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Dwarf Fortress (Video Game)

 Dwarf Fortress (Video Game)
type
TVTItem
 Dwarf Fortress (Video Game)
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Dwarf Fortress (Video Game)
 Dwarf Fortress (Video Game)
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DwarfFortress
 Dwarf Fortress (Video Game)
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Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Slaves to Armok: God of Blood - Chapter II: Dwarf Fortress is part Construction and Management simulation and part Roguelike created by brothers Tarn "Toady One" and Zach Adams. The brothers began work on the game in 2002, and it saw its first alpha-release in 2006. Strictly speaking, the game is really two games: the game it is right now, and the game it hopes to be. Its goal is to be nothing less than a fantasy world simulator, simulating dozens of nations and hundreds of thousands of characters over a thousand years or more, where you can watch history unfold from a godlike perspective, or take the role of any character or civilization and make history. And to cap it all off, it intends to do it in extended ASCII character graphics.It's not there yet — it's technically still in alpha — but it already has about two games' worth of content, and an extremely fanatical fanbase.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })The main game is Fortress Mode, which plays like a dizzyingly complex hybrid of Dungeon Keeper and The Sims, if all your little people were manic-depressive alcoholics. Adventure Mode plays like a very freeform roguelike - similar to NetHack or Rogue according to some - in the vast procedural world that your fortresses inhabit. Both modes have no way to win, but hundreds of ways to lose, and thus, Losing is Fun. If you intend to play this game, keep that in mind.◊The key word for describing Dwarf Fortress is "complex". The game attempts to simulate real physics, biology, and even chemistry as accurately as possible, with a surprising degree of success, at the cost of user-friendliness. For example, in lieu of Hit Points, the game has a detailed, IVAN-esque Subsystem Damage mechanic for all dwarves, monsters, and other creatures, and an attack targeting system that allows any unit to attack or grapple any part of its opponent's body with pretty much any still-attached prehensile appendage. The game only gets more convoluted from there, becoming denser with each update. The fans joke that Tarn Adams, who remains the primary developer on the game, will continue to make the game more and more granular until it reaches the subatomic level and begins to simulate quantum mechanics and particle physics. Judging by the way the game is growing, that prediction may become true.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_3'); })Dwarf Fortress is free, with further development paid for by donations. You can find the game here, some graphical tilesets here or here, and the invaluable gameplay wiki here. Or you can get the Lazy Newb Pack, which includes the above + tutorials + auxiliary software and loads of useful stuff for Windows, Mac, or Linux. If you're interested in learning how to play, you can also check out this video series on YouTube by Lets Player and veteran dorfer captnduck, or look up the active Reddit forum. And now there is even a book written by Bay 12 forumite Tiny Pirate.Fun fact: Dwarf Fortress was one of the first video games to be featured in the New York Museum of Modern Art.On March 13th 2019, Tarn announced that Dwarf Fortress is coming to Steam and itch.io with a new tileset and enhanced graphics support and audio. He said that he will continue updating the free ASCII version on the Bay 12 web page as Dwarf Fortress Classic.
 Dwarf Fortress (Video Game)
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2020-06-25T11:01:19Z
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2020-06-25T11:01:19Z
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Eat the Dog
 Dwarf Fortress (Video Game) / int_109bc3e
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Dwarf Fortress has cats, which breed quickly: it's up to you whether you choose to see this as an annoyance or as a plentiful supply of meat and leather... (or trade goods if you don't feel like indulging in Video Game Cruelty Potential.)
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 Dwarf Fortress (Video Game) / int_112daba0
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Retired Badass
 Dwarf Fortress (Video Game) / int_112daba0
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Retired Badass: Retirement is the only way to play a new game in the same region without killing your current adventurer. Better make sure you didn't retire any of your past legendary+++ swordsmen adventurers in the town you're about to rampage through...
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Single Specimen Species
 Dwarf Fortress (Video Game) / int_11afb6e7
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Single Specimen Species: Forgotten Beasts. Possibly Titans as well, depending on how you classify them.
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Chunky Salsa Rule
 Dwarf Fortress (Video Game) / int_11cdfcf7
comment
Chunky Salsa Rule: Destroying a creature's (last) brain is instantly fatal. So is chopping off all of its heads or its upper/lower body. Creatures that lose their lungs to damage suffocate. Etc. Also, cave-ins, being encased in cooling magma, and being frozen in ice completely ignore Subsystem Damage and are always instant-death. As of v.40, it's even possible to turn zombies into chunky salsa. Being mangled beyond recognition prevents a zombie from rising up again.
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Treants
 Dwarf Fortress (Video Game) / int_12008c0e
comment
Treants: In pre-release versions, elves could animate trees to turn them into treants, but these were eventually relegated to being fictional in-universe (showing up in artwork), and later removed entirely. Treants are occasionally seen in mods though, which tends to go about as well as expected given magma is the universal dwarven problem-solver unless the modder plans for that and makes them able to survive being immolated.
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 Dwarf Fortress (Video Game) / int_1206dd74
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Victory Is Boring
 Dwarf Fortress (Video Game) / int_1206dd74
comment
Victory Is Boring: Once you've gotten past the learning curve, making a completely safe and secure fortress is actually relatively easy, but most players consider this to be removing all the "fun."
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Anyone Can Die
 Dwarf Fortress (Video Game) / int_1237828f
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Anyone Can Die, which leads to...
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Abnormal Ammo
 Dwarf Fortress (Video Game) / int_12c65d9b
comment
Abnormal Ammo: You can encrust your ammunition with bone, wood or gem decorations. In adventure mode, the game is perfectly fine allowing you to use a limb from a being made of magma, or something similarly hazardous to hold, as a lawn dart. While your crossbow bolts may typically be made out of normal metal, they can also be carved from the bones of your enemies. Any bones will do, even those of sapient creatures, so long as they're already freely available, with ironic results as you return a goblin to his comrades at high velocity.
 Dwarf Fortress (Video Game) / int_12c65d9b
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Rasputinian Death
 Dwarf Fortress (Video Game) / int_13992073
comment
Rasputinian Death: The ultra-buggy first release of the 2010 version of Dwarf Fortress features plenty of these. Creatures lived through a great deal of torture before dying, including major organ damage. Nonliving opponents such as bronze colossi were very nearly invulnerable; the only way to kill them was to completely disassemble their bodies (very difficult because their bronze tissue absorbs a great deal of damage, unless you make their own weight work against them by dropping them from a great height) or to dump magma on them until they've been reduced to a puddle.
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 Dwarf Fortress (Video Game) / int_1439161f
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Heroic BSoD
 Dwarf Fortress (Video Game) / int_1439161f
comment
Heroic BSoD: With the revamp of emotions in 2014, an unhappy fortress no longer tantrums en-masse. Instead, a dwarf may react to a close fellow dwarf's death by breaking down and sobbing.
 Dwarf Fortress (Video Game) / int_1439161f
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 Dwarf Fortress (Video Game) / int_149ff4b0
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Hilarity Ensues
 Dwarf Fortress (Video Game) / int_149ff4b0
comment
Hilarity Ensues: Look, if you actually get upset when one of your dwarves gets into a foul mood because you killed his cat on accident, beats up another dwarf who then gets ticked off enough to put his pick into the head of another dwarf who then lies there decaying on the ground, causing bad smells that drive a handful of the other dwarves unhappy enough to pick up axes until bleeding, insane and dead dwarves litter your fortress, you're playing it wrong. Losing is Fun, after all!
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 Dwarf Fortress (Video Game) / int_14beeefd
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Darker and Edgier
 Dwarf Fortress (Video Game) / int_14beeefd
comment
Darker and Edgier: Unfortunately for dwarves, every update involves adding many horrible things to kill them and all they love: The 31.17 update made the overworld of Dwarf Fortress much nastier, with bogeymen ready to tear apart anyone foolish enough to sleep outside and Night Trolls infecting humans with The Corruption. Worse, unburied dwarves now might come back as ghosts. They may throw parties for the rest of your dwarves, or attempt to kill everyone in the fort, depending on what their mood was when they died. The .34.01 release gives us such wonderful additions as necromancers and their undead armies, werecreatures and zombies that can turn your dwarves into dwarrowwolves/zombies, evil clouds and rains that can have the same syndromes as forgotten beasts and evil lands that transform the living into Life-despising Husks. The .40.01 release aimed to create a living, breathing world, and in doing so amped up the grittiness of the overworld. Cities may be terrorised by marauding goblins who actively assassinate civ leaders, or worse, may be run by what is essentially The Mafia of medieval times. And that's not getting into the gods, who are now jolly good mates with demons and not only help them go up into the outside world, but guard their demon friends' treasure with absurdly powerful creatures.
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 Dwarf Fortress (Video Game) / int_14dee332
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Legendary Carp
 Dwarf Fortress (Video Game) / int_14dee332
comment
Legendary Carp: A thing of the past, but the legends (and page quote from Toady himself) still remain.
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Technically Living Zombie
 Dwarf Fortress (Video Game) / int_1522d74
comment
Technically Living Zombie: Whereas normal undead start as corpses, husks are created by exposing living beings to assorted evil weather. They gain immunity to all the usual vulnerabilities save decapitation and bisection, as well as the normal ways to render something Deader Than Dead (drawbridges, cave-in abuse, etc).
 Dwarf Fortress (Video Game) / int_1522d74
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 Dwarf Fortress (Video Game) / int_1592e954
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Man Bites Man
 Dwarf Fortress (Video Game) / int_1592e954
comment
Man Bites Man: With aimed and chosen attacks implemented, adventurers are now free to attack by biting completely at will instead of only when their arms are cut off.
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Badass Adorable
 Dwarf Fortress (Video Game) / int_15da4941
comment
Badass Adorable: Because of a hilarious incident exploiting throwing mechanics in adventure mode, fluffy wamblers are now memetically notorious for being the only natural enemy of bronze colossi. In addition, various forts and/or adventurers that breach Hell often find baby animals and/or wild birds entering the fray with the unholy inhabitants. The Deathgate community fortress actually had a random duck earn the unofficial title Darkwing the Netherfowl after it managed to kill two demons by itself.
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 Dwarf Fortress (Video Game) / int_164583e3
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Purely Aesthetic Gender
 Dwarf Fortress (Video Game) / int_164583e3
comment
Purely Aesthetic Gender: Not even aesthetic, because of the simple graphics. Well, no stat (or even anatomical) difference, but female dwarfs can have babies and male animals can be struck by "a gelding blow" in combat. Not so much having babies but dropping babies out of their wombs. Pregnant dwarfs don't get any motherly leave and just keep working. So it's not that uncommon one of your miners pops out a baby while in the middle of digging out a tunnel. Same with animals, dogs giving birth to puppies while in the middle of battle happened more than once. And then, those same puppies joining in the battle. Also, dwarven women will carry their children into battle, if they're young enough. Even if they are warriors. Even if they are warriors trained primarily in wrestling. This may result in a domino anger-death spiral when the baby is almost inevitably impaled on something. Not only that, but dwarves will wear clothing items regardless of gender—thus, you can see men wearing, among other things, a skirt, a dress, a pair of trousers, a loincloth, and several other items. In fact, having a female/male/genderless-only race only affects how many of them there are (with, you know, the inability to make more children a factor).
 Dwarf Fortress (Video Game) / int_164583e3
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 Dwarf Fortress (Video Game) / int_1653843c
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Dummied Out
 Dwarf Fortress (Video Game) / int_1653843c
comment
Dummied Out: Female Dwarves don't have beards by default, but this can be changed with a minor edit to the dwarf creature raw file. There's even a note left inside the file that explictly says what to do if you want to enable them.
 Dwarf Fortress (Video Game) / int_1653843c
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 Dwarf Fortress (Video Game) / int_17975d1b
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Unstable Equilibrium
 Dwarf Fortress (Video Game) / int_17975d1b
comment
Unstable Equilibrium: Letting too many dwarves get upset will cause everyone else's moods to go down, and if not caught quickly, can result in an uncontrollable tantrum spiral. And keeping dwarves happy requires a lot of work producing items for them to admire.
 Dwarf Fortress (Video Game) / int_17975d1b
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Adoring the Pests
 Dwarf Fortress (Video Game) / int_17e8daa3
comment
Adoring the Pests: Dwarves might have rats, cockroaches, or flies as their favourite animal.
 Dwarf Fortress (Video Game) / int_17e8daa3
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Full-Frontal Assault
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comment
Full-Frontal Assault: In some earlier versions of Fortress mode, dwarves didn't mind if they were clothed or not, so there have been numerous instances of them going into battle naked. The success of this is varied. Version 34.06 reintroduced unhappy thoughts from being naked, as part of the clothing bug fix. It's entirely possible to have an adventurer go around completely naked (with predictable results for those that try to fight tough beasts with no armor), which, as of the 2014 version, does not evince any reaction from townspeople. On a related note, it is even possible to trade items with civilians in exchange for the clothes on their backs.
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Feel No Pain
 Dwarf Fortress (Video Game) / int_19211122
comment
Feel No Pain: NOPAIN is a token often found in more alien creatures. You can sever or shatter every limb a Night Beast has and gouge out their eyes, leaving them with nothing but teeth to bite into your inside, but they'll keep going. Turns out that's enough.
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Super-Fun Happy Thing of Doom
 Dwarf Fortress (Video Game) / int_19c24cb7
comment
Super-Fun Happy Thing of Doom: Random name generator is Pretty Much What It Says On The Tin.
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Ancient Tomb
 Dwarf Fortress (Video Game) / int_19e22123
comment
Since the 2012 release, this has gone somewhat meta. Remember those Ancient Tombs mentioned earlier? You can embark right next to one. And move in. As long as you don't disturb the coffin in the middle, which has consequences that can readily be imagined, the only thing stopping you from filling some poor schmuck's final resting place with drunken bipolar midgets and covering it in blood and vomit and inexplicable masterwork engravings of cheese is your own conscience.
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 Dwarf Fortress (Video Game) / int_1a1ea492
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Lord British Postulate
 Dwarf Fortress (Video Game) / int_1a1ea492
comment
Lord British Postulate: If it exists, the players will find a way to kill it. Probably in a really awesome fashion. Then they'll usually move on to weaponizing it.
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Our Orcs Are Different
 Dwarf Fortress (Video Game) / int_1a303edf
comment
Our Orcs Are Different: Necromancers can experiment on sapient creatures to create procedurally generated entities with names like "night's warriors" or "Tooltwist's eyes"note Tooltwist being the name of the necromancer that created them that basically fill the "orc" role. They're the big, powerful minions of dark magic wielding villains who hole up in towers. They're not, however, Always Chaotic Evil, and can escape to join other civilizations; if able to reproduce (some have No Biological Sex), they can even produce independent populations.
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 Dwarf Fortress (Video Game) / int_1a74b900
type
World of Badass
 Dwarf Fortress (Video Game) / int_1a74b900
comment
World of Badass: Indeed. Everything that isn't hardcoded to flee will fight you to the death. Even the children, even the harmless pets. Also, once you reach a fleeing creature it will stop fleeing and attack you, and only unconsciousness (or death) will stop them. Are you a legendary swordsdwarf and is your enemy a toddler who was just born? Doesn't matter, toddler throws itself into the fight with reckless abandon. Badass Adorable: Because of a hilarious incident exploiting throwing mechanics in adventure mode, fluffy wamblers are now memetically notorious for being the only natural enemy of bronze colossi. In addition, various forts and/or adventurers that breach Hell often find baby animals and/or wild birds entering the fray with the unholy inhabitants. The Deathgate community fortress actually had a random duck earn the unofficial title Darkwing the Netherfowl after it managed to kill two demons by itself.
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 Dwarf Fortress (Video Game) / int_1a8b9a47
type
Rule of Fun
 Dwarf Fortress (Video Game) / int_1a8b9a47
comment
The perpetual motion machine issue actually arises from trying to apply the laws of physics too accurately, while simultaneously trying to bend them in the name of the Rule of Fun. The flow rate of screw pumps is two orders of magnitude greater than it should be for the power applied due to using a one dimensional quantity (liquid depth) as if it were a three dimensional one (liquid volume). Correcting this "bug", however, would result in the pumps either moving liquids so slowly they would evaporate before reaching a depth greater than 1, or require 100 fully powered water wheels per pump (assuming tiles are 10 x 10 liquid levels in size, as their power generation seems to indicate for a given liquid flow rate). Choosing not to try to think too hard about it seems to be the best compromise for the sake of gameplay, at least until flow rate calculations can be rebalanced.
 Dwarf Fortress (Video Game) / int_1a8b9a47
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type
Fridge Horror
 Dwarf Fortress (Video Game) / int_1ae27a74
comment
Can sometimes escalate into Fridge Horror when the connection between the thoughts becomes clear. Of course, this being Dwarf Fortress, it's more like Fridge Hilarity.
 Dwarf Fortress (Video Game) / int_1ae27a74
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_1ae27a74
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_1ae27a74
 Dwarf Fortress (Video Game) / int_1b465242
type
Conditioned to Accept Horror
 Dwarf Fortress (Video Game) / int_1b465242
comment
Conditioned to Accept Horror: It is possible for dwarves exposed to repeated but manageable mental trauma to build up a resistance to it. In the case of military training, this is actually part of the goal, as a well-disciplined militia member will, through repetition, come to enjoy fighting enough that it overrides their horror at witnessing death.
 Dwarf Fortress (Video Game) / int_1b465242
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_1b465242
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_1b465242
 Dwarf Fortress (Video Game) / int_1bd4c0bf
type
Unwinnable by Design
 Dwarf Fortress (Video Game) / int_1bd4c0bf
comment
Unwinnable by Design. The game has no real end, and there is no real way to "win". You set the goals yourself.
 Dwarf Fortress (Video Game) / int_1bd4c0bf
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_1bd4c0bf
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_1bd4c0bf
 Dwarf Fortress (Video Game) / int_1bdf0319
type
Physical Hell
 Dwarf Fortress (Video Game) / int_1bdf0319
comment
Physical Hell: Yes, you can dig to hell now. Just don't expect to win the resulting battle, as there are literally billions of demons and some don't even have organs to destroy, making them Nigh Invulnerable. Additionally, they are all flying, magma-proof, drowning-proof building destroyers, so once freed, odds are you won't be able to contain them again. It's possible, though: several players have succeeded in colonizing Hell. Including putting civilian quarters down there just for the sake of "tonight we dine in Hell" jokes.
 Dwarf Fortress (Video Game) / int_1bdf0319
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_1bdf0319
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_1bdf0319
 Dwarf Fortress (Video Game) / int_1c0a333d
type
Day-Old Legend
 Dwarf Fortress (Video Game) / int_1c0a333d
comment
Day-Old Legend: The game will have engravers start depicting epic events on the walls and precious items of the fortress as soon as the event has happened. Maybe they're just vain.In prior versions it's even possible, thanks to a particular bug involving sequestered items (ones dwarves can't get to, and don't necessarily realize they can't get to), to have an artifact contain decorations depicting the artifact itself (presumably including its decorations...) as well as the event of its completion.
 Dwarf Fortress (Video Game) / int_1c0a333d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_1c0a333d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_1c0a333d
 Dwarf Fortress (Video Game) / int_1c7555f1
type
The Virus
 Dwarf Fortress (Video Game) / int_1c7555f1
comment
The Virus: Venom from Forgotten Beasts is sometimes transmissible, potentially leaving your entire fortress poisoned. .34 adds the ability for vampirism and lycanthropy to be contagious, as well as the framework for any other contagious interaction the inventive player can think of.
 Dwarf Fortress (Video Game) / int_1c7555f1
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_1c7555f1
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_1c7555f1
 Dwarf Fortress (Video Game) / int_1cc38a97
type
EverythingsCoolerWithLava
 Dwarf Fortress (Video Game) / int_1cc38a97
comment
Everything's Cooler With Lava: You can build Lava Pits to drop your enemies (or dwarves, or nobles) in, make lava aqueducts to your forges, lava cascades, obsidian factories, or install lava central heating for your dwarves. (It doesn't do anything though), or even flood the whole map with lava (although that is incredibly impractical in the current version).
 Dwarf Fortress (Video Game) / int_1cc38a97
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_1cc38a97
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_1cc38a97
 Dwarf Fortress (Video Game) / int_1d9099cb
type
Deadly Disc
 Dwarf Fortress (Video Game) / int_1d9099cb
comment
Deadly Disc: The dwarves can forge large serrated discs, a type of weapon that can only be used in weapon traps. Up to ten discs at a time can be placed in a single trap, and due to the way weapon damage is calculated, they are one of the single deadliest (and messiest) conventional trap types in the game, capable of tearing a victim into each of their component pieces. In Adventure Mode, these same discs can be used as melee weapons with pleasing results, and with high Throwing skill... you get the idea.
 Dwarf Fortress (Video Game) / int_1d9099cb
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_1d9099cb
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_1d9099cb
 Dwarf Fortress (Video Game) / int_1d9a2764
type
Reality Ensues
 Dwarf Fortress (Video Game) / int_1d9a2764
comment
Reality Ensues: When the game's physics isn't buggy, it can produce some of this. For instance, adamantine items are ridiculously valuable, don't bend or break under any amount of stress once formed into items, can be sharpened to an incredible edge... with density akin to balsa or Styrofoam. This means that while adamantine plate armor gives you less weight than the chainmail of other metals with much, much more of the strength and edged weapons are capable of producing a One-Man Army in skilled hands, adamantine maces, warhammers and whips are a joke. For that matter, while the armor itself is nigh-impossible to penetrate, non-rigid adamantine objects still provide little protection from blunt force, meaning you can be hurt by a bronze mace even when wearing adamantine chain-mail. You also cannot go around kicking ass with your bare hands and no armor, as even the most skilled wrestlers are still highly vulnerable to any armed opponent. Thanks to Procedural Generation of Forgotten Beasts made as Mix-and-Match Critters made from any variety of materials given magical animation, they can sometimes only survive by having Plot Armor. For example, a Forgotten Beast made of ash could be Famed in Story having shaped the world's history, but it loses that Plot Armor when it encounters the player and its ashen body will likely fall apart in a stiff breeze shortly thereafter.
 Dwarf Fortress (Video Game) / int_1d9a2764
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_1d9a2764
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_1d9a2764
 Dwarf Fortress (Video Game) / int_1dd14f5a
type
I Surrender, Suckers
 Dwarf Fortress (Video Game) / int_1dd14f5a
comment
I Surrender, Suckers: You can fake a surrender to get a surprise attack. This puts you and the enemy in no quarter combat, so that they won't fall for your tricks again.
 Dwarf Fortress (Video Game) / int_1dd14f5a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_1dd14f5a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_1dd14f5a
 Dwarf Fortress (Video Game) / int_1e584efa
type
Cruel and Unusual Death
 Dwarf Fortress (Video Game) / int_1e584efa
comment
In a game where the majority of people wield axes and warhammers and crossbows and swords, wrestling sounds like a hilariously underpowered form of attack. At least, until you see what wrestlers tend to do to people they fight.
 Dwarf Fortress (Video Game) / int_1e584efa
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_1e584efa
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_1e584efa
 Dwarf Fortress (Video Game) / int_1e7c47ab
type
Stealth Pun
 Dwarf Fortress (Video Game) / int_1e7c47ab
comment
Stealth Pun/Genius Bonus: The character "&" is used to represent Demons in the game. UNIX uses the same character as a way to start a daemon (background process).
 Dwarf Fortress (Video Game) / int_1e7c47ab
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_1e7c47ab
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_1e7c47ab
 Dwarf Fortress (Video Game) / int_1e8f4221
type
Fingore
 Dwarf Fortress (Video Game) / int_1e8f4221
comment
Individual extremities can be targeted, including fingers, toes, ears, noses, and teeth, and aimed attacks in Adventure Mode will allow you to break or cut them off one piece at a time.
 Dwarf Fortress (Video Game) / int_1e8f4221
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_1e8f4221
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_1e8f4221
 Dwarf Fortress (Video Game) / int_1eda7a32
type
I Own This Town
 Dwarf Fortress (Video Game) / int_1eda7a32
comment
I Own This Town: Adventurers can claim a site for themselves and try to convince the locals to serve you. Works best if you kill the prior leader right after you stake your claim.
 Dwarf Fortress (Video Game) / int_1eda7a32
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_1eda7a32
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_1eda7a32
 Dwarf Fortress (Video Game) / int_1edfa2c7
type
Royals Who Actually Do Something
 Dwarf Fortress (Video Game) / int_1edfa2c7
comment
Royals Who Actually Do Something: They're not supposed to, but a bug makes the monarch (and every other noble, for that matter) works and even fight like any other dwarf.
 Dwarf Fortress (Video Game) / int_1edfa2c7
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_1edfa2c7
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_1edfa2c7
 Dwarf Fortress (Video Game) / int_1f7c89f6
type
Nigh-Invulnerability
 Dwarf Fortress (Video Game) / int_1f7c89f6
comment
Nigh-Invulnerability: Enemies without brains, other internal organs or blood are almost literally unkillable with blunt weapons alone. This includes certain kinds of undead and megabeasts like the Bronze Colossus. If the Random Number God really hates you, you may get a Forgotten Beast made of some extremely tough material such as a magma-proof stone, hard gemstone, or steel.
 Dwarf Fortress (Video Game) / int_1f7c89f6
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_1f7c89f6
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_1f7c89f6
 Dwarf Fortress (Video Game) / int_1ff15993
type
Spike Balls of Doom
 Dwarf Fortress (Video Game) / int_1ff15993
comment
Spike Balls of Doom: The spiked ball trap component.
 Dwarf Fortress (Video Game) / int_1ff15993
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_1ff15993
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_1ff15993
 Dwarf Fortress (Video Game) / int_2022e66d
type
Invasion of the Baby Snatchers
 Dwarf Fortress (Video Game) / int_2022e66d
comment
Invasion of the Baby Snatchers: Goblins. They're actually fairly nice to any young dwarfs they snatch, though.
 Dwarf Fortress (Video Game) / int_2022e66d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_2022e66d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_2022e66d
 Dwarf Fortress (Video Game) / int_20847f2c
type
Sequel Difficulty Drop
 Dwarf Fortress (Video Game) / int_20847f2c
comment
Sequel Difficulty Drop: The first Slaves to Armok game was almost entirely unplayable. Dwarf Fortress, while still Nintendo Hard, is actually playable with a little effort.
 Dwarf Fortress (Video Game) / int_20847f2c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_20847f2c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_20847f2c
 Dwarf Fortress (Video Game) / int_20add53e
type
Kevlard
 Dwarf Fortress (Video Game) / int_20add53e
comment
Kevlard: Fat realistically serves as a layer of tissue that may take damage from an attack instead of a more important body part. More bizarrely, in Adventure Mode you can repeatedly set yourself on fire and put it out after a while to remove all the fat in your body. If you survive you become effectively fireproof because heat does not kill you through burning]], it kills you by melting tissue (which except at very high temperatures is usually fat) to make you bleed to death.
 Dwarf Fortress (Video Game) / int_20add53e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_20add53e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_20add53e
 Dwarf Fortress (Video Game) / int_20bff05e
type
The Lava Caves of New York
 Dwarf Fortress (Video Game) / int_20bff05e
comment
The Lava Caves of New York: As noted just above and below, you can deliberately engineer this, and it is very useful (and potentially extremely "fun") to do so.
 Dwarf Fortress (Video Game) / int_20bff05e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_20bff05e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_20bff05e
 Dwarf Fortress (Video Game) / int_21d70919
type
Crapsack World
 Dwarf Fortress (Video Game) / int_21d70919
comment
Crapsack World: See above.
 Dwarf Fortress (Video Game) / int_21d70919
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_21d70919
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_21d70919
 Dwarf Fortress (Video Game) / int_22071825
type
I'm a Humanitarian
 Dwarf Fortress (Video Game) / int_22071825
comment
I'm a Humanitarian: Elves are okay with eating any creature, sentient or not, even one of their own race, if they defeated it in battle. However, they refuse to actively butcher sentient creatures for meat.
