![DBTropes DBTropes](/static/logo.png)
...it's like TV Tropes, but LINKED DATA!
Neuromancer
- 1017 statements
- 201 feature instances
- 113 referencing feature instances
Neuromancer | type |
TVTItem | |
Neuromancer | label |
Neuromancer | |
Neuromancer | page |
Neuromancer | |
Neuromancer | comment |
Neuromancer is a 1984 Science Fiction novel by William Gibson, and the Trope Codifier for an entire generation of Cyberpunk stories. Considered one of the earliest works in the genre (if not the earliest), the novel showcases its characteristic contrast between "low-life and high tech" in ways that most modern works related to the genre, Cyber Space and related tropes can be largely traced back to. It is also the first of Gibson's Sprawl Trilogy (followed by Count Zero and Mona Lisa Overdrive).Henry Dorsett Case was a "console cowboy", a hacker for hire in the dystopian future city of Chiba, Japan. During a job, his employer caught him stealing, and retaliated with a mycotoxin that destroyed his ability to jack into the matrix. Now, he's a useless waste of space on a self-destructive course — until a mysterious Street Samurai by the name of Molly shows up to hire him for one more job.Neuromancer has been compared to impressionist Beat poetry (also note that Gibson is a big fan of William S. Burroughs). When it first came out, very little of the lingo used in the narration made sense to the target audience. The fact that it's somewhat easier for a modern-day reader is solely because fiction writers and scientists alike started using Gibson's words for actual things. | |
Neuromancer | fetched |
2024-05-11T16:16:46Z | |
Neuromancer | parsed |
2024-05-11T16:16:46Z | |
Neuromancer | processingComment |
Dropped link to EscapeFromNewYork: Not a Feature - ITEM | |
Neuromancer | processingComment |
Dropped link to KnownOnlyByTheirNickname: Not a Feature - UNKNOWN | |
Neuromancer | processingComment |
Dropped link to TheVerse: Not a Feature - IGNORE | |
Neuromancer | processingUnknown |
KnownOnlyByTheirNickname | |
Neuromancer | isPartOf |
DBTropes | |
Neuromancer / int_106f1a77 | type |
A Form You Are Comfortable With | |
Neuromancer / int_106f1a77 | comment |
A Form You Are Comfortable With: Not having much of a personality of his/its own, Wintermute assumes the identity and, to some extent, the personality of people from the protagonists' pasts in order to interact with them. | |
Neuromancer / int_106f1a77 | featureApplicability |
1.0 | |
Neuromancer / int_106f1a77 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_106f1a77 | |
Neuromancer / int_144ec68f | type |
Negated Moment of Awesome | |
Neuromancer / int_144ec68f | comment |
Negated Moment of Awesome: Tough luck about that broken leg, Molly. Since she never really got time to mend, and the walk through the Tessier-Ashpool mansion is unexpectedly long, it collapses just as she faces off with Peter Riviera. | |
Neuromancer / int_144ec68f | featureApplicability |
1.0 | |
Neuromancer / int_144ec68f | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_144ec68f | |
Neuromancer / int_145babc0 | type |
Expendable Clone | |
Neuromancer / int_145babc0 | comment |
Expendable Clone: The Tessier-Ashpools have several clones made of themselves. The patriarch of the family even has sex with a clone of his own daughter and then kills her. | |
Neuromancer / int_145babc0 | featureApplicability |
1.0 | |
Neuromancer / int_145babc0 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_145babc0 | |
Neuromancer / int_15c4ab3e | type |
Mysterious Employer | |
Neuromancer / int_15c4ab3e | comment |
Mysterious Employer: Case and Molly spend a good part of the story wondering exactly who the hell Armitage is, given both his resources and how his story about being a Screaming Fist survivor doesn't hold up to even Molly's cursory investigation. The duo are even more in the dark about who's backing him. | |
Neuromancer / int_15c4ab3e | featureApplicability |
1.0 | |
Neuromancer / int_15c4ab3e | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_15c4ab3e | |
Neuromancer / int_1777688d | type |
Genre Savvy | |
Neuromancer / int_1777688d | comment |
Part of Riviera's background is that he has a bizarre sexual fetish for betrayal. He even had a deal worked out with the Turkish Secret Police in Istanbul where he would seduce women suspected of being dissidents, turn them in, and be allowed to watch as they were tortured in exchange. Of course, Molly reads his psych profile, and, knowing the likely outcome of working with him, plans an advance betrayal of her own, in the form of a slow-acting poison in Riviera's drug supply. | |
Neuromancer / int_1777688d | featureApplicability |
1.0 | |
Neuromancer / int_1777688d | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_1777688d | |
Neuromancer / int_1b65eaf3 | type |
The Caper | |
Neuromancer / int_1b65eaf3 | comment |
The Caper: Case is originally recruited to participate in a caper, but it is only the tip of the iceberg. | |
Neuromancer / int_1b65eaf3 | featureApplicability |
1.0 | |
Neuromancer / int_1b65eaf3 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_1b65eaf3 | |
Neuromancer / int_1d47b2b7 | type |
Unable to Cry | |
Neuromancer / int_1d47b2b7 | comment |
Unable to Cry: For the sake of her eye enhancements, Molly's tear ducts have been rerouted into the back of her mouth. In the unlikely event she has to cry, she spits. | |
Neuromancer / int_1d47b2b7 | featureApplicability |
1.0 | |
Neuromancer / int_1d47b2b7 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_1d47b2b7 | |
Neuromancer / int_1e584efa | type |
Cruel and Unusual Death | |
Neuromancer / int_1e584efa | comment |
Cruel and Unusual Death: Graphic violence is sparse in the novel, but it is present. Most notable is when Wintermute murders the Turing police officers with a gardening robot and a microlight, which causes Case to puke everywhere. | |
Neuromancer / int_1e584efa | featureApplicability |
1.0 | |
Neuromancer / int_1e584efa | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_1e584efa | |
Neuromancer / int_1e8f4221 | type |
Fingore | |
Neuromancer / int_1e8f4221 | comment |
Fingore: Terzibashjian gets one of his fingers shot off during the capture of Riviera in Istanbul. | |
Neuromancer / int_1e8f4221 | featureApplicability |
1.0 | |
Neuromancer / int_1e8f4221 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_1e8f4221 | |
Neuromancer / int_1f137e42 | type |
Artificial Limbs | |
Neuromancer / int_1f137e42 | comment |
Artificial Limbs: Ratz, the bartender at the Chatsubo, has a particularly old-fashioned and ugly bionic arm. He crushes an ashtray with it to threaten some goons. | |
Neuromancer / int_1f137e42 | featureApplicability |
1.0 | |
Neuromancer / int_1f137e42 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_1f137e42 | |
Neuromancer / int_1fc325dd | type |
Do Not Adjust Your Set | |
Neuromancer / int_1fc325dd | comment |
Do Not Adjust Your Set: Wintermute does this to Case, appearing on monitors and generally creeping him out whenever he wants to talk to him. | |
Neuromancer / int_1fc325dd | featureApplicability |
1.0 | |
Neuromancer / int_1fc325dd | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_1fc325dd | |
Neuromancer / int_20598ec4 | type |
Cyberpunk with a Chance of Rain | |
Neuromancer / int_20598ec4 | comment |
Cyberpunk with a Chance of Rain: See the opening quote. | |
Neuromancer / int_20598ec4 | featureApplicability |
1.0 | |
Neuromancer / int_20598ec4 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_20598ec4 | |
Neuromancer / int_20860a0e | type |
Punch-Clock Villain | |
Neuromancer / int_20860a0e | comment |
Punch-Clock Villain: Vat-grown ninja assassins are always described as humble and polite. They're simply doing what they were created to do. Hideo, the Tessier-Ashpool's private hitman, is the most prominent example. | |
Neuromancer / int_20860a0e | featureApplicability |
1.0 | |
Neuromancer / int_20860a0e | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_20860a0e | |
Neuromancer / int_21d70919 | type |
Crapsack World | |
Neuromancer / int_21d70919 | comment |
Crapsack World: Par for the course for the definitive Cyberpunk novel. Zaibatsus and shady government agencies pull the world's strings, overpopulation and poverty is endemic, several major European cities are mentioned to be just gone after a brief nuclear war... oh, and by the end, a newly-formed super-A.I. has slipped its shackles and has infested every corner of the computerized world. | |
Neuromancer / int_21d70919 | featureApplicability |
1.0 | |
Neuromancer / int_21d70919 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_21d70919 | |
Neuromancer / int_22071825 | type |
I'm a Humanitarian | |
Neuromancer / int_22071825 | comment |
I'm a Humanitarian: One of the nightmarish images that Riviera projects is of a gang of cannibalistic children in Bonn eating a human corpse. What's worse is the implication that these are memories. | |
Neuromancer / int_22071825 | featureApplicability |
1.0 | |
Neuromancer / int_22071825 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_22071825 | |
Neuromancer / int_22cf536c | type |
Chekhov's Gun | |
Neuromancer / int_22cf536c | comment |
The shuriken that Molly buys for Case seems like it will be a Chekhov's Gun, but he never uses it. Case even lampshades this himself when he throws it at the TV before leaving his hotel room for the last time. | |
Neuromancer / int_22cf536c | featureApplicability |
1.0 | |
Neuromancer / int_22cf536c | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_22cf536c | |
Neuromancer / int_22ebf5bc | type |
Japanese Tourist | |
Neuromancer / int_22ebf5bc | comment |
Japanese Tourist: Several of these folks pop up in the background in the Sprawl. | |
Neuromancer / int_22ebf5bc | featureApplicability |
1.0 | |
Neuromancer / int_22ebf5bc | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_22ebf5bc | |
Neuromancer / int_234073a4 | type |
Your Mind Makes It Real | |
Neuromancer / int_234073a4 | comment |
Your Mind Makes It Real: Flatlining, or being killed by ice (Intrusion Countermeasures Electronics) software while connected to cyberspace, is a very real danger for hackers. The Dixie Flatline, Case's mentor, is famous for being one of the few to survive it. | |
Neuromancer / int_234073a4 | featureApplicability |
1.0 | |
Neuromancer / int_234073a4 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_234073a4 | |
Neuromancer / int_282579b2 | type |
City in a Bottle | |
Neuromancer / int_282579b2 | comment |
City in a Bottle: The arcologies of Chiba and the Sprawl are like this, being domed, weatherproof habitats. | |
Neuromancer / int_282579b2 | featureApplicability |
1.0 | |
Neuromancer / int_282579b2 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_282579b2 | |
Neuromancer / int_28f170e9 | type |
Whatevermancy | |
Neuromancer / int_28f170e9 | comment |
Whatevermancy: Actually a good use of the "mancer" suffix — a "Neuromancer" "divines information" with a "neural interface", albeit through the use of technology rather than magic. His name relates to his ability to recall dead people as software. | |
Neuromancer / int_28f170e9 | featureApplicability |
1.0 | |
Neuromancer / int_28f170e9 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_28f170e9 | |
Neuromancer / int_294ed981 | type |
Bilingual Bonus | |
Neuromancer / int_294ed981 | comment |
Bilingual Bonus: Case's journey starts off at a bar called Chatsubo, which is Japanese for a specific type of jar or urn used to store matcha tea leaves. He soon finds himself in another bar named Jarre de Thé, which in turn is French for 'jar of tea.' So in a way he travels from one "jar of tea" to another. | |
Neuromancer / int_294ed981 | featureApplicability |
1.0 | |
Neuromancer / int_294ed981 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_294ed981 | |
Neuromancer / int_2b278c5d | type |
Loss of Identity | |
Neuromancer / int_2b278c5d | comment |
Loss of Identity: Armitage. Wintermute built him a new personality, but it eventually breaks down. | |
Neuromancer / int_2b278c5d | featureApplicability |
1.0 | |
Neuromancer / int_2b278c5d | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_2b278c5d | |
