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Sonic the Hedgehog (2006) (Video Game)
- 1474 statements
- 291 feature instances
- 315 referencing feature instances
Sonic the Hedgehog (2006) (Video Game) | type |
TVTItem | |
Sonic the Hedgehog (2006) (Video Game) | label |
Sonic the Hedgehog (2006) (Video Game) | |
Sonic the Hedgehog (2006) (Video Game) | page |
SonicTheHedgeHog2006 | |
Sonic the Hedgehog (2006) (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Sonic the Hedgehog, commonly referred to as Sonic (2006) or simply Sonic '06, was released at the end of that year for the Xbox 360 and PlayStation 3. Made to commemorate the 15th anniversary of the titular franchise, expectations for the game were quite high. Unfortunately, the one-two punch of an already Troubled Production chafing under an attempt to reach the anniversary deadline meant what was eventually released failed to live up to them. The stress of the production convinced series co-creator Yuji Naka and his strung-out staff at Sonic Team to ditch Sega and go indie.Dr. Eggman is at it again, trying to kidnap the Princess of Soleanna and combine her mystical power with the (you guessed it) seven Chaos Emeralds so he can rule over all space and time. Sonic the Hedgehog once again stumbles onto one of Eggman's plots during his travels. Meanwhile, a telekinetic hedgehog from the future named Silver appears on the scene. His goal is to prevent his Bad Future from coming to pass by destroying "The Iblis Trigger", which he mistakenly believes to be Sonic. A third character, series anti-hero Shadow, must contend with his mysterious doppelganger "Mephiles the Dark" who seeks to activate the Iblis Trigger and plunge the future into despair.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); }) | |
Sonic the Hedgehog (2006) (Video Game) | fetched |
2020-07-18T04:38:37Z | |
Sonic the Hedgehog (2006) (Video Game) | parsed |
2020-07-18T04:38:37Z | |
Sonic the Hedgehog (2006) (Video Game) | processingComment |
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Dropped link to SonicUnleashed: Not a Feature - ITEM | |
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Sonic the Hedgehog (2006) (Video Game) | isPartOf |
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Sonic the Hedgehog (2006) (Video Game) / int_10605b67 | type |
Falling into His Arms | |
Sonic the Hedgehog (2006) (Video Game) / int_10605b67 | comment |
Falling into His Arms: At one point, Elise jumps out of the Eggmobile and Sonic catches her in the nick of time. | |
Sonic the Hedgehog (2006) (Video Game) / int_10605b67 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_10605b67 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_10605b67 | |
Sonic the Hedgehog (2006) (Video Game) / int_12d9447 | type |
Another Side, Another Story | |
Sonic the Hedgehog (2006) (Video Game) / int_12d9447 | comment |
Another Side, Another Story: The three stories — Sonic, Shadow, and Silver. | |
Sonic the Hedgehog (2006) (Video Game) / int_12d9447 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_12d9447 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_12d9447 | |
Sonic the Hedgehog (2006) (Video Game) / int_135b9977 | type |
Bloodless Carnage | |
Sonic the Hedgehog (2006) (Video Game) / int_135b9977 | comment |
Bloodless Carnage: When Mephiles stabs Sonic through the abdomen from behind, there's not one speck of blood to be seen during or after. | |
Sonic the Hedgehog (2006) (Video Game) / int_135b9977 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_135b9977 | featureConfidence |
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Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_135b9977 | |
Sonic the Hedgehog (2006) (Video Game) / int_13d7a65e | type |
The Artifact | |
Sonic the Hedgehog (2006) (Video Game) / int_13d7a65e | comment |
The Artifact: Despite being the title character, Sonic himself is largely unimportant for much of the game, as while he's busy playing cat-and-mouse with Elise and Eggman, co-stars Shadow and Silver are the ones who confront the real mastermind, learn what he intends to do, how he came to be, and so on. He only stops being this after he dies, by which point his death is used as a catalyst to revive him in time for the final boss. Eggman's entire character philosophy in 2006. His nickname come from the fact that he comically resembles an egg in both the classic games and since his redesign in Sonic Adventure, but 2006 redesigns him so he fits with the realistic humans of Soleanna, and doesn't resemble a human egg anymore. This could have been avoided, as the Paramount picture adapted the name by having Sonic named him Eggman after the shape of his robots, but the designs of Eggman robots are of the serious types, taking influence from the G.U.N. robots in Sonic Adventure 2. In other words, Eggman doesn't resemble his character in this title. Despite the claim he is a main character, the truth is that Knuckles is largely irrelevant in the game, only being playable due to his association with Team Sonic. 2006 can be considered a sequel to the Adventure games, where the Master Emerald is an important plot point, but since the Master Emerald nor Angel Island are mentioned, it makes you wonder what Knuckles is doing in Soleanna. | |
Sonic the Hedgehog (2006) (Video Game) / int_13d7a65e | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_13d7a65e | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_13d7a65e | |
Sonic the Hedgehog (2006) (Video Game) / int_14127474 | type |
Sealed Inside a Person-Shaped Can | |
Sonic the Hedgehog (2006) (Video Game) / int_14127474 | comment |
Sealed Inside a Person-Shaped Can: Iblis is sealed inside Elise and later Blaze. | |
Sonic the Hedgehog (2006) (Video Game) / int_14127474 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_14127474 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_14127474 | |
Sonic the Hedgehog (2006) (Video Game) / int_1467a30c | type |
Unexpected Gameplay Change | |
Sonic the Hedgehog (2006) (Video Game) / int_1467a30c | comment |
Unexpected Gameplay Change: More abundant than in most other Sonic games, in that the player will frequently be switching characters (and thus playstyles) mid-level. | |
Sonic the Hedgehog (2006) (Video Game) / int_1467a30c | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_1467a30c | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_1467a30c | |
Sonic the Hedgehog (2006) (Video Game) / int_14beeefd | type |
Darker and Edgier | |
Sonic the Hedgehog (2006) (Video Game) / int_14beeefd | comment |
Darker and Edgier: Given the fact that the main villain, Mephiles, is a demonic psychopath who is trying to eradicate time itself (not to mention came exceptionally closer to succeeding in his goal than any of the other villains by severely damaging the time stream.), and one of the main characters comes from a post-apocalyptic future, and Sonic actually dies in this game, it's pretty evident that this title is among the darkest in the series. | |
Sonic the Hedgehog (2006) (Video Game) / int_14beeefd | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_14beeefd | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_14beeefd | |
Sonic the Hedgehog (2006) (Video Game) / int_14dfb81 | type |
Power Creep, Power Seep | |
Sonic the Hedgehog (2006) (Video Game) / int_14dfb81 | comment |
Power Creep, Power Seep: Amy can inexplicably turn invisible in this game. | |
Sonic the Hedgehog (2006) (Video Game) / int_14dfb81 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_14dfb81 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_14dfb81 | |
Sonic the Hedgehog (2006) (Video Game) / int_14e569d5 | type |
Crate Expectations | |
Sonic the Hedgehog (2006) (Video Game) / int_14e569d5 | comment |
Crate Expectations: In addition to the star-labeled wooden and metal boxes from Sonic Adventure 2 onward, combustible and shockwave-inducing crates are also available for abuse. Even in the ruined world of the future there are crates. | |
Sonic the Hedgehog (2006) (Video Game) / int_14e569d5 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_14e569d5 | featureConfidence |
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Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_14e569d5 | |
Sonic the Hedgehog (2006) (Video Game) / int_1501e2dd | type |
Hero Antagonist | |
Sonic the Hedgehog (2006) (Video Game) / int_1501e2dd | comment |
Hero Antagonist: Silver to Sonic. | |
Sonic the Hedgehog (2006) (Video Game) / int_1501e2dd | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_1501e2dd | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_1501e2dd | |
Sonic the Hedgehog (2006) (Video Game) / int_1653843c | type |
Dummied Out | |
Sonic the Hedgehog (2006) (Video Game) / int_1653843c | comment |
Dummied Out: A number of features that were scrapped due to time or technical limits, some revived in later projects: An energy meter is displayed on the HUD when playing as Sonic/Elise, but it is only used for two levels, when Sonic is carrying the Princess. The meter has absolutely no use in the game since the skill which meant to consume it was never implemented. The various gems are meant to drain said meter when used, but they don't, making them very exploitable. A power gem which allows transformation into Sonic during regular play a la the Genesis/Mega Drive games. This feature was later revived for Sonic Colors. A Day/Night feature, which was notoriously inserted into Sonic Unleashed. Whatever purpose the Medals of Soleanna served. For some reason, the Medals can still be picked up in the city and in action stages. Going by the intruction manual, it appears Tails and Omega would have had some limited flight abilry which was measured by a gauge. Something similar to Sonic Adventure 2's Chaos Drives would appear during levels, and something referred to as Light Cores would provide some sort of level-up mechanic. The latter was also revived for Unleashed. Chaos Drives and Light Cores are actually still in this game: the former are dropped by robots, and the latter are dropped by Iblis and Mephiles' monsters. They refill the player's power meter, which was a concept revived for Sonic Generations. Messages announcing the unlocking of stories/missions for the Amigo characters and Metal Sonic are in the game data. | |
Sonic the Hedgehog (2006) (Video Game) / int_1653843c | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_1653843c | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_1653843c | |
Sonic the Hedgehog (2006) (Video Game) / int_1777836c | type |
True Love's Kiss | |
Sonic the Hedgehog (2006) (Video Game) / int_1777836c | comment |
True Love's Kiss: From Elise to Sonic, towards the end of the game. | |
Sonic the Hedgehog (2006) (Video Game) / int_1777836c | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_1777836c | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_1777836c | |
Sonic the Hedgehog (2006) (Video Game) / int_17ce80aa | type |
All There in the Manual | |
Sonic the Hedgehog (2006) (Video Game) / int_17ce80aa | comment |
Going by the intruction manual, it appears Tails and Omega would have had some limited flight abilry which was measured by a gauge. Something similar to Sonic Adventure 2's Chaos Drives would appear during levels, and something referred to as Light Cores would provide some sort of level-up mechanic. The latter was also revived for Unleashed. Chaos Drives and Light Cores are actually still in this game: the former are dropped by robots, and the latter are dropped by Iblis and Mephiles' monsters. They refill the player's power meter, which was a concept revived for Sonic Generations. | |
Sonic the Hedgehog (2006) (Video Game) / int_17ce80aa | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_17ce80aa | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_17ce80aa | |
Sonic the Hedgehog (2006) (Video Game) / int_187228e0 | type |
Bridal Carry | |
Sonic the Hedgehog (2006) (Video Game) / int_187228e0 | comment |
Bridal Carry: Sonic is frequently shown carrying Elise in this manner. | |
Sonic the Hedgehog (2006) (Video Game) / int_187228e0 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_187228e0 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_187228e0 | |
Sonic the Hedgehog (2006) (Video Game) / int_1888979e | type |
Not-So-Well-Intentioned Extremist | |
Sonic the Hedgehog (2006) (Video Game) / int_1888979e | comment |
Not-So-Well-Intentioned Extremist: Mephiles sent Silver to the past, not to help him(Silver) stop Iblis from destroying the world but to break Iblis's seal so that they(Mephiles and Iblis) can reform into Solaris and consume all the time in existence. | |
Sonic the Hedgehog (2006) (Video Game) / int_1888979e | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_1888979e | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_1888979e | |
Sonic the Hedgehog (2006) (Video Game) / int_18a84025 | type |
Only Six Faces | |
Sonic the Hedgehog (2006) (Video Game) / int_18a84025 | comment |
Only Six Faces: If you look closely at some of the townsfolk, a lot of them share the same face. It gets worse when you're in a group of people who all share the same face. | |
Sonic the Hedgehog (2006) (Video Game) / int_18a84025 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_18a84025 | featureConfidence |
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Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_18a84025 | |
Sonic the Hedgehog (2006) (Video Game) / int_19028da | type |
Eternal Engine | |
Sonic the Hedgehog (2006) (Video Game) / int_19028da | comment |
Eternal Engine: Aquatic Base. | |
Sonic the Hedgehog (2006) (Video Game) / int_19028da | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_19028da | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_19028da | |
Sonic the Hedgehog (2006) (Video Game) / int_19df659c | type |
Gone Horribly Wrong | |
Sonic the Hedgehog (2006) (Video Game) / int_19df659c | comment |
Gone Horribly Wrong: The Solaris Project was an attempt to harness Solaris's power as an energy source or something. It went about as well as you'd expect. | |
Sonic the Hedgehog (2006) (Video Game) / int_19df659c | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_19df659c | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_19df659c | |
Sonic the Hedgehog (2006) (Video Game) / int_1a3a91dd | type |
Say My Name | |
Sonic the Hedgehog (2006) (Video Game) / int_1a3a91dd | comment |
Say My Name: Sonic calls out Elise's name after the Egg Carrier explodes. Then Knuckles shouts Sonic's name when he sees him dead before his and the others' eyes. Amy does this too, but with more emotion. Tails also calls out for Sonic when he dies with no rings, a Call-Back to Sonic Adventure 2 | |
Sonic the Hedgehog (2006) (Video Game) / int_1a3a91dd | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_1a3a91dd | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_1a3a91dd | |
Sonic the Hedgehog (2006) (Video Game) / int_1c3d047e | type |
The Rival | |
Sonic the Hedgehog (2006) (Video Game) / int_1c3d047e | comment |
The Rival: Mephiles, to Shadow. | |
Sonic the Hedgehog (2006) (Video Game) / int_1c3d047e | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_1c3d047e | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_1c3d047e | |
Sonic the Hedgehog (2006) (Video Game) / int_1c7a7a52 | type |
The Slow Path | |
Sonic the Hedgehog (2006) (Video Game) / int_1c7a7a52 | comment |
The Slow Path: Rouge tells Omega, in the present, to help Shadow, in the future, against Mephiles this way and gives him a Chaos Emerald to help him. Omega gets written back into the story when he travels back to the present with Shadow, along with the Chaos Emerald. | |
Sonic the Hedgehog (2006) (Video Game) / int_1c7a7a52 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_1c7a7a52 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_1c7a7a52 | |
Sonic the Hedgehog (2006) (Video Game) / int_1cc2ea8d | type |
Villain Ball | |
Sonic the Hedgehog (2006) (Video Game) / int_1cc2ea8d | comment |
Villain Ball: Mephiles clutches onto this with white knuckles. His ultimate goal is to fuse with Iblis, yet despite his ability to time travel at will and nothing in the game claiming he can't fuse with Iblis in the future, the idea seemingly never comes up in his head as he instead decides to go down the "make Elise cry" path. Yet despite the many ways Mephiles could pull that off with his powers (torture her, push her down stairs, cutting up some onions under her eyes), he elects to trick a hedgehog from the future into killing someone Elise bonds with over the course of a few days. He also manually searches for the Chaos Emeralds, when the Last Story shows that he can warp them all to him at will as long as he has even one... which he gave to Silver when in the future and right next to Iblis, giving up a chance to just merge right then without any input by the heroes whatsoever. Even when all is said and done and he finally becomes Solaris, he scatters the Chaos Emeralds instead of keeping them, allowing the heroes to find them and revive Sonic, ultimately leading to him being Ret-Gone! | |
Sonic the Hedgehog (2006) (Video Game) / int_1cc2ea8d | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_1cc2ea8d | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_1cc2ea8d | |
Sonic the Hedgehog (2006) (Video Game) / int_1dce4748 | type |
Power Limiter | |
Sonic the Hedgehog (2006) (Video Game) / int_1dce4748 | comment |
Power Limiter: As with Sonic X, the rings around Shadow's wrists — he removes them in his episode's ending in order to take on the army of Mephiles clones. | |
Sonic the Hedgehog (2006) (Video Game) / int_1dce4748 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_1dce4748 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_1dce4748 | |
Sonic the Hedgehog (2006) (Video Game) / int_1e0878c2 | type |
Palmtree Panic | |
Sonic the Hedgehog (2006) (Video Game) / int_1e0878c2 | comment |
Palmtree Panic: Wave Ocean. | |
Sonic the Hedgehog (2006) (Video Game) / int_1e0878c2 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_1e0878c2 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_1e0878c2 | |
Sonic the Hedgehog (2006) (Video Game) / int_1e1aa82a | type |
Diabolus ex Machina | |
Sonic the Hedgehog (2006) (Video Game) / int_1e1aa82a | comment |
Diabolus ex Machina: The cause of the Egg Carrier malfunction that (initially) kills Elise and frees Iblis is not explained at any point. | |
Sonic the Hedgehog (2006) (Video Game) / int_1e1aa82a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_1e1aa82a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_1e1aa82a | |
Sonic the Hedgehog (2006) (Video Game) / int_1f6983f7 | type |
Ambiguous Situation | |
Sonic the Hedgehog (2006) (Video Game) / int_1f6983f7 | comment |
Ambiguous Situation: Blaze at the end of Silver's story becomes victim to one - while the dialogue implies she is sealed into another dimension, she is absent from the final story entirely (despite Eggman's claim that Solaris is capable of affecting dimensions too), meaning she may have died in some way or another, taking Iblis with her. | |
Sonic the Hedgehog (2006) (Video Game) / int_1f6983f7 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_1f6983f7 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_1f6983f7 | |
Sonic the Hedgehog (2006) (Video Game) / int_20917b55 | type |
Milking the Giant Cow | |
Sonic the Hedgehog (2006) (Video Game) / int_20917b55 | comment |
Milking the Giant Cow: There is at least one talking animation with ridiculously over the top hand gestures. | |
Sonic the Hedgehog (2006) (Video Game) / int_20917b55 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_20917b55 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_20917b55 | |
Sonic the Hedgehog (2006) (Video Game) / int_21f7ff0f | type |
Knight in Sour Armor | |
Sonic the Hedgehog (2006) (Video Game) / int_21f7ff0f | comment |
Knight In Sour Armor: Shadow in the end of his story. Despite Mephiles' attempts to convince him that humanity will turn against him, Shadow declares to fight like he always has no matter what. | |
Sonic the Hedgehog (2006) (Video Game) / int_21f7ff0f | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_21f7ff0f | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_21f7ff0f | |
Sonic the Hedgehog (2006) (Video Game) / int_23a332fa | type |
Italians Talk with Hands | |
Sonic the Hedgehog (2006) (Video Game) / int_23a332fa | comment |
Italians Talk with Hands: Soleanna is based on Venice, and most of the townspeople gesticulate wildly. | |
Sonic the Hedgehog (2006) (Video Game) / int_23a332fa | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_23a332fa | featureConfidence |
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Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_23a332fa | |
Sonic the Hedgehog (2006) (Video Game) / int_2493b31d | type |
Fire-Forged Friends | |
Sonic the Hedgehog (2006) (Video Game) / int_2493b31d | comment |
Fire-Forged Friends: Sonic and Silver after the latter found out the truth about Iblis. Also, to a lesser extent, Shadow and Silver. | |
Sonic the Hedgehog (2006) (Video Game) / int_2493b31d | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_2493b31d | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_2493b31d | |
Sonic the Hedgehog (2006) (Video Game) / int_25208c30 | type |
Go Through Me | |
Sonic the Hedgehog (2006) (Video Game) / int_25208c30 | comment |
Go Through Me: Amy, defending Sonic from Silver. | |
Sonic the Hedgehog (2006) (Video Game) / int_25208c30 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_25208c30 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_25208c30 | |
Sonic the Hedgehog (2006) (Video Game) / int_2557e3a9 | type |
Palette Swap | |
Sonic the Hedgehog (2006) (Video Game) / int_2557e3a9 | comment |
Palette Swap: Several different ones for the more dangerous versions of Eggman's robots, while stronger Iblis monsters all keep a dark purple skin as opposed to their regular orange bodies. Mephiles' first form is one for Shadow. | |
Sonic the Hedgehog (2006) (Video Game) / int_2557e3a9 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_2557e3a9 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_2557e3a9 | |
Sonic the Hedgehog (2006) (Video Game) / int_25dc6ef5 | type |
Apathetic Citizens | |
Sonic the Hedgehog (2006) (Video Game) / int_25dc6ef5 | comment |
