolding.
 Pharaoh (Video Game) / int_78c895c8
featureApplicability
1.0
 Pharaoh (Video Game) / int_78c895c8
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_78c895c8
 Pharaoh (Video Game) / int_7913eb6f
type
Healing Hands
 Pharaoh (Video Game) / int_7913eb6f
comment
Healing Hands: Priestesses of Bast can be upgraded to heal the sick if she's the patron goddess.
 Pharaoh (Video Game) / int_7913eb6f
featureApplicability
1.0
 Pharaoh (Video Game) / int_7913eb6f
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_7913eb6f
 Pharaoh (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 Pharaoh (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: In Cleopatra's final level, you train Roman soldiers rather than the usual infantry.
 Pharaoh (Video Game) / int_7bf14666
featureApplicability
1.0
 Pharaoh (Video Game) / int_7bf14666
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_7bf14666
 Pharaoh (Video Game) / int_7d49d74a
type
Cultural Translation
 Pharaoh (Video Game) / int_7d49d74a
comment
Cultural Translation: You can choose to use either the Ancient Egyptian or Classical Greek city names. The Classical Greek is what we are used to, but - fittingly - the Egyptian is set as the default. Some cities actually don't have Classical Greek names. Itjtawy, for instance, because it is currently undiscovered. Note that this applies only to city names, not to the names of people (including Pharaohs), so Khufu (Cheops) is always named Khufu whether you build his pyramid in Rostja or in Giza. On the other hand, Egypt is always called Egypt by everyone even though it's based on the Greek name (Aigyptos, via Latin Aegyptus). The Ancient Egyptian name for their country was kmt, usually rendered in Modern English as Kemet.
 Pharaoh (Video Game) / int_7d49d74a
featureApplicability
1.0
 Pharaoh (Video Game) / int_7d49d74a
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_7d49d74a
 Pharaoh (Video Game) / int_7db984b1
type
Rule-Abiding Rebel
 Pharaoh (Video Game) / int_7db984b1
comment
It's possible to set up independent industrial areas (usually quarries) that don't need to be connected to the main road. This allows stone haulers and trade caravans to reach it faster by moving diagonally, and lowers crime (thieves can only rob public buildings if there's a road connection between their home and the building).
 Pharaoh (Video Game) / int_7db984b1
featureApplicability
1.0
 Pharaoh (Video Game) / int_7db984b1
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_7db984b1
 Pharaoh (Video Game) / int_7df9b299
type
Score Screen
 Pharaoh (Video Game) / int_7df9b299
comment
Score Screen
 Pharaoh (Video Game) / int_7df9b299
featureApplicability
1.0
 Pharaoh (Video Game) / int_7df9b299
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_7df9b299
 Pharaoh (Video Game) / int_7e07f634
type
Paranoia Fuel
 Pharaoh (Video Game) / int_7e07f634
comment
If you can't build military buildings, there will be no attacks on the city. Of course, just because you get military buildings doesn't mean you will be attacked, either....
 Pharaoh (Video Game) / int_7e07f634
featureApplicability
1.0
 Pharaoh (Video Game) / int_7e07f634
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_7e07f634
 Pharaoh (Video Game) / int_823c6e3e
type
Large Ham
 Pharaoh (Video Game) / int_823c6e3e
comment
Large Ham: Several walkers, especially if they're particularly happy about your management. There's also a couple during festivals, particularly (again) the juggler.
 Pharaoh (Video Game) / int_823c6e3e
featureApplicability
1.0
 Pharaoh (Video Game) / int_823c6e3e
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_823c6e3e
 Pharaoh (Video Game) / int_83856158
type
Worthless Yellow Rocks
 Pharaoh (Video Game) / int_83856158
comment
Worthless Yellow Rocks: Sort of. Gems and jewelry can usually be exported, but jewelry is only the fifth-most profitable export item after chariots, weapons, and even linen and papyrus (the game says this is because it's a very common luxury good, as opposed to ivory or incense). You still need two kinds of luxury good to get the best houses though. Zigzagged with gold. Completely averted in that, as noted by the game, a city lucky enough to have this resource will be rolling in money. However, when a city demands goods you can't simply give them the equivalent cost, you need that amount of resources (and all the required infrastructure) or they won't take it. And since importing the stuff often doesn't work fast enough your kingdom rating can fall despite the millions in your treasury. And since bribing your way back up the social ladder is determined by your savings, not city funds, you can't even compensate for the loss immediately.
 Pharaoh (Video Game) / int_83856158
featureApplicability
-1.0
 Pharaoh (Video Game) / int_83856158
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_83856158
 Pharaoh (Video Game) / int_858dc9aa
type
Unwinnable
 Pharaoh (Video Game) / int_858dc9aa
comment
Trade ships can become stuck in your waters, making trade stop, the resources of their city unavailable and the mission unwinnable.
 Pharaoh (Video Game) / int_858dc9aa
featureApplicability
1.0
 Pharaoh (Video Game) / int_858dc9aa
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_858dc9aa
 Pharaoh (Video Game) / int_86d9c558
type
World Music
 Pharaoh (Video Game) / int_86d9c558
comment
World Music: The game's soundtrack is eclectic, with influences from Arabic music (particularly in the guitars), African music (in the percussion, including the famous "thumb piano"), and (as best as can be approximated) actual Ancient Egyptian instruments (the famous trumpet of Tutankhamen can be heard in several tracks).
 Pharaoh (Video Game) / int_86d9c558
featureApplicability
1.0
 Pharaoh (Video Game) / int_86d9c558
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_86d9c558
 Pharaoh (Video Game) / int_8864056
type
Plague of Good Fortune
 Pharaoh (Video Game) / int_8864056
comment
Plague of Good Fortune: Happy gods can be annoying in their own way, like repeatedly interrupting you to tell you your kingdom rating has increased (when it's already maxed out) or filling up your storage yards with materials, preventing you from storing other products that are more urgently needed.
 Pharaoh (Video Game) / int_8864056
featureApplicability
1.0
 Pharaoh (Video Game) / int_8864056
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_8864056
 Pharaoh (Video Game) / int_88c9e3d5
type
Percent-Based Values
 Pharaoh (Video Game) / int_88c9e3d5
comment
Percent-Based Values: Tax rates can only be set as a percentage, but how much you pay your workers has no influence on this. Entertainment and education buildings all have a fixed value of how many citizens they can entertain, but this is then compared to the total number of citizens you have, with a Perfect coverage rating being given when they can service more people than there are in the city.
 Pharaoh (Video Game) / int_88c9e3d5
featureApplicability
1.0
 Pharaoh (Video Game) / int_88c9e3d5
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_88c9e3d5
 Pharaoh (Video Game) / int_8976acda
type
Civil War
 Pharaoh (Video Game) / int_8976acda
comment
In Thinis and Waset, you still answer to "Pharaoh" - despite the actual Pharaohs being the Henen-nesw rulers, whom you are fighting against.
 Pharaoh (Video Game) / int_8976acda
featureApplicability
1.0
 Pharaoh (Video Game) / int_8976acda
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_8976acda
 Pharaoh (Video Game) / int_8a524789
type
Industrial Ghetto
 Pharaoh (Video Game) / int_8a524789
comment
Industrial Ghetto: Placing any form of heavy industry near housing will quickly devalue the property and cause it to devolve unless you put a ridiculous amount of statuary nearby. Building these often becomes a vital strategy due to the short distance the walkers looking for employees will walk. A small housing block (or even just a single house) placed adjacent to the industrial buildings will never evolve past a hut, but will supply the entire industrial area with workers.
 Pharaoh (Video Game) / int_8a524789
featureApplicability
1.0
 Pharaoh (Video Game) / int_8a524789
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_8a524789
 Pharaoh (Video Game) / int_8a5661d2
type
Everybody Loves Zeus
 Pharaoh (Video Game) / int_8a5661d2
comment
Everybody Loves Zeus: The Sun god Ra holds power over the entire kingdom (in the campaign, especially after the Pharaoh declares him the king of the gods), which translates to him increasing your reputation, export prices and amount of goods traded if he's happy, and decreasing them if displeased. Having him as patron god allows you to have crimefighting priests and salaries lower than the national average.
 Pharaoh (Video Game) / int_8a5661d2
featureApplicability
1.0
 Pharaoh (Video Game) / int_8a5661d2
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_8a5661d2
 Pharaoh (Video Game) / int_8c3dc1b5
type
Video Game Time
 Pharaoh (Video Game) / int_8c3dc1b5
comment
Video Game Time: The later levels can take decades to finish, with centuries not uncommon.