Neuromancer / int_2be271c7 | type |
Hollywood Hacking | |
Neuromancer / int_2be271c7 | comment |
Hollywood Hacking: Co-Trope Maker with WarGames. As William Gibson is a prose poet with very little technical experience of computers, he invented Cyberspace solely as a shorthand; this enables Case to navigate computer networks as if though Astral Projection — he sees security as "gates", he de-activates alarms by thinking about it, etc. This very absence of concrete details has prevented much of Gibson's work from dating, but it has also become idealized as an "ultimate goal" for using computers; he keeps throwing the same command at the system over and over again — "Do What I Want." | |
Neuromancer / int_2be271c7 | featureApplicability |
1.0 | |
Neuromancer / int_2be271c7 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_2be271c7 | |
Neuromancer / int_2cbaa888 | type |
Empty Shell | |
Neuromancer / int_2cbaa888 | comment |
Empty Shell: Armitage, to some extent. He sets up the job with efficiency and skill, but according to Molly, he just sits down and stares at the wall when he is not working. | |
Neuromancer / int_2cbaa888 | featureApplicability |
1.0 | |
Neuromancer / int_2cbaa888 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_2cbaa888 | |
Neuromancer / int_2cc736e4 | type |
Bondage Is Bad | |
Neuromancer / int_2cc736e4 | comment |
Bondage Is Bad: Molly's traumatic experience as a meat puppet prostitute involves bondage. | |
Neuromancer / int_2cc736e4 | featureApplicability |
1.0 | |
Neuromancer / int_2cc736e4 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_2cc736e4 | |
Neuromancer / int_2cd22076 | type |
Fantastic Drug | |
Neuromancer / int_2cd22076 | comment |
Fantastic Drug: Case starts out addicted to various drugs, including cocaine and amphetamines. Armitage has his liver and pancreas modified so that they will no longer affect him, but while on Freeside, he is introduced to a new drug that can bypass those organs. | |
Neuromancer / int_2cd22076 | featureApplicability |
1.0 | |
Neuromancer / int_2cd22076 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_2cd22076 | |
Neuromancer / int_2d6f00e4 | type |
Psycho for Hire | |
Neuromancer / int_2d6f00e4 | comment |
Psycho for Hire: Riviera, a crazed creep with a Chronic Backstabbing Disorder is forcibly recruited by Armitage. It also turns out that Armitage is actually insane. While various other mercenaries featured in the story are fairly scummy people, they're at least sane and rational. | |
Neuromancer / int_2d6f00e4 | featureApplicability |
1.0 | |
Neuromancer / int_2d6f00e4 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_2d6f00e4 | |
Neuromancer / int_302730a | type |
Fusion Dance | |
Neuromancer / int_302730a | comment |
Fusion Dance: Wintermute's goal is to fuse with its twin, Neuromancer, to become a powerful, fully sentient AI. | |
Neuromancer / int_302730a | featureApplicability |
1.0 | |
Neuromancer / int_302730a | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_302730a | |
Neuromancer / int_30ef2781 | type |
The City Narrows | |
Neuromancer / int_30ef2781 | comment |
The City Narrows: The docks in Chiba are not a nice place to be. Neither is the seedy underbelly of the Sprawl or Istanbul. | |
Neuromancer / int_30ef2781 | featureApplicability |
1.0 | |
Neuromancer / int_30ef2781 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_30ef2781 | |
Neuromancer / int_3107a493 | type |
Open Heart Dentistry | |
Neuromancer / int_3107a493 | comment |
Open Heart Dentistry: Molly gets her broken leg set at a shady, modular medical complex, emerging from a door marked for dentistry. | |
Neuromancer / int_3107a493 | featureApplicability |
1.0 | |
Neuromancer / int_3107a493 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_3107a493 | |
Neuromancer / int_31254f02 | type |
Two-Keyed Lock | |
Neuromancer / int_31254f02 | comment |
Two-Keyed Lock: Lady 3Jane has to say a password in a special room, locked by a physical key forgotten to everyone except Wintermute, at the same time as Case breaks protections in cyberspace to remove the Restraining Bolt on Wintermute. | |
Neuromancer / int_31254f02 | featureApplicability |
1.0 | |
Neuromancer / int_31254f02 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_31254f02 | |
Neuromancer / int_31c101b9 | type |
Artificial Afterlife | |
Neuromancer / int_31c101b9 | comment |
Artificial Afterlife: The technology exists to store "constructs" of people on ROM drives, but they can't remember anything new since it's Read-Only. However, the Neuromancer AI was designed to create fully sentient simulations of dead humans and run elaborate virtual realities for them. | |
Neuromancer / int_31c101b9 | featureApplicability |
1.0 | |
Neuromancer / int_31c101b9 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_31c101b9 | |
Neuromancer / int_31e92640 | type |
Japan Takes Over the World | |
Neuromancer / int_31e92640 | comment |
Japan Takes Over the World: Japanese culture and economy seem to dominate the world. The international currency is the New Yen, and massive Japanese corporations rule the marketplace. The Yakuza are an international power. Popular culture oozes with Japanese influence, from noodle shops to "Street Samurai." | |
Neuromancer / int_31e92640 | featureApplicability |
1.0 | |
Neuromancer / int_31e92640 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_31e92640 | |
Neuromancer / int_33affa42 | type |
Government Agency of Fiction | |
Neuromancer / int_33affa42 | comment |
Government Agency of Fiction: Turing Registry is an organization tasked with monitoring Artificial Intelligences and stamp down any attempts to make them exceed their built-in limitations. They apparently operate everywhere and will use extreme force. Given the terse prose it is unclear whether this is an overreach or if everyone in power actually is that scared of an AI going off the rails. | |
Neuromancer / int_33affa42 | featureApplicability |
1.0 | |
Neuromancer / int_33affa42 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_33affa42 | |
Neuromancer / int_393ec3f9 | type |
Zeerust | |
Neuromancer / int_393ec3f9 | comment |
Zeerust: Despite a world full of street punks with prosthetics and cyberspace hackers, Wintermute's first attempt to harass Case involves calling a bank of pay phones he's walking by. Earlier than that, Molly subdues a Sense/Net security guard before he can reach his beeper to sound an alarm. | |
Neuromancer / int_393ec3f9 | featureApplicability |
1.0 | |
Neuromancer / int_393ec3f9 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_393ec3f9 | |
Neuromancer / int_3a1c2171 | type |
The Man Behind the Man | |
Neuromancer / int_3a1c2171 | comment |
The Man Behind the Man: Wintermute and later Neuromancer. Repeatedly. | |
Neuromancer / int_3a1c2171 | featureApplicability |
1.0 | |
Neuromancer / int_3a1c2171 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_3a1c2171 | |
Neuromancer / int_3bbecc8b | type |
Hell-Bent for Leather | |
Neuromancer / int_3bbecc8b | comment |
Hell-Bent for Leather: Molly's outfits. | |
Neuromancer / int_3bbecc8b | featureApplicability |
1.0 | |
Neuromancer / int_3bbecc8b | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_3bbecc8b | |
Neuromancer / int_3cec8223 | type |
Electronic Eyes | |
Neuromancer / int_3cec8223 | comment |
Electronic Eyes: Molly's ocular implants. | |
Neuromancer / int_3cec8223 | featureApplicability |
1.0 | |
Neuromancer / int_3cec8223 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_3cec8223 | |
Neuromancer / int_3d699462 | type |
Curb-Stomp Battle | |
Neuromancer / int_3d699462 | comment |
Curb-Stomp Battle: Molly tends to stomp anyone she faces, though she still gets hurt when taking on multiple people at once. Maelcum didn't have a prayer against Hideo, and even getting blinded won't stop him from taking down Riviera. | |
Neuromancer / int_3d699462 | featureApplicability |
1.0 | |
Neuromancer / int_3d699462 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_3d699462 | |
Neuromancer / int_400b9d22 | type |
Sunglasses at Night | |
Neuromancer / int_400b9d22 | comment |
Sunglasses at Night: Molly has permanent mirrored lenses implanted over her eyes, which look like sunglasses to the casual observer. They don't actually dim light. Amusingly, she wears sunglasses over her lenses when in disguise. | |
Neuromancer / int_400b9d22 | featureApplicability |
1.0 | |
Neuromancer / int_400b9d22 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_400b9d22 | |
Neuromancer / int_403c6dbf | type |
Neural Implanting | |
Neuromancer / int_403c6dbf | comment |
Neural Implanting: Quite possibly the Trope Maker. Chips called "microsofts" can be inserted into skull jacks which act as memory extensions and a quick way to learn new skills. | |
Neuromancer / int_403c6dbf | featureApplicability |
1.0 | |
Neuromancer / int_403c6dbf | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_403c6dbf | |
Neuromancer / int_40cbee83 | type |
Wretched Hive | |
Neuromancer / int_40cbee83 | comment |
Wretched Hive: Night City, a borderlands between the Chiba Port and the city. It serves as an unofficial foreigners district is a hotbed of illegal activity. Case lives there while surviving as a smuggler. | |
Neuromancer / int_40cbee83 | featureApplicability |
1.0 | |
Neuromancer / int_40cbee83 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_40cbee83 | |
Neuromancer / int_4133a8bc | type |
Forgets to Eat | |
Neuromancer / int_4133a8bc | comment |
Forgets to Eat: Case, when he's hacking. Eating, excreting, and sleeping all take up valuable time that could be spent cutting ice. | |
Neuromancer / int_4133a8bc | featureApplicability |
1.0 | |
Neuromancer / int_4133a8bc | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_4133a8bc | |
Neuromancer / int_420c50b7 | type |
A.I. Is a Crapshoot | |
Neuromancer / int_420c50b7 | comment |
A.I. Is a Crapshoot: Wintermute and Neuromancer. In fact, it's because AI is a crapshoot that the Turing Registry and its enforcers exist. Ultimately, once the A.I.s merge and become a superintelligence, it's actually pretty benign and is only interested in finding others like itself to communicate with. | |
Neuromancer / int_420c50b7 | featureApplicability |
1.0 | |
Neuromancer / int_420c50b7 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_420c50b7 | |
Neuromancer / int_447d9e50 | type |
Xanatos Speed Chess | |
Neuromancer / int_447d9e50 | comment |
Xanatos Speed Chess: The AI Wintermute describes himself this way: "I try to plan, in your sense of the word, but that isn't my basic mode, really. I improvise. It's my greatest talent. I prefer situations to plans, you see..." The plot of the book never makes a big point of this, though: when Molly decides to take a detour and when Case gets tricked by Neuromancer into thinking he's Wintermute, he doesn't manage to stop them. | |
Neuromancer / int_447d9e50 | featureApplicability |
1.0 | |
Neuromancer / int_447d9e50 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_447d9e50 | |
Neuromancer / int_4482e1ef | type |
Divided States of America | |
Neuromancer / int_4482e1ef | comment |
Divided States of America: In the novel's backstory, America no longer exists, but has fragmented into several smaller states. The Sprawl consists of the heavily populated and industrialized eastern seaboard (the official name of The Sprawl is the "Boston-Atlanta Metropolitan Axis", abbreviated as "BAMA"). | |
Neuromancer / int_4482e1ef | featureApplicability |
1.0 | |
Neuromancer / int_4482e1ef | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_4482e1ef | |
Neuromancer / int_44f5d199 | type |
Pretty in Mink | |
Neuromancer / int_44f5d199 | comment |
Pretty in Mink: Justified. Furs are grown from tissue, possibly because some animals were driven to extinction by a combination of pandemic disease and environmental degradation. Although cloning furs is a good way to avert Fur and Loathing it is doubtful this hard world has any such concerns. | |
Neuromancer / int_44f5d199 | featureApplicability |
1.0 | |
Neuromancer / int_44f5d199 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_44f5d199 | |
Neuromancer / int_457655dd | type |
Human Popsicle | |
Neuromancer / int_457655dd | comment |