Apathetic Citizens/The Guards Must Be Crazy: Apparently, it's a better usage of the Soleanna city guards' time to concoct inane "figure out who our Captain is!" puzzles for Sonic to solve rather than, y'know, searching for the captured princess they're supposed to protect. As far as Soleanna's police force is concerned, it's entirely up to Sonic to save their princess. For extra idiocy, the Captain in the aforementioned puzzle? He's the one who gives you the mission in the first place; that is, the one you talk to first. To make things even worse, the final quest you must do to unlock the final mission in Sonic's story delays the story just enough for Sonic to be too late to save Elise and thus cause the end of the world. | |
Sonic the Hedgehog (2006) (Video Game) / int_25dc6ef5 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_25dc6ef5 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_25dc6ef5 | |
Sonic the Hedgehog (2006) (Video Game) / int_27a42ebc | type |
Spiritual Successor | |
Sonic the Hedgehog (2006) (Video Game) / int_27a42ebc | comment |
Spiritual Successor: To Sonic Adventure. | |
Sonic the Hedgehog (2006) (Video Game) / int_27a42ebc | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_27a42ebc | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_27a42ebc | |
Sonic the Hedgehog (2006) (Video Game) / int_28114487 | type |
Bald of Evil | |
Sonic the Hedgehog (2006) (Video Game) / int_28114487 | comment |
Bald of Evil: The removal of Eggman's goggles played up his chrome-dome. | |
Sonic the Hedgehog (2006) (Video Game) / int_28114487 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_28114487 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_28114487 | |
Sonic the Hedgehog (2006) (Video Game) / int_29a39f6 | type |
Easter Egg | |
Sonic the Hedgehog (2006) (Video Game) / int_29a39f6 | comment |
Easter Egg: During Silver's story, once the player completes the town mission "Protect the Barrels in the Warehouse District!", a non-anthromorphic pigeon named Hatsun will appear in the warehouse district, and can be talked to until the player progresses with anything else, at which point he will disappear for good. He plays no role in the story whatsoever and doesn't appear anywhere else in the game. | |
Sonic the Hedgehog (2006) (Video Game) / int_29a39f6 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_29a39f6 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_29a39f6 | |
Sonic the Hedgehog (2006) (Video Game) / int_2a090d00 | type |
Lampshade Hanging | |
Sonic the Hedgehog (2006) (Video Game) / int_2a090d00 | comment |
Lampshade Hanging: The "Sonic Faceplanting" Running Gag gets averted when Sonic, Tails and Knuckles arrive in the future. Sonic ends up this close to kissing the floor but he corrects himself just in time. Knuckles, however, does not. | |
Sonic the Hedgehog (2006) (Video Game) / int_2a090d00 | featureApplicability |
-1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_2a090d00 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_2a090d00 | |
Sonic the Hedgehog (2006) (Video Game) / int_2a4c561 | type |
Informed Equipment | |
Sonic the Hedgehog (2006) (Video Game) / int_2a4c561 | comment |
Informed Equipment: The game has you buy equipment, but it never appears on the characters. For that matter, what the item even looks like is never shown in the stores. Game hacks might suggest that they were supposed to be there, but its unknown. | |
Sonic the Hedgehog (2006) (Video Game) / int_2a4c561 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_2a4c561 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_2a4c561 | |
Sonic the Hedgehog (2006) (Video Game) / int_2b9272d7 | type |
Misbegotten Multiplayer Mode | |
Sonic the Hedgehog (2006) (Video Game) / int_2b9272d7 | comment |
Misbegotten Multiplayer Mode: Is it ever. The game has two multiplayer modes, "tag" and "battle", the former being co-op and the latter being competitive. Not only are the levels hardly suited to having two people play them at once, there are several glaringly obvious problems, such as how Silver can easily push two switches on his own in the co-op mode or how he's completely unsuitable in the competitive mode due to how slow he is. Considering how troubled the development of the game was, it's surprising the multiplayer remained in the game at all. | |
Sonic the Hedgehog (2006) (Video Game) / int_2b9272d7 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_2b9272d7 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_2b9272d7 | |
Sonic the Hedgehog (2006) (Video Game) / int_2d4fa515 | type |
Ax-Crazy | |
Sonic the Hedgehog (2006) (Video Game) / int_2d4fa515 | comment |
Ax-Crazy: Mephiles. He wants nothing more than all of existence to be vaporized. | |
Sonic the Hedgehog (2006) (Video Game) / int_2d4fa515 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_2d4fa515 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_2d4fa515 | |
Sonic the Hedgehog (2006) (Video Game) / int_2e8441c9 | type |
The Bad Guy Wins | |
Sonic the Hedgehog (2006) (Video Game) / int_2e8441c9 | comment |
The Bad Guy Wins: Although previous Sonic games, starting with Sonic Adventure, have the last story being a final boss fight with the main villain due to implied success in the villain's goals, Mephiles takes the cake, as he murdered Sonic to make Elise cry, and then merges with the newly released Iblis alongside the Chaos Emeralds. Mephiles, as Solaris, manages to destroy the entire planet and severely damage the entire timestream shortly after merging with Iblis, with the timestream also dying shortly thereafter. It was only after Sonic was revived and Sonic, alongside Shadow and Silver in super forms, that Mephiles was stopped, and even then it was a Bittersweet Ending, as they had to also reset the timeline so that Solaris, and by extension Mephiles and Iblis, never existed, and thus Elise and Sonic never met. | |
Sonic the Hedgehog (2006) (Video Game) / int_2e8441c9 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_2e8441c9 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_2e8441c9 | |
Sonic the Hedgehog (2006) (Video Game) / int_2f226fee | type |
You Didn't Ask | |
Sonic the Hedgehog (2006) (Video Game) / int_2f226fee | comment |
You Didn't Ask: Amy did not know for a long time that both Elise and Silver were actually following Sonic: She didn't ask Silver what the Iblis Trigger looked like and, while she did ask Elise what the person she was talking about looked like, she didn't give Elise enough time to answer her. | |
Sonic the Hedgehog (2006) (Video Game) / int_2f226fee | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_2f226fee | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_2f226fee | |
Sonic the Hedgehog (2006) (Video Game) / int_2f75473 | type |
Number of the Beast | |
Sonic the Hedgehog (2006) (Video Game) / int_2f75473 | comment |
Number of the Beast: Solaris's initial form has 6 horns, 6 fingers, and 6 stones behind his back. Making 666. | |
Sonic the Hedgehog (2006) (Video Game) / int_2f75473 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_2f75473 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_2f75473 | |
Sonic the Hedgehog (2006) (Video Game) / int_2f755152 | type |
Invisible Wall | |
Sonic the Hedgehog (2006) (Video Game) / int_2f755152 | comment |
Invisible Wall: In Soleanna, especially during missions. | |
Sonic the Hedgehog (2006) (Video Game) / int_2f755152 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_2f755152 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_2f755152 | |
Sonic the Hedgehog (2006) (Video Game) / int_302730a | type |
Fusion Dance | |
Sonic the Hedgehog (2006) (Video Game) / int_302730a | comment |
Fusion Dance: Solaris is reborn through the fusion of Mephiles and Iblis. | |
Sonic the Hedgehog (2006) (Video Game) / int_302730a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_302730a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_302730a | |
Sonic the Hedgehog (2006) (Video Game) / int_315ec0b1 | type |
Auto-Save | |
Sonic the Hedgehog (2006) (Video Game) / int_315ec0b1 | comment |
Auto-Save: Infamously, averted. The game prompts you to save after a level is completed, but not quests, mandatory or otherwise. Hope you remember to save after the three trials or you'll find out why. It's almost a Rite of Passage for people doing Let's Plays of the game to be screwed by this at some point. | |
Sonic the Hedgehog (2006) (Video Game) / int_315ec0b1 | featureApplicability |
-1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_315ec0b1 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_315ec0b1 | |
Sonic the Hedgehog (2006) (Video Game) / int_3207503e | type |
Infernal Background | |
Sonic the Hedgehog (2006) (Video Game) / int_3207503e | comment |
Infernal Background: Invoked. When Mephiles is manipulating Silver into thinking that Sonic is a dangerous madman, Mephiles gives Silver a vision of Sonic surrounded by flames. | |
Sonic the Hedgehog (2006) (Video Game) / int_3207503e | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_3207503e | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_3207503e | |
Sonic the Hedgehog (2006) (Video Game) / int_3273ebb9 | type |
Cut-and-Paste Environments | |
Sonic the Hedgehog (2006) (Video Game) / int_3273ebb9 | comment |
Cut-and-Paste Environments: A notorious abuse of this trope. In addition to repeatedly going through the same levels as different characters, the levels themselves often have copies of prior rooms or segments (sometimes so egregious as to have a copy immediately after the original). | |
Sonic the Hedgehog (2006) (Video Game) / int_3273ebb9 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_3273ebb9 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_3273ebb9 | |
Sonic the Hedgehog (2006) (Video Game) / int_32da91b8 | type |
Out of Focus | |
Sonic the Hedgehog (2006) (Video Game) / int_32da91b8 | comment |
Out of Focus: Sonic. Being that this is the 15th anniversary of the franchise, he plays the least relevant role of all three protagonists. He never even figures out who the Big Bad is, or what he's even planning. He's more occupied with rescuing Princess Elise repeatedly.note Seriously, Princess Elise is abducted more often in this one game than Princess Peach in 15 years of Super Mario: Sonic doesn't have the time to do anything else. | |
Sonic the Hedgehog (2006) (Video Game) / int_32da91b8 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_32da91b8 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_32da91b8 | |
Sonic the Hedgehog (2006) (Video Game) / int_33ca811a | type |
Game-Breaking Bug | |
Sonic the Hedgehog (2006) (Video Game) / int_33ca811a | comment |
Game-Breaking Bug: Depending on their position beforehand, the hedgehogs can easily enter a scripted sequence only to end up flying off the expected route, often straight into a Bottomless Pit. This can prove especially problematic during Mach Speed sections. Cycle of Hurting: During the fight with Silver, he can fling you around telekinetically. If you hit a wall and one of your rings flies into it, every time he picks you up, you'll collect the ring. Which means, since he'll constantly pick you up before you can recover from the throw (it's how his AI is programmed to finish you off), the game becomes trapped in an inescapable loop. If you're caught by Silver in a certain spot, he'll fling you through the invisible wall and into an empty Hub World with no way to get back in the fight. The only way out is to kill yourself, or even better let Silver do it for you. Sometimes even that is not an option, seeing that you're infinitely flying off into space. Playing as Sonic in Kingdom Valley, if you fall and try to hasten your death by bouncing, you can actually get stuck on small overhangs near the bottoms of the towers, forcing you to quit or restart the level from the beginning instead of just going back to the last checkpoint. Playing as Sonic, there is one level in Crisis city that begins with Sonic dropping out of the sky on a skateboard to land on a rail. That's where your control begins, so you'd better hope he actually lands on the rail. This is not guaranteed, and the alternative is a bottomless pit. | |
Sonic the Hedgehog (2006) (Video Game) / int_33ca811a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_33ca811a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_33ca811a | |
Sonic the Hedgehog (2006) (Video Game) / int_33d0b177 | type |
Attack of the Town Festival | |
Sonic the Hedgehog (2006) (Video Game) / int_33d0b177 | comment |
Attack of the Town Festival: How Sonic's part of the game begins. | |
Sonic the Hedgehog (2006) (Video Game) / int_33d0b177 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_33d0b177 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_33d0b177 | |
Sonic the Hedgehog (2006) (Video Game) / int_33fa230b | type |
Your Princess Is in Another Castle! | |
Sonic the Hedgehog (2006) (Video Game) / int_33fa230b | comment |
Your Princess Is in Another Castle!: Tails paraphrases the trope name after Sonic's Wave Ocean: "It looks like the Princess was moved to another location." And it happens again several times throughout the game. | |
Sonic the Hedgehog (2006) (Video Game) / int_33fa230b | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_33fa230b | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_33fa230b | |
Sonic the Hedgehog (2006) (Video Game) / int_34bd7be2 | type |
Super Drowning Skills | |
Sonic the Hedgehog (2006) (Video Game) / int_34bd7be2 | comment |
Super Drowning Skills: Of the Bottomless Pit variety. In fact, water is so lethal in this game, it only takes depths up to the characters' waists to do them in. | |
Sonic the Hedgehog (2006) (Video Game) / int_34bd7be2 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_34bd7be2 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_34bd7be2 | |
Sonic the Hedgehog (2006) (Video Game) / int_37690091 | type |
Stable Time Loop | |
Sonic the Hedgehog (2006) (Video Game) / int_37690091 | comment |
Secondly, the blue Chaos Emerald. First of all, it lies in a Stable Time Loop, specifically the "object paradox" flavor. It starts with Elise having it at the start, throwing it to Sonic, Eggman obtaining it, Silver finding it, then giving it to a young Elise ten years in the past where she has it until the present day. This is enough of a headscratcher on its own, but you could Hand Wave it with "Chaos energy" if you really had to. The second problem is, this is supposedly the same blue emerald that exists in the overall Sonic canon; the emerald is never shown to have entered or exited the loop at any point, meaning that, logically, the finalés of several past Sonic games could not have happened. If the blue emerald remained with Elise and never left her at any point, how would Sonic and friends have gotten the Master Emerald back from Eggman? Or stopped the likes of Perfect Chaos (who also wouldn't have been able to become Perfect to begin with)? Or the Finalhazard, Metal Overlord or Devil Doom? | |
Sonic the Hedgehog (2006) (Video Game) / int_37690091 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_37690091 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_37690091 | |
Sonic the Hedgehog (2006) (Video Game) / int_378476a2 | type |
Abandoned Laboratory | |
Sonic the Hedgehog (2006) (Video Game) / int_378476a2 | comment |
Abandoned Laboratory: Aquatic Base is Soleanna's underwater research facility where the Solaris Project happened, which resulted in Solaris splitting into Iblis and Mephiles. After the disaster, the lab was abandonded and left untouched for ten years. | |
Sonic the Hedgehog (2006) (Video Game) / int_378476a2 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_378476a2 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_378476a2 | |
Sonic the Hedgehog (2006) (Video Game) / int_37f9376a | type |
Barrier Maiden | |
Sonic the Hedgehog (2006) (Video Game) / int_37f9376a | comment |
A question often asked in this game is whether or not one person should suffer for the good of the world. Since Elise is used as a living seal for Iblis the world is safe from destruction, but she obviously suffers from it and has to force herself not to cry so as to not release the god through her tears. After being confronted about it by Amy, Silver wonders whether or not it's right to kill Sonic to save the future and later on in the story Silver is reluctant to seal Iblis inside of Blaze thus sending her into another dimension and out of his life even though doing so will keep the world safe. At the end of the game, when Elise has to blow out the Iblis Flame to stop it from ever existing, she is hesitant to do so since that will erase the meeting between her and Sonic. She even cries, "I don't care what happens to the world!" She has to choose between herself and everyone else. | |
Sonic the Hedgehog (2006) (Video Game) / int_37f9376a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_37f9376a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_37f9376a | |
Sonic the Hedgehog (2006) (Video Game) / int_37fcf16 | type |
Death Is Cheap | |
Sonic the Hedgehog (2006) (Video Game) / int_37fcf16 | comment |
Death Is Cheap: Sonic's death; he gets revived one level later. | |
Sonic the Hedgehog (2006) (Video Game) / int_37fcf16 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_37fcf16 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_37fcf16 | |
Sonic the Hedgehog (2006) (Video Game) / int_382a6399 | type |
The Hero Dies | |
Sonic the Hedgehog (2006) (Video Game) / int_382a6399 | comment |
The Hero Dies: Sonic temporarily dies in the Last Episode. | |
Sonic the Hedgehog (2006) (Video Game) / int_382a6399 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_382a6399 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_382a6399 | |
Sonic the Hedgehog (2006) (Video Game) / int_38d17b6c | type |
Boss-Arena Idiocy | |
Sonic the Hedgehog (2006) (Video Game) / int_38d17b6c | comment |
On the same subject, Eggman just doesn't destroy the foothold while fighting Sonic aboard the Egg Wyvern. | |
Sonic the Hedgehog (2006) (Video Game) / int_38d17b6c | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_38d17b6c | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_38d17b6c | |
Sonic the Hedgehog (2006) (Video Game) / int_39b8d3d6 | type |
Boring, but Practical | |
Sonic the Hedgehog (2006) (Video Game) / int_39b8d3d6 | comment |
Boring, but Practical: Silver's Psycho Shock is very useful for dealing with crowds of enemies; it can be done fairly quickly, has an area of effect that stuns weaker enemies (which allows them to be turned into projectiles), and has a more reliable range than the basic melee attack. | |
Sonic the Hedgehog (2006) (Video Game) / int_39b8d3d6 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_39b8d3d6 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_39b8d3d6 | |
Sonic the Hedgehog (2006) (Video Game) / int_3bbf3fef | type |
Recurring Riff | |
Sonic the Hedgehog (2006) (Video Game) / int_3bbf3fef | comment |
Recurring Riff: "His World" motifs in various songs. | |
Sonic the Hedgehog (2006) (Video Game) / int_3bbf3fef | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_3bbf3fef | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_3bbf3fef | |
Sonic the Hedgehog (2006) (Video Game) / int_3d5c5deb | type |
Flat Character | |
Sonic the Hedgehog (2006) (Video Game) / int_3d5c5deb | comment |
Flat Character: Sonic and Blaze are among the biggest offenders of this in this game. Sonic rarely shows his trademark attitude, and the flaws and quirks that Blaze has in the Sonic Rush Series are completely missing, in favor of her playing the role of a Cool Big Sis to Silver. | |
Sonic the Hedgehog (2006) (Video Game) / int_3d5c5deb | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_3d5c5deb | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_3d5c5deb | |
Sonic the Hedgehog (2006) (Video Game) / int_3ec7c277 | type |
Every Car Is a Pinto | |
Sonic the Hedgehog (2006) (Video Game) / int_3ec7c277 | comment |
Every Car Is a Pinto: Any vehicle that Shadow drives. The Armed Buggies respond to flipping over by exploding, taking the Hovercraft over a ramp may cause it to explode upon landing (potentially leading to an entirely unpredictable death), and the Bike spontaneously explodes immediately after its fuel runs out. | |
Sonic the Hedgehog (2006) (Video Game) / int_3ec7c277 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_3ec7c277 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_3ec7c277 | |
Sonic the Hedgehog (2006) (Video Game) / int_3eee0728 | type |
Captain Obvious | |
Sonic the Hedgehog (2006) (Video Game) / int_3eee0728 | comment |
Captain Obvious: Downright full of them—at points, the script may as well have been written in tribute to Rejected. The examples that tend to get quoted the most are "The whole city's on fire!" at the beginning of Sonic's Crisis City stage, and "That tornado's carrying a car!" during his mach speed section from the same level. | |
Sonic the Hedgehog (2006) (Video Game) / int_3eee0728 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_3eee0728 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_3eee0728 | |
Sonic the Hedgehog (2006) (Video Game) / int_3fca462c | type |
Deus ex Machina | |
Sonic the Hedgehog (2006) (Video Game) / int_3fca462c | comment |
Deus ex Machina: Elise feeling "Sonic's presence in the wind" ends up saving reality. In Silver's story, Blaze (and apparently Silver, if her dialogue is any indication) suddenly gains the power to seal beings in alternate dimensions. This apparent ability never came up before, nor does it come up again in the final story. | |
Sonic the Hedgehog (2006) (Video Game) / int_3fca462c | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_3fca462c | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_3fca462c | |
Sonic the Hedgehog (2006) (Video Game) / int_40c57041 | type |
Manipulative Bastard | |
Sonic the Hedgehog (2006) (Video Game) / int_40c57041 | comment |
Manipulative Bastard: Mephiles. | |
Sonic the Hedgehog (2006) (Video Game) / int_40c57041 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_40c57041 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_40c57041 | |
Sonic the Hedgehog (2006) (Video Game) / int_4127eb1 | type |
ShutUpHannibal | |
Sonic the Hedgehog (2006) (Video Game) / int_4127eb1 | comment |
