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The Second Tiberium War (Video Game)

 The Second Tiberium War (Video Game)
type
TVTItem
 The Second Tiberium War (Video Game)
label
The Second Tiberium War (Video Game)
 The Second Tiberium War (Video Game)
page
TheSecondTiberiumWar
 The Second Tiberium War (Video Game)
comment
The Second Tiberium War is a Game Mod for Command & Conquer: Tiberian Sun. Described as a redefinition mod, it features three factions: the Global Defense Initiative, the Brotherhood of Nod (the two classic factions of the Command & Conquer: Tiberian Series) and the forthcoming Outcast Covenant, an expanded and playable version of the Forgotten mutants. All factions' rosters are rebalanced and greatly overhauled from the vanilla game, with new and replaced units, including ships to accommodate naval combat. The campaign includes 19 missions (not including in-game cutscenes), divided between GDI and Nod, which continues after the GDI victory in Command & Conquer: Tiberian Dawn and tells a reimagined story of the original Tiberian Sun.The mod can be downloaded here. Since Tiberian Sun has become freeware, you don't require the vanilla game to play The Second Tiberium War: only the mod itself is necessary.
 The Second Tiberium War (Video Game)
fetched
2023-09-01T03:44:47Z
 The Second Tiberium War (Video Game)
parsed
2023-09-01T03:44:47Z
 The Second Tiberium War (Video Game)
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DBTropes
 The Second Tiberium War (Video Game) / int_128e4ba8
type
Gatling Good
 The Second Tiberium War (Video Game) / int_128e4ba8
comment
Gatling Good: The Cyborg and Skiff are armed with a gatling gun to punch through ships and aircraft.
 The Second Tiberium War (Video Game) / int_128e4ba8
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1.0
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 The Second Tiberium War (Video Game)
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The Second Tiberium War (Video Game) / int_128e4ba8
 The Second Tiberium War (Video Game) / int_15d60257
type
Amphibious Automobile
 The Second Tiberium War (Video Game) / int_15d60257
comment
Amphibious Automobile: The Repair Bot, Raptor Tank and Hover MLRS can float over water, and can be built from both a War Factory and Shipyard.
 The Second Tiberium War (Video Game) / int_15d60257
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 The Second Tiberium War (Video Game) / int_19ebbe77
type
Photoprotoneutron Torpedo
 The Second Tiberium War (Video Game) / int_19ebbe77
comment
Photoprotoneutron Torpedo: Jumpjet Infantry are armed with electron rifles effective at picking off infantry and light vehicles.
 The Second Tiberium War (Video Game) / int_19ebbe77
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 The Second Tiberium War (Video Game) / int_1fba5f9e
type
Enemy Exchange Program
 The Second Tiberium War (Video Game) / int_1fba5f9e
comment
Enemy Exchange Program: Standard for Command & Conquer games, you can use Engineers to capture enemy buildings and train their units.
 The Second Tiberium War (Video Game) / int_1fba5f9e
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1.0
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 The Second Tiberium War (Video Game) / int_1fdc1aa
type
See the Invisible
 The Second Tiberium War (Video Game) / int_1fdc1aa
comment
See the Invisible: Signature Arrays and deployed Mobile Sensor Arrays are capable of detecting invisible enemies in a large radius around them.
 The Second Tiberium War (Video Game) / int_1fdc1aa
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The Second Tiberium War (Video Game) / int_1fdc1aa
 The Second Tiberium War (Video Game) / int_25ea229
type
Siege Engines
 The Second Tiberium War (Video Game) / int_25ea229
comment
Siege Engines: Each faction has one vehicle (GDI Disruptor and Nod Artillery) and one ship (GDI Triton and Nod Nemesis) that outrange most defensive structures and are good against buildings.
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 The Second Tiberium War (Video Game) / int_26ac510e
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Mythology Gag
 The Second Tiberium War (Video Game) / int_26ac510e
comment
Mythology Gag: Vega, the GDI hero, is named after Ricardo Vega, the protagonist of the cancelled Tiberium FPS game.