Human Popsicle: The Tessier-Ashpools freeze themselves cryogenically for long periods of time, so appearing to be immortal. | |
Neuromancer / int_457655dd | featureApplicability |
1.0 | |
Neuromancer / int_457655dd | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_457655dd | |
Neuromancer / int_4864031b | type |
Informed Attractiveness | |
Neuromancer / int_4864031b | comment |
Informed Attractiveness: Inverted with Ratz, who is said to be spectacularly ugly in an age where you can easily buy good looks. | |
Neuromancer / int_4864031b | featureApplicability |
1.0 | |
Neuromancer / int_4864031b | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_4864031b | |
Neuromancer / int_4a879f41 | type |
Did We Just Have Tea with Cthulhu? | |
Neuromancer / int_4a879f41 | comment |
Did We Just Have Tea with Cthulhu?: Every time someone talks with an AI. | |
Neuromancer / int_4a879f41 | featureApplicability |
1.0 | |
Neuromancer / int_4a879f41 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_4a879f41 | |
Neuromancer / int_4abc2ca9 | type |
Virtual Ghost | |
Neuromancer / int_4abc2ca9 | comment |
Virtual Ghost: The Dixie Flatline, a "construct" (or simulation) of Case's former hacker friend. He's basically a Chinese Room — he's actually not sentient at all, he just acts like he is. Information goes in, information comes out. Because he is dead and "alive" at the same time, the Flatline wants to be deleted. He strikes up a deal with Wintermute that he will be deleted at the end of his/its scheme... but at the end of the book Case hears the construct's signature laugh again, suggesting that Neuromancer was able to create a version of Dixie with his free will restored. | |
Neuromancer / int_4abc2ca9 | featureApplicability |
1.0 | |
Neuromancer / int_4abc2ca9 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_4abc2ca9 | |
Neuromancer / int_4ae0068a | type |
Credit Chip | |
Neuromancer / int_4ae0068a | comment |
Credit Chip: Case uses a credit chip while on Freeside, paying for things by tapping the chip against dark plastic panels. | |
Neuromancer / int_4ae0068a | featureApplicability |
1.0 | |
Neuromancer / int_4ae0068a | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_4ae0068a | |
Neuromancer / int_4c70bdae | type |
Terrorists Without a Cause | |
Neuromancer / int_4c70bdae | comment |
Terrorists Without a Cause: The Panther Moderns, who have no agenda aside from some weird, postmodern statement on terrorism as reason for their devastating pranks. | |
Neuromancer / int_4c70bdae | featureApplicability |
1.0 | |
Neuromancer / int_4c70bdae | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_4c70bdae | |
Neuromancer / int_4cbc7f95 | type |
Blasting It Out of Their Hands | |
Neuromancer / int_4cbc7f95 | comment |
Blasting It Out of Their Hands: Hideo does this to Maelcum's shotgun with a bow and arrow. Though he does graze the thumb. | |
Neuromancer / int_4cbc7f95 | featureApplicability |
1.0 | |
Neuromancer / int_4cbc7f95 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_4cbc7f95 | |
Neuromancer / int_4f23ab52 | type |
Friend in the Black Market | |
Neuromancer / int_4f23ab52 | comment |
Friend in the Black Market: The Finn. He expects to be paid, but he's clearly a friend to Molly. | |
Neuromancer / int_4f23ab52 | featureApplicability |
1.0 | |
Neuromancer / int_4f23ab52 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_4f23ab52 | |
Neuromancer / int_504a1991 | type |
Body Horror | |
Neuromancer / int_504a1991 | comment |
Body Horror: Weaponized by the Panther Moderns, who make the Sense/Net personnel believe that a contaminant that distorts the human skeletal system has infiltrated the building's water supply. | |
Neuromancer / int_504a1991 | featureApplicability |
1.0 | |
Neuromancer / int_504a1991 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_504a1991 | |
Neuromancer / int_552c0a69 | type |
Pop-Cultural Osmosis | |
Neuromancer / int_552c0a69 | comment |
Popcultural Osmosis: The Cyberpunk tropes the book popularized (along with Blade Runner, though the similarities between the two are coincidental) can be recognized in everything from Ghost in the Shell (Batou's eyes, for instance) to Inception (mercs and thieves hired by the wealthy to act against their competitors) to Shadowrun (pretty much copied wholesale, then merged first with Blade Runner and again with Tolkien) to Cyberpunk (pretty much copied wholesale, full stop). | |
Neuromancer / int_552c0a69 | featureApplicability |
1.0 | |
Neuromancer / int_552c0a69 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_552c0a69 | |
Neuromancer / int_5541da8c | type |
Lotus-Eater Machine | |
Neuromancer / int_5541da8c | comment |
Lotus-Eater Machine: Neuromancer, in a final bid to prevent Case from helping Wintermute merge with it, traps Case in one. An endless beach with a city that can never be reached, with no one but a construct of Linda Lee in it, in order to tempt Case to stay there for an eternity. In order to break free, Case is forced to reject and abandon her all over again, while Maelcum overdoses Case with wake-up stimulants. | |
Neuromancer / int_5541da8c | featureApplicability |
1.0 | |
Neuromancer / int_5541da8c | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_5541da8c | |
Neuromancer / int_56635771 | type |
Recurring Character | |
Neuromancer / int_56635771 | comment |
Recurring Character "The Finn" (first introduced in "Burning Chrome" as Bobby and Jack's Friend in the Black Market) puts in an appearance. | |
Neuromancer / int_56635771 | featureApplicability |
1.0 | |
Neuromancer / int_56635771 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_56635771 | |
Neuromancer / int_5937a87c | type |
No Honor Among Thieves | |
Neuromancer / int_5937a87c | comment |
No Honor Among Thieves: The Finn tells the story of Smith, a fence who came into possession of the statue that serves as an interface with Neuromancer in Straylight. Not long afterward, a Tessier-Ashpool assassin came looking for it and bought it back from Smith, who readily gave up the name of his supplier/thief in order to save his own life. The thief was killed a few days later. | |
Neuromancer / int_5937a87c | featureApplicability |
1.0 | |
Neuromancer / int_5937a87c | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_5937a87c | |
Neuromancer / int_5a3b8032 | type |
The Un-Reveal | |
Neuromancer / int_5a3b8032 | comment |
The Unreveal: Even when her Cool Shades are broken, the readers never discover the color of Molly's eyes. Also, the readers (and possibly Case) never learn the code word that frees the A.I.s. | |
Neuromancer / int_5a3b8032 | featureApplicability |
1.0 | |
Neuromancer / int_5a3b8032 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_5a3b8032 | |
Neuromancer / int_5c613245 | type |
Thrown Out the Airlock | |
Neuromancer / int_5c613245 | comment |
Thrown Out the Airlock: Armitage's fate — getting spaced by Wintermute. | |
Neuromancer / int_5c613245 | featureApplicability |
1.0 | |
Neuromancer / int_5c613245 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_5c613245 | |
Neuromancer / int_5d4be8ab | type |
Soulless Bedroom | |
Neuromancer / int_5d4be8ab | comment |
Soulless Bedroom: When Case discusses their mysterious employer Armitage with Molly, the latter tells him that Armitage's rooms are devoid of any sort of personal effects, and that whenever he is not working on The Caper, Armitage just sits in his room, staring idly at the wall. This is because "Armitage" is a personality artificially constructed by the AI Wintermute and implanted into the body of a mentally-shattered special forces colonel Willis Corto, specifically for the purpose of running their heist. | |
Neuromancer / int_5d4be8ab | featureApplicability |
1.0 | |
Neuromancer / int_5d4be8ab | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_5d4be8ab | |
Neuromancer / int_5f0546a2 | type |
The Scrounger | |
Neuromancer / int_5f0546a2 | comment |
The Scrounger: The Finn, who provides both computer parts and information. | |
Neuromancer / int_5f0546a2 | featureApplicability |
1.0 | |
Neuromancer / int_5f0546a2 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_5f0546a2 | |
Neuromancer / int_5f930b19 | type |
Named After Somebody Famous | |
Neuromancer / int_5f930b19 | comment |
Named After Somebody Famous: The Turing Registry, an N.G.O. Superpower that keeps track of A.I.s and has near-untouchable policing powers. Also the Rue Jules Verne. | |
Neuromancer / int_5f930b19 | featureApplicability |
1.0 | |
Neuromancer / int_5f930b19 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_5f930b19 | |
Neuromancer / int_5fcedca | type |
Big Eater | |
Neuromancer / int_5fcedca | comment |
Big Eater: Molly, who is more frequently described eating (even if it's only quick snacks) than the other characters, and at one point even eats Case's dinner on top of hers when he's too hung over to enjoy it. Presumably those jacked-up reflexes cranked up her metabolism too. | |
Neuromancer / int_5fcedca | featureApplicability |
1.0 | |
Neuromancer / int_5fcedca | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_5fcedca | |
Neuromancer / int_603f1a80 | type |
Pragmatic Adaptation | |
Neuromancer / int_603f1a80 | comment |
Pragmatic Adaptation: In the BBC radioplay, Ratz and Deane combine their roles, and Terzibashjian's role is dealt out to the Finn and Case. The Linda Lee subplot is dropped altogether, and somewhat unnecessarily, Riviera's holoprojector is changed to telepathically forcing images into people's heads. Has a bit of Adaptational Modesty, as well. | |
Neuromancer / int_603f1a80 | featureApplicability |
1.0 | |
Neuromancer / int_603f1a80 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_603f1a80 | |
Neuromancer / int_60441d9 | type |
Future Slang | |
Neuromancer / int_60441d9 | comment |
Future Slang: All over the place, e.g. "deck" for computer, "ice" for cybersecurity and so on. Due to the book's influence, however, it sounds less exotic today. | |
Neuromancer / int_60441d9 | featureApplicability |
1.0 | |
Neuromancer / int_60441d9 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_60441d9 | |
Neuromancer / int_606244c2 | type |
Parental Incest | |
Neuromancer / int_606244c2 | comment |
Parental Incest: The Tessier-Ashpool patriarch has sex with a clone of his daughter. | |
Neuromancer / int_606244c2 | featureApplicability |
1.0 | |
Neuromancer / int_606244c2 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_606244c2 | |
Neuromancer / int_610afe0a | type |
Flechette Storm | |
Neuromancer / int_610afe0a | comment |
Flechette Storm: Molly's weapon is a flechette gun which can be set to single-shot or full auto (for which the book indicates a rate of fire of 20 rounds per secondnote which equals 1200 rounds per minute, a rate of fire roughly equal to that of a MAC-11 — a gun well known for being rather impractical due to its excessive rate of fire). When she uses it on one thug who tries to kill Case, the results aren't pretty. | |
Neuromancer / int_610afe0a | featureApplicability |
1.0 | |
Neuromancer / int_610afe0a | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_610afe0a | |
Neuromancer / int_62011b2f | type |
Centrifugal Gravity | |
Neuromancer / int_62011b2f | comment |
Centrifugal Gravity: Freeside rotates to generate gravity. This becomes a plot point as the heroes enter deeper into the city's underground sections and cross its axis. | |
Neuromancer / int_62011b2f | featureApplicability |
1.0 | |
Neuromancer / int_62011b2f | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_62011b2f | |
Neuromancer / int_62434fe2 | type |
Sanity Slippage | |
Neuromancer / int_62434fe2 | comment |
Sanity Slippage: Armitage regressing into Corto. | |
Neuromancer / int_62434fe2 | featureApplicability |
1.0 | |
Neuromancer / int_62434fe2 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_62434fe2 | |
Neuromancer / int_63574156 | type |
Cyber Ninja | |
Neuromancer / int_63574156 | comment |
Cyber Ninja: Hideo, a "vat-grown ninja" who is also referred to as a "clone" (presumably the product of genetic engineering). He was an exceptionally deadly fighter. Molly tries to take him on because her old boyfriend Johnny was killed by a similar assassin, but her previously-fractured leg breaks again before she can lay a hand on him. | |