 Dwarf Fortress (Video Game) / int_22071825
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_22071825
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_22071825
 Dwarf Fortress (Video Game) / int_222dc873
type
Black Comedy
 Dwarf Fortress (Video Game) / int_222dc873
comment
Black Comedy: The game's bread and butter.
 Dwarf Fortress (Video Game) / int_222dc873
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_222dc873
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_222dc873
 Dwarf Fortress (Video Game) / int_2259967
type
Paint the Town Red
 Dwarf Fortress (Video Game) / int_2259967
comment
Paint the Town Red: You'll end up with blood all over whatever godawful fields of traps you set up in front of your fortress, and buggy mechanics for bathing will leave a giant pool of the stuff around your well when your dwarves come to clean themselves off. One of the biggest complaints is that blood in water multiplies infinitely. One blood spatter in a puddle and every one of your dwarves that walks through will get a coating of that blood, tracking it everywhere, without ever diluting into nothingness. Some players love having a map covered in the blood of their slain enemies, others find it annoying as hell that it gets tracked everywhere and never goes away. A later release added a toggle to turn it on and off, satisfying both camps.
 Dwarf Fortress (Video Game) / int_2259967
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_2259967
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_2259967
 Dwarf Fortress (Video Game) / int_229c2ec8
type
Uriah Gambit
 Dwarf Fortress (Video Game) / int_229c2ec8
comment
Uriah Gambit: One popular way of getting rid of unwanted dwarves is to set them in a squad and send them on an entirely impossible mission against an enemy site, so that they die in the attempt. And if they somehow manage to succeed, try it again until they finally get killed, or end up conquering an offsite location and stay there to never return.
 Dwarf Fortress (Video Game) / int_229c2ec8
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_229c2ec8
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_229c2ec8
 Dwarf Fortress (Video Game) / int_22ed5d74
type
Fantastic Fruits and Vegetables
 Dwarf Fortress (Video Game) / int_22ed5d74
comment
Fantastic Fruits and Vegetables: While plenty of real-world crops exist, plenty of fantastic ones do too. Other than the obvious subterranean fare, good and evil-aligned biomes will often contain more fantastical plants than more mundane biomes.
 Dwarf Fortress (Video Game) / int_22ed5d74
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_22ed5d74
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_22ed5d74
 Dwarf Fortress (Video Game) / int_234bd900
type
For Science!
 Dwarf Fortress (Video Game) / int_234bd900
comment
For Science!: The "magma sciences" are good at setting items on fire.
 Dwarf Fortress (Video Game) / int_234bd900
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_234bd900
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_234bd900
 Dwarf Fortress (Video Game) / int_24b3040
type
Real-Time with Pause
 Dwarf Fortress (Video Game) / int_24b3040
comment
Real-Time with Pause: In fact you need to pause to give any order. The game would've been completely hopeless without it. Then again, it is completely hopeless anyway, at least for your poor Dwarves.
 Dwarf Fortress (Video Game) / int_24b3040
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_24b3040
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_24b3040
 Dwarf Fortress (Video Game) / int_24c48358
type
Lava is Boiling Kool-Aid
 Dwarf Fortress (Video Game) / int_24c48358
comment
Lava is Boiling Kool-Aid: Magma spreads out just as quickly as water (and behaves exactly the same when pumped), but is unaffected by pressure and thus is difficult to get to flow up. If you turn off temperature in the init file, your dwarves can swim in it. Lava affects creatures ever so slightly less in version 0.31, which for example can give your dwarf miner enough time to run away when breaching a magma pipe. Not much more than that, though. In previous versions, bauxite and raw adamantine were the only magma-safe rocks, while all other stone items would melt when exposed to lava; some user modifications added realistic melting and boiling points to each type of stone, allowing them to be magma-safe, and a later version actually made all of these official. Lava has its own advantageous issues though.
 Dwarf Fortress (Video Game) / int_24c48358
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_24c48358
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_24c48358
 Dwarf Fortress (Video Game) / int_252fb4b3
type
Gem-Encrusted
 Dwarf Fortress (Video Game) / int_252fb4b3
comment
Gem-Encrusted: Just about any physical object that does not rot can be encrusted with cut gems to increase its value. This ranges from ammunition and armor to furniture to decorations all the way to mechanisms and barrels.
 Dwarf Fortress (Video Game) / int_252fb4b3
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_252fb4b3
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_252fb4b3
 Dwarf Fortress (Video Game) / int_2557e3a9
type
Palette Swap
 Dwarf Fortress (Video Game) / int_2557e3a9
comment
Palette Swap: The fact that the game's done in ASCII graphics makes this a justified case.
 Dwarf Fortress (Video Game) / int_2557e3a9
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_2557e3a9
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_2557e3a9
 Dwarf Fortress (Video Game) / int_260926c3
type
Failure Is the Only Option
 Dwarf Fortress (Video Game) / int_260926c3
comment
Failure Is the Only Option: "Losing is Fun!" became the official motto for a reason.
 Dwarf Fortress (Video Game) / int_260926c3
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_260926c3
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_260926c3
 Dwarf Fortress (Video Game) / int_27b6e7cb
type
Vendor Trash
 Dwarf Fortress (Video Game) / int_27b6e7cb
comment
Mass-manufacturing plant fibre clothes as Vendor Trash. They're very profitable, the logistics chain for making them is one of the less complex ones and traders always have loads of cloth anyway, but they're not exactly a dwarven sort of trade. (Though turning your fortress into a third-world sweatshop is definitely the sort of thing that appeals to the memetic DF player.)
 Dwarf Fortress (Video Game) / int_27b6e7cb
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_27b6e7cb
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_27b6e7cb
 Dwarf Fortress (Video Game) / int_27fdc960
type
Trap Door
 Dwarf Fortress (Video Game) / int_27fdc960
comment
Trap Door: Retractable bridges are often used this way. As well as floor grates, bars and hatches, though they aren't so unbreakable.
 Dwarf Fortress (Video Game) / int_27fdc960
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_27fdc960
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_27fdc960
 Dwarf Fortress (Video Game) / int_285060c1
type
Martial Arts and Crafts
 Dwarf Fortress (Video Game) / int_285060c1
comment
Martial Arts and Crafts: Picks, despite being mediocre weapons, can be pretty dangerous in the right hands. The skill to attack with a pick is Mining, and busy miners train up that skill far faster than military dwarves with mere sparring. Guess what happens when some critter jumps on a Legendary miner?
 Dwarf Fortress (Video Game) / int_285060c1
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_285060c1
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_285060c1
 Dwarf Fortress (Video Game) / int_29292e6d
type
Walking the Earth
 Dwarf Fortress (Video Game) / int_29292e6d
comment
Walking the Earth: Adventurer Mode becomes this, over the course of a long-lived adventuring career. If your character comes from a particularly uneventful corner of the world, then it begins this way.
 Dwarf Fortress (Video Game) / int_29292e6d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_29292e6d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_29292e6d
 Dwarf Fortress (Video Game) / int_2969dda7
type
Nightmare Fetishist
 Dwarf Fortress (Video Game) / int_2969dda7
comment
Nightmare Fetishist: It is possible for dwarves to like certain creatures for...various reasons, such as trolls for their "terrifying features", or sea monsters for their "horrifying appearance"
 Dwarf Fortress (Video Game) / int_2969dda7
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_2969dda7
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_2969dda7
 Dwarf Fortress (Video Game) / int_2980cee0
type
Game Gourmet
 Dwarf Fortress (Video Game) / int_2980cee0
comment
Game Gourmet: Fruits, roots, meat, milk and cheese, and other kinds of food can be consumed either raw or cooked. Like all crafted goods, they have a quality level, which in this case affects the happiness gained (or lost) by whoever eats them.
 Dwarf Fortress (Video Game) / int_2980cee0
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_2980cee0
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_2980cee0
 Dwarf Fortress (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Dwarf Fortress (Video Game) / int_2bdae2ae
comment
We did mention the computer, yeah? And the orbital magma cannon?
 Dwarf Fortress (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_2bdae2ae
 Dwarf Fortress (Video Game) / int_2d2e3275
type
Attack! Attack... Retreat! Retreat!
 Dwarf Fortress (Video Game) / int_2d2e3275
comment
Attack! Attack... Retreat! Retreat!: How most goblin sieges develop: after seeing some of their companions (or their captain) beaten, the invaders will quickly turn tail and take their leave. As of 40.02, with the addition of a new (currently buggy) morale system, most conflicts very quickly turn into just the "Retreat! Retreat!" part.
 Dwarf Fortress (Video Game) / int_2d2e3275
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_2d2e3275
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_2d2e3275
 Dwarf Fortress (Video Game) / int_2d4fa515
type
Ax-Crazy
 Dwarf Fortress (Video Game) / int_2d4fa515
comment
Ax-Crazy: Urist McGloomy tantrums, destroying Urist McMason's masterwork table. Urist McGloomy calms down. Urist McMason tantrums, haphazardly batting Urist McDolt down the communal well. Urist McDolt flails about and drowns two feet away from a stairway up out of the well. Urist McDolt's brother, Urist McWoodchopper changes his name to Urist McDwarfchopper. Hilarity Ensues. See also Disaster Dominoes. To the community, it's known as a "tantrum spiral" and has been known to kill many a fort. At times it seems that the entire population is balanced on the axe-edge of utter insanity. If they are extremely unhappy, a dwarf may occasionally be inexplicably overcome by a "fell mood". From the wiki:
 Dwarf Fortress (Video Game) / int_2d4fa515
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_2d4fa515
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_2d4fa515
 Dwarf Fortress (Video Game) / int_2d7fafbc
type
Game Hunting Mechanic
 Dwarf Fortress (Video Game) / int_2d7fafbc
comment
Game Hunting Mechanic: Both Fortress and Adventurer modes allow the player to hunt wild animals to get their meat, bones, skin and ivory.
 Dwarf Fortress (Video Game) / int_2d7fafbc
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_2d7fafbc
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_2d7fafbc
 Dwarf Fortress (Video Game) / int_2da1421
type
Booby Trap
 Dwarf Fortress (Video Game) / int_2da1421
comment
Booby Trap: Anything from mostly single-use "trap" tiles, like weapon and cage traps, to player-designed deathtraps, which can spread magma around dozens of tiles. And then dump water on it, freezing survivors in solid rock and drowning the rest. A somewhat popular pastime is to then order your stone workers to sculpt statues from the freshly-formed obsidian rocks containing your enemies (or nobles, as the case may be) and put them on display around the fortress. While such undeath is not implemented (yet) in the game, it's still fun to imagine. Unless you get fifty statues of elves with broken toes or humans taming eagles. Dead sentient creatures have a chance of doing assorted things to harm or annoy your little dwarfs. The way you fix that is to bury the corpse, or carve out a memorial in a stone. Nothing is more satisfying than encasing Elves in stone, then stopping their ghost from pissing you off by turning the rock their very bodies are in into the local Elven ghost prevention mechanism.
 Dwarf Fortress (Video Game) / int_2da1421
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_2da1421
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_2da1421
 Dwarf Fortress (Video Game) / int_2f41cac1
type
Our Werebeasts Are Different
 Dwarf Fortress (Video Game) / int_2f41cac1
comment
Our Werebeasts Are Different: Much like the vampires, they are created when the gods curse a mortal, only this curse makes them turn into the form of a beast every full moon. This can be any beast, be it a turtle, rhino, or even gopher, among many others. Every time they transform all of their wounds are healed (even missing limbs), but they also drop all their items.
 Dwarf Fortress (Video Game) / int_2f41cac1
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_2f41cac1
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_2f41cac1
 Dwarf Fortress (Video Game) / int_309b8806
type
Cursed with Awesome
 Dwarf Fortress (Video Game) / int_309b8806
comment
Cursed with Awesome: You can desecrate an altar or temple and have a deity "curse" you to become a vampire or werebeast. The former means you don't need sleep or food (besides blood) anymore and cannot tire out, and gives you a huge bonus to your physical attributes (although they become fixed). The latter causes you to randomly turn into a huge beast once a month, and the transformation just happens to heal any wound or scar (including missing body parts) you might have at the time. The only downside is developing a Weaksauce Weakness to a random metal.
 Dwarf Fortress (Video Game) / int_309b8806
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_309b8806
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_309b8806
 Dwarf Fortress (Video Game) / int_31874a
type
100% Heroism Rating
 Dwarf Fortress (Video Game) / int_31874a
comment
100% Heroism Rating: Dwarves love their history, and if your adventurer has done anything noteworthy within range of a fortress embark, they will canonize the player in artworks. As of 3.18, an adventurer acquires renown for slaying beasts and bandits within a single civilization, and will be greeted with respect, even awe if they have high enough reputation to get quests directly from region rulers. As your reputation goes up, you're also capable of recruiting more people to fight with you at once, getting as much as 9 1/2 times as much as a reputation-less adventure could.
 Dwarf Fortress (Video Game) / int_31874a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_31874a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_31874a
 Dwarf Fortress (Video Game) / int_319cc4d7
type
Low Fantasy
 Dwarf Fortress (Video Game) / int_319cc4d7
comment
Low Fantasy: There may be dragons and elves, but there's hardly a drop of magic to be found.note Yet. It's just you and your dwarves, struggling to survive in an untamed world by means of industry, alcohol, and cold, hard steel. This was finally changed with the Villains Update, which made Necromancers more active, granted them the ability to make experimental monstrosities, create servants with magic powers, and also added dice Gods can use to curse or bless people in the world. Dark Fantasy: Approaches this trope more and more with each release. See Darker and Edgier.
 Dwarf Fortress (Video Game) / int_319cc4d7
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_319cc4d7
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_319cc4d7
 Dwarf Fortress (Video Game) / int_32956961
type
Explosive Breeder
 Dwarf Fortress (Video Game) / int_32956961
comment
Explosive Breeder: Dwarf Fortress has cats, which breed quickly: it's up to you whether you choose to see this as an annoyance or as a plentiful supply of meat and leather... (or trade goods if you don't feel like indulging in Video Game Cruelty Potential.) Since their addition to the game, egglayers, especially birds, have become even more spectacular at breeding than cats, since they can produce 10+ young at a time and unhatched clutches don't count toward the species population cap, allowing them to surpass it with ease. This is usually known as a chicksplosion or an eggsplosion. Two notable examples are saltwater crocodiles and cave crocodiles, which lay up to 70 eggs and up to 60 eggs respectively. Combined with their valuable materials and strength in combat, this makes them extremely useful to a fort.
 Dwarf Fortress (Video Game) / int_32956961
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_32956961
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_32956961
 Dwarf Fortress (Video Game) / int_329a19a0
type
Hollywood Healing
 Dwarf Fortress (Video Game) / int_329a19a0
comment
Hollywood Healing: Individual tissues have their own rates of healing (nervous tissue doesn't at all), and tissue can become permanently scarred. But in adventure mode, quick-travelling, sleep, or waiting for any amount of time instantly heals essentially anything that can heal.
 Dwarf Fortress (Video Game) / int_329a19a0
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_329a19a0
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_329a19a0
 Dwarf Fortress (Video Game) / int_33bcd2af
type
Shoplift and Die
 Dwarf Fortress (Video Game) / int_33bcd2af
comment
Shoplift and Die: It used to be that if you stole anything in adventure mode, you would automatically be acknowledged as an enemy by everyone in the civilization, who would then immediately proceed to attack you. Toady has stated that fixing this is on his to-do list; part of enabling the "Thief" Adventurer Role means having thievery make the townsfolk attempt to sleuth you out (which you can counter by changing your appearance), then arrest you alive if you surrender. Currently downgraded to 'Shoplift and Get The Silent Treatment' — no matter what your reputation with the faction, you're instantly branded Criminal, and no member will speak to you. This means they won't give you quests for which they weren't going to reward you for anyway, but more importantly they won't let you stay in their houses overnight forcing you to hide from bogeymen in mountains, lairs, and beaches.
 Dwarf Fortress (Video Game) / int_33bcd2af
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_33bcd2af
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_33bcd2af
 Dwarf Fortress (Video Game) / int_3400ba6c
type
Pointless Doomsday Device
 Dwarf Fortress (Video Game) / int_3400ba6c
comment
A whole lot of elaborate mechanical Pointless Doomsday Devices can be used like this. Pumping magma up to a more usable level? Melt your enemies, or use it to make magma-powered forges more accessible. Combine it with a water pump to encase goblins in obsidian? You now have a way to mass-produce a valuable stone. Cage trap caught some otherwise-dangerous creature? Install the cage as furniture for your dwarves to admire, keeping them content.
 Dwarf Fortress (Video Game) / int_3400ba6c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_3400ba6c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_3400ba6c
 Dwarf Fortress (Video Game) / int_347e35d6
type
Grim Up North
 Dwarf Fortress (Video Game) / int_347e35d6
comment
Grim Up North: Or Grim Down South, depending on the case. While this does not happen all the time, it is highly likely that a large Evil region will be generated in the glacial areas during world generation.
 Dwarf Fortress (Video Game) / int_347e35d6
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_347e35d6
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_347e35d6
 Dwarf Fortress (Video Game) / int_34d7d9b
type
Things That Go
 Dwarf Fortress (Video Game) / int_34d7d9b
comment
Things That Go "Bump" in the Night: When peasants warn that you shouldn't travel alone at night, lest the bogeymen get you, listen to them!
 Dwarf Fortress (Video Game) / int_34d7d9b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_34d7d9b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_34d7d9b
 Dwarf Fortress (Video Game) / int_34f1b472
type
Mad Artist
 Dwarf Fortress (Video Game) / int_34f1b472
comment
Mad Artist: Every now and then, one of your dwarves will be so stricken with inspiration for an artifact that he'll simply drop what he's doing, take over a workshop, and demand items to work with. Success produces an awesome and valuable artifact and may promote the Artist to Legendary in the appropriate skill. Failure results in the dwarf either throwing away their clothes while running around babbling madly until they starve to death, being Driven to Suicide, turning into unresponsive Empty Shells, or going completely Ax-Crazy. In fact, depending on the Mood that takes them, some of them laugh maniacally, grab other dwarves, drag them into a workshop, murder them and make their corpses into stuff. One particularly memorable result: Planepacked, a statue with the entire history of the world written on it. Including 73 pictures of itself. The LP of Headshoots featured a dwarf struck by inspiration while lame. He would try to crawl to a workshop, but dwarves tasked with tending to the wounded automatically dragged him back. This happened for long enough that he went insane and committed suicide.
 Dwarf Fortress (Video Game) / int_34f1b472
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_34f1b472
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_34f1b472
 Dwarf Fortress (Video Game) / int_34f5d1da
type
Procedural Generation
 Dwarf Fortress (Video Game) / int_34f5d1da
comment
Thanks to Procedural Generation of Forgotten Beasts made as Mix-and-Match Critters made from any variety of materials given magical animation, they can sometimes only survive by having Plot Armor. For example, a Forgotten Beast made of ash could be Famed in Story having shaped the world's history, but it loses that Plot Armor when it encounters the player and its ashen body will likely fall apart in a stiff breeze shortly thereafter.
 Dwarf Fortress (Video Game) / int_34f5d1da
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_34f5d1da
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_34f5d1da
 Dwarf Fortress (Video Game) / int_3556ccfc
type
Command & Conquer Economy
 Dwarf Fortress (Video Game) / int_3556ccfc
comment
Command & Conquer Economy: Though there are ways to reduce the amount of micromanaging required, generally you have to order everything to be built.
 Dwarf Fortress (Video Game) / int_3556ccfc
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_3556ccfc
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_3556ccfc
 Dwarf Fortress (Video Game) / int_35a03507
type
Raised by Orcs
 Dwarf Fortress (Video Game) / int_35a03507
comment
Raised by Orcs: Goblins actively kidnap children and raise them. Goblin-raised entities act exactly like ordinary goblins, and can be seen snatching more children and participating in raiding parties. Even more horribly, snatched dwarves will adopt goblin aesthetics and shave their beards. In a bit of a twist, their snatching tendencies mean that, after a few centuries, the original goblins often end up outnumbered by snatched elves, dwarves and humans/the descendants of same. Goblin-raised elves have the natural high stats of elves, with none of the culturally-imposed wooden equipment, making them far more deadly than regular elves or goblins. This works both ways. It's rare but not unheard of to get a goblin envoy from the nearby Dwarven civilization. If they are second-generation "Dwarves," they will even get a Dwarven name. Under rare circumstances, during world generation, a demon may conquer a nearby civilization which will nonetheless remain friendly with you. Very, very occasionally you may have a fort that gets visits from a demonic diplomat from a nearby human or elf civilization. Or even a Forgotten Beast.
 Dwarf Fortress (Video Game) / int_35a03507
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_35a03507
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_35a03507
 Dwarf Fortress (Video Game) / int_366dfa01
type
Silly Reason for War
 Dwarf Fortress (Video Game) / int_366dfa01
comment
Silly Reason for War: The wars in world-gen history can be like this, especially if elves are involved: "The War of Ignition was waged by The Imperial Fells on The Council of Lances. One of the most significant causes of the conflict was a dispute over the treatment of plants." Elves do not like it when plants are mistreated. And you Can't Argue with Elves.
 Dwarf Fortress (Video Game) / int_366dfa01
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_366dfa01
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_366dfa01
 Dwarf Fortress (Video Game) / int_371b253a
type
Testosterone Poisoning
 Dwarf Fortress (Video Game) / int_371b253a
comment
Testosterone Poisoning: As already discussed under Rated M for Manly, one can play their adventurer(s) this way. Nothing is stopping you from going around murdering outlaws wearing only a loincloth and two axes made from the bones of your enemies, going unarmed against an army marching towards your home town and/or hunting ducks by grabbing them by the throat and biting their head off.
 Dwarf Fortress (Video Game) / int_371b253a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_371b253a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_371b253a
 Dwarf Fortress (Video Game) / int_372bc105
type
Sliding Scale of Idealism vs. Cynicism
 Dwarf Fortress (Video Game) / int_372bc105
comment
Sliding Scale of Idealism vs. Cynicism: Firmly embedded on the cynical end... but with the twists that it's all in good fun. After all, losing is fun. That said, the game's complexity and procedurally-generated nature make it possible to tip either end of the scale (particularly with the player's involvement). Idealistic playthroughs are just more challenging and tend to be less entertaining.
 Dwarf Fortress (Video Game) / int_372bc105
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_372bc105
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_372bc105
 Dwarf Fortress (Video Game) / int_38119dcf
type
NotTheFallThatKillsYou
 Dwarf Fortress (Video Game) / int_38119dcf
comment
Not the Fall That Kills You: Armor blocks damage from falling. A heavily-armored character can survive quite long drops unscathed. This is mostly due to the way the game simulates fall damage, which is basically grabbing a block of the material you landed on and beating you with it. It's also why long falls onto featherwood won't do any damage (it has very low density), while a werewolf taking a brief fall into silver would basically explode into gory bits.
 Dwarf Fortress (Video Game) / int_38119dcf
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_38119dcf
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_38119dcf
 Dwarf Fortress (Video Game) / int_39274667
type
Take That, Scrappy!
 Dwarf Fortress (Video Game) / int_39274667
comment
This being Dwarf Fortress, this quite often results in players killing nobles with all manners of ingenious death devices. The simplest being a fancy room that locks from the outside with a fancy lever as well. Get the noble in there, have a commoner pull the lever, and watch as the noble burns to death in lava. Rinse and repeat.
 Dwarf Fortress (Video Game) / int_39274667
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_39274667
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_39274667
 Dwarf Fortress (Video Game) / int_398692d6
type
Kill 'Em All
 Dwarf Fortress (Video Game) / int_398692d6
comment
Kill 'Em All: The inevitable end to any given fortress.
 Dwarf Fortress (Video Game) / int_398692d6
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_398692d6
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_398692d6
 Dwarf Fortress (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Dwarf Fortress (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Mass-manufacturing plant fibre clothes as Vendor Trash. They're very profitable, the logistics chain for making them is one of the less complex ones and traders always have loads of cloth anyway, but they're not exactly a dwarven sort of trade. (Though turning your fortress into a third-world sweatshop is definitely the sort of thing that appeals to the memetic DF player.) Using short swords and wooden shields for one's militia tends to be considered this by some, since wooden shields work just as well for everything but bashing for a fraction of the cost and swords can do everything spears, axes, and hammers can (with a stab, pommel strike, and slash), just not as well as any of them. For fortress defense, cage traps and drawbridges. The former is about the only thing that can instantly, reliably take anything not immune to traps out of the fight, and there are additional workarounds for rendering trap-immune creatures vulnerable to traps. The latter can be weaponized to crush most creatures flat, and if set up right you have a barrier no building destroyer can touch. Except for dragonfire and being in contact with certain superhot demons, which WILL melt any bridge eventually.
 Dwarf Fortress (Video Game) / int_39b8d3d6
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_39b8d3d6
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_39b8d3d6
 Dwarf Fortress (Video Game) / int_3af6f8ba
type
Karl Marx Hates Your Guts
 Dwarf Fortress (Video Game) / int_3af6f8ba
comment
Karl Marx Hates Your Guts: Regardless of your world or location, prices for goods and materials are always fixed. Conversely, anything besides an unprepared corpse part, untamed animal, or bone has a minimum value of 1 per unit, even random stuff like rocks or snow which can be found right next to a merchant's feet, so the safest way to gain money in Adventure mode is to pick up hundreds of the rocks you find in infinite supply next to a shop and sell them. Supply-and-demand based values are in the works for the Caravan arc.
 Dwarf Fortress (Video Game) / int_3af6f8ba
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_3af6f8ba
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_3af6f8ba
 Dwarf Fortress (Video Game) / int_3b113b7
type
Character Development
 Dwarf Fortress (Video Game) / int_3b113b7
comment
Character Development: As of 0.44.11, significant events in a dwarf's life can permanently change their values and personality, for better or for worse.
 Dwarf Fortress (Video Game) / int_3b113b7
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_3b113b7
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_3b113b7
 Dwarf Fortress (Video Game) / int_3bc88a7f
type
Foregone Conclusion
 Dwarf Fortress (Video Game) / int_3bc88a7f
comment
Foregone Conclusion: You're going to lose. How you lose, however, is almost entirely up to you.
 Dwarf Fortress (Video Game) / int_3bc88a7f
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_3bc88a7f
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_3bc88a7f
 Dwarf Fortress (Video Game) / int_3d29fed
type
NoKillLikeOverKill
 Dwarf Fortress (Video Game) / int_3d29fed
comment
No Kill Like Overkill: With the physics derived combat damage calculations introduced in the 2010 update, weapon traps with purpose-built weapons (giant spiked balls, corkscrews, large serrated discs, etc.) do considerably more damage than equivalent material hand-held weapons used in the same type of weapon, especially when up to ten of them are packed into the same trap. This may also result in Ludicrous Gibs flying everywhere if an unwary foe steps on really full one made with good materials.
 Dwarf Fortress (Video Game) / int_3d29fed
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_3d29fed
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_3d29fed
 Dwarf Fortress (Video Game) / int_3d43f6bf
type
Bat People
 Dwarf Fortress (Video Game) / int_3d43f6bf
comment
Bat People: Bat men only have four limbs — their arms double as wings like in real bats — and live in tribes underground, being one of the few underground animal people capable of flight. They can also be found on the surface, where like the other surface-dwelling animal people they don't form tribes and are essentially bipedal animals.
 Dwarf Fortress (Video Game) / int_3d43f6bf
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_3d43f6bf
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_3d43f6bf
 Dwarf Fortress (Video Game) / int_3d699462
type
Curb-Stomp Battle
 Dwarf Fortress (Video Game) / int_3d699462
comment
Curb-Stomp Battle: What trying to take on a Vault with anything less than legendary in all relevant combat skills and a full set of the highest quality gear will quite certainly lead to you being on the receiving end of.
