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Audible Sharpness
- 799 statements
- 154 feature instances
- 234 referencing feature instances
Audible Sharpness | type |
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Audible Sharpness | label |
Audible Sharpness | |
Audible Sharpness | page |
AudibleSharpness | |
Audible Sharpness | comment |
When weapons with sharp and cutting edges are brandished, a vaguely metallic sound effect will be inserted (along with a bit of Lens Flare) to signify just how lethally sharp the weapon is. The tone of the sharpness, as with musical instruments, is dependent on size. A katana makes a tiny, high-pitched sound; the stabbing metal arms of a Humongous Mecha are much deeper, but fundamentally the same sound. The sound can either be a strike-like ping or a longer vibration sound, usually depending on how the light strikes. Common in animated works, sometimes as a trope, and sometimes as a humorous subversion. Sometimes even non-metal objects make a metallic scraping sound, like a predator's row upon row of pointed teeth. Keep in mind, the creators know that sharp things generally don't make noise — although some sword scabbards with a metal throat do actually 'schwing' on being drawn. They do it because 1. It sounds cool and 2. The audience expects it. This is also partially because in old timey radio shows, they would use this noise to demonstrate that someone was drawing a knife because of Rule of Perception, so it's sometimes justified. Used by the same kind of series that would use Sword Sparks, a subset of The Coconut Effect. For objects that aren't sharp but still cast an ambient hum along with their glow, see Audible Gleam. See also this trope's Gun Counterpart, Noisy Guns. A good example of Editorial Synaesthesia. Compare Sinister Scraping Sound. |
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Audible Sharpness | fetched |
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Audible Sharpness | parsed |
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Audible Sharpness | processingComment |
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Dropped link to HarryPotterAndTheDeathlyHallowsPart2: Not an Item - UNKNOWN | |
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Dropped link to InvertedTrope: Not an Item - IGNORE | |
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Dropped link to Swashbuckler: Not an Item - FEATURE | |
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Dropped link to TMRevolution: Not an Item - IGNORE | |
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Dropped link to TwinkleSmile: Not an Item - FEATURE | |
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Dropped link to UnderworldAwakening: Not an Item - UNKNOWN | |
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HarryPotterAndTheDeathlyHallowsPart2 | |
Audible Sharpness | processingUnknown |
SinCity | |
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UnderworldAwakening | |
Audible Sharpness | isPartOf |
DBTropes | |
Audible Sharpness / int_10175749 | type |
Audible Sharpness | |
Audible Sharpness / int_10175749 | comment |
In Aquaman (2018), Black Manta has one justified use of this trope in the sword he hides in his gauntlet since said gauntlet is made of metal and plastic instead of the usual soft materials. He also plays this straight with his grandfather's knife, unsheathing and resheathing it audibly when its scabbard is made of black leather. | |
Audible Sharpness / int_10175749 | featureApplicability |
1.0 | |
Audible Sharpness / int_10175749 | featureConfidence |
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Aquaman (2018) | hasFeature |
Audible Sharpness / int_10175749 | |
Audible Sharpness / int_110d4471 | type |
Audible Sharpness | |
Audible Sharpness / int_110d4471 | comment |
Averted in Predator, in a scene in the first act, as the protagonists are sneaking around the base of some bad guys, one of Heros draws his knife to stabby stab a bad guy. The act of drawing the knife makes no noise and the Mook is unaware of what is about to happen. | |
Audible Sharpness / int_110d4471 | featureApplicability |
-1.0 | |
Audible Sharpness / int_110d4471 | featureConfidence |
1.0 | |
Predator | hasFeature |
Audible Sharpness / int_110d4471 | |
Audible Sharpness / int_11b7db91 | type |
Audible Sharpness | |
Audible Sharpness / int_11b7db91 | comment |
In Adventure Time episode Blade of Grass Finn gets the eponymous grass sword with a sharpness emphasized in every swing by a distinct, dopplered bell-like ringing sound. | |
Audible Sharpness / int_11b7db91 | featureApplicability |
1.0 | |
Audible Sharpness / int_11b7db91 | featureConfidence |
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Adventure Time | hasFeature |
Audible Sharpness / int_11b7db91 | |
Audible Sharpness / int_12b12556 | type |
Audible Sharpness | |
Audible Sharpness / int_12b12556 | comment |
An attacker's knife makes a few inexplicable "tzink" noises as his swipes miss or are blocked (without the blade apparently hitting anything) in The Bourne Identity. | |
Audible Sharpness / int_12b12556 | featureApplicability |
1.0 | |
Audible Sharpness / int_12b12556 | featureConfidence |
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The Bourne Identity | hasFeature |
Audible Sharpness / int_12b12556 | |
Audible Sharpness / int_1365e5d1 | type |
Audible Sharpness | |
Audible Sharpness / int_1365e5d1 | comment |
Triangle Heart 3: Sweet Songs Forever (better known as "the one Lyrical Nanoha spun off from") used this with Kyouya's and Miyuki's swords. | |
Audible Sharpness / int_1365e5d1 | featureApplicability |
1.0 | |
Audible Sharpness / int_1365e5d1 | featureConfidence |
1.0 | |
TriangleHeart3SweetSongsForever | hasFeature |
Audible Sharpness / int_1365e5d1 | |
Audible Sharpness / int_17ecdc96 | type |
Audible Sharpness | |
Audible Sharpness / int_17ecdc96 | comment |
The French horror movie High Tension features a knife that happily tzinks without any corresponding action to which the sound can be attributed — it's sharp, so it makes a noise. | |
Audible Sharpness / int_17ecdc96 | featureApplicability |
1.0 | |
Audible Sharpness / int_17ecdc96 | featureConfidence |
1.0 | |
High Tension | hasFeature |
Audible Sharpness / int_17ecdc96 | |
Audible Sharpness / int_19849475 | type |
Audible Sharpness | |
Audible Sharpness / int_19849475 | comment |
Funnily enough, bladed weapons in Mitadake High don't make any noise at all when being picked up or equipped. The only noise any weapon makes is when it hits something, and the sound for a bladed weapon sounds distinctively fleshy, since the only time you swing your blade is when you're stabbing someone — not a metallic sound. | |
Audible Sharpness / int_19849475 | featureApplicability |
1.0 | |
Audible Sharpness / int_19849475 | featureConfidence |
1.0 | |
Mitadake High (Video Game) | hasFeature |
Audible Sharpness / int_19849475 | |
Audible Sharpness / int_1bdeba5a | type |
Audible Sharpness | |
Audible Sharpness / int_1bdeba5a | comment |
X-Men character Wolverine's claws make a "SNIKT" sound when extended that has become almost iconic at this point. This is because it's the sound of them sliding between his metal bones and through his skin. When Wolverine had the adamantium removed from his body, the remaining bone claws make a distinctively different "SHLIKT" sound. | |
Audible Sharpness / int_1bdeba5a | featureApplicability |
1.0 | |
Audible Sharpness / int_1bdeba5a | featureConfidence |
1.0 | |
X-Men (Comic Book) | hasFeature |
Audible Sharpness / int_1bdeba5a | |
Audible Sharpness / int_1c1ceec7 | type |
Audible Sharpness | |
Audible Sharpness / int_1c1ceec7 | comment |
In the Monster Hunter series, a lot of sword and shields will be audibly sharp, making metallic noises mostly during unsheathing and sheathing and jump attacks. Special mentions go to the Chak Chak and the Eternal Strife for making audible 'sharpness noises' well after you've unsheathed it. | |
Audible Sharpness / int_1c1ceec7 | featureApplicability |
1.0 | |
Audible Sharpness / int_1c1ceec7 | featureConfidence |
1.0 | |
Monster Hunter (Video Game) | hasFeature |
Audible Sharpness / int_1c1ceec7 | |
Audible Sharpness / int_24e41891 | type |
Audible Sharpness | |
Audible Sharpness / int_24e41891 | comment |
Done in the Dexter episode "Hungry Man" when Dexter picks up a knife from a clear wooden tabletop. | |
Audible Sharpness / int_24e41891 | featureApplicability |
1.0 | |
Audible Sharpness / int_24e41891 | featureConfidence |
1.0 | |
Dexter | hasFeature |
Audible Sharpness / int_24e41891 | |
Audible Sharpness / int_29f0502c | type |
Audible Sharpness | |
Audible Sharpness / int_29f0502c | comment |
Dracula Untold has the loudest swords of 2014. | |
Audible Sharpness / int_29f0502c | featureApplicability |
1.0 | |
Audible Sharpness / int_29f0502c | featureConfidence |
1.0 | |
Dracula Untold | hasFeature |
Audible Sharpness / int_29f0502c | |
Audible Sharpness / int_2a893b9b | type |
Audible Sharpness | |
Audible Sharpness / int_2a893b9b | comment |
Counter-Strike has a knife in all iterations of the game. It's drawn rather unrealistically every time, unsheathing it with the blade facing the player, before spinning it around in one hand to brandish it in a defensive stance. Every time the knife is drawn, the SHING sound is made. Every time the knife strikes on a wall, floor, or hard object, it makes a very loud scraping sound that can be heard from halfway across a mid-sized map. Several add-ons for Counter-Strike: Source give different effects to the standard melee Knife weapon. One add-on replaces the knife with an eastern katana, complete with a "stereotypically Eastern" fanfare when drawn. | |
Audible Sharpness / int_2a893b9b | featureApplicability |
1.0 | |
Audible Sharpness / int_2a893b9b | featureConfidence |
1.0 | |
Counter-Strike (Video Game) | hasFeature |
Audible Sharpness / int_2a893b9b | |
Audible Sharpness / int_2b5b0844 | type |
Audible Sharpness | |
Audible Sharpness / int_2b5b0844 | comment |
Vampire Reviews: Maven pauses her Underworld (2003) review to comment on the movie doing this when the protagonist merely looks at a sword lying on the ground. | |
Audible Sharpness / int_2b5b0844 | featureApplicability |
1.0 | |
Audible Sharpness / int_2b5b0844 | featureConfidence |
1.0 | |
Vampire Reviews / Webvideo | hasFeature |
Audible Sharpness / int_2b5b0844 | |
Audible Sharpness / int_2de47f7a | type |
Audible Sharpness | |
Audible Sharpness / int_2de47f7a | comment |
Every time Michael Myer's knife appears onscreen in Halloween: Resurrection it is accompanied by a sching sound effect, no matter how little he is actually doing with it. | |
