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Dark Tales / Videogame
- 2763 statements
- 547 feature instances
- 61 referencing feature instances
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DarkTales | |
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Dark Tales is a series of hidden object games created by ERS Game Studios (now known as AMAX Interactive) and distributed by Big Fish Games. Based on the works of Edgar Allan Poe, the games allow you to play the role of friend and colleague to the master detective C. Auguste Dupin, and assist him as he travels, solving mysteries based on Poe's works. Originally released solely for PC and Mac, most of the series is now also available for iOS devices.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Now has a Character Sheet with tropes specifically about Dupin or the player. | |
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Mirror Reveal | |
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Dark Tales / Videogame / int_106a0ec2 | type |
Cymbal-Banging Monkey | |
Dark Tales / Videogame / int_106a0ec2 | comment |
Cymbal-Banging Monkey: The doctor's office has one; it's part of a puzzle. | |
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Dark Tales / Videogame / int_113480b7 | type |
Canon Foreigner | |
Dark Tales / Videogame / int_113480b7 | comment |
Canon Foreigner: Eric L'Espanaye, the grandson/nephew of the murder victim, does not exist in the original story. His presence in the game adds questions which are never answered or even mentioned. Of note: his mother is identified as Mademoiselle, which is only used for a woman who has never been married. | |
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Dark Tales / Videogame / int_116a648e | type |
Half-Identical Twins | |
Dark Tales / Videogame / int_116a648e | comment |
Half-Identical Twins: Roderick and Madeleine are fraternal, but they look very much alike. | |
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Dark Tales / Videogame / int_1181a575 | type |
The Unsolved Mystery | |
Dark Tales / Videogame / int_1181a575 | comment |
The Unsolved Mystery: The whole reason you and Dupin come to Goldstone to investigate the Crows League is because children have been disappearing, including the Mayor's son (who turns out to be a grown man). Although the game's ending does include a brief image of Dupin rescuing the missing children from the Crows' hideout, it's never explained why they were kidnapped in the first place, nor does it seem like the Crows receive any punishment for the crime. | |
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Dark Tales / Videogame / int_1237828f | type |
Anyone Can Die | |
Dark Tales / Videogame / int_1237828f | comment |
Anyone Can Die: In this game, more than any other in the series, this is proven to be true. Even Dupin dies! | |
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Dark Tales / Videogame / int_127fc252 | type |
Creator Cameo | |
Dark Tales / Videogame / int_127fc252 | comment |
Creator Cameo: Poe appears in a few paintings during the course of the game. Your character even recognizes him. | |
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Dark Tales / Videogame / int_12d9447 | type |
Another Side, Another Story | |
Dark Tales / Videogame / int_12d9447 | comment |
Another Side, Another Story: When the player character's life meter drops to its final segment after being poisoned, he can no longer remain conscious. For the first time in a main game in this series, you then play as Dupin. In the bonus chapter you play as Robert Fowles, the Phoenix family retainer, as he recounts his history to Dupin in a tavern over drinks. | |
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Dark Tales / Videogame / int_13a054df | type |
Addressing the Player | |
Dark Tales / Videogame / int_13a054df | comment |
Addressing the Player: In most of the games, you enter your name at the beginning (to create the save profile) and it's never seen again. However, in the collector's edition of this game, you visit your private office which is decorated with documents related to the previous games in the series, all of which have your name on them (even if you've never played any of the other games). There's also a personalized 'autograph' from Dupin to "my best friend." | |
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Dark Tales / Videogame / int_141a6acb | type |
Madness Mantra | |
Dark Tales / Videogame / int_141a6acb | comment |
Madness Mantra: The eerie lullaby in the bonus chapter, sometimes repeated by the patients of the psychiatric hospital. Listening to Albert sing the second verse provides a necessary clue to get past the bird puzzle door. | |
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Dark Tales / Videogame / int_1495d0e6 | type |
Non Sequitur | |
Dark Tales / Videogame / int_1495d0e6 | comment |
As noted above under Non Sequitur, what the heck is an onion clock? | |
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Dark Tales / Videogame / int_14beeefd | type |
Darker and Edgier | |
Dark Tales / Videogame / int_14beeefd | comment |
Darker and Edgier: The original story was a satire of a town that was obsessed with clocks and cabbages. This one has a mysterious figure murdering people when the clock strikes thirteen. | |
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Dark Tales / Videogame / int_15070c2b | type |
Timmy in a Well | |
Dark Tales / Videogame / int_15070c2b | comment |
Timmy in a Well: Arthur is a little bit too intelligent for a dog. While dogs can smell better than humans, when the detectives find the veil, Arthur makes a beeline to a hidden cache in the woman's room. However, the woman's scent would have been all over the room. Not even justified when it's revealed that the villain was also the veiled woman, as the veil should have attracted Arthur towards the concierge's room instead; the source of the scent would have been far stronger in there. Modern-day cadaver dogs can sniff scents through cement and rubble, so Arthur should have easily smelled the scent through wood walls. Arthur uses a lamp to find fireflies; the style of lamp in question hasn't been used in at least a hundred years or so, and was most likely only used with candles or oil. Any insect scents would have long worn off. Arthur's unerring accuracy is unrealistic, since while dogs are used to scent out people or items all the time, they do give false positives. Furthermore, Newfoundlands are not known for their scent detecting abilities and were never used as hunting dogs; their natural ability is in water rescue and they were used to pull fish nets and haul carts in the 1800s. | |
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Dark Tales / Videogame / int_1563860d | type |
Big Damn Fire Exit | |
Dark Tales / Videogame / int_1563860d | comment |
Big Damn Fire Exit: In the beginning of the bonus chapter. | |
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Dark Tales / Videogame / int_15745e8b | type |
Shared Mass Hallucination | |
Dark Tales / Videogame / int_15745e8b | comment |
Shared Mass Hallucination: When you and he witness a group of apparent specters, Dupin outright asks whether it was a shared hallucination. | |
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Dark Tales / Videogame / int_16364a29 | type |
Evil Sounds Deep | |
Dark Tales / Videogame / int_16364a29 | comment |
Evil Sounds Deep: The detectives encounter a sort of Exposition Fairy in the form of a skeleton, shrouded in black mist and with glowing eyes, who speaks in an unsettling deep voice as 'he' explains that they have the chance to save Louisa. Possessed!Lilly alternates between a sickeningly sweet tone of voice and one which sounds like a deep, evil rasp. | |
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Dark Tales / Videogame / int_17c76a10 | type |
Handsome Devil | |
Dark Tales / Videogame / int_17c76a10 | comment |
Handsome Devil: Invoked; when the player character finds a picture of Brian, they call him this. | |
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Dark Tales / Videogame / int_17ce80aa | type |
All There in the Manual | |
Dark Tales / Videogame / int_17ce80aa | comment |
All There in the Manual: Achievements in this game take the form of masks, each of which can be viewed on their special screen. Like the collectibles in The Raven, looking at each reveals a piece of information - in this case, background trivia about the neighboring communities of Coldstone and Goldstone. | |
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Dark Tales / Videogame / int_18c90100 | type |
Hidden Object Game | |
Dark Tales / Videogame / int_18c90100 | comment |
Hidden Object Game: The game consists of almost nothing but this type of puzzle, with only a few other kinds thrown in occasionally for variety. | |
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Dark Tales / Videogame / int_18d15922 | type |
Title Drop | |
Dark Tales / Videogame / int_18d15922 | comment |
Title Drop: According to Dupin in the beginning, Morella was the name of the last person to own the house before the McDougalls, and she - like its other owners - disappeared mysteriously. Her name gets mentioned several more times as the story continues. She's actually the Big Bad, meaning that the game has an Antagonist Title. | |
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Dark Tales / Videogame / int_19a781f | type |
Relationship Values | |
Dark Tales / Videogame / int_19a781f | comment |
Relationship Values: There are meters beneath various characters that determine your reputation with them. These meters can only go up, not down, and are raised by completing the hidden object area they're associated with, not (as one might assume) by completing quests given by those characters. You get achievements for maxing some of them out; the game indicated that unique items or clothing would also be awarded, but this was never programmed. The character who has the most scenes associated with her, Anna, doesn't have an achievement - probably because she's the easiest one with whom to get 100% reputation. | |
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Dark Tales / Videogame / int_1aa08f77 | type |
Multiple Endings | |
Dark Tales / Videogame / int_1aa08f77 | comment |
Multiple Endings: Of a sort. The game ends the same way regardless, but Dupin allows you to decide whether Baron von Metzengerstein should be taken to the authorities for his attempts on Wilhelm's life or if he should simply remain under his wife's care (with a guard). | |
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Dark Tales / Videogame / int_1b590025 | type |
Dead All Along | |
Dark Tales / Videogame / int_1b590025 | comment |
Dead All Along: Played straight and subverted. Victorine is still alive inside the crypt, but Fore's previous wife Louise is definitely dead. | |
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Dark Tales / Videogame / int_1ba8eb64 | type |
Visual Pun | |
Dark Tales / Videogame / int_1ba8eb64 | comment |
Visual Pun: In the Big Bad's hotel room, there's a skeleton in the closet. | |
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The Klutz | |
Dark Tales / Videogame / int_1bdbbbae | comment |
The Klutz: Jory, Madame Roget's friend seen in the bonus chapter, is this. He backs up suddenly and steps on a plate that causes you to be locked in a room; later he trips on some rope and falls into the ocean. He admits that this is also how he met Madame Roget when they were both younger; he says he was inebriated at the time, and since he lives above a tavern he undoubtedly drinks there as well. The room you get locked in is a wine cellar of sorts; he already knows it can only be unlocked from the outside, probably because he's been locked in there before. | |
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Dark Tales / Videogame / int_1c1d243c | type |
Brother–Sister Team | |
Dark Tales / Videogame / int_1c1d243c | comment |
Brother–Sister Team: George and Anna Wheeler are a sibling duo of circus performers. | |
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Dark Tales / Videogame / int_1c445e86 | type |
Poor Communication Kills | |
Dark Tales / Videogame / int_1c445e86 | comment |
Poor Communication Kills: It makes sense that Zula and Jacob wouldn't have told Dupin what was really going on, because he's been hypnotized to serve the Big Bad. However, it might have been nice if they'd told you. It's arguably justified by the fact that they don't actually know you, but The Reveal does make Jacob's fistfight with you in the garden seem more than a bit unwarranted. | |
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Dark Tales / Videogame / int_1cf11f13 | type |
No Sympathy | |
Dark Tales / Videogame / int_1cf11f13 | comment |
No Sympathy: The player character is guilty of this in the bonus chapter. After the banker's suicide, if you click on the body, you're treated to this comment: "He caused problems and shot himself! That's very manly!" | |
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Dark Tales / Videogame / int_1d18887f | type |
Pay Evil unto Evil | |
Dark Tales / Videogame / int_1d18887f | comment |
Pay Evil unto Evil: Fore killed Louise by burying her alive; Louise's spirit takes revenge on Fore by killing him in return. | |
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Dark Tales / Videogame / int_1d2400e9 | type |
Green-Eyed Monster | |
Dark Tales / Videogame / int_1d2400e9 | comment |
Green-Eyed Monster: In the bonus chapter. It's eventually revealed that before meeting Frederica, Wilhelm was engaged to another noblewoman, but broke off the betrothal because of his newfound love. Yasmin, his ex-fiancée, is still in love with Wilhelm and trying to kill Frederica in order to get him back. | |
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Dark Tales / Videogame / int_1dad7003 | type |
In the Hood | |
Dark Tales / Videogame / int_1dad7003 | comment |
In the Hood: The killer is a masked figure in a hooded cloak. Of course, we encounter more than one person wearing such a cloak... | |
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Dark Tales / Videogame / int_1e4a1e0e | type |
I Owe You My Life | |
Dark Tales / Videogame / int_1e4a1e0e | comment |
I Owe You My Life: Dupin remarks as much to you when you save him from scuffling with the masked figure. Rather, what he says is that "It seems I owe you my life - again," referring to the times you've saved him in other games. | |
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Dark Tales / Videogame / int_1e7c47ab | type |
Stealth Pun | |
Dark Tales / Videogame / int_1e7c47ab | comment |
Stealth Pun: There is a newspaper clipping which notes that the illusionist who previously owned the estate "suddenly disappeared". Making themselves, other people, and objects disappear is what magicians do best... | |
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Widow Woman | |
Dark Tales / Videogame / int_1e97960d | comment |
Widow Woman: Nora Benner, one of the members of the Morden council of elders, was widowed by the murderer. As it turns out, she's a self-made widow. | |
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Dark Tales / Videogame / int_1f0f3d6f | type |
Cute Kitten | |
Dark Tales / Videogame / int_1f0f3d6f | comment |
Cute Kitten: The player adopts one and can collect toys and treats for kitty, then go into the office to watch him play with them. The cat doesn't play any role in the story; he's just an extra feature. | |
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Dark Tales / Videogame / int_1f963842 | type |
Bloodier and Gorier | |
Dark Tales / Videogame / int_1f963842 | comment |
Bloodier and Gorier: Unlike in the previous game, where the majority of the blood effects were illusions created by an angry ghost, this game features quite a bit of real blood - so much so that there is actually a warning at the start of the game (see below). | |
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Deal with the Devil | |
Dark Tales / Videogame / int_1fc8335e | comment |
Deal with the Devil: The villain has more or less made one of these. Estelle agrees to keep supplying the bloodthirsty house with other sacrifices in return for Roderick and Madeleine's continued health; as members of the Usher family, one of them would traditionally be the house's next victim. | |
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Dark Tales / Videogame / int_20e2a53b | type |
Notice This | |
Dark Tales / Videogame / int_20e2a53b | comment |
Notice This: Important puzzles and objects glint subtly to catch your attention on the easier difficulty modes. However, unimportant or unusable objects sometimes have the same glint. In The Black Cat, there's a chicken that has a glowing light above it; clicking on it results in a cut scene with the chicken, but it's not important to the story; the chicken just ends up back in the same place after the cutscene is over, and the chicken doesn't prevent the player from accessing the hidden object scene in the same area. In The Premature Burial, the hook in the ceiling of Julien's room glints with the same light, but there's no way to use the hook for anything. Similarly, a church window in Lenore has the glint, but the player character observes that it's a Red Herring since they don't need anything from inside the church. Many of the later games in the series add this to hidden object scenes; if the player goes too long without clicking on a correct object, one of the puzzle solutions will have a brief glint to draw the eye. | |
Dark Tales / Videogame / int_20e2a53b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_20e2a53b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_20e2a53b | |
Dark Tales / Videogame / int_20f689e9 | type |
Adaptational Villainy | |
Dark Tales / Videogame / int_20f689e9 | comment |
Adaptational Villainy: In the short story Masque of the Red Death, Prospero was a prince who held a masquerade ball for wealthy guests while trying to avoid the Red Death; he ignores the suffering of the poorer classes, but isn't responsible for the plague that's killing them. In the game, he's a Mayor Pain who is directly responsible for the suffering of the townsfolk. | |
Dark Tales / Videogame / int_20f689e9 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_20f689e9 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_20f689e9 | |
Dark Tales / Videogame / int_20fddb03 | type |
Loading Screen | |
Dark Tales / Videogame / int_20fddb03 | comment |
Loading Screen: Nightfall has two initial loading screens. One features Dupin, Anna, and one other character in the game; the second is the standard loading screen for the paid-for games. The loading screen between scenes features what look to be watch gears spinning around in the center of a black screen. | |
Dark Tales / Videogame / int_20fddb03 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_20fddb03 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_20fddb03 | |
Dark Tales / Videogame / int_21579c25 | type |
Ancient Artifact | |
Dark Tales / Videogame / int_21579c25 | comment |
Ancient Artifact: The Heart of the Void is an ancient Sumerian treasure which has the power to bring the dead back to life. | |
Dark Tales / Videogame / int_21579c25 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_21579c25 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_21579c25 | |
Dark Tales / Videogame / int_21889507 | type |
A House Divided | |
Dark Tales / Videogame / int_21889507 | comment |
A House Divided: Revealed in one character's exposition. Long ago, there was a major split among the Crows League members; although they were founded to aid mankind through their unique talents, when a means of immortality was found, some of the members thought it should be shared with people while others thought it should be destroyed. This is a Call-Back to the previous game, which had that dilemma more front and center. It's vaguely implied that the Crows League was the faction which wanted to destroy the means of immortality, and that they split off from the Raven Society, but this isn't outright stated in the game. | |
Dark Tales / Videogame / int_21889507 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_21889507 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_21889507 | |
Dark Tales / Videogame / int_21af4dc3 | type |
Heroic Dog | |
Dark Tales / Videogame / int_21af4dc3 | comment |
Heroic Dog: The player finds a dachshund to use as an inventory item; see Call-Back, above. | |
Dark Tales / Videogame / int_21af4dc3 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_21af4dc3 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_21af4dc3 | |
Dark Tales / Videogame / int_2310dacb | type |
Dead Man Writing | |
Dark Tales / Videogame / int_2310dacb | comment |
Dead Man Writing: A section of your diary keeps track of the photographs you find from the previous detective who investigated the Ushers. It also keeps track of what was written on the back of each photograph, which turns out to be a message from the dead detective detailing the curse of the house of Usher. | |
Dark Tales / Videogame / int_2310dacb | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_2310dacb | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_2310dacb | |
Dark Tales / Videogame / int_2317bc85 | type |
Tampering with Food and Drink | |
Dark Tales / Videogame / int_2317bc85 | comment |
Tampering with Food and Drink: Ligeia sent a message to her brother, the doctor, saying that she believed someone was poisoning her food. She was right. It was her husband. | |
Dark Tales / Videogame / int_2317bc85 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_2317bc85 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_2317bc85 | |
Dark Tales / Videogame / int_23473ae7 | type |
Adaptation Expansion | |
Dark Tales / Videogame / int_23473ae7 | comment |
Adaptation Expansion/Pragmatic Adaptation: It varies from one game to the next how much is changed, but each of the stories featured are altered in some way by the developers to make them playable. The original game in the series pretty much follows the plot of Poe's story, with only a few small changes made to it. From the second game onward, larger changes have been made to the stories to make them longer and more detailed. Averted with Speaking With the Dead, which does not seem to actually be based on a work of Poe's (although the Content Warning at the beginning says that it is). | |
Dark Tales / Videogame / int_23473ae7 | featureApplicability |
-1.0 | |
Dark Tales / Videogame / int_23473ae7 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_23473ae7 | |
Dark Tales / Videogame / int_24b4a425 | type |
Solo Sequence | |
Dark Tales / Videogame / int_24b4a425 | comment |
Solo Sequence: The entire time you are in the Old Smuggler tavern, you have one of these, as the ghost of Thomas hypnotizes Dupin and puts him into a kind of magical sleep. | |
Dark Tales / Videogame / int_24b4a425 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_24b4a425 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_24b4a425 | |
Dark Tales / Videogame / int_251bce7c | type |
Cardboard Prison | |
Dark Tales / Videogame / int_251bce7c | comment |
Cardboard Prison: Implied in the bonus chapter. Lola hasn't even had time to walk home from the cemetery at the end of the main game before Gaius has broken out of jail and is seen threatening Madame Roget. Dupin is even still talking to Jacques about the case when you get the news; Gaius didn't even bother to wait until you'd left town to break out of jail! | |
Dark Tales / Videogame / int_251bce7c | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_251bce7c | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_251bce7c | |
Dark Tales / Videogame / int_2534ee67 | type |
In Medias Res | |
Dark Tales / Videogame / int_2534ee67 | comment |
In Medias Res: Thomas's exposition in the tavern shows how he and his wife Mary were murdered by smugglers, and how Mary spent her final moments ensuring that their daughter could escape. Later, exposition from the founder of the Crows League shows how and why the whole thing got started, and how he ended up where he is. Also used in the bonus chapter, when the banker explains why he's bankrupt. | |
Dark Tales / Videogame / int_2534ee67 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_2534ee67 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_2534ee67 | |
Dark Tales / Videogame / int_2557e3a9 | type |
Palette Swap | |
Dark Tales / Videogame / int_2557e3a9 | comment |
Palette Swap: The image of the carnie to whom the player has to pay tickets is a differently-colored version of a character from another AMAX Interactive game series, Grim Facade. Specifically, he's the shopkeeper from A Wealth of Betrayal. | |
Dark Tales / Videogame / int_2557e3a9 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_2557e3a9 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_2557e3a9 | |
Dark Tales / Videogame / int_255cc9bd | type |
Nephewism | |
Dark Tales / Videogame / int_255cc9bd | comment |
Nephewism: Abundant in the bonus chapter, which helps to explain the family tree better. Lilly and her widowed mother Hope moved in with elderly "Aunt Morella" after Hope's husband died. Henry, the husband, was a nephew of some kind to Morella's husband the Earl, which is why Lilly's birth name Griswold is the same as Morella's; they're related by marriage. Before Hope dies, she asks that Lilly be taken to her own aunt, a nun named Sister Maria, who runs an orphanage. | |
Dark Tales / Videogame / int_255cc9bd | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_255cc9bd | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_255cc9bd | |
Dark Tales / Videogame / int_259d5879 | type |
Anachronism Stew | |
Dark Tales / Videogame / int_259d5879 | comment |
Anachronism Stew: There are airships that will fly across the map on occasion. They're of the steampunk variety. | |
Dark Tales / Videogame / int_259d5879 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_259d5879 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_259d5879 | |
Dark Tales / Videogame / int_25e18c14 | type |
Haunted Castle | |
Dark Tales / Videogame / int_25e18c14 | comment |
Haunted Castle: As seen in the bonus chapter, the headquarters of the Raven Society could qualify. | |
Dark Tales / Videogame / int_25e18c14 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_25e18c14 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_25e18c14 | |
Dark Tales / Videogame / int_26ac510e | type |
Mythology Gag | |
Dark Tales / Videogame / int_26ac510e | comment |
Mythology Gag: The poster for Wheeler's Theater of Illusions in Lars Heller's office is the log-in screen from AMAX Interactive's Puppetshow series. In particular, it comes from Destiny Undone. | |
Dark Tales / Videogame / int_26ac510e | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_26ac510e | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_26ac510e | |
Dark Tales / Videogame / int_27074b46 | type |
Holding Hands | |
Dark Tales / Videogame / int_27074b46 | comment |
Holding Hands: One of the final scenes of the game has you and Dupin doing this. | |
Dark Tales / Videogame / int_27074b46 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_27074b46 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_27074b46 | |
Dark Tales / Videogame / int_275d19ee | type |
Birds of a Feather | |
Dark Tales / Videogame / int_275d19ee | comment |
Birds of a Feather: Eventually, you learn about the courtship and marriage of Morella and Earl Griswold. Part of their attraction was a mutual fascination with unlocking the secret of immortality. | |
Dark Tales / Videogame / int_275d19ee | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_275d19ee | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_275d19ee | |
Dark Tales / Videogame / int_27ab0123 | type |
Offing the Offspring | |
Dark Tales / Videogame / int_27ab0123 | comment |
Offing the Offspring/Domestic Abuse: Suspected in the bonus chapter. | |
Dark Tales / Videogame / int_27ab0123 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_27ab0123 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_27ab0123 | |
Dark Tales / Videogame / int_289008dc | type |
Incorruptible Pure Pureness | |
Dark Tales / Videogame / int_289008dc | comment |
Incorruptible Pure Pureness: In the bonus chapter, Clifford's notes on the crimes of various local officials describe Judge Patrick Phoenix (Ligeia and Allan's father) as this, noting that he has nothing to hold over the guy's head because he's totally incorruptible. | |
Dark Tales / Videogame / int_289008dc | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_289008dc | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_289008dc | |
Dark Tales / Videogame / int_28cd01ca | type |
Disappeared Dad | |
Dark Tales / Videogame / int_28cd01ca | comment |
Disappeared Dad: The bonus chapter, which takes place during George and Anna's childhood, is set not long after their father's death. | |
Dark Tales / Videogame / int_28cd01ca | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_28cd01ca | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_28cd01ca | |
Dark Tales / Videogame / int_29476563 | type |
Crusty Caretaker | |
Dark Tales / Videogame / int_29476563 | comment |
Crusty Caretaker: And it has one of these. | |
Dark Tales / Videogame / int_29476563 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_29476563 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_29476563 | |
Dark Tales / Videogame / int_295087bf | type |
Non-Indicative Name | |
Dark Tales / Videogame / int_295087bf | comment |
Non-Indicative Name: The white cactus fish needed to save LeGrand. Lampshaded in the diary, where it's also noted that it gets its name from its prickly appearance. | |
Dark Tales / Videogame / int_295087bf | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_295087bf | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_295087bf | |
Dark Tales / Videogame / int_2a090d00 | type |
Lampshade Hanging | |
Dark Tales / Videogame / int_2a090d00 | comment |
Lampshade Hanging: Dupin subtly invokes Poe at the end of the bonus chapter (though not by name), remarking that Fowles has quite the story and "I know a writer who might be interested." | |
Dark Tales / Videogame / int_2a090d00 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_2a090d00 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_2a090d00 | |
Dark Tales / Videogame / int_2b812abd | type |
Going for the Big Scoop | |
Dark Tales / Videogame / int_2b812abd | comment |
Going for the Big Scoop: In the bonus chapter, Martha Smith gets herself institutionalized at the psychiatric hospital in order to conduct an undercover investigation. As her detective friend quickly discovers, she's bitten off way more than she can chew. | |
Dark Tales / Videogame / int_2b812abd | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_2b812abd | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_2b812abd | |
Dark Tales / Videogame / int_2c18b9a3 | type |
Orphaned Series | |
Dark Tales / Videogame / int_2c18b9a3 | comment |
Orphaned Game: As noted at the top of the page, the game has been formally discontinued as of August 2015. As of February 2018, it is no longer playable and the servers cannot be reached. | |
Dark Tales / Videogame / int_2c18b9a3 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_2c18b9a3 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_2c18b9a3 | |
Dark Tales / Videogame / int_2c4e8315 | type |
Watsonian versus Doylist | |
Dark Tales / Videogame / int_2c4e8315 | comment |
Watsonian versus Doylist: The games generally take a decidedly Watsonian view of things, with Dupin and the player character being actively involved in the stories as they unfold. However, House of Usher puts a Doylist spin on the matter by bringing Poe himself into the game and making reference to his works in a few puzzles; Pendulum also invokes him in a similar manner. | |
Dark Tales / Videogame / int_2c4e8315 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_2c4e8315 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_2c4e8315 | |
Dark Tales / Videogame / int_2d2c26c1 | type |
Daddy's Little Villain | |
Dark Tales / Videogame / int_2d2c26c1 | comment |
Daddy's Little Villain: Seen in the bonus chapter. The mantle of the Arch Raven, Richard Black, has been assumed by his daughter - who turns out to be Sally, the new owner of the tavern on the docks. | |
Dark Tales / Videogame / int_2d2c26c1 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_2d2c26c1 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_2d2c26c1 | |
Dark Tales / Videogame / int_2d363f63 | type |
Frame-Up | |
Dark Tales / Videogame / int_2d363f63 | comment |
Frame-Up: For no clear reason, the Big Bad wants to frame you and Dupin for the murders you see him commit. | |
Dark Tales / Videogame / int_2d363f63 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_2d363f63 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_2d363f63 | |
Dark Tales / Videogame / int_2d4fa515 | type |
Ax-Crazy | |
Dark Tales / Videogame / int_2d4fa515 | comment |
Ax-Crazy: Mark Davies. You find out what drove him crazy in the bonus chapter. The opening cinematic even shows him murdering Sarah with an axe. | |
Dark Tales / Videogame / int_2d4fa515 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_2d4fa515 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_2d4fa515 | |
Dark Tales / Videogame / int_2e39af52 | type |
Girlish Pigtails | |
Dark Tales / Videogame / int_2e39af52 | comment |
Girlish Pigtails: Lilly wears her hair tied in two braids. It both highlights her sweetness and innocence under normal circumstances and also makes her possession that much creepier. | |
Dark Tales / Videogame / int_2e39af52 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_2e39af52 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_2e39af52 | |
Dark Tales / Videogame / int_2f36d97 | type |
Older Than They Look | |
Dark Tales / Videogame / int_2f36d97 | comment |
Older Than They Look: Regardless of how much time has elapsed between their original appearances and this game, all of the returning characters look exactly the same as they did the last time they were seen. Special mention must go to LeBlanc, who has not aged a day since the events of Marie Roget, despite being close to 90 years old by now! (He has a confirmed birth year of 1787.) | |
Dark Tales / Videogame / int_2f36d97 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_2f36d97 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_2f36d97 | |
Dark Tales / Videogame / int_2fdfbdaf | type |
Close-Call Haircut | |
Dark Tales / Videogame / int_2fdfbdaf | comment |
Close-Call Haircut: Occurs in the opening cinematic; a set of scissors floats up before Marie. The next shot is of a piece of hair floating down; presumably the scissors attacked Marie but she somehow avoided them. Oddly enough, Marie's hair doesn't show a piece missing at any time in the rest of the game. | |
Dark Tales / Videogame / int_2fdfbdaf | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_2fdfbdaf | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_2fdfbdaf | |
Dark Tales / Videogame / int_30d2ae29 | type |
Self-Fulfilling Prophecy | |
Dark Tales / Videogame / int_30d2ae29 | comment |
This was introduced by the game; in Poe's story Roderick is shown to have a premonition about his sister only once in his life, and it can be interpreted there as more of a Self-Fulfilling Prophecy than actual Twin Telepathy. | |
Dark Tales / Videogame / int_30d2ae29 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_30d2ae29 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_30d2ae29 | |
Dark Tales / Videogame / int_3133d1d7 | type |
Hollywood Acid | |
Dark Tales / Videogame / int_3133d1d7 | comment |
Hollywood Acid: Used in the bonus chapter to break into a safe. | |
Dark Tales / Videogame / int_3133d1d7 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3133d1d7 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3133d1d7 | |
Dark Tales / Videogame / int_31a2a33c | type |
Stuff Blowing Up | |
Dark Tales / Videogame / int_31a2a33c | comment |
Stuff Blowing Up: The Big Bad has the town hall rigged to explode. | |
Dark Tales / Videogame / int_31a2a33c | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_31a2a33c | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_31a2a33c | |
Dark Tales / Videogame / int_3273ebb9 | type |
Cut-and-Paste Environments | |
Dark Tales / Videogame / int_3273ebb9 | comment |
Cut-and-Paste Environments: Those who are familiar with the paid-for games in the series will notice that many backgrounds in the free game are similar or identical. Justified in that not everybody buys the extras when they play free online games, so reusing the artwork allows them to keep the game free. | |
Dark Tales / Videogame / int_3273ebb9 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3273ebb9 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3273ebb9 | |
Dark Tales / Videogame / int_32976084 | type |
Destination Defenestration | |
Dark Tales / Videogame / int_32976084 | comment |
Destination Defenestration: Dupin falls victim to this. It's all the more horrifying since you are the one who shoves him through the window, due to Demonic Possession. | |
Dark Tales / Videogame / int_32976084 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_32976084 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_32976084 | |
Dark Tales / Videogame / int_32a0286d | type |
Pandaing to the Audience | |
Dark Tales / Videogame / int_32a0286d | comment |