Shut Up, Hannibal!: Shadow uses this twice against Mephiles. When Omega confronts Mephiles, the latter brings up Shadow's fate in the Bad Future, and claims that it was actually by Omega's hand that Shadow was imprisoned. Omega's only response is a salvo of minigun bullets. A couple levels later, Mephiles tries once again to draw Shadow to his side: | |
Sonic the Hedgehog (2006) (Video Game) / int_4127eb1 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_4127eb1 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_4127eb1 | |
Sonic the Hedgehog (2006) (Video Game) / int_41d128e4 | type |
Non-Lethal K.O. | |
Sonic the Hedgehog (2006) (Video Game) / int_41d128e4 | comment |
Non-Lethal K.O.: On the Radical Train level, you must hit switches to have a stack of bombs explode before the train crashes into it. Fail to do so and you lose a life. | |
Sonic the Hedgehog (2006) (Video Game) / int_41d128e4 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_41d128e4 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_41d128e4 | |
Sonic the Hedgehog (2006) (Video Game) / int_4395ac9 | type |
Inconveniently-Placed Conveyor Belt | |
Sonic the Hedgehog (2006) (Video Game) / int_4395ac9 | comment |
Inconveniently Placed Conveyor Belt: Found in Radical Train levels, which can switch directions on a whim. | |
Sonic the Hedgehog (2006) (Video Game) / int_4395ac9 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_4395ac9 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_4395ac9 | |
Sonic the Hedgehog (2006) (Video Game) / int_443f9d8a | type |
Ask a Stupid Question... | |
Sonic the Hedgehog (2006) (Video Game) / int_443f9d8a | comment |
Ask a Stupid Question...: This exchange between Shadow and Rouge as they enter into a base: | |
Sonic the Hedgehog (2006) (Video Game) / int_443f9d8a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_443f9d8a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_443f9d8a | |
Sonic the Hedgehog (2006) (Video Game) / int_44f79734 | type |
Jump Physics | |
Sonic the Hedgehog (2006) (Video Game) / int_44f79734 | comment |
Jump Physics: May become significantly altered depending on where the jump began, which doesn't always guarantee a safe landing. | |
Sonic the Hedgehog (2006) (Video Game) / int_44f79734 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_44f79734 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_44f79734 | |
Sonic the Hedgehog (2006) (Video Game) / int_45554ca2 | type |
"I Can't Look!" Gesture | |
Sonic the Hedgehog (2006) (Video Game) / int_45554ca2 | comment |
"I Can't Look!" Gesture: Shadow of all characters shuts his eyes and looks away silently when he finds out Sonic had died | |
Sonic the Hedgehog (2006) (Video Game) / int_45554ca2 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_45554ca2 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_45554ca2 | |
Sonic the Hedgehog (2006) (Video Game) / int_45bf382b | type |
Game Mod | |
Sonic the Hedgehog (2006) (Video Game) / int_45bf382b | comment |
Game Mod: The game is written entirely in the Lua programming language, making the entire code accessible by hackers and the modding potential huge for a console-exclusive game. A few modders successfully swapped characters around and modified Sonic's running and jumping speed, for instance. There are also some fan remakes in development, taking the audio and level layouts from the original game and using a new engine, such as Unreal Engine 4, and remaking them in higher quality and editing the controls and physics to be more in-line with other Sonic games, as well as to make the experience generally better than the original release. | |
Sonic the Hedgehog (2006) (Video Game) / int_45bf382b | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_45bf382b | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_45bf382b | |
Sonic the Hedgehog (2006) (Video Game) / int_463084f4 | type |
Giving Someone the Pointer Finger | |
Sonic the Hedgehog (2006) (Video Game) / int_463084f4 | comment |
Giving Someone the Pointer Finger: Shadow does this a couple of scenes. One example being the scene where he points to Sonic while objecting that it would be insufficient to use Chaos Control with one Emerald to return to the present. | |
Sonic the Hedgehog (2006) (Video Game) / int_463084f4 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_463084f4 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_463084f4 | |
Sonic the Hedgehog (2006) (Video Game) / int_4631e81f | type |
Badass in Distress | |
Sonic the Hedgehog (2006) (Video Game) / int_4631e81f | comment |
Badass in Distress: Rouge is trapped in White Acropolis after acquiring the Scepter of Darkness. Shadow arrives to rescue her in the second act of the stage. | |
Sonic the Hedgehog (2006) (Video Game) / int_4631e81f | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_4631e81f | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_4631e81f | |
Sonic the Hedgehog (2006) (Video Game) / int_464dd7cc | type |
The Unfought | |
Sonic the Hedgehog (2006) (Video Game) / int_464dd7cc | comment |
The Unfought: As far as character battles is concerned, Sonic and Shadow had their respective battles against Silver in their stories while Silver fought both of them in his story, making this the first time that Sonic and Shadow didn't fight since their meeting in the story was a Rivals Team Up situation. | |
Sonic the Hedgehog (2006) (Video Game) / int_464dd7cc | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_464dd7cc | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_464dd7cc | |
Sonic the Hedgehog (2006) (Video Game) / int_4852f325 | type |
I Just Want to Be Normal | |
Sonic the Hedgehog (2006) (Video Game) / int_4852f325 | comment |
I Just Want to Be Normal: Princess Elise admits as much in a cutscene late in Sonic's story, and expresses relief that Sonic's adventure has allowed her to be "just myself... a girl." Considering she can't cry without destroying the world, we can't exactly blame her. | |
Sonic the Hedgehog (2006) (Video Game) / int_4852f325 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_4852f325 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_4852f325 | |
Sonic the Hedgehog (2006) (Video Game) / int_485eb589 | type |
Sealed Evil in a Can | |
Sonic the Hedgehog (2006) (Video Game) / int_485eb589 | comment |
Sealed Evil in a Can: Iblis. He can be released by killing his host, or making the host cry. Mephiles as well: he was sealed into the Scepter of Darkness by Shadow the Hedgehog himself. | |
Sonic the Hedgehog (2006) (Video Game) / int_485eb589 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_485eb589 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_485eb589 | |
Sonic the Hedgehog (2006) (Video Game) / int_48dfb7e4 | type |
Stock Sound Effects | |
Sonic the Hedgehog (2006) (Video Game) / int_48dfb7e4 | comment |
Stock Sound Effects: That "t'hhh!" sound that a lot of cartoons use as a non-diegetic effect shows up when you hit an invulnerable enemy. | |
Sonic the Hedgehog (2006) (Video Game) / int_48dfb7e4 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_48dfb7e4 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_48dfb7e4 | |
Sonic the Hedgehog (2006) (Video Game) / int_4ad522e2 | type |
Super Title 64 Advance | |
Sonic the Hedgehog (2006) (Video Game) / int_4ad522e2 | comment |
Super Title 64 Advance: Unofficially the game is often referred to as Sonic 360, thanks to the Xbox 360 tech demo shown at E3 2005 which provided the first glimpse of the game. It was also known as Sonic Next/Sonic Next Gen before its formal reveal at E3 2006. | |
Sonic the Hedgehog (2006) (Video Game) / int_4ad522e2 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_4ad522e2 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_4ad522e2 | |
Sonic the Hedgehog (2006) (Video Game) / int_4d7c61df | type |
Explosion Propulsion | |
Sonic the Hedgehog (2006) (Video Game) / int_4d7c61df | comment |
Explosion Propulsion: Happens at the ending cinematic of Sonic's part of the story. | |
Sonic the Hedgehog (2006) (Video Game) / int_4d7c61df | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_4d7c61df | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_4d7c61df | |
Sonic the Hedgehog (2006) (Video Game) / int_4e7c4536 | type |
Wham Line | |
Sonic the Hedgehog (2006) (Video Game) / int_4e7c4536 | comment |
Wham Line: Omega's confession to Shadow after clearing Wave Ocean: | |
Sonic the Hedgehog (2006) (Video Game) / int_4e7c4536 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_4e7c4536 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_4e7c4536 | |
Sonic the Hedgehog (2006) (Video Game) / int_501de366 | type |
Temporal Paradox | |
Sonic the Hedgehog (2006) (Video Game) / int_501de366 | comment |
Temporal Paradox: The game's rather liberal use of time travel ends up bringing up some of these, both in it's self-contained story, and in the series narrative. The most glaring example is, well...the entire plot with Silver. Silver travels back in time (alongside Blaze) to kill the Iblis Trigger...but surely he must have realized at some point that killing the Iblis Trigger before the event happens will cause the cessation of their existence, as they would be changing future events. | |
Sonic the Hedgehog (2006) (Video Game) / int_501de366 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_501de366 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_501de366 | |
Sonic the Hedgehog (2006) (Video Game) / int_529ade8d | type |
Schizophrenic Difficulty | |
Sonic the Hedgehog (2006) (Video Game) / int_529ade8d | comment |
Schizophrenic Difficulty: Due to Cut-and-Paste Environments, most of the stages in each route don't seem to follow any consistent pattern in difficulty. | |
Sonic the Hedgehog (2006) (Video Game) / int_529ade8d | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_529ade8d | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_529ade8d | |
Sonic the Hedgehog (2006) (Video Game) / int_5313c266 | type |
Bookends | |
Sonic the Hedgehog (2006) (Video Game) / int_5313c266 | comment |
Book-Ends: The game begins and ends with Soleanna's Festival of Light. | |
Sonic the Hedgehog (2006) (Video Game) / int_5313c266 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_5313c266 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_5313c266 | |
Sonic the Hedgehog (2006) (Video Game) / int_53c37297 | type |
Flash Step | |
Sonic the Hedgehog (2006) (Video Game) / int_53c37297 | comment |
Silver's intro shows him flying for a long period of time and being able to move really fast. In gameplay, he has the slowest running speed next to Amy, he can only fly for about 5 seconds (without using exploits, but even that only gets you about 7 extra seconds), and the closest thing to going fast is an item that you have to buy and even then Silver can only teleport up to about 5 feet. Even in normal cutscenes, the game depicts Silver as capable of flying for as long and fast as he wants, firing energy balls and instantly telekinetically grabbing and throwing his foes. When you play him, you find that he flies very slowly for a short amount of time, must have something to grab to attack opponents and even the smallest of Mooks require stunning before being grabbed. | |
Sonic the Hedgehog (2006) (Video Game) / int_53c37297 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_53c37297 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_53c37297 | |
Sonic the Hedgehog (2006) (Video Game) / int_53c9fc92 | type |
Flashback | |
Sonic the Hedgehog (2006) (Video Game) / int_53c9fc92 | comment |
Flashback: Most of them are about times when Elise was young and Duke was alive. | |
Sonic the Hedgehog (2006) (Video Game) / int_53c9fc92 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_53c9fc92 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_53c9fc92 | |
Sonic the Hedgehog (2006) (Video Game) / int_5405b144 | type |
Scratch Damage | |
Sonic the Hedgehog (2006) (Video Game) / int_5405b144 | comment |
Scratch Damage: Vulcan Cannon fire will only take away one ring at a time and won't cause knockback, while missiles or actively touching an enemy makes you lose all your rings. This becomes deadlier because taking damage from the Vulcan Cannon does not render you temporarily invincible, and if you don't have enough rings to survive the round... | |
Sonic the Hedgehog (2006) (Video Game) / int_5405b144 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_5405b144 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_5405b144 | |
Sonic the Hedgehog (2006) (Video Game) / int_56a6927b | type |
All the Worlds Are a Stage | |
Sonic the Hedgehog (2006) (Video Game) / int_56a6927b | comment |
All the Worlds Are a Stage: The final stage, End of the World, is split into seven parts, one for each stage in the game (with the exceptions of Radical Train and Aquatic Base). | |
Sonic the Hedgehog (2006) (Video Game) / int_56a6927b | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_56a6927b | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_56a6927b | |
Sonic the Hedgehog (2006) (Video Game) / int_5914d5dd | type |
Slippy-Slidey Ice World | |
Sonic the Hedgehog (2006) (Video Game) / int_5914d5dd | comment |
Slippy-Slidey Ice World: White Acropolis. | |
Sonic the Hedgehog (2006) (Video Game) / int_5914d5dd | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_5914d5dd | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_5914d5dd | |
Sonic the Hedgehog (2006) (Video Game) / int_5989e3b6 | type |
Enemy Mine | |
Sonic the Hedgehog (2006) (Video Game) / int_5989e3b6 | comment |
Enemy Mine: After Solaris comes into being and almost devours the universe, Eggman helps the rest of the heroes by advising them what to do as well as pinpointing the locations of the scattered Chaos Emeralds. Makes sense, as Eggman won't have much to rule if the universe is destroyed. | |
Sonic the Hedgehog (2006) (Video Game) / int_5989e3b6 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_5989e3b6 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_5989e3b6 | |
Sonic the Hedgehog (2006) (Video Game) / int_5a4ae281 | type |
Hellish Pupils | |
Sonic the Hedgehog (2006) (Video Game) / int_5a4ae281 | comment |
Hellish Pupils: Mephiles, especially in his crystalline form. | |
Sonic the Hedgehog (2006) (Video Game) / int_5a4ae281 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_5a4ae281 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_5a4ae281 | |
Sonic the Hedgehog (2006) (Video Game) / int_5c65fc1a | type |
Roar Before Beating | |
Sonic the Hedgehog (2006) (Video Game) / int_5c65fc1a | comment |
Roar Before Beating: Iblis and Egg Cerberus. | |
Sonic the Hedgehog (2006) (Video Game) / int_5c65fc1a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_5c65fc1a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_5c65fc1a | |
Sonic the Hedgehog (2006) (Video Game) / int_5ce7dbb9 | type |
Central Theme | |
Sonic the Hedgehog (2006) (Video Game) / int_5ce7dbb9 | comment |
Central Theme: A question often asked in this game is whether or not one person should suffer for the good of the world. Since Elise is used as a living seal for Iblis the world is safe from destruction, but she obviously suffers from it and has to force herself not to cry so as to not release the god through her tears. After being confronted about it by Amy, Silver wonders whether or not it's right to kill Sonic to save the future and later on in the story Silver is reluctant to seal Iblis inside of Blaze thus sending her into another dimension and out of his life even though doing so will keep the world safe. At the end of the game, when Elise has to blow out the Iblis Flame to stop it from ever existing, she is hesitant to do so since that will erase the meeting between her and Sonic. She even cries, "I don't care what happens to the world!" She has to choose between herself and everyone else. Along with the rest of the franchise, there is a theme of the misuse of technology against nature, with the entire plot starting because the former king of Soleanna wanted to use the power of Solaris for the benefit of mankind, only to inspire the deity (through Mephiles and Iblis) to destroy life as we know it. | |
Sonic the Hedgehog (2006) (Video Game) / int_5ce7dbb9 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_5ce7dbb9 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_5ce7dbb9 | |
Sonic the Hedgehog (2006) (Video Game) / int_5df38617 | type |
Spacetime Eater | |
Sonic the Hedgehog (2006) (Video Game) / int_5df38617 | comment |
Spacetime Eater: Mephiles, as part of Solaris, plans to devour all of existence. | |
Sonic the Hedgehog (2006) (Video Game) / int_5df38617 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_5df38617 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_5df38617 | |
Sonic the Hedgehog (2006) (Video Game) / int_5f3c35df | type |
Graffiti Town | |
Sonic the Hedgehog (2006) (Video Game) / int_5f3c35df | comment |
Graffiti Town: Crisis City. | |
Sonic the Hedgehog (2006) (Video Game) / int_5f3c35df | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_5f3c35df | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_5f3c35df | |
Sonic the Hedgehog (2006) (Video Game) / int_5fc68f05 | type |
There Was a Door | |
Sonic the Hedgehog (2006) (Video Game) / int_5fc68f05 | comment |
There Was a Door: Shadow breaks into Eggman's train through the ceiling. Eggman, without turning around, tells him, "Wouldn't the door have been easier?" | |
Sonic the Hedgehog (2006) (Video Game) / int_5fc68f05 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_5fc68f05 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_5fc68f05 | |
Sonic the Hedgehog (2006) (Video Game) / int_62525a70 | type |
He Knows About Timed Hits | |
Sonic the Hedgehog (2006) (Video Game) / int_62525a70 | comment |
He Knows About Timed Hits | |
Sonic the Hedgehog (2006) (Video Game) / int_62525a70 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_62525a70 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_62525a70 | |
Sonic the Hedgehog (2006) (Video Game) / int_6320eced | type |
Gameplay and Story Segregation | |
Sonic the Hedgehog (2006) (Video Game) / int_6320eced | comment |
Gameplay and Story Segregation: The shops have equipment for Silver, despite the fact that he won't exist for another 200 years. In cutscenes, Silver is capable of shooting energy blasts, flying at high speeds, and can grab enemies without needing to stun them. He can't do any of this while the player is controlling him. | |
Sonic the Hedgehog (2006) (Video Game) / int_6320eced | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_6320eced | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_6320eced | |
Sonic the Hedgehog (2006) (Video Game) / int_6331ba26 | type |
Plot Hole | |
Sonic the Hedgehog (2006) (Video Game) / int_6331ba26 | comment |
Plot Hole: This game is practically Swiss cheese with the amount of plot holes it has, but just one example involves Blaze asking Silver what he saw after returning from the past with Shadow. The problem? Blaze wasn't around to see Silver going back in time with Shadow as she suddenly disappears shortly before Silver begins Radical Train! Another glaring one; what's stopping Mephiles from remerging with Iblis in the future? There's literally no reason given as to why Mephiles can't merge with Iblis then, and it'd be much easier then the complicated plot he actually used. | |
Sonic the Hedgehog (2006) (Video Game) / int_6331ba26 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_6331ba26 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_6331ba26 | |
Sonic the Hedgehog (2006) (Video Game) / int_640a171f | type |
Gameplay Roulette | |
Sonic the Hedgehog (2006) (Video Game) / int_640a171f | comment |
Gameplay Roulette: In a similar way to Sonic Adventure 2, the game rotates through playable characters within each story plus the final level. Sonic-Tails-Knuckles-Silver Shadow-Rouge-Omega-Silver Silver-Blaze-Amy-Shadow-Sonic | |
Sonic the Hedgehog (2006) (Video Game) / int_640a171f | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_640a171f | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_640a171f | |
Sonic the Hedgehog (2006) (Video Game) / int_6439de78 | type |
Heroic Sacrifice | |
Sonic the Hedgehog (2006) (Video Game) / int_6439de78 | comment |
Heroic Sacrifice: A rare non-death example. Blaze seals Iblis inside herself, then seals herself in another world. Immediately before that, Silver was trying to do the same thing, only to find that he wasn't an acceptable vessel. | |
Sonic the Hedgehog (2006) (Video Game) / int_6439de78 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_6439de78 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_6439de78 | |
Sonic the Hedgehog (2006) (Video Game) / int_64edb99c | type |
Always Save the Girl | |
Sonic the Hedgehog (2006) (Video Game) / int_64edb99c | comment |
Always Save the Girl: Two gender-inverted examples. Amy delivers this line to Silver following his attempt at killing Sonic: Elise debates whether or not to destroy the time-destroying evil sun god Solaris if it means she'll never meet Sonic, and admits to him that she doesn't care what happens to the world. Thankfully, Sonic assures her that the world's more important. | |
Sonic the Hedgehog (2006) (Video Game) / int_64edb99c | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_64edb99c | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_64edb99c | |
Sonic the Hedgehog (2006) (Video Game) / int_651a8540 | type |
Indy Escape | |
Sonic the Hedgehog (2006) (Video Game) / int_651a8540 | comment |
Indy Escape: In Sonic's White Acropolis stage, you have to escape a giant snowball towards the end of the snowboarding section. Blaze has the same section in Silver's story, only she just runs. | |
Sonic the Hedgehog (2006) (Video Game) / int_651a8540 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_651a8540 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_651a8540 | |
Sonic the Hedgehog (2006) (Video Game) / int_66a52e25 | type |
Bullfight Boss | |
Sonic the Hedgehog (2006) (Video Game) / int_66a52e25 | comment |
Bullfight Boss: Egg Cerberus, the first boss in both Sonic's and Shadow's story. | |
Sonic the Hedgehog (2006) (Video Game) / int_66a52e25 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_66a52e25 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_66a52e25 | |
Sonic the Hedgehog (2006) (Video Game) / int_68068108 | type |
Evil Laugh | |
Sonic the Hedgehog (2006) (Video Game) / int_68068108 | comment |
Evil Laugh: Mephiles has a big one when he kills Sonic. | |
