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Time Commando (Video Game)
- 1111 statements
- 220 feature instances
- 14 referencing feature instances
Time Commando (Video Game) | type |
TVTItem | |
Time Commando (Video Game) | label |
Time Commando (Video Game) | |
Time Commando (Video Game) | page |
TimeCommando | |
Time Commando (Video Game) | comment |
Time Commando...The future.The military are training their soldiers with a program that can mimic any combat from any time period.A man, a spy from a rival company, puts a predator virus into the system sabotaging it and creating a time vortex that threatens to consume the world.Enter Stanley Opar, a S.A.V.E (Special Action for Virus Elimination) operative to get rid of the virus. But this virus might be more than he can handle...Time Commando is a 1996 action-adventure game for the PlayStation, Sega Saturn and PC, developed by Adeline Software and published by Electronic Arts, Activision and Virgin Interactive during several years. It is available on GOG and FINALLY on Steam.Notable for the MANY different enemies and a wide variety of weapons (at least 6 per level, including bare fists), with most having different ranges, speeds and/or strengths. Each age has its own distinct set of weapons with some having more focus on melee fighting while other ages putting more emphasis on ranged combat.Speaking of combat, the game puts a lot of emphasis on timing your strikes and being careful not to leave yourself open to retaliation.There are many types of enemies scattered throughout every level and some enemies can be resistant or downright immunune to certain weapons which will force the player to adapt their combat style depending on what foe they're facing. Almost every level posses at least one big, tough enemy, or a group of them waiting for you at the end before you complete it, so it's important to always stay prepared for the tougher encounters. | |
Time Commando (Video Game) | fetched |
2023-06-23T06:13:26Z | |
Time Commando (Video Game) | parsed |
2023-06-23T06:13:26Z | |
Time Commando (Video Game) | processingComment |
Dropped link to DoNotRunWithAGun: Not a Feature - ITEM | |
Time Commando (Video Game) | processingComment |
Dropped link to PixelHunting: Not a Feature - UNKNOWN | |
Time Commando (Video Game) | processingUnknown |
PixelHunting | |
Time Commando (Video Game) | isPartOf |
DBTropes | |
Time Commando (Video Game) / int_10d36992 | type |
Parrying Bullets | |
Time Commando (Video Game) / int_10d36992 | comment |
Parrying Bullets: Yeah, no. Attempting this is a very good way to get yourself killed in this game. | |
Time Commando (Video Game) / int_10d36992 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_10d36992 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_10d36992 | |
Time Commando (Video Game) / int_10f5b375 | type |
"Get Back Here!" Boss | |
Time Commando (Video Game) / int_10f5b375 | comment |
"Get Back Here!" Boss: The tank, the last boss of Modern Wars level, will move back and forth while firing at you. | |
Time Commando (Video Game) / int_10f5b375 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_10f5b375 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_10f5b375 | |
Time Commando (Video Game) / int_11445b9e | type |
Boulder Bludgeon | |
Time Commando (Video Game) / int_11445b9e | comment |
Boulder Bludgeon: Rocks are the ranged weapon of choice in Prehistoric level. The Roman Empire level has them used in slingers. | |
Time Commando (Video Game) / int_11445b9e | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_11445b9e | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_11445b9e | |
Time Commando (Video Game) / int_119dc902 | type |
Multi-Mook Melee | |
Time Commando (Video Game) / int_119dc902 | comment |
Multi-Mook Melee: At several points you'll be assaulted by more than one or two enemies. The first big fight in the second level of Roman Empire is a small group of four soldiers marching towards you in testudo formation. After fighting the dragon in Japanese Middle Ages you still have to deal with a rather large group of ninjas that will assault you in an area you open up by interacting with a vase. The boss of the Wild West level is a group of normal bandits. They're just like the other enemies you've fought in the level but the number of them, and the fact that they can all shoot at you while you need to focus fire on one of them, makes them dangerous. It's pretty much required to start the fight with the double-barreled shotgun, then switch to the twin revolvers. One of the bigger fights in Modern Wars level has many soldiers and dogs attacking you from all sides in a very open area. Then a freaking tank shows up. | |
Time Commando (Video Game) / int_119dc902 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_119dc902 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_119dc902 | |
Time Commando (Video Game) / int_128e4ba8 | type |
Gatling Good | |
Time Commando (Video Game) / int_128e4ba8 | comment |
Gatling Good: The future Arm Cannon is one. One that Stanley mounts on his arm. Surprisingly enough he struggles realistically to aim, or even walk with it. | |
Time Commando (Video Game) / int_128e4ba8 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_128e4ba8 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_128e4ba8 | |
Time Commando (Video Game) / int_12a22bd8 | type |
Katanas Are Just Better | |
Time Commando (Video Game) / int_12a22bd8 | comment |
Katanas Are Just Better: So much there's two types in the Japanese Middle Ages levels. No Dual Wielding, sadly. | |
Time Commando (Video Game) / int_12a22bd8 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_12a22bd8 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_12a22bd8 | |
Time Commando (Video Game) / int_143e6c8d | type |
Heroic Mime | |
Time Commando (Video Game) / int_143e6c8d | comment |
Heroic Mime: Stanley doesn't have much to say during the game besides screaming a lot while fighting and an eventual "Oh yeah!" upon finding Hidden Bonuses. | |
Time Commando (Video Game) / int_143e6c8d | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_143e6c8d | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_143e6c8d | |
Time Commando (Video Game) / int_1467a30c | type |
Unexpected Gameplay Change | |
Time Commando (Video Game) / int_1467a30c | comment |
Unexpected Gameplay Change: Wild West and Modern Wars levels are much more oriented towards gun fighting rather than the melee combat from every other past level. The final level makes Stanley much more agile with his movement and dodges than before. The Final Boss has Stanley and his partner flying around while fighting the Virus. Stanley also has to protect her as the Virus will hurt him if she is harmed. | |
Time Commando (Video Game) / int_1467a30c | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_1467a30c | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_1467a30c | |
Time Commando (Video Game) / int_1527d90d | type |
Early Game Hell | |
Time Commando (Video Game) / int_1527d90d | comment |
Early Game Hell: Some of the levels can be difficult until you get a hold of at least one weapon. Prehistory tends to be tough on higher difficulties since you have only one full health bar and no Heart Container. | |
Time Commando (Video Game) / int_1527d90d | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_1527d90d | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_1527d90d | |
Time Commando (Video Game) / int_15b2cab3 | type |
Tempting Fate | |
Time Commando (Video Game) / int_15b2cab3 | comment |
Tempting Fate: The opening narration states that it's another slow day on Stanley's job with not a single drill in his agenda... Yeah, let's say things stops being slow very soon. | |
Time Commando (Video Game) / int_15b2cab3 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_15b2cab3 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_15b2cab3 | |
Time Commando (Video Game) / int_15df66d9 | type |
After Boss Recovery | |
Time Commando (Video Game) / int_15df66d9 | comment |
After Boss Recovery: Averted. Even after a grueling boss fight you'll be left with the same amount of health for the next level. | |
Time Commando (Video Game) / int_15df66d9 | featureApplicability |
-1.0 | |
Time Commando (Video Game) / int_15df66d9 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_15df66d9 | |
Time Commando (Video Game) / int_160cc6f | type |
Cutscene | |
Time Commando (Video Game) / int_160cc6f | comment |
Cutscene: You are treated to a short cutscene for every level you beat. It usually foreshadows the next age you'll be in. | |
Time Commando (Video Game) / int_160cc6f | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_160cc6f | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_160cc6f | |
Time Commando (Video Game) / int_1664fe9f | type |
Temporary Platform | |
Time Commando (Video Game) / int_1664fe9f | comment |
Temporary Platform: The first part of Beyond Time has the floor behind you crumbling. | |
Time Commando (Video Game) / int_1664fe9f | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_1664fe9f | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_1664fe9f | |
Time Commando (Video Game) / int_16b658ca | type |
Elevator Action Sequence | |
Time Commando (Video Game) / int_16b658ca | comment |
Elevator Action Sequence: In the Future, an elevator ride gets interrupted twice by enemies. | |
Time Commando (Video Game) / int_16b658ca | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_16b658ca | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_16b658ca | |
Time Commando (Video Game) / int_17521f7f | type |
Clothes Make the Superman | |
Time Commando (Video Game) / int_17521f7f | comment |
Clothes Make the Superman: The Space Suit you can get in the Future level. It makes Stanley very heavy and slow and his attacks look a lot more clumsy due to its weight, but it also makes it proportionally stronger and gives Stanley a hefty defensive bonus too. You must be wearing it before triggering the final event of the second level or else Stanley will be thrown into deep space with no protection and die instantly regardless of how many lives you have left. | |
Time Commando (Video Game) / int_17521f7f | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_17521f7f | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_17521f7f | |
Time Commando (Video Game) / int_175a4420 | type |
Revolver Cylinder Spin | |
Time Commando (Video Game) / int_175a4420 | comment |
Revolver Cylinder Spin: Happens with the Modern Wars pistol weapon, but not with the Wild West one. | |
Time Commando (Video Game) / int_175a4420 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_175a4420 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_175a4420 | |
Time Commando (Video Game) / int_17975d1b | type |
Unstable Equilibrium | |
Time Commando (Video Game) / int_17975d1b | comment |
Unstable Equilibrium: If you do well you'll have plenty of health, chips to keep the time limit at bay and, on later levels, ammo to deal with tougher enemies. Do poorly and a level (possibly the game) can become borderline Unwinnable, especially on Hard difficulty. | |
Time Commando (Video Game) / int_17975d1b | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_17975d1b | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_17975d1b | |
Time Commando (Video Game) / int_17ce80aa | type |
All There in the Manual | |
Time Commando (Video Game) / int_17ce80aa | comment |
All There in the Manual: The intro doesn't explain what's going on in any detail. Even the name of the main character, Stanley Opar, is never stated in the European version of the intro that has no voice overs. | |
Time Commando (Video Game) / int_17ce80aa | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_17ce80aa | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_17ce80aa | |
Time Commando (Video Game) / int_1853aad0 | type |
Maximum HP Reduction | |
Time Commando (Video Game) / int_1853aad0 | comment |
Maximum HP Reduction: Losing one life automatically removes one Heart Container from you. | |
Time Commando (Video Game) / int_1853aad0 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_1853aad0 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_1853aad0 | |
Time Commando (Video Game) / int_185d449d | type |
Multi-Ranged Master | |
Time Commando (Video Game) / int_185d449d | comment |
Multi-Ranged Master: Stanley Opar who can master guns from Wild West, Modern Wars and Future. Noticing a pattern? | |
Time Commando (Video Game) / int_185d449d | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_185d449d | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_185d449d | |
Time Commando (Video Game) / int_19f8dabe | type |
Victory Pose | |
Time Commando (Video Game) / int_19f8dabe | comment |
Victory Pose: Sometimes Stanley will strike a triumphant pose at the end of a level, others he'll simply take a deep, relieved, breath. | |
Time Commando (Video Game) / int_19f8dabe | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_19f8dabe | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_19f8dabe | |
Time Commando (Video Game) / int_20fddb03 | type |