 Pharaoh (Video Game) / int_8c3dc1b5
featureApplicability
1.0
 Pharaoh (Video Game) / int_8c3dc1b5
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_8c3dc1b5
 Pharaoh (Video Game) / int_8c4461de
type
Veteran Unit
 Pharaoh (Video Game) / int_8c4461de
comment
Veteran Unit: Your military units start as "Green" and become "Skilled" with enough combat experience or after going through your war academy. They gain experience and more levels ("Veteran, "Masters" "Elite" "The best") the more they fight, becoming more deadly and resilient. The presence of Seth's Temple Complex grants an additional level to new recruits. In some scenarios it's vital that you level-up your units as you can only field six regiments since the enemy comes in overwhelming odds and some units such as war chariots literally stomp normal units.
 Pharaoh (Video Game) / int_8c4461de
featureApplicability
1.0
 Pharaoh (Video Game) / int_8c4461de
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_8c4461de
 Pharaoh (Video Game) / int_8ee83b3e
type
Numerical Hard
 Pharaoh (Video Game) / int_8ee83b3e
comment
Numerical Hard: Increased difficulty increases the price of construction, in addition to enabling events that don't happen otherwise, like robbers and malaria.
 Pharaoh (Video Game) / int_8ee83b3e
featureApplicability
1.0
 Pharaoh (Video Game) / int_8ee83b3e
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_8ee83b3e
 Pharaoh (Video Game) / int_8f166a4b
type
Chokepoint Geography
 Pharaoh (Video Game) / int_8f166a4b
comment
Chokepoint Geography: Averted. While you can build defensive chokepoints, the enemy can and often will simply go around them, and that's not even getting into the problem of waterborne troops.
 Pharaoh (Video Game) / int_8f166a4b
featureApplicability
-1.0
 Pharaoh (Video Game) / int_8f166a4b
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_8f166a4b
 Pharaoh (Video Game) / int_933576c8
type
Mighty Glacier
 Pharaoh (Video Game) / int_933576c8
comment
Mighty Glacier: The Infantry, like the Legionnaires in Caesar. They're really slow but very strong, and have the edge until chariots come into play. Kushite warriors are a prominent example, they can usually outmatch Egyptian foot troops in open combat, but are very sluggish and vulnerable to hit-and-run and kiting, diversionary tactics from archers.
 Pharaoh (Video Game) / int_933576c8
featureApplicability
1.0
 Pharaoh (Video Game) / int_933576c8
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_933576c8
 Pharaoh (Video Game) / int_9392ab09
type
Patron God
 Pharaoh (Video Game) / int_9392ab09
comment
Patron God: This is used as a game mechanic. Up to five gods can be worshiped at any time (Osiris, Ra, Ptah, Bast, and Seth), but only one is the patron god, who requires more temples and shrines than the other "local" deities to be appeased. In the campaign, Ra is usually the main god (reflecting the shift in real-life Ancient Egyptian politics), desert missions usually involve warfare and so give Seth priority, Osiris is usually worshiped on Nile levels, etc. The patron god can also have a Temple Complex built in their honor, which provides several benefits to associated industries (although some missions let you build a complex to local gods, but only one can be present one a map): Osiris gives better floods, increases the regeneration rate of timber and reeds, and makes food last longer. Ra increases the city's rating, lets his priests reduce crime rates and lowers the kingdom's average salary (allowing your city to pay lower wages without causing unrest). Ptah speeds up production of raw materials and finished goods and lets educational buildings use less papyrus. Bast makes entertainers more effective, lets her priestesses cure plagues and improves the city's health and mood.
 Pharaoh (Video Game) / int_9392ab09
featureApplicability
1.0
 Pharaoh (Video Game) / int_9392ab09
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_9392ab09
 Pharaoh (Video Game) / int_940a5958
type
Artificial Stupidity
 Pharaoh (Video Game) / int_940a5958
comment
Artificial Stupidity: The enemy forces can be distracted and lured away by baiting units, as their pathfinding, target acquisition and overall cohesion is not their strongest point, fortunately. It's fair, as tacticals exploits are usually the only way to beat them in some circumstances, as their superior numbers and might would make them otherwise unbeateable. Cart pushers and enemy regiments do not take into account that being caught on the rising flood plain is deadly. In the remake, destination walkers will commit suicide in the Nile because the pathfinding allows the usage of roads that are underwater due to the flood.
 Pharaoh (Video Game) / int_940a5958
featureApplicability
1.0
 Pharaoh (Video Game) / int_940a5958
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_940a5958
 Pharaoh (Video Game) / int_955aba87
type
Mook Chivalry
 Pharaoh (Video Game) / int_955aba87
comment
Mook Chivalry: Units in melee combat will only attack one on one, leading to fifteen soldiers watching the remaining one fighting a Duel Tothe Death. Ranged units can fire at a single target as long as they're not attacked themselves.
 Pharaoh (Video Game) / int_955aba87
featureApplicability
1.0
 Pharaoh (Video Game) / int_955aba87
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_955aba87
 Pharaoh (Video Game) / int_957216fe
type
Exposition Break
 Pharaoh (Video Game) / int_957216fe
comment
Exposition Break: Between levels the state of the state is discussed. Since the screen also has goals for the next mission, it can be reread to help with a Now, Where Was I Going Again? problem.
 Pharaoh (Video Game) / int_957216fe
featureApplicability
1.0
 Pharaoh (Video Game) / int_957216fe
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_957216fe
 Pharaoh (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Pharaoh (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: The remake goes from right-click to left-click to select buildings and walkers. And by default, it has pause set for Space rather than P.
 Pharaoh (Video Game) / int_963086ce
featureApplicability
1.0
 Pharaoh (Video Game) / int_963086ce
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_963086ce
 Pharaoh (Video Game) / int_96eae503
type
Cats Are Superior
 Pharaoh (Video Game) / int_96eae503
comment
Cats Are Superior: Bast. This is Ancient Egypt we're talking about, after all. She is the most helpful of the gods.
 Pharaoh (Video Game) / int_96eae503
featureApplicability
1.0
 Pharaoh (Video Game) / int_96eae503
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_96eae503
 Pharaoh (Video Game) / int_97aaa7f3
type
In the Blood
 Pharaoh (Video Game) / int_97aaa7f3
comment
In the Blood: Twenty-four generations of your family are city-builders. They're so good at this, that they go from a village elder to the almighty Pharaoh.
 Pharaoh (Video Game) / int_97aaa7f3
featureApplicability
1.0
 Pharaoh (Video Game) / int_97aaa7f3
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_97aaa7f3
 Pharaoh (Video Game) / int_9843be73
type
As You Know
 Pharaoh (Video Game) / int_9843be73
comment
As You Know: The briefing in the Cleopatra expansion's final two missions tells you, taking the role of Cleopatra, about her past encounters with Caesar and Antony.
 Pharaoh (Video Game) / int_9843be73
featureApplicability
1.0
 Pharaoh (Video Game) / int_9843be73
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_9843be73
 Pharaoh (Video Game) / int_98aaf983
type
Comically Small Bribe
 Pharaoh (Video Game) / int_98aaf983
comment
Comically Small Bribe: Inverted: The costs of sending gifts to Egypt is a percentage of your total savings (up to half!), while the amount your kingdom rating goes up by does not (and sending multiple gifts in quick succession decreases it as the recipients grow used to them), so it's more of a Comically Huge Bribe. The cost of festivals increases over time as the city grows.
 Pharaoh (Video Game) / int_98aaf983
featureApplicability
1.0
 Pharaoh (Video Game) / int_98aaf983
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_98aaf983
 Pharaoh (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Pharaoh (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Some invasion entry points are randomized, which affects some missions greatly on the hardest difficulty levels. Iken is considerably harder if the powerful Kushites enter from the southeast, hitting the settlement with the gold mining operations, which is hard to defend and can lead to losing the scenario.
 Pharaoh (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Pharaoh (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_98b1dc8f
 Pharaoh (Video Game) / int_99155362
type
Healer God
 Pharaoh (Video Game) / int_99155362
comment
Healer God: With the right upgrades to the Temple Complex to Bast, her priestesses can remove plagued citizens, preventing them from spreading the infection further (they don't replace physicians though). On the flip side, anger Bast and she'll send a plague.
 Pharaoh (Video Game) / int_99155362
featureApplicability
1.0
 Pharaoh (Video Game) / int_99155362
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_99155362
 Pharaoh (Video Game) / int_9a1d239e
type
Been There, Shaped History
 Pharaoh (Video Game) / int_9a1d239e
comment
Been There, Shaped History: Your in-game family is apparently responsible for building several Egyptian capitals (such as Memphis, Thebes and Alexandria), in addition to constructing all of the famed monuments (Djoser's stepped pyramid at Saqqara, Snefru's bent pyramid, Khufu's Great Pyramid and the Sphinx at Giza, etcetera).