Panda-ing to the Audience: In one puzzle, the player character finds two panda toys as part of a painting... in 19th century France. | |
Dark Tales / Videogame / int_32a0286d | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_32a0286d | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_32a0286d | |
Dark Tales / Videogame / int_33864ee8 | type |
Collection Sidequest | |
Dark Tales / Videogame / int_33864ee8 | comment |
Collection Sidequest: One of the achievements in your personal study can only be unlocked by collecting all of the gold coins concealed inside dollhouses which are hidden throughout the scenes of the game and bonus chapter; these are then spent to allow you to collect all of the necessary scientific equipment to solve an extra case, which will unlock the achievement. | |
Dark Tales / Videogame / int_33864ee8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_33864ee8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_33864ee8 | |
Dark Tales / Videogame / int_339901cc | type |
Light and Mirrors Puzzle | |
Dark Tales / Videogame / int_339901cc | comment |
Light and Mirrors Puzzle: Used to get the lighthouse working again. | |
Dark Tales / Videogame / int_339901cc | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_339901cc | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_339901cc | |
Dark Tales / Videogame / int_33c2b1e2 | type |
Best Served Cold | |
Dark Tales / Videogame / int_33c2b1e2 | comment |
Best Served Cold: It's been at least two years since Brian was executed, and the one pulling the strings has been biding their time to exact vengeance on those responsible. | |
Dark Tales / Videogame / int_33c2b1e2 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_33c2b1e2 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_33c2b1e2 | |
Dark Tales / Videogame / int_33d5b7f2 | type |
Adapted Out | |
Dark Tales / Videogame / int_33d5b7f2 | comment |
Adapted Out: A number of witnesses to Marie's movements on the day of her death as recorded by Poe are written out of this adaptation. Justified in that the story was adapted as a ghost tale instead of a Real Life crime; also, since no one knows that Lola is not Marie, they therefore don't know that a missing person's movements need to be reconstructed. | |
Dark Tales / Videogame / int_33d5b7f2 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_33d5b7f2 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_33d5b7f2 | |
Dark Tales / Videogame / int_3425e0bf | type |
Milestone Celebration | |
Dark Tales / Videogame / int_3425e0bf | comment |
Milestone Celebration: In-universe. The game begins on the ten-year anniversary of Mayor Prospero's rule over Lumineaux. | |
Dark Tales / Videogame / int_3425e0bf | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3425e0bf | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3425e0bf | |
Dark Tales / Videogame / int_34889673 | type |
Gender Flip | |
Dark Tales / Videogame / int_34889673 | comment |
Gender Flip: In Poe's original story, the last Metzengerstein was Frederick, not Frederica. | |
Dark Tales / Videogame / int_34889673 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_34889673 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_34889673 | |
Dark Tales / Videogame / int_34dcfc96 | type |
Kick the Dog | |
Dark Tales / Videogame / int_34dcfc96 | comment |
Kick the Dog: At the beginning of the game, the villain attempts to throw a bag into the water. If he had succeeded, he would have drowned a Newfoundland puppy. | |
Dark Tales / Videogame / int_34dcfc96 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_34dcfc96 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_34dcfc96 | |
Dark Tales / Videogame / int_34f1b472 | type |
Mad Artist | |
Dark Tales / Videogame / int_34f1b472 | comment |
Mad Artist: The bonus chapter reveals that Bernard, the witch's brother, begged her for magic brushes. She unintentionally gave him the means to "turn living things to stone while transferring their vital beauty to the canvas." This is why, in the main game, you find a document in which a character claims that Gray Valley is cursed. | |
Dark Tales / Videogame / int_34f1b472 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_34f1b472 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_34f1b472 | |
Dark Tales / Videogame / int_34f8042a | type |
Gratuitous French | |
Dark Tales / Videogame / int_34f8042a | comment |
Gratuitous French: Nightfall has a little more of this than the main series, with Dupin addressing the player as "mon ami" and exclaiming "Magnifique!" when a particular quest is completed. Other characters will also use "Magnifique!" when you complete a quest. | |
Dark Tales / Videogame / int_34f8042a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_34f8042a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_34f8042a | |
Dark Tales / Videogame / int_3517000d | type |
Mad Scientist | |
Dark Tales / Videogame / int_3517000d | comment |
Mad Scientist: Brian's work as one of these is what led to his execution. As it turns out, he was actually the more ethical scientist; it's his twin, Lucas, who is really the mad one. Brian wasn't exactly the Good Twin, but he wasn't willing to murder. | |
Dark Tales / Videogame / int_3517000d | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3517000d | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3517000d | |
Dark Tales / Videogame / int_373e2b9f | type |
Murder the Hypotenuse | |
Dark Tales / Videogame / int_373e2b9f | comment |
Murder the Hypotenuse: Seen in the bonus chapter. | |
Dark Tales / Videogame / int_373e2b9f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_373e2b9f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_373e2b9f | |
Dark Tales / Videogame / int_37499c8 | type |
OnceAnEpisode | |
Dark Tales / Videogame / int_37499c8 | comment |
Once an Episode: Starting with The Premature Burial, the games usually open with Dupin beginning to read a letter regarding the case in question. In some games, he gives the letter to you for you to read yourself; in Pendulum, the letter is actually sent to you from him. | |
Dark Tales / Videogame / int_37499c8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_37499c8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_37499c8 | |
Dark Tales / Videogame / int_37fcf16 | type |
Death Is Cheap | |
Dark Tales / Videogame / int_37fcf16 | comment |
Death Is Cheap: Though this is generally averted, the trope does pop up a few times throughout the series. In The Raven, the plot revolves around the Heart of the Void, an artifact that can revive the dead. You even use it to resurrect Dupin after he's fatally shot. There are some hints that he Came Back Wrong, but he's back to normal in the next game, suggesting it was just a temporary side effect. It is strongly implied that resurrecting someone who's been dead for an extended period of time is a bad idea, though. Played with in Morella. The title character found a way to become immortal by possessing other people's bodies, as the player character learns the hard way. When her current body gets too old, she abandons it to die and her spirit finds a new body to possess, essentially resurrecting herself as a young woman. However, when she killed her husband, who was planning to destroy the mechanism that made this work, he stayed dead. Invoked in Speaking With the Dead, but ultimately subverted. The whole thing was set up by the dead man's identical twin brother, who impersonated him to kidnap the jurors from the trial that ended with his conviction and death sentence. The plan was to use their combined life force to resurrect him, but players never find out whether it would have worked. It's made more believable by the fact that, prior to his death, the person in question was doing experiments in search of a way to revive the dead. | |
Dark Tales / Videogame / int_37fcf16 | featureApplicability |
-0.3 | |
Dark Tales / Videogame / int_37fcf16 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_37fcf16 | |
Dark Tales / Videogame / int_38d02d44 | type |
Batman Gambit | |
Dark Tales / Videogame / int_38d02d44 | comment |
Batman Gambit: The "trial" held in the old theater is this. The White Crow pits Alan against Lenore and tells them that one of them must shoot the other; whichever does so will be allowed to plead their case on the charge of treason. She wants Alan to shoot Lenore so that Lenore will hate him, and not mind him being killed. However, Alan decides to Take a Third Option, and shoots the White Crow - which is how she discovers that someone has switched the blanks in her gun for real bullets. | |
Dark Tales / Videogame / int_38d02d44 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_38d02d44 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_38d02d44 | |
Dark Tales / Videogame / int_38f3321 | type |
Compelling Voice | |
Dark Tales / Videogame / int_38f3321 | comment |
Compelling Voice: The Big Bad, being a master of hypnotism, uses one of these on his victims. | |
Dark Tales / Videogame / int_38f3321 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_38f3321 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_38f3321 | |
Dark Tales / Videogame / int_392b0ab5 | type |
Blood-Stained Letter | |
Dark Tales / Videogame / int_392b0ab5 | comment |
Blood-Stained Letter: One of these provides a blood sample of the Big Bad, although you'll be carrying it around for a while before you get the chance to analyze it. | |
Dark Tales / Videogame / int_392b0ab5 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_392b0ab5 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_392b0ab5 | |
Dark Tales / Videogame / int_39de664a | type |
Mad Doctor | |
Dark Tales / Videogame / int_39de664a | comment |
Mad Doctor: In the bonus chapter, Martha Smith has picked up on some rumors that the local psych ward is actually a Bedlam House being run by at least one of these. | |
Dark Tales / Videogame / int_39de664a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_39de664a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_39de664a | |
Dark Tales / Videogame / int_3a1c2171 | type |
The Man Behind the Man | |
Dark Tales / Videogame / int_3a1c2171 | comment |
The Man Behind the Man: Brian's twin brother Lucas is the one behind everything. | |
Dark Tales / Videogame / int_3a1c2171 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3a1c2171 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3a1c2171 | |
Dark Tales / Videogame / int_3ab4530c | type |
Crisis Crossover | |
Dark Tales / Videogame / int_3ab4530c | comment |
Taken to its logical extreme in the Crisis Crossover spinoff Worlds Align, in which Dupin interacts with the player directly. | |
Dark Tales / Videogame / int_3ab4530c | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3ab4530c | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3ab4530c | |
Dark Tales / Videogame / int_3ac2a3e3 | type |
Deadly Gas | |
Dark Tales / Videogame / int_3ac2a3e3 | comment |
Deadly Gas: Late in the game, the Big Bad attempts to use this to poison his entire neighborhood. You need to acquire a Plague Doctor mask in order to deal with the situation, since he also decks Dupin and leaves him vulnerable. | |
Dark Tales / Videogame / int_3ac2a3e3 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3ac2a3e3 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3ac2a3e3 | |
Dark Tales / Videogame / int_3aec9e5e | type |
Properly Paranoid | |
Dark Tales / Videogame / int_3aec9e5e | comment |
Properly Paranoid: In the bonus chapter, Reginald Reynolds is convinced that something terrible is going to happen to him. Dupin discovers that he's being threatened by The Mafia, so his concerns are justified. | |
Dark Tales / Videogame / int_3aec9e5e | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3aec9e5e | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3aec9e5e | |
Dark Tales / Videogame / int_3b4f620a | type |
No Fourth Wall | |
Dark Tales / Videogame / int_3b4f620a | comment |
No Fourth Wall: Dupin looks at and speaks directly to you. Granted, the idea is that you are supposed to be a character in the game, but the result is still this trope. Some characters in the games seem to be addressing both Dupin and the player, such as the hansom cab driver in the first game. From the third game onward, it's made more clear when people are talking mainly to Dupin; some characters still seem to be addressing both the player and Dupin, though. Taken to its logical extreme in the Crisis Crossover spinoff Worlds Align, in which Dupin interacts with the player directly. | |
Dark Tales / Videogame / int_3b4f620a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3b4f620a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3b4f620a | |
Dark Tales / Videogame / int_3b5fcbb7 | type |
Artifact of Doom | |
Dark Tales / Videogame / int_3b5fcbb7 | comment |
Artifact of Doom: An amulet with strange powers is used to suck the life and beauty out of the missing women. | |
Dark Tales / Videogame / int_3b5fcbb7 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3b5fcbb7 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3b5fcbb7 | |
Dark Tales / Videogame / int_3b9a9d4 | type |
Death's Hourglass | |
Dark Tales / Videogame / int_3b9a9d4 | comment |
Death's Hourglass: Of the Jump to Action variety. Madame Beauvois gives you one of these to help you keep track of how much time is left before Morella's Demonic Possession destroys your soul. The speed at which it runs down is determined entirely by your progress through the game. It also happens to be one of the ingredients needed to power the Amulet of Death. | |
Dark Tales / Videogame / int_3b9a9d4 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3b9a9d4 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3b9a9d4 | |
Dark Tales / Videogame / int_3bc88a7f | type |
Foregone Conclusion | |
Dark Tales / Videogame / int_3bc88a7f | comment |
Lilly's biological mother does this at the end of the bonus chapter. Something of a Foregone Conclusion, since the main game tells us that she died, but still sad. | |
Dark Tales / Videogame / int_3bc88a7f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3bc88a7f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3bc88a7f | |
Dark Tales / Videogame / int_3c3f28a5 | type |
Blessed with Suck | |
Dark Tales / Videogame / int_3c3f28a5 | comment |
Blessed with Suck: The Usher twins have a bizarre connection which causes them to feel one another's pain - if something physically happens to one, it will happen to the other too. They are also incapable of leaving their estate, as the disease makes them too tired to travel far. Likely this is caused by the house as a means of preventing them from escaping. This was introduced by the game; in Poe's story Roderick is shown to have a premonition about his sister only once in his life, and it can be interpreted there as more of a Self-Fulfilling Prophecy than actual Twin Telepathy. | |
Dark Tales / Videogame / int_3c3f28a5 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3c3f28a5 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3c3f28a5 | |
Dark Tales / Videogame / int_3c7d0418 | type |
Doom Magnet | |
Dark Tales / Videogame / int_3c7d0418 | comment |
Doom Magnet: Dr. Morris's observations on the Usher twins and their curse suggests that they could be considered this. The bonus chapter explains that a cursed stone found by their ancestor, Henry Usher, was the real doom magnet. | |
Dark Tales / Videogame / int_3c7d0418 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3c7d0418 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3c7d0418 | |
Dark Tales / Videogame / int_3ce9c9fa | type |
Fortune Teller | |
Dark Tales / Videogame / int_3ce9c9fa | comment |
Fortune Teller: This was Morella's occupation at the circus. The same circus still performs nearby and Madame Beauvois currently holds the position; she uses her Crystal Ball, palmistry, and divination to assist the detectives, and presents the player character with Death's Hourglass to keep track of how long you have until the Demonic Possession destroys your soul. | |
Dark Tales / Videogame / int_3ce9c9fa | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3ce9c9fa | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3ce9c9fa | |
Dark Tales / Videogame / int_3d1d5186 | type |
Bubblegloop Swamp | |
Dark Tales / Videogame / int_3d1d5186 | comment |
Bubblegloop Swamp: The pond behind the Usher house turns into one of these for no apparent reason, and you have to find the purifying elixir that will turn it back into normal water. | |
Dark Tales / Videogame / int_3d1d5186 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3d1d5186 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3d1d5186 | |
Dark Tales / Videogame / int_3ea7916d | type |
Immortality Immorality | |
Dark Tales / Videogame / int_3ea7916d | comment |
Immortality Immorality: The motivation of the true Big Bad is to be eternally young and beautiful. | |
Dark Tales / Videogame / int_3ea7916d | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3ea7916d | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3ea7916d | |
Dark Tales / Videogame / int_3eee0728 | type |
Captain Obvious | |
Dark Tales / Videogame / int_3eee0728 | comment |
Captain Obvious: The hooded figure appears and drags Morrissey's second wife Rowena out of the house to an unknown destination. Morrissey pleads with the detectives to go after her because "Rowena might be in danger!" Yeah? You think so? | |
Dark Tales / Videogame / int_3eee0728 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3eee0728 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3eee0728 | |
Dark Tales / Videogame / int_3f267047 | type |
Voiceover Letter | |
Dark Tales / Videogame / int_3f267047 | comment |
Voiceover Letter: As noted above, many of the games begin with Dupin reading a letter which invites him to help solve the current case; while he reads (or allows you to read), the letter writer usually provides a voiceover of the letter's contents. In Pendulum, Dupin himself actually wrote the letter to you, so he's the one doing the voiceover. | |
Dark Tales / Videogame / int_3f267047 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3f267047 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3f267047 | |
Dark Tales / Videogame / int_3f7a958b | type |
Secret Test of Character | |
Dark Tales / Videogame / int_3f7a958b | comment |
In Lenore, a few characters have this arranged as a sort of Secret Test of Character for the detectives. | |
Dark Tales / Videogame / int_3f7a958b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3f7a958b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3f7a958b | |
Dark Tales / Videogame / int_3f9ffeb0 | type |
AdventureArchaeologist | |
Dark Tales / Videogame / int_3f9ffeb0 | comment |
Adventure Archaeologist: This is revealed to have been Alan Dillinger's profession. | |
Dark Tales / Videogame / int_3f9ffeb0 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_3f9ffeb0 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_3f9ffeb0 | |
Dark Tales / Videogame / int_40126d90 | type |
Infant Immortality | |
Dark Tales / Videogame / int_40126d90 | comment |
Infant Immortality: While Madame L'Espanaye was being murdered, Eric L'Espanaye escaped being killed by hiding under the stairs. The murderer did go down the stairs but didn't see him, luckily. | |
Dark Tales / Videogame / int_40126d90 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_40126d90 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_40126d90 | |
Dark Tales / Videogame / int_403b6f3 | type |
Fainting | |
Dark Tales / Videogame / int_403b6f3 | comment |
Fainting: Mary's response to realizing that her daughter has been taken is to fall into a dead faint. | |
Dark Tales / Videogame / int_403b6f3 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_403b6f3 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_403b6f3 | |
Dark Tales / Videogame / int_40ffe1af | type |
Minecart Madness | |
Dark Tales / Videogame / int_40ffe1af | comment |
Minecart Madness: You'll need to do a version of this in order to follow the White Crow and her prisoners. | |
Dark Tales / Videogame / int_40ffe1af | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_40ffe1af | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_40ffe1af | |
Dark Tales / Videogame / int_41271766 | type |
Happily Ever After | |
Dark Tales / Videogame / int_41271766 | comment |
Happily Ever After: Suggested by the ending, as Julien and Victorine can finally be together. | |
Dark Tales / Videogame / int_41271766 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_41271766 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_41271766 | |
Dark Tales / Videogame / int_414b064b | type |
Lonely Funeral | |
Dark Tales / Videogame / int_414b064b | comment |
Lonely Funeral: An unusual variant. Julien reaches out to Dupin for help resolving the matter of Victorine's funeral, because her husband had it hushed up to the point that he didn't even allow her own relatives to attend - it was exclusively himself and the cemetery caretaker. Not only that, but nobody knows where she's buried, so they can't even go to pay their respects at her grave. That, of course, is so nobody can figure out she's alive in the crypt; said crypt is in a remote part of the cemetery which has been blocked off, to prevent anyone from stumbling across it by accident. | |
Dark Tales / Videogame / int_414b064b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_414b064b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_414b064b | |
Dark Tales / Videogame / int_41914bb3 | type |
Blade Below the Shoulder | |
Dark Tales / Videogame / int_41914bb3 | comment |
Blade Below the Shoulder: The Red Masque is shown to have one of these in a cutscene. | |
Dark Tales / Videogame / int_41914bb3 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_41914bb3 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_41914bb3 | |
Dark Tales / Videogame / int_41f3b3a2 | type |
Generic Cop Badges | |
Dark Tales / Videogame / int_41f3b3a2 | comment |
Generic Cop Badges: The "Dark Tales Detective Agency" badge you received in the previous game makes a return, with slightly more use. | |
Dark Tales / Videogame / int_41f3b3a2 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_41f3b3a2 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_41f3b3a2 | |
Dark Tales / Videogame / int_42bc6d2b | type |
Hostage for MacGuffin | |
Dark Tales / Videogame / int_42bc6d2b | comment |
Hostage for MacGuffin: The Big Bad of the bonus chapter threatens to kill Dupin if the player doesn't surrender the Atmogen. You have no choice. | |
Dark Tales / Videogame / int_42bc6d2b | featureApplicability |
1.0 | |
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1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_42bc6d2b | |
Dark Tales / Videogame / int_42c7961d | type |
The Only One I Trust | |
Dark Tales / Videogame / int_42c7961d | comment |
The Only One I Trust: The White Crow addresses one of her followers this way. Eventually she realizes he's a mole. | |
Dark Tales / Videogame / int_42c7961d | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_42c7961d | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_42c7961d | |
Dark Tales / Videogame / int_43273c71 | type |
LongRunner | |
Dark Tales / Videogame / int_43273c71 | comment |
Long Runner: The first game premiered in 2011, and they have released two games a year ever since, with the 18th installment launching in September 2020. | |
Dark Tales / Videogame / int_43273c71 | featureApplicability |
1.0 | |
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1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_43273c71 | |
Dark Tales / Videogame / int_433e732f | type |
Only Smart People May Pass | |
Dark Tales / Videogame / int_433e732f | comment |
Only Smart People May Pass: Repeatedly. Once you figure out how to get into the Old Smuggler tavern, you have to deal with the ghosts inside or you will never be allowed to leave. Thomas, the ghost who issues the challenge, implies that there have been a number of people before you who have attempted to resolve his Unfinished Business and failed. In the underground maze, a ghostly boy blocks your way until you solve his puzzle; once you do, he offers the reward of guiding you through the rest of the maze instead of forcing you to figure it out with the map. In the bonus chapter, the town banker won't speak with you unless you figure out how to get into his house, which he has outfitted with a few traps. He expresses surprise when you manage it, as he apparently expected you to either fail or not bother. | |
Dark Tales / Videogame / int_433e732f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_433e732f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_433e732f | |
Dark Tales / Videogame / int_435eafe8 | type |
Follow the White Rabbit | |
Dark Tales / Videogame / int_435eafe8 | comment |
Follow The Black Cat: Pluto seems to be leading the detectives around the estate, and following him in several areas will point to, and subsequently unlock, other areas that need to be explored. Dupin even lampshades the fact that Pluto obviously wants the detectives to follow him. | |
Dark Tales / Videogame / int_435eafe8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_435eafe8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_435eafe8 | |
Dark Tales / Videogame / int_438e94fa | type |
Never the Obvious Suspect | |
Dark Tales / Videogame / int_438e94fa | comment |
Never the Obvious Suspect: When you examine Zula's body at the beginning of the game, all the clues point to Jacob being the killer; she had to be killed by someone who knew how her illusion worked, she's clutching Jacob's invitation in her hand, and Jacob flees the scene when you try to question him. Naturally, you later learn that it was all a setup, courtesy of Zula and Jacob himself, in order to distract the Big Bad and lure Dupin away so Jacob can Deprogram him. | |
Dark Tales / Videogame / int_438e94fa | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_438e94fa | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_438e94fa | |
Dark Tales / Videogame / int_43b154c9 | type |
Not Even Bothering with the Accent | |
Dark Tales / Videogame / int_43b154c9 | comment |
Not Even Bothering with the Accent: Several of the games take place in different regions of France, or occasionally in other countries - but you'd never know it by the voice acting. This is especially glaring in Marie Roget, where some of the voice actors mispronounce the names of characters; Dupin refers to his friend Jacques as "Jack," and Jacques in turn calls Auguste Dupin "August."note The names would properly be pronounced as "Zshock," with a soft J and rhyming with 'sock,' and "Oh-goost." Some voice actors in earlier games would also mispronounce French names; for example, the voice actor for Julien in the third game pronounces Fore as "four" and not "four-ay" at least once, although he does use the correct pronunciation of Dupin's name. The first voice actor for Dupin was much better at pronouncing French names than his replacement. When the player character speaks to her partner in Morella, she pronounces his name as "Doo-pin" rather than the French "Du-pahn." | |
Dark Tales / Videogame / int_43b154c9 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_43b154c9 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_43b154c9 | |
Dark Tales / Videogame / int_43b6fb56 | type |
Vain Sorceress | |
Dark Tales / Videogame / int_43b6fb56 | comment |
Vain Sorceress: Morella, in spades. Part of the reason she wanted immortality was so she could remain perpetually young and beautiful. By her own diary admission, she loved youth and beauty more than she loved her husband. | |
Dark Tales / Videogame / int_43b6fb56 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_43b6fb56 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_43b6fb56 | |
Dark Tales / Videogame / int_44f5d199 | type |
Pretty in Mink | |
Dark Tales / Videogame / int_44f5d199 | comment |
Pretty in Mink: Anna wears what seems to be a fur half-cape over her shoulders. | |
Dark Tales / Videogame / int_44f5d199 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_44f5d199 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_44f5d199 | |
Dark Tales / Videogame / int_4510b368 | type |
Ambiguous Gender | |
Dark Tales / Videogame / int_4510b368 | comment |
However, as noted under Ambiguous Gender, the player character is heavily implied to be male. | |
Dark Tales / Videogame / int_4510b368 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4510b368 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4510b368 | |
Dark Tales / Videogame / int_4548e6d9 | type |
Innocent Bystander | |
Dark Tales / Videogame / int_4548e6d9 | comment |
Innocent Bystander: Rowena, Morrissey's second wife, is this. She's actually the one who sent the anonymous letter asking the detectives for help, and to judge by the fact that Ligeia leaves her alone for the most part, she had nothing to do with her predecessor's murder. | |
Dark Tales / Videogame / int_4548e6d9 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4548e6d9 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4548e6d9 | |
Dark Tales / Videogame / int_455f6a91 | type |
Long-Lost Relative | |
Dark Tales / Videogame / int_455f6a91 | comment |
Long-Lost Relative: Seen in the bonus chapter. It turns out that Madame Roget went along with the ruse that Lola was Marie, and wrote out her will to leave everything to Lola, because Lola is the child she was forced to give up for adoption years earlier. | |
Dark Tales / Videogame / int_455f6a91 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_455f6a91 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_455f6a91 | |
Dark Tales / Videogame / int_4583a262 | type |
Shirtless Scene | |
Dark Tales / Videogame / int_4583a262 | comment |
Shirtless Scene: The dashing Dupin gets a partial one in the bonus chapter. How and why he has one is another thing altogether. See Exact Words, above. | |
Dark Tales / Videogame / int_4583a262 | featureApplicability |
1.0 | |
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1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4583a262 | |
Dark Tales / Videogame / int_45cd286c | type |
Corrupt Politician | |
Dark Tales / Videogame / int_45cd286c | comment |
Corrupt Politician: Lars Heller eventually turns out to be this, complete with having control of the Morden police department. Very late in the game, it gets revealed that he's not the only one. | |
Dark Tales / Videogame / int_45cd286c | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_45cd286c | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_45cd286c | |
Dark Tales / Videogame / int_46118dc5 | type |
Adult Fear | |
Dark Tales / Videogame / int_46118dc5 | comment |
Adult Fear: Prior to the game, Donald Carpenter lost his teenage daughter one night when she was doing nothing worse than going for a walk. | |
Dark Tales / Videogame / int_46118dc5 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_46118dc5 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_46118dc5 | |
Dark Tales / Videogame / int_463084f4 | type |
Giving Someone the Pointer Finger | |
Dark Tales / Videogame / int_463084f4 | comment |
Giving Someone the Pointer Finger: The young woman's ghost does this a few times. | |
Dark Tales / Videogame / int_463084f4 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_463084f4 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_463084f4 | |
Dark Tales / Videogame / int_46c1dc8e | type |
Someone to Remember Him By | |
Dark Tales / Videogame / int_46c1dc8e | comment |
Someone to Remember Him By: You can find a page in the bonus chapter, ostensibly from Morella's diary, in which she expresses some mild regret for never having had children with her late husband; the wording hints that this might be at least part of the reason. | |
Dark Tales / Videogame / int_46c1dc8e | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_46c1dc8e | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_46c1dc8e | |
Dark Tales / Videogame / int_46ee4d3 | type |
Eye Take | |
Dark Tales / Videogame / int_46ee4d3 | comment |
Eye Take: An animal version of this occurs in the hidden object scene in front of the gorilla's cage. It's either hilarious or disturbing, or maybe both. | |
Dark Tales / Videogame / int_46ee4d3 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_46ee4d3 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_46ee4d3 | |
Dark Tales / Videogame / int_479d4e5a | type |
Would Hurt a Child | |
Dark Tales / Videogame / int_479d4e5a | comment |
Would Hurt a Child: In the bonus chapter. Morella eventually reveals to Hope that she's the one who caused Lilly's illness. Her plan is to use Lilly's life force to power one of the amulets, and take Hope's body for her next lifetime. | |
Dark Tales / Videogame / int_479d4e5a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_479d4e5a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_479d4e5a | |
Dark Tales / Videogame / int_4814d132 | type |
Big Fancy House | |
Dark Tales / Videogame / int_4814d132 | comment |
Big Fancy House: Ravensoul Manor and the neighboring Berlifitzing Manor. | |
Dark Tales / Videogame / int_4814d132 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4814d132 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4814d132 | |
Dark Tales / Videogame / int_487b1e5b | type |
Marry for Love | |
Dark Tales / Videogame / int_487b1e5b | comment |
Marry for Love: Julien and Victorine are engaged by the end of the game; it's a given that this is what they'll be doing in the near future. | |
Dark Tales / Videogame / int_487b1e5b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_487b1e5b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_487b1e5b | |
Dark Tales / Videogame / int_48e8fe57 | type |
Happily Adopted | |
Dark Tales / Videogame / int_48e8fe57 | comment |
Happily Adopted: Right up until they moved into the cursed house, Lilly was this, having been taken in by the McDougalls. Reading Louisa's diary explains how they first met her, and notes that she was returned to the orphanage by multiple foster parents because of her bad temper. Saving her from Demonic Possession helps them be a happy family again. | |
Dark Tales / Videogame / int_48e8fe57 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_48e8fe57 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_48e8fe57 | |
Dark Tales / Videogame / int_49d18492 | type |
Scenery Gorn | |
Dark Tales / Videogame / int_49d18492 | comment |
Scenery Gorn: However, there's also some of this to be found. | |
Dark Tales / Videogame / int_49d18492 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_49d18492 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_49d18492 | |
Dark Tales / Videogame / int_49d59be9 | type |
Scenery Porn | |
Dark Tales / Videogame / int_49d59be9 | comment |
Scenery Porn: There are beautifully rendered backgrounds in each game. Scenery Gorn: However, there's also some of this to be found. | |
Dark Tales / Videogame / int_49d59be9 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_49d59be9 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_49d59be9 | |
Dark Tales / Videogame / int_4a0f839d | type |
Cessation of Existence | |
Dark Tales / Videogame / int_4a0f839d | comment |
Cessation of Existence: This is implied to be the fate that awaits you if you don't drive Morella's spirit out of your body in time. You learn late in the game that the Big Bad managed to avert this by tying their soul to the amulets of Life and Death, allowing their spirit to exist without a body; however, it's implied that they ultimately meet this fate when you destroy the amulets. | |
Dark Tales / Videogame / int_4a0f839d | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4a0f839d | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4a0f839d | |
Dark Tales / Videogame / int_4a2059bf | type |
Gold Fever | |
Dark Tales / Videogame / int_4a2059bf | comment |
Gold Fever: The diary notes that LeGrand seems to have a form of this, being obsessed with the discovery of Captain Kidd's lost treasure, but also notes that he seems harmless nevertheless. This is a nod to the original story, but there the narrator also believes LeGrand literally has a fever after being told LeGrand got bitten by the gold bug. | |
Dark Tales / Videogame / int_4a2059bf | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4a2059bf | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4a2059bf | |
Dark Tales / Videogame / int_4aa24ad9 | type |
I Have a Family | |
Dark Tales / Videogame / int_4aa24ad9 | comment |
I Have a Family: The sheriff offers this exact plea when the White Crow tells him to Prepare to Die. It doesn't soften her in the slightest - on the contrary, it only makes her angrier. | |
Dark Tales / Videogame / int_4aa24ad9 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4aa24ad9 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4aa24ad9 | |
Dark Tales / Videogame / int_4ad1816a | type |
Everyone Knows Morse | |
Dark Tales / Videogame / int_4ad1816a | comment |
Everyone Knows Morse: Inverted. One character encrypts a combination into Morse code in the hopes that everyone doesn't know it. | |
Dark Tales / Videogame / int_4ad1816a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4ad1816a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4ad1816a | |
Dark Tales / Videogame / int_4b316d47 | type |
Break the Cutie | |
Dark Tales / Videogame / int_4b316d47 | comment |
