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House of the Dead (Video Game)

 House of the Dead (Video Game)
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 House of the Dead (Video Game)
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House of the Dead (Video Game)
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HouseOfTheDead
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A series of arcade light gun games produced by Sega, starring finely dressed federal agents mowing down armies of zombies. Every game's story boils down to:However, if you still feel more intricate details are needed, we've a page for that.The House of the Dead series is known for its fast-paced gameplay, Multiple Endings, branching paths through levels, high difficulty, and laughable voice acting. Unlike most depictions, the zombies here are fast, wield weapons and supernatural powers, drive cars, or are very fat. Bosses often take the form of some freakish abomination, most of them named after Tarot cards.You're in for a blood-soaked ride... just don't expect a gripping story, nuanced characters, or some kind of social messagenote Although the games do love talking about the impact humanity has on the world. These games are in their element when it comes to sheer dumb fun.The main games in the series are as follows: The House of the Dead (1996): A mansion that was the base of an experimental operation comes under siege from said experiments. One of the researchers named Sophie manages to call for help to her AMS friends, Thomas Rogan and "G". They arrive and begin making their way through the mansion to help any researchers they can and put a stop to the mastermind who started it, Curien. The House of the Dead: Remake (2022): A remake of the first game by Forever Entertainment on the Unity engine with brand new graphics and slight tweaks to both gameplay and progression. First teased in the April 2021 Nintendo Indie World Showcase, followed by a teaser trailer. It released in April of 2022. The House of the Dead 2 (1998): Set in Venice (or at least a town like it, it's not really clear). A city comes under attack by zombies and monsters. AMS agents James and Gary, later backed up by Amy and Harry, are sent in to help save the citizens and find out who is behind the outbreak. A remake of this game from the same dev team is planned to follow the release of the original's, with a release date yet to be determined. The House of the Dead III (2002): Set 19 years after the second game. The zombie outbreak has gone global, causing the downfall of society as well as the AMS, but former agent Rogan has found the source coming from a factory complex. However he and his team of mercenaries go missing when infiltrating the compound. A few weeks later, Rogan's daughter, Lisa, and former partner, G, manage track him to the factory and invade the building themselves in the hopes of finding him and what he discovered. The House of the Dead 4 (2005): An interquel set between 2 and III. Set in 2003, James gets the nagging feeling that the events from the second game aren't over and decides to investigate along with fellow AMS agent, Kate. While visiting one of their European branches, an earthquake traps them underground. After waiting days for rescue, they find they're suddenly besieged by zombies. The two blast their way out and set about trying to find out what's going on. The House of the Dead: OVERKILL (2009): A prequel set in 1991, following rookie agent G and foul-mouthed detective Isaac Washington's investigation of a mutant outbreak in Bayou City, Louisiana, battling against crime lord Papa Caesar. Unlike the last four games, this one was made by London developer, Headstrong Games. Initially a Wii-exclusive title, Overkill fuses the series' notoriously-bad voice acting with a B-Movie grindhouse-style presentation. An Updated Re-release, House of the Dead: Overkill - Extended Cut, was later released for the PlayStation 3 with PlayStation Move support. A PC port of the Extended Cut followed just in time for Halloween 2013. House of the Dead: Scarlet Dawn (2018): An interquel set between 4 and III. Set in 2006, it follows Kate, who is assigned with Ryan, James' younger brother, to attend a reception at Scarecrow Manor. When a zombie outbreak abruptly crashes the partygoers, they have to fight their way out and learn what happened. Submachine guns return as the main weapon, but the game offers other weapons and equipment for purchase and use.There are likewise spin-off games as well: Zombie Revenge (1999): A Beat 'em Up spinoff that was released to arcades and the Sega Dreamcast, featuring new characters as well as references to the main series. The Typing of the Dead: (1999) Same as 2, except you're killing zombies by typing words and phrases on your keyboard. In 2004, it was released for the Play Station 2 as Typing of the Dead: Zombie Panic, but only in Japan. The game was followed by two sequels, which rehashed III and Overkill. Vampire Night (2000): A light gun arcade shooter developed by Sega AM1 and published by Namco which shares many similarities with this series, such as a gothic setting, branching paths, saving civilians, and bad voice acting. It introduced the boss cancel bar that would be used from III onwards. It was later ported to the PlayStation 2. The Pinball of the Dead (2002): A Pinball Spin-Off for the Game Boy Advance, featuring elements from 2. The House of the Dead 4 Special (2006): A motion simulator-type attraction serving as a continuation of 4; was previously arcade-exclusive before being included in the PlayStation 3 version of 4. English of the Dead (2008) for the Nintendo DS. A Japan-only release designed to help Japanese speakers improve their English language skills. Like Typing of the Dead, it uses the story and setting of 2. The House of the Dead EX (a.k.a Loving Deads: House of the Dead EX) (2009): A Point Blank (1994)-style mini-game compilation. It concerns Zobio and Zobiko, a runaway undead couple who face obstacles that threaten to separate them. Sadly, the game never saw a release outside of Japan...legally. note Unofficially imported units can be found in arcades across Asia House of the Dead-Scarlet Dawn-THE ATTRACTION (2020): Another motion simulator-like arcade attraction which opened at the Joypolis arcade in Japan on June 13, 2020. It features the prologue and Annex levels from the original Scarlet Dawn, allowing up to 12 players to compete for score by shooting enemies. The Sega Superstars series features House of the Dead cameos, the most prominent being Sonic & Sega All-Stars Racing, which includes three Curien Mansion-themed tracks and Zobio and Zobiko from EX as playable racers. The sequel, Sega All Star Racing Transformed, only features one track and dropped the two from the roster. Zombie Revenge's Rikuya makes an appearance in the crossover game Project × Zone, with a stage set in the Curien Mansion.The series has had ports over its run; the original game was ported over to Sega Saturn; 2 got ported to the Sega Dreamcast, and III was ported on the original Xbox* (next to Silent Scope, the only light-gun games for the system). All three of these games also had ports on Windows PC. The second and third games in the series later got a Compilation Re Release in 2008 for the Wii in The House of Dead 2 & 3 Return while III and 4 got re-released as downloadable games on the Play Station Network in 2012.
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 House of the Dead (Video Game) / int_10b6b5f7
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Cherry Tapping
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Cherry Tapping: This is actually possible with multiple bosses in the game, and it either chips away the cancel meter or even their main health depending on the boss, usually by shooting the boss anyway even if there's no crosshair prompting you to shoot. Justice's cancel bar can be depleted a little if you shoot him before he moves offscreen or even after you've successfully broken free of his grip attack. If you're lucky, you're a bit more likely to fend him off before he does a dropkick on you...Unless you have grenades. The Lovers' have one particular moment in the fightnote When they're climbing up the elevator shaft to spit webbing on you from above. where you can keep shooting at them to deplete their cancel bar a little. The Star's health still depletes a little if you shoot him at any time, which includes the very beginning of the fight, or even if you just fended off one of his attacks.
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Visible Silence
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Visible Silence: In two of the three endings, James reacts with "..." when either Goldman goes up in a comical explosion upon falling to the ground at the ground level of the headquarters, or he farts and flies off into the sky.
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Villainous Lineage
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Villainous Lineage: Daniel struggles with this, but gets over it after blowing up the zombie-android resurrection of his father.
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No Celebrities Were Harmed
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No Celebrities Were Harmed: Bruce, one of the new zombies, is a Slash lookalike—complete with a top hat, shades, a similar hairstyle, and guitar!
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Earn Your Bad Ending
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Earn Your Bad Ending: The Sophie is a zombie ending is actually the hardest ending in the game to get, as it effectively requires you to beat the game without using any continuesnote It actually triggers if you beat the game using a number of continues that ends in 0 (i.e. 0, 10, 20, etc) but since home versions of the game don't let you continue that many times you effectively have to beat the game with 0 continues. The "good" ending, by contrast, is acquired simply by scoring more than 62,000 points. This was changed in the remake so that you get this ending if your score is lower than 62,000 points and the last digit of your score is zero, which ends up making it so you've essentially got a 50/50 chance to get this or the default ending if your score isn't a high score (doable if you set the difficulty into the hardest difficulty with classic scoring that doesn't include multi-kill combos, but pretty much nigh impossible to do in the easier difficulty, especially when continues doesn't reset the score to zero). Both endings count toward the medal collection. Similarly, there is a medal "awarded" for those who kill all scientists in a chapter, like the hidden "Gangster" rank in Virtua Cop.
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Bloodless Carnage
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Bloodless Carnage: Zombies in Scarlet Dawn cannot be bloodied or dismembered, instead erupting in flames upon death. The violence was also lessened in 4 (zombies become more bloody but they don't get dismembered and upon dying just fizzle into black goo). The civilians in the first two games and Scarlet Dawn shed not a drop of blood when killed (either by zombies or accidentally by a player).
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Level in Boss Clothing
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Level in Boss Clothing: The fight against Death in 3 takes place across two full stagesnote the Entrance and the Information Systems Wing, with the boss itself only making sporadic appearances to attack and let you whittle down its health before you return to blasting other zomb- err, mutants. The fourth chapter in 4 has you fighting a very fat, building-sized zombie called Temperance that cannot be damaged at all. At best, James and Kate can halt the monster's current attack cycle by draining its cancel meter. It chases you through the whole level and the level ends when the pair drop a giant clock on its head.
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Say My Name
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For the second time, Kate has to watch a Taylor risk death to destroy a madman's ultimate creation and final boss (for bonus points, she also screams his name before he does it). Except this time, he lives.
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Multiple Endings
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Multiple Endings: Every game has a few: one which is canon, a few which aren't, and one which is possibly canon but also extremely confusing. From the first game: The Normal ending is simply a shot of the mansion from afar. The Good ending zooms the camera into the main hall, revealing Sophie's survival. The Bad ending is like the Good ending, except Sophie is revealed to have been turned into zombie. From 2: The Normal ending shows Harry, Amy, and the civilians, some of them you saved throughout the game, congratulating you. The Good ending has you meet Rogan. The Bad ending has you meet a zombified Goldman. From III: The Normal ending simply ends with Daniel's speech about his father. The Good ending is comical; a zombie hijacks Lisa's van, forcing her and Daniel to chase it. The Bad ending reveals Daniel's zombification and Lisa's horrified reaction to it. The Secret ending introduces the Mystery Man, later revealed in Scarlet Dawn to be Thornheart. He said something about "him" (possibly Curien) not understanding "its" true purpose. From 4: The Normal ending shows Goldman advising Kate to travel north in search of survivors. The Good ending shows G, foreshadowing the events of 4 Special. The Bad ending is like the Normal ending, except Goldman reveals that he has turned into a zombie. The Secret ending shows Thornheart talking about the existence of more than one Pandora's Box. From 4 Special: The Normal ending has Kate and G successfully destroy the Magician, then continuing to the north in search of survivors. The Bad ending has them fail to stop the Magician, thereby dooming themselves (and possibly the world). The Secret ending once again shows Thornheart, this time boasting that "the Wheel of Fate cannot be stopped". From Scarlet Dawn: The first ending has Kate and Ryan discussing James. The second ending has Thornheart walking in front of tubes filled with liquid, possibly containing his other creations. The third ending has Thornheart saying that he saw the "evolution of envy", so he would follow it with "arrogance". The fourth ending has Thornheart boasting that his plans have only just begun.
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David Versus Goliath
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David Versus Goliath: There's always at least one giant-sized boss.
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The Cameo
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The Cameo: Gary, James and Kate show up in the "Detective Zobiko" minigame.
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The Siege
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The Siege: The AMS base that the players are in has been taken over by zombies, and the player characters have to fight their way through it.
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Self-Parody
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SelfParody: These games are basically the same as their originals only with the focus on typing rather then shooting and some silly cosmetic changes (the agents having keyboard packs as weapons, zombie carrying things like frying pans and form mallets, etc).
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Achievement Mockery
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Achievement Mockery: The remake gives you a medal for losing all your continues and suffering a Game Over, titled "Really?".
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Bloodier and Gorier
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Bloodier and Gorier: Inverted for the first time. Zombies cannot be dismembered or even bloodied; when damaged or killed, they explode into flames and vanish.
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Kevlard
 House of the Dead (Video Game) / int_20add53e
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Kevlard: Temperance (a gigantic obese zombie) from 4. Even though you could actually stop him from attacking you by shooting his head, it was impossible to do any real damage to him via your bullets. You had to drop a clock on his head to beat him. Obese enemies in the second and third game also tank in more damage. A headshot was needed or they'd ram you.
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Multi-Armed and Dangerous
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Multi-Armed and Dangerous: Justice is a huge, four-armed zombie brute who chases you around a sewer.
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Death of a Child
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Death of a Child: Child characters are just as readily murdered by the undead if you are not quick on the trigger.
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Spiritual Successor
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Spiritual Successor: Vampire Night, a joint effort between Sega and Namco that utilized similar gameplay, boss encounters, and goofy voice acting and translation. It also introduced the "Boss Cancel" bar that would be used in III onward.
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Uncertain Doom
 House of the Dead (Video Game) / int_2854b56d
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Uncertain Doom: At the end of 4 Special, should you fail to stop the Magician's final attack, he summons a legion of clones of himself. After G makes a "Facing the Bullets" One-Liner, the game cuts to black; the exact fate of G and Kate is left unknown.
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Difficulty Levels
 House of the Dead (Video Game) / int_29428ef
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Difficulty Levels: The Japanese version lets you choose between a Normal and Master mode; the latter throws larger hordes of zombies at you.
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Halloween Episode
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Halloween Episode: The game takes place on October 31, 2019.
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Lampshade Hanging
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Lampshaded by G and Lisa.
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Mauve Shirt
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Mauve Shirt: Dan Taylor lasts a little bit longer than his comrades in the prologue (where he serves as the first Player 2).
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Arrange Mode
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Arrange Mode: Home rereleases include the standard game as "Arcade Mode" and feature the new "Original Mode". In the latter, the player gets to select up to two modifiers for a playthrough, be they alternate weapons, extra ammunition, score modifiers, or just goofy extras, with the tradeoff of not being able to manually set lives/continues without certain modifiers. Each modifier can only be used once per Original Mode run, and more have to be collected by either shooting special targets/saving civilians in Original Mode or (in the Xbox version of the third game or the Wii compilation) by performing well in the startup minigame.
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More Dakka
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More Dakka: The default weapon in this game is a machine pistol with 30-bullet clips. Special increases it to 100 bullets.
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Artifact Title
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Artifact Title: The original game is more like "Ridiculously-Huge Mansion of the Dead". 2 and 4 take place in cities and both conclude in a large office-building. III occurs in a gigantic skyscraper. Overkill takes place in numerous locations, such as a carnival, the Louisiana swamps, and a prison. Scarlet Dawn takes place in another large mansion.
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Awesome, but Impractical
 House of the Dead (Video Game) / int_2bdae2ae
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Awesome, but Impractical: The grenade launcher in the remake can fall into this. It's extremely powerful and can blast everything into pieces. Key word: everything, which makes it a terrible weapon if you're trying to save the scientists.
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 House of the Dead (Video Game) / int_2bdae2ae
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1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_2bdae2ae
 House of the Dead (Video Game) / int_2bfd6a1e
type
Check-Point Starvation
 House of the Dead (Video Game) / int_2bfd6a1e
comment
Checkpoint Starvation: The original game had to be beaten in one sitting (though it only lasts about 30 minutes). The remake creates a temporary save at the start of each level just in case you need to close the game and come back to it later.
 House of the Dead (Video Game) / int_2bfd6a1e
featureApplicability
1.0
 House of the Dead (Video Game) / int_2bfd6a1e
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_2bfd6a1e
 House of the Dead (Video Game) / int_2d8da79
type
Clueless Aesop
 House of the Dead (Video Game) / int_2d8da79
comment
Clueless Aesop: "Remember, there's no such thing as a second chance". Also a Broken Aesop since this is said after Judgment's second chance, as well as Hypocritical Humor because of the fact that you can use continues.
 House of the Dead (Video Game) / int_2d8da79
featureApplicability
1.0
 House of the Dead (Video Game) / int_2d8da79
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_2d8da79
 House of the Dead (Video Game) / int_2dd590cb
type
Title Drop Chapter
 House of the Dead (Video Game) / int_2dd590cb
comment
Title Drop Chapter: The last chapter is titled "The House of the Dead".
 House of the Dead (Video Game) / int_2dd590cb
featureApplicability
1.0
 House of the Dead (Video Game) / int_2dd590cb
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_2dd590cb
 House of the Dead (Video Game) / int_2e3d26e0
type
Minigame Game
 House of the Dead (Video Game) / int_2e3d26e0
comment
Mini Game Game: Mostly a compilations of mini-games using the gun and foot pedal. Though the final boss is a straight up gun fight akin to the original series.
