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RC Pro-Am (Video Game)

 RC Pro-Am (Video Game)
type
TVTItem
 RC Pro-Am (Video Game)
label
RC Pro-Am (Video Game)
 RC Pro-Am (Video Game)
page
RCProAm
 RC Pro-Am (Video Game)
comment
R.C. Pro-Am is a series of remote-controlled racing games produced by Rare. R.C. Pro-Am is notable in that it is one of the first racing games to feature vehicular combat.The games in the R.C. Pro-Am series are: R.C. Pro-Am (Nintendo Entertainment System, 1988) Super R.C. Pro-Am (Game Boy, 1991) Championship Pro-Am (Sega Genesis, 1992) R.C. Pro-Am II (Nintendo Entertainment System, 1992)
 RC Pro-Am (Video Game)
fetched
2023-05-04T16:59:24Z
 RC Pro-Am (Video Game)
parsed
2023-05-04T16:59:24Z
 RC Pro-Am (Video Game)
isPartOf
DBTropes
 RC Pro-Am (Video Game) / int_12ec809f
type
Isometric Projection
 RC Pro-Am (Video Game) / int_12ec809f
comment
Isometric Projection
 RC Pro-Am (Video Game) / int_12ec809f
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_12ec809f
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_12ec809f
 RC Pro-Am (Video Game) / int_13f5b1b
type
Instant-Win Condition
 RC Pro-Am (Video Game) / int_13f5b1b
comment
Instant-Win Condition: In the original, the race ends automatically if any car finishes. The player automatically advances if the red car is in second or third place when that happens. This is inverted if the red car is in fourth place, which results in the game ending.
 RC Pro-Am (Video Game) / int_13f5b1b
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_13f5b1b
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_13f5b1b
 RC Pro-Am (Video Game) / int_29f44d3a
type
Adam Smith Hates Your Guts
 RC Pro-Am (Video Game) / int_29f44d3a
comment
1-up tokens can be picked up Pro-Am II, but they are not very common. Alternatively, extra lives can be purchased between races, but the price goes up for every one you buy.
 RC Pro-Am (Video Game) / int_29f44d3a
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_29f44d3a
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_29f44d3a
 RC Pro-Am (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 RC Pro-Am (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: In II the best motor in the game, the Mega Motor, lets the purchaser move as fast as humans can. CPU opponents however can easily move faster than that solely if they want to, making some lesser motor such as the Hyper or even the Black more practical and better spending money on cheaper Scooper Tires to take better turns and maneuver better than the opponents.
 RC Pro-Am (Video Game) / int_2bdae2ae
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_2bdae2ae
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_2bdae2ae
 RC Pro-Am (Video Game) / int_31eeddc8
type
Level Scaling
 RC Pro-Am (Video Game) / int_31eeddc8
comment
Level Scaling: Completing the spelling bonuses in every game except II results in you and your opponents receiving a new vehicle.
 RC Pro-Am (Video Game) / int_31eeddc8
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_31eeddc8
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_31eeddc8
 RC Pro-Am (Video Game) / int_3273ebb9
type
Cut-and-Paste Environments
 RC Pro-Am (Video Game) / int_3273ebb9
comment
Cut and Paste Environments: Many of the later courses recycle previous track layouts while rearranging the hazards and item placements.
 RC Pro-Am (Video Game) / int_3273ebb9
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_3273ebb9
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_3273ebb9
 RC Pro-Am (Video Game) / int_34439d52
type
Rubber-Band A.I.
 RC Pro-Am (Video Game) / int_34439d52
comment
Rubber-Band A.I.
 RC Pro-Am (Video Game) / int_34439d52
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_34439d52
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_34439d52
 RC Pro-Am (Video Game) / int_4181374
type
Power-Up Motif
 RC Pro-Am (Video Game) / int_4181374
comment
Power Up Motif: A sound plays whenever any racer picks up a roll cage.
 RC Pro-Am (Video Game) / int_4181374
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_4181374
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_4181374
 RC Pro-Am (Video Game) / int_41d0e801
type
Endless Game
 RC Pro-Am (Video Game) / int_41d0e801
comment
Endless Game: Possible in the original game. Averted, however, in Super R.C. Pro-Am, since spelling NINTENDO three times — and finishing a race third or batter — will result in seeing a "congratulations" screen.