 Pharaoh (Video Game) / int_9a1d239e
featureApplicability
1.0
 Pharaoh (Video Game) / int_9a1d239e
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_9a1d239e
 Pharaoh (Video Game) / int_9a480050
type
Do Not Taunt Cthulhu
 Pharaoh (Video Game) / int_9a480050
comment
Do Not Taunt Cthulhu: Your fledgling city can manage without any places of worship... for a short while. Continuing to deny the gods the temples they demand (the number of which depends on current population) results in plagues, destroyed industry, destroyed Nile farms, sunken reputation and trade contracts, and destroyed forts. The only one you can safely ignore is Osiris if you've decided to use soil farms only (which yield less than Nile farms, require more workers, and have bizarre pathing requirements).
 Pharaoh (Video Game) / int_9a480050
featureApplicability
1.0
 Pharaoh (Video Game) / int_9a480050
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_9a480050
 Pharaoh (Video Game) / int_9aa17eb0
type
Story Branching
 Pharaoh (Video Game) / int_9aa17eb0
comment
Story Branching: In most missions of Pharaoh, you have a choice between a more military-focused and a more peaceful mission. In the end it's all about the economy, with military missions requiring an economy maximized as early as possible to appropriately met the scripted invasions, while the peaceful ones have overall bigger requirements but the urgency and time pressure tends to be lower. The final mission of Pharaoh, Rowarty (military) or Hetepsenusret (peaceful) is decided based on the choice you made in the previous one.
 Pharaoh (Video Game) / int_9aa17eb0
featureApplicability
1.0
 Pharaoh (Video Game) / int_9aa17eb0
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_9aa17eb0
 Pharaoh (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Pharaoh (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Towers are not easy nor cheap to set up, costing about half the price of a fort each, requiring a section of thick wall to be built upon and direct road connection with a recruiter, in addition to the usual labor access. Once they are manned, their volley fire is quite deadly if and when their spears connect with a target. It's a very viable strategy to simply use your field forces (including hordes of policemen) to function as bait and fodder to expose the enemy to tower fire.
 Pharaoh (Video Game) / int_9b9397bb
featureApplicability
1.0
 Pharaoh (Video Game) / int_9b9397bb
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_9b9397bb
 Pharaoh (Video Game) / int_9d5a2cdf
type
Intimidating Revenue Service
 Pharaoh (Video Game) / int_9d5a2cdf
comment
Intimidating Revenue Service: Averted, citizens have no problem with paying their taxes, but won't do so until prompted by the tax collector. Though if they're set too high, they'll leave.
 Pharaoh (Video Game) / int_9d5a2cdf
featureApplicability
-1.0
 Pharaoh (Video Game) / int_9d5a2cdf
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_9d5a2cdf
 Pharaoh (Video Game) / int_9dfb8296
type
This Is Gonna Suck
 Pharaoh (Video Game) / int_9dfb8296
comment
This Is Gonna Suck: Pharaoh Khufu's ascension is predicted to bring disaster, and the narrator shares this opinion when giving you his mission, consisting of building two pyramids and a sphinx.
 Pharaoh (Video Game) / int_9dfb8296
featureApplicability
1.0
 Pharaoh (Video Game) / int_9dfb8296
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_9dfb8296
 Pharaoh (Video Game) / int_9f80e1da
type
Sarcasm Mode
 Pharaoh (Video Game) / int_9f80e1da
comment
Cleopatra's Alexandria has recurring luxury goods requests from Rome. Compliance nets you gifts of weaponry from Rome; refuse, and you get invaded by Roman legionaries, the toughest units in-game. Tough choice.
 Pharaoh (Video Game) / int_9f80e1da
featureApplicability
1.0
 Pharaoh (Video Game) / int_9f80e1da
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_9f80e1da
 Pharaoh (Video Game) / int_a0f61fe2
type
Power-Up Letdown
 Pharaoh (Video Game) / int_a0f61fe2
comment
Power-Up Letdown: The Temple Complex of Ra makes workers happier with less pay, which translates to... 2 debens lower than the average. Hooray. Some divine blessings can be this. Ra (again) has an annoying tendency to increase your already-stellar Kingdom rating when you want him to cause other cities to increase trade. The expansion has an option to let the gods increase monument progress instead of a blessing. It can be turned off, but if you want one, get ready to throw a lot of festivals. Priests of Bastet, Ra, and Seth can be upgraded via their respective Temple Complex, but while Bastet increases city health and the other two reduce crime, both of those functions are already carried out by physicians and magistrates (and you need those to upgrade houses anyway). Bastet's priestesses also neutralize plague walkers, but preventing plagues in the first place is much easier.
 Pharaoh (Video Game) / int_a0f61fe2
featureApplicability
1.0
 Pharaoh (Video Game) / int_a0f61fe2
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_a0f61fe2
 Pharaoh (Video Game) / int_a188ac4b
type
Overly Long Gag
 Pharaoh (Video Game) / int_a188ac4b
comment
Remaining in debt for years on end results in your reputation dropping, followed by Pharaoh sending his armies against your fair city, swiftly followed by defeat.
 Pharaoh (Video Game) / int_a188ac4b
featureApplicability
1.0
 Pharaoh (Video Game) / int_a188ac4b
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_a188ac4b
 Pharaoh (Video Game) / int_a1b74f5d
type
And That's Terrible
 Pharaoh (Video Game) / int_a1b74f5d
comment
Hoarding is even encouraged through the salary mechanic: by paying yourself a small salary every month (the game informs you that taking money from the city and into your family's coffers is embezzlement), you can accumulate money that can be used in later levels in an emergency or bribe your way to a higher Kingdom rating, although the price of the bribes doubles every time. The only steps taken to prevent this are to reduce your salary to zero once you've completed all mission objectives, and making the Kingdom rating collapse if you give yourself a higher salary than your rank allows.
 Pharaoh (Video Game) / int_a1b74f5d
featureApplicability
1.0
 Pharaoh (Video Game) / int_a1b74f5d
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_a1b74f5d
 Pharaoh (Video Game) / int_a52f8fdf
type
Bolt of Divine Retribution
 Pharaoh (Video Game) / int_a52f8fdf
comment
Bolt of Divine Retribution: Or rather Plague of Divine Retribution if you don't worship Bast enough. Seth and Ptah will set forts and storage yards on fire, and Osiris takes away floodplain farms.
 Pharaoh (Video Game) / int_a52f8fdf
featureApplicability
1.0
 Pharaoh (Video Game) / int_a52f8fdf
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_a52f8fdf
 Pharaoh (Video Game) / int_a86069f
type
Alternate History
 Pharaoh (Video Game) / int_a86069f
comment
Further justified in that the northern leaders are Hyksos, not Egyptians - and naturally, they were invaders. (Also, a world in which they succeeded in permanently conquering Egypt would be a very Alternate History indeed and would derail the historical campaign.)
 Pharaoh (Video Game) / int_a86069f
featureApplicability
1.0
 Pharaoh (Video Game) / int_a86069f
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_a86069f
 Pharaoh (Video Game) / int_a8c6a317
type
Super-Strength
 Pharaoh (Video Game) / int_a8c6a317
comment
Super-Strength: One storage yard carter can carry four blocks of stone, a load that normally requires half a dozen stone pullers.
 Pharaoh (Video Game) / int_a8c6a317
featureApplicability
1.0
 Pharaoh (Video Game) / int_a8c6a317
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_a8c6a317
 Pharaoh (Video Game) / int_a90f0639
type
Entitled Bastard
 Pharaoh (Video Game) / int_a90f0639
comment
Entitled Bastard: The scribe walker produced by high-end housing, in spades.
 Pharaoh (Video Game) / int_a90f0639
featureApplicability
1.0
 Pharaoh (Video Game) / int_a90f0639
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_a90f0639
 Pharaoh (Video Game) / int_aa4fa3d5
type
Ancient Astronauts
 Pharaoh (Video Game) / int_aa4fa3d5
comment
Ancient Astronauts: Actually a cheat code in the Expansion Pack. It gives you significantly faster monument construction.
 Pharaoh (Video Game) / int_aa4fa3d5
featureApplicability
1.0
 Pharaoh (Video Game) / int_aa4fa3d5
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_aa4fa3d5
 Pharaoh (Video Game) / int_ab74122a
type
Wasteland Elder
 Pharaoh (Video Game) / int_ab74122a
comment
Wasteland Elder: You, in the early missions: the lowest rank is "Village Elder", and most of the missions are set in the desert.
 Pharaoh (Video Game) / int_ab74122a
featureApplicability
1.0
 Pharaoh (Video Game) / int_ab74122a
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_ab74122a
 Pharaoh (Video Game) / int_acaf9059
type
Video Game Delegation Penalty
 Pharaoh (Video Game) / int_acaf9059
comment
Video Game Delegation Penalty: The overseer of Commerce will automatically adjust the minimum amount of goods to remove from sale if a request is made for them (though this amount can be manually set). While this works fine for most trade, he has an annoying habit of informing you that you have enough goods to fulfill a request just after the deadline passes, and considers that building materials should be imported in absurdly huge quantities (while some monuments do require a minimum amount of materials to be placed, the bigger ones don't need the entire stock to be present to be built, as this would require covering half the map in storage facilities). Honoring the gods can net you some very interesting blessings such as increasing trade frequency or instantly killing enemy armies. However, to prevent you from getting overly reliant on them you can only hold two festivals per year.