 House of the Dead (Video Game) / int_2e3d26e0
featureApplicability
1.0
 House of the Dead (Video Game) / int_2e3d26e0
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_2e3d26e0
 House of the Dead (Video Game) / int_311500f5
type
Breaking Old Trends
 House of the Dead (Video Game) / int_311500f5
comment
Breaking Old Trends: Scarlet Dawn is the first game in the series to not have a bad ending involving some form of And Then John Was a Zombie. All 3 out of the game's 4 endings have Thornheart musing in different locations, which all serve as Sequel Hooks.
 House of the Dead (Video Game) / int_311500f5
featureApplicability
1.0
 House of the Dead (Video Game) / int_311500f5
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_311500f5
 House of the Dead (Video Game) / int_334e48a1
type
After the End
 House of the Dead (Video Game) / int_334e48a1
comment
After the End: By this point in the series, the Zombie Apocalypse has gone global. It's lasted sixteen years.
 House of the Dead (Video Game) / int_334e48a1
featureApplicability
1.0
 House of the Dead (Video Game) / int_334e48a1
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_334e48a1
 House of the Dead (Video Game) / int_33affa42
type
Government Agency of Fiction
 House of the Dead (Video Game) / int_33affa42
comment
Government Agency of Fiction: The AMS, which almost every protagonist and heroic supporting character works for. It's never explained precisely what they do beyond shoot zombies and mutants.
 House of the Dead (Video Game) / int_33affa42
featureApplicability
1.0
 House of the Dead (Video Game) / int_33affa42
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_33affa42
 House of the Dead (Video Game) / int_3517000d
type
Mad Scientist
 House of the Dead (Video Game) / int_3517000d
comment
Mad Scientist: "Yes! ...These are the kinds of breakthrough results that are possible when experiments are carried out scientifically, without undue mushy sentiment for the Human test [subjects] or other ridiculous ethical qualms..." (Journal Entry). Dr. Curien speaking of some of his zombie creations from the PC version of the first game's manual. He got even worse, as the flashbacks to before the incident in HOTD 3 show, complete with mad laughter.
 House of the Dead (Video Game) / int_3517000d
featureApplicability
1.0
 House of the Dead (Video Game) / int_3517000d
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_3517000d
 House of the Dead (Video Game) / int_381855db
type
Five-Second Foreshadowing
 House of the Dead (Video Game) / int_381855db
comment
Five-Second Foreshadowing: While they also double as Blink-and-You-Miss-It and Freeze-Frame Bonus moments, in some versions of the game, two of the endings have Zombie Goldman or Amy, Harry, and G accompanied by civilians visible before the door even opens.
 House of the Dead (Video Game) / int_381855db
featureApplicability
1.0
 House of the Dead (Video Game) / int_381855db
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_381855db
 House of the Dead (Video Game) / int_384986f4
type
We Will Meet Again
 House of the Dead (Video Game) / int_384986f4
comment
We Will Meet Again: Upon defeat, the Magician's warning before exploding:
 House of the Dead (Video Game) / int_384986f4
featureApplicability
1.0
 House of the Dead (Video Game) / int_384986f4
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_384986f4
 House of the Dead (Video Game) / int_38ad0e6a
type
BreakingSpeech
 House of the Dead (Video Game) / int_38ad0e6a
comment
Breaking Speech: The revived Magician gives one to James and Gary before the fight starts, again followed by their retort after they beat the crap out of this Humanoid Abomination.
 House of the Dead (Video Game) / int_38ad0e6a
featureApplicability
1.0
 House of the Dead (Video Game) / int_38ad0e6a
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_38ad0e6a
 House of the Dead (Video Game) / int_39dceac1
type
Pop Quiz
 House of the Dead (Video Game) / int_39dceac1
comment
Pop Quiz: The first phrase against The Tower is in this format, with a correct answer typed under the time limit required to damage it. The last phrase of the Emperor battle also has one, although any of the answers will work.
 House of the Dead (Video Game) / int_39dceac1
featureApplicability
1.0
 House of the Dead (Video Game) / int_39dceac1
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_39dceac1
 House of the Dead (Video Game) / int_39e95a97
type
Shareware
 House of the Dead (Video Game) / int_39e95a97
comment
Shareware: The game's demo was time-limited; a big timer counted down from three minutes, and the game would quit once the timer reached zero. The hack-savvy player who used a memory location editor to freeze the timer would find out that the timer was the only thing crippling the game; with it out of the way, it was possible to play the game to the end.
 House of the Dead (Video Game) / int_39e95a97
featureApplicability
1.0
 House of the Dead (Video Game) / int_39e95a97
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_39e95a97
 House of the Dead (Video Game) / int_3bc88a7f
type
Foregone Conclusion
 House of the Dead (Video Game) / int_3bc88a7f
comment
Foregone Conclusion: Since this is an Interquel, regardless of the outcome the end result is going to be the downfall of civilization and the collapse of the AMS (although Scarlet Dawn shows the world and the organization are still intact at least through 2006).
 House of the Dead (Video Game) / int_3bc88a7f
featureApplicability
1.0
 House of the Dead (Video Game) / int_3bc88a7f
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_3bc88a7f
 House of the Dead (Video Game) / int_3ee5fd12
type
One-Letter Name
 House of the Dead (Video Game) / int_3ee5fd12
comment
One-Letter Name: Agent G.
 House of the Dead (Video Game) / int_3ee5fd12
featureApplicability
1.0
 House of the Dead (Video Game) / int_3ee5fd12
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_3ee5fd12
 House of the Dead (Video Game) / int_3f8239e4
type
Throw a Barrel at It
 House of the Dead (Video Game) / int_3f8239e4
comment
Throw a Barrel at It: Some fat zombies do this rather often. Other zombies also do the same.
 House of the Dead (Video Game) / int_3f8239e4
featureApplicability
1.0
 House of the Dead (Video Game) / int_3f8239e4
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_3f8239e4
 House of the Dead (Video Game) / int_405f6f52
type
Recycled Soundtrack
 House of the Dead (Video Game) / int_405f6f52
comment
Recycled Soundtrack: In 4 Special, the music that plays during the Magician's introduction and the Non Standard Game Over is the same version of the song used in 2's original mode. note The music in both scenes are part of the same music track, the other portions are just never heard in-game. This game finally uses part of the second half of the track for the latter cutscene
 House of the Dead (Video Game) / int_405f6f52
featureApplicability
1.0
 House of the Dead (Video Game) / int_405f6f52
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_405f6f52
 House of the Dead (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 House of the Dead (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: James sacrifices himself to stop the World and foil Goldman's plot, but Kate is now left alone, and a secret ending depicts a mysterious man (revealed to be Thornheart in Scarlet Dawn) implying that the horror has just begun...
 House of the Dead (Video Game) / int_40cc0c7e
featureApplicability
1.0
 House of the Dead (Video Game) / int_40cc0c7e
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_40cc0c7e
 House of the Dead (Video Game) / int_4127eb1
type
Shut Up, Hannibal!
 House of the Dead (Video Game) / int_4127eb1
comment
Shut Up, Hannibal!: Lisa Rogan and Daniel Curien, son of the infamous doctor deliver their own retort to the final boss of III before punctuating it with a shotgun blast to the face. The final chapter to 4 reveals that Goldman (in flashbacks) has been ranting to James Taylor and Gary Stewart; the original protagonists who ruined his plans in HOTD 2. James' response to Goldman's elaborate rant?
 House of the Dead (Video Game) / int_4127eb1
featureApplicability
1.0
 House of the Dead (Video Game) / int_4127eb1
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_4127eb1
 House of the Dead (Video Game) / int_4160410d
type
Damsel in Distress
 House of the Dead (Video Game) / int_4160410d
comment
Damsel in Distress: The civilians found in the first two games and Scarlet Dawn, which must be rescued throughout your mission. With the exception of Scarlet Dawn, saving them usually nets you a life bonus. Subverted in III, which has no civilians; instead, it's your partner that you rescue, and even then, they're only in trouble for a few seconds, retreating back to you regardless of whether you succeed or fail. Avoided outright in 4, in which there's nobody to rescue. Plot-wise, Thomas Rogan's fiancee Sophie Richards in the first game. Also Rogan himself in the third.
 House of the Dead (Video Game) / int_4160410d
featureApplicability
-0.3
 House of the Dead (Video Game) / int_4160410d
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_4160410d
 House of the Dead (Video Game) / int_41dd77d
type
Zerg Rush
 House of the Dead (Video Game) / int_41dd77d
comment
Zerg Rush: Zombies attack in massive droves in this game and you'll soon find yourself fighting against a horde of them.
 House of the Dead (Video Game) / int_41dd77d
featureApplicability
1.0
 House of the Dead (Video Game) / int_41dd77d
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_41dd77d
 House of the Dead (Video Game) / int_420ab7c6
type
Smart Bomb
 House of the Dead (Video Game) / int_420ab7c6
comment
Smart Bomb: In the form of grenades. When thrown, their Area of Effect inflicts massive damage. You're given 3 at the start of each chapter, and can find more hidden in destructible objects.
 House of the Dead (Video Game) / int_420ab7c6
featureApplicability
1.0
 House of the Dead (Video Game) / int_420ab7c6
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_420ab7c6
 House of the Dead (Video Game) / int_4287342d
type
Appendage Assimilation
 House of the Dead (Video Game) / int_4287342d
comment
Appendage Assimilation: The Sun's giant wall of faces.
 House of the Dead (Video Game) / int_4287342d
featureApplicability
1.0
 House of the Dead (Video Game) / int_4287342d
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_4287342d
 House of the Dead (Video Game) / int_4389e368
type
Actionized Sequel
 House of the Dead (Video Game) / int_4389e368
comment
Actionized Sequel: 4 features hordes of zombies, trading the handguns and shotguns from the previous entries for Uzi submachine guns and grenades. Also applies to Overkill, which offers a plethora of weapons to be used, up to a minigun. Scarlet Dawn ups the ante, featuring bigger swarms of zombies and more weapons, including grenade launchers.
 House of the Dead (Video Game) / int_4389e368
featureApplicability
1.0
 House of the Dead (Video Game) / int_4389e368
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_4389e368
 House of the Dead (Video Game) / int_4427c24f
type
Earn Your Fun
 House of the Dead (Video Game) / int_4427c24f
comment
Earn Your Fun: The remake introduces cheat codes that make the game significantly easier, like infinite ammo, one hit killshots, all weapons unlocked, infinite continues, and complete invincibility. However, you can't just input them from the get go, they have to be unlocked by obtaining a certain number of achievements per code, requiring you to play through the game properly first.
 House of the Dead (Video Game) / int_4427c24f
featureApplicability
1.0
 House of the Dead (Video Game) / int_4427c24f
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_4427c24f
 House of the Dead (Video Game) / int_4577bd49
type
Gameplay Grading
 House of the Dead (Video Game) / int_4577bd49
comment
Gameplay Grading: The first two games give you a rank at the end of the game based on your performance. In III, 4, and Scarlet Dawn, you also get grades at the end of every chapter; getting a high enough grade on a given chapter will earn you an extra life or two.
 House of the Dead (Video Game) / int_4577bd49
featureApplicability
1.0
 House of the Dead (Video Game) / int_4577bd49
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_4577bd49
 House of the Dead (Video Game) / int_4631e81f
type
Badass in Distress
 House of the Dead (Video Game) / int_4631e81f
comment
Badass in Distress: Rogan disappears after the prologue chapter, prompting his daughter and former AMS partner to search for him.
 House of the Dead (Video Game) / int_4631e81f
featureApplicability
1.0
 House of the Dead (Video Game) / int_4631e81f
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_4631e81f
 House of the Dead (Video Game) / int_47d6d372
type
FishPerson
 House of the Dead (Video Game) / int_47d6d372
comment
Fish Person: The Hierophant, the second boss, is an aquatic reptilian beast who carries a trident.
 House of the Dead (Video Game) / int_47d6d372
featureApplicability
1.0
 House of the Dead (Video Game) / int_47d6d372
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_47d6d372
 House of the Dead (Video Game) / int_48081842
type
The Stinger
 House of the Dead (Video Game) / int_48081842
comment
The Stinger: Technically, all of the endings qualify, since they are played after the credits.
 House of the Dead (Video Game) / int_48081842
featureApplicability
1.0
 House of the Dead (Video Game) / int_48081842
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_48081842
 House of the Dead (Video Game) / int_486466ee
type
Dual Boss
 House of the Dead (Video Game) / int_486466ee
comment
Dual Boss: Judgement from 2 is composed by a small imp, Zeal (who resembles a tiny Hangedman) and Kuarl, a giant, axe wielding suit of armor. The Lovers, a pair of mutated tarantulas in the second level of 4.
 House of the Dead (Video Game) / int_486466ee
featureApplicability
1.0
 House of the Dead (Video Game) / int_486466ee
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_486466ee
 House of the Dead (Video Game) / int_49d18492
type
Scenery Gorn
 House of the Dead (Video Game) / int_49d18492
comment
Scenery Gorn: During the final boss battle, the environment surrounding Scarecrow Manor is leveled to the ground. The only structure surviving is a single tower, and badly damaged at that.
 House of the Dead (Video Game) / int_49d18492
featureApplicability
1.0
 House of the Dead (Video Game) / int_49d18492
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_49d18492
 House of the Dead (Video Game) / int_49d59be9
type
Scenery Porn
 House of the Dead (Video Game) / int_49d59be9
comment
Scenery Porn: The game's scenery is gorgeous. Thank the Unreal Engine 4 for that.
 House of the Dead (Video Game) / int_49d59be9
featureApplicability
1.0
 House of the Dead (Video Game) / int_49d59be9
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_49d59be9
 House of the Dead (Video Game) / int_4cefd8a6
type
Long Song, Short Scene
 House of the Dead (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: The scene in which the Magician appears lasts a little over 15 seconds. The song that plays seems to last just as long, but it's actually about two minutes long.
 House of the Dead (Video Game) / int_4cefd8a6
featureApplicability
1.0
 House of the Dead (Video Game) / int_4cefd8a6
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_4cefd8a6
 House of the Dead (Video Game) / int_4d044580
type
Motive Rant
 House of the Dead (Video Game) / int_4d044580
comment
Motive Rant: In between chapters, Goldman gives several about the consequences of mankind's arrogance and greed. The final chapter reveals he was ranting during the events of 2 to James and Gary. This also seems to Retcon his infamous speech about the "Life Cycle" from 2.
 House of the Dead (Video Game) / int_4d044580
featureApplicability
1.0
 House of the Dead (Video Game) / int_4d044580
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_4d044580
 House of the Dead (Video Game) / int_4e3d253b
type
Downer Ending
 House of the Dead (Video Game) / int_4e3d253b
comment
Downer Ending: The "Bad Ending" of Special, earned by failing to stop the Magician's last-ditch attack via a well-thrown grenade. He creates dozens of clones of himself, much to the AMS agents' horror, and laughs.
 House of the Dead (Video Game) / int_4e3d253b
featureApplicability
1.0
 House of the Dead (Video Game) / int_4e3d253b
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_4e3d253b
 House of the Dead (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 House of the Dead (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: This is the only game not to use infrared technology for the gun controller; subsequent arcade games have sensors mounted around the screen and the controllers use them to continously track their aim. It is the only game to require explicitly shooting away from the screen to reload. Later games use a weapon-specific gimmick, pointing away from the screen (no need to actually shoot off-screen), or even just releasing the trigger. Not counting 4 Special, which was designed for a larger-scale attraction and only has 2 chapters, this game has the fewest number of chapters of any game in the arcade series, at only four.
 House of the Dead (Video Game) / int_4f4372e9
featureApplicability
1.0
 House of the Dead (Video Game) / int_4f4372e9
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_4f4372e9
 House of the Dead (Video Game) / int_4f6d87f7
type
Huge Guy, Tiny Girl
 House of the Dead (Video Game) / int_4f6d87f7
comment
Huge Guy, Tiny Girl: Zobio is a pretty huge guy and Zobiko is a very petite girl.
 House of the Dead (Video Game) / int_4f6d87f7
featureApplicability
1.0
 House of the Dead (Video Game) / int_4f6d87f7
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_4f6d87f7
 House of the Dead (Video Game) / int_5049f19d
type
Do Well, But Not Perfect
 House of the Dead (Video Game) / int_5049f19d
comment
Do Well, But Not Perfect: Beating the game without using any continues automatically gets you the Sophie is a zombie ending. To get the "good" ending, you need to get a high score and use at least 1 continue.
