Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Conspicuous Electric Obstacle

 Conspicuous Electric Obstacle
type
FeatureClass
 Conspicuous Electric Obstacle
label
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle
page
ConspicuousElectricObstacle
 Conspicuous Electric Obstacle
comment
In Real Life, exposed electric hazards are not that frequent. Fences may be electrified to keep animals or prisoners in but that's usually it, aside from hazards when something malfunctions during a storm or for other reasons.
In video games, electric hazards are much more common, whether they're designed as a Death Trap or are just an accidental hazard. They usually come in two varieties:
Electrified bolt emitters: The most common variation. They come in a few forms but most common are surface-mounted nodes that shoot out electricity, usually horizontally or vertically. Often these come in pairs with the electric arc created between them. Some surface-mounted nodes can even move along the surface.
Electrified surfaces: Surfaces that get you electrified. Whether it's electrified floors, walls, ceilings or water. Unlike in real life where electrified surfaces look almost identical to non-electrified ones, electrification in video games makes every surface sizzle, glow or sparkle.
Less common cases involve electric sparks that travel along predetermined paths and sometimes broken electrical boxes. Of course, sparks that travel along wires at speeds that slow is not something seen in real life.
In any case (maybe except for traveling sparks), sometimes the electricity is permanent, sometimes it periodically switches on and off, making the player time their jumps and other movement. Sometimes these hazards can be switched on and off manually.
Such obstacles are most frequently encountered in Eternal Engine, especially the power plant variety. They also show up frequently in future-themed levels.
This trope started becoming popular during third console generation when platformers became much more common. It has remained rather frequent hazard in platformer games ever since. Sometimes it can be found outside platformers as well, such as in first-person shooters.
See also:
Death Course, when it's part of a (more-or-less) linear series of deadly traps.
Deadly Training Area, when it's used as part of a Training from Hell regimen.
High-Voltage Death
Lightning Gun where electricity is shot out from a wielded gun.
Sentry Gun, in case whatever is shooting electricity actively seeks to destroy the player rather than being passive
Shock and Awe where electricity is actively used as a weapon.
X-Ray Sparks, which can occur when the character is conspicuously electrified by the obstacle.
Note: This trope is not about enemies that use electricity. It's about obstacles and hazards that are electric.
 Conspicuous Electric Obstacle
fetched
2024-04-03T11:17:14Z
 Conspicuous Electric Obstacle
parsed
2024-04-03T11:17:14Z
 Conspicuous Electric Obstacle
processingComment
Dropped link to ContraRebirth: Not an Item - UNKNOWN
 Conspicuous Electric Obstacle
processingComment
Dropped link to MeatBoy: Not an Item - UNKNOWN
 Conspicuous Electric Obstacle
processingComment
Dropped link to SonicCD: Not an Item - UNKNOWN
 Conspicuous Electric Obstacle
processingComment
Dropped link to StalactiteSpite: Not an Item - FEATURE
 Conspicuous Electric Obstacle
processingComment
Dropped link to TheGreatRepair: Not an Item - FEATURE
 Conspicuous Electric Obstacle
processingComment
Dropped link to TotalRecall: Not an Item - UNKNOWN
 Conspicuous Electric Obstacle
processingUnknown
ContraRebirth
 Conspicuous Electric Obstacle
processingUnknown
SonicCD
 Conspicuous Electric Obstacle
processingUnknown
TotalRecall
 Conspicuous Electric Obstacle
processingUnknown
MeatBoy
 Conspicuous Electric Obstacle
isPartOf
DBTropes
 Conspicuous Electric Obstacle / int_10ddd3d5
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_10ddd3d5
comment
The Legend of Zelda: Twilight Princess: The Temple of Time features electric barriers that harm Link upon contact. There are switches that disable them, but only as long as they're kept pressed. The statue Link controls with the Dominion Rod is immune to it.
 Conspicuous Electric Obstacle / int_10ddd3d5
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_10ddd3d5
featureConfidence
1.0
 The Legend of Zelda: Twilight Princess (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_10ddd3d5
 Conspicuous Electric Obstacle / int_10e55ac7
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_10e55ac7
comment
The Lost Vikings
In spaceship levels of the first game, there are node obstacles that shoot out blue electricity. They are either always on, switch on and off on their own, or have to be deactivated through pressing a button.
In Future World of the second game, blue lightning bolts are emitted between the blue nodes. Many of them can be deactivated by pressing buttons or standing at the laser detector.
 Conspicuous Electric Obstacle / int_10e55ac7
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_10e55ac7
featureConfidence
1.0
 The Lost Vikings (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_10e55ac7
 Conspicuous Electric Obstacle / int_1215a23d
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_1215a23d
comment
Genshin Impact: In certain locations of Inazuma, there is an electro fog which slowly damages characters as long as they are in the area unshielded.
 Conspicuous Electric Obstacle / int_1215a23d
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_1215a23d
featureConfidence
1.0
 Genshin Impact (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_1215a23d
 Conspicuous Electric Obstacle / int_14d341dc
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_14d341dc
comment
Star Trek Online: The mission "Dust to Dust" has a puzzle consisting of electrified floor segments you have to time your way across along with Captain Harry Kim. Due to a bug when the mission first came out, Kim would often get get electrocuted after you already crossed—unintentionally hilarious given his status as the former Butt-Monkey of Star Trek: Voyager.
 Conspicuous Electric Obstacle / int_14d341dc
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_14d341dc
featureConfidence
1.0
 Star Trek Online (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_14d341dc
 Conspicuous Electric Obstacle / int_152b72b0
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_152b72b0
comment
Spidersaurs has node pairs. Electric spark travels back and fort between them. These return in penultimate stage.
 Conspicuous Electric Obstacle / int_152b72b0
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_152b72b0
featureConfidence
1.0
 Spidersaurs (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_152b72b0
 Conspicuous Electric Obstacle / int_1622155
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_1622155
comment
Kirby Super Star: Halfmoon in Milky Way Wishes has harmful electric tiles, clearly marked with a lightning bolt symbol.
 Conspicuous Electric Obstacle / int_1622155
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_1622155
featureConfidence
1.0
 Kirby Super Star (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_1622155
 Conspicuous Electric Obstacle / int_1ae24caa
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_1ae24caa
comment
Battletoads
In the second part of Volkmire's Inferno, the player, among other things, has to dodge electric beam with a gap in-between. Some beams close in and a few others open up.
Intruder Extruder level has floor gaps with electric current going through them so the player needs to wait for an opening.
 Conspicuous Electric Obstacle / int_1ae24caa
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_1ae24caa
featureConfidence
1.0
 Battletoads (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_1ae24caa
 Conspicuous Electric Obstacle / int_1cc7e93d
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_1cc7e93d
comment
Turbo Overkill: Some magnetic walls have blue electrified circles on them, forcing the player to temporarily jump off the wall to avoid them.
 Conspicuous Electric Obstacle / int_1cc7e93d
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_1cc7e93d
featureConfidence
1.0
 Turbo Overkill (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_1cc7e93d
 Conspicuous Electric Obstacle / int_1dae3fd2
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_1dae3fd2
comment
'Splosion Man: One of the common obstacles are pairs of emitters that shoot purple electricity between them.
 Conspicuous Electric Obstacle / int_1dae3fd2
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_1dae3fd2
featureConfidence
1.0
 'Splosion Man (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_1dae3fd2
 Conspicuous Electric Obstacle / int_1f4a210d
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_1f4a210d
comment
Jetpack Joyride has zappers, an electric fields that serve as game's primary obstacle and come in two variations: stationary yellow and rotating orange.
 Conspicuous Electric Obstacle / int_1f4a210d
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_1f4a210d
featureConfidence
1.0
 Jetpack Joyride (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_1f4a210d
 Conspicuous Electric Obstacle / int_201d330f
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_201d330f
comment
Wild Woody: In Industrial Rage, there are exposed sizzling electric wires that harm on contact with the exposed part. In Dark Power Plant, there are electric gates that shoot out multiple electric bolts between them and the player has to use timing to get through unharmed.
 Conspicuous Electric Obstacle / int_201d330f
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_201d330f
featureConfidence
1.0
 Wild Woody (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_201d330f
 Conspicuous Electric Obstacle / int_21b64e86
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_21b64e86
comment
Spark the Electric Jester 3: Electric barriers sometimes show up as an obstacle. Often they're low enough to be jumped over.
