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REAVER (Video Game)

 REAVER (Video Game)
type
TVTItem
 REAVER (Video Game)
label
REAVER (Video Game)
 REAVER (Video Game)
page
REAVER
 REAVER (Video Game)
comment
REAVER is a fast-paced Stylish Action First-Person Shooter. Its mechanics are centered around weapons special abilities and cooldowns.It is currently in early access.
 REAVER (Video Game)
fetched
2023-12-02T12:16:43Z
 REAVER (Video Game)
parsed
2023-12-02T12:16:43Z
 REAVER (Video Game)
isPartOf
DBTropes
 REAVER (Video Game) / int_1695e61d
type
Destructible Projectiles
 REAVER (Video Game) / int_1695e61d
comment
Destructible Projectiles: Primordial devourer's secondary fire can be shot with a revolver to make its explosion bigger.
 REAVER (Video Game) / int_1695e61d
featureApplicability
1.0
 REAVER (Video Game) / int_1695e61d
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_1695e61d
 REAVER (Video Game) / int_1f99a97b
type
Shoryuken
 REAVER (Video Game) / int_1f99a97b
comment
Shoryuken: It is possible to do a jumping uppercut from slide.
 REAVER (Video Game) / int_1f99a97b
featureApplicability
1.0
 REAVER (Video Game) / int_1f99a97b
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_1f99a97b
 REAVER (Video Game) / int_26c4741a
type
Advanced Movement Technique
 REAVER (Video Game) / int_26c4741a
comment
Advanced Movement Technique: There are many ways to get around faster and further. Jumping off a wall during Ground Pound will give player impressive amount of horizontal momentum. Sliding right after Ground Pound is finished will ensure a very fast slide.
 REAVER (Video Game) / int_26c4741a
featureApplicability
1.0
 REAVER (Video Game) / int_26c4741a
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_26c4741a
 REAVER (Video Game) / int_2afb1a9
type
Limit Break
 REAVER (Video Game) / int_2afb1a9
comment
Limit Break: To use revolvers' special abilities, mana meter must be full. It recharges over time but also fills by picking up health pickups. Shotguns have a rage meter that fills up quickly when killing enemies. It also slowly increases over time.
 REAVER (Video Game) / int_2afb1a9
featureApplicability
1.0
 REAVER (Video Game) / int_2afb1a9
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_2afb1a9
 REAVER (Video Game) / int_2ee208cd
type
Vent Physics
 REAVER (Video Game) / int_2ee208cd
comment
Vent Physics: Some areas have fans that push the player up in the air.
 REAVER (Video Game) / int_2ee208cd
featureApplicability
1.0
 REAVER (Video Game) / int_2ee208cd
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_2ee208cd
 REAVER (Video Game) / int_3401240
type
Ground Pound
 REAVER (Video Game) / int_3401240
comment
Ground Pound: Ground Pound is one of the abilities in player's moveset, allowing quick descent, crushing smaller enemies in the process.
 REAVER (Video Game) / int_3401240
featureApplicability
1.0
 REAVER (Video Game) / int_3401240
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_3401240
 REAVER (Video Game) / int_3700d6d8
type
Pinball Projectile
 REAVER (Video Game) / int_3700d6d8
comment
Pinball Projectile: Many revolver attacks, blue shotgun and primordial devourer's primary fire ricochets off walls or enemies.
 REAVER (Video Game) / int_3700d6d8
featureApplicability
1.0
 REAVER (Video Game) / int_3700d6d8
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_3700d6d8
 REAVER (Video Game) / int_3e7cad99
type
Overheating
 REAVER (Video Game) / int_3e7cad99
comment
Overheating: Continuing to fire warmonger's and primordial devourer's primary fire heats up the gun, slowing down its fire rate.
 REAVER (Video Game) / int_3e7cad99
featureApplicability
1.0
 REAVER (Video Game) / int_3e7cad99
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_3e7cad99
 REAVER (Video Game) / int_4ebb6d16
type
Lava Pit
 REAVER (Video Game) / int_4ebb6d16
comment
Lava Pit: A few levels include small pits of damaging lava.
 REAVER (Video Game) / int_4ebb6d16
featureApplicability
1.0
 REAVER (Video Game) / int_4ebb6d16
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_4ebb6d16
 REAVER (Video Game) / int_548bd053
type
Guns Akimbo
 REAVER (Video Game) / int_548bd053
comment
Guns Akimbo: Rage mode of crimson fury makes the player to pull out a second shotgun for a brief period of time. Secondary fire of warmonger also
 REAVER (Video Game) / int_548bd053
featureApplicability
1.0
 REAVER (Video Game) / int_548bd053
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_548bd053
 REAVER (Video Game) / int_72294ed1
type
Springs, Springs Everywhere
 REAVER (Video Game) / int_72294ed1
comment
Springs, Springs Everywhere: Levels feature jump pads that launch the player high in the air.