 House of the Dead (Video Game) / int_5049f19d
featureApplicability
1.0
 House of the Dead (Video Game) / int_5049f19d
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_5049f19d
 House of the Dead (Video Game) / int_51300dbf
type
Fat Bastard
 House of the Dead (Video Game) / int_51300dbf
comment
Fat Bastard: Every game has at least one type of fat zombie. Their health is among the highest of the regular zombies; even if their bellies are blasted open, they'll still attack you. Fat bosses include Temperance from 4 and the Lobber from Overkill.
 House of the Dead (Video Game) / int_51300dbf
featureApplicability
1.0
 House of the Dead (Video Game) / int_51300dbf
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_51300dbf
 House of the Dead (Video Game) / int_51640e80
type
Bond One-Liner
 House of the Dead (Video Game) / int_51640e80
comment
Bond One-Liner: With the exception of the first game, characters often do this after boss fights. Some examples: From 2: From III: From 4: From The House of the Dead 4 Special: From Scarlet Dawn:
 House of the Dead (Video Game) / int_51640e80
featureApplicability
1.0
 House of the Dead (Video Game) / int_51640e80
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_51640e80
 House of the Dead (Video Game) / int_525df529
type
Not Using the "Z" Word
 House of the Dead (Video Game) / int_525df529
comment
The fight against Death in 3 takes place across two full stagesnote the Entrance and the Information Systems Wing, with the boss itself only making sporadic appearances to attack and let you whittle down its health before you return to blasting other zomb- err, mutants.
 House of the Dead (Video Game) / int_525df529
featureApplicability
1.0
 House of the Dead (Video Game) / int_525df529
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_525df529
 House of the Dead (Video Game) / int_5261369c
type
Sand Worm
 House of the Dead (Video Game) / int_5261369c
comment
Sand Worm: The Tower is a roaring, five-headed worm-dragon-snake-hydra-thing. After you kill four of its heads, the main one will slither away to the next arena, where you'll have to finish him off. Depending on the path you took, the arena could even be a large sand pit that he burrows through.
 House of the Dead (Video Game) / int_5261369c
featureApplicability
1.0
 House of the Dead (Video Game) / int_5261369c
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_5261369c
 House of the Dead (Video Game) / int_5313c266
type
Bookends
 House of the Dead (Video Game) / int_5313c266
comment
Book Ends: The prologue chapter and the end of the final chapter in III take place in the same areas.
 House of the Dead (Video Game) / int_5313c266
featureApplicability
1.0
 House of the Dead (Video Game) / int_5313c266
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_5313c266
 House of the Dead (Video Game) / int_546e23f6
type
Evilutionary Biologist
 House of the Dead (Video Game) / int_546e23f6
comment
Evilutionary Biologist: Dr. Curien from the original game and III. Caleb Goldman from 2 and 4. Scarlet Dawn adds Thornheart, who is apparently Curien and Goldman's leader.
 House of the Dead (Video Game) / int_546e23f6
featureApplicability
1.0
 House of the Dead (Video Game) / int_546e23f6
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_546e23f6
 House of the Dead (Video Game) / int_562abd51
type
Let's Get Dangerous!
 House of the Dead (Video Game) / int_562abd51
comment
Let's Get Dangerous!: Whenever you put a coin in, Zobio and Zobiko shout out "Get Ready!"
 House of the Dead (Video Game) / int_562abd51
featureApplicability
1.0
 House of the Dead (Video Game) / int_562abd51
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_562abd51
 House of the Dead (Video Game) / int_56b5a6b7
type
Nostalgia Level
 House of the Dead (Video Game) / int_56b5a6b7
comment
Nostalgia Level: The final two chapters are the same as in 2, featuring the same set pieces and enemies (the cyborg zombies in Goldman's headquarters). Kate even paraphrases James' line from 2 ("It's almost like we're being invited in...", complete with a gaze around the lobby) when they step through the DBR Corporation doors (though this time a boss is waiting for them in the lobby). In a slight deviation, James and Kate go one floor below the 50th floor to the 49th floor on this trip, which is very Japanese-themed. However the ascent to Goldman's office is the same as it was in 2 and the end-boss is fought at the entrance to the DBR Corporation instead of on the roof.
 House of the Dead (Video Game) / int_56b5a6b7
featureApplicability
1.0
 House of the Dead (Video Game) / int_56b5a6b7
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_56b5a6b7
 House of the Dead (Video Game) / int_56f6d892
type
Injured Player Character Stage
 House of the Dead (Video Game) / int_56f6d892
comment
Injured Player Character Stage: Subverted in 4. James gets injured at the end of Chapter 5 by a last-ditch attack by The Star, and he has to be physically assisted by Kate in the next chapter. However, this has no bearing gameplay-wise, and he doesn't even lose a life from the cutscene attack.
 House of the Dead (Video Game) / int_56f6d892
featureApplicability
-0.3
 House of the Dead (Video Game) / int_56f6d892
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_56f6d892
 House of the Dead (Video Game) / int_593441fd
type
Hostage Spirit-Link
 House of the Dead (Video Game) / int_593441fd
comment
Hostage Spirit-Link: In 1 and 2, shooting a civilian takes off one life. Averted in III, where shooting your partner in a rescue scene does nothing. 4 has no one for you to rescue. Scarlet Dawn brings back both the civilian and partner situation to the table, with the same effects.
 House of the Dead (Video Game) / int_593441fd
featureApplicability
-1.0
 House of the Dead (Video Game) / int_593441fd
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_593441fd
 House of the Dead (Video Game) / int_595e4b03
type
Synthetic Voice Actor
 House of the Dead (Video Game) / int_595e4b03
comment
Also in 2: Goldman. His lines are so muddled that it sounds like he's speaking through a broken voice recorder. Also, a lot of the lesser mooks are voiced by Synthetic Voice Actors, bringing this trope with it (particularly the now notorious “Suffer like G did� line).
 House of the Dead (Video Game) / int_595e4b03
featureApplicability
1.0
 House of the Dead (Video Game) / int_595e4b03
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_595e4b03
 House of the Dead (Video Game) / int_5a5de5ca
type
Boss Rush
 House of the Dead (Video Game) / int_5a5de5ca
comment
Boss Rush: In the first game, you're forced to re-fight the Chariot and Hangedman in the final chapter before fighting the Magician. During the last levels of 2, you'll have to face a revived Judgment, Hierophant, Magician, and Tower before dealing with the final boss.
 House of the Dead (Video Game) / int_5a5de5ca
featureApplicability
1.0
 House of the Dead (Video Game) / int_5a5de5ca
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_5a5de5ca
 House of the Dead (Video Game) / int_5bdcc85a
type
Disney Villain Death
 House of the Dead (Video Game) / int_5bdcc85a
comment
Disney Villain Death: Hangedman from the first game (twice) and Scarlet Dawn, Caleb Goldman from 2, the Sloth from III, and the Lovers from 4.
 House of the Dead (Video Game) / int_5bdcc85a
featureApplicability
1.0
 House of the Dead (Video Game) / int_5bdcc85a
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_5bdcc85a
 House of the Dead (Video Game) / int_5caef4ca
type
Chainsaw Good
 House of the Dead (Video Game) / int_5caef4ca
comment
Chainsaw Good: Ironically for a zombie work, this trope is put to use by the undead; most entries of the series have at least one type of zombie wielding a chainsaw with intent. Even the bosses get to have some fun, notably Strength and The Empress in 2 and 4, respectively.
 House of the Dead (Video Game) / int_5caef4ca
featureApplicability
1.0
 House of the Dead (Video Game) / int_5caef4ca
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_5caef4ca
 House of the Dead (Video Game) / int_5d753b19
type
The Smurfette Principle
 House of the Dead (Video Game) / int_5d753b19
comment
The Smurfette Principle: Played straight. In each game, there is only one named female character: Sophie Richards (1), Amy (2), Lisa Rogan (III), and Kate Green (4 and Scarlet Dawn). Even the spin-off game EX only has Zobiko as the sole female. The only aversion is Overkill, which features two women (Varla Guns and Candi Stryper).
 House of the Dead (Video Game) / int_5d753b19
featureApplicability
-1.0
 House of the Dead (Video Game) / int_5d753b19
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_5d753b19
 House of the Dead (Video Game) / int_5fcb9ad1
type
Time Skip
 House of the Dead (Video Game) / int_5fcb9ad1
comment
Time Skip: This game happens the furthest in the timeline, 13 years after Scarlet Dawn (and 19 years after the previous installment). Every mainline game since this one has been an Interquel as a result. Also, two weeks pass since the Prelude chapter and the main game.
 House of the Dead (Video Game) / int_5fcb9ad1
featureApplicability
1.0
 House of the Dead (Video Game) / int_5fcb9ad1
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_5fcb9ad1
 House of the Dead (Video Game) / int_60414102
type
Zombie Apocalypse
 House of the Dead (Video Game) / int_60414102
comment
Zombie Apocalypse: Duh. Much more egregious in III - the world was overrun, and yet no one can use anything actually descriptive in regards to the zombies. And in Overkill, well, they're mutants.
 House of the Dead (Video Game) / int_60414102
featureApplicability
1.0
 House of the Dead (Video Game) / int_60414102
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_60414102
 House of the Dead (Video Game) / int_60547993
type
I Want My Beloved to Be Happy
 House of the Dead (Video Game) / int_60547993
comment
I Want My Beloved to Be Happy: The Star is enamored with Zobiko but she constantly makes it obvious she's not interested. Upon see the lengths Zobio and she are willing to go for each other he helps them against the final boss, saves them from his final attack then let's them leave, reporting back to the scientist that they perished in an explosion.
 House of the Dead (Video Game) / int_60547993
featureApplicability
1.0
 House of the Dead (Video Game) / int_60547993
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_60547993
 House of the Dead (Video Game) / int_617f0563
type
Heel–Face Turn
 House of the Dead (Video Game) / int_617f0563
comment
Heel–Face Turn: Zobio was meant as a guardsman to Zombiko but, seeing that the two have a lot in common, abandoned his post to flee with her. Justice (yes the same one from 4), likewise becomes an ally to them. And the Star in the final battle again The World.
 House of the Dead (Video Game) / int_617f0563
featureApplicability
1.0
 House of the Dead (Video Game) / int_617f0563
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_617f0563
 House of the Dead (Video Game) / int_62259825
type
Nintendo Hard
 House of the Dead (Video Game) / int_62259825
comment
Nintendo Hard: By far one of the most difficult Light Gun Games around. Many a player has witnessed the second game's continue screen no less than 10 times in a single run. The PC versions are however easy with practice, since you can see where you're aiming and there are shot types in the first game (such as G's extremely powerful derringer). It also helps that you don't have to take your aim off-target to reload here.
 House of the Dead (Video Game) / int_62259825
featureApplicability
1.0
 House of the Dead (Video Game) / int_62259825
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_62259825
 House of the Dead (Video Game) / int_628da1d4
type
Species Subversives
 House of the Dead (Video Game) / int_628da1d4
comment
Species Subversives: Fool is a mutated giant sloth that is shockingly fast at moving around its cage compared to the normal sloth.
 House of the Dead (Video Game) / int_628da1d4
featureApplicability
1.0
 House of the Dead (Video Game) / int_628da1d4
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_628da1d4
 House of the Dead (Video Game) / int_6293c185
type
Sequel Hook
 House of the Dead (Video Game) / int_6293c185
comment
Sequel Hook: The endings reveal that Thornheart is still alive, and are accompanied by the text "To be continued in the next HOUSE OF THE DEAD..."
 House of the Dead (Video Game) / int_6293c185
featureApplicability
1.0
 House of the Dead (Video Game) / int_6293c185
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_6293c185
 House of the Dead (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 House of the Dead (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: In the final chapter of III, Daniel takes over as the new Player 2 character partway through. For whatever reason, he inherits G's remaining lives. At the end of the fifth chapter of 4, James is struck by one of The Star's finishing attacks, and he's shown visibly limping throughout the next chapter. This has no impact on his shooting skills and number of remaining lives.
 House of the Dead (Video Game) / int_6320eced
featureApplicability
1.0
 House of the Dead (Video Game) / int_6320eced
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_6320eced
 House of the Dead (Video Game) / int_63c6a75c
type
Evil Lawyer Joke
 House of the Dead (Video Game) / int_63c6a75c
comment
Evil Lawyer Joke: One of the chain sentences during the Strength battle says that animals do not practice cannibalism - the last sentence is "and you'd never see a lawyer bite a snake."
 House of the Dead (Video Game) / int_63c6a75c
featureApplicability
1.0
 House of the Dead (Video Game) / int_63c6a75c
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_63c6a75c
 House of the Dead (Video Game) / int_63c6c615
type
Dynamic Difficulty
 House of the Dead (Video Game) / int_63c6c615
comment
Dynamic Difficulty: Multiplayer games throw more zombies at you. Good luck if you're dual-wielding. Also, the better you play in a stage, the faster the boss will be. It's not very clear how it works, because sometimes he'll slow down when you fail to survive an attack. It's most notable with the Magician, whose movement aura is a different color based on whether it's in "easy" or "hard" mode.
 House of the Dead (Video Game) / int_63c6c615
featureApplicability
1.0
 House of the Dead (Video Game) / int_63c6c615
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_63c6c615
 House of the Dead (Video Game) / int_640a171f
type
Gameplay Roulette
 House of the Dead (Video Game) / int_640a171f
comment
Gameplay Roulette: The game cabinet features a pedal, and while there are stages that require use of the pedal in combination with the gun, there are also stages where you exclusively use the pedal.
 House of the Dead (Video Game) / int_640a171f
featureApplicability
1.0
 House of the Dead (Video Game) / int_640a171f
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_640a171f
 House of the Dead (Video Game) / int_6411dac8
type
BadassNormal
 House of the Dead (Video Game) / int_6411dac8
comment
Badass Normal: All of the main protagonists in the series are normal people battling legions of undead monstrosities to save humanity. Lampshaded in Overkill a ton.
 House of the Dead (Video Game) / int_6411dac8
featureApplicability
1.0
 House of the Dead (Video Game) / int_6411dac8
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_6411dac8
 House of the Dead (Video Game) / int_6439de78
type
Heroic Sacrifice
 House of the Dead (Video Game) / int_6439de78
comment
Heroic Sacrifice: To stop the World and close Pandora's Box, James sets his PDA to self-destruct and sacrifices himself in the resulting explosion.
 House of the Dead (Video Game) / int_6439de78
featureApplicability
1.0
 House of the Dead (Video Game) / int_6439de78
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_6439de78
 House of the Dead (Video Game) / int_64f0c18c
type
Critical Existence Failure
 House of the Dead (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Nearly every single boss and every single protagonist. Characters in 4 and Scarlet Dawn at least tend to gripe when their health is low.
 House of the Dead (Video Game) / int_64f0c18c
featureApplicability
1.0
 House of the Dead (Video Game) / int_64f0c18c
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_64f0c18c
 House of the Dead (Video Game) / int_66f763c0
type
Interface Screw
 House of the Dead (Video Game) / int_66f763c0
comment
Interface Screw: When you whittle the Final Boss to their last phase, the overall boss health meter refills to full, which seems to suggest that the fight is going to go on much longer. However, the next and final phase is not as long as one may think, as both the boss bar and the phase bar go down in sync as you damage the boss.
 House of the Dead (Video Game) / int_66f763c0
featureApplicability
1.0
 House of the Dead (Video Game) / int_66f763c0
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_66f763c0
 House of the Dead (Video Game) / int_690f4c53
type
Everything's Better with Samurai
 House of the Dead (Video Game) / int_690f4c53
comment
Everything's Better with Samurai: One of the new enemies, Mac, wields the sword and agility of a samurai.
 House of the Dead (Video Game) / int_690f4c53
featureApplicability
1.0
 House of the Dead (Video Game) / int_690f4c53
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_690f4c53
 House of the Dead (Video Game) / int_6b35bdff
type
Serious Business
 House of the Dead (Video Game) / int_6b35bdff
comment
Serious Business: In the tutorial, James says finishing work early and go for karaoke is good and all; but at AMS, not being able to touch type (that is, typing without looking at the keyboard) is "like facing certain death" (while the game shows James getting hit by a zombie every time he looks at the keyboard).