Sonic the Hedgehog (2006) (Video Game) / int_68068108 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_68068108 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_68068108 | |
Sonic the Hedgehog (2006) (Video Game) / int_6a47a1e2 | type |
Knight of Cerebus | |
Sonic the Hedgehog (2006) (Video Game) / int_6a47a1e2 | comment |
Knight of Cerebus: Mephiles, due to having no sympathetic excuse for his actions or any comedic quirks, and simply doing evil because it's fun for him. He is also one of the first villains in the entire franchise to actually murder a canonical character. | |
Sonic the Hedgehog (2006) (Video Game) / int_6a47a1e2 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_6a47a1e2 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_6a47a1e2 | |
Sonic the Hedgehog (2006) (Video Game) / int_6d332aea | type |
Driven to Suicide | |
Sonic the Hedgehog (2006) (Video Game) / int_6d332aea | comment |
Driven to Suicide: After getting captured by Eggman yet again, Elise declares that she would rather die than be his prisoner again and promptly throws herself off the Egg Mobile. Luckily for her, Sonic just happens to be running by at that precise moment. | |
Sonic the Hedgehog (2006) (Video Game) / int_6d332aea | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_6d332aea | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_6d332aea | |
Sonic the Hedgehog (2006) (Video Game) / int_6dc206c9 | type |
Marathon Level | |
Sonic the Hedgehog (2006) (Video Game) / int_6dc206c9 | comment |
Marathon Level: The End of the World featuring six of the characters with no check points. Kingdom Valley can suffer from this, too. It at least has checkpoints, but it's right up there with levels like Hang Castle in terms of length. | |
Sonic the Hedgehog (2006) (Video Game) / int_6dc206c9 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_6dc206c9 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_6dc206c9 | |
Sonic the Hedgehog (2006) (Video Game) / int_6eb1268c | type |
Extreme Omnivore | |
Sonic the Hedgehog (2006) (Video Game) / int_6eb1268c | comment |
Extreme Omnivore: Solaris. | |
Sonic the Hedgehog (2006) (Video Game) / int_6eb1268c | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_6eb1268c | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_6eb1268c | |
Sonic the Hedgehog (2006) (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
Sonic the Hedgehog (2006) (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: One of the criticisms of the game is that in some sections, there's no clear indication of what you're supposed to do or where to go. In some cases not even the official game guide is much help. | |
Sonic the Hedgehog (2006) (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_6ec989d8 | |
Sonic the Hedgehog (2006) (Video Game) / int_703b3699 | type |
Came Back Strong | |
Sonic the Hedgehog (2006) (Video Game) / int_703b3699 | comment |
Came Back Strong: The controversial kiss from Princess Elise not only revives Sonic from dead-but-not-really-death, but also transforms him into Super Sonic for the final boss. Likely justified, since Elise was using the Chaos Emeralds at the time. | |
Sonic the Hedgehog (2006) (Video Game) / int_703b3699 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_703b3699 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_703b3699 | |
Sonic the Hedgehog (2006) (Video Game) / int_715c463e | type |
Literal Split Personality | |
Sonic the Hedgehog (2006) (Video Game) / int_715c463e | comment |
Literal Split Personality: An accident ten years ago caused Solaris to split into two entities: Mephiles and Iblis. In the Last Episode, they recombine for the True Final Boss. | |
Sonic the Hedgehog (2006) (Video Game) / int_715c463e | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_715c463e | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_715c463e | |
Sonic the Hedgehog (2006) (Video Game) / int_71bd555a | type |
Plotline Death | |
Sonic the Hedgehog (2006) (Video Game) / int_71bd555a | comment |
Plotline Death: Sonic the Hedgehog himself, in the Last Episode. | |
Sonic the Hedgehog (2006) (Video Game) / int_71bd555a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_71bd555a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_71bd555a | |
Sonic the Hedgehog (2006) (Video Game) / int_7286e96d | type |
Idiot Ball | |
Sonic the Hedgehog (2006) (Video Game) / int_7286e96d | comment |
Idiot Ball: Both Mephiles and Eggman, despite presenting themselves as a manipulator and a genious with an IQ of 300, do questionable decisions over the course of the game: A plot point from Sonic's story is that due to a unexpected malfunction in the Egg Carrier, both Eggman (supposedly) and Elise perish due to the ship's crash. Sonic travels through time just to make sure he arrives on time... which leads to a boss battle with Eggman's Egg Wyvern. Unless there is a huge Gameplay and Story Segregation here, Eggman shouldn't have panicked to begin with and just grab Elise and escape with either the Wyvern or the Egg Mobile. Boom! Crisis solved! On the same subject, Eggman just doesn't destroy the foothold while fighting Sonic aboard the Egg Wyvern. Mephiles wants to rejoin with Iblis. This is despite the fact Iblis is already unleashed in the future, unless the fan-theory that he needs to fuse with a newly awakened Iblis is true, something never stated in the game. Despite having the power to do so via Time Travel, Mephiles wastes his time by trying to kill Sonic via Silver just to make Elise cry, or to have Shadow the Hedgehog join his side. Wouldn't be easier to just cut some onions in front of her? Or torture her yourself? Why do you need to kill Sonic beyond for the kick of it? | |
Sonic the Hedgehog (2006) (Video Game) / int_7286e96d | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_7286e96d | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_7286e96d | |
Sonic the Hedgehog (2006) (Video Game) / int_72cdfc33 | type |
Big Bad Ensemble | |
Sonic the Hedgehog (2006) (Video Game) / int_72cdfc33 | comment |
Big Bad Ensemble: Dr. Eggman for Sonic, Mephiles for Shadow, Iblis for Silver, and Solaris (the complete form of Mephiles and Iblis) for the Last Episode. Big Bad Wannabe: Despite his efforts, Eggman is this in the full story. Mephiles is the true Big Bad. | |
Sonic the Hedgehog (2006) (Video Game) / int_72cdfc33 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_72cdfc33 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_72cdfc33 | |
Sonic the Hedgehog (2006) (Video Game) / int_7374ab13 | type |
Once More, with Clarity | |
Sonic the Hedgehog (2006) (Video Game) / int_7374ab13 | comment |
Once More, with Clarity!: The game is divided into Sonic, Shadow, and Silver's perspectives and also involves extravagant amounts of time travel. You could just play through Sonic's story, because it ends with Sonic defeating Eggman and saving Elise for what appears to finally be the last time. But you'll still be left wondering who Silver is and why he was trying to kill you, or who that mysterious grayscale Shadow lookalike was, or what brought about the Ruined Future you were briefly stuck in. The only way to find out is to play through Shadow and Silver's stories. | |
Sonic the Hedgehog (2006) (Video Game) / int_7374ab13 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_7374ab13 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_7374ab13 | |
Sonic the Hedgehog (2006) (Video Game) / int_7464705c | type |
Arc Words | |
Sonic the Hedgehog (2006) (Video Game) / int_7464705c | comment |
Arc Words: "Don't cry, no matter what happens." "Just smile!" | |
Sonic the Hedgehog (2006) (Video Game) / int_7464705c | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_7464705c | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_7464705c | |
Sonic the Hedgehog (2006) (Video Game) / int_76131b98 | type |
IAintGotTimeToBleed | |
Sonic the Hedgehog (2006) (Video Game) / int_76131b98 | comment |
I Ain't Got Time to Bleed: Sonic doesn't notice that his arm is wounded (and, indeed, neither will the audience, because the texture for the wound doesn't exist) until Elise points it out and even when she does, he dismisses it as nothing before she tends to his injury. | |
Sonic the Hedgehog (2006) (Video Game) / int_76131b98 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_76131b98 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_76131b98 | |
Sonic the Hedgehog (2006) (Video Game) / int_77473d35 | type |
God Is Evil | |
Sonic the Hedgehog (2006) (Video Game) / int_77473d35 | comment |
God Is Evil: Solaris is a "sun god" worshiped by the people of Soleanna. Turns out he's more the Lovecraftian sort of god. Whether anyone was aware of this in-universe before he's released into the mortal world is unclear. | |
Sonic the Hedgehog (2006) (Video Game) / int_77473d35 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_77473d35 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_77473d35 | |
Sonic the Hedgehog (2006) (Video Game) / int_77550b4f | type |
Theme-and-Variations Soundtrack | |
Sonic the Hedgehog (2006) (Video Game) / int_77550b4f | comment |
Theme-and-Variations Soundtrack: Many pieces from this game's soundtrack are variations of "His World", the main theme, though there is still plenty of original music as well. | |
Sonic the Hedgehog (2006) (Video Game) / int_77550b4f | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_77550b4f | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_77550b4f | |
Sonic the Hedgehog (2006) (Video Game) / int_79a0e313 | type |
Bolivian Army Ending | |
Sonic the Hedgehog (2006) (Video Game) / int_79a0e313 | comment |
Bolivian Army Ending: Shadow's story ends with him removing the Inhibitor Rings from his wrists and boosting his way through the horde of the clones of Mephiles. | |
Sonic the Hedgehog (2006) (Video Game) / int_79a0e313 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_79a0e313 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_79a0e313 | |
Sonic the Hedgehog (2006) (Video Game) / int_79b16b48 | type |
Japanese Ranguage | |
Sonic the Hedgehog (2006) (Video Game) / int_79b16b48 | comment |
Japanese Ranguage: The newspaper that Sonic picks up after escaping the future is the "Daily Soreana". | |
Sonic the Hedgehog (2006) (Video Game) / int_79b16b48 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_79b16b48 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_79b16b48 | |
Sonic the Hedgehog (2006) (Video Game) / int_7a4013f3 | type |
Deuteragonist | |
Sonic the Hedgehog (2006) (Video Game) / int_7a4013f3 | comment |
Deuteragonist: Shadow and Silver considering that they spend most of their time fighting respectively against two halves of the main villain - Mephiles and Iblis. | |
Sonic the Hedgehog (2006) (Video Game) / int_7a4013f3 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_7a4013f3 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_7a4013f3 | |
Sonic the Hedgehog (2006) (Video Game) / int_7a614b0c | type |
San Dimas Time | |
Sonic the Hedgehog (2006) (Video Game) / int_7a614b0c | comment |
San Dimas Time: Sort of. The characters treat Chaos Control — specifically, using Chaos Control to jump through centuries — as if it will jump them a fixed amount of time, rather than to whatever time they want. Nevermind that Chaos Control does not have this problem in the rest of the series. Beyond that, Mephiles is the closest thing to a proverbial San Dimas, since he's slowly but steadily getting more powerful as the three stories unfold. | |
Sonic the Hedgehog (2006) (Video Game) / int_7a614b0c | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_7a614b0c | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_7a614b0c | |
Sonic the Hedgehog (2006) (Video Game) / int_7bb1296b | type |
"Rashomon"-Style | |
Sonic the Hedgehog (2006) (Video Game) / int_7bb1296b | comment |
"Rashomon"-Style: The game is trying to stick to a straight Once More, with Clarity! style of storytelling, but whenever two of the playable characters' stories intersect, things get fuzzy. Notably, Both Sonic and Shadow confront Silver, but whoever's being controlled by the player has to win before the story can advance (averting Hopeless Boss Fight). And when Sonic and Shadow encounter Iblis, whichever one you're playing as does the fighting while the other stays in the background. | |
Sonic the Hedgehog (2006) (Video Game) / int_7bb1296b | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_7bb1296b | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_7bb1296b | |
Sonic the Hedgehog (2006) (Video Game) / int_7c0bfb83 | type |
Obviously Evil | |
Sonic the Hedgehog (2006) (Video Game) / int_7c0bfb83 | comment |
Obviously Evil: Mephiles the Dark. | |
Sonic the Hedgehog (2006) (Video Game) / int_7c0bfb83 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_7c0bfb83 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_7c0bfb83 | |
Sonic the Hedgehog (2006) (Video Game) / int_7cdfe326 | type |
Cosmic Retcon | |
Sonic the Hedgehog (2006) (Video Game) / int_7cdfe326 | comment |
Cosmic Retcon: Pretty much the entire game's plot is eliminated with the time paradox created by killing Solaris. | |
Sonic the Hedgehog (2006) (Video Game) / int_7cdfe326 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_7cdfe326 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_7cdfe326 | |
Sonic the Hedgehog (2006) (Video Game) / int_7ea2a915 | type |
Animation Bump | |
Sonic the Hedgehog (2006) (Video Game) / int_7ea2a915 | comment |
Animation Bump: The opening cutscene and a few of the eye candy-reaping scenes have an insultingly better amount of quality than most of the game's flat and roughly outlined environments. Things as simple as Elise's stockings look more realistic in the bumped cutscenes, going from Tropicana orange to a light tint of peach. | |
Sonic the Hedgehog (2006) (Video Game) / int_7ea2a915 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_7ea2a915 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_7ea2a915 | |
Sonic the Hedgehog (2006) (Video Game) / int_7f0f2e2 | type |
Recycled Title | |
Sonic the Hedgehog (2006) (Video Game) / int_7f0f2e2 | comment |
Recycled Title: As this was intended as a rebirth of the series. | |
Sonic the Hedgehog (2006) (Video Game) / int_7f0f2e2 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_7f0f2e2 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_7f0f2e2 | |
Sonic the Hedgehog (2006) (Video Game) / int_8029fa50 | type |
True Final Boss | |
Sonic the Hedgehog (2006) (Video Game) / int_8029fa50 | comment |
True Final Boss: Solaris. He's fought in two phases by Super Sonic, Super Shadow and Super Silver. | |
Sonic the Hedgehog (2006) (Video Game) / int_8029fa50 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_8029fa50 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_8029fa50 | |
Sonic the Hedgehog (2006) (Video Game) / int_808cbaeb | type |
Arson, Murder, and Jaywalking | |
Sonic the Hedgehog (2006) (Video Game) / int_808cbaeb | comment |
As for Shadow's intro, it depicts him running really fast (fast enough to cause robots to explode) and being able to teleport without chaos control. Gameplay wise, Shadow doesn't run as fast, can't teleport, and can't cause enemies to explode by running into them. | |
Sonic the Hedgehog (2006) (Video Game) / int_808cbaeb | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_808cbaeb | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_808cbaeb | |
Sonic the Hedgehog (2006) (Video Game) / int_80eb641c | type |
Straw Nihilist | |
Sonic the Hedgehog (2006) (Video Game) / int_80eb641c | comment |
Straw Nihilist: Mephiles. | |
Sonic the Hedgehog (2006) (Video Game) / int_80eb641c | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_80eb641c | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_80eb641c | |
Sonic the Hedgehog (2006) (Video Game) / int_82108e3d | type |
Attack Its Weak Point | |
Sonic the Hedgehog (2006) (Video Game) / int_82108e3d | comment |
Attack Its Weak Point: A series standard. | |
Sonic the Hedgehog (2006) (Video Game) / int_82108e3d | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_82108e3d | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_82108e3d | |
Sonic the Hedgehog (2006) (Video Game) / int_823c6e3e | type |
Large Ham | |
Sonic the Hedgehog (2006) (Video Game) / int_823c6e3e | comment |
Large Ham: Dan Green as Mephiles, and Jason Griffith as Shadow. | |
Sonic the Hedgehog (2006) (Video Game) / int_823c6e3e | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_823c6e3e | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_823c6e3e | |
Sonic the Hedgehog (2006) (Video Game) / int_825f60fa | type |
Mercy Invincibility | |
Sonic the Hedgehog (2006) (Video Game) / int_825f60fa | comment |
Mercy Invincibility: The game does have it, but the implementation was one of the many aspects of the game that didn't get all the kinks worked out. One the one hand, sometimes it's so ludicrously generous that it will throw you an impromptu Breather Level. On the other hand, it's so short-lasting as to be essentially useless in the Mach Speed sections and, most infamously, Silver's attacks override the invincibility that you're supposed to get after he damages you. | |
Sonic the Hedgehog (2006) (Video Game) / int_825f60fa | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_825f60fa | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_825f60fa | |
Sonic the Hedgehog (2006) (Video Game) / int_8411ab92 | type |
Red Oni, Blue Oni | |
Sonic the Hedgehog (2006) (Video Game) / int_8411ab92 | comment |
Red Oni, Blue Oni: Iblis is destructive and completely mindless. Mephiles is calm, cunning, and manipulative. They are two halves of the Eldritch Abomination known as Solaris. | |
Sonic the Hedgehog (2006) (Video Game) / int_8411ab92 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_8411ab92 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_8411ab92 | |
Sonic the Hedgehog (2006) (Video Game) / int_8485d41a | type |
Interspecies Romance | |
Sonic the Hedgehog (2006) (Video Game) / int_8485d41a | comment |
Interspecies Romance: It's heavily implied that Sonic and Elise are in love. Elise is specifically treated a distinct option in the Test of Love. | |
Sonic the Hedgehog (2006) (Video Game) / int_8485d41a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_8485d41a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_8485d41a | |
Sonic the Hedgehog (2006) (Video Game) / int_85fc8aa3 | type |
Reset Button Ending | |
Sonic the Hedgehog (2006) (Video Game) / int_85fc8aa3 | comment |
Reset Button Ending: The "final story" ends with the entire game's storyline being undone and the ceremony from the opening cutscene going down without a hitch. This has led to the popular joke that the game is so bad, it retconned itself out of existence as a favor to the audience. | |
Sonic the Hedgehog (2006) (Video Game) / int_85fc8aa3 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_85fc8aa3 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_85fc8aa3 | |
Sonic the Hedgehog (2006) (Video Game) / int_863fa679 | type |
What Happened to the Mouse? | |
Sonic the Hedgehog (2006) (Video Game) / int_863fa679 | comment |
What Happened to the Mouse?: The ending doesn't elaborate on what Silver's future that isn't ruined by Iblis turned out to be, or if the characters whom resides in the future continue to exists in the future unchanged. | |
Sonic the Hedgehog (2006) (Video Game) / int_863fa679 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_863fa679 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_863fa679 | |
Sonic the Hedgehog (2006) (Video Game) / int_8737b599 | type |
Fireballs | |
Sonic the Hedgehog (2006) (Video Game) / int_8737b599 | comment |
Fireballs: Iblis' minions like to fire these. | |
Sonic the Hedgehog (2006) (Video Game) / int_8737b599 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_8737b599 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_8737b599 | |
Sonic the Hedgehog (2006) (Video Game) / int_8774fb47 | type |
Eldritch Abomination | |
Sonic the Hedgehog (2006) (Video Game) / int_8774fb47 | comment |
Eldritch Abomination: Iblis, Mephiles and Solaris. | |
Sonic the Hedgehog (2006) (Video Game) / int_8774fb47 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_8774fb47 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_8774fb47 | |
Sonic the Hedgehog (2006) (Video Game) / int_8967e17f | type |
Back from the Dead | |
Sonic the Hedgehog (2006) (Video Game) / int_8967e17f | comment |
Back from the Dead: Sonic. | |
Sonic the Hedgehog (2006) (Video Game) / int_8967e17f | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_8967e17f | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_8967e17f | |
Sonic the Hedgehog (2006) (Video Game) / int_8b6de1eb | type |
Airborne Aircraft Carrier | |
Sonic the Hedgehog (2006) (Video Game) / int_8b6de1eb | comment |
Airborne Aircraft Carrier: The Egg Carrier mkII, which looks more like a scaled-up fighter-style vehicle in this than the bulky flying base from Sonic Adventure. | |
Sonic the Hedgehog (2006) (Video Game) / int_8b6de1eb | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_8b6de1eb | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_8b6de1eb | |
Sonic the Hedgehog (2006) (Video Game) / int_8d23f3a7 | type |
Timey-Wimey Ball | |
Sonic the Hedgehog (2006) (Video Game) / int_8d23f3a7 | comment |
Timey-Wimey Ball: Shadow's story depends on a You Already Changed the Past Stable Time Loop (Mephiles breaking out of the Scepter of Darkness in the present is the direct cause of Shadow traveling to the past and sealing Mephiles in the first place). Meanwhile, in the Future…, Sonic directly contradicts this by traveling from the Bad Future to the present and successfully Set Right What Once Went Wrong (by preventing the death that was a direct cause of the Bad Future). And due to his interactions with both Shadow and Sonic, Silver's story uses both sets of time-travel rules, depending on the scene. If there hadn't been a Reset Button Ending, the temporal paradoxes probably would have caused the whole plot to erase itself anyway. | |
Sonic the Hedgehog (2006) (Video Game) / int_8d23f3a7 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_8d23f3a7 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_8d23f3a7 | |
Sonic the Hedgehog (2006) (Video Game) / int_8d25533e | type |
Your Size May Vary | |
Sonic the Hedgehog (2006) (Video Game) / int_8d25533e | comment |
