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Helping Hands
- 527 statements
- 102 feature instances
- 76 referencing feature instances
Helping Hands | type |
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Helping Hands | label |
Helping Hands | |
Helping Hands | page |
HelpingHands | |
Helping Hands | comment |
Did you just chop apart the evil zombie or robot you were fighting? Keep an eye on all the parts, because it's only a matter of time before that severed hand starts to spider-crawl after you, or scuttle off for some nefarious purpose. With zombies and similar creatures, the ability for the hand to function independently is often a result of some sort of supernatural energy. With robots, it's usually a result of Easily Detachable Robot Parts. See Evil Hand for when this happens before it gets lopped off. When its deliberately done during a fight, it's an example of Detachment Combat. For other lopped off yet functional body parts see: Losing Your Head, Organ Autonomy, Brain in a Jar and Animate Body Parts. Not to be confused with Handy Helper. |
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Helping Hands | processingComment |
Dropped link to AllTrollsAreDifferent: Not an Item - FEATURE | |
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Dropped link to ArmCannon: Not an Item - FEATURE | |
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Dropped link to EdutainmentGame: Not an Item - CAT | |
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Dropped link to EyeScream: Not an Item - FEATURE | |
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Dropped link to Robeast: Not an Item - FEATURE | |
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Helping Hands | isPartOf |
DBTropes | |
Helping Hands / int_10ddd3d5 | type |
Helping Hands | |
Helping Hands / int_10ddd3d5 | comment |
The Legend of Zelda: Twilight Princess has Zant's hands in the Palace of Twilight. Each hand holds one of the Sols that Link has to steal. When the Sol is removed from one of them it will come to life and try to take it back. | |
Helping Hands / int_10ddd3d5 | featureApplicability |
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Helping Hands / int_10ddd3d5 | featureConfidence |
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The Legend of Zelda: Twilight Princess (Video Game) | hasFeature |
Helping Hands / int_10ddd3d5 | |
Helping Hands / int_119a6de4 | type |
Helping Hands | |
Helping Hands / int_119a6de4 | comment |
Asylum (1972 Horror): In "Frozen Fear", Ruth's severed arm strangles her murderous husband Walter, and later attempts to strangle Walter's mistress Bonnie. | |
Helping Hands / int_119a6de4 | featureApplicability |
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Asylum (1972 Horror) | hasFeature |
Helping Hands / int_119a6de4 | |
Helping Hands / int_1a8d488a | type |
Helping Hands | |
Helping Hands / int_1a8d488a | comment |
In Munchkin, the Crawling Hand is an Undead monster; it can be fought normally, or, if you give it an item, it becomes your pet crawling hand and gives you a combat bonus. | |
Helping Hands / int_1a8d488a | featureApplicability |
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Helping Hands / int_1a8d488a | featureConfidence |
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Munchkin (Tabletop Game) | hasFeature |
Helping Hands / int_1a8d488a | |
Helping Hands / int_1b38dd3a | type |
Helping Hands | |
Helping Hands / int_1b38dd3a | comment |
In The Eye Creatures, one of the creatures' severed hand takes refuge in someone's car. | |
Helping Hands / int_1b38dd3a | featureApplicability |
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Helping Hands / int_1b38dd3a | featureConfidence |
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The Eye Creatures | hasFeature |
Helping Hands / int_1b38dd3a | |
Helping Hands / int_1b51bb94 | type |
Helping Hands | |
Helping Hands / int_1b51bb94 | comment |
Thing from The Addams Family is the Trope Codifier. | |
Helping Hands / int_1b51bb94 | featureApplicability |
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Helping Hands / int_1b51bb94 | featureConfidence |
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The Addams Family | hasFeature |
Helping Hands / int_1b51bb94 | |
Helping Hands / int_1ef6a11b | type |
Helping Hands | |
Helping Hands / int_1ef6a11b | comment |
Necromancers who stay alive way too long in Nightrunner turn into Dyrmagnos, beings with withered corpse bodies. If you cut them up without separating the body parts, they will rejoin. The wizards' museum has a pair of hands from an infamous Dyrmagnos which still move after hundreds of years. | |
Helping Hands / int_1ef6a11b | featureApplicability |
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Helping Hands / int_1ef6a11b | featureConfidence |
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Nightrunner | hasFeature |
Helping Hands / int_1ef6a11b | |
Helping Hands / int_21d1578d | type |
Helping Hands | |
Helping Hands / int_21d1578d | comment |
Doraemon has a gadget called the Spray-on Hands (most likely made of nanobots), that when applied on its user's hands, manifests as a pair of disembodied, floating hands that carries out whatever given tasks. Nobita uses this gadget to slack off as his floating hands does his homework for him, only for the gadget to (what else?) backfire hilariously - forgetting Doraemon's advice to re-apply the spray once the task is complete, Nobita, waking up from a nap, finds out his floating hands have scribbled a hole in his maths book. | |
Helping Hands / int_21d1578d | featureApplicability |
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Helping Hands / int_21d1578d | featureConfidence |
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Doraemon | hasFeature |
Helping Hands / int_21d1578d | |
Helping Hands / int_2212773a | type |
Helping Hands | |
Helping Hands / int_2212773a | comment |
The Angel episode "I Fall to Pieces" has a surgeon who can detach parts of himself to aid in stalking/molesting his victims. | |
Helping Hands / int_2212773a | featureApplicability |
1.0 | |
Helping Hands / int_2212773a | featureConfidence |
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Angel | hasFeature |
Helping Hands / int_2212773a | |
Helping Hands / int_27f4c7fb | type |
Helping Hands | |
Helping Hands / int_27f4c7fb | comment |
In Coraline, the Other Mother's disembodied hand, which is a spindly abomination made of sewing needles, pursues Coraline all the way to the real world. | |
Helping Hands / int_27f4c7fb | featureApplicability |
1.0 | |
Helping Hands / int_27f4c7fb | featureConfidence |
1.0 | |
Coraline | hasFeature |
Helping Hands / int_27f4c7fb | |
Helping Hands / int_2a6dbe40 | type |
Helping Hands | |
Helping Hands / int_2a6dbe40 | comment |
Null the biker zombie from BrainDead; after getting chopped to pieces his body parts and organs continue to attack Lionel. | |
Helping Hands / int_2a6dbe40 | featureApplicability |
1.0 | |
Helping Hands / int_2a6dbe40 | featureConfidence |
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BrainDead | hasFeature |
Helping Hands / int_2a6dbe40 | |
Helping Hands / int_309df9ea | type |
Helping Hands | |
Helping Hands / int_309df9ea | comment |
In Atop the Fourth Wall, Mechakara's hand has to contain a stupendous amount of technology for Lord Vyse's escape plan to work — technology that does not seem to serve much purpose being installed in a hand. Of course, as it turns out, this is exactly what he needs, so... | |
Helping Hands / int_309df9ea | featureApplicability |
1.0 | |
Helping Hands / int_309df9ea | featureConfidence |
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Atop the Fourth Wall (Web Video) | hasFeature |
Helping Hands / int_309df9ea | |
Helping Hands / int_30cf38e0 | type |
Helping Hands | |
Helping Hands / int_30cf38e0 | comment |
Ash's severed hand comes back to cause him trouble in Evil Dead 2. | |
Helping Hands / int_30cf38e0 | featureApplicability |