 Conspicuous Electric Obstacle / int_21b64e86
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_21b64e86
featureConfidence
1.0
 Spark the Electric Jester 3 (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_21b64e86
 Conspicuous Electric Obstacle / int_25b50302
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_25b50302
comment
Moon Crystal: In the laboratory level, there are floor and ceiling mounted nodes with electric beams periodically going between them.
 Conspicuous Electric Obstacle / int_25b50302
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_25b50302
featureConfidence
1.0
 Moon Crystal (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_25b50302
 Conspicuous Electric Obstacle / int_2819aebd
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_2819aebd
comment
In Classic Mega Man Mega Man (Classic) series:
Mega Man: Elec Man's stage has wall-mounted traps that periodically shoot out lightning.
Mega Man 3: Spark Man's stage has indestructible Electric Gabyoalls that move in pairs, emitting electric bolts between them.
Mega Man 9: Electric Smaplars trail along the ground. Borderline between an obstacle and an enemy.
Mega Man 11: In Fuse Man's stage, there are orange electrified surfaces that are deadly on touch. Notes move along the surface popular Fuse Man's stage. Whenever they are on an electrified surface, they emit electric beams.
 Conspicuous Electric Obstacle / int_2819aebd
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_2819aebd
featureConfidence
1.0
 Mega Man (Classic) (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_2819aebd
 Conspicuous Electric Obstacle / int_28337d07
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_28337d07
comment
X-Men 2: Clone Wars: In the Sentinel Factory level, control panels that have to be destroyed in order to open doors will start causing damaging electric sparks to go across the floor. Once you're trying to escape the factory after destroying its core, there will be numerous electrified floors, and any door you pass through becomes electrified so as to prevent you from backtracking.
 Conspicuous Electric Obstacle / int_28337d07
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_28337d07
featureConfidence
1.0
 X-Men 2: Clone Wars (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_28337d07
 Conspicuous Electric Obstacle / int_2a6eefe5
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_2a6eefe5
comment
Metroid Fusion: Sector 4 is full of water (as it is an aquatic habitat in the research station) and the damage the X have done to the place has exposed wiring, which electrifies the water. ADAM explains that they can't turn off the power without adversely affecting the whole station so you have to find a way to drain the water in order to remove the hazard.
 Conspicuous Electric Obstacle / int_2a6eefe5
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_2a6eefe5
featureConfidence
1.0
 Metroid Fusion (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_2a6eefe5
 Conspicuous Electric Obstacle / int_2dba648e
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_2dba648e
comment
Gravity Circuit: Some vehicles in the highway level emit constant green sparks. In the power plant level, laser beam hazards electrify metal surfaces, making them hurt upon contact.
 Conspicuous Electric Obstacle / int_2dba648e
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_2dba648e
featureConfidence
1.0
 Gravity Circuit (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_2dba648e
 Conspicuous Electric Obstacle / int_2fc7f6b9
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_2fc7f6b9
comment
Donkey Kong Country Returns has Handy Hazards level with electric hazard in form of node pairs with blue electricity running between them.
 Conspicuous Electric Obstacle / int_2fc7f6b9
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_2fc7f6b9
featureConfidence
1.0
 Donkey Kong Country Returns (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_2fc7f6b9
 Conspicuous Electric Obstacle / int_313926fe
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_313926fe
comment
Garlic 2021: Power plant level has two types of non-enemy electric obstacles. The first are the cylinders with metal sphere tips that shoot out lightning between each other. The second are electric wires with dangerous sparks moving along them.
 Conspicuous Electric Obstacle / int_313926fe
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_313926fe
featureConfidence
1.0
 Garlic 2021 (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_313926fe
 Conspicuous Electric Obstacle / int_31a6e8e6
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_31a6e8e6
comment
In the reactor level of Cyber Shadow, there are both metal floors and water that get periodically electrified, and nodes that release their electric charge periodically as well. The game has in-universe justification of an electric spark emitted from deeper within walls activating these obstacles once it reaches them. Later levels introduce blue permanently electrified surfaces.
 Conspicuous Electric Obstacle / int_31a6e8e6
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_31a6e8e6
featureConfidence
1.0
 Cyber Shadow (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_31a6e8e6
 Conspicuous Electric Obstacle / int_36395288
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_36395288
comment
Kirby:
Kirby Super Star: Halfmoon in Milky Way Wishes has harmful electric tiles, clearly marked with a lightning bolt symbol.
Kirby's Return to Dream Land: Egg Engines has electric sphere emitters that shoot out electric spheres. Some shoot from the background.
Kirby: Planet Robobot: Access Ark features an obstacle with two spheres that orbit around each other, regularly stopping to let out an electric charge.
 Conspicuous Electric Obstacle / int_36395288
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_36395288
featureConfidence
1.0
 Kirby (Franchise)
hasFeature
Conspicuous Electric Obstacle / int_36395288
 Conspicuous Electric Obstacle / int_38814a9a
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_38814a9a
comment
Dead Cells: In Astrolab, one of the obstacles are pairs of metal balls with electric current running between them.
 Conspicuous Electric Obstacle / int_38814a9a
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_38814a9a
featureConfidence
1.0
 Dead Cells (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_38814a9a
 Conspicuous Electric Obstacle / int_391ef4b4
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_391ef4b4
comment
Balloon Fight: In Balloon Trip mode, floating electric sparks act as the main obstacle. The first set of sparks are static, most of the latter ones move up and down and a few also move diagonally.
 Conspicuous Electric Obstacle / int_391ef4b4
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_391ef4b4
featureConfidence
1.0
 Balloon Fight (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_391ef4b4
 Conspicuous Electric Obstacle / int_3a35fcc8
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_3a35fcc8
comment
Kirby's Return to Dream Land: Egg Engines has electric sphere emitters that shoot out electric spheres. Some shoot from the background.
 Conspicuous Electric Obstacle / int_3a35fcc8
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_3a35fcc8
featureConfidence
1.0
 Kirby's Return to Dream Land / Videogame
hasFeature
Conspicuous Electric Obstacle / int_3a35fcc8
 Conspicuous Electric Obstacle / int_3d9db018
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_3d9db018
comment
ElecHead: Light bulbs emit deadly electric beams as long as Elechead and light bulbs are connected to each other via a metal surface.
 Conspicuous Electric Obstacle / int_3d9db018
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_3d9db018
featureConfidence
1.0
 ElecHead (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_3d9db018
 Conspicuous Electric Obstacle / int_3e92ddac
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_3e92ddac
comment
Quackshot: Dangerous sections of rideable power lines are very visibly electrified.
 Conspicuous Electric Obstacle / int_3e92ddac
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_3e92ddac
featureConfidence
1.0
 Quackshot (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_3e92ddac
 Conspicuous Electric Obstacle / int_3f1b9c0
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_3f1b9c0
comment
Grapple Dog: There are greenish surfaces where an electric robots are. When electric robot activates, the surface it's on will also get electrified.
 Conspicuous Electric Obstacle / int_3f1b9c0
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_3f1b9c0
featureConfidence
1.0
 Grapple Dog (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_3f1b9c0
 Conspicuous Electric Obstacle / int_49f56560
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_49f56560
comment
Haiku, the Robot: Some areas have orange surfaces covered with visible electricity, indicating danger. One part also has node pairs that periodically release a charge between them.
 Conspicuous Electric Obstacle / int_49f56560
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_49f56560
featureConfidence
1.0
 Haiku, the Robot (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_49f56560
 Conspicuous Electric Obstacle / int_4e6902bc
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_4e6902bc
comment
Ride to Hell: Retribution: The hydroelectric power plant has electric components littered across the ground, requiring Jake to shoot fuse boxes to get past them.
 Conspicuous Electric Obstacle / int_4e6902bc
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_4e6902bc
featureConfidence
1.0
 Ride to Hell: Retribution (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_4e6902bc
 Conspicuous Electric Obstacle / int_4ee8a86
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_4ee8a86
comment
Chip 'n Dale: Rescue Rangers on the NES
In the first game, uninsulated wires have sparks going back and forth.
In the second game, there are a few electrified floors in the final stage of the game.
 Conspicuous Electric Obstacle / int_4ee8a86
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_4ee8a86
featureConfidence
1.0
 Chip 'n Dale: Rescue Rangers (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_4ee8a86
 Conspicuous Electric Obstacle / int_53230ad8
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_53230ad8
comment
Michael Jordan: Chaos in the Windy City: Electric obstacles make an appearance in the Laboratory stages.