 REAVER (Video Game) / int_72294ed1
featureApplicability
1.0
 REAVER (Video Game) / int_72294ed1
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_72294ed1
 REAVER (Video Game) / int_73e7dcb6
type
Throwing Your Gun at the Enemy
 REAVER (Video Game) / int_73e7dcb6
comment
Throwing Your Gun at the Enemy: Used as a game mechanic. While dual-wielding warmonger, the additional weapon can be thrown away, preferably towards the enemies, resulting an explosion.
 REAVER (Video Game) / int_73e7dcb6
featureApplicability
1.0
 REAVER (Video Game) / int_73e7dcb6
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_73e7dcb6
 REAVER (Video Game) / int_74c4296f
type
Gravity Is Purple
 REAVER (Video Game) / int_74c4296f
comment
Gravity Is Purple: Black holes are depicted to have purple tint.
 REAVER (Video Game) / int_74c4296f
featureApplicability
1.0
 REAVER (Video Game) / int_74c4296f
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_74c4296f
 REAVER (Video Game) / int_7a199cc7
type
Rocket Jump
 REAVER (Video Game) / int_7a199cc7
comment
Rocket Jump: With a cost of small health, it is possible to use explosive weaponry to gain vertical boost.
 REAVER (Video Game) / int_7a199cc7
featureApplicability
1.0
 REAVER (Video Game) / int_7a199cc7
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_7a199cc7
 REAVER (Video Game) / int_83308c12
type
Spikes of Doom
 REAVER (Video Game) / int_83308c12
comment
Spikes of Doom: In the intro, there is a location that includes spikes that damage the player upon contact.
 REAVER (Video Game) / int_83308c12
featureApplicability
1.0
 REAVER (Video Game) / int_83308c12
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_83308c12
 REAVER (Video Game) / int_85ac41e1
type
Grappling-Hook Pistol
 REAVER (Video Game) / int_85ac41e1
comment
Grappling-Hook Pistol: The hound has a grappling hook underneath it that can be used to grapple towards the surfaces and enemies. It can also be used to grapple smaller enemies towards the player.
 REAVER (Video Game) / int_85ac41e1
featureApplicability
1.0
 REAVER (Video Game) / int_85ac41e1
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_85ac41e1
 REAVER (Video Game) / int_9af10b44
type
Double Jump
 REAVER (Video Game) / int_9af10b44
comment
Double Jump:Player can jump again mid-air.
 REAVER (Video Game) / int_9af10b44
featureApplicability
1.0
 REAVER (Video Game) / int_9af10b44
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_9af10b44
 REAVER (Video Game) / int_9de3b377
type
Unrealistic Black Hole
 REAVER (Video Game) / int_9de3b377
comment
Unrealistic Black Hole: Crimson fury's secondary attack shoots out a small black hole, sucking in smaller enemies.
 REAVER (Video Game) / int_9de3b377
featureApplicability
1.0
 REAVER (Video Game) / int_9de3b377
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_9de3b377
 REAVER (Video Game) / int_a33efe7c
type
Recoil Boost
 REAVER (Video Game) / int_a33efe7c
comment
Recoil Boost: Shotguns have significant amount of recoil which is especially apparent in crimson fury's rage mode, capable to send the player high up in the air. Warmonger also gains Recoil Boost upon using dual wield ability. Secondary abilities of revolvers also have a recoil.
 REAVER (Video Game) / int_a33efe7c
featureApplicability
1.0
 REAVER (Video Game) / int_a33efe7c
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_a33efe7c
 REAVER (Video Game) / int_aafdef28
type
Videogame Dashing
 REAVER (Video Game) / int_aafdef28
comment
Video Game Dashing: Dashing can be used for a quick horizontal boost. It also allows to go through enemies.
 REAVER (Video Game) / int_aafdef28
featureApplicability
1.0
 REAVER (Video Game) / int_aafdef28
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_aafdef28
 REAVER (Video Game) / int_b2cdd776
type
Bottomless Magazines
 REAVER (Video Game) / int_b2cdd776
comment
Bottomless Magazines: All the weapons have either unlimited or automatically recharging ammo.
 REAVER (Video Game) / int_b2cdd776
featureApplicability
1.0
 REAVER (Video Game) / int_b2cdd776
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_b2cdd776
 REAVER (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 REAVER (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: Shotguns in this game have a high spread.