Break the Cutie: Poor Frederica! First she falls in love with the son of the family with whom hers is feuding. Her father disapproves the match. Her would-be husband dies in a fire which her father is accused of starting. Then she's kidnapped by a ghost. Then her father sets fire to the church in which she's being held prisoner. She's actually quite safe, but her father's lost his mind and attempts to kill just about everyone. And in the bonus chapter, her husband's original betrothed tries to kill her and makes her think she's going insane in the process. | |
Dark Tales / Videogame / int_4b316d47 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4b316d47 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4b316d47 | |
Dark Tales / Videogame / int_4b5e821a | type |
Trespassing Hero | |
Dark Tales / Videogame / int_4b5e821a | comment |
Trespassing Hero: Averted for the most part, especially by the first two games, which is unusual in games of this type. Dupin and the player character are usually invited to the initial investigation scene by either the homeowner, the police, or a concerned bystander (which, in the first game, is actually you). When entering a new residence or business outside of the initial area, Dupin will ask the owner's permission to conduct an investigation. However, Dupin isn't above conducting an investigation when the owner isn't home, as he does in the salon and windmill lodge areas of the first game. Since The Black Cat takes place entirely on the Davies estate, Mark Davies is the only one that needs to give permission for it to be searched, making this the only game where going wherever you want was already permitted by the owner. Starting in Premature Burial, Dupin's manners start slipping, partially due to having more locations per game with a smaller cast of characters; his lines per game are also being cut, though, to the point that he comments only rarely in The Fall of the House of Usher. Dupin enters locked shops and semi-private places (such as hotel rooms in The Gold Bug) without asking permission, though usually after finding a key; occasionally a lock is picked or destroyed by acid, or a building is entered through an opened window. He only notes that you two are trespassing when on Renelle Fore's property. In Masque of the Red Death, you and Dupin break a window to get into a bakery; though it's been abandoned, it's still breaking and entering in addition to trespassing, and Dupin says nothing about it. Walking into private offices and what appear to be private places occurs quite frequently; it's interesting to note that the one time that you actually knock on someone's door, you get a gun pointed at you (but it's the mayor being paranoid). In The Fall of the House of Usher, Roderick gives permission for Madeleine's room to be searched without being asked, but shops are still being entered without permission, though at least the keys are being found. Two of these places belong to the doctor you meet at the start of the game. Jacques, in Marie Roget, gives permission without being asked to search his house for clues. The theater owner LeBlanc also does the same with Lola's room. Dupin and the player are actually called out on this by both LeBlanc and Madame Roget when a key is used to open the locked doors. When exploring the suspect's home in Tell-Tale Heart, Dupin specifically remarks that they need to avoid being caught. Although Dupin and the player have been invited to the Metzengerstein estate to help with the situation in the ninth game, they do lapse into this when they visiting the neighboring property belonging to their longtime rivals. However, since it's understood that the entire family is dead and the property is abandoned, there's no one to object to their presence. In Lenore, it's very important that the detectives not be caught while exploring the Crows League's "nest," since the organization wants them dead. However, in the bonus chapter, Dupin notes that Alan Guillinger knows and trusts them and probably won't mind them going through his house in search of clues. Inverted in Morella, where the house itself forces you to investigate in order to escape. Dupin lampshades it in Speaking With the Dead by saying, "I never imagined I would ransack the same house twice." | |
Dark Tales / Videogame / int_4b5e821a | featureApplicability |
-1.0 | |
Dark Tales / Videogame / int_4b5e821a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4b5e821a | |
Dark Tales / Videogame / int_4b9a8e96 | type |
"Scooby-Doo" Hoax | |
Dark Tales / Videogame / int_4b9a8e96 | comment |
"Scooby-Doo" Hoax: How Dupin figures out that the "ghost" isn't really a ghost at all. The detectives find the chemistry equipment and ingredients with which he's been making his weird purple fog, and Dupin deduces that he must be human if he's using chemistry. | |
Dark Tales / Videogame / int_4b9a8e96 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4b9a8e96 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4b9a8e96 | |
Dark Tales / Videogame / int_4cacfcc3 | type |
Honey Trap | |
Dark Tales / Videogame / int_4cacfcc3 | comment |
Honey Trap: In the Backstory of the Feuding Families. Berta Berlifitzing and Henry Metzengerstein were in love, but she was married. According to legend, Henry killed her husband, then stole a valuable Berlifitzing family heirloom and ran away to India. Berta went mad as a result. However, as Wilhelm's father came to realize, that madness meant she wasn't a reliable source of information and the feud may have all been for nothing. Sure enough, evidence surfaces to show that Henry was completely innocent and left for India so Berta would stay with her husband. | |
Dark Tales / Videogame / int_4cacfcc3 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4cacfcc3 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4cacfcc3 | |
Dark Tales / Videogame / int_4d2331fd | type |
Silver Has Mystic Powers | |
Dark Tales / Videogame / int_4d2331fd | comment |
Silver Has Mystic Powers: The thread used has to be silver, according to the directions. However, when the sewing is completed, it's multicolored. | |
Dark Tales / Videogame / int_4d2331fd | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4d2331fd | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4d2331fd | |
Dark Tales / Videogame / int_4d846bbb | type |
Bearer of Bad News | |
Dark Tales / Videogame / int_4d846bbb | comment |
Bearer of Bad News: In the bonus chapter, you explain to the banker that you're investigating the murder of his niece. Unfortunately, this is the first time anyone has informed him that she's dead, and he doesn't take it well. | |
Dark Tales / Videogame / int_4d846bbb | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4d846bbb | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4d846bbb | |
Dark Tales / Videogame / int_4e3d253b | type |
Downer Ending | |
Dark Tales / Videogame / int_4e3d253b | comment |
Downer Ending/Everybody's Dead, Dave: Implied by the bonus chapter's ending. When the evil mechanism which lets the house devour the living is destroyed, Roderick and Madeleine vanish into thin air. Dupin saves Dr. Morris, but Estelle is crushed by falling rocks. However, the bonus chapter reveals her to still be alive, and the evil which powered the Usher house is still killing people throughout the village. Estelle is Killed Off for Real when the evil is destroyed, leaving Dupin and the player character as the only confirmed survivors of the adventure.note This is slightly averted by Speaking With the Dead, in which Dr. Morris has a cameo - it implies that he survived after all. | |
Dark Tales / Videogame / int_4e3d253b | featureApplicability |
-1.0 | |
Dark Tales / Videogame / int_4e3d253b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4e3d253b | |
Dark Tales / Videogame / int_4e40a927 | type |
Sleepwalking | |
Dark Tales / Videogame / int_4e40a927 | comment |
Sleepwalking: In the bonus chapter, this is part of the problem for Frederica. | |
Dark Tales / Videogame / int_4e40a927 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4e40a927 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4e40a927 | |
Dark Tales / Videogame / int_4e7c4536 | type |
Wham Line | |
Dark Tales / Videogame / int_4e7c4536 | comment |
Wham Line: "I'm sorry you've come so far only to uncover the horrible truth... For this time, I am the killer." Said by Dupin... right before he shoots you. | |
Dark Tales / Videogame / int_4e7c4536 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4e7c4536 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4e7c4536 | |
Dark Tales / Videogame / int_4e7f703c | type |
Wham Shot | |
Dark Tales / Videogame / int_4e7f703c | comment |
Wham Shot: Repeatedly, including Lars Heller shooting Simon Loyalle and Nora Benner kidnapping Anna Wheeler. | |
Dark Tales / Videogame / int_4e7f703c | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4e7f703c | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4e7f703c | |
Dark Tales / Videogame / int_4ea822ce | type |
Songs in the Key of Lock | |
Dark Tales / Videogame / int_4ea822ce | comment |
Songs in the Key of Lock: You must play a "cherished melody" before you can pass through the tunnel beyond the second Magic Mirror. | |
Dark Tales / Videogame / int_4ea822ce | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4ea822ce | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4ea822ce | |
Dark Tales / Videogame / int_4f4372e9 | type |
Early-Installment Weirdness | |
Dark Tales / Videogame / int_4f4372e9 | comment |
Early Installment Weirdness: The first two games, and the first one especially, are very different from those which followed. As noted above, the art style is different; they're also the only two games which don't have voice acting, and the bonus chapter of the collector's edition for the first one is entirely disconnected from the story. For some reason, the sixth game is something of a return to their format, at least as far as the lack of animation is concerned. | |
Dark Tales / Videogame / int_4f4372e9 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4f4372e9 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4f4372e9 | |
Dark Tales / Videogame / int_4fa26bf8 | type |
And Your Reward Is Interior Decorating | |
Dark Tales / Videogame / int_4fa26bf8 | comment |
And Your Reward Is Interior Decorating: Also in the personal office is a space where you can purchase and equip different pieces of decor for the room, such as blind curtains to keep out prying eyes. These can give extra gold, experience, or boost your chances of finding items after completing a hidden object scene. | |
Dark Tales / Videogame / int_4fa26bf8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4fa26bf8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4fa26bf8 | |
Dark Tales / Videogame / int_4fc92b68 | type |
Suddenly Always Knew That | |
Dark Tales / Videogame / int_4fc92b68 | comment |
Suddenly Always Knew That: Dupin is particularly keen to have you with him on this adventure because of your renowned skills in codebreaking and deciphering. These skills were not mentioned in the previous games. Remember all those messages you had to decipher? They were the instructions on how to find the treasure. LeGrand is never shown as ever having actually figured out what these messages mean; yet once you reach the tree with the skull on it at the end of the game, he suddenly knows exactly where the treasure is buried. Only somewhat justified in that he's been researching Captain Kidd for years; he still couldn't have figured out where the treasure was without interpreting those messages, which in the original story took LeGrand months. | |
Dark Tales / Videogame / int_4fc92b68 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4fc92b68 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4fc92b68 | |
Dark Tales / Videogame / int_4ff19e3d | type |
Defenestrate and Berate | |
Dark Tales / Videogame / int_4ff19e3d | comment |
Defenestrate and Berate: Jacob and Dupin dive out of a window and wrestle in the garden. | |
Dark Tales / Videogame / int_4ff19e3d | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_4ff19e3d | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_4ff19e3d | |
Dark Tales / Videogame / int_5017da77 | type |
Church of Saint Genericus | |
Dark Tales / Videogame / int_5017da77 | comment |
Church of Saint Genericus: The chapel in the cemetery where the Raven Society keeps their crypt seems to subscribe to this. Despite being a chapel, it has no religious motifs whatsoever; the statues, altar, and stained glass window are all filled with imagery related to the Raven Society instead. | |
Dark Tales / Videogame / int_5017da77 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5017da77 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5017da77 | |
Dark Tales / Videogame / int_501de366 | type |
Temporal Paradox | |
Dark Tales / Videogame / int_501de366 | comment |
Temporal Paradox: Implied by one puzzle, although it appears to have no negative effect on the heroes; they don't even seem to notice that something's weird. The puzzle requires you to arrange five of Poe's stories according to the years in which they were published. One of the stories in question is The Fall of the House of Usher, the events of which are going on around you. | |
Dark Tales / Videogame / int_501de366 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_501de366 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_501de366 | |
Dark Tales / Videogame / int_50f17484 | type |
Fake-Out Opening | |
Dark Tales / Videogame / int_50f17484 | comment |
Fake-Out Opening: Starting with The Oval Portrait, all of the games have a combination of this and Call-Back. Before the usual opening cinematic giving a bit of background, we're treated to what looks like a variation on the White Crow costume from The Raven and Lenore. This may lead one to possibly think that the game they are about to play is connected to those, but it's not. | |
Dark Tales / Videogame / int_50f17484 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_50f17484 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_50f17484 | |
Dark Tales / Videogame / int_50f66629 | type |
Crazy-Prepared | |
Dark Tales / Videogame / int_50f66629 | comment |
Crazy-Prepared: The caretaker, when it comes to vengeful ghosts! This is why he had Fore bury his wives alive; the ghosts would enact their revenge on the one that directly killed them, not on the person that came up with the Evil Plan in the first place. | |
Dark Tales / Videogame / int_50f66629 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_50f66629 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_50f66629 | |
Dark Tales / Videogame / int_513f3d12 | type |
Background Music | |
Dark Tales / Videogame / int_513f3d12 | comment |
Background Music: Nightfall uses the same background music as the other games in the series, but lampshades it a bit when you visit Dupin's house... and see his record player constantly running. | |
Dark Tales / Videogame / int_513f3d12 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_513f3d12 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_513f3d12 | |
Dark Tales / Videogame / int_514bc7f8 | type |
Foreseeing My Death | |
Dark Tales / Videogame / int_514bc7f8 | comment |
Foreseeing My Death: The reason you and Dupin are at this private party is because his friend Zula, a famous illusionist, has had a premonition about being killed. Although he doesn't really believe in such things, Dupin does genuinely think she's in danger, because she's been receiving death threats. | |
Dark Tales / Videogame / int_514bc7f8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_514bc7f8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_514bc7f8 | |
Dark Tales / Videogame / int_51923571 | type |
Spinning Paper | |
Dark Tales / Videogame / int_51923571 | comment |
Spinning Paper: A series of these at the end of the game show the "Where Are They Now?" Epilogue. Lars Heller and Nora Benner are sent to prison for their crimes, Otto Heller takes his father's place as head of the council of elders, a university opens in Morden, and Otto and Anna get married. | |
Dark Tales / Videogame / int_51923571 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_51923571 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_51923571 | |
Dark Tales / Videogame / int_52d1f46e | type |
Not What It Looks Like | |
Dark Tales / Videogame / int_52d1f46e | comment |
Not What It Looks Like: Jeffrey is seen at the beginning beating Albert to death. When you confront him, Jeffrey reveals that it's really a mannequin of Albert and he's just been indulging in some Percussive Therapy. | |
Dark Tales / Videogame / int_52d1f46e | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_52d1f46e | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_52d1f46e | |
Dark Tales / Videogame / int_5394c54b | type |
Beary Friendly | |
Dark Tales / Videogame / int_5394c54b | comment |
Beary Friendly: You encounter a bear who helps you by knocking apples down from a tree. | |
Dark Tales / Videogame / int_5394c54b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5394c54b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5394c54b | |
Dark Tales / Videogame / int_53bb70b2 | type |
Flashback | |
Dark Tales / Videogame / int_53bb70b2 | comment |
Flash Back: Done twice in the main game, when the player takes on the role of witnesses giving testimony. The entirety of the bonus chapter is this, as Dupin tells you about his very first murder investigation. | |
Dark Tales / Videogame / int_53bb70b2 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_53bb70b2 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_53bb70b2 | |
Dark Tales / Videogame / int_53f5119f | type |
The Dragon | |
Dark Tales / Videogame / int_53f5119f | comment |
In Speaking With the Dead, the first two suspected villains turn out to be Co-Dragons to Brian Marsh's identical twin brother. In this case, the truth is revealed in the main game rather than the bonus chapter. | |
Dark Tales / Videogame / int_53f5119f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_53f5119f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_53f5119f | |
Dark Tales / Videogame / int_5466745d | type |
Clear Their Name | |
Dark Tales / Videogame / int_5466745d | comment |
Clear Their Name: George and Anna have to prove their mother's innocence in the bonus chapter. | |
Dark Tales / Videogame / int_5466745d | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5466745d | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5466745d | |
Dark Tales / Videogame / int_549e2342 | type |
Thought Bubble Speech | |
Dark Tales / Videogame / int_549e2342 | comment |
Thought Bubble Speech: Arthur, LeGrand's dog, has these if you accept the quest to feed him for seven days while his owner's away. Most of his thoughts are complaints about how his owner never visits him and how hungry he is. | |
Dark Tales / Videogame / int_549e2342 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_549e2342 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_549e2342 | |
Dark Tales / Videogame / int_54cbd0cb | type |
This Is Unforgivable! | |
Dark Tales / Videogame / int_54cbd0cb | comment |
This Is Unforgivable!: The White Crow regards the Mayor recruiting the detectives as this, saying that Alan must be punished severely for his father's actions. She also feels this way about the sheriff assisting them in their investigation. | |
Dark Tales / Videogame / int_54cbd0cb | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_54cbd0cb | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_54cbd0cb | |
Dark Tales / Videogame / int_5501256b | type |
Reports of My Death Were Greatly Exaggerated | |
Dark Tales / Videogame / int_5501256b | comment |
Reports of My Death Were Greatly Exaggerated: The "murder victim" in the bonus chapter is a body stolen from the morgue. Brian Marsh helped Reginald Reynolds fake his murder so he could flee the country and avoid being killed by the mafia. The final shot, a view in a crystal ball, shows Reynolds - still wearing the protection amulet given to him by Jerome Smith - relaxing in a tropical setting. | |
Dark Tales / Videogame / int_5501256b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5501256b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5501256b | |
Dark Tales / Videogame / int_5521ed05 | type |
No Animals Were Harmed | |
Dark Tales / Videogame / int_5521ed05 | comment |
No Animals Were Harmed: Naturally, given that it's animation, but there are some blatant examples of animal cruelty in these stories. The titular Black Cat was killed by the abusive Big Bad of that game, and it's hinted that the cat's missing eye is also his doing. The villain of The Gold Bug starts the game by throwing a puppy in the river. Luckily, he misses and the dog lands in a boat. | |
Dark Tales / Videogame / int_5521ed05 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5521ed05 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5521ed05 | |
Dark Tales / Videogame / int_5527dc0c | type |
Plot Coupon | |
Dark Tales / Videogame / int_5527dc0c | comment |
Happens again later in Albert's hospital room; he says he'll stay with the patient while you go find a specific Plot Coupon. | |
Dark Tales / Videogame / int_5527dc0c | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5527dc0c | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5527dc0c | |
Dark Tales / Videogame / int_55b1f9a1 | type |
Easy Amnesia | |
Dark Tales / Videogame / int_55b1f9a1 | comment |
Easy Amnesia: When the White Crow attacks the player character, they wake up some time later in a cemetery - and they have no memory of how they got there or even who Dupin is. It's implied that the memories come back quickly, but this isn't actually addressed in the game. | |
Dark Tales / Videogame / int_55b1f9a1 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_55b1f9a1 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_55b1f9a1 | |
Dark Tales / Videogame / int_55c63e0 | type |
Saving the World | |
Dark Tales / Videogame / int_55c63e0 | comment |
Saving the World: At the end of the cut scene in the cemetery, Dupin says, "We still have a world to save." It doesn't make any sense, though, as you're still searching for Madeleine at that point. It still doesn't make any sense by the ending in the context of this game or any other. You've never solved a mystery that threatened the entire world; at most it was a town, and here it's still just a village you end up saving. | |
Dark Tales / Videogame / int_55c63e0 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_55c63e0 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_55c63e0 | |
Dark Tales / Videogame / int_575fd5e2 | type |
Dark Is Not Evil | |
Dark Tales / Videogame / int_575fd5e2 | comment |
Dark Is Not Evil: Louise Fore, the ghost that appears at the beginning of the game, has black hair and wears a dress that is mostly black. She causes the carriage to crash in the opening cinematic when she scares the horses, but nobody seems to be injured by it; she seems to have done this mainly to get the detectives' attention and not because she was out to harm them. Even though she's quite angry, she never threatens the detectives; her anger is rightfully directed towards the person that killed her. Unfortunately, killing Fore makes Victorine's rescue more difficult, as he dies before revealing where Victorine was buried. (Of course, Louise has no way of knowing this because being dead doesn't make you psychic, and Fore probably wouldn't have said anything anyway, but rather would have had the detectives arrested for trespassing.) In the bonus chapter, it's hinted that your presence is what made Louise manifest in the first place, so she has no reason to want to harm you. | |
Dark Tales / Videogame / int_575fd5e2 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_575fd5e2 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_575fd5e2 | |
Dark Tales / Videogame / int_58154a14 | type |
Bribe Backfire | |
Dark Tales / Videogame / int_58154a14 | comment |
Bribe Backfire: Done with a twist. The destitute theater owner, LeBlanc, accepts a bribe from Gaius to misidentify the body of Marie Roget as being that of Lola Saunie. The backfire comes in when Gaius takes off without paying any of the money he promised. | |
Dark Tales / Videogame / int_58154a14 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_58154a14 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_58154a14 | |
Dark Tales / Videogame / int_581f6468 | type |
Hero of Another Story | |
Dark Tales / Videogame / int_581f6468 | comment |
Hero of Another Story: In the bonus chapter, Dupin and his friend have returned home following the events of the main game. You play as an unnamed detective on the police force, investigating possible criminal activity in the psychiatric hospital in the same town as the main game's story. The usual heroes are never even mentioned in the adventure. | |
Dark Tales / Videogame / int_581f6468 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_581f6468 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_581f6468 | |
Dark Tales / Videogame / int_5832e916 | type |
Die, Chair, Die! | |
Dark Tales / Videogame / int_5832e916 | comment |
Die, Carriage! Die!: In order to get to the boathouse, a carriage blocking the way needs to be blown up. | |
Dark Tales / Videogame / int_5832e916 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5832e916 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5832e916 | |
Dark Tales / Videogame / int_58cb5c33 | type |
Escaped Animal Rampage | |
Dark Tales / Videogame / int_58cb5c33 | comment |
Escaped Animal Rampage: Takes a more Real Life approach to this trope than the usual humorous one; the gorilla is the one that killed Madame L'Espanaye after it got loose from its cage and ran amok in the city. | |
Dark Tales / Videogame / int_58cb5c33 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_58cb5c33 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_58cb5c33 | |
Dark Tales / Videogame / int_590eb583 | type |
Domestic Abuse | |
Dark Tales / Videogame / int_590eb583 | comment |
Domestic Abuse: Eventually revealed to be part of the game's backstory. | |
Dark Tales / Videogame / int_590eb583 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_590eb583 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_590eb583 | |
Dark Tales / Videogame / int_5989e3b6 | type |
Enemy Mine | |
Dark Tales / Videogame / int_5989e3b6 | comment |
Enemy Mine: The hotel receptionist is less than enthused to help the detectives... until he realizes that the Big Bad they're chasing is the same guy who tricked him into gambling away his mortgage. Once they figure this out, he's eager to assist. | |
Dark Tales / Videogame / int_5989e3b6 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5989e3b6 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5989e3b6 | |
Dark Tales / Videogame / int_598b0106 | type |
And Here He Comes Now | |
Dark Tales / Videogame / int_598b0106 | comment |
And Here He Comes Now: In the bonus chapter, Dupin has just mentioned Chief Constable George (Gabrielle's father, the police officer from the main game) when the gentleman in question telephones. | |
Dark Tales / Videogame / int_598b0106 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_598b0106 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_598b0106 | |
Dark Tales / Videogame / int_59907e4f | type |
Police Are Useless | |
Dark Tales / Videogame / int_59907e4f | comment |
Police Are Useless: This seems to be Dupin's opinion. He remarks that the officials will go through the motions, but rarely exert any imagination or special effort. | |
Dark Tales / Videogame / int_59907e4f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_59907e4f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_59907e4f | |
Dark Tales / Videogame / int_59e5940e | type |
AnimalMotif | |
Dark Tales / Videogame / int_59e5940e | comment |
Animal Motif: Being the Phoenix family estate, the Big Fancy House where the case takes place naturally has a recurring phoenix motif. | |
Dark Tales / Videogame / int_59e5940e | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_59e5940e | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_59e5940e | |
Dark Tales / Videogame / int_5a3b8032 | type |
The Un-Reveal | |
Dark Tales / Videogame / int_5a3b8032 | comment |
The Unreveal: In the bonus chapter, when Dupin takes the witness stand, he's asked why he was in Dover at the time of the crime; he somewhat stumbles over his answer before saying that he was there on "personal business." His later inner monologue indicates that he was simply on vacation, but his wording at the trial leads one to wonder if there was more to it than that. | |
Dark Tales / Videogame / int_5a3b8032 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5a3b8032 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5a3b8032 | |
Dark Tales / Videogame / int_5a7fc31 | type |
Faux Death | |
Dark Tales / Videogame / int_5a7fc31 | comment |
Faux Death: As the game progresses, you learn that Victorine was diagnosed with catalepsy, a medical condition which causes the sufferer to enter a rigor mortis-like state easily mistaken for death (at least in Poe's time). Her husband's previous wives had the same thing. It's the specific reason he married them. | |
Dark Tales / Videogame / int_5a7fc31 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5a7fc31 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5a7fc31 | |
Dark Tales / Videogame / int_5b47c8c7 | type |
Magic Mirror | |
Dark Tales / Videogame / int_5b47c8c7 | comment |
Who is the man in the second Magic Mirror? | |
Dark Tales / Videogame / int_5b47c8c7 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5b47c8c7 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5b47c8c7 | |
Dark Tales / Videogame / int_5c059fbd | type |
Twin Telepathy | |
Dark Tales / Videogame / int_5c059fbd | comment |
Twin Telepathy: Roderick and Madeleine Usher have a form of this; see Blessed with Suck, above. | |
Dark Tales / Videogame / int_5c059fbd | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5c059fbd | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5c059fbd | |
Dark Tales / Videogame / int_5ce7dbb9 | type |
Central Theme | |
Dark Tales / Videogame / int_5ce7dbb9 | comment |
Central Theme: Justice | |
Dark Tales / Videogame / int_5ce7dbb9 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5ce7dbb9 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5ce7dbb9 | |
Dark Tales / Videogame / int_5e2ae7ee | type |
Inexplicable Treasure Chests | |
Dark Tales / Videogame / int_5e2ae7ee | comment |
Inexplicable Treasure Chests: They appear on the map every half hour or so and usually contain gold or a collection item. There are also inexplicable treasure caches that appear once a day at different times, open up in three hours, and contain gold and special items. | |
Dark Tales / Videogame / int_5e2ae7ee | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5e2ae7ee | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5e2ae7ee | |
Dark Tales / Videogame / int_5ec9de7d | type |
Distress Ball | |
Dark Tales / Videogame / int_5ec9de7d | comment |
Distress Ball: Anna picks it up in the timed quest where Dupin gets injured by a thug. Dupin comments at the end of the quest that you should go back and comfort Anna, whom he knows is deeply upset by the turn of events. | |
Dark Tales / Videogame / int_5ec9de7d | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5ec9de7d | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5ec9de7d | |
Dark Tales / Videogame / int_5f52cfcf | type |
Intrepid Reporter | |
Dark Tales / Videogame / int_5f52cfcf | comment |
Intrepid Reporter: Martha Smith seems to be something like this. She's a newspaper reporter and she's definitely involved in the situation. Taken Up to Eleven in the bonus chapter. | |
Dark Tales / Videogame / int_5f52cfcf | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5f52cfcf | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5f52cfcf | |
Dark Tales / Videogame / int_5fb5be92 | type |
Spot of Tea | |
Dark Tales / Videogame / int_5fb5be92 | comment |
Spot of Tea: In the first hidden object scene, the player must drink a cup of tea in order to read the tea leaves. | |
Dark Tales / Videogame / int_5fb5be92 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5fb5be92 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5fb5be92 | |
Dark Tales / Videogame / int_5fb5dad8 | type |
Royal Blood | |
Dark Tales / Videogame / int_5fb5dad8 | comment |
Royal Blood: The Metzengersteins and Berlifitzings are Hungarian nobility. | |
Dark Tales / Videogame / int_5fb5dad8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5fb5dad8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5fb5dad8 | |
Dark Tales / Videogame / int_5fcb9ad1 | type |
Time Skip | |
Dark Tales / Videogame / int_5fcb9ad1 | comment |
Time Skip: Documents in the bonus chapter explicitly state that it takes place ten years after the main game. However, exactly when this is happening is less clear; Alan's diary entries are dated 1895, but a letter in the banker's mailbox is dated 1890. | |
Dark Tales / Videogame / int_5fcb9ad1 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_5fcb9ad1 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_5fcb9ad1 | |
Dark Tales / Videogame / int_60194b82 | type |
Spanner in the Works | |
Dark Tales / Videogame / int_60194b82 | comment |
Spanner in the Works: Alan, as well as the detectives, is this for the White Crow. | |
Dark Tales / Videogame / int_60194b82 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_60194b82 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_60194b82 | |
Dark Tales / Videogame / int_60fa92ac | type |
Names to Run Away from Really Fast | |
Dark Tales / Videogame / int_60fa92ac | comment |
Names to Run Away from Really Fast: Sure, let's all move into a house known as "The Devourer of Souls" and see if nothing bad comes out of it! | |
Dark Tales / Videogame / int_60fa92ac | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_60fa92ac | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_60fa92ac | |
Dark Tales / Videogame / int_6134738 | type |
Find the Cure! | |
Dark Tales / Videogame / int_6134738 | comment |
Find the Cure!: At least two of the rotating timed quests have you finding a cure for a sick person. | |
Dark Tales / Videogame / int_6134738 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6134738 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6134738 | |
Dark Tales / Videogame / int_617f0563 | type |
Heel–Face Turn | |
Dark Tales / Videogame / int_617f0563 | comment |
Heel–Face Turn: In the main game, Estelle tries to block your investigation several times and threatens the doctor in exchange for the swords needed to destroy the casket for the sacrifices. She shows up in the bonus game asking the detectives for help in stopping the estate from draining the people's life forces in town. Her turn is probably motivated by the fact that there are no more Ushers for her to serve any longer, but it still feels somewhat odd - especially since right up until the moment she asks for their help, she's still actively trying to thwart them. | |
Dark Tales / Videogame / int_617f0563 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_617f0563 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_617f0563 | |
Dark Tales / Videogame / int_619985d7 | type |
Sacrificial Lion | |
Dark Tales / Videogame / int_619985d7 | comment |
Sacrificial Lion: The bonus chapter shows that Lilly's birth father Henry was this; he died saving five people from a fire. | |
Dark Tales / Videogame / int_619985d7 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_619985d7 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_619985d7 | |
Dark Tales / Videogame / int_61a503a7 | type |
Hell Is That Noise | |
Dark Tales / Videogame / int_61a503a7 | comment |
Hell Is That Noise: Victorine hears spooky noises when she's locked in the crypt; when she's freed, she tells Dupin about them. This is what leads to your Solo Sequence in the bonus chapter. Although you never hear the sounds yourself, one possibility is that they were being made by the spirit of Fore's first wife, Laura. This would make sense, as Fore's death would have set her spirit free and thus she would no longer be making the noises, explaining why you don't hear them. | |
Dark Tales / Videogame / int_61a503a7 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_61a503a7 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_61a503a7 | |
Dark Tales / Videogame / int_62434fe2 | type |
Sanity Slippage | |
Dark Tales / Videogame / int_62434fe2 | comment |
Sanity Slippage: Karl becomes increasingly disturbed throughout the game. He not only attacks the detectives at one point, but at the climax, he insists that Wilhelm murdered Frederica, even though she's standing next to him. | |
Dark Tales / Videogame / int_62434fe2 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_62434fe2 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_62434fe2 | |
Dark Tales / Videogame / int_624c868 | type |
Transplant | |
Dark Tales / Videogame / int_624c868 | comment |
Transplant: Anna Fleurs, who properly debuted in Nightfall, is shown in the bonus chapter of Morella to have been the player character of The Raven, thus officially moving her into the main series. (She may also be the player character of Morella itself, since the character is confirmed to be female in that game.) | |
Dark Tales / Videogame / int_624c868 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_624c868 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_624c868 | |
Dark Tales / Videogame / int_6293c185 | type |
Sequel Hook | |
Dark Tales / Videogame / int_6293c185 | comment |