Audible Sharpness / int_2de47f7a | featureApplicability |
1.0 | |
Audible Sharpness / int_2de47f7a | featureConfidence |
1.0 | |
Halloween: Resurrection | hasFeature |
Audible Sharpness / int_2de47f7a | |
Audible Sharpness / int_2ea6ae26 | type |
Audible Sharpness | |
Audible Sharpness / int_2ea6ae26 | comment |
Star Trek: Picard: You'll always know when Elnor is brandishing his tan qalanq because of the high-pitched, katana-like "shwing" sound effect. It also serves as a reminder of how ludicrously sharp his sword is. His scabbard is wooden, so it shouldn't generate that metallic noise when he unsheathes and sheathes his blade, but we hear it anyway. | |
Audible Sharpness / int_2ea6ae26 | featureApplicability |
1.0 | |
Audible Sharpness / int_2ea6ae26 | featureConfidence |
1.0 | |
Star Trek: Picard | hasFeature |
Audible Sharpness / int_2ea6ae26 | |
Audible Sharpness / int_2fee008d | type |
Audible Sharpness | |
Audible Sharpness / int_2fee008d | comment |
This happens a lot in Tengen Toppa Gurren Lagann. A lot. And not just with swords. It can happen with guns, mecha, sunglasses, even eyeballs. | |
Audible Sharpness / int_2fee008d | featureApplicability |
1.0 | |
Audible Sharpness / int_2fee008d | featureConfidence |
1.0 | |
Tengen Toppa Gurren Lagann | hasFeature |
Audible Sharpness / int_2fee008d | |
Audible Sharpness / int_30a5ebfd | type |
Audible Sharpness | |
Audible Sharpness / int_30a5ebfd | comment |
Whenever Kunai or Shuriken are pulled out of arsenal or clash together in Naruto, they seem to make a "vsst!" or a "Shink!" sound. As seen in Shippuden episode 202, Juugo actually has an audibly sharp arm. Yes, it's his real arm; no, it's not metal. It Makes Sense in Context. |
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Audible Sharpness / int_30a5ebfd | featureApplicability |
1.0 | |
Audible Sharpness / int_30a5ebfd | featureConfidence |
1.0 | |
Naruto (Manga) | hasFeature |
Audible Sharpness / int_30a5ebfd | |
Audible Sharpness / int_32066b8e | type |
Audible Sharpness | |
Audible Sharpness / int_32066b8e | comment |
V for Vendetta': V's knives, as well as providing visible sharpness in one late action scene: V's blades end up creating their own contrails. In the same scene, the blades make an extended and loud metallic noise as he draws them from his sheath...and the noise then continues as he throws the blades through the air. What are they scraping on? Oxygen? |
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Audible Sharpness / int_32066b8e | featureApplicability |
1.0 | |
Audible Sharpness / int_32066b8e | featureConfidence |
1.0 | |
V for Vendetta | hasFeature |
Audible Sharpness / int_32066b8e | |
Audible Sharpness / int_355f9150 | type |
Audible Sharpness | |
Audible Sharpness / int_355f9150 | comment |
Used in The Witcher (2019). Whenever a character swings a sword or metal slashing weapon around (or even a knife in Renfry's case), you can expect the weapon in question to hum and thrum in motion. | |
Audible Sharpness / int_355f9150 | featureApplicability |
1.0 | |
Audible Sharpness / int_355f9150 | featureConfidence |
1.0 | |
The Witcher (2019) | hasFeature |
Audible Sharpness / int_355f9150 | |
Audible Sharpness / int_39c20861 | type |
Audible Sharpness | |
Audible Sharpness / int_39c20861 | comment |
This is brutal in Highlander, where the Sword Sparks fly and the sound they make is jarring, to say the least. | |
Audible Sharpness / int_39c20861 | featureApplicability |
1.0 | |
Audible Sharpness / int_39c20861 | featureConfidence |
1.0 | |
Highlander | hasFeature |
Audible Sharpness / int_39c20861 | |
Audible Sharpness / int_39e3b5ff | type |
Audible Sharpness | |
Audible Sharpness / int_39e3b5ff | comment |
Kill Bill, with its absolute worship of the samurai sword, is a heavy user of this. The blades of the swords, especially the protagonist's extra-special sword, seem to practically sing whenever they so much as appear in frame, even when they aren't moving. | |
Audible Sharpness / int_39e3b5ff | featureApplicability |
1.0 | |
Audible Sharpness / int_39e3b5ff | featureConfidence |
1.0 | |
Kill Bill | hasFeature |
Audible Sharpness / int_39e3b5ff | |
Audible Sharpness / int_3a7f5b49 | type |
Audible Sharpness | |
Audible Sharpness / int_3a7f5b49 | comment |
In Alice: Madness Returns, the Vorpal Blade is less "Snicker-Snack" and more like *SHWING!* | |
Audible Sharpness / int_3a7f5b49 | featureApplicability |
1.0 | |
Audible Sharpness / int_3a7f5b49 | featureConfidence |
1.0 | |
Alice: Madness Returns (Video Game) | hasFeature |
Audible Sharpness / int_3a7f5b49 | |
Audible Sharpness / int_3bd96c18 | type |
Audible Sharpness | |
Audible Sharpness / int_3bd96c18 | comment |
Alita: Battle Angel: Makaku's (and later Grewishka's) Grind Cutters, multiple lengths of chain built into their robotic arm with a claw-like ending, make a very distinctive high sound when used to stress how sharp they are. | |
Audible Sharpness / int_3bd96c18 | featureApplicability |
1.0 | |
Audible Sharpness / int_3bd96c18 | featureConfidence |
1.0 | |
Alita: Battle Angel | hasFeature |
Audible Sharpness / int_3bd96c18 | |
Audible Sharpness / int_3be31c4 | type |
Audible Sharpness | |
Audible Sharpness / int_3be31c4 | comment |
In Modern Warfare (Modern Warfare 2) Soap does this with a blade Shepard just stabbed him with right before he throws it in his eye to kill him to save Price from being beaten to death. | |
Audible Sharpness / int_3be31c4 | featureApplicability |
1.0 | |
Audible Sharpness / int_3be31c4 | featureConfidence |
1.0 | |
Modern Warfare (Video Game) | hasFeature |
Audible Sharpness / int_3be31c4 | |
Audible Sharpness / int_3d747a52 | type |
Audible Sharpness | |
Audible Sharpness / int_3d747a52 | comment |
In Steps Trodden Black, the monster's claws make a metallic scraping noise whenever they're onscreen. | |
Audible Sharpness / int_3d747a52 | featureApplicability |
1.0 | |
Audible Sharpness / int_3d747a52 | featureConfidence |
1.0 | |
Steps Trodden Black | hasFeature |
Audible Sharpness / int_3d747a52 | |
Audible Sharpness / int_40b716af | type |
Audible Sharpness | |
Audible Sharpness / int_40b716af | comment |
The hidden blade in Assassin's Creed makes a loud noise when it's drawn, and a SHING! sound effect when you stab someone with it. All the other weapons also make a sound when drawn. The former sound is justified, since the blade is attached on a rather complex mechanical device that springs it out; it's remarkable that it doesn't make more sound, actually. In Assassin's Creed: Brotherhood, the Hidden Blade is noticeably quieter than what it was in the first game and Assassin's Creed II. Though it's most likely a developer oversight, equipping a blunt weapon, such as a metal hammer, will still make the same SHING noise that a swords makes when being unsheathed. |
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Audible Sharpness / int_40b716af | featureApplicability |
1.0 | |
Audible Sharpness / int_40b716af | featureConfidence |
1.0 | |
Assassin's Creed (Video Game) | hasFeature |
Audible Sharpness / int_40b716af | |
Audible Sharpness / int_43576f5 | type |
Audible Sharpness | |
Audible Sharpness / int_43576f5 | comment |
In the Supernatural episode "Phantom Traveler," a metallic sound is heard when Dean removes his knife from under his (presumably soft and cushy) pillow. It is seen again in the episode "Folsom Prison Blues" (S02, Ep19) when Dean removes a knife from its sheath in the museum. | |
Audible Sharpness / int_43576f5 | featureApplicability |
1.0 | |
Audible Sharpness / int_43576f5 | featureConfidence |
1.0 | |
Supernatural | hasFeature |
Audible Sharpness / int_43576f5 | |
Audible Sharpness / int_43f52aa9 | type |
Audible Sharpness | |
Audible Sharpness / int_43f52aa9 | comment |
Any blunt weapon in The Elder Scrolls IV: Oblivion will result in Audible Bluntness; the huge hammers making a low, slow and heavy tone, rather than the sharp sheer tone of blades. Bows make the best noise, of knocking an arrow into place. | |
Audible Sharpness / int_43f52aa9 | featureApplicability |
1.0 | |
Audible Sharpness / int_43f52aa9 | featureConfidence |
1.0 | |
The Elder Scrolls IV: Oblivion (Video Game) | hasFeature |
Audible Sharpness / int_43f52aa9 | |
Audible Sharpness / int_44127c7c | type |
Audible Sharpness | |
Audible Sharpness / int_44127c7c | comment |
Power Rangers, the king of Sword Sparks, adopted this. | |
Audible Sharpness / int_44127c7c | featureApplicability |
1.0 | |
Audible Sharpness / int_44127c7c | featureConfidence |
1.0 | |
Power Rangers (Franchise) | hasFeature |
Audible Sharpness / int_44127c7c | |
Audible Sharpness / int_446b6bcd | type |
Audible Sharpness | |
Audible Sharpness / int_446b6bcd | comment |
The killer manages to do this with a hook in I Still Know What You Did Last Summer. Made somewhat worse by the fact that said hook is of such a shape that it probably wouldn't fit in a scabbard, and at one point the SHING seems to happen just because he takes it out from under his coat. | |
Audible Sharpness / int_446b6bcd | featureApplicability |
1.0 | |
Audible Sharpness / int_446b6bcd | featureConfidence |
1.0 | |
I Still Know What You Did Last Summer | hasFeature |
Audible Sharpness / int_446b6bcd | |
Audible Sharpness / int_468bebb0 | type |
Audible Sharpness | |
Audible Sharpness / int_468bebb0 | comment |
Terry Pratchett's Discworld novels reference this a few times, featuring a joke that if light could make a noise, it would go "ting" when reflected off the blade of a sword flourished at dramatically appropriate times. Death's supernaturally sharp scythe is sometimes described as making a noise like "ripping velvet", and in one scene in Reaper Man can be used to cut soundwaves. The scythe also has visible sharpness; the edge glows a faint blue, sometimes said to be from atoms splitting against it. The Scythe actually goes so far as to cu/t u/p wo/rd/s in the text while it's being used. The joke is further expanded to include sparkling smiles. Vimes thinks balefully about heroes: "And then they smile, and the light catches their teeth, Ting! Bastards." This was probably inspired by toothpaste commercials. |
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Audible Sharpness / int_468bebb0 | featureApplicability |
1.0 | |
Audible Sharpness / int_468bebb0 | featureConfidence |
1.0 | |
Discworld | hasFeature |
Audible Sharpness / int_468bebb0 | |
Audible Sharpness / int_49a87cb3 | type |
Audible Sharpness | |
Audible Sharpness / int_49a87cb3 | comment |