There are electric bolt emitters, most that can be disabled via switch.
There are also power lines where electric bolt discharges happen at regular intervals.
Finally, there are certain platforms with wires where electric arcs quickly travel upwards.
 Conspicuous Electric Obstacle / int_53230ad8
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_53230ad8
featureConfidence
1.0
 Michael Jordan: Chaos in the Windy City (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_53230ad8
 Conspicuous Electric Obstacle / int_5561d1c3
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_5561d1c3
comment
Mighty No. 9: Seismic's (Mighty no. 4) stage has purple electrified spikes covering many surfaces. In addition it has purple electrified drills moving back and forth as well.
 Conspicuous Electric Obstacle / int_5561d1c3
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_5561d1c3
featureConfidence
1.0
 Mighty No. 9 (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_5561d1c3
 Conspicuous Electric Obstacle / int_55e96943
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_55e96943
comment
Teenage Mutant Ninja Turtles on the NES has an underwater level where electrified beams and seaweed constantly activate and deactivate. The player must wait for an opening to get past them unharmed.
 Conspicuous Electric Obstacle / int_55e96943
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_55e96943
featureConfidence
1.0
 Teenage Mutant Ninja Turtles (1989) (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_55e96943
 Conspicuous Electric Obstacle / int_5abf50d8
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_5abf50d8
comment
High Seas Havoc: Frozen Palace has loose wires that frequently electrify nearby water.
 Conspicuous Electric Obstacle / int_5abf50d8
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_5abf50d8
featureConfidence
1.0
 High Seas Havoc (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_5abf50d8
 Conspicuous Electric Obstacle / int_5beb06bd
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_5beb06bd
comment
Iconoclasts: In one of the bases, there are rectangle pairs with lightning bolt symbols on them with electric current flowing through them. Some of these are timing-based, others can be switched off by hitting a nearby button.
 Conspicuous Electric Obstacle / int_5beb06bd
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_5beb06bd
featureConfidence
1.0
 Iconoclasts (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_5beb06bd
 Conspicuous Electric Obstacle / int_5bed1b4d
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_5bed1b4d
comment
Spark the Electric Jester: Stage 3 has exposed sparking wires. They are harmless until they periodically go into full voltage mode, in which case they damage the player.
 Conspicuous Electric Obstacle / int_5bed1b4d
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_5bed1b4d
featureConfidence
1.0
 Spark the Electric Jester (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_5bed1b4d
 Conspicuous Electric Obstacle / int_5effd605
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_5effd605
comment
Steel Assault: Electrified surfaces are fairly common and are indicated by those surfaces being covered with yellow bolts.
 Conspicuous Electric Obstacle / int_5effd605
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_5effd605
featureConfidence
1.0
 Steel Assault (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_5effd605
 Conspicuous Electric Obstacle / int_63ac9abe
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_63ac9abe
comment
Sonic the Hedgehog: Scrap Brain Zone has Tesla coils that periodically activate, hurting Sonic if he's nearby.
 Conspicuous Electric Obstacle / int_63ac9abe
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_63ac9abe
featureConfidence
1.0
 Sonic the Hedgehog (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_63ac9abe
 Conspicuous Electric Obstacle / int_63ac9ac0
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_63ac9ac0
comment
Sonic the Hedgehog 3: Damaging electrified floors and ceilings appear in the Death Egg Zone. Their effects can be negated by having a lightning shield.
 Conspicuous Electric Obstacle / int_63ac9ac0
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_63ac9ac0
featureConfidence
1.0
 SonicTheHedgehog3
hasFeature
Conspicuous Electric Obstacle / int_63ac9ac0
 Conspicuous Electric Obstacle / int_65787f8f
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_65787f8f
comment
Escape Goat: In Electric Lab, there are electric beam emitters. They act as Toggling Setpiece Puzzle elements but are also disabled when an object obstructs two end points of this hazard. Said obstacles reappear in the sequel.
 Conspicuous Electric Obstacle / int_65787f8f
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_65787f8f
featureConfidence
1.0
 Escape Goat (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_65787f8f
 Conspicuous Electric Obstacle / int_68de28e
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_68de28e
comment
Mario Kart Wii: The Shark Tunnel that is traversed in Koopa Cape feature rotating electrified junctions that shrinks drivers upon contact, effectively having the same effect as the lightning and thundercloud items. Since this part of the course is turned into an Under the Sea in all subsequent games where the course itself has reappeared, the electrified junctions are removed and the trope is averted in those games.
 Conspicuous Electric Obstacle / int_68de28e
featureApplicability
-1.0
 Conspicuous Electric Obstacle / int_68de28e
featureConfidence
1.0
 Mario Kart Wii (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_68de28e
 Conspicuous Electric Obstacle / int_6a0330cf
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_6a0330cf
comment
Battleblock Theater: There are electric blocks that emit very thick lightning, electrocuting players upon hitting them.
 Conspicuous Electric Obstacle / int_6a0330cf
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_6a0330cf
featureConfidence
1.0
 BattleBlock Theater (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_6a0330cf
 Conspicuous Electric Obstacle / int_6ae6e126
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_6ae6e126
comment
Teenage Mutant Ninja Turtles: Shredder's Revenge has electric bolt emitters in Technodrome level that shoot out lightning bolts at regular intervals.
 Conspicuous Electric Obstacle / int_6ae6e126
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_6ae6e126
featureConfidence
1.0
 Teenage Mutant Ninja Turtles: Shredder's Revenge (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_6ae6e126
 Conspicuous Electric Obstacle / int_74f7210c
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_74f7210c
comment
The Legend of Zelda:
The Legend of Zelda: The Wind Waker: In the third dungeon (Tower of the Gods), there are fences made of electrified laser beams that can only be turned off while holding certain luminous switches. Link can either use a wooden crate or a controllable statue to keep the switches pressed.
The Legend of Zelda: Twilight Princess: The Temple of Time features electric barriers that harm Link upon contact. There are switches that disable them, but only as long as they're kept pressed. The statue Link controls with the Dominion Rod is immune to it.
The Legend of Zelda: Skyward Sword: In the present era of Lanayru Desert, all machinery has fallen in disrepair and their would-be obstacles are easy to traverse. However, when a Timeshift Stone is hit, the surrounding spacetime regresses and all the machinery is restored to their functional state, which includes electric fences that serve as security barriers. Link has to work around both states of the machinery (functional and defunct) to overcome the electirc barriers and make his way through both the warehouses that house the dials that activate the Lanayru Mining Facility, and that location itself. Later in the game, the electric fences from the past have to be dealt with at the same time as the thorny wires that have grown as of the present while Link carries a Timeshift Orb, thus employing a Toggling Setpiece Puzzle that involves both states of the machinery.
 Conspicuous Electric Obstacle / int_74f7210c
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_74f7210c
featureConfidence
1.0
 The Legend of Zelda (Franchise)
hasFeature
Conspicuous Electric Obstacle / int_74f7210c
 Conspicuous Electric Obstacle / int_769b39e9
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_769b39e9
comment
Prison City: Very obvious electrical hazards appear in Power Plant level in either electrified surfaces or climbable fences. Depending on a room, these periodically turn on and off or can be toggled on/off by an electric switch. In addition, there are hazards that move in pairs back-and-forts across the surfaces, emitting electric beams. All of these hazards also appear in the final set of levels.
 Conspicuous Electric Obstacle / int_769b39e9
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_769b39e9
featureConfidence
1.0
 Prison City (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_769b39e9
 Conspicuous Electric Obstacle / int_7a8f6d6a
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_7a8f6d6a
comment
Ninjish Guy In Low Res World: In some screens, there are vertical lightning bolts emitted periodically. A few screens have cartoonish lightning bolts falling from the top of the screen.
 Conspicuous Electric Obstacle / int_7a8f6d6a
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_7a8f6d6a
featureConfidence
1.0
 Ninjish Guy In Low Res World (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_7a8f6d6a
 Conspicuous Electric Obstacle / int_7b9415f
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_7b9415f
comment
Milon's Secret Castle has a room with electric bolts running through single blocks.
 Conspicuous Electric Obstacle / int_7b9415f
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_7b9415f
featureConfidence
1.0
 Milon's Secret Castle (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_7b9415f
 Conspicuous Electric Obstacle / int_7bf97a85
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_7bf97a85
comment
ActRaiser: In Bloodpool Act 2, there are pairs of blue sticks that shoot out lightning between them at regular intervals.