Sequel Hook: Lenore's declaration at the end of the bonus chapter. It remains to be seen if it will be connected to a future game's plot. | |
Dark Tales / Videogame / int_6293c185 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6293c185 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6293c185 | |
Dark Tales / Videogame / int_6325aec5 | type |
Replay Value | |
Dark Tales / Videogame / int_6325aec5 | comment |
Replay Value: In addition to the Old Save Bonus, several of the achievements, particularly the ones dependent on dialogue choices, are mutually exclusive; the game must be played at least twice in order to achieve 100% Completion. | |
Dark Tales / Videogame / int_6325aec5 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6325aec5 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6325aec5 | |
Dark Tales / Videogame / int_6331ba26 | type |
Plot Hole | |
Dark Tales / Videogame / int_6331ba26 | comment |
Plot Hole: There's a particularly glaring (albeit minor) one with regard to Alan's involvement with the Crows League. He tells the detectives that he only joined for Lenore's sake, initially thinking them harmless but then wanting to show her what they really are. But the detectives also find documents written by the White Crow in which she talks about introducing Alan and Lenore as young children who are already in the League, thinking that Alan will like Lenore and this will keep him more firmly in the Crows' grasp. | |
Dark Tales / Videogame / int_6331ba26 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6331ba26 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6331ba26 | |
Dark Tales / Videogame / int_63338a91 | type |
Plot Lock | |
Dark Tales / Videogame / int_63338a91 | comment |
Plot Lock: The map is filled with these, as nearly all of the buildings shown are locked to you at the start of the game. Over time, they gradually become unlocked as the plot unfolds. | |
Dark Tales / Videogame / int_63338a91 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_63338a91 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_63338a91 | |
Dark Tales / Videogame / int_63389b0b | type |
Kids Are Cruel | |
Dark Tales / Videogame / int_63389b0b | comment |
Kids Are Cruel: Lilly's diary from her time in the orphanage talks about how the other children would make fun of her and call her a witch. | |
Dark Tales / Videogame / int_63389b0b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_63389b0b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_63389b0b | |
Dark Tales / Videogame / int_639cefd2 | type |
Go into the Light | |
Dark Tales / Videogame / int_639cefd2 | comment |
Go into the Light: Ligeia at the end. | |
Dark Tales / Videogame / int_639cefd2 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_639cefd2 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_639cefd2 | |
Dark Tales / Videogame / int_63d3ce1a | type |
Dismantled MacGuffin | |
Dark Tales / Videogame / int_63d3ce1a | comment |
Dismantled MacGuffin: In the bonus chapter, Dupin's friend Professor Sharp has invented the Atmogen, a device which will provide endless supplies of energy to the entire world at no cost. However, he knows that the Raven Society is after him, because using the Atmogen in reverse will cause it to destroy a lot of the world's existing technology. To prevent this, he gives part of his invention to Dupin for safekeeping, and another part to another acquaintance. | |
Dark Tales / Videogame / int_63d3ce1a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_63d3ce1a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_63d3ce1a | |
Dark Tales / Videogame / int_63d861f8 | type |
Even Evil Has Loved Ones | |
Dark Tales / Videogame / int_63d861f8 | comment |
Even Evil Has Loved Ones: Morrissey is a genuine jackass who murdered his first wife, then kills her brother and tries to eliminate the detectives so as to leave no witnesses. Nevertheless, he's shown to really love and worry about his second wife. | |
Dark Tales / Videogame / int_63d861f8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_63d861f8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_63d861f8 | |
Dark Tales / Videogame / int_6439de78 | type |
Heroic Sacrifice | |
Dark Tales / Videogame / int_6439de78 | comment |
Heroic Sacrifice: In the bonus chapter, Elmer uses the last of her life energy to revive everyone who was turned to stone. | |
Dark Tales / Videogame / int_6439de78 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6439de78 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6439de78 | |
Dark Tales / Videogame / int_658a406d | type |
Not Too Dead to Save the Day | |
Dark Tales / Videogame / int_658a406d | comment |
Not Too Dead to Save the Day: Alan being dead doesn't prevent him from hiring the detectives or leaving a series of clues for them to follow. | |
Dark Tales / Videogame / int_658a406d | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_658a406d | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_658a406d | |
Dark Tales / Videogame / int_658f7193 | type |
Lack of Empathy | |
Dark Tales / Videogame / int_658f7193 | comment |
Lack of Empathy: Victorine notes in her letters to Julien that Fore is completely unsympathetic towards her; she states that his attitude is making her catalepsy worse and that he doesn't care about her illness. Averted by a note in the pharmacist's office where the pharmacist notes that Fore was in making inquiries about his wife's disease, and remarks that Fore is "a caring man". Unfortunately, the pharmacist is wrong. | |
Dark Tales / Videogame / int_658f7193 | featureApplicability |
-1.0 | |
Dark Tales / Videogame / int_658f7193 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_658f7193 | |
Dark Tales / Videogame / int_65acf9db | type |
He Knows Too Much | |
Dark Tales / Videogame / int_65acf9db | comment |
He Knows Too Much: The Raven Society takes this attitude toward some people who make discoveries that they feel must be kept quiet. This was their feeling about Alan Dillinger, leading them to contract his murder. | |
Dark Tales / Videogame / int_65acf9db | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_65acf9db | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_65acf9db | |
Dark Tales / Videogame / int_66479d0 | type |
Our Ghosts Are Different | |
Dark Tales / Videogame / int_66479d0 | comment |
Our Ghosts Are Different: The third game outright states that the spirits of deceased people manifest as ghosts because of their intense desire for revenge on the ones they consider responsible for their deaths. While later games don't strictly stick to this description, any ghosts who play a major role in the plot (with the exception of Morella) are looking to see the truth behind their deaths revealed and their killers brought to justice. Even the less plot-important spirits are shown to have some form of Unfinished Business. In The Black Cat, the ghosts of Sarah Davies and her cat, Pluto, continue to manifest around the Davies estate throughout the main game, leading Dupin and the player toward important clues. Continued sightings of the apparitions in the bonus game is a signal that all is not yet right, culminating in the trapped spirits passing on to the afterlife once the cursed painting is destroyed. The Premature Burial features the vengeful ghost of Louise, one of the women Renelle Fore married and then buried alive to get his hands on her fortune. Unlike most ghosts in the series, this one is very proactive in the pursuit of revenge, hindering the detectives at several points rather than helping them and eventually outright killing her husband. In Marie Roget, the ghost actually has several reasons for sticking around. One is the usual motive of wanting to see her killer brought to justice; the second is that she needs forgiveness from her aunt for running away shortly prior to her death. And finally, she's been buried under the wrong name and needs the mistake rectified before she can rest in peace. To this end, she manifests several unnerving visions to convince the detectives of the seriousness of the situation and at one point even protects them from a shooter by stopping the bullet and throwing it back at him. The Raven has the ghost of Alan Dillinger providing the detectives with vital clues throughout the main game, ultimately leading them to the Raven Society's headquarters and the crypt where his body is buried, presumably to give his still-living fiancee Lenore some much-needed closure. He's also the one who hired the detectives to investigate his murder in the first place. In The Pit and the Pendulum, the player has a brief run-in with the ghost of a miner during a maze minigame. He asks them to retrieve a valuable diamond that was stolen from him as part of a Chain of Deals needed to reach the exit. In Ligeia, the ghost of the title character appears about halfway through the game and possesses Rowena. However, she immediately makes it clear that she's only doing this in order to ensure that her killer is brought to justice, and later provides invaluable assistance in making the capture. After this, she releases Rowena, leaving her completely unharmed. | |
Dark Tales / Videogame / int_66479d0 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_66479d0 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_66479d0 | |
Dark Tales / Videogame / int_669c4caa | type |
Produce Pelting | |
Dark Tales / Videogame / int_669c4caa | comment |
Produce Pelting: In the beginning, there are villagers throwing eggs at a fountain of Mayor Prospero. | |
Dark Tales / Videogame / int_669c4caa | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_669c4caa | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_669c4caa | |
Dark Tales / Videogame / int_66dfe36a | type |
Missing Mom | |
Dark Tales / Videogame / int_66dfe36a | comment |
Missing Mom: The player character observes a Heller family portrait early in the game, and admires how beautiful Otto's mother is, noting that she has not yet appeared. Eventually, it's revealed that she died before the events of the game. | |
Dark Tales / Videogame / int_66dfe36a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_66dfe36a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_66dfe36a | |
Dark Tales / Videogame / int_68647e64 | type |
Extended Gameplay | |
Dark Tales / Videogame / int_68647e64 | comment |
Extended Gameplay: Found in the collector's edition of each game. The extra gameplay of Rue Morgue is merely a miniature adventure in Poe's own home, and has nothing to do with the main story. But starting with The Black Cat, each game has a Playable Epilogue - a continuation of (or prequel to) the main story, revealing additional details. Several of the games offer further extended gameplay in addition to these bonus chapters: House of Usher adds a completely unrelated case which Dupin wants the player character to solve, requiring the acquisition of various equipment. Marie Roget does the same in the form of a puzzle that can only be unlocked by getting all of the achievement award trophies. In The Tell-Tale Heart, collecting all of the Dark Tales cards scattered throughout the scenes unlocks an additional bonus game. Metzengerstein does something similar, with a different kind of card. In Lenore, the game wants you to find 66 golden feathers scattered throughout the scenes. After they're found, the bonus features menu allows you to turn them into puzzle pieces to assemble an image of Poe's study. In Morella, you're hunting for sixty fortune cookies. Like the feathers in the previous game, there's an extended gameplay in which they are turned into puzzle pieces; this time, the image is of the house. The bonus chapter adds two more collectible mini-games which unlock more features on the Extras menu. Devil in the Belfry skips over the 'items turning into puzzle pieces' aspect of some of the other games and has you searching for the actual puzzle pieces - three in each scene - to assemble into a picture of George Wheeler performing a magic trick. | |
Dark Tales / Videogame / int_68647e64 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_68647e64 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_68647e64 | |
Dark Tales / Videogame / int_6a79a4a4 | type |
MacGuffin Delivery Service | |
Dark Tales / Videogame / int_6a79a4a4 | comment |
MacGuffin Delivery Service: The Big Bad finally realizes that he's not going to be able to solve the mystery surrounding Captain Kidd's treasure, so he just waits and follows you and Dupin. | |
Dark Tales / Videogame / int_6a79a4a4 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6a79a4a4 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6a79a4a4 | |
Dark Tales / Videogame / int_6ac6a56a | type |
And Your Reward Is Clothes | |
Dark Tales / Videogame / int_6ac6a56a | comment |
And Your Reward Is Clothes: There is a wardrobe in your personal office where you can select different garments in which to attire your avatar. Purchasing and wearing full ensembles provides specific bonuses. | |
Dark Tales / Videogame / int_6ac6a56a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6ac6a56a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6ac6a56a | |
Dark Tales / Videogame / int_6b2b3b59 | type |
The Reveal | |
Dark Tales / Videogame / int_6b2b3b59 | comment |
The Reveal: Thomas's exposition at the beginning of the game explains how he and his wife were murdered by smugglers. A letter found late in the game reveals that this is not quite true. They were murdered, but not by smugglers (although he may have believed that's what they were). Their killers were actually members of the Crows League, acting under orders from the White Crow to bring Lenore to her by any means necessary. When Thomas and Mary refused to accept money in exchange for their daughter, the Crows killed them. | |
Dark Tales / Videogame / int_6b2b3b59 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6b2b3b59 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6b2b3b59 | |
Dark Tales / Videogame / int_6b723294 | type |
Techno Babble | |
Dark Tales / Videogame / int_6b723294 | comment |
Techno Babble: In the bonus chapter, Jerome Smith's testimony begins this way. Commissioner Loyalle loses patience very quickly. | |
Dark Tales / Videogame / int_6b723294 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6b723294 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6b723294 | |
Dark Tales / Videogame / int_6bda9a30 | type |
Meaningful Name | |
Dark Tales / Videogame / int_6bda9a30 | comment |
Meaningful Name: Ligeia's maiden surname is Phoenix. She's believed to have risen from the dead to kill everyone. She hasn't. Her brother Allan stole her body and hid it in a secret crypt in his house, and is masquerading as her. | |
Dark Tales / Videogame / int_6bda9a30 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6bda9a30 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6bda9a30 | |
Dark Tales / Videogame / int_6c46ae9e | type |
Deprogram | |
Dark Tales / Videogame / int_6c46ae9e | comment |
Deprogram: You have to do this to Dupin. It's also what Jacob is trying to do when the Big Bad catches up to them. | |
Dark Tales / Videogame / int_6c46ae9e | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6c46ae9e | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6c46ae9e | |
Dark Tales / Videogame / int_6ca84a8f | type |
Treasure Room | |
Dark Tales / Videogame / int_6ca84a8f | comment |
Treasure Room: Mayor Prospero has a hidden one in his office. It contains a Booby Trap in the form of an axe. Dupin makes a remark about both. | |
Dark Tales / Videogame / int_6ca84a8f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6ca84a8f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6ca84a8f | |
Dark Tales / Videogame / int_6d332aea | type |
Driven to Suicide | |
Dark Tales / Videogame / int_6d332aea | comment |
Driven to Suicide: Seen in the final act. Anna is pushed out of the bell tower, to make it look like she's committed suicide in her grief over her brother's death. | |
Dark Tales / Videogame / int_6d332aea | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6d332aea | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6d332aea | |
Dark Tales / Videogame / int_6d7cd3e | type |
Dead Person Impersonation | |
Dark Tales / Videogame / int_6d7cd3e | comment |
Dead Person Impersonation: A big part of The Reveal. Lola Saunie is pretending to be the deceased Marie Roget, because she just can't bear to tell Marie's aunt that her beloved niece is dead. As the bonus chapter reveals, however, Madame Roget knew all along that Lola was impersonating Marie; what she didn't know was that Marie was dead. | |
Dark Tales / Videogame / int_6d7cd3e | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6d7cd3e | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6d7cd3e | |
Dark Tales / Videogame / int_6d88c70f | type |
Elemental Rivalry | |
Dark Tales / Videogame / int_6d88c70f | comment |
Elemental Rivalry: The house used to be the home of artifacts called the Amulets of Life and Death. They're still there. | |
Dark Tales / Videogame / int_6d88c70f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6d88c70f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6d88c70f | |
Dark Tales / Videogame / int_6da1d9ae | type |
Parental Marriage Veto | |
Dark Tales / Videogame / int_6da1d9ae | comment |
Parental Marriage Veto: Lars Heller, of the Morden council of elders, disapproves strongly of his son Otto marrying Anna Wheeler. Strongly enough to kill, in fact, although this isn't his only motive for murder. | |
Dark Tales / Videogame / int_6da1d9ae | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6da1d9ae | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6da1d9ae | |
Dark Tales / Videogame / int_6e7e9709 | type |
Cosmetic Award | |
Dark Tales / Videogame / int_6e7e9709 | comment |
Cosmetic Award: As in the previous game, your personal study becomes filled with these as you unlock the various achievements. However, this time there are no personalized documents noting your prior successes. | |
Dark Tales / Videogame / int_6e7e9709 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6e7e9709 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6e7e9709 | |
Dark Tales / Videogame / int_6e9e1e32 | type |
GottaCatchEmAll | |
Dark Tales / Videogame / int_6e9e1e32 | comment |
Gotta Catch 'Em All: This time, you're on the hunt for morphing puzzle pieces (three in each scene) and cards featuring an image of Poe, which are hidden in puzzle scenes. The puzzle pieces are used in bonus gameplay to assemble an image of George Wheeler performing magic, while the cards each reveal some real-life history about the magic industry, particularly famous tricks. | |
Dark Tales / Videogame / int_6e9e1e32 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6e9e1e32 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6e9e1e32 | |
Dark Tales / Videogame / int_6f619fab | type |
Let's Split Up, Gang! | |
Dark Tales / Videogame / int_6f619fab | comment |
Let's Split Up, Gang!: Shortly before the end of the first story arc, Dupin leaves you to conduct the investigation on your own while he takes Albert to a hospital. He returns very quickly, however, as it's extremely close to where you are. Happens again later in Albert's hospital room; he says he'll stay with the patient while you go find a specific Plot Coupon. | |
Dark Tales / Videogame / int_6f619fab | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_6f619fab | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_6f619fab | |
Dark Tales / Videogame / int_70165a72 | type |
Orderlies are Creeps | |
Dark Tales / Videogame / int_70165a72 | comment |
Orderlies Are Creeps: In the main game, the detectives encounter an obstructive orderly who keeps them from entering the psychiatric hospital, until the player character tricks him into believing they're his shift relief. Harmless enough; the guy's just doing his job, right? But then he returns in the bonus chapter, in which the police detective discovers he's working with the Mad Doctor to drive patients insane. He gets into a fistfight with the detective, drugs him, and ties him to a chair to await further torment. | |
Dark Tales / Videogame / int_70165a72 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_70165a72 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_70165a72 | |
Dark Tales / Videogame / int_704d7e91 | type |
No Ontological Inertia | |
Dark Tales / Videogame / int_704d7e91 | comment |
No Ontological Inertia: In both the main game and the bonus chapter, defeating the villain causes all of their victims to be freed of the spells which either bound them into paintings or turned them into stone statues. | |
Dark Tales / Videogame / int_704d7e91 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_704d7e91 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_704d7e91 | |
Dark Tales / Videogame / int_70c73c20 | type |
TheUnseen | |
Dark Tales / Videogame / int_70c73c20 | comment |
The Unseen: The Big Bad can be seen telling someone that their blood and soul will be used in place of the lost Artifact of Doom, but it's unclear who is being addressed, as they're in a carriage with curtains drawn. We never do learn who this is. Most likely it's Tussole, since earlier in the game Elena told him that "if we ever meet again, your soul is mine." | |
Dark Tales / Videogame / int_70c73c20 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_70c73c20 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_70c73c20 | |
Dark Tales / Videogame / int_71a223fc | type |
Up to Eleven | |
Dark Tales / Videogame / int_71a223fc | comment |
The trope is taken Up to Eleven in the bonus chapter, when you discover that a demonic painting is responsible for Sarah being murdered by her husband, and also for the home's previous owner having disappeared, most likely after he went insane. | |
Dark Tales / Videogame / int_71a223fc | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_71a223fc | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_71a223fc | |
Dark Tales / Videogame / int_733e007a | type |
Unwitting Pawn | |
Dark Tales / Videogame / int_733e007a | comment |
Unwitting Pawn: Jim, the owner of Pendulum House, is just a wealthy banker and Nice Guy who has a fondness for magic acts and tries to support them financially. The Big Bad got a job at Jim's bank so he could confirm that Jim really did have the artifact in his vault, then hypnotized him to make him surrender it. | |
Dark Tales / Videogame / int_733e007a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_733e007a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_733e007a | |
Dark Tales / Videogame / int_737a65f4 | type |
The Watson | |
Dark Tales / Videogame / int_737a65f4 | comment |
The Watson: You! Although as the player you're the one doing all the real legwork, you still play this role to Dupin's Mr. Exposition. May be flipped in House of Usher, where Dupin still provides exposition, but your first diary entry starts with the words "My assistant and I..." On the other hand, this could still be the trope played straight; since (unlike in previous games) the diary never mentions him by name, it's entirely possible that Dupin is writing the diary this time. A diary entry written by Dupin also shows up in Premature Burial, just before you trespass on Renelle Fore's estate. It's obviously him because it includes the phrase "my friend." It's hard to say sometimes who is writing the diaries in some of the games; it could be that you always are, with an occasional but very rare entry from Dupin in some instances. It's also possible that the "diary" works more like "shared case notes," which is why Dupin would even be reading and writing in it in the first place. | |
Dark Tales / Videogame / int_737a65f4 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_737a65f4 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_737a65f4 | |
Dark Tales / Videogame / int_74ab25a4 | type |
Secret Underground Passage | |
Dark Tales / Videogame / int_74ab25a4 | comment |
Secret Underground Passage: The hooded figure escapes through one of these in Lord Allan's house. It leads to the secret crypt where Ligeia's body is hidden. | |
Dark Tales / Videogame / int_74ab25a4 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_74ab25a4 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_74ab25a4 | |
Dark Tales / Videogame / int_74ede509 | type |
Try Everything | |
Dark Tales / Videogame / int_74ede509 | comment |
Try Everything: You can expect to do this in at least one puzzle, where you must select different musical instruments according to variously difficult clues. If you don't know a lot about instrument history, your guesses are likely to be this trope. | |
Dark Tales / Videogame / int_74ede509 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_74ede509 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_74ede509 | |
Dark Tales / Videogame / int_7621a56b | type |
Poison Is Evil | |
Dark Tales / Videogame / int_7621a56b | comment |
Poison Is Evil: The real murderer uses poison. It's how he killed Ligeia and how he attempts to kill you. Poisoned Weapons: A poison dart appears about midway through the game. | |
Dark Tales / Videogame / int_7621a56b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_7621a56b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_7621a56b | |
Dark Tales / Videogame / int_76785fa7 | type |
Just for Fun | |
Dark Tales / Videogame / int_76785fa7 | comment |
Just For Fun: At the circus, you have to use real magic to transform a few objects into other things. Optionally, you can also turn a metal rabbit carving into a real live rabbit; afterward, it hides itself around the circus arena and you can play a sort of hide-and-seek game with it by clicking on it. | |
Dark Tales / Videogame / int_76785fa7 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_76785fa7 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_76785fa7 | |
Dark Tales / Videogame / int_77bc8a56 | type |
Unable to Support a Wife | |
Dark Tales / Videogame / int_77bc8a56 | comment |
Unable to Support a Wife: Julien is an artist and a poor man. This is implied to be the reason why Victorine's family refused to allow him to marry her, even though they were in love. Still in play by the ending, but Victorine doesn't care and apparently her family can't stop her any longer; she says she'll support both of them with her inheritance instead. With her horrible husband dead, she has not only her own wealth but also what she'll inherit from him, so she certainly has enough money to make good on the promise. | |
Dark Tales / Videogame / int_77bc8a56 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_77bc8a56 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_77bc8a56 | |
Dark Tales / Videogame / int_77f6cc58 | type |
100% Completion | |
Dark Tales / Videogame / int_77f6cc58 | comment |
100% Completion: Starting with Masque of the Red Death, the collector's editions of the games offer various achievements to be unlocked which are a way of measuring this. | |
Dark Tales / Videogame / int_77f6cc58 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_77f6cc58 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_77f6cc58 | |
Dark Tales / Videogame / int_780a078e | type |
Self-Made Orphan | |
Dark Tales / Videogame / int_780a078e | comment |
Self-Made Orphan: At the climax, Lenore kills the White Crow; assuming that the woman was correct about Lenore being her daughter, she is therefore this. | |
Dark Tales / Videogame / int_780a078e | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_780a078e | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_780a078e | |
Dark Tales / Videogame / int_7833feeb | type |
Sudden Name Change | |
Dark Tales / Videogame / int_7833feeb | comment |
Sudden Name Change: The game can't seem to decide whether Mrs. Benner's first name is Nora or Marta; she identifies herself as Nora, but two documents identify her as Marta. | |
Dark Tales / Videogame / int_7833feeb | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_7833feeb | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_7833feeb | |
Dark Tales / Videogame / int_78540917 | type |
Like Brother and Sister | |
Dark Tales / Videogame / int_78540917 | comment |
Like Brother and Sister: Implied to be the case for Zula and Jacob; according to their collectible card, they have been friends since childhood. Subverted at the end of the bonus chapter, which shows they're not as loyal to each other as the trope usually implies. | |
Dark Tales / Videogame / int_78540917 | featureApplicability |
-0.3 | |
Dark Tales / Videogame / int_78540917 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_78540917 | |
Dark Tales / Videogame / int_786325b8 | type |
Doting Grandparent | |
Dark Tales / Videogame / int_786325b8 | comment |
Doting Grandparent: Jack, the retired sawmill employee the detectives meet on the docks, mostly keeps working in order to buy toys and treats for his beloved granddaughter Lizzy. | |
Dark Tales / Videogame / int_786325b8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_786325b8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_786325b8 | |
Dark Tales / Videogame / int_786afb29 | type |
Looks Like Cesare | |
Dark Tales / Videogame / int_786afb29 | comment |
Looks Like Cesare: Roderick, what with the pale skin and bags under his eyes. Justified considering the nightmare in which he's trapped; when Madeleine is seen later, she isn't much better. The twins are stated in the beginning of the game to have some kind of disease in addition to their Twin Telepathy. The effects of the disease could be part of the explanation why they look the way they do. The other explanation is that, because one of them was supposed to be a sacrifice to the house, the house is deliberately draining their life energy in order to get one (or both) of them to fulfill that role, which also forces Estelle to find new victims constantly to appease the thing. | |
Dark Tales / Videogame / int_786afb29 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_786afb29 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_786afb29 | |
Dark Tales / Videogame / int_796fa10c | type |
The Ageless | |
Dark Tales / Videogame / int_796fa10c | comment |
The Ageless: Estelle. She looks to be in her twenties when a picture of her with the Usher twins as babies is found; she still looks the same age now that the twins are grown up. In the bonus chapter, it's shown she's been alive since Henry Usher lived, as it's him in the Viking garb in the drawings. | |
Dark Tales / Videogame / int_796fa10c | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_796fa10c | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_796fa10c | |
Dark Tales / Videogame / int_79a6da05 | type |
Whip It Good | |
Dark Tales / Videogame / int_79a6da05 | comment |
Whip It Good: You wield a whip during part of the bonus chapter. The player character uses it on the caretaker to defeat him. | |
Dark Tales / Videogame / int_79a6da05 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_79a6da05 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_79a6da05 | |
Dark Tales / Videogame / int_79cf6c4e | type |
Join or Die | |
Dark Tales / Videogame / int_79cf6c4e | comment |
Join or Die: Notes found throughout the game indicate that the Raven Society takes this attitude toward anyone who develops technology they wish to possess. If they refuse to join the group, or at least surrender their findings, they will be eliminated. A few victims, such as one medical researcher in the bonus chapter, have the lives of loved ones threatened instead of their own. | |
Dark Tales / Videogame / int_79cf6c4e | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_79cf6c4e | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_79cf6c4e | |
Dark Tales / Videogame / int_79ddd4ce | type |
Rapunzel Hair | |
Dark Tales / Videogame / int_79ddd4ce | comment |
Rapunzel Hair: Valentina Loyalle has a long blonde braid, just as she did in her first appearance. | |
Dark Tales / Videogame / int_79ddd4ce | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_79ddd4ce | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_79ddd4ce | |
Dark Tales / Videogame / int_7b7f90d5 | type |
Pronoun Trouble | |
Dark Tales / Videogame / int_7b7f90d5 | comment |
Pronoun Trouble: When attempting to get into the room where Jacob is, you can hear him say that he needs to hurry with whatever he's doing, because "he'll be here soon." He knows you're pursuing him... but he's not talking about you. He's talking about the real Big Bad. The Ambiguous Gender of the Dark Tales protagonist makes it easy to trick the player this way. | |
Dark Tales / Videogame / int_7b7f90d5 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_7b7f90d5 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_7b7f90d5 | |
Dark Tales / Videogame / int_7d8cdf17 | type |
Lumber Mill Mayhem | |
Dark Tales / Videogame / int_7d8cdf17 | comment |
Lumber Mill Mayhem: A large part of the action takes place in a sawmill on the docks. In the bonus chapter, the player character must rescue Professor Sharp from being killed there on a Conveyor Belt o' Doom. | |
Dark Tales / Videogame / int_7d8cdf17 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_7d8cdf17 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_7d8cdf17 | |
Dark Tales / Videogame / int_7e02bded | type |
Fetch Quest | |
Dark Tales / Videogame / int_7e02bded | comment |
Fetch Quest: A good number of the quests you're given are to retrieve a mundane item from another area and bring it back to the person who gave you the quest. They have nothing to do with any crime that has been committed and seem to be a poor use of your detective skills. | |
Dark Tales / Videogame / int_7e02bded | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_7e02bded | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_7e02bded | |
Dark Tales / Videogame / int_7e06316f | type |
Goodies in the Toilets | |
Dark Tales / Videogame / int_7e06316f | comment |
Goodies in the Toilets: Seen in the bonus chapter; one of the missing pieces of the grandfather clock is inside the not-very-clean toilet... try not to think about it too much. (Though at least it's in the tank and not the toilet itself; you can even get it without getting your hands too wet.) | |
Dark Tales / Videogame / int_7e06316f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_7e06316f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_7e06316f | |
Dark Tales / Videogame / int_7eaf99d | type |
Malevolent Architecture | |
Dark Tales / Videogame / int_7eaf99d | comment |
Malevolent Architecture: The titular house, which demands human sacrifices. The bonus chapter of the game indicates that other houses in the area become afflicted in the same manner because they were made out of the same stone as the Usher estate. | |
Dark Tales / Videogame / int_7eaf99d | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_7eaf99d | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_7eaf99d | |
Dark Tales / Videogame / int_7eb2bc15 | type |
Ambiguous Time Period | |
Dark Tales / Videogame / int_7eb2bc15 | comment |
Ambiguous Time Period: Averted thanks to the grave of Beatrice Carpenter, whose death is mentioned as being very recent. Her tombstone gives her date of death as being in 1899, meaning that this game takes place shortly before the turn of the century. | |
Dark Tales / Videogame / int_7eb2bc15 | featureApplicability |
-1.0 | |
Dark Tales / Videogame / int_7eb2bc15 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_7eb2bc15 | |
Dark Tales / Videogame / int_7fbb2a3 | type |
Nice Job Breaking It, Hero! | |
Dark Tales / Videogame / int_7fbb2a3 | comment |
Nice Job Breaking It, Hero!: You sneak up behind Jacob and knock him out after he kidnaps Dupin. However, once you actually free Dupin, he pulls out a gun and shoots you. It turns out Dupin was hypnotized to serve the Big Bad before you even arrived on the scene, and you interrupted Jacob while he was trying to break through the hypnosis. To make matters worse, your intervention stalls things long enough for the Big Bad to arrive and put the next stage of his plan into action. | |
Dark Tales / Videogame / int_7fbb2a3 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_7fbb2a3 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_7fbb2a3 | |
Dark Tales / Videogame / int_80251be3 | type |
How We Got Here | |
Dark Tales / Videogame / int_80251be3 | comment |
How We Got Here: The first part of the bonus chapter shows how Lilly's birth mother came to give her the Amulet of Life when she was very sick. | |
Dark Tales / Videogame / int_80251be3 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_80251be3 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_80251be3 | |
Dark Tales / Videogame / int_80621707 | type |
Arranged Marriage | |
Dark Tales / Videogame / int_80621707 | comment |
Arranged Marriage: Julien and Victorine were (and still are) in love, but Victorine's family did not approve of this and instead decided she would marry the wealthy Fore, against her wishes and without either of the couple having any sort of affection for one another. | |
Dark Tales / Videogame / int_80621707 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_80621707 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_80621707 | |
Dark Tales / Videogame / int_806c21c8 | type |
Fight Unscene | |
Dark Tales / Videogame / int_806c21c8 | comment |
Fight Unscene: Just after the player character starts to climb down an old well to get the last piece of evidence, Karl comes along to beat up Dupin, but all the player hears is the scuffling. Once Dupin has been subdued, Karl threatens the player, then cuts the rope. | |