 Dwarf Fortress (Video Game) / int_3d699462
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_3d699462
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_3d699462
 Dwarf Fortress (Video Game) / int_3e4cb2cc
type
Weird Weather
 Dwarf Fortress (Video Game) / int_3e4cb2cc
comment
Weird Weather: One version had superheated rain that could literally melt the flesh off a dwarf's body. It was considered a bug and, naturally, players found ways to weaponize it.
 Dwarf Fortress (Video Game) / int_3e4cb2cc
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_3e4cb2cc
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_3e4cb2cc
 Dwarf Fortress (Video Game) / int_3e848d5c
type
Cast of Snowflakes
 Dwarf Fortress (Video Game) / int_3e848d5c
comment
Cast of Snowflakes: Each dwarf has his/her own personality traits that influence how they respond to certain events and how they go about their day. The 2010 release (0.31) added even more details, now including appearance and mannerisms. And in the 2012 release (0.34), each migrant that arrives to your fortress has a history, family, and possibly even previous kills! The 2014 release (0.40) goes even further by describing in detail their personal beliefs and their lifelong aspirations.
 Dwarf Fortress (Video Game) / int_3e848d5c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_3e848d5c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_3e848d5c
 Dwarf Fortress (Video Game) / int_3ea462d7
type
Take That, Audience!
 Dwarf Fortress (Video Game) / int_3ea462d7
comment
Take That, Audience!: The message you can read in Legends after retiring a fort is "In [year], [fortress group] of [civilization] regained their senses after an initial period of questionable judgement". The judgement in question being the player's.
 Dwarf Fortress (Video Game) / int_3ea462d7
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_3ea462d7
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_3ea462d7
 Dwarf Fortress (Video Game) / int_3eb8ba12
type
Description Porn
 Dwarf Fortress (Video Game) / int_3eb8ba12
comment
Description Porn: Happens sometimes with the procedurally generated item descriptions, and with dwarves themselves and many other creatures.
 Dwarf Fortress (Video Game) / int_3eb8ba12
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_3eb8ba12
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_3eb8ba12
 Dwarf Fortress (Video Game) / int_3ed8a8b9
type
I'm Melting!
 Dwarf Fortress (Video Game) / int_3ed8a8b9
comment
I'm Melting!: This is generally the way fire hurts a unit: tissue of living non-plants don't really burn when caught on fire, it just melts and keeps the fire going. Also, a bug in the 2010 version in semi-rare cases caused dwarfs and other creatures to melt when caught in the rain.
 Dwarf Fortress (Video Game) / int_3ed8a8b9
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_3ed8a8b9
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_3ed8a8b9
 Dwarf Fortress (Video Game) / int_3f0b2f50
type
Make It Look Like an Accident
 Dwarf Fortress (Video Game) / int_3f0b2f50
comment
Make It Look Like an Accident: So, one of your nobles is demanding you make them glass windows... despite failing to notice that you're not in a locale where there's glass. Shortly after, many players have found that the aforementioned nobles have suffered an "unfortunate accident" which they had nothing to do with whatsoever.
 Dwarf Fortress (Video Game) / int_3f0b2f50
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_3f0b2f50
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_3f0b2f50
 Dwarf Fortress (Video Game) / int_40126d90
type
Infant Immortality
 Dwarf Fortress (Video Game) / int_40126d90
comment
Infant Immortality: Nope. It wouldn't be as FUNny otherwise.
 Dwarf Fortress (Video Game) / int_40126d90
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_40126d90
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_40126d90
 Dwarf Fortress (Video Game) / int_404caf13
type
Unicorn
 Dwarf Fortress (Video Game) / int_404caf13
comment
Unicorn: Part of the fauna in good lands, and occasionally ridden by elves. Their horns pack a mean punch if you get in a fight, but goods and food made from their remains can fetch a very nice price.
 Dwarf Fortress (Video Game) / int_404caf13
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_404caf13
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_404caf13
 Dwarf Fortress (Video Game) / int_40ffe1af
type
Minecart Madness
 Dwarf Fortress (Video Game) / int_40ffe1af
comment
Minecart Madness: In newer versions, you can create minecarts complete with physics simulation to haul goods (and other fun stuff). The "madness" part is obvious after this, given the nature of the game. They are proving to be very, very Fun. Among other things, they move fast enough they become hard to hit... and allow attacks from a cart.
 Dwarf Fortress (Video Game) / int_40ffe1af
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_40ffe1af
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_40ffe1af
 Dwarf Fortress (Video Game) / int_41d0e801
type
Endless Game
 Dwarf Fortress (Video Game) / int_41d0e801
comment
Endless Game: There are no actual winning conditions as of yet. Earlier versions had the potential to end in a The Lord of the Rings-esque "you Dug Too Deep and unleashed a horrible demon" ending, but this was removed in favour of letting you play with essentially no time limits. (Though it is still quite possible to dig too deep..)
 Dwarf Fortress (Video Game) / int_41d0e801
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_41d0e801
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_41d0e801
 Dwarf Fortress (Video Game) / int_41dd77d
type
Zerg Rush
 Dwarf Fortress (Video Game) / int_41dd77d
comment
Zerg Rush: Due to a bug in 34.01, giant mosquitoes tended to show up in swarms of over a hundred, killing FPS and dwarves alike. Thankfully, this was fixed in the subsequent release. In addition, necromancer towers are filled with zombies that can easily overwhelm an adventurer. This is what happens when you break into hell. One demon is enough to grind a fortress to fine powder, but they come in swarms of hundreds. This is the staple tactic of goblins: generally being not as well-armed as dwarven soldiers, they make up for it in numbers. Elves are much worse than goblins; they can siege a fortress with 50 individual squads!
 Dwarf Fortress (Video Game) / int_41dd77d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_41dd77d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_41dd77d
 Dwarf Fortress (Video Game) / int_426e1e63
type
Story-Driven Invulnerability
 Dwarf Fortress (Video Game) / int_426e1e63
comment
Story-Driven Invulnerability: Randomly generated megabeasts, like Forgotten Beasts and Titans, are invulnerable during world generation, that they may wander the world and shape history through their actions. They only become vulnerable once the player has an opportunity to interact with them, otherwise they might get killed early on and the player will never see them. This is especially true of random megabeasts that are made from materials that would otherwise be particularly delicate and would never have survived otherwise.
 Dwarf Fortress (Video Game) / int_426e1e63
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_426e1e63
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_426e1e63
 Dwarf Fortress (Video Game) / int_43964f3
type
Worst News Judgment Ever
 Dwarf Fortress (Video Game) / int_43964f3
comment
Worst News Judgment Ever: Dwarves carve the legendary events and histories of their fortress into the walls. Sometimes these will be of great epic battles or the forging of legendary artifacts; but they have an unfortunate tendency to do things like focus on the deaths of random animals, uninteresting yearly trade agreements, or particularly well-made wheels of cheese.
 Dwarf Fortress (Video Game) / int_43964f3
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_43964f3
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_43964f3
 Dwarf Fortress (Video Game) / int_43d5d6d5
type
Sticks to the Back
 Dwarf Fortress (Video Game) / int_43d5d6d5
comment
Sticks to the Back: Weapons and shields can be strapped to the upper body when not in use. This works with all weapon types, including spears and pikes. There is no limit to how many times this can be done, and it's possible to do even if your character is naked. It only applies to weapons and shields, though, so you still need a backpack to store other items.
 Dwarf Fortress (Video Game) / int_43d5d6d5
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_43d5d6d5
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_43d5d6d5
 Dwarf Fortress (Video Game) / int_43eb61dc
type
Villain Teleportation
 Dwarf Fortress (Video Game) / int_43eb61dc
comment
Villain Teleportation: If you try to run away from bogeymen, they just teleport into your path.
 Dwarf Fortress (Video Game) / int_43eb61dc
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_43eb61dc
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_43eb61dc
 Dwarf Fortress (Video Game) / int_44058f87
type
SssssnakeTalk
 Dwarf Fortress (Video Game) / int_44058f87
comment
Sssssnake Talk: The serpent men, when you speak to or as one in adventure mode. This is caused by the [LISP] tag the species has.
 Dwarf Fortress (Video Game) / int_44058f87
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_44058f87
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_44058f87
 Dwarf Fortress (Video Game) / int_4427c24f
type
Earn Your Fun
 Dwarf Fortress (Video Game) / int_4427c24f
comment
Earn Your Fun: The very motto of the game is that losing is fun.
 Dwarf Fortress (Video Game) / int_4427c24f
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_4427c24f
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_4427c24f
 Dwarf Fortress (Video Game) / int_4441d947
type
The Storyteller
 Dwarf Fortress (Video Game) / int_4441d947
comment
The Storyteller: They can visit your fortress and you can play as one of these in adventure mode as well, in true DF fashion there is a skill specifically for storytelling and talking as well. They will tell stories of long dead kings, living kings, and of course the occasional dragon stealing a pair of socks.
 Dwarf Fortress (Video Game) / int_4441d947
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_4441d947
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_4441d947
 Dwarf Fortress (Video Game) / int_44a1dd10
type
King Incognito
 Dwarf Fortress (Video Game) / int_44a1dd10
comment
King Incognito: Striking adamantine before the dwarven king would normally arrive makes him come in the guise of a migrant. This doesn't stop him from demanding lodging fit for his job, though.
 Dwarf Fortress (Video Game) / int_44a1dd10
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_44a1dd10
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_44a1dd10
 Dwarf Fortress (Video Game) / int_44e0a33a
type
The Oath-Breaker
 Dwarf Fortress (Video Game) / int_44e0a33a
comment
The Oath-Breaker: Oath-breaking is one of the ethics tracked by civilizations. In-game this generally only affects mandates, resulting in your dwarves being punished for not making an item a noble orders to be produced (even if it's impossible to make.) Mind you, dwarves as a race take this as a pretty serious offense, worthy of jailtime or a couple of possibly lethal hammer strikes.
 Dwarf Fortress (Video Game) / int_44e0a33a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_44e0a33a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_44e0a33a
 Dwarf Fortress (Video Game) / int_44f79734
type
Jump Physics
 Dwarf Fortress (Video Game) / int_44f79734
comment
Jump Physics: In both modes, people can jump right through fortifications, bars, and grates.
 Dwarf Fortress (Video Game) / int_44f79734
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_44f79734
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_44f79734
 Dwarf Fortress (Video Game) / int_4566ce0a
type
Literal Disarming
 Dwarf Fortress (Video Game) / int_4566ce0a
comment
Literal Disarming: This is a relatively common tactic among players; hacking off an opponent's hand deprives them of not only a weapon, but parrying capabilities, as well, leaving them open for a potentially fatal blow. Or just leaving the option of having them bleed out.
 Dwarf Fortress (Video Game) / int_4566ce0a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_4566ce0a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_4566ce0a
 Dwarf Fortress (Video Game) / int_4577a862
type
Animate Body Parts
 Dwarf Fortress (Video Game) / int_4577a862
comment
Animate Body Parts: Various severed body parts—including skin and hair—can be reanimated by Necromancers and clouds of gas in evil biomes.
 Dwarf Fortress (Video Game) / int_4577a862
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_4577a862
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_4577a862
 Dwarf Fortress (Video Game) / int_458bd7d
type
What Does This Button Do?
 Dwarf Fortress (Video Game) / int_458bd7d
comment
What Does This Button Do?: Gremlins will happily pull any lever they can find — whether it floods the whole map with magma or does nothing except trapping or killing anyone who pulls it.
 Dwarf Fortress (Video Game) / int_458bd7d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_458bd7d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_458bd7d
 Dwarf Fortress (Video Game) / int_45bf382b
type
Game Mod
 Dwarf Fortress (Video Game) / int_45bf382b
comment
You can go into the raws, change cats' body temperature to be hot, and for bonus hijinks, give them the [SEVERONBREAK] flag so that their body parts fly off when damaged. This results in every cat on the map exploding into flaming chunks of gore, and is known as a thermonuclear catsplosion.
 Dwarf Fortress (Video Game) / int_45bf382b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_45bf382b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_45bf382b
 Dwarf Fortress (Video Game) / int_45e41b66
type
It's a Wonderful Failure
 Dwarf Fortress (Video Game) / int_45e41b66
comment
It's a Wonderful Failure: You get to explore the shambles of your once-thriving fortress.
 Dwarf Fortress (Video Game) / int_45e41b66
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_45e41b66
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_45e41b66
 Dwarf Fortress (Video Game) / int_465966a3
type
Drop the Hammer
 Dwarf Fortress (Video Game) / int_465966a3
comment
Drop the Hammer: The appropriately-named Hammerer, who administers dwarven justice with a big hammer and a worse attitude. It's advised you build a jail as soon as possible, because if the Sheriff doesn't have one, a noble can have an important dwarf executed because they didn't get their diamond-encrusted, soap-carved spoon.
 Dwarf Fortress (Video Game) / int_465966a3
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_465966a3
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_465966a3
 Dwarf Fortress (Video Game) / int_469e49de
type
Booze-Based Buff
 Dwarf Fortress (Video Game) / int_469e49de
comment
Booze-Based Buff: Without alcohol, your dwarves will begin to take more and more breaks, and your fortress will slow down to a snail's pace. Dwarves literally slow down when deprived of alcohol.
 Dwarf Fortress (Video Game) / int_469e49de
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_469e49de
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_469e49de
 Dwarf Fortress (Video Game) / int_47e27ad3
type
Pointless Civic Project
 Dwarf Fortress (Video Game) / int_47e27ad3
comment
Pointless Civic Project: Building at least one is traditional, the more gratuitous, the better. The forum even ran a contest to see who could build the best tower out of soap, in a game where soap is surprisingly hard to come by.
 Dwarf Fortress (Video Game) / int_47e27ad3
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_47e27ad3
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_47e27ad3
 Dwarf Fortress (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Dwarf Fortress (Video Game) / int_485eb589
comment
Sealed Evil in a Can: Know that the adamantine is there for a reason.
 Dwarf Fortress (Video Game) / int_485eb589
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_485eb589
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_485eb589
 Dwarf Fortress (Video Game) / int_48d9e12d
type
Funetik Aksent
 Dwarf Fortress (Video Game) / int_48d9e12d
comment
On th' other other hand, wha' sort o' pansy dwarf don't need lots 've rocks?
 Dwarf Fortress (Video Game) / int_48d9e12d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_48d9e12d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_48d9e12d
 Dwarf Fortress (Video Game) / int_494d83c8
type
Helping Hands
 Dwarf Fortress (Video Game) / int_494d83c8
comment
Helping Hands: Body parts severed from the undead can be easily reanimated by necromancers and mummies. They can even do this to body parts severed from living beings, so adventures can find themselves in the unlucky circumstance of having to fight their own severed arm.
 Dwarf Fortress (Video Game) / int_494d83c8
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_494d83c8
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_494d83c8
 Dwarf Fortress (Video Game) / int_4966bf38
type
Perpetual Motion Machine
 Dwarf Fortress (Video Game) / int_4966bf38
comment
Perpetual Motion Machine: The mechanical energy generated by water falling onto a water wheel is ten times what's needed to pump water up one story. Power the pump with the water wheel, prime it once with manual labor, and it will endlessly generate power.
 Dwarf Fortress (Video Game) / int_4966bf38
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_4966bf38
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_4966bf38
 Dwarf Fortress (Video Game) / int_4977559e
type
Our Angels Are Different
 Dwarf Fortress (Video Game) / int_4977559e
comment
Our Angels Are Different: Guardians. Very few will see them. Fewer still live to tell of it. Guardians are created by specific gods and have descriptions associated to their progenitor's spheres. They are found guarding vaults, and are known fight even modded adamantine colossi to a standstill. Your reward for defeating them is a Bragging Rights Reward by the time you're powerful and/or cunning enough to manage it.
 Dwarf Fortress (Video Game) / int_4977559e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_4977559e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_4977559e
 Dwarf Fortress (Video Game) / int_49fb5ccb
type
Combat Pragmatist
 Dwarf Fortress (Video Game) / int_49fb5ccb
comment
Combat Pragmatist: Everyone. Especially you. You can break limbs, disarm foes, and spend half a day whaling on their unconscious body until they die. There is no such thing as chivalry, only Fun.
 Dwarf Fortress (Video Game) / int_49fb5ccb
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_49fb5ccb
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_49fb5ccb
 Dwarf Fortress (Video Game) / int_4a24fd45
type
Thermal Dissonance
 Dwarf Fortress (Video Game) / int_4a24fd45
comment
Thermal Dissonance: Nether caps are giant mushrooms which are always ice-cold, even if submerged in magma.
 Dwarf Fortress (Video Game) / int_4a24fd45
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_4a24fd45
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_4a24fd45
 Dwarf Fortress (Video Game) / int_4a4d6f7c
type
Comedic Sociopathy
 Dwarf Fortress (Video Game) / int_4a4d6f7c
comment
Comedic Sociopathy: One of the things that draws a lot of people towards the game. There really is no limit to the absolutely horrible things the player can get up to. Check under Video Game Cruelty Potential for a partial listing.
 Dwarf Fortress (Video Game) / int_4a4d6f7c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_4a4d6f7c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_4a4d6f7c
 Dwarf Fortress (Video Game) / int_4c782fb9
type
Gods Need Prayer Badly
 Dwarf Fortress (Video Game) / int_4c782fb9
comment
Gods Need Prayer Badly: One of the few ways the Gods (currently: 44.03) directly interact with mortals is by cursing those that profane their temples..... and the only way for them to have temples to begin with, is to have enough followers in a town. Gods of death can create slabs engraved with knowledge about necromancy, but they still require a worshipper to whom to bestow this slab, and thus to affect the world. However, their indirect dealings with the mortal world are much less dependent on worship and much more dire of consequence — and by "indirect dealings", we mean unleashing a demon from the underworld.
 Dwarf Fortress (Video Game) / int_4c782fb9
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_4c782fb9
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_4c782fb9
 Dwarf Fortress (Video Game) / int_4c7fa0f7
type
Crazy Awesome
 Dwarf Fortress (Video Game) / int_4c7fa0f7
comment
Throwing was once hilariously overpowered. You could pick up your own blood and throw it and kill stuff with it! Or throw things you shouldn't really be able to throw (but which are utterly awesome to throw, nevertheless), like large serrated discs, dragon corpses, or other stuff.
 Dwarf Fortress (Video Game) / int_4c7fa0f7
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_4c7fa0f7
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_4c7fa0f7
 Dwarf Fortress (Video Game) / int_4da6ac
type
Rated M for Manly
 Dwarf Fortress (Video Game) / int_4da6ac
comment
Rated M for Manly: So very much, bordering on Testosterone Poisoning sometimes. There is not much to do but explore, kill stuff, or take quests which are about killing stuff. Which is already pretty manly, but add numerous bugs, especially in earlier versions of the game, and you suddenly have the potential to become superheroically badass. Throwing was once hilariously overpowered. You could pick up your own blood and throw it and kill stuff with it! Or throw things you shouldn't really be able to throw (but which are utterly awesome to throw, nevertheless), like large serrated discs, dragon corpses, or other stuff. Carrying infinite weight. You get slowed down by what you weigh, so it's not very useful in combat or in exploration, but yes, you can easily carry a hundred elephant corpses. The Badass Boasts named enemies produce before fighting (to seemingly no-one in particular if you're nearby, but in hiding) seem right out of a Conan movie. Everyone seems to be a Proud Warrior Race Guy. "I will follow you if you lead me to glory and death", indeed. Wrestling is very manly, and it's not pro wrestling either! Have you ever wanted to wrestle with a bear and win? You can, with sufficient skill and strength! You can wield any item in the world as a weapon and strike people with it without penalties (excepting perhaps speed). A fork? No problem, and they are actually good at piercing armor (don't laugh). A sock? Yes, and you can kill people with it! A sword, or any other weapon? Of course. A pickax? Yes, and it's pretty damn deadly. A life-size iron statue of some dwarf, which is around seven times heavier than your character is? YES! The corpse of that elephant you just killed? There is a special screen just for legendary enemies telling you what they have done, which can be quite a list.
 Dwarf Fortress (Video Game) / int_4da6ac
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_4da6ac
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_4da6ac
 Dwarf Fortress (Video Game) / int_4de1a4f7
type
Improvised Weapon
 Dwarf Fortress (Video Game) / int_4de1a4f7
comment
Improvised Weapon: In Adventure Mode, everything is a weapon. Including skulls, fistfuls of sand, vomit, socks, and your opponent's severed leg. This is mostly due to a bug that makes thrown items ludicrously deadly, to the point where you can cave someone's head in with a lucky throw of a sock... or even a fluffy wambler, killing no less than a Bronze Colossus. Entire builds have been made around thrown bones and ballista bolts.
 Dwarf Fortress (Video Game) / int_4de1a4f7
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_4de1a4f7
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_4de1a4f7
 Dwarf Fortress (Video Game) / int_4e2ccd24
type
North Is Cold, South Is Hot
 Dwarf Fortress (Video Game) / int_4e2ccd24
comment
North Is Cold, South Is Hot: When the world generator is set to create an island continent, the position of the "hot" hemisphere and the "cold" hemisphere is randomly chosen. Larger worlds have an equator and two poles.
 Dwarf Fortress (Video Game) / int_4e2ccd24
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_4e2ccd24
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_4e2ccd24
 Dwarf Fortress (Video Game) / int_4e6e4dc7
type
The Coroner Doth Protest Too Much
 Dwarf Fortress (Video Game) / int_4e6e4dc7
comment
The Coroner Doth Protest Too Much: Fan Nickname: Unfortunate accidents tend to befall nobles. Like being accidentally told to pull a lever that for some inexplicable reason locks their bedroom door and opens a floodgate that fills the room with magma.
 Dwarf Fortress (Video Game) / int_4e6e4dc7
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_4e6e4dc7
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_4e6e4dc7
 Dwarf Fortress (Video Game) / int_4ebb6d16
type
Lava Pit
 Dwarf Fortress (Video Game) / int_4ebb6d16
comment
Lava Pit: Players love these. Boatmurdered's arguably most famous bit was the attempt to completely wipe out the local elephant population with magma streams.
 Dwarf Fortress (Video Game) / int_4ebb6d16
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_4ebb6d16
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_4ebb6d16
 Dwarf Fortress (Video Game) / int_504a1991
type
Body Horror
 Dwarf Fortress (Video Game) / int_504a1991
comment
Body Horror: Often a result of randomly generated Forgotten Beast syndrome. Includes the "Kitten Rot", which as the name implies causes the skin of the infected to completely rot off, leaving behind a horrible mass of living miasma. In its most basic form. Evil biomes have rain and fog banks that induce this on anything unfortunate enough to be caught under them. Necromancers can now create "experiments" from captured creatures. These experiments range from regular humanoids with pitch black skin and extra limbs, to giant amalgations or blobs made up of multiple creatures. Notably, these creatures can be intelligent and may remember their past life. If they're lucky, they can even rejoin society.
 Dwarf Fortress (Video Game) / int_504a1991
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_504a1991
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_504a1991
 Dwarf Fortress (Video Game) / int_50b05d30
type
Disproportionate Retribution
 Dwarf Fortress (Video Game) / int_50b05d30
comment
Disproportionate Retribution: If there is a kobold civilization nearby and your dwarves notice the kobolds, your civilization menu will say that exports from the kobolds are "petty annoyance" while offerings to the kobolds are "death." Also, while "Dwarven Justice" does cover legitimate crimes such as vandalism or violence, these things rarely happen except in a fortress which is rapidly heading towards oblivion (see Disaster Dominoes); said Justice is more often administered because a noble demanded a certain item be made, a bismuth bronze cabinet for example, and nobody built it because your current map doesn't contain the materials to make a bismuth bronze anything. The recipient of the justice is a randomly chosen dwarf with metalworking skill. And while it is possible to build "official" jail cells, there exists a dwarf noble called the Hammerer, whose only purpose is to administer Dwarven Justice by means of a large steel war hammer. Players themselves are often more than willing to dish this out. Many Nobles have bedrooms that come complete with traps that will fill the room with magma, just in case they get too demanding. Vampires get off relatively easy — punishment for a vampire sucking the blood out of a dozen of your fort's dwarves may only be 50 days in jail, or even just a punch in the face by the captain of the guard if you don't have restraints built. Not like it matters, however, as vampires are Made of Iron and will probably survive their own execution with nothing but some bruises and one very tired hammerer.
 Dwarf Fortress (Video Game) / int_50b05d30
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_50b05d30
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_50b05d30
 Dwarf Fortress (Video Game) / int_50c23153
type
Cave Behind the Falls
 Dwarf Fortress (Video Game) / int_50c23153
comment
Cave Behind the Falls: A common way to promote health of body and soul. Waterfalls in general are useful to generate mist which makes dorfs happier, but falling water (over a floor grate/bars) in major passages also makes a walk-thru Decontamination Chamber. On the Fun side, it creates potential for flooding if the sewer system below it fails, "job cancelled" message spam if it hoses dorfs trying to clean the grates from all this dirt and can significantly drop framerates on slower computers. Pressure plate-based automation can reduce these issues (as long as it doesn't fail due to a butterfly, guppy or crocodile, of course), but not quite eliminate them. Previously, if there was a waterfall on your map, dwarves had a strong tendency to cross the river at the point at which the water falls over the cliff, getting washed down and either being smashed against the bottom of the cliff or floating around until they drowned. Other dwarves would then try to claim their stuff, ad infinitum, until a whole fortress could be found floating face-down at the bottom of the falls.
 Dwarf Fortress (Video Game) / int_50c23153
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_50c23153
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_50c23153
 Dwarf Fortress (Video Game) / int_517ae522
type
Loads and Loads of Rules
 Dwarf Fortress (Video Game) / int_517ae522
comment
Loads and Loads of Rules: We're not kidding about the "insanely complicated" thing.
 Dwarf Fortress (Video Game) / int_517ae522
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_517ae522
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_517ae522
 Dwarf Fortress (Video Game) / int_52748705
type
Bamboo Technology
 Dwarf Fortress (Video Game) / int_52748705
comment
Bamboo Technology: Abstractions like levers activating arbitrarily remote machines built out of stone cogs apparently by infinite-distance quantum entanglement, and bugs such as perpetual motion machines made with water wheels and screw pumps allow for some amazing things. See the CMOA page for details on the most impressive achievements, but even run-of-the-mill fortresses make use of magma-based wave motion guns.
 Dwarf Fortress (Video Game) / int_52748705
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_52748705
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_52748705
 Dwarf Fortress (Video Game) / int_5281d5b1
type
Our Dwarves Are All the Same
 Dwarf Fortress (Video Game) / int_5281d5b1
comment
Our Dwarves Are All the Same: The entire point of the game, really. The Dwarven civilizations in Dwarf Fortress vary little from the model set by other universes. Well, except for being far more Ax-Crazy, manic-depressive, and likely to engage in insane, colossal projects for no clear reason.
 Dwarf Fortress (Video Game) / int_5281d5b1
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_5281d5b1
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_5281d5b1
 Dwarf Fortress (Video Game) / int_52aa0c4a
type
The Caligula
 Dwarf Fortress (Video Game) / int_52aa0c4a
comment
The Caligula: Nobles often qualify as this, making absurd demands and ordering anybody who doesn't comply to be severely punished, usually by the Hammerer.