Your Size May Vary: In-game, even the children of Soleanna are visibly taller than Sonic, but in cutscenes, he stands only slightly shorter than Princess Elise, who herself seems of average height for a young lady her age. | |
Sonic the Hedgehog (2006) (Video Game) / int_8d25533e | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_8d25533e | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_8d25533e | |
Sonic the Hedgehog (2006) (Video Game) / int_8d6c8737 | type |
Insurmountable Waist-Height Fence | |
Sonic the Hedgehog (2006) (Video Game) / int_8d6c8737 | comment |
Insurmountable Waist-Height Fence: Any bridge with a Soleanna guard standing in front of it is most likely going to be accompanied with an invisible wall earlier on in the game. Additionally, there's a small opening in a wall near the beginning of the game that's accompanied by an Invisible Wall, which you need to buy the Antigravity skill to pass through. Not through using the skill itself, but through its purchase. Though the game's shoddy programming means you may be able to just clip right through the wall itself, completely bypassing the need for the Antigravity skill. | |
Sonic the Hedgehog (2006) (Video Game) / int_8d6c8737 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_8d6c8737 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_8d6c8737 | |
Sonic the Hedgehog (2006) (Video Game) / int_8e20979 | type |
Wham Episode | |
Sonic the Hedgehog (2006) (Video Game) / int_8e20979 | comment |
Wham Episode: Mephiles kills Sonic, causing Elise to cry and unleash Solaris, thus resulting in The End of the World as We Know It. | |
Sonic the Hedgehog (2006) (Video Game) / int_8e20979 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_8e20979 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_8e20979 | |
Sonic the Hedgehog (2006) (Video Game) / int_91b5521d | type |
Complete Immortality | |
Sonic the Hedgehog (2006) (Video Game) / int_91b5521d | comment |
Complete Immortality: Iblis literally cannot die, as he instantly regenerates from any wounds he suffers. The only way to completely destroy him is is to make it so he never even existed. | |
Sonic the Hedgehog (2006) (Video Game) / int_91b5521d | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_91b5521d | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_91b5521d | |
Sonic the Hedgehog (2006) (Video Game) / int_91e894b4 | type |
Apocalypse How | |
Sonic the Hedgehog (2006) (Video Game) / int_91e894b4 | comment |
Apocalypse How: In the future, Iblis pulls a Class 4 on the world, reducing it to lava-filled ruins. At its revival, Solaris pulls a Class X-5, and intended to pull a Class Z. | |
Sonic the Hedgehog (2006) (Video Game) / int_91e894b4 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_91e894b4 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_91e894b4 | |
Sonic the Hedgehog (2006) (Video Game) / int_92b20172 | type |
Love Interests | |
Sonic the Hedgehog (2006) (Video Game) / int_92b20172 | comment |
Love Interests: In the Test of Love, Sonic chooses whether he loves Amy Rose or Elise. | |
Sonic the Hedgehog (2006) (Video Game) / int_92b20172 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_92b20172 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_92b20172 | |
Sonic the Hedgehog (2006) (Video Game) / int_93ed8515 | type |
Set Right What Once Went Wrong | |
Sonic the Hedgehog (2006) (Video Game) / int_93ed8515 | comment |
Set Right What Once Went Wrong: Both Sonic and Silver are trying to set the present right and avert Silver's Bad Future. Silver, Unwitting Pawn that he is, nearly ends up causing this future instead. | |
Sonic the Hedgehog (2006) (Video Game) / int_93ed8515 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_93ed8515 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_93ed8515 | |
Sonic the Hedgehog (2006) (Video Game) / int_940a5958 | type |
Artificial Stupidity | |
Sonic the Hedgehog (2006) (Video Game) / int_940a5958 | comment |
Artificial Stupidity: The partners tend to constantly fall into pits and die. | |
Sonic the Hedgehog (2006) (Video Game) / int_940a5958 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_940a5958 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_940a5958 | |
Sonic the Hedgehog (2006) (Video Game) / int_940b3c0 | type |
Irrelevant Sidequest | |
Sonic the Hedgehog (2006) (Video Game) / int_940b3c0 | comment |
Irrelevant Sidequest: Townsfolk have quite a lot sidequests to offer. However, each comes complete with its own set of four ten-second-long loading screens. | |
Sonic the Hedgehog (2006) (Video Game) / int_940b3c0 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_940b3c0 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_940b3c0 | |
Sonic the Hedgehog (2006) (Video Game) / int_94e4c8ab | type |
Betty and Veronica | |
Sonic the Hedgehog (2006) (Video Game) / int_94e4c8ab | comment |
Betty and Veronica: Amy (The Betty) to Elise (the Veronica) over Sonic (their Archie). Interestingly the two female love interests are friends with one another and neither knew the other has feelings for Sonic. Amy is more upfront about her feelings while Elise keeps her concealed. | |
Sonic the Hedgehog (2006) (Video Game) / int_94e4c8ab | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_94e4c8ab | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_94e4c8ab | |
Sonic the Hedgehog (2006) (Video Game) / int_956a6d1e | type |
Pre-Rendered Graphics | |
Sonic the Hedgehog (2006) (Video Game) / int_956a6d1e | comment |
Pre-Rendered Graphics: The opening cutscene at the start of the game, the flashback of the Solaris Experiment, the ending cutscenes of each campaign, and half the cutscenes in the Last Story are pre-rendered. | |
Sonic the Hedgehog (2006) (Video Game) / int_956a6d1e | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_956a6d1e | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_956a6d1e | |
Sonic the Hedgehog (2006) (Video Game) / int_9600368d | type |
Behind the Black | |
Sonic the Hedgehog (2006) (Video Game) / int_9600368d | comment |
Behind the Black: A cutscene has Eggman literally hiding Elise there, pulling her on-camera from just off to the side after a wide shot showing only him, and nothing she could be hiding behind. | |
Sonic the Hedgehog (2006) (Video Game) / int_9600368d | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_9600368d | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_9600368d | |
Sonic the Hedgehog (2006) (Video Game) / int_96181ea7 | type |
Loads and Loads of Loading | |
Sonic the Hedgehog (2006) (Video Game) / int_96181ea7 | comment |
Loads and Loads of Loading: A good chunk of the game is spent waiting 10-20 seconds at a time staring at a blank loading screen. Incidentally, one of the rather dull loading screens from this game serves as the trope's page image. This was generally caused by the whole map being loaded rather than a section of it for many cutscenes. A few town missions are guilty of this, but Aristotle and his counting game are among the chief offenders. | |
Sonic the Hedgehog (2006) (Video Game) / int_96181ea7 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_96181ea7 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_96181ea7 | |
Sonic the Hedgehog (2006) (Video Game) / int_963086ce | type |
Damn You, Muscle Memory! | |
Sonic the Hedgehog (2006) (Video Game) / int_963086ce | comment |
Damn You, Muscle Memory!: Silver's hovering is a big offender here. Unlike gliding, flying, or double jump abilities from other games (or indeed other characters in the same game) which recharge instantly upon landing on solid ground, Silver's requires you to stay on the ground while a glide meter gradually recharges. You'll probably forget this, and die many times because of it. | |
Sonic the Hedgehog (2006) (Video Game) / int_963086ce | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_963086ce | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_963086ce | |
Sonic the Hedgehog (2006) (Video Game) / int_970c790a | type |
Big Bad | |
Sonic the Hedgehog (2006) (Video Game) / int_970c790a | comment |
Silver being tricked by Mephiles into thinking that Sonic was the bad guy is similar to how Knuckles got tricked by Dr. Eggman several times in the series since his first appearance in Sonic 3 & Knuckles. | |
Sonic the Hedgehog (2006) (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_970c790a | |
Sonic the Hedgehog (2006) (Video Game) / int_98b1dc8f | type |
Luck-Based Mission | |
Sonic the Hedgehog (2006) (Video Game) / int_98b1dc8f | comment |
Luck-Based Mission: The physics engine is not consistent. Randomly clipping through the ground, getting trapped on loop-de-loops, and all sorts of other bugs suddenly killing the player is extremely common, almost making the game Platform Hell. | |
Sonic the Hedgehog (2006) (Video Game) / int_98b1dc8f | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_98b1dc8f | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_98b1dc8f | |
Sonic the Hedgehog (2006) (Video Game) / int_9902398a | type |
Beehive Barrier | |
Sonic the Hedgehog (2006) (Video Game) / int_9902398a | comment |
Beehive Barrier: Some of the enemies can occasionally shield themselves this way from attacks that would otherwise stun them. | |
Sonic the Hedgehog (2006) (Video Game) / int_9902398a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_9902398a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_9902398a | |
Sonic the Hedgehog (2006) (Video Game) / int_999be790 | type |
Tech-Demo Game | |
Sonic the Hedgehog (2006) (Video Game) / int_999be790 | comment |
Tech Demo Game: Sega attempted to shove every "next gen" feature they could think of into the game, such as motion blurnote even though the game is designed to run at 60 frames per second, so you usually can't even see it, real-time shadowsnote an important step towards having a day-night cycle, though Sega abandoned that and a physics engine. Unfortunately, people weren't impressed so much as annoyed by the primitive lighting, broken physics and the massive slowdowns in Soleanna. Silver was created specifically to make use of the physics engine. It didn't work out well. | |
Sonic the Hedgehog (2006) (Video Game) / int_999be790 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_999be790 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_999be790 | |
Sonic the Hedgehog (2006) (Video Game) / int_99be89b5 | type |
Send in the Clones | |
Sonic the Hedgehog (2006) (Video Game) / int_99be89b5 | comment |
Send in the Clones: Shadow's story ends with Shadow, Rouge and Omega surrounded by Mephiles clones. The intro to the Last Episode reveals Shadow made short work of them. | |
Sonic the Hedgehog (2006) (Video Game) / int_99be89b5 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_99be89b5 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_99be89b5 | |
Sonic the Hedgehog (2006) (Video Game) / int_9a3b7208 | type |
The Needs of the Many | |
Sonic the Hedgehog (2006) (Video Game) / int_9a3b7208 | comment |
The Needs of the Many: After Eggman threatens to destroy Soleanna, Elise surrenders herself to protect her people from harm. | |
Sonic the Hedgehog (2006) (Video Game) / int_9a3b7208 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_9a3b7208 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_9a3b7208 | |
Sonic the Hedgehog (2006) (Video Game) / int_9abe931d | type |
Quicksand Sucks | |
Sonic the Hedgehog (2006) (Video Game) / int_9abe931d | comment |
Quicksand Sucks: One entire desert level has nearly every sand area as a giant bottomless sand pit, most notably in the beginning of Shadow's Dusty Desert which requires you to navigate tricky terrain in a hovercraft with little room for error. | |
Sonic the Hedgehog (2006) (Video Game) / int_9abe931d | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_9abe931d | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_9abe931d | |
Sonic the Hedgehog (2006) (Video Game) / int_9b9d5657 | type |
Slow-Motion Fall | |
Sonic the Hedgehog (2006) (Video Game) / int_9b9d5657 | comment |
Slow-Motion Fall: Sonic gets one at the beginning of the final story. | |
Sonic the Hedgehog (2006) (Video Game) / int_9b9d5657 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_9b9d5657 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_9b9d5657 | |
Sonic the Hedgehog (2006) (Video Game) / int_9c91331e | type |
Pose of Supplication | |
Sonic the Hedgehog (2006) (Video Game) / int_9c91331e | comment |
Pose of Supplication: After witnessing Elise's death, Sonic drops to his knees in despair (before he goes back in time to the point before the Egg Carrier's takeoff). | |
Sonic the Hedgehog (2006) (Video Game) / int_9c91331e | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_9c91331e | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_9c91331e | |
Sonic the Hedgehog (2006) (Video Game) / int_9cd24d8a | type |
Locomotive Level | |
Sonic the Hedgehog (2006) (Video Game) / int_9cd24d8a | comment |
Locomotive Level: Radical Train. | |
Sonic the Hedgehog (2006) (Video Game) / int_9cd24d8a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_9cd24d8a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_9cd24d8a | |
Sonic the Hedgehog (2006) (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
Sonic the Hedgehog (2006) (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: In the very first cutscene there's a close-up of Elise's eyes as she stares at the fire of the torch she holds. Notice how her eyes don't blink nor lacrimate: it is later revealed that she's the host of Iblis, AKA the Flame of Disaster, and she knows that if she ever cries the beast will be released from her body. | |
Sonic the Hedgehog (2006) (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_9d12bbc1 | |
Sonic the Hedgehog (2006) (Video Game) / int_9d6427ec | type |
Time Travel | |
Sonic the Hedgehog (2006) (Video Game) / int_9d6427ec | comment |
Time Travel: Central to the plot. | |
Sonic the Hedgehog (2006) (Video Game) / int_9d6427ec | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_9d6427ec | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_9d6427ec | |
Sonic the Hedgehog (2006) (Video Game) / int_9dab0a6e | type |
Continuity Nod | |
Sonic the Hedgehog (2006) (Video Game) / int_9dab0a6e | comment |
Continuity Nod: Several in regards to the past 3D Sonic games. Parts of Sonic Adventure's whale chase and snowboard level are replicated in Wave Ocean and White Acropolis, respectively. Green Forest's slingshot-esque vine makes a reappearance in Sonic's Tropical Jungle. The Egg Carrier in this game is essentially a fancier, redder upgrade to the Adventure Egg Carrier. Similarly, the Egg Wyvern seems to take a few cues from the Egg Viper in terms of battle strategy. Notably the last game in the series to continue the Chao In Space billboard Running Gag, at least until Sonic Generations. Tails' line "Whoa! My head's spinning!" when he's running a large loop returns from Sonic Heroes. Silver being tricked by Mephiles into thinking that Sonic was the bad guy is similar to how Knuckles got tricked by Dr. Eggman several times in the series since his first appearance in Sonic 3 & Knuckles. Eggman pulling a gambit against Sonic in exchange for a Chaos Emerald much like in Sonic Adventure 2. | |
Sonic the Hedgehog (2006) (Video Game) / int_9dab0a6e | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_9dab0a6e | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_9dab0a6e | |
Sonic the Hedgehog (2006) (Video Game) / int_9de2bf95 | type |
Filler | |
Sonic the Hedgehog (2006) (Video Game) / int_9de2bf95 | comment |
Filler: There's a spot in Sonic's story where you have to replay a chunk of Wave Ocean as Tails. This seemingly accomplishes nothing, and Sonic continues onward as if nothing happened. Even the first time going through Wave Ocean ends up feeling like filler. Sonic chases after Eggman, can't reach him, and then just heads back to Soleanna. What makes the second trip to Wave Ocean worse is that the cutscene following it is also filler; it's another cutscene of Eggman explaining his plans to Elise. | |
Sonic the Hedgehog (2006) (Video Game) / int_9de2bf95 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_9de2bf95 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_9de2bf95 | |
Sonic the Hedgehog (2006) (Video Game) / int_9e0c3153 | type |
Punctuated! For! Emphasis! | |
Sonic the Hedgehog (2006) (Video Game) / int_9e0c3153 | comment |
Punctuated! For! Emphasis!: In certain levels, Shadow says this: "Let's. Get. MOVING!" | |
Sonic the Hedgehog (2006) (Video Game) / int_9e0c3153 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_9e0c3153 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_9e0c3153 | |
Sonic the Hedgehog (2006) (Video Game) / int_9eaf2be0 | type |
Three-Point Landing | |
Sonic the Hedgehog (2006) (Video Game) / int_9eaf2be0 | comment |
Three-Point Landing: Generally when coming out of a portal when travelling through time. A notable example is when Sonic, Tails, and Knuckles go to the future. Sonic does a three point landing gracefully, while Tails and Knuckles are much less graceful. | |
Sonic the Hedgehog (2006) (Video Game) / int_9eaf2be0 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_9eaf2be0 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_9eaf2be0 | |
Sonic the Hedgehog (2006) (Video Game) / int_9ed0412a | type |
Camera Screw | |
Sonic the Hedgehog (2006) (Video Game) / int_9ed0412a | comment |
Camera Screw: Easily the most dangerous thing in the game, combined with the buggy level geometry. The camera won't focus on Iblis despite the fact that Iblis has very huge telegraphs for his attacks that you need to be able to see, certain vertices will cause the camera to instantly flip to the other side of you, resulting in a nauseating experience wherein your hedgehog runs back and forth over the vertex, and there are several "scripted" spring sequences where the camera points at a platform instead of the next spring in the line. Even during regular platforming and combat, the camera rotates very slowly (far slower than is necessary for a fast-paced action platformer) and easily gets stuck on level geometry. | |
Sonic the Hedgehog (2006) (Video Game) / int_9ed0412a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_9ed0412a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_9ed0412a | |
Sonic the Hedgehog (2006) (Video Game) / int_9f6fb586 | type |
Leitmotif | |
Sonic the Hedgehog (2006) (Video Game) / int_9f6fb586 | comment |
Leitmotif: Sonic has "His World," Shadow has "All Hail Shadow," Silver has "Dreams of an Absolution" and Elise has "My Destiny". The Big Bads have their own leitmotifs as well, with Eggman's being carried over to Sonic Unleashed and Sonic Colors. | |
Sonic the Hedgehog (2006) (Video Game) / int_9f6fb586 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_9f6fb586 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_9f6fb586 | |
Sonic the Hedgehog (2006) (Video Game) / int_a1b141f4 | type |
My God, What Have I Done? | |
Sonic the Hedgehog (2006) (Video Game) / int_a1b141f4 | comment |
My God, What Have I Done?: Silver goes through this when he sees the Duke of Soleanna sealing Iblis inside Elise, realizing that Sonic isn't the Iblis Trigger. | |
Sonic the Hedgehog (2006) (Video Game) / int_a1b141f4 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_a1b141f4 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_a1b141f4 | |
Sonic the Hedgehog (2006) (Video Game) / int_a2761f46 | type |
Wreaking Havok | |
Sonic the Hedgehog (2006) (Video Game) / int_a2761f46 | comment |
Wreaking Havok: Many examples, showing how wonky the physics engine was implemented. The most ostentatious display of such being Sonic's Mach Speed section in Crisis City, where you're being chased by a fire tornado as it flings cars in front of you, smacking into the concrete and spinning wildly into the sky in ways not physically possible. | |
Sonic the Hedgehog (2006) (Video Game) / int_a2761f46 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_a2761f46 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_a2761f46 | |
Sonic the Hedgehog (2006) (Video Game) / int_a2c9143 | type |
Non-Player Companion | |
Sonic the Hedgehog (2006) (Video Game) / int_a2c9143 | comment |
Non-Player Companion: Subverted. At times you will switch characters in the middle of a level, with the other character following you. They never actually attack enemies or get attacked by them and their pathfinding is so poor that they regularly fall to their deaths right behind you, only to pop back up at your side seconds later. | |
Sonic the Hedgehog (2006) (Video Game) / int_a2c9143 | featureApplicability |
-0.3 | |
Sonic the Hedgehog (2006) (Video Game) / int_a2c9143 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_a2c9143 | |
Sonic the Hedgehog (2006) (Video Game) / int_a32334b4 | type |
Canon Discontinuity | |
Sonic the Hedgehog (2006) (Video Game) / int_a32334b4 | comment |
Canon Discontinuity: The game's ending erases the storyline from the Sonic canon, though Sonic Generations renders this questionable. On a slightly smaller scale, you'd be wise to forget Blaze was in this game with a completely different backstory. Or that Amy Rose could turn invisible. | |
Sonic the Hedgehog (2006) (Video Game) / int_a32334b4 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_a32334b4 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_a32334b4 | |
Sonic the Hedgehog (2006) (Video Game) / int_a3eae597 | type |
Award-Bait Song | |
Sonic the Hedgehog (2006) (Video Game) / int_a3eae597 | comment |
Award-Bait Song: Sweet Sweet Sweet 06 and My Destiny. And to a lesser extent, Dreams of an Absolution. | |
Sonic the Hedgehog (2006) (Video Game) / int_a3eae597 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_a3eae597 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_a3eae597 | |
Sonic the Hedgehog (2006) (Video Game) / int_a412cd2b | type |
Lens Flare | |
Sonic the Hedgehog (2006) (Video Game) / int_a412cd2b | comment |
Lens Flare: Most notably seen when Elise jumps out of the Eggmobile. | |
Sonic the Hedgehog (2006) (Video Game) / int_a412cd2b | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_a412cd2b | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_a412cd2b | |
Sonic the Hedgehog (2006) (Video Game) / int_a4cb54b4 | type |
Shifting Sand Land | |
Sonic the Hedgehog (2006) (Video Game) / int_a4cb54b4 | comment |
Shifting Sand Land: Dusty Desert. | |
Sonic the Hedgehog (2006) (Video Game) / int_a4cb54b4 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_a4cb54b4 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_a4cb54b4 | |