 House of the Dead (Video Game) / int_6b35bdff
featureApplicability
1.0
 House of the Dead (Video Game) / int_6b35bdff
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_6b35bdff
 House of the Dead (Video Game) / int_6bda9a30
type
Meaningful Name
 House of the Dead (Video Game) / int_6bda9a30
comment
Meaningful Name: "Pandora's Box" of course refers to a box that contains unforeseen evils, in this case energy beings with supernatural powers. "Noah's Ark" from Scarlet Dawn. In the Bible, it was used as a refuge for select people to survive a global catastrophe, which killed all unrepentant humans. Thornheart wants to decimate the entirety of humanity, whom he considers unrepentant, and replace them with his creations.
 House of the Dead (Video Game) / int_6bda9a30
featureApplicability
1.0
 House of the Dead (Video Game) / int_6bda9a30
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_6bda9a30
 House of the Dead (Video Game) / int_6bff99d4
type
Secret Character
 House of the Dead (Video Game) / int_6bff99d4
comment
Secret Character: Sophie, a female researcher, and alternate versions of Rogan and G could be used in the game (both Arcade and ports) if a code was used.
 House of the Dead (Video Game) / int_6bff99d4
featureApplicability
1.0
 House of the Dead (Video Game) / int_6bff99d4
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_6bff99d4
 House of the Dead (Video Game) / int_6d6b8aa
type
Human Ladder
 House of the Dead (Video Game) / int_6d6b8aa
comment
Human Ladder: The zombies do this at one point when Kate and Ryan try to board a helicopter and start climbing on top of each other to reach them. Ultimately, the heroes have to jump off as it gets pulled down.
 House of the Dead (Video Game) / int_6d6b8aa
featureApplicability
1.0
 House of the Dead (Video Game) / int_6d6b8aa
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_6d6b8aa
 House of the Dead (Video Game) / int_6ec989d8
type
Guide Dang It!
 House of the Dead (Video Game) / int_6ec989d8
comment
Guide Dang It!: 4 has some notable ones. Never does the game mention that shooting the propane tanks of the welder wielding Berns acts like a grenade blast, nor the fact that Justice's attacks can be stopped by throwing a grenade into his mouth. Other bosses can also be damaged the same way (even the Final Boss), but it's only Justice that specifically responds to being damaged by a grenade. Same with the various "treasure rooms" (secret areas with extra grenades and points) hidden throughout the game.
 House of the Dead (Video Game) / int_6ec989d8
featureApplicability
1.0
 House of the Dead (Video Game) / int_6ec989d8
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_6ec989d8
 House of the Dead (Video Game) / int_6f68bf8e
type
Monstrosity Equals Weakness
 House of the Dead (Video Game) / int_6f68bf8e
comment
Monstrosity Equals Weakness: Almost every boss in any given game will be some form of mutant freak, but the final boss will look like a shiny humanoid. The exceptions are the original game's Magician, Overkill's Mother and Scarlet Dawn's Moon.
 House of the Dead (Video Game) / int_6f68bf8e
featureApplicability
1.0
 House of the Dead (Video Game) / int_6f68bf8e
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_6f68bf8e
 House of the Dead (Video Game) / int_6fc40689
type
Ragdoll Physics
 House of the Dead (Video Game) / int_6fc40689
comment
Ragdoll Physics: The remake adds ragdoll physics to enemies, so their bodies will now collapse against the scenery when killed and you can even continue to shoot their corpses to blast them around and make them gib even more.
 House of the Dead (Video Game) / int_6fc40689
featureApplicability
1.0
 House of the Dead (Video Game) / int_6fc40689
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_6fc40689
 House of the Dead (Video Game) / int_70321789
type
Video Game Remake
 House of the Dead (Video Game) / int_70321789
comment
Video Game Remake: The House of the Dead: Remake for the Nintendo Switch (with a PC port released several weeks later) by MegaPixel Studio and Forever Entertainment S.A. rebuilds the original game from scratch (due to its source code being lost) and adds modern graphics and controls, while retaining the overall look and feel. Even the cheesy voice acting was left intact, albeit re-recorded with a new cast. However, due to licensing issues, the original soundtrack was replaced by music that sounds vaguely familiar, but clearly different in a "legally distinct" way.
 House of the Dead (Video Game) / int_70321789
featureApplicability
1.0
 House of the Dead (Video Game) / int_70321789
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_70321789
 House of the Dead (Video Game) / int_74303a0b
type
Hockey Mask and Chainsaw
 House of the Dead (Video Game) / int_74303a0b
comment
Hockey Mask and Chainsaw: Strength, the fourth boss, dons this. It gets blasted off after several headshots.
 House of the Dead (Video Game) / int_74303a0b
featureApplicability
1.0
 House of the Dead (Video Game) / int_74303a0b
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_74303a0b
 House of the Dead (Video Game) / int_7464705c
type
Arc Words
 House of the Dead (Video Game) / int_7464705c
comment
She recalls James lamenting that their experience in 4 was only just the beginning of something terrible. She also recalls her promise to him not to give up hope.
 House of the Dead (Video Game) / int_7464705c
featureApplicability
1.0
 House of the Dead (Video Game) / int_7464705c
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_7464705c
 House of the Dead (Video Game) / int_74a7d2d
type
Creator's Culture Carryover
 House of the Dead (Video Game) / int_74a7d2d
comment
Creator's Culture Carryover: The tutorial explains, even in the English-language versions, that one of the benefits of touch-type is so you can "leave work early and go to karaoke". While that might make sense in Japan, if you're playing the game in a country where English is the dominant language (such as the U.S.), post-work karaoke is probably not a very common pastime where you live. More confusingly, the game takes place in Europe, meaning that the game is applying Japanese work culture to a Western civilizaton.
 House of the Dead (Video Game) / int_74a7d2d
featureApplicability
1.0
 House of the Dead (Video Game) / int_74a7d2d
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_74a7d2d
 House of the Dead (Video Game) / int_77414bc2
type
Action Prologue
 House of the Dead (Video Game) / int_77414bc2
comment
The prologue features no bosses whatsoever and has a different duo of protagonists, one of whom ends up dead by the end of the level.
 House of the Dead (Video Game) / int_77414bc2
featureApplicability
1.0
 House of the Dead (Video Game) / int_77414bc2
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_77414bc2
 House of the Dead (Video Game) / int_7831b670
type
Gaia's Vengeance
 House of the Dead (Video Game) / int_7831b670
comment
Gaia's Vengeance: Goldman's motive for his bringing about a Zombie Apocalypse.
 House of the Dead (Video Game) / int_7831b670
featureApplicability
1.0
 House of the Dead (Video Game) / int_7831b670
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_7831b670
 House of the Dead (Video Game) / int_7b21ef92
type
Later-Installment Weirdness
 House of the Dead (Video Game) / int_7b21ef92
comment
Later-Installment Weirdness: In a few cutscenes, such as the opening creature attack in Scarecrow Manor and when Kate frees some civilians trapped in a cell during the chase sequence with Chariot, the civilians noticeably use a few Stock Screams, including one for a crowd, which were never used for any civilians in-game in the past.
 House of the Dead (Video Game) / int_7b21ef92
featureApplicability
1.0
 House of the Dead (Video Game) / int_7b21ef92
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_7b21ef92
 House of the Dead (Video Game) / int_7b2e8f85
type
Depth of Field
 House of the Dead (Video Game) / int_7b2e8f85
comment
Depth of Field: Both the arcade and PC versions of III have a depth-of-field to give the impression of physical depth.
 House of the Dead (Video Game) / int_7b2e8f85
featureApplicability
1.0
 House of the Dead (Video Game) / int_7b2e8f85
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_7b2e8f85
 House of the Dead (Video Game) / int_7b8b88f2
type
Raising the Steaks
 House of the Dead (Video Game) / int_7b8b88f2
comment
Raising the Steaks: This series has undead fauna all over the place: bats, owls, spiders, frogs, slugs, rats, scarabs, vultures, piranhas, sloths, leeches, and crows. The first game even features undead monkeys and winged zombie dobermans.
 House of the Dead (Video Game) / int_7b8b88f2
featureApplicability
1.0
 House of the Dead (Video Game) / int_7b8b88f2
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_7b8b88f2
 House of the Dead (Video Game) / int_7ba4675e
type
Pinball Spin-Off
 House of the Dead (Video Game) / int_7ba4675e
comment
Pinball Spin-Off: The Pinball of the Dead.
 House of the Dead (Video Game) / int_7ba4675e
featureApplicability
1.0
 House of the Dead (Video Game) / int_7ba4675e
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_7ba4675e
 House of the Dead (Video Game) / int_7bf14666
type
And Now for Someone Completely Different
 House of the Dead (Video Game) / int_7bf14666
comment
And Now for Someone Completely Different: The latter section of the final chapter sees G step aside to let Daniel Curien become the player character going into the final boss.
 House of the Dead (Video Game) / int_7bf14666
featureApplicability
1.0
 House of the Dead (Video Game) / int_7bf14666
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_7bf14666
 House of the Dead (Video Game) / int_7c0dfe6a
type
Traintop Battle
 House of the Dead (Video Game) / int_7c0dfe6a
comment
Traintop Battle: The final battle is set on top of a cable car that the couple were forced to climb onto to escape the zombie horde. The World later picks it up during the fight and The Star holds it up from underneath it to give the couple a foothold to stand on to finish the fight.
 House of the Dead (Video Game) / int_7c0dfe6a
featureApplicability
1.0
 House of the Dead (Video Game) / int_7c0dfe6a
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_7c0dfe6a
 House of the Dead (Video Game) / int_82108e3d
type
Attack Its Weak Point
 House of the Dead (Video Game) / int_82108e3d
comment
Attack Its Weak Point: Every boss has a weak point you hit to do damage and, starting with III, is the key to halting whatever attack it's making (indicated by a "Cancel" bar beneath the health meter). For most bosses the weak point is identified to you at the start of the fight but, to make them more intimidating, the Final Bosses do not have identified weak points. However it's still fairly obvious what you need to shoot.
 House of the Dead (Video Game) / int_82108e3d
featureApplicability
1.0
 House of the Dead (Video Game) / int_82108e3d
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_82108e3d
 House of the Dead (Video Game) / int_83c0cabe
type
Seemingly Hopeless Boss Fight
 House of the Dead (Video Game) / int_83c0cabe
comment
Seemingly Hopeless Boss Fight: Temperance is an absolutely invincible monster whose Kevlard absorbs literally everything you throw at him, and you can only stall him off by repeatedly shooting his head. Even then, your bullets doesn't even leave a dent in his life meter, resulting in James and Kate fleeing from Temperance up a clock tower, where at the top floor, they can trigger a lever trap dropping an entire clock face onto Temperance's skull, killing the otherwise nigh-invincible monster.
 House of the Dead (Video Game) / int_83c0cabe
featureApplicability
1.0
 House of the Dead (Video Game) / int_83c0cabe
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_83c0cabe
 House of the Dead (Video Game) / int_83d20bbf
type
Player Death Is Dramatic
 House of the Dead (Video Game) / int_83d20bbf
comment
Player Death Is Dramatic: Your character falls dead when you get a game over screen.
 House of the Dead (Video Game) / int_83d20bbf
featureApplicability
1.0
 House of the Dead (Video Game) / int_83d20bbf
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_83d20bbf
 House of the Dead (Video Game) / int_83edb5ab
type
Difficulty by Region
 House of the Dead (Video Game) / int_83edb5ab
comment
Difficulty by Region: The International version removes some of the features found in the Japanese version, making certain things easier (such as the removal of HOD coins needed to purchase items) and difficult in others (removing the Life item from being purchased, and offering only one life bonus after beating the stage instead of up to two).
 House of the Dead (Video Game) / int_83edb5ab
featureApplicability
1.0
 House of the Dead (Video Game) / int_83edb5ab
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_83edb5ab
 House of the Dead (Video Game) / int_84e189a8
type
Life Meter
 House of the Dead (Video Game) / int_84e189a8
comment
Life Meter: The original arcade amusement version of Special has one tied between two players. Lose it and it's an instant Game Over with no continues.
 House of the Dead (Video Game) / int_84e189a8
featureApplicability
1.0
 House of the Dead (Video Game) / int_84e189a8
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_84e189a8
 House of the Dead (Video Game) / int_84fa1d7d
type
Disposable Woman
 House of the Dead (Video Game) / int_84fa1d7d
comment
Disposable Woman: Sophie in the original game gets kidnapped by the Hangedman, and is axed by the Chariot just before you fight him as the first boss, driving Rogan to seek revenge. This can be subverted if you're good enough at the game.
 House of the Dead (Video Game) / int_84fa1d7d
featureApplicability
-0.3
 House of the Dead (Video Game) / int_84fa1d7d
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_84fa1d7d
 House of the Dead (Video Game) / int_851dda8f
type
Humanoid Abomination
 House of the Dead (Video Game) / int_851dda8f
comment
Humanoid Abomination: The typical appearance for the end bosses. Also, the Star, who has uncanny abilities.
 House of the Dead (Video Game) / int_851dda8f
featureApplicability
1.0
 House of the Dead (Video Game) / int_851dda8f
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_851dda8f
 House of the Dead (Video Game) / int_863fa679
type
What Happened to the Mouse?
 House of the Dead (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Where did Kate Green go after 4? It's explained in the Special Edition game, where she teams up with G immediately after the events of that game. She eventually becomes a main character again in Scarlet Dawn. In the second game, James Taylor and Gary Stewart serve as the protagonists. In the fourth game, James returns, but Gary seems to have simply disappeared along with Amy and Harry, who were supporting characters. Gary does appear, but only in the flashback played in Chapter 6.
 House of the Dead (Video Game) / int_863fa679
featureApplicability
1.0
 House of the Dead (Video Game) / int_863fa679
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_863fa679
 House of the Dead (Video Game) / int_88e5fcbc
type
One-Hit Polykill
 House of the Dead (Video Game) / int_88e5fcbc
comment
One-Hit Polykill: Because of this particular game's usage of shotguns rather than pistols or machineguns, you can hit two targets with a single shell. Doing so awards the "Twin Shot" bonus.
 House of the Dead (Video Game) / int_88e5fcbc
featureApplicability
1.0
 House of the Dead (Video Game) / int_88e5fcbc
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_88e5fcbc
 House of the Dead (Video Game) / int_8967e17f
type
Back from the Dead
 House of the Dead (Video Game) / int_8967e17f
comment
Back from the Dead: Chariot and Hangedman return once again as bosses. Thornheart is also stated to be this, as it was widely believed he succumbed to a fatal illness several years before.
 House of the Dead (Video Game) / int_8967e17f
featureApplicability
1.0
 House of the Dead (Video Game) / int_8967e17f
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_8967e17f
 House of the Dead (Video Game) / int_8a07e085
type
Denser and Wackier
 House of the Dead (Video Game) / int_8a07e085
comment
Denser and Wackier: Well, for starters you're killing zombies with a giant keyboard powered by a Dreamcast (or a PS2 in Zombie Panic) and a giant battery. Some of them carry Joke Weapons and the phrases you need to type can be completely absurd and hysterical. And in the Multiple Endings, Goldman falls off of the roof and blows up at the bottom, is brought back up with a bungie cord and burps, or farts and flies off into space.
 House of the Dead (Video Game) / int_8a07e085
featureApplicability
1.0
 House of the Dead (Video Game) / int_8a07e085
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_8a07e085
 House of the Dead (Video Game) / int_8a88ed49
type
Mini-Boss
 House of the Dead (Video Game) / int_8a88ed49
comment
Mini-Boss: The final chapter features the Red Shirt commando who dies at the start of the game as this; a first for the franchise. He behaves similarly to the zombified members of Rogan's team, but can take much more punishment than ordinary enemies, as he gets back up after being shot down multiple times. It takes the entire upper half of his body being blown off for him to finally die.
 House of the Dead (Video Game) / int_8a88ed49
featureApplicability
1.0
 House of the Dead (Video Game) / int_8a88ed49
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_8a88ed49
 House of the Dead (Video Game) / int_8af7b342
type
Sibling Yin-Yang
 House of the Dead (Video Game) / int_8af7b342
comment
Sibling Yin-Yang: James and Ryan Taylor. The former is calm and shrewd, the latter is Hot-Blooded and reckless. While not apparent in the English voice acting, Ryan uses very informal Japanese in the subtitles (e.g. he refers to James as "aniki", a rough way to call your big brother and stereotypically used by gang members), indicating his boisterous personality. James, meanwhile, just uses ordinary Japanese.
 House of the Dead (Video Game) / int_8af7b342
featureApplicability
1.0
 House of the Dead (Video Game) / int_8af7b342
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_8af7b342
 House of the Dead (Video Game) / int_8b6e8d7
type
Anachronic Order
 House of the Dead (Video Game) / int_8b6e8d7
comment
Anachronic Order: The chronological order of the series goes Overkill, 1, 2, 4 and 4: Special, Scarlet Dawn, and finishes with III.