 Dwarf Fortress (Video Game) / int_52aa0c4a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_52aa0c4a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_52aa0c4a
 Dwarf Fortress (Video Game) / int_54bb502b
type
Nobody Poops
 Dwarf Fortress (Video Game) / int_54bb502b
comment
Nobody Poops: Played straight, which is noteworthy considering that pretty much everything else is in this game. Toady has stated that even though he's fine with fertilizer and sewers, adventurers and fortress dwarves having to go to the bathroom (on top of so much existing self-maintenance) would be a needless distraction that breaks immersion. See also the Lord British Postulate entry above, which explains why a majority of the fanbase (whose attention to detail is normally acute) is fine with playing this one straight. Nobody, even the few players who didn't mind the whole Mermaid Farming thing, wants the forums inundated with ingenious design concepts for a raw sewage drowning trap.
 Dwarf Fortress (Video Game) / int_54bb502b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_54bb502b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_54bb502b
 Dwarf Fortress (Video Game) / int_54eceae6
type
Magic Is Evil
 Dwarf Fortress (Video Game) / int_54eceae6
comment
Magic Is Evil: Development on the DF magical system has begun—the first type of mage to be introduced was the necromancer. Interactions, files added that can be used by creatures, are the source of "magic". This means the Dwarf Fortress users can add their own magic. It hardly needs to be said that the magic will be used for evil and cruelty. There is already a spell to crush your opponent's lungs with a thought. It can get far, far worse.
 Dwarf Fortress (Video Game) / int_54eceae6
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_54eceae6
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_54eceae6
 Dwarf Fortress (Video Game) / int_54fb42f0
type
Gravity Is a Harsh Mistress
 Dwarf Fortress (Video Game) / int_54fb42f0
comment
Gravity Is a Harsh Mistress: Quantized movement often makes it seem this way: units that move or dodge off a ledge hang in the air for a tick before plummeting.
 Dwarf Fortress (Video Game) / int_54fb42f0
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_54fb42f0
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_54fb42f0
 Dwarf Fortress (Video Game) / int_550a5d51
type
You Are the Translated Foreign Word
 Dwarf Fortress (Video Game) / int_550a5d51
comment
You Are the Translated Foreign Word: Sometimes names are listed in one of the in-game languages and sometimes they're translated, with relatively little rhyme or reason which is used. This variation is occasionally used as a compromise, such as on the blurb shown on embark.
 Dwarf Fortress (Video Game) / int_550a5d51
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_550a5d51
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_550a5d51
 Dwarf Fortress (Video Game) / int_55af5099
type
Rube Goldberg Device
 Dwarf Fortress (Video Game) / int_55af5099
comment
Rube Goldberg Device: It's amazing what can be done with a couple of pumps, windmills, gear shafts, mechanisms, axles, levers and pressure plates. We did mention the computer, yeah? And the orbital magma cannon?
 Dwarf Fortress (Video Game) / int_55af5099
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_55af5099
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_55af5099
 Dwarf Fortress (Video Game) / int_55e5b37c
type
Bragging Rights Reward
 Dwarf Fortress (Video Game) / int_55e5b37c
comment
Bragging Rights Reward: Fighting through the freakishly powerful guardians of a vault nets you a demon's true name, to command or banish it as you please, but you're more than a match for such a being if you manage it in the first place. Unless, of course, you got absurdly lucky which does happen.
 Dwarf Fortress (Video Game) / int_55e5b37c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_55e5b37c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_55e5b37c
 Dwarf Fortress (Video Game) / int_562abd51
type
Let's Get Dangerous!
 Dwarf Fortress (Video Game) / int_562abd51
comment
Let's Get Dangerous!: Goblin attacks work this way. At the beginning of your fortress they only send small and weak raiding parties, but once you hit 80 population and get more wealth they up the ante. Goblin sieges can now include larger goblin squads led by weapon master, building-destroying trolls, trap-avoiding master thieves, cavalry mounted on Beak Dogs and leaders on flying mounts who can bypass all of your carefully constructed ground-level walls and moats. Those attacks will continue, getting worse each time, until you either really have fun, you just burn the entire fortress area with lava, or the enemy civilization runs out of things to throw at you. Plans for future updates indicate that this will only get even worse; there are already plans to incorporate miners into sieges, who will dig their way to the inside of your fortress if you don't stop them fast enough. Climbing has been all-but-guaranteed for invaders in the next release. Thought those 5-unit-high walls were good enough? Think again!
 Dwarf Fortress (Video Game) / int_562abd51
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_562abd51
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_562abd51
 Dwarf Fortress (Video Game) / int_5678cbfc
type
Unbreakable Weapons
 Dwarf Fortress (Video Game) / int_5678cbfc
comment
Unbreakable Weapons: Before the 43.04 update, weapons could tolerate anything short of temperatures beyond the material's ignition or melting point, or being crushed under a drawbridge.
 Dwarf Fortress (Video Game) / int_5678cbfc
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_5678cbfc
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_5678cbfc
 Dwarf Fortress (Video Game) / int_575fd5e2
type
Dark Is Not Evil
 Dwarf Fortress (Video Game) / int_575fd5e2
comment
Dark Is Not Evil: In Adventurer Mode, it's quite possible to become a night creature (a werebeast or a vampire, to be precise) and pick up necromancy. You lose no control over your character, allowing you to be as kind or vicious as you please, and in fact it's recommended — night creatures are Made of Iron while necromancers have an easy supply of allies. Becoming a husk/thrall is another matter entirely, as people will react appropriately to your unlife.
 Dwarf Fortress (Video Game) / int_575fd5e2
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_575fd5e2
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_575fd5e2
 Dwarf Fortress (Video Game) / int_57a8305d
type
Our Hydras Are Different
 Dwarf Fortress (Video Game) / int_57a8305d
comment
Our Hydras Are Different: Hydras are megabeasts — extremely rare, gigantic and powerful monsters, a category also including Bronze Colossi, rocs and dragons — described as dragon-like beasts with seven heads. While only around half the size of other megabeasts, they can attack with all seven heads at once, thus overwhelming single opponents or keeping multiple attackers at bay simultaneously. They also possess a strong Healing Factor, a rarity in the game, that allows them to heal a hundred times faster than other creatures can, although they cannot actually regrow lost heads.
 Dwarf Fortress (Video Game) / int_57a8305d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_57a8305d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_57a8305d
 Dwarf Fortress (Video Game) / int_58019946
type
Anvil on Head
 Dwarf Fortress (Video Game) / int_58019946
comment
Anvil on Head: Falling anvil traps have been worked out, and due to the peculiarities of how the game handles physics, they're about as dangerous as in a cartoon (IE: likely to stun and that's it.) Dropping arrows or seeds this way is much more lethal.
 Dwarf Fortress (Video Game) / int_58019946
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_58019946
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_58019946
 Dwarf Fortress (Video Game) / int_59df21f1
type
Let's Play
 Dwarf Fortress (Video Game) / int_59df21f1
comment
The number of parameters controllable by the raw .txt files can lead to some bizarre mods, like one where a certain type of rock has its burning temperature set to below freezing, making it dangerous for a miner to uncover that type of rock (this was actually used in a certain Let's Play).
 Dwarf Fortress (Video Game) / int_59df21f1
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_59df21f1
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_59df21f1
 Dwarf Fortress (Video Game) / int_59fe174d
type
Devil, but No God
 Dwarf Fortress (Video Game) / int_59fe174d
comment
Devil, but No God: The gods of the world are worshipped, and occasionally holy wars are fought in their names, but do very little themselves aside from handing out curses to those who defile their temples and sometimes creating the slabs from which necromancers learn their arts. Demons are found ruling over populations of humans (typically by posing as the aforementioned silent gods) and goblins (who can be controlled by brute force), and their numbers in hell are limitless.
 Dwarf Fortress (Video Game) / int_59fe174d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_59fe174d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_59fe174d
 Dwarf Fortress (Video Game) / int_5a7c8147
type
Rollercoaster Mine
 Dwarf Fortress (Video Game) / int_5a7c8147
comment
Rollercoaster Mine: Minecarts were added in version 0.34.08. Carts transport 5x more than wheelbarrows, can be filled with anything (up to magma, if the material allows, without frying the driver) and dumped automatically at the pre-rigged point without slowing down. They also easily accelerate to great speed, which makes them derail on the next turn, grapeshotting their contents at dangerous velocities. And, naturally, easily ride down anyone not shy of the tracks' "low traffic" status, be it a cow, goblin or tired dwarf homing on the closest bed no matter whose.
 Dwarf Fortress (Video Game) / int_5a7c8147
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_5a7c8147
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_5a7c8147
 Dwarf Fortress (Video Game) / int_5ac34441
type
Call a Rabbit a
 Dwarf Fortress (Video Game) / int_5ac34441
comment
Call a Rabbit a "Smeerp": Warriors who act as servants and bodyguards to a lord are normally called housecarls. In Dwarf Fortress, they're called hearthpeople.
 Dwarf Fortress (Video Game) / int_5ac34441
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_5ac34441
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_5ac34441
 Dwarf Fortress (Video Game) / int_5b057eae
type
Animalistic Abomination
 Dwarf Fortress (Video Game) / int_5b057eae
comment
Animalistic Abomination: Forgotten Beasts, while procedurally generated, start off with some creature type as a "base" and add random features from there, which may be contradictory. The result is something that resembles a known animal, but has several unique and horrible characteristics that no other beast like that has. Among infinite examples; a giant penguin with no mouth that intones the names of all those it meets, or an eyeless cicada made of vomit.
 Dwarf Fortress (Video Game) / int_5b057eae
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_5b057eae
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_5b057eae
 Dwarf Fortress (Video Game) / int_5bb56482
type
Contractual Boss Immunity
 Dwarf Fortress (Video Game) / int_5bb56482
comment
Contractual Boss Immunity: Large creatures cannot be killed by smashing them with a drawbridge because they keep them from lifting or closing. Forgotten beasts, titans, and demons are all immune to traps. However, if you manage to stun an enemy (by, for instance, putting giant cave spider webs on cage traps), it cancels the effects of the TRAPAVOID tag. A few minutes of this shows why Contractual Boss Immunity is a necessary game mechanic.
 Dwarf Fortress (Video Game) / int_5bb56482
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_5bb56482
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_5bb56482
 Dwarf Fortress (Video Game) / int_5d103ea8
type
AwesomeMcCoolName
 Dwarf Fortress (Video Game) / int_5d103ea8
comment
Awesome McCoolname: The random name generator can oftentimes produce these. One well-known character was known as Cacame Apebalded, The Immortal Onslaught, providing an awesome name. Being the Elven King of the Dwarves made his full description, 'Cacame Apebalded, The Immortal Onslaught, Elven King of the Dwarves' a surreal combination of awesome, weird, and what-the-hell. Some players use the Elvish language version of his name, making him "Cacame Awemedinade Monípalóthi, Elven King of the Dwarves".
 Dwarf Fortress (Video Game) / int_5d103ea8
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_5d103ea8
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_5d103ea8
 Dwarf Fortress (Video Game) / int_5d1eb74d
type
Dump Stat
 Dwarf Fortress (Video Game) / int_5d1eb74d
comment
Dump Stat: Adventurer creation started letting you lower attributes below average to free up more points, but some attributes currently serve no purpose in Adventurer Mode (Creativity, Linguistic Ability, Patience) or at all (Musicality). Also, Analytical Ability is only used for knapping stones, which is something that is essentially only done for Stat Grinding purposes. As of 42.01 these stats are no longer useless, as you now can write books and perform art forms of all different kinds, of course you may not want to play as a bard, so this still applies in some cases. In fact, some players have taken to dumping combat stats so they can be better bards! Why fight dragons when you can gather an army of poets and take on the GODS?
 Dwarf Fortress (Video Game) / int_5d1eb74d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_5d1eb74d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_5d1eb74d
 Dwarf Fortress (Video Game) / int_5e2f5ad2
type
You Kill It, You Bought It
 Dwarf Fortress (Video Game) / int_5e2f5ad2
comment
You Kill It, You Bought It: As of the 2014 version, the simplest way to claim a site in Adventure mode is to shout your claim to it, then immediately kill the previous leader. As of version 0.40.17, night creatures can now kill the owner of a shop, and then take over the shop (and yet they still sell things to people, just like the previous owners.)
 Dwarf Fortress (Video Game) / int_5e2f5ad2
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_5e2f5ad2
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_5e2f5ad2
 Dwarf Fortress (Video Game) / int_5e7c0ab7
type
Kleptomaniac Hero
 Dwarf Fortress (Video Game) / int_5e7c0ab7
comment
Kleptomaniac Hero: As of version 34.01 you can take anything lying around not marked as being for sale without angering anyone, including gear lying around in keeps and stockpiled goods in warehouses. Except for stuff in cabinets, which can't be opened because of a bug.
 Dwarf Fortress (Video Game) / int_5e7c0ab7
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_5e7c0ab7
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_5e7c0ab7
 Dwarf Fortress (Video Game) / int_5e99c27c
type
Cruel Player-Character God
 Dwarf Fortress (Video Game) / int_5e99c27c
comment
Cruel Player-Character God: Half the point of the game. Crapsack World: See above.
 Dwarf Fortress (Video Game) / int_5e99c27c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_5e99c27c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_5e99c27c
 Dwarf Fortress (Video Game) / int_5ecaab25
type
Fantastic Vermin
 Dwarf Fortress (Video Game) / int_5ecaab25
comment
Fantastic Vermin: Fantastic species such as pixies and fire snakes are defined as vermin, meaning creatures that spawn randomly and spoil food, along rats and bats. The most unusual ones tend to live in evil biomes (which can hold demonic rats, pulsing bloodsucking insects and ghostly spiders) and the sometimes rather alien underground layers (which can produce infestations of crawling masses of fingerlike appendages or of the aforementioned snakes made out of fire).
 Dwarf Fortress (Video Game) / int_5ecaab25
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_5ecaab25
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_5ecaab25
 Dwarf Fortress (Video Game) / int_5ecabcc0
type
One Drink Will Kill the Baby
 Dwarf Fortress (Video Game) / int_5ecabcc0
comment
One Drink Will Kill the Baby: Nope. Pregnant female dwarves still need alcohol to function properly, and so do their new-born babies.
 Dwarf Fortress (Video Game) / int_5ecabcc0
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_5ecabcc0
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_5ecabcc0
 Dwarf Fortress (Video Game) / int_5f146203
type
Dissonant Serenity
 Dwarf Fortress (Video Game) / int_5f146203
comment
Dissonant Serenity: Reviewing the dwarves' descriptions after they die can reveal a number of them in varying stages of happiness at death. Some reasons: They "take joy in slaughter". Self-explanatory. Waterfall creates mist. Dwarves for some reason love mist. In this case death is by drowning, of course.
 Dwarf Fortress (Video Game) / int_5f146203
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_5f146203
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_5f146203
 Dwarf Fortress (Video Game) / int_5fd14ab3
type
Sacred Hospitality
 Dwarf Fortress (Video Game) / int_5fd14ab3
comment
Sacred Hospitality: Thankfully, something given by members of any civ you haven't committed a crime against, otherwise you'd be screwed when night comes and you're alone.
 Dwarf Fortress (Video Game) / int_5fd14ab3
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_5fd14ab3
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_5fd14ab3
 Dwarf Fortress (Video Game) / int_6023a9bc
type
Bloody Hilarious
 Dwarf Fortress (Video Game) / int_6023a9bc
comment
Bloody Hilarious: The combat reports. Sometimes they are so absurdly over the top and full of Shocking Moments you can't help but have a good laugh.s
 Dwarf Fortress (Video Game) / int_6023a9bc
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_6023a9bc
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_6023a9bc
 Dwarf Fortress (Video Game) / int_60414102
type
Zombie Apocalypse
 Dwarf Fortress (Video Game) / int_60414102
comment
Zombie Apocalypse: Quickly becoming the easiest way for a fortress in an evil biome or within the vicinity of a necromancer's tower to die, due to corpses and body parts spontaneously rising up to attack you and refusing to stay dead. Some turn victims into nearly unstoppable life-hating husks/thralls, so if the cloud was made of thrall-making dust, "FUN" is more likely to have the fort than the other way around.
 Dwarf Fortress (Video Game) / int_60414102
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_60414102
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_60414102
 Dwarf Fortress (Video Game) / int_6068c76b
type
Clock Punk
 Dwarf Fortress (Video Game) / int_6068c76b
comment
Clock Punk: Dwarven technology tends toward this. You can build Turing-complete computers out of dwarven clockwork.
 Dwarf Fortress (Video Game) / int_6068c76b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_6068c76b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_6068c76b
 Dwarf Fortress (Video Game) / int_60fa92ac
type
Names to Run Away From Really Fast
 Dwarf Fortress (Video Game) / int_60fa92ac
comment
Occasionally throws up Names to Run Away from Really Fast if something or someone with a sinister name turns out to be, well, sinister. The aforementioned Boatmurdered counts here.
 Dwarf Fortress (Video Game) / int_60fa92ac
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_60fa92ac
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_60fa92ac
 Dwarf Fortress (Video Game) / int_61836f3d
type
News Travels Fast
 Dwarf Fortress (Video Game) / int_61836f3d
comment
News Travels Fast: All you have to do to let an entire city know that you killed some monster is tell one person.
 Dwarf Fortress (Video Game) / int_61836f3d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_61836f3d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_61836f3d
 Dwarf Fortress (Video Game) / int_61b8f9e2
type
Bunny-Ears Lawyer
 Dwarf Fortress (Video Game) / int_61b8f9e2
comment
Bunny-Ears Lawyer: The Dungeon Master is an adept animal trainer, grants you the ability to tame unusual creatures, and is talented at running a furnace and blacksmithing. He or she also often wanders around the fortress wearing only gloves, socks, shoes, and a thick stack of capes.
 Dwarf Fortress (Video Game) / int_61b8f9e2
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_61b8f9e2
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_61b8f9e2
 Dwarf Fortress (Video Game) / int_61eac2cb
type
Perpetual-Motion Monster
 Dwarf Fortress (Video Game) / int_61eac2cb
comment
Perpetual-Motion Monster: The result of combining the tags NOEXERT, NO_EAT, NO_DRINK, and NO_SLEEP, often found on inorganic, undead, or especially strong monsters.
 Dwarf Fortress (Video Game) / int_61eac2cb
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_61eac2cb
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_61eac2cb
 Dwarf Fortress (Video Game) / int_61ef56f5
type
Inventional Wisdom
 Dwarf Fortress (Video Game) / int_61ef56f5
comment
Inventional Wisdom: As any given game progresses, the chances of something improbable and absurd happening because the player forgot precisely what a certain lever or pressure plate does approaches almost certainty.
 Dwarf Fortress (Video Game) / int_61ef56f5
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_61ef56f5
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_61ef56f5
 Dwarf Fortress (Video Game) / int_61fea7c1
type
One Dose Fits All
 Dwarf Fortress (Video Game) / int_61fea7c1
comment
One Dose Fits All: Body mass dilutes the effects of poison, making a given dosage less effective and/or take longer. A giant cave spider biting a dwarf will cause it to suffocate from paralyzed lungs, but a dragon will only feel slightly numb.
 Dwarf Fortress (Video Game) / int_61fea7c1
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_61fea7c1
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_61fea7c1
 Dwarf Fortress (Video Game) / int_62259825
type
Nintendo Hard
 Dwarf Fortress (Video Game) / int_62259825
comment
Nintendo Hard: Even more than fortress mode! Dying by being surrounded by a wolf pack after traveling out of your home is incredibly common.
 Dwarf Fortress (Video Game) / int_62259825
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_62259825
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_62259825
 Dwarf Fortress (Video Game) / int_63557923
type
Death World
 Dwarf Fortress (Video Game) / int_63557923
comment
Death World: Evil biomes, especially Savage and Evil biomes. Nothing says Fun like raining filth that makes your dwarves blister and vomit, fog banks that kill everything they envelop in horrible ways or try to start a Zombie Apocalypse of discarded body parts and skins that refuse to stay down and try to kill your dwarves every time they rise.
 Dwarf Fortress (Video Game) / int_63557923
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_63557923
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_63557923
 Dwarf Fortress (Video Game) / int_6377d6e6
type
Grievous Harm with a Body
 Dwarf Fortress (Video Game) / int_6377d6e6
comment
Grievous Harm with a Body: You can use anything as an Improvised Weapon, including your opponent's leg.
 Dwarf Fortress (Video Game) / int_6377d6e6
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_6377d6e6
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_6377d6e6
 Dwarf Fortress (Video Game) / int_640ebd81
type
Bizarre Alien Reproduction
 Dwarf Fortress (Video Game) / int_640ebd81
comment
Bizarre Alien Reproduction: The night troll (no relation to the troll) has to kidnap a sapient non-goblin creature and morph it into another night troll of the opposite sex (called a spouse) in order to breed, despite the fact that most worlds have multiple "natural born" night trolls of both sexes. Additionally, the offspring are always the same sex of the natural born parent.
 Dwarf Fortress (Video Game) / int_640ebd81
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_640ebd81
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_640ebd81
 Dwarf Fortress (Video Game) / int_6411dac8
type
BadassNormal
 Dwarf Fortress (Video Game) / int_6411dac8
comment
Badass Normal: Who would have thought that a bunch of bipolar, alcoholic midgets could fight The Legions of Hell and win? Any dwarf can, with time, practice, and/or luck, turn into a legendary master of effectively any trade. It doesn't matter how good they were at the start or what their family bloodline is like.
 Dwarf Fortress (Video Game) / int_6411dac8
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_6411dac8
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_6411dac8
 Dwarf Fortress (Video Game) / int_6455e8e
type
Life Will Kill You
 Dwarf Fortress (Video Game) / int_6455e8e
comment
Life Will Kill You: It doesn't matter how many dragons he's slain single-handedly, how many towns he may have leveled, or how many civilizations hail him as a hero, your adventurer or legendary axedwarf can (and probably will) still fall into a lake and drown, or die to a runaway minecart.
 Dwarf Fortress (Video Game) / int_6455e8e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_6455e8e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_6455e8e
 Dwarf Fortress (Video Game) / int_649f5bec
type
Creepy Souvenir
 Dwarf Fortress (Video Game) / int_649f5bec
comment
Creepy Souvenir: Vampires carry a trinket for each person they've killed, made from their hair, bone, teeth, or nails. Even if they've killed thousands of people.
 Dwarf Fortress (Video Game) / int_649f5bec
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_649f5bec
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_649f5bec
 Dwarf Fortress (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Dwarf Fortress (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Not in this game. The extremely complex combat and damage system tracks damage (or mangling or removal) of all body parts and internal organs separately, and even takes care of layers of skin and certain veins and nerves. A dwarf (or other creature) can survive having had most or all of their limbs removed, skin burnt off and eyes gouged out with sufficient medical care to clean and stitch them up before they die from blood loss or infection. Whether such a dwarf will be able to walk and work again is another matter. Nerve damage is impossible to recover from.
 Dwarf Fortress (Video Game) / int_64f0c18c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_64f0c18c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_64f0c18c
 Dwarf Fortress (Video Game) / int_659b8d91
type
Tactical Door Use
 Dwarf Fortress (Video Game) / int_659b8d91
comment
The famous "Goblin Meat Grinder". Lock down your fortress, but leave a single way in. This way is littered with infallible reciprocating pointy sticks. As soon as a creature approaches the end of the corridor, one door locks and another opens. Now the only way in is on the other end of the corridor, which is provided with the same mechanism. This keeps the oh-so-clever AI terminally walking the walk of pointy pain.
 Dwarf Fortress (Video Game) / int_659b8d91
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_659b8d91
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_659b8d91
 Dwarf Fortress (Video Game) / int_659ef759
type
Implacable Man
 Dwarf Fortress (Video Game) / int_659ef759
comment
Implacable Man: The Bronze Colossus, unlike other megabeasts, will suffer no status effects from pain or nausea, cannot be stunned, and will continue fighting even after its limbs have been bashed off. Trying to Kill It with Fire can make him even more "fun"; he will incorporate the molten metal into his attacks long before the fire eventually destroys him. This also applies to any creature that is coded with the tokens NOFEAR, NOPAIN, and, occasionally, LIKES_FIGHTING. This means that (duh) they don't feel fear, or pain, and will actively search for something to kill, regardless of whether it needs to eat or not, and once it finds something, won't stop until it's opponent dies or has run far enough that the pursuing creature finds something else to stalk and kill. The most feared of these creatures (asides from the Bronze Colossus) is the Giant Cave Spider. Everything in many evil biomes will rise into zombies. Making things worse, dismemberment will only result in the individual parts coming back for revenge. The only ways to prevent this are to butcher the offending corpse and tan the skin so it doesn't risenote Except dwarves will never butcher sentients, and that band of goblins that ambushed you just happen to be made of sentient creatures. Oh, Crap! indeed., throwing the thing into a pool of magma, or pulverizing it with a drawbridge. Certain evil biomes feature zombie-like "husks", which normal creatures get turned into when caught in a creeping cloud. Though they can be killed, they're far stronger and tougher than animated corpses, feel no fear or pain, have no hunger or need to breathe and possess a singular hatred of all life. They can only be killed by beheading, bisection, or splattering it into tomato sauce. They may still have bits of dust from the cloud on them, still carrying the symptoms of infection. This can easily lead to an unstoppable Zombie Apocalypse.
 Dwarf Fortress (Video Game) / int_659ef759
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_659ef759
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_659ef759
 Dwarf Fortress (Video Game) / int_65df51a8
type
That Poor Cat
 Dwarf Fortress (Video Game) / int_65df51a8
comment
That Poor Cat: Cats are given to wandering freely, including plenty of jaunts in the fresh air outside your fortress, and aren't too concerned with such trifles as an order to get the hell inside the fortress, that horde of goblins and trolls are not cat people! On the plus side, they do a great job of delaying invaders, who will chase them single-mindedly (often straight into traps) while you get your defenders in position.
 Dwarf Fortress (Video Game) / int_65df51a8
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_65df51a8
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_65df51a8
 Dwarf Fortress (Video Game) / int_661a66d8
type
Animal Wrongs Group
 Dwarf Fortress (Video Game) / int_661a66d8
comment
Animal Wrongs Group: Elves, but for trees (they still tame animals, and eat them if they need to survive.) They will be horribly offended when presented with anything made from wood or charcoal. They know nothing of metallurgy, so they can't tell steel made with charcoal apart from steel made with mined coal, therefore they'll take either. Any glass but green glass, however, needs wood ash to turn into pearlash, beds must be made of wood, and wood is the preferred material for bins, so elves are notoriously unpopular. Even a single wooden decoration in a craft will make them storm out of the trade depot and probably later send archers to your front gate by the hundreds. This doesn't mean they can't make all of their crafts from wood, because they can shape them with magic without killing the tree. In earlier versions they'd even get offended if you tried to sell them their own wooden goods. The current "grown" wooden goods solved that issue.
 Dwarf Fortress (Video Game) / int_661a66d8
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_661a66d8
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_661a66d8
 Dwarf Fortress (Video Game) / int_6627e429
type
Children Are a Waste
 Dwarf Fortress (Video Game) / int_6627e429
comment
Children Are a Waste: Children eat your meals and drink your booze for 12 years without doing or learning anything useful. Birth rates don't come close to matching a successful fort's immigration rate or basically any fort's death rate, so children won't really give many long-term benefits even if you're patient and successful enough to have the same fortress span multiple generations. Even worse if you're unlucky enough to get a wave of migrants that consists almost entirely of children and your fort has suddenly become an orphanage.
 Dwarf Fortress (Video Game) / int_6627e429
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_6627e429
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_6627e429
 Dwarf Fortress (Video Game) / int_66479d0
type
Our Ghosts Are Different
 Dwarf Fortress (Video Game) / int_66479d0
comment
Our Ghosts Are Different: Dwarf Fortress ghosts just want a proper burial. Until they get at least a grave marker, they will haunt the people they knew in life. Their actions range from "misplacing" items, to violently attacking the people they hated, to... throwing parties??
