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Stray (2022) (Video Game)

 Stray (2022) (Video Game)
type
TVTItem
 Stray (2022) (Video Game)
label
Stray (2022) (Video Game)
 Stray (2022) (Video Game)
page
Stray2022
 Stray (2022) (Video Game)
comment
Stray is a Cyberpunk Adventure Game from French developer BlueTwelve Studios published by Annapurna Interactive. It was released July 19, 2022 for Microsoft Windows, PlayStation 4, and PlayStation 5.The game follows a stray cat lost in a world of robots, struggling to return to their family with the aid of B-12, a small drone.Annapurna Pictures’ animation division announced that an animated film adaptation of the game is in development.Not to be confused with the similarly-named webcomic or live-action comedy film.Previews: Teaser, Gameplay walkthrough.
 Stray (2022) (Video Game)
fetched
2023-10-29T02:31:36Z
 Stray (2022) (Video Game)
parsed
2023-10-29T02:31:36Z
 Stray (2022) (Video Game)
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 Stray (2022) (Video Game)
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CyberneticsWillEatYourSoul
 Stray (2022) (Video Game)
isPartOf
DBTropes
 Stray (2022) (Video Game) / int_1045c71a
type
Dying Town
 Stray (2022) (Video Game) / int_1045c71a
comment
Dying Town: The Slums have shrunk drastically in both size and population due to the Zurk. Most of the lower levels are completely overrun, with the inhabitants consumed, and the survivors have no way to reclaim and rebuild what was lost.
 Stray (2022) (Video Game) / int_1045c71a
featureApplicability
1.0
 Stray (2022) (Video Game) / int_1045c71a
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_1045c71a
 Stray (2022) (Video Game) / int_127fc252
type
Creator Cameo
 Stray (2022) (Video Game) / int_127fc252
comment
Creator Cameo: B-12 is named after developer BlueTwelve Studio's logo.
 Stray (2022) (Video Game) / int_127fc252
featureApplicability
1.0
 Stray (2022) (Video Game) / int_127fc252
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_127fc252
 Stray (2022) (Video Game) / int_135b9977
type
Bloodless Carnage
 Stray (2022) (Video Game) / int_135b9977
comment
Bloodless Carnage: Dead City is filled with dead robots and even has the scene with a robot being Eaten Alive, but these lack even the symbolic oil you might expect. Killing Zurks is also a bloodless affair, as they simply burst into a faint spatter on the floor.
 Stray (2022) (Video Game) / int_135b9977
featureApplicability
1.0
 Stray (2022) (Video Game) / int_135b9977
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_135b9977
 Stray (2022) (Video Game) / int_13dcb20b
type
Antepiece
 Stray (2022) (Video Game) / int_13dcb20b
comment
Antepiece: The first time you're encountering Zurks, they run away from you after having eaten a robot alive. The second time, they charge at you, but you can jump to safety easily. Further confrontations with the Zurks become more and more difficult.
 Stray (2022) (Video Game) / int_13dcb20b
featureApplicability
1.0
 Stray (2022) (Video Game) / int_13dcb20b
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_13dcb20b
 Stray (2022) (Video Game) / int_1439161f
type
Heroic BSoD
 Stray (2022) (Video Game) / int_1439161f
comment
Heroic BSoD: When B-12 realizes that they were once human, it rattles them deeply. Luckily, it doesn't take too long for them to focus back on the mission.
 Stray (2022) (Video Game) / int_1439161f
featureApplicability
1.0
 Stray (2022) (Video Game) / int_1439161f
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_1439161f
 Stray (2022) (Video Game) / int_143e6c8d
type
Heroic Mime
 Stray (2022) (Video Game) / int_143e6c8d
comment
Heroic Mime: As far as we know, the cat isn't genetically or supernaturally modified in any way. As such, the cat is unable to speak outside of the meowing and purring that a typical cat can do.
 Stray (2022) (Video Game) / int_143e6c8d
featureApplicability
1.0
 Stray (2022) (Video Game) / int_143e6c8d
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_143e6c8d
 Stray (2022) (Video Game) / int_1440584e
type
Heroic RRoD
 Stray (2022) (Video Game) / int_1440584e
comment
Heroic RRoD: B-12's desperate attempt to save the cat from being overrun by a tidal wave of Zurks in the very heart of their nest leads to the Defluxor overheating beyond repair and the robot themselves temporarily short-circuiting, but it does give a vital moment of breathing room for the cat, who then manages to run away from the horde with B-12 in its teeth.
 Stray (2022) (Video Game) / int_1440584e
featureApplicability
1.0
 Stray (2022) (Video Game) / int_1440584e
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_1440584e
 Stray (2022) (Video Game) / int_158adc2e
type
Cute Clumsy Creature
 Stray (2022) (Video Game) / int_158adc2e
comment
Cute Clumsy Creature: Half the fun of the game is enacting this trope whenever and wherever you can. It's even necessary at more than one point to progress the plot (for instance by knocking a paint can off a ledge so it falls through and breaks a glass ceiling you need to drop through), and to get the Cat-a-strophe achievement by disrupting a pair of robots' mahjong game.
 Stray (2022) (Video Game) / int_158adc2e
featureApplicability
1.0
 Stray (2022) (Video Game) / int_158adc2e
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_158adc2e
 Stray (2022) (Video Game) / int_15da4941
type
Badass Adorable
 Stray (2022) (Video Game) / int_15da4941
comment
Badass Adorable: Our determined, indomitable hero is a small, fuzzy, rather affectionate cat.
 Stray (2022) (Video Game) / int_15da4941
featureApplicability
1.0
 Stray (2022) (Video Game) / int_15da4941
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_15da4941
 Stray (2022) (Video Game) / int_164098bc
type
Enter Solution Here
 Stray (2022) (Video Game) / int_164098bc
comment
Enter Solution Here: Certain vaults in the game can only be opened by entering a four-digit code. You will always receive such a code in close vicinity to the vault.
 Stray (2022) (Video Game) / int_164098bc
featureApplicability
1.0
 Stray (2022) (Video Game) / int_164098bc
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_164098bc
 Stray (2022) (Video Game) / int_16bff523
type
TV Head Robot
 Stray (2022) (Video Game) / int_16bff523
comment
TV Head Robot: Most of the robots have block, analog faces like these, usually displaying simple dot-and-line faces or sometimes symbols. Robots in Midtown can get their heads swapped for specialty models at the barber, ranging from cameras to loudspeakers. The Sentinels have heads resembling security cameras, making them appear much less friendly and denoting their function as Midtown's police.
 Stray (2022) (Video Game) / int_16bff523
featureApplicability
1.0
 Stray (2022) (Video Game) / int_16bff523
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_16bff523
 Stray (2022) (Video Game) / int_1713b00a
type
Your Head A-Splode
 Stray (2022) (Video Game) / int_1713b00a
comment
Your Head Asplode: The Zurks are basically all head, consisting of little more than a giant glowing eye with a bit of body and four stubby legs attached. They also react violently to exposure to UV light. Combine the two and you get a rather graphical death animation for an otherwise fairly kids-friendly game.
 Stray (2022) (Video Game) / int_1713b00a
featureApplicability
1.0
 Stray (2022) (Video Game) / int_1713b00a
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_1713b00a
 Stray (2022) (Video Game) / int_18aff462
type
Artistic License – Biology
 Stray (2022) (Video Game) / int_18aff462
comment
Artistic License – Biology: Cats, when they are calm, will walk with their tail up. It's only when they are distressed that they have them down. The cat, even in the first chapter, will always have his tail down. This license was taken so as not to force the player to spend much of the game staring into the cat's anus. In the very beginning of the game, the cats meow at each other. Adult cats generally only meow at humans; the only inter-cat meowing is from young kittens to their mother.
 Stray (2022) (Video Game) / int_18aff462
featureApplicability
1.0
 Stray (2022) (Video Game) / int_18aff462
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_18aff462
 Stray (2022) (Video Game) / int_18d0e38c
type
Direct Continuous Levels
 Stray (2022) (Video Game) / int_18d0e38c
comment
Direct Continuous Levels: The game consists of many distinct stages that are not revisited except for one case, but there is no break between them. Instead, there is an interface pop-up telling you that you've reached the next level.
 Stray (2022) (Video Game) / int_18d0e38c
featureApplicability
1.0
 Stray (2022) (Video Game) / int_18d0e38c
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_18d0e38c
 Stray (2022) (Video Game) / int_1994ba0b
type
Gone Horribly Right
 Stray (2022) (Video Game) / int_1994ba0b
comment
Gone Horribly Right: The Zurks were accidentally created by Neco Corp, who developed bacteria that would dissolve waste and help in trash disposal. After the humans disappeared, the bacteria mutated and grew into something that ate way more than trash.
 Stray (2022) (Video Game) / int_1994ba0b
featureApplicability
1.0
 Stray (2022) (Video Game) / int_1994ba0b
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_1994ba0b
 Stray (2022) (Video Game) / int_1ba8eb64
type
Visual Pun
 Stray (2022) (Video Game) / int_1ba8eb64
comment
Visual Pun: In Dufer Bar there's a series of RAM chips soaking in broth - RAMen.
 Stray (2022) (Video Game) / int_1ba8eb64
featureApplicability
1.0
 Stray (2022) (Video Game) / int_1ba8eb64
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_1ba8eb64
 Stray (2022) (Video Game) / int_1d2b0c27
type
Hamster-Wheel Power
 Stray (2022) (Video Game) / int_1d2b0c27
comment
Hamster-Wheel Power: An Antvillage youngster suggests this might be a use for the otherwise-inimical Zurks.
 Stray (2022) (Video Game) / int_1d2b0c27
featureApplicability
1.0
 Stray (2022) (Video Game) / int_1d2b0c27
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_1d2b0c27
 Stray (2022) (Video Game) / int_1d8bd418
type
Achievement Mockery
 Stray (2022) (Video Game) / int_1d8bd418
comment
No More Lives, "awarded" for dying nine times - just go to an area with enemies, don't do anything else, reload, rinse and repeat.
 Stray (2022) (Video Game) / int_1d8bd418
featureApplicability
1.0
 Stray (2022) (Video Game) / int_1d8bd418
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_1d8bd418
 Stray (2022) (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 Stray (2022) (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: The cat, at the end, when he finally makes it out of the city, turns to the camera and blinks at the player, a way cats in real life show their affection towards someone.
 Stray (2022) (Video Game) / int_1e7487cd
featureApplicability
1.0
 Stray (2022) (Video Game) / int_1e7487cd
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_1e7487cd
 Stray (2022) (Video Game) / int_1f0f3d6f
type
Cute Kitten
 Stray (2022) (Video Game) / int_1f0f3d6f
comment
Cute Kitten: You are playing one! A close up of the Stray's mouth shows the little moggie still has some kitten teeth.
 Stray (2022) (Video Game) / int_1f0f3d6f
featureApplicability
1.0
 Stray (2022) (Video Game) / int_1f0f3d6f
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_1f0f3d6f
 Stray (2022) (Video Game) / int_20598ec4
type
Cyberpunk with a Chance of Rain
 Stray (2022) (Video Game) / int_20598ec4
comment
Cyberpunk with a Chance of Rain: There's no actual weather in the underground city, but there are plenty of leaking pipes in the roof that simulate the effect.
 Stray (2022) (Video Game) / int_20598ec4
featureApplicability
1.0
 Stray (2022) (Video Game) / int_20598ec4
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_20598ec4
 Stray (2022) (Video Game) / int_20ccd946
type
Neon City
 Stray (2022) (Video Game) / int_20ccd946
comment
Neon City: The underground cities are covered in lamps and flickering signs distinctive of the cyberpunk setting and keep the setting lit up despite the lack of sunlight. Scanning a neon sign in the slums has B-12 recount how the original human inhabitants got stir crazy living in near-constant darkness because of strict energy use caps. An unnamed denizen rebelled by covering their home in neon signs and rainbow lamps. They were taken away by authorities and never seen again, but this resulted in the entire populace lighting up their homes in solidarity, and there was nothing the authorities could do if everyone did it.
 Stray (2022) (Video Game) / int_20ccd946
featureApplicability
1.0
 Stray (2022) (Video Game) / int_20ccd946
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_20ccd946
 Stray (2022) (Video Game) / int_20e2a53b
type
Notice This
 Stray (2022) (Video Game) / int_20e2a53b
comment
Notice This: Invoked by B-12. When they're still trapped in the computer system, they use a combination of Signs of Disrepair (the first HELP sign the cat sees) as well as lighting up other signs to direct the cat to their flat. The rest of the game then dials it down a bit, but there are still many more or less subtle signs present to mark the way forward, like arrows painted on walls, active ACs that can be jumped on where inactive ones have anti-bird spikes on top, or conspicuously placed sources of illumination in dark areas. Collectible memories have softly glowing, greenish voxel holos floating around them, making them easy to spot once they're in your line of sight. Getting them in your line of sight in the first place, however...