 House of the Dead (Video Game) / int_8b6e8d7
featureApplicability
1.0
 House of the Dead (Video Game) / int_8b6e8d7
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_8b6e8d7
 House of the Dead (Video Game) / int_8ba9512b
type
Our Zombies Are Different
 House of the Dead (Video Game) / int_8ba9512b
comment
Our Zombies Are Different: House of the Dead is the Trope Maker of the "fast zombie" archetype, where zombies could run and have more intellect. Fast zombies have become common in zombie movies and video games since the 2000s. None of the games actually use the word "zombie". Series director Takashi Oda has stated that he prefers to call them "creatures", given that they are created and not undead. This is lampshaded in Overkill: Zombies here come in all shapes and sizes, are surpisingly intelligent for reanimated corpses, wield weapons and elemental powers, and can even drive cars. It is suggested that they are cloned from templates to unleash unto the world. They also don't infect, but simply kill living people. That said, there are some examples of the possibility to be transformed into one in the series, such as the bad endings, the mutants in Overkill and Yukio in 3.
 House of the Dead (Video Game) / int_8ba9512b
featureApplicability
1.0
 House of the Dead (Video Game) / int_8ba9512b
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_8ba9512b
 House of the Dead (Video Game) / int_8bf8adfa
type
Just Before the End
 House of the Dead (Video Game) / int_8bf8adfa
comment
Just Before the End: 4 takes place slightly during whatever catastrophe befell the world. Or so we thought until Scarlet Dawn...
 House of the Dead (Video Game) / int_8bf8adfa
featureApplicability
1.0
 House of the Dead (Video Game) / int_8bf8adfa
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_8bf8adfa
 House of the Dead (Video Game) / int_8d4fcaa5
type
Self-Imposed Challenge
 House of the Dead (Video Game) / int_8d4fcaa5
comment
Self-Imposed Challenge: Encouraged with the Time Attack mode.
 House of the Dead (Video Game) / int_8d4fcaa5
featureApplicability
1.0
 House of the Dead (Video Game) / int_8d4fcaa5
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_8d4fcaa5
 House of the Dead (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 House of the Dead (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: Magician's re-appearance in the next to last level has this written all over it.
 House of the Dead (Video Game) / int_902fa0b4
featureApplicability
1.0
 House of the Dead (Video Game) / int_902fa0b4
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_902fa0b4
 House of the Dead (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 House of the Dead (Video Game) / int_92a1fa1b
comment
Damage-Sponge Boss: The Sun. In exchange for being easier than Fool and Death, it has a gigantic amount of HP. It goes down much more quickly after it starts its final attack, but it takes minutes of constant firing at its weak points to get there.
 House of the Dead (Video Game) / int_92a1fa1b
featureApplicability
1.0
 House of the Dead (Video Game) / int_92a1fa1b
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_92a1fa1b
 House of the Dead (Video Game) / int_92f674e5
type
Revenge
 House of the Dead (Video Game) / int_92f674e5
comment
Revenge: Rogan's motive against Curien when Sophie is seemingly killed by Chariot. The second chapter is even titled "Revenge".
 House of the Dead (Video Game) / int_92f674e5
featureApplicability
1.0
 House of the Dead (Video Game) / int_92f674e5
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_92f674e5
 House of the Dead (Video Game) / int_93773e14
type
TransformationTrauma
 House of the Dead (Video Game) / int_93773e14
comment
Transformation Trauma: The bad endings have Goldman or a character close to the protagonists turn into a zombie, who is usually promptly shot off screen.
 House of the Dead (Video Game) / int_93773e14
featureApplicability
1.0
 House of the Dead (Video Game) / int_93773e14
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_93773e14
 House of the Dead (Video Game) / int_93decddf
type
Ominous Owl
 House of the Dead (Video Game) / int_93decddf
comment
Ominous Owl: The Moowls, which are zombified owls.
 House of the Dead (Video Game) / int_93decddf
featureApplicability
1.0
 House of the Dead (Video Game) / int_93decddf
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_93decddf
 House of the Dead (Video Game) / int_940a5958
type
Artificial Stupidity
 House of the Dead (Video Game) / int_940a5958
comment
Artificial Stupidity: Averted in the first two games and Scarlet Dawn; although tending to appear in your line of fire, civilians are either in danger (being attacked by a zombies or hanging from a railing) or fleeing from zombies. The only ones who aren't are actively trapped.
 House of the Dead (Video Game) / int_940a5958
featureApplicability
-1.0
 House of the Dead (Video Game) / int_940a5958
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_940a5958
 House of the Dead (Video Game) / int_94b81c55
type
Spin-Offspring
 House of the Dead (Video Game) / int_94b81c55
comment
Spin-Offspring: Thomas Rogan is the P1 character of the first game, while his daughter Lisa is the P1 character of III. James Taylor is the P1 character of 2 and 4. In Scarlet Dawn, the position is taken by his brother, Ryan.
 House of the Dead (Video Game) / int_94b81c55
featureApplicability
1.0
 House of the Dead (Video Game) / int_94b81c55
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_94b81c55
 House of the Dead (Video Game) / int_955aba87
type
Mook Chivalry
 House of the Dead (Video Game) / int_955aba87
comment
Mook Chivalry: Some zombies will wait until you kill the largest threat (like axe-wielding zeds or barrel-throwing fatties). Only one zombie can typically be in attacking range at once, so it's possible to disable one, quickly reload, then finish it off with the rest of the new mag used for the ones behind it. Enforced in Typing of the Dead, which needs to give you ample time to type out the game's phrases, though it's averted the times when you need to save NPCs; being unable to make headshots with a keyboard makes the task much harder.
 House of the Dead (Video Game) / int_955aba87
featureApplicability
-1.0
 House of the Dead (Video Game) / int_955aba87
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_955aba87
 House of the Dead (Video Game) / int_95df2bc3
type
Big Damn Reunion
 House of the Dead (Video Game) / int_95df2bc3
comment
Big Damn Reunion: A small one, but Lisa's reunion with her father in the final chapter. With how she and G hadn't heard from him in two weeks, Lisa rushes in to hug her father as soon as they find him.
 House of the Dead (Video Game) / int_95df2bc3
featureApplicability
1.0
 House of the Dead (Video Game) / int_95df2bc3
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_95df2bc3
 House of the Dead (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 House of the Dead (Video Game) / int_963086ce
comment
Although 2 still instructs you to shoot while pointing the gun away from the screen to reload, you don't have to actually shoot; pointing the gun away is enough. This is possible thanks to the game using new light gun technology that actively tracks where the gun is aiming at even when you are not pulling the trigger. This was dropped in III to make players pump the shotgun instead, but games after that, despite instructing the player to shake the gun to reload, still have the point-away method in case muscle memory kicks in or the player simply prefers to reload that way.
 House of the Dead (Video Game) / int_963086ce
featureApplicability
1.0
 House of the Dead (Video Game) / int_963086ce
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_963086ce
 House of the Dead (Video Game) / int_96ecc67e
type
Shotguns Are Just Better
 House of the Dead (Video Game) / int_96ecc67e
comment
Shotguns Are Just Better: III ditches the handguns from the previous entries in favor of shotguns.
 House of the Dead (Video Game) / int_96ecc67e
featureApplicability
1.0
 House of the Dead (Video Game) / int_96ecc67e
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_96ecc67e
 House of the Dead (Video Game) / int_970c790a
type
Big Bad
 House of the Dead (Video Game) / int_970c790a
comment
Big Bad: Dr. Curien in the original game, as well as III, resurrected as the Wheel of Fate. DBR Corporation CEO and Curien's research financier Caleb Goldman in 2 and (posthumously) 4. His zombie outbreaks were to punish humanity for abusing nature, hoping to revert them to their "natural state." Thornheart in Scarlet Dawn, who was previously implied to be the Greater-Scope Villain in the previous two entries. Thought to be dead after suffering a terminal disease, he unleashes "Noah's Ark" in order to completely exterminate the human race, believing that the human mind is far too corrupted by the Seven Deadly Sins, and wishes to usher in a new human evolution. He survives the events of Scarlet Dawn and III, and is set to be the next main antagonist of the series.
 House of the Dead (Video Game) / int_970c790a
featureApplicability
1.0
 House of the Dead (Video Game) / int_970c790a
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_970c790a
 House of the Dead (Video Game) / int_972142db
type
Headless Horseman
 House of the Dead (Video Game) / int_972142db
comment
Headless Horseman: The first boss, Judgment, consists of a headless suit of armor (Kuarl) controlled by a flying goblin (Zeal).
 House of the Dead (Video Game) / int_972142db
featureApplicability
1.0
 House of the Dead (Video Game) / int_972142db
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_972142db
 House of the Dead (Video Game) / int_974b47a7
type
Men Are the Expendable Gender
 House of the Dead (Video Game) / int_974b47a7
comment
Men Are the Expendable Gender: Played straight to an extent in the first two games. Both protagonists you can play as are male, although there is at least one female who acts as a supporting character (Sophie and Amy). Averted from the third game onward, where both Player Character teams consist of a male and a female (Lisa Rogan in 3 and Kate Green in 4 and Scarlet Dawn). Overkill seemingly reverses the change, but the Director's Cut edition compensates this by adding a campaign where the only characters selectable are women. Played straight with the zombies in the first four games. With the possible exception of The Empress boss, whose name and body structure implies that it is a female, the zombies are exclusively male or at least have masculine body structures. Unambiguously female zombies are finally introduced in Overkill.
 House of the Dead (Video Game) / int_974b47a7
featureApplicability
-1.0
 House of the Dead (Video Game) / int_974b47a7
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_974b47a7
 House of the Dead (Video Game) / int_99a7aa94
type
Seven Deadly Sins
 House of the Dead (Video Game) / int_99a7aa94
comment
Seven Deadly Sins: Thornheart references this in regards to the corruption of the human mind, and serves as his motivation to bring in a new human evolution.
 House of the Dead (Video Game) / int_99a7aa94
featureApplicability
1.0
 House of the Dead (Video Game) / int_99a7aa94
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_99a7aa94
 House of the Dead (Video Game) / int_9aa17eb0
type
Story Branching
 House of the Dead (Video Game) / int_9aa17eb0
comment
Story Branching: All games in the series have branching paths (usually classified as the "normal" and "hard" paths) which cannot be accessed together within a single playthrough. This is in fact the main Replay Value of the series. II has a lot of these and and are mostly dictated by which civilians the player saves. For example, at the start of Chapter 2, the player can rescue a civilian in a car and will take some stairs to continue the chapter. If the player does not save the civilian, the car will crash into a building, causing the wall to open up which is the path the player continues through for the rest of the chapter. This video showcases every possible route the player can take in Chapters 1-4. Instead a fixed progression, III and Scarlet Dawn allow you to choose which stage out of three you want to play after each one ends. Subverted in that you have to go through all of them if you want to access the final stage, so the only thing changed is the order. 4 introduces an actual decision-making type of this trope. For example, Chapter 1 has you choose between the Corridor and Open Area paths; once you pick one, you can't go to the other within the same playthrough. This makes it a glorified Gamebook.
 House of the Dead (Video Game) / int_9aa17eb0
featureApplicability
-0.3
 House of the Dead (Video Game) / int_9aa17eb0
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_9aa17eb0
 House of the Dead (Video Game) / int_9ab240e4
type
Rapid-Fire Typing
 House of the Dead (Video Game) / int_9ab240e4
comment
Rapid-Fire Typing: "Type or Die" indeed. It helps that the game helps you to do just that by, see Anti Frustration Features above.
 House of the Dead (Video Game) / int_9ab240e4
featureApplicability
1.0
 House of the Dead (Video Game) / int_9ab240e4
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_9ab240e4
 House of the Dead (Video Game) / int_9b06e314
type
Greater-Scope Villain
 House of the Dead (Video Game) / int_9b06e314
comment
Greater-Scope Villain: Thornheart from Scarlet Dawn is revealed to be the mastermind and benefactor of Curien and Goldman's experiments.
 House of the Dead (Video Game) / int_9b06e314
featureApplicability
1.0
 House of the Dead (Video Game) / int_9b06e314
featureConfidence
1.0
 House of the Dead (Video Game)
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House of the Dead (Video Game) / int_9b06e314
 House of the Dead (Video Game) / int_9be7c205
type
Giant Spider
 House of the Dead (Video Game) / int_9be7c205
comment
Giant Spider: The third stage of the first game introduces large green spiders. The third boss, Hermit, is also one, but much bigger and with organic armor. The Lovers from 4 are two huge tarantulas (a small male one atop a larger female) who constantly spawn spiderlings.
 House of the Dead (Video Game) / int_9be7c205
featureApplicability
1.0
 House of the Dead (Video Game) / int_9be7c205
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_9be7c205
 House of the Dead (Video Game) / int_9d12bbc1
type
Foreshadowing
 House of the Dead (Video Game) / int_9d12bbc1
comment
Foreshadowing: There are a lot of establishing shots that focus on the full moon. Who is the final boss of this game? The Moon. Just before the final boss, Kate and Ryan enter a garden filled with blue roses. Kate and Ryan have this conversation:
 House of the Dead (Video Game) / int_9d12bbc1
featureApplicability
1.0
 House of the Dead (Video Game) / int_9d12bbc1
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_9d12bbc1
 House of the Dead (Video Game) / int_9dab0a6e
type
Continuity Nod
 House of the Dead (Video Game) / int_9dab0a6e
comment
Continuity Nod: The final two chapters are identical to the ones in 2 (shooting zombies while driving, and finally storming Goldman's headquarters). Remixed versions of the original songs also play.
 House of the Dead (Video Game) / int_9dab0a6e
featureApplicability
1.0
 House of the Dead (Video Game) / int_9dab0a6e
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_9dab0a6e
 House of the Dead (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 House of the Dead (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: At several points, one player is cornered by zombies and the other must rescue their partner by killing the offending enemies. Not only does shooting your partner not cause any sort of penalty (unlike past games where Hostage Spirit-Link is in effect), but the console ports even point this out.
 House of the Dead (Video Game) / int_9e8aa11e
featureApplicability
1.0
 House of the Dead (Video Game) / int_9e8aa11e
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_9e8aa11e
 House of the Dead (Video Game) / int_a1c9b6d2
type
Vine Tentacles
 House of the Dead (Video Game) / int_a1c9b6d2
comment
Vine Tentacles: In the botanical research lab overgrown with plants, every now and then the players will need to fend off whip-like vines coming out of holes in walls by shooting them. At the end of the level, it turns out these vines belonged to The Sun, a giant Foul Flower boss who had taken over a whole section of the lab.
 House of the Dead (Video Game) / int_a1c9b6d2
featureApplicability
1.0
 House of the Dead (Video Game) / int_a1c9b6d2
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_a1c9b6d2
 House of the Dead (Video Game) / int_a32334b4
type
Canon Discontinuity
 House of the Dead (Video Game) / int_a32334b4
comment
Canon Discontinuity: The manual for the Saturn port made rather blatant references to G having "metallic"-tasting blood and behaving "mechanically", implying he was a robot or cyborg. This is never followed up on in subsequent games.
 House of the Dead (Video Game) / int_a32334b4
featureApplicability
1.0
 House of the Dead (Video Game) / int_a32334b4
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_a32334b4
 House of the Dead (Video Game) / int_a3385649
type
In-Joke
 House of the Dead (Video Game) / int_a3385649
comment
If you pick the left elevator in the Annex stage, Kate exclaims "When in doubt, head left." In 4, she also says this if you choose the Corridor path during Chapter 1. Ryan, who was absent from 4, echoes players who haven't yet played 4 and is confused.
 House of the Dead (Video Game) / int_a3385649
featureApplicability
1.0
 House of the Dead (Video Game) / int_a3385649
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_a3385649
 House of the Dead (Video Game) / int_a4c37cbe
type
Mood Whiplash
 House of the Dead (Video Game) / int_a4c37cbe
comment
Mood Whiplash: At the end of Chapter 4, James or Kate delivers a humorous Post-Mortem One-Liner after defeating Temperance. Then they climb to the roof of the clock tower they're on and realize the horrific extent of the latest mutant apocalypse. The stakes are high in the final chapter as Kate and James make their way up DBR HQ trying to stop Goldman's nuclear missile strike, and furthermore James is injured due to The Star's Last Ditch Move in the previous chapter's boss fight and having to be physically escorted by Kate. Then they arrive in a room with bright Japanese decor and Kate cracks the last joke in the game:
 House of the Dead (Video Game) / int_a4c37cbe
featureApplicability
1.0
 House of the Dead (Video Game) / int_a4c37cbe
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_a4c37cbe
 House of the Dead (Video Game) / int_a8826e1e
type
Giant Mook
 House of the Dead (Video Game) / int_a8826e1e
comment
Fat zombies are the earliest kind of Giant Mook, taking a few more body shots than normal enemies. The manual explains that a mutant's health is directly proportionate to its mass. They're also fast.