 Pharaoh (Video Game) / int_acaf9059
featureApplicability
1.0
 Pharaoh (Video Game) / int_acaf9059
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_acaf9059
 Pharaoh (Video Game) / int_acdc4c5d
type
Anti-Hoarding
 Pharaoh (Video Game) / int_acdc4c5d
comment
Anti-Hoarding: Strongly averted, as keeping at least one stockyard full of whatever your city produces (that's one stockyard per resource) is very much a necessity, in order to respond to the increasingly unreasonable requests made by other cities. It helps that resources stored this way don't spoil despite being left out in the Egyptian sun for years. Hoarding is even encouraged through the salary mechanic: by paying yourself a small salary every month (the game informs you that taking money from the city and into your family's coffers is embezzlement), you can accumulate money that can be used in later levels in an emergency or bribe your way to a higher Kingdom rating, although the price of the bribes doubles every time. The only steps taken to prevent this are to reduce your salary to zero once you've completed all mission objectives, and making the Kingdom rating collapse if you give yourself a higher salary than your rank allows.
 Pharaoh (Video Game) / int_acdc4c5d
featureApplicability
-1.0
 Pharaoh (Video Game) / int_acdc4c5d
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_acdc4c5d
 Pharaoh (Video Game) / int_ad9fbc1e
type
Pyrrhic Victory
 Pharaoh (Video Game) / int_ad9fbc1e
comment
The toughest enemies that rely on chariots (Hyksos, Hitites) can be beaten with regular units of infantry and archers without catastropihc loses, while in the original they steamroll anything you throw at them in a stand up fight. Other tough enemies such as the Kushites are no longer The Juggernaut.
 Pharaoh (Video Game) / int_ad9fbc1e
featureApplicability
1.0
 Pharaoh (Video Game) / int_ad9fbc1e
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_ad9fbc1e
 Pharaoh (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Pharaoh (Video Game) / int_ae3d6438
comment
Deadpan Snarker: The monument construction foreman is impressively sarcastic in his reports.
 Pharaoh (Video Game) / int_ae3d6438
featureApplicability
1.0
 Pharaoh (Video Game) / int_ae3d6438
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_ae3d6438
 Pharaoh (Video Game) / int_b0cac376
type
The Usurper
 Pharaoh (Video Game) / int_b0cac376
comment
The Usurper: Twice over. You become Grand Vizier because you supported the usurping Inyotefs in the Civil War, and it's hinted that you stole the throne after the Inyotef Pharaoh Mentuhotep died.
 Pharaoh (Video Game) / int_b0cac376
featureApplicability
1.0
 Pharaoh (Video Game) / int_b0cac376
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_b0cac376
 Pharaoh (Video Game) / int_b0fb2427
type
Bread and Circuses
 Pharaoh (Video Game) / int_b0fb2427
comment
Bread and Circuses: Throwing festivals and making sure there's enough food can keep your citizens from leaving or revolting, usually due to your incompetent leadership.
 Pharaoh (Video Game) / int_b0fb2427
featureApplicability
1.0
 Pharaoh (Video Game) / int_b0fb2427
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_b0fb2427
 Pharaoh (Video Game) / int_b16543d2
type
Grimy Water
 Pharaoh (Video Game) / int_b16543d2
comment
Grimy Water: In the expansion, one of the curses is a river of blood, which will disable all wells and water supplies until it passes. One of the random events is that citizens have taken ill from something in the water, illustrated by dead fish. If your health isn't well regulated, it leads to plague.
 Pharaoh (Video Game) / int_b16543d2
featureApplicability
1.0
 Pharaoh (Video Game) / int_b16543d2
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_b16543d2
 Pharaoh (Video Game) / int_b1dde8fd
type
Loophole Abuse
 Pharaoh (Video Game) / int_b1dde8fd
comment
Despite the wording, military aid requests for "waterborne troops" can be fulfilled by warships alone, which are more effective that land units (two warships are usually enough to save the day and will return in good health, while 3 or more embarked regiments are needed to achieve the same result and will sustain some loses). The remake corrects this Loophole Abuse by requiring a combination of land troops and military transports to be sent.
 Pharaoh (Video Game) / int_b1dde8fd
featureApplicability
1.0
 Pharaoh (Video Game) / int_b1dde8fd
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_b1dde8fd
 Pharaoh (Video Game) / int_b2279346
type
RetCon
 Pharaoh (Video Game) / int_b2279346
comment
The Cleopatra expansion quietly retcons the notion of a single dynasty holding Egypt for half a millennium, and the first mission has you building a tomb - the very first tomb - in the Valley of the Kings for Thutmose I, Ahmose's grandson from the historical Eighteenth Dynasty. From then on, every Pharaoh is historical. However, the game does revisit alternate history, as the very last mission in the game is the Battle of Actium. The win condition is a victory by the combined forces of Antony and Cleopatra. In our history, Octavian won the battle, and went on to become Rome's first emperor and the first of the Roman pharaohs.
 Pharaoh (Video Game) / int_b2279346
featureApplicability
1.0
 Pharaoh (Video Game) / int_b2279346
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_b2279346
 Pharaoh (Video Game) / int_b4eff8a8
type
Epic Fail
 Pharaoh (Video Game) / int_b4eff8a8
comment
The remake has an achievement for letting an architect's post collapse called Edifis (the incompetent architect from Asterix and Cleopatra). Its firehouse counterpart is called Fire in the disco.
 Pharaoh (Video Game) / int_b4eff8a8
featureApplicability
1.0
 Pharaoh (Video Game) / int_b4eff8a8
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_b4eff8a8
 Pharaoh (Video Game) / int_b5049d76
type
Added Alliterative Appeal
 Pharaoh (Video Game) / int_b5049d76
comment
Added Alliterative Appeal: "To the marsh we march, for the reed we need."
 Pharaoh (Video Game) / int_b5049d76
featureApplicability
1.0
 Pharaoh (Video Game) / int_b5049d76
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_b5049d76
 Pharaoh (Video Game) / int_b53077b3
type
Take That!
 Pharaoh (Video Game) / int_b53077b3
comment
Take That!: A brewery with too few workers says it can't even produce "lite" beer.
 Pharaoh (Video Game) / int_b53077b3
featureApplicability
1.0
 Pharaoh (Video Game) / int_b53077b3
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_b53077b3
 Pharaoh (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Pharaoh (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: So, you're a farmer with a load of grain. There's no space in the granary, so you're just going to sit on the flood plain and wait for the water to come and drown you. What's that? Go to the mainland and wait for space to open up? Screw that! You're staying and drowning!
 Pharaoh (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Pharaoh (Video Game) / int_b58b4e3c
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_b58b4e3c
 Pharaoh (Video Game) / int_b6e1d40b
type
Acceptable Breaks from Reality
 Pharaoh (Video Game) / int_b6e1d40b
comment
Acceptable Breaks from Reality: Buildings are built instantly, but they can't actually produce anything until they have workers and materials. Labor is taken from the workforce as a whole - shut down an industry and all those previously working there will be employed elsewhere, regardless of the nature of employment.
 Pharaoh (Video Game) / int_b6e1d40b
featureApplicability
1.0
 Pharaoh (Video Game) / int_b6e1d40b
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_b6e1d40b
 Pharaoh (Video Game) / int_b7c53a22
type
Blood Knight
 Pharaoh (Video Game) / int_b7c53a22
comment
Blood Knight: Set's priests will be the only ones happy about an incoming invasion.
 Pharaoh (Video Game) / int_b7c53a22
featureApplicability
1.0
 Pharaoh (Video Game) / int_b7c53a22
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_b7c53a22
 Pharaoh (Video Game) / int_ba8b13ad
type
Catch-22 Dilemma
 Pharaoh (Video Game) / int_ba8b13ad
comment
Services that have less than full staff work slower, and since housing and industry depend on these services walking past, this creates a Catch-22 Dilemma: housing is devolving because the lack of services, so people are kicked out. This lowers your population, and in turn the amount of available workers, which means services suffer, which means devolving housing, which... Compounded by the fact that some buildings don't work at all with even a single worker missing, to the point where the game considers that up 5% unemployment (out of thousands) to be fine, a mere 10 workers is a major cause for alarm (when it's quite common to see shortages in the hundreds). Thankfully, there are several Acceptable Breaks from Reality to deal with this: workers are taken from the workforce as a whole, so closing a mine frees up workers for farming or training musicians, you can order entire sectors to be fully staffed at the cost of others, and you only need a single house near the industry to get workers to it instead of a fully-supported neighborhood.