 The Second Tiberium War (Video Game) / int_26ac510e
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 The Second Tiberium War (Video Game) / int_26f41623
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Kill Sat
 The Second Tiberium War (Video Game) / int_26f41623
comment
Kill Sat: GDI's Ion Cannon superweapon is mounted on a satellite in orbit.
 The Second Tiberium War (Video Game) / int_26f41623
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 The Second Tiberium War (Video Game) / int_302730a
type
Fusion Dance
 The Second Tiberium War (Video Game) / int_302730a
comment
Fusion Dance: Two weak and harmless baby Visceroids can merge to form a bigger and much more dangerous adult Visceroid.
 The Second Tiberium War (Video Game) / int_302730a
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 The Second Tiberium War (Video Game) / int_33d5b7f2
type
Adapted Out
 The Second Tiberium War (Video Game) / int_33d5b7f2
comment
Adapted Out: Due to extensive reworks to both factions' rosters, numerous units from vanilla Tiberian Sun got completely cut from the mod: GDI Ghost Stalker, Wolverine, Amphibious APC, Juggernaut, Mobile EMP, Mammoth Mk. II, Orca Bomber, Component Tower, EMP Cannon and Firestorm Generator; Nod Mutant Hijacker, Attack Cycle, Subterranean APC, Devil's Tongue, Weed Eater, Tiberium Waste Facility, SAM and Missile Silo; and both factions' Hunter-Seeker Droid.
 The Second Tiberium War (Video Game) / int_33d5b7f2
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 The Second Tiberium War (Video Game) / int_3c947531
type
Anchored Attack Stance
 The Second Tiberium War (Video Game) / int_3c947531
comment
Anchored Attack Stance: The Nod Artillery has to deploy four anchors on the ground before it can raise its cannon and fire, and it has to lower the cannon and withdraw the anchors to move again. This doesn't need to be done manually—when ordered to attack, the Artillery will automatically deploy once it gets in range of the target.
 The Second Tiberium War (Video Game) / int_3c947531
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 The Second Tiberium War (Video Game) / int_3de56bca
type
Hero Must Survive
 The Second Tiberium War (Video Game) / int_3de56bca
comment
Hero Must Survive: In the campaign, letting a hero die equals an automatic Game Over.
 The Second Tiberium War (Video Game) / int_3de56bca
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The Second Tiberium War (Video Game) / int_3de56bca
 The Second Tiberium War (Video Game) / int_45bf382b
type
Game Mod
 The Second Tiberium War (Video Game) / int_45bf382b
comment
Game Mod: The game was originally developed as a mod for Tiberian Sun, but you no longer need the original game since it became freeware.
 The Second Tiberium War (Video Game) / int_45bf382b
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 The Second Tiberium War (Video Game) / int_471fdb9e
type
Defeat Equals Explosion
 The Second Tiberium War (Video Game) / int_471fdb9e
comment
Defeat Equals Explosion: Upon destruction, a Grenadier and Terror Flame Tank will violently explode.
 The Second Tiberium War (Video Game) / int_471fdb9e
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 The Second Tiberium War (Video Game) / int_53c74613
type
Tactical Superweapon Unit
 The Second Tiberium War (Video Game) / int_53c74613
comment
Tactical Superweapon Unit: The two epic-class vehicles (GDI Colossus and Nod Cerberus) are by far the most expensive units in the game (clocking at 10000 credits each; for the record, the next most expensive unit is the Nemesis at 2200 credits, or for land units, the Mammoth Tank at 1750), are limited to one per player, require all of their faction's tech buildings, and can comfortably deal with every kind of non-flying enemy (and in case of the Cerberus, both non-flying and flying enemies) from a long range away.
 The Second Tiberium War (Video Game) / int_53c74613
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 The Second Tiberium War (Video Game) / int_556a4e20
type
The Empire
 The Second Tiberium War (Video Game) / int_556a4e20
comment
The Empire: In the aftermath of the First Tiberium War, the UN and GDI have become an arm of Western imperialism, exploiting and pillaging third world countries while the imperial core is rich and fat.
 The Second Tiberium War (Video Game) / int_556a4e20
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 The Second Tiberium War (Video Game) / int_55a329c7
type
Worker Unit
 The Second Tiberium War (Video Game) / int_55a329c7
comment
Worker Unit: The standard Command & Conquer formula is used: the MCV deploys into the Construction Yard which builds other structures, and Harvesters gather tiberium and deposit it at Refineries for procession into money.