 House of the Dead (Video Game) / int_a8826e1e
featureApplicability
1.0
 House of the Dead (Video Game) / int_a8826e1e
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_a8826e1e
 House of the Dead (Video Game) / int_a886bc5
type
Piranha Problem
 House of the Dead (Video Game) / int_a886bc5
comment
Piranha Problem: The Mofish, which resembles a mutant piranha. These foes are found in the canals and leap at the players to take bites out of them. They are also seen during the fight with the Hierophant.
 House of the Dead (Video Game) / int_a886bc5
featureApplicability
1.0
 House of the Dead (Video Game) / int_a886bc5
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_a886bc5
 House of the Dead (Video Game) / int_abfb19ba
type
Fire, Ice, Lightning
 House of the Dead (Video Game) / int_abfb19ba
comment
Fire, Ice, Lightning: The final bosses of the first, third, and fourth games; The Magician manipulates fire, The Wheel of Fate manipulates lightning, and The World manipulates ice. The final boss of the second game is a crystalline humanoid, similar to The World.
 House of the Dead (Video Game) / int_abfb19ba
featureApplicability
1.0
 House of the Dead (Video Game) / int_abfb19ba
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_abfb19ba
 House of the Dead (Video Game) / int_ad4a45be
type
Final Boss
 House of the Dead (Video Game) / int_ad4a45be
comment
Never does the game mention that shooting the propane tanks of the welder wielding Berns acts like a grenade blast, nor the fact that Justice's attacks can be stopped by throwing a grenade into his mouth. Other bosses can also be damaged the same way (even the Final Boss), but it's only Justice that specifically responds to being damaged by a grenade.
 House of the Dead (Video Game) / int_ad4a45be
featureApplicability
1.0
 House of the Dead (Video Game) / int_ad4a45be
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_ad4a45be
 House of the Dead (Video Game) / int_af19229b
type
Plant Person
 House of the Dead (Video Game) / int_af19229b
comment
Plant Person: In the BIO Lab, there are zombies who appear to have been fused with plant life, attacking with vine-like limbs. Though it's technically not a person per se, The Sun is a living plant-like abomination.
 House of the Dead (Video Game) / int_af19229b
featureApplicability
1.0
 House of the Dead (Video Game) / int_af19229b
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_af19229b
 House of the Dead (Video Game) / int_afc52a86
type
Ninja Pirate Zombie Robot
 House of the Dead (Video Game) / int_afc52a86
comment
Ninja Pirate Zombie Robot: Late game zombies in the first game will sometimes have robotic arms. And in any stage in Goldman's skyscraper, you get to fight alien/zombie/robot things.
 House of the Dead (Video Game) / int_afc52a86
featureApplicability
1.0
 House of the Dead (Video Game) / int_afc52a86
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_afc52a86
 House of the Dead (Video Game) / int_b0155044
type
Always Night
 House of the Dead (Video Game) / int_b0155044
comment
Always Night: The first game takes place during the course of a single night. Overkill is also mostly night, until the final boss battle. Scarlet Dawn is mostly set within the night of December 6, 2006. The opening of Chapter 1 has a short flashback to the morning of that day, while the ending is set on the morning of December 7.
 House of the Dead (Video Game) / int_b0155044
featureApplicability
1.0
 House of the Dead (Video Game) / int_b0155044
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_b0155044
 House of the Dead (Video Game) / int_b0ad6a1e
type
Wrestler in All of Us
 House of the Dead (Video Game) / int_b0ad6a1e
comment
Wrestler in All of Us: Justice resorts to dropkicks later in his fight.
 House of the Dead (Video Game) / int_b0ad6a1e
featureApplicability
1.0
 House of the Dead (Video Game) / int_b0ad6a1e
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_b0ad6a1e
 House of the Dead (Video Game) / int_b1619b3c
type
Omnicidal Maniac
 House of the Dead (Video Game) / int_b1619b3c
comment
Omnicidal Maniac: Goldman. His boss creations fit more, though.
 House of the Dead (Video Game) / int_b1619b3c
featureApplicability
1.0
 House of the Dead (Video Game) / int_b1619b3c
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_b1619b3c
 House of the Dead (Video Game) / int_b18aeb20
type
Oddly Named Sequel 2: Electric Boogaloo
 House of the Dead (Video Game) / int_b18aeb20
comment
Oddly Named Sequel 2: Electric Boogaloo: The game is the fifth installment in the main series, yet it is named with a subtitle instead of a number. The series name The House of the Dead is also shortened to just House of the Dead. According to Word of God, the subtitle was used to make the game more approachable to new players.
 House of the Dead (Video Game) / int_b18aeb20
featureApplicability
1.0
 House of the Dead (Video Game) / int_b18aeb20
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_b18aeb20
 House of the Dead (Video Game) / int_b1bf5c9b
type
Removing the Head or Destroying the Brain
 House of the Dead (Video Game) / int_b1bf5c9b
comment
Removing the Head or Destroying the Brain: The main weak point for all zombies. The instruction decals on House of the Dead arcade cabinets will remind you about this. Averted with the battle against Team Judgment in 2; Kuarl, the 10-foot tall armored zombie, is headless and must be harmed through other means.
 House of the Dead (Video Game) / int_b1bf5c9b
featureApplicability
-1.0
 House of the Dead (Video Game) / int_b1bf5c9b
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_b1bf5c9b
 House of the Dead (Video Game) / int_b21ddb6b
type
Content Warnings
 House of the Dead (Video Game) / int_b21ddb6b
comment
Content Warnings: One of the paragraphs has the player type during the Strength boss fight is the game's Content Warning.
 House of the Dead (Video Game) / int_b21ddb6b
featureApplicability
1.0
 House of the Dead (Video Game) / int_b21ddb6b
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_b21ddb6b
 House of the Dead (Video Game) / int_b53077b3
type
Take That!
 House of the Dead (Video Game) / int_b53077b3
comment
Take That!: When you use the "unlock everything" cheat (KIKMAHP, DKRORCR, or STKZJGH), one of the entries included in the arcade mode ranking has this:
 House of the Dead (Video Game) / int_b53077b3
featureApplicability
1.0
 House of the Dead (Video Game) / int_b53077b3
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_b53077b3
 House of the Dead (Video Game) / int_b5b4cfc0
type
The Imp
 House of the Dead (Video Game) / int_b5b4cfc0
comment
The Imp: Zeal, one of the two beings who make up Judgment.
 House of the Dead (Video Game) / int_b5b4cfc0
featureApplicability
1.0
 House of the Dead (Video Game) / int_b5b4cfc0
featureConfidence
1.0
 House of the Dead (Video Game)
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House of the Dead (Video Game) / int_b5b4cfc0
 House of the Dead (Video Game) / int_b6203862
type
Interquel
 House of the Dead (Video Game) / int_b6203862
comment
Interquel: The game takes place after 2 but before III.
 House of the Dead (Video Game) / int_b6203862
featureApplicability
1.0
 House of the Dead (Video Game) / int_b6203862
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_b6203862
 House of the Dead (Video Game) / int_bb48f8ba
type
Timed Mission
 House of the Dead (Video Game) / int_bb48f8ba
comment
Timed Mission: Occasionally, you'll be tasked with killing a brief horde of zombies within a time limit without getting hit.
 House of the Dead (Video Game) / int_bb48f8ba
featureApplicability
1.0
 House of the Dead (Video Game) / int_bb48f8ba
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_bb48f8ba
 House of the Dead (Video Game) / int_bbfaa837
type
Knight Templar
 House of the Dead (Video Game) / int_bbfaa837
comment
Knight Templar: Goldman. He wanted to protect nature. Okay. But did he have to go as far as killing off the human race "reverting them to their natural state"?
 House of the Dead (Video Game) / int_bbfaa837
featureApplicability
1.0
 House of the Dead (Video Game) / int_bbfaa837
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_bbfaa837
 House of the Dead (Video Game) / int_bda2d236
type
Big Boo's Haunt
 House of the Dead (Video Game) / int_bda2d236
comment
Big Boo's Haunt: The Curien Mansion is a "mundane" version of this trope. There's lots of physical undead, but no ghosts or spirits. However, the Magician possesses psychic powers.
 House of the Dead (Video Game) / int_bda2d236
featureApplicability
1.0
 House of the Dead (Video Game) / int_bda2d236
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_bda2d236
 House of the Dead (Video Game) / int_bdf0640e
type
You're Not My Father
 House of the Dead (Video Game) / int_bdf0640e
comment
You're Not My Father: Daniel says this word-for-word before killing the Wheel of Fate, the One-Winged Angel form of his resurrected father Dr. Curien.
 House of the Dead (Video Game) / int_bdf0640e
featureApplicability
1.0
 House of the Dead (Video Game) / int_bdf0640e
featureConfidence
1.0
 House of the Dead (Video Game)
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House of the Dead (Video Game) / int_bdf0640e
 House of the Dead (Video Game) / int_beda4b12
type
Warm-Up Boss
 House of the Dead (Video Game) / int_beda4b12
comment
Warmup Boss: Each game has one boss with a relatively easy weak point and predictable movements to start you off, and often has the basic types of zombie before that.
 House of the Dead (Video Game) / int_beda4b12
featureApplicability
1.0
 House of the Dead (Video Game) / int_beda4b12
featureConfidence
1.0
 House of the Dead (Video Game)
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House of the Dead (Video Game) / int_beda4b12
 House of the Dead (Video Game) / int_bf46684b
type
Title of the Dead
 House of the Dead (Video Game) / int_bf46684b
comment
Title of the Dead
 House of the Dead (Video Game) / int_bf46684b
featureApplicability
1.0
 House of the Dead (Video Game) / int_bf46684b
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_bf46684b
 House of the Dead (Video Game) / int_bf5fc089
type
Tarot Motifs
 House of the Dead (Video Game) / int_bf5fc089
comment
Tarot Motifs: All bosses in the main series (1 through 4 and Scarlet Dawn) are named after a tarot card of the Major Arcana. As of Scarlet Dawn, the only Tarot card not used is the Devil. Averted in ''Overkill': the bosses don't follow this pattern—likely because they weren't developed by Curien, Goldman, or Thornheart.
 House of the Dead (Video Game) / int_bf5fc089
featureApplicability
-1.0
 House of the Dead (Video Game) / int_bf5fc089
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_bf5fc089
 House of the Dead (Video Game) / int_c13c9e38
type
Tomato Surprise
 House of the Dead (Video Game) / int_c13c9e38
comment
Tomato Surprise: Zobiko is actually a clone of the the mad scientist's deceased wife.
 House of the Dead (Video Game) / int_c13c9e38
featureApplicability
1.0
 House of the Dead (Video Game) / int_c13c9e38
featureConfidence
1.0
 House of the Dead (Video Game)
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House of the Dead (Video Game) / int_c13c9e38
 House of the Dead (Video Game) / int_c1b2c63f
type
Dull Surprise
 House of the Dead (Video Game) / int_c1b2c63f
comment
Dull Surprise: Thanks to the poor voice acting, James, Gary, and other characters in 2 sound unfazed despite standing in the middle of a citywide zombie outbreak. James in particular dishes out some rather jarring and out-of-context lines. Also in 2: Goldman. His lines are so muddled that it sounds like he's speaking through a broken voice recorder. Also, a lot of the lesser mooks are voiced by Synthetic Voice Actors, bringing this trope with it (particularly the now notorious “Suffer like G did� line). 4 mostly averts this; there's some narmy moments, but the characters emote like how they would in real life. James and Kate's dialogue before the former sacrifices himself to kill the World is particularly well-acted, and Goldman is much more sinister. Kate's new voice actress in Scarlet Dawn is mostly flat in delivery, although she occasionally averts this during more frantic moments.
 House of the Dead (Video Game) / int_c1b2c63f
featureApplicability
1.0
 House of the Dead (Video Game) / int_c1b2c63f
featureConfidence
1.0
 House of the Dead (Video Game)
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House of the Dead (Video Game) / int_c1b2c63f
 House of the Dead (Video Game) / int_c264d50a
type
Embedded Precursor
 House of the Dead (Video Game) / int_c264d50a
comment
Embedded Precursor: The Xbox version includes the PC port of The House of the Dead 2, and the unique mini-game when accessing it returned in 2 & 3 Return.
 House of the Dead (Video Game) / int_c264d50a
featureApplicability
1.0
 House of the Dead (Video Game) / int_c264d50a
featureConfidence
1.0
 House of the Dead (Video Game)
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House of the Dead (Video Game) / int_c264d50a
 House of the Dead (Video Game) / int_c34a1799
type
Kaiju
 House of the Dead (Video Game) / int_c34a1799
comment
Exaggerated with the kaiju-sized Temperance, who runs around and can turn himself into a bowling ball of fat. And is completely bulletproof.
 House of the Dead (Video Game) / int_c34a1799
featureApplicability
1.0
 House of the Dead (Video Game) / int_c34a1799
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_c34a1799
 House of the Dead (Video Game) / int_c3585f4a
type
Boom, Headshot!
 House of the Dead (Video Game) / int_c3585f4a
comment
Boom, Headshot!: The best way to kill the zombies. Emphasized in 4 with bonuses for nailing consecutive headshots. In order, the bonuses are "GOOD" (1 hit), "GREAT" (2 hits), "AMAZING!" (3 hits), and "PERFECT!" (4 or more hits).
 House of the Dead (Video Game) / int_c3585f4a
featureApplicability
1.0
 House of the Dead (Video Game) / int_c3585f4a
featureConfidence
1.0
 House of the Dead (Video Game)
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House of the Dead (Video Game) / int_c3585f4a
 House of the Dead (Video Game) / int_c3884cdc
type
1-Up
 House of the Dead (Video Game) / int_c3884cdc
comment
1-Up: All games in the series have life pickups hidden under certain objects. In the original two games, rescuing certain civilians will grant you an extra life, and you can gain more at the end of the stage depending on how many of them you've saved. In III, extra lives are earned by rescuing the other player and getting good grades. In 4, because there are no rescue opportunities, your only non-item source of lives is getting B grades and higher. Overkill goes for a more traditional health bar, where you start each chapter with a full bar and can only replenish lost sections by shooting medkits hidden throughout the levels.
 House of the Dead (Video Game) / int_c3884cdc
featureApplicability
1.0
 House of the Dead (Video Game) / int_c3884cdc
featureConfidence
1.0
 House of the Dead (Video Game)
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House of the Dead (Video Game) / int_c3884cdc
 House of the Dead (Video Game) / int_c3cc5fa0
type
Mad Scientist Laboratory
 House of the Dead (Video Game) / int_c3cc5fa0
comment
Mad Scientist Laboratory: The titular house from the first game is actually a gigantic laboratory under a residential facade. There is a reason that Curien's experiment went unnoticed until it's too late. While the first and second chapters take place in the outer mansion, the third and fourth have you scour the lab itself. Some sectors of Goldman's building, the setting of the final chapter of 2, are used for laboratory experiments. III is set entirely within Curien's abandoned lab/skyscraper. The appropriately named "Lab" level of Scarlet Dawn takes place in Thornheart's underground laboratory.
 House of the Dead (Video Game) / int_c3cc5fa0
featureApplicability
1.0
 House of the Dead (Video Game) / int_c3cc5fa0
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_c3cc5fa0
 House of the Dead (Video Game) / int_c3e4b9fd
type
Final-Exam Boss
 House of the Dead (Video Game) / int_c3e4b9fd
comment
Final-Exam Boss: The Emperor's metal orbs morph into all previously-killed bosses (except Magician); hitting their respective weak spots will disrupt the attacks.
 House of the Dead (Video Game) / int_c3e4b9fd
featureApplicability
1.0
 House of the Dead (Video Game) / int_c3e4b9fd
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_c3e4b9fd
 House of the Dead (Video Game) / int_c49935fa
type
20 Minutes into the Past
 House of the Dead (Video Game) / int_c49935fa
comment
20 Minutes into the Past: 4 was released in 2005 but is set in 2003. Overkill was released in 2009 but is set in 1991. The newest title, Scarlet Dawn, was released in 2018 but is set in 2006.
 House of the Dead (Video Game) / int_c49935fa
featureApplicability
1.0
 House of the Dead (Video Game) / int_c49935fa
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_c49935fa
 House of the Dead (Video Game) / int_c75df49a
type
Shout-Out
 House of the Dead (Video Game) / int_c75df49a
comment
Shout-Out: Without naming names, one of the possible paragraphs you'll be typing during Strength's boss fight specifically describes a certain red echidna.