 Conspicuous Electric Obstacle / int_7bf97a85
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_7bf97a85
featureConfidence
1.0
 ActRaiser (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_7bf97a85
 Conspicuous Electric Obstacle / int_7f34e3b4
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_7f34e3b4
comment
Pizza Tower has rows of electrical outlets as a fairly common hazard. Although Peppino can't die on these, it still counts as a hit.
 Conspicuous Electric Obstacle / int_7f34e3b4
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_7f34e3b4
featureConfidence
1.0
 Pizza Tower (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_7f34e3b4
 Conspicuous Electric Obstacle / int_803beb04
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_803beb04
comment
Earthworm Jim: In the fifth level, there are large electric devices that come in pairs with one of each being electrified. Electricity transfers from one to another in every few seconds.
 Conspicuous Electric Obstacle / int_803beb04
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_803beb04
featureConfidence
1.0
 Earthworm Jim (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_803beb04
 Conspicuous Electric Obstacle / int_8257df71
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_8257df71
comment
Rokko Chan: Lightning Man's stage has obstacles that come in pairs, slowly move back and forth across the surface and ever so often, lightning charge happens between them.
 Conspicuous Electric Obstacle / int_8257df71
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_8257df71
featureConfidence
1.0
 Rokko Chan (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_8257df71
 Conspicuous Electric Obstacle / int_8258e260
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_8258e260
comment
Super Mario Bros.:
Super Mario Galaxy: The game has two types of electric hazards, prominently seen in Space Junk and Battlerock Galaxy. First are small greenish metal spheres with green or reddish electricity in between them. This electricity sometimes bends and makes sharp turns, depending on the obstacle. The second one are larger metal spheres that emit sparks. These usually orbit around something.
Mario Kart Wii: The Shark Tunnel that is traversed in Koopa Cape feature rotating electrified junctions that shrinks drivers upon contact, effectively having the same effect as the lightning and thundercloud items. Since this part of the course is turned into an Under the Sea in all subsequent games where the course itself has reappeared, the electrified junctions are removed and the trope is averted in those games.
Super Mario Bros. Wonder features the High Voltage Gauntlet, a level in The Very Definitely Final Dungeon that, as the name suggests, is absolutely crawling with electricity-based hazards. There's some Black Out Basement mixed in as well since the level is pitch black minus what is illuminated by electricity. The level's Wonder effect brings back Metal Mario/whatever-character-you're-playing, not only making you immune to electricity, but also allowing you to turn the tables by becoming an electrified hazard yourself.
 Conspicuous Electric Obstacle / int_8258e260
featureApplicability
-1.0
 Conspicuous Electric Obstacle / int_8258e260
featureConfidence
1.0
 Super Mario Bros. (Franchise)
hasFeature
Conspicuous Electric Obstacle / int_8258e260
 Conspicuous Electric Obstacle / int_826ef177
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_826ef177
comment
Area 12 in the first Bionic Commando game has 2 electric rooms where sparks travel along the floor.
 Conspicuous Electric Obstacle / int_826ef177
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_826ef177
featureConfidence
1.0
 Bionic Commando (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_826ef177
 Conspicuous Electric Obstacle / int_87216cf7
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_87216cf7
comment
Ninja Gaiden III: The Ancient Ship of Doom: Stage 7-2 has electric hazards in form of electric beams constantly emitted by node pairs.
 Conspicuous Electric Obstacle / int_87216cf7
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_87216cf7
featureConfidence
1.0
 Ninja Gaiden III: The Ancient Ship of Doom (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_87216cf7
 Conspicuous Electric Obstacle / int_87f17175
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_87f17175
comment
30XX:
Deepverse features electric beam hazards. Some are constant, while some are created by moving emitters that disappear once they reach the destination.
In Dustria, there are platforms moving on rails. Some of the rail section are electrified. While platforms move along these sections, they get electrified and hurt the player.
 Conspicuous Electric Obstacle / int_87f17175
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_87f17175
featureConfidence
1.0
 30XX (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_87f17175
 Conspicuous Electric Obstacle / int_881fc8ff
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_881fc8ff
comment
A Hat in Time: In The Big Parade level, there are electrical wires. Some of those wires have sparks travelling along it.
 Conspicuous Electric Obstacle / int_881fc8ff
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_881fc8ff
featureConfidence
1.0
 A Hat in Time (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_881fc8ff
 Conspicuous Electric Obstacle / int_8830e64e
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_8830e64e
comment
Karoshi: Tiles with a lightning bolt on them act as deadly surfaces when activated. Given the nature of the game, touching these is often the goal of the level.
 Conspicuous Electric Obstacle / int_8830e64e
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_8830e64e
featureConfidence
1.0
 Karoshi (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_8830e64e
 Conspicuous Electric Obstacle / int_898426f4
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_898426f4
comment
Drill Dozer: Early in the game there are broken floors with exposed wires creating dangerous electrical currents. Later in the game, there are specialized obstacles creating dangerous electric currents.
 Conspicuous Electric Obstacle / int_898426f4
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_898426f4
featureConfidence
1.0
 Drill Dozer (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_898426f4
 Conspicuous Electric Obstacle / int_8aa01f04
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_8aa01f04
comment
B.O.B. (1993): One of the more common obstacles is an orange electricity that runs between two nodes.
 Conspicuous Electric Obstacle / int_8aa01f04
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_8aa01f04
featureConfidence
1.0
 B.O.B. (1993) (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_8aa01f04
 Conspicuous Electric Obstacle / int_8ad150a1
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_8ad150a1
comment
Panic Restaurant: In Level 2, all the chandeliers have malfunctioned and shoot out lightning bolts.
 Conspicuous Electric Obstacle / int_8ad150a1
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_8ad150a1
featureConfidence
1.0
 Panic Restaurant (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_8ad150a1
 Conspicuous Electric Obstacle / int_8c03a4c6
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_8c03a4c6
comment
Dustforce: Bundles of sizzling electrical wires act as a deadly obstacle in laboratory levels.
 Conspicuous Electric Obstacle / int_8c03a4c6
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_8c03a4c6
featureConfidence
1.0
 Dustforce (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_8c03a4c6
 Conspicuous Electric Obstacle / int_8c87469c
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_8c87469c
comment
The Legend of Zelda: Skyward Sword: In the present era of Lanayru Desert, all machinery has fallen in disrepair and their would-be obstacles are easy to traverse. However, when a Timeshift Stone is hit, the surrounding spacetime regresses and all the machinery is restored to their functional state, which includes electric fences that serve as security barriers. Link has to work around both states of the machinery (functional and defunct) to overcome the electirc barriers and make his way through both the warehouses that house the dials that activate the Lanayru Mining Facility, and that location itself. Later in the game, the electric fences from the past have to be dealt with at the same time as the thorny wires that have grown as of the present while Link carries a Timeshift Orb, thus employing a Toggling Setpiece Puzzle that involves both states of the machinery.
 Conspicuous Electric Obstacle / int_8c87469c
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_8c87469c
featureConfidence
1.0
 The Legend of Zelda: Skyward Sword (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_8c87469c
 Conspicuous Electric Obstacle / int_8dbaf17
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_8dbaf17
comment
Robocop 2 on the NES has some sections that have large electrode pairs where electric bolts periodically go back and forth between them. Later levels also have simple horizontal giant electricity emitter hazards.
 Conspicuous Electric Obstacle / int_8dbaf17
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_8dbaf17
featureConfidence
1.0
 RoboCop (Franchise)
hasFeature
Conspicuous Electric Obstacle / int_8dbaf17
 Conspicuous Electric Obstacle / int_8e632adb
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_8e632adb
comment
Tiny Toon Adventures: Buster's Hidden Treasure has electrical hazards in Montana Max's factory, in form of mine pairs that fire electric shots between them.
 Conspicuous Electric Obstacle / int_8e632adb
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_8e632adb
featureConfidence
1.0
 Tiny Toon Adventures: Buster's Hidden Treasure (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_8e632adb
 Conspicuous Electric Obstacle / int_916f87f3
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_916f87f3
comment
Radiant Silvergun: Stage 4B has metal node pair with electric current flowing through them. Shooting the nodes makes the pair temporarily close in, allowing room to maneuver.