 Pharaoh (Video Game) / int_ba8b13ad
featureApplicability
1.0
 Pharaoh (Video Game) / int_ba8b13ad
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_ba8b13ad
 Pharaoh (Video Game) / int_bb48f8ba
type
Timed Mission
 Pharaoh (Video Game) / int_bb48f8ba
comment
Timed Mission: King Tutenkhamen's tomb needs to be built on a restricted timescale. Also applies to other missions of Cleopatra and in the custom map Enkomi. Subverted in the remake, which removed time constraints entirely.
 Pharaoh (Video Game) / int_bb48f8ba
featureApplicability
-0.3
 Pharaoh (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_bb48f8ba
 Pharaoh (Video Game) / int_bce5c3ec
type
Neutrals, Critters, and Creeps
 Pharaoh (Video Game) / int_bce5c3ec
comment
Neutrals, Critters, and Creeps: Wild animals can be found on nearly every map, serving as resources or hazards (and just hazards if game meat isn't an available resource). Hyenas, scorpions, lions, crocodiles and hippos will wander around the map and attack any walker they see, and only hunters, cops and soldiers can fight back against them. Gazelles, ostriches and flocks of birds serve as food sources but can only be gathered by hunters.
 Pharaoh (Video Game) / int_bce5c3ec
featureApplicability
1.0
 Pharaoh (Video Game) / int_bce5c3ec
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_bce5c3ec
 Pharaoh (Video Game) / int_c1105f41
type
Hold the Line
 Pharaoh (Video Game) / int_c1105f41
comment
Hold the Line: What police officers do while you (hopefully) order actual troops to deal with the threat.
 Pharaoh (Video Game) / int_c1105f41
featureApplicability
1.0
 Pharaoh (Video Game) / int_c1105f41
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_c1105f41
 Pharaoh (Video Game) / int_c121be7b
type
Cycle of Hurting
 Pharaoh (Video Game) / int_c121be7b
comment
Until it was patched in the 1.5.0 version, the interest rates on debt are much, much stepper in the remake; 25% per month vs a reasonable 15% yearly (1.25% monthly) of the original. A small debt of 1000 debens will cost the treasure an additional 3000 loss in interest alone in a year, and that's not taking into account the ensuing increased debt produced by the usury itself. It makes the Cycle of Hurting harder to manage while you are in the red, as you automatically lose when you go below -5000 instead of the suspended payments state of the original, where you can still recover by selling stored goods to traders.
 Pharaoh (Video Game) / int_c121be7b
featureApplicability
1.0
 Pharaoh (Video Game) / int_c121be7b
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_c121be7b
 Pharaoh (Video Game) / int_c12d6db6
type
Earthquakes Cause Fissures
 Pharaoh (Video Game) / int_c12d6db6
comment
Earthquakes Cause Fissures: One custom mission (NAFTA) has an earthquake strike, causing unremovable fissures. It just happens to hit in the place you've most likely placed the pyramid complex you have to build.
 Pharaoh (Video Game) / int_c12d6db6
featureApplicability
1.0
 Pharaoh (Video Game) / int_c12d6db6
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_c12d6db6
 Pharaoh (Video Game) / int_c3e4b9fd
type
Final-Exam Boss
 Pharaoh (Video Game) / int_c3e4b9fd
comment
Final-Exam Boss: Subverted in Cleopatra: While the penultimate mission is to build up Alexandria into a Shining City, using every mechanic you've ever seen (and some new ones like the Zoo), the final mission merely requires you to defend against an invading army in a resource-poor area (and limits the city's growth by not giving you entertainment past the jugglers).
 Pharaoh (Video Game) / int_c3e4b9fd
featureApplicability
-0.3
 Pharaoh (Video Game) / int_c3e4b9fd
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_c3e4b9fd
 Pharaoh (Video Game) / int_c513249
type
Harder Than Hard
 Pharaoh (Video Game) / int_c513249
comment
Harder Than Hard: The hardest difficulty setting is called "Impossible" in the internal files, but in-game it's just named "Very Hard."
 Pharaoh (Video Game) / int_c513249
featureApplicability
1.0
 Pharaoh (Video Game) / int_c513249
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_c513249
 Pharaoh (Video Game) / int_c5491673
type
Statistically Speaking
 Pharaoh (Video Game) / int_c5491673
comment
Statistically Speaking: Some service coverage is determined by the walkers going past houses (such as food sellers and physicians), but entertainment, culture and divine appeasement is determined by number of facilities, which are inconvenient to place. By endgame, you may end up creating a network of crossroads and venues and great rows of sanctuaries and temples out in the desert, all serving a five-person house to stop them from catching fire or collapsing. Your city will still be hailed as a cultural wonder and impress the gods with your devotion. Unemployment below 5% is no problem, regardless of how many hundreds of people that represents. Short 10 workers? The Chief Overseer and Overseer of the Workers are pulling the alarm bell... and with good cause.
 Pharaoh (Video Game) / int_c5491673
featureApplicability
1.0
 Pharaoh (Video Game) / int_c5491673
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_c5491673
 Pharaoh (Video Game) / int_c75df49a
type
Shout-Out
 Pharaoh (Video Game) / int_c75df49a
comment
Shout-Out: The senet player references various games in nearly all his lines. The remake has an achievement for letting an architect's post collapse called Edifis (the incompetent architect from Asterix and Cleopatra). Its firehouse counterpart is called Fire in the disco.
 Pharaoh (Video Game) / int_c75df49a
featureApplicability
1.0
 Pharaoh (Video Game) / int_c75df49a
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_c75df49a
 Pharaoh (Video Game) / int_c9597a03
type
Self-Deprecation
 Pharaoh (Video Game) / int_c9597a03
comment
Self-Deprecation: Some walkers will say the city's reputation is worse than a juggler's. One of them is the juggler himself.
 Pharaoh (Video Game) / int_c9597a03
featureApplicability
1.0
 Pharaoh (Video Game) / int_c9597a03
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_c9597a03
 Pharaoh (Video Game) / int_c9861848
type
Video Game Caring Potential
 Pharaoh (Video Game) / int_c9861848
comment
Video Game Caring Potential: Every time there's a famine or invasion elsewhere in the kingdom, you can send food to starving citizens or soldiers to fend off the attack. Although if the reinforcements are too weak you get the blame.
 Pharaoh (Video Game) / int_c9861848
featureApplicability
1.0
 Pharaoh (Video Game) / int_c9861848
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_c9861848
 Pharaoh (Video Game) / int_cdccaeca
type
No Recycling
 Pharaoh (Video Game) / int_cdccaeca
comment
No Recycling: Collapsed/burnt-out Granaries and Storage Yards take everything with them when they die. Particularly aggravating for the Storage yard, which consists of a flat lot for the goods and a shaded booth which would at best fall on the receptionist, and Shipyards, which are a ramp leading to the water and a place to hold the wood.
 Pharaoh (Video Game) / int_cdccaeca
featureApplicability
1.0
 Pharaoh (Video Game) / int_cdccaeca
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_cdccaeca
 Pharaoh (Video Game) / int_cf1e7e98
type
Resource-Gathering Mission
 Pharaoh (Video Game) / int_cf1e7e98
comment
Resource-Gathering Mission: A variation. Many levels are based on the premise of the player character founding a settlement to protect a trade route bringing exotic goods or mine valuable resources, requests for which will regularly pop up. While the main one will usually be mentioned in the mission briefing, others can come out of the blue in ridiculous quantities. Another common demand is for food during a famine, but because they demand a single type of food, it's possible for their request to go unanswered and your reputation to plummet because the city wouldn't accept fish or grain instead of figs.
 Pharaoh (Video Game) / int_cf1e7e98
featureApplicability
1.0
 Pharaoh (Video Game) / int_cf1e7e98
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_cf1e7e98
 Pharaoh (Video Game) / int_d026cad8
type
Sigil Spam
 Pharaoh (Video Game) / int_d026cad8
comment
Sigil Spam: At high Kingdom rating, "your name is carved into every public space".
 Pharaoh (Video Game) / int_d026cad8
featureApplicability
1.0
 Pharaoh (Video Game) / int_d026cad8
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_d026cad8
 Pharaoh (Video Game) / int_d13d59a9
type
Decisive Battle
 Pharaoh (Video Game) / int_d13d59a9
comment
Decisive Battle: Several times, with the game ending with the Battle of Actium in Cleopatra. The local battles usually involve you building a heavily fortified city in a strategic point with poor resources, constantly besieged by the Nubians / the Hyksos / the Sea People / what have you, with losing leading to the unopossed enemy demolishing your city until their morale drops and they leave. Every battle Pharaoh tells you to send reinforcements for is apparently this, as defeat becomes your fault (you should have sent better/more troops), and depending on the scenario configuration, a trade route you might need to complete the mission objectives could become unavailable if you don't win the battle.