 The Second Tiberium War (Video Game) / int_55a329c7
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 The Second Tiberium War (Video Game) / int_56da86fe
type
Walking Tank
 The Second Tiberium War (Video Game) / int_56da86fe
comment
Walking Tank: GDI's equivalent of a main battle tank is the two-legged Titan walker.
 The Second Tiberium War (Video Game) / int_56da86fe
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 The Second Tiberium War (Video Game) / int_5979acea
type
Fragile Speedster
 The Second Tiberium War (Video Game) / int_5979acea
comment
Fragile Speedster: Nod favours speed over armour as a general tendency, in line with their subversive doctrine.
 The Second Tiberium War (Video Game) / int_5979acea
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 The Second Tiberium War (Video Game) / int_6400a34
type
Arm Cannon
 The Second Tiberium War (Video Game) / int_6400a34
comment
Arm Cannon: The Cyborg's gatling gun is integrated directly into its right arm.
 The Second Tiberium War (Video Game) / int_6400a34
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 The Second Tiberium War (Video Game) / int_64e8b288
type
Bombardier Mook
 The Second Tiberium War (Video Game) / int_64e8b288
comment
Bombardier Mook: The GDI Phoenix and Nod Banshee bombers can only drop their payloads on enemies directly underneath.
 The Second Tiberium War (Video Game) / int_64e8b288
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 The Second Tiberium War (Video Game) / int_66f69cd4
type
Invisibility Cloak
 The Second Tiberium War (Video Game) / int_66f69cd4
comment
Invisibility Cloak: An Emitter Node turns all friendly units and buildings around itself invisible.
 The Second Tiberium War (Video Game) / int_66f69cd4
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 The Second Tiberium War (Video Game) / int_6ec1f343
type
Mook Medic
 The Second Tiberium War (Video Game) / int_6ec1f343
comment
Mook Medic: GDI has Medics to heal infantry and Repair Bots to repair vehicles, allowing them to outlast Nod (which lacks easy access to healing) in turtle scenarios.
 The Second Tiberium War (Video Game) / int_6ec1f343
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 The Second Tiberium War (Video Game) / int_701666a3
type
You Nuke 'Em
 The Second Tiberium War (Video Game) / int_701666a3
comment
You Nuke 'Em: Nod's main superweapon is a nuclear bomb deployed from the Temple of Nod.
 The Second Tiberium War (Video Game) / int_701666a3
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 The Second Tiberium War (Video Game) / int_72b8af59
type
Stealthy Mook
 The Second Tiberium War (Video Game) / int_72b8af59
comment
Stealthy Mook: Stealth Tanks and elite Banshees are permanently invisible when not attacking.
 The Second Tiberium War (Video Game) / int_72b8af59
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 The Second Tiberium War (Video Game) / int_7d5280c8
type
Dual Mode Unit
 The Second Tiberium War (Video Game) / int_7d5280c8
comment
Dual Mode Unit: Mobile Sensor Arrays can only move in undeployed mode and detect nearby invisible enemies in deployed mode.
 The Second Tiberium War (Video Game) / int_7d5280c8
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 The Second Tiberium War (Video Game) / int_83442cc3
type
EMP
 The Second Tiberium War (Video Game) / int_83442cc3
comment
EMP: The Scarab fires an electromagnetic beam that deals no damage but renders vehicles useless. The EMP Mine explodes
 The Second Tiberium War (Video Game) / int_83442cc3
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 The Second Tiberium War (Video Game) / int_88e5fcbc
type
One-Hit Polykill
 The Second Tiberium War (Video Game) / int_88e5fcbc
comment
One-Hit Polykill: The Disruptor's sound waves deal damage to everything between the Disruptor and its primary target, except other Disruptors.
 The Second Tiberium War (Video Game) / int_88e5fcbc
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 The Second Tiberium War (Video Game) / int_8c4461de
type
Veteran Unit
 The Second Tiberium War (Video Game) / int_8c4461de
comment
Veteran Unit: Combat units can gain experience by killing enemies and get promoted once the total cost of their kills reach 2.5 (for Veteran ranks) and 5 (for Elite rank) times their own.