Loading Screen | |
Time Commando (Video Game) / int_20fddb03 | comment |
Loading Screen: In the form of the 1-Up with clock hands. | |
Time Commando (Video Game) / int_20fddb03 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_20fddb03 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_20fddb03 | |
Time Commando (Video Game) / int_2535cebc | type |
Hidden Supplies | |
Time Commando (Video Game) / int_2535cebc | comment |
Hidden Supplies: Most levels have secrets that will give you health or weapons/ammo. | |
Time Commando (Video Game) / int_2535cebc | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_2535cebc | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_2535cebc | |
Time Commando (Video Game) / int_259d5879 | type |
Anachronism Stew | |
Time Commando (Video Game) / int_259d5879 | comment |
Anachronism Stew: Modern Wars stands out with the first level giving what it looks like a single action rifle/revolver and the second level brings a fully automatic assault rifle. | |
Time Commando (Video Game) / int_259d5879 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_259d5879 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_259d5879 | |
Time Commando (Video Game) / int_28104b90 | type |
Bag of Spilling | |
Time Commando (Video Game) / int_28104b90 | comment |
Bag of Spilling: Zig-zagged. Between levels Stanley will keep his levels, but once he jumps to another age he'll will lose all of his weapons. | |
Time Commando (Video Game) / int_28104b90 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_28104b90 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_28104b90 | |
Time Commando (Video Game) / int_28dc96fc | type |
Limited-Use Magical Device | |
Time Commando (Video Game) / int_28dc96fc | comment |
Limited-Use Magical Device: The magic spell from scrolls in European Middle Ages. | |
Time Commando (Video Game) / int_28dc96fc | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_28dc96fc | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_28dc96fc | |
Time Commando (Video Game) / int_29c50e28 | type |
Trial-and-Error Gameplay | |
Time Commando (Video Game) / int_29c50e28 | comment |
Trial-and-Error Gameplay: Some of the enemy ambushes can end up causing this. If you don't know about them beforehand you'll take a ton of damage or even lose one life (or more). Unless you're paranoid to a fault, there's no way you can guess when the space suit in the Future level will be actually vital. | |
Time Commando (Video Game) / int_29c50e28 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_29c50e28 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_29c50e28 | |
Time Commando (Video Game) / int_2a542c7d | type |
Beam Spam | |
Time Commando (Video Game) / int_2a542c7d | comment |
Beam Spam: Downplayed. Still, the Future level Arm Cannon fires up to 5 energy beams in quick succession and two bursts are usually enough to vaporize all but the toughest enemies in these levels. | |
Time Commando (Video Game) / int_2a542c7d | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_2a542c7d | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_2a542c7d | |
Time Commando (Video Game) / int_2a55a77a | type |
Bare-Handed Blade Block | |
Time Commando (Video Game) / int_2a55a77a | comment |
Bare-Handed Blade Block: Averted. Trying this will result in Stanley taking damage. | |
Time Commando (Video Game) / int_2a55a77a | featureApplicability |
-1.0 | |
Time Commando (Video Game) / int_2a55a77a | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_2a55a77a | |
Time Commando (Video Game) / int_2a73577e | type |
Fur Bikini | |
Time Commando (Video Game) / int_2a73577e | comment |
Fur Bikini: The Nubile Savage actually wears a fur minidress. | |
Time Commando (Video Game) / int_2a73577e | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_2a73577e | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_2a73577e | |
Time Commando (Video Game) / int_2af0378f | type |
Mayincatec | |
Time Commando (Video Game) / int_2af0378f | comment |
Mayincatec: With human sacrifices and mystic technology. | |
Time Commando (Video Game) / int_2af0378f | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_2af0378f | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_2af0378f | |
Time Commando (Video Game) / int_2bcd6fc8 | type |
Character Select Forcing | |
Time Commando (Video Game) / int_2bcd6fc8 | comment |
Character Select Forcing: Some enemies, usually the last boss of the second level of each age, can only be harmed by the strongest weapons you found, normally the 5th and 6th slot ones. | |
Time Commando (Video Game) / int_2bcd6fc8 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_2bcd6fc8 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_2bcd6fc8 | |
Time Commando (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Time Commando (Video Game) / int_2bdae2ae | comment |
Awesome, but Impractical: The 6th slot weapons are (usually) the most destructive weapon in the era you're playing. However, they're also too slow for regular combat being best used to slay the boss of the second part of the level. If said weapons require ammo expect it to be very rare and scarce. | |
Time Commando (Video Game) / int_2bdae2ae | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_2bdae2ae | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_2bdae2ae | |
Time Commando (Video Game) / int_2d2a7825 | type |
Tank Controls | |
Time Commando (Video Game) / int_2d2a7825 | comment |
Tank Controls: How Stanley is controlled. You can also hop sideways and backwards for a quick dodge. | |
Time Commando (Video Game) / int_2d2a7825 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_2d2a7825 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_2d2a7825 | |
Time Commando (Video Game) / int_2da1421 | type |
Booby Trap | |
Time Commando (Video Game) / int_2da1421 | comment |
Booby Trap: The first level of Prehistory has a giant swinging boulder trap. The first level of European Medieval Ages has spike traps laid on a corridor. | |
Time Commando (Video Game) / int_2da1421 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_2da1421 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_2da1421 | |
Time Commando (Video Game) / int_2dc3e97c | type |
Ghost Town | |
Time Commando (Video Game) / int_2dc3e97c | comment |
Ghost Town: The setting for the first part of the Wild West level is Wayne Town, a rundown mining town with nothing but bloodthristy gunslingers and indians. The next level, Modern Warns, takes place in a war-torn city filled only with combatants and no civilians. | |
Time Commando (Video Game) / int_2dc3e97c | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_2dc3e97c | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_2dc3e97c | |
Time Commando (Video Game) / int_2e38477c | type |
Killer Yo-Yo | |
Time Commando (Video Game) / int_2e38477c | comment |
Killer Yoyo: One of the weapons in the Future level. It's powerful enough to destroy robots and androids. | |
Time Commando (Video Game) / int_2e38477c | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_2e38477c | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_2e38477c | |
Time Commando (Video Game) / int_33ebf487 | type |
Never Bring a Gun to a Knife Fight | |
Time Commando (Video Game) / int_33ebf487 | comment |
Never Bring a Gun to a Knife Fight: Although powerful, up until Wild West and Modern Wars levels, a lot ranged weapons tend to be rare and/or have only one shot before a lengthy reload animation, if you miss the shot you may be in trouble. But if an enemy wielding these weapons misses their shot then they're the ones in trouble. | |
Time Commando (Video Game) / int_33ebf487 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_33ebf487 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_33ebf487 | |
Time Commando (Video Game) / int_3669a9e2 | type |
Multi-Melee Master | |
Time Commando (Video Game) / int_3669a9e2 | comment |
Multi-Melee Master: Stanley can use a wide variety of melee weapons: from bone knives, to ox-killing axes, flails, broadswords and rapiers. | |
Time Commando (Video Game) / int_3669a9e2 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_3669a9e2 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_3669a9e2 | |
Time Commando (Video Game) / int_36e63b81 | type |
Rule of Cool | |
Time Commando (Video Game) / int_36e63b81 | comment |
Rule of Cool: The whole game runs on this trope; gets ramped up towards the end. | |
Time Commando (Video Game) / int_36e63b81 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_36e63b81 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_36e63b81 | |
Time Commando (Video Game) / int_37c93e5e | type |
Enemy Roll Call | |
Time Commando (Video Game) / int_37c93e5e | comment |
Enemy Roll Call: Part of the game credits has it showing most, if not every, enemy you've faced. And at the end Stanley Opar himself appears. | |
Time Commando (Video Game) / int_37c93e5e | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_37c93e5e | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_37c93e5e | |
Time Commando (Video Game) / int_39b8d3d6 | type |
Boring, but Practical | |
Time Commando (Video Game) / int_39b8d3d6 | comment |
Boring, but Practical: The 3rd and 4th slot weapons are usually not powerful, but in most levels they're easy to get and, in case of ranged weapons, their ammo usually aren't too rare. | |
Time Commando (Video Game) / int_39b8d3d6 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_39b8d3d6 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_39b8d3d6 | |
Time Commando (Video Game) / int_3ac5110b | type |
Unintentionally Unwinnable | |
Time Commando (Video Game) / int_3ac5110b | comment |
Unintentionally Unwinnable: It's quite possible to get to an enemy without the one weapon you must use to kill it, or run out of ammo of the weapon that can hurt it. | |
Time Commando (Video Game) / int_3ac5110b | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_3ac5110b | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_3ac5110b | |
Time Commando (Video Game) / int_3babae20 | type |
Degraded Boss | |
Time Commando (Video Game) / int_3babae20 | comment |
Degraded Boss: Some of the tougher enemies are given a quick introduction establishing them as bigger threats. It doesn't stop the game from throwing more of them at you as early as the very next screen. | |
Time Commando (Video Game) / int_3babae20 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_3babae20 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_3babae20 | |
Time Commando (Video Game) / int_3c111ce6 | type |
Pistol-Whipping | |
Time Commando (Video Game) / int_3c111ce6 | comment |
Pistol-Whipping: You can't do this, but enemies with firearms will hit you with the butt of their gun if you're too close. | |
Time Commando (Video Game) / int_3c111ce6 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_3c111ce6 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_3c111ce6 | |
Time Commando (Video Game) / int_3d699462 | type |
Curb-Stomp Battle | |
Time Commando (Video Game) / int_3d699462 | comment |
Curb-Stomp Battle: If you bring a higher-tiered weapon against an enemy the fight easily turns into this. | |
Time Commando (Video Game) / int_3d699462 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_3d699462 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_3d699462 | |
Time Commando (Video Game) / int_3ed23024 | type |
Surprisingly Realistic Outcome | |
Time Commando (Video Game) / int_3ed23024 | comment |
Surprisingly Realistic Outcome: Stanley will visibly struggle to use, or even move, when carrying really, really big weapons. Also try blocking a spear with your barehands, or a sword attack with a knife, or a large broadsword with a small shield, or bullets and see how well that ends for you. | |
Time Commando (Video Game) / int_3ed23024 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_3ed23024 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_3ed23024 | |
Time Commando (Video Game) / int_3ef5a484 | type |
Final Boss, New Dimension | |
Time Commando (Video Game) / int_3ef5a484 | comment |
Final Boss, New Dimension: The Predator Virus is fought in a core-looking arena with no gravity. | |
Time Commando (Video Game) / int_3ef5a484 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_3ef5a484 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_3ef5a484 | |
Time Commando (Video Game) / int_3f8239e4 | type |
Throw a Barrel at It | |
Time Commando (Video Game) / int_3f8239e4 | comment |
Throw a Barrel at It: The monks in European Middle Ages will do this agaist you. | |
Time Commando (Video Game) / int_3f8239e4 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_3f8239e4 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_3f8239e4 | |
Time Commando (Video Game) / int_4160410d | type |
Damsel in Distress | |
Time Commando (Video Game) / int_4160410d | comment |
Damsel in Distress: In the final level. | |
Time Commando (Video Game) / int_4160410d | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_4160410d | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_4160410d | |