 Conspicuous Electric Obstacle / int_916f87f3
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_916f87f3
featureConfidence
1.0
 Radiant Silvergun (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_916f87f3
 Conspicuous Electric Obstacle / int_93b6f384
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_93b6f384
comment
Code C.H.I.M.P level in Ape Escape 2 has electric nodes that shoot out electricity between them. They're between Floating Platforms and on conveyor belts. Moon Base level has a section with metallic ball pairs that shoot out electricity.
 Conspicuous Electric Obstacle / int_93b6f384
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_93b6f384
featureConfidence
1.0
 Ape Escape (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_93b6f384
 Conspicuous Electric Obstacle / int_9c754612
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_9c754612
comment
Spider-Man:
Spider Man: Return of the Sinister Six on the NES: In the first level, electric bulbs and and squares with danger sign on them frequently spew out electricity. Power lines also have blue electric currents going through them that decide to move off the wire when Spider Man is under it.
Spider-Man: The Animated Series : The first level has pairs of electrodes that periodically come out from hiding, shoot an electric arc between them and then retract.
Spider-Man and the X-Men in Arcade's Revenge: During the Storm's stages, she has to swim through and flood a tank with water. One of the main obstacles in the course is a pair of bolt emitters that emit a vertical yellow bolt.
Spider-Man 2 – Enter: Electro: In the "Rock of Ages" stage, Spider-Man must climb up a vertical museum exhibit to reach the first boss battle against Electro, while avoiding an electricity current that circles around the wall every few meters.
 Conspicuous Electric Obstacle / int_9c754612
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_9c754612
featureConfidence
1.0
 Spider-Man (Franchise)
hasFeature
Conspicuous Electric Obstacle / int_9c754612
 Conspicuous Electric Obstacle / int_9f4256af
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_9f4256af
comment
Alex Kidd: The Lost Stars: At the end of the second level, there are zigzagged electric bolts coming out of nowhere, turning on and off.
 Conspicuous Electric Obstacle / int_9f4256af
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_9f4256af
featureConfidence
1.0
 Alex Kidd (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_9f4256af
 Conspicuous Electric Obstacle / int_a2dee471
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_a2dee471
comment
The Legend of Zelda: The Wind Waker: In the third dungeon (Tower of the Gods), there are fences made of electrified laser beams that can only be turned off while holding certain luminous switches. Link can either use a wooden crate or a controllable statue to keep the switches pressed.
 Conspicuous Electric Obstacle / int_a2dee471
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_a2dee471
featureConfidence
1.0
 The Legend of Zelda: The Wind Waker (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_a2dee471
 Conspicuous Electric Obstacle / int_a34863aa
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_a34863aa
comment
Teenage Mutant Ninja Turtles:
Teenage Mutant Ninja Turtles on the NES has an underwater level where electrified beams and seaweed constantly activate and deactivate. The player must wait for an opening to get past them unharmed.
Teenage Mutant Ninja Turtles: Shredder's Revenge has electric bolt emitters in Technodrome level that shoot out lightning bolts at regular intervals.
 Conspicuous Electric Obstacle / int_a34863aa
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_a34863aa
featureConfidence
1.0
 Teenage Mutant Ninja Turtles (Franchise)
hasFeature
Conspicuous Electric Obstacle / int_a34863aa
 Conspicuous Electric Obstacle / int_a4e2ad02
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_a4e2ad02
comment
Shinobi III: Return of the Ninja Master: In stage 7, "The Final Confrontation", Shinobi invades Neo Zeed's aerial fortress. Inside, he has to navigate through a set of labyrinthine passageways. Some sections create more difficulty since in some parts a solid floor is replaced by an electrified obstacle.
 Conspicuous Electric Obstacle / int_a4e2ad02
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_a4e2ad02
featureConfidence
1.0
 Shinobi III: Return of the Ninja Master (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_a4e2ad02
 Conspicuous Electric Obstacle / int_a599305d
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_a599305d
comment
Mega Man Zero:
Mega Man Zero 2: Kuwagust Anchus' and Temple Of Wind have electricity emitters.
Mega Man Zero 3: In Sunken Library, there are loose cables that electrify the water below at regular intervals.
Mega Man Zero 4: Magnetic zone has a few platforms that periodically are electrified. Ceiling of a miniboss area also has electricity running up along it.
 Conspicuous Electric Obstacle / int_a599305d
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_a599305d
featureConfidence
1.0
 Mega Man Zero (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_a599305d
 Conspicuous Electric Obstacle / int_a74ec89b
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_a74ec89b
comment
Castlevania: Circle of the Moon: The second room of the main Machine Tower ascending has electrified bolt emitters outside the save room.
 Conspicuous Electric Obstacle / int_a74ec89b
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_a74ec89b
featureConfidence
1.0
 Castlevania: Circle of the Moon (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_a74ec89b
 Conspicuous Electric Obstacle / int_a796bde8
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_a796bde8
comment
Metal Gear Solid: Electrified floors are sometimes encountered. Not a good idea to step on these.
 Conspicuous Electric Obstacle / int_a796bde8
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_a796bde8
featureConfidence
1.0
 Metal Gear Solid (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_a796bde8
 Conspicuous Electric Obstacle / int_a7bb24f5
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_a7bb24f5
comment
Mega Man 11: In Fuse Man's stage, there are orange electrified surfaces that are deadly on touch. Notes move along the surface popular Fuse Man's stage. Whenever they are on an electrified surface, they emit electric beams.
 Conspicuous Electric Obstacle / int_a7bb24f5
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_a7bb24f5
featureConfidence
1.0
 Mega Man 11 (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_a7bb24f5
 Conspicuous Electric Obstacle / int_a7bb2a13
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_a7bb2a13
comment
Mega Man ZX: Area E has two types of electric hazards: Sparks that travel from one electric node to another, and rotating electrified cross. Pressing nearby buttons will change the rotation direction of the cross.
 Conspicuous Electric Obstacle / int_a7bb2a13
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_a7bb2a13
featureConfidence
1.0
 Mega Man ZX (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_a7bb2a13
 Conspicuous Electric Obstacle / int_a848af7b
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_a848af7b
comment
Rosenkreuz Stilette: Liebea's stage has wall-mounted bolt emitters that shoot out electricity.
 Conspicuous Electric Obstacle / int_a848af7b
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_a848af7b
featureConfidence
1.0
 RosenkreuzStilette (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_a848af7b
 Conspicuous Electric Obstacle / int_aa281f1d
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_aa281f1d
comment
Tonic Trouble: Lines of electricity are hanging mid-air, being obstacle to Ed.
 Conspicuous Electric Obstacle / int_aa281f1d
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_aa281f1d
featureConfidence
1.0
 Tonic Trouble (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_aa281f1d
 Conspicuous Electric Obstacle / int_ab3a6a48
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_ab3a6a48
comment
Heavy Rain has a sequence where Ethan has to go through an old power plant whose equipment is somehow so poorly-maintained it's actively shooting off bolts of electricity between conduits.
 Conspicuous Electric Obstacle / int_ab3a6a48
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_ab3a6a48
featureConfidence
1.0
 Heavy Rain (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_ab3a6a48
 Conspicuous Electric Obstacle / int_b2d8e64d
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_b2d8e64d
comment
Corn Kidz 64 has metal spheres that act as a timing-based obstacle, shooting pink electricity between them.
 Conspicuous Electric Obstacle / int_b2d8e64d
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_b2d8e64d
featureConfidence
1.0
 Corn Kidz 64 (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_b2d8e64d
 Conspicuous Electric Obstacle / int_b4967d43
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_b4967d43
comment
Sonic the Hedgehog: Electric traps show up from time to time.
Sonic the Hedgehog: Scrap Brain Zone has Tesla coils that periodically activate, hurting Sonic if he's nearby.
Sonic CD: The Wacky Workbench boss fight involves an electrified floor that periodically turns on, hurting Sonic if he's standing on it at the time. The resulting electromagnetic field also causes the debris resting on the floor to rise up towards the ceiling; by hitching a ride on it, you can not only avoid the floor but also attack Robotnik, who is otherwise out of your reach.
Sonic the Hedgehog 3: Damaging electrified floors and ceilings appear in the Death Egg Zone. Their effects can be negated by having a lightning shield.
Sonic 3D Blast has electrified floors in Gene Gadget Zone and Panic Puppet Zone, which shock Sonic if he stands in place on them. Their effects are negated if he is equipped with the blue shield.
Sonic Superstars, Lagoon City Zone has yellow electric spheres that shoot out electricity. Cyber Station Zone has red electrified railings on some surfaces instead.