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Helping Hands / int_30cf38e0 | featureConfidence |
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Evil Dead 2 | hasFeature |
Helping Hands / int_30cf38e0 | |
Helping Hands / int_312e7251 | type |
Helping Hands | |
Helping Hands / int_312e7251 | comment |
SAR: Search and Rescue contains disembodied, hovering giant robot hands as recurring enemies, who travels via jet boosters on the wrists and attacks by trying to grab at you. Strangely, you fight nearly fifty robotic hands the entire game, but at no point do you see the other body parts. | |
Helping Hands / int_312e7251 | featureApplicability |
1.0 | |
Helping Hands / int_312e7251 | featureConfidence |
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SAR: Search and Rescue (Video Game) | hasFeature |
Helping Hands / int_312e7251 | |
Helping Hands / int_34fd3cf6 | type |
Helping Hands | |
Helping Hands / int_34fd3cf6 | comment |
In the Aqua Teen Hunger Force episode "Hands on a Hamburger", Master Shake detaches his hand/glove so he can go to the bathroom while still technically touching the giant hamburger. This startles Frylock, who apparently didn't know Shake could do that. | |
Helping Hands / int_34fd3cf6 | featureApplicability |
1.0 | |
Helping Hands / int_34fd3cf6 | featureConfidence |
1.0 | |
Aqua Teen Hunger Force | hasFeature |
Helping Hands / int_34fd3cf6 | |
Helping Hands / int_3a8f9c4e | type |
Helping Hands | |
Helping Hands / int_3a8f9c4e | comment |
In Scooby-Doo and the Ghoul School, the eponymous school has a butler who is a floating white hand. | |
Helping Hands / int_3a8f9c4e | featureApplicability |
1.0 | |
Helping Hands / int_3a8f9c4e | featureConfidence |
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Scooby-Doo and the Ghoul School | hasFeature |
Helping Hands / int_3a8f9c4e | |
Helping Hands / int_3db944d2 | type |
Helping Hands | |
Helping Hands / int_3db944d2 | comment |
In Corpse Bride, the title character Emily has a skeletal right arm. After she first appears rising from the ground, said arm starts crawling after a fleeing Victor until she picks it back up. Much later in the movie, when the two are performing a piano duet, her hand comes off on its own and proceeds to crawl onto Victor's shoulder. | |
Helping Hands / int_3db944d2 | featureApplicability |
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Helping Hands / int_3db944d2 | featureConfidence |
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Corpse Bride | hasFeature |
Helping Hands / int_3db944d2 | |
Helping Hands / int_400469e | type |
Helping Hands | |
Helping Hands / int_400469e | comment |
One Calvin and Hobbes comic has Calvin's dad about to read him a bedtime story about "the Disembodied Hand That Strangled People". He ends up frightening Calvin and making him faint when he sticks his own hand through his sweater and pretends the hand has caught him. | |
Helping Hands / int_400469e | featureApplicability |
1.0 | |
Helping Hands / int_400469e | featureConfidence |
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Calvin and Hobbes (Comic Strip) | hasFeature |
Helping Hands / int_400469e | |
Helping Hands / int_4110f1d0 | type |
Helping Hands | |
Helping Hands / int_4110f1d0 | comment |
In Baten Kaitos: Eternal Wings And The Lost Ocean you have the Devilish Hands and their family of monsters. Unusual in that they're two hands, fused together at the bottom of the palm, and they crawl along akin to a Giant Spider. | |
Helping Hands / int_4110f1d0 | featureApplicability |
1.0 | |
Helping Hands / int_4110f1d0 | featureConfidence |
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Baten Kaitos (Video Game) | hasFeature |
Helping Hands / int_4110f1d0 | |
Helping Hands / int_415152e0 | type |
Helping Hands | |
Helping Hands / int_415152e0 | comment |
Big Tits Zombie: When Darna is transformed into a zombie, her hand is severed from her body. The hand then continues to try to pick up the money she had been attempting to gather. | |
Helping Hands / int_415152e0 | featureApplicability |
1.0 | |
Helping Hands / int_415152e0 | featureConfidence |
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Big Tits Zombie | hasFeature |
Helping Hands / int_415152e0 | |
Helping Hands / int_493724cc | type |
Helping Hands | |
Helping Hands / int_493724cc | comment |
Twice-Told Tales: In "The House of Seven Gables", Gerald is strangled by the skeletal hand of Matthew Moll which launches itself out of the safe and clamps itself around his throat. | |
Helping Hands / int_493724cc | featureApplicability |
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Helping Hands / int_493724cc | featureConfidence |
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Twice-Told Tales | hasFeature |
Helping Hands / int_493724cc | |
Helping Hands / int_4991931c | type |
Helping Hands | |
Helping Hands / int_4991931c | comment |
The Other Mother in the Coraline story loses her right hand as the titular Coraline escapes from the Mirror Universe. Then the right hand starts following Coraline around, trying to get the key to let the Other Mother through. | |
Helping Hands / int_4991931c | featureApplicability |
1.0 | |
Helping Hands / int_4991931c | featureConfidence |
1.0 | |
Coraline | hasFeature |
Helping Hands / int_4991931c | |
Helping Hands / int_49ad83ee | type |
Helping Hands | |
Helping Hands / int_49ad83ee | comment |
One of these is available as a non-combat pet in World of Warcraft. | |
Helping Hands / int_49ad83ee | featureApplicability |
1.0 | |
Helping Hands / int_49ad83ee | featureConfidence |
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World of Warcraft (Video Game) | hasFeature |
Helping Hands / int_49ad83ee | |
Helping Hands / int_4b790c7b | type |
Helping Hands | |
Helping Hands / int_4b790c7b | comment |
Iron Man 3 has an impressive scene where Jarvis detaches a modular armor's forearm to help Tony without any prompting as he was too busy drowning at the time. | |
Helping Hands / int_4b790c7b | featureApplicability |
1.0 | |
Helping Hands / int_4b790c7b | featureConfidence |
1.0 | |
Iron Man 3 | hasFeature |
Helping Hands / int_4b790c7b | |
Helping Hands / int_4c095a1f | type |
Helping Hands | |
Helping Hands / int_4c095a1f | comment |
Optimus Prime is disassembled, and he controls his limbs to re-unite, via robot telepathy, in an episode of The Transformers. | |
Helping Hands / int_4c095a1f | featureApplicability |
1.0 | |
Helping Hands / int_4c095a1f | featureConfidence |
1.0 | |
The Transformers | hasFeature |
Helping Hands / int_4c095a1f | |
Helping Hands / int_4ea89245 | type |
Helping Hands | |
Helping Hands / int_4ea89245 | comment |
A severed zombie hand crawls across a lawn at the end of Waxwork. In the sequel it murders someone, and the characters who destroy it then must hunt through several worlds to bring back proof it wasn't the Love Interest who committed the crime. Their proof is yet another zombie hand. | |
Helping Hands / int_4ea89245 | featureApplicability |
1.0 | |
Helping Hands / int_4ea89245 | featureConfidence |
1.0 | |
Waxwork | hasFeature |
Helping Hands / int_4ea89245 | |
Helping Hands / int_503d5009 | type |
Helping Hands | |
Helping Hands / int_503d5009 | comment |
Ayakashi Triangle: Suzu can summon and control free-floating parts of her omokage, which unlike the whole thing seems to be Invisible to Normals. She first uses them to feel up Matsuri in class. | |
Helping Hands / int_503d5009 | featureApplicability |
1.0 | |
Helping Hands / int_503d5009 | featureConfidence |
1.0 | |
Ayakashi Triangle (Manga) | hasFeature |
Helping Hands / int_503d5009 | |
Helping Hands / int_54c5c077 | type |
Helping Hands | |
Helping Hands / int_54c5c077 | comment |
In Conspiracy Research Club, the gang temporarily adopts a disembodied hand from the Faceless Underground. | |
Helping Hands / int_54c5c077 | featureApplicability |
1.0 | |
Helping Hands / int_54c5c077 | featureConfidence |