Time Commando (Video Game) / int_41d74667 | type |
Lag Cancel | |
Time Commando (Video Game) / int_41d74667 | comment |
Lag Cancel: You can cancel an attack animation into another attack, or into a defensive stance. You can also cancel reloading animation for guns if you notice an enemy is about to attack you. | |
Time Commando (Video Game) / int_41d74667 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_41d74667 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_41d74667 | |
Time Commando (Video Game) / int_434a6d40 | type |
Evil Sorcerer | |
Time Commando (Video Game) / int_434a6d40 | comment |
Evil Sorcerer: The Wizard of European Middle Ages. Even more damning is the Big Red Devil fought soon after him which imples he was summoning it. | |
Time Commando (Video Game) / int_434a6d40 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_434a6d40 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_434a6d40 | |
Time Commando (Video Game) / int_434c3481 | type |
Crosshair Aware | |
Time Commando (Video Game) / int_434c3481 | comment |
Crosshair Aware: Ranged weapons always give you a useful crosshair to indicate an enemy is in aligned with your aim. The levels up to Conquistadors give a simple yellow circle crosshair, the Wild West and Modern Wars give a more elaborate one and the Future level has an appropriately futuristic red crosshair. | |
Time Commando (Video Game) / int_434c3481 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_434c3481 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_434c3481 | |
Time Commando (Video Game) / int_43e36f2f | type |
Acrofatic | |
Time Commando (Video Game) / int_43e36f2f | comment |
Acrofatic: The sumo wrestler in Japanese Middle Ages level is very light on his feet. | |
Time Commando (Video Game) / int_43e36f2f | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_43e36f2f | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_43e36f2f | |
Time Commando (Video Game) / int_43f2f606 | type |
Annoying Arrows | |
Time Commando (Video Game) / int_43f2f606 | comment |
Annoying Arrows: Averted. The Crossbow in European Middle Ages is among the deadliest weapons Stanley can use. But played straight with Wild West enemies. While their arrows hurt, they're ridiculously slow and easy to dodge, however, do serve as a deadly distraction to much more dangerous gun wielding enemies. | |
Time Commando (Video Game) / int_43f2f606 | featureApplicability |
-1.0 | |
Time Commando (Video Game) / int_43f2f606 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_43f2f606 | |
Time Commando (Video Game) / int_44e013e4 | type |
Stance System | |
Time Commando (Video Game) / int_44e013e4 | comment |
Stance System: Before using melee attacks Stanley must prepare himself standing in a combat-ready stance to launch an attack. Forward attacks usually has the most damage and range, but also has the largest amount of recovery time, while side attacks are faster, but usually cover less area or deals a bit less damage. | |
Time Commando (Video Game) / int_44e013e4 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_44e013e4 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_44e013e4 | |
Time Commando (Video Game) / int_45e41b66 | type |
It's a Wonderful Failure | |
Time Commando (Video Game) / int_45e41b66 | comment |
It's a Wonderful Failure: There's a surprisingly number of different game overs: dying normally by taking damage, dying by time out, forgetting to wear the space suit before ending Future 2. If you lose to the final boss you'll be treated to a special cutscene where Stanley and the woman are destroyed and the vortex grows out of control engulfing the entire city. | |
Time Commando (Video Game) / int_45e41b66 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_45e41b66 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_45e41b66 | |
Time Commando (Video Game) / int_464dd7cc | type |
The Unfought | |
Time Commando (Video Game) / int_464dd7cc | comment |
The Unfought: You never fight directly the one responsible for the events of the game. You do fight the Predator virus, though. | |
Time Commando (Video Game) / int_464dd7cc | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_464dd7cc | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_464dd7cc | |
Time Commando (Video Game) / int_47bbacb4 | type |
Fixed Camera | |
Time Commando (Video Game) / int_47bbacb4 | comment |
Fixed Camera: No level allows free camera change at all. | |
Time Commando (Video Game) / int_47bbacb4 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_47bbacb4 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_47bbacb4 | |
Time Commando (Video Game) / int_480c69ba | type |
Infinity -1 Sword | |
Time Commando (Video Game) / int_480c69ba | comment |
Infinity -1 Sword: The 4th and 5th slot weapons are usually powerful and able to carry you through the rest of the level once you get your hands on one. | |
Time Commando (Video Game) / int_480c69ba | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_480c69ba | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_480c69ba | |
Time Commando (Video Game) / int_49fb5ccb | type |
Combat Pragmatist | |
Time Commando (Video Game) / int_49fb5ccb | comment |
Combat Pragmatist: You can choose to fight honorably using the same weapon against your enemies... OR you can choose to fight by bringing the biggest weapon you can at the moment, like using swords against unarmed enemies or pulling a crossbow against flail and sword wielding enemies. You can be well damn sure your enemies won't give you any quarter and if they're armed with a ranged weapon they won't drop it to fight you honorably. | |
Time Commando (Video Game) / int_49fb5ccb | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_49fb5ccb | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_49fb5ccb | |
Time Commando (Video Game) / int_4a5f2295 | type |
All Monks Know Kung-Fu | |
Time Commando (Video Game) / int_4a5f2295 | comment |
All Monks Know Kung-Fu: You fight a presumably karate monk in Japanese Middle Ages. European Middle Ages also has these, albeit in a much less refined fighting style. | |
Time Commando (Video Game) / int_4a5f2295 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_4a5f2295 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_4a5f2295 | |
Time Commando (Video Game) / int_4e4290cb | type |
Combat Hand Fan | |
Time Commando (Video Game) / int_4e4290cb | comment |
Combat Hand Fan: One of the few ranged weapons availabe in Japanese Middle Ages is a throwable fan. | |
Time Commando (Video Game) / int_4e4290cb | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_4e4290cb | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_4e4290cb | |
Time Commando (Video Game) / int_4f23179 | type |
Hit-and-Run Tactics | |
Time Commando (Video Game) / int_4f23179 | comment |
Hit-and-Run Tactics: Heavily encouraged as enemies can and will power through your attacks if you just swing your weapon mindlessly. | |
Time Commando (Video Game) / int_4f23179 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_4f23179 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_4f23179 | |
Time Commando (Video Game) / int_4f37c96a | type |
Duel Boss | |
Time Commando (Video Game) / int_4f37c96a | comment |
Duel Boss: Several bosses are fought in one-on-one fights. | |
Time Commando (Video Game) / int_4f37c96a | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_4f37c96a | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_4f37c96a | |
Time Commando (Video Game) / int_5029a6a9 | type |
Blow Gun | |
Time Commando (Video Game) / int_5029a6a9 | comment |
Blow Gun: One of the weapons in the Conquistadors level. | |
Time Commando (Video Game) / int_5029a6a9 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_5029a6a9 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_5029a6a9 | |
Time Commando (Video Game) / int_505f6a99 | type |
Showdown at High Noon | |
Time Commando (Video Game) / int_505f6a99 | comment |
Showdown at High Noon: The second enemy at the Wild West first level will attempt to invoke this. Of course you're free just shoot him before he even has a chance of drawing. | |
Time Commando (Video Game) / int_505f6a99 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_505f6a99 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_505f6a99 | |
Time Commando (Video Game) / int_50d71a78 | type |
Dual Wielding | |
Time Commando (Video Game) / int_50d71a78 | comment |
Dual Wielding: The only weapon Stanley can do this is the Twin Pistols from the Wild West level. A few enemies also wield two weapons like the samurai from the Japanese Middle Ages level and another enemy in Wild West which gives you the aforementioned Twin Pistols. | |
Time Commando (Video Game) / int_50d71a78 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_50d71a78 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_50d71a78 | |
Time Commando (Video Game) / int_51030afb | type |
Primitive Clubs | |
Time Commando (Video Game) / int_51030afb | comment |
Primitive Clubs: In the Prehistoric level, a regular sized one and another bigger than Stanley. Another type appears in the Conquistadors level. | |
Time Commando (Video Game) / int_51030afb | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_51030afb | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_51030afb | |
Time Commando (Video Game) / int_51beab21 | type |
Good Old Fisticuffs | |
Time Commando (Video Game) / int_51beab21 | comment |
Good Old Fisticuffs: Stanley always starts with nothing but his bare hands when he sets foot in a new age. | |
Time Commando (Video Game) / int_51beab21 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_51beab21 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_51beab21 | |
Time Commando (Video Game) / int_53407671 | type |
Action Survivor | |
Time Commando (Video Game) / int_53407671 | comment |
Action Survivor: The hero is basically a glorified IT support technician. | |
Time Commando (Video Game) / int_53407671 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_53407671 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_53407671 | |
Time Commando (Video Game) / int_548bd053 | type |
Guns Akimbo | |
Time Commando (Video Game) / int_548bd053 | comment |
Guns Akimbo: The Twin Revolvers weapon for the Wild West. Yeah, despite having a single revolver as a weapon, somehow dual-wielding the same gun counts as a different weapon. | |
Time Commando (Video Game) / int_548bd053 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_548bd053 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_548bd053 | |
Time Commando (Video Game) / int_5678cbfc | type |
Unbreakable Weapons | |
Time Commando (Video Game) / int_5678cbfc | comment |
Unbreakable Weapons: Durability isn't an issue in this game, which is good, considering you might end up attacking enemies like a madman. | |
Time Commando (Video Game) / int_5678cbfc | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_5678cbfc | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_5678cbfc | |
Time Commando (Video Game) / int_56df9ba7 | type |
Easier Than Easy | |
Time Commando (Video Game) / int_56df9ba7 | comment |
Easier Than Easy: The "Very Easy" difficulty which has weaker enemies and a more lenient time limit. Bottomless Pits are still dangerous here, though, so watch your footing. | |
Time Commando (Video Game) / int_56df9ba7 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_56df9ba7 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_56df9ba7 | |
Time Commando (Video Game) / int_58204b95 | type |
Magic Knight | |
Time Commando (Video Game) / int_58204b95 | comment |
Magic Knight: Stanley can become one having Sword & Shield and Magic Scrolls in the European Middle Ages stage. | |
Time Commando (Video Game) / int_58204b95 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_58204b95 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_58204b95 | |
Time Commando (Video Game) / int_5a5de5ca | type |
Boss Rush | |
Time Commando (Video Game) / int_5a5de5ca | comment |
Boss Rush: The final level features virus version of bosses from Prehistory, European Middle Ages and Future for you to fight. | |
Time Commando (Video Game) / int_5a5de5ca | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_5a5de5ca | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_5a5de5ca | |
Time Commando (Video Game) / int_5d753b19 | type |
The Smurfette Principle | |
Time Commando (Video Game) / int_5d753b19 | comment |
The Smurfette Principle: There's usually only one woman per level (Japanese Middle Ages level has two). | |
Time Commando (Video Game) / int_5d753b19 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_5d753b19 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_5d753b19 | |
Time Commando (Video Game) / int_6041e4f4 | type |
The Computer Is a Cheating Bastard | |
Time Commando (Video Game) / int_6041e4f4 | comment |
The Computer Is a Cheating Bastard: A lot of enemies tend to break out of your onslaught of attacks with some invincibility. You have no such luxury until you lose a precious 1-Up. | |
Time Commando (Video Game) / int_6041e4f4 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_6041e4f4 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_6041e4f4 | |