In the Final Fantasy VII movie Advent Children Complete, Sephiroth's sword practically sings. It's just there, not doing anything, he's not even swinging it and you can still hear how sharp it is. | |
Audible Sharpness / int_49a87cb3 | featureApplicability |
1.0 | |
Audible Sharpness / int_49a87cb3 | featureConfidence |
1.0 | |
Final Fantasy VII (Video Game) | hasFeature |
Audible Sharpness / int_49a87cb3 | |
Audible Sharpness / int_49a885c8 | type |
Audible Sharpness | |
Audible Sharpness / int_49a885c8 | comment |
Final Fantasy XVI has a tendency to do this a lot. Clive often initiates plot-important battles by pointing his sword, flourishing, or otherwise just dramatically swinging it to get into his battle stance, almost always accompanied by a high pitched ringing sound to embody this trope. | |
Audible Sharpness / int_49a885c8 | featureApplicability |
1.0 | |
Audible Sharpness / int_49a885c8 | featureConfidence |
1.0 | |
Final Fantasy XVI (Video Game) | hasFeature |
Audible Sharpness / int_49a885c8 | |
Audible Sharpness / int_4ab17360 | type |
Audible Sharpness | |
Audible Sharpness / int_4ab17360 | comment |
Whenever Inuyasha draws the Tetsusaiga it makes a scraping, crashing sound ending in a loud TSCHING! Then again, it does control wind, so maybe it provides the sound effects itself…? | |
Audible Sharpness / int_4ab17360 | featureApplicability |
1.0 | |
Audible Sharpness / int_4ab17360 | featureConfidence |
1.0 | |
Inuyasha (Manga) | hasFeature |
Audible Sharpness / int_4ab17360 | |
Audible Sharpness / int_4f9064f5 | type |
Audible Sharpness | |
Audible Sharpness / int_4f9064f5 | comment |
In Kung Fu Panda, the Sword of Heroes, so sharp that you can cut yourself by looking at it, did this when Po looked at it and cut his finger. Tigress and Tai Lung also do this whenever they unsheathe their claws. | |
Audible Sharpness / int_4f9064f5 | featureApplicability |
1.0 | |
Audible Sharpness / int_4f9064f5 | featureConfidence |
1.0 | |
Kung Fu Panda | hasFeature |
Audible Sharpness / int_4f9064f5 | |
Audible Sharpness / int_4f9064f6 | type |
Audible Sharpness | |
Audible Sharpness / int_4f9064f6 | comment |
In Kung Fu Panda 2, this applies to all of Lord Shen's bladed weapons. | |
Audible Sharpness / int_4f9064f6 | featureApplicability |
1.0 | |
Audible Sharpness / int_4f9064f6 | featureConfidence |
1.0 | |
Kung Fu Panda 2 | hasFeature |
Audible Sharpness / int_4f9064f6 | |
Audible Sharpness / int_4fcbe146 | type |
Audible Sharpness | |
Audible Sharpness / int_4fcbe146 | comment |
Strider: Hiryu's plasma-firing tonfa (often incorrectly depicted as a sword) has a noticeable and distinctive ringing sound when swung. This effect has persisted in every game he has been featured in. | |
Audible Sharpness / int_4fcbe146 | featureApplicability |
1.0 | |
Audible Sharpness / int_4fcbe146 | featureConfidence |
1.0 | |
Strider (Video Game) | hasFeature |
Audible Sharpness / int_4fcbe146 | |
Audible Sharpness / int_50bcf7a6 | type |
Audible Sharpness | |
Audible Sharpness / int_50bcf7a6 | comment |
Homestuck's Flash animations usually lack sound effects, instead timing the action to the music. However, the [S] Prince of Heart: Rise Up update uses a previously released song with an Audible Sharpness audio sample. The animation ties the sound effect to the titular prince sticking a decapitated head on a makeshift pike. | |
Audible Sharpness / int_50bcf7a6 | featureApplicability |
1.0 | |
Audible Sharpness / int_50bcf7a6 | featureConfidence |
1.0 | |
Homestuck (Webcomic) | hasFeature |
Audible Sharpness / int_50bcf7a6 | |
Audible Sharpness / int_50e2e357 | type |
Audible Sharpness | |
Audible Sharpness / int_50e2e357 | comment |
In Star Trek (2009), there's not one, but three "shing"s when Sulu unsheathes his collapsible katana. This may be justified (at least in part) by the fact that each individual section is unfolding and locking into place. |
|
Audible Sharpness / int_50e2e357 | featureApplicability |
1.0 | |
Audible Sharpness / int_50e2e357 | featureConfidence |
1.0 | |
Star Trek (2009) | hasFeature |
Audible Sharpness / int_50e2e357 | |
Audible Sharpness / int_54828035 | type |
Audible Sharpness | |
Audible Sharpness / int_54828035 | comment |
Auron's introductory FMV in Final Fantasy X featured one of these, though rather subdued amidst the music, snarling monsters, and screaming innocent bystanders in the distance. What made this especially odd is that he wasn't doing anything with his sword at the time...and in fact, it's resting on his shoulder through the entire scene, as he faces a fiend, unlimbers his Arm of Death, and assumes a fighting stance. | |
Audible Sharpness / int_54828035 | featureApplicability |
1.0 | |
Audible Sharpness / int_54828035 | featureConfidence |
1.0 | |
Final Fantasy X (Video Game) | hasFeature |
Audible Sharpness / int_54828035 | |
Audible Sharpness / int_5498bfdd | type |
Audible Sharpness | |
Audible Sharpness / int_5498bfdd | comment |
Heard but not seen in Suburban Knights, in order to stop Linkara from singing. | |
Audible Sharpness / int_5498bfdd | featureApplicability |
1.0 | |
Audible Sharpness / int_5498bfdd | featureConfidence |
1.0 | |
Suburban Knights (Web Video) | hasFeature |
Audible Sharpness / int_5498bfdd | |
Audible Sharpness / int_5538496c | type |
Audible Sharpness | |
Audible Sharpness / int_5538496c | comment |
In Walking with Beasts, the audible sharpness noise is used in the Sabertooth soundtrack. | |
Audible Sharpness / int_5538496c | featureApplicability |
1.0 | |
Audible Sharpness / int_5538496c | featureConfidence |
1.0 | |
Walking with Beasts | hasFeature |
Audible Sharpness / int_5538496c | |
Audible Sharpness / int_56fa0ea4 | type |
Audible Sharpness | |
Audible Sharpness / int_56fa0ea4 | comment |
Most, if not all sword-carrying units in Civilization IV do an Audible Sharpness sound when ordered to fortify. Particularly odd as the weapons are always out in the open. | |
Audible Sharpness / int_56fa0ea4 | featureApplicability |
1.0 | |
Audible Sharpness / int_56fa0ea4 | featureConfidence |
1.0 | |
Civilization (Video Game) | hasFeature |
Audible Sharpness / int_56fa0ea4 | |
Audible Sharpness / int_5908ee91 | type |
Audible Sharpness | |
Audible Sharpness / int_5908ee91 | comment |
Also in The Elder Scrolls V: Skyrim; however this inadvertently creates a mind-screw moment when sneaking. Despite the AI being intelligent enough to detect the PC colliding with objects (some "traps" actually rely on this), the AI does not "hear" the PC unsheathing a weapon while sneaking; only the player does. | |
Audible Sharpness / int_5908ee91 | featureApplicability |
1.0 | |
Audible Sharpness / int_5908ee91 | featureConfidence |
1.0 | |
The Elder Scrolls V: Skyrim (Video Game) | hasFeature |
Audible Sharpness / int_5908ee91 | |
Audible Sharpness / int_5bd0554b | type |
Audible Sharpness | |
Audible Sharpness / int_5bd0554b | comment |
In the intro to Warcraft II: Tides of Darkness, the human soldiers are seen picking up spears and swords hanging on the wall. All of them are loudly audibly sharp. | |
Audible Sharpness / int_5bd0554b | featureApplicability |
1.0 | |
Audible Sharpness / int_5bd0554b | featureConfidence |
1.0 | |
Warcraft (Video Game) | hasFeature |
Audible Sharpness / int_5bd0554b | |
Audible Sharpness / int_5c5ce465 | type |
Audible Sharpness | |
Audible Sharpness / int_5c5ce465 | comment |
In Tokyo Gore Police, whenever Ruka unsheathes her katana. | |
Audible Sharpness / int_5c5ce465 | featureApplicability |
1.0 | |
Audible Sharpness / int_5c5ce465 | featureConfidence |
1.0 | |
Tokyo Gore Police | hasFeature |
Audible Sharpness / int_5c5ce465 | |
Audible Sharpness / int_5d4da197 | type |
Audible Sharpness | |
Audible Sharpness / int_5d4da197 | comment |
In Spider-Man 2, the sound effect can be heard when Harry Osborn picks up a sheathed dagger from a stand. It's not being unsheathed, just lifted from balancing on a stand on a desk. The sound effect is heard again 15 seconds later when he actually does unsheathe it. | |
Audible Sharpness / int_5d4da197 | featureApplicability |
1.0 | |
Audible Sharpness / int_5d4da197 | featureConfidence |
1.0 | |
Spider-Man 2 | hasFeature |
Audible Sharpness / int_5d4da197 | |
Audible Sharpness / int_5d4da198 | type |
Audible Sharpness | |
Audible Sharpness / int_5d4da198 | comment |
Spider-Man 3 carries this on with New Goblin's wrist blades when he attacks Peter, even when he's not even swinging them around. However, this could be justified as Peter's spider-sense shouting DANGER, DANGER rather than the blades themselves actually making noise. | |
Audible Sharpness / int_5d4da198 | featureApplicability |
1.0 | |
Audible Sharpness / int_5d4da198 | featureConfidence |
1.0 | |
Spider-Man 3 | hasFeature |
Audible Sharpness / int_5d4da198 | |
Audible Sharpness / int_5db577ba | type |
Audible Sharpness | |
Audible Sharpness / int_5db577ba | comment |
Every single one of the Joker's knives in The Dark Knight making a shikt sound whenever one was drawn. One even made the sound when the Joker tossed it from one hand to the other. | |
Audible Sharpness / int_5db577ba | featureApplicability |
1.0 | |
Audible Sharpness / int_5db577ba | featureConfidence |
1.0 | |
The Dark Knight | hasFeature |
Audible Sharpness / int_5db577ba | |
Audible Sharpness / int_5ff059fa | type |
Audible Sharpness | |
Audible Sharpness / int_5ff059fa | comment |
In The Wolverine, aside from Wolverine's claws, the ringing noise when young Yashida presents the samurai sword to him in the well goes on for several seconds. | |
Audible Sharpness / int_5ff059fa | featureApplicability |
1.0 | |
Audible Sharpness / int_5ff059fa | featureConfidence |
1.0 | |
The Wolverine | hasFeature |
Audible Sharpness / int_5ff059fa | |
Audible Sharpness / int_60804f39 | type |
Audible Sharpness | |
Audible Sharpness / int_60804f39 | comment |
When Van draws his sword off of his waist in GUN×SWORD, it makes a whip-snap noise and then the "Ting!" sound. This sound effect also occurs at the very start of the opening theme. this could be explained by the sword going from its flexible 'belt' mode to its rigid sword mode. |
|
Audible Sharpness / int_60804f39 | featureApplicability |
1.0 | |
Audible Sharpness / int_60804f39 | featureConfidence |
1.0 | |
GUN×SWORD | hasFeature |
Audible Sharpness / int_60804f39 | |
Audible Sharpness / int_638624c8 | type |
Audible Sharpness | |
Audible Sharpness / int_638624c8 | comment |
The swords in Slayers tend to be audible too, particularly the ones belonging to main character Gourry and secondary-character-but-ace-swordsman Zangalus. | |
Audible Sharpness / int_638624c8 | featureApplicability |
1.0 | |
Audible Sharpness / int_638624c8 | featureConfidence |
1.0 | |
Slayers | hasFeature |