 REAVER (Video Game) / int_bcf69f60
featureApplicability
1.0
 REAVER (Video Game) / int_bcf69f60
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_bcf69f60
 REAVER (Video Game) / int_c02925f0
type
Wingding Eyes
 REAVER (Video Game) / int_c02925f0
comment
Wingding Eyes: Kate's eyes are X-shaped and in different size.
 REAVER (Video Game) / int_c02925f0
featureApplicability
1.0
 REAVER (Video Game) / int_c02925f0
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_c02925f0
 REAVER (Video Game) / int_cea7fc1
type
Bottomless Pits
 REAVER (Video Game) / int_cea7fc1
comment
Bottomless Pits: Falling into endless void teleports the player back to firm ground, albeit with the cost of health.
 REAVER (Video Game) / int_cea7fc1
featureApplicability
1.0
 REAVER (Video Game) / int_cea7fc1
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_cea7fc1
 REAVER (Video Game) / int_cfa39b2c
type
Quick Melee
 REAVER (Video Game) / int_cfa39b2c
comment
Quick Melee: Player's punch attack can be used while firing weapons.
 REAVER (Video Game) / int_cfa39b2c
featureApplicability
1.0
 REAVER (Video Game) / int_cfa39b2c
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_cfa39b2c
 REAVER (Video Game) / int_d03c7b28
type
Kill Enemies to Open
 REAVER (Video Game) / int_d03c7b28
comment
Kill Enemies to Open: Upon entering a room, you are often locked in until all the enemies have been killed.
 REAVER (Video Game) / int_d03c7b28
featureApplicability
1.0
 REAVER (Video Game) / int_d03c7b28
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_d03c7b28
 REAVER (Video Game) / int_d1c12c05
type
Secondary Fire
 REAVER (Video Game) / int_d1c12c05
comment
Secondary Fire: Every weapon has at least two modes of fire. Revolvers have two normal secondary fires, depending on whether primary fire is pressed or secondary fire is let go. In addition, punching during revolver's charge when the mana meter is full replaces those attacks with new ones, meaning that every revolver has five modes of fire.
 REAVER (Video Game) / int_d1c12c05
featureApplicability
1.0
 REAVER (Video Game) / int_d1c12c05
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_d1c12c05
 REAVER (Video Game) / int_d3c2c6b2
type
Spread Shot
 REAVER (Video Game) / int_d3c2c6b2
comment
Spread Shot: Howritzer's secondary fire shoots 11 bolts in spreadshot style. Both Big Iron and Eren's Echo Iron have attacks that shoot out multiple projectiles projectiles simultaneously.
 REAVER (Video Game) / int_d3c2c6b2
featureApplicability
1.0
 REAVER (Video Game) / int_d3c2c6b2
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_d3c2c6b2
 REAVER (Video Game) / int_d6b1fa46
type
Video Game Sliding
 REAVER (Video Game) / int_d6b1fa46
comment
Video Game Sliding: Player can slide along the ground for speed boost. Certain techniques make the player slide very fast.
 REAVER (Video Game) / int_d6b1fa46
featureApplicability
1.0
 REAVER (Video Game) / int_d6b1fa46
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_d6b1fa46
 REAVER (Video Game) / int_eee721fd
type
Wall Jump
 REAVER (Video Game) / int_eee721fd
comment
Wall Jump: Player can jump on walls infinitely.
 REAVER (Video Game) / int_eee721fd
featureApplicability
1.0
 REAVER (Video Game) / int_eee721fd
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_eee721fd
 REAVER (Video Game) / int_name
type
ItemName
 REAVER (Video Game) / int_name
comment
 REAVER (Video Game) / int_name
featureApplicability
1.0
 REAVER (Video Game) / int_name
featureConfidence
1.0
 REAVER (Video Game)
hasFeature
REAVER (Video Game) / int_name
 REAVER (Video Game) / int_name
itemName
REAVER (Video Game)

The following is a list of statements referring to the current page from other pages.

 REAVER (Video Game)
hasFeature
Aggressive Play Incentive / int_dd28fa08
 REAVER (Video Game)
hasFeature
Double Jump / int_dd28fa08
 REAVER (Video Game)
hasFeature
Fackler Scale of FPS Realism / int_dd28fa08
 REAVER (Video Game)
hasFeature
Ground Pound / int_dd28fa08
 REAVER (Video Game)
hasFeature
Non-Lethal Bottomless Pits / int_dd28fa08
 REAVER (Video Game)
hasFeature
Rocket Jump / int_dd28fa08
 REAVER (Video Game)
hasFeature
Unrealistic Black Hole / int_dd28fa08
 REAVER (Video Game)
hasFeature
Wall Jump / int_dd28fa08