Time Commando (Video Game) / int_6073e7b7 | type |
The Musketeer | |
Time Commando (Video Game) / int_6073e7b7 | comment |
The Musketeer: Most levels allow you to have at least one ranged weapon with melee weapons at your disposal, but you can never use both at the same time. The Wild West is the sole exception since all weapons are of the ranged type. Even the Modern Wars have a bayonet rifle you can use if something get too close. | |
Time Commando (Video Game) / int_6073e7b7 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_6073e7b7 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_6073e7b7 | |
Time Commando (Video Game) / int_61c3ca7b | type |
Panthera Awesome | |
Time Commando (Video Game) / int_61c3ca7b | comment |
Panthera Awesome: There is a smilodon in the Prehistoric level. | |
Time Commando (Video Game) / int_61c3ca7b | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_61c3ca7b | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_61c3ca7b | |
Time Commando (Video Game) / int_62259825 | type |
Nintendo Hard | |
Time Commando (Video Game) / int_62259825 | comment |
Nintendo Hard: The Normal difficulty is pretty tough. Hard makes enemies more numerous, stronger, tougher, faster and much more aggressive. On top of everything the Time Limit won't reset after completing levels nor is your health refilled. Even the game's official Steam page recommends you to start playing on Easy difficulty. | |
Time Commando (Video Game) / int_62259825 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_62259825 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_62259825 | |
Time Commando (Video Game) / int_62e7f243 | type |
Instant Armor | |
Time Commando (Video Game) / int_62e7f243 | comment |
Instant Armor: Well, space suit actually. | |
Time Commando (Video Game) / int_62e7f243 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_62e7f243 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_62e7f243 | |
Time Commando (Video Game) / int_638b65bc | type |
Armor Is Useless | |
Time Commando (Video Game) / int_638b65bc | comment |
Armor Is Useless: Generally averted. Heavily armored enemies can be only harmed by strong weapons. For instance, trying to punch heavily armored knights in the European Medieval Ages will result in No-Sell. The armored space suit that Stanley finds in the Future level also causes him to take much less damage from enemy attacks. | |
Time Commando (Video Game) / int_638b65bc | featureApplicability |
-1.0 | |
Time Commando (Video Game) / int_638b65bc | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_638b65bc | |
Time Commando (Video Game) / int_63a865c9 | type |
Universal Ammunition | |
Time Commando (Video Game) / int_63a865c9 | comment |
Universal Ammunition: Every Revolver will have the same type of ammo, and so does the Rifles, Shotguns, Automatic Rifles, etc... | |
Time Commando (Video Game) / int_63a865c9 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_63a865c9 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_63a865c9 | |
Time Commando (Video Game) / int_63cad64b | type |
Threatening Shark | |
Time Commando (Video Game) / int_63cad64b | comment |
Threatening Shark: The Predator Virus looks like a shark. | |
Time Commando (Video Game) / int_63cad64b | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_63cad64b | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_63cad64b | |
Time Commando (Video Game) / int_6400a34 | type |
Arm Cannon | |
Time Commando (Video Game) / int_6400a34 | comment |
Arm Cannon: The Future has one. True to the trope, it can fire your entire ammunition without reloading. | |
Time Commando (Video Game) / int_6400a34 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_6400a34 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_6400a34 | |
Time Commando (Video Game) / int_6454966e | type |
World War III | |
Time Commando (Video Game) / int_6454966e | comment |
World War III: The second part of the Modern Wars's level supposedly takes place during this one (The first part takes place in World War I). Double Subverted when it seems that this third war is a non-nuclear one. Cue a cutscene showing a mushroom cloud as you leave. Also interestingly the Future level is supposed to be Stanley's own era which is stated to be 2020. So in this reality World War III happened anywhere between the end of The '90s and the end of The New '10s. | |
Time Commando (Video Game) / int_6454966e | featureApplicability |
-0.3 | |
Time Commando (Video Game) / int_6454966e | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_6454966e | |
Time Commando (Video Game) / int_64f0c18c | type |
Critical Existence Failure | |
Time Commando (Video Game) / int_64f0c18c | comment |
Critical Existence Failure: Stanley can survive with a sliver of health just fine. Anything beyond it drops him dead. | |
Time Commando (Video Game) / int_64f0c18c | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_64f0c18c | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_64f0c18c | |
Time Commando (Video Game) / int_66a52e25 | type |
Bullfight Boss | |
Time Commando (Video Game) / int_66a52e25 | comment |
Bullfight Boss: Against an actual bull no less. | |
Time Commando (Video Game) / int_66a52e25 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_66a52e25 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_66a52e25 | |
Time Commando (Video Game) / int_67d947a3 | type |
Nubile Savage | |
Time Commando (Video Game) / int_67d947a3 | comment |
Nubile Savage: The woman in very first level. | |
Time Commando (Video Game) / int_67d947a3 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_67d947a3 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_67d947a3 | |
Time Commando (Video Game) / int_693cabaf | type |
Gladiator Games | |
Time Commando (Video Game) / int_693cabaf | comment |
Gladiator Games: The final area of the Roman Empire level housing the last enemies you must face to go to the next age. | |
Time Commando (Video Game) / int_693cabaf | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_693cabaf | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_693cabaf | |
Time Commando (Video Game) / int_6a2ae11f | type |
Improbable Weapon User | |
Time Commando (Video Game) / int_6a2ae11f | comment |
Improbable Weapon User: The Japanese Middle Ages has an enemy using throwing fans at you. You can use them too. The Modern Wars stage has a mook who blows cigar smoke as an attack. The Future has a Melee Weapon too, it is some sort of flail-like yo-yo that can destroy heavily armored robots and androids. | |
Time Commando (Video Game) / int_6a2ae11f | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_6a2ae11f | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_6a2ae11f | |
Time Commando (Video Game) / int_6b6ac319 | type |
Painfully Slow Projectile | |
Time Commando (Video Game) / int_6b6ac319 | comment |
Painfully Slow Projectile: Any ranged weapon that doesn't fire bullets have this. Yes, this includes the laser guns from the Future levels. The Magic Scroll weapon from the European Middle Ages stands out by being irritatingly slow to cast and having a slow projectile. The good thing is that it works both ways, so you can have time to dodge incoming projectiles from certain enemies. | |
Time Commando (Video Game) / int_6b6ac319 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_6b6ac319 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_6b6ac319 | |
Time Commando (Video Game) / int_6c07693b | type |
Carry a Big Stick | |
Time Commando (Video Game) / int_6c07693b | comment |
Carry a Big Stick: Two in the first level, a normal-sized and a gigantic one. The latter is so large that Stanley simply hides behind it when using it to block attacks. | |
Time Commando (Video Game) / int_6c07693b | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_6c07693b | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_6c07693b | |
Time Commando (Video Game) / int_6d31613c | type |
Stock Ninja Weaponry | |
Time Commando (Video Game) / int_6d31613c | comment |
Stock Ninja Weaponry: For the Japanese Middle Ages they carry Katanas and Shurikens. | |
Time Commando (Video Game) / int_6d31613c | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_6d31613c | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_6d31613c | |
Time Commando (Video Game) / int_6e9277c | type |
Real-Time Weapon Change | |
Time Commando (Video Game) / int_6e9277c | comment |
Real-Time Weapon Change: One of the main features of the game. You can swap between your fists and other 5 weapons you can obtain throughout the levels. | |
Time Commando (Video Game) / int_6e9277c | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_6e9277c | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_6e9277c | |
Time Commando (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
Time Commando (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: One of the weapons you get in the Future level isn't actually a weapon, but a space suit. It does actually have a point, but you only find this out after failing to use it at the right moment gets you killed (aside from this, wearing it also greatly reduces the damage you take from enemy attacks). Certain enemies can only be killed by one particular weapon. One particularly irritating mini-boss in the European Middle Ages level can only be killed by a weapon that can only be picked up by examining a piece of scenery in a corner of the previous room, with very little to distinguish it from the rest of the pre-rendered background. Finding Hidden Bonuses isn't easy. You have a very vague sound cuenote Which doesn't play on Normal and Hard difficulties. that plays seconds later of coming near the spot and even then actually making Stanley get them can make you go on a 3D Pixel Hunting. The first dog you find in Modern Wars level will be friendly towards you and will help you fight enemies and point secrets in the level. The dog will remain friendly unless you shoot it accidentally or otherwise, and considering every single thing tried to kill you in the game, it's not uncommon for people to be surprised you could keep the dog alive. After killing the dragon in Japanese Middle Ages, you need to interact with the pot to properly end the level. If you're playing on Normal the game gives you no indication of this. | |
Time Commando (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_6ec989d8 | |
Time Commando (Video Game) / int_70d8269d | type |
Excuse Plot | |
Time Commando (Video Game) / int_70d8269d | comment |
Excuse Plot: The whole idea of the virtual reality training is basically an excuse to allow players to kill things from different eras of time. | |
Time Commando (Video Game) / int_70d8269d | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_70d8269d | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_70d8269d | |
Time Commando (Video Game) / int_71d17dff | type |
Everything Fades | |
Time Commando (Video Game) / int_71d17dff | comment |
Everything Fades: Dead enemies will break up into fragments that fly up and offscreen. Getting a Game Over will show Stanley disappearing in similar fashion. | |
Time Commando (Video Game) / int_71d17dff | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_71d17dff | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_71d17dff | |
Time Commando (Video Game) / int_726ab4c9 | type |
Attack Animal | |
Time Commando (Video Game) / int_726ab4c9 | comment |
Attack Animal: Near the end of the second Modern Wars level you are assaulted by an enemy unit with dogs. | |
Time Commando (Video Game) / int_726ab4c9 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_726ab4c9 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_726ab4c9 | |
Time Commando (Video Game) / int_72d43279 | type |
Blocking Stops All Damage | |
Time Commando (Video Game) / int_72d43279 | comment |
Blocking Stops All Damage: Played both straight and subverted. Trying to block weapon attacks without a weapon of similar size at best ends up with Stanley flinching and at worst taking full damage as if he hadn't blocked at all. | |
Time Commando (Video Game) / int_72d43279 | featureApplicability |
-0.3 | |
Time Commando (Video Game) / int_72d43279 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_72d43279 | |
Time Commando (Video Game) / int_7315fd38 | type |
Covers Always Lie | |
Time Commando (Video Game) / int_7315fd38 | comment |
Covers Always Lie: See all those weapons Stanley carries before the adventure starts? He never wears them, not even in the game's intro. | |
Time Commando (Video Game) / int_7315fd38 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_7315fd38 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_7315fd38 | |
Time Commando (Video Game) / int_7448cc4c | type |
Kamehame Hadoken | |
Time Commando (Video Game) / int_7448cc4c | comment |
Kamehame Hadoken: The final weapon of Japanese Middle Ages is a fireball that ever so slightly resembles a good old Hadoken. | |
Time Commando (Video Game) / int_7448cc4c | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_7448cc4c | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_7448cc4c | |