 Conspicuous Electric Obstacle / int_b4967d43
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_b4967d43
featureConfidence
1.0
 Sonic the Hedgehog (Franchise)
hasFeature
Conspicuous Electric Obstacle / int_b4967d43
 Conspicuous Electric Obstacle / int_b51ad3cb
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_b51ad3cb
comment
Jurassic Park (Sega Genesis): Second level takes place inside a power station which has electric nodes with current frequently flowing in between them, and nets with different parts getting electrified at different times.
 Conspicuous Electric Obstacle / int_b51ad3cb
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_b51ad3cb
featureConfidence
1.0
 Jurassic Park (Sega Genesis) (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_b51ad3cb
 Conspicuous Electric Obstacle / int_b63ff53e
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_b63ff53e
comment
In Deep Rock Galactic, maps set in the Crystalline Caverns biome may feature groups of glowing crystals that occasionally arc electricity between them. Touching a crystal or getting caught in a line of lightning can kill you dangerously quickly, but they're just as hazardous to the Glyphid swarms trying to eat you, so with clever positioning you can use the terrain hazard to your advantage.
 Conspicuous Electric Obstacle / int_b63ff53e
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_b63ff53e
featureConfidence
1.0
 Deep Rock Galactic (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_b63ff53e
 Conspicuous Electric Obstacle / int_b93f7124
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_b93f7124
comment
Spider-Man 2 – Enter: Electro: In the "Rock of Ages" stage, Spider-Man must climb up a vertical museum exhibit to reach the first boss battle against Electro, while avoiding an electricity current that circles around the wall every few meters.
 Conspicuous Electric Obstacle / int_b93f7124
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_b93f7124
featureConfidence
1.0
 Spider-Man 2 – Enter: Electro (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_b93f7124
 Conspicuous Electric Obstacle / int_b9419bd1
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_b9419bd1
comment
Deus Ex: Human Revolution features electrified water that damages the player on touch.
 Conspicuous Electric Obstacle / int_b9419bd1
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_b9419bd1
featureConfidence
1.0
 Deus Ex: Human Revolution (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_b9419bd1
 Conspicuous Electric Obstacle / int_bec6f25e
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_bec6f25e
comment
Batman (Sunsoft) games have a few conspicuous electric hazards.
Stage 2 of Batman has thick electrified cables going around the place that damage Batman on contact.
Stage 2 of Batman: Return Of The Joker has nodes with electric current going through them.
 Conspicuous Electric Obstacle / int_bec6f25e
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_bec6f25e
featureConfidence
1.0
 Batman (Sunsoft) (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_bec6f25e
 Conspicuous Electric Obstacle / int_c01a7c9e
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_c01a7c9e
comment
Spelunky 2: World 6, Neo Babylon, features blue tiles that come in pairs, one with triangle in a circle and one with a dot. Blue electric current flows between them, sometimes periodically, sometimes permanently. There are also blue tiles with a circle. Yellow electrified balls orbit around them.
 Conspicuous Electric Obstacle / int_c01a7c9e
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_c01a7c9e
featureConfidence
1.0
 Spelunky (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_c01a7c9e
 Conspicuous Electric Obstacle / int_c23209c1
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_c23209c1
comment
Dishonored: Death of the Outsider: An electrified floor acts as a deadly stage hazard that needs to be avoided. There are ways to turn this hazard off.
 Conspicuous Electric Obstacle / int_c23209c1
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_c23209c1
featureConfidence
1.0
 Dishonored: Death of the Outsider (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_c23209c1
 Conspicuous Electric Obstacle / int_c4e008eb
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_c4e008eb
comment
Sonic 3D Blast has electrified floors in Gene Gadget Zone and Panic Puppet Zone, which shock Sonic if he stands in place on them. Their effects are negated if he is equipped with the blue shield.
 Conspicuous Electric Obstacle / int_c4e008eb
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_c4e008eb
featureConfidence
1.0
 Sonic 3D: Flickies' Island (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_c4e008eb
 Conspicuous Electric Obstacle / int_c5f50eb4
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_c5f50eb4
comment
Contra:
In the base levels of the first game, in every room, there is an electric barrier that zaps the players, briefly stunning them. Destroying all the cores will turn the barrier off.
Contra Rebirth: In stage 4, blue electrified spheres move along some of the handholds.
 Conspicuous Electric Obstacle / int_c5f50eb4
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_c5f50eb4
featureConfidence
1.0
 Contra (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_c5f50eb4
 Conspicuous Electric Obstacle / int_c6e9c6cc
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_c6e9c6cc
comment
Super Mario Galaxy: The game has two types of electric hazards, prominently seen in Space Junk and Battlerock Galaxy. First are small greenish metal spheres with green or reddish electricity in between them. This electricity sometimes bends and makes sharp turns, depending on the obstacle. The second one are larger metal spheres that emit sparks. These usually orbit around something.
 Conspicuous Electric Obstacle / int_c6e9c6cc
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_c6e9c6cc
featureConfidence
1.0
 Super Mario Galaxy (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_c6e9c6cc
 Conspicuous Electric Obstacle / int_ca3d5e75
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_ca3d5e75
comment
Metal Storm: One of the levels has an Advancing Wall of Doom made out of an electrified barrier.
 Conspicuous Electric Obstacle / int_ca3d5e75
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_ca3d5e75
featureConfidence
1.0
 Metal Storm (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_ca3d5e75
 Conspicuous Electric Obstacle / int_cc9ba740
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_cc9ba740
comment
Glider: Electric outlets are an immobile hazard recurring throughout the series. In later games, they periodically emit visible and noisy surges and are only harmful when they do so. In the original shareware game, they instead set the glider on fire whenever it gets too close, much like candle flames.
 Conspicuous Electric Obstacle / int_cc9ba740
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_cc9ba740
featureConfidence
1.0
 Glider (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_cc9ba740
 Conspicuous Electric Obstacle / int_cdac637a
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_cdac637a
comment
Jet Force Gemini:
A hidden passageway in Spawnship has some electric beams that connect the walls at the sides, and crossing it is necessary to find and rescue some Tribals at the other end. This passageway can only be accessed by opening a door with the Green Key.
Justified with the electric beams that appear periodically in the Cortex level of Eschebone. This area takes place inside the central nervous system of the enormous worm that lives in the planet, and the appearing electric beams are synaptic signals sent between the flesh walls. The first part goes through the spinal cord, while the second and last is a gigantic hollow that holds the worm's brain. Visiting this level is required to collect one of the ship parts for The Great Repair.
 Conspicuous Electric Obstacle / int_cdac637a
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_cdac637a
featureConfidence
1.0
 Jet Force Gemini (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_cdac637a
 Conspicuous Electric Obstacle / int_ce62301e
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_ce62301e
comment
Samurai Zombie Nation: Stage 1 has electricity emitters far in the background that somehow still manage to hit the player. Stage 2 has clouds of lightning that shoot out long-lasting lightning bolts at specific locations.
 Conspicuous Electric Obstacle / int_ce62301e
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_ce62301e
featureConfidence
1.0
 Samurai Zombie Nation (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_ce62301e
 Conspicuous Electric Obstacle / int_d23b032e
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_d23b032e
comment
Jumper: Electric lightning bolts, represented by yellow zigzag lines, is a common hazard in the game. Red parts of the line are inactive. In some levels, the electric traps can be turned off.
 Conspicuous Electric Obstacle / int_d23b032e
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_d23b032e
featureConfidence
1.0
 Jumper (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_d23b032e
 Conspicuous Electric Obstacle / int_d35e5e1f
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_d35e5e1f
comment
Blender Bros: Cosmo Heaven has big electric rods that move back and forth.
 Conspicuous Electric Obstacle / int_d35e5e1f
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_d35e5e1f
featureConfidence
1.0
 Blender Bros (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_d35e5e1f
 Conspicuous Electric Obstacle / int_d4b53ea5
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_d4b53ea5
comment
Rocky Rodent: Metro Tower has the electric node pair variant where yellow electricity is shot out is shot out between nodes at regular times.
 Conspicuous Electric Obstacle / int_d4b53ea5
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_d4b53ea5
featureConfidence
1.0
 Rocky Rodent (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_d4b53ea5
 Conspicuous Electric Obstacle / int_d4c6d336
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_d4c6d336
comment
Blinx: Forge Of Horrors has an electricity emitter that shoots electricity between different electrodes.