Audible Sharpness / int_638624c8 | |
Audible Sharpness / int_6621acc9 | type |
Audible Sharpness | |
Audible Sharpness / int_6621acc9 | comment |
The old Chinese movie Seven Swords has swords that ring all the time, apparently to prove they're good. | |
Audible Sharpness / int_6621acc9 | featureApplicability |
1.0 | |
Audible Sharpness / int_6621acc9 | featureConfidence |
1.0 | |
Seven Swords | hasFeature |
Audible Sharpness / int_6621acc9 | |
Audible Sharpness / int_6ad790d3 | type |
Audible Sharpness | |
Audible Sharpness / int_6ad790d3 | comment |
An occasional sound effect in Top Gear (UK) while doing very short establishing shots of a car. | |
Audible Sharpness / int_6ad790d3 | featureApplicability |
1.0 | |
Audible Sharpness / int_6ad790d3 | featureConfidence |
1.0 | |
Top Gear (UK) | hasFeature |
Audible Sharpness / int_6ad790d3 | |
Audible Sharpness / int_6ae6b4c7 | type |
Audible Sharpness | |
Audible Sharpness / int_6ae6b4c7 | comment |
Pacific Rim does this with the collapsible sword Gipsy Danger wields, with almost one "Shing" per segment. The sound comes on even during the climactic underwater battle. | |
Audible Sharpness / int_6ae6b4c7 | featureApplicability |
1.0 | |
Audible Sharpness / int_6ae6b4c7 | featureConfidence |
1.0 | |
Pacific Rim | hasFeature |
Audible Sharpness / int_6ae6b4c7 | |
Audible Sharpness / int_6b1cb09e | type |
Audible Sharpness | |
Audible Sharpness / int_6b1cb09e | comment |
Killer Frequency does this as a matter of necessity, since the killer isn't shown in the game and the sound effect of him drawing his knife is the indication that he's about to kill again. | |
Audible Sharpness / int_6b1cb09e | featureApplicability |
1.0 | |
Audible Sharpness / int_6b1cb09e | featureConfidence |
1.0 | |
Killer Frequency (Video Game) | hasFeature |
Audible Sharpness / int_6b1cb09e | |
Audible Sharpness / int_6bc0f10a | type |
Audible Sharpness | |
Audible Sharpness / int_6bc0f10a | comment |
In The Hitchhiker's Guide to the Galaxy (2005), Ford's towel produces this when pulled out in the scene where they meet Marvin for the first time. | |
Audible Sharpness / int_6bc0f10a | featureApplicability |
1.0 | |
Audible Sharpness / int_6bc0f10a | featureConfidence |
1.0 | |
The Hitchhiker's Guide to the Galaxy (2005) | hasFeature |
Audible Sharpness / int_6bc0f10a | |
Audible Sharpness / int_6d595d07 | type |
Audible Sharpness | |
Audible Sharpness / int_6d595d07 | comment |
In the 1984 Icelandic movie When the Raven Flies, the protagonist kills a whole lot of people using his extremely audibly sharp throwing knives. They are in fact so sharp that they even produce the distinctive "sssschhiiing" when being pulled from the flesh of a dead body! | |
Audible Sharpness / int_6d595d07 | featureApplicability |
1.0 | |
Audible Sharpness / int_6d595d07 | featureConfidence |
1.0 | |
The Raven Trilogy | hasFeature |
Audible Sharpness / int_6d595d07 | |
Audible Sharpness / int_72262aee | type |
Audible Sharpness | |
Audible Sharpness / int_72262aee | comment |
Waterbenders in Avatar: The Last Airbender can use water like blades if they swing it fast enough, and the water then makes noises like this. Other sharp weapons in the show also do this. Especially Space Sword. |
|
Audible Sharpness / int_72262aee | featureApplicability |
1.0 | |
Audible Sharpness / int_72262aee | featureConfidence |
1.0 | |
Avatar: The Last Airbender | hasFeature |
Audible Sharpness / int_72262aee | |
Audible Sharpness / int_7304202a | type |
Audible Sharpness | |
Audible Sharpness / int_7304202a | comment |
Tol-Ren's sword in Atlas Reactor makes sharpness noises for all his attacks. | |
Audible Sharpness / int_7304202a | featureApplicability |
1.0 | |
Audible Sharpness / int_7304202a | featureConfidence |
1.0 | |
Atlas Reactor (Video Game) | hasFeature |
Audible Sharpness / int_7304202a | |
Audible Sharpness / int_74f7210c | type |
Audible Sharpness | |
Audible Sharpness / int_74f7210c | comment |
The Legend of Zelda: The Legend of Zelda: Swinging Link's sword with full health sends out a Sword Beam with its own distinct sound. The Legend of Zelda: A Link to the Past: Charging up for a Whirling Blade Attack gives an audible sound. It's also inverted with the tempered and golden swords, which make "rougher" sounds when swung than the Master Sword's first form. When Link charges a Jump Strike or Great Spin attack in The Legend of Zelda: Twilight Princess, a glint of specular reflection gleams up the length of his sword with an audible *shhhwing!* And when Wolf Link does a Spin Slash, the same thing happens to his tail. |
|
Audible Sharpness / int_74f7210c | featureApplicability |
1.0 | |
Audible Sharpness / int_74f7210c | featureConfidence |
1.0 | |
The Legend of Zelda (Franchise) | hasFeature |
Audible Sharpness / int_74f7210c | |
Audible Sharpness / int_78e27fa7 | type |
Audible Sharpness | |
Audible Sharpness / int_78e27fa7 | comment |
In Fire Emblem: The Blazing Blade, Eliwood's critical hit animation starts with him saluting with his sword, which gleams visibly and then goes ting! once the light reaches the point. | |
Audible Sharpness / int_78e27fa7 | featureApplicability |
1.0 | |
Audible Sharpness / int_78e27fa7 | featureConfidence |
1.0 | |
Fire Emblem: The Blazing Blade (Video Game) | hasFeature |
Audible Sharpness / int_78e27fa7 | |
Audible Sharpness / int_7b0a3c6b | type |
Audible Sharpness | |
Audible Sharpness / int_7b0a3c6b | comment |
The 2003 version of Peter Pan has the "shing" sound even though the weapons are just being picked up from where they're hanging on the wall. | |
Audible Sharpness / int_7b0a3c6b | featureApplicability |
1.0 | |
Audible Sharpness / int_7b0a3c6b | featureConfidence |
1.0 | |
Peter Pan | hasFeature |
Audible Sharpness / int_7b0a3c6b | |
Audible Sharpness / int_7bc59b9a | type |
Audible Sharpness | |
Audible Sharpness / int_7bc59b9a | comment |
Done in The Musketeers whenever swords are drawn, as expected of the genre. | |
Audible Sharpness / int_7bc59b9a | featureApplicability |
1.0 | |
Audible Sharpness / int_7bc59b9a | featureConfidence |
1.0 | |
The Musketeers | hasFeature |
Audible Sharpness / int_7bc59b9a | |
Audible Sharpness / int_7c48915b | type |
Audible Sharpness | |
Audible Sharpness / int_7c48915b | comment |
An unusual variant in Gunnerkrigg Court, as the edge of the Coyote Tooth laughs. | |
Audible Sharpness / int_7c48915b | featureApplicability |
1.0 | |
Audible Sharpness / int_7c48915b | featureConfidence |
1.0 | |
Gunnerkrigg Court (Webcomic) | hasFeature |
Audible Sharpness / int_7c48915b | |
Audible Sharpness / int_7db679b4 | type |
Audible Sharpness | |
Audible Sharpness / int_7db679b4 | comment |
Done in The Aquabats! Super Show! whenever EagleClaw brandishes his claws and guitar. | |
Audible Sharpness / int_7db679b4 | featureApplicability |
1.0 | |
Audible Sharpness / int_7db679b4 | featureConfidence |
1.0 | |
The Aquabats! Super Show! | hasFeature |
Audible Sharpness / int_7db679b4 | |
Audible Sharpness / int_7e9d1a6c | type |
Audible Sharpness | |
Audible Sharpness / int_7e9d1a6c | comment |
In Frozen (2013), when Prince Hans unsheathes his sword to execute Elsa, the sharpness is loud enough that it catches Anna's attention, causing her to rush to save her sister. Confusingly, only Anna seems to notice even though Elsa is closer; however, given her Heroic BSoD at the moment, she may have simply accepted her fate. | |
Audible Sharpness / int_7e9d1a6c | featureApplicability |
1.0 | |
Audible Sharpness / int_7e9d1a6c | featureConfidence |
1.0 | |
Frozen (2013) | hasFeature |
Audible Sharpness / int_7e9d1a6c | |
Audible Sharpness / int_7f8d7a50 | type |
Audible Sharpness | |
Audible Sharpness / int_7f8d7a50 | comment |
Mr. & Mrs. Smith (2005):. Used to add tension when the protagonists come home after discovering their other half is a rival assassin, and they have to cut up the dinner while keeping a wary eye on each other. Thus the sound is heard every time someone picks up a knife. | |
Audible Sharpness / int_7f8d7a50 | featureApplicability |
1.0 | |
Audible Sharpness / int_7f8d7a50 | featureConfidence |
1.0 | |
Mr. & Mrs. Smith (2005) | hasFeature |
Audible Sharpness / int_7f8d7a50 | |
Audible Sharpness / int_7fbd6753 | type |
Audible Sharpness | |
Audible Sharpness / int_7fbd6753 | comment |
In Thunder Cats 2011, the Sword of Omens has a very particular noise, as does the Sword of Hattanzo, (based on a zil-bel) as detailed on this Website. | |
Audible Sharpness / int_7fbd6753 | featureApplicability |
1.0 | |
Audible Sharpness / int_7fbd6753 | featureConfidence |
1.0 | |
ThunderCats (2011) | hasFeature |
Audible Sharpness / int_7fbd6753 | |
Audible Sharpness / int_7fc78282 | type |
Audible Sharpness | |
Audible Sharpness / int_7fc78282 | comment |
Comes up pretty often in The Lord of the Rings. For example, when Dernhelm confronted the Witch King, "A sword rang as it was drawn." | |
Audible Sharpness / int_7fc78282 | featureApplicability |
1.0 | |
Audible Sharpness / int_7fc78282 | featureConfidence |
1.0 | |
The Lord of the Rings | hasFeature |
Audible Sharpness / int_7fc78282 | |
Audible Sharpness / int_817acecf | type |
Audible Sharpness | |
Audible Sharpness / int_817acecf | comment |
In Fables, when Boy Blue gets the Vorpal Sword (as a reference to Alice's Adventures in Wonderland), whenever he swings it the drawn in sound effect for it is "Snicker-Snack". | |
Audible Sharpness / int_817acecf | featureApplicability |
1.0 | |
Audible Sharpness / int_817acecf | featureConfidence |
1.0 | |
Fables (Comic Book) | hasFeature |
Audible Sharpness / int_817acecf | |
Audible Sharpness / int_81fbcc95 | type |
Audible Sharpness | |
Audible Sharpness / int_81fbcc95 | comment |
Kyuzo's first appearance in Samurai 7 fills this trope perfectly. | |
Audible Sharpness / int_81fbcc95 | featureApplicability |
1.0 | |
Audible Sharpness / int_81fbcc95 | featureConfidence |
1.0 | |
Samurai 7 | hasFeature |
Audible Sharpness / int_81fbcc95 | |
Audible Sharpness / int_85a246b3 | type |
Audible Sharpness | |
Audible Sharpness / int_85a246b3 | comment |
In Titans (2018), not only is sharpness always audible, in the episode "Lady Vic" Dick actually identifies a particular sword from an audio recording by comparing it with the sound of Gar swinging similar blades! | |
Audible Sharpness / int_85a246b3 | featureApplicability |
1.0 | |
Audible Sharpness / int_85a246b3 | featureConfidence |
1.0 | |
Titans (2018) | hasFeature |
Audible Sharpness / int_85a246b3 | |
Audible Sharpness / int_85eecea0 | type |
Audible Sharpness | |
Audible Sharpness / int_85eecea0 | comment |