Time Commando (Video Game) / int_778b1d91 | type |
Unblockable Attack | |
Time Commando (Video Game) / int_778b1d91 | comment |
Unblockable Attack: Projectiles attack cannot be blocked at all. | |
Time Commando (Video Game) / int_778b1d91 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_778b1d91 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_778b1d91 | |
Time Commando (Video Game) / int_77f6cc58 | type |
100% Completion | |
Time Commando (Video Game) / int_77f6cc58 | comment |
100% Completion: At the end of each level you'll get a tally of how many enemies you defeated, how many items you've picked and how many secrets you found. Getting 100% in all three for all levels is purely for braggining, though. | |
Time Commando (Video Game) / int_77f6cc58 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_77f6cc58 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_77f6cc58 | |
Time Commando (Video Game) / int_78f31439 | type |
CommonplaceRare | |
Time Commando (Video Game) / int_78f31439 | comment |
Commonplace Rare: Pistol ammo in the first Modern Wars level is weirdly rare with the game instead handing you rifle ammo like candy. | |
Time Commando (Video Game) / int_78f31439 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_78f31439 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_78f31439 | |
Time Commando (Video Game) / int_79503ae9 | type |
Stout Strength | |
Time Commando (Video Game) / int_79503ae9 | comment |
Stout Strength: The fat monks in European Middle Ages who throw barrels at you and fight with belly bumps and slaps. | |
Time Commando (Video Game) / int_79503ae9 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_79503ae9 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_79503ae9 | |
Time Commando (Video Game) / int_7b23aecb | type |
Bayonet Ya | |
Time Commando (Video Game) / int_7b23aecb | comment |
Bayonet Ya: You and enemies from Modern Wars can do this with the rifle weapon. | |
Time Commando (Video Game) / int_7b23aecb | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_7b23aecb | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_7b23aecb | |
Time Commando (Video Game) / int_7b7f1657 | type |
Canine Companion | |
Time Commando (Video Game) / int_7b7f1657 | comment |
Canine Companion: The only entity that doesn't try to kill you on the spot is a friendly dog in the second level of Modern Wars. | |
Time Commando (Video Game) / int_7b7f1657 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_7b7f1657 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_7b7f1657 | |
Time Commando (Video Game) / int_811dfb3f | type |
Voice Grunting | |
Time Commando (Video Game) / int_811dfb3f | comment |
Voice Grunting: The Game. On a serious note the game has no spoken dialogue outside it's initial cutscenes, and even then only in some versions of the game, and you'll be hearing a lot of grunting from Stanely Opar, the main character, and about every other humanoid enemy in the game. | |
Time Commando (Video Game) / int_811dfb3f | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_811dfb3f | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_811dfb3f | |
Time Commando (Video Game) / int_825f60fa | type |
Mercy Invincibility | |
Time Commando (Video Game) / int_825f60fa | comment |
Mercy Invincibility: Unfortunately it's only available if you lose a life. | |
Time Commando (Video Game) / int_825f60fa | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_825f60fa | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_825f60fa | |
Time Commando (Video Game) / int_82f5ced1 | type |
Conservation of Ninjutsu | |
Time Commando (Video Game) / int_82f5ced1 | comment |
Conservation of Ninjutsu: The first ninjas you fight in Japense Middle Ages are a fairly decent challenge. But the group of ninjas fought after defeating the dragon in the second Japense Middle Ages level usually will go down like chumps since by this point you'll have superior weapons and potentially a Kamehame Hadoken that will really mess them up. | |
Time Commando (Video Game) / int_82f5ced1 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_82f5ced1 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_82f5ced1 | |
Time Commando (Video Game) / int_8344209e | type |
BFG | |
Time Commando (Video Game) / int_8344209e | comment |
BFG: The Gatling Laser Arm Cannon in the Future level which takes one of Stanley's entire arm to use. | |
Time Commando (Video Game) / int_8344209e | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_8344209e | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_8344209e | |
Time Commando (Video Game) / int_834420aa | type |
BFS | |
Time Commando (Video Game) / int_834420aa | comment |
BFS: European Middle Ages has one of these used by enemies; you can get one for yourself too. | |
Time Commando (Video Game) / int_834420aa | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_834420aa | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_834420aa | |
Time Commando (Video Game) / int_84e189a8 | type |
Life Meter | |
Time Commando (Video Game) / int_84e189a8 | comment |
Life Meter: In the form of batteries. | |
Time Commando (Video Game) / int_84e189a8 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_84e189a8 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_84e189a8 | |
Time Commando (Video Game) / int_84f4a870 | type |
Puzzle Boss | |
Time Commando (Video Game) / int_84f4a870 | comment |
Puzzle Boss: In the second level of European Middle Ages you come across an animated knight armor with a woman who heals it. You must get around the knight and hit the woman so she runs away. | |
Time Commando (Video Game) / int_84f4a870 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_84f4a870 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_84f4a870 | |
Time Commando (Video Game) / int_8657983a | type |
Projectile Spell | |
Time Commando (Video Game) / int_8657983a | comment |
Projectile Spell: The fireball from Japanese Middle Ages and magic blast from European Middle Ages. | |
Time Commando (Video Game) / int_8657983a | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_8657983a | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_8657983a | |
Time Commando (Video Game) / int_87c62ade | type |
Deadly Dodging | |
Time Commando (Video Game) / int_87c62ade | comment |
Deadly Dodging: All enemy attacks are capable of damaging other enemies, so proper use of this trope can make otherwise tough fights much easier. | |
Time Commando (Video Game) / int_87c62ade | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_87c62ade | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_87c62ade | |
Time Commando (Video Game) / int_885a5be7 | type |
Suffer the Slings | |
Time Commando (Video Game) / int_885a5be7 | comment |
Suffer the Slings: The Roman Empire's sole ranged weapon is a slinger. | |
Time Commando (Video Game) / int_885a5be7 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_885a5be7 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_885a5be7 | |
Time Commando (Video Game) / int_88a6ff2b | type |
Hitscan | |
Time Commando (Video Game) / int_88a6ff2b | comment |
HitScan: Wild West and Modern Wars guns will hit the target instantly when fired. Oddly enough the laser guns from the future have Painfully Slow Projectiles. | |
Time Commando (Video Game) / int_88a6ff2b | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_88a6ff2b | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_88a6ff2b | |
Time Commando (Video Game) / int_8a6d2168 | type |
Beat Them at Their Own Game | |
Time Commando (Video Game) / int_8a6d2168 | comment |
Beat Them at Their Own Game: You'll fight several enemies with their own weapons or weapons of the same type. | |
Time Commando (Video Game) / int_8a6d2168 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_8a6d2168 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_8a6d2168 | |
Time Commando (Video Game) / int_8b49514e | type |
Magical Computer | |
Time Commando (Video Game) / int_8b49514e | comment |
Magical Computer: And probably half the sub-tropes. | |
Time Commando (Video Game) / int_8b49514e | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_8b49514e | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_8b49514e | |
Time Commando (Video Game) / int_8d718b9e | type |
Bears Are Bad News | |
Time Commando (Video Game) / int_8d718b9e | comment |
Bears Are Bad News: Especially when the last boss of the second Prehistoric level is one. The damn thing is so huge it dwarfs Stanley when it's standing on its hind legs. | |
Time Commando (Video Game) / int_8d718b9e | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_8d718b9e | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_8d718b9e | |
Time Commando (Video Game) / int_902fa0b4 | type |
Giant Space Flea from Nowhere | |
Time Commando (Video Game) / int_902fa0b4 | comment |
Giant Space Flea from Nowhere: Most final bosses of a historical period are this. There's little to absolutely no foreshadowing of them. For instance: one of the final enemies in Japanese Middle Ages is a dragon. | |
Time Commando (Video Game) / int_902fa0b4 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_902fa0b4 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_902fa0b4 | |
Time Commando (Video Game) / int_92d6110b | type |
Grenade Hot Potato | |
Time Commando (Video Game) / int_92d6110b | comment |
Grenade Hot Potato: Must be done with dynamite in the Wild West level in order to break through a barn. Grab it, add to your inventory and return to the sender! The same thing can be done with the last enemy of the same level who chucks sticks of dynamite at you. | |
Time Commando (Video Game) / int_92d6110b | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_92d6110b | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_92d6110b | |
Time Commando (Video Game) / int_933576c8 | type |
Mighty Glacier | |
Time Commando (Video Game) / int_933576c8 | comment |
Mighty Glacier: Some weapons like the massive club from Prehistory and the axe from Roman Empire turns Stanley into this. He won't be fast, but damn, is he going to hurt if he lands the attack. | |
Time Commando (Video Game) / int_933576c8 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_933576c8 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_933576c8 | |
Time Commando (Video Game) / int_93c88195 | type |
All Cavemen Were Neanderthals | |
Time Commando (Video Game) / int_93c88195 | comment |
All Cavemen Were Neanderthals: Averted. The cavemen in the first level look Homo Sapiens. | |
Time Commando (Video Game) / int_93c88195 | featureApplicability |
-1.0 | |
Time Commando (Video Game) / int_93c88195 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_93c88195 | |
Time Commando (Video Game) / int_940a5958 | type |
Artificial Stupidity | |
Time Commando (Video Game) / int_940a5958 | comment |
Artificial Stupidity: If Bottomless Pits are close to enemies you can expect them to gleefully run into it. | |
Time Commando (Video Game) / int_940a5958 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_940a5958 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_940a5958 | |
Time Commando (Video Game) / int_950329d8 | type |
Dynamic Entry | |
Time Commando (Video Game) / int_950329d8 | comment |
Dynamic Entry: Some of the enemies, like the ninjas in Japanese Middle Ages, will enter the screen ready to kick your ass. In the Wild West levels you get enemies popping up out of places to gun you down too. | |
Time Commando (Video Game) / int_950329d8 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_950329d8 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_950329d8 | |
Time Commando (Video Game) / int_954b3c7b | type |
Strong Flesh, Weak Steel | |
Time Commando (Video Game) / int_954b3c7b | comment |
Strong Flesh, Weak Steel: Mostly averted for the most part, but there are some human enemies that are far more durable than they look. | |
Time Commando (Video Game) / int_954b3c7b | featureApplicability |
-1.0 | |
Time Commando (Video Game) / int_954b3c7b | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_954b3c7b | |
Time Commando (Video Game) / int_955aba87 | type |
Mook Chivalry | |
Time Commando (Video Game) / int_955aba87 | comment |
Mook Chivalry: Hahaha, nope. If you give the chance multiple enemies will attack without giving you a break. | |
Time Commando (Video Game) / int_955aba87 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_955aba87 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_955aba87 | |
Time Commando (Video Game) / int_95974d1d | type |
Password Save | |
Time Commando (Video Game) / int_95974d1d | comment |
Password Save: The game has this even though it also has save slots for every checkpoint you reach. Helpful if you want to skip immediately to a certain level. | |
Time Commando (Video Game) / int_95974d1d | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_95974d1d | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_95974d1d | |
Time Commando (Video Game) / int_976b0368 | type |
Invulnerable Horses | |
Time Commando (Video Game) / int_976b0368 | comment |