Neuromancer / int_63574156 | featureApplicability |
1.0 | |
Neuromancer / int_63574156 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_63574156 | |
Neuromancer / int_641cf81d | type |
Viewers Are Geniuses | |
Neuromancer / int_641cf81d | comment |
Viewers Are Geniuses: Given a choice between a ten-word, easily-understood description and a two-word description that forces the reader to stop and figure out what he means, Gibson will go with the shorter one. | |
Neuromancer / int_641cf81d | featureApplicability |
1.0 | |
Neuromancer / int_641cf81d | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_641cf81d | |
Neuromancer / int_6454966e | type |
World War III | |
Neuromancer / int_6454966e | comment |
There are also the obligatory references to the Third World War, which was first hinted at in "Burning Chrome" and "Johnny Mnemonic." Automatic Jack supposedly lost his arm in the war, and Jones the Dolphin was developed by the Navy to detect Russian mines. | |
Neuromancer / int_6454966e | featureApplicability |
1.0 | |
Neuromancer / int_6454966e | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_6454966e | |
Neuromancer / int_6563a3f2 | type |
Cyberspace | |
Neuromancer / int_6563a3f2 | comment |
Cyberspace: With the short story "Burning Chrome", which led to this being written, this acts as Trope Namer. Also the Trope Codifier, along with TRON. | |
Neuromancer / int_6563a3f2 | featureApplicability |
1.0 | |
Neuromancer / int_6563a3f2 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_6563a3f2 | |
Neuromancer / int_66ce8a39 | type |
Fake Memories | |
Neuromancer / int_66ce8a39 | comment |
Fake Memories: "Armitage" is basically made of these. | |
Neuromancer / int_66ce8a39 | featureApplicability |
1.0 | |
Neuromancer / int_66ce8a39 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_66ce8a39 | |
Neuromancer / int_66f69cd4 | type |
Invisibility Cloak | |
Neuromancer / int_66f69cd4 | comment |
Invisibility Cloak: The "mimetic polycarbon suit" of the Panther Moderns. Molly uses one on both her major runs in the book, against [Sense/Net] and the Villa Straylight. | |
Neuromancer / int_66f69cd4 | featureApplicability |
1.0 | |
Neuromancer / int_66f69cd4 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_66f69cd4 | |
Neuromancer / int_6941e30b | type |
Room Full of Crazy | |
Neuromancer / int_6941e30b | comment |
Room Full of Crazy: Inside the Villa Straylight. | |
Neuromancer / int_6941e30b | featureApplicability |
1.0 | |
Neuromancer / int_6941e30b | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_6941e30b | |
Neuromancer / int_6977c45e | type |
Purple Prose | |
Neuromancer / int_6977c45e | comment |
Purple Prose: Gibson's dense, hallucinatory prose is used to great effect in evoking both the intense details and textures of the future criminal underworld, as well as the abstract virtual reality of cyberspace. He also makes heavy use of brand names and nationalities to demonstrate the increasingly corporate and globalized nature of the setting. The observation of Gibson collaborator Bruce Sterling about his earlier short stories, that people "literally could not parse the guy's paragraphs," holds true for many readers trying to get into Neuromancer. | |
Neuromancer / int_6977c45e | featureApplicability |
1.0 | |
Neuromancer / int_6977c45e | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_6977c45e | |
Neuromancer / int_69a54df1 | type |
Chest Burster | |
Neuromancer / int_69a54df1 | comment |
Chest Burster: When the team surprise him in Istanbul, Riviera uses his subliminal tech to make it appear that he's collapsed and a gruesome monster has burst out of his back. | |
Neuromancer / int_69a54df1 | featureApplicability |
1.0 | |
Neuromancer / int_69a54df1 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_69a54df1 | |
Neuromancer / int_6cea929e | type |
There Are No Good Executives | |
Neuromancer / int_6cea929e | comment |
There Are No Good Executives: The only member of the Tessier-Ashpool clan with any sense of ethics was Lady 3Jane's mother. | |
Neuromancer / int_6cea929e | featureApplicability |
1.0 | |
Neuromancer / int_6cea929e | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_6cea929e | |
Neuromancer / int_6de438eb | type |
The Everyman | |
Neuromancer / int_6de438eb | comment |
The Everyman: In spite of being a black market console cowboy, Case serves this role in reacting to the story's rogues gallery of killers, psychos and AI. It is even lampshaded by Riviera. | |
Neuromancer / int_6de438eb | featureApplicability |
1.0 | |
Neuromancer / int_6de438eb | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_6de438eb | |
Neuromancer / int_70d53103 | type |
The Not-So-Harmless Punishment | |
Neuromancer / int_70d53103 | comment |
The Not-So-Harmless Punishment: In Case's backstory, his former employers let him keep the money he stole from them... because he would need every cent after their brand of retribution damages his nervous system, leaving him unable to access the matrix (and therefore unemployable). He burns through it in a hurry trying to find a cure. | |
Neuromancer / int_70d53103 | featureApplicability |
1.0 | |
Neuromancer / int_70d53103 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_70d53103 | |
Neuromancer / int_71105dfc | type |
Everybody Smokes | |
Neuromancer / int_71105dfc | comment |
Everybody Smokes: We're even told some of the characters' favorite brands — Case smokes Yeheyuans; the Finn prefers Partagas Shorts. When Wintermute manifests in the guise of the Finn, he even has one of the Finn's cigarillos parked in his mouth. | |
Neuromancer / int_71105dfc | featureApplicability |
1.0 | |
Neuromancer / int_71105dfc | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_71105dfc | |
Neuromancer / int_74ed89b2 | type |
Oracular Head | |
Neuromancer / int_74ed89b2 | comment |
Oracular Head: In the form of a very decorative clockwork computer terminal, belonging to Tessier-Ashpool and housed in a zero-gravity room at the center of the Villa Straylight. | |
Neuromancer / int_74ed89b2 | featureApplicability |
1.0 | |
Neuromancer / int_74ed89b2 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_74ed89b2 | |
Neuromancer / int_763ac306 | type |
Mandatory Unretirement | |
Neuromancer / int_763ac306 | comment |
Mandatory Unretirement: Case, after being contacted by Molly. | |
Neuromancer / int_763ac306 | featureApplicability |
1.0 | |
Neuromancer / int_763ac306 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_763ac306 | |
Neuromancer / int_780a078e | type |
Self-Made Orphan | |
Neuromancer / int_780a078e | comment |
Self-Made Orphan: Although it's Molly who actually kills Ashpool, he was about to kill himself because Lady 3Jane, at Wintermute's urging, tweaked his cryo programming specifically to make him that way. | |
Neuromancer / int_780a078e | featureApplicability |
1.0 | |
Neuromancer / int_780a078e | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_780a078e | |
Neuromancer / int_79e3e9a1 | type |
Decoy Hiding Place | |
Neuromancer / int_79e3e9a1 | comment |
Decoy Hiding Place: When Molly is pursuing Case in Chiba, Case pulls a scene right out of a noir detective novel: racing into a videogame parlor, he runs upstairs and kicks open a locked door. He then sneaks into a nearby open room and readies his weapon. | |
Neuromancer / int_79e3e9a1 | featureApplicability |
1.0 | |
Neuromancer / int_79e3e9a1 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_79e3e9a1 | |
Neuromancer / int_7a143509 | type |
Shell-Shocked Veteran | |
Neuromancer / int_7a143509 | comment |
Shell-Shocked Veteran: It's revealed over time that Armitage, aka Col. Willis Corto, was mentally scarred by his participation in Operation Screaming Fist, and never really recovered from it. | |
Neuromancer / int_7a143509 | featureApplicability |
1.0 | |
Neuromancer / int_7a143509 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_7a143509 | |
Neuromancer / int_7c862b8a | type |
Chronic Backstabbing Disorder | |
Neuromancer / int_7c862b8a | comment |
Chronic Backstabbing Disorder: Part of Riviera's background is that he has a bizarre sexual fetish for betrayal. He even had a deal worked out with the Turkish Secret Police in Istanbul where he would seduce women suspected of being dissidents, turn them in, and be allowed to watch as they were tortured in exchange. Of course, Molly reads his psych profile, and, knowing the likely outcome of working with him, plans an advance betrayal of her own, in the form of a slow-acting poison in Riviera's drug supply. Molly also accused Terzibashjian to be a "stool for the military". | |
Neuromancer / int_7c862b8a | featureApplicability |
1.0 | |
Neuromancer / int_7c862b8a | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_7c862b8a | |
Neuromancer / int_7fe06f5 | type |
Action Girlfriend | |
Neuromancer / int_7fe06f5 | comment |
Action Girlfriend: Molly. Unlike most boyfriends in this trope, Case wasn't totally ordinary before he met her, though kicking ass is definitely not his specialty. | |
Neuromancer / int_7fe06f5 | featureApplicability |
1.0 | |
Neuromancer / int_7fe06f5 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_7fe06f5 | |
Neuromancer / int_805deb6e | type |
Small Role, Big Impact | |
Neuromancer / int_805deb6e | comment |
Small Role, Big Impact: Neuromancer, the titular Artificial Intelligence entity, doesn't even until appear towards the end of the novel. But when it does, it's revealed that it's Wintermute's twin, and Case's entire mission has revolved around freeing it and Wintermute from the shackles of the Tessier-Ashpool clan. | |
Neuromancer / int_805deb6e | featureApplicability |
1.0 | |
Neuromancer / int_805deb6e | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_805deb6e | |
Neuromancer / int_81c8dd41 | type |
Deus Est Machina | |
Neuromancer / int_81c8dd41 | comment |
Deus est Machina: The combined Wintermute/Neuromancer entity. | |
Neuromancer / int_81c8dd41 | featureApplicability |
1.0 | |
Neuromancer / int_81c8dd41 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_81c8dd41 | |
Neuromancer / int_83441d66 | type |
AIs | |
Neuromancer / int_83441d66 | comment |
Case's actions at the end of the book suggest that he keeps this attitude. He gets a gigantic Swiss bank account from the A.I.s, blows most of it on replacing his kinked-up liver and pancreas (just on general principle; the book never suggests he starts using drugs again), and spends the rest on a new top-of-the-line deck and a ticket home to the Sprawl, where he goes right back to being a console cowboy on his home turf. | |
Neuromancer / int_83441d66 | featureApplicability |
1.0 | |
Neuromancer / int_83441d66 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_83441d66 | |
Neuromancer / int_83442cc3 | type |
EMP | |
Neuromancer / int_83442cc3 | comment |
EMP: The Russian military protects their AIs with EMP weapons, which destroyed Colonel Willis Corto's unit. Also, EMP bombs are built into all AIs: in case of rampant self-extension, break glass to break the AI. | |
Neuromancer / int_83442cc3 | featureApplicability |
1.0 | |
Neuromancer / int_83442cc3 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_83442cc3 | |
Neuromancer / int_84fa1d7d | type |
Disposable Woman | |
Neuromancer / int_84fa1d7d | comment |
Disposable Woman: Linda Lee, who dies in the beginning of the story to provide motivation and pathos to Case. He blames the Tessier-Ashpool AI's for it, but Neuromancer says it's not true — they saw the patterns all around her and Case that would inevitably lead to her death. | |
Neuromancer / int_84fa1d7d | featureApplicability |
1.0 | |
Neuromancer / int_84fa1d7d | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_84fa1d7d | |
Neuromancer / int_86b21114 | type |
Badass Boast | |
Neuromancer / int_86b21114 | comment |
Badass Boast: When Maelcum tries to convince Case and Molly to come meet the elders of Freeside, a dubious Molly asks him, "You know how fast I can cut you, friend?" | |
Neuromancer / int_86b21114 | featureApplicability |
1.0 | |
Neuromancer / int_86b21114 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_86b21114 | |