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Conspiracy Research Club (Webcomic) | hasFeature |
Helping Hands / int_54c5c077 | |
Helping Hands / int_55c5a085 | type |
Helping Hands | |
Helping Hands / int_55c5a085 | comment |
Mazinger Z: Several Mechanical Monsters — such like Deimos F3 and Briver A3 — could detach their hands from themselves and attacking with them, or simply picking or holding their enemies. The titular Humongous Mecha is an heroic example: During his first battle in the manga Doublas M2 coils one of its necks around one of its forearms and rips it off... and then the wrenched arm flies on its own and punches through Doublas M2. This scene is replied in the first opening. Kouji often also uses Mazinger's fists to pick things or people. |
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Helping Hands / int_55c5a085 | featureApplicability |
1.0 | |
Helping Hands / int_55c5a085 | featureConfidence |
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Mazinger Z | hasFeature |
Helping Hands / int_55c5a085 | |
Helping Hands / int_585e4d61 | type |
Helping Hands | |
Helping Hands / int_585e4d61 | comment |
The Hong Kong horror film HEX has the ghost of Lady Chan creating an illusion where she reanimates her hand to attack a priest trying to exorcise her. | |
Helping Hands / int_585e4d61 | featureApplicability |
1.0 | |
Helping Hands / int_585e4d61 | featureConfidence |
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HEX | hasFeature |
Helping Hands / int_585e4d61 | |
Helping Hands / int_5c844cd | type |
Helping Hands | |
Helping Hands / int_5c844cd | comment |
The severed hand of an executed sorcerer seeks vengeance on the man who betrayed him in the Solomon Kane short story "The Right Hand of Doom". | |
Helping Hands / int_5c844cd | featureApplicability |
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Helping Hands / int_5c844cd | featureConfidence |
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Solomon Kane | hasFeature |
Helping Hands / int_5c844cd | |
Helping Hands / int_5ca2f3f9 | type |
Helping Hands | |
Helping Hands / int_5ca2f3f9 | comment |
Wizards of Waverly Place. The episode that plays with this trope is even called "Helping Hand"! Although it isn't very helpful after Alex uses it to clean up the shop, then doesn't give it a break or reward it in any way. | |
Helping Hands / int_5ca2f3f9 | featureApplicability |
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Helping Hands / int_5ca2f3f9 | featureConfidence |
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Wizards of Waverly Place | hasFeature |
Helping Hands / int_5ca2f3f9 | |
Helping Hands / int_5cfc0bd | type |
Helping Hands | |
Helping Hands / int_5cfc0bd | comment |
Mystic Defender have gigantic draconic hands ending at the stump as an enemy late into the game, as large as your player hero. They attack either by clawing at you or materializing a round, exploding projectile from their palms, which they then drop from above. | |
Helping Hands / int_5cfc0bd | featureApplicability |
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Helping Hands / int_5cfc0bd | featureConfidence |
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Mystic Defender (Video Game) | hasFeature |
Helping Hands / int_5cfc0bd | |
Helping Hands / int_5d354f8 | type |
Helping Hands | |
Helping Hands / int_5d354f8 | comment |
Red Dwarf: After suffering critical damage, Kryten uses one of his hands, an eye, and assorted other parts to build a miniature robot for the express purpose of getting help. And then the miniature robot starts running around in Lister's "joy department". In another episode where the main characters are back on the Dwarf and imprisoned, another part of Kryten's "fully simulated anatomy" detaches itself and starts to scurry about the cell. |
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Helping Hands / int_5d354f8 | featureApplicability |
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Helping Hands / int_5d354f8 | featureConfidence |
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Red Dwarf | hasFeature |
Helping Hands / int_5d354f8 | |
Helping Hands / int_5dd1609f | type |
Helping Hands | |
Helping Hands / int_5dd1609f | comment |
Family Skeleton Mysteries: After learning how to control his other bones from a distance (Sid's consciousness is based out of his skull), Sid uses one hand to write notes to Georgia, leading her to where his skull is. | |
Helping Hands / int_5dd1609f | featureApplicability |
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Helping Hands / int_5dd1609f | featureConfidence |
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Family Skeleton Mysteries | hasFeature |
Helping Hands / int_5dd1609f | |
Helping Hands / int_62ce2a55 | type |
Helping Hands | |
Helping Hands / int_62ce2a55 | comment |
In A Christmas Carol: The Musical, one of Marley's ghost companions carries a Thing-style hand in a box as his ironic punishment for "never lending a hand". | |
Helping Hands / int_62ce2a55 | featureApplicability |
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Helping Hands / int_62ce2a55 | featureConfidence |
1.0 | |
A Christmas Carol: The Musical | hasFeature |
Helping Hands / int_62ce2a55 | |
Helping Hands / int_6744d821 | type |
Helping Hands | |
Helping Hands / int_6744d821 | comment |
The Owl House: Eda gets off her staff and one of her hands detaches and is left clutching it. The hand cracks its knuckles, freaking out Luz. | |
Helping Hands / int_6744d821 | featureApplicability |
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Helping Hands / int_6744d821 | featureConfidence |
1.0 | |
The Owl House | hasFeature |
Helping Hands / int_6744d821 | |
Helping Hands / int_692ad995 | type |
Helping Hands | |
Helping Hands / int_692ad995 | comment |
Monster Beach: In one episode, Widget's hand leaves her arm and starts to make trouble to her friends. | |
Helping Hands / int_692ad995 | featureApplicability |
1.0 | |
Helping Hands / int_692ad995 | featureConfidence |
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Monster Beach | hasFeature |
Helping Hands / int_692ad995 | |
Helping Hands / int_69318c41 | type |
Helping Hands | |
Helping Hands / int_69318c41 | comment |
In Trick 'r Treat, Sam's hand continues to try to kill Mr. Kreeg after Kreeg has severed it from Sam's body. | |
Helping Hands / int_69318c41 | featureApplicability |
1.0 | |
Helping Hands / int_69318c41 | featureConfidence |
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Trick 'r Treat | hasFeature |
Helping Hands / int_69318c41 | |
Helping Hands / int_69ceb72e | type |
Helping Hands | |
Helping Hands / int_69ceb72e | comment |
Sirene in Devilman can detach her arms and control them independently of the rest of her body with psychic abilities. The 1990 OVA takes this up a notch by having the detached arm capable of rotating at such high speed that it can become a Deadly Disc while in flight. | |
Helping Hands / int_69ceb72e | featureApplicability |
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Helping Hands / int_69ceb72e | featureConfidence |
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Devilman | hasFeature |
Helping Hands / int_69ceb72e | |
Helping Hands / int_6ac55ec7 | type |
Helping Hands | |
Helping Hands / int_6ac55ec7 | comment |