 The Second Tiberium War (Video Game) / int_8c4461de
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 The Second Tiberium War (Video Game) / int_933576c8
type
Mighty Glacier
 The Second Tiberium War (Video Game) / int_933576c8
comment
Mighty Glacier: The Mammoth Tank, Triton and Nemesis are the biggest examples of units that favour raw power over speed.
 The Second Tiberium War (Video Game) / int_933576c8
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 The Second Tiberium War (Video Game) / int_99a12edd
type
Cyborg
 The Second Tiberium War (Video Game) / int_99a12edd
comment
Cyborg: Cyborgs are Nod's technologically enhanced advanced infantry.
 The Second Tiberium War (Video Game) / int_99a12edd
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 The Second Tiberium War (Video Game) / int_9beffa1c
type
Hard-Coded Hostility
 The Second Tiberium War (Video Game) / int_9beffa1c
comment
Hard-Coded Hostility: In skirmish games, adult Visceroids and Tiberian Fiends are hard-coded to be permanently hostile to all player-controlled units.
 The Second Tiberium War (Video Game) / int_9beffa1c
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 The Second Tiberium War (Video Game) / int_a22ae730
type
No Experience Points for Medic
 The Second Tiberium War (Video Game) / int_a22ae730
comment
No Experience Points for Medic: Units only gain experience by killing enemies, so unarmed support units can never be promoted.
 The Second Tiberium War (Video Game) / int_a22ae730
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 The Second Tiberium War (Video Game) / int_a414c3f0
type
One-Hit Kill
 The Second Tiberium War (Video Game) / int_a414c3f0
comment
One-Hit Kill: Most vehicles have the ability to crush non-heroic infantry, killing them instantly. The Tactician and Vega can use demolition charges to instantly destroy buildings.
 The Second Tiberium War (Video Game) / int_a414c3f0
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 The Second Tiberium War (Video Game) / int_a5fb0d24
type
Healing Factor
 The Second Tiberium War (Video Game) / int_a5fb0d24
comment
Healing Factor: The Cyborg, Vega, Mammoth Tank, Triton and Nemesis passively regenerate their HP. Khetana does so when standing in tiberium.
 The Second Tiberium War (Video Game) / int_a5fb0d24
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 The Second Tiberium War (Video Game) / int_a89efe3c
type
Unusable Enemy Equipment
 The Second Tiberium War (Video Game) / int_a89efe3c
comment
Unusable Enemy Equipment: Nod Enhanced Cyborgs and Wyverns are only appear in the various campaign. Neither of them are buildable, nor playable in the respective campaign.
 The Second Tiberium War (Video Game) / int_a89efe3c
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 The Second Tiberium War (Video Game) / int_b1f18adb
type
Ray Gun
 The Second Tiberium War (Video Game) / int_b1f18adb
comment
Ray Gun: The Nod Raptor Tank, Cyclone, Laser Turret and Obelisk of Light use laser cannons to shred through even the toughest armour.
 The Second Tiberium War (Video Game) / int_b1f18adb
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The Second Tiberium War (Video Game) / int_b1f18adb
 The Second Tiberium War (Video Game) / int_b6baad83
type
Hero Unit
 The Second Tiberium War (Video Game) / int_b6baad83
comment
Hero Unit: Vega and Khetana, two major protagonists of the campaign, serve as GDI and Nod's heroes respectively. If heroes are not disabled, they can be built in skirmish, with the limit of 1 per player at any time, and are effective against nearly all enemies but are also the second most expensive units in the game (after the Nod Nemesis).
 The Second Tiberium War (Video Game) / int_b6baad83
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 The Second Tiberium War (Video Game) / int_b79a7274
type
Color-Coded Armies
 The Second Tiberium War (Video Game) / int_b79a7274
comment
Color-Coded Armies: The default colour schemes are dirty yellow for GDI and red and black for Nod.
 The Second Tiberium War (Video Game) / int_b79a7274
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 The Second Tiberium War (Video Game) / int_b8e3f20a
type
Demoted to Extra
 The Second Tiberium War (Video Game) / int_b8e3f20a
comment
Demoted to Extra: The Nod Cyborg Commando are now called as "Enhanced Cyborg" which serves as Kane's personal bodyguards.