Sonic the Hedgehog (2006) (Video Game) / int_a6cbef9a | type |
Joker Immunity | |
Sonic the Hedgehog (2006) (Video Game) / int_a6cbef9a | comment |
A plot point from Sonic's story is that due to a unexpected malfunction in the Egg Carrier, both Eggman (supposedly) and Elise perish due to the ship's crash. Sonic travels through time just to make sure he arrives on time... which leads to a boss battle with Eggman's Egg Wyvern. Unless there is a huge Gameplay and Story Segregation here, Eggman shouldn't have panicked to begin with and just grab Elise and escape with either the Wyvern or the Egg Mobile. Boom! Crisis solved! On the same subject, Eggman just doesn't destroy the foothold while fighting Sonic aboard the Egg Wyvern. | |
Sonic the Hedgehog (2006) (Video Game) / int_a6cbef9a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_a6cbef9a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_a6cbef9a | |
Sonic the Hedgehog (2006) (Video Game) / int_a8a4b41e | type |
Not So Stoic | |
Sonic the Hedgehog (2006) (Video Game) / int_a8a4b41e | comment |
Not So Stoic: During the last story when everyone finds out that Sonic was killed by Mephlies, Shadow can't look at Sonic's body, even unfolding his arms sadly in the process. | |
Sonic the Hedgehog (2006) (Video Game) / int_a8a4b41e | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_a8a4b41e | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_a8a4b41e | |
Sonic the Hedgehog (2006) (Video Game) / int_ab17e948 | type |
Don't Touch It, You Idiot! | |
Sonic the Hedgehog (2006) (Video Game) / int_ab17e948 | comment |
Don't Touch It, You Idiot!: Said by Shadow (minus the "You Idiot" bit) when Rouge tries to retrieve the Chaos Emerald in Flame Core. | |
Sonic the Hedgehog (2006) (Video Game) / int_ab17e948 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_ab17e948 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_ab17e948 | |
Sonic the Hedgehog (2006) (Video Game) / int_ac7b87df | type |
Off-Model | |
Sonic the Hedgehog (2006) (Video Game) / int_ac7b87df | comment |
Off-Model: Happens a lot with the CGI; pretty much every intro, midpoint, and outro scene of the three main stories is high-quality that looks like nothing else in the entire game, and every single other pre-rendered scene has the models more closely matching the rather bland in-game graphics with slight, if any, enhancements, slapped into high-detailed environments with a blatant contrast. | |
Sonic the Hedgehog (2006) (Video Game) / int_ac7b87df | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_ac7b87df | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_ac7b87df | |
Sonic the Hedgehog (2006) (Video Game) / int_ac81e4b0 | type |
Dueling Player Characters | |
Sonic the Hedgehog (2006) (Video Game) / int_ac81e4b0 | comment |
Dueling Player Characters: The game has Sonic & Shadow fight Silver at least once. Again, you can play either side of the same fight, according to which character's story mode you're playing. Oddly enough, while being arch rivals, Sonic and Shadow don't fight each other in this game. | |
Sonic the Hedgehog (2006) (Video Game) / int_ac81e4b0 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_ac81e4b0 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_ac81e4b0 | |
Sonic the Hedgehog (2006) (Video Game) / int_acf8f71a | type |
Dispense with the Pleasantries | |
Sonic the Hedgehog (2006) (Video Game) / int_acf8f71a | comment |
Dispense with the Pleasantries: Rouge asks Shadow if he wants to know the object she's holding (the Scepter of Darkness). Shadow tells her that G.U.N. sent him to rescue her and nothing else. Rouge then lampshades that it's always business with Shadow. | |
Sonic the Hedgehog (2006) (Video Game) / int_acf8f71a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_acf8f71a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_acf8f71a | |
Sonic the Hedgehog (2006) (Video Game) / int_adfd3165 | type |
For the Evulz | |
Sonic the Hedgehog (2006) (Video Game) / int_adfd3165 | comment |
For the Evulz: As pointed out by Shadow, Mephiles' end goal is nothing but wanton mass destruction. | |
Sonic the Hedgehog (2006) (Video Game) / int_adfd3165 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_adfd3165 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_adfd3165 | |
Sonic the Hedgehog (2006) (Video Game) / int_af2547c9 | type |
Informed Flaw | |
Sonic the Hedgehog (2006) (Video Game) / int_af2547c9 | comment |
Informed Flaw: Blaze claims that Silver is insecure when he's alone, yet we never see him display any insecurities when he's without her. In fact, he was portrayed as being extremely determined to fulfilling his mission. The only implication of this is when he meets Amy and he's basically dragged around by her to help her look for Sonic despite the fact he's there to save the world, so he's strong and determined until he suddenly isn't. However, Silver is very susceptible to just accepting whatever anyone told him most recently. | |
Sonic the Hedgehog (2006) (Video Game) / int_af2547c9 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_af2547c9 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_af2547c9 | |
Sonic the Hedgehog (2006) (Video Game) / int_b0a91b69 | type |
Convection, Schmonvection | |
Sonic the Hedgehog (2006) (Video Game) / int_b0a91b69 | comment |
Convection Schmonvection: Flame Core, Crisis City and the final scene where Sonic and Elise unsuccessfully escape an exploding Egg Carrier only for a particularly large explosion to end up shooting him and Elise up to safety. | |
Sonic the Hedgehog (2006) (Video Game) / int_b0a91b69 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_b0a91b69 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_b0a91b69 | |
Sonic the Hedgehog (2006) (Video Game) / int_b1e81ef2 | type |
Dead-Hand Shot | |
Sonic the Hedgehog (2006) (Video Game) / int_b1e81ef2 | comment |
Dead-Hand Shot: When Sonic dies. | |
Sonic the Hedgehog (2006) (Video Game) / int_b1e81ef2 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_b1e81ef2 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_b1e81ef2 | |
Sonic the Hedgehog (2006) (Video Game) / int_b23e7ba9 | type |
Real Is Brown | |
Sonic the Hedgehog (2006) (Video Game) / int_b23e7ba9 | comment |
Real Is Brown: Most of the time, the graphics are dominated by the game's "realistic" look, although it's still pretty colorful at least. | |
Sonic the Hedgehog (2006) (Video Game) / int_b23e7ba9 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_b23e7ba9 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_b23e7ba9 | |
Sonic the Hedgehog (2006) (Video Game) / int_b4215a8d | type |
Tennis Boss | |
Sonic the Hedgehog (2006) (Video Game) / int_b4215a8d | comment |
Tennis Boss: Silver's battles with Iblis and the Egg Genesis. | |
Sonic the Hedgehog (2006) (Video Game) / int_b4215a8d | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_b4215a8d | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_b4215a8d | |
Sonic the Hedgehog (2006) (Video Game) / int_b4dcdf5b | type |
Antagonist in Mourning | |
Sonic the Hedgehog (2006) (Video Game) / int_b4dcdf5b | comment |
Antagonist in Mourning: Eggman finds himself in mourning when he sees his blue arch-nemesis dead. Also, Shadow closes his eyes and turns away in grief when he sees Sonic dead. | |
Sonic the Hedgehog (2006) (Video Game) / int_b4dcdf5b | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_b4dcdf5b | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_b4dcdf5b | |
Sonic the Hedgehog (2006) (Video Game) / int_b4f58ac1 | type |
Epic Riff | |
Sonic the Hedgehog (2006) (Video Game) / int_b4f58ac1 | comment |
Epic Riff: The game's theme song, "His World", features one, and it's sure put to good use (see Theme-and-Variations Soundtrack below). | |
Sonic the Hedgehog (2006) (Video Game) / int_b4f58ac1 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_b4f58ac1 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_b4f58ac1 | |
Sonic the Hedgehog (2006) (Video Game) / int_b4fae672 | type |
Heads I Win, Tails You Lose | |
Sonic the Hedgehog (2006) (Video Game) / int_b4fae672 | comment |
Heads I Win, Tails You Lose: Sonic vs. Silver, with the latter emerging victorious regardless of which character you play as. | |
Sonic the Hedgehog (2006) (Video Game) / int_b4fae672 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_b4fae672 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_b4fae672 | |
Sonic the Hedgehog (2006) (Video Game) / int_b5e818eb | type |
Follow the Plotted Line | |
Sonic the Hedgehog (2006) (Video Game) / int_b5e818eb | comment |
Follow the Plotted Line: When characters get teleported through time, they'll always end up in proximity of where they need to go. | |
Sonic the Hedgehog (2006) (Video Game) / int_b5e818eb | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_b5e818eb | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_b5e818eb | |
Sonic the Hedgehog (2006) (Video Game) / int_b7920c43 | type |
Lost in Translation | |
Sonic the Hedgehog (2006) (Video Game) / int_b7920c43 | comment |
Lost in Translation: Blaze's surprise at hearing that the Iblis Trigger is a "blue hedgehog" stems from the fact that the Japanese word for blue, aoi, can also mean naive or inexperienced — like Silver. | |
Sonic the Hedgehog (2006) (Video Game) / int_b7920c43 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_b7920c43 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_b7920c43 | |
Sonic the Hedgehog (2006) (Video Game) / int_b8e38fc5 | type |
Metaphorically True | |
Sonic the Hedgehog (2006) (Video Game) / int_b8e38fc5 | comment |
Metaphorically True: Mephiles is telling the truth about Sonic being the Iblis Trigger. What he conveniently left out is that killing Sonic would cause Iblis' release, instead of preventing it. | |
Sonic the Hedgehog (2006) (Video Game) / int_b8e38fc5 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_b8e38fc5 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_b8e38fc5 | |
Sonic the Hedgehog (2006) (Video Game) / int_bce16d24 | type |
Why Don't You Just Shoot Him? | |
Sonic the Hedgehog (2006) (Video Game) / int_bce16d24 | comment |
Why Don't You Just Shoot Him?: When Mephiles's plot to have Silver kill Sonic fails, he decides to do it himself. It takes him all of about five seconds. The first case Silver failed was because he insisted on smacking Sonic around first while giving a lengthy cursing speech rather than just crushing him when he clearly had the upper hand, giving Amy time to intervene. He tries to act more quickly the second time, but still gets a bit too showy, leading to Shadow getting in the way. Then again, the latter's Speed does match up to Sonic's. | |
Sonic the Hedgehog (2006) (Video Game) / int_bce16d24 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_bce16d24 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_bce16d24 | |
Sonic the Hedgehog (2006) (Video Game) / int_bd196e3c | type |
No Escape but Down | |
Sonic the Hedgehog (2006) (Video Game) / int_bd196e3c | comment |
No Escape but Down: Elise jumps off the Eggmobile to escape from Eggman. | |
Sonic the Hedgehog (2006) (Video Game) / int_bd196e3c | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_bd196e3c | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_bd196e3c | |
Sonic the Hedgehog (2006) (Video Game) / int_bf8de9e4 | type |
Sand Is Water | |
Sonic the Hedgehog (2006) (Video Game) / int_bf8de9e4 | comment |
Sand Is Water: Dusty Desert, complete with the same effect. | |
Sonic the Hedgehog (2006) (Video Game) / int_bf8de9e4 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_bf8de9e4 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_bf8de9e4 | |
Sonic the Hedgehog (2006) (Video Game) / int_c121be7b | type |
Cycle of Hurting | |
Sonic the Hedgehog (2006) (Video Game) / int_c121be7b | comment |
Cycle of Hurting: During the fight with Silver, he can fling you around telekinetically. If you hit a wall and one of your rings flies into it, every time he picks you up, you'll collect the ring. Which means, since he'll constantly pick you up before you can recover from the throw (it's how his AI is programmed to finish you off), the game becomes trapped in an inescapable loop. | |
Sonic the Hedgehog (2006) (Video Game) / int_c121be7b | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_c121be7b | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_c121be7b | |
Sonic the Hedgehog (2006) (Video Game) / int_c185022a | type |
"Instant Death" Radius | |
Sonic the Hedgehog (2006) (Video Game) / int_c185022a | comment |
"Instant Death" Radius: Silver's claim to infamy as a boss in Sonic and Shadow's stories. Approaching him while he's not holding anything will result in Silver grabbing you with his telekinesis and flinging you away, stripping you of rings in the process. If he has you trapped in a corner when he uses this attack, he'll immediately grab you again and cost you a life. | |
Sonic the Hedgehog (2006) (Video Game) / int_c185022a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_c185022a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_c185022a | |
Sonic the Hedgehog (2006) (Video Game) / int_c1b2c63f | type |
Dull Surprise | |
Sonic the Hedgehog (2006) (Video Game) / int_c1b2c63f | comment |
Dull Surprise: The range of expressions in the human characters is non-existent, and the full extent of the non-human characters' emotional expression is to slightly lower the eyelids to convey something resembling dismay. Rouge's voice-acting stands out as being bereft of evident effort; the sound of her falling to her death is equivalent to that of someone mildly burning themselves on coffee. | |
Sonic the Hedgehog (2006) (Video Game) / int_c1b2c63f | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_c1b2c63f | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_c1b2c63f | |
Sonic the Hedgehog (2006) (Video Game) / int_c23525d4 | type |
Character Title | |
Sonic the Hedgehog (2006) (Video Game) / int_c23525d4 | comment |
Character Title: Same as the first game. | |
Sonic the Hedgehog (2006) (Video Game) / int_c23525d4 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_c23525d4 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_c23525d4 | |
Sonic the Hedgehog (2006) (Video Game) / int_c26e2b1 | type |
New Powers as the Plot Demands | |
Sonic the Hedgehog (2006) (Video Game) / int_c26e2b1 | comment |
New Powers as the Plot Demands: Characters use the Chaos Emeralds for purposes that are never seen again, including Time Travel and interdimensional transportation. Additionally, Amy's gameplay revolves around her turning invisible for no explained reason, and Blaze and/or (judging from the dialogue) Silver demonstrate the ability to seal others/themselves into different fuggin' dimensions. Shadow's ability to tap into his full potential by taking off his Inhibitor Rings was previously seen in Sonic X, but never so much as hinted at in the games. | |
Sonic the Hedgehog (2006) (Video Game) / int_c26e2b1 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_c26e2b1 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_c26e2b1 | |
Sonic the Hedgehog (2006) (Video Game) / int_c2cedc1c | type |
Big "NO!" | |
Sonic the Hedgehog (2006) (Video Game) / int_c2cedc1c | comment |
Big "NO!": Shadow and Silver exclaim this whenever they fall down a Bottomless Pit during gameplay. A smaller 'No' is delivered by Knuckles, Sonic, Blaze and Shadow they die in levels by running out of rings. Other variations of this exist too. 'Not now' is said by Silver, 'Not like this' by Rouge and 'Oh no!' by Amy. Elise also delivers one as a Skyward Scream during a cutscene in the Last Episode when Mephiles kills Sonic. | |
Sonic the Hedgehog (2006) (Video Game) / int_c2cedc1c | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_c2cedc1c | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_c2cedc1c | |
Sonic the Hedgehog (2006) (Video Game) / int_c313d43a | type |
True Companions | |
Sonic the Hedgehog (2006) (Video Game) / int_c313d43a | comment |
True Companions: Team Dark showcases this in the Wave Ocean scene. Rouge, for the most part, tells Shadow she will stand by his side no matter what. | |
Sonic the Hedgehog (2006) (Video Game) / int_c313d43a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_c313d43a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_c313d43a | |
Sonic the Hedgehog (2006) (Video Game) / int_c420a553 | type |
We Can Rule Together | |
Sonic the Hedgehog (2006) (Video Game) / int_c420a553 | comment |
We Can Rule Together: Mephiles to Shadow. | |
Sonic the Hedgehog (2006) (Video Game) / int_c420a553 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_c420a553 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_c420a553 | |
Sonic the Hedgehog (2006) (Video Game) / int_c4b8e2ae | type |
One-Woman Wail | |
Sonic the Hedgehog (2006) (Video Game) / int_c4b8e2ae | comment |
One-Woman Wail: Features prominently in the music for Kingdom Valley. | |
Sonic the Hedgehog (2006) (Video Game) / int_c4b8e2ae | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_c4b8e2ae | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_c4b8e2ae | |
Sonic the Hedgehog (2006) (Video Game) / int_c6538cc6 | type |
The Dulcinea Effect | |
Sonic the Hedgehog (2006) (Video Game) / int_c6538cc6 | comment |
The Dulcinea Effect: Hits this game pretty hard. For starters, Sonic saves Elise at the very start of his story for, in his own words, "No special reason." Not ten minutes after Sonic whisks Elise away from Eggman's onslaught, she gets captured again and Sonic decides to rescue her for the duration of his story. Even after they just barely met without even exchanging a real conversation with one another. In Silver's story, during his pursuit of the Iblis Trigger, Amy Rose runs up to him mistaking him for Sonic. After sorting out the misunderstanding and introducing themselves, Amy immediately drags Silver off to help look for Sonic (who Silver doesn't know is the Iblis Trigger). It doesn't take much for Amy to convince Silver to drop his mission of saving his timeline for a while to help her out first. Especially since, again, they just met. Silver tries to play it off to himself as trading favors (even as a tourist, Amy knows Soleanna better than Silver does) but it really sounds flimsy. | |
Sonic the Hedgehog (2006) (Video Game) / int_c6538cc6 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_c6538cc6 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_c6538cc6 | |
Sonic the Hedgehog (2006) (Video Game) / int_c67af1b0 | type |
Big Bad Wannabe | |
Sonic the Hedgehog (2006) (Video Game) / int_c67af1b0 | comment |
Big Bad Wannabe: Despite his efforts, Eggman is this in the full story. Mephiles is the true Big Bad. | |
Sonic the Hedgehog (2006) (Video Game) / int_c67af1b0 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_c67af1b0 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_c67af1b0 | |
Sonic the Hedgehog (2006) (Video Game) / int_c691d3f4 | type |
Offscreen Teleportation | |
Sonic the Hedgehog (2006) (Video Game) / int_c691d3f4 | comment |
Offscreen Teleportation: Blaze is a master of this, with one example being her joining Silver in going to Kingdom Valley, being absent in the cutscene following and the level itself, then suddenly appearing from nowhere just in time to see the Egg Carrier crash. There's also an earlier point where she seemingly accompanies Silver to Radical Train, only to disappear from both it and Aquatic Base, then reappearing back in Soleanna after Silver returns. Humorously averted for the sections of the game where party members follow you around (e.g, some of the Soleanna hub levels). Regardless of how far away you get from them, your party never teleports to you, instead attempting to follow your path. However, their movement AI is both slow and bad, so in trying to do so they often dive straight into bottomless pits that you easily avoided. (Soleanna has many canals: your partners don't understand how bridges work.) The game still plays their death sound clips when this occurs, regardless of how far away you are at the time. This often results in an anguished 'Noooo!' coming from offscreen as your partner's pathfinding leads them headfirst into a canal 100 yards behind you. Then they teleport right behind you in the form of a respawn. | |
Sonic the Hedgehog (2006) (Video Game) / int_c691d3f4 | featureApplicability |
-1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_c691d3f4 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_c691d3f4 | |
Sonic the Hedgehog (2006) (Video Game) / int_c6fa273c | type |
Knights and Knaves | |
Sonic the Hedgehog (2006) (Video Game) / int_c6fa273c | comment |
Knights and Knaves: The "find the captain" game you play early on; all the police officers will give you hints, but at least one is lying (hint: It's the guy who tells you to find the captain in the first place, better known as "the captain, sending you on a wild goose chase"). | |
Sonic the Hedgehog (2006) (Video Game) / int_c6fa273c | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_c6fa273c | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_c6fa273c | |
Sonic the Hedgehog (2006) (Video Game) / int_c75c63a3 | type |
Blackout Basement | |
Sonic the Hedgehog (2006) (Video Game) / int_c75c63a3 | comment |
Blackout Basement: Lighting up purple gems help provide light in Flame Core. | |
Sonic the Hedgehog (2006) (Video Game) / int_c75c63a3 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_c75c63a3 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_c75c63a3 | |
Sonic the Hedgehog (2006) (Video Game) / int_c75df49a | type |
Shout-Out | |
Sonic the Hedgehog (2006) (Video Game) / int_c75df49a | comment |
Shout-Out: The music from "Town Mission 4" sounds strikingly similar to "Flashman's Theme" from Mega Man 2. | |
Sonic the Hedgehog (2006) (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_c75df49a | |
Sonic the Hedgehog (2006) (Video Game) / int_c7dcdf6a | type |
Last Ditch Move | |
Sonic the Hedgehog (2006) (Video Game) / int_c7dcdf6a | comment |
Last Ditch Move: After defeating it, the Egg Genesis pulls this in an attempt to land on the player. | |
Sonic the Hedgehog (2006) (Video Game) / int_c7dcdf6a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_c7dcdf6a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_c7dcdf6a | |
Sonic the Hedgehog (2006) (Video Game) / int_ca85e684 | type |