 Pharaoh (Video Game) / int_d13d59a9
featureApplicability
1.0
 Pharaoh (Video Game) / int_d13d59a9
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_d13d59a9
 Pharaoh (Video Game) / int_d24ed873
type
Developer's Foresight
 Pharaoh (Video Game) / int_d24ed873
comment
Developer's Foresight: Your salary is fixed at a certain quantity of debens per months, no matter how well the city is doing. The game informs you that you can't just shovel money from the city to your own account, as that would be embezzling. Try to go above your allocated amount, and your kingdom rating is lowered (so, if you are Royal Governor, don't take a Pharaoh's salary). Annoyingly, this means that by the end of the mission, you can be making thousands of debens each month and have nothing to do with them, as you aren't embezzling fast enough.
 Pharaoh (Video Game) / int_d24ed873
featureApplicability
1.0
 Pharaoh (Video Game) / int_d24ed873
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_d24ed873
 Pharaoh (Video Game) / int_d32d01aa
type
Sterility Plague
 Pharaoh (Video Game) / int_d32d01aa
comment
Sterility Plague: The only way to increase population is to build/upgrade new areas of housing for immigrants. Averted in the briefings, where dynasties are kept alive through relatives producing male babies.
 Pharaoh (Video Game) / int_d32d01aa
featureApplicability
-1.0
 Pharaoh (Video Game) / int_d32d01aa
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_d32d01aa
 Pharaoh (Video Game) / int_d3f33049
type
Blasphemous Boast
 Pharaoh (Video Game) / int_d3f33049
comment
Blasphemous Boast: Averted with the Priest of Ra, who says that only the afterlife is better than your city.
 Pharaoh (Video Game) / int_d3f33049
featureApplicability
-1.0
 Pharaoh (Video Game) / int_d3f33049
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_d3f33049
 Pharaoh (Video Game) / int_d4d8d831
type
Feuding Families
 Pharaoh (Video Game) / int_d4d8d831
comment
Feuding Families: The Reunification of Egypt arc, between the rulers of Henen-nesw (Herakleopolis) and Waset (Thebes).
 Pharaoh (Video Game) / int_d4d8d831
featureApplicability
1.0
 Pharaoh (Video Game) / int_d4d8d831
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_d4d8d831
 Pharaoh (Video Game) / int_d54b9eb3
type
Inter-Service Rivalry
 Pharaoh (Video Game) / int_d54b9eb3
comment
Interservice Rivalry: The monument builders rely on one another to make progress, and the foreman is all too happy to snidely tell you which ones are slacking off. He gets rather passive-aggressive when building materials are stockpiled or production is ceased.
 Pharaoh (Video Game) / int_d54b9eb3
featureApplicability
1.0
 Pharaoh (Video Game) / int_d54b9eb3
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_d54b9eb3
 Pharaoh (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Pharaoh (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Invading armies can be lured to head straight for your soldiers instead of destroying infrastructure. When a request for a large amount of goods comes in, they don't care whether you produced the good or imported it, allowing you to respond to the request much faster. For some reason, the Pharaoh doesn't just make the request of the city with the surplus... The first time you go into debt, you will receive a 'rescue gift' from Pharaoh/your nomarchs, which becomes nearly essential on Very Hard. One mission - and only one mission - denies this to you. It's possible to set up independent industrial areas (usually quarries) that don't need to be connected to the main road. This allows stone haulers and trade caravans to reach it faster by moving diagonally, and lowers crime (thieves can only rob public buildings if there's a road connection between their home and the building). If you can't build military buildings, there will be no attacks on the city. Of course, just because you get military buildings doesn't mean you will be attacked, either....
 Pharaoh (Video Game) / int_d6f284a3
featureApplicability
1.0
 Pharaoh (Video Game) / int_d6f284a3
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_d6f284a3
 Pharaoh (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here
 Pharaoh (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here: If you get really bad at managing the city (high unemployment, lack of food, high taxes...), your citizens will leave of their own accord. Soldiers' morale drops steadily as they stay in combat. If it gets too low, they panic and run back to their fort.
 Pharaoh (Video Game) / int_d9cf40fa
featureApplicability
1.0
 Pharaoh (Video Game) / int_d9cf40fa
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_d9cf40fa
 Pharaoh (Video Game) / int_db6230b7
type
Lightning Bruiser
 Pharaoh (Video Game) / int_db6230b7
comment
In the remake, chariots now require copper as well as wood, which almost doubles their per unit cost so they're no longer the go-to, dirt-cheap Lightning Bruiser option that makes other units obsolete like in the original. They're still the overall best choice however, and the importing prices have not been updated to reflect the cost of the additional materials.
 Pharaoh (Video Game) / int_db6230b7
featureApplicability
1.0
 Pharaoh (Video Game) / int_db6230b7
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_db6230b7
 Pharaoh (Video Game) / int_dda99fa8
type
Despair Event Horizon
 Pharaoh (Video Game) / int_dda99fa8
comment
Khufu, however, most certainly is. The advisor who gives you your missions sounds as if he's crossed the Despair Event Horizon in Iunet when Khufu takes the throne.note though arguably being a case of Historical Villain Upgrade. The first person to describe Khufu as a tyrant was Herodotus who lived a good 2000 years later and had a habit of slandering stuff he didnt like.
 Pharaoh (Video Game) / int_dda99fa8
featureApplicability
1.0
 Pharaoh (Video Game) / int_dda99fa8
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_dda99fa8
 Pharaoh (Video Game) / int_deea2fb5
type
Idle Rich
 Pharaoh (Video Game) / int_deea2fb5
comment
Idle Rich: Scribes, who inhabit the most opulent houses, have no function in the city other than consuming lots of goods and paying lots of taxes. Downplayed in that if industry walkers are walking past manors and estates under a certain level, they are still able to access the labor force.
 Pharaoh (Video Game) / int_deea2fb5
featureApplicability
1.0
 Pharaoh (Video Game) / int_deea2fb5
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_deea2fb5
 Pharaoh (Video Game) / int_def3303d
type
Firewood Resources
 Pharaoh (Video Game) / int_def3303d
comment
Firewood Resources: Averted, the trees are skinny, man-height and are brought back one log at a time, though they turn into planks when sitting in your storage yards.
 Pharaoh (Video Game) / int_def3303d
featureApplicability
-1.0
 Pharaoh (Video Game) / int_def3303d
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_def3303d
 Pharaoh (Video Game) / int_df7b1b60
type
Not in My Backyard!
 Pharaoh (Video Game) / int_df7b1b60
comment
Sometimes it feels like your citizens are all this, see Not in My Backyard!.
 Pharaoh (Video Game) / int_df7b1b60
featureApplicability
1.0
 Pharaoh (Video Game) / int_df7b1b60
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_df7b1b60
 Pharaoh (Video Game) / int_e0c83877
type
Fertility God
 Pharaoh (Video Game) / int_e0c83877
comment
Fertility God: As god of the Nile, Osiris is responsible for the fertility of floodplain farms, making them barren, withholding the Inundation or even destroying the farms if displeased, or making them double their production if prayed to. Constructing his Temple Complex also allows wood and papyrus to grow back faster.
 Pharaoh (Video Game) / int_e0c83877
featureApplicability
1.0
 Pharaoh (Video Game) / int_e0c83877
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_e0c83877
 Pharaoh (Video Game) / int_e36191
type
The Epic
 Pharaoh (Video Game) / int_e36191
comment
The Epic: The Rags to Royalty Generational Saga of your dynasty; from a humble village elder to the almighty Pharaoh.
 Pharaoh (Video Game) / int_e36191
featureApplicability
1.0
 Pharaoh (Video Game) / int_e36191
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_e36191
 Pharaoh (Video Game) / int_e3def52f
type
Egopolis
 Pharaoh (Video Game) / int_e3def52f
comment
Egopolis: Bubastis is named for Bast, the patron goddess for that level.
 Pharaoh (Video Game) / int_e3def52f
featureApplicability
1.0
 Pharaoh (Video Game) / int_e3def52f
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_e3def52f
 Pharaoh (Video Game) / int_e491684a
type
Odd Job Gods
 Pharaoh (Video Game) / int_e491684a
comment
Odd Job Gods: Minor gods provide benefits if they have an altar or oracle in the temple complex. Some empower their patron god's priests (Bast's become healers, Ra and Seth's become crimefighters), others can accelerate production or reduce consumption of goods.