Dungeons & Dragons: Trolls can attack with any severed parts. In 3.5, Warlocks have an invocation that severs their own hand, which animates and crawls around like a spider, to be used as a sort of scout. They can also do this with an eye. Don't worry, the limbs come back. Lebendtod of Ravenloft can remove their hands, heads, or whole limbs in a similar manner. "Bigby's Many Hands" line of spells, which summon the disembodied hands of, presumably, the Wizard Bigby, which do various "things" depending on the spell. Similar spells are mage's hand, which is for non-combat purposes, the spectral hand, and others, including one even called helping hand. The Book of Vile Darkness has the grim revenge spell, used by undead caster, to sever (painfully) the hand of a living victim, and then animate it as an undead monstrosity bent on draining the lifeforce of its previous owner. Also from Book of Vile Darkness, the spell Graz'zt's long grasp detaches the hand of the caster and sends it flying around. It can flank or grapple, though its main interest is to transmit touch spells, making it a superior (but riskier) version of spectral hand. Forgotten Realms adds a lot of variations, such as Alcimer's flying fist or Daltim's flaming fist (the signature spell of a Halruaan mercenary pyromancer: the same general idea, but on fire) and a few grasping and/or attacking claw variants, such as Caligarde's claw and Manshoon's xorn talons. There are also more tricky and obscure spells like Halaster's grappling hand (door-sized force hand selectively intercepting magical attacks and creatures with magic items, but passing through non-magical matter) or Duhlark's long reach (large arm remotely formed from any present material that can grab, smash or pull and conducts spells like Spectral Hand). Crawling claws, a mindless, weak, but usually swarming monster originally from Forgotten Realms — an animated severed hand in any shape from fresh to skeletal. It doesn't count as a proper undead, just a construct, thus is not turnable and even good wizards sometimes make one or two dozens. Mostly used as a guardian, but there's a more useful flying variety which can grasp and move at once, so those who can make them get hovering test-tube holders and suchlike. The vampiric variant, though, is much nastier. In CD&D, a powerful form of undead known as the druj exists, which takes the form of animated body parts: either eyes, skulls, or this trope. |
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Helping Hands / int_6ac55ec7 | featureApplicability |
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Helping Hands / int_6ac55ec7 | featureConfidence |
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Dungeons & Dragons (Tabletop Game) | hasFeature |
Helping Hands / int_6ac55ec7 | |
Helping Hands / int_6afa84c6 | type |
Helping Hands | |
Helping Hands / int_6afa84c6 | comment |
Various mummies in (wait for it...) The Mummy Trilogy pull this move. Rick actually manages to turn it to his advantage. A sword is lying just out or reach, but once a severed mummy hand grabs it he then just grabs the hand and pulls the sword to him. | |
Helping Hands / int_6afa84c6 | featureApplicability |
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Helping Hands / int_6afa84c6 | featureConfidence |
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The Mummy Trilogy | hasFeature |
Helping Hands / int_6afa84c6 | |
Helping Hands / int_6b3cfe38 | type |
Helping Hands | |
Helping Hands / int_6b3cfe38 | comment |
Bob and George You have fun with Chadling's hand. | |
Helping Hands / int_6b3cfe38 | featureApplicability |
1.0 | |
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Bob and George (Webcomic) | hasFeature |
Helping Hands / int_6b3cfe38 | |
Helping Hands / int_6c1234ed | type |
Helping Hands | |
Helping Hands / int_6c1234ed | comment |
In Post-2014 Dwarf Fortress, severing body parts from the undead renders them inanimate, but necromancers and mummies can easily reanimate the body parts so long as they have a part capable of grasping (i.e. hands, mouths, pincers). They can even do this to body parts severed from living beings, so adventures can find themselves in the unlucky circumstance of having to fight their own severed arm. | |
Helping Hands / int_6c1234ed | featureApplicability |
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Helping Hands / int_6c1234ed | featureConfidence |
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Dwarf Fortress (Video Game) | hasFeature |
Helping Hands / int_6c1234ed | |
Helping Hands / int_6c4e5e0c | type |
Helping Hands | |
Helping Hands / int_6c4e5e0c | comment |
The old Infocom text adventure The Lurking Horror had one, in the form of an amputated human hand you could reanimate. It's actually very helpful to you, and is key for surviving some of the late game challenges, including helping you defeat the Final Boss. | |
Helping Hands / int_6c4e5e0c | featureApplicability |
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Helping Hands / int_6c4e5e0c | featureConfidence |
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The Lurking Horror (Video Game) | hasFeature |
Helping Hands / int_6c4e5e0c | |
Helping Hands / int_74f7210c | type |
Helping Hands | |
Helping Hands / int_74f7210c | comment |
The Legend of Zelda: The Floormaster and Wallmaster enemy types in games resemble gigantic disembodied monster hands. The Legend of Zelda: Twilight Princess has Zant's hands in the Palace of Twilight. Each hand holds one of the Sols that Link has to steal. When the Sol is removed from one of them it will come to life and try to take it back. Several games have an undead hand that lives in a toilet and asks Link for paper for unexplained reasons. The one that appears in The Legend of Zelda: Skyward Sword is revealed to be named Phoeni in a guide, but it is unclear if the ones who appeared in previous (though chronologically later) games are the same character or not. |
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Helping Hands / int_74f7210c | featureApplicability |
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The Legend of Zelda (Franchise) | hasFeature |
Helping Hands / int_74f7210c | |
Helping Hands / int_76e7de99 | type |
Helping Hands | |
Helping Hands / int_76e7de99 | comment |
Forgotten Realms adds a lot of variations, such as Alcimer's flying fist or Daltim's flaming fist (the signature spell of a Halruaan mercenary pyromancer: the same general idea, but on fire) and a few grasping and/or attacking claw variants, such as Caligarde's claw and Manshoon's xorn talons. There are also more tricky and obscure spells like Halaster's grappling hand (door-sized force hand selectively intercepting magical attacks and creatures with magic items, but passing through non-magical matter) or Duhlark's long reach (large arm remotely formed from any present material that can grab, smash or pull and conducts spells like Spectral Hand). | |
Helping Hands / int_76e7de99 | featureApplicability |
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Forgotten Realms (Tabletop Game) | hasFeature |
Helping Hands / int_76e7de99 | |
Helping Hands / int_7d5f8592 | type |
Helping Hands | |
Helping Hands / int_7d5f8592 | comment |
Paranatural: Lefty, the ghost of a left hand. He's one of the most effective combatants in the series. | |
Helping Hands / int_7d5f8592 | featureApplicability |
1.0 | |
Helping Hands / int_7d5f8592 | featureConfidence |
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Paranatural (Webcomic) | hasFeature |
Helping Hands / int_7d5f8592 | |
Helping Hands / int_7ec0ae8d | type |
Helping Hands | |
Helping Hands / int_7ec0ae8d | comment |
Struggling: After curing Amadeus' heart cancer, he gifts Troy with the ability to separate and move his arms independently of their body. | |
Helping Hands / int_7ec0ae8d | featureApplicability |
1.0 | |
Helping Hands / int_7ec0ae8d | featureConfidence |
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Struggling (Video Game) | hasFeature |
Helping Hands / int_7ec0ae8d | |
Helping Hands / int_81e250bb | type |
Helping Hands | |
Helping Hands / int_81e250bb | comment |
A stage in Flash of the Blade sees you on a boat when deformed hands starts rising out of the water's surface to claw at you, which you need to fend off. Bonus points for those hands being covered in eyes. | |
Helping Hands / int_81e250bb | featureApplicability |
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Flash of the Blade (Video Game) | hasFeature |
Helping Hands / int_81e250bb | |
Helping Hands / int_85a5a3b9 | type |
Helping Hands | |
Helping Hands / int_85a5a3b9 | comment |