The Garden of Sinners: Shiki's knives have a tendency to clack when moved, despite the fact that they don't seem to have any moving parts (they're knives, after all). Done to excess in the animated film adaptation: in the first movie, the protagonist slowly and dramatically drawing her knife sounds more like an iron bar sliding out of a metal case (i.e., a sound effect generally reserved for broadswords). Just the mere act of sunlight reflecting off its tip seems to cause a loud "ting!". It's just that sharp. |
|
Audible Sharpness / int_85eecea0 | featureApplicability |
1.0 | |
Audible Sharpness / int_85eecea0 | featureConfidence |
1.0 | |
The Garden of Sinners | hasFeature |
Audible Sharpness / int_85eecea0 | |
Audible Sharpness / int_8b19861 | type |
Audible Sharpness | |
Audible Sharpness / int_8b19861 | comment |
Lunch Lady: You're alerted to when the Lunch Lady's about to throw a cleaver at you by a "shing" noise. | |
Audible Sharpness / int_8b19861 | featureApplicability |
1.0 | |
Audible Sharpness / int_8b19861 | featureConfidence |
1.0 | |
Lunch Lady (Video Game) | hasFeature |
Audible Sharpness / int_8b19861 | |
Audible Sharpness / int_8cdbeb34 | type |
Audible Sharpness | |
Audible Sharpness / int_8cdbeb34 | comment |
In the 2010 film Legion, when Michael produces a needle to perform stitches on himself, and the camera lingers on it, it practically sings. | |
Audible Sharpness / int_8cdbeb34 | featureApplicability |
1.0 | |
Audible Sharpness / int_8cdbeb34 | featureConfidence |
1.0 | |
Legion | hasFeature |
Audible Sharpness / int_8cdbeb34 | |
Audible Sharpness / int_8ece87af | type |
Audible Sharpness | |
Audible Sharpness / int_8ece87af | comment |
The big ol' knife in Misery is audibly sharp. Okay — but it's being drawn from a cloth sling. | |
Audible Sharpness / int_8ece87af | featureApplicability |
1.0 | |
Audible Sharpness / int_8ece87af | featureConfidence |
1.0 | |
Misery | hasFeature |
Audible Sharpness / int_8ece87af | |
Audible Sharpness / int_9162b86a | type |
Audible Sharpness | |
Audible Sharpness / int_9162b86a | comment |
As in the books, the first Discworld game has you seeking a sword that goes "TING" in order to be a Hero. You first find a sword that goes "Plonk", and need to get it retuned. | |
Audible Sharpness / int_9162b86a | featureApplicability |
1.0 | |
Audible Sharpness / int_9162b86a | featureConfidence |
1.0 | |
Discworld (Video Game) | hasFeature |
Audible Sharpness / int_9162b86a | |
Audible Sharpness / int_9199db2f | type |
Audible Sharpness | |
Audible Sharpness / int_9199db2f | comment |
Wild Kratts does this when either of the main characters is a particularly sharp animal at the moment.note For example, Chris becomes a peregrine falcon; when he subsequently falls out of the sky very fast, his claws do this. | |
Audible Sharpness / int_9199db2f | featureApplicability |
1.0 | |
Audible Sharpness / int_9199db2f | featureConfidence |
1.0 | |
Wild Kratts | hasFeature |
Audible Sharpness / int_9199db2f | |
Audible Sharpness / int_935a39be | type |
Audible Sharpness | |
Audible Sharpness / int_935a39be | comment |
In Super Smash Bros. Brawl, a few characters have their swords shine. The example above justifies it for Link, at least. | |
Audible Sharpness / int_935a39be | featureApplicability |
1.0 | |
Audible Sharpness / int_935a39be | featureConfidence |
1.0 | |
Super Smash Bros. Brawl (Video Game) | hasFeature |
Audible Sharpness / int_935a39be | |
Audible Sharpness / int_93ef7a8c | type |
Audible Sharpness | |
Audible Sharpness / int_93ef7a8c | comment |
In Super Smash Bros. Melee, one of Marth's victory poses has his sword give off distinct clashing noises while he flourishes it. Later games get rid of this particular sound. | |
Audible Sharpness / int_93ef7a8c | featureApplicability |
1.0 | |
Audible Sharpness / int_93ef7a8c | featureConfidence |
1.0 | |
Super Smash Bros. Melee (Video Game) | hasFeature |
Audible Sharpness / int_93ef7a8c | |
Audible Sharpness / int_961b37e0 | type |
Audible Sharpness | |
Audible Sharpness / int_961b37e0 | comment |
DC Extended Universe: Diana/Wonder Woman's swords in Batman v Superman: Dawn of Justice, Wonder Woman and Justice League make the *tzing* sound whenever they're drawn. Also, in Wonder Woman, the knives, swords, and arrows of the Amazons make noise during the battle on the beach, and there's a very faint and high-pitched *shing* when Diana pulls out the pin from her hair right before walking into the No Man's Land. | |
Audible Sharpness / int_961b37e0 | featureApplicability |
1.0 | |
Audible Sharpness / int_961b37e0 | featureConfidence |
1.0 | |
DC Extended Universe (Franchise) | hasFeature |
Audible Sharpness / int_961b37e0 | |
Audible Sharpness / int_97bb943d | type |
Audible Sharpness | |
Audible Sharpness / int_97bb943d | comment |
Gladiator | |
Audible Sharpness / int_97bb943d | featureApplicability |
1.0 | |
Audible Sharpness / int_97bb943d | featureConfidence |
1.0 | |
Gladiator | hasFeature |
Audible Sharpness / int_97bb943d | |
Audible Sharpness / int_9910cc85 | type |
Audible Sharpness | |
Audible Sharpness / int_9910cc85 | comment |
Occurs in Mulan during the "Mulan's Decision" sequence just after she cuts her hair and suits-up in her father's war armor. | |
Audible Sharpness / int_9910cc85 | featureApplicability |
1.0 | |
Audible Sharpness / int_9910cc85 | featureConfidence |
1.0 | |
Mulan | hasFeature |
Audible Sharpness / int_9910cc85 | |
Audible Sharpness / int_9be0971 | type |
Audible Sharpness | |
Audible Sharpness / int_9be0971 | comment |
Averted in Berserk (2016) with the Dragon Slayer. The resulting CLANG has been mocked incessantly by the fandom, but actually makes a lot of sense since the Dragon Slayer is repeatedly described as being very much not sharp, with any cutting power it has being derived from its wielder's inhuman strength. That and it's enoumous SIZE!! | |
Audible Sharpness / int_9be0971 | featureApplicability |
-1.0 | |
Audible Sharpness / int_9be0971 | featureConfidence |
1.0 | |
Berserk (2016) | hasFeature |
Audible Sharpness / int_9be0971 | |
Audible Sharpness / int_9d34190a | type |
Audible Sharpness | |
Audible Sharpness / int_9d34190a | comment |
The Elder Scrolls: Any bladed weapon in The Elder Scrolls III: Morrowind does this. Any blunt weapon in The Elder Scrolls IV: Oblivion will result in Audible Bluntness; the huge hammers making a low, slow and heavy tone, rather than the sharp sheer tone of blades. Bows make the best noise, of knocking an arrow into place. Also in The Elder Scrolls V: Skyrim; however this inadvertently creates a mind-screw moment when sneaking. Despite the AI being intelligent enough to detect the PC colliding with objects (some "traps" actually rely on this), the AI does not "hear" the PC unsheathing a weapon while sneaking; only the player does. |
|
Audible Sharpness / int_9d34190a | featureApplicability |
1.0 | |
Audible Sharpness / int_9d34190a | featureConfidence |
1.0 | |
The Elder Scrolls (Franchise) | hasFeature |
Audible Sharpness / int_9d34190a | |
Audible Sharpness / int_9d34d97 | type |
Audible Sharpness | |
Audible Sharpness / int_9d34d97 | comment |
Taz's knife does this. Funny in the fact that there is an audible sharpness...and then Lauren adds her own sound ("Fshwing!") in addition to the prerecorded sound effect. Played for Laughs, given that it's A) Team Starkid, and B) Lauren freaking Lopez. | |
Audible Sharpness / int_9d34d97 | featureApplicability |
1.0 | |
Audible Sharpness / int_9d34d97 | featureConfidence |
1.0 | |
Starship (Theatre) | hasFeature |
Audible Sharpness / int_9d34d97 | |
Audible Sharpness / int_9d47a2a2 | type |
Audible Sharpness | |
Audible Sharpness / int_9d47a2a2 | comment |
A Song of Ice and Fire There's a line where Jory Cassel's sword comes "singing" from its scabbard, suggesting this trope. Brienne of Tarth draws a Valyrian steel sword and thinks it even sounds sharper than an ordinary blade. |
|
Audible Sharpness / int_9d47a2a2 | featureApplicability |
1.0 | |
Audible Sharpness / int_9d47a2a2 | featureConfidence |
1.0 | |
A Song of Ice and Fire | hasFeature |
Audible Sharpness / int_9d47a2a2 | |
Audible Sharpness / int_9dab421d | type |
Audible Sharpness | |
Audible Sharpness / int_9dab421d | comment |
In Pirates of the Caribbean: The Curse of the Black Pearl, when Will says his father was not a pirate, then draws his sword on Jack, his sword makes the metallic scraping sound. Problem is, the sword was simply tucked into his belt, without any kind of sheath. But it does sound awesome. | |
Audible Sharpness / int_9dab421d | featureApplicability |
1.0 | |
Audible Sharpness / int_9dab421d | featureConfidence |
1.0 | |
Pirates of the Caribbean: The Curse of the Black Pearl | hasFeature |
Audible Sharpness / int_9dab421d | |
Audible Sharpness / int_9db1766a | type |
Audible Sharpness | |
Audible Sharpness / int_9db1766a | comment |
Devil May Cry: Dante and Vergil are particularly fond of this trope, the slightest movements of Rebellion and Yamato before the twins fight producing this high-pitched sound for dramatic effect. Hell, Rebellion doesn't even have a sheath. | |
Audible Sharpness / int_9db1766a | featureApplicability |
1.0 | |
Audible Sharpness / int_9db1766a | featureConfidence |
1.0 | |
Devil May Cry (Video Game) | hasFeature |
Audible Sharpness / int_9db1766a | |
Audible Sharpness / int_9e0b88d2 | type |
Audible Sharpness | |
Audible Sharpness / int_9e0b88d2 | comment |
In Back to the Outback, Maddie’s fangs make a distinct shing sound when she brings them out. When Pretty Boy bares his teeth, there’s a boing sound instead. | |
Audible Sharpness / int_9e0b88d2 | featureApplicability |
1.0 | |
Audible Sharpness / int_9e0b88d2 | featureConfidence |
1.0 | |
Back to the Outback | hasFeature |
Audible Sharpness / int_9e0b88d2 | |
Audible Sharpness / int_9e2f90f4 | type |
Audible Sharpness | |
Audible Sharpness / int_9e2f90f4 | comment |
When One Piece's Sogeking is forced to stand in for Zoro's sword despite his reluctance he seems to take his role at least seriously enough to provide appropriate sound effects. | |
Audible Sharpness / int_9e2f90f4 | featureApplicability |
1.0 | |
Audible Sharpness / int_9e2f90f4 | featureConfidence |
1.0 | |
One Piece (Manga) | hasFeature |
Audible Sharpness / int_9e2f90f4 | |
Audible Sharpness / int_9f89a5f0 | type |
Audible Sharpness | |
Audible Sharpness / int_9f89a5f0 | comment |
Pokémon: The cry of the Pokémon Gallade sounds like blades sharpening. Taken further with his Mega Evolved cry. Pawniard and Bisharp also has this sound effect, with the sound effect being more noticeable as of the X and Y games. |
|
Audible Sharpness / int_9f89a5f0 | featureApplicability |
1.0 | |
Audible Sharpness / int_9f89a5f0 | featureConfidence |