 Dwarf Fortress (Video Game) / int_66479d0
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_66479d0
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_66479d0
 Dwarf Fortress (Video Game) / int_66755d29
type
Author Avatar
 Dwarf Fortress (Video Game) / int_66755d29
comment
Author Avatar: In community (the player posts what is happening in a particular fort, and the community writes about it) and Succession Game (same as a community fort, but the save is passed from player to player) forts, it is common to name dwarves after participants, and many people will request a 'dorfing' just because.
 Dwarf Fortress (Video Game) / int_66755d29
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_66755d29
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_66755d29
 Dwarf Fortress (Video Game) / int_67677940
type
Giant Flyer
 Dwarf Fortress (Video Game) / int_67677940
comment
Giant Flyer: Giant eagles, many other giant variations of a bird, and the even bigger rocs.
 Dwarf Fortress (Video Game) / int_67677940
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_67677940
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_67677940
 Dwarf Fortress (Video Game) / int_67fedd35
type
Bizarrchitecture
 Dwarf Fortress (Video Game) / int_67fedd35
comment
Bizarrchitecture: Quite possible if you try hard enough. 'Dwarf physics' is very forgiving in a lot of ways. Eldritch Location: The Adamantine Space Elevator.
 Dwarf Fortress (Video Game) / int_67fedd35
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_67fedd35
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_67fedd35
 Dwarf Fortress (Video Game) / int_68068108
type
Evil Laugh
 Dwarf Fortress (Video Game) / int_68068108
comment
Evil Laugh: Your very own dwarves do that when they enter a fell mood. Fun will surely ensue.
 Dwarf Fortress (Video Game) / int_68068108
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_68068108
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_68068108
 Dwarf Fortress (Video Game) / int_681077c5
type
Wide Open Sandbox
 Dwarf Fortress (Video Game) / int_681077c5
comment
Wide Open Sandbox: Taken to an extreme in that there is no way to finish or win the game, and the only goal is to not lose ... lose interest in whatever weird thing you're doing that non-dwarven lawyers would surely advise against (mostly because you're not following the live long and prosper model).
 Dwarf Fortress (Video Game) / int_681077c5
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_681077c5
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_681077c5
 Dwarf Fortress (Video Game) / int_6820e212
type
Giant Squid
 Dwarf Fortress (Video Game) / int_6820e212
comment
Giant Squid: Giant cuttlefish, octopi and squid can all be found in savage oceans.
 Dwarf Fortress (Video Game) / int_6820e212
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_6820e212
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_6820e212
 Dwarf Fortress (Video Game) / int_68f6e811
type
Made of Plasticine
 Dwarf Fortress (Video Game) / int_68f6e811
comment
Made of Plasticine: It's not uncommon for creatures to get their heads punched off, or shot in half with an arrow. Items such as socks and backpacks can also be used to inflict impossibly severe injuries, and snowball fights can be deadly◊. One of the funnier examples of this is a let's play dedicated to a character fighting entirely using his own loincloth. And with the coming and going of various bugs, the level of plasticine varies; one of the more infamous was during the time force was introduced into combat, the twisting of limbs was such that even punching someone in the fingers would cause their wrists to snap like twigs and bend their elbows and shoulders until they pointed backwards, tearing every ligament, muscle and tendon up. Even a light punch to the face that barely rattles the taker would tear their neck skin for no apparent reason. There was one infamous case where the head of a Bronze Colossus went flying after the player tossed basically the local equivalent of a tribble at it.
 Dwarf Fortress (Video Game) / int_68f6e811
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_68f6e811
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_68f6e811
 Dwarf Fortress (Video Game) / int_693cabaf
type
Gladiator Games
 Dwarf Fortress (Video Game) / int_693cabaf
comment
"Live training" involves capturing invaders in cage traps, stripping them naked, and carefully releasing them for your fully armed and armored dwarves to butcher. More dangerous creatures like trolls can be dropped into pits and used for target practice by marksdwarves. For bonus cool points, have observation platforms where civilians can watch the militia doing this live training from a comfortable remove.
 Dwarf Fortress (Video Game) / int_693cabaf
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_693cabaf
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_693cabaf
 Dwarf Fortress (Video Game) / int_6977c45e
type
Purple Prose
 Dwarf Fortress (Video Game) / int_6977c45e
comment
Purple Prose: Books written by necromancers can be described with "the writing is excessively ornate". Often suggesting over-elaborate, flowery writing about the author himself or analysis of his previous works.
 Dwarf Fortress (Video Game) / int_6977c45e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_6977c45e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_6977c45e
 Dwarf Fortress (Video Game) / int_6a1c2a6
type
Cosmic Horror Story
 Dwarf Fortress (Video Game) / int_6a1c2a6
comment
Cosmic Horror Story: In a world where everything is dangerous, most gods are either evil or decisively malicious for other reasons, and individual lives are fairly meaningless, the entirety of DF can feel like this at times. There's also the fact that Armok is apparently destroying and rebuilding the world repeatedly so he can revel in the violence he subjects his hapless creations to.
 Dwarf Fortress (Video Game) / int_6a1c2a6
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_6a1c2a6
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_6a1c2a6
 Dwarf Fortress (Video Game) / int_6a2ae11f
type
Improbable Weapon User
 Dwarf Fortress (Video Game) / int_6a2ae11f
comment
Improbable Weapon User / Improvised Weapon: Coins, pebbles, and even your opponent's vomit can be thrown to devastating effect.
 Dwarf Fortress (Video Game) / int_6a2ae11f
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_6a2ae11f
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_6a2ae11f
 Dwarf Fortress (Video Game) / int_6add177d
type
Puff of Logic
 Dwarf Fortress (Video Game) / int_6add177d
comment
Puff of Logic: Procedural Generation of a world can occasionally result in things that make sense from the world map but are impossible with the more detailed simulation from actually being in a place, leading to things like land collapsing the second after it is observed.
 Dwarf Fortress (Video Game) / int_6add177d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_6add177d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_6add177d
 Dwarf Fortress (Video Game) / int_6b35788c
type
Lava Adds Awesome
 Dwarf Fortress (Video Game) / int_6b35788c
comment
Lava Adds Awesome: Rivers of magma flowing through your fortress ranks high on the cool-o-meter. It's also useful as a free infinite source of heat for forges and kilns, as well as particularly fiendish traps.
 Dwarf Fortress (Video Game) / int_6b35788c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_6b35788c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_6b35788c
 Dwarf Fortress (Video Game) / int_6bccf2ba
type
Supreme Chef
 Dwarf Fortress (Video Game) / int_6bccf2ba
comment
Supreme Chef: Let a dwarf make enough meals and they will eventually become a legendary cook, producing gastronomic delights worth a king's ransom out of lizard tripe and yak intestines.
 Dwarf Fortress (Video Game) / int_6bccf2ba
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_6bccf2ba
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_6bccf2ba
 Dwarf Fortress (Video Game) / int_6d07bf85
type
Welcome to Corneria
 Dwarf Fortress (Video Game) / int_6d07bf85
comment
Welcome to Corneria: The NPCs can become very repetitive in adventure mode. When asking a child his profession: "You look like a mighty warrior." "I'm four!" It's been slightly expanded: Adventure mode conversation in 0.40 has become much more dynamic; still, this trope happens quite a bit. Most infamously: In later versions, dialogue can appear in combat reports as well. Expect to see a lot of "Death is all around us. This cannot horrify me" and "Begone fear!"
 Dwarf Fortress (Video Game) / int_6d07bf85
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_6d07bf85
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_6d07bf85
 Dwarf Fortress (Video Game) / int_6d332aea
type
Driven to Suicide
 Dwarf Fortress (Video Game) / int_6d332aea
comment
Driven to Suicide: Melancholy dwarves, and other creatures, will attempt to throw themselves off a cliff or drown themselves (in lava or magma) - or, failing that, by simply starving themselves to death.
 Dwarf Fortress (Video Game) / int_6d332aea
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_6d332aea
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_6d332aea
 Dwarf Fortress (Video Game) / int_6dc84b96
type
The Tetris Effect
 Dwarf Fortress (Video Game) / int_6dc84b96
comment
The Tetris Effect: Just wait until you start dreaming in ASCII.
 Dwarf Fortress (Video Game) / int_6dc84b96
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_6dc84b96
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_6dc84b96
 Dwarf Fortress (Video Game) / int_6ec989d8
type
Guide Dang It!
 Dwarf Fortress (Video Game) / int_6ec989d8
comment
Guide Dang It!: The controls. There's a wiki for a reason. Hell, the everything. Without a guide, the naïve way to figure out which stone is magma-safe is by losing fort after fort by trial-and-error. You can read the "raws", text files which describe almost everything that can exist in the game. This includes the melting point of the various stones. One of the status menus (for enabling/disabling various types of stone in construction) lists all types of stone, states which are magma-safe, and even lists additional uses for each.
 Dwarf Fortress (Video Game) / int_6ec989d8
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_6ec989d8
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_6ec989d8
 Dwarf Fortress (Video Game) / int_7040b6bc
type
Understatement
 Dwarf Fortress (Video Game) / int_7040b6bc
comment
Understatement: While people laying siege to your fortress are known as "Invaders", megabeasts are appropriately noted to be "Uninvited Guests."
 Dwarf Fortress (Video Game) / int_7040b6bc
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_7040b6bc
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_7040b6bc
 Dwarf Fortress (Video Game) / int_716d9138
type
Bar Brawl
 Dwarf Fortress (Video Game) / int_716d9138
comment
Bar Brawl: Added in the 2015 release, but only natural considering these dwarves: Occasionally, fistfights will be started among the rowdier dwarves in your fortress, and will often spread to just about everyone in the tavern, and occasionally the whole fortress. Death is unlikely unless children are involved or someone dodges off a cliff, but injuries are very, very likely, especially if they decide to bludgeon others with their (likely stone-made) goblets.
 Dwarf Fortress (Video Game) / int_716d9138
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_716d9138
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_716d9138
 Dwarf Fortress (Video Game) / int_71a223fc
type
Up to Eleven
 Dwarf Fortress (Video Game) / int_71a223fc
comment
The game treats such fungus as a form of wood, and anything that can be built from wood can be built from such fungus. A particular breed of fungus found in the deepest caves has triple the material density of the other breeds. Thanks to the game's material-based combat system, this makes ballista bolts made from such wood three-times more massive than usual, resulting in a huge net damage boost to an already powerful weapon.
 Dwarf Fortress (Video Game) / int_71a223fc
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_71a223fc
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_71a223fc
 Dwarf Fortress (Video Game) / int_71c42298
type
Super-Detailed Fight Narration
 Dwarf Fortress (Video Game) / int_71c42298
comment
Super-Detailed Fight Narration: Thanks to the combat system that models detail down to the organs you lose.
 Dwarf Fortress (Video Game) / int_71c42298
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_71c42298
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_71c42298
 Dwarf Fortress (Video Game) / int_7228d0cb
type
Game Over
 Dwarf Fortress (Video Game) / int_7228d0cb
comment
You're actually rewarded for doing this to vampire dwarves: even though they feed on other dwarves, they still count as members of your fortress and thus you don't get a Game Over even if all you have left is one vampire dwarf. Since they don't hunger or age, you can just seal one in a room forever and your fortress will never die, even if the vampire goes insane from being naked. That is, until the ghosts come to pay him a visit...
 Dwarf Fortress (Video Game) / int_7228d0cb
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_7228d0cb
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_7228d0cb
 Dwarf Fortress (Video Game) / int_7243f3cb
type
Dark Fantasy
 Dwarf Fortress (Video Game) / int_7243f3cb
comment
Dark Fantasy: Approaches this trope more and more with each release. See Darker and Edgier.
 Dwarf Fortress (Video Game) / int_7243f3cb
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_7243f3cb
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_7243f3cb
 Dwarf Fortress (Video Game) / int_72d43279
type
Blocking Stops All Damage
 Dwarf Fortress (Video Game) / int_72d43279
comment
Blocking Stops All Damage: Shields are able to block the huge area of effect from dragonfire and similar Breath Weapons, even if they're made of wood. Shields can also completely deflect attacks even from monsters whose body parts are larger than their target. On the other hand, shields do not negate the momentum from an opponent charging into you, so they can still knock you over then.
 Dwarf Fortress (Video Game) / int_72d43279
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_72d43279
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_72d43279
 Dwarf Fortress (Video Game) / int_72dd7026
type
What the Hell, Player?
 Dwarf Fortress (Video Game) / int_72dd7026
comment
What the Hell, Player?: Most of the cruelty you can inflict on your dwarves will go unnoticed, but if a crime is reported and you choose to convict a different dwarf than the one that numerous dwarves are accusing (or worse, a child, a baby, an animal, or someone who was dead at the moment of the deed, or the victim him- or herself) everyone will be understandably shocked.
 Dwarf Fortress (Video Game) / int_72dd7026
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_72dd7026
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_72dd7026
 Dwarf Fortress (Video Game) / int_73641290
type
The Strategist
 Dwarf Fortress (Video Game) / int_73641290
comment
The Strategist: The Tactics skill, which the militia captain at the head of any raid (and the head of any armies in general worldgen) have to roll for any battle against the opposing leader, and which skew every roll in such battles in the tactical winner's favor. A good Tactician can skew these rolls obscenely, leading to armies burning down entire nations in a single run and, in Fortress mode, you being able to systematically whittle down entire fortresses with hundreds of enemies to ruins devoid of any civilized population with just ten or twenty good men.
 Dwarf Fortress (Video Game) / int_73641290
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_73641290
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_73641290
 Dwarf Fortress (Video Game) / int_7464705c
type
Arc Words
 Dwarf Fortress (Video Game) / int_7464705c
comment
Arc Words: "Now you will know why you fear the night."
 Dwarf Fortress (Video Game) / int_7464705c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_7464705c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_7464705c
 Dwarf Fortress (Video Game) / int_74828aea
type
KillerRabbit
 Dwarf Fortress (Video Game) / int_74828aea
comment
Giving rise to such hellish creatures as skelephants, skeagles and skarp — or gods forbid, husks and thralls. See Killer Rabbit and Made of Iron, above.
 Dwarf Fortress (Video Game) / int_74828aea
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_74828aea
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_74828aea
 Dwarf Fortress (Video Game) / int_76d6c3df
type
I Don't Like the Sound of That Place
 Dwarf Fortress (Video Game) / int_76d6c3df
comment
I Don't Like the Sound of That Place: Evil regions have such names. And even (theoretically) non-evil places can end up with names like Boatmurdered.
 Dwarf Fortress (Video Game) / int_76d6c3df
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_76d6c3df
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_76d6c3df
 Dwarf Fortress (Video Game) / int_77473d35
type
God Is Evil
 Dwarf Fortress (Video Game) / int_77473d35
comment
God Is Evil: Armok, God of Blood, is a cruel god of war who only keeps worlds around as long as they entertain him, and destroys them once they cease to do so — i.e., once civilization, peace and stability spread. As it turns out, gods and demons are in league with each other. Gods may occasionally raise a demon from Hell using a legendary slab, letting them build huge spires of slade as gateways to the underworld and slade vaults full of priceless treasure and freakishly strong Angels, who actively protect the demonic site.
 Dwarf Fortress (Video Game) / int_77473d35
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_77473d35
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_77473d35
 Dwarf Fortress (Video Game) / int_776a06eb
type
All Myths Are True
 Dwarf Fortress (Video Game) / int_776a06eb
comment
All Myths Are True: There's always supporting-to-conclusive evidence to be found for any event of the Age of Myth: razed hovels, plundered hoards, injured victims, surviving eyewitnesses, and the beasts themselves. The exception is a few mythical beasts, magical creatures, and gods that are flagged to appear in procedurally-generated art but will not appear in any world.
 Dwarf Fortress (Video Game) / int_776a06eb
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_776a06eb
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_776a06eb
 Dwarf Fortress (Video Game) / int_77aedc5c
type
Horse of a Different Color
 Dwarf Fortress (Video Game) / int_77aedc5c
comment
Horse of a Different Color: There's a bunch of exotic mounts... Goblins sometimes drop in riding things like Voracious cave crawler (building-crushing carnivorous centipedes) and Cave crocodile.
 Dwarf Fortress (Video Game) / int_77aedc5c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_77aedc5c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_77aedc5c
 Dwarf Fortress (Video Game) / int_7870735b
type
From Bad to Worse
 Dwarf Fortress (Video Game) / int_7870735b
comment
Then there's the Undead Carp: it's like a normal Carp, but is actually listed as "Evil", is very hard to kill, and it swims on land...
 Dwarf Fortress (Video Game) / int_7870735b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_7870735b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_7870735b
 Dwarf Fortress (Video Game) / int_7a32312a
type
Rain of Blood
 Dwarf Fortress (Video Game) / int_7a32312a
comment
Rain of Blood: This is a regular occurrence in evil biomes, when it's not raining disease-inducing slime.
 Dwarf Fortress (Video Game) / int_7a32312a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_7a32312a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_7a32312a
 Dwarf Fortress (Video Game) / int_7b8b88f2
type
Raising the Steaks
 Dwarf Fortress (Video Game) / int_7b8b88f2
comment
Raising the Steaks: Evil-aligned, "haunted" areas are full of zombie and skeleton animals, which are ridiculously hard to kill. Skeletal enemies lack vulnerable internal organs, so piercing weapons — normally the fast track to a One-Hit Kill — are a lot less effective, and undead enemies cannot bleed out or be overcome by pain or exhaustion. The only way to truly destroy them is by crushing whatever is keeping them moving into a pulp. Now that corpses and even individual body parts that aren't processed into stacks will actually come alive in those places, basically the only way to survive is to go vegetarian (with both food and items). Undead sea creatures can travel over land. This can range from slightly embarrassing, when your starting party is slaughtered by a school of skeletal carp, to downright terrifying when the nigh-unstoppable zombie whales come to visit.
 Dwarf Fortress (Video Game) / int_7b8b88f2
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_7b8b88f2
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_7b8b88f2
 Dwarf Fortress (Video Game) / int_7bc8c453
type
Origins Episode
 Dwarf Fortress (Video Game) / int_7bc8c453
comment
Origins Episode: The whole game, of all of the monster-filled underground ruins in every other game.
 Dwarf Fortress (Video Game) / int_7bc8c453
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_7bc8c453
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_7bc8c453
 Dwarf Fortress (Video Game) / int_7ccd3698
type
Attack of the 50-Foot Whatever
 Dwarf Fortress (Video Game) / int_7ccd3698
comment
Attack of the 50-Foot Whatever: Once either population or accumulated wealth is big enough, they will come. They can be killed with a lot of training and some luck... but don't think simple doors can stop them. Although cage traps can stop most of them dead.
 Dwarf Fortress (Video Game) / int_7ccd3698
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_7ccd3698
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_7ccd3698
 Dwarf Fortress (Video Game) / int_7eaf99d
type
Malevolent Architecture
 Dwarf Fortress (Video Game) / int_7eaf99d
comment
Malevolent Architecture: It's more or less possible to make your fortress invincible by rigging it to reduce any invader to a fine paste. It's just as easy to accidentally flood your own fortress - or the entire world - with water. Or, slightly more difficult since it doesn't flow up as readily, magma. Even more fun in succession games (and occasionally in your own) where someone has set up mechanisms with levers located close to each other. One raises the drawbridge in order to repel a goblin invasion, the other opens the floodgates that keep your fortress from flooding with magma. Neither of them are labeled...
 Dwarf Fortress (Video Game) / int_7eaf99d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_7eaf99d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_7eaf99d
 Dwarf Fortress (Video Game) / int_7eebe99c
type
The Alcoholic
 Dwarf Fortress (Video Game) / int_7eebe99c
comment
The Alcoholic: "S/he needs alcohol to get through the working day." Every dwarf, except in Adventurer mode. From birth. Dwarves will only go sober if hospitalized, or if there is no alcohol available (and this will cause their productivity and mood to drop precipitously). This becomes a slight problem in 0.42 and on, since alcohol poisoning has now been implemented and dwarves have been known to pass out drunk and drown in their own vomit. 0.42 also introduced the ability to make taverns in your fort with the potential of having non-dwarf visitors live in your fort. They will normally not be reliant on booze, but if they face enough mental trauma to get "doesn't really care about anything anymore" added to their description, they will also embody this trope. Ever since 0.42, adventurers may now start with or gain alcohol dependency, dwarf or not. This may stem from their values and ethics, or a change thereof, but more often than not it's triggered by severe trauma.
 Dwarf Fortress (Video Game) / int_7eebe99c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_7eebe99c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_7eebe99c
 Dwarf Fortress (Video Game) / int_7f152e56
type
Our Mermaids Are Different
 Dwarf Fortress (Video Game) / int_7f152e56
comment
Our Mermaids Are Different: They're sentient and generally relatively nice if left alone. In previous versions, their bones were valuable enough that several players made a major industry regarding trapping, breeding and killing them for their bones. The developer was squicked enough that he devalued the bones in a patch once this was discovered.
 Dwarf Fortress (Video Game) / int_7f152e56
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_7f152e56
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_7f152e56
 Dwarf Fortress (Video Game) / int_8077793f
type
Open Secret
 Dwarf Fortress (Video Game) / int_8077793f
comment
Open Secret: The 'Hidden' Fun Stuff, which just about everyone finds out about from reading Lets Plays well before encountering it themselves. This is unlikely to change as the game has a very high bar for entry, and only by reading about how interesting the game can be are most people willing to learn. It doesn't help that the game has no instruction guide, and learning to play all but requires use of the wiki. Still, some players try to hide certain facts (seriously or jokingly) by calling demons "clowns", adamantine "cotton candy", hell "the circus" and demonic fortresses "circus tents". Though when someone somehow doesn't know about it, things get hilarious quickly.
 Dwarf Fortress (Video Game) / int_8077793f
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_8077793f
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_8077793f
 Dwarf Fortress (Video Game) / int_819b5852
type
The Hypnotoad
 Dwarf Fortress (Video Game) / int_819b5852
comment
The Hypnotoad: Cats. Dwarfs don't adopt cats as pets - cats adopt dwarfs. This is the cat's primary defensive protection against bloodthirsty butchers who can't slaughter animals who are someone's pet.
 Dwarf Fortress (Video Game) / int_819b5852
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_819b5852
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_819b5852
 Dwarf Fortress (Video Game) / int_83308c12
type
Spikes of Doom
 Dwarf Fortress (Video Game) / int_83308c12
comment
Spikes of Doom: Dwarves seem to love making things that menace with spikes. There are also "menacing spikes" which can be linked to pressure plates, installed into weapon traps, or also be placed at the bottom of a pit to increase the damage done to anything that falls into it.
 Dwarf Fortress (Video Game) / int_83308c12
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_83308c12
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_83308c12
 Dwarf Fortress (Video Game) / int_834427cd
type
Cap
 Dwarf Fortress (Video Game) / int_834427cd
comment
Cap: Population caps and FPS caps, FPS acting as a measure of game speed. Which can thankfully be raised - or lowered, since a fortress that reaches the default population cap can bring a high-end gaming machine to its knees - with some trivial config file hacking. Only 60 productive hives.
 Dwarf Fortress (Video Game) / int_834427cd
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_834427cd
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_834427cd
 Dwarf Fortress (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Dwarf Fortress (Video Game) / int_8409a385
comment
One of the most famous examples is Operation: Fuck The World, from Boatmurdered: a lever that, when pulled, released a flood of magma across the plains. In practice, however, FTW proved to be more of a standard Doomsday Device, ruining the surface world and its hordes of rampaging elephants, while only tangentially starting the fortress' fiery downfall by setting off a host of other issues.
 Dwarf Fortress (Video Game) / int_8409a385
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_8409a385
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_8409a385
 Dwarf Fortress (Video Game) / int_85557b38
type
Reality Is Unrealistic
 Dwarf Fortress (Video Game) / int_85557b38
comment
Reality Is Unrealistic: Many a player has bemoaned accidentally buying a gay or asexual animal hoping to breed it. As it turns out, that isn't as uncommon as one might think.
 Dwarf Fortress (Video Game) / int_85557b38
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_85557b38
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_85557b38
 Dwarf Fortress (Video Game) / int_857d1626
type
Power Glows
 Dwarf Fortress (Video Game) / int_857d1626
comment
Power Glows: For a loose definition of 'power.' Dwarves who reach Legendary in any skill will cycle from their sprite's normal color to a slightly brighter shade of that color and back every second or so. This is basically the dwarven equivalent of going Super Saiyan, as any dwarves who reach legendary will likely also be Superdwarvenly Tough or Extremely Agile, or some such thing.
 Dwarf Fortress (Video Game) / int_857d1626
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_857d1626
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_857d1626
 Dwarf Fortress (Video Game) / int_869ffa6b
type
Random Number God
 Dwarf Fortress (Video Game) / int_869ffa6b
comment
If the Random Number God really hates you, you may get a Forgotten Beast made of some extremely tough material such as a magma-proof stone, hard gemstone, or steel.
 Dwarf Fortress (Video Game) / int_869ffa6b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_869ffa6b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_869ffa6b
 Dwarf Fortress (Video Game) / int_86b21114
type
Badass Boast
 Dwarf Fortress (Video Game) / int_86b21114
comment
The Badass Boasts named enemies produce before fighting (to seemingly no-one in particular if you're nearby, but in hiding) seem right out of a Conan movie.
 Dwarf Fortress (Video Game) / int_86b21114
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_86b21114
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_86b21114
 Dwarf Fortress (Video Game) / int_86ee8070
type
World of Ham
 Dwarf Fortress (Video Game) / int_86ee8070
comment
World of Ham: At least, all your enemies seem to be hammy. Even the NPC's go on that way sometimes.
 Dwarf Fortress (Video Game) / int_86ee8070
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_86ee8070
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_86ee8070
 Dwarf Fortress (Video Game) / int_874c712f
type
Dug Too Deep
 Dwarf Fortress (Video Game) / int_874c712f
comment
Dug Too Deep: Dig deep enough and you will eventually reach Hell, instantly triggering an invasion of demons. More insidiously, all veins of adamantine (the best metal in the game) lead to Hell, making mining it a very risky prospect.
 Dwarf Fortress (Video Game) / int_874c712f
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_874c712f
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_874c712f
 Dwarf Fortress (Video Game) / int_8774fb47
type
Eldritch Abomination
 Dwarf Fortress (Video Game) / int_8774fb47
comment
Eldritch Abomination: Procedurally generated Titans and Forgotten Beasts are definitely this, from humanoid elephant creatures with green hair and six arms to giant winged mantises made of stone. They are Body Horror and Our Monsters Are Weird incarnate, and will even be worshiped by your dwarves after attacks.
 Dwarf Fortress (Video Game) / int_8774fb47
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_8774fb47
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_8774fb47
 Dwarf Fortress (Video Game) / int_87de091e
type
Improbable Power Discrepancy
 Dwarf Fortress (Video Game) / int_87de091e
comment
Improbable Power Discrepancy: To quote the game's creator: "I think I made the fish too hardcore." (At one point, any physical activity buffed your stats for all physical activity. Carp are always swimming, so they became invincible in battle.) Carp are still hardcore, but they have been replaced at times with elephants, and later, unicorns. There have been entire wars fought against unicorns. This also applies to several of the weapons: in the current version, due to the combat system accurately representing contact area of attacks but not the amount of force one would be capable of putting behind them, dagger stabs and whip lashes are absurdly good at penetrating armor. Badgers are the new carp. The regular badger is a snarling, furry ball of anger who will enrage and attack your dwarves for no reason other than they exist. Giant Badgers are ten-foot-tall, snarling, furry balls of anger who will enrage and make Ludicrous Gibs of your dwarves for no reason other than they exist. On the other hand, an army of trained Giant War Badgers is enough to cut through just about any siege like a hot (snarling, furry and angry) knife through butter. Giant sponges not only move and attack your dwarves, but in previous versions, they were fully invulnerable to damage. The pulping mechanics of version 0.40 has made them killable, however. Occasionally a titan or forgotten beast, which are normally very powerful, will have a body made of a material with almost no ability to maintain shape (such as a liquid, or fire) causing their body to fall to pieces from the slightest touch. One memorably-pathetic titan was composed of snow and ended up being cut in half by the first crossbow bolt fired at it. Or a Forgotten Beast will show up in unexplored sections of your caves—since your dwarves aren't aware of them, there's no arrival message, but the resident animal people can fight and kill them there, and even earn names and titles for doing so. You may often notice this when, on the units screen, there is a Forgotten Beast listed as dead.