 RC Pro-Am (Video Game) / int_41d0e801
featureApplicability
-1.0
 RC Pro-Am (Video Game) / int_41d0e801
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_41d0e801
 RC Pro-Am (Video Game) / int_41d128e4
type
Non-Lethal K.O.
 RC Pro-Am (Video Game) / int_41d128e4
comment
Non-Lethal K.O.: Shooting any opponent's vehicle only knocks it out for a few seconds. Also applies to all vehicles — even the player's — when they crash into a wall.
 RC Pro-Am (Video Game) / int_41d128e4
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_41d128e4
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_41d128e4
 RC Pro-Am (Video Game) / int_44bd31e2
type
Trope Codifier
 RC Pro-Am (Video Game) / int_44bd31e2
comment
Get too aggressive with the weapons in these games, and one of the computerized opponents will jam on the accelerator and reach up to 500 km/h, making it impossible to beat. These facets could make Pro-Am this trope's codifier.
 RC Pro-Am (Video Game) / int_44bd31e2
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_44bd31e2
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_44bd31e2
 RC Pro-Am (Video Game) / int_4a932556
type
Compilation Re-release
 RC Pro-Am (Video Game) / int_4a932556
comment
R.C. Pro-Am and Super R.C. Pro-Am each require spelling NINTENDO.note The Rare Replay version of Pro-Am changes this to CHAMPION, since the collection is published by Microsoft Studios and not Nintendo.
 RC Pro-Am (Video Game) / int_4a932556
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_4a932556
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_4a932556
 RC Pro-Am (Video Game) / int_5405b144
type
Scratch Damage
 RC Pro-Am (Video Game) / int_5405b144
comment
Scratch Damage: Computer-controlled racers in Pro-Am can be shot and stopped. This is averted in Championship by making enemy vehicles completely invincible to attack after they pick up a roll cage.
 RC Pro-Am (Video Game) / int_5405b144
featureApplicability
-1.0
 RC Pro-Am (Video Game) / int_5405b144
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_5405b144
 RC Pro-Am (Video Game) / int_55be8fcb
type
Oil Slick
 RC Pro-Am (Video Game) / int_55be8fcb
comment
Oil Slick: Especially annoying when going into turns and corners, which can lead to a crash.
 RC Pro-Am (Video Game) / int_55be8fcb
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_55be8fcb
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_55be8fcb
 RC Pro-Am (Video Game) / int_5ade9ace
type
Gang Up on the Human
 RC Pro-Am (Video Game) / int_5ade9ace
comment
Gang Up on the Human: The bomber planes in II. The CPU racers in the same game will ONLY start firing their picked up weapons if the human is in front of the missiles or behind them for the bombs.
 RC Pro-Am (Video Game) / int_5ade9ace
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_5ade9ace
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_5ade9ace
 RC Pro-Am (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 RC Pro-Am (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: Even without weapons, the computerized racers will become extremely aggressive in later races. Get too aggressive with the weapons in these games, and one of the computerized opponents will jam on the accelerator and reach up to 500 km/h, making it impossible to beat. These facets could make Pro-Am this trope's codifier. In II, airplanes will randomly appear to drop bombs on the cars — focusing primarily on non-computerized players. However, this can actually be used advantageously, since the computer-controlled drones are not immune to the blasts. Got the Mega Motor and Scooper Tires? Watch the CPU still easily outrun you.
 RC Pro-Am (Video Game) / int_6041e4f4
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_6041e4f4
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_6041e4f4
 RC Pro-Am (Video Game) / int_62259825
type
Nintendo Hard
 RC Pro-Am (Video Game) / int_62259825
comment
Nintendo Hard: The game is likely to be seen as this if the locations of oil slicks and pop-up walls haven't been memorized.