Invulnerable Horses: You can kill the enemy riding a horse in the second Roman Empire level, but the horse won't be harmed at all. | |
Time Commando (Video Game) / int_976b0368 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_976b0368 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_976b0368 | |
Time Commando (Video Game) / int_98c95895 | type |
Time Crash | |
Time Commando (Video Game) / int_98c95895 | comment |
Time Crash: What happens if you lose the fight against the Predator Virus. | |
Time Commando (Video Game) / int_98c95895 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_98c95895 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_98c95895 | |
Time Commando (Video Game) / int_9c7e3137 | type |
Hyperspace Arsenal | |
Time Commando (Video Game) / int_9c7e3137 | comment |
Hyperspace Arsenal: Where does Stanley keep all his weapons? Don't think too hard about it. | |
Time Commando (Video Game) / int_9c7e3137 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_9c7e3137 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_9c7e3137 | |
Time Commando (Video Game) / int_9e8aa11e | type |
Friendly Fireproof | |
Time Commando (Video Game) / int_9e8aa11e | comment |
Friendly Fireproof: Averted, and how. A skilled player can make enemies hit each other and in some cases enemies will brawl among themselves because of that. Sadly this goes both ways: the friendly dog entity in Modern Wars can be easily killed by your gunfire if you're careless. | |
Time Commando (Video Game) / int_9e8aa11e | featureApplicability |
-1.0 | |
Time Commando (Video Game) / int_9e8aa11e | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_9e8aa11e | |
Time Commando (Video Game) / int_a1e4de7 | type |
Never Bring a Knife to a Gun Fight | |
Time Commando (Video Game) / int_a1e4de7 | comment |
Never Bring A Knife To A Gunfight: As just mentioned, Wild West and Modern Wars guns are no joke and trying to mess around gun-totting enemies with melee is a very fast way to get killed. | |
Time Commando (Video Game) / int_a1e4de7 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_a1e4de7 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_a1e4de7 | |
Time Commando (Video Game) / int_a24989ce | type |
Save Point | |
Time Commando (Video Game) / int_a24989ce | comment |
Save Point: An odd case where it also counts a Checkpoint. They'll also restore some of the time limit if you have chips for it. | |
Time Commando (Video Game) / int_a24989ce | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_a24989ce | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_a24989ce | |
Time Commando (Video Game) / int_a2686728 | type |
Rolling Attack | |
Time Commando (Video Game) / int_a2686728 | comment |
Rolling Attack: The sumo wrestler from the Japanese Middle Age will do this. | |
Time Commando (Video Game) / int_a2686728 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_a2686728 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_a2686728 | |
Time Commando (Video Game) / int_a5e02e9e | type |
Infinity +1 Sword | |
Time Commando (Video Game) / int_a5e02e9e | comment |
Infinity +1 Sword: The 6th slot weapons are usually this being the strongest weapons in the level you're at. In some levels they're the only thing that can reliably deal with the level's end boss. | |
Time Commando (Video Game) / int_a5e02e9e | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_a5e02e9e | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_a5e02e9e | |
Time Commando (Video Game) / int_a7325f9e | type |
The Many Deaths of You | |
Time Commando (Video Game) / int_a7325f9e | comment |
The Many Deaths of You: Dying to melee weapons will knock Stanley down, dying to guns will have him clutching his chest before falling dead. | |
Time Commando (Video Game) / int_a7325f9e | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_a7325f9e | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_a7325f9e | |
Time Commando (Video Game) / int_a754fa9a | type |
Instant Death Bullet | |
Time Commando (Video Game) / int_a754fa9a | comment |
Instant Death Bullet: Not really, no. All types of bullet weapons always take more than one projectile to take enemies (or you) down. | |
Time Commando (Video Game) / int_a754fa9a | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_a754fa9a | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_a754fa9a | |
Time Commando (Video Game) / int_a796d2a6 | type |
Imperial Stormtrooper Marksmanship Academy | |
Time Commando (Video Game) / int_a796d2a6 | comment |
Imperial Stormtrooper Marksmanship Academy: Mostly averted. Enemies with firearms tend to have very good aim and if you don't kill them quickly or take cover they will almost always make short work of you. | |
Time Commando (Video Game) / int_a796d2a6 | featureApplicability |
-1.0 | |
Time Commando (Video Game) / int_a796d2a6 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_a796d2a6 | |
Time Commando (Video Game) / int_a89efe3c | type |
Unusable Enemy Equipment | |
Time Commando (Video Game) / int_a89efe3c | comment |
Unusable Enemy Equipment: Sometimes you might expect the enemy to drop their weapon upon being defeated only to be disappointed. | |
Time Commando (Video Game) / int_a89efe3c | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_a89efe3c | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_a89efe3c | |
Time Commando (Video Game) / int_abd29ad8 | type |
No-Sell | |
Time Commando (Video Game) / int_abd29ad8 | comment |
No-Sell: Smaller weapons against bigger enemies will result in no damage dealt at all. | |
Time Commando (Video Game) / int_abd29ad8 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_abd29ad8 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_abd29ad8 | |
Time Commando (Video Game) / int_acc265c6 | type |
Rollerblade Good | |
Time Commando (Video Game) / int_acc265c6 | comment |
Rollerblade Good: Some of the last enemies in the second level of Modern Wars assault you on rollerblades while throwing grenades at you. | |
Time Commando (Video Game) / int_acc265c6 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_acc265c6 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_acc265c6 | |
Time Commando (Video Game) / int_acf4e51b | type |
Cheat Code | |
Time Commando (Video Game) / int_acf4e51b | comment |
Cheat Code: Time Commando has in-game cheats for things like get all weapons, infinite ammo and instant reload and more. You must type it in the PC version, or press a set of specific button inputs in the PS1 version. | |
Time Commando (Video Game) / int_acf4e51b | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_acf4e51b | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_acf4e51b | |
Time Commando (Video Game) / int_ad4a45be | type |
Final Boss | |
Time Commando (Video Game) / int_ad4a45be | comment |
The final level makes Stanley much more agile with his movement and dodges than before. The Final Boss has Stanley and his partner flying around while fighting the Virus. Stanley also has to protect her as the Virus will hurt him if she is harmed. | |
Time Commando (Video Game) / int_ad4a45be | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_ad4a45be | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_ad4a45be | |
Time Commando (Video Game) / int_af07ba42 | type |
Knightly Sword and Shield | |
Time Commando (Video Game) / int_af07ba42 | comment |
Knightly Sword and Shield: One of the European Middle Ages weapons is a shortsword and shield. | |
Time Commando (Video Game) / int_af07ba42 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_af07ba42 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_af07ba42 | |
Time Commando (Video Game) / int_afd71b8a | type |
Inside a Computer System | |
Time Commando (Video Game) / int_afd71b8a | comment |
Inside a Computer System: Quite literally in the first segment of Beyond Time. | |
Time Commando (Video Game) / int_afd71b8a | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_afd71b8a | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_afd71b8a | |
Time Commando (Video Game) / int_b06ff73b | type |
Variable Mix | |
Time Commando (Video Game) / int_b06ff73b | comment |
Variable Mix: Parts of the music in every level you're at will play periodically and will get more intense when you're fighting certain opponents. | |
Time Commando (Video Game) / int_b06ff73b | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_b06ff73b | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_b06ff73b | |
Time Commando (Video Game) / int_b136ed26 | type |
Big Fancy Castle | |
Time Commando (Video Game) / int_b136ed26 | comment |
Big Fancy Castle: Both levels of European Middle Ages take place in a castle. | |
Time Commando (Video Game) / int_b136ed26 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_b136ed26 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_b136ed26 | |
Time Commando (Video Game) / int_b15f8d35 | type |
Devious Daggers | |
Time Commando (Video Game) / int_b15f8d35 | comment |
Devious Daggers: The first enemy of the Roman Empire is a woman concealing a knife behind her as she approaches Stanley. After being defeated Stanley can use the same knife. | |
Time Commando (Video Game) / int_b15f8d35 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_b15f8d35 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_b15f8d35 | |
Time Commando (Video Game) / int_b1b865f7 | type |
Royal Rapier | |
Time Commando (Video Game) / int_b1b865f7 | comment |
Royal Rapier: An early weapon in the Conquistadors level is a rapier. | |
Time Commando (Video Game) / int_b1b865f7 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_b1b865f7 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_b1b865f7 | |
Time Commando (Video Game) / int_b1f18adb | type |
Ray Gun | |
Time Commando (Video Game) / int_b1f18adb | comment |
Ray Gun: Featured in the Future levels. You can get a standard pistol-like blaster and an automatic Arm Cannon. | |
Time Commando (Video Game) / int_b1f18adb | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_b1f18adb | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_b1f18adb | |
Time Commando (Video Game) / int_b60f7d43 | type |
Badass Bandolier | |
Time Commando (Video Game) / int_b60f7d43 | comment |
Badass Bandolier: The some enemies from Wild West have these. | |
Time Commando (Video Game) / int_b60f7d43 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_b60f7d43 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_b60f7d43 | |
Time Commando (Video Game) / int_b8eb6a69 | type |
Magic Must Defeat Magic | |
Time Commando (Video Game) / int_b8eb6a69 | comment |
Magic Must Defeat Magic: While the Wizard in the second level of European Middle Ages can be harmed by crossbow bolts, magic blasts of your own does a lot more damage to him. | |
Time Commando (Video Game) / int_b8eb6a69 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_b8eb6a69 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_b8eb6a69 | |
Time Commando (Video Game) / int_bb48f8ba | type |
Timed Mission | |
Time Commando (Video Game) / int_bb48f8ba | comment |
Timed Mission: All of them. There's a bar filling up that will cause Stanley to lose one life if it does so. Fortunately there are places where you can feed "chips" to temporarily reduce the bar's progress. Unfortunately death by time limit will not reset it completely. | |
Time Commando (Video Game) / int_bb48f8ba | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_bb48f8ba | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_bb48f8ba | |
Time Commando (Video Game) / int_bcba5ab | type |
Sniper Pistol | |
Time Commando (Video Game) / int_bcba5ab | comment |
Sniper Pistol: The pistol gun in Wild West and Modern Wars have potentially the same accuracy of long barrel rifles. | |
Time Commando (Video Game) / int_bcba5ab | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_bcba5ab | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_bcba5ab | |
Time Commando (Video Game) / int_bcd27e37 | type |
Improbable Aiming Skills | |
Time Commando (Video Game) / int_bcd27e37 | comment |
Improbable Aiming Skills: Both you and enemies being able to hit each other from very far using pistols, shotguns or rifles with the same precision? Very improbable. You being able to take down a freaking war biplane using just a WW1 rifle? Now that's some serious improbable aiming skills. | |
Time Commando (Video Game) / int_bcd27e37 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_bcd27e37 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_bcd27e37 | |
Time Commando (Video Game) / int_bcf69f60 | type |
Short-Range Shotgun | |
Time Commando (Video Game) / int_bcf69f60 | comment |
Short-Range Shotgun: Averted. Shotguns can hit far away targets with the same deadly precision other guns can. Unfortunately this work both ways, so enemies can make mincemeat of you if you're not quick enough to kill them. | |
Time Commando (Video Game) / int_bcf69f60 | featureApplicability |
-1.0 | |
Time Commando (Video Game) / int_bcf69f60 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_bcf69f60 | |
Time Commando (Video Game) / int_c03a95d1 | type |
Respawn on the Spot | |