 The Second Tiberium War (Video Game) / int_b8e3f20a
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hasFeature
The Second Tiberium War (Video Game) / int_b8e3f20a
 The Second Tiberium War (Video Game) / int_c0d6d1a
type
Loud of War
 The Second Tiberium War (Video Game) / int_c0d6d1a
comment
Loud of War: GDI Disruptors attack by firing sonic resonance waves at enemies.
 The Second Tiberium War (Video Game) / int_c0d6d1a
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_c0d6d1a
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_c0d6d1a
 The Second Tiberium War (Video Game) / int_c4302351
type
Drop Pod
 The Second Tiberium War (Video Game) / int_c4302351
comment
Drop Pod: Adding a Drop Pod Control to a Radar allows GDI to deploy elite Marines and Grenadiers anywhere on the map via drop pods.
 The Second Tiberium War (Video Game) / int_c4302351
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_c4302351
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_c4302351
 The Second Tiberium War (Video Game) / int_c489fa14
type
Spawn Broodling
 The Second Tiberium War (Video Game) / int_c489fa14
comment
Spawn Broodling: A soldier that falls victim to an adult Visceroid will become a juvenile Visceroid.
 The Second Tiberium War (Video Game) / int_c489fa14
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_c489fa14
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_c489fa14
 The Second Tiberium War (Video Game) / int_cbc54501
type
Faction Calculus
 The Second Tiberium War (Video Game) / int_cbc54501
comment
Faction Calculus: GDI is still the Powerhouse (focusing on endurance and brute force) and Nod the Subversive (preferring harassment, focused damage and utility).
 The Second Tiberium War (Video Game) / int_cbc54501
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_cbc54501
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_cbc54501
 The Second Tiberium War (Video Game) / int_ccee5e5e
type
Defenseless Transports
 The Second Tiberium War (Video Game) / int_ccee5e5e
comment
Defenseless Transports: Orca Transports and carryalls have no weapons to defend themselves.
 The Second Tiberium War (Video Game) / int_ccee5e5e
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_ccee5e5e
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_ccee5e5e
 The Second Tiberium War (Video Game) / int_cf1e7e98
type
Resource-Gathering Mission
 The Second Tiberium War (Video Game) / int_cf1e7e98
comment
Resource-Gathering Mission: The main objective of Power of the Crystal (mission 6) is to gather 35000 credits.
 The Second Tiberium War (Video Game) / int_cf1e7e98
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_cf1e7e98
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_cf1e7e98
 The Second Tiberium War (Video Game) / int_dae5c997
type
Action Girl
 The Second Tiberium War (Video Game) / int_dae5c997
comment
Action Girl: Khetana for Nod.
 The Second Tiberium War (Video Game) / int_dae5c997
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_dae5c997
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_dae5c997
 The Second Tiberium War (Video Game) / int_dc057cf3
type
Adaptation Name Change
 The Second Tiberium War (Video Game) / int_dc057cf3
comment
Adaptation Name Change: Units and buildings from the vanilla game that got renamed in the mod are the Turbine Plant/Fusion Plant (originally GDI and Nod Power Plant), Heavy Fusion Plant (Advanced Power Plant), Airpad (GDI Helipad), Armament Facility/Bioweapon Facility (GDI and Nod Tech Center), Grenadier (Disc Thrower), Dragoon (Rocket Infantry), Raider (Attack Buggy) and Repair Bot (Mobile Repair Vehicle)note also moved from Nod to GDI. The mutant faction has also been renamed from Forgotten to Outcast Covenant.
 The Second Tiberium War (Video Game) / int_dc057cf3
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_dc057cf3
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_dc057cf3
 The Second Tiberium War (Video Game) / int_e2dd8595
type
Strategic Asset Capture Mechanic
 The Second Tiberium War (Video Game) / int_e2dd8595
comment
Strategic Asset Capture Mechanic: Tiberium Spikes are unbuildable structures that come pre-placed on some maps, and provide a steady stream of income to a commander that sends an Engineer to capture them.