 RC Pro-Am (Video Game) / int_62259825
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_62259825
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_62259825
 RC Pro-Am (Video Game) / int_7db2e3e0
type
Invincibility Power-Up
 RC Pro-Am (Video Game) / int_7db2e3e0
comment
Invincibility Power-Up: All four games feature roll cages that grant invincibility to whomever picks them up. This is the only item that is found in every game in the series, in all four games, the player(s) and drone racers can pick them up.
 RC Pro-Am (Video Game) / int_7db2e3e0
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_7db2e3e0
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_7db2e3e0
 RC Pro-Am (Video Game) / int_8bb6d274
type
Comeback Mechanic
 RC Pro-Am (Video Game) / int_8bb6d274
comment
Comeback Mechanic: Multiplayer mode in II.
 RC Pro-Am (Video Game) / int_8bb6d274
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_8bb6d274
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_8bb6d274
 RC Pro-Am (Video Game) / int_958aa273
type
Deadly Walls
 RC Pro-Am (Video Game) / int_958aa273
comment
Deadly Walls: Subverted, mainly because any crash involving a wall is really just an annoyance. Oil slicks are often a major cause. Other walls pop up in the middle of the road.
 RC Pro-Am (Video Game) / int_958aa273
featureApplicability
-0.3
 RC Pro-Am (Video Game) / int_958aa273
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_958aa273
 RC Pro-Am (Video Game) / int_95f972d2
type
Nitro Boost
 RC Pro-Am (Video Game) / int_95f972d2
comment
Nitro Boost: All games include chevrons that increase the speed of every car that drives over them. Pro-Am II allows has small canisters of nitro found on several tracks — which both players and drones can pick up. Nitro packs can also be purchased between races.
 RC Pro-Am (Video Game) / int_95f972d2
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_95f972d2
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_95f972d2
 RC Pro-Am (Video Game) / int_b3b1115f
type
My Rules Are Not Your Rules
 RC Pro-Am (Video Game) / int_b3b1115f
comment
My Rules Are Not Your Rules: The yellow car.
 RC Pro-Am (Video Game) / int_b3b1115f
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_b3b1115f
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_b3b1115f
 RC Pro-Am (Video Game) / int_b89ed08a
type
Obvious Rule Patch
 RC Pro-Am (Video Game) / int_b89ed08a
comment
Obvious Rule Patch: In every game in the series, the player has to finish 3rd or better (of four racers in every game but Championship, which has six) to move onto the next race. In the original R.C. Pro-Am, every race automatically ended after the first car finishes the race, automatically assigning the player whatever position he/she is in at the time. This was fixed in every other game: Championship: Each race ends when the player crosses the finish line, or when any three of the five computerized vehicles finish. Super Pro-Am and Pro-Am II requires the player to cross the finish line to complete each race, even if the other three racers have completed their runs.
 RC Pro-Am (Video Game) / int_b89ed08a
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_b89ed08a
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_b89ed08a
 RC Pro-Am (Video Game) / int_bef9ad0
type
Trophy Room
 RC Pro-Am (Video Game) / int_bef9ad0
comment
Trophy Room: In R.C. Pro-Am and Championship Pro-Am, finishing a race in first, second, or third will add a trophy to your collection. You even get trophies based on where your total score is on the high-score table.
 RC Pro-Am (Video Game) / int_bef9ad0
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_bef9ad0
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_bef9ad0
 RC Pro-Am (Video Game) / int_c03a95d1
type
Respawn on the Spot
 RC Pro-Am (Video Game) / int_c03a95d1
comment
Respawn on the Spot: Frequently happens when you crash into a wall.
 RC Pro-Am (Video Game) / int_c03a95d1
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_c03a95d1
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_c03a95d1
 RC Pro-Am (Video Game) / int_c3884cdc
type
1-Up
 RC Pro-Am (Video Game) / int_c3884cdc
comment
1-Up: An extra continue is awarded for winning five consecutive races in Championship. 1-up tokens can be picked up Pro-Am II, but they are not very common. Alternatively, extra lives can be purchased between races, but the price goes up for every one you buy.