Time Commando (Video Game) / int_c03a95d1 | comment |
Respawn on the Spot: Stanley revives instantly gaining some Mercy Invincibility upon dying from enemy attacks. If he falls into a Bottomless Pit he revives nearby, though. | |
Time Commando (Video Game) / int_c03a95d1 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_c03a95d1 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_c03a95d1 | |
Time Commando (Video Game) / int_c03fec8b | type |
Non-Standard Game Over | |
Time Commando (Video Game) / int_c03fec8b | comment |
Non-Standard Game Over: In the Future triggering the last event without wearing the space suit will kill Stanley instantly regardless of how many lives you still have. | |
Time Commando (Video Game) / int_c03fec8b | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_c03fec8b | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_c03fec8b | |
Time Commando (Video Game) / int_c07adb60 | type |
Unwanted Rescue | |
Time Commando (Video Game) / int_c07adb60 | comment |
Unwanted Rescue: In the second Conquistadors you can unwittingly interrupt a sacrifice and after that the would-be sacrifice will attack you. Apparently they really wanted to be sacrificed. | |
Time Commando (Video Game) / int_c07adb60 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_c07adb60 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_c07adb60 | |
Time Commando (Video Game) / int_c121be7b | type |
Cycle of Hurting | |
Time Commando (Video Game) / int_c121be7b | comment |
Cycle of Hurting: One of the reasons why fighting more than one enemy is very dangerous. If you get cornered by any enemy breaking out can be tough, even more so with two, and if you're fighting enemies with ranged weapons you can get stunlocked until you die. | |
Time Commando (Video Game) / int_c121be7b | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_c121be7b | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_c121be7b | |
Time Commando (Video Game) / int_c185022a | type |
"Instant Death" Radius | |
Time Commando (Video Game) / int_c185022a | comment |
"Instant Death" Radius: You need to be careful when fighting tougher enemies since charging carelessly is a good way to get trounced. | |
Time Commando (Video Game) / int_c185022a | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_c185022a | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_c185022a | |
Time Commando (Video Game) / int_c25c7890 | type |
Fun with Acronyms | |
Time Commando (Video Game) / int_c25c7890 | comment |
Fun with Acronyms: Stanley is member of the S.A.V.E (Special Action for Virus Elimination). | |
Time Commando (Video Game) / int_c25c7890 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_c25c7890 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_c25c7890 | |
Time Commando (Video Game) / int_c37813c5 | type |
Ninja | |
Time Commando (Video Game) / int_c37813c5 | comment |
Ninja: Many of them found in the Japanese Middle Ages. | |
Time Commando (Video Game) / int_c37813c5 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_c37813c5 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_c37813c5 | |
Time Commando (Video Game) / int_c3884cdc | type |
1-Up | |
Time Commando (Video Game) / int_c3884cdc | comment |
1-Up: Odd triangle shaped items. Stanley starts with none but can carry up to three. | |
Time Commando (Video Game) / int_c3884cdc | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_c3884cdc | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_c3884cdc | |
Time Commando (Video Game) / int_c3bdeeda | type |
She-Fu | |
Time Commando (Video Game) / int_c3bdeeda | comment |
She-Fu: Stanley Opar is an extremely rare male example. However, he only does his acrobatic fight style (cartwheel, backflips included) in the final level. | |
Time Commando (Video Game) / int_c3bdeeda | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_c3bdeeda | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_c3bdeeda | |
Time Commando (Video Game) / int_c3d60914 | type |
Continuing is Painful | |
Time Commando (Video Game) / int_c3d60914 | comment |
Continuing is Painful: Losing a life also deduces one Heart Container from you. This alone can make the rest of the level much more difficult. | |
Time Commando (Video Game) / int_c3d60914 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_c3d60914 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_c3d60914 | |
Time Commando (Video Game) / int_c3f6e68 | type |
Dem Bones | |
Time Commando (Video Game) / int_c3f6e68 | comment |
Dem Bones: The boss of the first European Middle Ages level is a skeleton knight clad in black armor with a two-handed axe. A very big two-handed axe. | |
Time Commando (Video Game) / int_c3f6e68 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_c3f6e68 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_c3f6e68 | |
Time Commando (Video Game) / int_c3fc7139 | type |
Wutai | |
Time Commando (Video Game) / int_c3fc7139 | comment |
Wutai: Japanese Middle Ages, natch. | |
Time Commando (Video Game) / int_c3fc7139 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_c3fc7139 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_c3fc7139 | |
Time Commando (Video Game) / int_c64db44b | type |
Idle Animation | |
Time Commando (Video Game) / int_c64db44b | comment |
Idle Animation: Leave Stanley alone long enough and he'll start dancing. Some weapons also have unique idle animations. | |
Time Commando (Video Game) / int_c64db44b | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_c64db44b | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_c64db44b | |
Time Commando (Video Game) / int_c6846f0f | type |
Bad with the Bone | |
Time Commando (Video Game) / int_c6846f0f | comment |
Bad with the Bone: The first melee weapon of the game is a bone knife. Roman Empire's first enemy is a lady ready to shank you. | |
Time Commando (Video Game) / int_c6846f0f | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_c6846f0f | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_c6846f0f | |
Time Commando (Video Game) / int_c74e9880 | type |
Death Cry Echo | |
Time Commando (Video Game) / int_c74e9880 | comment |
Death Cry Echo: Most enemies and Stanley, in some cases, do this upon meeting their demise. | |
Time Commando (Video Game) / int_c74e9880 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_c74e9880 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_c74e9880 | |
Time Commando (Video Game) / int_c91dcba1 | type |
Perma-Stubble | |
Time Commando (Video Game) / int_c91dcba1 | comment |
Perma-Stubble: Mr. Opar sports one. | |
Time Commando (Video Game) / int_c91dcba1 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_c91dcba1 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_c91dcba1 | |
Time Commando (Video Game) / int_c9868780 | type |
Playing Possum | |
Time Commando (Video Game) / int_c9868780 | comment |
Playing Possum: In the Future, there are space zombies that will try to do this. Remember, it ain't dead if it don't fade! | |
Time Commando (Video Game) / int_c9868780 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_c9868780 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_c9868780 | |
Time Commando (Video Game) / int_cabaf736 | type |
Critical Annoyance | |
Time Commando (Video Game) / int_cabaf736 | comment |
Critical Annoyance: The Time Limit bar will start beeping loudly and constantly if it's too close to filling up. | |
Time Commando (Video Game) / int_cabaf736 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_cabaf736 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_cabaf736 | |
Time Commando (Video Game) / int_cadf2d2a | type |
Death of a Thousand Cuts | |
Time Commando (Video Game) / int_cadf2d2a | comment |
Death of a Thousand Cuts: Sometimes you'll have to slowly chip away a tough enemy's health with whatever you have at hand. | |
Time Commando (Video Game) / int_cadf2d2a | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_cadf2d2a | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_cadf2d2a | |
Time Commando (Video Game) / int_cc4d190a | type |
Did You Just Punch Out Cthulhu? | |
Time Commando (Video Game) / int_cc4d190a | comment |
Did You Just Punch Out Cthulhu?: You can (literally) kick the living crap out of the Predator Virus, the thing causing a time consuming vortex, until it freaking dies. | |
Time Commando (Video Game) / int_cc4d190a | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_cc4d190a | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_cc4d190a | |
Time Commando (Video Game) / int_cd809603 | type |
Tank Goodness | |
Time Commando (Video Game) / int_cd809603 | comment |
Tank Goodness: Unfortunately the tank is not on your side. It's the last boss in the second Modern Wars level. | |
Time Commando (Video Game) / int_cd809603 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_cd809603 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_cd809603 | |
Time Commando (Video Game) / int_ce4f133d | type |
Gun Twirling | |
Time Commando (Video Game) / int_ce4f133d | comment |
Gun Twirling: In the Wild West level, this is the reloading animation for the Twin Revolvers weapon. It's the fastest reload of any available weapon, and therefore essential in the boss fight. | |
Time Commando (Video Game) / int_ce4f133d | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_ce4f133d | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_ce4f133d | |
Time Commando (Video Game) / int_ce6555f0 | type |
Lighter and Softer | |
Time Commando (Video Game) / int_ce6555f0 | comment |
Lighter and Softer: The second Modern Wars level is this compared to the first. The first one is pretty grim with soldiers fighting in a war-torn city. The second level? It has enemies that comically backflips when shot, one that uses a poisonous cigar as weapon and rollerblade grenade chucking enemies. It also features a friendly dog too. | |
Time Commando (Video Game) / int_ce6555f0 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_ce6555f0 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_ce6555f0 | |
Time Commando (Video Game) / int_ce7fe38e | type |
No Scope | |
Time Commando (Video Game) / int_ce7fe38e | comment |
No Scope: None of the firearms present in the game have any scopes. Doesn't stop them from being used at fairly long distances. | |
Time Commando (Video Game) / int_ce7fe38e | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_ce7fe38e | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_ce7fe38e | |
Time Commando (Video Game) / int_cea7fc1 | type |
Bottomless Pits | |
Time Commando (Video Game) / int_cea7fc1 | comment |
Bottomless Pits: Shows up every once in a while and due to how graphics are rendered it's not always easy to distinguish them. Or judge the distance required to jump between one and another. | |
Time Commando (Video Game) / int_cea7fc1 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_cea7fc1 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_cea7fc1 | |
Time Commando (Video Game) / int_d0ea147f | type |
A.I. Breaker | |
Time Commando (Video Game) / int_d0ea147f | comment |
A.I. Breaker: The boss of the Conquistadors level will not attack you until you move. If you simply hold still as soon as you enter the room and just shoot him with the pistol and blowgun, you can kill him without taking a scratch. | |
Time Commando (Video Game) / int_d0ea147f | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_d0ea147f | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_d0ea147f | |
Time Commando (Video Game) / int_d1814802 | type |
Big Red Devil | |
Time Commando (Video Game) / int_d1814802 | comment |
Big Red Devil: The boss of the second European Middle Ages level. | |
Time Commando (Video Game) / int_d1814802 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_d1814802 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_d1814802 | |
Time Commando (Video Game) / int_d2567b76 | type |
Knockback | |
Time Commando (Video Game) / int_d2567b76 | comment |
Knockback: If Stanley or enemies get hit they'll be knocked back and flich also canceling whatever action they were performing at the time. | |
Time Commando (Video Game) / int_d2567b76 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_d2567b76 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_d2567b76 | |
Time Commando (Video Game) / int_d2e4d95 | type |
Magnet Hands | |
Time Commando (Video Game) / int_d2e4d95 | comment |
Magnet Hands: All weapon holding enemies and Stanley himself. | |
Time Commando (Video Game) / int_d2e4d95 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_d2e4d95 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_d2e4d95 | |
Time Commando (Video Game) / int_d2f577a1 | type |
Lead the Target | |
Time Commando (Video Game) / int_d2f577a1 | comment |
Lead the Target: You'll probably need to do this in the Future level when you have to deal with some annoying flying android enemies. | |
Time Commando (Video Game) / int_d2f577a1 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_d2f577a1 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_d2f577a1 | |
Time Commando (Video Game) / int_d3327df0 | type |
Defend Command | |