 Conspicuous Electric Obstacle / int_d4c6d336
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_d4c6d336
featureConfidence
1.0
 Blinx (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_d4c6d336
 Conspicuous Electric Obstacle / int_d4cd71a9
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_d4cd71a9
comment
Bzzzt: Electric beam emitters show up very early in the game. Some are permanent while others are timing-based.
 Conspicuous Electric Obstacle / int_d4cd71a9
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_d4cd71a9
featureConfidence
1.0
 Bzzzt (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_d4cd71a9
 Conspicuous Electric Obstacle / int_d5526eaa
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_d5526eaa
comment
Limbo features numerous electric surfaces ready to electrocute the player unless power is switched off.
 Conspicuous Electric Obstacle / int_d5526eaa
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_d5526eaa
featureConfidence
1.0
 Limbo (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_d5526eaa
 Conspicuous Electric Obstacle / int_d8cdb75
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_d8cdb75
comment
Mega Man Zero 2: Kuwagust Anchus' and Temple Of Wind have electricity emitters.
 Conspicuous Electric Obstacle / int_d8cdb75
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_d8cdb75
featureConfidence
1.0
 Mega Man Zero 2 (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_d8cdb75
 Conspicuous Electric Obstacle / int_d8cdb76
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_d8cdb76
comment
Mega Man Zero 3: In Sunken Library, there are loose cables that electrify the water below at regular intervals.
 Conspicuous Electric Obstacle / int_d8cdb76
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_d8cdb76
featureConfidence
1.0
 Mega Man Zero 3 (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_d8cdb76
 Conspicuous Electric Obstacle / int_d8cdb77
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_d8cdb77
comment
Mega Man Zero 4: Magnetic zone has a few platforms that periodically are electrified. Ceiling of a miniboss area also has electricity running up along it.
 Conspicuous Electric Obstacle / int_d8cdb77
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_d8cdb77
featureConfidence
1.0
 Mega Man Zero 4 (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_d8cdb77
 Conspicuous Electric Obstacle / int_dab32bc
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_dab32bc
comment
Mega Man: Elec Man's stage has wall-mounted traps that periodically shoot out lightning.
 Conspicuous Electric Obstacle / int_dab32bc
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_dab32bc
featureConfidence
1.0
 Mega Man (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_dab32bc
 Conspicuous Electric Obstacle / int_dab32be
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_dab32be
comment
Mega Man 3: Spark Man's stage has indestructible Electric Gabyoalls that move in pairs, emitting electric bolts between them.
 Conspicuous Electric Obstacle / int_dab32be
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_dab32be
featureConfidence
1.0
 Mega Man 3 (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_dab32be
 Conspicuous Electric Obstacle / int_dab32c4
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_dab32c4
comment
Mega Man 9: Electric Smaplars trail along the ground. Borderline between an obstacle and an enemy.
 Conspicuous Electric Obstacle / int_dab32c4
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_dab32c4
featureConfidence
1.0
 Mega Man 9 (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_dab32c4
 Conspicuous Electric Obstacle / int_dab32e3
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_dab32e3
comment
Mega Man X:
In the first game, Spark Mandrill's stage has glass tubes with sparks moving inside them. Being in contact with the spark hurts.
In Mega Man X3, there's Volt Catfish stage. The second half of the stage has wires with sparks traveling along them.
Squid Adlers Stage in Mega Man X5 has the twin nodes with electricity flowing between them type obstacle. There are two variations of it. The first is a pair of nodes that moves back and forth. The second type must be shot for the nodes to close in and open up a door.
 Conspicuous Electric Obstacle / int_dab32e3
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_dab32e3
featureConfidence
1.0
 Mega Man X (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_dab32e3
 Conspicuous Electric Obstacle / int_dbce0953
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_dbce0953
comment
Pikmin: From Pikmin 2 onwards, Yellow Pikmin are immune to electricity, so naturally the games have a least a few electrical hazards for them to utilize this ability. A few enemies attack using electricity, such as the Anode Beetle and the Bearded Amprat, but there are also a few electrical hazards, such as wires that fire electric shots and electric gates, each of which only Yellow Pikmin can destroy. The effect that electricity has on non-yellows varies from game to game; in 2 it's a One-Hit Kill, in 3 it just stuns them, unable to kill, and in 4 it stuns them, but will kill them if not taken care of.
 Conspicuous Electric Obstacle / int_dbce0953
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_dbce0953
featureConfidence
1.0
 Pikmin (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_dbce0953
 Conspicuous Electric Obstacle / int_df9e0da3
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_df9e0da3
comment
Jazz Jackrabbit: Letni has node-type hazard with current flowing through two nodes. Unlike most of the examples in this page, these can be destroyed. They act identically to laser versions of those hazards found in Tubelectric levels.
 Conspicuous Electric Obstacle / int_df9e0da3
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_df9e0da3
featureConfidence
1.0
 Jazz Jackrabbit (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_df9e0da3
 Conspicuous Electric Obstacle / int_e03c4c5a
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_e03c4c5a
comment
Vice: Project Doom has three types of electric obstacles: First are electric sparks that travel back and forth across wires and later along surfaces, second there are exposed very visibly electrical cables. Finally there are spiky lightning bolt emitters that fire electricity at regular intervals.
 Conspicuous Electric Obstacle / int_e03c4c5a
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_e03c4c5a
featureConfidence
1.0
 Vice: Project Doom (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_e03c4c5a
 Conspicuous Electric Obstacle / int_e4a7e976
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_e4a7e976
comment
SCP – Containment Breach has a tesla gate, which looks plain if it weren't for the warning symbols. It needs to be baited into firing, at which point the player may pass during a short delay.
 Conspicuous Electric Obstacle / int_e4a7e976
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_e4a7e976
featureConfidence
1.0
 SCP – Containment Breach (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_e4a7e976
 Conspicuous Electric Obstacle / int_e4b5d35b
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_e4b5d35b
comment
Freedom Planet: Moving platforms with two nodes in the end appear in Final Dreadnaught 2. Purple electricity flows in between those nodes.
 Conspicuous Electric Obstacle / int_e4b5d35b
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_e4b5d35b
featureConfidence
1.0
 Freedom Planet (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_e4b5d35b
 Conspicuous Electric Obstacle / int_e5d76d76
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_e5d76d76
comment
Haak: Surface-mounted red and blue nodes discharge red and blue lightning respectively. Sometimes the electricity is constant, sometimes it turns on and off. Some nodes even move back and forth.
 Conspicuous Electric Obstacle / int_e5d76d76
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_e5d76d76
featureConfidence
1.0
 Haak (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_e5d76d76
 Conspicuous Electric Obstacle / int_e61808cb
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_e61808cb
comment
Super Mario Bros. Wonder features the High Voltage Gauntlet, a level in The Very Definitely Final Dungeon that, as the name suggests, is absolutely crawling with electricity-based hazards. There's some Black Out Basement mixed in as well since the level is pitch black minus what is illuminated by electricity. The level's Wonder effect brings back Metal Mario/whatever-character-you're-playing, not only making you immune to electricity, but also allowing you to turn the tables by becoming an electrified hazard yourself.
 Conspicuous Electric Obstacle / int_e61808cb
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_e61808cb
featureConfidence
1.0
 Super Mario Bros. Wonder (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_e61808cb
 Conspicuous Electric Obstacle / int_e7795776
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_e7795776
comment
Chapter 9 level of Celeste contains numerous glowing electric fields that are deadly on touch. In some rooms, they can be deactivated by destroying an electric box in the room, if there is one.
 Conspicuous Electric Obstacle / int_e7795776
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_e7795776
featureConfidence
1.0
 Celeste (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_e7795776
 Conspicuous Electric Obstacle / int_eb710ca5
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_eb710ca5
comment
Yo! Noid: In the factory level, there are electric charge emitters that rapidly turn on and off.
 Conspicuous Electric Obstacle / int_eb710ca5
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_eb710ca5
featureConfidence
1.0
 Yo! Noid (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_eb710ca5
 Conspicuous Electric Obstacle / int_ede55421
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_ede55421
comment
Doom Eternal: One of the arenas in Exultia has a glowing blue electrified floor. More electrified floors appear in Cultist Base. In addition, many wall climbing sections often have small blue spheres that emit electricity and are better to be avoided.
 Conspicuous Electric Obstacle / int_ede55421
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_ede55421
featureConfidence
1.0
 Doom Eternal (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_ede55421
 Conspicuous Electric Obstacle / int_ef8bd4a5
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_ef8bd4a5
comment
Electric hazards show up from time to time in the Mega Man franchise, particularly in electricity-themed stages.