A both robotic and zombie version occurs in the Transformers: Prime episode "Shadowzone". After shooting off Zombie Skyquake's arm (using Starscream's disembodied arm, no less), Jack, Raf, and Miko are then promptly pursued by it. | |
Helping Hands / int_85a5a3b9 | featureApplicability |
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Helping Hands / int_85a5a3b9 | featureConfidence |
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Transformers: Prime | hasFeature |
Helping Hands / int_85a5a3b9 | |
Helping Hands / int_8832bf9a | type |
Helping Hands | |
Helping Hands / int_8832bf9a | comment |
In Commander Kitty, Nin Wah's prosthetic arm seems to have enough of a mind of its own that it can grab MOUSE as it floats past, crawl through the air vents, and terrify Mittens. | |
Helping Hands / int_8832bf9a | featureApplicability |
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Helping Hands / int_8832bf9a | featureConfidence |
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Commander Kitty / Web Comic | hasFeature |
Helping Hands / int_8832bf9a | |
Helping Hands / int_8b6fed5b | type |
Helping Hands | |
Helping Hands / int_8b6fed5b | comment |
Piano Lessons Can Be Murder has its kid protagonist, Jerry, finding out his school to be haunted by ghostly, severed hands of the past students (as shown on the book's cover). But in The Reveal late into the story, those hands turns out to be robotic, belonging to the school's best students in the past who ends up being murdered by the janitor - a Serial Killer obsessed with music - who then collects and convert their hands into piano-playing automatons because "music sounds better without human error". Yikes! | |
Helping Hands / int_8b6fed5b | featureApplicability |
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Helping Hands / int_8b6fed5b | featureConfidence |
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Piano Lessons Can Be Murder | hasFeature |
Helping Hands / int_8b6fed5b | |
Helping Hands / int_8c87469c | type |
Helping Hands | |
Helping Hands / int_8c87469c | comment |
Several games have an undead hand that lives in a toilet and asks Link for paper for unexplained reasons. The one that appears in The Legend of Zelda: Skyward Sword is revealed to be named Phoeni in a guide, but it is unclear if the ones who appeared in previous (though chronologically later) games are the same character or not. | |
Helping Hands / int_8c87469c | featureApplicability |
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Helping Hands / int_8c87469c | featureConfidence |
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The Legend of Zelda: Skyward Sword (Video Game) | hasFeature |
Helping Hands / int_8c87469c | |
Helping Hands / int_9d47a2a2 | type |
Helping Hands | |
Helping Hands / int_9d47a2a2 | comment |
The wights in A Song of Ice and Fire have limbs that continue to move about and attack even after dismemberment. | |
Helping Hands / int_9d47a2a2 | featureApplicability |
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Helping Hands / int_9d47a2a2 | featureConfidence |
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A Song of Ice and Fire | hasFeature |
Helping Hands / int_9d47a2a2 | |
Helping Hands / int_9dab421d | type |
Helping Hands | |
Helping Hands / int_9dab421d | comment |
Governor Swann gets to deal with a undead hand in Pirates of the Caribbean: The Curse of the Black Pearl. | |
Helping Hands / int_9dab421d | featureApplicability |
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Helping Hands / int_9dab421d | featureConfidence |
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Pirates of the Caribbean: The Curse of the Black Pearl | hasFeature |
Helping Hands / int_9dab421d | |
Helping Hands / int_a0eaffc6 | type |
Helping Hands | |
Helping Hands / int_a0eaffc6 | comment |
In the first book, The Warlock of Firetop Mountain, you will come across a room full of tiles in the shape of hands, or stars. If you stepped on a hand tile, you'll be attacked by dozens and dozens of ghostly hands materializing out of those tiles, which you must destroy in order to reach the other end. The star-tiles on the other hand are harmless. | |
Helping Hands / int_a0eaffc6 | featureApplicability |
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The Warlock of Firetop Mountain | hasFeature |
Helping Hands / int_a0eaffc6 | |
Helping Hands / int_a183d57f | type |
Helping Hands | |
Helping Hands / int_a183d57f | comment |
Bender from Futurama does this frequently, often for the purpose of stealing things while everyone's distracted by some other part of him. The very first episode has Bender putting both of his detached arms back on, with Fry wondering how he did it. | |
Helping Hands / int_a183d57f | featureApplicability |
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Helping Hands / int_a183d57f | featureConfidence |
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Futurama | hasFeature |
Helping Hands / int_a183d57f | |
Helping Hands / int_a495544e | type |
Helping Hands | |
Helping Hands / int_a495544e | comment |
Buzz Lightyear of Star Command: XR has to do this as part of his Chew Toy job on occasion. | |
Helping Hands / int_a495544e | featureApplicability |
1.0 | |
Helping Hands / int_a495544e | featureConfidence |
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Buzz Lightyear of Star Command | hasFeature |
Helping Hands / int_a495544e | |
Helping Hands / int_a9cb14fc | type |
Helping Hands | |
Helping Hands / int_a9cb14fc | comment |
Lebendtod of Ravenloft can remove their hands, heads, or whole limbs in a similar manner. | |
Helping Hands / int_a9cb14fc | featureApplicability |
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Helping Hands / int_a9cb14fc | featureConfidence |
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Ravenloft (Tabletop Game) | hasFeature |
Helping Hands / int_a9cb14fc | |
Helping Hands / int_ac67074d | type |
Helping Hands | |
Helping Hands / int_ac67074d | comment |
Cyborg from Teen Titans apparently built spy-drone capability into his modular hands on purpose (though, presumably, the hands weren't both modified at the same time). | |
Helping Hands / int_ac67074d | featureApplicability |
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Teen Titans | hasFeature |
Helping Hands / int_ac67074d | |
Helping Hands / int_ae54c340 | type |
Helping Hands | |
Helping Hands / int_ae54c340 | comment |
Reign of the Seven Spellblades: Vera Miligan gets her left hand cut off in volume 1, and when she reappears in volume 2, she's reanimated the hand into a familiar which she dubs "Milihand". Oliver is baffled at why she would do this given she could have easily had the hand reattached, but Katie, typically, thinks Milihand is just as cute as Miligan does. | |
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Reign of the Seven Spellblades | hasFeature |
Helping Hands / int_ae54c340 | |
Helping Hands / int_b211ee13 | type |
Helping Hands | |
Helping Hands / int_b211ee13 | comment |
In a weird variant of this trope, Megatron can turn into a giant, disembodied hand in Robots in Disguise. | |
Helping Hands / int_b211ee13 | featureApplicability |
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Helping Hands / int_b211ee13 | featureConfidence |
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Transformers: Robots in Disguise | hasFeature |
Helping Hands / int_b211ee13 | |
Helping Hands / int_b4963c9f | type |
Helping Hands | |
Helping Hands / int_b4963c9f | comment |
Good Eats lampshades Thing from The Addams Family. The Thing in Good Eats is canonically the grandson of the one from The Addams Family. | |
Helping Hands / int_b4963c9f | featureApplicability |
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Helping Hands / int_b4963c9f | featureConfidence |
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Good Eats | hasFeature |
Helping Hands / int_b4963c9f | |
Helping Hands / int_ba0507e6 | type |
Helping Hands | |