Dark Tales / Videogame / int_806c21c8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_806c21c8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_806c21c8 | |
Dark Tales / Videogame / int_80b5924 | type |
Left Hanging | |
Dark Tales / Videogame / int_80b5924 | comment |
Left Hanging: The game never informs us whether Dupin told Jacques that Marie is really Lola. The bonus chapter shows Dupin talking with Jacques, but what he's telling him is not revealed. If Dupin did tell Jacques Lola's secret, then it's hard to believe that Jacques would not be, at the very least, startled by the news; whether their marriage stayed a happy one after that is also unknown. | |
Dark Tales / Videogame / int_80b5924 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_80b5924 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_80b5924 | |
Dark Tales / Videogame / int_8288929a | type |
Rewarded as a Traitor Deserves | |
Dark Tales / Videogame / int_8288929a | comment |
Rewarded as a Traitor Deserves: The White Crow wants to do this to certain of her followers. In the bonus chapter, the Crows seem to intend this for Agent Wind, since they want him dead. Subverted in that Agent Wind, as far as we are shown, isn't a traitor at all - he's a scapegoat. | |
Dark Tales / Videogame / int_8288929a | featureApplicability |
-0.3 | |
Dark Tales / Videogame / int_8288929a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_8288929a | |
Dark Tales / Videogame / int_828a5ca8 | type |
Roaring Rampage of Rescue | |
Dark Tales / Videogame / int_828a5ca8 | comment |
Roaring Rampage of Rescue: You go on one of these in the very earliest part of the game because Jacob knocks both you and Dupin unconscious, then kidnaps Dupin. | |
Dark Tales / Videogame / int_828a5ca8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_828a5ca8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_828a5ca8 | |
Dark Tales / Videogame / int_82a51bc7 | type |
Bad Moon Rising | |
Dark Tales / Videogame / int_82a51bc7 | comment |
Bad Moon Rising: Seen in the first chapter; interacting with the fountain on the street across from Dillinger's house causes the moon to briefly turn to blood, allowing the player to see just how unsettling their environment really is. | |
Dark Tales / Videogame / int_82a51bc7 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_82a51bc7 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_82a51bc7 | |
Dark Tales / Videogame / int_82ff8b68 | type |
Artistic License – Animal Care | |
Dark Tales / Videogame / int_82ff8b68 | comment |
Artistic License – Animal Care: Replacing a cat's missing eye with a ruby is a bad idea. For starters, getting it in would be almost impossible, as many cats would squirm or fight before they'd let anyone do something like that, even a beloved owner. The cut gem can still cut or irritate the eye socket, leading the cat to dig or scratch it out; the eye socket could also become infected or gangrenous. Modern veterinarians will sew the top and bottom eyelids together instead. (Possibly justified by the fact that Pluto is a ghost, and this may not be something that actually happened to him when he was alive, but it's a loose justification at best.) | |
Dark Tales / Videogame / int_82ff8b68 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_82ff8b68 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_82ff8b68 | |
Dark Tales / Videogame / int_83ea0763 | type |
Rouge Angles of Satin | |
Dark Tales / Videogame / int_83ea0763 | comment |
Rouge Angles of Satin: Seen a few times, most glaringly in the Raven Society chapel, when examining the Old Save Bonus box: "Lenor box is clossed." | |
Dark Tales / Videogame / int_83ea0763 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_83ea0763 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_83ea0763 | |
Dark Tales / Videogame / int_8409a385 | type |
Exactly What It Says on the Tin | |
Dark Tales / Videogame / int_8409a385 | comment |
This also happens with Fog, Frost, and "Chaos" (which looks like a thunderstorm), which also have different effects on the hidden object scene. Fog will literally obscure the scene with fog; Frost will freeze hints and helper items; and Chaos scrambles the words of the items you need to find. | |
Dark Tales / Videogame / int_8409a385 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_8409a385 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_8409a385 | |
Dark Tales / Videogame / int_84545521 | type |
Sapient House | |
Dark Tales / Videogame / int_84545521 | comment |
Sapient House: The main setting of the story, although it's really a Haunted House which has become sapient due to the many spirits inside. Griswold's diary reveals its backstory. | |
Dark Tales / Videogame / int_84545521 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_84545521 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_84545521 | |
Dark Tales / Videogame / int_8504b817 | type |
Where the Hell Is Springfield? | |
Dark Tales / Videogame / int_8504b817 | comment |
Where the Hell Is Springfield?: The games are usually set in France; however, this one takes place in a community called Morden. There is no Morden in France, but there is one in England, where it's the name of a district in southern London. To further muddle things, Lars Heller's son Otto speaks with an accent that seems almost Dutch, and the names Lars and Otto are also Scandinavian. | |
Dark Tales / Videogame / int_8504b817 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_8504b817 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_8504b817 | |
Dark Tales / Videogame / int_85ca9dab | type |
Second Love | |
Dark Tales / Videogame / int_85ca9dab | comment |
Second Love: Rowena Trevanion, who had been Ligeia's maid, became Morrissey's second wife. | |
Dark Tales / Videogame / int_85ca9dab | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_85ca9dab | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_85ca9dab | |
Dark Tales / Videogame / int_863fa679 | type |
What Happened to the Mouse? | |
Dark Tales / Videogame / int_863fa679 | comment |
What Happened to the Mouse?: Literally. When you use your trained mouse to distract the cat, they both disappear and are never seen again. Quite possibly, we don't really want to know what happened to the mouse. It's implied by the animation that the mouse somehow scared the cat, which was definitely not a realistic reaction on the cat's part. | |
Dark Tales / Videogame / int_863fa679 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_863fa679 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_863fa679 | |
Dark Tales / Videogame / int_874176be | type |
Psychic Powers | |
Dark Tales / Videogame / int_874176be | comment |
Psychic Powers: Notes about Lilly indicate that she has these. In the bonus chapter, we see that Morella caused her illness and attempted to use her in a magic ritual, which was interrupted before it could be properly completed. It's entirely possible that this is what gave her the powers in the first place, since it's noted more than once that she has no idea how to control them, and her diary indicates that she's rather frightened of them; likely this is all very new to her. | |
Dark Tales / Videogame / int_874176be | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_874176be | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_874176be | |
Dark Tales / Videogame / int_8797239c | type |
Bait-and-Switch | |
Dark Tales / Videogame / int_8797239c | comment |
Bait-and-Switch: In the bonus chapter, Brian Marsh is on trial for murder. But at the end, you discover that this isn't the same one for which he was convicted and executed - he was tried for two different murders, with Dupin as a witness at both trials; as the judge at the first one, you have to determine whether he will go to prison for a year or go free. Your decision doesn't change much either way, since the events of the main game happen regardless. | |
Dark Tales / Videogame / int_8797239c | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_8797239c | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_8797239c | |
Dark Tales / Videogame / int_87ce64a0 | type |
Old Save Bonus | |
Dark Tales / Videogame / int_87ce64a0 | comment |
Old Save Bonus: In a manner of speaking. The detectives find a locked box in the Raven Society chapel, with a mechanical dragon figure on top, which can only be opened using a combination of symbols. The interface of the game informs the player that they can only open the box by coming back after having gotten the code from the next game in the series, Lenore. (However, some players have confirmed that the combination can be correctly guessed, enabling it to be opened on the first playthrough.) | |
Dark Tales / Videogame / int_87ce64a0 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_87ce64a0 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_87ce64a0 | |
Dark Tales / Videogame / int_8816272b | type |
Blinded by the Light | |
Dark Tales / Videogame / int_8816272b | comment |
Blinded by the Light: How you defeat the villain. | |
Dark Tales / Videogame / int_8816272b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_8816272b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_8816272b | |
Dark Tales / Videogame / int_88dbce70 | type |
Card Shark | |
Dark Tales / Videogame / int_88dbce70 | comment |
Card Shark: According to a remark Dupin makes late in the game, the player character is this; Dupin notes that "I remember how you always won when we played at cards." (The card game you actually play is similar to the children's game Memory.) | |
Dark Tales / Videogame / int_88dbce70 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_88dbce70 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_88dbce70 | |
Dark Tales / Videogame / int_8967e17f | type |
Back from the Dead | |
Dark Tales / Videogame / int_8967e17f | comment |
Back from the Dead: Years after his execution, people who were affiliated with Brian's trial are convinced that he's come back for vengeance on them. A newspaper at Commissioner Loyalle's house says that when he was alive, Dr. Brian Marsh claimed he could do this, but it also says that none of the people on whom he experimented ever actually opened their eyes. The truth is that this is what the Big Bad and the Bigger Bad are trying to achieve - Brian hasn't come back, but they're planning to bring him by using the life force of the jurors and witness who convicted him. | |
Dark Tales / Videogame / int_8967e17f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_8967e17f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_8967e17f | |
Dark Tales / Videogame / int_898266d8 | type |
Travel Montage | |
Dark Tales / Videogame / int_898266d8 | comment |
Travel Montage: Seen Once an Episode in a handful of the games, starting in Lenore. Dupin and the player character enact a ten-second one of these, showing them (mostly Dupin) getting ready for the journey and hiring a carriage to take them to wherever the mystery is happening. | |
Dark Tales / Videogame / int_898266d8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_898266d8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_898266d8 | |
Dark Tales / Videogame / int_8b568cb7 | type |
Posthumous Character | |
Dark Tales / Videogame / int_8b568cb7 | comment |
Posthumous Character: Lenore's parents, Thomas and Mary, appear as ghosts. Later, so does the founder of the Crows League, as well as an unidentified gentleman who is seen in the second Magic Mirror and the boy in the underground maze. | |
Dark Tales / Videogame / int_8b568cb7 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_8b568cb7 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_8b568cb7 | |
Dark Tales / Videogame / int_8bfd8321 | type |
Informing the Fourth Wall | |
Dark Tales / Videogame / int_8bfd8321 | comment |
Informing the Fourth Wall: If you try to use an object in any way but the one intended by the devs, your character will comment on it. | |
Dark Tales / Videogame / int_8bfd8321 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_8bfd8321 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_8bfd8321 | |
Dark Tales / Videogame / int_8d718b9e | type |
Bears Are Bad News | |
Dark Tales / Videogame / int_8d718b9e | comment |
Bears Are Bad News: In the bonus chapter, a wild bear has Ligeia (who is a child) trapped in a tree and fearing for her life. | |
Dark Tales / Videogame / int_8d718b9e | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_8d718b9e | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_8d718b9e | |
Dark Tales / Videogame / int_8da9597 | type |
Clucking Funny | |
Dark Tales / Videogame / int_8da9597 | comment |
Clucking Funny: There's a chicken standing by the side of the house that makes a cut scene play when you click on it. | |
Dark Tales / Videogame / int_8da9597 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_8da9597 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_8da9597 | |
Dark Tales / Videogame / int_8e5c862 | type |
Ancient Conspiracy | |
Dark Tales / Videogame / int_8e5c862 | comment |
Ancient Conspiracy: The Raven Society is this, although their original mission suggests that they were intended as an Ancient Order of Protectors who went off the rails. | |
Dark Tales / Videogame / int_8e5c862 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_8e5c862 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_8e5c862 | |
Dark Tales / Videogame / int_8ed5c6e4 | type |
Asshole Victim | |
Dark Tales / Videogame / int_8ed5c6e4 | comment |
Asshole Victim: Arguably, Roderick and Madeleine. Unless they were somehow charmed into obliviousness, they knew what Estelle was doing (sacrificing the townspeople) because they had to be present when someone was put into the stone coffin for the procedure to work. Neither one of them objected to innocent townspeople being killed in order to prolong their lives, nor did Roderick ever inform the detectives that this was happening (Madeleine being either missing or unconscious until the ending). Granted, most people don't want to die, but Roderick doesn't show any guilt that a number of other people have given up their lives to prolong his. Presumably Madeleine is the same, as she never mentions what's really going on in her diary. When the two of them disappear at the end of the main game, it's difficult to feel sorry for the end of their existence. | |
Dark Tales / Videogame / int_8ed5c6e4 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_8ed5c6e4 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_8ed5c6e4 | |
Dark Tales / Videogame / int_8ee710e7 | type |
Better Manhandle the Murder Weapon | |
Dark Tales / Videogame / int_8ee710e7 | comment |
Better Manhandle the Murder Weapon: During Paul's testimony, he finds what is implied to be the murder weapon, as the knife has quite a bit of blood on it. He uses it to undo the ropes securing a ladder, almost certainly destroying any viable evidence in the process. | |
Dark Tales / Videogame / int_8ee710e7 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_8ee710e7 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_8ee710e7 | |
Dark Tales / Videogame / int_8fc111c3 | type |
Evil Eyebrows | |
Dark Tales / Videogame / int_8fc111c3 | comment |
Evil Eyebrows: In the bonus chapter, it's pretty obvious that Dr. Robert Phillips is the bad guy because of his sinister arched eyebrows. | |
Dark Tales / Videogame / int_8fc111c3 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_8fc111c3 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_8fc111c3 | |
Dark Tales / Videogame / int_8fc2e9e8 | type |
Cry Cute | |
Dark Tales / Videogame / int_8fc2e9e8 | comment |
Cry Cute: Victorine is weeping when you find her still alive in the crypt, and it only makes her look that much more beautiful. | |
Dark Tales / Videogame / int_8fc2e9e8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_8fc2e9e8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_8fc2e9e8 | |
Dark Tales / Videogame / int_8fcb1ef4 | type |
Pixel Hunt | |
Dark Tales / Videogame / int_8fcb1ef4 | comment |
Pixel Hunt: One of the bonus chapter's hidden object puzzles falls into this. When dusting the spiderwebs in Jerome Smith's cupboard, you have to pass the duster over exactly the right three spots, without clicking. | |
Dark Tales / Videogame / int_8fcb1ef4 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_8fcb1ef4 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_8fcb1ef4 | |
Dark Tales / Videogame / int_906365a2 | type |
Demonic Possession | |
Dark Tales / Videogame / int_906365a2 | comment |
Demonic Possession: Of a sort. After Morrissey shoots Allan, Ligeia's spirit attacks him. She then takes possession of Rowena's body, saying that she will remain there until her husband has been punished for his crimes. Ligeia's not a demon, however; she just needs Rowena's body in order to be able to communicate with the living. Once the case is solved, she releases Rowena as promised. | |
Dark Tales / Videogame / int_906365a2 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_906365a2 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_906365a2 | |
Dark Tales / Videogame / int_90d44f44 | type |
Karmic Death | |
Dark Tales / Videogame / int_90d44f44 | comment |
Karmic Death: In the bonus chapter, Bernard suffers the same fate he inflicted on so many others - being turned to stone. | |
Dark Tales / Videogame / int_90d44f44 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_90d44f44 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_90d44f44 | |
Dark Tales / Videogame / int_90e31482 | type |
Laser-Guided Karma | |
Dark Tales / Videogame / int_90e31482 | comment |
Laser-Guided Karma: Played straight when Louise kills her husband. Averted when the bonus chapter reveals that the caretaker was the true mastermind; he learned that a ghost would only take vengeance on the person directly responsible for their death, not the one that came up with the plan to kill them in the first place. As a result, he's able to avoid Fore's fate at Louise's hands, a fate that should have been his as well. It's up to the player instead to deliver this to the caretaker. | |
Dark Tales / Videogame / int_90e31482 | featureApplicability |
-1.0 | |
Dark Tales / Videogame / int_90e31482 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_90e31482 | |
Dark Tales / Videogame / int_919eaa09 | type |
Black-Tie Infiltration | |
Dark Tales / Videogame / int_919eaa09 | comment |
Black-Tie Infiltration: A minor variant, but the party at Pendulum House is by invitation only. Matt, the man watching the door, won't let you in until you produce your invitation, although he does pass you a message from Dupin telling you where said invitation is hidden. | |
Dark Tales / Videogame / int_919eaa09 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_919eaa09 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_919eaa09 | |
Dark Tales / Videogame / int_92163e88 | type |
Locked in a Room | |
Dark Tales / Videogame / int_92163e88 | comment |
Locked in a Room: In the bonus chapter, the player character wakes up in a bed in the police station following a carriage accident, which is believed to have killed Dupin. The attending officer offers a newspaper with an article about the crash, and says that the player character needs to identify the body downstairs in the morgue. He then leaves... and locks the player character in the room. This, coupled with the fact that a Raven Society agent is waiting to ambush the player character when they finally reach the morgue, suggests that the police (or at least this particular officer) are in league with the Raven Society. | |
Dark Tales / Videogame / int_92163e88 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_92163e88 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_92163e88 | |
Dark Tales / Videogame / int_92d7976 | type |
You Keep Using That Word | |
Dark Tales / Videogame / int_92d7976 | comment |
You Keep Using That Word: The game can't seem to decide whether the town's name is Goldstown or Goldstone. Some more in the bonus chapter: Alan's diary seems to confuse the Crows League with the Raven Society of the previous game. The player character, at the banker's house, makes a remark about how "I'll have to figure out how to walk across this broken ladder." The 'ladder' in question is an elegantly carpeted staircase. | |
Dark Tales / Videogame / int_92d7976 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_92d7976 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_92d7976 | |
Dark Tales / Videogame / int_92f674e5 | type |
Revenge | |
Dark Tales / Videogame / int_92f674e5 | comment |
Revenge: The Big Bad's other motivation - revenge against Leonard Tussole. According to Elena's diary, he was so wrapped up in plans for his big exhibition that he paid no attention to her worsening condition, and she wants to punish him for being selfish. | |
Dark Tales / Videogame / int_92f674e5 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_92f674e5 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_92f674e5 | |
Dark Tales / Videogame / int_9336a53a | type |
Crusading Widower | |
Dark Tales / Videogame / int_9336a53a | comment |
Crusading Widower: Near the very end of the game, you find the evidence that Lars Heller is one of these. He never got over his beloved wife Merit dying in a laboratory explosion, and he's dead-set against Otto following in her footsteps. He agrees to help eliminate Samuel Benner (prior to the game) because the other man was encouraging Otto in his scientific endeavors. This isn't the character's entire motivation, but it's a big part of it. | |
Dark Tales / Videogame / int_9336a53a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_9336a53a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_9336a53a | |
Dark Tales / Videogame / int_94332264 | type |
Busman's Holiday | |
Dark Tales / Videogame / int_94332264 | comment |
Busman's Holiday: In the bonus chapter, Dupin is in Dover for what he hopes will be a "peaceful vacation," but he immediately has to solve a murder instead. | |
Dark Tales / Videogame / int_94332264 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_94332264 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_94332264 | |
Dark Tales / Videogame / int_9457dc3f | type |
Not Allowed to Grow Old | |
Dark Tales / Videogame / int_9457dc3f | comment |
Not Allowed to Grow Old: Even though it's stated that the bonus chapter takes place ten years after the main game, Lenore still looks exactly the same. | |
Dark Tales / Videogame / int_9457dc3f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_9457dc3f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_9457dc3f | |
Dark Tales / Videogame / int_94eb5311 | type |
Geometric Magic | |
Dark Tales / Videogame / int_94eb5311 | comment |
Geometric Magic: One of the puzzles require you to make a leather pouch for a potion that has a magical geometric symbol on it; the potion has no effect without it. An unusual version of this, as it's made on an object and not drawn on the ground, and it's also made with thread. Silver Has Mystic Powers: The thread used has to be silver, according to the directions. However, when the sewing is completed, it's multicolored. | |
Dark Tales / Videogame / int_94eb5311 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_94eb5311 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_94eb5311 | |
Dark Tales / Videogame / int_95a2cbd4 | type |
Exposition Fairy | |
Dark Tales / Videogame / int_95a2cbd4 | comment |
The detectives encounter a sort of Exposition Fairy in the form of a skeleton, shrouded in black mist and with glowing eyes, who speaks in an unsettling deep voice as 'he' explains that they have the chance to save Louisa. | |
Dark Tales / Videogame / int_95a2cbd4 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_95a2cbd4 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_95a2cbd4 | |
Dark Tales / Videogame / int_96d2ce42 | type |
In Vino Veritas | |
Dark Tales / Videogame / int_96d2ce42 | comment |
In Vino Veritas: Monsieur Odenheimer, the restaurant owner, is reluctant to tell you what he knows about the murder until you loosen his lips with a glass of wine. | |
Dark Tales / Videogame / int_96d2ce42 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_96d2ce42 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_96d2ce42 | |
Dark Tales / Videogame / int_970c790a | type |
Big Bad | |
Dark Tales / Videogame / int_970c790a | comment |
Big Bad/Bigger Bad: This is a perpetual twist. At first it seems like the man in the hooded coat is the Big Bad, and then it would appear that it's really Valentina Loyalle. But they're actually just Co-Dragons to Brian's identical twin brother Lucas. | |
Dark Tales / Videogame / int_970c790a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_970c790a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_970c790a | |
Dark Tales / Videogame / int_97926168 | type |
Rewatch Bonus | |
Dark Tales / Videogame / int_97926168 | comment |
One of the clues found in the pharmacy office is a list of women with catalepsy, including their wealth and marital status. Playing the game a second time after completing the bonus chapter lets you realize that the list was compiled before Renelle Fore married any of his victims - all of whom are on the list! | |
Dark Tales / Videogame / int_97926168 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_97926168 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_97926168 | |
Dark Tales / Videogame / int_97aaa7f3 | type |
In the Blood | |
Dark Tales / Videogame / int_97aaa7f3 | comment |
In the Blood: According to Madame Beauvois, Morella's fortune telling ability is this, as the women of their family have been fortune tellers with that circus for generations. Morella's sister Madeleine was Madame's great-grandmother. | |
Dark Tales / Videogame / int_97aaa7f3 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_97aaa7f3 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_97aaa7f3 | |
Dark Tales / Videogame / int_97b1f33 | type |
Adventure Duo | |
Dark Tales / Videogame / int_97b1f33 | comment |
Adventure Duo: You and Dupin become this. | |
Dark Tales / Videogame / int_97b1f33 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_97b1f33 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_97b1f33 | |
Dark Tales / Videogame / int_97d54bb0 | type |
Tragic Keepsake | |
Dark Tales / Videogame / int_97d54bb0 | comment |
Tragic Keepsake: To restore some of Albert's sanity, the detectives have to find a locket belonging to his late wife. | |
Dark Tales / Videogame / int_97d54bb0 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_97d54bb0 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_97d54bb0 | |
Dark Tales / Videogame / int_98544469 | type |
Cane Fu | |
Dark Tales / Videogame / int_98544469 | comment |
Cane Fu: The first time the player character is held at gunpoint, a quick cutscene shows Dupin using his cane to disarm the gunman. | |
Dark Tales / Videogame / int_98544469 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_98544469 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_98544469 | |
Dark Tales / Videogame / int_985d6d7f | type |
Master of Illusion | |
Dark Tales / Videogame / int_985d6d7f | comment |
Master of Illusion: George and Anna Wheeler are magicians; George's specialty is an escape act (a la Houdini), while Anna works with trained animals. | |
Dark Tales / Videogame / int_985d6d7f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_985d6d7f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_985d6d7f | |
Dark Tales / Videogame / int_98b1dc8f | type |
Luck-Based Mission | |
Dark Tales / Videogame / int_98b1dc8f | comment |
Luck-Based Mission: Not as bad as some installments, but a few of the puzzles do fall into this. There's another 'fight' puzzle where you have to make your moves based on the hiding place of a green tile, for example. | |
Dark Tales / Videogame / int_98b1dc8f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_98b1dc8f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_98b1dc8f | |
Dark Tales / Videogame / int_98c4ea5f | type |
Falling Chandelier of Doom | |
Dark Tales / Videogame / int_98c4ea5f | comment |
Falling Chandelier of Doom: Seen in the bonus chapter, where it almost kills Dupin. | |
Dark Tales / Videogame / int_98c4ea5f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_98c4ea5f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_98c4ea5f | |
Dark Tales / Videogame / int_9919369d | type |
Con Man | |
Dark Tales / Videogame / int_9919369d | comment |
Con Man: The town elders are so desperate to solve the mystery, they even employed the services of an exorcist. The man's diary reveals that he's a complete fraud, and fled the town because whatever he encountered in the belfry was very real and it scared him half to death. | |
Dark Tales / Videogame / int_9919369d | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_9919369d | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_9919369d | |
Dark Tales / Videogame / int_99298c71 | type |
Better to Die than Be Killed | |
Dark Tales / Videogame / int_99298c71 | comment |
Better to Die than Be Killed: The Big Bad elects to commit suicide rather than allow himself to be killed by the White Crow. | |
Dark Tales / Videogame / int_99298c71 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_99298c71 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_99298c71 | |
Dark Tales / Videogame / int_999b994b | type |
Dead to Begin With | |
Dark Tales / Videogame / int_999b994b | comment |
Dead to Begin With: Annabelle McClain, the wife of the missing author, and also Beatrice Carpenter, a young woman whose tragic death is mentioned in a news article. | |
Dark Tales / Videogame / int_999b994b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_999b994b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_999b994b | |
Dark Tales / Videogame / int_9a3b7208 | type |
The Needs of the Many | |
Dark Tales / Videogame / int_9a3b7208 | comment |
The Needs of the Many: In the bonus chapter, this is how Dr. Phillips justifies what he's doing. He believes the sacrifices of a few mental patients are necessary if it means that he will ultimately prove his treatment can cure them. | |
Dark Tales / Videogame / int_9a3b7208 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_9a3b7208 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_9a3b7208 | |
Dark Tales / Videogame / int_9a692ae9 | type |
13 Is Unlucky | |
Dark Tales / Videogame / int_9a692ae9 | comment |
13 Is Unlucky: When the bell strikes thirteen, someone dies. | |
Dark Tales / Videogame / int_9a692ae9 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_9a692ae9 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_9a692ae9 | |
Dark Tales / Videogame / int_9cb3e22e | type |
Interface Spoiler | |
Dark Tales / Videogame / int_9cb3e22e | comment |
Interface Spoiler: Clicking on the little girl on the menu screen causes two adult ghosts to briefly shimmer into existence behind her. They are the focus of the first puzzle in the game. After you click the Play button to start the game, the little girl turns into smoke and is replaced by the figure of the White Crow, the mysterious leader of the Crows League. After the main game is completed, wallpapers shown in the collector's edition reveal what the White Crow looks like without her mask - something never seen in the game itself. She strongly resembles Lenore, making her claim that the girl is her daughter fairly believable. She also looks identical to the previous game's White Crow, but there's nothing to suggest that they are the same character. | |
Dark Tales / Videogame / int_9cb3e22e | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_9cb3e22e | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_9cb3e22e | |
Dark Tales / Videogame / int_9d12bbc1 | type |
Foreshadowing | |
Dark Tales / Videogame / int_9d12bbc1 | comment |
Foreshadowing: Early in the game, you find a newspaper (in a hidden object puzzle) which states that Beatrice Carpenter was frightened to death by a ghost. The newspaper also says that her father doesn't believe in ghosts and is convinced that a living person is responsible for his daughter's death. He's absolutely right, and he's out to make the guilty party pay. | |
Dark Tales / Videogame / int_9d12bbc1 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_9d12bbc1 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_9d12bbc1 | |
Dark Tales / Videogame / int_9dab0a6e | type |
Continuity Nod | |
Dark Tales / Videogame / int_9dab0a6e | comment |
Continuity Nod: Pluto from The Black Cat appears in one of the loading screens being held by Dupin. He also shows up as a living cat in the gambling hall, reclining on the piano. His ruby eye, which should be his right, is shown here on his left, but the name tags he wears show that it is indeed him. | |
Dark Tales / Videogame / int_9dab0a6e | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_9dab0a6e | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_9dab0a6e | |
Dark Tales / Videogame / int_9dad9e49 | type |
Western Zodiac | |
Dark Tales / Videogame / int_9dad9e49 | comment |
Western Zodiac: One puzzle involves arranging a few of the traditional western zodiac symbols in a particular order. | |
Dark Tales / Videogame / int_9dad9e49 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_9dad9e49 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_9dad9e49 | |
Dark Tales / Videogame / int_9dd84122 | type |
Occult Detective | |
Dark Tales / Videogame / int_9dd84122 | comment |
Occult Detective: Both played straight and averted. More than half of the mysteries that you and Dupin solve together have some sort of supernatural connection, frequently ghosts. Many of the stories on which the games are based are ghost or horror stories, so this makes sense. | |
Dark Tales / Videogame / int_9dd84122 | featureApplicability |
-1.0 | |
Dark Tales / Videogame / int_9dd84122 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_9dd84122 | |
Dark Tales / Videogame / int_9e1548b4 | type |
Old Retainer | |
Dark Tales / Videogame / int_9e1548b4 | comment |
Old Retainer: Fowles, whom Morrissey describes as his housekeeper, is actually this to the Phoenix family. He doesn't get much screen time in the main game, but the bonus chapter is entirely from his point of view and shows how he came to have that role. | |
Dark Tales / Videogame / int_9e1548b4 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_9e1548b4 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_9e1548b4 | |
Dark Tales / Videogame / int_9e630d58 | type |
Exploring the Evil Lair | |
Dark Tales / Videogame / int_9e630d58 | comment |
Exploring the Evil Lair: Well, how else can you find the clues to the mystery? | |
Dark Tales / Videogame / int_9e630d58 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_9e630d58 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_9e630d58 | |
Dark Tales / Videogame / int_9eca61c8 | type |
Production Foreshadowing | |
Dark Tales / Videogame / int_9eca61c8 | comment |
Production Foreshadowing: In the bonus chapter, a colleague contacts Dr. Charles with instructions for how to cure Lilly's illness, and asks that Charles get an autograph from her actress mother Hope; enclosed with the instructions is an advertisement for Hope's appearance in a play called The Oval Portrait. This is the name of another game which came later in the series. | |
Dark Tales / Videogame / int_9eca61c8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_9eca61c8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_9eca61c8 | |
Dark Tales / Videogame / int_9f80e1da | type |
Sarcasm Mode | |
Dark Tales / Videogame / int_9f80e1da | comment |
Sarcasm Mode: A couple of the achievements are given as a reward for choosing the more sarcastic dialogue options. | |
Dark Tales / Videogame / int_9f80e1da | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_9f80e1da | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_9f80e1da | |
Dark Tales / Videogame / int_9fe216fd | type |
Taxonomic Term Confusion | |
Dark Tales / Videogame / int_9fe216fd | comment |
Taxonomic Term Confusion: The gorilla is referred to as a monkey in-game. However, there are people who would argue that gorillas are apes, not monkeys. Somewhat justified by the time period, as it could be argued that not many laymen in 19th century France would necessarily know the difference. | |
Dark Tales / Videogame / int_9fe216fd | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_9fe216fd | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_9fe216fd | |
Dark Tales / Videogame / int_a08199ec | type |
The Dog Was the Mastermind | |
Dark Tales / Videogame / int_a08199ec | comment |
The Dog Was the Mastermind: The caretaker. He's the one who came up with the whole scheme to bury cataleptic women alive in the first place. Suspicion never falls on him in the main game at all, and it's not until the bonus chapter that he's revealed. The facts that the caretaker would have been one of the first to notice that Renelle was burying his wives very quickly and quietly, that he'd buried three of them this way, and that the caretaker had never mentioned this to anyone or tipped off the police are all early signs that he was in on it from the beginning. You get more specific proof of this in the bonus chapter. | |
Dark Tales / Videogame / int_a08199ec | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a08199ec | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a08199ec | |
Dark Tales / Videogame / int_a0db7803 | type |
It's Personal | |
Dark Tales / Videogame / int_a0db7803 | comment |