 Dwarf Fortress (Video Game) / int_87de091e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_87de091e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_87de091e
 Dwarf Fortress (Video Game) / int_881b90be
type
Bling of War
 Dwarf Fortress (Video Game) / int_881b90be
comment
Bling of War: Most players don't bother to, but it's certainly possible to decorate your militia's uniforms and equipment. You can even make gem-encrusted crossbow bolts. In Adventurer mode, decorated armour is quite a common sight.
 Dwarf Fortress (Video Game) / int_881b90be
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_881b90be
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_881b90be
 Dwarf Fortress (Video Game) / int_8878f3be
type
Badass Army
 Dwarf Fortress (Video Game) / int_8878f3be
comment
Badass Army: If you train it and take care of it well, your militia will become one of these. You can now send these armies out to raid and raze other civilizations' sites, the lairs of evil creatures, or to murder elves.
 Dwarf Fortress (Video Game) / int_8878f3be
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_8878f3be
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_8878f3be
 Dwarf Fortress (Video Game) / int_88ebc539
type
Always a Bigger Fish
 Dwarf Fortress (Video Game) / int_88ebc539
comment
Always a Bigger Fish: It's been the case for many adventurers where an ambush or attack is suddenly interrupted by a swarm of wild animals which often turn the tide of battle.
 Dwarf Fortress (Video Game) / int_88ebc539
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_88ebc539
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_88ebc539
 Dwarf Fortress (Video Game) / int_898d0f32
type
Teeth Flying
 Dwarf Fortress (Video Game) / int_898d0f32
comment
Teeth Flying: Arrows can occasionally target and remove teeth, sending them launching with the bolt. More spectacular blunt mouth trauma can throw the entire set of teeth out at once, spewing them out of the poor creature's mouth in every direction and just generally creating a headache for clean up.
 Dwarf Fortress (Video Game) / int_898d0f32
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_898d0f32
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_898d0f32
 Dwarf Fortress (Video Game) / int_8b3ad439
type
Fog of Doom
 Dwarf Fortress (Video Game) / int_8b3ad439
comment
Fog of Doom: The surfaces of evil regions have a variety of clouds of randomly, scarily named materials ("execrable soot", "accursed gloom", etc) which cause randomly determined symptoms, ranging from mild dizziness to all of your internal organs rotting to becoming a zombie.
 Dwarf Fortress (Video Game) / int_8b3ad439
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_8b3ad439
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_8b3ad439
 Dwarf Fortress (Video Game) / int_8ba9512b
type
Our Zombies Are Different
 Dwarf Fortress (Video Game) / int_8ba9512b
comment
Our Zombies Are Different: The new combat system uses organ damage/bleeding as a significant factor in determining death. Zombie and skeletal creatures are rather lacking in organs and blood, so they wound up nigh impossible to kill. Well-trained dwarf militia could fight even minor skeletal creatures for several months before the game would decide they had been bludgeoned enough to be considered "dead." Subsequent releases patched in better damage calculation for undead creatures, but it's still extremely difficult to kill a skeletal undead with blunt weapons only. Subsequent versions added many more zombie options, including necromancers and evil biomes that cause all corpses to rise as undead. This applies to body parts as well, so long as at least one has a GRASP tag (mouth, hands, pincer, etc.). Chop up a zombie and moments later you could be fighting the remains of the zombie's corpse, his left arm and head. Depending on circumstances, they will keep rising until you dump them in magma. The same version also introduced "husks" — undead beings with a singular hatred for all life and much stronger and tougher than they were in life. Living things covered in cursed dust become husks, and the dust covering one husk can spread to curse more if it isn't washed off. This can quickly lead to an unstoppable Zombie Apocalypse.
 Dwarf Fortress (Video Game) / int_8ba9512b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_8ba9512b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_8ba9512b
 Dwarf Fortress (Video Game) / int_8c1ad82f
type
ProudWarriorRaceGuy
 Dwarf Fortress (Video Game) / int_8c1ad82f
comment
Everyone seems to be a Proud Warrior Race Guy. "I will follow you if you lead me to glory and death", indeed.
 Dwarf Fortress (Video Game) / int_8c1ad82f
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_8c1ad82f
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_8c1ad82f
 Dwarf Fortress (Video Game) / int_8c608864
type
Digging to China
 Dwarf Fortress (Video Game) / int_8c608864
comment
Digging to China: Digging to Fire and Brimstone Hell, more like.
 Dwarf Fortress (Video Game) / int_8c608864
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_8c608864
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_8c608864
 Dwarf Fortress (Video Game) / int_8d0785d5
type
Didn't Think This Through
 Dwarf Fortress (Video Game) / int_8d0785d5
comment
Didn't Think This Through: More often than not, a good chunk of "fun" comes from things the player didn't think through, such as drainage for a water (or magma) device. Or digging through an adamantine tube.
 Dwarf Fortress (Video Game) / int_8d0785d5
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_8d0785d5
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_8d0785d5
 Dwarf Fortress (Video Game) / int_8d4fcaa5
type
Self-Imposed Challenge
 Dwarf Fortress (Video Game) / int_8d4fcaa5
comment
Self-Imposed Challenge: This fortress will never trade! This entire fortress will be sober! This fortress will be nude! And so on and so forth. The story that immortalized the name "Urist" was a challenge game to make an entire fortress with a single dwarf (i.e., killing off all the others).
 Dwarf Fortress (Video Game) / int_8d4fcaa5
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_8d4fcaa5
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_8d4fcaa5
 Dwarf Fortress (Video Game) / int_8d718b9e
type
Bears Are Bad News
 Dwarf Fortress (Video Game) / int_8d718b9e
comment
You can make bears (already trainable) rideable. In other words, war bears..
 Dwarf Fortress (Video Game) / int_8d718b9e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_8d718b9e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_8d718b9e
 Dwarf Fortress (Video Game) / int_8e59e4a6
type
Cthulhumanoid
 Dwarf Fortress (Video Game) / int_8e59e4a6
comment
Cthulhumanoid: Octopus men, squid men, and nautilus men.
 Dwarf Fortress (Video Game) / int_8e59e4a6
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_8e59e4a6
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_8e59e4a6
 Dwarf Fortress (Video Game) / int_8ec5beed
type
Forging Scene
 Dwarf Fortress (Video Game) / int_8ec5beed
comment
Forging Scene: The opening cutscene contains one, rendered in glorious ASCII Art.
 Dwarf Fortress (Video Game) / int_8ec5beed
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_8ec5beed
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_8ec5beed
 Dwarf Fortress (Video Game) / int_8f37b
type
Medieval Stasis
 Dwarf Fortress (Video Game) / int_8f37b
comment
Medieval Stasis: Word of God says the available technology isn't going to get past the 14th Century.
 Dwarf Fortress (Video Game) / int_8f37b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_8f37b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_8f37b
 Dwarf Fortress (Video Game) / int_9136471a
type
Our Goblins Are Different
 Dwarf Fortress (Video Game) / int_9136471a
comment
Our Goblins Are Different: Supposedly the antithesis race to dwarves, and the player is supposed to consider them "evil", although the truth is that they are the least xenophobic and least hypocritical race in the game. They are still murderous demon worshipers, and that equality comes from treating the babies they snatch as their own.
 Dwarf Fortress (Video Game) / int_9136471a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9136471a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9136471a
 Dwarf Fortress (Video Game) / int_9182ea54
type
Crazy Cat Lady
 Dwarf Fortress (Video Game) / int_9182ea54
comment
Crazy Cat Lady: An unchecked cat population will create this, even after it becomes so large your frame-rate slows to a crawl. Also, Dwarves do not adopt cats. It's the other way around. As Matt Boyd once found out, if the source of these cats is a pair owned by fortress residents, their refusal to give up their pets can force this down a road not dissimilar to the Shoe Event Horizon that took place on Frogstar B; basically, dwarf society reaches the Kitty Event Horizon and their entire socioeconomic structure starts to revolve around keeping the population in check. Fortunately, both Crazy Cat Dwarves and their pets can be disposed of with a simple room that involves a long hallway with spikes in the floor, and a lever at the end that operates them. This is a Crazy Cat Dwarf Jpeg Image. All craftsdwarfship is of the highest quality. On the item is an image of Urist McCatbeard. On the item is an image of cats. The cats form the beard of Urist McCatbeard. The artwork relates to the cats' adoption of Urist McCatbeard◊ Also, catsplosions can be taken care of by gelding all incoming male cats for a while now.
 Dwarf Fortress (Video Game) / int_9182ea54
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9182ea54
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9182ea54
 Dwarf Fortress (Video Game) / int_9190d4fe
type
Powerful Pick
 Dwarf Fortress (Video Game) / int_9190d4fe
comment
Powerful Pick: Mining picks are pretty decent weapons. And they use mining skill, which is quite a bit easier to max out than weapon skills (in fortress mode, anyway.)
 Dwarf Fortress (Video Game) / int_9190d4fe
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9190d4fe
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9190d4fe
 Dwarf Fortress (Video Game) / int_91e894b4
type
Apocalypse How
 Dwarf Fortress (Video Game) / int_91e894b4
comment
Apocalypse How: With enough wrecked fortresses and berserking adventurers, especially in a small enough world, civilizations will eventually deteriorate and crumble. You can then proceed to cause the extinction of all sentient races. Then, that of every single living being in the world. And because The Toady One Thinks of Everything, your world will acknowledge this by entering the Age of Twilight/Death/Emptiness. Age of Twilight is when the majority of creatures in the world are mundane; the ages of Death or Emptiness are entered when there are no more civilized beings in the world - the Age of Death after there has been at least an Age of Myth/Heroes/Twilight, the Age of Emptiness if no such ages have existed. Even in these desolate Ages, you can still play.
 Dwarf Fortress (Video Game) / int_91e894b4
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_91e894b4
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_91e894b4
 Dwarf Fortress (Video Game) / int_92cca75b
type
Ret-Gone
 Dwarf Fortress (Video Game) / int_92cca75b
comment
Atom Smashers. Essentially they're drawbridges fashioned into traps by the player. It somehow has the ability to instantly eliminate anything to the atomic level, be they creatures or objects, to the point where there will be absolutely no trace of their existance anymore. It has limits however, and creatures of equal size or bigger than an Elephant will instead break the Atom Smasher.
 Dwarf Fortress (Video Game) / int_92cca75b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_92cca75b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_92cca75b
 Dwarf Fortress (Video Game) / int_92dfffae
type
Retraux
 Dwarf Fortress (Video Game) / int_92dfffae
comment
Retraux: Part of the reason why the graphics are practically impenetrable ASCII is the fact it's patterned after the roguelikes of old, that could only accept such an interface.
 Dwarf Fortress (Video Game) / int_92dfffae
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_92dfffae
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_92dfffae
 Dwarf Fortress (Video Game) / int_940a5958
type
Artificial Stupidity
 Dwarf Fortress (Video Game) / int_940a5958
comment
Artificial Stupidity: The death of all too many dwarves. Particularly painful example from the old version: you, the supreme overlord, have mandated that no-one goes above-ground because of an army of besieging goblins...so dwarves march out to do a job, cancel whatever it was they were going to do, and then just loaf around and catch some rays until the goblins kill them. They had it coming, too. You can assign specific uniforms to your dwarf soldiers, and if there is not exactly what you have assigned, they will grab the next best thing. Now let's say you're holed up because of a full-on siege but one of your soldiers dies for the above reason. He has better equipment than one of your other military dwarves, who will now try to head to his corpse because there's a really nice pair of boots out there. Then he dies and another dwarf thinks, "You know, his crossbow was better than mine..." Urist McOblivious gets thirsty; Urist McOblivious goes to nearby pond; Urist McOblivious fails to notice that the pond is surrounded by bits of his fellow dwarves that have been torn apart by deadly carp; Urist McOblivious takes a drink; various pieces of Urist McOblivious join the various bits of his fellow dwarves. Urist McDumbasabrick gets thirsty.... There is a workaround on the wiki specifically to prevent your dwarves from sealing themselves in the room when they install a floodgate onto the only entrance. This is apparently a common enough act to have received its own shout out in a World of Warcraft expansion. This is a direct quote from this reddit (pay no mind with the extinction of the HFS, Arrival of the Golden Age, and the Cast Obsidian Tower): Will eagerly pass through rooms with the whole floor burning (lignite/graphite grates, little magma washing) — "the mere fact that a location is on fire will not stop them from walking through it. On the plus side, goblins are just as stupid." "My epic first dragon encounter!" There are numerous stories on the forums of Legendary warriors battling far weaker opponents only to dodge a weak attack right off a bridge, stairs, cliff, into a lake, down a well.... It's common knowledge that a dwarf being chased by an enemy will never run towards the heavily-trapped and fortified entrance to your fort, but in some other - inevitably fatal - direction. Goblins can turn up riding giant toads, which they appear to think makes them immune to drowning. It doesn't. The 2014 update brought multi-tile trees and climbing, and with it came a host of pathing bugs. Fleeing dwarves will often get stuck in trees, where they will proceed to starve to death. The best solution is often to clear away all trees while starting a fortress, which doesn't help with elven diplomacy... For a while with the early 2014 release, flying animals would often fly themselves into trees, nearly always causing instant death by blunt trauma.
 Dwarf Fortress (Video Game) / int_940a5958
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_940a5958
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_940a5958
 Dwarf Fortress (Video Game) / int_94e17e7e
type
Fluffy Tamer
 Dwarf Fortress (Video Game) / int_94e17e7e
comment
Fluffy Tamer: The Dungeon Master in earlier versions, who let dwarves tame all sorts of strange and horrible creatures, ranging from dragons to crocodiles to Giant Cave Spiders. 34.06 removed the dungeon master and now lets you tame almost any animal right from the start. The catch is that without knowledge from the parent civilization or a really good animal trainer... well, to quote Toady, "your fort might end up like a Fatal Attractions episode."
 Dwarf Fortress (Video Game) / int_94e17e7e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_94e17e7e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_94e17e7e
 Dwarf Fortress (Video Game) / int_94e4b975
type
Vomit Indiscretion Shot
 Dwarf Fortress (Video Game) / int_94e4b975
comment
Vomit Indiscretion Shot: Dwarves can get Cave Adaptation if they spend too long underground, which causes them to vomit when they are aboveground. Creatures who have taken significant damage will vomit from pain. Send a well-trained squad of Cave Adapted dwarves up top to brutalize a goblin attack and you wind up with both sides spending as much time vomiting as fighting and a technicolor battlefield. One of the most common symptoms of the evil rains from the 2012 release is nausea. If you embark in an area with this type of weather, it's virtually guaranteed that your entryway and halls for dozens of tiles away will be covered in pools of vomit.
 Dwarf Fortress (Video Game) / int_94e4b975
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_94e4b975
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_94e4b975
 Dwarf Fortress (Video Game) / int_95265081
type
Leeroy Jenkins
 Dwarf Fortress (Video Game) / int_95265081
comment
Leeroy Jenkins: The Monster Slayers that you get once you've breached the caverns, who desire nothing more than to grab whatever they have and go live in the dank depths of the earth to kill everything that comes across. Nevermind the fact their skills can usually fall short of what you need to even survive down there when the caverns are a Death World even by DF standards, the fact Forgotten Beasts prowl the depths, they most likely know this, and they still charge at them alone, or the fact the dwarves they're "helping" aren't obligated in the least to bail them out if things go wrong. While not all of them are dwarves, one does still wonder if they're like Warhammer Slayers and this is all just a form of elaborate suicide.
 Dwarf Fortress (Video Game) / int_95265081
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_95265081
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_95265081
 Dwarf Fortress (Video Game) / int_96144372
type
Aristocrats Are Evil
 Dwarf Fortress (Video Game) / int_96144372
comment
Aristocrats Are Evil: You may be forced to conclude this. Though it's more evil in a "Pointy-Haired Boss" kind of way than an "Evil Overlord" kind of way.
 Dwarf Fortress (Video Game) / int_96144372
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_96144372
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_96144372
 Dwarf Fortress (Video Game) / int_96181ea7
type
Loads and Loads of Loading
 Dwarf Fortress (Video Game) / int_96181ea7
comment
Loads and Loads of Loading: Code optimization and multi-threading support are among the many, many things that Toady One is still working on. Be prepared to wait for a while if you're generating a huge world.
 Dwarf Fortress (Video Game) / int_96181ea7
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_96181ea7
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_96181ea7
 Dwarf Fortress (Video Game) / int_96eae503
type
Cats Are Superior
 Dwarf Fortress (Video Game) / int_96eae503
comment
Cats Are Superior: Cats choose whether they have an owner, not vice versa. Cats are also the only creatures that can kill vermin for you, and are vital to protecting your food stocks. Though, if you're not careful, they can out-breed everything around them. This is referred to as a catsplosion, and if allowed to continue, can cause severe lag. And once it's started, culling them back down will make the cats' adopted dwarves very unhappy. Two favourite solutions are, 1: to cage each kitten as it's born, then use it for meat, 2: to keep the breeding individuals in cages, eat the female kittens, and let the males roam about. Thankfully, changes to breeding mechanics (animals no longer ignore distance/isolation) and the ability to geld male animals mitigated this sharply.
 Dwarf Fortress (Video Game) / int_96eae503
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_96eae503
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_96eae503
 Dwarf Fortress (Video Game) / int_978b5f6d
type
Screw You, Elves!
 Dwarf Fortress (Video Game) / int_978b5f6d
comment
Alternately, there were also recommendations of building a tunnel that linked hell directly to the nearest elven settlement. As well as a recommendation of building a cafeteria there so people "dine in hell" literally.
 Dwarf Fortress (Video Game) / int_978b5f6d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_978b5f6d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_978b5f6d
 Dwarf Fortress (Video Game) / int_9854688f
type
Shapeshifting Heals Wounds
 Dwarf Fortress (Video Game) / int_9854688f
comment
Shapeshifting Heals Wounds: Werecreatures instantly heal all injuries every time they transform. Since this was the only way to heal permanent injuries such as nerve damage and missing limbs before the Villains Update added the healing blessing, some players of Adventurer mode would and some still do deliberately become werecreatures with this in mind. This has led to an bug where cutting a werecreature to pieces and reanimating the pieces as a Necromancer caused each body part to eventually regenerate into a full-sized clone of that werecreature.
 Dwarf Fortress (Video Game) / int_9854688f
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9854688f
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9854688f
 Dwarf Fortress (Video Game) / int_98770aab
type
Coup de Grâce
 Dwarf Fortress (Video Game) / int_98770aab
comment
Coup de Grâce: Unconscious foes are open to any attack you like, which will be guaranteed to hit and do massive damage. So you can execute them anyway you like. The AI goes for decapitation/skull crushing (even if the head is much better armored than other vital parts), but players have been known to drag the process out.
 Dwarf Fortress (Video Game) / int_98770aab
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_98770aab
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_98770aab
 Dwarf Fortress (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Dwarf Fortress (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Versions include a lot more useful information about the region you're preparing to build on, but the spawn-point of your starting settlers and their wagon is as close to the center of the center-most embark-map square as possible. This can occasionally be a nuisance if you're the wrong side of a river from a good site to dig in and haven't got much in the way of materials, and occasionally causes a Total Party Kill thanks to a bug caused by the way freezing and melting works. Also, selecting 'Embark Now!' rather than 'Prepare for the journey carefully'. See below.
 Dwarf Fortress (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_98b1dc8f
 Dwarf Fortress (Video Game) / int_9a08517a
type
Elves vs. Dwarves
 Dwarf Fortress (Video Game) / int_9a08517a
comment
Elves vs. Dwarves: This is invoked more by the players than the game itself. While Dwarves and Humans have the most in common, Elves are far more often allies than enemies of Dwarves. At least until their diplomat demands that you stop cutting the wood you need for bed, barrels, and charcoal. Or until you accidentally offer their traders the wooden box your trade goods are in. ...You know what? Screw You, Elves!. Given how elves regard dwarves during diplomatic meetings, it's a wonder the two races don't go to war more often. The 'short jokes' are rather uncalled for. Remember to establish good trade relations with elves. Lead goblets make great gifts!note Though they don't poison anybody. Yet. Or even better, anything made of pitchblendenote A form of uranium ore, also containing radium and lead, though again, radiation poisoning isn't yet implemented.. Another wonderful trade good: magma. Lots of it. But don't worry about packaging it; just pour it into the trade depot, seal it off to keep your dwarves from stealing it, and let them choose their own. In world-gen, however, dwarves are actually the civilized race least likely to be at war with anyone without players deliberately provoking them.
 Dwarf Fortress (Video Game) / int_9a08517a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9a08517a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9a08517a
 Dwarf Fortress (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Dwarf Fortress (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: No direct difficulty levels, but in adventure mode, there are three tiers for the level of ability and attribute points you start with, the latter of which also decides your maximum attributes: peasant, hero, and demigod.
 Dwarf Fortress (Video Game) / int_9a117348
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9a117348
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9a117348
 Dwarf Fortress (Video Game) / int_9b61220c
type
Pressure Plate
 Dwarf Fortress (Video Game) / int_9b61220c
comment
Pressure Plate: The cornerstone of all Dwarven automation. Can react either on liquid levels or weight of a creature or minecart.
 Dwarf Fortress (Video Game) / int_9b61220c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9b61220c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9b61220c
 Dwarf Fortress (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Dwarf Fortress (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: It could be argued that the entire game is this trope, what with the steep learning curve◊ but the awesome things that can happen. This◊ outlines the bare essentials needed for a self-sustaining fort. Note that it does not mention that getting a muddy cave often requires mechanisms and floodgates or an early expedition into the cave layers, which could as well be a source of quick Fun. Here◊ is a similar diagram for getting your military operational.
 Dwarf Fortress (Video Game) / int_9b9397bb
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9b9397bb
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9b9397bb
 Dwarf Fortress (Video Game) / int_9bee1a7f
type
Eldritch Location
 Dwarf Fortress (Video Game) / int_9bee1a7f
comment
Eldritch Location: The Adamantine Space Elevator.
 Dwarf Fortress (Video Game) / int_9bee1a7f
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9bee1a7f
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9bee1a7f
 Dwarf Fortress (Video Game) / int_9beffa1c
type
Hard-Coded Hostility
 Dwarf Fortress (Video Game) / int_9beffa1c
comment
Hard-Coded Hostility: Any civilization with the [BABYSNATCHER] or [ITEM_THIEF] tag is automatically and forever hostile to any civilization that lacks the tag. Respectively, goblins and kobolds have them by default, but you can mod in as many hostile races as you like.
 Dwarf Fortress (Video Game) / int_9beffa1c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9beffa1c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9beffa1c
 Dwarf Fortress (Video Game) / int_9c1f758a
type
Kill It with Fire
 Dwarf Fortress (Video Game) / int_9c1f758a
comment
This is occasionally combined with the aforementioned Kill It with Fire example, as when magma and water are combined, they create obsidian. Rarely you will find a player who has constructed a death chamber with access routes from both water and magma with the express purpose of encasing whatever comes in to that room in obsidian.
 Dwarf Fortress (Video Game) / int_9c1f758a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9c1f758a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9c1f758a
 Dwarf Fortress (Video Game) / int_9c495599
type
Hide Your Children
 Dwarf Fortress (Video Game) / int_9c495599
comment
Hide Your Children: Dwarf Fortress isn't squeamish about putting children and infants in terrible peril. Dwarven women will even give birth whilst in battle. Babies in fact make good shields for mothers who run into battle.
 Dwarf Fortress (Video Game) / int_9c495599
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9c495599
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9c495599
 Dwarf Fortress (Video Game) / int_9c550e26
type
Word Salad Title
 Dwarf Fortress (Video Game) / int_9c550e26
comment
Word Salad Title: happens frequently in-universe with the randomly generated names.
 Dwarf Fortress (Video Game) / int_9c550e26
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9c550e26
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9c550e26
 Dwarf Fortress (Video Game) / int_9c8f40e8
type
An Interior Designer Is You
 Dwarf Fortress (Video Game) / int_9c8f40e8
comment
An Interior Designer Is You: And your dwarves, of course.
 Dwarf Fortress (Video Game) / int_9c8f40e8
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9c8f40e8
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9c8f40e8
 Dwarf Fortress (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Dwarf Fortress (Video Game) / int_9cb3e22e
comment
Interface Spoiler: An attempt was made to avoid this, but it wasn't completely successful. While in development, Toady realized that vampires would be unable to infiltrate the player's fortress without the UI giving them away. So, he modified the UI and a few game mechanics to accommodate stealthy vampires, including: Dwarves disappearing and anonymous crimes. In the old system, you are informed when a dwarf is attacked or killed and told who the culprit is. Now, you are only informed if there is a witness to notice the deed. Dwarves who haven't been seen recently are quietly added to a list of missing units, crimes will likewise be silently added to the justice screen if there are no witnesses. So dwarves can turn up dead and you won't know who killed them, but if you're attentive you'll know they vanished. Vampires can also frame other dwarves for their crimes. Migrant skills. Vampires were given old, unused skills before other migrants were. So, the vampire was the only newcomer with a half-forgotten trade. All migrants can have old skills now. Fake identities. Previously, you knew almost everything to know about a dwarf by reading his bio. Now they can assume false identities to hide their real age and potentially lengthy kill records. Their relationships can hint at their identity: a spouse not present in the fortress or armies of relatives suggest a vampire. This is were problems creep in: if the dwarf worships a god then that deity will be listed as a relationship. The deity's history can be viewed, providing a list of worshipers and curse victims, and listing a vampire's original identity. If you assign a nickname to a dwarf, the list will display the nickname rather then the assumed and real names. Thus, vampires can be spotted via the UI by nicknaming all newcomers, because giving Urist McCheesemaker the nickname "Doofus" results in the god's history reading "Cursed 'Doofus' McStonecrafter to prowl the night in search of blood". Played straight with the advent of dwarfs being horrified at the deaths of other dwarfs, however. Now, it's possible to find "was horrified by the death of Urist McVampirebait" messages in dwarfs' thoughts; this is pretty much proof positive that the dwarf in question is the vampire responsible, especially if Urist McVampirebait's body had not been found and thus didn't even realise they were dead until seeing that thought.
 Dwarf Fortress (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9cb3e22e
 Dwarf Fortress (Video Game) / int_9cbf01d6
type
Stay in the Kitchen
 Dwarf Fortress (Video Game) / int_9cbf01d6
comment
Stay in the Kitchen: Invoked by players due to game design. Female dwarves are equally capable of fighting, but they bear children regularly and will carry their "Dwarven Baby Shields" everywhere. So it is normally recommended to restrict the military and hunting of dangerous game to males only, except for players intentionally going for dead babies.
 Dwarf Fortress (Video Game) / int_9cbf01d6
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9cbf01d6
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9cbf01d6
 Dwarf Fortress (Video Game) / int_9cc1a329
type
Upper-Class Twit
 Dwarf Fortress (Video Game) / int_9cc1a329
comment
Players themselves are often more than willing to dish this out. Many Nobles have bedrooms that come complete with traps that will fill the room with magma, just in case they get too demanding.