 House of the Dead (Video Game) / int_c75df49a
featureApplicability
1.0
 House of the Dead (Video Game) / int_c75df49a
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_c75df49a
 House of the Dead (Video Game) / int_c7dcdf6a
type
Last Ditch Move
 House of the Dead (Video Game) / int_c7dcdf6a
comment
The stakes are high in the final chapter as Kate and James make their way up DBR HQ trying to stop Goldman's nuclear missile strike, and furthermore James is injured due to The Star's Last Ditch Move in the previous chapter's boss fight and having to be physically escorted by Kate. Then they arrive in a room with bright Japanese decor and Kate cracks the last joke in the game:
 House of the Dead (Video Game) / int_c7dcdf6a
featureApplicability
1.0
 House of the Dead (Video Game) / int_c7dcdf6a
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_c7dcdf6a
 House of the Dead (Video Game) / int_c93a6560
type
Impaled with Extreme Prejudice
 House of the Dead (Video Game) / int_c93a6560
comment
Impaled with Extreme Prejudice: Subverted. Ryan jumps from a tower and impales the head of the final boss with a pipe, but it's the lightning strike that ends up killing it.
 House of the Dead (Video Game) / int_c93a6560
featureApplicability
-0.3
 House of the Dead (Video Game) / int_c93a6560
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_c93a6560
 House of the Dead (Video Game) / int_caf89e54
type
Taking You with Me
 House of the Dead (Video Game) / int_caf89e54
comment
At the end of the fifth chapter of 4, James is struck by one of The Star's finishing attacks, and he's shown visibly limping throughout the next chapter. This has no impact on his shooting skills and number of remaining lives.
 House of the Dead (Video Game) / int_caf89e54
featureApplicability
1.0
 House of the Dead (Video Game) / int_caf89e54
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_caf89e54
 House of the Dead (Video Game) / int_cb1f5db5
type
Feed It a Bomb
 House of the Dead (Video Game) / int_cb1f5db5
comment
Feed It a Bomb: Grenades can be chucked into Justice's mouth, instantly stopping his attacks and whittling down his health bar.
 House of the Dead (Video Game) / int_cb1f5db5
featureApplicability
1.0
 House of the Dead (Video Game) / int_cb1f5db5
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_cb1f5db5
 House of the Dead (Video Game) / int_cbe687ab
type
Corrupt Corporate Executive
 House of the Dead (Video Game) / int_cbe687ab
comment
Corrupt Corporate Executive: Goldman appears to be one, but then turns out to be much worse.
 House of the Dead (Video Game) / int_cbe687ab
featureApplicability
1.0
 House of the Dead (Video Game) / int_cbe687ab
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_cbe687ab
 House of the Dead (Video Game) / int_ccf46587
type
Redshirt Army
 House of the Dead (Video Game) / int_ccf46587
comment
Red Shirt Army: Thomas Rogan's team who initially investigated the facility.
 House of the Dead (Video Game) / int_ccf46587
featureApplicability
1.0
 House of the Dead (Video Game) / int_ccf46587
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_ccf46587
 House of the Dead (Video Game) / int_ce6555f0
type
Lighter and Softer
 House of the Dead (Video Game) / int_ce6555f0
comment
Lighter and Softer: Sure, Overkill is basically a comedy, but at least it still uses a realistic visual style. This one? Not so much, and on top of that the plot is a zombie love story and the game consists of a lot of cute minigames.
 House of the Dead (Video Game) / int_ce6555f0
featureApplicability
1.0
 House of the Dead (Video Game) / int_ce6555f0
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_ce6555f0
 House of the Dead (Video Game) / int_ce68d46b
type
Next Sunday A.D.
 House of the Dead (Video Game) / int_ce68d46b
comment
Next Sunday A.D.: The first game was released in 1996 but is set in 1998, while 2 was released in 1998 but is set in 2000. Unlike the third game, which shows a completely different society than the real one, the first two games have society and technology on par with then-real life.
 House of the Dead (Video Game) / int_ce68d46b
featureApplicability
1.0
 House of the Dead (Video Game) / int_ce68d46b
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_ce68d46b
 House of the Dead (Video Game) / int_d0b60f23
type
GoshDangItToHeck
 House of the Dead (Video Game) / int_d0b60f23
comment
Gosh Dang It to Heck!: Inexplicably, "darn" and "heck" are littered throughout the dialogue, without any real profanity (All instances of "darn" however, suspiciously sound like "damn" despite what it says in the subtitles). One wonders if the ludicrously profane dialogue in Overkill was meant to make up for this.
 House of the Dead (Video Game) / int_d0b60f23
featureApplicability
1.0
 House of the Dead (Video Game) / int_d0b60f23
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_d0b60f23
 House of the Dead (Video Game) / int_d24ed873
type
Developer's Foresight
 House of the Dead (Video Game) / int_d24ed873
comment
Developer's Foresight: Playing as Sophie gives her a unique animation where she, ever the proper lady, holds her skirt down with one hand before jumping into a hatchway.
 House of the Dead (Video Game) / int_d24ed873
featureApplicability
1.0
 House of the Dead (Video Game) / int_d24ed873
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_d24ed873
 House of the Dead (Video Game) / int_d3354565
type
Medal of Dishonor
 House of the Dead (Video Game) / int_d3354565
comment
Similarly, there is a medal "awarded" for those who kill all scientists in a chapter, like the hidden "Gangster" rank in Virtua Cop.
 House of the Dead (Video Game) / int_d3354565
featureApplicability
1.0
 House of the Dead (Video Game) / int_d3354565
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_d3354565
 House of the Dead (Video Game) / int_d355ba37
type
Turned Against Their Masters
 House of the Dead (Video Game) / int_d355ba37
comment
Turned Against Their Masters: The Magician kills his creator, Curien, upon his activation deeming him as nothing but a lower lifeform.
 House of the Dead (Video Game) / int_d355ba37
featureApplicability
1.0
 House of the Dead (Video Game) / int_d355ba37
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_d355ba37
 House of the Dead (Video Game) / int_d59d71c1
type
Light Gun Game
 House of the Dead (Video Game) / int_d59d71c1
comment
By far one of the most difficult Light Gun Games around. Many a player has witnessed the second game's continue screen no less than 10 times in a single run.
 House of the Dead (Video Game) / int_d59d71c1
featureApplicability
1.0
 House of the Dead (Video Game) / int_d59d71c1
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_d59d71c1
 House of the Dead (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 House of the Dead (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: You don't actually have to type spaces in phrases or even holding Shift for capital and punctuation. Nevertheless, if you do, the game will simply ignore them for typo-counting purposes (for example, when fighting the Magician's first phase, where a mistype will take away one life).
 House of the Dead (Video Game) / int_d6f284a3
featureApplicability
1.0
 House of the Dead (Video Game) / int_d6f284a3
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_d6f284a3
 House of the Dead (Video Game) / int_d7639dba
type
Achilles' Heel
 House of the Dead (Video Game) / int_d7639dba
comment
Achilles' Heel: All bosses (even monsters with supposedly "unknown" weaknesses) have these. Usually some form of note would appear to highlight the weakness, although the exact nature of the clue varies from game to game: the first two games make use of research notes, while 4 and Scarlet Dawn have a PDA scan. III and Overkill don't even come up with an excuse for what's giving the heroes a hint. The Chariot, the first boss in the first game, has a bloody crevice on its chest armor. Once it sheds off the armor, you can shoot it anywhere. The hideous, aquatic reptilian Hierophant, appearing in 2, has his rib cage frequently open for an easy potshot at its heart. While each game's final boss will always have an "Unknown" weakness, one glance at them pretty much gives away where you must plug it with bullets. The Magician's weak points are especially obvious; you don't exactly need a guide on how to shoot the massive unarmored, pulsing-red parts of its flesh.
 House of the Dead (Video Game) / int_d7639dba
featureApplicability
1.0
 House of the Dead (Video Game) / int_d7639dba
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_d7639dba
 House of the Dead (Video Game) / int_d9e946ae
type
Cute Monster Girl
 House of the Dead (Video Game) / int_d9e946ae
comment
Cute Monster Girl: Zobiko is a Cute Zombie Girl. And a protagonist.
 House of the Dead (Video Game) / int_d9e946ae
featureApplicability
1.0
 House of the Dead (Video Game) / int_d9e946ae
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_d9e946ae
 House of the Dead (Video Game) / int_dae5c997
type
Action Girl
 House of the Dead (Video Game) / int_dae5c997
comment
Action Girl: Lisa Rogan in III, and Kate Green in 4 and Scarlet Dawn. Overkill adds Varla Guns and Candi Stryper, although they are more of Action Survivor.
 House of the Dead (Video Game) / int_dae5c997
featureApplicability
1.0
 House of the Dead (Video Game) / int_dae5c997
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_dae5c997
 House of the Dead (Video Game) / int_db33bc7e
type
Ludicrous Gibs
 House of the Dead (Video Game) / int_db33bc7e
comment
Ludicrous Gibs: The remake awards you a medal for blasting a zombie into bits very thoroughly, which is easily achievable with the grenade launcher.
 House of the Dead (Video Game) / int_db33bc7e
featureApplicability
1.0
 House of the Dead (Video Game) / int_db33bc7e
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_db33bc7e
 House of the Dead (Video Game) / int_db868eb6
type
Blood-Stained Glass Windows
 House of the Dead (Video Game) / int_db868eb6
comment
Blood-Stained Glass Windows: The final chapter is set in a chapel richly decorated with stained glass windows.
 House of the Dead (Video Game) / int_db868eb6
featureApplicability
1.0
 House of the Dead (Video Game) / int_db868eb6
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_db868eb6
 House of the Dead (Video Game) / int_db94aee5
type
Artificial Zombie
 House of the Dead (Video Game) / int_db94aee5
comment
Artificial Zombie: The zombies were created in labs and seemingly cloned into an army rather than being the result of a viral infection or curse, with the exception of Overkill, where they're the result of civilians getting infected with a mutagenic formula.
 House of the Dead (Video Game) / int_db94aee5
featureApplicability
1.0
 House of the Dead (Video Game) / int_db94aee5
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_db94aee5
 House of the Dead (Video Game) / int_dc579c91
type
Contrived Coincidence
 House of the Dead (Video Game) / int_dc579c91
comment
Contrived Coincidence: A lightning strike miraculously strikes the spear Ryan used to impale the Moon, electrifying it. So miraculous, Kate speculates that it was James' divine intervention.
 House of the Dead (Video Game) / int_dc579c91
featureApplicability
1.0
 House of the Dead (Video Game) / int_dc579c91
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_dc579c91
 House of the Dead (Video Game) / int_de306ba6
type
Worst Aid
 House of the Dead (Video Game) / int_de306ba6
comment
Worst Aid: One stage is a parody of the Justice boss fight from 4, except instead of fighting him, you have to remove his bad teeth... by shooting them out.
 House of the Dead (Video Game) / int_de306ba6
featureApplicability
1.0
 House of the Dead (Video Game) / int_de306ba6
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_de306ba6
 House of the Dead (Video Game) / int_df02a97f
type
City of Canals
 House of the Dead (Video Game) / int_df02a97f
comment
City of Canals: A natural consequence of 2 and 4 being set in Venice.
 House of the Dead (Video Game) / int_df02a97f
featureApplicability
1.0
 House of the Dead (Video Game) / int_df02a97f
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_df02a97f
 House of the Dead (Video Game) / int_df1793de
type
Updated Re-release
 House of the Dead (Video Game) / int_df1793de
comment
Updated Re-release: The version of III in the Wii compilation gives the player the ability to block an attack with their gun, but requires reloading after each use. It also introduces an "Extreme Mode" where enemies are tougher and the blast radius is reduced. 2 & 3 Return itself is pretty much a rebranded version of the Xbox port of III that utilizes the Wii's motion controls.
 House of the Dead (Video Game) / int_df1793de
featureApplicability
1.0
 House of the Dead (Video Game) / int_df1793de
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_df1793de
 House of the Dead (Video Game) / int_e1aed0a9
type
Boss Subtitles
 House of the Dead (Video Game) / int_e1aed0a9
comment
Boss Subtitles: Each boss fight is prefaced with a profile of the boss with its weak points highlighted.
 House of the Dead (Video Game) / int_e1aed0a9
featureApplicability
1.0
 House of the Dead (Video Game) / int_e1aed0a9
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_e1aed0a9
 House of the Dead (Video Game) / int_e32f26c9
type
PostMortemOneLiner
 House of the Dead (Video Game) / int_e32f26c9
comment
At the end of Chapter 4, James or Kate delivers a humorous Post-Mortem One-Liner after defeating Temperance. Then they climb to the roof of the clock tower they're on and realize the horrific extent of the latest mutant apocalypse.
 House of the Dead (Video Game) / int_e32f26c9
featureApplicability
1.0
 House of the Dead (Video Game) / int_e32f26c9
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_e32f26c9
 House of the Dead (Video Game) / int_e3ab9e00
type
Turns Red
 House of the Dead (Video Game) / int_e3ab9e00
comment
Turns Red: Bosses change up attacks as they get weaker, and their final attacks are often their deadliest.
 House of the Dead (Video Game) / int_e3ab9e00
featureApplicability
1.0
 House of the Dead (Video Game) / int_e3ab9e00
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_e3ab9e00
 House of the Dead (Video Game) / int_e3c36782
type
Call-Forward
 House of the Dead (Video Game) / int_e3c36782
comment
Call-Forward: In the G ending, G shows up at the site where James sacrificed himself, swearing to "fight this back to the source", alluding to his role in III.
 House of the Dead (Video Game) / int_e3c36782
featureApplicability
1.0
 House of the Dead (Video Game) / int_e3c36782
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_e3c36782
 House of the Dead (Video Game) / int_e41b38d3
type
Classic Cheat Code
 House of the Dead (Video Game) / int_e41b38d3
comment
Classic Cheat Code: From 2 onwards, the score display code is in the format of x, x, y, y, x, y, x. For example, on 2 and 3, x refers to the player 1 gun trigger and y refers to player 2's, and in 4 you use the trigger and grenade buttons, respectively, for the code.
 House of the Dead (Video Game) / int_e41b38d3
featureApplicability
1.0
 House of the Dead (Video Game) / int_e41b38d3
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_e41b38d3
 House of the Dead (Video Game) / int_e567510d
type
Determinator
 House of the Dead (Video Game) / int_e567510d
comment
Determinator: Death, the huge security guard zombie. He will suddenly pop out of the ground and keep running after you for the first and second levels before finally dying. Lampshaded by G and Lisa.
 House of the Dead (Video Game) / int_e567510d
featureApplicability
1.0
 House of the Dead (Video Game) / int_e567510d
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_e567510d
 House of the Dead (Video Game) / int_ea2a808a
type
This Is the Final Battle
 House of the Dead (Video Game) / int_ea2a808a
comment
This Is da Faynl Bawdl: Before the final boss.
 House of the Dead (Video Game) / int_ea2a808a
featureApplicability
1.0
 House of the Dead (Video Game) / int_ea2a808a
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_ea2a808a
 House of the Dead (Video Game) / int_ea46254a
type
Jiggle Physics
 House of the Dead (Video Game) / int_ea46254a
comment
Jiggle Physics: Disturbingly applied with the Temperance boss.
 House of the Dead (Video Game) / int_ea46254a
featureApplicability
1.0
 House of the Dead (Video Game) / int_ea46254a
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_ea46254a
 House of the Dead (Video Game) / int_ead1e891
type
Dancing Mook Credits
 House of the Dead (Video Game) / int_ead1e891
comment
Dancing Mook Credits: The game rewarded you for typing out an entire section of credits with a dancing zombie. Up to 10 or 12 zombies in all!
 House of the Dead (Video Game) / int_ead1e891
featureApplicability
1.0
 House of the Dead (Video Game) / int_ead1e891
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_ead1e891
 House of the Dead (Video Game) / int_ed05cfee
type
Naïve Newcomer
 House of the Dead (Video Game) / int_ed05cfee
comment
Naïve Newcomer: Kate in 4 is a fresh recruit to the AMS. Despite the horrifying outcome, the game's events are only her first assignment. Ditto with G in Overkill. Ryan from Scarlet Dawn makes rash decisions and acts dismissive to matters that are clearly important on second thought, implying that he is new to the AMS. Kate, who returns in the game as an experienced senior, has to guide him.