It's Personal: Dupin invokes this about the death of the gunsmith, noting that he regrets the man's death but not as much as he might have otherwise... | |
Dark Tales / Videogame / int_a0db7803 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a0db7803 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a0db7803 | |
Dark Tales / Videogame / int_a18d407b | type |
Samus Is a Girl | |
Dark Tales / Videogame / int_a18d407b | comment |
Samus Is a Girl: The player character is female! Justified - as the story progresses, you learn that she sort of had to be, this time at least, because Morella only possesses the bodies of other women. | |
Dark Tales / Videogame / int_a18d407b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a18d407b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a18d407b | |
Dark Tales / Videogame / int_a19135a6 | type |
Mind Control | |
Dark Tales / Videogame / int_a19135a6 | comment |
Mind Control: Jeffrey is under the effects of a mind-altering poison when he rigs the town hall to explode. In the bonus chapter, this is shown to be a side effect of the attempted cure Dr. Phillips gives his patients. He uses it to his advantage, getting his dying patients to will him all their money so he can continue to fund his research. | |
Dark Tales / Videogame / int_a19135a6 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a19135a6 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a19135a6 | |
Dark Tales / Videogame / int_a1b141f4 | type |
My God, What Have I Done? | |
Dark Tales / Videogame / int_a1b141f4 | comment |
My God, What Have I Done?: The result of the tragedy. Albert and Jeffrey dressed up as ghosts to scare people, as a prank for book promotion, but Beatrice Carpenter was so frightened that she had a fatal heart failure. Albert's guilt has been slowly driving him mad ever since. | |
Dark Tales / Videogame / int_a1b141f4 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a1b141f4 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a1b141f4 | |
Dark Tales / Videogame / int_a1b76006 | type |
Nerves of Steel | |
Dark Tales / Videogame / int_a1b76006 | comment |
Nerves of Steel: Invoked by the player character, if you click on Dupin while trying to get past the roots trapping you in the house's entrance room. It comes across somewhat humorously, since a moment earlier, he almost attacked you in the misguided belief that you weren't really you. | |
Dark Tales / Videogame / int_a1b76006 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a1b76006 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a1b76006 | |
Dark Tales / Videogame / int_a1e5f790 | type |
Match-Three Game | |
Dark Tales / Videogame / int_a1e5f790 | comment |
House of Usher offers an option in which, if a hidden object puzzle is proving too difficult, you can replace it with a Match-Three Game instead. | |
Dark Tales / Videogame / int_a1e5f790 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a1e5f790 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a1e5f790 | |
Dark Tales / Videogame / int_a1e83460 | type |
Speech Bubbles | |
Dark Tales / Videogame / int_a1e83460 | comment |
You follow Jacob through a series of catacombs which, according to a newspaper you can find and examine, are believed to date back to the Inquisition (and the torture devices found in the chamber at the end would support that theory). It's done differently than most mazes in this series; it's a top-down view with little cartoon sprites who use thought/speech bubbles. Along the way you have to collect some keys and help a ghost with Unfinished Business find a diamond so he can Go into the Light. | |
Dark Tales / Videogame / int_a1e83460 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a1e83460 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a1e83460 | |
Dark Tales / Videogame / int_a20b2263 | type |
Purple Is Powerful | |
Dark Tales / Videogame / int_a20b2263 | comment |
Purple Is Powerful: The ghost, when he appears, seems to have command of a mysterious purple fog. | |
Dark Tales / Videogame / int_a20b2263 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a20b2263 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a20b2263 | |
Dark Tales / Videogame / int_a2b38d3b | type |
Eye Scream | |
Dark Tales / Videogame / int_a2b38d3b | comment |
Eye Scream: At one point, the kidnapper makes the detectives think that Frederica's eyes have been gouged out. | |
Dark Tales / Videogame / int_a2b38d3b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a2b38d3b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a2b38d3b | |
Dark Tales / Videogame / int_a2bad7b2 | type |
Plot Immunity | |
Dark Tales / Videogame / int_a2bad7b2 | comment |
Plot Immunity: Played straight and averted, to varying degrees. The earlier games in the series grant this to Dupin and the player, preventing them from being too heavily affected by things which affect other characters; for example, the demonic painting in The Black Cat apparently has no influence on their minds. As the series progresses, however, it becomes more and more common for one or both of the heroes to be affected by whatever is causing problems in the game, such as the eponymous Oval Portrait or the hypnotism of the Big Bad in Pendulum. It happens more frequently to Dupin than to the player, which is why he picks up the Distress Ball so often. | |
Dark Tales / Videogame / int_a2bad7b2 | featureApplicability |
-1.0 | |
Dark Tales / Videogame / int_a2bad7b2 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a2bad7b2 | |
Dark Tales / Videogame / int_a2e887be | type |
Secondary Character Title | |
Dark Tales / Videogame / int_a2e887be | comment |
Secondary Character Title: Lenore's not quite the protagonist of the game, so it falls into this. | |
Dark Tales / Videogame / int_a2e887be | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a2e887be | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a2e887be | |
Dark Tales / Videogame / int_a536f3a3 | type |
Gender-Blender Name | |
Dark Tales / Videogame / int_a536f3a3 | comment |
Gender-Blender Name: The kooky old witch is a woman named Elmer. | |
Dark Tales / Videogame / int_a536f3a3 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a536f3a3 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a536f3a3 | |
Dark Tales / Videogame / int_a65288e2 | type |
Ascended Extra | |
Dark Tales / Videogame / int_a65288e2 | comment |
Ascended Extra: Marie Roget. In the original story, she's discussed but never appears at all; Dupin's entire analysis of her murder is done through newspaper reports. Here, her ghost makes a significant appearance and is much more important to the plot. Gaius also has a much larger role here than he did in the story; there he was not named and only mentioned in passing as being a companion of Marie. Here, he's the villain and the definite murderer of Marie. LeBlanc was also only mentioned in passing in Poe's tale as the owner of the store where Marie worked. Here he is a theater owner and prominent witness and has more plot significance. Madame Roget was Marie's mother in the original, and mentioned in passing as the one that reported Marie missing. Here her role has been expanded in having greater significance as the owner of a bakery where her niece Marie worked. Furthermore, Gaius has been threatening her and possibly trying to blackmail her as well; her will becomes evidence in the case, and she's also necessary for Marie to pass on to the afterlife. Finally, in the bonus chapter she is kidnapped, and it's revealed that Lola is actually her daughter. | |
Dark Tales / Videogame / int_a65288e2 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a65288e2 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a65288e2 | |
Dark Tales / Videogame / int_a679184b | type |
Due to the Dead | |
Dark Tales / Videogame / int_a679184b | comment |
Due to the Dead: Seen in the bonus chapter; in the ten years since the events of the main game, Mayor Guillinger has passed away. The detectives realize this when they see his picture in Alan's house with a black ribbon adorning the frame. | |
Dark Tales / Videogame / int_a679184b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a679184b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a679184b | |
Dark Tales / Videogame / int_a6bd0685 | type |
Died in Your Arms Tonight | |
Dark Tales / Videogame / int_a6bd0685 | comment |
Died in Your Arms Tonight: According to Morrissey, Ligeia died in his arms. | |
Dark Tales / Videogame / int_a6bd0685 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a6bd0685 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a6bd0685 | |
Dark Tales / Videogame / int_a6be3ad5 | type |
Rule of Seven | |
Dark Tales / Videogame / int_a6be3ad5 | comment |
Rule of Seven: The process of bringing someone back to life requires seven people. | |
Dark Tales / Videogame / int_a6be3ad5 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a6be3ad5 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a6be3ad5 | |
Dark Tales / Videogame / int_a6c69bd | type |
MacGuffin | |
Dark Tales / Videogame / int_a6c69bd | comment |
MacGuffin: Nearly all of the challenges in this game involve hunting down particular items for various characters, which is achieved by solving hidden object puzzles. | |
Dark Tales / Videogame / int_a6c69bd | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a6c69bd | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a6c69bd | |
Dark Tales / Videogame / int_a6cda066 | type |
Rule of Three | |
Dark Tales / Videogame / int_a6cda066 | comment |
Rule of Three: Seen in the bonus chapter. The main game implies that Victorine is Fore's second wife and victim; the vengeful ghost seen throughout the game is that of his previous bride, Louise. But the bonus chapter reveals that Victorine was actually his third wife - he also killed his first wife, Laura! Also seen in a puzzle in Fore's room; the hint given for the puzzle is that "(item needed to solve puzzle) always comes in threes". | |
Dark Tales / Videogame / int_a6cda066 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a6cda066 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a6cda066 | |
Dark Tales / Videogame / int_a70223 | type |
Karma Houdini | |
Dark Tales / Videogame / int_a70223 | comment |
Karma Houdini: Valentina Loyalle. Not only does her husband decide to forgive her for her affair with Brian, but she (unlike her co-conspirators) gets no jail time nor any apparent punishment at all. | |
Dark Tales / Videogame / int_a70223 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a70223 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a70223 | |
Dark Tales / Videogame / int_a796d2a6 | type |
Imperial Stormtrooper Marksmanship Academy | |
Dark Tales / Videogame / int_a796d2a6 | comment |
Imperial Stormtrooper Marksmanship Academy: The villain is practically within arm's reach of LeGrand when he fires his pistol... and he still misses. He acknowledges later that he's a terrible shot. | |
Dark Tales / Videogame / int_a796d2a6 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a796d2a6 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a796d2a6 | |
Dark Tales / Videogame / int_a7edd1e0 | type |
Point-and-Click Map | |
Dark Tales / Videogame / int_a7edd1e0 | comment |
Point-and-Click Map: Used intermittently throughout the series. Most of the games have maps, but while some are interactive and enable fast travel, others do not. | |
Dark Tales / Videogame / int_a7edd1e0 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a7edd1e0 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a7edd1e0 | |
Dark Tales / Videogame / int_a8896b94 | type |
Leave No Witnesses | |
Dark Tales / Videogame / int_a8896b94 | comment |
Leave No Witnesses: The reason that Morrissey attempts to kill the detectives once they learn the truth. In the bonus chapter, this is also true of Clifford, who is determined to kill his wife in order to silence her. | |
Dark Tales / Videogame / int_a8896b94 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a8896b94 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a8896b94 | |
Dark Tales / Videogame / int_a939a527 | type |
Red Eyes, Take Warning | |
Dark Tales / Videogame / int_a939a527 | comment |
Red Eyes, Take Warning: The skeleton who is apparently guarding Louisa's soul has glowing red eyes. | |
Dark Tales / Videogame / int_a939a527 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_a939a527 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_a939a527 | |
Dark Tales / Videogame / int_aabb956 | type |
Mirror Monster | |
Dark Tales / Videogame / int_aabb956 | comment |
Mirror Monster: There are people trapped inside each one, although none of them are really monsters. | |
Dark Tales / Videogame / int_aabb956 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_aabb956 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_aabb956 | |
Dark Tales / Videogame / int_aaece264 | type |
Rousing Speech | |
Dark Tales / Videogame / int_aaece264 | comment |
Rousing Speech: Lenore gives one at the end of the game, urging her brothers and sisters in the Crows to return to the organization's original and true purpose. | |
Dark Tales / Videogame / int_aaece264 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_aaece264 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_aaece264 | |
Dark Tales / Videogame / int_abe4d7b | type |
Blue Blood | |
Dark Tales / Videogame / int_abe4d7b | comment |
Blue Blood: The Griswold family, who previously owned the house, were nobility. | |
Dark Tales / Videogame / int_abe4d7b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_abe4d7b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_abe4d7b | |
Dark Tales / Videogame / int_ac69035c | type |
Master Poisoner | |
Dark Tales / Videogame / int_ac69035c | comment |
Master Poisoner: One of these is involved with the murders. | |
Dark Tales / Videogame / int_ac69035c | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_ac69035c | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_ac69035c | |
Dark Tales / Videogame / int_adab0a2b | type |
Took a Shortcut | |
Dark Tales / Videogame / int_adab0a2b | comment |
Took a Shortcut: When you and Dupin are about to uncover Captain Kidd's treasure, LeGrand shows up literally from out of nowhere, declaring that he's fully recovered (he had been poisoned) and eager to join you on the final leg of the search. The trope comes in when you realize that you had to take a boat to get to where you are, and yours is the only boat tied up on the shore... so how did he get there?! Happens again in the junk seller's shop and on the island. You have to unlock the main door yourself; but when you enter, LeGrand is already inside. This is justified because the junk shop actually does have a back door, but the way LeGrand gets there isn't possible for the detectives and the path he took is never accessible. At the island, no one can pass to get to the tree before an obstacle is removed. Not only does LeGrand get there before you, but he's already figured out where the treasure is buried. (In the original story, actually finding the treasure at the treasure site takes at least several hours.) | |
Dark Tales / Videogame / int_adab0a2b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_adab0a2b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_adab0a2b | |
Dark Tales / Videogame / int_ae3d6438 | type |
Deadpan Snarker | |
Dark Tales / Videogame / int_ae3d6438 | comment |
Deadpan Snarker: Your character shows more shades of this here than usual. For instance, when looking at Dupin's wanted poster at the Crows League hideout, there's this gem: "They captured your good side, Dupin! Don't look so disappointed." | |
Dark Tales / Videogame / int_ae3d6438 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_ae3d6438 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_ae3d6438 | |
Dark Tales / Videogame / int_ae422bac | type |
Fake Kill Scare | |
Dark Tales / Videogame / int_ae422bac | comment |
Fake Kill Scare: Used in the bonus chapter. The Raven Society wants revenge on Dupin for the death of the Arch Raven in the main game, so they set fire to the detectives' carriage and abduct him. To prevent the player character from trying to rescue him, they leave the burned body of one of their dead agents in the carriage, successfully tricking the authorities into believing Dupin is dead. The player character, of course, is not so easily fooled. | |
Dark Tales / Videogame / int_ae422bac | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_ae422bac | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_ae422bac | |
Dark Tales / Videogame / int_af3ea0e3 | type |
Face–Heel Turn | |
Dark Tales / Videogame / int_af3ea0e3 | comment |
Face–Heel Turn: Seen in the bonus chapter. Zula and Jacob steal the artifact from the Big Bad before he gets arrested, so they can claim the priest's hypnotic mask for themselves. Interacting with their card on the collectibles screen reveals that this was the plan all along. Jacob gets extra traitor points when Zula gets into a fatal trap; he declines to rescue her and instead you have to do it. Subverted by Dupin. At first, it looks like he's turned on you, but you later learn that he's been hypnotized by the Big Bad. Once you deal with that, he goes right back to being your ally. | |
Dark Tales / Videogame / int_af3ea0e3 | featureApplicability |
-0.3 | |
Dark Tales / Videogame / int_af3ea0e3 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_af3ea0e3 | |
Dark Tales / Videogame / int_b036fec2 | type |
First-Person Snapshooter | |
Dark Tales / Videogame / int_b036fec2 | comment |
First Person Snapshooter: The camera function returns in this game but serves a new purpose - taking pictures reveals hidden clues to puzzles. | |
Dark Tales / Videogame / int_b036fec2 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_b036fec2 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_b036fec2 | |
Dark Tales / Videogame / int_b06bbf4b | type |
Be Careful What You Wish For | |
Dark Tales / Videogame / int_b06bbf4b | comment |
Be Careful What You Wish For: Dupin, in the bonus chapter, remarks that it's basically the lesson of this game. | |
Dark Tales / Videogame / int_b06bbf4b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_b06bbf4b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_b06bbf4b | |
Dark Tales / Videogame / int_b0cac376 | type |
The Usurper | |
Dark Tales / Videogame / int_b0cac376 | comment |
The Usurper: Alan's letter to his father urges him to resign as mayor and let someone "more qualified" take control of Goldstone; the 'someone' in question is the White Crow. | |
Dark Tales / Videogame / int_b0cac376 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_b0cac376 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_b0cac376 | |
Dark Tales / Videogame / int_b168ca7b | type |
Solar and Lunar | |
Dark Tales / Videogame / int_b168ca7b | comment |
Solar and Lunar: The Phoenix estate crypt cannot be opened unless the guardian angel at the door is holding both the Book of the Sun and the Book of the Moon. | |
Dark Tales / Videogame / int_b168ca7b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_b168ca7b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_b168ca7b | |
Dark Tales / Videogame / int_b1a7cd14 | type |
Tap on the Head | |
Dark Tales / Videogame / int_b1a7cd14 | comment |
Tap on the Head: How Dupin subdues the Big Bad, to get him out of the way so you can prevent him from poisoning the town's entire water supply. | |
Dark Tales / Videogame / int_b1a7cd14 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_b1a7cd14 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_b1a7cd14 | |
Dark Tales / Videogame / int_b21ddb6b | type |
Content Warnings | |
Dark Tales / Videogame / int_b21ddb6b | comment |
Content Warnings: For only the second time in the series, the game begins with a warning about graphic content which may disturb the player. This is immediately followed by a cinematic of Alan's suicide. | |
Dark Tales / Videogame / int_b21ddb6b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_b21ddb6b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_b21ddb6b | |
Dark Tales / Videogame / int_b2280b66 | type |
Retcon | |
Dark Tales / Videogame / int_b2280b66 | comment |
Retcon: Simon Loyalle was promoted to commissioner as of the time of Speaking With the Dead. Here, he's once again a constable. And since he dies in this game, it has to be later in the timeline. | |
Dark Tales / Videogame / int_b2280b66 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_b2280b66 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_b2280b66 | |
Dark Tales / Videogame / int_b465f5e5 | type |
Level-Map Display | |
Dark Tales / Videogame / int_b465f5e5 | comment |
Level-Map Display: Overlapping with Point-and-Click Map, the one in this game not only shows you your current location and enables fast travel, it also shows locations in which you didn't pick up all the golden feathers. Your location is indicated by a little yellow figure wearing Dupin's hat. Sometimes it waves at you. | |
Dark Tales / Videogame / int_b465f5e5 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_b465f5e5 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_b465f5e5 | |
Dark Tales / Videogame / int_b4cbb37f | type |
Good Morning, Crono | |
Dark Tales / Videogame / int_b4cbb37f | comment |
Good Morning, Crono: The main game begins, after the opening cinematics, with Dupin urging the player to wake up. You have apparently fallen asleep at your desk, and as your eyes open, he tells you there's a new case. | |
Dark Tales / Videogame / int_b4cbb37f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_b4cbb37f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_b4cbb37f | |
Dark Tales / Videogame / int_b5bd58a3 | type |
Rich Suitor, Poor Suitor | |
Dark Tales / Videogame / int_b5bd58a3 | comment |
Rich Suitor, Poor Suitor: Renelle Fore as the rich suitor and Julien as the poor one. This is a rare case of the rich suitor winning, but it's not because he's a nice guy or because Victorine truly loves him; it's because Victorine's relatives force her to marry him. | |
Dark Tales / Videogame / int_b5bd58a3 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_b5bd58a3 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_b5bd58a3 | |
Dark Tales / Videogame / int_b706d404 | type |
Unintentional Backup Plan | |
Dark Tales / Videogame / int_b706d404 | comment |
Unintentional Backup Plan: The entire plan, from start to finish, went completely off the rails for the ones masterminding it. Knowing that Frederica's father disapproved of their marriage, Wilhelm faked his death in the fire. All his servants abandoned the empty estate, so he was able to live there in secrecy until he could kidnap Frederica - who was in on the whole thing - and they could run away together to live in peace, away from the feud and the prophecy. What they didn't count on was Karl being driven mad by his fears of the prophecy and, upon finding them out, trying to kill Wilhelm for real. Fortunately for everyone involved, they also hadn't counted on the intervention of the detectives; with Mary's help, the feud is officially ended and Wilhelm and Frederica sail off to start a life together. By the time of the bonus chapter, they've returned and are living happily on the Berlifitzing estate. | |
Dark Tales / Videogame / int_b706d404 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_b706d404 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_b706d404 | |
Dark Tales / Videogame / int_b77808f2 | type |
"Where Are They Now?" Epilogue | |
Dark Tales / Videogame / int_b77808f2 | comment |
"Where Are They Now?" Epilogue: After the final puzzle is completed, a series of newspapers (complete with voiceover narration) reveals the fates of the four major NPCs. The bonus chapter does the same thing, minus the voiceover. | |
Dark Tales / Videogame / int_b77808f2 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_b77808f2 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_b77808f2 | |
Dark Tales / Videogame / int_b8499e1c | type |
Hypno Trinket | |
Dark Tales / Videogame / int_b8499e1c | comment |
Hypno Trinket: The standard pocket watch trick is seen in the game. On a greater scale, the Big Bad is looking to break into the tomb of an ancient priest who had a mask that enabled him to hypnotize multitudes. | |
Dark Tales / Videogame / int_b8499e1c | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_b8499e1c | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_b8499e1c | |
Dark Tales / Videogame / int_b8e3f20a | type |
Demoted to Extra | |
Dark Tales / Videogame / int_b8e3f20a | comment |
Demoted to Extra: Jacques, Marie's husband in-game. In the original story, he was suspecting of murdering his fiancée Marie, so a discussion of his movements and alibis is central to the analysis of Marie's death. Here his letter only prompts the investigation, and after explaining a game mechanic, he departs and never shows up again in the main game. In the bonus chapter, he's briefly shown speaking to Dupin, but their conversation is not revealed and is quickly interrupted. | |
Dark Tales / Videogame / int_b8e3f20a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_b8e3f20a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_b8e3f20a | |
Dark Tales / Videogame / int_b983a56b | type |
Came Back Wrong | |
Dark Tales / Videogame / int_b983a56b | comment |
Came Back Wrong: At the end of the game, Lenore wants to use the Heart of the Void to resurrect Alan. However, Alan tells her that he has been dead for too long, and to do so would result in this trope. The player must decide whether or not to do it anyway. There's also a second, milder example. When Dupin is killed, the player uses the Heart of the Void to bring him back. For the remainder of the main game, his personality is a wee bit off; in particular, he seems to have become a tremendously skilled fighter, able to subdue a group of Raven Society assassins by himself. However, when seen in the bonus chapter, there's nothing especially unusual about him, so it may have been a temporary change. The ending of the bonus chapter suggests that this trope may be in effect for Sally Black, whose eyes are most unsettling when they open. | |
Dark Tales / Videogame / int_b983a56b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_b983a56b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_b983a56b | |
Dark Tales / Videogame / int_b9f6cc0a | type |
The Bluebeard | |
Dark Tales / Videogame / int_b9f6cc0a | comment |
The Bluebeard: Renelle Fore. He is the rare version of this trope that murders his wives out of greed. | |
Dark Tales / Videogame / int_b9f6cc0a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_b9f6cc0a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_b9f6cc0a | |
Dark Tales / Videogame / int_bac9f95d | type |
Sweet Tooth | |
Dark Tales / Videogame / int_bac9f95d | comment |
Sweet Tooth: The player character can snack on sweets in a couple of scenes, Just For Fun. | |
Dark Tales / Videogame / int_bac9f95d | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_bac9f95d | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_bac9f95d | |
Dark Tales / Videogame / int_bafa1190 | type |
Unfinished Business | |
Dark Tales / Videogame / int_bafa1190 | comment |
Unfinished Business: Ligeia won't rest until she avenges her own death and that of her brother. | |
Dark Tales / Videogame / int_bafa1190 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_bafa1190 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_bafa1190 | |
Dark Tales / Videogame / int_bba30aeb | type |
Late to the Tragedy | |
Dark Tales / Videogame / int_bba30aeb | comment |
Late to the Tragedy: You and Dupin usually only get involved with a situation after something terrible has already occurred. Justified because you are detectives, not psychics. | |
Dark Tales / Videogame / int_bba30aeb | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_bba30aeb | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_bba30aeb | |
Dark Tales / Videogame / int_bc00493f | type |
Precision F-Strike | |
Dark Tales / Videogame / int_bc00493f | comment |
Precision F-Strike: The player character usually says "damn" when angered. Most notable is in the bonus chapter of Masque of Red Death, when "that damned Morro" fires his gun at Dupin and wounds him. In Pendulum, they also refer to a couple of the bad guys as "bastard." Dupin himself does this in House of Usher, when he mentions how "those damn vines" snapped his favorite cane when he was captured. Swearing in the games falls under Anachronism Stew as well, since it was considered impolite to swear in the 19th century, and was considered especially rude when done by women or in front of women. Writers of this time period even wrote "damn" as "d—m" or "d—-" in their stories so as not to offend people. | |
Dark Tales / Videogame / int_bc00493f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_bc00493f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_bc00493f | |
Dark Tales / Videogame / int_bc37d80d | type |
So Proud of You | |
Dark Tales / Videogame / int_bc37d80d | comment |
So Proud of You: Several of the awards hanging above your fireplace in the trophy room are from Dupin and express how much he appreciates your help in the four previous cases. | |
Dark Tales / Videogame / int_bc37d80d | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_bc37d80d | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_bc37d80d | |
Dark Tales / Videogame / int_bd25b911 | type |
Scary Jack-in-the-Box | |
Dark Tales / Videogame / int_bd25b911 | comment |
Scary Jack-in-the-Box: A minor example in the bonus chapter, when the player opens a box on Frederica's dresser to reveal a creepy one of these with the lady's face on it. | |
Dark Tales / Videogame / int_bd25b911 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_bd25b911 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_bd25b911 | |
Dark Tales / Videogame / int_bdf0640e | type |
You're Not My Father | |
Dark Tales / Videogame / int_bdf0640e | comment |
You're Not My Father: Lenore refuses to believe that the White Crow is her mother, and insists that the murdered Thomas and Mary were her real parents. Confusingly, the end of the bonus chapter implies that she has come to accept that this is the truth after all. | |
Dark Tales / Videogame / int_bdf0640e | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_bdf0640e | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_bdf0640e | |
Dark Tales / Videogame / int_be009bbc | type |
Alliterative Name | |
Dark Tales / Videogame / int_be009bbc | comment |
Alliterative Name: In the bonus chapter, murder victim Reginald Reynolds. | |
Dark Tales / Videogame / int_be009bbc | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_be009bbc | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_be009bbc | |
Dark Tales / Videogame / int_be5e459b | type |
The Bartender | |
Dark Tales / Videogame / int_be5e459b | comment |
The Bartender: In the main game, the owner of the tavern on the docks is a scarred man who might have some information, if the right incentive is provided. He's actually Richard Black, the current Arch Raven of the Raven Society. In the bonus chapter, the same tavern is now in the hands of a beautiful young woman who introduces herself as Sally. She can't provide any information when asked, explaining that she never met the previous owner. She's lying, of course - she's Richard Black's daughter, who has succeeded her father as Arch Raven and is determined to avenge his death. | |
Dark Tales / Videogame / int_be5e459b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_be5e459b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_be5e459b | |
Dark Tales / Videogame / int_bec0417c | type |
Happily Married | |
Dark Tales / Videogame / int_bec0417c | comment |
Happily Married: At the end of the bonus chapter, Fowles is pleased to finish his story by adding that he and Victoria married and have been quite happy together. | |
Dark Tales / Videogame / int_bec0417c | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_bec0417c | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_bec0417c | |
Dark Tales / Videogame / int_bf5fc089 | type |
Tarot Motifs | |
Dark Tales / Videogame / int_bf5fc089 | comment |
Tarot Motifs: Justice plays a prominent role. You obtain a set of scales hung by a woman in a blindfold, and a puzzle involves rearranging some books so the spines create the woman in the tarot card. | |
Dark Tales / Videogame / int_bf5fc089 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_bf5fc089 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_bf5fc089 | |
Dark Tales / Videogame / int_bf7cad7d | type |
Locked Door | |
Dark Tales / Videogame / int_bf7cad7d | comment |
Locked Door: Often, and you have to find the keys. Occasionally, you even have to make them. Other locks are destroyed through the use of Hollywood Acid. This gets weird in The Gold Bug, in which you have to unlock two shops that already have shop workers inside them; if they want customers to come in, their shops shouldn't be locked! (On the other hand, the gunsmith has a "Closed" sign on the door, and the clock on the building shows that it's after 5 pm, so quite possibly they are closed for the day.) Gets weirder still in Marie Roget; when Jacques leaves his home, he locks the two of you inside and you must find the means to let yourselves out. It would make more sense for him to leave the door open and have you lock it when you leave. | |
Dark Tales / Videogame / int_bf7cad7d | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_bf7cad7d | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_bf7cad7d | |
Dark Tales / Videogame / int_bf927e82 | type |
Non-Human Sidekick | |
Dark Tales / Videogame / int_bf927e82 | comment |
Non-Human Sidekick: Georgette the monkey assistant, in the bonus chapter. | |
Dark Tales / Videogame / int_bf927e82 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_bf927e82 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_bf927e82 | |
Dark Tales / Videogame / int_c04b1231 | type |
Jump Scare | |
Dark Tales / Videogame / int_c04b1231 | comment |
Jump Scare: Clicking on the pumpkin outside the Old Smuggler tavern gives one of these. | |
Dark Tales / Videogame / int_c04b1231 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c04b1231 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c04b1231 | |
Dark Tales / Videogame / int_c0961831 | type |
Interrupted Suicide | |
Dark Tales / Videogame / int_c0961831 | comment |
Interrupted Suicide: You and Dupin arrive at Julien's shabby apartment just in time to stop him from hanging himself. | |
Dark Tales / Videogame / int_c0961831 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c0961831 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c0961831 | |
Dark Tales / Videogame / int_c197275d | type |
Ethereal White Dress | |
Dark Tales / Videogame / int_c197275d | comment |
Ethereal White Dress: Ligeia wears white dresses in every appearance, even as a child. She was also buried in one. | |
Dark Tales / Videogame / int_c197275d | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c197275d | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c197275d | |
Dark Tales / Videogame / int_c1b2c63f | type |
Dull Surprise | |
Dark Tales / Videogame / int_c1b2c63f | comment |
Dull Surprise: No matter what happens in the game, Anna never expresses very much emotion in her speech unless she's being a Damsel in Distress. She is also arguably Cute, but Cacophonic, as her voice has something of a whiny pitch to it. | |
Dark Tales / Videogame / int_c1b2c63f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c1b2c63f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c1b2c63f | |
Dark Tales / Videogame / int_c1f755e8 | type |
Stuffed into the Fridge | |
Dark Tales / Videogame / int_c1f755e8 | comment |
Stuffed into the Fridge: The young woman whose murder Dupin and the player are called to investigate is killed quite brutally, then strung up into a tree. As the bonus chapter reveals, this is a duplicate of the way the suspect's wife was murdered fifteen years earlier; his young daughter, meanwhile, was killed in an equally brutal manner, then stuffed into a bag of flour and left to be discovered in the shed. | |
Dark Tales / Videogame / int_c1f755e8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c1f755e8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c1f755e8 | |
Dark Tales / Videogame / int_c2145582 | type |
Short Title: Long, Elaborate Subtitle | |
Dark Tales / Videogame / int_c2145582 | comment |
Short Title: Long, Elaborate Subtitle: Each game's full title is Dark Tales: Edgar Allan Poe's [Title of the Story]. Because of the length of their original titles, several of the games are particularly strong examples of this trope. Averted by Nightfall, probably because it wasn't part of the main series. | |
Dark Tales / Videogame / int_c2145582 | featureApplicability |
-1.0 | |
Dark Tales / Videogame / int_c2145582 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c2145582 | |
Dark Tales / Videogame / int_c23525d4 | type |
Character Title | |
Dark Tales / Videogame / int_c23525d4 | comment |
Character Title: Ligeia is the name of Royce Morrissey's first wife; thus, there are numerous Title Drops throughout the game. | |
Dark Tales / Videogame / int_c23525d4 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c23525d4 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c23525d4 | |
Dark Tales / Videogame / int_c235ac60 | type |
Ill Girl | |
Dark Tales / Videogame / int_c235ac60 | comment |
Ill Girl: Elena Tussole was sick for a long time before the events of the game. | |