Power Trio | |
Sonic the Hedgehog (2006) (Video Game) / int_ca85e684 | comment |
Power Trio: Team Sonic (Sonic, Tails and Knuckles), Team Silver (Silver, Blaze and Amy), and Team Dark (Shadow, Rouge, and E-123 Omega). Also, Sonic, Shadow and Silver when they go super to stop Solaris. | |
Sonic the Hedgehog (2006) (Video Game) / int_ca85e684 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_ca85e684 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_ca85e684 | |
Sonic the Hedgehog (2006) (Video Game) / int_cc374ba6 | type |
It's Up to You | |
Sonic the Hedgehog (2006) (Video Game) / int_cc374ba6 | comment |
It's Up to You: AI partners won't do anything more than follow you. They won't attack nearby enemies, they'll jump as little as possible (leading to several falls down bottomless pits, only to reappear a few seconds later), and they don't even have their animations when on the stage results screen. | |
Sonic the Hedgehog (2006) (Video Game) / int_cc374ba6 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_cc374ba6 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_cc374ba6 | |
Sonic the Hedgehog (2006) (Video Game) / int_ccfe1fc7 | type |
Have We Met Yet? | |
Sonic the Hedgehog (2006) (Video Game) / int_ccfe1fc7 | comment |
Have We Met Yet?: When Shadow first meets Mephiles after the latter is released from the Scepter of Darkness, Mephiles is already familiar with him. Later on, Shadow travels back in time to the Solaris Project disaster and finds himself sealing Mephiles into the Scepter, prompting Mephiles to memorize him. | |
Sonic the Hedgehog (2006) (Video Game) / int_ccfe1fc7 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_ccfe1fc7 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_ccfe1fc7 | |
Sonic the Hedgehog (2006) (Video Game) / int_ce1b6f32 | type |
Temple of Doom | |
Sonic the Hedgehog (2006) (Video Game) / int_ce1b6f32 | comment |
Temple of Doom: Dusty Desert. | |
Sonic the Hedgehog (2006) (Video Game) / int_ce1b6f32 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_ce1b6f32 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_ce1b6f32 | |
Sonic the Hedgehog (2006) (Video Game) / int_ce30e201 | type |
No Mouth | |
Sonic the Hedgehog (2006) (Video Game) / int_ce30e201 | comment |
No Mouth: Mephiles. | |
Sonic the Hedgehog (2006) (Video Game) / int_ce30e201 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_ce30e201 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_ce30e201 | |
Sonic the Hedgehog (2006) (Video Game) / int_cea7fc1 | type |
Bottomless Pits | |
Sonic the Hedgehog (2006) (Video Game) / int_cea7fc1 | comment |
Bottomless Pits: A number in the game, some in very inconvenient and/or inexplicable places. | |
Sonic the Hedgehog (2006) (Video Game) / int_cea7fc1 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_cea7fc1 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_cea7fc1 | |
Sonic the Hedgehog (2006) (Video Game) / int_cfda0ecb | type |
Escort Mission | |
Sonic the Hedgehog (2006) (Video Game) / int_cfda0ecb | comment |
Escort Mission: Several short and almost random ones, some of which are required for the player to move on to the next level. All of them are simple enough; the people in question don't run towards the enemies, and instead cower and hide until the next section has been cleared. | |
Sonic the Hedgehog (2006) (Video Game) / int_cfda0ecb | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_cfda0ecb | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_cfda0ecb | |
Sonic the Hedgehog (2006) (Video Game) / int_d243518d | type |
In Spite of a Nail | |
Sonic the Hedgehog (2006) (Video Game) / int_d243518d | comment |
In Spite of a Nail: The Reset Button Ending erases Iblis from the timeline; even though Iblis's existence was a pretty pivotal part of Elise's past — to the point of killing her father — she apparently went through the same ten years of that past with no change. | |
Sonic the Hedgehog (2006) (Video Game) / int_d243518d | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_d243518d | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_d243518d | |
Sonic the Hedgehog (2006) (Video Game) / int_d38f49f0 | type |
Ruins for Ruins' Sake | |
Sonic the Hedgehog (2006) (Video Game) / int_d38f49f0 | comment |
Ruins for Ruins' Sake: Kingdom Valley. While the presence of the ruins is explained in-story (they're the old castle, abandoned after the Solaris Incident ten years ago), they still don't make any sense as buildings that the royal family would live or hold court in. | |
Sonic the Hedgehog (2006) (Video Game) / int_d38f49f0 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_d38f49f0 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_d38f49f0 | |
Sonic the Hedgehog (2006) (Video Game) / int_d39e327f | type |
What the Hell, Hero? | |
Sonic the Hedgehog (2006) (Video Game) / int_d39e327f | comment |
What the Hell, Hero?: Amy calls out Silver for attacking the "Iblis Trigger" (aka Sonic), convinced that he wouldn't do anything like what Silver suggests. | |
Sonic the Hedgehog (2006) (Video Game) / int_d39e327f | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_d39e327f | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_d39e327f | |
Sonic the Hedgehog (2006) (Video Game) / int_d6b5f05f | type |
Friendship Moment | |
Sonic the Hedgehog (2006) (Video Game) / int_d6b5f05f | comment |
Friendship Moment: Shadow and Rouge share one after Shadow learns that Omega would eventually be forced to imprison him in the future, due to Iblis being released. | |
Sonic the Hedgehog (2006) (Video Game) / int_d6b5f05f | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_d6b5f05f | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_d6b5f05f | |
Sonic the Hedgehog (2006) (Video Game) / int_d6dee153 | type |
Tactical Suicide Boss | |
Sonic the Hedgehog (2006) (Video Game) / int_d6dee153 | comment |
Tactical Suicide Boss: Egg Genesis's weak spot is directly on top of it, which is far too high off the ground for Sonic to reach. However, it also spawns chains of enemies that let Sonic climb atop the machine using Homing Attack. Silver only becomes vulnerable to attack when he jumps or when he grabs things to throw at you; at any other time, it's no use trying to get close. | |
Sonic the Hedgehog (2006) (Video Game) / int_d6dee153 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_d6dee153 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_d6dee153 | |
Sonic the Hedgehog (2006) (Video Game) / int_d7d588c8 | type |
Lethal Lava Land | |
Sonic the Hedgehog (2006) (Video Game) / int_d7d588c8 | comment |
Lethal Lava Land: Flame Core. Crisis City to an extent, but the lava doesn't feature in the gameplay other than to be bottomless pits. | |
Sonic the Hedgehog (2006) (Video Game) / int_d7d588c8 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_d7d588c8 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_d7d588c8 | |
Sonic the Hedgehog (2006) (Video Game) / int_d8fad039 | type |
Weird Currency | |
Sonic the Hedgehog (2006) (Video Game) / int_d8fad039 | comment |
Weird Currency: Rings can be used to buy stuff, like equipment for a hedgehog that won't even exist for two hundred years. Gameplay and Story Segregation, but still. | |
Sonic the Hedgehog (2006) (Video Game) / int_d8fad039 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_d8fad039 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_d8fad039 | |
Sonic the Hedgehog (2006) (Video Game) / int_d93eca0d | type |
The Story That Never Was | |
Sonic the Hedgehog (2006) (Video Game) / int_d93eca0d | comment |
The Story That Never Was: The final cutscene involves one last bit of time travel, in which where Sonic and Elise extinguish the flame of Solaris, thereby preventing the lab accident that set the entire plot in motion. As the rest of the game wasn't very good, Sonic fans didn't particularly mind that it ended by erasing itself from the series timeline. | |
Sonic the Hedgehog (2006) (Video Game) / int_d93eca0d | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_d93eca0d | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_d93eca0d | |
Sonic the Hedgehog (2006) (Video Game) / int_d9f97805 | type |
Wins by Doing Absolutely Nothing | |
Sonic the Hedgehog (2006) (Video Game) / int_d9f97805 | comment |
Wins by Doing Absolutely Nothing: In one section, Shadow has to fly a hang glider while being attacked. The Mercy Invincibility is so generous and the section so short that it's entirely possible to get through without touching the controller. You can actually do it in two of the hang glider sections; both the one in Wave Ocean and the one in Kingdom Valley. The one in Crisis City actually does require you do do something, though. | |
Sonic the Hedgehog (2006) (Video Game) / int_d9f97805 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_d9f97805 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_d9f97805 | |
Sonic the Hedgehog (2006) (Video Game) / int_d9ffec82 | type |
Curb-Stomp Battle | |
Sonic the Hedgehog (2006) (Video Game) / int_d9ffec82 | comment |
The first case Silver failed was because he insisted on smacking Sonic around first while giving a lengthy cursing speech rather than just crushing him when he clearly had the upper hand, giving Amy time to intervene. He tries to act more quickly the second time, but still gets a bit too showy, leading to Shadow getting in the way. Then again, the latter's Speed does match up to Sonic's. | |
Sonic the Hedgehog (2006) (Video Game) / int_d9ffec82 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_d9ffec82 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_d9ffec82 | |
Sonic the Hedgehog (2006) (Video Game) / int_daef39ee | type |
Elaborate Underground Base | |
Sonic the Hedgehog (2006) (Video Game) / int_daef39ee | comment |
Elaborate Underground Base: Aquatic Base, which in itself doubles as Abandoned Laboratory and a Shout-Out to Phantasy Star Online: Episode II. | |
Sonic the Hedgehog (2006) (Video Game) / int_daef39ee | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_daef39ee | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_daef39ee | |
Sonic the Hedgehog (2006) (Video Game) / int_db08a39d | type |
Animesque | |
Sonic the Hedgehog (2006) (Video Game) / int_db08a39d | comment |
Animesque: Arguably the most so of the entire series, to the point it becomes a detriment. | |
Sonic the Hedgehog (2006) (Video Game) / int_db08a39d | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_db08a39d | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_db08a39d | |
Sonic the Hedgehog (2006) (Video Game) / int_dbb414ed | type |
Hand Wave | |
Sonic the Hedgehog (2006) (Video Game) / int_dbb414ed | comment |
Mephiles wants to rejoin with Iblis. This is despite the fact Iblis is already unleashed in the future, unless the fan-theory that he needs to fuse with a newly awakened Iblis is true, something never stated in the game. Despite having the power to do so via Time Travel, Mephiles wastes his time by trying to kill Sonic via Silver just to make Elise cry, or to have Shadow the Hedgehog join his side. Wouldn't be easier to just cut some onions in front of her? Or torture her yourself? Why do you need to kill Sonic beyond for the kick of it? | |
Sonic the Hedgehog (2006) (Video Game) / int_dbb414ed | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_dbb414ed | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_dbb414ed | |
Sonic the Hedgehog (2006) (Video Game) / int_dc9b1fe9 | type |
Cue the Sun | |
Sonic the Hedgehog (2006) (Video Game) / int_dc9b1fe9 | comment |
Cue the Sun: After Iblis' defeat at the end of Silver's story. | |
Sonic the Hedgehog (2006) (Video Game) / int_dc9b1fe9 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_dc9b1fe9 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_dc9b1fe9 | |
Sonic the Hedgehog (2006) (Video Game) / int_dcb9c541 | type |
Ship Tease | |
Sonic the Hedgehog (2006) (Video Game) / int_dcb9c541 | comment |
Ship Tease: Other then Sonic and Elise, we also get some couples that have been made popular by this game. Silver/Blaze and Silver/Amy come to mind. Shadow/Rouge gets some good attention too, especially with this part. | |
Sonic the Hedgehog (2006) (Video Game) / int_dcb9c541 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_dcb9c541 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_dcb9c541 | |
Sonic the Hedgehog (2006) (Video Game) / int_dd3fc4c4 | type |
Motif Merger | |
Sonic the Hedgehog (2006) (Video Game) / int_dd3fc4c4 | comment |
Motif Merger: Mephiles has a sinister-sounding piano leitmotif (with a techno remix as his boss fight music). Iblis is accompanied by a bombastic, orchestral score. When the two fuse together to form the True Final Boss Solaris, the phase 1 boss music is Mephiles' leitmotif, performed by Iblis' bombastic orchestra. | |
Sonic the Hedgehog (2006) (Video Game) / int_dd3fc4c4 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_dd3fc4c4 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_dd3fc4c4 | |
Sonic the Hedgehog (2006) (Video Game) / int_de9047ac | type |
Gambit Pileup | |
Sonic the Hedgehog (2006) (Video Game) / int_de9047ac | comment |
Gambit Pileup: Eggman wants the Flames of Disaster (and probably Solaris in general), Silver wants to save the future, Mephiles wants to reunite with Iblis and Shadow wants to stop Mephiles achieving his plan. Sonic is more of a Spanner in the Works for Eggman than anything else. | |
Sonic the Hedgehog (2006) (Video Game) / int_de9047ac | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_de9047ac | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_de9047ac | |
Sonic the Hedgehog (2006) (Video Game) / int_deb39de3 | type |
Bad Future | |
Sonic the Hedgehog (2006) (Video Game) / int_deb39de3 | comment |
When Omega confronts Mephiles, the latter brings up Shadow's fate in the Bad Future, and claims that it was actually by Omega's hand that Shadow was imprisoned. Omega's only response is a salvo of minigun bullets. | |
Sonic the Hedgehog (2006) (Video Game) / int_deb39de3 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_deb39de3 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_deb39de3 | |
Sonic the Hedgehog (2006) (Video Game) / int_df582b0b | type |
Continuity Snarl | |
Sonic the Hedgehog (2006) (Video Game) / int_df582b0b | comment |
Continuity Snarl: We've got a double whammy here. Firstly, Blaze the Cat. In Sonic Rush (and several games afterward), she is firmly established as a princess from another dimension and guardian of the Sol Emeralds. In this game, however, she is instead from the future of Sonic's world, with nary a Sol Emerald in sight or word. The fact that Blaze seemingly seals herself in another dimension at the end of Silver's story could be seen as an "origin" for the dimension plotline, though this rases further questions (how she became princess, how the Reset Button didn't affect her, how Iblis has never been relevant et cetera). The fact that the game's manual and official website used her Rush origin regardless of what the game itself showed did NOT help, and neither did various nods to Blaze's '06 appearance in games where the princess backstory was otherwise her given one. Ultimately, Takashi Iizuka came out and confirmed that the "other dimension" backstory was Blaze's one, and this appearance was better off ignored. Secondly, the blue Chaos Emerald. First of all, it lies in a Stable Time Loop, specifically the "object paradox" flavor. It starts with Elise having it at the start, throwing it to Sonic, Eggman obtaining it, Silver finding it, then giving it to a young Elise ten years in the past where she has it until the present day. This is enough of a headscratcher on its own, but you could Hand Wave it with "Chaos energy" if you really had to. The second problem is, this is supposedly the same blue emerald that exists in the overall Sonic canon; the emerald is never shown to have entered or exited the loop at any point, meaning that, logically, the finalés of several past Sonic games could not have happened. If the blue emerald remained with Elise and never left her at any point, how would Sonic and friends have gotten the Master Emerald back from Eggman? Or stopped the likes of Perfect Chaos (who also wouldn't have been able to become Perfect to begin with)? Or the Finalhazard, Metal Overlord or Devil Doom? | |
Sonic the Hedgehog (2006) (Video Game) / int_df582b0b | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_df582b0b | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_df582b0b | |
Sonic the Hedgehog (2006) (Video Game) / int_e0e3579a | type |
Fungus Humongous | |
Sonic the Hedgehog (2006) (Video Game) / int_e0e3579a | comment |
Fungus Humongous: Seen in jungle levels. | |
Sonic the Hedgehog (2006) (Video Game) / int_e0e3579a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_e0e3579a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_e0e3579a | |
Sonic the Hedgehog (2006) (Video Game) / int_e1aed0a9 | type |
Boss Subtitles | |
Sonic the Hedgehog (2006) (Video Game) / int_e1aed0a9 | comment |
Boss Subtitles: These, unlike other video games, Sonic or otherwise, require their own inhumane loading screen. | |
Sonic the Hedgehog (2006) (Video Game) / int_e1aed0a9 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_e1aed0a9 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_e1aed0a9 | |
Sonic the Hedgehog (2006) (Video Game) / int_e2d7b14c | type |
Made of Explodium | |
Sonic the Hedgehog (2006) (Video Game) / int_e2d7b14c | comment |
Made of Explodium: Shadow's vehicles. After sustaining enough damage, they all explode. | |
Sonic the Hedgehog (2006) (Video Game) / int_e2d7b14c | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_e2d7b14c | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_e2d7b14c | |
Sonic the Hedgehog (2006) (Video Game) / int_e4e86215 | type |
FakeDifficulty | |
Sonic the Hedgehog (2006) (Video Game) / int_e4e86215 | comment |
Fake Difficulty: The game would be quite easy if not for the overly sensitive controls, buggy camera, game-breaking glitches, and wonky physics. The first level becomes nearly impossible for many first-time players simply because it's so easy to do everything "right" but still fail because of the game actively working against you. During the boss fight against Silver, he will catch and throw you if you get close when he's not lifting an object. He can pick you up even during your Mercy Invincibility, which often results in him immediately throwing and killing you as you try to get up. Unless you're very lucky, being successfully caught once by Silver is often a loss. Silver's psychokinesis throwing has no way to aim, just auto-aim that roughly locks onto a target where Silver is facing. Combined with the extremely sensitive and wonky controls, this leads to a lot of objects being hurled randomly around the level instead of at enemies. In the last Rouge level, there's a structure far off in the distance that looks like you can go to it. You can, but you fall right through. In the last Shadow level, almost all sand is quicksand, even in places where all logic suggests it would be harmless. In Flame Core, there are meteors that can hit you and then hit you immediately after you got hurt, causing you to lose a life. They are also really fast, hard to avoid, and they come at random times in random numbers. They can even hit you during scripted sequences. Knuckles and Amy fight through melee attacks and don't have Sonic or Shadow's ability to dash into enemies first, requiring the player to get almost close enough to touch them first. As you take damage just from touching the enemy, it's very easy to accidentally run into them instead of attacking. Many treadmills are misaligned, causing them to launch Sonic or Shadow in the wrong direction straight off a cliff or into spikes. Sonic and Shadow automatically target enemies in the direction you dash, but there's little fine control or distinction in what you target. Aquatic Base is filled with floating magnetic spheres that can be targeted, which are used in some platforming puzzles but mostly seem to be placed in combat arenas to aggravate the player by forcing their auto-targeting to send them flying in the wrong direction. The large worm-like enemies that come out of the ground erupt without warning and cause damage on impact. It's fairly common in a combat arena for them to suddenly emerge right under the player character, which can be unavoidable death if they have no rings. | |
Sonic the Hedgehog (2006) (Video Game) / int_e4e86215 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_e4e86215 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_e4e86215 | |
Sonic the Hedgehog (2006) (Video Game) / int_e543a655 | type |
Light Is Not Good | |
Sonic the Hedgehog (2006) (Video Game) / int_e543a655 | comment |
Light Is Not Good: Solaris is supposed to be a god of light and time. It also happens to be an Omnicidal Maniac. | |
Sonic the Hedgehog (2006) (Video Game) / int_e543a655 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_e543a655 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_e543a655 | |
Sonic the Hedgehog (2006) (Video Game) / int_e5448c9 | type |
PimpedOutDress | |
Sonic the Hedgehog (2006) (Video Game) / int_e5448c9 | comment |
Pimped-Out Dress: Elise's dress, with the feather trim. | |
Sonic the Hedgehog (2006) (Video Game) / int_e5448c9 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_e5448c9 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_e5448c9 | |
Sonic the Hedgehog (2006) (Video Game) / int_e5fbedc6 | type |
Rivals Team Up | |
Sonic the Hedgehog (2006) (Video Game) / int_e5fbedc6 | comment |
Rivals Team Up: Shadow and Silver in the Aquatic Base level. Then Sonic and Silver in Kingdom Valley. A more minor example then most times, but Sonic and Shadow are still rivals and they team up to locate chaos emeralds in the future, so this also counts. | |
Sonic the Hedgehog (2006) (Video Game) / int_e5fbedc6 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_e5fbedc6 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_e5fbedc6 | |
Sonic the Hedgehog (2006) (Video Game) / int_e6b5d22f | type |
Catchphrase | |
Sonic the Hedgehog (2006) (Video Game) / int_e6b5d22f | comment |
Silver only becomes vulnerable to attack when he jumps or when he grabs things to throw at you; at any other time, it's no use trying to get close. | |
Sonic the Hedgehog (2006) (Video Game) / int_e6b5d22f | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_e6b5d22f | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_e6b5d22f | |