 Pharaoh (Video Game) / int_e491684a
featureApplicability
1.0
 Pharaoh (Video Game) / int_e491684a
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_e491684a
 Pharaoh (Video Game) / int_e4ba33fc
type
Disaster Dominoes
 Pharaoh (Video Game) / int_e4ba33fc
comment
Disaster Dominoes: Fires can draw firefighters from any part the city, leaving their sectors unpatrolled for a while, which can result in additional fires if they lacked redundant coverage, and a situation that can spiral out of control. Defeated companies (and trying to give orders to panicked regiments) will decrease the morale of the rest of your regiments, which can result in your line of still-fighting armies rolling up like a carpet one by one. You can also exploit this mechanic against the enemy to defeat it more easily. Low city sentiment will affect the poorest slums first, triggering emigration and making their habitants vacate those houses. If a considerable amount of industrial employement depended on those houses alone, the ensuing unemployement will make the situation even worse, specially if the block was isolated and no alternative, existing source of workers is near, as inmigration won't be an option for a long, long time.
 Pharaoh (Video Game) / int_e4ba33fc
featureApplicability
1.0
 Pharaoh (Video Game) / int_e4ba33fc
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_e4ba33fc
 Pharaoh (Video Game) / int_e4e86215
type
Fake Difficulty
 Pharaoh (Video Game) / int_e4e86215
comment
Fake Difficulty: Some military scenarios are made artificially harder by not allowing the construction of defensive towers.
 Pharaoh (Video Game) / int_e4e86215
featureApplicability
1.0
 Pharaoh (Video Game) / int_e4e86215
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_e4e86215
 Pharaoh (Video Game) / int_e545e190
type
Nerf
 Pharaoh (Video Game) / int_e545e190
comment
Nerf: In the remake, chariots now require copper as well as wood, which almost doubles their per unit cost so they're no longer the go-to, dirt-cheap Lightning Bruiser option that makes other units obsolete like in the original. They're still the overall best choice however, and the importing prices have not been updated to reflect the cost of the additional materials. The toughest enemies that rely on chariots (Hyksos, Hitites) can be beaten with regular units of infantry and archers without catastropihc loses, while in the original they steamroll anything you throw at them in a stand up fight. Other tough enemies such as the Kushites are no longer The Juggernaut.
 Pharaoh (Video Game) / int_e545e190
featureApplicability
1.0
 Pharaoh (Video Game) / int_e545e190
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_e545e190
 Pharaoh (Video Game) / int_e5bb2929
type
Super Not-Drowning Skills
 Pharaoh (Video Game) / int_e5bb2929
comment
Super Not-Drowning Skills: A Good Bad Bug occasionally causes construction laborers to literally Walk on Water (bypassing ferry boats, even when hauling loads of stone) to get to their destination.
 Pharaoh (Video Game) / int_e5bb2929
featureApplicability
1.0
 Pharaoh (Video Game) / int_e5bb2929
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_e5bb2929
 Pharaoh (Video Game) / int_e8dcba76
type
GrandVizier
 Pharaoh (Video Game) / int_e8dcba76
comment
Grand Vizier: You hold this title for only one mission (either Menat-Khufu or Kebet), it having been granted to you by Mentuhotep II, who reunited the two Kingdoms of Egypt and founded the Middle Kingdom (this is also the only time in the game that the Pharaoh himself addresses you). He emphasizes that he considers you his most trusted and capable subject. In the very next mission, Ijtjawy, your dynasty has taken the throne at last - though amid rumours that you had usurped the throne, in the grand tradition of this trope. In fact, the first Pharaoh of the Twelfth Dynasty, which reigned from Ijtjawy, did indeed usurp the throne from Mentuhotep's descendant.
 Pharaoh (Video Game) / int_e8dcba76
featureApplicability
1.0
 Pharaoh (Video Game) / int_e8dcba76
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_e8dcba76
 Pharaoh (Video Game) / int_eb6557b3
type
One True Faith
 Pharaoh (Video Game) / int_eb6557b3
comment
One True Faith: Some gods may not be worshipped in certain areas, but every god always has the same purpose when worshipped. None of that Bast turning from sun god to housekitty god over the years here!
 Pharaoh (Video Game) / int_eb6557b3
featureApplicability
1.0
 Pharaoh (Video Game) / int_eb6557b3
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_eb6557b3
 Pharaoh (Video Game) / int_eda30d58
type
0% Approval Rating
 Pharaoh (Video Game) / int_eda30d58
comment
0% Approval Rating: You can actually fall into this, with the logical consequences. In what is probably a subversion, the approval rating that matters more is the one from the Pharaoh, not the people: piss him enough to 0% Kingdom Rating (i.e. by not paying tributes several years in a row) and he will send his armies against your fair city (fed-up citizens just up and leave). This also happens if you are the Pharaoh, so you apparently attack yourself. Your citizens, too. They will desert your city if their wages are low, the taxes are high, there is a serious lack of jobs, they don't have enough food to eat, you don't throw in Festivals every now and then... And then there is the approval rating from the gods. Failing to appease them properly can result in sudden drop of reputation (Ra), destruction of farms (Osiris), destruction of goods (Ptah), sudden death of soldiers (Set) and mass plague (Bast/Bastet). After you become Pharaoh (for the Itjtawy mission) you have this as everyone thinks you stole the title from the previous Pharaoh after his death. In our history, Itjtawy was founded by Amenemhat I, the first Pharaoh of the Twelfth Dynasty, who did indeed usurp the throne.
 Pharaoh (Video Game) / int_eda30d58
featureApplicability
1.0
 Pharaoh (Video Game) / int_eda30d58
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_eda30d58
 Pharaoh (Video Game) / int_ee3438ee
type
The Battle Didn't Count
 Pharaoh (Video Game) / int_ee3438ee
comment
The Battle Didn't Count: Naval battles in the remake. Even if you killed every enemy ship without losing one of your own, enemy troops still land and attack.
 Pharaoh (Video Game) / int_ee3438ee
featureApplicability
1.0
 Pharaoh (Video Game) / int_ee3438ee
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_ee3438ee
 Pharaoh (Video Game) / int_eec07277
type
Artificial Insolence
 Pharaoh (Video Game) / int_eec07277
comment
Artificial Insolence: The survivors of demoralized companies will flee back to their forts. Giving them an order will result in the company taking a few steps outside the fort and immediately retreating back into it.
 Pharaoh (Video Game) / int_eec07277
featureApplicability
1.0
 Pharaoh (Video Game) / int_eec07277
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_eec07277
 Pharaoh (Video Game) / int_f15c2859
type
NO INDOOR VOICE
 Pharaoh (Video Game) / int_f15c2859
comment
No Indoor Voice: Happy jugglers are loud.
 Pharaoh (Video Game) / int_f15c2859
featureApplicability
1.0
 Pharaoh (Video Game) / int_f15c2859
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_f15c2859
 Pharaoh (Video Game) / int_f16da697
type
Undying Loyalty
 Pharaoh (Video Game) / int_f16da697
comment
Undying Loyalty: At 100 Kingdom rating, the entire population wants to serve you in the afterlife.
 Pharaoh (Video Game) / int_f16da697
featureApplicability
1.0
 Pharaoh (Video Game) / int_f16da697
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_f16da697
 Pharaoh (Video Game) / int_f25493f4
type
Nothing Exciting Ever Happens Here
 Pharaoh (Video Game) / int_f25493f4
comment
Your citizens, too. They will desert your city if their wages are low, the taxes are high, there is a serious lack of jobs, they don't have enough food to eat, you don't throw in Festivals every now and then...
 Pharaoh (Video Game) / int_f25493f4
featureApplicability
1.0
 Pharaoh (Video Game) / int_f25493f4
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_f25493f4
 Pharaoh (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Pharaoh (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: There can only be 6 legions of 16 units and 6 warships total on a map. Transports have no such limitation.
 Pharaoh (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Pharaoh (Video Game) / int_f3cf30d9
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_f3cf30d9
 Pharaoh (Video Game) / int_f3fd818b
type
Dark Reprise
 Pharaoh (Video Game) / int_f3fd818b
comment
The mission even gives you a Dark Reprise of the briefing's usual music.
 Pharaoh (Video Game) / int_f3fd818b
featureApplicability
1.0
 Pharaoh (Video Game) / int_f3fd818b
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_f3fd818b
 Pharaoh (Video Game) / int_f5a22215
type
Ambidextrous Sprite
 Pharaoh (Video Game) / int_f5a22215
comment
Ambidextrous Sprite: Even buildings. The Sphinx is the most noticeable (it ends up doing a 180), and only mastabas are exempt.
 Pharaoh (Video Game) / int_f5a22215
featureApplicability
1.0
 Pharaoh (Video Game) / int_f5a22215
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_f5a22215
 Pharaoh (Video Game) / int_f69d396a
type
Walk on Water
 Pharaoh (Video Game) / int_f69d396a
comment
Walk on Water: See Super Not-Drowning Skills.
 Pharaoh (Video Game) / int_f69d396a
featureApplicability
1.0
 Pharaoh (Video Game) / int_f69d396a
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_f69d396a
 Pharaoh (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Pharaoh (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: See above, but note that not responding to these requests lowers your kingdom rating far worse than simply a request for goods. Video Game Cruelty Punishment: Did we mention Pharaoh sending his armies against your fair city?
 Pharaoh (Video Game) / int_f87c42d4
featureApplicability
1.0
 Pharaoh (Video Game) / int_f87c42d4
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_f87c42d4
 Pharaoh (Video Game) / int_f9f2c33
type
Running Gag
 Pharaoh (Video Game) / int_f9f2c33
comment
When famished neighbouring cities start begging you for food, you better provide. If you don't, then they won't trade with you products that your citizens need, thus preventing you from reaching high prosperity, thus preventing you from completing your mission. If you have the heart to refuse them? Too bad, your popularity drops, the people of Egypt begin to doubt your patriotism, and if you don't repair their opinion of you, Pharaoh will send his army against your fair city.
 Pharaoh (Video Game) / int_f9f2c33
featureApplicability
1.0
 Pharaoh (Video Game) / int_f9f2c33
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_f9f2c33
 Pharaoh (Video Game) / int_fa7d3dfe
type
Number Two
 Pharaoh (Video Game) / int_fa7d3dfe
comment
Number Two: You eventually become this to Pharaoh after he names you Vizier. He even tells you there's no one else he trusts more.
 Pharaoh (Video Game) / int_fa7d3dfe
featureApplicability
1.0
 Pharaoh (Video Game) / int_fa7d3dfe
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_fa7d3dfe
 Pharaoh (Video Game) / int_fb111d49
type
Sequence Breaking
 Pharaoh (Video Game) / int_fb111d49
comment
Sequence Breaking: Serabit Khadim's battles can be completely bypassed. You need a Kingdom of 80, a population of 2000, and nothing else - so just spam houses everywhere until you get a high enough population, send a gift to Egypt with your family savings, and get out of there before the first invasion. The remake removing time limits from levels (both of the Timed Mission and Hold the Line varieties) mean you can end some levels very quickly, such as skipping the battle of Qadesh.
 Pharaoh (Video Game) / int_fb111d49
featureApplicability
1.0
 Pharaoh (Video Game) / int_fb111d49
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_fb111d49
 Pharaoh (Video Game) / int_fb5ab090
type
Loan Shark
 Pharaoh (Video Game) / int_fb5ab090
comment
Loan Shark: In the remake, the debt interests are bugged before the 1.5.0 version and downright usury at 25% per month / 300% yearly, as opposed to the reasonable 1.25 per month / 15% yearly of the original.
 Pharaoh (Video Game) / int_fb5ab090
featureApplicability
1.0
 Pharaoh (Video Game) / int_fb5ab090
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_fb5ab090
 Pharaoh (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Pharaoh (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: Did we mention Pharaoh sending his armies against your fair city?
 Pharaoh (Video Game) / int_fcd993bd
featureApplicability
1.0
 Pharaoh (Video Game) / int_fcd993bd
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_fcd993bd
 Pharaoh (Video Game) / int_fe0330fb
type
Brick Joke
 Pharaoh (Video Game) / int_fe0330fb
comment
Brick Joke: "Mothers all over the kingdom name their children after you" to "Mothers use your name to frighten their children" at high and low kingdom ratings. One has to wonder what happens to the poor children now bearing your name...
 Pharaoh (Video Game) / int_fe0330fb
featureApplicability
1.0
 Pharaoh (Video Game) / int_fe0330fb
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_fe0330fb
 Pharaoh (Video Game) / int_fea42091
type
Badass Preacher
 Pharaoh (Video Game) / int_fea42091
comment
Badass Preacher: With the upgrades to the Temple Complex of Seth or Ra, their priests will attack robbers.
 Pharaoh (Video Game) / int_fea42091
featureApplicability
1.0
 Pharaoh (Video Game) / int_fea42091
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_fea42091
 Pharaoh (Video Game) / int_ffad4e9f
type
Shown Their Work
 Pharaoh (Video Game) / int_ffad4e9f
comment
Shown Their Work: The timeline is very historically accurate... prior to your ascension, at least. And the game even times your accession to the throne to match that of a real life usurper, no less! The depiction of construction of large monuments is quite accurate, although simplified slightly by omitting some of the complex interiors. In particular, the method of site preparation for pyramids (including clearing the bedrock and leveling the site) are depicted consistent with current understanding. The well-researched in-game documentation about aspects of the Ancient Egypt is rather compelling, presenting deep, condensed knowledge comparable to that of offline encyclopedias of the time (a pre-wiki era) such as Microsoft Encarta.
 Pharaoh (Video Game) / int_ffad4e9f
featureApplicability
1.0
 Pharaoh (Video Game) / int_ffad4e9f
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_ffad4e9f
 Pharaoh (Video Game) / int_ffb1df90
type
Perpetual Poverty
 Pharaoh (Video Game) / int_ffb1df90
comment
Perpetual Poverty: Poor housing is condemned to this. Remaining in debt for years on end results in your reputation dropping, followed by Pharaoh sending his armies against your fair city, swiftly followed by defeat.
 Pharaoh (Video Game) / int_ffb1df90
featureApplicability
1.0
 Pharaoh (Video Game) / int_ffb1df90
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_ffb1df90
 Pharaoh (Video Game) / int_name
type
ItemName
 Pharaoh (Video Game) / int_name
comment
 Pharaoh (Video Game) / int_name
featureApplicability
1.0
 Pharaoh (Video Game) / int_name
featureConfidence
1.0
 Pharaoh (Video Game)
hasFeature
Pharaoh (Video Game) / int_name
 Pharaoh (Video Game) / int_name
itemName
Pharaoh (Video Game)

The following is a list of statements referring to the current page from other pages.

 Pharaoh (Video Game)
hasFeature
All-Natural Gem Polish / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Ancient Egypt / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Ancient Tomb / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Angry, Angry Hippos / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Arrows on Fire / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Artificial Insolence / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Birth-Death Juxtaposition / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Break Meter / int_9bb385be
 Pharaoh (Video Game)
hasFeature
British Video Games / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Cadre of Foreign Bodyguards / int_91e8319e
 Pharaoh (Video Game)
hasFeature
Call That a Formation? / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Catch-22 Dilemma / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Choosy Beggar / int_9bb385be
 Pharaoh (Video Game)
hasFeature
City Guards / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Coattail-Riding Relative / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Combat Breakdown / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Construction and Management Games / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Construction Is Awesome / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Critical Staffing Shortage / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Cruelty Is the Only Option / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Curse of the Pharaoh / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Donut Mess with a Cop / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Dystopia Is Hard / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Easy Logistics / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Everybody Loves Zeus / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Fertility God / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Firewood Resources / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Food God / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Gameplay Automation / int_9bb385be
 Pharaoh (Video Game)
hasFeature
God Is Displeased / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Good Pays Better / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Grave Robbing / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Healer God / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Horrible Housing / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Industrial Ghetto / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Intimidating Revenue Service / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Karl Marx Hates Your Guts / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Karmic Jackpot / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Macrogame / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Military Academy / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Money Grinding / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Named Like My Name / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Nepharious Pharaoh / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Neutrals, Critters, and Creeps / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Never Smile at a Crocodile / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Non-Entity General / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Not in My Backyard! / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Obsolete Occupation / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Offerings to the Gods / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Overpopulation Crisis / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Panthera Awesome / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Patron God / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Percent-Based Values / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Playable Epilogue / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Ramming Always Works / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Rate-Limited Perpetual Resource / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Real-Time with Pause / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Refining Resources / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Resource-Gathering Mission / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Resources Management Gameplay / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Robbing the Dead / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Sequel Difficulty Drop / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Silliness Switch / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Simple, yet Awesome / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Stealing from the Till / int_9bb385be
 Pharaoh (Video Game)
hasFeature
The City Narrows / int_9bb385be
 Pharaoh (Video Game)
hasFeature
The Famine / int_9bb385be
 Pharaoh (Video Game)
hasFeature
The Player Is the Most Important Resource / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Top God / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Universally Beloved Leader / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Urban Segregation / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Veteran Unit / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Video Game Delegation Penalty / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Video Game Historical Revisionism / int_9bb385be
 Pharaoh (Video Game)
hasFeature
Violation of Common Sense / int_9bb385be
 Pharaoh (Video Game)
hasFeature
You Lose at Zero Trust / int_9bb385be
 Pharaoh (Video Game)
hasFeature
You Require More Vespene Gas / int_9bb385be
 Pharaoh (Music)
seeAlso
Pharaoh (Video Game)
 Pharaoh
sameAs
Pharaoh (Video Game)
 pharaoh
sameAs
Pharaoh (Video Game)