Time Commando (Video Game) / int_d3327df0 | comment |
Defend Command: Pressing Action + Down will trigger a temporary defensive stance. For guns it'll reload them. | |
Time Commando (Video Game) / int_d3327df0 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_d3327df0 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_d3327df0 | |
Time Commando (Video Game) / int_d382e2fd | type |
No Sneak Attacks | |
Time Commando (Video Game) / int_d382e2fd | comment |
No Sneak Attacks: Completely averted for the player, but played straight and subverted for enemies. Sometimes enemies will ambush you in numbers coming out of hidden rooms, but ironically enough the ninjas from Japanese Middle Ages will never do this against you. | |
Time Commando (Video Game) / int_d382e2fd | featureApplicability |
-0.3 | |
Time Commando (Video Game) / int_d382e2fd | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_d382e2fd | |
Time Commando (Video Game) / int_d397657d | type |
Hoist by His Own Petard | |
Time Commando (Video Game) / int_d397657d | comment |
Hoist by His Own Petard: The invisible dynamite chucking enemy inside a barn in the Wild West can be only defeated by the same dynamite sticks he throws at you. Story-wise this can happen to the one who implated the Predator Virus and caused the events of the game. Should you get a game over at the final boss the vortex will grow out of control and consume the city, which means he'll get caught in it as well. | |
Time Commando (Video Game) / int_d397657d | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_d397657d | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_d397657d | |
Time Commando (Video Game) / int_d47d9b71 | type |
Mirror Boss | |
Time Commando (Video Game) / int_d47d9b71 | comment |
Mirror Boss: Only available through the "COMMANDO" password. This will allow you to fight another Stanley using the fighting style of the final level. | |
Time Commando (Video Game) / int_d47d9b71 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_d47d9b71 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_d47d9b71 | |
Time Commando (Video Game) / int_d635e82c | type |
Highly-Visible Ninja | |
Time Commando (Video Game) / int_d635e82c | comment |
Highly-Visible Ninja: Not only they attack in a lush green area wearing pitch-black gi they also scream upon attacking you. The group of ninjas at the very end of the second Japanese Middle Ages level fares a bit better. Just a little a bit. | |
Time Commando (Video Game) / int_d635e82c | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_d635e82c | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_d635e82c | |
Time Commando (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Time Commando (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: Modern Wars levels gives you plenty of ammo to work with and you have to deliberately waste all of it to run out of bullets. You have unlimited time in the final level which lets you take your time when fighting the bosses. given that the Final Boss can be a pretty long fight this is also a good thing. | |
Time Commando (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_d6f284a3 | |
Time Commando (Video Game) / int_da0beee1 | type |
Do Not Drop Your Weapon | |
Time Commando (Video Game) / int_da0beee1 | comment |
Do Not Drop Your Weapon: Averted. Only few armed enemies don't drop their weapons. | |
Time Commando (Video Game) / int_da0beee1 | featureApplicability |
-1.0 | |
Time Commando (Video Game) / int_da0beee1 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_da0beee1 | |
Time Commando (Video Game) / int_da7ede9c | type |
Firing One-Handed | |
Time Commando (Video Game) / int_da7ede9c | comment |
Firing One-Handed: With one single exception, the Twin Pistols, Stanley always uses two hands when firing any type of gun. | |
Time Commando (Video Game) / int_da7ede9c | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_da7ede9c | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_da7ede9c | |
Time Commando (Video Game) / int_dae59ff8 | type |
Empty Room Psych | |
Time Commando (Video Game) / int_dae59ff8 | comment |
Empty Room Psych: Here and there, though most of times you'll have at least one Hidden Bonus in it. | |
Time Commando (Video Game) / int_dae59ff8 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_dae59ff8 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_dae59ff8 | |
Time Commando (Video Game) / int_e08fcc99 | type |
Battle Theme Music | |
Time Commando (Video Game) / int_e08fcc99 | comment |
Battle Theme Music: The music will get more intense during combat in several parts of all levels. | |
Time Commando (Video Game) / int_e08fcc99 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_e08fcc99 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_e08fcc99 | |
Time Commando (Video Game) / int_e1645c04 | type |
Set a Mook to Kill a Mook | |
Time Commando (Video Game) / int_e1645c04 | comment |
Set a Mook to Kill a Mook: Sometimes you can get enemies to infight after they hit each other. | |
Time Commando (Video Game) / int_e1645c04 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_e1645c04 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_e1645c04 | |
Time Commando (Video Game) / int_e407c172 | type |
Silk Hiding Steel | |
Time Commando (Video Game) / int_e407c172 | comment |
Silk Hiding Steel: In the Wild West level you come across a lady dressed in a very refined way complete with an elegant parasol... But if you haven't learned yet that everything is out for your blood you'll find that she's packing heat and will blast you away with a hidden pistol. | |
Time Commando (Video Game) / int_e407c172 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_e407c172 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_e407c172 | |
Time Commando (Video Game) / int_e6661fc2 | type |
Press X to Not Die | |
Time Commando (Video Game) / int_e6661fc2 | comment |
Press X to Not Die: In the first Modern Wars level you have to use the "search" button to avoid a mortar strike. Fail and you'll take a huge amount of damage. | |
Time Commando (Video Game) / int_e6661fc2 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_e6661fc2 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_e6661fc2 | |
Time Commando (Video Game) / int_e6df8814 | type |
Screaming Warrior | |
Time Commando (Video Game) / int_e6df8814 | comment |
Screaming Warrior: Stanley does like to scream and grunt when attacking with melee weapons. He doesn't when using guns, though. | |
Time Commando (Video Game) / int_e6df8814 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_e6df8814 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_e6df8814 | |
Time Commando (Video Game) / int_e83fc5 | type |
No "Arc" in "Archery" | |
Time Commando (Video Game) / int_e83fc5 | comment |
No "Arc" in "Archery": Not in the crossbow or the standard indian bows. Even worse, they are all affected by Painfully Slow Projectile effect too. | |
Time Commando (Video Game) / int_e83fc5 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_e83fc5 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_e83fc5 | |
Time Commando (Video Game) / int_e913fe74 | type |
Epic Flail | |
Time Commando (Video Game) / int_e913fe74 | comment |
Epic Flail: It'll be the first weapon you'll obtain in European Middle Ages. | |
Time Commando (Video Game) / int_e913fe74 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_e913fe74 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_e913fe74 | |
Time Commando (Video Game) / int_ea92aeb0 | type |
Concealment Equals Cover | |
Time Commando (Video Game) / int_ea92aeb0 | comment |
Concealment Equals Cover: If its hidden you can't shoot/explode it. | |
Time Commando (Video Game) / int_ea92aeb0 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_ea92aeb0 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_ea92aeb0 | |
Time Commando (Video Game) / int_ead7e42e | type |
Walking Armory | |
Time Commando (Video Game) / int_ead7e42e | comment |
Walking Armory: By the time you finish an age you'll be holding a truly impressive quantity of weapons. | |
Time Commando (Video Game) / int_ead7e42e | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_ead7e42e | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_ead7e42e | |
Time Commando (Video Game) / int_eb4ee9eb | type |
Guns Are Worthless | |
Time Commando (Video Game) / int_eb4ee9eb | comment |
Guns Are Worthless: This game averts this trope. Any time a gun is available it'll be times stronger than any other weapon. | |
Time Commando (Video Game) / int_eb4ee9eb | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_eb4ee9eb | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_eb4ee9eb | |
Time Commando (Video Game) / int_ec9d3eb7 | type |
Explosive Stupidity | |
Time Commando (Video Game) / int_ec9d3eb7 | comment |
Explosive Stupidity: You can be a victim of this if you screw around dynamite, grenades or rockets— they will hurt you if you're too close to the explosion when they go off. | |
Time Commando (Video Game) / int_ec9d3eb7 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_ec9d3eb7 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_ec9d3eb7 | |
Time Commando (Video Game) / int_eeb2d092 | type |
Killer Gorilla | |
Time Commando (Video Game) / int_eeb2d092 | comment |
Killer Gorilla: The first boss of the Prehistoric level. More appear later with varied sizes. | |
Time Commando (Video Game) / int_eeb2d092 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_eeb2d092 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_eeb2d092 | |
Time Commando (Video Game) / int_ef3e4b4b | type |
Throw Down the Bomblet | |
Time Commando (Video Game) / int_ef3e4b4b | comment |
Throw Down the Bomblet: Wild West, Modern Wars and Future all have throwable explosive weapons. | |
Time Commando (Video Game) / int_ef3e4b4b | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_ef3e4b4b | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_ef3e4b4b | |
Time Commando (Video Game) / int_ef42ca88 | type |
Emergency Weapon | |
Time Commando (Video Game) / int_ef42ca88 | comment |
Emergency Weapon: The 2nd and 3rd slot weapon usually falls into this. In the Wild West and Modern Wars if you're really desperate (i.e: out of ammo) your fists will be this. | |
Time Commando (Video Game) / int_ef42ca88 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_ef42ca88 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_ef42ca88 | |
Time Commando (Video Game) / int_f25b1ae6 | type |
Unskilled, but Strong | |
Time Commando (Video Game) / int_f25b1ae6 | comment |
Unskilled, but Strong: Stanley. In most cases he uses weapons with a clear lack of finesse compared to the enemies that holds them. | |
Time Commando (Video Game) / int_f25b1ae6 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_f25b1ae6 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_f25b1ae6 | |
Time Commando (Video Game) / int_f56d2c81 | type |
Everyone Is Armed | |
Time Commando (Video Game) / int_f56d2c81 | comment |
Everyone Is Armed: In the Wild West and Modern Wars levels nearly everyone is packing heat. | |
Time Commando (Video Game) / int_f56d2c81 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_f56d2c81 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_f56d2c81 | |
Time Commando (Video Game) / int_f9a8e95e | type |
Place Beyond Time | |
Time Commando (Video Game) / int_f9a8e95e | comment |
Place Beyond Time: The final level, Beyond Time. | |
Time Commando (Video Game) / int_f9a8e95e | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_f9a8e95e | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_f9a8e95e | |
Time Commando (Video Game) / int_fb12cf50 | type |
Sidetrack Bonus | |
Time Commando (Video Game) / int_fb12cf50 | comment |
Sidetrack Bonus: Moving from the most obvious path often rewards the player with Hidden Bonuses (although they still have to be manually uncovered) or Hidden Rooms. | |
Time Commando (Video Game) / int_fb12cf50 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_fb12cf50 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_fb12cf50 | |
Time Commando (Video Game) / int_ffd816e7 | type |
Everything Trying to Kill You | |
Time Commando (Video Game) / int_ffd816e7 | comment |
Everything Trying to Kill You: 99.9% of what you meet is an enemy. Partly justified as it's the virus' doing and all enemies are anomalies that must be killed to clean the program. The sole exception is a friendly dog in the second level of Modern Wars. | |
Time Commando (Video Game) / int_ffd816e7 | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_ffd816e7 | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_ffd816e7 | |
Time Commando (Video Game) / int_name | type |
ItemName | |
Time Commando (Video Game) / int_name | comment |
||
Time Commando (Video Game) / int_name | featureApplicability |
1.0 | |
Time Commando (Video Game) / int_name | featureConfidence |
1.0 | |
Time Commando (Video Game) | hasFeature |
Time Commando (Video Game) / int_name | |
Time Commando (Video Game) / int_name | itemName |
Time Commando (Video Game) |
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