Helping Hands / int_ba0507e6 | comment |
The zombie-witch thing in House. No, not the one with Hugh Laurie. | |
Helping Hands / int_ba0507e6 | featureApplicability |
1.0 | |
Helping Hands / int_ba0507e6 | featureConfidence |
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House | hasFeature |
Helping Hands / int_ba0507e6 | |
Helping Hands / int_bac67bc6 | type |
Helping Hands | |
Helping Hands / int_bac67bc6 | comment |
In The Hand, cartoonist Jon Lansdale's severed hand acquires a life of its own and starts murdering those who anger him. | |
Helping Hands / int_bac67bc6 | featureApplicability |
1.0 | |
Helping Hands / int_bac67bc6 | featureConfidence |
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The Hand | hasFeature |
Helping Hands / int_bac67bc6 | |
Helping Hands / int_bc848d30 | type |
Helping Hands | |
Helping Hands / int_bc848d30 | comment |
In the SpongeBob SquarePants episode "Frankendoodle", SpongeBob finds a magic pencil that brings drawings to life, so he uses it to draw a picture of himself. Unfortunately, "DoodleBob" runs amok, and SpongeBob has to erase him. But he missed one arm, which then crawls its way to SpongeBob's home and uses the pencil to regenerate DoodleBob, who then plans to Kill and Replace our hero. | |
Helping Hands / int_bc848d30 | featureApplicability |
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Helping Hands / int_bc848d30 | featureConfidence |
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SpongeBob SquarePants | hasFeature |
Helping Hands / int_bc848d30 | |
Helping Hands / int_be730847 | type |
Helping Hands | |
Helping Hands / int_be730847 | comment |
In some scenarios of Mansions of Madness dead bodies spawn 2 autonomous hands under GM's control. These buggers are more annoying than all the zombies and demons combined. | |
Helping Hands / int_be730847 | featureApplicability |
1.0 | |
Helping Hands / int_be730847 | featureConfidence |
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Mansions of Madness (Tabletop Game) | hasFeature |
Helping Hands / int_be730847 | |
Helping Hands / int_c3089669 | type |
Helping Hands | |
Helping Hands / int_c3089669 | comment |
Beneath Nightmare Castle have a really horrifying example, where the player, after defeating a bunch of soldiers, can choose to open a chest they're carrying or simply abandon it. Choose the former and it turns out the chest is filled with severed limbs, who then comes to life crawling out to attack, and must be hacked to pieces. Choose the latter option and the book actually rewards the player by increasing his Sanity Meter, saying he felt "an overwhelming sense of relief, for some reason, after leaving the mysterious chest". | |
Helping Hands / int_c3089669 | featureApplicability |
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Helping Hands / int_c3089669 | featureConfidence |
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Beneath Nightmare Castle | hasFeature |
Helping Hands / int_c3089669 | |
Helping Hands / int_c3aeab6a | type |
Helping Hands | |
Helping Hands / int_c3aeab6a | comment |
Mystery Skulls Animated: Arthur's left arm is seen moving about on its own and gaining a sinister eye in its palm after it was torn off of him when he was possessed by something through it. | |
Helping Hands / int_c3aeab6a | featureApplicability |
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Helping Hands / int_c3aeab6a | featureConfidence |
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Mystery Skulls Animated (Web Animation) | hasFeature |
Helping Hands / int_c3aeab6a | |
Helping Hands / int_c43df4d8 | type |
Helping Hands | |
Helping Hands / int_c43df4d8 | comment |
Doctor Who: The infamous "Hand of Sutekh" from the episode "Pyramids of Mars". While this is only really a stagehand's hand holding down Sutekh's cushion when he first stands up, it has become an in-joke among Doctor Who fans. Played straight for a spell in the classic story "The Hand of Fear". A living plastic mannequin's arm in the first episode of the new series, "Rose", tries to strangle the Ninth Doctor. "The Haunting of Villa Diodati": Lord Byron has, for very Byronic reasons, brought a 15th-century sailor's skeleton to the party in a chest. Its hands, and only its hands, are reanimated and escape. One of them tries to throttle Ryan, conveniently putting the idea of a duel out of Polidori's mind. |
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Helping Hands / int_c43df4d8 | featureApplicability |
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Doctor Who | hasFeature |
Helping Hands / int_c43df4d8 | |
Helping Hands / int_c7035036 | type |
Helping Hands | |
Helping Hands / int_c7035036 | comment |
In the stoner comedy Idle Hands, the main character severs his own demonically possessed right hand and microwaves it to stop the killing. It only makes matters worse. | |
Helping Hands / int_c7035036 | featureApplicability |
1.0 | |
Helping Hands / int_c7035036 | featureConfidence |
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Idle Hands | hasFeature |
Helping Hands / int_c7035036 | |
Helping Hands / int_cd95b8df | type |
Helping Hands | |
Helping Hands / int_cd95b8df | comment |
Dead Space has this as a major issue with one of its enemies. | |
Helping Hands / int_cd95b8df | featureApplicability |
1.0 | |
Helping Hands / int_cd95b8df | featureConfidence |
1.0 | |
Dead Space (Franchise) | hasFeature |
Helping Hands / int_cd95b8df | |
Helping Hands / int_ce851203 | type |
Helping Hands | |
Helping Hands / int_ce851203 | comment |
You Don't Mess with the Zohan: In a flashback, Zohan's hand is cut off by a terrorist. Said hand proceeds to strangle the terrorist and give Zohan a bottle of soda, and he later gets it reattached. | |
Helping Hands / int_ce851203 | featureApplicability |
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Helping Hands / int_ce851203 | featureConfidence |
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You Don't Mess with the Zohan | hasFeature |
Helping Hands / int_ce851203 | |
Helping Hands / int_cf9a3635 | type |
Helping Hands | |
Helping Hands / int_cf9a3635 | comment |
C.H. (short for Crawling Hand) works as a masseur and bathhouse towel-boy in the fourth Dan Shamble, Zombie P.I. novel. | |
Helping Hands / int_cf9a3635 | featureApplicability |
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Helping Hands / int_cf9a3635 | featureConfidence |
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Dan Shamble, Zombie P.I. | hasFeature |
Helping Hands / int_cf9a3635 | |
Helping Hands / int_d4263e4c | type |
Helping Hands | |
Helping Hands / int_d4263e4c | comment |
Patchwork, a.k.a. Modular Woman, from the Wild Cards novels, can tear off her body parts and use them remotely. She had people plant her eyes and ear (she needed the other ear to communicate with others) where they could spy on her boss's enemies. | |
Helping Hands / int_d4263e4c | featureApplicability |
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Helping Hands / int_d4263e4c | featureConfidence |
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Wild Cards | hasFeature |
Helping Hands / int_d4263e4c | |
Helping Hands / int_d4c6e9c7 | type |
Helping Hands | |
Helping Hands / int_d4c6e9c7 | comment |
The Choking Hands from the Blood series. They're the only "clingy" enemy in the whole game, and the "use" key has to be mashed to toss them offnote in the release build, a Game-Breaking Bug made it so they couldn't be shaken off, putting them square into "Demonic Spiders with "Instant Death" Radius" territory. They're extremely weak to compensate for their irritating attack strategy and speed easily capable of keeping up with Caleb. They return in Blood II: The Chosen, and when they see the player, they'll stand on the wrist stump and give them the ol' one-finger salute before going after them. | |
Helping Hands / int_d4c6e9c7 | featureApplicability |
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Helping Hands / int_d4c6e9c7 | featureConfidence |