 House of the Dead (Video Game) / int_ed05cfee
featureApplicability
1.0
 House of the Dead (Video Game) / int_ed05cfee
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_ed05cfee
 House of the Dead (Video Game) / int_f010f6b4
type
Adjustable Censorship
 House of the Dead (Video Game) / int_f010f6b4
comment
Adjustable Censorship: On both the arcade and console versions, you can typically change the blood color from red to green. The Saturn port of the first game also offers blue and violet blood. In III and 4, the body damage inflicted on enemies can be adjusted, with milder settings toning down the violence. When enabled, the "Dress Code" option in Scarlet Dawn alters Kate's party dress so that her arms, shoulders, and back show less skin.
 House of the Dead (Video Game) / int_f010f6b4
featureApplicability
1.0
 House of the Dead (Video Game) / int_f010f6b4
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_f010f6b4
 House of the Dead (Video Game) / int_f068cba
type
Oddball in the Series
 House of the Dead (Video Game) / int_f068cba
comment
Oddball in the Series: While a lightgun game, it's differentates itself from the others in being a mini-game game and focuses more on comedy then horror.
 House of the Dead (Video Game) / int_f068cba
featureApplicability
1.0
 House of the Dead (Video Game) / int_f068cba
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_f068cba
 House of the Dead (Video Game) / int_f1577797
type
Boss Remix
 House of the Dead (Video Game) / int_f1577797
comment
Boss Remix: The chorus in the final boss theme is taken from the song used in the opening demo.
 House of the Dead (Video Game) / int_f1577797
featureApplicability
1.0
 House of the Dead (Video Game) / int_f1577797
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_f1577797
 House of the Dead (Video Game) / int_f1725ad8
type
Power Pincers
 House of the Dead (Video Game) / int_f1725ad8
comment
Power Pincers: One of the enemies in the first game has a kind of "scissor claw" that it can launch at you from a distance.
 House of the Dead (Video Game) / int_f1725ad8
featureApplicability
1.0
 House of the Dead (Video Game) / int_f1725ad8
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_f1725ad8
 House of the Dead (Video Game) / int_f25ab7c5
type
Shot-for-Shot Remake
 House of the Dead (Video Game) / int_f25ab7c5
comment
Shot-for-Shot Remake: The 2022 remake was rebuilt from the ground up (due to the original source code being lost), and although there are a few quality-of-life gameplay additions and a more "Grindhouse"-inspired graphics aesthetic (somewhat akin to Overkill), and some subtle gameplay changes (the Magician is notably not as insanely fast as he was in the original), the game is otherwise a fairly complete recreation of the original 1996 game, with no major artistic or storyline changes to update it for a modern audience. This contrasts with the 2023 remakes of Resident Evil 4 and Dead Space, which removed much of the originals' early 2000's goofiness and over-the-top presentation to deliver a more subdued and mature straightforward action-horror story.
 House of the Dead (Video Game) / int_f25ab7c5
featureApplicability
1.0
 House of the Dead (Video Game) / int_f25ab7c5
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_f25ab7c5
 House of the Dead (Video Game) / int_f32d85ab
type
20 Minutes into the Future
 House of the Dead (Video Game) / int_f32d85ab
comment
20 Minutes into the Future: III is set in a post-apocalyptic 2019, where the zombie infestation has spread throughout the world. The game was released in 2002.
 House of the Dead (Video Game) / int_f32d85ab
featureApplicability
1.0
 House of the Dead (Video Game) / int_f32d85ab
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_f32d85ab
 House of the Dead (Video Game) / int_f42f96fa
type
Would Hit a Girl
 House of the Dead (Video Game) / int_f42f96fa
comment
Would Hit a Girl: There are male and female hostages alike to rescue in the first two games and Scarlet Dawn and the zombies will kill both of them with impunity regardless of sex. In the same vein, the zombies won't pull any punches if you are playing as a female Player Character either.
 House of the Dead (Video Game) / int_f42f96fa
featureApplicability
1.0
 House of the Dead (Video Game) / int_f42f96fa
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_f42f96fa
 House of the Dead (Video Game) / int_f4fd424c
type
All Your Base Are Belong to Us
 House of the Dead (Video Game) / int_f4fd424c
comment
All Your Base Are Belong to Us: The protagonists are AMS agents, and the game starts when zombies besiege an AMS base.
 House of the Dead (Video Game) / int_f4fd424c
featureApplicability
1.0
 House of the Dead (Video Game) / int_f4fd424c
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_f4fd424c
 House of the Dead (Video Game) / int_f67f4dbf
type
Recurring Boss Template
 House of the Dead (Video Game) / int_f67f4dbf
comment
Recurring Boss Template: Several Final Bosses have a critical-health attack in which they launch a large number of or difficult-to-hit (or both at once) projectiles above or behind you, forcing the camera away from them as you (desperately) try to shoot down everything that they just fired at you. The camera alternates between pointing at the boss and then back to their hailstorm of projectiles until the boss is finally destroyed.
 House of the Dead (Video Game) / int_f67f4dbf
featureApplicability
1.0
 House of the Dead (Video Game) / int_f67f4dbf
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_f67f4dbf
 House of the Dead (Video Game) / int_f763003b
type
Boss Warning Siren
 House of the Dead (Video Game) / int_f763003b
comment
Boss Warning Siren: Every boss in the first four games as their names and weakpoints are noted. A heartbeat in the first two, a dull beeping in 3, and the protagonists' PDA beeping as it scans the boss in 4 and Scarlet Dawn.
 House of the Dead (Video Game) / int_f763003b
featureApplicability
1.0
 House of the Dead (Video Game) / int_f763003b
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_f763003b
 House of the Dead (Video Game) / int_f788b2c5
type
Love Makes You Evil
 House of the Dead (Video Game) / int_f788b2c5
comment
Love Makes You Evil: Dr. Curien in regards to his son. He went into forbidden research to find a cure for him but it drove him mad in the process.
 House of the Dead (Video Game) / int_f788b2c5
featureApplicability
1.0
 House of the Dead (Video Game) / int_f788b2c5
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_f788b2c5
 House of the Dead (Video Game) / int_f8b1c7a1
type
Dead Weight
 House of the Dead (Video Game) / int_f8b1c7a1
comment
Dead Weight: Fat zombies are the earliest kind of Giant Mook, taking a few more body shots than normal enemies. The manual explains that a mutant's health is directly proportionate to its mass. They're also fast. Exaggerated with the kaiju-sized Temperance, who runs around and can turn himself into a bowling ball of fat. And is completely bulletproof.
 House of the Dead (Video Game) / int_f8b1c7a1
featureApplicability
1.0
 House of the Dead (Video Game) / int_f8b1c7a1
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_f8b1c7a1
 House of the Dead (Video Game) / int_f9876f7e
type
Faking the Dead
 House of the Dead (Video Game) / int_f9876f7e
comment
Faking the Dead: The Star helps the couple this way at the end of the game by reporting to the scientist they perished in the The World's final explosion attack.
 House of the Dead (Video Game) / int_f9876f7e
featureApplicability
1.0
 House of the Dead (Video Game) / int_f9876f7e
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_f9876f7e
 House of the Dead (Video Game) / int_f9ab4501
type
R-Rated Opening
 House of the Dead (Video Game) / int_f9ab4501
comment
R-Rated Opening: The second to last remaining member of Thomas Rogan's team is gruesomely killed at the start of the game.
 House of the Dead (Video Game) / int_f9ab4501
featureApplicability
1.0
 House of the Dead (Video Game) / int_f9ab4501
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_f9ab4501
 House of the Dead (Video Game) / int_fbc074c3
type
Player Character
 House of the Dead (Video Game) / int_fbc074c3
comment
Played straight to an extent in the first two games. Both protagonists you can play as are male, although there is at least one female who acts as a supporting character (Sophie and Amy). Averted from the third game onward, where both Player Character teams consist of a male and a female (Lisa Rogan in 3 and Kate Green in 4 and Scarlet Dawn). Overkill seemingly reverses the change, but the Director's Cut edition compensates this by adding a campaign where the only characters selectable are women.
 House of the Dead (Video Game) / int_fbc074c3
featureApplicability
-1.0
 House of the Dead (Video Game) / int_fbc074c3
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_fbc074c3
 House of the Dead (Video Game) / int_fc33ff16
type
One-Winged Angel
 House of the Dead (Video Game) / int_fc33ff16
comment
One-Winged Angel: Wheel of Fate could be considered Curien's One Winged Angel form.
 House of the Dead (Video Game) / int_fc33ff16
featureApplicability
1.0
 House of the Dead (Video Game) / int_fc33ff16
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_fc33ff16
 House of the Dead (Video Game) / int_fd4f8299
type
Well-Intentioned Extremist
 House of the Dead (Video Game) / int_fd4f8299
comment
Well-Intentioned Extremist: Goldman believes his actions are for the good of the planet, and he would rather have an artificially-induced apocalypse to bring human population to levels he considers acceptable than have a real disaster or ecological pollution wipe them off the face of the Earth. We learn Curien's backstory in III. He was trying to find a cure for his son, though he went off the deep end.
 House of the Dead (Video Game) / int_fd4f8299
featureApplicability
1.0
 House of the Dead (Video Game) / int_fd4f8299
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_fd4f8299
 House of the Dead (Video Game) / int_fd94c4ac
type
Theme Naming
 House of the Dead (Video Game) / int_fd94c4ac
comment
Theme Naming: The bosses of the first four games and Scarlet Dawn, are named after Tarot cards.
 House of the Dead (Video Game) / int_fd94c4ac
featureApplicability
1.0
 House of the Dead (Video Game) / int_fd94c4ac
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_fd94c4ac
 House of the Dead (Video Game) / int_fdf7d23d
type
Lady in Red
 House of the Dead (Video Game) / int_fdf7d23d
comment
Lady in Red: Kate sports a decorative red and black dress.
 House of the Dead (Video Game) / int_fdf7d23d
featureApplicability
1.0
 House of the Dead (Video Game) / int_fdf7d23d
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_fdf7d23d
 House of the Dead (Video Game) / int_name
type
ItemName
 House of the Dead (Video Game) / int_name
comment
 House of the Dead (Video Game) / int_name
featureApplicability
1.0
 House of the Dead (Video Game) / int_name
featureConfidence
1.0
 House of the Dead (Video Game)
hasFeature
House of the Dead (Video Game) / int_name
 House of the Dead (Video Game) / int_name
itemName
House of the Dead (Video Game)

The following is a list of statements referring to the current page from other pages.

 House of the Dead (Video Game)
hasFeature
Abandoned Laboratory / int_ab515a31
 House of the Dead (Video Game)
hasFeature
AcCENT upon the Wrong SylLABle / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Achilles' Heel / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Adjustable Censorship / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Advancing Boss of Doom / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Alphabet Soup Cans / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Amphibian Assault / int_ab515a31
 House of the Dead (Video Game)
hasFeature
And Then John Was a Zombie / int_ab515a31
 House of the Dead (Video Game)
hasFeature
And This Is for... / int_609d9251
 House of the Dead (Video Game)
hasFeature
Animesque / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Anti-Frustration Features / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Artificial Atmospheric Actions / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Artificial Zombie / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Ass Kicks You / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Attack of the Monster Appendage / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Back for the Dead / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Black Blood / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Body of Bodies / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Bolivian Army Ending / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Bond One-Liner / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Boring Return Journey / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Boss Remix / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Boss Rush / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Boss Subtitles / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Break Meter / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Bubblegloop Swamp / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Chain Reaction Destruction / int_ab515a31
 House of the Dead (Video Game)
hasFeature
City of Canals / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Color-Coded Multiplayer / int_609d9251
 House of the Dead (Video Game)
hasFeature
Console Cameo / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Content Warnings / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Continuing is Painful / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Creator's Culture Carryover / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Dance Party Ending / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Dancing Mook Credits / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Dead Weight / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Deadly Lunge / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Degraded Boss / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Demoted to Dragon / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Didn't Need Those Anyway! / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Disguised Horror Story / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Dynamic Difficulty / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Earn Your Bad Ending / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Embedded Precursor / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Everything Fades / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Evil Malthusian / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Exploitation Film / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Falling Chandelier of Doom / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Feed It a Bomb / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Final-Exam Boss / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Fish People / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Flash Step / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Flunky Boss / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Fountain of Memes / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Frankenstein's Monster / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Friendly Fireproof / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Gaia's Vengeance / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Gameplay Derailment / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Good Bad Translation / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Government Agency of Fiction / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Grenade Launcher / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Harder Than Hard / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Headless Horseman / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Hostage Spirit-Link / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Idiosyncratic Combo Levels / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Immune to Bullets / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Improvised Lightning Rod / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Incongruously-Dressed Zombie / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Injured Player Character Stage / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Interquel / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Invisible Advertising / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Invisible Anatomy / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Ironic Name / int_ab515a31
 House of the Dead (Video Game)
hasFeature
It's Quiet… Too Quiet / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Joke Ending / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Kevlard / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Kill Him Already! / int_ab515a31
 House of the Dead (Video Game)
hasFeature
King Mook / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Lazy Backup / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Loves the Sound of Screaming / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Magic Countdown / int_ab515a31
 House of the Dead (Video Game)
hasFeature
McNinja / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Mini-Game Credits / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Misanthrope Supreme / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Monstrosity Equals Weakness / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Multiplayer Difficulty Spike / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Next Sunday A.D. / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Night of the Living Mooks / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Non-Action Big Bad / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Non Sequitur, *Thud* / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Not Using the "Z" Word / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Ominous Owl / int_ab515a31
 House of the Dead (Video Game)
hasFeature
One Bullet Clips / int_ab515a31
 House of the Dead (Video Game)
hasFeature
One-Hit Polykill / int_ab515a31
 House of the Dead (Video Game)
hasFeature
One-Letter Name / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Our Zombies Are Different / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Painfully Slow Projectile / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Parental Incest / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Piranha Problem / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Pop Quiz / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Post-Processing Video Effects / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Press X to Not Die / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Previous Player-Character Cameo / int_33df3a51
 House of the Dead (Video Game)
hasFeature
Promptless Branching Point / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Purple Is Powerful / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Rail Shooter / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Rapid-Fire Typing / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Recurring Boss / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Recurring Boss Template / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Recurring Riff / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Recycled Soundtrack / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Remote, Yet Vulnerable / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Removing the Head or Destroying the Brain / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Resurrected Murderer / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Sci-Fi Horror / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Seemingly Hopeless Boss Fight / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Sequel Difficulty Spike / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Silliness Switch / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Silly Simian / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Simple-Minded Wisdom / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Sliding Scale of Free Will vs. Fate / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Sliding Scale of Linearity vs. Openness / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Smashing Survival / int_ab515a31
 House of the Dead (Video Game)
hasFeature
So Bad, It Was Better / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Species Subversives / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Spin-Offspring / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Squat's in a Name / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Stupid Sacrifice / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Sunglasses at Night / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Suspicious Video-Game Generosity / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Synthetic Voice Actor / int_ab515a31
 House of the Dead (Video Game)
hasFeature
That One Attack / int_ab515a31
 House of the Dead (Video Game)
hasFeature
The End... Or Is It? / int_ab515a31
 House of the Dead (Video Game)
hasFeature
The Man Behind the Monsters / int_ab515a31
 House of the Dead (Video Game)
hasFeature
The New '10s / int_ab515a31
 House of the Dead (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_ab515a31
 House of the Dead (Video Game)
hasFeature
The X of Y / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Theme Naming / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Theremin / int_ab515a31
 House of the Dead (Video Game)
hasFeature
This Is the Final Battle / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Throw a Barrel at It / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Tiny-Headed Behemoth / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Title Drop Chapter / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Title of the Dead / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Title Scream / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Tongue Trauma / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Torso with a View / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Trial-and-Error Gameplay / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Trick Boss / int_ab515a31
 House of the Dead (Video Game)
hasFeature
20 Minutes into the Future / int_ab515a31
 House of the Dead (Video Game)
hasFeature
20 Minutes into the Past / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Typing Game / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Video Game Remake / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Vine Tentacles / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Wake-Up Call Boss / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Warm-Up Boss / int_ab515a31
 House of the Dead (Video Game)
hasFeature
When Trees Attack / int_ab515a31
 House of the Dead (Video Game)
hasFeature
You're Not My Father / int_ab515a31
 House of the Dead (Video Game)
hasFeature
Zombie Apocalypse Hero / int_ab515a31
 HouseOFTheDead
sameAs
House of the Dead (Video Game)
 HouseofTheDead
sameAs
House of the Dead (Video Game)
 HouseOfTheDead
sameAs
House of the Dead (Video Game)
 HouseoftheDead
sameAs
House of the Dead (Video Game)