 Dwarf Fortress (Video Game) / int_9cc1a329
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9cc1a329
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9cc1a329
 Dwarf Fortress (Video Game) / int_9d17b859
type
Made of Iron
 Dwarf Fortress (Video Game) / int_9d17b859
comment
Vampires get off relatively easy — punishment for a vampire sucking the blood out of a dozen of your fort's dwarves may only be 50 days in jail, or even just a punch in the face by the captain of the guard if you don't have restraints built. Not like it matters, however, as vampires are Made of Iron and will probably survive their own execution with nothing but some bruises and one very tired hammerer.
 Dwarf Fortress (Video Game) / int_9d17b859
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9d17b859
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9d17b859
 Dwarf Fortress (Video Game) / int_9d73dfcc
type
The All-Seeing A.I.
 Dwarf Fortress (Video Game) / int_9d73dfcc
comment
The All-Seeing A.I.: Goblin sieges use a pathfinding AI that automatically knows the fastest way into your fortress. The players, abuse its quirks mercilessly (particularly regarding avoidance of locked doors). The famous "Goblin Meat Grinder". Lock down your fortress, but leave a single way in. This way is littered with infallible reciprocating pointy sticks. As soon as a creature approaches the end of the corridor, one door locks and another opens. Now the only way in is on the other end of the corridor, which is provided with the same mechanism. This keeps the oh-so-clever AI terminally walking the walk of pointy pain.
 Dwarf Fortress (Video Game) / int_9d73dfcc
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9d73dfcc
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9d73dfcc
 Dwarf Fortress (Video Game) / int_9d73f176
type
Wandering Minstrel
 Dwarf Fortress (Video Game) / int_9d73f176
comment
Wandering Minstrel: They exist in both modes now and you can even play as one. And if you want to stop wandering you can take up a job for a lord as their personal jester.
 Dwarf Fortress (Video Game) / int_9d73f176
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9d73f176
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9d73f176
 Dwarf Fortress (Video Game) / int_9e5369d1
type
Orphaned Setup
 Dwarf Fortress (Video Game) / int_9e5369d1
comment
Orphaned Setup: One bit of in-game dialogue has shades of this, using two randomly chosen creatures every time it comes up.
 Dwarf Fortress (Video Game) / int_9e5369d1
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9e5369d1
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9e5369d1
 Dwarf Fortress (Video Game) / int_9e943076
type
One-Man Army
 Dwarf Fortress (Video Game) / int_9e943076
comment
One-Man Army: With enough training and good enough weapons and armor, a lone dwarf can reduce entire hordes of Goblins to literal pulp. 1 dwarf VS 100 goblins? It's possible to Curb Stomp the 100 goblins with just one dwarf. Nothing's preventing you from having several of these in your fort. Hell, you can even have a whole army of One Man armies.
 Dwarf Fortress (Video Game) / int_9e943076
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9e943076
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9e943076
 Dwarf Fortress (Video Game) / int_9f63d4f1
type
Our Vampires Are Different
 Dwarf Fortress (Video Game) / int_9f63d4f1
comment
Our Vampires Are Different: These are mortals cursed by a god to wander the night searching for blood. They are effectively immortal, can go without food, sleep, or water, and regenerate damage quickly, especially when well fed, but otherwise act like the living. A fortress can be infiltrated by a vampire in the waves of migrants, who will feed off sleeping dwarves (preferably when no one is looking.) They will even try to accuse other dwarves of being the vampire to throw attention away from themselves. Any mortal that drinks the blood of a vampire becomes one themselves, including the Player Character in adventure mode, and dwarven citizens if their blood happens to contaminate the water supply.note Needless to say, this latter fact is routinely abused by the player base to make all-vampire fortresses. When vampires were first introduced into the game, they weren't very selective about who'd they'd accuse of their own crimes, and thus would sometimes end up pointing the finger at babies or livestock.
 Dwarf Fortress (Video Game) / int_9f63d4f1
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9f63d4f1
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9f63d4f1
 Dwarf Fortress (Video Game) / int_9f93adcd
type
In-Universe Game Clock
 Dwarf Fortress (Video Game) / int_9f93adcd
comment
In-Universe Game Clock: The game keeps track of how long your dwarfs have been at the fortress, and things like weather, available crops, and arrival of traders are tied to the season.
 Dwarf Fortress (Video Game) / int_9f93adcd
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_9f93adcd
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_9f93adcd
 Dwarf Fortress (Video Game) / int_a00eb8f9
type
Bare-Fisted Monk
 Dwarf Fortress (Video Game) / int_a00eb8f9
comment
Bare-Fisted Monk: The Wrestling skill. Rather than Eastern Martial Arts, everyone engages in pankration. Now that the throw command actually throws your opponent, much fun can be had. Your dwarf adventurer can now fling his goblin opponent off the mountain. Your Bronze Colossus adventurer, on the other hand, can throw his goblin opponent so far and hard that he hits a tree on the other side of the map and explodes into limbs, meat, and skin. In previous versions, champion wrestlers could be terrifying, capable of punching a charging knight's warhorse out from underneath him, hard enough to punt the animal back 40 feet and have it explode into gristle on impact. The 6-foot-tall, heavily-armored, highly-trained knight will then rapidly find all his limbs snapped by a short, blood-and-vomit-encrusted psychopath, leaving him crippled and helpless whilst being slowly stomped to death through the protection his armor still offers against normal attack. With the blunt-attack combat rework in DF2014, hand-to-hand combat has been buffed up since the previous release. While you're still no longer able to punt warhorses, a well-trained dwarf is perfectly capable of punching or kicking your head so hard that it "explodes into gore," helmets and caps be damned in some cases.
 Dwarf Fortress (Video Game) / int_a00eb8f9
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_a00eb8f9
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_a00eb8f9
 Dwarf Fortress (Video Game) / int_a121abc7
type
Respawning Enemies
 Dwarf Fortress (Video Game) / int_a121abc7
comment
Respawning Enemies: Area and site specific enemies re-spawn every year; as does magma, which is technically part of the terrain, but can certainly seem like an enemy if your design relies on that vent you drained being permanently drained.
 Dwarf Fortress (Video Game) / int_a121abc7
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_a121abc7
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_a121abc7
 Dwarf Fortress (Video Game) / int_a2b38d3b
type
Eye Scream
 Dwarf Fortress (Video Game) / int_a2b38d3b
comment
Eye Scream: From the dev log... Also, wrestling. "Gouge left eye with right hand" The *wooden bolt* hits the goblin swordsman in the left eye, breaking it. An artery is severed!
 Dwarf Fortress (Video Game) / int_a2b38d3b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_a2b38d3b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_a2b38d3b
 Dwarf Fortress (Video Game) / int_a2ba7393
type
Day Hurts Dark-Adjusted Eyes
 Dwarf Fortress (Video Game) / int_a2ba7393
comment
Day Hurts Dark-Adjusted Eyes: This is called "cave adaptation". If a dwarf has spent more than a full year without seeing the sun, they'll experience mild dizziness, pain, and fatigue. If it's been more than a year and a half, they'll experience moderate symptoms, plus nausea — so if you don't go out of your way to get them some sun in their daily lives, your entrance hall is likely to be a perpetual vomit-splattered mess. Alternately, if you never let your dwarves see the sun, then being cave-adapted is effectively meaningless.
 Dwarf Fortress (Video Game) / int_a2ba7393
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_a2ba7393
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_a2ba7393
 Dwarf Fortress (Video Game) / int_a3673c4c
type
It Gets Easier
 Dwarf Fortress (Video Game) / int_a3673c4c
comment
It Gets Easier: Dwarves have a psychological trauma stat. As it increases, they're less affected by negative thoughts.
 Dwarf Fortress (Video Game) / int_a3673c4c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_a3673c4c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_a3673c4c
 Dwarf Fortress (Video Game) / int_a414c3f0
type
One-Hit Kill
 Dwarf Fortress (Video Game) / int_a414c3f0
comment
One-Hit Kill: There are some very nasty random weather effects out there. Waterburned, our own succession fort, has some downright homicidal "evil glooms" that just kill the hell out of anything they touch. Of course, since this is Dwarf Fortress we're talking about here, a cloud of instant death isn't the worst weather effect possible. Atom Smashers. Essentially they're drawbridges fashioned into traps by the player. It somehow has the ability to instantly eliminate anything to the atomic level, be they creatures or objects, to the point where there will be absolutely no trace of their existance anymore. It has limits however, and creatures of equal size or bigger than an Elephant will instead break the Atom Smasher.
 Dwarf Fortress (Video Game) / int_a414c3f0
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_a414c3f0
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_a414c3f0
 Dwarf Fortress (Video Game) / int_a5e02e9e
type
Infinity +1 Sword
 Dwarf Fortress (Video Game) / int_a5e02e9e
comment
Infinity +1 Sword: Any artifact adamantine artifact sword (or other cutting weapon)
 Dwarf Fortress (Video Game) / int_a5e02e9e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_a5e02e9e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_a5e02e9e
 Dwarf Fortress (Video Game) / int_a65288e2
type
Ascended Extra
 Dwarf Fortress (Video Game) / int_a65288e2
comment
Ascended Extra: No dwarf is inherently more important than any other dwarf. As such, any dwarf that manages to get favored by a player, or even the community, is this.
 Dwarf Fortress (Video Game) / int_a65288e2
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_a65288e2
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_a65288e2
 Dwarf Fortress (Video Game) / int_a6653039
type
Subsystem Damage
 Dwarf Fortress (Video Game) / int_a6653039
comment
Subsystem Damage: For practically every living creature, the game keeps track of the health of individual body parts, down to fingers, toes, internal organs, skin and tissue layers, teeth, and individual bones. It also monitors what kind of damage: bruise, cut, puncture, break, etc. Nausea, pain, exertion, and blood loss are also tracked. A framework for poisons, venoms, and diseases also got installed. An Arm and a Leg: Slashing weapons (particularly weapon traps full of serrated discs) will sever arms and legs and send them flying. This is amusing but creates a huge mess to clean up. Dwarves with missing limbs lose the ability to carry some items, to walk without crutches, or even to do any work. You may find yourself killing off your veterans just to make the "cannot pick up equipment" messages go away. Chunky Salsa Rule: Destroying a creature's (last) brain is instantly fatal. So is chopping off all of its heads or its upper/lower body. Creatures that lose their lungs to damage suffocate. Etc. Also, cave-ins, being encased in cooling magma, and being frozen in ice completely ignore Subsystem Damage and are always instant-death. As of v.40, it's even possible to turn zombies into chunky salsa. Being mangled beyond recognition prevents a zombie from rising up again. Eye Scream: From the dev log... Also, wrestling. "Gouge left eye with right hand" The *wooden bolt* hits the goblin swordsman in the left eye, breaking it. An artery is severed! Syndromes can affect only certain body parts. It can and has happened that a randomly generated syndrome from a Forgotten Beast does nothing but cause your dwarves' eyes to rot out. (They don't seem to mind all that much as long as they get medical help. Being constantly drunk probably helps them cope.) Individual extremities can be targeted, including fingers, toes, ears, noses, and teeth, and aimed attacks in Adventure Mode will allow you to break or cut them off one piece at a time.
 Dwarf Fortress (Video Game) / int_a6653039
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_a6653039
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_a6653039
 Dwarf Fortress (Video Game) / int_a679184b
type
Due to the Dead
 Dwarf Fortress (Video Game) / int_a679184b
comment
Due to the Dead: An actual gameplay mechanic. Failing to give dwarves a decent burial, or at least a memorial slab somewhere, makes their next-of-kin very unhappy. It can also result in the deceased appearing as a ghost, with consequences that range from merely annoying to potentially disastrous. Nobles also get unhappy about not having an assigned tomb that befits their status in life. Since the 2012 release, this has gone somewhat meta. Remember those Ancient Tombs mentioned earlier? You can embark right next to one. And move in. As long as you don't disturb the coffin in the middle, which has consequences that can readily be imagined, the only thing stopping you from filling some poor schmuck's final resting place with drunken bipolar midgets and covering it in blood and vomit and inexplicable masterwork engravings of cheese is your own conscience.
 Dwarf Fortress (Video Game) / int_a679184b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_a679184b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_a679184b
 Dwarf Fortress (Video Game) / int_a6b14ee1
type
Hollywood Tactics
 Dwarf Fortress (Video Game) / int_a6b14ee1
comment
Hollywood Tactics: Because individual dwarves cannot be given much in the way of micromanaged orders in combat (once they spot a target) they tend to engage in certain forms of tactical idiocy, such as charging into melee when armed with a crossbow, or attempting to engage large packs of clowns solo) dwarves will frequently suffer from various versions of this flaw. At the same time, canny players can avert some of the problems displayed by individual military dwarves through the use of hardened defensive emplacements, copious amounts of reciprocating pointy sticks, overly complicated mechanical traps along all entry points and the liberal use of magma.
 Dwarf Fortress (Video Game) / int_a6b14ee1
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_a6b14ee1
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_a6b14ee1
 Dwarf Fortress (Video Game) / int_a7544a0f
type
Beneath the Earth
 Dwarf Fortress (Video Game) / int_a7544a0f
comment
Beneath the Earth: Where you'll be spending most of your time. However, If your dwarves stay underground for an extended period of time then come back onto the surface, they will become nauseous, and vomit all over the great outdoors.
 Dwarf Fortress (Video Game) / int_a7544a0f
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_a7544a0f
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_a7544a0f
 Dwarf Fortress (Video Game) / int_a7b324e
type
Handicapped Badass
 Dwarf Fortress (Video Game) / int_a7b324e
comment
Handicapped Badass: Thanks to the combat system, anyone can become this, including yourself in Adventure mode and your dwarves in Fortress mode. All you need is a crutch and enough time to grind crutch-walking, and you are back up fighting against the best of them. You don't even need a crutch. You can just crawl around and slay megabeasts without breaking a sweat, although you move pretty slowly. Some NPCs will even move as fast as the PC can, in Adventure mode... despite missing their legs.
 Dwarf Fortress (Video Game) / int_a7b324e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_a7b324e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_a7b324e
 Dwarf Fortress (Video Game) / int_a8076bdf
type
War Elephants
 Dwarf Fortress (Video Game) / int_a8076bdf
comment
War Elephants: Can be trained as of the 2010 version. Keeping them trained is another matter, though, as elephants (and a few other grazers) are bugged and starve faster than they can eat. The usual solution is editing the raw files to decrease their grazing requirements or just turn off grazing for them altogether.
 Dwarf Fortress (Video Game) / int_a8076bdf
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_a8076bdf
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_a8076bdf
 Dwarf Fortress (Video Game) / int_a89efe3c
type
Unusable Enemy Equipment
 Dwarf Fortress (Video Game) / int_a89efe3c
comment
Unusable Enemy Equipment: Humans and Kobold clothing and armor is the wrong size for your dwarves, being too large and too small, respectively. Understandable, as they are vastly different size compared to dwarves. Goblin and elven equipment is the same size as dwarven one, but is also inferior in quality: goblins are incapable of smelting bronze and steel, so they only use copper and iron, and elves make their entire wargear out of wood. Including swords and axes. As of version 0.31, you can now equip those exotic weapons whips, pikes, and bows. Also, any weapons can be used in traps. Useless metal items can be melted down for metal bars. Thus leading to the joke that goblins are the fourth ore of iron...
 Dwarf Fortress (Video Game) / int_a89efe3c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_a89efe3c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_a89efe3c
 Dwarf Fortress (Video Game) / int_a8a04f6f
type
And I Must Scream
 Dwarf Fortress (Video Game) / int_a8a04f6f
comment
And I Must Scream: Creatures in cages can never die of anything but old age or escape on their own, and the cage will last forever. You could theoretically lock an elf (or other immortal creature) in a cage, put the cage in the center of a mountain, collapse the path you dug to get him there, then forget the elf forever. He'd be there forever. It's also possible for horribly injured dwarves to be bedridden the rest of their lives, with their motor and sensory nervous systems destroyed. Euthanasia is recommended, not just to end their suffering, but also because they'll be a tax on your water and food reserves and take medical staff's time. You're actually rewarded for doing this to vampire dwarves: even though they feed on other dwarves, they still count as members of your fortress and thus you don't get a Game Over even if all you have left is one vampire dwarf. Since they don't hunger or age, you can just seal one in a room forever and your fortress will never die, even if the vampire goes insane from being naked. That is, until the ghosts come to pay him a visit...
 Dwarf Fortress (Video Game) / int_a8a04f6f
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_a8a04f6f
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_a8a04f6f
 Dwarf Fortress (Video Game) / int_a9cec1f1
type
Missing Secret
 Dwarf Fortress (Video Game) / int_a9cec1f1
comment
Missing Secret: Pearl, amber, and coral are all materials implemented and mentioned in the game interface, but it's impossible to acquire them, since they don't generate normally.
 Dwarf Fortress (Video Game) / int_a9cec1f1
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_a9cec1f1
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_a9cec1f1
 Dwarf Fortress (Video Game) / int_aa2bd65c
type
Mordor
 Dwarf Fortress (Video Game) / int_aa2bd65c
comment
Mordor: Really evil biomes have special plants and horrible things like eyestalk and finger "grass", showers of blood and cursed mist with similar symptoms to forgotten beasts. And corpses tend to spontaneously animate as zombies.
 Dwarf Fortress (Video Game) / int_aa2bd65c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_aa2bd65c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_aa2bd65c
 Dwarf Fortress (Video Game) / int_aa44e237
type
ASCII Art
 Dwarf Fortress (Video Game) / int_aa44e237
comment
ASCII Art: The game is actually graphical, but uses ASCII characters and a few others as its default tileset. When the rendering engine was rewritten, a UNIX-only command line display was added. It's not used much, except for screencasting; using a terminal to watch someone play DF takes a lot less bandwidth than streaming video, and is easier to host.
 Dwarf Fortress (Video Game) / int_aa44e237
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_aa44e237
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_aa44e237
 Dwarf Fortress (Video Game) / int_aa7dc8ce
type
Luke Nounverber
 Dwarf Fortress (Video Game) / int_aa7dc8ce
comment
Luke Nounverber: Naming for everything works this way. Occasionally throws up Names to Run Away from Really Fast if something or someone with a sinister name turns out to be, well, sinister. The aforementioned Boatmurdered counts here. Similarly, "Cacame Apebalded the Immortal Onslaught" ("Cacame Awemedinade Monípalóthi" in Elven), the Elven King of Dwarves.
 Dwarf Fortress (Video Game) / int_aa7dc8ce
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_aa7dc8ce
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_aa7dc8ce
 Dwarf Fortress (Video Game) / int_ab2df806
type
Red Baron
 Dwarf Fortress (Video Game) / int_ab2df806
comment
Red Baron: Sentient beings that start racking up kills have bestowed upon them a badass title such as "The Awe-Inspiring Warrior Ram". Otherwise-unnamed monsters who do the same will eventually pick up a nickname as well. However, if the Random Number God decides to entitle you "The Towel of Slapping", you may prefer to simply be called "Urist".
 Dwarf Fortress (Video Game) / int_ab2df806
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ab2df806
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ab2df806
 Dwarf Fortress (Video Game) / int_ab7b9269
type
YouAllMeetInAnInn
 Dwarf Fortress (Video Game) / int_ab7b9269
comment
You All Meet in an Inn: Taverns tend to be one of the best places for beginning adventurers to recruit companions.
 Dwarf Fortress (Video Game) / int_ab7b9269
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ab7b9269
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ab7b9269
 Dwarf Fortress (Video Game) / int_abfcd50d
type
Breaking and Bloodsucking
 Dwarf Fortress (Video Game) / int_abfcd50d
comment
Breaking and Bloodsucking: Vampires prey on your dwarves this way. When vampires go on "break" they will hunt for a sleeping dwarf to feed on.
 Dwarf Fortress (Video Game) / int_abfcd50d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_abfcd50d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_abfcd50d
 Dwarf Fortress (Video Game) / int_ac9f78d9
type
Jack-of-All-Stats
 Dwarf Fortress (Video Game) / int_ac9f78d9
comment
Using short swords and wooden shields for one's militia tends to be considered this by some, since wooden shields work just as well for everything but bashing for a fraction of the cost and swords can do everything spears, axes, and hammers can (with a stab, pommel strike, and slash), just not as well as any of them.
 Dwarf Fortress (Video Game) / int_ac9f78d9
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ac9f78d9
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ac9f78d9
 Dwarf Fortress (Video Game) / int_ad1db87c
type
Oh, Crap!
 Dwarf Fortress (Video Game) / int_ad1db87c
comment
Oh, Crap!: Since conversations in DF as of version 40 are now simulated in real-time and recorded in the combat log, your military will do this a lot when particularly badly pummelled. Or slightly pummelled. Or as soon as the enemy shows up. "Does it all end so quickly!", Yes, Urist McRecruit. Yes, it does....
 Dwarf Fortress (Video Game) / int_ad1db87c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ad1db87c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ad1db87c
 Dwarf Fortress (Video Game) / int_ad22fa80
type
Apocalyptic Log
 Dwarf Fortress (Video Game) / int_ad22fa80
comment
Apocalyptic Log: Engravings can devolve into this. This follow-up to Boatmurdered qualifies too.
 Dwarf Fortress (Video Game) / int_ad22fa80
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ad22fa80
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ad22fa80
 Dwarf Fortress (Video Game) / int_adfd3165
type
For the Evulz
 Dwarf Fortress (Video Game) / int_adfd3165
comment
.34 adds the ability for vampirism and lycanthropy to be contagious, as well as the framework for any other contagious interaction the inventive player can think of.
 Dwarf Fortress (Video Game) / int_adfd3165
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_adfd3165
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_adfd3165
 Dwarf Fortress (Video Game) / int_af8974a3
type
Breakable Weapons
 Dwarf Fortress (Video Game) / int_af8974a3
comment
Breakable Weapons: The 43.04 update changed it so that weapons and armor could suffer damage from combat, depending on the difference in material properties. As a result, leather armor is now woefully ineffective even against wildlife, while obsidian is liable to break if used against metal armor. This is in addition to normal, gradual wear and tear for non-armor clothing, which has been around for longer.
 Dwarf Fortress (Video Game) / int_af8974a3
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_af8974a3
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_af8974a3
 Dwarf Fortress (Video Game) / int_afc52a86
type
Ninja Pirate Zombie Robot
 Dwarf Fortress (Video Game) / int_afc52a86
comment
Ninja Pirate Zombie Robot: While vampirism and werecreature curses are mutually exclusive, adventurers can still become one of those as well as a necromancer and a sort of ghoul called a husk. The severed parts of werecreatures raised as undead will still transform regenerating into a full body with a full moon. It's quite possible for a fortress to be swarmed by a growing horde of clones of the same person. There are also reports of werecreature ghosts; worse yet, necromancer ghosts, who, to the horror of many, can still raise corpses (including their own) despite being dead.
 Dwarf Fortress (Video Game) / int_afc52a86
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_afc52a86
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_afc52a86
 Dwarf Fortress (Video Game) / int_affa0e5d
type
Bling-Bling-BANG!
 Dwarf Fortress (Video Game) / int_affa0e5d
comment
You can encrust your ammunition with bone, wood or gem decorations.
 Dwarf Fortress (Video Game) / int_affa0e5d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_affa0e5d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_affa0e5d
 Dwarf Fortress (Video Game) / int_b0781365
type
Instant Birth: Just Add Water!
 Dwarf Fortress (Video Game) / int_b0781365
comment
Instant Birth: Just Add Water!: A female dwarf keeps right on working or fighting throughout pregnancy. Giving birth causes a one-turn "maternity leave" while she picks up her child... if it isn't skewered or snatched away by a nearby goblin.
 Dwarf Fortress (Video Game) / int_b0781365
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_b0781365
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_b0781365
 Dwarf Fortress (Video Game) / int_b0a91b69
type
Convection Schmonvection
 Dwarf Fortress (Video Game) / int_b0a91b69
comment
Convection Schmonvection: The game has a complicated temperature system, yet dwarves have no problems working right on the edge of a magma pit, in workshops made of ice. Better yet, the game currently does not check temperature for constructed things at all. Forest fires can burn around compounds with walls built from wood. Likewise, magma hot enough to melt rocks and burn bone can be held back by a wooden wall... or an ice wall. Only applicable to constructed walls. Natural ice will melt from lava. That's right, Dwarven Engineering is so unspeakably badass they can even make unmeltable ice walls! Owners of weaker computers also tend to turn the temperature off entirely to save the resources. It is not usually purposefully used for exploits, however it sometimes leads to badass moments.
 Dwarf Fortress (Video Game) / int_b0a91b69
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_b0a91b69
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_b0a91b69
 Dwarf Fortress (Video Game) / int_b0c4bf9b
type
Luxury Prison Suite
 Dwarf Fortress (Video Game) / int_b0c4bf9b
comment
Luxury Prison Suite: Because Dwarves are rarely ever thrown in jail for reasons a player would deem legitimate (usually it happens due to the capricious whims of a noble), it's generally suggested to make your prisons (assuming you do have one) as comforting as possible so the (probably wrongfully) imprisoned dwarf doesn't become too unhappy, and/or dead from not being provided food or water.
 Dwarf Fortress (Video Game) / int_b0c4bf9b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_b0c4bf9b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_b0c4bf9b
 Dwarf Fortress (Video Game) / int_b18aeb20
type
Oddly Named Sequel 2: Electric Boogaloo
 Dwarf Fortress (Video Game) / int_b18aeb20
comment
Oddly Named Sequel 2: Electric Boogaloo: Dwarf Fortress is technically a sequel to the defunct Slaves to Armok: God of Blood, making it Slaves to Armok: God of Blood Chapter II: Dwarf Fortress: Histories of X and Y.note Where X and Y are synonyms of "greed" and "toil", chosen at random on startup.
 Dwarf Fortress (Video Game) / int_b18aeb20
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_b18aeb20
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_b18aeb20
 Dwarf Fortress (Video Game) / int_b1a7cd14
type
Tap on the Head
 Dwarf Fortress (Video Game) / int_b1a7cd14
comment
Tap on the Head: Played somewhat realistically. Living creatures that take a blow to the head may suffer anything from dizziness, unconsciousness, neck snapping, skull fracturing, or instant death, and there is no real way of controlling what happens.
 Dwarf Fortress (Video Game) / int_b1a7cd14
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_b1a7cd14
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_b1a7cd14
 Dwarf Fortress (Video Game) / int_b1bf5c9b
type
Removing the Head or Destroying the Brain
 Dwarf Fortress (Video Game) / int_b1bf5c9b
comment
Removing the Head or Destroying the Brain: Zombies with heads are instantly slain if you smash or sever them. All of them, if they're a Multiple Head Case. But they can be re-reanimated if they have any grasping limbs left...
 Dwarf Fortress (Video Game) / int_b1bf5c9b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_b1bf5c9b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_b1bf5c9b
 Dwarf Fortress (Video Game) / int_b1c7f430
type
Sea Monster
 Dwarf Fortress (Video Game) / int_b1c7f430
comment
Sea Monster: Plenty. Named-as-such sea monsters are giant horrors native to evil oceans. They're not described in detail, but have six tentacles, two claws and powerful jaws. They're quite dangerous, but very valuable if you can kill and butcher one. When dwarves like them, they do so for their "horrifying freakish appearance". Savage oceans are home to numerous seagoing terrors of their own, including sea serpents and giant versions of cephalopods, orcas and sperm whales; each is approximately ten times the size of the base version, and giant sperm whales in particular are biggest things in the game, bar none.
 Dwarf Fortress (Video Game) / int_b1c7f430
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_b1c7f430
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_b1c7f430
 Dwarf Fortress (Video Game) / int_b214c6e1
type
Tunnel Network
 Dwarf Fortress (Video Game) / int_b214c6e1
comment
Tunnel Network: Dwarven fortresses tend to be underground. You do the math.