Sonic the Hedgehog (2006) (Video Game) / int_e7cb46d3 | type |
Satellite Character | |
Sonic the Hedgehog (2006) (Video Game) / int_e7cb46d3 | comment |
Satellite Character: Notably, Blaze is downgraded to being one to Silver, obstensively as a sister figure of sorts. In fact, no one else (not even Mephiles or Sonic) ever acknowledges her presence, directly or otherwise! So little attention is paid to Blaze that, combined with her repeated vanishing, you could conclude that she is a figment of Silver's imagination and her presence would make just as much sense as ever. | |
Sonic the Hedgehog (2006) (Video Game) / int_e7cb46d3 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_e7cb46d3 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_e7cb46d3 | |
Sonic the Hedgehog (2006) (Video Game) / int_e7eb0474 | type |
Hub Level | |
Sonic the Hedgehog (2006) (Video Game) / int_e7eb0474 | comment |
Hub Level: Soleanna. | |
Sonic the Hedgehog (2006) (Video Game) / int_e7eb0474 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_e7eb0474 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_e7eb0474 | |
Sonic the Hedgehog (2006) (Video Game) / int_e8760868 | type |
Space Whale Aesop | |
Sonic the Hedgehog (2006) (Video Game) / int_e8760868 | comment |
Space Whale Aesop: Be a strong leader who never cries in the face of adversity and trials... because otherwise, you'll release a demonic monstrosity that was sealed within you and tear apart the space-time continuum... wait, what? | |
Sonic the Hedgehog (2006) (Video Game) / int_e8760868 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_e8760868 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_e8760868 | |
Sonic the Hedgehog (2006) (Video Game) / int_e8dcd1c0 | type |
Four Lines, All Waiting | |
Sonic the Hedgehog (2006) (Video Game) / int_e8dcd1c0 | comment |
Four Lines, All Waiting: You have the main plot with Sonic trying to save the Princess and defeat Eggman, Silver the Hedgehog trying to prevent Iblis from being released in the past, and Shadow the Hedgehog dealing with both Eggman's machines and the threat of Mephiles the Dark, who has his own agenda in the grand scheme of things. All of these plots intertwine with each other at different points and have their own subplots to go with them. To say the least, the plot is very convoluted and hard to follow. | |
Sonic the Hedgehog (2006) (Video Game) / int_e8dcd1c0 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_e8dcd1c0 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_e8dcd1c0 | |
Sonic the Hedgehog (2006) (Video Game) / int_e8e0a952 | type |
Obvious Beta | |
Sonic the Hedgehog (2006) (Video Game) / int_e8e0a952 | comment |
Obvious Beta: The game was an attempt to remedy the complaints lobbied against the series since its jump to 3D, namely the chronically-bad camera and wonky controls and physics. The game had no shortage of roadblocks to start with, being developed for two brand-new consoles. Sega, having learned nothing from the Sonic X-treme debacle, rushed it out the door to coincide with Christmas. What consumers got was an obviously-not playtested beta which not only failed to address those problems, but exacerbated them: The controls are more slippery than ever, the camera is even more berserk, the loading times are possibly the worst of the seventh generation, and hundreds of game-breaking glitches that should have been axed are left intact. It's rumoured that the game was released in Alpha, as the beta wasn't stable enough. | |
Sonic the Hedgehog (2006) (Video Game) / int_e8e0a952 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_e8e0a952 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_e8e0a952 | |
Sonic the Hedgehog (2006) (Video Game) / int_e8e9068f | type |
ObviousTrap | |
Sonic the Hedgehog (2006) (Video Game) / int_e8e9068f | comment |
Obvious Trap: Tails says that it's most definitely a trap when Eggman wants to meet Sonic so he could give him a Chaos Emerald. | |
Sonic the Hedgehog (2006) (Video Game) / int_e8e9068f | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_e8e9068f | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_e8e9068f | |
Sonic the Hedgehog (2006) (Video Game) / int_eadc018f | type |
Pinball Protagonist | |
Sonic the Hedgehog (2006) (Video Game) / int_eadc018f | comment |
Pinball Protagonist: Sonic. He has his own storyline, but it's Silver and Shadow that actually do the plot related stuff, whereas Sonic doesn't even meet Mephiles directly. Sonic has more relevance in the Last Story, however. | |
Sonic the Hedgehog (2006) (Video Game) / int_eadc018f | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_eadc018f | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_eadc018f | |
Sonic the Hedgehog (2006) (Video Game) / int_eb0df85e | type |
Ham-to-Ham Combat | |
Sonic the Hedgehog (2006) (Video Game) / int_eb0df85e | comment |
Ham-to-Ham Combat: Any conversation between Shadow and Mephiles. They get cheesy lines, but they act the hell out of them—and the bombastic orchestral music backing them makes everything dramatic. | |
Sonic the Hedgehog (2006) (Video Game) / int_eb0df85e | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_eb0df85e | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_eb0df85e | |
Sonic the Hedgehog (2006) (Video Game) / int_eb81c601 | type |
Big Damn Heroes | |
Sonic the Hedgehog (2006) (Video Game) / int_eb81c601 | comment |
Big Damn Heroes: Sonic's entry in the beginning of his story is by destroying Eggman's robots and carrying Elise away from Eggman. In his first two confrontations with Silver, Sonic is ultimately incapacitated and at Silver's mercy, only for one of his allies (first Amy, then Shadow) to arrive just in time and distract Silver long enough for Sonic to get away. Later in the story, Silver would turn from attacker to rescuer as he jumps in to save Sonic from an army of robots, after he learned that Sonic isn't responsible for his future's destruction. | |
Sonic the Hedgehog (2006) (Video Game) / int_eb81c601 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_eb81c601 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_eb81c601 | |
Sonic the Hedgehog (2006) (Video Game) / int_eb8ec7c8 | type |
Jerkass | |
Sonic the Hedgehog (2006) (Video Game) / int_eb8ec7c8 | comment |
Jerkass: Mephiles. Crave to destroy everything until there is nothing left of existance, turns friends against each other to achieve his goals, and laughed sadistically at Elise crying over him killing Sonic. | |
Sonic the Hedgehog (2006) (Video Game) / int_eb8ec7c8 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_eb8ec7c8 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_eb8ec7c8 | |
Sonic the Hedgehog (2006) (Video Game) / int_ecb70eb4 | type |
Video Game Cruelty Potential | |
Sonic the Hedgehog (2006) (Video Game) / int_ecb70eb4 | comment |
Videogame Cruelty Potential: You can hurt the citizens of Soleanna, forcing them to stumble around briefly. | |
Sonic the Hedgehog (2006) (Video Game) / int_ecb70eb4 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_ecb70eb4 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_ecb70eb4 | |
Sonic the Hedgehog (2006) (Video Game) / int_ecf76ce6 | type |
Decapitated Army | |
Sonic the Hedgehog (2006) (Video Game) / int_ecf76ce6 | comment |
Decapitated Army: Certain groups of Mooks may be tied to a bulkier member; if Sonic kills it, everyone else dies instantly, presumably due to a spontaneous lethal power vacuum. | |
Sonic the Hedgehog (2006) (Video Game) / int_ecf76ce6 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_ecf76ce6 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_ecf76ce6 | |
Sonic the Hedgehog (2006) (Video Game) / int_ed3866b7 | type |
Kidnapped from Behind | |
Sonic the Hedgehog (2006) (Video Game) / int_ed3866b7 | comment |
Kidnapped from Behind: Elise gets kidnapped all the time. At least one time she's kidnapped from behind while Sonic and Silver are done fighting each other. | |
Sonic the Hedgehog (2006) (Video Game) / int_ed3866b7 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_ed3866b7 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_ed3866b7 | |
Sonic the Hedgehog (2006) (Video Game) / int_ee4286cd | type |
Leave Him to Me! | |
Sonic the Hedgehog (2006) (Video Game) / int_ee4286cd | comment |
Leave Him to Me: Amy says this when she saves Sonic from Silver the first time. Not said directly, but when Shadow saves Sonic the second time, he glances back at Sonic which does give him the message that he will take care of Silver. | |
Sonic the Hedgehog (2006) (Video Game) / int_ee4286cd | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_ee4286cd | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_ee4286cd | |
Sonic the Hedgehog (2006) (Video Game) / int_ef43c232 | type |
Downloadable Content | |
Sonic the Hedgehog (2006) (Video Game) / int_ef43c232 | comment |
Downloadable Content: Very Hard missions for each zone (most of which are vastly different, such as doing Dusty Desert sans Elise), a Boss Rush for each team and a Team Attack Amigo stage that spans short snippets from each stage (played with Tails, Blaze and Omega). | |
Sonic the Hedgehog (2006) (Video Game) / int_ef43c232 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_ef43c232 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_ef43c232 | |
Sonic the Hedgehog (2006) (Video Game) / int_f09021fe | type |
Check-Point Starvation | |
Sonic the Hedgehog (2006) (Video Game) / int_f09021fe | comment |
Check-Point Starvation: The End of the World, which only provides them after each individual character segment. But if you game over, it's back to start. | |
Sonic the Hedgehog (2006) (Video Game) / int_f09021fe | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_f09021fe | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_f09021fe | |
Sonic the Hedgehog (2006) (Video Game) / int_f1577797 | type |
Boss Remix | |
Sonic the Hedgehog (2006) (Video Game) / int_f1577797 | comment |
Boss Remix: Eggman and Mephiles' boss themes remix their respective Leitmotifs. | |
Sonic the Hedgehog (2006) (Video Game) / int_f1577797 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_f1577797 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_f1577797 | |
Sonic the Hedgehog (2006) (Video Game) / int_f2480a42 | type |
Futile Hand Reach | |
Sonic the Hedgehog (2006) (Video Game) / int_f2480a42 | comment |
Futile Hand Reach: Sonic does this when he watches the Egg Carrier crash with Elise and Dr. Eggman on board, crying out "ELIIIISE!" | |
Sonic the Hedgehog (2006) (Video Game) / int_f2480a42 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_f2480a42 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_f2480a42 | |
Sonic the Hedgehog (2006) (Video Game) / int_f273b1cb | type |
Devil in Plain Sight | |
Sonic the Hedgehog (2006) (Video Game) / int_f273b1cb | comment |
Devil in Plain Sight: Mephiles the Dark. | |
Sonic the Hedgehog (2006) (Video Game) / int_f273b1cb | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_f273b1cb | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_f273b1cb | |
Sonic the Hedgehog (2006) (Video Game) / int_f27ec906 | type |
Identical Stranger | |
Sonic the Hedgehog (2006) (Video Game) / int_f27ec906 | comment |
Identical Stranger: Mephiles, who's very similar to Shadow in appearance, with grey streaks instead of red, and no visible mouth. Knuckles even acknowledges this in one cutscene and when Shadow confronts Silver, Silver mistakes him for Mephiles. In Shadow's story we find out why, he based that form on Shadow's shadow. | |
Sonic the Hedgehog (2006) (Video Game) / int_f27ec906 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_f27ec906 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_f27ec906 | |
Sonic the Hedgehog (2006) (Video Game) / int_f36c4f98 | type |
Easily Forgiven | |
Sonic the Hedgehog (2006) (Video Game) / int_f36c4f98 | comment |
Easily Forgiven: Upon their third meeting, Sonic is naturally suspicious of Silver since Silver had previously nearly killed him twice, but as soon as he discovers that Silver intends to help him save Elise, Sonic promptly gives him a slap on the wrist and accepts his aid. Note a stoic "Circumstances have changed" is the nearest he gets to an apology for trying to murder him in cold blood twice. | |
Sonic the Hedgehog (2006) (Video Game) / int_f36c4f98 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_f36c4f98 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_f36c4f98 | |
Sonic the Hedgehog (2006) (Video Game) / int_f3c2fec5 | type |
Jungle Japes | |
Sonic the Hedgehog (2006) (Video Game) / int_f3c2fec5 | comment |
Jungle Japes: Tropical Jungle. | |
Sonic the Hedgehog (2006) (Video Game) / int_f3c2fec5 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_f3c2fec5 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_f3c2fec5 | |
Sonic the Hedgehog (2006) (Video Game) / int_f61cddc9 | type |
Lions and Tigers and Humans... Oh, My! | |
Sonic the Hedgehog (2006) (Video Game) / int_f61cddc9 | comment |
Lions and Tigers and Humans... Oh, My!: The humans are rendered in a realistic style, while the animal cast are anthropomorphic, and their existence is treated as normal. | |
Sonic the Hedgehog (2006) (Video Game) / int_f61cddc9 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_f61cddc9 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_f61cddc9 | |
Sonic the Hedgehog (2006) (Video Game) / int_f6b1c9f3 | type |
"You!" Exclamation | |
Sonic the Hedgehog (2006) (Video Game) / int_f6b1c9f3 | comment |
"You!" Exclamation: Silver says this after Shadow kicks him in the back of his head. | |
Sonic the Hedgehog (2006) (Video Game) / int_f6b1c9f3 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_f6b1c9f3 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_f6b1c9f3 | |
Sonic the Hedgehog (2006) (Video Game) / int_f6b698ac | type |
Complexity Addiction | |
Sonic the Hedgehog (2006) (Video Game) / int_f6b698ac | comment |
Complexity Addiction: Mephiles' entire scheme to become Solaris again becomes especially jarring when you see what he really needed to do: either torture Elise himself (which might be counterproductive, not that the game is willing to confirm this), or failing that just kick back and let Sonic do all the work and then shoot Sonic. Nothing he does with Shadow or Silver really seems to matter, since he really was just one simple task away from making Elise cry and releasing Iblis. | |
Sonic the Hedgehog (2006) (Video Game) / int_f6b698ac | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_f6b698ac | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_f6b698ac | |
Sonic the Hedgehog (2006) (Video Game) / int_f8ec3418 | type |
Someone Has to Die | |
Sonic the Hedgehog (2006) (Video Game) / int_f8ec3418 | comment |
Someone Has to Die: The end of Silver's story has Blaze becoming the new vessel for Iblis and sealed in another dimension. | |
Sonic the Hedgehog (2006) (Video Game) / int_f8ec3418 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_f8ec3418 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_f8ec3418 | |
Sonic the Hedgehog (2006) (Video Game) / int_f9dfb57a | type |
Fine, You Can Just Wait Here Alone | |
Sonic the Hedgehog (2006) (Video Game) / int_f9dfb57a | comment |
Fine, You Can Just Wait Here Alone: Knuckles says this to Rouge when she made a small complaint about capturing the Chaos Emerald inside the volcano. She eventually goes along with the group, though. | |
Sonic the Hedgehog (2006) (Video Game) / int_f9dfb57a | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_f9dfb57a | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_f9dfb57a | |
Sonic the Hedgehog (2006) (Video Game) / int_fb111d49 | type |
Sequence Breaking | |
Sonic the Hedgehog (2006) (Video Game) / int_fb111d49 | comment |
Sequence Breaking: If thrown correctly, the Sky Gem lets you bypass a lot of the stage, as well as fly over invisible walls. The Purple Gem is also incredibly helpful - it shrinks Sonic's model, but doesn't change how it calculates his jumps, giving him an infinite jump that can allow him to bypass huge chunks of the level. There are also some more traditional exploits, including a glitch that can be used fairly early on in Sonic's and Silver's stories to skip right to the credits (although doing that for Sonic too early means you'll never unlock Shadow). | |
Sonic the Hedgehog (2006) (Video Game) / int_fb111d49 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_fb111d49 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_fb111d49 | |
Sonic the Hedgehog (2006) (Video Game) / int_fb741fa4 | type |
Lull Destruction | |
Sonic the Hedgehog (2006) (Video Game) / int_fb741fa4 | comment |
Lull Destruction: Captain Obvious is here because Sega wanted the characters to say something during each level, no matter how pointless or obvious it was. | |
Sonic the Hedgehog (2006) (Video Game) / int_fb741fa4 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_fb741fa4 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_fb741fa4 | |
Sonic the Hedgehog (2006) (Video Game) / int_fca96b8e | type |
Cherry Blossoms | |
Sonic the Hedgehog (2006) (Video Game) / int_fca96b8e | comment |
Cherry Blossoms: They foreshadow Sonic's death in the Last Episode. | |
Sonic the Hedgehog (2006) (Video Game) / int_fca96b8e | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_fca96b8e | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_fca96b8e | |
Sonic the Hedgehog (2006) (Video Game) / int_fd4f8299 | type |
WellIntentionedExtremist | |
Sonic the Hedgehog (2006) (Video Game) / int_fd4f8299 | comment |
Well-Intentioned Extremist: Silver in the beginning of the game. He legitimately wants to help the world have a better future that doesn't contain Iblis, but he goes about it the wrong way by trying to kill Sonic. Also, Princess Elise's father. Like Eggman, he was trying to harness the power of a god (Solaris) for his own purposes. That being the case, a flashback implies that his main goal was simply to go back in time and save his deceased wife, as well as to give other people the chance to undo their mistakes. There's no indication that he had any malicious intentions. | |
Sonic the Hedgehog (2006) (Video Game) / int_fd4f8299 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_fd4f8299 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_fd4f8299 | |
Sonic the Hedgehog (2006) (Video Game) / int_fd5f23a7 | type |
Skyward Scream | |
Sonic the Hedgehog (2006) (Video Game) / int_fd5f23a7 | comment |
Elise also delivers one as a Skyward Scream during a cutscene in the Last Episode when Mephiles kills Sonic. | |
Sonic the Hedgehog (2006) (Video Game) / int_fd5f23a7 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_fd5f23a7 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_fd5f23a7 | |
Sonic the Hedgehog (2006) (Video Game) / int_fe262584 | type |
Cutscene Power to the Max | |
Sonic the Hedgehog (2006) (Video Game) / int_fe262584 | comment |
Cutscene Power to the Max: All of the hedgehogs' intros are guilty of this. Sonic's intro shows him running so fast that he can create tornados. In game, his running speed is pretty abysmal and he has to buy an item that allows him to create the tornados. Silver's intro shows him flying for a long period of time and being able to move really fast. In gameplay, he has the slowest running speed next to Amy, he can only fly for about 5 seconds (without using exploits, but even that only gets you about 7 extra seconds), and the closest thing to going fast is an item that you have to buy and even then Silver can only teleport up to about 5 feet. Even in normal cutscenes, the game depicts Silver as capable of flying for as long and fast as he wants, firing energy balls and instantly telekinetically grabbing and throwing his foes. When you play him, you find that he flies very slowly for a short amount of time, must have something to grab to attack opponents and even the smallest of Mooks require stunning before being grabbed. As for Shadow's intro, it depicts him running really fast (fast enough to cause robots to explode) and being able to teleport without chaos control. Gameplay wise, Shadow doesn't run as fast, can't teleport, and can't cause enemies to explode by running into them. | |
Sonic the Hedgehog (2006) (Video Game) / int_fe262584 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_fe262584 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_fe262584 | |
Sonic the Hedgehog (2006) (Video Game) / int_ffd816e7 | type |
Everything Trying to Kill You | |
Sonic the Hedgehog (2006) (Video Game) / int_ffd816e7 | comment |
Everything Trying to Kill You: There are far, far more things in the environment that will damage you than things that won't. Enemies can spawn at any given area, random elements of the levels may crash down on you without any warning, and sometimes it seems the level geometry itself is trying to throw you into the perpetual bottomless pits. This is exemplified in Sonic's Mach Speed sections, where brushing up against anything — the side of the road, environmental objects that would otherwise be perfectly harmless, robots that spawn right in front of you with barely any time to react — will send Sonic spiraling along the ground. | |
Sonic the Hedgehog (2006) (Video Game) / int_ffd816e7 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_ffd816e7 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_ffd816e7 | |
Sonic the Hedgehog (2006) (Video Game) / int_ffd93b43 | type |
Perpetual Molt | |
Sonic the Hedgehog (2006) (Video Game) / int_ffd93b43 | comment |
Perpetual Molt: Eagles in Kingdom Valley seem to scatter feathers constantly. | |
Sonic the Hedgehog (2006) (Video Game) / int_ffd93b43 | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_ffd93b43 | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_ffd93b43 | |
Sonic the Hedgehog (2006) (Video Game) / int_name | type |
ItemName | |
Sonic the Hedgehog (2006) (Video Game) / int_name | comment |
||
Sonic the Hedgehog (2006) (Video Game) / int_name | featureApplicability |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) / int_name | featureConfidence |
1.0 | |
Sonic the Hedgehog (2006) (Video Game) | hasFeature |
Sonic the Hedgehog (2006) (Video Game) / int_name | |
Sonic the Hedgehog (2006) (Video Game) / int_name | itemName |
Sonic the Hedgehog (2006) (Video Game) |
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