...it's like TV Tropes, but LINKED DATA!
Yoshi Touch & Go (Video Game)
- 50 statements
- 8 feature instances
- 8 referencing feature instances
Yoshi Touch & Go (Video Game) | type |
TVTItem | |
Yoshi Touch & Go (Video Game) | label |
Yoshi Touch & Go (Video Game) | |
Yoshi Touch & Go (Video Game) | page |
YoshiTouchAndGo | |
Yoshi Touch & Go (Video Game) | comment |
Yohsi Touch & Go is a spinoff game in the Yoshi's Island series that was released for Nintendo DS in 2005. The game is based very heavily on elements from Super Mario World 2: Yoshi's Island but is designed around the DS's gameplay elements.This game is a throwback to 1980's arcade games, since the gameplay revolves around getting a high score, not finishing a story. Every play session takes place across two levels. In the first, Baby Mario is falling through the sky and the player must guide him down safely by drawing clouds on the touchscreen. After Baby Mario lands on Yoshi's back, the second level begins where the player must guide Yoshi through a side-scrolling level by drawing clouds until they meet up with Baby Luigi at the goal.The game features four modes: Score Attack, Marathon, Time Attack, and Challenge. | |
Yoshi Touch & Go (Video Game) | fetched |
2024-02-13T06:01:20Z | |
Yoshi Touch & Go (Video Game) | parsed |
2024-02-13T06:01:20Z | |
Yoshi Touch & Go (Video Game) | processingComment |
Dropped link to ArduousDescentToTerraFirma: Not a Feature - UNKNOWN | |
Yoshi Touch & Go (Video Game) | processingUnknown |
Arduous Descent to Terra Firma | |
Yoshi Touch & Go (Video Game) | isPartOf |
DBTropes | |
Yoshi Touch & Go (Video Game) / int_1fffccf7 | type |
No Plot? No Problem! | |
Yoshi Touch & Go (Video Game) / int_1fffccf7 | comment |
No Plot? No Problem!: Even though the game is based on Yoshi's Island, there is no plot and the game has no tie-in to that game. | |
Yoshi Touch & Go (Video Game) / int_1fffccf7 | featureApplicability |
1.0 | |
Yoshi Touch & Go (Video Game) / int_1fffccf7 | featureConfidence |
1.0 | |
Yoshi Touch & Go (Video Game) | hasFeature |
Yoshi Touch & Go (Video Game) / int_1fffccf7 | |
Yoshi Touch & Go (Video Game) / int_29a39f6 | type |
Easter Egg | |
Yoshi Touch & Go (Video Game) / int_29a39f6 | comment |
Easter Egg: Totaka's Song can be heard during the windy stage if the player pauses the game and waits for three minutes and 45 seconds. | |
Yoshi Touch & Go (Video Game) / int_29a39f6 | featureApplicability |
1.0 | |
Yoshi Touch & Go (Video Game) / int_29a39f6 | featureConfidence |
1.0 | |
Yoshi Touch & Go (Video Game) | hasFeature |
Yoshi Touch & Go (Video Game) / int_29a39f6 | |
Yoshi Touch & Go (Video Game) / int_418208c3 | type |
Auto-Scrolling Level | |
Yoshi Touch & Go (Video Game) / int_418208c3 | comment |
Auto-Scrolling Level: This is how Yoshi's levels in the game play. Yoshi continues to walk and that keeps the screen moving. | |
Yoshi Touch & Go (Video Game) / int_418208c3 | featureApplicability |
1.0 | |
Yoshi Touch & Go (Video Game) / int_418208c3 | featureConfidence |
1.0 | |
Yoshi Touch & Go (Video Game) | hasFeature |
Yoshi Touch & Go (Video Game) / int_418208c3 | |
Yoshi Touch & Go (Video Game) / int_41d0e801 | type |
Endless Game | |
Yoshi Touch & Go (Video Game) / int_41d0e801 | comment |
Endless Game: Marathon and Score Attack modes only end if Baby Mario or Yoshi are defeated by enemies. | |
Yoshi Touch & Go (Video Game) / int_41d0e801 | featureApplicability |
1.0 | |
Yoshi Touch & Go (Video Game) / int_41d0e801 | featureConfidence |
1.0 | |
Yoshi Touch & Go (Video Game) | hasFeature |
Yoshi Touch & Go (Video Game) / int_41d0e801 | |
Yoshi Touch & Go (Video Game) / int_8a9989ae | type |
Mini-Game | |
Yoshi Touch & Go (Video Game) / int_8a9989ae | comment |
Minigame: If the player earns a high score in the Marathon and Score Attack modes, they unlock a minigame called Balloon Trip. | |
Yoshi Touch & Go (Video Game) / int_8a9989ae | featureApplicability |
1.0 | |
Yoshi Touch & Go (Video Game) / int_8a9989ae | featureConfidence |
1.0 | |
Yoshi Touch & Go (Video Game) | hasFeature |
Yoshi Touch & Go (Video Game) / int_8a9989ae | |
Yoshi Touch & Go (Video Game) / int_999be790 | type |
Tech-Demo Game | |
Yoshi Touch & Go (Video Game) / int_999be790 | comment |
Tech-Demo Game: Hiroyuki Kimura who directed the game, made it for the Nintendo DS because he wanted to create a simple game that made use of its gameplay interfaces. | |
Yoshi Touch & Go (Video Game) / int_999be790 | featureApplicability |
1.0 | |
Yoshi Touch & Go (Video Game) / int_999be790 | featureConfidence |
1.0 | |
Yoshi Touch & Go (Video Game) | hasFeature |
Yoshi Touch & Go (Video Game) / int_999be790 | |
Yoshi Touch & Go (Video Game) / int_9f93adcd | type |
In-Universe Game Clock | |
Yoshi Touch & Go (Video Game) / int_9f93adcd | comment |
In-Universe Game Clock: Yoshi's stages run through morning, day, evening, and night as the game continues. | |
Yoshi Touch & Go (Video Game) / int_9f93adcd | featureApplicability |
1.0 | |
Yoshi Touch & Go (Video Game) / int_9f93adcd | featureConfidence |
1.0 | |
Yoshi Touch & Go (Video Game) | hasFeature |
Yoshi Touch & Go (Video Game) / int_9f93adcd | |
Yoshi Touch & Go (Video Game) / int_name | type |
ItemName | |
Yoshi Touch & Go (Video Game) / int_name | comment |
||
Yoshi Touch & Go (Video Game) / int_name | featureApplicability |
1.0 | |
Yoshi Touch & Go (Video Game) / int_name | featureConfidence |
1.0 | |
Yoshi Touch & Go (Video Game) | hasFeature |
Yoshi Touch & Go (Video Game) / int_name | |
Yoshi Touch & Go (Video Game) / int_name | itemName |
Yoshi Touch & Go (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.