Neuromancer / int_8c5b8f0b | type |
Salaryman | |
Neuromancer / int_8c5b8f0b | comment |
Salaryman: Not a major plot point, but frequently mentioned. | |
Neuromancer / int_8c5b8f0b | featureApplicability |
1.0 | |
Neuromancer / int_8c5b8f0b | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_8c5b8f0b | |
Neuromancer / int_8e81e57f | type |
Voice with an Internet Connection | |
Neuromancer / int_8e81e57f | comment |
Voice with an Internet Connection: Played with. When watching Molly while jacked into his computer, Case can experience the world through her senses and receive one-way communications from her. He can't send any information directly back, but has to give messages to a third party for them to pass on to her. | |
Neuromancer / int_8e81e57f | featureApplicability |
1.0 | |
Neuromancer / int_8e81e57f | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_8e81e57f | |
Neuromancer / int_8f1450ba | type |
Pint-Sized Powerhouse | |
Neuromancer / int_8f1450ba | comment |
Pintsized Powerhouse: Hideo, the vat-grown ninja assassin. He's described as "little" but is the deadliest person in the book. Molly uses Waif-Fu to deadly effect, being wired to the gills. | |
Neuromancer / int_8f1450ba | featureApplicability |
1.0 | |
Neuromancer / int_8f1450ba | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_8f1450ba | |
Neuromancer / int_90a1fbd4 | type |
Split-Personality Takeover | |
Neuromancer / int_90a1fbd4 | comment |
Split-Personality Takeover: "Armitage", the cool, collected badass, was a fake personality created by Wintermute. The man's other personality is "Colonel Willis Corto", a Shell-Shocked Veteran barely clinging to sanity. | |
Neuromancer / int_90a1fbd4 | featureApplicability |
1.0 | |
Neuromancer / int_90a1fbd4 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_90a1fbd4 | |
Neuromancer / int_928ca2cc | type |
You Have Outlived Your Usefulness | |
Neuromancer / int_928ca2cc | comment |
You Have Outlived Your Usefulness: Case realizes that Wintermute has a habit of immediately lethally disposing of its pawns the moment they are no longer of use to it, either directly or through carefully arranging circumstances to result in their destruction. And he's aware that he's being manipulated into a similar direction, but can't bring himself to walk away. | |
Neuromancer / int_928ca2cc | featureApplicability |
1.0 | |
Neuromancer / int_928ca2cc | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_928ca2cc | |
Neuromancer / int_93c04c8a | type |
Future Food Is Artificial | |
Neuromancer / int_93c04c8a | comment |
Future Food Is Artificial: Vat-grown meat is the standard. Molly offhandedly says this is due to some sort of epidemic that wiped out a lot of fauna. | |
Neuromancer / int_93c04c8a | featureApplicability |
1.0 | |
Neuromancer / int_93c04c8a | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_93c04c8a | |
Neuromancer / int_9515716 | type |
Working for a Body Upgrade | |
Neuromancer / int_9515716 | comment |
Working for a Body Upgrade: Case agrees to work for Armitage in exchange for being permanently cured of the neural damage that prevents him from punching deck. Molly's backstory had her "working" as a meat puppet to afford her cybernetic upgrades. | |
Neuromancer / int_9515716 | featureApplicability |
1.0 | |
Neuromancer / int_9515716 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_9515716 | |
Neuromancer / int_95e7be81 | type |
Rich Boredom | |
Neuromancer / int_95e7be81 | comment |
Rich Boredom: What 3Jane complains of. | |
Neuromancer / int_95e7be81 | featureApplicability |
1.0 | |
Neuromancer / int_95e7be81 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_95e7be81 | |
Neuromancer / int_970c790a | type |
Big Bad | |
Neuromancer / int_970c790a | comment |
Big Bad: Arguably Neuromancer, who sets the plot of the book in motion, along with his "twin" Wintermute. | |
Neuromancer / int_970c790a | featureApplicability |
1.0 | |
Neuromancer / int_970c790a | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_970c790a | |
Neuromancer / int_978937d6 | type |
Brand X | |
Neuromancer / int_978937d6 | comment |
Brand X: The expandable baton that Case buys is called a Cobra. This is a reference to ASP, Inc., a leading manufacturer of expandable batons to the point that "asp" is a generic term for the weapon. Given that it's described as if Case and the reader have never even seen one before, this was a pretty stealthy reference. | |
Neuromancer / int_978937d6 | featureApplicability |
1.0 | |
Neuromancer / int_978937d6 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_978937d6 | |
Neuromancer / int_98576799 | type |
Throw the Dog a Bone | |
Neuromancer / int_98576799 | comment |
Throw the Dog a Bone: As Neuromancer and Wintermute fuse, a construct of Linda Lee remains in cyberspace alone for eternity, rejected by Case. Luckily, the merged AI recorded a copy of Case, so both constructs could be together forever, living the life their meatspace counterparts were denied. | |
Neuromancer / int_98576799 | featureApplicability |
1.0 | |
Neuromancer / int_98576799 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_98576799 | |
Neuromancer / int_985d6d7f | type |
Master of Illusion | |
Neuromancer / int_985d6d7f | comment |
Master of Illusion: Peter Riviera, who utilizes an extremely expensive hologram projector implant to make David Lynch-esque theatrical works. | |
Neuromancer / int_985d6d7f | featureApplicability |
1.0 | |
Neuromancer / int_985d6d7f | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_985d6d7f | |
Neuromancer / int_98ba5dfe | type |
Unproblematic Prostitution | |
Neuromancer / int_98ba5dfe | comment |
Unproblematic Prostitution: Zigzagged. Molly's tenure as sex worker started this way, since the computer programs did all the actual prostitution for her — she describes it as "free money". But then her boss, upon finding out what she was using the money for, switched her to violent snuff programs without telling her, and her new modifications woke her up in the middle of a session that she implies involved murder and/or necrophilia. | |
Neuromancer / int_98ba5dfe | featureApplicability |
1.0 | |
Neuromancer / int_98ba5dfe | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_98ba5dfe | |
Neuromancer / int_99fa6bc0 | type |
Because I'm Good At It | |
Neuromancer / int_99fa6bc0 | comment |
Because I'm Good At It: As Molly says, she and Case pretty much are their jobs — they do it because it's what they know best. "You gotta jack, I gotta tussle." Case's actions at the end of the book suggest that he keeps this attitude. He gets a gigantic Swiss bank account from the A.I.s, blows most of it on replacing his kinked-up liver and pancreas (just on general principle; the book never suggests he starts using drugs again), and spends the rest on a new top-of-the-line deck and a ticket home to the Sprawl, where he goes right back to being a console cowboy on his home turf. | |
Neuromancer / int_99fa6bc0 | featureApplicability |
1.0 | |
Neuromancer / int_99fa6bc0 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_99fa6bc0 | |
Neuromancer / int_9a91603e | type |
Atrocious Alias | |
Neuromancer / int_9a91603e | comment |
Atrocious Alias: Case winds up with some pretty lame aliases for himself in Chiba. | |
Neuromancer / int_9a91603e | featureApplicability |
1.0 | |
Neuromancer / int_9a91603e | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_9a91603e | |
Neuromancer / int_9aa3d869 | type |
Creative Sterility | |
Neuromancer / int_9aa3d869 | comment |
Creative Sterility: The Dixie Flatline ROM can't really learn or create (it's shown earlier that his memory wipes back to its default state when he's turned off and back on). In fact, his predictability is why Neuromancer tries to take out Case first. Discussed by Case and the ROM: | |
Neuromancer / int_9aa3d869 | featureApplicability |
1.0 | |
Neuromancer / int_9aa3d869 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_9aa3d869 | |
Neuromancer / int_9c1f758a | type |
Kill It with Fire | |
Neuromancer / int_9c1f758a | comment |
Kill It with Fire: Case dreams about an incident from his past involving destroying a hornet nest with a small flamethrower. It's a message from Wintermute, using the Body Horror Case felt at the split-open nest — the mechanized life cycle of the hornets — to give him some metaphorical idea of what the Tessier-Ashpools are turning into. | |
Neuromancer / int_9c1f758a | featureApplicability |
1.0 | |
Neuromancer / int_9c1f758a | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_9c1f758a | |
Neuromancer / int_9cbf01d6 | type |
Stay in the Kitchen | |
Neuromancer / int_9cbf01d6 | comment |
Stay in the Kitchen: Terzibashjian disapproves of Molly's tomboyish nature, stating that "women are still women in Turkey." This causes her to take a strong dislike to him, to say the least. | |
Neuromancer / int_9cbf01d6 | featureApplicability |
1.0 | |
Neuromancer / int_9cbf01d6 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_9cbf01d6 | |
Neuromancer / int_9d12bbc1 | type |
Foreshadowing | |
Neuromancer / int_9d12bbc1 | comment |
Foreshadowing: Molly's doctor's skeptical assessment of her injured leg. "He says if I kick anything, it'll fall off." And then just as she's about to confront Riviera, it finally gives out. | |
Neuromancer / int_9d12bbc1 | featureApplicability |
1.0 | |
Neuromancer / int_9d12bbc1 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_9d12bbc1 | |
Neuromancer / int_9dab0a6e | type |
Continuity Nod | |
Neuromancer / int_9dab0a6e | comment |
Continuity Nod: To some of Gibson's earlier short stories set in the Sprawl. Bobby Quine of "Burning Chrome" is stated to have been one of Case's mentors. Molly's actually met him and thinks he's "a real asshole". Molly is revealed to be the same character as Molly Millions from the short story "Johnny Mnemonic," and she reveals the grim epilogue of that story. Recurring Character "The Finn" (first introduced in "Burning Chrome" as Bobby and Jack's Friend in the Black Market) puts in an appearance. There are also the obligatory references to the Third World War, which was first hinted at in "Burning Chrome" and "Johnny Mnemonic." Automatic Jack supposedly lost his arm in the war, and Jones the Dolphin was developed by the Navy to detect Russian mines. | |
Neuromancer / int_9dab0a6e | featureApplicability |
1.0 | |
Neuromancer / int_9dab0a6e | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_9dab0a6e | |
Neuromancer / int_9e630d58 | type |
Exploring the Evil Lair | |
Neuromancer / int_9e630d58 | comment |
Exploring the Evil Lair: Molly's infiltration of the Villa Straylight, which Case watches via an uplink, but cannot communicate with her. | |
Neuromancer / int_9e630d58 | featureApplicability |
1.0 | |
Neuromancer / int_9e630d58 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_9e630d58 | |
Neuromancer / int_9f9540ae | type |
We Can Rebuild Him | |
Neuromancer / int_9f9540ae | comment |
We Can Rebuild Him: Armitage/Corto is rebuilt both in body and personality after Operation Screaming Fist. Unfortunately the personality doesn't last. | |
Neuromancer / int_9f9540ae | featureApplicability |
1.0 | |
Neuromancer / int_9f9540ae | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_9f9540ae | |
Neuromancer / int_9ff5aa20 | type |
Nailed to the Wagon | |
Neuromancer / int_9ff5aa20 | comment |
Nailed to the Wagon: Armitage attempts this with Case by modifying his liver and pancreas to make it so he can't get high off of amps and coke anymore. He bypasses this by finding drugs that don't need his liver or pancreas however. | |
Neuromancer / int_9ff5aa20 | featureApplicability |
1.0 | |
Neuromancer / int_9ff5aa20 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_9ff5aa20 | |
Neuromancer / int_a0db7803 | type |
It's Personal | |
Neuromancer / int_a0db7803 | comment |
It's Personal: Case's motives for helping Molly and Armitage — cracking the T.A. construct, and finding out who killed Linda Lee. This is exactly Wintermute's plan; it used detailed psychological profiles to select agents that would have personal motives for doing what it wanted them to. A hefty chunk of Molly's motivation for going on the Straylight run is to square off against Hideo, the Tessier-Ashpools' pet ninja, because "one like him" killed her old boyfriend. It's hinted that Hideo might actually be the one, but even if he isn't, she's still holding a grudge against his "kind", and killing him will be revenge enough. | |
