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Yoshi (Video Game)
- 28 statements
- 4 feature instances
- 2 referencing feature instances
Yoshi (Video Game) | type |
TVTItem | |
Yoshi (Video Game) | label |
Yoshi (Video Game) | |
Yoshi (Video Game) | page |
Yoshi | |
Yoshi (Video Game) | comment |
Yoshi is a falling block puzzle game released for the Nintendo Entertainment System in 1991 and developed by Game Freak.In the game the player builds up for stacks of monsters that must be eliminated before they grow taller than the screen. This is done by either stacking up sets of identical monsters or by lining up the bottom and top halves of a Yoshi egg. If a top half falls onto a stack with a bottom half somewhere below, the halves come together and hatch into a Yoshi eliminating the entire column. The four columns are swapped horizontally back and forth by Mario at the bottom of the screen. | |
Yoshi (Video Game) | fetched |
2024-05-16T02:31:59Z | |
Yoshi (Video Game) | parsed |
2024-05-16T02:31:59Z | |
Yoshi (Video Game) | isPartOf |
DBTropes | |
Yoshi (Video Game) / int_1fffccf7 | type |
No Plot? No Problem! | |
Yoshi (Video Game) / int_1fffccf7 | comment |
No Plot? No Problem!: Why is Mario lining up towers of enemies so Yoshi can come out of an egg and eliminate them? Being a puzzle game, there is no explanation why. | |
Yoshi (Video Game) / int_1fffccf7 | featureApplicability |
1.0 | |
Yoshi (Video Game) / int_1fffccf7 | featureConfidence |
1.0 | |
Yoshi (Video Game) | hasFeature |
Yoshi (Video Game) / int_1fffccf7 | |
Yoshi (Video Game) / int_41d0e801 | type |
Endless Game | |
Yoshi (Video Game) / int_41d0e801 | comment |
Endless Game: The "A" Type game only ends when the player receives a game over. | |
Yoshi (Video Game) / int_41d0e801 | featureApplicability |
1.0 | |
Yoshi (Video Game) / int_41d0e801 | featureConfidence |
1.0 | |
Yoshi (Video Game) | hasFeature |
Yoshi (Video Game) / int_41d0e801 | |
Yoshi (Video Game) / int_bd86fd2c | type |
Leaning Tower of Mooks | |
Yoshi (Video Game) / int_bd86fd2c | comment |
Leaning Tower of Mooks: Four towers of mooks gradually stack up on the screen and the goal is to eliminate them. | |
Yoshi (Video Game) / int_bd86fd2c | featureApplicability |
1.0 | |
Yoshi (Video Game) / int_bd86fd2c | featureConfidence |
1.0 | |
Yoshi (Video Game) | hasFeature |
Yoshi (Video Game) / int_bd86fd2c | |
Yoshi (Video Game) / int_name | type |
ItemName | |
Yoshi (Video Game) / int_name | comment |
||
Yoshi (Video Game) / int_name | featureApplicability |
1.0 | |
Yoshi (Video Game) / int_name | featureConfidence |
1.0 | |
Yoshi (Video Game) | hasFeature |
Yoshi (Video Game) / int_name | |
Yoshi (Video Game) / int_name | itemName |
Yoshi (Video Game) |
The following is a list of statements referring to the current page from other pages.
Yoshi (Video Game) | hasFeature |
Advertising-Only Continuity / int_d60c71ab | |
Yoshi (Video Game) | hasFeature |
Video Games of 1990–1994 / int_d60c71ab |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.