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Blood (Video Game) | hasFeature |
Helping Hands / int_d4c6e9c7 | |
Helping Hands / int_d56cafaf | type |
Helping Hands | |
Helping Hands / int_d56cafaf | comment |
Tenaya 7 in Power Rangers RPM often detaches her hand to have it get into places she can't. | |
Helping Hands / int_d56cafaf | featureApplicability |
1.0 | |
Helping Hands / int_d56cafaf | featureConfidence |
1.0 | |
Power Rangers RPM | hasFeature |
Helping Hands / int_d56cafaf | |
Helping Hands / int_d5c30232 | type |
Helping Hands | |
Helping Hands / int_d5c30232 | comment |
Tibia has Hands of Cursed Fate, which are human-sized purple hands. They're one of the strongest enemies from the unnamed Demon dimension and, by extension, in the entire game. | |
Helping Hands / int_d5c30232 | featureApplicability |
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Helping Hands / int_d5c30232 | featureConfidence |
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Tibia (Video Game) | hasFeature |
Helping Hands / int_d5c30232 | |
Helping Hands / int_dcd4ffd1 | type |
Helping Hands | |
Helping Hands / int_dcd4ffd1 | comment |
The Handlingers from Perdido Street Station and its sequels are simply creatures that look like disconnected hands. They also happen to be Puppeteer Parasites. | |
Helping Hands / int_dcd4ffd1 | featureApplicability |
1.0 | |
Helping Hands / int_dcd4ffd1 | featureConfidence |
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Perdido Street Station | hasFeature |
Helping Hands / int_dcd4ffd1 | |
Helping Hands / int_dda72858 | type |
Helping Hands | |
Helping Hands / int_dda72858 | comment |
All parts of The Iron Giant can move on their own, for self-repair purposes. This was also in the original book. | |
Helping Hands / int_dda72858 | featureApplicability |
1.0 | |
Helping Hands / int_dda72858 | featureConfidence |
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The Iron Giant | hasFeature |
Helping Hands / int_dda72858 | |
Helping Hands / int_e293455a | type |
Helping Hands | |
Helping Hands / int_e293455a | comment |
Buffy the Vampire Slayer: Buffy herself once had to sell a detached mummy hand to a picky customer. It didn't go so well. | |
Helping Hands / int_e293455a | featureApplicability |
1.0 | |
Helping Hands / int_e293455a | featureConfidence |
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Buffy the Vampire Slayer | hasFeature |
Helping Hands / int_e293455a | |
Helping Hands / int_e356186a | type |
Helping Hands | |
Helping Hands / int_e356186a | comment |
The first supernatural entity encountered in Grandmaster of Demonic Cultivation: Mo Dao Zu Shi is a severed left arm reanimated by resentful energy, killing several people and replacing their left arms with itself in its quest to find its original body. When finally subdued, it demonstrates the ability to point to the locations of its other body parts like a compass, kickstarting the overarching scavenger hunt/murder mystery of the novel. | |
Helping Hands / int_e356186a | featureApplicability |
1.0 | |
Helping Hands / int_e356186a | featureConfidence |
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Grandmaster of Demonic Cultivation: Mo Dao Zu Shi | hasFeature |
Helping Hands / int_e356186a | |
Helping Hands / int_e3b75023 | type |
Helping Hands | |
Helping Hands / int_e3b75023 | comment |
In the anime Vampire Hunter D, we have the title vampire hunter's left hand, which has somehow gotten a Demon embedded in it. Said demon is shown by having a face in the palm of the hand, including eyes, nose, and mouth. After being severed in a rather gory scene that includes D being staked through the heart, the hand crawls back to D's body, reattaches itself to D's arm, pulls out the stake, then attempts to revive D by a) eating earth for energy (with accompanying belch afterward), b) sucking wind to give him breath, then pounding on his chest to restart his heart. All this while a monster approaches that would be the Final Death for D. Naturally, he wakes up in time to kill the monster and progress through the story. Of course, all this is helped by the titular D being a dhampir, a half-human half-vampire hybrid.note Dhampyrs, from Balkan folklore, are the children of male vampires and female humans, with all the powers of vampires and none of the weaknesses. (The word was transliterated into Japanese as "danpiru", which was then transliterated back into English as "dunpeal" or "dhampiel", leading to all kinds of interesting confusion.) | |
Helping Hands / int_e3b75023 | featureApplicability |
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Helping Hands / int_e3b75023 | featureConfidence |
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Vampire Hunter D | hasFeature |
Helping Hands / int_e3b75023 | |
Helping Hands / int_e5c5bc22 | type |
Helping Hands | |
Helping Hands / int_e5c5bc22 | comment |
The advantage Independent Body Parts from GURPS: Powers. | |
Helping Hands / int_e5c5bc22 | featureApplicability |
1.0 | |
Helping Hands / int_e5c5bc22 | featureConfidence |
1.0 | |
GURPS (Tabletop Game) | hasFeature |
Helping Hands / int_e5c5bc22 | |
Helping Hands / int_e764d136 | type |
Helping Hands | |
Helping Hands / int_e764d136 | comment |
In So Long, and Thanks for All the Fish, the Old Pink Dog Bar is home to the disembodied hand of its former owner, who bequeathed it to medical science on his deathbed; medical science didn't like the look of it and bequeathed it back to the bar. It is characterised by a fierce loyalty to the bar and an eagerness to employ extreme violence against anyone who breaks the rules, such as asking for credit. The current barman doesn't believe in the supernatural, but he knows a useful ally when he sees one. | |
Helping Hands / int_e764d136 | featureApplicability |
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Helping Hands / int_e764d136 | featureConfidence |
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So Long, and Thanks for All the Fish | hasFeature |
Helping Hands / int_e764d136 | |
Helping Hands / int_e76f2e85 | type |
Helping Hands | |
Helping Hands / int_e76f2e85 | comment |
The Murderbot Diaries. In Network Effect the title character, a cyborg, finds itself suspended upside-down over a pit with its arms taunt so it can't break free. Murderbot detaches a hand which involves individually disconnecting circuits and tearing loose some flesh and nerves (fortunately it can dial down its pain sensors), then walking the hand by the fingers up onto the arm, which is then torn free of its cuff whereupon the hand is reattached. Murderbot is then easily able to break the other cuffs. The main risk involved dropping its hand during all this, which would have left Murderbot screwed. | |
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The Murderbot Diaries | hasFeature |
Helping Hands / int_e76f2e85 | |
Helping Hands / int_e85147f | type |
Helping Hands | |
Helping Hands / int_e85147f | comment |
Scarecrow Slayer: Just before Caleb's father is killed in The Teaser, the Scarecrow's arm can be seen skittering along the ground in front of the tractor. | |
Helping Hands / int_e85147f | featureApplicability |
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Scarecrow Slayer | hasFeature |
Helping Hands / int_e85147f | |
Helping Hands / int_e8605f7 | type |
Helping Hands | |
Helping Hands / int_e8605f7 | comment |
Dingo Doodles: The evil mad scientist witch-doctor Quinn-Ora is assisted in battle by nine floating severed hands from various creatures that have whips tied to each finger. | |
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Dingo Doodles (Web Animation) | hasFeature |
Helping Hands / int_e8605f7 | |
Helping Hands / int_e89f120b | type |
Helping Hands | |
Helping Hands / int_e89f120b | comment |