1.0 | |
Pokémon (Franchise) | hasFeature |
Audible Sharpness / int_9f89a5f0 | |
Audible Sharpness / int_a22d3698 | type |
Audible Sharpness | |
Audible Sharpness / int_a22d3698 | comment |
North Korean (yep!) kung fu movie Hong Kil Dong not only has the Audible Sharpness when blades are pulled from non-metallic scabbards, but a loud "clang" noise whenever swords strike each other—or whenever a sword strikes a wooden staff. | |
Audible Sharpness / int_a22d3698 | featureApplicability |
1.0 | |
Audible Sharpness / int_a22d3698 | featureConfidence |
1.0 | |
Hong Kil Dong | hasFeature |
Audible Sharpness / int_a22d3698 | |
Audible Sharpness / int_a28b92ae | type |
Audible Sharpness | |
Audible Sharpness / int_a28b92ae | comment |
Crouching Tiger, Hidden Dragon: Rather than the traditional "shing" sound common to movie swords, the Green Destiny instead rings like a bell whenever it is unsheathed, is struck by a finger thump or another weapon, and especially whenever it cuts the tip off of an inferior sword. | |
Audible Sharpness / int_a28b92ae | featureApplicability |
1.0 | |
Audible Sharpness / int_a28b92ae | featureConfidence |
1.0 | |
Crouching Tiger, Hidden Dragon | hasFeature |
Audible Sharpness / int_a28b92ae | |
Audible Sharpness / int_a5fec434 | type |
Audible Sharpness | |
Audible Sharpness / int_a5fec434 | comment |
Mr. Grimm in Twisted Metal: Black does this when you select his special. | |
Audible Sharpness / int_a5fec434 | featureApplicability |
1.0 | |
Audible Sharpness / int_a5fec434 | featureConfidence |
1.0 | |
Twisted Metal (Video Game) | hasFeature |
Audible Sharpness / int_a5fec434 | |
Audible Sharpness / int_a69e0f56 | type |
Audible Sharpness | |
Audible Sharpness / int_a69e0f56 | comment |
In the Clive Barker film Nightbreed, the psychotic Doctor Decker's blade makes a particularly cool and sinister scrape as he draws it on one unsuspecting victim, and the blade gets a close-up as it does so. | |
Audible Sharpness / int_a69e0f56 | featureApplicability |
1.0 | |
Audible Sharpness / int_a69e0f56 | featureConfidence |
1.0 | |
Nightbreed | hasFeature |
Audible Sharpness / int_a69e0f56 | |
Audible Sharpness / int_ad20e006 | type |
Audible Sharpness | |
Audible Sharpness / int_ad20e006 | comment |
Wonder Woman (1975): Wonder Woman's tiara makes a strange sound when she uses it as a boomerang. Her lasso of truth makes a "snap" sound when she lassoes someone, and there is always a thunder when Diana Prince spins to change clothes into Wonder Woman. | |
Audible Sharpness / int_ad20e006 | featureApplicability |
1.0 | |
Audible Sharpness / int_ad20e006 | featureConfidence |
1.0 | |
Wonder Woman (1975) | hasFeature |
Audible Sharpness / int_ad20e006 | |
Audible Sharpness / int_adfba7ee | type |
Audible Sharpness | |
Audible Sharpness / int_adfba7ee | comment |
Used to great effect in the Clock Tower series. The scissorman carries a huge pair of scissors and opens and closes them with every step, producing a sharp sound of the metal rubbing together. (This is possible in real life if the blades are screwed together tightly.) The result greatly heightens the tension as the sound draws closer and closer to you. | |
Audible Sharpness / int_adfba7ee | featureApplicability |
1.0 | |
Audible Sharpness / int_adfba7ee | featureConfidence |
1.0 | |
Clock Tower (Video Game) | hasFeature |
Audible Sharpness / int_adfba7ee | |
Audible Sharpness / int_af60702d | type |
Audible Sharpness | |
Audible Sharpness / int_af60702d | comment |
The Legend of Zelda: Swinging Link's sword with full health sends out a Sword Beam with its own distinct sound. | |
Audible Sharpness / int_af60702d | featureApplicability |
1.0 | |
Audible Sharpness / int_af60702d | featureConfidence |
1.0 | |
The Legend of Zelda (Video Game) | hasFeature |
Audible Sharpness / int_af60702d | |
Audible Sharpness / int_b30ae4db | type |
Audible Sharpness | |
Audible Sharpness / int_b30ae4db | comment |
Game of Thrones: Done interestingly. During Arya's first swordfighting lesson, Ned starts imagining his daughter in actual combat, and the sounds of the wooden practice swords are gradually replaced by battle sounds, with Audible Sharpness in full effect. Near the start of the first episode, a couple of spears make little metallic scraping noises simply from being pointed at someone. |
|
Audible Sharpness / int_b30ae4db | featureApplicability |
1.0 | |
Audible Sharpness / int_b30ae4db | featureConfidence |
1.0 | |
Game of Thrones | hasFeature |
Audible Sharpness / int_b30ae4db | |
Audible Sharpness / int_b36952af | type |
Audible Sharpness | |
Audible Sharpness / int_b36952af | comment |
The first death in Cube shows a man landing in a room, only for a loud shinnng noise to echo through it. The man freezes in place, then begins to bleed from a number of thin cuts. Then pieces of him fall to the ground, until he finally fully collapses into meat cubes. A grid of razor wire then descends and folds up, answering the question of what made that noise. | |
Audible Sharpness / int_b36952af | featureApplicability |
1.0 | |
Audible Sharpness / int_b36952af | featureConfidence |
1.0 | |
Cube | hasFeature |
Audible Sharpness / int_b36952af | |
Audible Sharpness / int_b3710362 | type |
Audible Sharpness | |
Audible Sharpness / int_b3710362 | comment |
Troy: When Achilles challenges Hector, we hear a 'Shing' noise as the camera moves past a stationary sword. Menelaus' sword also whistles as he...moves it slowly and deliberately through the air. Interestingly enough, the Sword of Troy doesn't do this when Paris draws it from his scabbard, though this is probably used to highlight how much of a wimp he is. |
|
Audible Sharpness / int_b3710362 | featureApplicability |
1.0 | |
Audible Sharpness / int_b3710362 | featureConfidence |
1.0 | |
Troy | hasFeature |
Audible Sharpness / int_b3710362 | |
Audible Sharpness / int_b3b15bc1 | type |
Audible Sharpness | |
Audible Sharpness / int_b3b15bc1 | comment |
Obvious example in the 1990s X-Men: The Animated Series, where Wolverine's claws have a very distinctive sound...not so much a "snikt" as it is a "PSHHTT". | |
Audible Sharpness / int_b3b15bc1 | featureApplicability |
1.0 | |
Audible Sharpness / int_b3b15bc1 | featureConfidence |
1.0 | |
X-Men: The Animated Series | hasFeature |
Audible Sharpness / int_b3b15bc1 | |
Audible Sharpness / int_b43740a5 | type |
Audible Sharpness | |
Audible Sharpness / int_b43740a5 | comment |
Bernadette Banner: In "Sometimes you just need to make a witchy velvet house robe for ✨dramatic✨ purposes." a *shink* sfx was added to a shot of Bernadette pulling her scissors out of its sheath. | |
Audible Sharpness / int_b43740a5 | featureApplicability |
1.0 | |
Audible Sharpness / int_b43740a5 | featureConfidence |
1.0 | |
Bernadette Banner (Web Video) | hasFeature |
Audible Sharpness / int_b43740a5 | |
Audible Sharpness / int_b4967d43 | type |
Audible Sharpness | |
Audible Sharpness / int_b4967d43 | comment |
Tails from Sonic the Hedgehog can use his tails as makeshift helicopter rotors and fly. Sonic 3 & Knuckles is both the first time you can hear him do so and the first time he can use this to attack opponents. | |
Audible Sharpness / int_b4967d43 | featureApplicability |
1.0 | |
Audible Sharpness / int_b4967d43 | featureConfidence |
1.0 | |
Sonic the Hedgehog (Franchise) | hasFeature |
Audible Sharpness / int_b4967d43 | |
Audible Sharpness / int_b5942ee6 | type |
Audible Sharpness | |
Audible Sharpness / int_b5942ee6 | comment |
Timon & Pumbaa: Ed's teeth do this in a Laughing Hyenas short when he grins. Granted, Ed makes a lot of strange noises.... | |
Audible Sharpness / int_b5942ee6 | featureApplicability |
1.0 | |
Audible Sharpness / int_b5942ee6 | featureConfidence |
1.0 | |
Timon & Pumbaa | hasFeature |
Audible Sharpness / int_b5942ee6 | |
Audible Sharpness / int_b5a2b326 | type |
Audible Sharpness | |
Audible Sharpness / int_b5a2b326 | comment |
Any bladed weapon in The Elder Scrolls III: Morrowind does this. | |
Audible Sharpness / int_b5a2b326 | featureApplicability |
1.0 | |
Audible Sharpness / int_b5a2b326 | featureConfidence |
1.0 | |
The Elder Scrolls III: Morrowind (Video Game) | hasFeature |
Audible Sharpness / int_b5a2b326 | |
Audible Sharpness / int_b9b796cf | type |
Audible Sharpness | |
Audible Sharpness / int_b9b796cf | comment |
Fate/stay night's 2006 anime gratuitously abused this, especially with Saber & Archer's swords, where simply gripping them caused a metallic "tink" or "shing" sound. Fate/Zero was a little better about this. A little. The 2014 adaptation downplays the trope further: the sound effects are still there, but they're quieter than most examples. | |
Audible Sharpness / int_b9b796cf | featureApplicability |
1.0 | |
Audible Sharpness / int_b9b796cf | featureConfidence |
1.0 | |
Fate/stay night (Visual Novel) | hasFeature |
Audible Sharpness / int_b9b796cf | |
Audible Sharpness / int_ba2ab0a2 | type |
Audible Sharpness | |
Audible Sharpness / int_ba2ab0a2 | comment |
In Assassin's Creed: Brotherhood, the Hidden Blade is noticeably quieter than what it was in the first game and Assassin's Creed II. | |
Audible Sharpness / int_ba2ab0a2 | featureApplicability |
1.0 | |
Audible Sharpness / int_ba2ab0a2 | featureConfidence |
1.0 | |
Assassin's Creed: Brotherhood (Video Game) | hasFeature |
Audible Sharpness / int_ba2ab0a2 | |
Audible Sharpness / int_c00be9e4 | type |
Audible Sharpness | |
Audible Sharpness / int_c00be9e4 | comment |
The Incredible Machine: Item portraits in item descriptions make a "ting" sound when they sparkle, including thumbtacs. | |
Audible Sharpness / int_c00be9e4 | featureApplicability |
1.0 | |
Audible Sharpness / int_c00be9e4 | featureConfidence |
1.0 | |
The Incredible Machine (Video Game) | hasFeature |
Audible Sharpness / int_c00be9e4 | |
Audible Sharpness / int_c11df2bf | type |
Audible Sharpness | |
Audible Sharpness / int_c11df2bf | comment |
Bakugan also displays this during its second season, despite the show mostly being about giant monsters fighting each other. In episode 26 of New Vestroia, Dan and Spectra activate energy swords in their gauntlets while Helios and Drago slug it out old-school. The blades, despite being made of energy, make a clearly audible shing sound when swung. | |
Audible Sharpness / int_c11df2bf | featureApplicability |
1.0 | |
Audible Sharpness / int_c11df2bf | featureConfidence |
1.0 | |
Bakugan | hasFeature |
Audible Sharpness / int_c11df2bf | |
Audible Sharpness / int_c4282b71 | type |
Audible Sharpness | |
Audible Sharpness / int_c4282b71 | comment |