Dark Tales / Videogame / int_c235ac60 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c235ac60 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c235ac60 | |
Dark Tales / Videogame / int_c2c2671 | type |
One-Sided Arm-Wrestling | |
Dark Tales / Videogame / int_c2c2671 | comment |
One-Sided Arm-Wrestling: To earn the wheel which will open the door to the sawmill office, the player must arm wrestle a sailor in the tavern on the docks. This is done through a fairly simple interface puzzle, meaning that beating him at all three attempts is extremely easy. | |
Dark Tales / Videogame / int_c2c2671 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c2c2671 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c2c2671 | |
Dark Tales / Videogame / int_c2eaf8fe | type |
Diary | |
Dark Tales / Videogame / int_c2eaf8fe | comment |
Diary: After being absent from the series for the last several games, the in-game diary makes a return, serving as a repository for all of the text-based clues found during the investigation (like newspaper articles). | |
Dark Tales / Videogame / int_c2eaf8fe | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c2eaf8fe | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c2eaf8fe | |
Dark Tales / Videogame / int_c2f149ae | type |
Bonus Feature Failure | |
Dark Tales / Videogame / int_c2f149ae | comment |
Bonus Feature Failure: Two of them. The First Person Snapshooter activity from Masque is brought back. However, whereas in Masque it serves a useful function (forming an interactive map enabling fast travel), it's almost completely pointless in Usher; it does nothing except create a photo album in the player character's personal study. Many players complained about this in the forums. Many players also complained about the rat which hangs out on the inventory bar. It serves no useful purpose, you can't turn it off, and all it does is perform vaguely distracting actions like eating and falling off the bar. Notably, this is the only game where either the rat or the pointless photography appear, indicating that the devs took the criticism to heart. | |
Dark Tales / Videogame / int_c2f149ae | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c2f149ae | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c2f149ae | |
Dark Tales / Videogame / int_c322a093 | type |
A Bloody Mess | |
Dark Tales / Videogame / int_c322a093 | comment |
A Bloody Mess: Valentina, in the opening cinematic, awakens to see what looks like blood dripping onto her bed. Instead, it's red wax from a candle in the hands of the hooded figure standing there - which is hardly less terrifying. | |
Dark Tales / Videogame / int_c322a093 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c322a093 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c322a093 | |
Dark Tales / Videogame / int_c3286b8e | type |
Uptown Girl | |
Dark Tales / Videogame / int_c3286b8e | comment |
Uptown Girl: Victorine is a wealthy woman in love with a poor artist, Julien. Her family didn't approve. | |
Dark Tales / Videogame / int_c3286b8e | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c3286b8e | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c3286b8e | |
Dark Tales / Videogame / int_c32ff031 | type |
Xanatos Gambit | |
Dark Tales / Videogame / int_c32ff031 | comment |
Xanatos Gambit: The new Head Crow conducts one in the bonus chapter. He tricks Alan into murdering Agent Wind by making him think that Wind murdered Lenore. He intends that this will both rid him of Wind, whom he distrusts as the killer of the previous Head Crow, and secure Alan's loyalty to the Crows so he will only make his inventions for them. When Alan commits suicide out of guilt after killing Wind, the Head Crow doesn't mind because he still got rid of Wind and now he figures he can have Lenore for himself. | |
Dark Tales / Videogame / int_c32ff031 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c32ff031 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c32ff031 | |
Dark Tales / Videogame / int_c3cc5fa0 | type |
Mad Scientist Laboratory | |
Dark Tales / Videogame / int_c3cc5fa0 | comment |
Mad Scientist Laboratory: The detectives find one of these inside Brian's abandoned house. | |
Dark Tales / Videogame / int_c3cc5fa0 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c3cc5fa0 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c3cc5fa0 | |
Dark Tales / Videogame / int_c3cdd2b8 | type |
Water Source Tampering | |
Dark Tales / Videogame / int_c3cdd2b8 | comment |
Water Source Tampering: You interrupt the villain in the midst of this during the final confrontation. | |
Dark Tales / Videogame / int_c3cdd2b8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c3cdd2b8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c3cdd2b8 | |
Dark Tales / Videogame / int_c45237fb | type |
Dialogue Tree | |
Dark Tales / Videogame / int_c45237fb | comment |
Dialogue Tree: You have one of these again, but it appears very rarely and there's only one instance where what you choose to say affects the action at all. (When the ghost of the boy in the maze offers to guide you through it, you can accept and be teleported or decline and navigate it yourself.) Most of the other times when the tree is used, it just lets you decide the order in which you ask specific questions. | |
Dark Tales / Videogame / int_c45237fb | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c45237fb | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c45237fb | |
Dark Tales / Videogame / int_c5249b29 | type |
Nice Guy | |
Dark Tales / Videogame / int_c5249b29 | comment |
Nice Guy: The bonus chapter shows that LeGrand is really one of these. Mike only steals his treasure because his mother is dying and can only be saved by a medical treatment she can't afford. When LeGrand learns this, he not only declines to press charges for the theft, but gives Mike enough money to pay for the treatment to save his mother's life. | |
Dark Tales / Videogame / int_c5249b29 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c5249b29 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c5249b29 | |
Dark Tales / Videogame / int_c5249c79 | type |
Nice Hat | |
Dark Tales / Videogame / int_c5249c79 | comment |
Nice Hat: Dupin wears his top hat from the main series, and Anna wears a fancy lady's hat trimmed with a peacock feather. Various hats are included among the unlockable rewards. | |
Dark Tales / Videogame / int_c5249c79 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c5249c79 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c5249c79 | |
Dark Tales / Videogame / int_c5385ad9 | type |
Horrible Judge of Character | |
Dark Tales / Videogame / int_c5385ad9 | comment |
Horrible Judge of Character: Rene Durand. He actually states in a note in the bonus chapter that he thinks Morro would be a better choice for town mayor; this is his motivation for making a deal with Morro and helping him fake his death in the main game. What he doesn't seem to know is that Morro overstepped his authority when he ordered executions; he was only authorized by Prospero to make arrests. Morro's own mother also left her son's home when she got fed up by his lust for power; Rene doesn't seem to have ever talked to her about Morro. | |
Dark Tales / Videogame / int_c5385ad9 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c5385ad9 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c5385ad9 | |
Dark Tales / Videogame / int_c564ef1 | type |
Solve the Soup Cans | |
Dark Tales / Videogame / int_c564ef1 | comment |
Solve the Soup Cans: Many of the puzzles which aren't hidden object scenes are of this type, especially with regards to unlocking doors and otherwise removing barriers; it's simply not something you'd normally encounter in Real Life. The diary in Murders in the Rue Morgue notes that Dupin is fond of ciphers and puzzles, so it wouldn't be completely out of character for his house to have the puzzles you are required to solve in the beginning. It's still amusing that he uses them as a test for your character, though. The Black Cat gives an in-game explanation that makes the puzzles plausible. The mansion you're investigating once belonged to an illusionist who was a huge puzzle enthusiast, so he incorporated weird tricks and contraptions throughout his home. The Raven also provides an in-game explanation for some of the puzzles; the mysterious Raven Society deliberately uses codes, ciphers, and other means of keeping outsiders from finding them or learning their true purpose. In Lenore, a few characters have this arranged as a sort of Secret Test of Character for the detectives. This is more or less the "game" being played by Lilly in the first act of Morella - she considers you and Dupin to be her "toys," and she likes to watch you play. | |
Dark Tales / Videogame / int_c564ef1 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c564ef1 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c564ef1 | |
Dark Tales / Videogame / int_c5835f29 | type |
Ghostly Goals | |
Dark Tales / Videogame / int_c5835f29 | comment |
Ghostly Goals/Unfinished Business: As the game progresses, it becomes clear that there is a dead young woman who is behind all of the haunting, and part of the resolution of the game involves finding out what she wants. | |
Dark Tales / Videogame / int_c5835f29 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c5835f29 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c5835f29 | |
Dark Tales / Videogame / int_c5f0119c | type |
Insane Troll Logic | |
Dark Tales / Videogame / int_c5f0119c | comment |
Insane Troll Logic: Some of the puzzles in earlier installments can make the player feel like this is what they're supposed to use. Almost none of the puzzles in Murders in the Rue Morgue have any instructions about how to solve them, leading to a bit of Try Everything. | |
Dark Tales / Videogame / int_c5f0119c | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c5f0119c | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c5f0119c | |
Dark Tales / Videogame / int_c5f23623 | type |
Broken Bridge | |
Dark Tales / Videogame / int_c5f23623 | comment |
Broken Bridge: After Jacob flees the party, he detonates a bridge to prevent you from following him. | |
Dark Tales / Videogame / int_c5f23623 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c5f23623 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c5f23623 | |
Dark Tales / Videogame / int_c5fe6c81 | type |
Strong Family Resemblance | |
Dark Tales / Videogame / int_c5fe6c81 | comment |
Strong Family Resemblance: Hope, Lilly's biological mother, can be seen in the bonus chapter. Her daughter looks very much like her. | |
Dark Tales / Videogame / int_c5fe6c81 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c5fe6c81 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c5fe6c81 | |
Dark Tales / Videogame / int_c6074d96 | type |
I Am Spartacus | |
Dark Tales / Videogame / int_c6074d96 | comment |
I Am Spartacus: The crowd at the end of the bonus chapter does this in a non-verbal manner. When Morro tries to claim that Dupin is the Masque when Dupin drops the fliers showing his guilt on the crowd, the crowd responds by throwing red masks in the air, indicating that all of them are the Masque. | |
Dark Tales / Videogame / int_c6074d96 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c6074d96 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c6074d96 | |
Dark Tales / Videogame / int_c6102eb0 | type |
Grand Theft Me | |
Dark Tales / Videogame / int_c6102eb0 | comment |
Grand Theft Me: Seen in the bonus chapter. Morella attempts to take Hope's body for herself, but is interrupted in the nick of time by Dr. Charles. His intervention is why Morella is only a spirit during the main game, but Hope still dies from her dark magic. | |
Dark Tales / Videogame / int_c6102eb0 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c6102eb0 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c6102eb0 | |
Dark Tales / Videogame / int_c6ae4c86 | type |
Difficulty Spike | |
Dark Tales / Videogame / int_c6ae4c86 | comment |
Difficulty Spike: The hidden object scenes will sometimes be subjected to these, such as darkening the entire scene except for where you shine your flashlight, or experiencing an extremely localized weather anomaly (see Weather Dissonance, below). | |
Dark Tales / Videogame / int_c6ae4c86 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c6ae4c86 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c6ae4c86 | |
Dark Tales / Videogame / int_c6fe99cf | type |
Creepy Cemetery | |
Dark Tales / Videogame / int_c6fe99cf | comment |
Creepy Cemetery: An unusual one, underneath the house. Morella, while inhabiting body #5, constructed a special tomb to house the four bodies she had already used up. | |
Dark Tales / Videogame / int_c6fe99cf | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c6fe99cf | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c6fe99cf | |
Dark Tales / Videogame / int_c75df49a | type |
Shout-Out | |
Dark Tales / Videogame / int_c75df49a | comment |
Shout-Out: The entire game is basically a Freemium shout-out to the main Dark Tales series. You begin by joining Dupin's detective agency and, after going through the tutorial-esque beginnings, immediately start to help him solve the case of the original game. There are other cosmetic nods to the main games as well. | |
Dark Tales / Videogame / int_c75df49a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c75df49a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c75df49a | |
Dark Tales / Videogame / int_c921bccb | type |
ForbiddenRomance | |
Dark Tales / Videogame / int_c921bccb | comment |
Forbidden Romance: Documents turn up which hint that Madame Roget forbade her niece Marie to be romantically involved with the sailor Gaius. Marie was planning to elope with Gaius against her aunt's wishes anyway. | |
Dark Tales / Videogame / int_c921bccb | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c921bccb | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c921bccb | |
Dark Tales / Videogame / int_c995ecb6 | type |
Perspective Magic | |
Dark Tales / Videogame / int_c995ecb6 | comment |
Perspective Magic: Seems to be utilized in this game, since some of the items you gather should logically be too large or too small for the uses to which they are put. For example, the cymbal from a large modern drum set is given to a wind-up toy monkey that realistically should have been much smaller than the cymbal itself, yet is able to hold it perfectly well in one hand. | |
Dark Tales / Videogame / int_c995ecb6 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_c995ecb6 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_c995ecb6 | |
Dark Tales / Videogame / int_ca87e3ec | type |
No Name Given | |
Dark Tales / Videogame / int_ca87e3ec | comment |
No Name Given: The player character in the bonus chapter is a newly recruited detective on the Riverside police force. At no time do we ever learn his name. | |
Dark Tales / Videogame / int_ca87e3ec | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_ca87e3ec | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_ca87e3ec | |
Dark Tales / Videogame / int_ca967579 | type |
Torture Cellar | |
Dark Tales / Videogame / int_ca967579 | comment |
Torture Cellar: According to one of the collectible cards, a special squad of the Inquisition used to live in Pendulum House, and performed some of their most awful interrogations in the underground torture chambers, including using the infamous 'pendulum' for which the house is named. | |
Dark Tales / Videogame / int_ca967579 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_ca967579 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_ca967579 | |
Dark Tales / Videogame / int_cab40184 | type |
Strategy Guide | |
Dark Tales / Videogame / int_cab40184 | comment |
Strategy Guide: These can be purchased and downloaded for each game; they come included in the collector's editions. | |
Dark Tales / Videogame / int_cab40184 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_cab40184 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_cab40184 | |
Dark Tales / Videogame / int_cabaf736 | type |
Critical Annoyance | |
Dark Tales / Videogame / int_cabaf736 | comment |
Critical Annoyance: A minor example in the final third of the game. While trying to rescue Dupin, the player character is bitten by a snake. Until the antidote is brewed, a continuous red flashing occurs around the edges of the screen, signifying that you are dying from the venom. | |
Dark Tales / Videogame / int_cabaf736 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_cabaf736 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_cabaf736 | |
Dark Tales / Videogame / int_cc374ba6 | type |
It's Up to You | |
Dark Tales / Videogame / int_cc374ba6 | comment |
It's Up to You: In the bonus chapter, when the sheriff declares his Face–Heel Turn, Dupin makes the observation that the two of you are entirely on your own with the case and there's no one left who can help now. | |
Dark Tales / Videogame / int_cc374ba6 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_cc374ba6 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_cc374ba6 | |
Dark Tales / Videogame / int_ccc73c34 | type |
Spooky Painting | |
Dark Tales / Videogame / int_ccc73c34 | comment |
Spooky Painting: One of the hidden object scenes features a painting of the missing Sarah Davies. The eyes of the painting follow your computer cursor around the screen, and occasionally blink. There is a picture of a black cat in the bonus chapter that has eyes that will follow the mouse cursor around as well. In the illusionist's room, there is a poster of him where the eyes will suddenly glow yellow for a split second before returning to normal. The trope is taken Up to Eleven in the bonus chapter, when you discover that a demonic painting is responsible for Sarah being murdered by her husband, and also for the home's previous owner having disappeared, most likely after he went insane. | |
Dark Tales / Videogame / int_ccc73c34 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_ccc73c34 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_ccc73c34 | |
Dark Tales / Videogame / int_cd83fa5b | type |
Spoiler Opening | |
Dark Tales / Videogame / int_cd83fa5b | comment |
Spoiler Opening: It's hard to interpret the opening cinematic in a way that doesn't make it very clear that Sarah Davies was murdered. Dupin figures it out fairly early in the investigation, which then becomes a matter of learning the details of who and why. | |
Dark Tales / Videogame / int_cd83fa5b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_cd83fa5b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_cd83fa5b | |
Dark Tales / Videogame / int_cda501da | type |
Killed Off for Real | |
Dark Tales / Videogame / int_cda501da | comment |
Killed Off for Real: George Wheeler and Simon Loyalle, shortly before The Reveal at the end of the first act. | |
Dark Tales / Videogame / int_cda501da | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_cda501da | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_cda501da | |
Dark Tales / Videogame / int_ce6555f0 | type |
Lighter and Softer | |
Dark Tales / Videogame / int_ce6555f0 | comment |
Lighter and Softer: Especially compared to its source material. The game revolves not around a plague, but rather a vigilante with a red mask trying to take justice in his own hands against Mayor Prospero. The theme of a rich person completely ignoring the suffering of the poor but eventually getting their comeuppance is still the same, though. | |
Dark Tales / Videogame / int_ce6555f0 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_ce6555f0 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_ce6555f0 | |
Dark Tales / Videogame / int_ceec4df5 | type |
Roaring Rampage of Revenge | |
Dark Tales / Videogame / int_ceec4df5 | comment |
Roaring Rampage of Revenge: The one truly responsible for rigging the clock tower is a Papa Wolf out to avenge his daughter's death. | |
Dark Tales / Videogame / int_ceec4df5 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_ceec4df5 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_ceec4df5 | |
Dark Tales / Videogame / int_cf479cd8 | type |
Bomb Disposal | |
Dark Tales / Videogame / int_cf479cd8 | comment |
Bomb Disposal: The White Crow leaves a color-coded bomb at the mine shaft to delay or kill the detectives; it must be defused before they can proceed. | |
Dark Tales / Videogame / int_cf479cd8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_cf479cd8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_cf479cd8 | |
Dark Tales / Videogame / int_cf92fea8 | type |
Cassandra Truth | |
Dark Tales / Videogame / int_cf92fea8 | comment |
Cassandra Truth: "You're on the wrong side this time, Detective!" That's actually true. Though Jacob has just kidnapped Dupin, he's only done so in order to protect him from the real mastermind behind the murder. | |
Dark Tales / Videogame / int_cf92fea8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_cf92fea8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_cf92fea8 | |
Dark Tales / Videogame / int_cfbd1467 | type |
Never Suicide | |
Dark Tales / Videogame / int_cfbd1467 | comment |
Never Suicide: Alan Dillinger's death was ruled a suicide. The mysterious figure who hires the detectives is unconvinced. Since the person who hired them turns out to be Alan, it's safe to say he's right. | |
Dark Tales / Videogame / int_cfbd1467 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_cfbd1467 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_cfbd1467 | |
Dark Tales / Videogame / int_cfd569ac | type |
Take Your Time | |
Dark Tales / Videogame / int_cfd569ac | comment |
Take Your Time: For the most part, quests have no time limit. However, this is averted by a special set of quests that do have a timer and usually need to be done in 24 hours. The hidden object scenes also have timers, and if they aren't completed in a certain amount of time the player will fail them. This can happen most often when the scene is under the influence of a hurricane. | |
Dark Tales / Videogame / int_cfd569ac | featureApplicability |
-1.0 | |
Dark Tales / Videogame / int_cfd569ac | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_cfd569ac | |
Dark Tales / Videogame / int_d08049db | type |
Taken for Granite | |
Dark Tales / Videogame / int_d08049db | comment |
Taken for Granite: In the bonus chapter, the second villain uses magic paintbrushes to turn people to stone... including Dupin. (For some reason, you aren't affected; apparently you're not in the painting he makes with the brushes.) | |
Dark Tales / Videogame / int_d08049db | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d08049db | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d08049db | |
Dark Tales / Videogame / int_d0a46264 | type |
Red Filter of Doom | |
Dark Tales / Videogame / int_d0a46264 | comment |
Red Filter of Doom: This colors everything in the basement when you are dying of poison. | |
Dark Tales / Videogame / int_d0a46264 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d0a46264 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d0a46264 | |
Dark Tales / Videogame / int_d0caee40 | type |
Uncanny Family Resemblance | |
Dark Tales / Videogame / int_d0caee40 | comment |
Uncanny Family Resemblance: Explained in the bonus chapter, as noted above. | |
Dark Tales / Videogame / int_d0caee40 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d0caee40 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d0caee40 | |
Dark Tales / Videogame / int_d19f540a | type |
Take Care of the Kids | |
Dark Tales / Videogame / int_d19f540a | comment |
Take Care of the Kids: Thomas's final injunction, before he and Mary go into the light, is that you should never hurt their dear Lenore, "no matter what." Something of a Red Herring, as this never becomes a plot point - other people hurt Lenore, but not you. | |
Dark Tales / Videogame / int_d19f540a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d19f540a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d19f540a | |
Dark Tales / Videogame / int_d29a6629 | type |
Death by Childbirth | |
Dark Tales / Videogame / int_d29a6629 | comment |
Death by Childbirth: Marianna Usher, the mother of twins Roderick and Madeleine, is noted to have died giving birth to them. No mention is made of their father, and they apparently have been brought up by a Parental Substitute, the housekeeper Estelle. Disappeared Dad: Their father was probably sacrificed to the house. | |
Dark Tales / Videogame / int_d29a6629 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d29a6629 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d29a6629 | |
Dark Tales / Videogame / int_d2b59903 | type |
Cool Old Lady | |
Dark Tales / Videogame / int_d2b59903 | comment |
Cool Old Lady: It's hard to say just how old she really is, but Madame Beauvois comes across like this, and repeatedly addresses your character as "darling." In her case, it's implied to be a Stock Schtick as part of her performance; still, she is genuinely nice to you and concerned for your welfare. | |
Dark Tales / Videogame / int_d2b59903 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d2b59903 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d2b59903 | |
Dark Tales / Videogame / int_d34cbda2 | type |
Implausible Deniability | |
Dark Tales / Videogame / int_d34cbda2 | comment |
Implausible Deniability: The ending scene of the bonus chapter has Jacques Morro exclaiming that he wasn't responsible for the crimes he committed or for faking his own death. The crowd doesn't buy it. | |
Dark Tales / Videogame / int_d34cbda2 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d34cbda2 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d34cbda2 | |
Dark Tales / Videogame / int_d35ee7e7 | type |
The Walls Have Eyes | |
Dark Tales / Videogame / int_d35ee7e7 | comment |
The Life Draining Mechanism Has Eyes: And lots of them. | |
Dark Tales / Videogame / int_d35ee7e7 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d35ee7e7 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d35ee7e7 | |
Dark Tales / Videogame / int_d36b9a69 | type |
Precious Photo | |
Dark Tales / Videogame / int_d36b9a69 | comment |
Precious Photo: A small portrait of Eric L'Espanaye is found in his grandmother/aunt's safe deposit box at the bank. | |
Dark Tales / Videogame / int_d36b9a69 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d36b9a69 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d36b9a69 | |
Dark Tales / Videogame / int_d371868b | type |
Precious Puppy | |
Dark Tales / Videogame / int_d371868b | comment |
Precious Puppy: The Loyalles have an adorable white dog who is seen cowering in the opening cinematic. Don't worry, the dog is okay. | |
Dark Tales / Videogame / int_d371868b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d371868b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d371868b | |
Dark Tales / Videogame / int_d3e9483a | type |
Non-Fatal Explosions | |
Dark Tales / Videogame / int_d3e9483a | comment |
Non-Fatal Explosions: The Big Bad triggers one of these, causing Dupin and the player character to become trapped underground. The player character is knocked unconscious, much to Dupin's alarm. | |
Dark Tales / Videogame / int_d3e9483a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d3e9483a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d3e9483a | |
Dark Tales / Videogame / int_d402a6f | type |
You Have to Burn the Web | |
Dark Tales / Videogame / int_d402a6f | comment |
You Have to Burn the Web: The solution to a few puzzles. | |
Dark Tales / Videogame / int_d402a6f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d402a6f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d402a6f | |
Dark Tales / Videogame / int_d40a8a0f | type |
Suddenly Voiced | |
Dark Tales / Videogame / int_d40a8a0f | comment |
Suddenly Voiced: All of the dialogue in the first two games appears only written onscreen. Starting in The Premature Burial, however, the characters have voice acting. In The Raven, even the player character can occasionally be heard gasping, and in Morella, the player character has a single spoken line. | |
Dark Tales / Videogame / int_d40a8a0f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d40a8a0f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d40a8a0f | |
Dark Tales / Videogame / int_d42569b | type |
MacGuffin Title | |
Dark Tales / Videogame / int_d42569b | comment |
MacGuffin Title: There are in fact multiple portraits in the game, but the only oval one is inside the Big Bad's medallion. | |
Dark Tales / Videogame / int_d42569b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d42569b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d42569b | |
Dark Tales / Videogame / int_d4d8d831 | type |
Feuding Families | |
Dark Tales / Videogame / int_d4d8d831 | comment |
Feuding Families: The Metzengersteins and the Berlifitzings. | |
Dark Tales / Videogame / int_d4d8d831 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d4d8d831 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d4d8d831 | |
Dark Tales / Videogame / int_d54fa1a6 | type |
Magic Antidote | |
Dark Tales / Videogame / int_d54fa1a6 | comment |
Magic Antidote: In the later part of the game, the detectives find an elixir guaranteed to cure anything except death or old age. They give it to Louisa, and it saves her from whatever was making her an Ill Girl. | |
Dark Tales / Videogame / int_d54fa1a6 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d54fa1a6 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d54fa1a6 | |
Dark Tales / Videogame / int_d66cd13f | type |
Pet Interface | |
Dark Tales / Videogame / int_d66cd13f | comment |
Pet Interface: You acquire a mouse and train it to retrieve small objects for you. | |
Dark Tales / Videogame / int_d66cd13f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d66cd13f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d66cd13f | |
Dark Tales / Videogame / int_d773a554 | type |
Magic Map | |
Dark Tales / Videogame / int_d773a554 | comment |
Magic Map: Usually, your Point-and-Click Map of Paris is just a means to travel quickly from one hidden object location to another. However, it occasionally becomes involved with puzzles itself. For instance, a prison break will have you squinting at the streets to spot the escaped convicts in their tell-tale black and white garb, and grabbing them by clicking on them. | |
Dark Tales / Videogame / int_d773a554 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d773a554 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d773a554 | |
Dark Tales / Videogame / int_d842e380 | type |
Love Redeems | |
Dark Tales / Videogame / int_d842e380 | comment |
Love Redeems: In the bonus chapter, Fowles reveals that he gave up his life of crime because he fell in love with a young artist, Victoria, and he was determined to become the man she deserved. | |
Dark Tales / Videogame / int_d842e380 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_d842e380 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_d842e380 | |
Dark Tales / Videogame / int_da4300b9 | type |
Mayor Pain | |
Dark Tales / Videogame / int_da4300b9 | comment |
Mayor Pain: Mayor Prospero. Somewhat subverted in the bonus chapter. He was set up by Officer Rene Durand and police officer Jacques Morro, and it's never stated whether Prospero was really as evil as he seemed to be. The illegal executions that Morro performed were probably blamed on Prospero instead; Morro only had the authority to arrest people, not execute them, and Prospero failed to make sure that Morro wasn't overstepping his authority. Evil or not, Prospero was still a lousy mayor. | |
Dark Tales / Videogame / int_da4300b9 | featureApplicability |
-0.3 | |
Dark Tales / Videogame / int_da4300b9 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_da4300b9 | |
Dark Tales / Videogame / int_da4d59ae | type |
Memento MacGuffin | |
Dark Tales / Videogame / int_da4d59ae | comment |
Memento MacGuffin: After Dupin leaves with the Big Bad and the captured Jacob, you find his hat and keep it for him. Once he's rescued, you return it. | |
Dark Tales / Videogame / int_da4d59ae | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_da4d59ae | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_da4d59ae | |
Dark Tales / Videogame / int_dbca2c99 | type |
Red Herring | |
Dark Tales / Videogame / int_dbca2c99 | comment |
Red Herring: No matter who you think might be responsible for the murders, you are almost certainly wrong. The game deliberately leads you in a few different directions, none of which lead to the correct person. Only near the very end do you learn there are actually two murderers. | |
Dark Tales / Videogame / int_dbca2c99 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_dbca2c99 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_dbca2c99 | |
Dark Tales / Videogame / int_dc0ca62a | type |
Public Execution | |
Dark Tales / Videogame / int_dc0ca62a | comment |
Public Execution: After the first act, a gallows scaffold is erected in the Morden town square for the execution of the convicted murderers. You and Dupin are sentenced to a Vigilante Execution without having actually been tried. | |
Dark Tales / Videogame / int_dc0ca62a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_dc0ca62a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_dc0ca62a | |
Dark Tales / Videogame / int_dc9b1fe9 | type |
Cue the Sun | |
Dark Tales / Videogame / int_dc9b1fe9 | comment |
Cue the Sun: Invoked by Dupin at the end, when he remarks that he's never been so happy to see the sunrise. | |
Dark Tales / Videogame / int_dc9b1fe9 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_dc9b1fe9 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_dc9b1fe9 | |
Dark Tales / Videogame / int_dca6a9d | type |
Start My Own | |
Dark Tales / Videogame / int_dca6a9d | comment |
Start My Own: The basic premise of the game is that Dupin, the greatest detective in Paris, has decided he needs to create his own detective agency to facilitate the solving of the most puzzling crimes. It seems to be a very small agency, though - just him, you, and Anna. | |
Dark Tales / Videogame / int_dca6a9d | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_dca6a9d | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_dca6a9d | |
Dark Tales / Videogame / int_dca70c44 | type |
Reasonable Authority Figure | |
Dark Tales / Videogame / int_dca70c44 | comment |
Reasonable Authority Figure: Judge Phoenix in the bonus chapter. He knows Fowles is a criminal, but he's also willing to hear him out, since he risked his neck to save Ligeia and bring her home safely. | |
Dark Tales / Videogame / int_dca70c44 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_dca70c44 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_dca70c44 | |
Dark Tales / Videogame / int_dcb9c541 | type |
Ship Tease | |
Dark Tales / Videogame / int_dcb9c541 | comment |
Ship Tease: Probably unintentional, but there's some in the opening letter, which this time is from Dupin to the player character. It starts with "My dear Hello, [Insert Name Here]" - but because the game doesn't know what name you'll choose, Dupin's voiceover just addresses you as "My dear." | |
Dark Tales / Videogame / int_dcb9c541 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_dcb9c541 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_dcb9c541 | |
Dark Tales / Videogame / int_dcbe8a6e | type |
Chekhov's Gunman | |
Dark Tales / Videogame / int_dcbe8a6e | comment |
Chekhov's Gunman: The dachshund seen in the beginning of the game is used to chase rats away. It returns at the very end to scare away the lion cub - see Call-Back, above - in the manor. The old woman for whom you bake bread is only there to state how much of a jerk Mayor Prospero is. She ends up having a major role in the bonus chapter. She's Jacques Morro's mother, and she saw that her son was faking his death and was teaming up with the Red Masque. Of course, this does beg the question of why she didn't share this information with the detectives... | |
Dark Tales / Videogame / int_dcbe8a6e | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_dcbe8a6e | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_dcbe8a6e | |
Dark Tales / Videogame / int_dcd423d2 | type |
Affectionate Nickname | |
Dark Tales / Videogame / int_dcd423d2 | comment |
Affectionate Nickname: In the bonus chapter, Fowles calls his sweetheart Victoria "my Vicky." | |
Dark Tales / Videogame / int_dcd423d2 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_dcd423d2 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_dcd423d2 | |
Dark Tales / Videogame / int_dda12cb3 | type |
Cat Scare | |
Dark Tales / Videogame / int_dda12cb3 | comment |
Cat Scare: Twice after the murder, you encounter a cat who looks exactly like our old friend Pluto, which attacks you briefly each time. (However, the player character insistently refers to the cat as "she," while Pluto was male. It's a hint to the player that the cat is one of Zula's illusions.) | |
Dark Tales / Videogame / int_dda12cb3 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_dda12cb3 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_dda12cb3 | |
Dark Tales / Videogame / int_dde43ab | type |
Tattooed Crook | |
Dark Tales / Videogame / int_dde43ab | comment |
Tattooed Crook: In the bonus chapter, the body in the morgue has a Raven Society tattoo on his upper chest — just one more point proving the body isn't really Dupin. | |
Dark Tales / Videogame / int_dde43ab | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_dde43ab | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_dde43ab | |