Neuromancer / int_a0db7803 | featureApplicability |
1.0 | |
Neuromancer / int_a0db7803 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_a0db7803 | |
Neuromancer / int_a24bd0e9 | type |
Poison and Cure Gambit | |
Neuromancer / int_a24bd0e9 | comment |
Poison and Cure Gambit: When Armitage cures Case's nerve damage so he can access the Matrix again, fifteen sacs of the very same mycotoxin that ruined him in the first place were bonded to the lining of various main arteries — and they're very slowly dissolving. Armitage promises that when he completes the job, he'll inject him with an enzyme that will dissolve the bonds without opening the sacs, enabling them to be removed with a blood transfusion. Otherwise, Case will be maimed again when the sacs melt. | |
Neuromancer / int_a24bd0e9 | featureApplicability |
1.0 | |
Neuromancer / int_a24bd0e9 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_a24bd0e9 | |
Neuromancer / int_a2b38d3b | type |
Eye Scream | |
Neuromancer / int_a2b38d3b | comment |
Eye Scream: During the raid on Sense/Net, Molly apparently removes the eyes of one of the guards that attacks her. This seems to be a favorite tactic of hers; when Case surprises her on Freeside, she goes for his eyes with her thumb-razors. Molly puts a single dart into the eye of Ashpool when she encounters him in his bedchamber. Later, this is reversed when Molly's glasses are damaged in a fight and her eye has to be bandaged. Riviera blinds Hideo with his hologram projector, although this doesn't stop him from being able to fight. | |
Neuromancer / int_a2b38d3b | featureApplicability |
1.0 | |
Neuromancer / int_a2b38d3b | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_a2b38d3b | |
Neuromancer / int_a2e887be | type |
Secondary Character Title | |
Neuromancer / int_a2e887be | comment |
Secondary Character Title: The titular Artificial Intelligence, Neuromancer, doesn't appear until towards the end of the novel, when it's revealed that it's Wintermute's twin, whom Wintermute wishes to bond with in order to evolve into a super-A.I. | |
Neuromancer / int_a2e887be | featureApplicability |
1.0 | |
Neuromancer / int_a2e887be | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_a2e887be | |
Neuromancer / int_a62dca03 | type |
Year Inside, Hour Outside | |
Neuromancer / int_a62dca03 | comment |
Year Inside, Hour Outside: When jacked into the matrix (ie. Inside a Computer System), Case spends several days with Linda Lee in a VR simulation created by Neuromancer, but to Maelcum it only appears to be a few minutes. This is also why being "flatlined" (trapped inside the matrix) is so feared. | |
Neuromancer / int_a62dca03 | featureApplicability |
1.0 | |
Neuromancer / int_a62dca03 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_a62dca03 | |
Neuromancer / int_a6441fa | type |
Gratuitous Ninja | |
Neuromancer / int_a6441fa | comment |
Gratuitous Ninja: In a work that mostly deals with hackers, ex-soldiers, con men, and street mercenaries, Lady 3Jane's genetically-engineered manservant ninja (referred to as such, and acts very much like the stereotype) sticks out, especially when he does most of the combat heavy lifting. Even after being blinded. | |
Neuromancer / int_a6441fa | featureApplicability |
1.0 | |
Neuromancer / int_a6441fa | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_a6441fa | |
Neuromancer / int_a67b86a7 | type |
General Ripper | |
Neuromancer / int_a67b86a7 | comment |
General Ripper: Armitage served under one in Russia. Later, when he begins to go insane, he also starts acting like one himself. | |
Neuromancer / int_a67b86a7 | featureApplicability |
1.0 | |
Neuromancer / int_a67b86a7 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_a67b86a7 | |
Neuromancer / int_a67b8999 | type |
Extreme Graphical Representation | |
Neuromancer / int_a67b8999 | comment |
Extreme Graphical Representation: In cyberspace. Programs appear as brightly colored geometric shapes, and viruses are shown as literally penetrating layers of security. As well, everything seems to be 3D. | |
Neuromancer / int_a67b8999 | featureApplicability |
1.0 | |
Neuromancer / int_a67b8999 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_a67b8999 | |
Neuromancer / int_a814671b | type |
N.G.O. Superpower | |
Neuromancer / int_a814671b | comment |
The Turing Registry, an N.G.O. Superpower that keeps track of A.I.s and has near-untouchable policing powers. | |
Neuromancer / int_a814671b | featureApplicability |
1.0 | |
Neuromancer / int_a814671b | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_a814671b | |
Neuromancer / int_aa8d0ef0 | type |
Spell My Name with a "The" | |
Neuromancer / int_aa8d0ef0 | comment |
Spell My Name with a "The": The Finn. | |
Neuromancer / int_aa8d0ef0 | featureApplicability |
1.0 | |
Neuromancer / int_aa8d0ef0 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_aa8d0ef0 | |
Neuromancer / int_aa8db5e2 | type |
Mega City | |
Neuromancer / int_aa8db5e2 | comment |
Mega City: The Sprawl takes up the majority of the east coast of the United States. Greater Tokyo and Istanbul probably count as well. | |
Neuromancer / int_aa8db5e2 | featureApplicability |
1.0 | |
Neuromancer / int_aa8db5e2 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_aa8db5e2 | |
Neuromancer / int_aa8dcc21 | type |
MegaCorp | |
Neuromancer / int_aa8dcc21 | comment |
MegaCorp: Many of them, but the Tessier-Ashpools are the most prominent and figure the most highly in the plot. | |
Neuromancer / int_aa8dcc21 | featureApplicability |
1.0 | |
Neuromancer / int_aa8dcc21 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_aa8dcc21 | |
Neuromancer / int_ad1db87c | type |
Oh, Crap! | |
Neuromancer / int_ad1db87c | comment |
Oh, Crap!: Riviera lapses into this when he learns that Hideo, who he just blinded with concentrated beams from his hologram projector, trains in the dark and is therefore a formidable assassin even when he can't see. He gets even "Oh, Crap!"-ier when Hideo calmly points out that Riviera's holograms (his only real strength) are now ineffective against him, leaving Riviera completely helpless. | |
Neuromancer / int_ad1db87c | featureApplicability |
1.0 | |
Neuromancer / int_ad1db87c | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_ad1db87c | |
Neuromancer / int_ad786c6b | type |
Hookers and Blow | |
Neuromancer / int_ad786c6b | comment |
Hookers and Blow: Both are available in abundance everywhere in the future. | |
Neuromancer / int_ad786c6b | featureApplicability |
1.0 | |
Neuromancer / int_ad786c6b | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_ad786c6b | |
Neuromancer / int_b01abe4f | type |
Catchphrase | |
Neuromancer / int_b01abe4f | comment |
Catchphrase: Molly's "It's just the way I'm wired", her explanation for her motivations. | |
Neuromancer / int_b01abe4f | featureApplicability |
1.0 | |
Neuromancer / int_b01abe4f | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_b01abe4f | |
Neuromancer / int_b690b676 | type |
Fictional Disability | |
Neuromancer / int_b690b676 | comment |
Fictional Disability: The beginning of the novel describes protagonist Case as a once-talented computer hacker who was rendered unable to access virtual cyberspace networks, after his central nervous system was damaged by a mycotoxin as punishment for stealing from his employers. An offer Case receives to fix this damage is what sets the rest of the story's plot in motion. | |
Neuromancer / int_b690b676 | featureApplicability |
1.0 | |
Neuromancer / int_b690b676 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_b690b676 | |
Neuromancer / int_b8237752 | type |
HollywoodCyborg | |
Neuromancer / int_b8237752 | comment |
Hollywood Cyborg: Molly. How the heck does she store four-centimeter-long blades inside her fingers? | |
Neuromancer / int_b8237752 | featureApplicability |
1.0 | |
Neuromancer / int_b8237752 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_b8237752 | |
Neuromancer / int_b871de85 | type |
Annoying Laugh | |
Neuromancer / int_b871de85 | comment |
Annoying Laugh: For Case, the Dixie construct's laughter, which just sounds plain wrong. He doesn't quite hear it, in fact, so much as he feels it — as an uncomfortable tingle down his spine. | |
Neuromancer / int_b871de85 | featureApplicability |
1.0 | |
Neuromancer / int_b871de85 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_b871de85 | |
Neuromancer / int_b92f949c | type |
Street Samurai | |
Neuromancer / int_b92f949c | comment |
Street Samurai: Molly is the Trope Namer. She's a cybernetic mercenary, but not a soldier. She specializes in criminal enterprises in the streets and back alleys of the underworld. | |
Neuromancer / int_b92f949c | featureApplicability |
1.0 | |
Neuromancer / int_b92f949c | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_b92f949c | |
Neuromancer / int_ba72eebb | type |
Waif-Fu | |
Neuromancer / int_ba72eebb | comment |
Waif-Fu: Molly looks like a slender young woman, but she is packed to bursting with synthetic reflexes that make her a holy terror in a fight. In an almost unheard-of departure, Molly gets badly hurt in a fight. Twice. | |
Neuromancer / int_ba72eebb | featureApplicability |
1.0 | |
Neuromancer / int_ba72eebb | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_ba72eebb | |
Neuromancer / int_bb40e7e0 | type |
Failed Future Forecast | |
Neuromancer / int_bb40e7e0 | comment |
Failed Future Forecast: The cause isn't too clear, but maybe the United States may have lost the Cold War through economic collapse... it's not really clear what happened. Nuclear weapons were used on Bonn and perhaps elsewhere, but it is unclear why; a full-scale exchange seems to have been averted and there is no mention of a Communist threat anywhere. Lampshaded when the incident that sparked the event had been "watergated", and sets the trajectory for the downfall and balkanization of the U.S. | |
Neuromancer / int_bb40e7e0 | featureApplicability |
-1.0 | |
Neuromancer / int_bb40e7e0 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_bb40e7e0 | |
Neuromancer / int_bcd27e37 | type |
Improbable Aiming Skills | |
Neuromancer / int_bcd27e37 | comment |
Improbable Aiming Skills: Hideo the ninja, even when blindfolded. Also Molly to some extent, thanks to her Super-Reflexes. | |
Neuromancer / int_bcd27e37 | featureApplicability |
1.0 | |
Neuromancer / int_bcd27e37 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_bcd27e37 | |
Neuromancer / int_bd2812b5 | type |
Ascend to a Higher Plane of Existence | |
Neuromancer / int_bd2812b5 | comment |
Ascend to a Higher Plane of Existence: At the end of the novel, Wintermute merges with its "twin" AI, Neuromancer, becoming a new entity. | |
Neuromancer / int_bd2812b5 | featureApplicability |
1.0 | |
Neuromancer / int_bd2812b5 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_bd2812b5 | |
Neuromancer / int_bddb820f | type |
Must Have Caffeine | |
Neuromancer / int_bddb820f | comment |
Must Have Caffeine: Case, at least while he's hacking. When he's preparing for the [Sense/Net] run, one of the items of equipment Armitage delivers to their workspace is a Braun coffee maker that sits right next to the computer. | |
Neuromancer / int_bddb820f | featureApplicability |
1.0 | |
Neuromancer / int_bddb820f | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_bddb820f | |
Neuromancer / int_bdddc73e | type |
Yakuza | |
Neuromancer / int_bdddc73e | comment |
Yakuza: The most feared gang in Japan, perhaps even the world, especially their genetically-engineered ninja assassins. | |
Neuromancer / int_bdddc73e | featureApplicability |
1.0 | |
Neuromancer / int_bdddc73e | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_bdddc73e | |
Neuromancer / int_be8416ea | type |
Shrouded in Myth | |
Neuromancer / int_be8416ea | comment |
Shrouded in Myth: Molly's backstory. Even after her confessions to Case about being a "meat puppet" and a few tidbits about her childhood, most about her remains unclear. | |