In Classic Mega Man Mega Man (Classic) series:
Mega Man: Elec Man's stage has wall-mounted traps that periodically shoot out lightning.
Mega Man 3: Spark Man's stage has indestructible Electric Gabyoalls that move in pairs, emitting electric bolts between them.
Mega Man 9: Electric Smaplars trail along the ground. Borderline between an obstacle and an enemy.
Mega Man 11: In Fuse Man's stage, there are orange electrified surfaces that are deadly on touch. Notes move along the surface popular Fuse Man's stage. Whenever they are on an electrified surface, they emit electric beams.
Mega Man X:
In the first game, Spark Mandrill's stage has glass tubes with sparks moving inside them. Being in contact with the spark hurts.
In Mega Man X3, there's Volt Catfish stage. The second half of the stage has wires with sparks traveling along them.
Squid Adlers Stage in Mega Man X5 has the twin nodes with electricity flowing between them type obstacle. There are two variations of it. The first is a pair of nodes that moves back and forth. The second type must be shot for the nodes to close in and open up a door.
Mega Man Zero:
Mega Man Zero 2: Kuwagust Anchus' and Temple Of Wind have electricity emitters.
Mega Man Zero 3: In Sunken Library, there are loose cables that electrify the water below at regular intervals.
Mega Man Zero 4: Magnetic zone has a few platforms that periodically are electrified. Ceiling of a miniboss area also has electricity running up along it.
Mega Man ZX: Area E has two types of electric hazards: Sparks that travel from one electric node to another, and rotating electrified cross. Pressing nearby buttons will change the rotation direction of the cross.
 Conspicuous Electric Obstacle / int_ef8bd4a5
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_ef8bd4a5
featureConfidence
1.0
 Mega Man (Franchise)
hasFeature
Conspicuous Electric Obstacle / int_ef8bd4a5
 Conspicuous Electric Obstacle / int_f188c3e1
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_f188c3e1
comment
Gremlins 2: The New Batch: From stage 3-2 onwards, electric hazards start to appear in two forms: the first form is electrified balls on the ground and the second is in the form of a pair of electric cables. They do act identical to Spikes of Doom, though.
 Conspicuous Electric Obstacle / int_f188c3e1
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_f188c3e1
featureConfidence
1.0
 Gremlins 2: The New Batch (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_f188c3e1
 Conspicuous Electric Obstacle / int_f1c95187
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_f1c95187
comment
Duck Dodgers Starring Daffy Duck: Near the end of the game, there are a few node pairs moving up and down that has electric current flowing between them.
 Conspicuous Electric Obstacle / int_f1c95187
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_f1c95187
featureConfidence
1.0
 Duck Dodgers Starring Daffy Duck (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_f1c95187
 Conspicuous Electric Obstacle / int_f216d15
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_f216d15
comment
Vengeful Guardian: Moonrider: Electricity-covered surfaces are a common obstacle throughout the game. In addition to that Asura's Fleet level has electrified spheres in autoscrolling sections.
 Conspicuous Electric Obstacle / int_f216d15
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_f216d15
featureConfidence
1.0
 Vengeful Guardian: Moonrider (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_f216d15
 Conspicuous Electric Obstacle / int_f6db149f
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_f6db149f
comment
Sonic Superstars, Lagoon City Zone has yellow electric spheres that shoot out electricity. Cyber Station Zone has red electrified railings on some surfaces instead.
 Conspicuous Electric Obstacle / int_f6db149f
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_f6db149f
featureConfidence
1.0
 Sonic Superstars (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_f6db149f
 Conspicuous Electric Obstacle / int_f801d73
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_f801d73
comment
Slayaway Camp has electric obstacles active when power is on. They're hazards to any character sliding their movement into them.
 Conspicuous Electric Obstacle / int_f801d73
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_f801d73
featureConfidence
1.0
 Slayaway Camp (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_f801d73
 Conspicuous Electric Obstacle / int_f8f1a875
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_f8f1a875
comment
Environmental Station Alpha: There are floors with constant zigzag-shaped electricity above them. There are also electric bolt emitters that shoot out electricity at regular intervals.
 Conspicuous Electric Obstacle / int_f8f1a875
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_f8f1a875
featureConfidence
1.0
 Environmental Station Alpha (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_f8f1a875
 Conspicuous Electric Obstacle / int_f97af04c
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_f97af04c
comment
Mega Man Unlimited has metal rails with sparks slowly traveling along it.
 Conspicuous Electric Obstacle / int_f97af04c
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_f97af04c
featureConfidence
1.0
 Mega Man Unlimited (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_f97af04c
 Conspicuous Electric Obstacle / int_fada66d
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_fada66d
comment
Kirby: Planet Robobot: Access Ark features an obstacle with two spheres that orbit around each other, regularly stopping to let out an electric charge.
 Conspicuous Electric Obstacle / int_fada66d
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_fada66d
featureConfidence
1.0
 Kirby: Planet Robobot (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_fada66d
 Conspicuous Electric Obstacle / int_fc89bfc6
type
Conspicuous Electric Obstacle
 Conspicuous Electric Obstacle / int_fc89bfc6
comment
Spider-Man and the X-Men in Arcade's Revenge: During the Storm's stages, she has to swim through and flood a tank with water. One of the main obstacles in the course is a pair of bolt emitters that emit a vertical yellow bolt.
 Conspicuous Electric Obstacle / int_fc89bfc6
featureApplicability
1.0
 Conspicuous Electric Obstacle / int_fc89bfc6
featureConfidence
1.0
 Spider-Man and the X-Men in Arcade's Revenge (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_fc89bfc6

The following is a list of statements referring to the current page from other pages.

 Conspicuous Electric Obstacle
processingCategory2
Thunderbolts and Lightning
 Conspicuous Electric Obstacle
processingCategory2
Video Game Difficulty Tropes
 A Hat in Time (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 ActRaiser (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Ape Escape (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 B.O.B. (1993) (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Balloon Fight (Video Game)
processingUnknown
Conspicuous Electric Obstacle
 Batman (Sunsoft) (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Battletoads (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Bionic Commando (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Bionic Commando (1988) (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Blinx (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Bzzzt (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Celeste (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Contra (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Cyber Shadow (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Deus Ex: Human Revolution (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Donkey Kong Country: Tropical Freeze (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Doom Eternal (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Drill Dozer (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Duck Dodgers Starring Daffy Duck (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Dustforce (Video Game)
processingUnknown
Conspicuous Electric Obstacle
 Earthworm Jim (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 ElecHead (Video Game)
processingUnknown
Conspicuous Electric Obstacle
 Enshrouded (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Environmental Station Alpha (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Freedom Planet (Video Game)
processingUnknown
Conspicuous Electric Obstacle
 Garlic 2021 (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Gex (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Haak (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Haiku, the Robot (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Jet Force Gemini (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Jetpack Joyride (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Journey to Silius (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Jurassic Park (Sega Genesis) (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Kirby Super Star (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Mario Kart Wii (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Mario vs. Donkey Kong (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Mega Man (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Mega Man 11 (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Metal Slug (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Michael Jordan: Chaos in the Windy City (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Milon's Secret Castle (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Moon Crystal (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Ninjish Guy In Low Res World (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Panic Restaurant (Video Game)
processingUnknown
Conspicuous Electric Obstacle
 Penny's Big Breakaway (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Pizza Tower (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Prison City (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Radiant Silvergun (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Rocket Knight Adventures (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Rocky Rodent (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Shinobi III: Return of the Ninja Master (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Sonic 3 & Knuckles (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Sonic Superstars (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Sonic the Hedgehog (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Spark the Electric Jester (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Spark the Electric Jester 3 (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Spelunky (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Spider-Man and the X-Men in Arcade's Revenge (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 'Splosion Man (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Super Mario Bros. Wonder (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Super Mario Galaxy (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Teenage Mutant Ninja Turtles (1989) (Video Game)
processingUnknown
Conspicuous Electric Obstacle
 Teenage Mutant Ninja Turtles: Shredder's Revenge (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 The Lost Vikings (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 30XX (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Turbo Overkill (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Vengeful Guardian: Moonrider (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Vice: Project Doom (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Wild Woody (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Yooka-Laylee and the Impossible Lair (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 Zodiac Story Of The Guardian (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle