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Dancing Mook Credits
- 173 statements
- 32 feature instances
- 32 referencing feature instances
Dancing Mook Credits | type |
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Dancing Mook Credits | label |
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Dancing Mook Credits | page |
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Dancing Mook Credits | comment |
So your favorite show just ended, and you beat the final boss of that game that's kept you busy for weeks. What better way to kick off the credits sequence than watching the hapless enemies the hero mowed down do the jitterbug for your entertainment? The Dancing Mook Credits sequence is very self-explanatory: a group of commonly found enemies in a show or game start dancing at some point during the credits roll, be it in or out of character for them. Most often played for laughs. Mascot Mooks are especially prone to doing this. Subtrope of Dance Party Ending. |
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Dancing Mook Credits / int_101bfcd7 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_101bfcd7 | comment |
The credits from Sengoku Basara:The Last Party feature mooks from all over, in a big ending dance number. | |
Dancing Mook Credits / int_101bfcd7 | featureApplicability |
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Dancing Mook Credits / int_101bfcd7 | featureConfidence |
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Sengoku Basara (Video Game) | hasFeature |
Dancing Mook Credits / int_101bfcd7 | |
Dancing Mook Credits / int_16a99daf | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_16a99daf | comment |
Fat Princess: All the villagers, to the tune of "Baby Got Back." | |
Dancing Mook Credits / int_16a99daf | featureApplicability |
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Dancing Mook Credits / int_16a99daf | featureConfidence |
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Fat Princess (Video Game) | hasFeature |
Dancing Mook Credits / int_16a99daf | |
Dancing Mook Credits / int_2167808b | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_2167808b | comment |
Sega Ninja from 1985 might be one of the earliest examples of this trope, with the end credits showing the mooks and bosses dancing it out. | |
Dancing Mook Credits / int_2167808b | featureApplicability |
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Dancing Mook Credits / int_2167808b | featureConfidence |
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Sega Ninja (Video Game) | hasFeature |
Dancing Mook Credits / int_2167808b | |
Dancing Mook Credits / int_2e719afe | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_2e719afe | comment |
The Season 2 credits for SD Gundam Force were kicked off and ended by the Zako Soldiers dancing to the song playing in the credits. | |
Dancing Mook Credits / int_2e719afe | featureApplicability |
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SD Gundam Force | hasFeature |
Dancing Mook Credits / int_2e719afe | |
Dancing Mook Credits / int_2ed528c5 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_2ed528c5 | comment |
Nicole, Samus, and the Covenant troops all do this at the end of Haloid. | |
Dancing Mook Credits / int_2ed528c5 | featureApplicability |
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Dancing Mook Credits / int_2ed528c5 | featureConfidence |
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Haloid (Web Animation) | hasFeature |
Dancing Mook Credits / int_2ed528c5 | |
Dancing Mook Credits / int_30ddd99e | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_30ddd99e | comment |
The series Bakuryuu Sentai Abaranger has "We Are The One: Bokura Wa Hitotsu," featuring dancing Baomia grunts as part of its end title sequence. (In most series, the it's the Rangers who dance, if anyone.) | |
Dancing Mook Credits / int_30ddd99e | featureApplicability |
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Dancing Mook Credits / int_30ddd99e | featureConfidence |
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Bakuryuu Sentai Abaranger | hasFeature |
Dancing Mook Credits / int_30ddd99e | |
Dancing Mook Credits / int_367f632a | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_367f632a | comment |
Dawn of War has a showcase of the various Finishing Moves on the credits | |
Dancing Mook Credits / int_367f632a | featureApplicability |
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Dancing Mook Credits / int_367f632a | featureConfidence |
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Dawn of War (Video Game) | hasFeature |
Dancing Mook Credits / int_367f632a | |
Dancing Mook Credits / int_3e0b28b5 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_3e0b28b5 | comment |
Dead Rising 2 - Case West: In the middle of the credits, the music changes beat as zombies start to come up doing some dance moves. | |
Dancing Mook Credits / int_3e0b28b5 | featureApplicability |
1.0 | |
Dancing Mook Credits / int_3e0b28b5 | featureConfidence |
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Dead Rising 2 (Video Game) | hasFeature |
Dancing Mook Credits / int_3e0b28b5 | |
Dancing Mook Credits / int_591aa39f | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_591aa39f | comment |
Metal Slug has the 2P Ending which the rebel soldiers can be seen dancing. | |
Dancing Mook Credits / int_591aa39f | featureApplicability |
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Dancing Mook Credits / int_591aa39f | featureConfidence |
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Metal Slug (Video Game) | hasFeature |
Dancing Mook Credits / int_591aa39f | |
Dancing Mook Credits / int_634db11c | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_634db11c | comment |
Gladiator: Sword of Vengeance humorously ends with one of these, depicting the game's numerous enemies performing an anachronistic tap-dance. | |
Dancing Mook Credits / int_634db11c | featureApplicability |
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Dancing Mook Credits / int_634db11c | featureConfidence |
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Gladiator: Sword of Vengeance (Video Game) | hasFeature |
Dancing Mook Credits / int_634db11c | |
Dancing Mook Credits / int_735a44a9 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_735a44a9 | comment |
Also done in Zyuden Sentai Kyoryuger, coincidentally another dinosaur-themed series. | |
Dancing Mook Credits / int_735a44a9 | featureApplicability |
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Dancing Mook Credits / int_735a44a9 | featureConfidence |
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Zyuden Sentai Kyoryuger | hasFeature |
Dancing Mook Credits / int_735a44a9 | |
Dancing Mook Credits / int_749bfb24 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_749bfb24 | comment |
The credit sequences of the first two Penny Arcade Adventures games have this as well, with various kinds of enemies doing silly dances. | |
Dancing Mook Credits / int_749bfb24 | featureApplicability |
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Dancing Mook Credits / int_749bfb24 | featureConfidence |
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Penny Arcade Adventures (Video Game) | hasFeature |
Dancing Mook Credits / int_749bfb24 | |
Dancing Mook Credits / int_78d6f120 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_78d6f120 | comment |
In Destroy All Humans! 2, while browsing through the soundtrack, the background is taken up by a mook or Innocent Bystander during an appropriate dance for the region you're in. | |
Dancing Mook Credits / int_78d6f120 | featureApplicability |
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Dancing Mook Credits / int_78d6f120 | featureConfidence |
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Destroy All Humans! (Video Game) | hasFeature |
Dancing Mook Credits / int_78d6f120 | |
Dancing Mook Credits / int_812165e3 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_812165e3 | comment |
While not all of them are exactly mooks, Tropico's credits have various character models (including rebels, police officers and soldiers, and civilians) dancing and jumping about. Particularly amusing when the General character model (a Fidel Castro expy) is doing a rather nice dance. | |
Dancing Mook Credits / int_812165e3 | featureApplicability |
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Dancing Mook Credits / int_812165e3 | featureConfidence |
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Tropico (Video Game) | hasFeature |
Dancing Mook Credits / int_812165e3 | |
Dancing Mook Credits / int_815220e8 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_815220e8 | comment |
The Transformers: Armada video game for the Playstation 2 ended it's credits sequence with several of the Decepticlones and Tidal Wave working out in time with the jazzy music. | |
Dancing Mook Credits / int_815220e8 | featureApplicability |
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Dancing Mook Credits / int_815220e8 | featureConfidence |
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Transformers: Armada | hasFeature |
Dancing Mook Credits / int_815220e8 | |
Dancing Mook Credits / int_8932b3f2 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_8932b3f2 | comment |
The credits sequence of Crash Bandicoot: The Wrath of Cortex has the titular character dancing with a Disco Dan Lab Assistant (the series' garden variety enemy). | |
Dancing Mook Credits / int_8932b3f2 | featureApplicability |
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Dancing Mook Credits / int_8932b3f2 | featureConfidence |
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Crash Bandicoot: The Wrath of Cortex (Video Game) | hasFeature |
Dancing Mook Credits / int_8932b3f2 | |
Dancing Mook Credits / int_8e094937 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_8e094937 | comment |
Future Cop: L.A.P.D.: With the X-1 being subjected to all sorts of horrors alongside dancing. | |
Dancing Mook Credits / int_8e094937 | featureApplicability |
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Dancing Mook Credits / int_8e094937 | featureConfidence |
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Future Cop: L.A.P.D. (Video Game) | hasFeature |
Dancing Mook Credits / int_8e094937 | |
Dancing Mook Credits / int_9d41fc3c | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_9d41fc3c | comment |
The Minions do this twice at the end of Despicable Me 2, once to a Minionese version of "I Swear" by All 4 One, and then again to "Y.M.C.A." Complete with Kevin and several other Minions dressed in costume, and Stuart rocking a "Gru-Ray" DJ board and monitors. | |
Dancing Mook Credits / int_9d41fc3c | featureApplicability |
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Dancing Mook Credits / int_9d41fc3c | featureConfidence |
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Despicable Me 2 | hasFeature |
Dancing Mook Credits / int_9d41fc3c | |
Dancing Mook Credits / int_a895e9d3 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_a895e9d3 | comment |
Portal 2 features the turret orchestra as part of the ending sequence. | |
Dancing Mook Credits / int_a895e9d3 | featureApplicability |
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Dancing Mook Credits / int_a895e9d3 | featureConfidence |
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Portal 2 (Video Game) | hasFeature |
Dancing Mook Credits / int_a895e9d3 | |
Dancing Mook Credits / int_aa3348d6 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_aa3348d6 | comment |
The ending credits of Go, Go, Loser Ranger! show D and the Dusters dancing to the song along with the Dragon Keepers which is inspired by the Super Sentai ending credits. | |
Dancing Mook Credits / int_aa3348d6 | featureApplicability |
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Dancing Mook Credits / int_aa3348d6 | featureConfidence |
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Go, Go, Loser Ranger! (Manga) | hasFeature |
Dancing Mook Credits / int_aa3348d6 | |
Dancing Mook Credits / int_ab515a31 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_ab515a31 | comment |
The Typing of the Dead rewarded you for typing out an entire section of credits with a dancing zombie. Up to 10 or 12 zombies in all! | |
Dancing Mook Credits / int_ab515a31 | featureApplicability |
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Dancing Mook Credits / int_ab515a31 | featureConfidence |
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House of the Dead (Video Game) | hasFeature |
Dancing Mook Credits / int_ab515a31 | |
Dancing Mook Credits / int_b1d8c295 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_b1d8c295 | comment |
In the first Plants vs. Zombies game, there's a credit song in which the zombies (as well as several plants) get into a dancing party. | |
Dancing Mook Credits / int_b1d8c295 | featureApplicability |
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Dancing Mook Credits / int_b1d8c295 | featureConfidence |
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Plants vs. Zombies (Video Game) | hasFeature |
Dancing Mook Credits / int_b1d8c295 | |
Dancing Mook Credits / int_b24837f5 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_b24837f5 | comment |
Simon the Sorcerer has an ending scene with devils Gerald and Max dancing. | |
Dancing Mook Credits / int_b24837f5 | featureApplicability |
1.0 | |
Dancing Mook Credits / int_b24837f5 | featureConfidence |
1.0 | |
Simon the Sorcerer (Video Game) | hasFeature |
Dancing Mook Credits / int_b24837f5 | |
Dancing Mook Credits / int_b3ebd61e | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_b3ebd61e | comment |
Rogue Squadron II: Rogue Leader had a company of stormtroopers dancing to the song played by the Mos Eisely Cantina band, and then hold up sheets of colored paper that formed the LucasArts logo. | |
Dancing Mook Credits / int_b3ebd61e | featureApplicability |
1.0 | |
Dancing Mook Credits / int_b3ebd61e | featureConfidence |
1.0 | |
Rogue Squadron (Video Game) | hasFeature |
Dancing Mook Credits / int_b3ebd61e | |
Dancing Mook Credits / int_b8e7bb8 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_b8e7bb8 | comment |