Occurs in the second episode of My Little Pony: Friendship Is Magic, with Rarity brandishing a dragon scale that makes a 'ting' to show that it is sharp enough to cut off her tail. Also occurs in "A Bird In The Hoof", with Celestia's guards' wings. An interesting example happens in "Return of the Elements of Harmony part 2," Discord drinks the glass of chocolate milk. Not the milk, he drank the GLASS. The sound of it going down his throat sounded very glassy... Of course Discord threw the milk away, which then exploded, so most of what he does intentionally doesn't make sense. From The Stare Master: Fluttershy has returned Opal to Rarity's. Sweetie Belle wants to see if she can be good with animals. With a metallic shing! Opal slices part of the filly's mane off. |
|
Audible Sharpness / int_c4282b71 | featureApplicability |
1.0 | |
Audible Sharpness / int_c4282b71 | featureConfidence |
1.0 | |
My Little Pony: Friendship Is Magic | hasFeature |
Audible Sharpness / int_c4282b71 | |
Audible Sharpness / int_c43df4d8 | type |
Audible Sharpness | |
Audible Sharpness / int_c43df4d8 | comment |
In the Doctor Who episode "The Girl Who Waited", Amy's sword makes an absurd amount of "sharp" noises, very loudly, at seemingly random intervals. | |
Audible Sharpness / int_c43df4d8 | featureApplicability |
1.0 | |
Audible Sharpness / int_c43df4d8 | featureConfidence |
1.0 | |
Doctor Who | hasFeature |
Audible Sharpness / int_c43df4d8 | |
Audible Sharpness / int_c4b82575 | type |
Audible Sharpness | |
Audible Sharpness / int_c4b82575 | comment |
Underworld (2003) does this when Selene just notices a sword lying on the ground at one point. | |
Audible Sharpness / int_c4b82575 | featureApplicability |
1.0 | |
Audible Sharpness / int_c4b82575 | featureConfidence |
1.0 | |
Underworld (2003) | hasFeature |
Audible Sharpness / int_c4b82575 | |
Audible Sharpness / int_c62995ba | type |
Audible Sharpness | |
Audible Sharpness / int_c62995ba | comment |
The (in)famous sound of Wolverine's claws is alluded to in Child of the Storm, giving the Winter Soldier an Oh, Crap! moment in chapter 71 when he hears it behind him. | |
Audible Sharpness / int_c62995ba | featureApplicability |
1.0 | |
Audible Sharpness / int_c62995ba | featureConfidence |
1.0 | |
Child of the Storm (Fanfic) | hasFeature |
Audible Sharpness / int_c62995ba | |
Audible Sharpness / int_c81bb075 | type |
Audible Sharpness | |
Audible Sharpness / int_c81bb075 | comment |
In the movie Van Helsing, with the titular character played by Hugh Jackman who of course also played Wolverine in the movies, after Van Helsing is transformed into a werewolf, he extends his claws with exactly the same sound. | |
Audible Sharpness / int_c81bb075 | featureApplicability |
1.0 | |
Audible Sharpness / int_c81bb075 | featureConfidence |
1.0 | |
Van Helsing | hasFeature |
Audible Sharpness / int_c81bb075 | |
Audible Sharpness / int_c91ef7cf | type |
Audible Sharpness | |
Audible Sharpness / int_c91ef7cf | comment |
In Mitsurugi Kamui Hikae, Misa's katana makes a faint *SHZING!* sound with each swing, and a louder, higher pitched version of the sound when she performs Iai Strikes. | |
Audible Sharpness / int_c91ef7cf | featureApplicability |
1.0 | |
Audible Sharpness / int_c91ef7cf | featureConfidence |
1.0 | |
Mitsurugi Kamui Hikae (Video Game) | hasFeature |
Audible Sharpness / int_c91ef7cf | |
Audible Sharpness / int_c95e9d87 | type |
Audible Sharpness | |
Audible Sharpness / int_c95e9d87 | comment |
Up: Muntz's sword during his and Carl's fight on the Spirit of Adventure. | |
Audible Sharpness / int_c95e9d87 | featureApplicability |
1.0 | |
Audible Sharpness / int_c95e9d87 | featureConfidence |
1.0 | |
Up | hasFeature |
Audible Sharpness / int_c95e9d87 | |
Audible Sharpness / int_c96cfe29 | type |
Audible Sharpness | |
Audible Sharpness / int_c96cfe29 | comment |
The Legend of Zelda: A Link to the Past: Charging up for a Whirling Blade Attack gives an audible sound. It's also inverted with the tempered and golden swords, which make "rougher" sounds when swung than the Master Sword's first form. | |
Audible Sharpness / int_c96cfe29 | featureApplicability |
1.0 | |
Audible Sharpness / int_c96cfe29 | featureConfidence |
1.0 | |
The Legend of Zelda: A Link to the Past (Video Game) | hasFeature |
Audible Sharpness / int_c96cfe29 | |
Audible Sharpness / int_cb6dff30 | type |
Audible Sharpness | |
Audible Sharpness / int_cb6dff30 | comment |
In Silent Hill when Rose and Cybill are trapped in a small confined room, Pyramid Head lunges his massive sword into the room with one thrust, slicing the metal door like tin foil. The sword makes a nerve-wrecking metallic hum as he swings blindly at the two women. Skip to 2:22 | |
Audible Sharpness / int_cb6dff30 | featureApplicability |
1.0 | |
Audible Sharpness / int_cb6dff30 | featureConfidence |
1.0 | |
Silent Hill | hasFeature |
Audible Sharpness / int_cb6dff30 | |
Audible Sharpness / int_cccafd49 | type |
Audible Sharpness | |
Audible Sharpness / int_cccafd49 | comment |
Gothic: Clearly audible NPC's weapon withdrawal even from the distance. | |
Audible Sharpness / int_cccafd49 | featureApplicability |
1.0 | |
Audible Sharpness / int_cccafd49 | featureConfidence |
1.0 | |
Gothic (Video Game) | hasFeature |
Audible Sharpness / int_cccafd49 | |
Audible Sharpness / int_cf10c600 | type |
Audible Sharpness | |
Audible Sharpness / int_cf10c600 | comment |
The discs in TRON: Legacy might be an example of this trope as they make a distinctive buzzing sound whenever they're shown up close. | |
Audible Sharpness / int_cf10c600 | featureApplicability |
1.0 | |
Audible Sharpness / int_cf10c600 | featureConfidence |
1.0 | |
TRON: Legacy | hasFeature |
Audible Sharpness / int_cf10c600 | |
Audible Sharpness / int_d037526e | type |
Audible Sharpness | |
Audible Sharpness / int_d037526e | comment |
In The Agony Booth's recap of Road House (1989), they were surprised that this didn't happen during a scene where a mook walks in wearing a knife-shoe, given that the movie was such a Cliché Storm. | |
Audible Sharpness / int_d037526e | featureApplicability |
1.0 | |
Audible Sharpness / int_d037526e | featureConfidence |
1.0 | |
The Agony Booth (Website) | hasFeature |
Audible Sharpness / int_d037526e | |
Audible Sharpness / int_d45a6b22 | type |
Audible Sharpness | |
Audible Sharpness / int_d45a6b22 | comment |
Every single weapon in the Blade Trilogy, including fists and feet, makes a noise. | |
Audible Sharpness / int_d45a6b22 | featureApplicability |
1.0 | |
Audible Sharpness / int_d45a6b22 | featureConfidence |
1.0 | |
Blade Trilogy | hasFeature |
Audible Sharpness / int_d45a6b22 | |
Audible Sharpness / int_d5a1c379 | type |
Audible Sharpness | |
Audible Sharpness / int_d5a1c379 | comment |
Knives and swords in Lugaru make a specific sound when being equipped and un-equipped even though Turner just wears them on his belt without a real sheath. (The sound could be the blade against whatever holds them onto his belt.) | |
Audible Sharpness / int_d5a1c379 | featureApplicability |
1.0 | |
Audible Sharpness / int_d5a1c379 | featureConfidence |
1.0 | |
Lugaru (Video Game) | hasFeature |
Audible Sharpness / int_d5a1c379 | |
Audible Sharpness / int_d5b84b32 | type |
Audible Sharpness | |
Audible Sharpness / int_d5b84b32 | comment |
In the Cell Stage of Spore, any time one cell's spike injures another cell, there is a SHING! noise. | |
Audible Sharpness / int_d5b84b32 | featureApplicability |
1.0 | |
Audible Sharpness / int_d5b84b32 | featureConfidence |
1.0 | |
Spore (Video Game) | hasFeature |
Audible Sharpness / int_d5b84b32 | |
Audible Sharpness / int_d5ddd6c1 | type |
Audible Sharpness | |
Audible Sharpness / int_d5ddd6c1 | comment |
In Pokémon: The Series, this effect is used when Meowth unsheathes his claws. Also, him unsheathing his claws often means that Team Rocket are within three minutes of blasting off...painfully. | |
Audible Sharpness / int_d5ddd6c1 | featureApplicability |
1.0 | |
Audible Sharpness / int_d5ddd6c1 | featureConfidence |
1.0 | |
Pokémon: The Series | hasFeature |
Audible Sharpness / int_d5ddd6c1 | |
Audible Sharpness / int_d62fb728 | type |
Audible Sharpness | |
Audible Sharpness / int_d62fb728 | comment |
In the Ed Eddn Eddy episode "I Am Curious Ed", Edd is dressed as a giant bee, stinger and all. The stinger makes a "ting* noise right before he decides to stab Eddy in the butt with it. | |
Audible Sharpness / int_d62fb728 | featureApplicability |
1.0 | |
Audible Sharpness / int_d62fb728 | featureConfidence |
1.0 | |
Ed, Edd n Eddy | hasFeature |
Audible Sharpness / int_d62fb728 | |
Audible Sharpness / int_d7c9f170 | type |
Audible Sharpness | |
Audible Sharpness / int_d7c9f170 | comment |
The Matrix Reloaded exaggerates this in the fight scene in the Merovingian's chateau. Any time anyone so much as nudges a bladed weapon, you can hear it. Later, Morpheus' katana in the freeway chase also sounds like the air around it is made of metal. | |
Audible Sharpness / int_d7c9f170 | featureApplicability |
1.0 | |
Audible Sharpness / int_d7c9f170 | featureConfidence |
1.0 | |
The Matrix Reloaded | hasFeature |
Audible Sharpness / int_d7c9f170 | |
Audible Sharpness / int_db30cf92 | type |
Audible Sharpness | |
Audible Sharpness / int_db30cf92 | comment |
In one of the graphic novels of the Warrior Cats series, Graystripe unsheathes his claws with a "snikt" sound effect. | |
Audible Sharpness / int_db30cf92 | featureApplicability |
1.0 | |
Audible Sharpness / int_db30cf92 | featureConfidence |
1.0 | |
Warrior Cats | hasFeature |
Audible Sharpness / int_db30cf92 | |
Audible Sharpness / int_df7fa951 | type |
Audible Sharpness | |
Audible Sharpness / int_df7fa951 | comment |
Casino Royale (2006) features a machete which is almost singing as its wielder tries to take Bond's head off with it. | |
Audible Sharpness / int_df7fa951 | featureApplicability |
1.0 | |
Audible Sharpness / int_df7fa951 | featureConfidence |
1.0 | |
Casino Royale (2006) | hasFeature |
Audible Sharpness / int_df7fa951 | |
Audible Sharpness / int_e21e4293 | type |
Audible Sharpness | |
Audible Sharpness / int_e21e4293 | comment |
The Sword Unbreakable from Kubo and the Two Strings produces "swoosh" sounds whenever the title character wields it. | |
Audible Sharpness / int_e21e4293 | featureApplicability |
1.0 | |
Audible Sharpness / int_e21e4293 | featureConfidence |
1.0 | |
Kubo and the Two Strings | hasFeature |
Audible Sharpness / int_e21e4293 | |
Audible Sharpness / int_e293455a | type |
Audible Sharpness | |
Audible Sharpness / int_e293455a | comment |
Buffy the Vampire Slayer: When Buffy swings the Scythe, you can hear it sing. Worth noting, the Scythe is a Legendary Weapon in-universe which Buffy only finds in the latter half of the last season of the show. | |