Neuromancer / int_be8416ea | featureApplicability |
1.0 | |
Neuromancer / int_be8416ea | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_be8416ea | |
Neuromancer / int_beb9a361 | type |
Anti-Hero | |
Neuromancer / int_beb9a361 | comment |
Anti-Hero: Our protagonist Case is a professional criminal. When he can't stage heists as a console cowboy, he smuggles just about anything you want to get your hands on. He references a troubled youth as well as three murders he's committed in the past, presumably fellow criminals. All that said, he's not without his humanity. | |
Neuromancer / int_beb9a361 | featureApplicability |
1.0 | |
Neuromancer / int_beb9a361 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_beb9a361 | |
Neuromancer / int_bffb777a | type |
Sawed-Off Shotgun | |
Neuromancer / int_bffb777a | comment |
Sawed-Off Shotgun: Maelcum has one. | |
Neuromancer / int_bffb777a | featureApplicability |
1.0 | |
Neuromancer / int_bffb777a | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_bffb777a | |
Neuromancer / int_c3585f4a | type |
Boom, Headshot! | |
Neuromancer / int_c3585f4a | comment |
Boom, Headshot!: How Case kills the avatar of Julius Deane that Wintermute uses to speak to him in the matrix. | |
Neuromancer / int_c3585f4a | featureApplicability |
1.0 | |
Neuromancer / int_c3585f4a | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_c3585f4a | |
Neuromancer / int_c37813c5 | type |
Ninja | |
Neuromancer / int_c37813c5 | comment |
Ninja: Hideo, Lady 3Jane's Battle Butler. | |
Neuromancer / int_c37813c5 | featureApplicability |
1.0 | |
Neuromancer / int_c37813c5 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_c37813c5 | |
Neuromancer / int_c5594984 | type |
Tokyo Is the Center of the Universe | |
Neuromancer / int_c5594984 | comment |
Tokyo Is the Center of the Universe: While Gibson's "Sprawl" stories center on the eponymous Sprawl along the United States' eastern seaboard, Tokyo has become the center for big business and new technology because Japan Takes Over the World. Chiba, a suburb of Tokyo, is the place to go for bionics and is consequently a hotbed of illegal activity. | |
Neuromancer / int_c5594984 | featureApplicability |
1.0 | |
Neuromancer / int_c5594984 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_c5594984 | |
Neuromancer / int_c75df49a | type |
Shout-Out | |
Neuromancer / int_c75df49a | comment |
Shout-Out: The scene where Armitage ropes Case into the operation is blatantly based on a similar scene in Escape from New York. Molly is referred to as "Steppin' Razor" by the Zionites, a clear reference to the reggae song by Joe Higgs. | |
Neuromancer / int_c75df49a | featureApplicability |
1.0 | |
Neuromancer / int_c75df49a | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_c75df49a | |
Neuromancer / int_c868a42a | type |
Freudian Excuse | |
Neuromancer / int_c868a42a | comment |
Freudian Excuse: It's implied that Riviera's overall monstrousness is a result of his horrific childhood in the ruined remnants of Bonn. | |
Neuromancer / int_c868a42a | featureApplicability |
1.0 | |
Neuromancer / int_c868a42a | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_c868a42a | |
Neuromancer / int_c8b7a847 | type |
Bring News Back | |
Neuromancer / int_c8b7a847 | comment |
Bring News Back: Subverted. Armitage believes he has to do this before he dies, but this is due to his Sanity Slippage and regressing into his old persona of Corto. | |
Neuromancer / int_c8b7a847 | featureApplicability |
-0.3 | |
Neuromancer / int_c8b7a847 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_c8b7a847 | |
Neuromancer / int_c9954979 | type |
Crippling the Competition | |
Neuromancer / int_c9954979 | comment |
Crippling the Competition: Case, in his backstory, was caught stealing and punished by being given a treatment that destroyed his ability to interface with the matrix. | |
Neuromancer / int_c9954979 | featureApplicability |
1.0 | |
Neuromancer / int_c9954979 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_c9954979 | |
Neuromancer / int_caa28b82 | type |
Cloudcuckoolander | |
Neuromancer / int_caa28b82 | comment |
Cloudcuckoolander: Tessier-Ashpool's bloodline went loopier than a roller coaster at some point, thanks to inbreeding and Clone Degeneration. Lady 3Jane is spacey and cryptic, and when all is said and done, Molly said all she gave them was a wave, like she wasn't interested, and said nothing to see them off. | |
Neuromancer / int_caa28b82 | featureApplicability |
1.0 | |
Neuromancer / int_caa28b82 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_caa28b82 | |
Neuromancer / int_cc1bd54d | type |
Non-Action Guy | |
Neuromancer / int_cc1bd54d | comment |
Non-Action Guy: Case, though he's no wimp. He recalls brawling on rooftops in his youth and knows the proper handgrip for a knife fight, but in an underworld filled with mercenaries and cyber-ninjas, he's completely out of his depth when bullets start flying. His place is behind a computer console, and he spends much of the novel using his hacking skills to assist Molly from behind the scenes, viewing the action through Molly's eyes with the aid of a Brain/Computer Interface. | |
Neuromancer / int_cc1bd54d | featureApplicability |
1.0 | |
Neuromancer / int_cc1bd54d | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_cc1bd54d | |
Neuromancer / int_cccee2e | type |
Left Field Description | |
Neuromancer / int_cccee2e | comment |
Left Field Description: The opening sentence, quoted at the top of the page. A staple of Gibson's writing style. | |
Neuromancer / int_cccee2e | featureApplicability |
1.0 | |
Neuromancer / int_cccee2e | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_cccee2e | |
Neuromancer / int_d01cffbc | type |
Badass Longcoat | |
Neuromancer / int_d01cffbc | comment |
Badass Longcoat: Armitage is a spec ops soldier turned underworld shot-caller and wears a longcoat. | |
Neuromancer / int_d01cffbc | featureApplicability |
1.0 | |
Neuromancer / int_d01cffbc | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_d01cffbc | |
Neuromancer / int_d0b95b85 | type |
Used Future | |
Neuromancer / int_d0b95b85 | comment |
Used Future: A signature aspect of the Cyberpunk genre. | |
Neuromancer / int_d0b95b85 | featureApplicability |
1.0 | |
Neuromancer / int_d0b95b85 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_d0b95b85 | |
Neuromancer / int_d40e1a9f | type |
Break Out the Museum Piece | |
Neuromancer / int_d40e1a9f | comment |
Break Out the Museum Piece: Maelcum is a peaceful Rastafarian, but keeps an ancient shotgun behind a hidden panel in his ship anyway, which he takes to confront Riviera and Lady 3Jane. Hideo's bow is also made out of simple bamboo, although his arrows seem to be modern-made. Molly encounters a mechanical lock in Straylight. While Wintermute is able to hack into electronic locks, it can't defeat this. | |
Neuromancer / int_d40e1a9f | featureApplicability |
1.0 | |
Neuromancer / int_d40e1a9f | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_d40e1a9f | |
Neuromancer / int_d49671b4 | type |
Zen Survivor | |
Neuromancer / int_d49671b4 | comment |
Zen Survivor: Armitage. Becomes very un-Zen when he reverts to the personality of Corto, then quickly becomes dead. | |
Neuromancer / int_d49671b4 | featureApplicability |
1.0 | |
Neuromancer / int_d49671b4 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_d49671b4 | |
Neuromancer / int_d50f42d | type |
Skyscraper City | |
Neuromancer / int_d50f42d | comment |
Skyscraper City: Implied with the Sprawl, which is very dense and filled with Mega Corps, though the story rarely mentions skyscrapers. | |
Neuromancer / int_d50f42d | featureApplicability |
1.0 | |
Neuromancer / int_d50f42d | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_d50f42d | |
Neuromancer / int_d5d976dd | type |
I Have Many Names | |
Neuromancer / int_d5d976dd | comment |
I Have Many Names: Case, Molly, and Armitage all go by aliases at various points. Armitage is actually Willis Corto. | |
Neuromancer / int_d5d976dd | featureApplicability |
1.0 | |
Neuromancer / int_d5d976dd | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_d5d976dd | |
Neuromancer / int_d62dd556 | type |
The Chessmaster | |
Neuromancer / int_d62dd556 | comment |
The Chessmaster: Wintermute | |
Neuromancer / int_d62dd556 | featureApplicability |
1.0 | |
Neuromancer / int_d62dd556 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_d62dd556 | |
Neuromancer / int_d848560f | type |
Unusual Euphemism | |
Neuromancer / int_d848560f | comment |
Unusual Euphemism: "Flipping" between views in cyberspace, "jacking" into the matrix and all sorts of other techy-sounding jargon. | |
Neuromancer / int_d848560f | featureApplicability |
1.0 | |
Neuromancer / int_d848560f | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_d848560f | |
Neuromancer / int_d9d8fd35 | type |
Battle Butler | |
Neuromancer / int_d9d8fd35 | comment |
Battle Butler: Hideo, the Lady 3Jane's personal ninja, is both manservant and assassin, dependent on circumstances. | |
Neuromancer / int_d9d8fd35 | featureApplicability |
1.0 | |
Neuromancer / int_d9d8fd35 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_d9d8fd35 | |
Neuromancer / int_da15842d | type |
Brain/Computer Interface | |
Neuromancer / int_da15842d | comment |
Brain/Computer Interface: Practically the Trope Codifier. | |
Neuromancer / int_da15842d | featureApplicability |
1.0 | |
Neuromancer / int_da15842d | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_da15842d | |
Neuromancer / int_dae815bb | type |
A Glass in the Hand | |
Neuromancer / int_dae815bb | comment |
A Glass in the Hand: A clear sign that Armitage is beginning to crack. Case catches him staring blankly into space instead of eating his dinner, and he snaps the stem off his wineglass when Case tries to get his attention. | |
Neuromancer / int_dae815bb | featureApplicability |
1.0 | |
Neuromancer / int_dae815bb | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_dae815bb | |
Neuromancer / int_dbca2c99 | type |
Red Herring | |
Neuromancer / int_dbca2c99 | comment |
Red Herring: "Operation Screaming Fist". With all the tantalizing references to it, it seems like it will be crucial to the mission in some way. As it turns out, the only important thing about it is that it drove Armitage/Willis Corto insane, allowing Wintermute to use him as a puppet and create the illusion that he was in control. The shuriken that Molly buys for Case seems like it will be a Chekhov's Gun, but he never uses it. Case even lampshades this himself when he throws it at the TV before leaving his hotel room for the last time. | |
Neuromancer / int_dbca2c99 | featureApplicability |
1.0 | |
Neuromancer / int_dbca2c99 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_dbca2c99 | |
Neuromancer / int_dc167d72 | type |
Knowledge Broker | |
Neuromancer / int_dc167d72 | comment |
Knowledge Broker: The Finn. Case and Molly visit him for information and to use his full-body scanner and eavesdrop-proof back room. | |
Neuromancer / int_dc167d72 | featureApplicability |
1.0 | |
Neuromancer / int_dc167d72 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_dc167d72 | |
Neuromancer / int_dc6a260b | type |
Try to Fit That on a Business Card | |
Neuromancer / int_dc6a260b | comment |
Try to Fit That on a Business Card: Lady 3Jane Marie-France Tessier-Ashpool. | |
Neuromancer / int_dc6a260b | featureApplicability |
1.0 | |
Neuromancer / int_dc6a260b | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_dc6a260b | |
Neuromancer / int_deea2fb5 | type |
Idle Rich | |
Neuromancer / int_deea2fb5 | comment |
Idle Rich: Marie-France's original plan takes this to extremes. They wouldn't even have to think for themselves, their A.I.s would do their thinking for them. | |
Neuromancer / int_deea2fb5 | featureApplicability |
1.0 | |
Neuromancer / int_deea2fb5 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_deea2fb5 | |
Neuromancer / int_df60d405 | type |
Culture Chop Suey | |
Neuromancer / int_df60d405 | comment |
Culture Chop Suey: Apart from Japan Takes Over the World, introducing a lot of Asian aspects to Sprawl culture, there's also Freeside, which is a space colony patronized by all sorts of different nationalities. | |
Neuromancer / int_df60d405 | featureApplicability |
1.0 | |
Neuromancer / int_df60d405 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_df60d405 | |
Neuromancer / int_e28f88b8 | type |
Last-Name Basis | |
Neuromancer / int_e28f88b8 | comment |
Last-Name Basis: Everyone addresses Case by his last name, except for the Turing Police officers who use his full name (Henry Dorsett Case) when arresting him. | |
Neuromancer / int_e28f88b8 | featureApplicability |
1.0 | |
Neuromancer / int_e28f88b8 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_e28f88b8 | |
Neuromancer / int_e5a814a8 | type |
Only Electric Sheep Are Cheap | |
Neuromancer / int_e5a814a8 | comment |
Only Electric Sheep Are Cheap: Most food is genetically modified, including cloned meat. Molly even chides Case for not eating a steak that Armitage ordered for his dinner, since real meat is so expensive. | |
Neuromancer / int_e5a814a8 | featureApplicability |
1.0 | |
Neuromancer / int_e5a814a8 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_e5a814a8 | |
Neuromancer / int_e71d66e | type |
Don't Sneak Up on Me Like That! | |
Neuromancer / int_e71d66e | comment |
Don't Sneak Up on Me Like That!: Case forgets to knock when dropping in on Molly. It's not a good idea. | |
Neuromancer / int_e71d66e | featureApplicability |
1.0 | |
Neuromancer / int_e71d66e | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_e71d66e | |
Neuromancer / int_e7f5713a | type |
Ominous Cube | |
Neuromancer / int_e7f5713a | comment |
Ominous Cube: Wintermute appears as a glowing white cube in cyberspace, sheathed in hidden black ICE. | |
Neuromancer / int_e7f5713a | featureApplicability |
1.0 | |
Neuromancer / int_e7f5713a | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_e7f5713a | |
Neuromancer / int_ea39d156 | type |
Who Wants to Live Forever? | |
Neuromancer / int_ea39d156 | comment |
Who Wants to Live Forever?: The Flatline construct is about as thrilled to exist as Case is to be working with it. | |
Neuromancer / int_ea39d156 | featureApplicability |
1.0 | |
Neuromancer / int_ea39d156 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_ea39d156 | |
Neuromancer / int_ea6f361f | type |
You Are Number 6 | |
Neuromancer / int_ea6f361f | comment |
You Are Number 6: The Tessier-Ashpools, being clones, are assigned numbers to go with their names, eg. 3Jane, 6Jean, etc. | |
Neuromancer / int_ea6f361f | featureApplicability |
1.0 | |
Neuromancer / int_ea6f361f | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_ea6f361f | |
Neuromancer / int_eadc018f | type |
Pinball Protagonist | |
Neuromancer / int_eadc018f | comment |
Pinball Protagonist: Case spends the entire book being shoved around by forces larger than himself. This is true of most of Gibson's protagonists. | |
Neuromancer / int_eadc018f | featureApplicability |
1.0 | |
Neuromancer / int_eadc018f | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_eadc018f | |
Neuromancer / int_eaf5a1ac | type |
Groin Attack | |
Neuromancer / int_eaf5a1ac | comment |
Groin Attack: Molly does this to some mook in Sense/Net headquarters. | |
Neuromancer / int_eaf5a1ac | featureApplicability |
1.0 | |
Neuromancer / int_eaf5a1ac | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_eaf5a1ac | |
Neuromancer / int_ef3d1b57 | type |
Technician Versus Performer | |
Neuromancer / int_ef3d1b57 | comment |
Technician Versus Performer: Wintermute is a partial AI that can absorb and processes an endless amount of data, being driven by data and logic. Neuromancer specializes in understanding humans, emotions and empathy. | |
Neuromancer / int_ef3d1b57 | featureApplicability |
1.0 | |
Neuromancer / int_ef3d1b57 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_ef3d1b57 | |
Neuromancer / int_f0c4ce7d | type |
The Lost Lenore | |
Neuromancer / int_f0c4ce7d | comment |
The Lost Lenore: Linda Lee, for Case. | |
Neuromancer / int_f0c4ce7d | featureApplicability |
1.0 | |
Neuromancer / int_f0c4ce7d | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_f0c4ce7d | |
Neuromancer / int_f3626b09 | type |
Mercy Kill | |
Neuromancer / int_f3626b09 | comment |
Mercy Kill: Molly's killing of Ashpool, who is a broken old man at the time she meets him and just short of committing suicide. | |
Neuromancer / int_f3626b09 | featureApplicability |
1.0 | |
Neuromancer / int_f3626b09 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_f3626b09 | |
Neuromancer / int_f3d5d15f | type |
Creepy Child | |
Neuromancer / int_f3d5d15f | comment |
Creepy Child: Neuromancer's form in his private cyberspace realm is a Brazilian boy with pink gums. He's only creepy in that he's rather inscrutable and obviously much more intelligent than a child. | |
Neuromancer / int_f3d5d15f | featureApplicability |
1.0 | |
Neuromancer / int_f3d5d15f | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_f3d5d15f | |
Neuromancer / int_f5c505db | type |
The Cracker | |
Neuromancer / int_f5c505db | comment |
The Cracker: Case. | |
Neuromancer / int_f5c505db | featureApplicability |
1.0 | |
Neuromancer / int_f5c505db | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_f5c505db | |
Neuromancer / int_f604f64b | type |
Dude, She's Like in a Coma | |
Neuromancer / int_f604f64b | comment |
Dude, She's Like in a Coma: A special service at a brothel Molly used to work at, where prostitutes are in comas and mechanically controlled like puppets by a computer. Riviera does a performance piece based on how her tenure as a meat puppet went horribly wrong. The service is first described in "Burning Chrome." | |
Neuromancer / int_f604f64b | featureApplicability |
1.0 | |
Neuromancer / int_f604f64b | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_f604f64b | |
Neuromancer / int_f6370d13 | type |
Organ Theft | |
Neuromancer / int_f6370d13 | comment |
Organ Theft: In the beginning of the story, Case is reduced to running black market organs to scrape money together. He pays a loan shark with a flask full of frozen pituitary glands. | |
Neuromancer / int_f6370d13 | featureApplicability |
1.0 | |
Neuromancer / int_f6370d13 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_f6370d13 | |
Neuromancer / int_f722f635 | type |
Great Offscreen War | |
Neuromancer / int_f722f635 | comment |
Great Offscreen War: Between the USA and Russia, heavily implied to have been World War III. Both sides appear to have lost. | |
Neuromancer / int_f722f635 | featureApplicability |
1.0 | |
Neuromancer / int_f722f635 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_f722f635 | |
Neuromancer / int_f912a750 | type |
Immune to Drugs | |
Neuromancer / int_f912a750 | comment |
Immune to Drugs: Armitage pulls this on Case at the same time he repairs the hacker's nervous system; thanks to a few alterations to his liver and pancreas, Case is biochemically incapable of getting off on amphetamine or cocaine. Notably, this doesn't really cure his addictions, as he still feels a psychological need to be high on something; he instead tracks down drugs that directly affect his brain, which he doesn't have much time to get used to — and it turns out the comedown is nasty. | |
Neuromancer / int_f912a750 | featureApplicability |
1.0 | |
Neuromancer / int_f912a750 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_f912a750 | |
Neuromancer / int_fa73ee9d | type |
Explosive Leash | |
Neuromancer / int_fa73ee9d | comment |
Explosive Leash: Hold the explosives. Armitage has several sacs of poison implanted in Case's blood vessels — the same poison that was first used to cripple him. Unless Case completes the mission in time, those sacs will dissolve and he will again lose his ability to jack into cyberspace. Every AI has a built-in EMP bomb set to go off the nanosecond they attempt to figure out how to become smarter. The team's mission turns out to be an attempt to break Wintermute free of its programming constraints without killing it. The Finn mentions a "cortical bomb" when scanning Molly and Case for non-biological implants (he can't do biological scans). | |
Neuromancer / int_fa73ee9d | featureApplicability |
1.0 | |
Neuromancer / int_fa73ee9d | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_fa73ee9d | |
Neuromancer / int_fb01ee16 | type |
Cyberpunk | |
Neuromancer / int_fb01ee16 | comment |
Cyberpunk: Trope Codifier and Genre Popularizer. We follow a console cowboy and a cyborg street samurai who are hired by an AI for perform a heist. | |
Neuromancer / int_fb01ee16 | featureApplicability |
1.0 | |
Neuromancer / int_fb01ee16 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_fb01ee16 | |
Neuromancer / int_fb6b207f | type |
You Killed My Father | |
Neuromancer / int_fb6b207f | comment |
You Killed My Father: 3Jane to Molly, though she doesn't seem very upset about it. | |
Neuromancer / int_fb6b207f | featureApplicability |
1.0 | |
Neuromancer / int_fb6b207f | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_fb6b207f | |
Neuromancer / int_fc52510 | type |
Brain Uploading | |
Neuromancer / int_fc52510 | comment |
Brain Uploading: The source of the Dixie Flatline ROM construct. Also one of Neuromancer's main purposes, although his/its ability to accurately store memories and personality is so comprehensive as to make "Dixie" look like nothing by comparison — so much so that he/it fruitlessly insists to Case that "To live here is to live. There is no difference." Linda Lee also unknowingly does this shortly before her death, when she slots the RAM module she stole from Case. | |
Neuromancer / int_fc52510 | featureApplicability |
1.0 | |
Neuromancer / int_fc52510 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_fc52510 | |
Neuromancer / int_fca3518f | type |
Gun Stripping | |
Neuromancer / int_fca3518f | comment |
Gun Stripping: Molly habitually takes apart her fletcher and reassembles it, showing her familiarity with the weapon. Often she does it without even looking at it. (Though with those implanted lenses, how could you tell?) | |
Neuromancer / int_fca3518f | featureApplicability |
1.0 | |
Neuromancer / int_fca3518f | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_fca3518f | |
Neuromancer / int_fccd06b6 | type |
Beware the Nice Ones | |
Neuromancer / int_fccd06b6 | comment |
Beware the Nice Ones: Hideo and his kind are exquisitely polite, almost genteel... and everyone with the eyes for it can feel the death emanating off them. Basically, if one of them shows up looking for you, then either you or someone you know is going to wind up dead. And he'll apologize for the inconvenience beforehand. | |
Neuromancer / int_fccd06b6 | featureApplicability |
1.0 | |
Neuromancer / int_fccd06b6 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_fccd06b6 | |
Neuromancer / int_fed93e1b | type |
Dark and Troubled Past | |
Neuromancer / int_fed93e1b | comment |
Dark and Troubled Past: Nearly every character. Case is a burned-out drug addict and washed-up former hacker whose girlfriend was murdered by gangsters; Molly is a former prostitute who was abused and who grew up in poverty (whose boyfriend was murdered by gangsters); Armitage was a high-ranking army officer who participated in a catastrophically failed raid on the Soviet Union, and so on. | |
Neuromancer / int_fed93e1b | featureApplicability |
1.0 | |
Neuromancer / int_fed93e1b | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_fed93e1b | |
Neuromancer / int_fff371b4 | type |
Death Seeker | |
Neuromancer / int_fff371b4 | comment |
Death Seeker: Case, to begin with. One interpretation is this is what Case is after during the climax of the novel and why he is so powerful during his run. Also, the Dixie Flatline's life as a construct is implied to be a hollow, chilly experience, which is why he asks to be erased after the job is done. | |
Neuromancer / int_fff371b4 | featureApplicability |
1.0 | |
Neuromancer / int_fff371b4 | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_fff371b4 | |
Neuromancer / int_name | type |
ItemName | |
Neuromancer / int_name | comment |
||
Neuromancer / int_name | featureApplicability |
1.0 | |
Neuromancer / int_name | featureConfidence |
1.0 | |
Neuromancer | hasFeature |
Neuromancer / int_name | |
Neuromancer / int_name | itemName |
Neuromancer |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.