Super Sentai: Ninja Sentai Kakuranger: The ending theme "Ninja! Matenrou Kids." Notable in that the sequence was filmed first, and the song written to match it afterwards. The series Bakuryuu Sentai Abaranger has "We Are The One: Bokura Wa Hitotsu," featuring dancing Baomia grunts as part of its end title sequence. (In most series, the it's the Rangers who dance, if anyone.) Also done in Zyuden Sentai Kyoryuger, coincidentally another dinosaur-themed series. |
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Dancing Mook Credits / int_b8e7bb8 | featureApplicability |
1.0 | |
Dancing Mook Credits / int_b8e7bb8 | featureConfidence |
1.0 | |
Super Sentai (Franchise) | hasFeature |
Dancing Mook Credits / int_b8e7bb8 | |
Dancing Mook Credits / int_c7aa3c5c | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_c7aa3c5c | comment |
The ending of Doom II lets you watch the moving, action, and death sequences of all the enemies (and yourself!) in a neverending (looping) parade of slaughter and screams, which killed and advanced to the next enemy on a keypress. The same applies for Doom 64. | |
Dancing Mook Credits / int_c7aa3c5c | featureApplicability |
1.0 | |
Dancing Mook Credits / int_c7aa3c5c | featureConfidence |
1.0 | |
Doom II (Video Game) | hasFeature |
Dancing Mook Credits / int_c7aa3c5c | |
Dancing Mook Credits / int_cba48b98 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_cba48b98 | comment |
God Hand's end credit sequence has a series of choreographed dance numbers about halfway through, featuring every mook and mid-boss in the game. | |
Dancing Mook Credits / int_cba48b98 | featureApplicability |
1.0 | |
Dancing Mook Credits / int_cba48b98 | featureConfidence |
1.0 | |
God Hand (Video Game) | hasFeature |
Dancing Mook Credits / int_cba48b98 | |
Dancing Mook Credits / int_cd81ac45 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_cd81ac45 | comment |
In Bug, there's a scene where a good number of the mooks do a roll call across a stage set, but that appears after the credits have rolled. | |
Dancing Mook Credits / int_cd81ac45 | featureApplicability |
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Dancing Mook Credits / int_cd81ac45 | featureConfidence |
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Bug! (1995) (Video Game) | hasFeature |
Dancing Mook Credits / int_cd81ac45 | |
Dancing Mook Credits / int_e9cbb40d | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_e9cbb40d | comment |
Friction, after around 30 minutes of nonstop gore and violence, rewards the players who completed the game with an extended clip of the game's mooks and bosses having an impromptu dance-off. The bosses - all of them being Transforming Mecha - can even transform back-and-forth during their "dance". | |
Dancing Mook Credits / int_e9cbb40d | featureApplicability |
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Dancing Mook Credits / int_e9cbb40d | featureConfidence |
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Friction (Video Game) | hasFeature |
Dancing Mook Credits / int_e9cbb40d | |
Dancing Mook Credits / int_ea11f9d8 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_ea11f9d8 | comment |
Ninja Sentai Kakuranger: The ending theme "Ninja! Matenrou Kids." Notable in that the sequence was filmed first, and the song written to match it afterwards. | |
Dancing Mook Credits / int_ea11f9d8 | featureApplicability |
1.0 | |
Dancing Mook Credits / int_ea11f9d8 | featureConfidence |
1.0 | |
Ninja Sentai Kakuranger | hasFeature |
Dancing Mook Credits / int_ea11f9d8 | |
Dancing Mook Credits / int_ef8bd4a5 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_ef8bd4a5 | comment |
The Mega Man franchise generally had the bosses of the game come on screen, do a pose, and disappear, as part of the credits sequence. | |
Dancing Mook Credits / int_ef8bd4a5 | featureApplicability |
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Dancing Mook Credits / int_ef8bd4a5 | featureConfidence |
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Mega Man (Franchise) | hasFeature |
Dancing Mook Credits / int_ef8bd4a5 | |
Dancing Mook Credits / int_f8aff597 | type |
Dancing Mook Credits | |
Dancing Mook Credits / int_f8aff597 | comment |
Not during the credits, but in Star Wars: Rebel Assault II, there's an Easter Egg cutscene with dancing stormtroopers. | |
Dancing Mook Credits / int_f8aff597 | featureApplicability |
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Dancing Mook Credits / int_f8aff597 | featureConfidence |
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StarWarsRebelAssault | hasFeature |
Dancing Mook Credits / int_f8aff597 |
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