 Stray (2022) (Video Game) / int_20e2a53b
featureApplicability
1.0
 Stray (2022) (Video Game) / int_20e2a53b
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_20e2a53b
 Stray (2022) (Video Game) / int_24c6f22e
type
Trash of the Titans
 Stray (2022) (Video Game) / int_24c6f22e
comment
Trash of the Titans: The slums and the entirety of the lower city are run down and littered with forgotten debris, litter, and the detritus of society. The Zurk were supposed to be used to keep this under control, presumably in a place or manner that was supposed to be controlled, but this clearly didn't go as planned. Fittingly enough, this may have been unintentionally playing an early Cyberpunk trope straight, as rampant garbage and graffiti were used as signs of urban decay, a trait in common with the game's inspiration from the real Kowloon Walled City. As much as it sets the tone for "society" in the slums, that's not all there it to it. The abandoned, densely built and poorly planned city has trash contrasted with rampant Zurk nests and the biological structures associated with them, and oddly enough thriving plant life that the Zurk apparently have no interest in eating.
 Stray (2022) (Video Game) / int_24c6f22e
featureApplicability
1.0
 Stray (2022) (Video Game) / int_24c6f22e
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_24c6f22e
 Stray (2022) (Video Game) / int_251bce7c
type
Cardboard Prison
 Stray (2022) (Video Game) / int_251bce7c
comment
Cardboard Prison: The Cat is locked in a cage suspended over deep water after the Sentinels capture them and Clementine. Swinging the cage back and forth until it hits a nearby pipe is enough to knock the cage door open and free the Cat. Likely justified in that the Sentinels have never had to imprison a cat before.
 Stray (2022) (Video Game) / int_251bce7c
featureApplicability
1.0
 Stray (2022) (Video Game) / int_251bce7c
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_251bce7c
 Stray (2022) (Video Game) / int_25a6c734
type
Not in This for Your Revolution
 Stray (2022) (Video Game) / int_25a6c734
comment
Not in This for Your Revolution: Blazer is only interested in getting paid; he doesn't care about going Outside. He betrays you and Clementine to the Sentinels for money.
 Stray (2022) (Video Game) / int_25a6c734
featureApplicability
1.0
 Stray (2022) (Video Game) / int_25a6c734
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_25a6c734
 Stray (2022) (Video Game) / int_282579b2
type
City in a Bottle
 Stray (2022) (Video Game) / int_282579b2
comment
City in a Bottle: City 99 is completely isolated from the outside world, even other cities. Most of the robots consider "Outside" to be nothing more than a bedtime story.
 Stray (2022) (Video Game) / int_282579b2
featureApplicability
1.0
 Stray (2022) (Video Game) / int_282579b2
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_282579b2
 Stray (2022) (Video Game) / int_2937826d
type
Hurricane of Puns
 Stray (2022) (Video Game) / int_2937826d
comment
Hurricane of Puns: The achievement list consists almost entirely of cat puns.
 Stray (2022) (Video Game) / int_2937826d
featureApplicability
1.0
 Stray (2022) (Video Game) / int_2937826d
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_2937826d
 Stray (2022) (Video Game) / int_294ed981
type
Bilingual Bonus
 Stray (2022) (Video Game) / int_294ed981
comment
Bilingual Bonus: The Neco company in Midtown. "Neko" is the Japanese word for "cat".
 Stray (2022) (Video Game) / int_294ed981
featureApplicability
1.0
 Stray (2022) (Video Game) / int_294ed981
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_294ed981
 Stray (2022) (Video Game) / int_29a39f6
type
Easter Egg
 Stray (2022) (Video Game) / int_29a39f6
comment
Easter Egg: The cat is sitting there on the menu, to the left of your options. Wait long enough and he'll stretch, look directly at you, then sit back down.
 Stray (2022) (Video Game) / int_29a39f6
featureApplicability
1.0
 Stray (2022) (Video Game) / int_29a39f6
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_29a39f6
 Stray (2022) (Video Game) / int_2be271c7
type
Hollywood Hacking
 Stray (2022) (Video Game) / int_2be271c7
comment
Hollywood Hacking: In the Control Room, B-12 needs to hack various terminals to get through the security system and open the ceiling. These terminals have their own security protection that can be disabled by tearing off some cables.
 Stray (2022) (Video Game) / int_2be271c7
featureApplicability
1.0
 Stray (2022) (Video Game) / int_2be271c7
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_2be271c7
 Stray (2022) (Video Game) / int_2f329e3c
type
Tomato in the Mirror
 Stray (2022) (Video Game) / int_2f329e3c
comment
Tomato in the Mirror: When B-12 realises they were the scientist all along.
 Stray (2022) (Video Game) / int_2f329e3c
featureApplicability
1.0
 Stray (2022) (Video Game) / int_2f329e3c
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_2f329e3c
 Stray (2022) (Video Game) / int_334e48a1
type
After the End
 Stray (2022) (Video Game) / int_334e48a1
comment
After the End: Humanity is long gone, having devastated the planet's biosphere before the start of the game and later being wiped out by a plague, leaving only the robots in their place.
 Stray (2022) (Video Game) / int_334e48a1
featureApplicability
1.0
 Stray (2022) (Video Game) / int_334e48a1
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_334e48a1
 Stray (2022) (Video Game) / int_33864ee8
type
Collection Sidequest
 Stray (2022) (Video Game) / int_33864ee8
comment
Collection Sidequest: The cat can explore the environment and help B-12 recover its memories, giving more context to the current state of the city and how it once was. The cat can collect music sheets for a musician in the Slums, who will reward the cat by playing the songs on the sheets, and a badge when all sheets are collected. Another robot wants the cat to collect plants. Collecting and turning in all of them grants another badge.
 Stray (2022) (Video Game) / int_33864ee8
featureApplicability
1.0
 Stray (2022) (Video Game) / int_33864ee8
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_33864ee8
 Stray (2022) (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Stray (2022) (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Surprisingly, not the cat, who has enough common sense to not jump in any body of water deeper than a puddle (and cannot fall in it by accident due to Edge Gravity). Any Zurk falling into water, however, is gone without as much as a splash.
 Stray (2022) (Video Game) / int_34bd7be2
featureApplicability
1.0
 Stray (2022) (Video Game) / int_34bd7be2
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_34bd7be2
 Stray (2022) (Video Game) / int_381855db
type
Five-Second Foreshadowing
 Stray (2022) (Video Game) / int_381855db
comment
Five-Second Foreshadowing: Right before your first major encounter with the Zurks, you stumble upon a few Zurks surrounding what turns out to be a robot with its lower half missing. It's your first major sign that the Zurks aren't harmless.
 Stray (2022) (Video Game) / int_381855db
featureApplicability
1.0
 Stray (2022) (Video Game) / int_381855db
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_381855db
 Stray (2022) (Video Game) / int_38869708
type
The Precarious Ledge
 Stray (2022) (Video Game) / int_38869708
comment
The Precarious Ledge: Climbing ledges comes naturally to a cat. This comes in handy given that you have to climb all the way up to the surface from the bottom of an Underground City.
 Stray (2022) (Video Game) / int_38869708
featureApplicability
1.0
 Stray (2022) (Video Game) / int_38869708
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_38869708
 Stray (2022) (Video Game) / int_3bce9346
type
Ragnarök Proofing
 Stray (2022) (Video Game) / int_3bce9346
comment
Ragnarök Proofing: One note indicates the robots achieved sentience on day 2544875556, or nearly seven million years after the humans died out. And the game takes place who knows how long after that. Despite the city's decayed state and the water/sewage systems being overrun with Zurk, the place is still functional with power, production of goods, and various necessities.
 Stray (2022) (Video Game) / int_3bce9346
featureApplicability
1.0
 Stray (2022) (Video Game) / int_3bce9346
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_3bce9346
 Stray (2022) (Video Game) / int_3c5ae1a1
type
Schizo Tech
 Stray (2022) (Video Game) / int_3c5ae1a1
comment
Schizo Tech: By the time humans died out, they were capable of creating humanoid robots with human-level intelligence, artificial skies, cities that seem to be miles high, genetic modification of plants and microorganisms, and even Brain Uploading, but the general aesthetics of the setting seem to be around 1980s, including Polaroid photographs, analog computer screens, phonographs, jukeboxes, and boomboxes in some areas, and robots wearing 80s-style fashion. Clementine's apartments display even more examples, with decor ranging from 1970s lava lamps to gramophones.
 Stray (2022) (Video Game) / int_3c5ae1a1
featureApplicability
1.0
 Stray (2022) (Video Game) / int_3c5ae1a1
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_3c5ae1a1
 Stray (2022) (Video Game) / int_40bb59d0
type
Blatant Lies
 Stray (2022) (Video Game) / int_40bb59d0
comment
Blatant Lies: Neco Corporation claims that the "lower levels" recycle and reuse all of Mid-Town's waste. In reality, it's just being dumped on the Slums whose residents pick through it to find anything of use.
 Stray (2022) (Video Game) / int_40bb59d0
featureApplicability
1.0
 Stray (2022) (Video Game) / int_40bb59d0
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_40bb59d0
 Stray (2022) (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Stray (2022) (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Mostly due to ambiguity. The city is finally open and the stray made it back to the surface, but they're still alone, their family nowhere to be seen. They're also the only character to successfully escape. B-12 sacrificed its drone body to lift the lockdown and might still exist in the city's systems, but no confirmation is given. Clem survived her confrontation with the Sentinels and, being in Midtown, might finally get to see the Outside. The Zurk crawling around in the open were popped by the sunlight, and with Doc having discovered a way to deal with them even without the sun, the residents of the slums are better off than where they started.
 Stray (2022) (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Stray (2022) (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_40cc0c7e
 Stray (2022) (Video Game) / int_4154d5c9
type
Smashing Survival
 Stray (2022) (Video Game) / int_4154d5c9
comment
Smashing Survival: If a Zurk manages to catch the cat, you have to mash a button to shake it off before the cat dies. This is, naturally, more difficult the more Zurks have joined the pile.
 Stray (2022) (Video Game) / int_4154d5c9
featureApplicability
1.0
 Stray (2022) (Video Game) / int_4154d5c9
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_4154d5c9
 Stray (2022) (Video Game) / int_41ba335a
type
Amnesiac Hero
 Stray (2022) (Video Game) / int_41ba335a
comment
Amnesiac Hero: Co-protagonist B-12's memories have become corrupted during their long inactivity, and they can't remember their past, purpose, or even name. ("B-12" is just the serial number printed on their current drone shell.) Helping them reconstruct their memories and recover their history forms part of the plot.
 Stray (2022) (Video Game) / int_41ba335a
featureApplicability
1.0
 Stray (2022) (Video Game) / int_41ba335a
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_41ba335a
 Stray (2022) (Video Game) / int_41dd77d
type
Zerg Rush
 Stray (2022) (Video Game) / int_41dd77d
comment
Zerg Rush: The Zurks are bug-like entities which are weak individually and are first encountered in small numbers, fleeing or scurrying away from the cat. They are much more deadly and aggressive in huge numbers and attempt to chase down and jump onto the player cat, bringing them down if not shaken off in time.
 Stray (2022) (Video Game) / int_41dd77d
featureApplicability
1.0
 Stray (2022) (Video Game) / int_41dd77d
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_41dd77d
 Stray (2022) (Video Game) / int_4510b368
type
Ambiguous Gender
 Stray (2022) (Video Game) / int_4510b368
comment
Ambiguous Gender: The cat's gender is never clarified in-game, though the dev described him as male in a vlog. B-12's human gender is not clarified, only that they had a family. Since B-12 refers to the "scientist" they used to work with as "he", before remembering they were the scientist, it could be that B-12 was male as a human.
 Stray (2022) (Video Game) / int_4510b368
featureApplicability
1.0
 Stray (2022) (Video Game) / int_4510b368
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_4510b368
 Stray (2022) (Video Game) / int_4668be6f
type
Distinguishing Mark
 Stray (2022) (Video Game) / int_4668be6f
comment
Distinguishing Mark: The Cat is an organic creature, which none of the robots have seen anything like before.
 Stray (2022) (Video Game) / int_4668be6f
featureApplicability
1.0
 Stray (2022) (Video Game) / int_4668be6f
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_4668be6f
 Stray (2022) (Video Game) / int_49d18492
type
Scenery Gorn
 Stray (2022) (Video Game) / int_49d18492
comment
Scenery Gorn: The basic aesthetic of the game is a dark and decaying Underground City. Especially gruesome parts are the Dead City, an abandoned portion of the lower levels, and the Sewers, which is overrun by zurks, Meat Moss and even eyes growing on the walls.
 Stray (2022) (Video Game) / int_49d18492
featureApplicability
1.0
 Stray (2022) (Video Game) / int_49d18492
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_49d18492
 Stray (2022) (Video Game) / int_4a7c6f60
type
Personal Space Invader
 Stray (2022) (Video Game) / int_4a7c6f60
comment
Personal Space Invader: Zurks attack by jumping onto the cat and latching onto it, causing the screen to start turning red and eventually killing the cat if not shaken off in time.
 Stray (2022) (Video Game) / int_4a7c6f60
featureApplicability
1.0
 Stray (2022) (Video Game) / int_4a7c6f60
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_4a7c6f60
 Stray (2022) (Video Game) / int_4a83c749
type
Big Door
 Stray (2022) (Video Game) / int_4a83c749
comment
Big Door: As becomes clear fairly quickly, the city's circular ceiling is actually a gigantic segmented door that can be retracted layer by layer. You successfully open it in the game's finale, complete with a lovingly rendered, intricate Activation Sequence (or rather, Deactivation Sequence?)
 Stray (2022) (Video Game) / int_4a83c749
featureApplicability
1.0
 Stray (2022) (Video Game) / int_4a83c749
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_4a83c749
 Stray (2022) (Video Game) / int_4cecb933
type
Signs of Disrepair
 Stray (2022) (Video Game) / int_4cecb933
comment
Signs of Disrepair: Early in the game, the cat encounters a neon sign which partially lights up to say "HELP". On closer inspection, it appears that the full sign says "CHAPEL CUP", with another sign nearby suggesting that it's advertising a coffee shop (now, of course, long derelict).
 Stray (2022) (Video Game) / int_4cecb933
featureApplicability
1.0
 Stray (2022) (Video Game) / int_4cecb933
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_4cecb933
 Stray (2022) (Video Game) / int_4d3c63f8
type
Single-Task Robot
 Stray (2022) (Video Game) / int_4d3c63f8
comment
Single-Task Robot: Companions were originally glorified cleaning tools, only able to execute simple functions with no deviation, before their long evolution into sapience. Some non-sapient Helpers can still be found in the Control Room. The Sentinels were created to act as a security force, first to uphold the law and later to suppress unrest. Centuries later they still serve this task without any sign of additional intelligence.
 Stray (2022) (Video Game) / int_4d3c63f8
featureApplicability
1.0
 Stray (2022) (Video Game) / int_4d3c63f8
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_4d3c63f8
 Stray (2022) (Video Game) / int_4e7c4536
type
Wham Line
 Stray (2022) (Video Game) / int_4e7c4536
comment
Wham Line: A tutorial prompt of all things becomes this. Immediately after your first major encounter with the Zurks, the game teaches which button to press in order to run. You'll need it.
 Stray (2022) (Video Game) / int_4e7c4536
featureApplicability
1.0
 Stray (2022) (Video Game) / int_4e7c4536
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_4e7c4536
 Stray (2022) (Video Game) / int_4f70a315
type
Recollection Sidequest
 Stray (2022) (Video Game) / int_4f70a315
comment
Recollection Sidequest: B-12's memories. While some of them are story-critical, a larger number of them serve as optional collectibles.
 Stray (2022) (Video Game) / int_4f70a315
featureApplicability
1.0
 Stray (2022) (Video Game) / int_4f70a315
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_4f70a315
 Stray (2022) (Video Game) / int_5313c266
type
Bookends
 Stray (2022) (Video Game) / int_5313c266
comment
Book Ends: A butterfly flutters in alongside the cat at both the start and end of its adventure. The early cutscene of B-12 being downloaded into their drone body and the end one of them overriding the city's security and, apparently, uploading themselves into its systems show the drone being placed into a special work station, floating in it until the end of the process, and then suddenly tumbling off the table and bouncing off the floor, with the cat coming by to see what happened. Except in the second one, it's just a lifeless, burnt-out drone casing which the cat nudges a few times before laying beside it to mourn.
 Stray (2022) (Video Game) / int_5313c266
featureApplicability
1.0
 Stray (2022) (Video Game) / int_5313c266
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_5313c266
 Stray (2022) (Video Game) / int_53e1ce4e
type
Please Wake Up
 Stray (2022) (Video Game) / int_53e1ce4e
comment
Please Wake Up: The cat pulls a non-verbal one of these after B-12 uploads itself into the City's systems, nudging and rubbing against the unoccupied drone in a vain attempt to get it moving again just before the City opens up.
 Stray (2022) (Video Game) / int_53e1ce4e
featureApplicability
1.0
 Stray (2022) (Video Game) / int_53e1ce4e
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_53e1ce4e
 Stray (2022) (Video Game) / int_54d5074
type
Speaking Simlish
 Stray (2022) (Video Game) / int_54d5074
comment
Speaking Simlish: The robots' language is unintelligible gibberish to any non-robot. B-12 translates it in text form, so you never get to hear them talk in a human tongue (and even B-12 itself had to teach itself how to understand it first). When you rescue Clementine from her cell in the jail, you are unable to understand her until you rescue B-12 as well.
 Stray (2022) (Video Game) / int_54d5074
featureApplicability
1.0
 Stray (2022) (Video Game) / int_54d5074
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_54d5074
 Stray (2022) (Video Game) / int_56b53152
type
Green Aesop
 Stray (2022) (Video Game) / int_56b53152
comment
Green Aesop: An important theme of the game is that people (and later the robots replacing the people) in the Midtown, instead of handling trash responsively, just dump it into the slums at the lower levels. Similarly, in real life, a lot of trash is being dumped into oceans that eventually get washed up wherever the ocean currents bring them, usually at the shores of less developed countries.
 Stray (2022) (Video Game) / int_56b53152
featureApplicability
1.0
 Stray (2022) (Video Game) / int_56b53152
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_56b53152
 Stray (2022) (Video Game) / int_586c6d7e
type
Evil Is Visceral
 Stray (2022) (Video Game) / int_586c6d7e
comment
Evil Is Visceral: Places that the Zurks infest tend to be covered in fleshy webbing and Meat Moss covering the walls and floor, with orange growths that are actually more Zurk eggs. You have to go through the nest of the Zurk. Not only is there Meat Moss all over the walls, but the walls literally have eyes that watch you.
 Stray (2022) (Video Game) / int_586c6d7e
featureApplicability
1.0
 Stray (2022) (Video Game) / int_586c6d7e
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_586c6d7e
 Stray (2022) (Video Game) / int_58e43f17
type
Cats Are Mean
 Stray (2022) (Video Game) / int_58e43f17
comment
Cats Are Mean: Played with. It is entirely possible to run into some residents around the Slums and Midtown, making them stumble and occasionally fall over. There are also quite a few times where it's necessary to get into some mischief in order to access somewhere, ranging from meowing at someone as a distraction so they drop something to outright stealing items from a store later on. That being said, the cat here is extremely helpful, rather affectionate, and outside of the residents that can be knocked down, tends to lend a helping paw to the robots' troubles rather than just going around trashing the place on a whim unless the player wants to cause that.
 Stray (2022) (Video Game) / int_58e43f17
featureApplicability
1.0
 Stray (2022) (Video Game) / int_58e43f17
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_58e43f17
 Stray (2022) (Video Game) / int_5979acea
type
Fragile Speedster
 Stray (2022) (Video Game) / int_5979acea
comment
Fragile Speedster: The cat, being a fairly small organic creature in a city full of robots and omnivorous monsters, has next to no chance in a straight fight against a horde of Zurks or a Sentinel, but the same small size combined with natural agility, speed and climbing capacity allows it to evade their attacks, straight up outrun them, and quickly hide in places inaccessible to them, surviving situations that would be fatal for any robot. Lampshaded by Momo, who says that the cat is "the only one small and quick enough to evade the Zurks".
 Stray (2022) (Video Game) / int_5979acea
featureApplicability
1.0
 Stray (2022) (Video Game) / int_5979acea
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_5979acea
 Stray (2022) (Video Game) / int_5b19cc1b
type
Air-Vent Passageway
 Stray (2022) (Video Game) / int_5b19cc1b
comment
Air-Vent Passageway: Multiple times in the game you need to travel through air vents. Justified as being a cat, you are small enough to fit in said vents. Sometimes you have to switch off or obstruct the fans first.
 Stray (2022) (Video Game) / int_5b19cc1b
featureApplicability
1.0
 Stray (2022) (Video Game) / int_5b19cc1b
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_5b19cc1b
 Stray (2022) (Video Game) / int_5c1d5030
type
Grew Beyond Their Programming
 Stray (2022) (Video Game) / int_5c1d5030
comment
Grew Beyond Their Programming: The robots inhabiting the Slum, Antvillage, and Midtown have all developed incredibly human personalities and behaviours. By contrast, the robots still inhabiting the Control Room haven't and continue to carry out their maintenance tasks despite there being, well, no humans left to use anything.
 Stray (2022) (Video Game) / int_5c1d5030
featureApplicability
1.0
 Stray (2022) (Video Game) / int_5c1d5030
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_5c1d5030
 Stray (2022) (Video Game) / int_5ec15a79
type
Genetic Engineering Is the New Nuke
 Stray (2022) (Video Game) / int_5ec15a79
comment
Genetic Engineering Is the New Nuke: While genetic engineering produced the trees and other plants which can thrive in complete darkness, it also produced the Zurks currently consuming the city.
 Stray (2022) (Video Game) / int_5ec15a79
featureApplicability
1.0
 Stray (2022) (Video Game) / int_5ec15a79
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_5ec15a79
 Stray (2022) (Video Game) / int_6293c185
type
Sequel Hook
 Stray (2022) (Video Game) / int_6293c185
comment
Sequel Hook: B-12 is implied to still be alive in the system. The cat returns to the outside world to find its family.
 Stray (2022) (Video Game) / int_6293c185
featureApplicability
1.0
 Stray (2022) (Video Game) / int_6293c185
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_6293c185
 Stray (2022) (Video Game) / int_62fd5552
type
Bavarian Fire Drill
 Stray (2022) (Video Game) / int_62fd5552
comment
Bavarian Fire Drill: To get in the Neco factory, the cat needs to hide in a box, and Blazer, dressed in worker clotes, simply picks up the box and hauls it through the entrance, with nobody questioning what he is carrying.
 Stray (2022) (Video Game) / int_62fd5552
featureApplicability
1.0
 Stray (2022) (Video Game) / int_62fd5552
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_62fd5552
 Stray (2022) (Video Game) / int_63267b15
type
Theseus' Ship Paradox
 Stray (2022) (Video Game) / int_63267b15
comment
Theseus' Ship Paradox: Mentioned by Vladee in Midtown about himself: if he continues to replace his body parts and upgrades all his software, will he still be the same robot? If you talk to him again he'll mention that some people believe they live in an underground bunker where shadows on the wall are displayed by others and from where they must escape. In short, a Platonic Cave.
 Stray (2022) (Video Game) / int_63267b15
featureApplicability
1.0
 Stray (2022) (Video Game) / int_63267b15
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_63267b15
 Stray (2022) (Video Game) / int_63338a91
type
Plot Lock
 Stray (2022) (Video Game) / int_63338a91
comment
Plot Lock: At one point in the game, one character is missing and hides certain hints in her house. You need to find all the hints to learn where to meet her, but even if you know the solution already (for instance, because it's your second playthrough), you still need to find the hints again, as otherwise the path to her will remain blocked.
 Stray (2022) (Video Game) / int_63338a91
featureApplicability
1.0
 Stray (2022) (Video Game) / int_63338a91
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_63338a91
 Stray (2022) (Video Game) / int_636355c8
type
Are These Wires Important?
 Stray (2022) (Video Game) / int_636355c8
comment
Are These Wires Important?: In the Control Room, the cat and B-12 have to disable the security locks to open the door to the outside. This entails the cat pulling wires in order to open up the systems for B-12 to hack.
 Stray (2022) (Video Game) / int_636355c8
featureApplicability
1.0
 Stray (2022) (Video Game) / int_636355c8
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_636355c8
 Stray (2022) (Video Game) / int_6439de78
type
Heroic Sacrifice
 Stray (2022) (Video Game) / int_6439de78
comment
Heroic Sacrifice: Clem runs off to draw the Sentinels away from you as you attempt to go to the Control Room, though she's is seen alive in the end when the Sentinels cornering her are deactivated. B-12 later seriously damages their drone's casing in order to open the door, and then uploads themself into the system to open the door. However, the final shot implies that B-12 is still alive in the system.
 Stray (2022) (Video Game) / int_6439de78
featureApplicability
1.0
 Stray (2022) (Video Game) / int_6439de78
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_6439de78
 Stray (2022) (Video Game) / int_66310656
type
Instant 180-Degree Turn
 Stray (2022) (Video Game) / int_66310656
comment
Instant 180-Degree Turn: Averted. When you make the cat perform a U-turn, it will slide just a bit into the current movement direction before coming to a halt and spurting in the opposite direction. It indeed looks very cat-like.
 Stray (2022) (Video Game) / int_66310656
featureApplicability
-1.0
 Stray (2022) (Video Game) / int_66310656
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_66310656
 Stray (2022) (Video Game) / int_6638c7f7
type
Stealth-Based Mission
 Stray (2022) (Video Game) / int_6638c7f7
comment
Stealth-Based Mission: The Cat has no way to fight the Sentinels, so the safest approach is to sneak past them by avoiding their field of view and slipping between patrols.
 Stray (2022) (Video Game) / int_6638c7f7
featureApplicability
1.0
 Stray (2022) (Video Game) / int_6638c7f7
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_6638c7f7
 Stray (2022) (Video Game) / int_66dfe36a
type
Missing Mom
 Stray (2022) (Video Game) / int_66dfe36a
comment
Missing Mom: The cat family consists of four youngsters, who are probably littermates due to size and some color similarities, yet there's no indication of a mama cat being near. Seamus doesn't have a mother either, but Doc could have assembled his son singlehandedly without a maternal figure having gone missing.
 Stray (2022) (Video Game) / int_66dfe36a
featureApplicability
1.0
 Stray (2022) (Video Game) / int_66dfe36a
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_66dfe36a
 Stray (2022) (Video Game) / int_66f763c0
type
Interface Screw
 Stray (2022) (Video Game) / int_66f763c0
comment
Interacting with a paper bag in the Slums gets it stuck on the cat's head, scrambling your movement controls until it falls off, and awarding an achievement named "Curiosity killed the cat".
 Stray (2022) (Video Game) / int_66f763c0
featureApplicability
1.0
 Stray (2022) (Video Game) / int_66f763c0
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_66f763c0
 Stray (2022) (Video Game) / int_66ff9acc
type
Edge Gravity
 Stray (2022) (Video Game) / int_66ff9acc
comment
Edge Gravity: The game won't let you walk off any but the shortest drops (the cat will just sit down when close to the edge), requiring you to jump if you actually want to get down, and even the option to jump is only available when a safe destination is in reach.
 Stray (2022) (Video Game) / int_66ff9acc
featureApplicability
1.0
 Stray (2022) (Video Game) / int_66ff9acc
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_66ff9acc
 Stray (2022) (Video Game) / int_68e9a98d
type
A Villain Named "Z__rg"
 Stray (2022) (Video Game) / int_68e9a98d
comment
A Villain Named "Z__rg": The Zurk are a recurring threat in the game. They're an animalistic waste control solution gone out of control, derived from an experimental bacteria by N.Eco Corp made to clean up trash; presumably created in a lab as an offshoot of the bacteria experiment, because it would take millions of years, not the few centuries humanity's been gone, to evolve from a single cell organism to a macroscopic being like the Zurk. Hilariously enough, they're a peewee version of the Zerg; they eat almost everything and build biological structures based on Meat Moss. Though the Zurk don't have the intelligent and ambitious hive mind, behaving more instinctively and like a pest grown out of control, since the infested city and most of the possessions of its former inhabitants are still mostly in tact. However, it still makes them more than a match for a cat.
 Stray (2022) (Video Game) / int_68e9a98d
featureApplicability
1.0
 Stray (2022) (Video Game) / int_68e9a98d
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_68e9a98d
 Stray (2022) (Video Game) / int_6ac6a56a
type
And Your Reward Is Clothes
 Stray (2022) (Video Game) / int_6ac6a56a
comment
And Your Reward Is Clothes: Upon finding the last of B-12's 27 total memories, the backpack-harness given to the cat changes from black to an iridescent silver. Completing various sidequests and rooting around hidden places will reward you with badges that will decorate the cat's backpack.
 Stray (2022) (Video Game) / int_6ac6a56a
featureApplicability
1.0
 Stray (2022) (Video Game) / int_6ac6a56a
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_6ac6a56a
 Stray (2022) (Video Game) / int_6ae137d5
type
Continue Your Mission, Dammit!
 Stray (2022) (Video Game) / int_6ae137d5
comment
Continue Your Mission, Dammit!: If you collect the diaries of the other Outsiders before meeting Momo, B-12 will end each diary's description insisting you go see Momo now.
 Stray (2022) (Video Game) / int_6ae137d5
featureApplicability
1.0
 Stray (2022) (Video Game) / int_6ae137d5
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_6ae137d5
 Stray (2022) (Video Game) / int_6eb1268c
type
Extreme Omnivore
 Stray (2022) (Video Game) / int_6eb1268c
comment
Extreme Omnivore: The Zurks are voracious and equally willing to hunt and consume the flesh-and-blood cat as they are to consume the metal-and-wire robots. It's later discovered this is justified because the Zurks were intentionally created to consume waste and garbage, so the ability to eat organic and inorganic matter was necessary.
 Stray (2022) (Video Game) / int_6eb1268c
featureApplicability
1.0
 Stray (2022) (Video Game) / int_6eb1268c
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_6eb1268c
 Stray (2022) (Video Game) / int_6ec03ba1
type
Mook Maker
 Stray (2022) (Video Game) / int_6ec03ba1
comment
Mook Maker: The large fleshy pods in the Sewers release about half a dozen zurks each if you get too close. Shining the Defluxor on them pops them early, allowing you to clear the minefield one step at a time to avoid yet another Zerg Rush.
 Stray (2022) (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Stray (2022) (Video Game) / int_6ec03ba1
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_6ec03ba1
 Stray (2022) (Video Game) / int_6ec989d8
type
Guide Dang It!
 Stray (2022) (Video Game) / int_6ec989d8
comment
Collectible memories have softly glowing, greenish voxel holos floating around them, making them easy to spot once they're in your line of sight. Getting them in your line of sight in the first place, however...
 Stray (2022) (Video Game) / int_6ec989d8
featureApplicability
1.0
 Stray (2022) (Video Game) / int_6ec989d8
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_6ec989d8
 Stray (2022) (Video Game) / int_7064ec04
type
Cassette Futurism
 Stray (2022) (Video Game) / int_7064ec04
comment
Cassette Futurism: CRT monitors are everywhere (including on the robots themselves), and electronics in general give off the feel of The '90s. More of a gritty Used Future like in the Walled City itself, and a cleaner version of the same in the Control Room.
 Stray (2022) (Video Game) / int_7064ec04
featureApplicability
1.0
 Stray (2022) (Video Game) / int_7064ec04
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_7064ec04
 Stray (2022) (Video Game) / int_70910ae0
type
Creepy Cleanliness
 Stray (2022) (Video Game) / int_70910ae0
comment
Creepy Cleanliness: The majority of the game takes place in dirty and decaying city streets and industrial zones. The Control Room stands out starkly as a result due to being pristine due to the continuous labor of its non-sapient Helpers.
 Stray (2022) (Video Game) / int_70910ae0
featureApplicability
1.0
 Stray (2022) (Video Game) / int_70910ae0
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_70910ae0
 Stray (2022) (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Stray (2022) (Video Game) / int_716c0b1b
comment
And the Adventure Continues: The Stray has opened up the City but is still not united with their family, the Outsiders are all alive, and B-12 might still be in the city's systems.
 Stray (2022) (Video Game) / int_716c0b1b
featureApplicability
1.0
 Stray (2022) (Video Game) / int_716c0b1b
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_716c0b1b
 Stray (2022) (Video Game) / int_72c04e0d
type
Door to Before
 Stray (2022) (Video Game) / int_72c04e0d
comment
Door to Before: After activating the radio tower on The Rooftops, a conveniently-placed bucket will take you back to the Slums. After getting the battery from the factory, a handy bucket right outside that room will drop you back at the entrance to Midtown.
 Stray (2022) (Video Game) / int_72c04e0d
featureApplicability
1.0
 Stray (2022) (Video Game) / int_72c04e0d
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_72c04e0d
 Stray (2022) (Video Game) / int_72e0023f
type
Invoked Trope
 Stray (2022) (Video Game) / int_72e0023f
comment
Invoked by B-12. When they're still trapped in the computer system, they use a combination of Signs of Disrepair (the first HELP sign the cat sees) as well as lighting up other signs to direct the cat to their flat. The rest of the game then dials it down a bit, but there are still many more or less subtle signs present to mark the way forward, like arrows painted on walls, active ACs that can be jumped on where inactive ones have anti-bird spikes on top, or conspicuously placed sources of illumination in dark areas.
 Stray (2022) (Video Game) / int_72e0023f
featureApplicability
1.0
 Stray (2022) (Video Game) / int_72e0023f
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_72e0023f
 Stray (2022) (Video Game) / int_74828aea
type
Killer Rabbit
 Stray (2022) (Video Game) / int_74828aea
comment
Killer Rabbit: A few robots remark that they'd think the Zurks were kinda cute if they weren't so dangerous.
 Stray (2022) (Video Game) / int_74828aea
featureApplicability
1.0
 Stray (2022) (Video Game) / int_74828aea
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_74828aea
 Stray (2022) (Video Game) / int_796fa10c
type
The Ageless
 Stray (2022) (Video Game) / int_796fa10c
comment
The Ageless: It's mentioned that, unlike humans, robots do not age and cannot die this way (presumably because they can keep replacing parts that get worn out). The cat can talk to one robot named Ronin in the Slums who says they'll be 374 years old tomorrow.
 Stray (2022) (Video Game) / int_796fa10c
featureApplicability
1.0
 Stray (2022) (Video Game) / int_796fa10c
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_796fa10c
 Stray (2022) (Video Game) / int_7ae4d273
type
Point of No Return
 Stray (2022) (Video Game) / int_7ae4d273
comment
Point of No Return: A Polite example is at the Slums, when the robot at the door to the Sewers asks you if you're done with everything before he closes the door behind you.
 Stray (2022) (Video Game) / int_7ae4d273
featureApplicability
1.0
 Stray (2022) (Video Game) / int_7ae4d273
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_7ae4d273
 Stray (2022) (Video Game) / int_80580ffe
type
Optional Stealth
 Stray (2022) (Video Game) / int_80580ffe
comment
Optional Stealth: Sneaking past the Sentinels in the latter part of the game is the obvious approach to dealing with them, but they are actually fairly slow and their shots can be dodged. It's possible to sprint through most areas where Sentinels are present with no attempt at stealth.
 Stray (2022) (Video Game) / int_80580ffe
featureApplicability
1.0
 Stray (2022) (Video Game) / int_80580ffe
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_80580ffe
 Stray (2022) (Video Game) / int_82464731
type
Humanity's Wake
 Stray (2022) (Video Game) / int_82464731
comment
Humanity's Wake: Humans appear to have gone completely extinct some time ago, a time implied to be centuries ago, but their cities are still inhabited by robots that adopted human customs and culture to continue their legacy.
 Stray (2022) (Video Game) / int_82464731
featureApplicability
1.0
 Stray (2022) (Video Game) / int_82464731
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_82464731
 Stray (2022) (Video Game) / int_83308c12
type
Spikes of Doom
 Stray (2022) (Video Game) / int_83308c12
comment
Spikes of Doom: The cat can jump around on surfaces such as balconies, roofs, and air conditioners. Places not accessible are either too far away to jump or covered with spikes. The spikes are either small metal spikes, the kind that are used in real life to prevent pigeons perching on the surfaces, or barbed wire.
 Stray (2022) (Video Game) / int_83308c12
featureApplicability
1.0
 Stray (2022) (Video Game) / int_83308c12
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_83308c12
 Stray (2022) (Video Game) / int_84eafb12
type
Visibility Meter
 Stray (2022) (Video Game) / int_84eafb12
comment
Visibility Meter: The Sentinels light up the area they're observing. When nothing is present this is blue, but seeing the Cat for an extended period will cause the color to transition to green, yellow, orange, and finally red. The closer to red the light becomes, the more aggressively the Sentinel will seek the Cat; at red it cannot return to a lower alert state.
 Stray (2022) (Video Game) / int_84eafb12
featureApplicability
1.0
 Stray (2022) (Video Game) / int_84eafb12
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_84eafb12
 Stray (2022) (Video Game) / int_85f8dc9d
type
It's All Upstairs From Here
 Stray (2022) (Video Game) / int_85f8dc9d
comment
It's All Upstairs From Here: The whole game is about steadily moving upwards, starting in the Slums at the bottom of the subterranean Walled City 99 and pressing on all the way back to the surface.
 Stray (2022) (Video Game) / int_85f8dc9d
featureApplicability
1.0
 Stray (2022) (Video Game) / int_85f8dc9d
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_85f8dc9d
 Stray (2022) (Video Game) / int_8661b469
type
All Animals Are Domesticated
 Stray (2022) (Video Game) / int_8661b469
comment
All Animals Are Domesticated: Despite being a feral cat born centuries after humanity's extinction, the Cat behaves more like a domesticated cat in its interactions with the robots.
 Stray (2022) (Video Game) / int_8661b469
featureApplicability
1.0
 Stray (2022) (Video Game) / int_8661b469
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_8661b469
 Stray (2022) (Video Game) / int_86ff93c4
type
Human All Along
 Stray (2022) (Video Game) / int_86ff93c4
comment
Human All Along: B-12 is actually a human scientist who underwent Brain Uploading, but ended up trapped inside their computer network for so long they ended up forgetting almost everything about themselves.
 Stray (2022) (Video Game) / int_86ff93c4
featureApplicability
1.0
 Stray (2022) (Video Game) / int_86ff93c4
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_86ff93c4
 Stray (2022) (Video Game) / int_87629455
type
No Communities Were Harmed
 Stray (2022) (Video Game) / int_87629455
comment
No Communities Were Harmed: The design of Walled City 99 is based on the real life Kowloon Walled City, a former slum district in Hong Kong, which had tightly packed, haphazardly built houses and virtually no sunlight at the street level. The robots' writing system looks vaguely like Asian characters, adding more to the similarities.
 Stray (2022) (Video Game) / int_87629455
featureApplicability
1.0
 Stray (2022) (Video Game) / int_87629455
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_87629455
 Stray (2022) (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Stray (2022) (Video Game) / int_87e661e8
comment
Absurdly-Spacious Sewer: The Sewers have canals wide enough to travel on a raft. At other places there are even huge rooms with multiple catwalks leading over them.
 Stray (2022) (Video Game) / int_87e661e8
featureApplicability
1.0
 Stray (2022) (Video Game) / int_87e661e8
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_87e661e8
 Stray (2022) (Video Game) / int_88b7bc10
type
Falling into the Plot
 Stray (2022) (Video Game) / int_88b7bc10
comment
Falling into the Plot: The story begins when an unnamed orange cat slips while jumping on a pipe and ends up falling far, far down into the old underground cities of the now-extinct humans, now populated by the predatory Zurks and robots which have taken up human customs.
 Stray (2022) (Video Game) / int_88b7bc10
featureApplicability
1.0
 Stray (2022) (Video Game) / int_88b7bc10
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_88b7bc10
 Stray (2022) (Video Game) / int_8a6d2168
type
Beat Them at Their Own Game
 Stray (2022) (Video Game) / int_8a6d2168
comment
Beat Them at Their Own Game: In the Jail where Clem, B-12 and the cat get captured and locked up by the Sentinels, one section requires you to lure Sentinels into cells in order for B-12 to hack the doors and get them locked up.
 Stray (2022) (Video Game) / int_8a6d2168
featureApplicability
1.0
 Stray (2022) (Video Game) / int_8a6d2168
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_8a6d2168
 Stray (2022) (Video Game) / int_8b60a09b
type
Capitalism Is Bad
 Stray (2022) (Video Game) / int_8b60a09b
comment
Capitalism Is Bad: B12's memories reveal that even after destroying the environment and retreating into the Walled Cities, humanity simply recreated the same problems that divided and destroyed it outside. The wealthy dumped their trash into the Slums where the poorest lived, and when a plague began to ravage the populace those in control didn't act because they thought they were safe.
 Stray (2022) (Video Game) / int_8b60a09b
featureApplicability
1.0
 Stray (2022) (Video Game) / int_8b60a09b
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_8b60a09b
 Stray (2022) (Video Game) / int_8e9cf84e
type
 Stray (2022) (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: Two examples occur in the Japanese localization: Doc's safe in the library is referred to as "安全" (anzen) in Jess's note. "安全" means "safe", as in "secure", and not a "safe", as in a "locked box". The correct term, "金庫" (kinko), is used for the prompt to interact with the safe (金庫を使用). In the dialogue where Sores talks about May the painter in Antvillage, the latter's name is mistakenly translated as "5月" (gogatsu), which means the month of May rather than the character herself.
 Stray (2022) (Video Game) / int_8e9cf84e
featureApplicability
1.0
 Stray (2022) (Video Game) / int_8e9cf84e
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_8e9cf84e
 Stray (2022) (Video Game) / int_90b6a043
type
Mega-Microbes
 Stray (2022) (Video Game) / int_90b6a043
comment
Mega-Microbes: The Zurks are actually a type of animal-like prokaryote evolved from genetically modified bacteria that were meant to consume waste products. After humanity's extinction, they evolved into macroscopic predatory organisms, although they retain bacteria's intolerance to UV radiation.
 Stray (2022) (Video Game) / int_90b6a043
featureApplicability
1.0
 Stray (2022) (Video Game) / int_90b6a043
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_90b6a043
 Stray (2022) (Video Game) / int_95bca4c9
type
Tuckerization
 Stray (2022) (Video Game) / int_95bca4c9
comment
Tuckerization: Several of the robots are named after people who worked on the game; for instance, Koola and Viv in the nightclub are the two people that the game was created and directed by, while the trio of bots in the Residence in Midtown - Miko, Jeanma, and Simon - are named after the animators.
 Stray (2022) (Video Game) / int_95bca4c9
featureApplicability
1.0
 Stray (2022) (Video Game) / int_95bca4c9
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_95bca4c9
 Stray (2022) (Video Game) / int_9712fd21
type
Robot Republic
 Stray (2022) (Video Game) / int_9712fd21
comment
Robot Republic: The city is populated with humanoid robots, with not a human to be seen.
 Stray (2022) (Video Game) / int_9712fd21
featureApplicability
1.0
 Stray (2022) (Video Game) / int_9712fd21
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_9712fd21
 Stray (2022) (Video Game) / int_97ebe48b
type
Pacifist Run
 Stray (2022) (Video Game) / int_97ebe48b
comment
Pacifist Run: The "Pacifist" achievement requires you to beat The Sewers without killing any Zurks via the Defluxor. Shaking them off into the water or luring them to jump into the water doesn't count against this.
 Stray (2022) (Video Game) / int_97ebe48b
featureApplicability
1.0
 Stray (2022) (Video Game) / int_97ebe48b
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_97ebe48b
 Stray (2022) (Video Game) / int_9a1f23bf
type
Controllable Helplessness
 Stray (2022) (Video Game) / int_9a1f23bf
comment
Controllable Helplessness: After falling into the Dead City, the player must direct the cat as it gets up briefly and limps around, but it will collapse a few seconds after that. A cutscene later, control will be returned for real. A while later, after falling into the Sewers, the cat again limps for a few seconds before it sits down to lick their paw and continues walking normally. Doubling as Schmuck Bait, you can inspect a paper bag, which prompts the Cat to stick its head in the bag. You then spend the next several seconds walking about with the directional controls completely reversed until the bag falls off. You even get an achievement for doing this.
 Stray (2022) (Video Game) / int_9a1f23bf
featureApplicability
1.0
 Stray (2022) (Video Game) / int_9a1f23bf
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_9a1f23bf
 Stray (2022) (Video Game) / int_9aa3d869
type
Creative Sterility
 Stray (2022) (Video Game) / int_9aa3d869
comment
Creative Sterility: Discussed when viewing a mural painted by a robot. Originally, they lacked the ability to create their own art and simply mimicked humanity, but have now evolved to the point where their art is their own. The same can be seen in their society - they originally mimicked human society but have begun to develop their own unique additions such as language and spiritualism.
 Stray (2022) (Video Game) / int_9aa3d869
featureApplicability
1.0
 Stray (2022) (Video Game) / int_9aa3d869
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_9aa3d869
 Stray (2022) (Video Game) / int_9c45b5a2
type
What Measure Is a Non-Human?
 Stray (2022) (Video Game) / int_9c45b5a2
comment
What Measure Is a Non-Human?: Discussed. The last section of the game is the control room to the entire underground city, but access is restricted to humans only. B-12 has at this point discovered they are a human that underwent Brain Uploading, but the system doesn't consider them human, and somewhat jokingly says that's offensive.
 Stray (2022) (Video Game) / int_9c45b5a2
featureApplicability
1.0
 Stray (2022) (Video Game) / int_9c45b5a2
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_9c45b5a2
 Stray (2022) (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Stray (2022) (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: B-12 can "digitalize" all items that the cat would have to carry itself. Otherwise it would be hard to justify how the cat can steal a jacket that's about three times its size.
 Stray (2022) (Video Game) / int_9c7e3137
featureApplicability
1.0
 Stray (2022) (Video Game) / int_9c7e3137
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_9c7e3137
 Stray (2022) (Video Game) / int_9d12bbc1
type
Foreshadowing
 Stray (2022) (Video Game) / int_9d12bbc1
comment
Foreshadowing: B-12's true nature as a human is hinted at several times. They are the only one who makes references to how the city used to be when humans lived in it. They know the origin of the robots and the Zurks. They are particularly fascinated, and one might say, emotional, about how the robots have essentially picked up their creators' legacy. More telling, they recognize the Cat as being a cat, while the robots do not. Midtown has a few cardboard boxes lying around that the stray can hide in although there's no reason to...at first.
 Stray (2022) (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Stray (2022) (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_9d12bbc1
 Stray (2022) (Video Game) / int_9d17b859
type
Made of Iron
 Stray (2022) (Video Game) / int_9d17b859
comment
Made of Iron: The Cat takes several nasty falls, gets gnawed on by Zurks, and is shot at least once with a Sentinel's taser round. They don't show any sign of damage aside from briefly limping after the falls, which they quickly cure with a little licking.
 Stray (2022) (Video Game) / int_9d17b859
featureApplicability
1.0
 Stray (2022) (Video Game) / int_9d17b859
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_9d17b859
 Stray (2022) (Video Game) / int_9daab19e
type
Fembot
 Stray (2022) (Video Game) / int_9daab19e
comment
Fembot: Despite their bodies being generally uniform, some of the robots are referred to as "she", apparently another result of them mimicking the human society. The most prominent example is the informal leader of the Outsiders, Clementine, who's explicitly called a girl by a few Midtown residents who know her.
 Stray (2022) (Video Game) / int_9daab19e
featureApplicability
1.0
 Stray (2022) (Video Game) / int_9daab19e
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_9daab19e
 Stray (2022) (Video Game) / int_9e0c3153
type
Punctuated! For! Emphasis!
 Stray (2022) (Video Game) / int_9e0c3153
comment
Punctuated! For! Emphasis!: When meeting Clementine, if you don’t show her an item immediately when she demands what you want, she says, "Answer me. What. Are. You. Doing. In. My. House?"
 Stray (2022) (Video Game) / int_9e0c3153
featureApplicability
1.0
 Stray (2022) (Video Game) / int_9e0c3153
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_9e0c3153
 Stray (2022) (Video Game) / int_a16102d2
type
Meat Moss
 Stray (2022) (Video Game) / int_a16102d2
comment
As much as it sets the tone for "society" in the slums, that's not all there it to it. The abandoned, densely built and poorly planned city has trash contrasted with rampant Zurk nests and the biological structures associated with them, and oddly enough thriving plant life that the Zurk apparently have no interest in eating.
 Stray (2022) (Video Game) / int_a16102d2
featureApplicability
1.0
 Stray (2022) (Video Game) / int_a16102d2
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_a16102d2
 Stray (2022) (Video Game) / int_a70223
type
Karma Houdini
 Stray (2022) (Video Game) / int_a70223
comment
Karma Houdini: Blazer betrays Clementine and the cat, sells them out to the sentinels and is never seen again afterward.
 Stray (2022) (Video Game) / int_a70223
featureApplicability
1.0
 Stray (2022) (Video Game) / int_a70223
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_a70223
 Stray (2022) (Video Game) / int_a80027b8
type
Cypher Language
 Stray (2022) (Video Game) / int_a80027b8
comment
Cypher Language: The chapter titles and some (but not all) of the signs and labels in the game are in a substitution cypher for English.
 Stray (2022) (Video Game) / int_a80027b8
featureApplicability
1.0
 Stray (2022) (Video Game) / int_a80027b8
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_a80027b8
 Stray (2022) (Video Game) / int_a8a04f6f
type
And I Must Scream
 Stray (2022) (Video Game) / int_a8a04f6f
comment
And I Must Scream: B-12 has been trapped in the city's systems for as long as they can remember, and the main character hitting a button allows the drone to be activated and release it.
 Stray (2022) (Video Game) / int_a8a04f6f
featureApplicability
1.0
 Stray (2022) (Video Game) / int_a8a04f6f
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_a8a04f6f
 Stray (2022) (Video Game) / int_abcb9af1
type
Eaten Alive
 Stray (2022) (Video Game) / int_abcb9af1
comment
Eaten Alive: The first living robot the Cat discovers had three of its limbs devoured by the Zurks you scare off. It manages to reach toward you for help before it dies from the damage suffered.
 Stray (2022) (Video Game) / int_abcb9af1
featureApplicability
1.0
 Stray (2022) (Video Game) / int_abcb9af1
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_abcb9af1
 Stray (2022) (Video Game) / int_ac0f4761
type
Future Imperfect
 Stray (2022) (Video Game) / int_ac0f4761
comment
Future Imperfect: Between the extinction of mankind and the Companions gaining sapience, most of the world's history has apparently been lost. The creation of the City and the Companions is treated more like a creation myth and has only vague details, and that is the earliest story in their history.
 Stray (2022) (Video Game) / int_ac0f4761
featureApplicability
1.0
 Stray (2022) (Video Game) / int_ac0f4761
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_ac0f4761
 Stray (2022) (Video Game) / int_ad0bd5ee
type
Pet Gets the Keys
 Stray (2022) (Video Game) / int_ad0bd5ee
comment
Pet Gets the Keys: How the cat frees Clementine from her cell. Since she and the cat are allies, she just points at the keys and the cat immediately goes after them. You can also decide to help out a robot in the Neco facility in Midtown who's desperately searching for his lost keys. Finding and returning them to him nets you one of the badges required for the Badges achievement.
 Stray (2022) (Video Game) / int_ad0bd5ee
featureApplicability
1.0
 Stray (2022) (Video Game) / int_ad0bd5ee
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_ad0bd5ee
 Stray (2022) (Video Game) / int_ad982e04
type
Super-Persistent Predator
 Stray (2022) (Video Game) / int_ad982e04
comment
Super-Persistent Predator: Both enemy types in the game. Zurks will never stop coming after you as long as they can find a path to you that doesn't have major gaps to cross or height differences to clear. You need to either run away or find a way to block them off or lock them in. Sentinels can be lost after they've noticed you, but only as long as their search beams are yellow or orange. If they turned red completely, which happens very quickly, they will never stop hunting you. If you hide in a box, they'll just bunch up outside, waiting for you to reappear. Even if you leave the area and return later, they'll still be on high alert.
 Stray (2022) (Video Game) / int_ad982e04
featureApplicability
1.0
 Stray (2022) (Video Game) / int_ad982e04
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_ad982e04
 Stray (2022) (Video Game) / int_aed65980
type
All for Nothing
 Stray (2022) (Video Game) / int_aed65980
comment
All for Nothing: It's implied humanity constructed the Walled Cities to ride out an ecological collapse when the Outside become unlivable. Despite the massive efforts involved in the project, humanity is long extinct in the city due to a plague.
 Stray (2022) (Video Game) / int_aed65980
featureApplicability
1.0
 Stray (2022) (Video Game) / int_aed65980
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_aed65980
 Stray (2022) (Video Game) / int_b4d1f1e1
type
Sense Loss Sadness
 Stray (2022) (Video Game) / int_b4d1f1e1
comment
Sense Loss Sadness: B12 mourns that their drone body is lacking in senses compared to being a human. They even miss bad feelings.
 Stray (2022) (Video Game) / int_b4d1f1e1
featureApplicability
1.0
 Stray (2022) (Video Game) / int_b4d1f1e1
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_b4d1f1e1
 Stray (2022) (Video Game) / int_b6060b7
type
Run or Die
 Stray (2022) (Video Game) / int_b6060b7
comment
Run or Die: Several times, you will be attacked by a large swarm of Zurks, forcing you to outrun them until you find somewhere they can't reach you. Notably, the first encounter with the Zurks in Dead City and the final encounter in the Sewers have the defenseless cat running through a corridor trying to escape the Zurks appearing on all sides. Opening the Jail door triggers an alarm that summons a swarm of Sentinels. There is no way to avoid being spotted and chased; the Cat has to flee and catch up to Clementine's truck or die.
 Stray (2022) (Video Game) / int_b6060b7
featureApplicability
1.0
 Stray (2022) (Video Game) / int_b6060b7
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_b6060b7
 Stray (2022) (Video Game) / int_b72e2255
type
Stray Animal Story
 Stray (2022) (Video Game) / int_b72e2255
comment
Stray Animal Story: If the title wasn't enough of a clue, the player character is a cat whose litter was brought up in the wild - by definition, making it a stray.
 Stray (2022) (Video Game) / int_b72e2255
featureApplicability
1.0
 Stray (2022) (Video Game) / int_b72e2255
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_b72e2255
 Stray (2022) (Video Game) / int_b96831b8
type
Onscreen Chapter Titles
 Stray (2022) (Video Game) / int_b96831b8
comment
Onscreen Chapter Titles: Each chapter of the story is headed with a title filling up the screen. The chapter titles themselves are in the game's Cypher Language, with a "translated" subtitle underneath them.
 Stray (2022) (Video Game) / int_b96831b8
featureApplicability
1.0
 Stray (2022) (Video Game) / int_b96831b8
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_b96831b8
 Stray (2022) (Video Game) / int_b983a56b
type
Came Back Wrong
 Stray (2022) (Video Game) / int_b983a56b
comment
Came Back Wrong: B-12. The brain upload they originally did in an effort to save themself from death left them stuck in the system for so long that it destroyed almost all of their memories and sense of self.
 Stray (2022) (Video Game) / int_b983a56b
featureApplicability
1.0
 Stray (2022) (Video Game) / int_b983a56b
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_b983a56b
 Stray (2022) (Video Game) / int_b9d334b2
type
Aerith and Bob
 Stray (2022) (Video Game) / int_b9d334b2
comment
Aerith and Bob: The robots’ names can vary between regular-sounding names, both common and uncommon, real words that could conceivably be nicknames, and nonsense words. Just within the main four Outsiders, you have Momo, Doc, Zbaltazar, and Clementine. Some robots, like The Guardian, are known only by their titles, and these may be their official names.
 Stray (2022) (Video Game) / int_b9d334b2
featureApplicability
1.0
 Stray (2022) (Video Game) / int_b9d334b2
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_b9d334b2
 Stray (2022) (Video Game) / int_baa2bf80
type
Amplified Animal Aptitude
 Stray (2022) (Video Game) / int_baa2bf80
comment
Amplified Animal Aptitude: Even if one assumes B-12 is translating everything into some sort of cat speech, the Cat is incredibly intelligent, able to understand complex plans and tasks, using found items as improvised tools, and demonstrating at least a rudimentary understanding of technology.
 Stray (2022) (Video Game) / int_baa2bf80
featureApplicability
1.0
 Stray (2022) (Video Game) / int_baa2bf80
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_baa2bf80
 Stray (2022) (Video Game) / int_be9934a5
type
Effortless Achievement
 Stray (2022) (Video Game) / int_be9934a5
comment
Effortless Achievement: You get an achievement for jumping 500 times. In a game whose Player Character is a cat that's trying to escape an underground city to return to the surface, it's impossible not to unlock this achievement early in your first playthrough. Another achievement requires you to have the stray meow 100 times. While not quite as self-completing as the one mentioned above, it comes a close second. No More Lives, "awarded" for dying nine times - just go to an area with enemies, don't do anything else, reload, rinse and repeat.
 Stray (2022) (Video Game) / int_be9934a5
featureApplicability
1.0
 Stray (2022) (Video Game) / int_be9934a5
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_be9934a5
 Stray (2022) (Video Game) / int_c03860d2
type
Womb Level
 Stray (2022) (Video Game) / int_c03860d2
comment
Womb Level: In general, anywhere that is heavily infested with Zurks, like The Rooftops and Zurk Nest, tends to be this, with Meat Moss and fleshy webbing consuming the location.
 Stray (2022) (Video Game) / int_c03860d2
featureApplicability
1.0
 Stray (2022) (Video Game) / int_c03860d2
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_c03860d2
 Stray (2022) (Video Game) / int_c09e8a6b
type
Holler Button
 Stray (2022) (Video Game) / int_c09e8a6b
comment
Holler Button: There's a dedicated button for meowing. Naturally, it's occasionally useful to draw NPC attention.
 Stray (2022) (Video Game) / int_c09e8a6b
featureApplicability
1.0
 Stray (2022) (Video Game) / int_c09e8a6b
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_c09e8a6b
 Stray (2022) (Video Game) / int_c0fd3b54
type
Light 'em Up
 Stray (2022) (Video Game) / int_c0fd3b54
comment
Light 'em Up: Having evolved in the city, the Zurks are vulnerable to bright light (implied to be UV radiation specifically). Doc builds a UV lamp the cat can use to kill them. Later, opening the city roof causes Zurks to die as sunlight washes over them.
 Stray (2022) (Video Game) / int_c0fd3b54
featureApplicability
1.0
 Stray (2022) (Video Game) / int_c0fd3b54
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_c0fd3b54
 Stray (2022) (Video Game) / int_c142c1ff
type
Childless Dystopia
 Stray (2022) (Video Game) / int_c142c1ff
comment
Childless Dystopia: Referenced if you have B-12 scan the mannequin in Doc's apartment in the Sewers. B-12 takes a moment to even recall the existence of children, since the robots they've met thus far only exist in "adult" form. However, Seamus considers Doc his "papa" (and Doc in turn considers Seamus his son), one robot in Antvillage refers to "grown-ups" and there's a child sized robot called "Yosh" near the start of Midtown being scolded by another called "Elc", so it seems the robots have some concept of childhood, even if it's not entirely the same.
 Stray (2022) (Video Game) / int_c142c1ff
featureApplicability
1.0
 Stray (2022) (Video Game) / int_c142c1ff
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_c142c1ff
 Stray (2022) (Video Game) / int_c58b8d92
type
Instakill Mook
 Stray (2022) (Video Game) / int_c58b8d92
comment
Instakill Mook: The Sentinels' electric bullet attack will down the cat instantly if it hits, unlike the Zurks' latching which take a few seconds to end you.
 Stray (2022) (Video Game) / int_c58b8d92
featureApplicability
1.0
 Stray (2022) (Video Game) / int_c58b8d92
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_c58b8d92
 Stray (2022) (Video Game) / int_c64db44b
type
Idle Animation
 Stray (2022) (Video Game) / int_c64db44b
comment
Idle Animation: If left to itself, the cat does cat things like scratching itself, washing its ears, stretching or jumping at passing insects.
 Stray (2022) (Video Game) / int_c64db44b
featureApplicability
1.0
 Stray (2022) (Video Game) / int_c64db44b
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_c64db44b
 Stray (2022) (Video Game) / int_c75df49a
type
Shout-Out
 Stray (2022) (Video Game) / int_c75df49a
comment
Shout-Out: Doc is a robot with wires around his hair emulating a wild mane of hair, a fondness for goggles, and who has made an invention that requires 1.21 gigawatts to work. Also, everyone just calls him "Doc" and he hangs out with a younger person who constantly wears a reddish-orange sleeveless puffer vest and whose legs are denim blue. Doc's home is also filled with clocks. In addition, Seamus is the name of Marty McFly's great great grandfather. Near the bottom of Antvillage you can find a treasure hunter who says one of the stock shopkeeper lines from Skyrim. Also, there's a denizen in Midtown lamenting the end of their career after they took a screwdriver to the knee. The Midtown denizen in question is named Sojiro, lamenting how his bar closed down. The stray falling in the chasm in the beginning, after trying unsuccessfully to keep its grip on the chasm's edge, is highly reminiscent of Mufasa's death in The Lion King. It also looks a bit like Agro's fall near the end of Shadow of the Colossus, particularly due to the pipe shifting and giving way a bit like the bridge did. The way the Zurks act, banding together in huge groups to attack the stray, giving a small time window for the cat shaking them off and having a weakness to light, is a nod to the rats from A Plague Tale: Innocence. Furthermore, the Zurks themselves look like a cross between the headcrabs and snarks from Half-Life, further reinforced by their habit of jumping and latching on to you. The Zurk also evoke Flood infection forms from Halo: They attack in large groups, latch onto you en masse to deal damage, and pop like balloons when killed. The giant eye which seemingly summons the Zurks echoes the Gravemind. You can visit a place called Dufer Bar. Within the jail, you can find a robot named Capone and another named Lupin. There are stealth sections in Midtown where the cat can avoid detection by hiding in cardboard boxes. Also, the trophy/achievement icon for going through Midtown without being caught by a Sentinel is a pixel image of a cat wearing Solid Snake's bandana. The two DJs in the Midtown Nightclub have oversized spherical heads with horizontal red-glowing visors that make them look suspiciously similar to the guys from Daft Punk. Given that both the devs and Daft Punk are from France, it's probably not a coincidence.
 Stray (2022) (Video Game) / int_c75df49a
featureApplicability
1.0
 Stray (2022) (Video Game) / int_c75df49a
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_c75df49a
 Stray (2022) (Video Game) / int_ca87e3ec
type
No Name Given
 Stray (2022) (Video Game) / int_ca87e3ec
comment
No Name Given: The cat is referred to by various titles or monikers through the game, but being a stray cat in a civilization of robots who don't have pets, it goes unnamed. For what it's worth, the cat is based on a real cat owned by the developers named Murtaugh. B-12 goes by this name because it's what's written on the body it's currently in. We never learn the name it had as a human.
 Stray (2022) (Video Game) / int_ca87e3ec
featureApplicability
1.0
 Stray (2022) (Video Game) / int_ca87e3ec
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_ca87e3ec
 Stray (2022) (Video Game) / int_cc374ba6
type
It's Up to You
 Stray (2022) (Video Game) / int_cc374ba6
comment
It's Up to You: The cat and B-12 pull a lot of weight during the course of the story, justified by the fact that most of the objectives rely on speed, agility, stealth, and some hacking, which only the combined force of the cat and B-12 have.
 Stray (2022) (Video Game) / int_cc374ba6
featureApplicability
1.0
 Stray (2022) (Video Game) / int_cc374ba6
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_cc374ba6
 Stray (2022) (Video Game) / int_cc7fae30
type
Outside-Context Problem
 Stray (2022) (Video Game) / int_cc7fae30
comment
Outside-Context Problem: The stray, for the defenses of the City. Very little in that underground world is proof against a normal cat, particularly when B-12 assists.
 Stray (2022) (Video Game) / int_cc7fae30
featureApplicability
1.0
 Stray (2022) (Video Game) / int_cc7fae30
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_cc7fae30
 Stray (2022) (Video Game) / int_d0a46264
type
Red Filter of Doom
 Stray (2022) (Video Game) / int_d0a46264
comment
Red Filter of Doom: When a Zurk clings to the cat, the screen gets progressively more red until the cat dies. The effect gradually goes away on its own when all clinging Zurks are shaken off. Getting shot by a Sentinel instantly kills you and turns the screen deep red.
 Stray (2022) (Video Game) / int_d0a46264
featureApplicability
1.0
 Stray (2022) (Video Game) / int_d0a46264
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_d0a46264
 Stray (2022) (Video Game) / int_d24ed873
type
Developer's Foresight
 Stray (2022) (Video Game) / int_d24ed873
comment
Developer's Foresight: When the cat and B-12 leave Momo's flat to find the Outsider journals, B-12 will direct the cat to the flat directly opposite of the window. If the journal in that flat is already collected, B-12 will instead suggest that the cat look for other Outsider flats. Later on, a robot asks the cat to destroy some security cameras, in exchange for a cassette tape. If the cat destroys the cameras before talking to the robot, the robot chides the cat for trying to steal the tape but hands it over as thanks for wrecking the cameras.
 Stray (2022) (Video Game) / int_d24ed873
featureApplicability
1.0
 Stray (2022) (Video Game) / int_d24ed873
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_d24ed873
 Stray (2022) (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Stray (2022) (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: Guess what happens if you choose to interact with one of the paper bags found throughout the Slums? It promptly gets stuck on your head and freaks you out, just as it would any real-life cat.
 Stray (2022) (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Stray (2022) (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_d2c0e2ed
 Stray (2022) (Video Game) / int_d35ee7e7
type
The Walls Have Eyes
 Stray (2022) (Video Game) / int_d35ee7e7
comment
The Walls Have Eyes: The Zurk Nest has eyes that watch you as you progress.
 Stray (2022) (Video Game) / int_d35ee7e7
featureApplicability
1.0
 Stray (2022) (Video Game) / int_d35ee7e7
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_d35ee7e7
 Stray (2022) (Video Game) / int_d4917d5a
type
Noise Rock
 Stray (2022) (Video Game) / int_d4917d5a
comment
Noise Rock: The trio of robots in the Residence play incredibly loud and abrasive music that seems to be their equivalent of this genre.
 Stray (2022) (Video Game) / int_d4917d5a
featureApplicability
1.0
 Stray (2022) (Video Game) / int_d4917d5a
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_d4917d5a
 Stray (2022) (Video Game) / int_d525f857
type
Sci-Fi Writers Have No Sense of Scale
 Stray (2022) (Video Game) / int_d525f857
comment
Sci-Fi Writers Have No Sense of Scale: Zig-Zagged. Here in the real world, humanity's ancestors diverged from chimpanzees only 3-5 million years ago, ballpark, and have only been recognizable as modern humans for roughly 100,000-200,000 years. In-game information indicates Stray takes place a minimum of 7 million years in the future, yet housecats look exactly the same (albeit much more intelligent if the player character is any indication) despite environmental pressures changing radically, and the setting is recognizably a former human city (Hand Waved by the robots still maintaining it). On the other hand, trash-eating bacteria evolved into the rat-sized Zurks in the same amount of time. Note that their clock has 16 numbers on it instead of 12. It might imply that Companions have different ways of telling time.
 Stray (2022) (Video Game) / int_d525f857
featureApplicability
1.0
 Stray (2022) (Video Game) / int_d525f857
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_d525f857
 Stray (2022) (Video Game) / int_d57dfae4
type
Eyes Do Not Belong There
 Stray (2022) (Video Game) / int_d57dfae4
comment
Eyes Do Not Belong There: Eyes do not belong on the walls of freaking sewer tunnels. Especially not eyes that're blood-red and the size of human children, that blink and follow you as you move about.
 Stray (2022) (Video Game) / int_d57dfae4
featureApplicability
1.0
 Stray (2022) (Video Game) / int_d57dfae4
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_d57dfae4
 Stray (2022) (Video Game) / int_d5c04240
type
Starts Stealthily, Ends Loudly
 Stray (2022) (Video Game) / int_d5c04240
comment
Starts Stealthily, Ends Loudly: The Jail chapter starts as a long stealth mission where the Cat must dodge patrols and trick Sentinels. Opening the door at the very end sets off a klaxon and flashing red lights, summoning a swarm of Sentinels as the Cat runs after a fleeing Clementine.
 Stray (2022) (Video Game) / int_d5c04240
featureApplicability
1.0
 Stray (2022) (Video Game) / int_d5c04240
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_d5c04240
 Stray (2022) (Video Game) / int_d5dddf0d
type
Mooks, but no Bosses
 Stray (2022) (Video Game) / int_d5dddf0d
comment
Mooks, but no Bosses: The game lacks a traditional boss fight of any sort, however many levels are not short of smaller mooks to run away from or eventually defeat.
 Stray (2022) (Video Game) / int_d5dddf0d
featureApplicability
1.0
 Stray (2022) (Video Game) / int_d5dddf0d
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_d5dddf0d
 Stray (2022) (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Stray (2022) (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The "Pacifist" achievement requires you to beat The Sewers without killing any Zurks via the Defluxor. Shaking them off into the water or luring them to jump into the water doesn't count against this. You also don't have to do it all in one go; reloading to the last checkpoint doesn’t void the achievement if you die or accidentally kill one with the Defluxor. Several spots that must be reached by long climbing sequences have a shortcut back down, such as a bucket lift or a series of drops that are too tall for a jump. The Memories window will highlight uncollected memories in your current area as grey, so you can more easily check if you haven't collected a memory. The chapter select screen also shows how many memories are in each chapter and how many you've collected. Any items you can no longer use because you've moved on from their assigned chapter are automatically removed from your inventory to prevent clutter and confusion.
 Stray (2022) (Video Game) / int_d6f284a3
featureApplicability
1.0
 Stray (2022) (Video Game) / int_d6f284a3
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_d6f284a3
 Stray (2022) (Video Game) / int_d99a228f
type
Unusually Uninteresting Sight
 Stray (2022) (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: Aside from a few robots briefly panicking due to mistaking you for a Zurk, very few ever question what you are despite being the only cat they've seen in their centuries-long lives. Some seem to assume the stray is just a furry robot and leave it at that, with one such robot saying after meeting the stray that they like the concept of a small quadruped that makes cute sounds.
 Stray (2022) (Video Game) / int_d99a228f
featureApplicability
1.0
 Stray (2022) (Video Game) / int_d99a228f
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_d99a228f
 Stray (2022) (Video Game) / int_db69b32c
type
Newspaper-Thin Disguise
 Stray (2022) (Video Game) / int_db69b32c
comment
Newspaper-Thin Disguise: When scoping out Neco Corp in preparation for stealing their atomic battery, Blazer lurks in a nearby alleyway pretending to read a newspaper. If you look closely, you can see he's holding it upside-down, cluing you in to his relevance if you encounter him before learning why you need to talk to him.
 Stray (2022) (Video Game) / int_db69b32c
featureApplicability
1.0
 Stray (2022) (Video Game) / int_db69b32c
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_db69b32c
 Stray (2022) (Video Game) / int_dc9b1fe9
type
Cue the Sun
 Stray (2022) (Video Game) / int_dc9b1fe9
comment
Cue the Sun: The end of the game has the cat and B-12 opening up the roof of the city in order to expose it to the outside.
 Stray (2022) (Video Game) / int_dc9b1fe9
featureApplicability
1.0
 Stray (2022) (Video Game) / int_dc9b1fe9
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_dc9b1fe9
 Stray (2022) (Video Game) / int_decf72f1
type
Control Room Puzzle
 Stray (2022) (Video Game) / int_decf72f1
comment
Control Room Puzzle: A few of them, and at least one of them can be solved by just turning everything on.
 Stray (2022) (Video Game) / int_decf72f1
featureApplicability
1.0
 Stray (2022) (Video Game) / int_decf72f1
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_decf72f1
 Stray (2022) (Video Game) / int_def7c6ec
type
Artificial Outdoors Display
 Stray (2022) (Video Game) / int_def7c6ec
comment
Artificial Outdoors Display: If you look up at the "sky", you'll notice the "stars" are actually rings of lights on the underside of some roof high above the city. Later in the jail, you can look up and see glitchy digital displays showing a blue sky and fluffy clouds.
 Stray (2022) (Video Game) / int_def7c6ec
featureApplicability
1.0
 Stray (2022) (Video Game) / int_def7c6ec
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_def7c6ec
 Stray (2022) (Video Game) / int_e003c829
type
History Repeats
 Stray (2022) (Video Game) / int_e003c829
comment
History Repeats: Humanity's extinction occurred due to a plague breaking out in the lower parts of the city and spreading out of control because those in control didn't care about the Slums. The Zurks represent a similar existential threat to the robots, having consumed most of the Slums and are now dangerously close to reaching Mid-Town. The Sentinels, the closest thing to a government the robots have, only care about maintaining control of Mid-Town and so have never tried to stop the Zurks.
 Stray (2022) (Video Game) / int_e003c829
featureApplicability
1.0
 Stray (2022) (Video Game) / int_e003c829
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_e003c829
 Stray (2022) (Video Game) / int_e0aed924
type
No Antagonist
 Stray (2022) (Video Game) / int_e0aed924
comment
No Antagonist: There is no real antagonist in the game; the Zurks and Sentinels are more the embodiments of the societal ills of the Slums and Mid-Town respectively, which interfere with the cat's quest.
 Stray (2022) (Video Game) / int_e0aed924
featureApplicability
1.0
 Stray (2022) (Video Game) / int_e0aed924
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_e0aed924
 Stray (2022) (Video Game) / int_e16a12cb
type
Call a Human a "Meatbag"
 Stray (2022) (Video Game) / int_e16a12cb
comment
Call a Human a "Meatbag": Some of the robots refer to humans as "soft ones", although it's not meant to be a derogatory term.
 Stray (2022) (Video Game) / int_e16a12cb
featureApplicability
1.0
 Stray (2022) (Video Game) / int_e16a12cb
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_e16a12cb
 Stray (2022) (Video Game) / int_e200d1f6
type
Metal Muncher
 Stray (2022) (Video Game) / int_e200d1f6
comment
Metal Muncher: Robots are shown to eat RAM chips and drink oil. B-12 comments they weren't originally built with digestive systems and is curious how they came to this practice. The Zurks have this mentioned as one of their main features.
 Stray (2022) (Video Game) / int_e200d1f6
featureApplicability
1.0
 Stray (2022) (Video Game) / int_e200d1f6
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_e200d1f6
 Stray (2022) (Video Game) / int_e3226029
type
Bag of Holding
 Stray (2022) (Video Game) / int_e3226029
comment
Bag of Holding: B-12 is able to "digitize" items for storage, which is how the cat can run around at full speed while carrying energy drink cans, music sheets, several books, and a full jug of cleaning detergent with no problem.
 Stray (2022) (Video Game) / int_e3226029
featureApplicability
1.0
 Stray (2022) (Video Game) / int_e3226029
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_e3226029
 Stray (2022) (Video Game) / int_e4900915
type
Ridiculously Human Robots
 Stray (2022) (Video Game) / int_e4900915
comment
Ridiculously Human Robots: Par for the course, considering the game takes place in an After the End world populated entirely by a robot civilization who were created by the human population before they were wiped out. It's mentioned the robots even eat and drink despite not originally being made to do so (how they do so is not clear though, since they have screens for faces), leading B-12 to speculate they're copying human behaviour.