The Zeong mobile suit from, well, Mobile Suit Gundam can disconnect its arms at the elbow (they're connected by wires, but very long ones) in order to attack with its beam cannon fingers from any angle. For example, it could disconnect an arm and circle around a GM in order to shoot it in the back, bypassing its shield, but this isn't very necessary given its incredible power. This ability was built into the suit in order to let pilot Char Aznable make use of his telepathy to guide the arms and attack from unpredictable angles. There are several mobile suits in Gundam that use this ability, such as the Hamma Hamma and Turn X. | |
Helping Hands / int_e89f120b | featureApplicability |
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Mobile Suit Gundam | hasFeature |
Helping Hands / int_e89f120b | |
Helping Hands / int_e9d7acf9 | type |
Helping Hands | |
Helping Hands / int_e9d7acf9 | comment |
Lone Wolf: From the book Castle Death, the Rahkos is a floating, undead hand fond of eating brains. Unfortunately for Lone Wolf, he's confronted to it in a No-Gear Level, and it's rather hard to put down for good without a magic weapon. The novelization of Fire on the Water also describes the severed limbs of the zombies from Vonotar's ghost fleet still moving on their own until hacked to pieces. |
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Helping Hands / int_e9d7acf9 | featureApplicability |
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Lone Wolf | hasFeature |
Helping Hands / int_e9d7acf9 | |
Helping Hands / int_eb229e07 | type |
Helping Hands | |
Helping Hands / int_eb229e07 | comment |
In Splinter, a severed hand infected by the spike-virus skitters across a floor after the protagonists. More dangerous than most, as even slight contact with a victim's skin could potentially pass the virus along via the quills it's sprouted. | |
Helping Hands / int_eb229e07 | featureApplicability |
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Splinter | hasFeature |
Helping Hands / int_eb229e07 | |
Helping Hands / int_f14260fb | type |
Helping Hands | |
Helping Hands / int_f14260fb | comment |
In Hard Being Pure, parts that are separated from Noa's body retain a certain amount of consciousness and can act independently, as shown by her disjointed arm when she got bullied by the sophomores, or when her hand crawled back to her after Noa cut it off. | |
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Hard Being Pure (Fanfic) | hasFeature |
Helping Hands / int_f14260fb | |
Helping Hands / int_f9d0d8a6 | type |
Helping Hands | |
Helping Hands / int_f9d0d8a6 | comment |
The Phantasm series does this a couple of times, first with severed fingers, later with whole hands. | |
Helping Hands / int_f9d0d8a6 | featureApplicability |
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Phantasm | hasFeature |
Helping Hands / int_f9d0d8a6 | |
Helping Hands / int_fa1cb509 | type |
Helping Hands | |
Helping Hands / int_fa1cb509 | comment |
In the "Disembodied Hand" segment of Dr. Terror's House of Horrors, Franklyn Marsh runs over artist Eric Landor and causes his hand to be amputated. Landor's amputated hand comes after Marsh seeking vengeance. | |
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Dr. Terror's House of Horrors | hasFeature |
Helping Hands / int_fa1cb509 | |
Helping Hands / int_fa46743e | type |
Helping Hands | |
Helping Hands / int_fa46743e | comment |
The detached hand of B-4 grabs at Worf's ankle in Star Trek: Nemesis. | |
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Star Trek: Nemesis | hasFeature |
Helping Hands / int_fa46743e | |
Helping Hands / int_fad1566a | type |
Helping Hands | |
Helping Hands / int_fad1566a | comment |
The Beast with Five Fingers revolves around a murderous hand that has detached itself from the corpse of a dead pianist and which attempts to kill the heirs to his will. Except the ending has some of the survivors suggest it was actually a plot by a greedy heir to kill off the others, only for that heir to end up killing himself after he went mad and began believing his own lie. | |
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The Beast with Five Fingers | hasFeature |
Helping Hands / int_fad1566a | |
Helping Hands / int_fb9c177d | type |
Helping Hands | |
Helping Hands / int_fb9c177d | comment |
Transformers: Optimus Prime is disassembled, and he controls his limbs to re-unite, via robot telepathy, in an episode of The Transformers. In a weird variant of this trope, Megatron can turn into a giant, disembodied hand in Robots in Disguise. A both robotic and zombie version occurs in the Transformers: Prime episode "Shadowzone". After shooting off Zombie Skyquake's arm (using Starscream's disembodied arm, no less), Jack, Raf, and Miko are then promptly pursued by it. Shockwave of Transformers: Cyberverse still has his left hand which serves as a lab assistant. |
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Helping Hands / int_fb9c177d | featureApplicability |
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Transformers (Franchise) | hasFeature |
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Helping Hands / int_fbc58609 | type |
Helping Hands | |
Helping Hands / int_fbc58609 | comment |
The Nightmare Before Christmas gives us Sally, a sentient doll made from leaves and cloth bags. She detaches her hands to untie Santa's binding while one of her legs attracts Oogie-Boogie, the Boogey man. | |
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The Nightmare Before Christmas | hasFeature |
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Helping Hands / int_fbf8acc | type |
Helping Hands | |
Helping Hands / int_fbf8acc | comment |
The Cabin in the Woods. A zombie gets hacked up by one of the protagonists, but its limbs are still twitching. When a guard bursts in with the intention of shooting them, a zombie hand grabs his ankle, distracting him. The protagonists knock the guard out and the last thing we see as the doors close is the hand crawling up to the unconscious man's face... | |
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The Cabin in the Woods | hasFeature |
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Helping Hands / int_fcf43f47 | type |
Helping Hands | |
Helping Hands / int_fcf43f47 | comment |
Fighting Fantasy In the first book, The Warlock of Firetop Mountain, you will come across a room full of tiles in the shape of hands, or stars. If you stepped on a hand tile, you'll be attacked by dozens and dozens of ghostly hands materializing out of those tiles, which you must destroy in order to reach the other end. The star-tiles on the other hand are harmless. Beneath Nightmare Castle have a really horrifying example, where the player, after defeating a bunch of soldiers, can choose to open a chest they're carrying or simply abandon it. Choose the former and it turns out the chest is filled with severed limbs, who then comes to life crawling out to attack, and must be hacked to pieces. Choose the latter option and the book actually rewards the player by increasing his Sanity Meter, saying he felt "an overwhelming sense of relief, for some reason, after leaving the mysterious chest". |
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Fighting Fantasy | hasFeature |
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Helping Hands / int_fdbace96 | type |
Helping Hands | |
Helping Hands / int_fdbace96 | comment |
In the Gravity Falls episode "Little Gift Shop of Horror", one segment involves Grunkle Stan's hands getting stolen by a "Handwitch", who has a veritable army of disembodied hands at her beck and call. | |
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Gravity Falls | hasFeature |
Helping Hands / int_fdbace96 | |
Helping Hands / int_fe85bfc8 | type |
Helping Hands | |
Helping Hands / int_fe85bfc8 | comment |
Master Hand and Crazy Hand from Super Smash Bros. are giant, disembodied, floating, gloved hands. | |
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Super Smash Bros. (Video Game) | hasFeature |
Helping Hands / int_fe85bfc8 |
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