 RC Pro-Am (Video Game) / int_c3884cdc
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_c3884cdc
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_c3884cdc
 RC Pro-Am (Video Game) / int_c64bdacd
type
Scoring Points
 RC Pro-Am (Video Game) / int_c64bdacd
comment
Scoring Points: Arcade-style scoring is used in the original, Super, and Championship by picking up items, weapons, shooting opponents, and finishing a race. Pro-Am II ditches this by using circuit-style scoring based on finishing position.
 RC Pro-Am (Video Game) / int_c64bdacd
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_c64bdacd
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_c64bdacd
 RC Pro-Am (Video Game) / int_d35365c4
type
Bonus Stage
 RC Pro-Am (Video Game) / int_d35365c4
comment
Bonus Stage: Present only in II.
 RC Pro-Am (Video Game) / int_d35365c4
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_d35365c4
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_d35365c4
 RC Pro-Am (Video Game) / int_d5a66181
type
Color-Coded Multiplayer
 RC Pro-Am (Video Game) / int_d5a66181
comment
Color-Coded Multiplayer: Present only in II with red, blue, green, and yellow cars.
 RC Pro-Am (Video Game) / int_d5a66181
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_d5a66181
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_d5a66181
 RC Pro-Am (Video Game) / int_df1793de
type
Updated Re-release
 RC Pro-Am (Video Game) / int_df1793de
comment
Updated Re-release: Championship is essentially a 16-bit upgrade to R.C. Pro-Am.
 RC Pro-Am (Video Game) / int_df1793de
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_df1793de
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_df1793de
 RC Pro-Am (Video Game) / int_ec24b8c0
type
Spelling Bonus
 RC Pro-Am (Video Game) / int_ec24b8c0
comment
Spelling Bonus: Completing specific words awards a new vehicle in each game. R.C. Pro-Am and Super R.C. Pro-Am each require spelling NINTENDO.note The Rare Replay version of Pro-Am changes this to CHAMPION, since the collection is published by Microsoft Studios and not Nintendo. Championship Pro-Am requires spelling CHAMPION. R.C. Pro-Am II rewards a new car to any player who spells out PRO AM II. Unlike the other games in the series, Pro-Am II awards a new car on a player-by-player basis.
 RC Pro-Am (Video Game) / int_ec24b8c0
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_ec24b8c0
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_ec24b8c0
 RC Pro-Am (Video Game) / int_f53dd5eb
type
Mutually Exclusive Power-Ups
 RC Pro-Am (Video Game) / int_f53dd5eb
comment
Mutually Exclusive Power-Ups: In all games but II, picking up a missile replaces your entire bomb stock and vice versa.
 RC Pro-Am (Video Game) / int_f53dd5eb
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_f53dd5eb
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_f53dd5eb
 RC Pro-Am (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 RC Pro-Am (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: If you get too aggressive with your weapons, one opponent — the yellow car — will go so fast, you will literally have no chance to catch up to it.
 RC Pro-Am (Video Game) / int_fcd993bd
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_fcd993bd
featureConfidence
1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_fcd993bd
 RC Pro-Am (Video Game) / int_name
type
ItemName
 RC Pro-Am (Video Game) / int_name
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 RC Pro-Am (Video Game) / int_name
featureApplicability
1.0
 RC Pro-Am (Video Game) / int_name
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1.0
 RC Pro-Am (Video Game)
hasFeature
RC Pro-Am (Video Game) / int_name
 RC Pro-Am (Video Game) / int_name
itemName
RC Pro-Am (Video Game)

The following is a list of statements referring to the current page from other pages.

 RC Pro-Am (Video Game)
hasFeature
British Video Games / int_c56d4cb5
 RC Pro-Am (Video Game)
hasFeature
Kill Screen / int_c56d4cb5
 RC Pro-Am (Video Game)
hasFeature
Nitro Boost / int_c56d4cb5
 RC Pro-Am (Video Game)
hasFeature
Rubber-Band A.I. / int_c56d4cb5
 RC Pro-Am (Video Game)
hasFeature
Spelling Bonus / int_c56d4cb5
 RC Pro-Am (Video Game)
hasFeature
The Computer Is a Cheating Bastard / int_c56d4cb5
 RC Pro-Am (Video Game)
hasFeature
Trophy Room / int_c56d4cb5