Dark Tales / Videogame / int_de02afbc | type |
No MacGuffin, No Winner | |
Dark Tales / Videogame / int_de02afbc | comment |
No MacGuffin, No Winner: The priest's mind control mask shatters at the end of the bonus chapter. | |
Dark Tales / Videogame / int_de02afbc | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_de02afbc | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_de02afbc | |
Dark Tales / Videogame / int_dfe120e5 | type |
Functional Magic | |
Dark Tales / Videogame / int_dfe120e5 | comment |
Functional Magic: Several games in the series make it clear that magic exists in this universe, even if it's not always explicitly described as such. | |
Dark Tales / Videogame / int_dfe120e5 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_dfe120e5 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_dfe120e5 | |
Dark Tales / Videogame / int_e04d4ac0 | type |
In-Game Novel | |
Dark Tales / Videogame / int_e04d4ac0 | comment |
In-Game Novel: Not exactly, but close. The collector's editions of some of the earlier games will allow you to save copies of Poe's original stories to your hard drive. | |
Dark Tales / Videogame / int_e04d4ac0 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e04d4ac0 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e04d4ac0 | |
Dark Tales / Videogame / int_e13156e1 | type |
Mama Bear | |
Dark Tales / Videogame / int_e13156e1 | comment |
Thomas's exposition in the tavern shows how he and his wife Mary were murdered by smugglers, and how Mary spent her final moments ensuring that their daughter could escape. | |
Dark Tales / Videogame / int_e13156e1 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e13156e1 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e13156e1 | |
Dark Tales / Videogame / int_e23fac54 | type |
Invisible Writing | |
Dark Tales / Videogame / int_e23fac54 | comment |
Invisible Writing: Alan's notes about the Crows League are written in this, and the detectives must brew the developer solution that will let them read it. | |
Dark Tales / Videogame / int_e23fac54 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e23fac54 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e23fac54 | |
Dark Tales / Videogame / int_e26f04b4 | type |
Last of His Kind | |
Dark Tales / Videogame / int_e26f04b4 | comment |
Last of His Kind: Wilhelm is the last living descendant of the Berlifitzing line; Frederica is the last descendant of the Metzengerstein line. | |
Dark Tales / Videogame / int_e26f04b4 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e26f04b4 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e26f04b4 | |
Dark Tales / Videogame / int_e2a6ebc1 | type |
Closed Circle | |
Dark Tales / Videogame / int_e2a6ebc1 | comment |
Closed Circle: Due to the recent horror, the council of elders have blocked the exits to Morden and enforced a curfew, not letting people enter or leave the community (except when summoned, as you were) in order to keep the killer from escaping. | |
Dark Tales / Videogame / int_e2a6ebc1 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e2a6ebc1 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e2a6ebc1 | |
Dark Tales / Videogame / int_e3cee2e7 | type |
Empathic Environment | |
Dark Tales / Videogame / int_e3cee2e7 | comment |
This is actually possible; it can rain and still show the sun or moon through gaps in the clouds. The moon shining when it rains is rather improbable for long periods of time, however. As suggested above, the weather in this game is more of an Empathic Environment, as the rain stops and the sun rises towards the end of the game. | |
Dark Tales / Videogame / int_e3cee2e7 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e3cee2e7 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e3cee2e7 | |
Dark Tales / Videogame / int_e3f34fb4 | type |
Featureless Protagonist | |
Dark Tales / Videogame / int_e3f34fb4 | comment |
Featureless Protagonist: Averted. At the start of Nightfall, you enter your name and select a gender for yourself, which determines the appearance of your avatar. The choice of gender has no real impact except that it determines whether your clothing options will be suits or dresses. However, as noted under Ambiguous Gender, the player character is heavily implied to be male. | |
Dark Tales / Videogame / int_e3f34fb4 | featureApplicability |
-1.0 | |
Dark Tales / Videogame / int_e3f34fb4 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e3f34fb4 | |
Dark Tales / Videogame / int_e407c172 | type |
Silk Hiding Steel | |
Dark Tales / Videogame / int_e407c172 | comment |
Silk Hiding Steel: Frederica's mother Mary. Not only is she eventually brought in on the elopement plot, but she's the masked sharpshooter who saves Wilhelm in the end. | |
Dark Tales / Videogame / int_e407c172 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e407c172 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e407c172 | |
Dark Tales / Videogame / int_e43c66bd | type |
Art Evolution | |
Dark Tales / Videogame / int_e43c66bd | comment |
Art Evolution: Compare Murders in the Rue Morgue and The Black Cat to the later games and you see a huge difference. Somewhat subverted for House of Usher. In the opening animation, Dupin is rendered in three-dimensional CG, but his appearance in the actual gameplay reverts to that of previous installments in the series. However, he has gone back to being the mostly non-moving figure he was in the first two games, as opposed to the other games where his mouth moves while he talks. He returns to being more fully animated in Marie Roget. Very much averted when it comes to Dupin's sprites in-game, for the fourth, fifth, sixth, and seventh games. He got a whole new sprite set for each game for the first three games, but after Premature Burial no large sprite changes have been made, although on occasion a new sprite has been created when necessary such as when Dupin gets shot in Masque of the Red Death. Dupin's sprites starting in The Gold Bug are usually a combination of the sprites from the second and third games. The second game's sprite has black hair and no textures (though one was added later to make it more consistent), the third game's sprite has brown hair and a texture on the jacket that is subtle but fairly noticeable. Since Dupin's dialogue has been cut a great deal in the fourth through sixth games, his sprites show up less often and mainly in cutscenes, so it can be difficult to spot; the second game sprites are the ones where he faces you directly, and the third game ones usually are quarter view or three-quarters view. Beginning in Metzengerstein, he received a new set of sprites which have appeared in most of the games since then, indicating that he is an older man. Dupin also got an entirely new series of sprites for Morella, complete with an outfit not shown in any other game, and the animation of these is arguably the best in the entire series. The player's animated hands got new sprites as well, in part to highlight the fact that she's female. | |
Dark Tales / Videogame / int_e43c66bd | featureApplicability |
-0.3 | |
Dark Tales / Videogame / int_e43c66bd | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e43c66bd | |
Dark Tales / Videogame / int_e50fa775 | type |
Damage Over Time | |
Dark Tales / Videogame / int_e50fa775 | comment |
Damage Over Time: As measured by the meter in the upper right corner once the player character has been poisoned, they grow steadily worse as the game progresses. | |
Dark Tales / Videogame / int_e50fa775 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e50fa775 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e50fa775 | |
Dark Tales / Videogame / int_e543a655 | type |
Light Is Not Good | |
Dark Tales / Videogame / int_e543a655 | comment |
Lumineaux, the setting for the game, is French for 'Light'. | |
Dark Tales / Videogame / int_e543a655 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e543a655 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e543a655 | |
Dark Tales / Videogame / int_e5448c9 | type |
PimpedOutDress | |
Dark Tales / Videogame / int_e5448c9 | comment |
Pimped-Out Dress: According to the laundress, the murder victim's wardrobe was chiefly made up of these. When you find her missing sister/daughter, she's wearing one such dress. | |
Dark Tales / Videogame / int_e5448c9 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e5448c9 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e5448c9 | |
Dark Tales / Videogame / int_e563bf09 | type |
Insistent Terminology | |
Dark Tales / Videogame / int_e563bf09 | comment |
Insistent Terminology: The instructions for brewing antidote for animal bites repeatedly refer to the animal's "poison." Animals are not poisonous - they are venomous. | |
Dark Tales / Videogame / int_e563bf09 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e563bf09 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e563bf09 | |
Dark Tales / Videogame / int_e57198a4 | type |
Advancing Wall of Doom | |
Dark Tales / Videogame / int_e57198a4 | comment |
Advancing Wall of Doom: After the hooded man abducts Valentina, he somehow manages to set the room where you are on fire, and you have to put it out before you, Dupin, and Commissioner Loyalle all burn to death. | |
Dark Tales / Videogame / int_e57198a4 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e57198a4 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e57198a4 | |
Dark Tales / Videogame / int_e596f27b | type |
Star-Crossed Lovers | |
Dark Tales / Videogame / int_e596f27b | comment |
Star-Crossed Lovers: Frederica von Metzengerstein and Wilhelm von Berlifitzing fell in love despite the generations of feuding between their families. | |
Dark Tales / Videogame / int_e596f27b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e596f27b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e596f27b | |
Dark Tales / Videogame / int_e5d630b7 | type |
Paper Key-Retrieval Trick | |
Dark Tales / Videogame / int_e5d630b7 | comment |
Paper Key-Retrieval Trick: In the main game, you have to do this to get into the house to prevent the hooded figure from killing Morrissey. In the bonus chapter, this is how you break into the hospital to save Anna Clifford from being strangled by her husband. | |
Dark Tales / Videogame / int_e5d630b7 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e5d630b7 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e5d630b7 | |
Dark Tales / Videogame / int_e6ce4b | type |
The Maze | |
Dark Tales / Videogame / int_e6ce4b | comment |
The Maze: In the bonus chapter, Fowles must sail through one of these to escort the young Ligeia safely home. | |
Dark Tales / Videogame / int_e6ce4b | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e6ce4b | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e6ce4b | |
Dark Tales / Videogame / int_e70127 | type |
The Mole | |
Dark Tales / Videogame / int_e70127 | comment |
The Mole: Lenore reveals that Alan is this to the Crows League - he serves as their secretary, but it's all just an inside job so he can compile evidence about their crimes, including multiple murders. When you get to talk to him, he explains that the only reason he even joined in the first place was for Lenore's sake, so he could show her what they really are and persuade her to leave. There's another one in the group who helps the detectives infiltrate the ceremony at which Alan is to be killed. It's the sheriff, who is then Rewarded as a Traitor Deserves by the White Crow. | |
Dark Tales / Videogame / int_e70127 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e70127 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e70127 | |
Dark Tales / Videogame / int_e74e8d62 | type |
Weather Dissonance | |
Dark Tales / Videogame / int_e74e8d62 | comment |
Weather Dissonance: The hidden object scenes are sometimes under the influence of a hurricane... which is affecting only the building in question. It's really just an excuse to speed up the timer on the scene, thus increasing the difficulty, but it's visually rather humorous. This also happens with Fog, Frost, and "Chaos" (which looks like a thunderstorm), which also have different effects on the hidden object scene. Fog will literally obscure the scene with fog; Frost will freeze hints and helper items; and Chaos scrambles the words of the items you need to find. In the Rue de la Reynie street scene where some of the timed quests take place, if you look very closely, the rain is moving upward, not downward. This can be hard to see if you aren't an animation fanatic. | |
Dark Tales / Videogame / int_e74e8d62 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e74e8d62 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e74e8d62 | |
Dark Tales / Videogame / int_e7b1cb24 | type |
Old Master | |
Dark Tales / Videogame / int_e7b1cb24 | comment |
Old Master: Dupin is evolving into this. The game's dating puts this game squarely in 1899, and to judge by the timeline, that means he's around eighty years old. He seems to be feeling it a bit; he speaks more slowly in this game than in others, and lets you do a lot of the heavy lifting, but he's still badass enough to subdue the villain. | |
Dark Tales / Videogame / int_e7b1cb24 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e7b1cb24 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e7b1cb24 | |
Dark Tales / Videogame / int_e7f9c214 | type |
Barred from the Afterlife | |
Dark Tales / Videogame / int_e7f9c214 | comment |
Barred from the Afterlife: Marie Roget. She can't rest because she was buried under another person's name, and because she wants revenge on Gaius for murdering her. She also needs the forgiveness of her aunt, for running away to marry Gaius against Madame Roget's wishes, in order to rest in peace. | |
Dark Tales / Videogame / int_e7f9c214 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e7f9c214 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e7f9c214 | |
Dark Tales / Videogame / int_e8123047 | type |
Borrowed Biometric Bypass | |
Dark Tales / Videogame / int_e8123047 | comment |
Borrowed Biometric Bypass: A low-tech variant, involving a handprint-locked box and a wax solution. | |
Dark Tales / Videogame / int_e8123047 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e8123047 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e8123047 | |
Dark Tales / Videogame / int_e8b0f099 | type |
Dark Is Evil | |
Dark Tales / Videogame / int_e8b0f099 | comment |
Dark Is Evil: It certainly is in this game. Possessed characters have their hair turn black, and their eyes, and their veins... | |
Dark Tales / Videogame / int_e8b0f099 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e8b0f099 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e8b0f099 | |
Dark Tales / Videogame / int_e90b789a | type |
Lovely Assistant | |
Dark Tales / Videogame / int_e90b789a | comment |
Lovely Assistant: To some extent, Anna is this to Dupin. She's hinted to be the player character from the main games, which means she's a very competent detective in her own right; but she's mostly seen here handling minor matters for Dupin, such as providing you with instructions and rewards. She's also this to the player, since she appears in any hidden object scene that doesn't have another character associated with it. There are a great deal of these, meaning that she's accompanying you just about everywhere. Her comments for those scenes take the forms of advice or observations, as if she were your guide around Paris. | |
Dark Tales / Videogame / int_e90b789a | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e90b789a | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e90b789a | |
Dark Tales / Videogame / int_e949dfd8 | type |
Something about a Rose | |
Dark Tales / Videogame / int_e949dfd8 | comment |
Something About a Rose: There are roses around the property whose petals are etched with unsettling phrases like "You'll die soon" and "I know." | |
Dark Tales / Videogame / int_e949dfd8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e949dfd8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e949dfd8 | |
Dark Tales / Videogame / int_e9d0e7ce | type |
Useless Item | |
Dark Tales / Videogame / int_e9d0e7ce | comment |
Unfortunately, it's used only once and then becomes a Useless Item after that. It does serve a function in the next game, however. | |
Dark Tales / Videogame / int_e9d0e7ce | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e9d0e7ce | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e9d0e7ce | |
Dark Tales / Videogame / int_e9d6eff8 | type |
Cool Airship | |
Dark Tales / Videogame / int_e9d6eff8 | comment |
Cool Airship: These will fly across the map on occasion when the player's level gets to a certain point. Clicking on them allows you to speak to the pilot for a quest. At least one of the pilots looks like a Sky Pirate. | |
Dark Tales / Videogame / int_e9d6eff8 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e9d6eff8 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e9d6eff8 | |
Dark Tales / Videogame / int_e9e35e8f | type |
Exact Words | |
Dark Tales / Videogame / int_e9e35e8f | comment |
Exact Words: As noted above, ERS Games stated ahead of time that Dupin would have his shirt removed in the bonus chapter of this game. What they did not say was that this would happen when he gets shot in the chest by Jacques Morro and the player character has to bandage him. Fortunately, the bullet doesn't reach his heart and the shirt is only removed up to the left arm and chest. | |
Dark Tales / Videogame / int_e9e35e8f | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e9e35e8f | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e9e35e8f | |
Dark Tales / Videogame / int_e9f7b815 | type |
Creepy Housekeeper | |
Dark Tales / Videogame / int_e9f7b815 | comment |
Creepy Housekeeper: In the bonus chapter, the player character is startled by the maid, who appears "from out of nowhere!" She's trying to kill Frederica. | |
Dark Tales / Videogame / int_e9f7b815 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_e9f7b815 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_e9f7b815 | |
Dark Tales / Videogame / int_ea0d06f0 | type |
Bookcase Passage | |
Dark Tales / Videogame / int_ea0d06f0 | comment |
Bookcase Passage: How the final act of the game is reached. | |
Dark Tales / Videogame / int_ea0d06f0 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_ea0d06f0 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_ea0d06f0 | |
Dark Tales / Videogame / int_ea39d156 | type |
Who Wants to Live Forever? | |
Dark Tales / Videogame / int_ea39d156 | comment |
Who Wants to Live Forever?: Apparently, Morella did, so she sold her soul for it. Her husband did too, but after a few lifetimes he grew tired of it, and figured out how to destroy the amulets so they could grow old and die naturally. She didn't want that, so she killed him and buried him in the garden. | |
Dark Tales / Videogame / int_ea39d156 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_ea39d156 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_ea39d156 | |
Dark Tales / Videogame / int_eb27c1f2 | type |
Sealed Good in a Can | |
Dark Tales / Videogame / int_eb27c1f2 | comment |
Sealed Good in a Can: The player unleashes a benevolent spirit called "The Reborn One," who is able to give life to statues. | |
Dark Tales / Videogame / int_eb27c1f2 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_eb27c1f2 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_eb27c1f2 | |
Dark Tales / Videogame / int_eb8856 | type |
The X of Y | |
Dark Tales / Videogame / int_eb8856 | comment |
The X of Y | |
Dark Tales / Videogame / int_eb8856 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_eb8856 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_eb8856 | |
Dark Tales / Videogame / int_eb9afb9d | type |
Evil Old Folks | |
Dark Tales / Videogame / int_eb9afb9d | comment |
Evil Old Folks: Morella herself in the bonus chapter. Unfortunately, Hope has no idea. | |
Dark Tales / Videogame / int_eb9afb9d | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_eb9afb9d | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_eb9afb9d | |
Dark Tales / Videogame / int_ecbf37ff | type |
Disposable Sex Worker | |
Dark Tales / Videogame / int_ecbf37ff | comment |
Disposable Sex Worker: It's implied that Katarina, your first witness, is a lady of the evening, given that she goes out at the behest of a "client" who specifies how she should appear. After she gives you her statement, she becomes the second murder victim. | |
Dark Tales / Videogame / int_ecbf37ff | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_ecbf37ff | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_ecbf37ff | |
Dark Tales / Videogame / int_eeb2d092 | type |
Killer Gorilla | |
Dark Tales / Videogame / int_eeb2d092 | comment |
Killer Gorilla: Quite literally, this is the murderer of the story. (Poe's original story had an orangutan.) The story also explains that the ape committed the murders accidentally because it misinterpreted the women's reactions to it; the game doesn't go into the same detail as the story. | |
Dark Tales / Videogame / int_eeb2d092 | featureApplicability |
1.0 | |
Dark Tales / Videogame / int_eeb2d092 | featureConfidence |
1.0 | |
Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_eeb2d092 | |
Dark Tales / Videogame / int_eedee4d | type |
The Starscream | |
Dark Tales / Videogame / int_eedee4d | comment |
The Starscream: The White Crow was this for Arel Green, the first murder victim seen in the game, who adopted her as a young girl. He was the leader of the Crows and made her his deputy, but she betrayed him, got him kicked out, and took his place. We never learn why, but according to the source who tells you this, the Crows League became much more criminal under her leadership. | |
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Dark Tales / Videogame / int_f005bd1c | type |
Friend on the Force | |
Dark Tales / Videogame / int_f005bd1c | comment |
Friend on the Force: In some games, there's a police official who helps the detectives and is a personal friend of Dupin's, such as Commissioner Loyalle in Speaking With the Dead. | |
Dark Tales / Videogame / int_f005bd1c | featureApplicability |
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Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_f005bd1c | |
Dark Tales / Videogame / int_f0089082 | type |
Early-Bird Cameo | |
Dark Tales / Videogame / int_f0089082 | comment |
Early-Bird Cameo: In the player character's office, there is a portrait of two figures; one is clearly Dupin. The other has a blank face, but the figure and costume is clearly that of a woman. House of Usher was released in March 2014; Nightfall was released in July of the same year, and what features can be seen of the woman in the portrait (particularly the hair and hat) strongly resemble Anna Fleurs, Dupin's assistant in that game. | |
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Dark Tales / Videogame / int_f0089082 | |
Dark Tales / Videogame / int_f068cba | type |
Oddball in the Series | |
Dark Tales / Videogame / int_f068cba | comment |
Oddball in the Series: This is the only game in the main series which is not named after one of Poe's works, as he never wrote anything by this title. (He did, however, write a poem called Spirits of the Dead, which may have inspired the name of the game.) Despite this, the opening Content Warning insists that the game is based on a work by that name. | |
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Dark Tales / Videogame / int_f0c4ce7d | type |
The Lost Lenore | |
Dark Tales / Videogame / int_f0c4ce7d | comment |
The Lost Lenore: Literally, as in the previous game, seen here in the bonus chapter. Alan is lured back to Goldstone to be a puppet for the new Head Crow because he believes Lenore has been murdered. | |
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Dark Tales / Videogame / int_f0c4ce7d | |
Dark Tales / Videogame / int_f16da697 | type |
Undying Loyalty | |
Dark Tales / Videogame / int_f16da697 | comment |
Undying Loyalty: Pluto, to Sarah. Not only does he assist the detectives in finding his owner's body, he's completely unwilling to move on to the afterlife without her. The bonus chapter states that neighbors can hear a cat howling, which is one of the reasons why the detectives investigate the house once more. | |
Dark Tales / Videogame / int_f16da697 | featureApplicability |
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Dark Tales / Videogame / int_f1d2c779 | type |
Raven Hair, Ivory Skin | |
Dark Tales / Videogame / int_f1d2c779 | comment |
Raven Hair, Ivory Skin: Ligeia was this in life, as shown in portraits and also in the bonus chapter where she appears as a young girl. She had very fair skin and long black hair; she also wore a red cloak, which with her hair makes her appear to have had a Red And Black Color Scheme. | |
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Dark Tales / Videogame / int_f1d2c779 | |
Dark Tales / Videogame / int_f1e837cc | type |
Mind over Matter | |
Dark Tales / Videogame / int_f1e837cc | comment |
While reviewing the doctor's notes about Louisa, you can also look at Lilly's information, which talks about her supernatural abilities including telekinesis. This document also mentions that her surname at birth was Griswold. After you rescue Mark and he gives you the research he's done on the house, you learn that this is the name of the family who used to own it. Later still, Lilly's diary reveals that she actually lived in the same house with her biological mother - and Morella. (The bonus chapter explains this more fully.) | |
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Dark Tales / Videogame / int_f1e837cc | |
Dark Tales / Videogame / int_f2159a54 | type |
Chain of Deals | |
Dark Tales / Videogame / int_f2159a54 | comment |
In The Pit and the Pendulum, the player has a brief run-in with the ghost of a miner during a maze minigame. He asks them to retrieve a valuable diamond that was stolen from him as part of a Chain of Deals needed to reach the exit. | |
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Dark Tales / Videogame / int_f2159a54 | |
Dark Tales / Videogame / int_f27ec906 | type |
Identical Stranger | |
Dark Tales / Videogame / int_f27ec906 | comment |
Identical Stranger: Marie Roget and the ballerina Lola Saunie bear a striking resemblance to one another. As the bonus chapter reveals, however, this is because they're actually cousins. | |
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Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_f27ec906 | |
Dark Tales / Videogame / int_f2877d9e | type |
IncrediblyLamePun | |
Dark Tales / Videogame / int_f2877d9e | comment |
Incredibly Lame Pun: While examining a leafy design on the mantel in Jacques's grandmother's room, the player character remarks, "I'd better not leaf this alone." | |
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Dark Tales / Videogame / int_f2877d9e | |
Dark Tales / Videogame / int_f29188f3 | type |
Misfortune Cookie | |
Dark Tales / Videogame / int_f29188f3 | comment |
Misfortune Cookie: Every time you collect a fortune cookie, you get to read the fortune. Some of them come across like this, although most are encouraging and oddly specific ("You will save a redhead"). | |
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Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_f29188f3 | |
Dark Tales / Videogame / int_f2bb1fb4 | type |
Let Off by the Detective | |
Dark Tales / Videogame / int_f2bb1fb4 | comment |
Let Off by the Detective: Possibly. In the bonus chapter, the player must determine whether a man is guilty or innocent of the crime of which he's been accused. (Regardless of which choice you make, Dupin reveals afterward that Felix really was innocent of the murders of his wife and daughter.) | |
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Dark Tales / Videogame / int_f2bb1fb4 | |
Dark Tales / Videogame / int_f2d8e3c2 | type |
Evil Plan | |
Dark Tales / Videogame / int_f2d8e3c2 | comment |
Evil Plan: The caretaker's plan that he proposed to Fore was to get a list of wealthy women with catalepsy (see below), marry one of them, deliberately distress her enough to put her into a cataleptic state, have her declared dead, and then bury her before she woke up in order to inherit her wealth. | |
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Dark Tales / Videogame / int_f3d5d15f | type |
Creepy Child | |
Dark Tales / Videogame / int_f3d5d15f | comment |
Creepy Child: Lilly in the game's intro, courtesy of Demonic Possession. | |
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Dark Tales / Videogame / int_f3dc80cc | type |
BiggerBad | |
Dark Tales / Videogame / int_f3dc80cc | comment |
Jacques Morro also has a sweet little daughter who loves him very much. It makes him being the Bigger Bad in the bonus chapter all the more unsettling. | |
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Dark Tales / Videogame / int_f44ad3e1 | type |
Twin Switch | |
Dark Tales / Videogame / int_f44ad3e1 | comment |
Twin Switch: Brian was executed, but it was his identical twin brother Lucas who actually committed the murder for which he was convicted. | |
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Dark Tales / Videogame / int_f44ad3e1 | |
Dark Tales / Videogame / int_f627b434 | type |
Platonic Life-Partners | |
Dark Tales / Videogame / int_f627b434 | comment |
Platonic Life-Partners: If the relationship between Dupin and the player character is not meant to be regarded as Ship Tease, it almost certainly falls into this, as they are indicated repeatedly to care for each other very much. | |
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Dark Tales / Videogame / int_f6624c30 | type |
Together in Death | |
Dark Tales / Videogame / int_f6624c30 | comment |
Together in Death: The end of the bonus chapter shows Lilly's biological parents reuniting in the afterlife. | |
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Dark Tales / Videogame / int_f6624c30 | |
Dark Tales / Videogame / int_f6b2bfb7 | type |
Gold Digger | |
Dark Tales / Videogame / int_f6b2bfb7 | comment |
Gold Digger: It's eventually revealed that Morrissey married and then murdered Ligeia for her inheritance. He also admits, however, that he was miserable after her death, and the money brought him no joy. | |
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Dark Tales / Videogame / int_f6b2bfb7 | |
Dark Tales / Videogame / int_f788b2c5 | type |
Love Makes You Evil | |
Dark Tales / Videogame / int_f788b2c5 | comment |
Love Makes You Evil: Valentina turned on her husband after he helped to convict her lover, Brian. Meanwhile, Brian's henchman Harry kidnapped people for his experiments because Brian promised (but failed) to bring Harry's dead sweetheart back to life. | |
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Dark Tales / Videogame / int_f788b2c5 | |
Dark Tales / Videogame / int_f8f71b5f | type |
Buried Alive | |
Dark Tales / Videogame / int_f8f71b5f | comment |
Buried Alive: No, not Ligeia. When the hooded figure kidnaps Rowena, he seals her inside Ligeia's stone sarcophagus. She's not strong enough to break out on her own, but you find her in time. | |
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Dark Tales / Videogame / int_f96f8980 | type |
Love Makes You Crazy | |
Dark Tales / Videogame / int_f96f8980 | comment |
Love Makes You Crazy: The murder of his sister Ligeia seems to have pushed Allan Phoenix off the deep end. | |
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Dark Tales / Videogame / int_f96f8980 | |
Dark Tales / Videogame / int_f974d1fc | type |
The Shadow Knows | |
Dark Tales / Videogame / int_f974d1fc | comment |
The Shadow Knows: The log-in screen shows the cloaked figure's shadow has horns, like the devil. | |
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Dark Tales / Videogame / int_f974d1fc | |
Dark Tales / Videogame / int_f9876f7e | type |
Faking the Dead | |
Dark Tales / Videogame / int_f9876f7e | comment |
Faking the Dead: Twice. Gregory the Illusionist faked his death in the asylum before the events of the game. In the game itself, Zula is alive and well; she and Jacob stage her murder to distract her real would-be killer (and also Dupin, who is hypnotized). | |
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Dark Tales / Videogame / int_f9876f7e | |
Dark Tales / Videogame / int_f9e16ef | type |
Distressed Dude | |
Dark Tales / Videogame / int_f9e16ef | comment |
Distressed Dude: Dupin, again, although much more briefly than in some of the other games. He picks up the magic amulet and it tries to steal his soul. Fortunately, there's a Magic Antidote. | |
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Dark Tales / Videogame / int_fb6b207f | type |
You Killed My Father | |
Dark Tales / Videogame / int_fb6b207f | comment |
You Killed My Father: Flipped around - twice. Frederica accuses Karl of setting the fire that killed Wilhelm. Later, Karl accuses Wilhelm of killing his daughter. | |
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Dark Tales / Videogame / int_fb6b207f | |
Dark Tales / Videogame / int_fbba5e98 | type |
Gadgeteer Genius | |
Dark Tales / Videogame / int_fbba5e98 | comment |
Gadgeteer Genius: A newspaper article seen very early in the game mentions that Otto Heller has invented what basically amount to Night-Vision Goggles. Later, it's revealed that he's also invented a pneumatic pipe system for delivering mail and an Invisibility Cloak. We eventually learn that his enthusiasm for science is In the Blood, as his mother was the same way. | |
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Dark Tales / Videogame / int_fbba5e98 | |
Dark Tales / Videogame / int_fc151e9d | type |
Department of Redundancy Department | |
Dark Tales / Videogame / int_fc151e9d | comment |
Department of Redundancy Department: Jacques mentions to you and Dupin that Marie's aunt owns "the famous Boulangerie Bakery." Boulangerie is the French word for bakery, meaning that it's the Bakery Bakery. | |
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Dark Tales / Videogame | hasFeature |
Dark Tales / Videogame / int_fc151e9d | |
Dark Tales / Videogame / int_fc85fadc | type |
You Shouldn't Know This Already | |
Dark Tales / Videogame / int_fc85fadc | comment |
You Shouldn't Know This Already: You can't open the safe in the drawing room, even if you remember the code from a previous playthrough, unless you first find the clue. You have to repair the clock in the study and receive a scrap of paper, then light the fire in the drawing room and use the scrap on the fire to make the numbers appear. | |
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Dark Tales / Videogame / int_fc85fadc | |
Dark Tales / Videogame / int_fd4f8299 | type |
Well-Intentioned Extremist | |
Dark Tales / Videogame / int_fd4f8299 | comment |
Well-Intentioned Extremist: Arguably, the Raven Society as a whole qualified when they first formed. They are rightfully concerned about people who would use medical and scientific advancements and discoveries for evil purposes. However, they decided that their goal would be to keep such advancements and discoveries out of the hands of all people, espousing the motto that "Knowledge does not need to be shared." Eventually, this goal became to keep these things out of the hands of all people except themselves, and they have no qualms about murdering people who feel differently. | |
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Dark Tales / Videogame / int_fd4f8299 | |
Dark Tales / Videogame / int_fe0330fb | type |
Brick Joke | |
Dark Tales / Videogame / int_fe0330fb | comment |
May also count as a Brick Joke, since the player character remarks at one point in the main game that they really ought to consider investing in a skeleton key, rather than spending so much time figuring out the various complicated locks. | |
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Dark Tales / Videogame / int_fe0330fb | |
Dark Tales / Videogame / int_ff251a68 | type |
Doting Parent | |
Dark Tales / Videogame / int_ff251a68 | comment |
Doting Parent/Papa Wolf: Gabrielle's father adores his daughter and will do anything to protect her. | |
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Dark Tales / Videogame / int_ff251a68 | |
Dark Tales / Videogame / int_ff6f943f | type |
Verbal Business Card | |
Dark Tales / Videogame / int_ff6f943f | comment |
Verbal Business Card: Jerome Smith, in the bonus chapter, prefers to be called by his "true identity," which he says is "Seer Hieronymus, Master Magician, Prophet of the Future!" People who insist on using his regular name are "commoners." | |
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Dark Tales / Videogame / int_ffad4e9f | type |
Shown Their Work | |
Dark Tales / Videogame / int_ffad4e9f | comment |
Shown Their Work: It might seem a little strange in The Tell-Tale Heart that the mortician working on the case is a woman, but this is actually completely accurate to the 19th century. The murder victims in the case are women, and Victorian social mores dictated that only a female mortician would be allowed to work on the bodies of women or children, as it would be improper for a man to examine the naked body of a woman he doesn't know. | |
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Dark Tales / Videogame / int_ffd79ba3 | type |
VillainousCrossdresser | |
Dark Tales / Videogame / int_ffd79ba3 | comment |
Villainous Crossdresser: The concierge admits that he's also the veiled lady; he claims to have done this to throw you and Dupin off the track. | |
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