 The Second Tiberium War (Video Game) / int_e2dd8595
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_e2dd8595
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_e2dd8595
 The Second Tiberium War (Video Game) / int_e6f18344
type
Humongous Mecha
 The Second Tiberium War (Video Game) / int_e6f18344
comment
Humongous Mecha: GDI's epic unit is the Colossus, a giant two-legged walker towering over buildings.
 The Second Tiberium War (Video Game) / int_e6f18344
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_e6f18344
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_e6f18344
 The Second Tiberium War (Video Game) / int_e7b73414
type
Sniper Rifle
 The Second Tiberium War (Video Game) / int_e7b73414
comment
Sniper Rifle: Nod Tacticians use sniper rifles to eliminate enemy infantry at extremely long range.
 The Second Tiberium War (Video Game) / int_e7b73414
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_e7b73414
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_e7b73414
 The Second Tiberium War (Video Game) / int_eb7dad86
type
Civil Warcraft
 The Second Tiberium War (Video Game) / int_eb7dad86
comment
Civil Warcraft: The penultimate mission in the campaign is a Nod vs Nod battle, and the final one allows you to choose between playing as GDI or Nod against a Nod enemy.
 The Second Tiberium War (Video Game) / int_eb7dad86
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_eb7dad86
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_eb7dad86
 The Second Tiberium War (Video Game) / int_eb9eaecd
type
Jet Pack
 The Second Tiberium War (Video Game) / int_eb9eaecd
comment
Jet Pack: While they spend most of their time on the ground, GDI Jumpjet infantry can use their jetpacks to bypass terrain and enemies when moving.
 The Second Tiberium War (Video Game) / int_eb9eaecd
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_eb9eaecd
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_eb9eaecd
 The Second Tiberium War (Video Game) / int_ee19d278
type
Blob Monster
 The Second Tiberium War (Video Game) / int_ee19d278
comment
Blob Monster: A Visceroid is essentially a single, massive cell, conducting locomotion via pseudopods.
 The Second Tiberium War (Video Game) / int_ee19d278
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_ee19d278
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_ee19d278
 The Second Tiberium War (Video Game) / int_ef3e4b4b
type
Throw Down the Bomblet
 The Second Tiberium War (Video Game) / int_ef3e4b4b
comment
Throw Down the Bomblet: GDI Grenadiers throw concussion grenades at enemies.
 The Second Tiberium War (Video Game) / int_ef3e4b4b
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_ef3e4b4b
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_ef3e4b4b
 The Second Tiberium War (Video Game) / int_f0001923
type
Fire-Breathing Weapon
 The Second Tiberium War (Video Game) / int_f0001923
comment
Fire-Breathing Weapon: The Terror Flame Tank is a heavy tank that fires flame canisters especially effective against infantry and buildings.
 The Second Tiberium War (Video Game) / int_f0001923
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_f0001923
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_f0001923
 The Second Tiberium War (Video Game) / int_f0508c08
type
Decomposite Character
 The Second Tiberium War (Video Game) / int_f0508c08
comment
Decomposite Character: In the vanilla game, the basic GDI and Nod Light Infantry are functionally the same. In the mod, GDI Marines have better range and accuracy, while Nod Initiates deal more damage.
 The Second Tiberium War (Video Game) / int_f0508c08
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_f0508c08
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_f0508c08
 The Second Tiberium War (Video Game) / int_fdd20c06
type
Alternate Universe Fic
 The Second Tiberium War (Video Game) / int_fdd20c06
comment
Alternate Universe Fic: This mod's story is the author's own take on what would happen after Command & Conquer: Tiberian Dawn ended in GDI's victory.
 The Second Tiberium War (Video Game) / int_fdd20c06
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_fdd20c06
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_fdd20c06
 The Second Tiberium War (Video Game) / int_name
type
ItemName
 The Second Tiberium War (Video Game) / int_name
comment
 The Second Tiberium War (Video Game) / int_name
featureApplicability
1.0
 The Second Tiberium War (Video Game) / int_name
featureConfidence
1.0
 The Second Tiberium War (Video Game)
hasFeature
The Second Tiberium War (Video Game) / int_name
 The Second Tiberium War (Video Game) / int_name
itemName
The Second Tiberium War (Video Game)

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