Audible Sharpness / int_e293455a | featureApplicability |
1.0 | |
Audible Sharpness / int_e293455a | featureConfidence |
1.0 | |
Buffy the Vampire Slayer | hasFeature |
Audible Sharpness / int_e293455a | |
Audible Sharpness / int_e59c7dc4 | type |
Audible Sharpness | |
Audible Sharpness / int_e59c7dc4 | comment |
In the Godfrey Ho Ninja Movies, the swords make loud "CLANG!" sounds during the fights. And even when only swung, the movements are accompanied by a "WOOSH!" | |
Audible Sharpness / int_e59c7dc4 | featureApplicability |
1.0 | |
Audible Sharpness / int_e59c7dc4 | featureConfidence |
1.0 | |
Godfrey Ho Ninja Movies | hasFeature |
Audible Sharpness / int_e59c7dc4 | |
Audible Sharpness / int_e5feb1e | type |
Audible Sharpness | |
Audible Sharpness / int_e5feb1e | comment |
Ace Attorney likes to do this metaphorically from time to time, especially before cross-examinations, with the two lawyers' eyes lowered at one another, Speed Stripes in the background, as Audible Sharpness indicates the "battle of wits". Played straight in Apollo Justice, when Wocky Kitaki's mother pulls a sword out of her broom. |
|
Audible Sharpness / int_e5feb1e | featureApplicability |
1.0 | |
Audible Sharpness / int_e5feb1e | featureConfidence |
1.0 | |
Ace Attorney (Franchise) | hasFeature |
Audible Sharpness / int_e5feb1e | |
Audible Sharpness / int_e6318baf | type |
Audible Sharpness | |
Audible Sharpness / int_e6318baf | comment |
Midsomer Murders: When Tilly is killed in "The Witches of Angel Ridge" the sacrificial knife makes the usual *ping* when the killer unsheathes it. | |
Audible Sharpness / int_e6318baf | featureApplicability |
1.0 | |
Audible Sharpness / int_e6318baf | featureConfidence |
1.0 | |
Midsomer Murders | hasFeature |
Audible Sharpness / int_e6318baf | |
Audible Sharpness / int_e8595ff9 | type |
Audible Sharpness | |
Audible Sharpness / int_e8595ff9 | comment |
Occurs in Tangled when Mother Gothel removes the dagger from the nightstand to go search for Flynn Ryder, who she thinks has kidnapped Rapunzel. | |
Audible Sharpness / int_e8595ff9 | featureApplicability |
1.0 | |
Audible Sharpness / int_e8595ff9 | featureConfidence |
1.0 | |
Tangled | hasFeature |
Audible Sharpness / int_e8595ff9 | |
Audible Sharpness / int_ecd2d797 | type |
Audible Sharpness | |
Audible Sharpness / int_ecd2d797 | comment |
Baldur's Gate: Sarevok is so badass he gets this for his finger. Well, it is kind of sharp... | |
Audible Sharpness / int_ecd2d797 | featureApplicability |
1.0 | |
Audible Sharpness / int_ecd2d797 | featureConfidence |
1.0 | |
Baldur's Gate (Video Game) | hasFeature |
Audible Sharpness / int_ecd2d797 | |
Audible Sharpness / int_ee130a92 | type |
Audible Sharpness | |
Audible Sharpness / int_ee130a92 | comment |
In Showdown in Little Tokyo, the Yakuza boss Yoshida is groping a drug-addicted girl as punishment for her betraying him. He extends an arm for his assistant to hand him a katana blade. The blade makes an audible sound as the sheath is removed. | |
Audible Sharpness / int_ee130a92 | featureApplicability |
1.0 | |
Audible Sharpness / int_ee130a92 | featureConfidence |
1.0 | |
Showdown in Little Tokyo | hasFeature |
Audible Sharpness / int_ee130a92 | |
Audible Sharpness / int_eef5470a | type |
Audible Sharpness | |
Audible Sharpness / int_eef5470a | comment |
While it's true that drawing a katana from a sheath does make a noise, in Rurouni Kenshin the mere act of notching the sword (pushing the hilt forward slightly to loosen it in its scabbard) makes an audible click. Similarly Saito's sword makes a loud click whenever he turns it for his trademark stance. And true to form, one of its ED themes ("Heart of Sword ~Yoakemae" by T.M.Revolution) features the audible sharpness sound effect prominently. |
|
Audible Sharpness / int_eef5470a | featureApplicability |
1.0 | |
Audible Sharpness / int_eef5470a | featureConfidence |
1.0 | |
Rurouni Kenshin (Manga) | hasFeature |
Audible Sharpness / int_eef5470a | |
Audible Sharpness / int_f0a86c12 | type |
Audible Sharpness | |
Audible Sharpness / int_f0a86c12 | comment |
Done in How I Met Your Mother when Ted picks up one of the swords while arguing with Marshall over who gets the apartment, and again, though quieter, when Marshall picks up the other sword. Rather jarring, since the swords were just lying on the floor, not in a sheath or anything that could produce the sound. | |
Audible Sharpness / int_f0a86c12 | featureApplicability |
1.0 | |
Audible Sharpness / int_f0a86c12 | featureConfidence |
1.0 | |
How I Met Your Mother | hasFeature |
Audible Sharpness / int_f0a86c12 | |
Audible Sharpness / int_f31ebb02 | type |
Audible Sharpness | |
Audible Sharpness / int_f31ebb02 | comment |
Hellboy II: The Golden Army. The Big Bad's sword does this all the time. Of course, it is very explicit that the sword is deeply magical. | |
Audible Sharpness / int_f31ebb02 | featureApplicability |
1.0 | |
Audible Sharpness / int_f31ebb02 | featureConfidence |
1.0 | |
Hellboy II: The Golden Army | hasFeature |
Audible Sharpness / int_f31ebb02 | |
Audible Sharpness / int_f3e1f424 | type |
Audible Sharpness | |
Audible Sharpness / int_f3e1f424 | comment |
Merlin (2008) Happens frequently in whenever anyone draws a sword. Considering Merlin's eyes have their own sound effect (It Makes Sense in Context), it could be worse. In one episode, there was a familiar sound effect when Arthur drew a horn from his belt. |
|
Audible Sharpness / int_f3e1f424 | featureApplicability |
1.0 | |
Audible Sharpness / int_f3e1f424 | featureConfidence |
1.0 | |
Merlin (2008) | hasFeature |
Audible Sharpness / int_f3e1f424 | |
Audible Sharpness / int_f4697e4d | type |
Audible Sharpness | |
Audible Sharpness / int_f4697e4d | comment |
In Child's Play (1988), this sound is used when Chucky picks up a hammer of all things. | |
Audible Sharpness / int_f4697e4d | featureApplicability |
1.0 | |
Audible Sharpness / int_f4697e4d | featureConfidence |
1.0 | |
Child's Play (1988) | hasFeature |
Audible Sharpness / int_f4697e4d | |
Audible Sharpness / int_f5d2ead0 | type |
Audible Sharpness | |
Audible Sharpness / int_f5d2ead0 | comment |
Transformers: Cybertron does this all over the place, both with BFS's and BFG's, at the end of about... oh, half the Cyber Key Power stock footage sequences. | |
Audible Sharpness / int_f5d2ead0 | featureApplicability |
1.0 | |
Audible Sharpness / int_f5d2ead0 | featureConfidence |
1.0 | |
Transformers: Cybertron | hasFeature |
Audible Sharpness / int_f5d2ead0 | |
Audible Sharpness / int_f6da9a18 | type |
Audible Sharpness | |
Audible Sharpness / int_f6da9a18 | comment |
In Sgt. Frog, Momoka's Fawcett curls actually do this when she slips into full psycho mode. | |
Audible Sharpness / int_f6da9a18 | featureApplicability |
1.0 | |
Audible Sharpness / int_f6da9a18 | featureConfidence |
1.0 | |
Sgt. Frog (Manga) | hasFeature |
Audible Sharpness / int_f6da9a18 | |
Audible Sharpness / int_f858847a | type |
Audible Sharpness | |
Audible Sharpness / int_f858847a | comment |
This is the Honedge line's cry in Pokémon X and Y. | |
Audible Sharpness / int_f858847a | featureApplicability |
1.0 | |
Audible Sharpness / int_f858847a | featureConfidence |
1.0 | |
Pokémon X and Y (Video Game) | hasFeature |
Audible Sharpness / int_f858847a | |
Audible Sharpness / int_f8705c18 | type |
Audible Sharpness | |
Audible Sharpness / int_f8705c18 | comment |
In the Hellsing OVAs, Alexander Anderson's blessed bayonets do this, particularly during his first fight with Alucard. Of course, OVAs being OVAs, a lot of stylistic effects were added just for Rule of Cool. | |
Audible Sharpness / int_f8705c18 | featureApplicability |
1.0 | |
Audible Sharpness / int_f8705c18 | featureConfidence |
1.0 | |
Hellsing (Manga) | hasFeature |
Audible Sharpness / int_f8705c18 | |
Audible Sharpness / int_fa00b130 | type |
Audible Sharpness | |
Audible Sharpness / int_fa00b130 | comment |
Appeared and played with in an episode of Spongebob Squarepants, where Plankton "unsheathes" a golden spatula. While the spatula does make a slight sound, Plankton lampshades it with his own louder "shiiiing". | |
Audible Sharpness / int_fa00b130 | featureApplicability |
1.0 | |
Audible Sharpness / int_fa00b130 | featureConfidence |
1.0 | |
SpongeBob SquarePants | hasFeature |
Audible Sharpness / int_fa00b130 | |
Audible Sharpness / int_fa5e90fd | type |
Audible Sharpness | |
Audible Sharpness / int_fa5e90fd | comment |
The various weapon powersets in City of Heroes almost always make a sound when drawn (from nowhere). With the weapon customization system implemented, audible sharpness even applies to femurs and baseball bats, if you want it to. | |
Audible Sharpness / int_fa5e90fd | featureApplicability |
1.0 | |
Audible Sharpness / int_fa5e90fd | featureConfidence |
1.0 | |
City of Heroes (Video Game) | hasFeature |
Audible Sharpness / int_fa5e90fd | |
Audible Sharpness / int_fa89a1ac | type |
Audible Sharpness | |
Audible Sharpness / int_fa89a1ac | comment |
In the teaser for Frozen II, Anna notices something sneaking up on the group from behind. She yanks Kristoff's sword out of its sheath and charges. It happens so fast that you might as well have only realized what happened by hearing the metallic sound that comes when the sword gets unsheathed and swung. | |
Audible Sharpness / int_fa89a1ac | featureApplicability |
1.0 | |
Audible Sharpness / int_fa89a1ac | featureConfidence |
1.0 | |
Frozen II | hasFeature |
Audible Sharpness / int_fa89a1ac | |
Audible Sharpness / int_fb83eb7b | type |
Audible Sharpness | |
Audible Sharpness / int_fb83eb7b | comment |
The Sword of Truth is described as making a very distinctive, unique noise like this when drawn. Of course, it is a magic sword. | |
Audible Sharpness / int_fb83eb7b | featureApplicability |
1.0 | |
Audible Sharpness / int_fb83eb7b | featureConfidence |
1.0 | |
TheSwordOfTruth | hasFeature |
Audible Sharpness / int_fb83eb7b | |
Audible Sharpness / int_fe85bfc8 | type |
Audible Sharpness | |
Audible Sharpness / int_fe85bfc8 | comment |
Super Smash Bros.: In Super Smash Bros. Melee, one of Marth's victory poses has his sword give off distinct clashing noises while he flourishes it. Later games get rid of this particular sound. In Super Smash Bros. Brawl, a few characters have their swords shine. The example above justifies it for Link, at least. |
|
Audible Sharpness / int_fe85bfc8 | featureApplicability |
1.0 | |
Audible Sharpness / int_fe85bfc8 | featureConfidence |
1.0 | |
Super Smash Bros. (Video Game) | hasFeature |
Audible Sharpness / int_fe85bfc8 |
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