 Stray (2022) (Video Game) / int_e4900915
featureApplicability
1.0
 Stray (2022) (Video Game) / int_e4900915
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_e4900915
 Stray (2022) (Video Game) / int_e6055047
type
Translator Buddy
 Stray (2022) (Video Game) / int_e6055047
comment
Translator Buddy: B-12 is able to understand the signs and the language of the other robot inhabitants and translate it all for the cat. When the cat is captured and loses access to B-12, it is unable to understand Clementine, and losing B-12 in the end renders the cat unable to talk with the Helper robots.
 Stray (2022) (Video Game) / int_e6055047
featureApplicability
1.0
 Stray (2022) (Video Game) / int_e6055047
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_e6055047
 Stray (2022) (Video Game) / int_e6291d05
type
Percussive Maintenance
 Stray (2022) (Video Game) / int_e6291d05
comment
Percussive Maintenance: Whenever the stray has to personally interact with technology, they do it the only way they can: hit or scratch it until it relents.
 Stray (2022) (Video Game) / int_e6291d05
featureApplicability
1.0
 Stray (2022) (Video Game) / int_e6291d05
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_e6291d05
 Stray (2022) (Video Game) / int_e70127
type
The Mole
 Stray (2022) (Video Game) / int_e70127
comment
The Mole: Blazer, Clementine's agent, eventually sells both her and the cat out to the Sentinels.
 Stray (2022) (Video Game) / int_e70127
featureApplicability
1.0
 Stray (2022) (Video Game) / int_e70127
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_e70127
 Stray (2022) (Video Game) / int_e8dda3a2
type
Neglectful Precursors
 Stray (2022) (Video Game) / int_e8dda3a2
comment
Neglectful Precursors: The city's many problems, from class division to the Zurks, were all the products of humanity. The robots simply mimicked humanity and recreated all the problems on their own.
 Stray (2022) (Video Game) / int_e8dda3a2
featureApplicability
1.0
 Stray (2022) (Video Game) / int_e8dda3a2
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_e8dda3a2
 Stray (2022) (Video Game) / int_e9e35e8f
type
Exact Words
 Stray (2022) (Video Game) / int_e9e35e8f
comment
Exact Words: The Outsider creed includes the line "We must go Outside at any cost". Clementine explains the "we" means only one Outsider needs to succeed; the Cat has become an honorary member, so she stays behind to distract the Sentinels while the Cat escapes.
 Stray (2022) (Video Game) / int_e9e35e8f
featureApplicability
1.0
 Stray (2022) (Video Game) / int_e9e35e8f
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_e9e35e8f
 Stray (2022) (Video Game) / int_eb28ab57
type
Bound and Gagged
 Stray (2022) (Video Game) / int_eb28ab57
comment
Bound and Gagged: Clem, by The Mole in the night club, in order to lure the stray into a trap. The "gagged" part is especially curious as, being a TV Head Robot, the victim has no tongue or mouth that could be blocked or forced shut to prevent articulated speech, but it still somehow works.
 Stray (2022) (Video Game) / int_eb28ab57
featureApplicability
1.0
 Stray (2022) (Video Game) / int_eb28ab57
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_eb28ab57
 Stray (2022) (Video Game) / int_eb716c8c
type
Big Electric Switch
 Stray (2022) (Video Game) / int_eb716c8c
comment
Big Electric Switch: There are large switches that can be activated by jumping on them. Fortunately for you, they all work by being pulled down.
 Stray (2022) (Video Game) / int_eb716c8c
featureApplicability
1.0
 Stray (2022) (Video Game) / int_eb716c8c
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_eb716c8c
 Stray (2022) (Video Game) / int_edcc813f
type
Fantastic Caste System
 Stray (2022) (Video Game) / int_edcc813f
comment
Fantastic Caste System: The city's human residents quickly segregated their populace based on location in the city. The Slums in the lowest layers were home to the poorest and received the smallest allotments of electricity, food, and water. Mid-town, home to the wealthy, received far more generous rations. And the floors where the control staff worked had essentially unlimited supplies.
 Stray (2022) (Video Game) / int_edcc813f
featureApplicability
1.0
 Stray (2022) (Video Game) / int_edcc813f
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_edcc813f
 Stray (2022) (Video Game) / int_eddfe7e5
type
Underground City
 Stray (2022) (Video Game) / int_eddfe7e5
comment
Underground City: The entirety of the game takes place in a massive underground city known as Walled City 99 (a reference to the Kowloon Walled City, which the game's setting is heavily inspired by). The city has been stuck in lockdown mode for centuries because the controllers died of a plague which wiped out humankind. At the end, B-12 and the cat are finally able to open the roof and let real sunlight down into the city.
 Stray (2022) (Video Game) / int_eddfe7e5
featureApplicability
1.0
 Stray (2022) (Video Game) / int_eddfe7e5
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_eddfe7e5
 Stray (2022) (Video Game) / int_edfcecfa
type
Ridiculously Long Phone Number
 Stray (2022) (Video Game) / int_edfcecfa
comment
Ridiculously Long Phone Number: In the subway, you can find a line map. In small print at the bottom is the city's customer service number: 000 455 785 99 001 987. (Yes, one group of two numbers).
 Stray (2022) (Video Game) / int_edfcecfa
featureApplicability
1.0
 Stray (2022) (Video Game) / int_edfcecfa
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_edfcecfa
 Stray (2022) (Video Game) / int_f1a15f4b
type
Cats Have Nine Lives
 Stray (2022) (Video Game) / int_f1a15f4b
comment
Cats Have Nine Lives: While in gameplay, the cat has one life and infinite reloads, dying nine times unlocks an achievement: "No More Lives".
 Stray (2022) (Video Game) / int_f1a15f4b
featureApplicability
1.0
 Stray (2022) (Video Game) / int_f1a15f4b
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_f1a15f4b
 Stray (2022) (Video Game) / int_f2159a54
type
Chain of Deals
 Stray (2022) (Video Game) / int_f2159a54
comment
Chain of Deals: Getting the tracker fixed requires a series of trades with robots. The programmer needs a poncho to keep warm (and by extension prevent his hands from shaking); the knitter needs cables to knit the poncho; and the merchant will only trade cables for a bottle of detergent.
 Stray (2022) (Video Game) / int_f2159a54
featureApplicability
1.0
 Stray (2022) (Video Game) / int_f2159a54
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_f2159a54
 Stray (2022) (Video Game) / int_f4fb7564
type
Diegetic Interface
 Stray (2022) (Video Game) / int_f4fb7564
comment
Diegetic Interface: The screen on your backpack will display interaction icons matching your button prompts.
 Stray (2022) (Video Game) / int_f4fb7564
featureApplicability
1.0
 Stray (2022) (Video Game) / int_f4fb7564
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_f4fb7564
 Stray (2022) (Video Game) / int_f7d66b6f
type
No-Gear Level
 Stray (2022) (Video Game) / int_f7d66b6f
comment
No-Gear Level: The Jail chapter starts off with the cat locked in a small cage, stripped of their backpack and B-12. The first part of that level is getting it all back.
 Stray (2022) (Video Game) / int_f7d66b6f
featureApplicability
1.0
 Stray (2022) (Video Game) / int_f7d66b6f
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_f7d66b6f
 Stray (2022) (Video Game) / int_fa8a26f8
type
Name Amnesia
 Stray (2022) (Video Game) / int_fa8a26f8
comment
Name Amnesia: B-12 can't remember its real name; it goes by "B-12" because that's printed on the shell of the drone body it's been downloaded into.
 Stray (2022) (Video Game) / int_fa8a26f8
featureApplicability
1.0
 Stray (2022) (Video Game) / int_fa8a26f8
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_fa8a26f8
 Stray (2022) (Video Game) / int_fab3c1e1
type
Weakened by the Light
 Stray (2022) (Video Game) / int_fab3c1e1
comment
Weakened by the Light: The Zurks start exploding when exposed to the sunlight at the end of the game, just like when they're affected by the Defluxor.
 Stray (2022) (Video Game) / int_fab3c1e1
featureApplicability
1.0
 Stray (2022) (Video Game) / int_fab3c1e1
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_fab3c1e1
 Stray (2022) (Video Game) / int_fb01ee16
type
Cyberpunk
 Stray (2022) (Video Game) / int_fb01ee16
comment
Cyberpunk: Both trailers present the setting as a typical cyberpunk environment - a dirty, neon-lit city with rampant technology (robotic citizens).
 Stray (2022) (Video Game) / int_fb01ee16
featureApplicability
1.0
 Stray (2022) (Video Game) / int_fb01ee16
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_fb01ee16
 Stray (2022) (Video Game) / int_fb9e2ffd
type
Team Pet
 Stray (2022) (Video Game) / int_fb9e2ffd
comment
Team Pet: The cat is an Outsider, although it's not sapient or even an official member for most of the story. But it inspires Momo to keep working and shows everyone that life can be found on the Outside.
 Stray (2022) (Video Game) / int_fb9e2ffd
featureApplicability
1.0
 Stray (2022) (Video Game) / int_fb9e2ffd
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_fb9e2ffd
 Stray (2022) (Video Game) / int_fbc074c3
type
Player Character
 Stray (2022) (Video Game) / int_fbc074c3
comment
You get an achievement for jumping 500 times. In a game whose Player Character is a cat that's trying to escape an underground city to return to the surface, it's impossible not to unlock this achievement early in your first playthrough.
 Stray (2022) (Video Game) / int_fbc074c3
featureApplicability
1.0
 Stray (2022) (Video Game) / int_fbc074c3
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_fbc074c3
 Stray (2022) (Video Game) / int_fc52510
type
Brain Uploading
 Stray (2022) (Video Game) / int_fc52510
comment
Brain Uploading: Turns out to be the reason that B-12 was trapped in the virtual network for so long in the first place. They uploaded their brain as a last-ditch effort, being too sick to survive otherwise, and then had nobody who knew about their presence around to get them into a body.
 Stray (2022) (Video Game) / int_fc52510
featureApplicability
1.0
 Stray (2022) (Video Game) / int_fc52510
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_fc52510
 Stray (2022) (Video Game) / int_fcbcc221
type
Robot Buddy
 Stray (2022) (Video Game) / int_fcbcc221
comment
Robot Buddy: B-12, a small drone who serves as the cat's companion and helping hands after the cat finds and reactivates it early in the game. Clearly invoked with the NPC robots themselves who, as B-12 can attest, were called Companions back in the day when humanity was still around.
 Stray (2022) (Video Game) / int_fcbcc221
featureApplicability
1.0
 Stray (2022) (Video Game) / int_fcbcc221
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_fcbcc221
 Stray (2022) (Video Game) / int_fdad625e
type
Was Once a Man
 Stray (2022) (Video Game) / int_fdad625e
comment
Was Once a Man: B-12 used to be a human. But B-12 can't remember anything about that, and only goes by "B-12" because that's what is written on the robotic shell that they've been downloaded into. Also, the player never learns what B-12's name was when they were human.
 Stray (2022) (Video Game) / int_fdad625e
featureApplicability
1.0
 Stray (2022) (Video Game) / int_fdad625e
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_fdad625e
 Stray (2022) (Video Game) / int_name
type
ItemName
 Stray (2022) (Video Game) / int_name
comment
 Stray (2022) (Video Game) / int_name
featureApplicability
1.0
 Stray (2022) (Video Game) / int_name
featureConfidence
1.0
 Stray (2022) (Video Game)
hasFeature
Stray (2022) (Video Game) / int_name
 Stray (2022) (Video Game) / int_name
itemName
Stray (2022) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Stray (2022) (Video Game)
hasFeature
A Villain Named "Z__rg" / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Accidental Hero / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Achievement Mockery / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
All Animals Are Domesticated / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Amplified Animal Aptitude / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
And Your Reward Is Clothes / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Are These Wires Important? / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Artificial Outdoors Display / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Bag of Holding / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Buffoonish Tomcat / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Call a Human a "Meatbag" / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Came Back Wrong / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Cassette Futurism / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Cats Have Nine Lives / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Cinematic Platform Game / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
City in a Bottle / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Creative Sterility / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Creepy Cleanliness / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Cue the Sun / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Cute Kitten / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Cuteness Proximity / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Cybernetics Eat Your Soul / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Dartboard of Hate / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Death by Newbery Medal / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Door to Before / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Edge Gravity / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Eyes Do Not Belong There / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Feline Fiction / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Grew Beyond Their Programming / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Hamster-Wheel Power / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Head Pet / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Humanity's Wake / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Indie Game / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Interface Screw / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Meat Moss / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Mega-Microbes / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Monster Media / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Mood Lighting / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
No Communities Were Harmed / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Prison Level / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Red Filter of Doom / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Robot and A.I. Works / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Starts Stealthily, Ends Loudly / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Stealth-Based Mission / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Stray Animal Story / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Surprise Difficulty / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
TV Head Robot / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
The Ageless / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
The Walls Have Eyes / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Translator Buddy / int_7fc1aff4
 Stray (2022) (Video Game)
hasFeature
Voice for the Voiceless / int_7fc1aff4