 Dwarf Fortress (Video Game) / int_b214c6e1
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_b214c6e1
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_b214c6e1
 Dwarf Fortress (Video Game) / int_b30db865
type
Space Compression
 Dwarf Fortress (Video Game) / int_b30db865
comment
Space Compression: A dragon takes up one square; so do dwarves and cats. The only thing that doesn't is traders' wagons. This leads to rather hilarious geometric paradoxes — a tile is large enough to contain a dragon, but not large enough to contain two kittens without one of them crouching. A tile can theoretically contain 1,000 dragons as long as 999 of them aren't standing up. Pretty much anything can be stored on a single tile and remain usable with just a little micromanagement, using "Quantum Stockpiling". Likewise, you can fit your fortress's entire animal population into a single cage, including five elephants, two cave crocodiles, three dozen cats and kittens, 15 dogs, and a partridge in a pear tree.
 Dwarf Fortress (Video Game) / int_b30db865
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_b30db865
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_b30db865
 Dwarf Fortress (Video Game) / int_b3168a4d
type
Previous Player-Character Cameo
 Dwarf Fortress (Video Game) / int_b3168a4d
comment
Previous Player-Character Cameo: You can meet your own retired adventurer. Better yet, you can recruit him, too! Or break every bone in his body and gank his stuff. Or loot his long-dead corpse.
 Dwarf Fortress (Video Game) / int_b3168a4d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_b3168a4d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_b3168a4d
 Dwarf Fortress (Video Game) / int_b486877f
type
Squick
 Dwarf Fortress (Video Game) / int_b486877f
comment
Farming merpeople is no longer economically viable in un-modded games. Toady One found the thread and Squicked hard enough to mod the value of mer-bone to the bare minimum. Previously, it was comparable to dragon bone in value.
 Dwarf Fortress (Video Game) / int_b486877f
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_b486877f
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_b486877f
 Dwarf Fortress (Video Game) / int_b4eff8a8
type
Epic Fail
 Dwarf Fortress (Video Game) / int_b4eff8a8
comment
Epic Fail: The best games end like this. The forums generally consider the only "winning condition" to be to fail so spectacularly as to prompt forum members to declare that you've won the game. Case in point: Boatmurdered's inexplicable fiery apocalypse and ensuing tantrum spiral. One game ended almost as soon as it began, because the fortress was set up.. on top of magma.
 Dwarf Fortress (Video Game) / int_b4eff8a8
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_b4eff8a8
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_b4eff8a8
 Dwarf Fortress (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Dwarf Fortress (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: Dwarves have a bad tendency to cancel their job at the worst possible time to do some useless action. Like when Urist McSoldier decides that getting drunk is a way better idea than protecting the fortress against the goblins that are right outside the front door.
 Dwarf Fortress (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_b58b4e3c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_b58b4e3c
 Dwarf Fortress (Video Game) / int_b709120e
type
Inexplicably Preserved Dungeon Meat
 Dwarf Fortress (Video Game) / int_b709120e
comment
Inexplicably Preserved Dungeon Meat: Food left around will decay and spoil, but it will be preserved almost indefinitely if put in a food stockpile — it can still go bad, but takes years. In adventure mode, food you find will be perfectly edible.
 Dwarf Fortress (Video Game) / int_b709120e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_b709120e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_b709120e
 Dwarf Fortress (Video Game) / int_b7bc7d28
type
Attention Deficit... Ooh, Shiny!
 Dwarf Fortress (Video Game) / int_b7bc7d28
comment
Attention Deficit... Ooh, Shiny!: The dwarves have this in spades. In earlier versions it was much worse, with dwarves instantly abandoning whatever job they were in the middle of the second they got hungry, thirsty, or sleepy—which would occasionally spell doom for your fortress if the dwarf who was on his way to pull the lever that raised the drawbridge to seal out the invading goblin hordes suddenly decided he wanted a beer- but now dwarves will complete whatever job they're doing before going off to take care of something like that. Must. Have. Socks!
 Dwarf Fortress (Video Game) / int_b7bc7d28
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_b7bc7d28
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_b7bc7d28
 Dwarf Fortress (Video Game) / int_b7c53a22
type
Blood Knight
 Dwarf Fortress (Video Game) / int_b7c53a22
comment
They "take joy in slaughter". Self-explanatory.
 Dwarf Fortress (Video Game) / int_b7c53a22
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_b7c53a22
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_b7c53a22
 Dwarf Fortress (Video Game) / int_b91295e2
type
Stink Bomb
 Dwarf Fortress (Video Game) / int_b91295e2
comment
Stink Bomb: Any corpse left to rot for a decent period of time will start emitting Miasma, a thick purple smog that gives dwarves extremely unhappy thoughts. Zombies that aren't completely rotted tend to be a walking version of this. Certain toxins/poisons can cause immediate rotting of body parts without first killing the dwarf suffering from the syndrome. You wind up with walking Stink Bombs stinking up the whole fort, giving bad moods to all your dwarves, and generally clogging up the hallways with opaque miasma.
 Dwarf Fortress (Video Game) / int_b91295e2
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_b91295e2
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_b91295e2
 Dwarf Fortress (Video Game) / int_ba014235
type
Cryonics Failure
 Dwarf Fortress (Video Game) / int_ba014235
comment
Also, cave-ins, being encased in cooling magma, and being frozen in ice completely ignore Subsystem Damage and are always instant-death.
 Dwarf Fortress (Video Game) / int_ba014235
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ba014235
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ba014235
 Dwarf Fortress (Video Game) / int_ba0b808e
type
Tantrum Throwing
 Dwarf Fortress (Video Game) / int_ba0b808e
comment
Tantrum Throwing: If a dwarf becomes depressed enough they might start smashing or throwing things. One is fine, but if the dwarf pisses off other dwarves (or worse, kills them), other dwarves may start other tantrums and generally end Up to Eleven in a fortress-ending tantrum spiral.
 Dwarf Fortress (Video Game) / int_ba0b808e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ba0b808e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ba0b808e
 Dwarf Fortress (Video Game) / int_ba7b1199
type
Roc Birds
 Dwarf Fortress (Video Game) / int_ba7b1199
comment
Roc Birds: Rocs are a type of megabeast, a group of extremely rare, large and powerful creatures that will attack you fortress when certain conditions are met and are generally capable of wrecking fortresses on their own. They are the third largest creatures in the game behind fully-grown dragons (which take fifty times as long to reach their full size) and giant sperm whales, and the biggest flying creatures of all. A newly hatched roc is as big as a fully-grown giant eagle.
 Dwarf Fortress (Video Game) / int_ba7b1199
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ba7b1199
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ba7b1199
 Dwarf Fortress (Video Game) / int_ba8b13ad
type
Catch-22 Dilemma
 Dwarf Fortress (Video Game) / int_ba8b13ad
comment
Catch-22 Dilemma: An anvil is one of the most important tools to embark with, because it's the required tool for crafting anything, even other anvils. Starting without one, either from incompetence, a Self-Imposed Challenge, or the randomized "Embark Now!" option, leaves you unable to craft until a merchant comes by selling one or an offsite mission gets lucky. The wiki article has some fun pondering how this is possible.
 Dwarf Fortress (Video Game) / int_ba8b13ad
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ba8b13ad
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ba8b13ad
 Dwarf Fortress (Video Game) / int_bb18a227
type
It's All About Me
 Dwarf Fortress (Video Game) / int_bb18a227
comment
It's All About Me: Necromancers have a tendency to write books about themselves. Then they write essays about the books about themselves. Some craftsmen tend to embed images of themselves at work into the things they make.
 Dwarf Fortress (Video Game) / int_bb18a227
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_bb18a227
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_bb18a227
 Dwarf Fortress (Video Game) / int_bc74ef27
type
Berserk Button
 Dwarf Fortress (Video Game) / int_bc74ef27
comment
Berserk Button: Every single dwarf has one. You just need to push the right buttons. Thankfully, players are rather good at that.
 Dwarf Fortress (Video Game) / int_bc74ef27
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_bc74ef27
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_bc74ef27
 Dwarf Fortress (Video Game) / int_bcd27e37
type
Improbable Aiming Skills
 Dwarf Fortress (Video Game) / int_bcd27e37
comment
Improbable Aiming Skills: It's possible for projectile weapons to remove teeth and nothing else. This is one interpretation.
 Dwarf Fortress (Video Game) / int_bcd27e37
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_bcd27e37
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_bcd27e37
 Dwarf Fortress (Video Game) / int_bd445b6e
type
Our Elves Are Better
 Dwarf Fortress (Video Game) / int_bd445b6e
comment
Our Elves Are Better: Elves are extremely protective of forests, to the point where they may even declare war against a civilization that harvests too much. They also occasionally devour enemy combatants after battle.
 Dwarf Fortress (Video Game) / int_bd445b6e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_bd445b6e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_bd445b6e
 Dwarf Fortress (Video Game) / int_bd80cdeb
type
Weaponized Offspring
 Dwarf Fortress (Video Game) / int_bd80cdeb
comment
Weaponized Offspring: Thanks to the detailed simulation and Wide Open Sandbox nature of Dwarf Fortress, it's completely possible, even with a vanilla version, to use quickly reproducing non-pasture animals such as turkeys or peafowl as an infinite source of ammunition to blast off lava cannons onto enemy hordes. The trick is to set the ammo on fire prior to launch. And of course, you probably have some dwarven kids running around as well, contributing nothing and learning nothing while depleting your booze stock for nine years...
 Dwarf Fortress (Video Game) / int_bd80cdeb
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_bd80cdeb
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_bd80cdeb
 Dwarf Fortress (Video Game) / int_bda3d68a
type
Did You Just Flip Off Cthulhu?
 Dwarf Fortress (Video Game) / int_bda3d68a
comment
Did You Just Build A House In Cthulhu's Backyard?: It's finally been done, someone actually colonized hell! Alternately, there were also recommendations of building a tunnel that linked hell directly to the nearest elven settlement. As well as a recommendation of building a cafeteria there so people "dine in hell" literally. Community forts have finally managed this. The ongoing fortress Deathgate pulled this off.
 Dwarf Fortress (Video Game) / int_bda3d68a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_bda3d68a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_bda3d68a
 Dwarf Fortress (Video Game) / int_be3e7584
type
Brutal Bonus Level
 Dwarf Fortress (Video Game) / int_be3e7584
comment
Brutal Bonus Level: Angelic Vaults. There is practically no reason for you to go inside one except for the challenge and bragging rights. The freakishly strong creatures inside there will never travel outside because they were created to protect the slab within the Vault and pose no threat to anyone. It also contains the closest thing to a Final Boss Adventure Mode has: An Archangel
 Dwarf Fortress (Video Game) / int_be3e7584
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_be3e7584
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_be3e7584
 Dwarf Fortress (Video Game) / int_be7ff283
type
You Gotta Have Blue Hair
 Dwarf Fortress (Video Game) / int_be7ff283
comment
You Gotta Have Blue Hair: Dwarves and humans have standard hair color, but elves will occasionally have white or green hair, and goblin hair colors are mainly shades of purple, with pink and red on the extreme end of their relative spectrum.
 Dwarf Fortress (Video Game) / int_be7ff283
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_be7ff283
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_be7ff283
 Dwarf Fortress (Video Game) / int_bf1255fa
type
Really Gets Around
 Dwarf Fortress (Video Game) / int_bf1255fa
comment
Really Gets Around: Version 0.40.06 had a bug where dwarves were literally "breeding like animals." Instead of only having children with their husbands, dwarven women chose a random man to be the father of their children.
 Dwarf Fortress (Video Game) / int_bf1255fa
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_bf1255fa
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_bf1255fa
 Dwarf Fortress (Video Game) / int_bf26c02e
type
Viral Transformation
 Dwarf Fortress (Video Game) / int_bf26c02e
comment
Viral Transformation: Night Trolls are able to create mates for themselves by transforming villagers. Vampires and werebeasts will transfer curses through their bites and blood.
 Dwarf Fortress (Video Game) / int_bf26c02e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_bf26c02e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_bf26c02e
 Dwarf Fortress (Video Game) / int_c121be7b
type
Cycle of Hurting
 Dwarf Fortress (Video Game) / int_c121be7b
comment
Cycle of Hurting: A bridge can be linked to a lever to make it retract, dropping anything on it to whatever fiendish surprise you've set up below. For additional entertainment value, you can set a dwarf to keep pulling the lever. Invading hostiles that survive the fall will climb out and keep trying to cross repeatedly until their morale breaks.
 Dwarf Fortress (Video Game) / int_c121be7b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c121be7b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c121be7b
 Dwarf Fortress (Video Game) / int_c185022a
type
 Dwarf Fortress (Video Game) / int_c185022a
comment
"Instant Death" Radius: Only with stealth and really good armor can you have a chance of killing some of the more powerful ranged opponents if you have a melee weapon. Or modding the files to play as a tyrannosaurus.
 Dwarf Fortress (Video Game) / int_c185022a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c185022a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c185022a
 Dwarf Fortress (Video Game) / int_c1fffb62
type
Industrialized Evil
 Dwarf Fortress (Video Game) / int_c1fffb62
comment
Industrialized Evil: When introduced to the game, merpeople, although unbutcherable, had bones that were several orders of magnitude more valuable than most other sea creatures. Cue several attempting to set up seaside forts for the purposes of establishing "mermaid farms" with which to capture, breed, and air-drown merpeople, then sell their bones for a huge profit. Toady One responded by nerfing the value of merperson bones to the default.
 Dwarf Fortress (Video Game) / int_c1fffb62
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c1fffb62
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c1fffb62
 Dwarf Fortress (Video Game) / int_c2dc8926
type
Chibi
 Dwarf Fortress (Video Game) / int_c2dc8926
comment
An in-canon example would be the fluffy wamblers — chibified humanoids (like an elemental, but composed of fluff and pudge and kitten-sized) with eyes and nose. Food-gnawing vermin that appears only in good aligned biomes and apparently so adorable dwarfs won't butcher them. And we're talking about a race who will butcher a newborn puppy should the need arise.
 Dwarf Fortress (Video Game) / int_c2dc8926
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c2dc8926
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c2dc8926
 Dwarf Fortress (Video Game) / int_c3478f1d
type
Badass Bookworm
 Dwarf Fortress (Video Game) / int_c3478f1d
comment
Badass Bookworm: In previous versions, even the skills as far away from combat as possible trained physical attributes. If you ordered your bookkeeper to take the most accurate inventory of your stocks possible, he, a weak, unassuming social dwarf, would proceed to lock himself in his study, and work silently for roughly a season. Eventually, he would re-emerge, and after all those hours of updating the records, will have acquired the character notes 'Ultra-Mighty', 'Perfectly Agile', and 'Superdwarvenly Tough'. On another positive note, once your bookkeeper has "done enough work" and stops working completely, even if he dies you'll never need another one again as the books stay perfectly updated forever. Apparently the bookkeeper becomes so experienced he can foresee what the stocks will be in the future and even takes his own death into account.
 Dwarf Fortress (Video Game) / int_c3478f1d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c3478f1d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c3478f1d
 Dwarf Fortress (Video Game) / int_c36dad12
type
Decontamination Chamber
 Dwarf Fortress (Video Game) / int_c36dad12
comment
Decontamination Chamber: Theoretically, dwarves try to clean both themselves and dirty floors. More likely, they will not only walk in goblins' blood and vomit, but contaminate the whole area with germs or poisons, quickly melting a dwarf into a puddle of pus which does the same to others on contact, if they can possibly find any on the map. So once the player can afford this, entrances into habitable areas tend to involve something like a waterfall or "Dwarven Bathtub".
 Dwarf Fortress (Video Game) / int_c36dad12
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c36dad12
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c36dad12
 Dwarf Fortress (Video Game) / int_c530519c
type
Fan Nickname
 Dwarf Fortress (Video Game) / int_c530519c
comment
invokedThe non-meat, non-metal portion of goblinite becomes this. Until industries pick up, a "Goblin Christmas" is a windfall, but after the inferior loot piles up, it becomes such a chore foisting it on the caravans that players come up with more selective disposal methods.
 Dwarf Fortress (Video Game) / int_c530519c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c530519c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c530519c
 Dwarf Fortress (Video Game) / int_c57b21f9
type
Global Currency
 Dwarf Fortress (Video Game) / int_c57b21f9
comment
Global Currency: Played straight in Fortress Mode, as all traders use the same currency. In Adventure Mode, each civilization has their own currency and you can only exchange them outside of their civilization of origin by selling the coins themselves (which are literally worth only the material they're made of.)
 Dwarf Fortress (Video Game) / int_c57b21f9
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c57b21f9
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c57b21f9
 Dwarf Fortress (Video Game) / int_c5f0119c
type
Insane Troll Logic
 Dwarf Fortress (Video Game) / int_c5f0119c
comment
Insane Troll Logic: The reasons for gods to create vaults and release demons upon the world can be this. In some cases, it makes sense; a god of misery and suffering doing it to spread those, or a god of valor giving heroes a foe to fight. However, sometimes the act will be done "after pondering the ineffable subtleties of" or "uses of" one of their spheres. Even if the sphere is one like youth that would have absolutely no good reason to help a demon escape into the mortal world. One god in particular did so after pondering the ineffable subtleties of fish.
 Dwarf Fortress (Video Game) / int_c5f0119c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c5f0119c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c5f0119c
 Dwarf Fortress (Video Game) / int_c7270d1c
type
With This Herring
 Dwarf Fortress (Video Game) / int_c7270d1c
comment
With This Herring: Of the extraordinarily large number of skills and items available to take with you when starting a new fortress, only a relatively small percentage of them will increase your chances of living to see the first caravan. You will have this brought home to you very rapidly the first time you select 'Embark Now!' instead of 'Prepare for the journey carefully' when starting a new fortress.
 Dwarf Fortress (Video Game) / int_c7270d1c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c7270d1c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c7270d1c
 Dwarf Fortress (Video Game) / int_c75df49a
type
Shout-Out
 Dwarf Fortress (Video Game) / int_c75df49a
comment
Shout-Out: Every fortress starts out with seven dwarves. Or, alternatively, a Shout-Out to the seven dwarf lords. Sperm whales can be admired for their "vengeful nature" and have a very small chance of being white. Vampirism gets started when a god curses a mortal to forever wander the night in search of blood.
 Dwarf Fortress (Video Game) / int_c75df49a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c75df49a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c75df49a
 Dwarf Fortress (Video Game) / int_c7b319ff
type
Rain of Something Unusual
 Dwarf Fortress (Video Game) / int_c7b319ff
comment
Rain of Something Unusual: Evil biomes have "evil weather" including rain of blood, other bodily fluids, or toxic sludge. Getting caught in any of these will not only make your dwarves miserable, but can also make them sick.
 Dwarf Fortress (Video Game) / int_c7b319ff
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c7b319ff
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c7b319ff
 Dwarf Fortress (Video Game) / int_c81e2bba
type
Necromancer
 Dwarf Fortress (Video Game) / int_c81e2bba
comment
Necromancer: Who, as expected, led armies of zombified creatures (or their severed parts) against their foes.
 Dwarf Fortress (Video Game) / int_c81e2bba
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c81e2bba
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c81e2bba
 Dwarf Fortress (Video Game) / int_c93a6560
type
Impaled with Extreme Prejudice
 Dwarf Fortress (Video Game) / int_c93a6560
comment
Impaled with Extreme Prejudice: Certain races (like goblins) will leave impaled enemies around their fortresses. Meaning that if your adventurer dies against them, you can come back with a different one and see his impaled corpse. And use it as a weapon.
 Dwarf Fortress (Video Game) / int_c93a6560
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c93a6560
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c93a6560
 Dwarf Fortress (Video Game) / int_c955269e
type
The Stateless
 Dwarf Fortress (Video Game) / int_c955269e
comment
The Stateless: Any player choosing the Outsider background starts in the wilderness, instead of a village, since they have no allegiance to any power.
 Dwarf Fortress (Video Game) / int_c955269e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c955269e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c955269e
 Dwarf Fortress (Video Game) / int_c9861848
type
Video Game Caring Potential
 Dwarf Fortress (Video Game) / int_c9861848
comment
Video Game Caring Potential: The 2014 update to Adventurer Mode conversations allow you to, among other things, open up a barter menu with NPCs, companions included. Handing over spare armor in exchange for any clothing competing with that equipment slot (so they'll actually equip it) can help your meatshields last a little longer.
 Dwarf Fortress (Video Game) / int_c9861848
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c9861848
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c9861848
 Dwarf Fortress (Video Game) / int_c98c5622
type
Non-Human Undead
 Dwarf Fortress (Video Game) / int_c98c5622
comment
Non-Human Undead: Any kind of living creature can have a zombie or skeletal version, including monsters like dragons, giants, and imps. Giving rise to such hellish creatures as skelephants, skeagles and skarp — or gods forbid, husks and thralls. See Killer Rabbit and Made of Iron, above.
 Dwarf Fortress (Video Game) / int_c98c5622
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c98c5622
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c98c5622
 Dwarf Fortress (Video Game) / int_c9c756a8
type
Child Soldiers
 Dwarf Fortress (Video Game) / int_c9c756a8
comment
Child Soldiers: In Dwarf Fortress, most children mature by the age of 12. This can lead to entire squads of teenage bearded psychos with battle axes and alcoholism. One forum thread from the old days of 40d reported something similar happening to a human child kidnapped by Goblins. At the age of 13 she started a religious war, which apparently ended with her getting killed by a seven year old. Experiments in "Dwarven Day Care", aka locking a small child in a room full of crowded animals so that the violence of fighting for their life every day would harden them to tragedy and cause them to develop combat skills. It was pronounced a partial success when one experiment resulted in a child taking a permanent change to mental attributes — aka, permanent mental scarring.
 Dwarf Fortress (Video Game) / int_c9c756a8
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_c9c756a8
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_c9c756a8
 Dwarf Fortress (Video Game) / int_ca04edd6
type
Charles Atlas Superpower
 Dwarf Fortress (Video Game) / int_ca04edd6
comment
You can wield any item in the world as a weapon and strike people with it without penalties (excepting perhaps speed). A fork? No problem, and they are actually good at piercing armor (don't laugh). A sock? Yes, and you can kill people with it! A sword, or any other weapon? Of course. A pickax? Yes, and it's pretty damn deadly. A life-size iron statue of some dwarf, which is around seven times heavier than your character is? YES! The corpse of that elephant you just killed?
 Dwarf Fortress (Video Game) / int_ca04edd6
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ca04edd6
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ca04edd6
 Dwarf Fortress (Video Game) / int_cadf2d2a
type
Death of a Thousand Cuts
 Dwarf Fortress (Video Game) / int_cadf2d2a
comment
Death of a Thousand Cuts: In the current version, being in contact with magma for a short time will cover dwarfs or other fleshy creatures with tiny cuts that causes them to leave a huge trail of blood behind them as they bleed to death. Bronze colossi on the other hand, apparently can't be killed with any number of blows from hammers or weapons of weaker materials than bronze, as the only way to kill them (in combat) is to dismember them.
 Dwarf Fortress (Video Game) / int_cadf2d2a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_cadf2d2a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_cadf2d2a
 Dwarf Fortress (Video Game) / int_cb3adcb7
type
Kill It with Ice
 Dwarf Fortress (Video Game) / int_cb3adcb7
comment
Kill It with Ice: The aforementioned freezing is the most annoying and, due to the common practice of training swimming to get stronger, one of the most common deaths in adventurer mode.
 Dwarf Fortress (Video Game) / int_cb3adcb7
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_cb3adcb7
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_cb3adcb7
 Dwarf Fortress (Video Game) / int_cc4d190a
type
Did You Just Punch Out Cthulhu?
 Dwarf Fortress (Video Game) / int_cc4d190a
comment
Did You Just Punch Out Cthulhu?: Deploy enough military and you can take down anything.
 Dwarf Fortress (Video Game) / int_cc4d190a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_cc4d190a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_cc4d190a
 Dwarf Fortress (Video Game) / int_cc6c8784
type
Author Catchphrase
 Dwarf Fortress (Video Game) / int_cc6c8784
comment
Author Catch Phrase: Toady often uses "he he he" in development posts after mentioning something particularly grim.
 Dwarf Fortress (Video Game) / int_cc6c8784
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_cc6c8784
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_cc6c8784
 Dwarf Fortress (Video Game) / int_cd365139
type
Unholy Ground
 Dwarf Fortress (Video Game) / int_cd365139
comment
Unholy Ground: "Evil" biomes, which are host to strange and often hostile life, where even the weather is unnatural and potentially harmful, and the corpses of dead things rise again to end the living.
 Dwarf Fortress (Video Game) / int_cd365139
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_cd365139
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_cd365139
 Dwarf Fortress (Video Game) / int_ce1d78bc
type
Foreign Queasine
 Dwarf Fortress (Video Game) / int_ce1d78bc
comment
Foreign Queasine: Dwarves will butcher any edible non-sentient, and they will eat any part of the body that can be made edible.note This includes not just meat and fat, but brains, intestines, lungs, eyes... Elves will eat anything, including defeated foes. Adventurer dwarves will butcher and eat sentients if they get hungry enough.
 Dwarf Fortress (Video Game) / int_ce1d78bc
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ce1d78bc
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ce1d78bc
 Dwarf Fortress (Video Game) / int_ce555c91
type
Post-Modern Magik
 Dwarf Fortress (Video Game) / int_ce555c91
comment
Post-Modern Magik: Dwarven Physics tend to result in unusual uses of old fantasy tropes. The Forgotten Beasts, especially. Beware the fearsome Werechinchilla!
 Dwarf Fortress (Video Game) / int_ce555c91
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ce555c91
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ce555c91
 Dwarf Fortress (Video Game) / int_d01a77dc
type
Succession Game
 Dwarf Fortress (Video Game) / int_d01a77dc
comment
Succession Game: In both Adventure Mode and Fortress mode, great accomplishments are recorded in the 'Legends' mode. You can also visit former Forts in Adventure mode, and they become a dungeon crawl full of beasts and monsters. A popular form of play amongst the player community. Individuals take turns running a dwarf fort for a set amount of time and passing on the save to the next players. See Boatmurdered, Headshoots, and Syrupleaf entries mentioned above.
 Dwarf Fortress (Video Game) / int_d01a77dc
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d01a77dc
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d01a77dc
 Dwarf Fortress (Video Game) / int_d028e0da
type
An Arm and a Leg
 Dwarf Fortress (Video Game) / int_d028e0da
comment
An Arm and a Leg: Slashing weapons (particularly weapon traps full of serrated discs) will sever arms and legs and send them flying. This is amusing but creates a huge mess to clean up. Dwarves with missing limbs lose the ability to carry some items, to walk without crutches, or even to do any work. You may find yourself killing off your veterans just to make the "cannot pick up equipment" messages go away.
 Dwarf Fortress (Video Game) / int_d028e0da
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d028e0da
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d028e0da
 Dwarf Fortress (Video Game) / int_d08049db
type
Taken for Granite
 Dwarf Fortress (Video Game) / int_d08049db
comment
A somewhat popular pastime is to then order your stone workers to sculpt statues from the freshly-formed obsidian rocks containing your enemies (or nobles, as the case may be) and put them on display around the fortress. While such undeath is not implemented (yet) in the game, it's still fun to imagine. Unless you get fifty statues of elves with broken toes or humans taming eagles. Dead sentient creatures have a chance of doing assorted things to harm or annoy your little dwarfs. The way you fix that is to bury the corpse, or carve out a memorial in a stone. Nothing is more satisfying than encasing Elves in stone, then stopping their ghost from pissing you off by turning the rock their very bodies are in into the local Elven ghost prevention mechanism.
 Dwarf Fortress (Video Game) / int_d08049db
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d08049db
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d08049db
 Dwarf Fortress (Video Game) / int_d10d5eb5
type
Made of Indestructium
 Dwarf Fortress (Video Game) / int_d10d5eb5
comment
Made of Indestructium: Artifact furniture can't be destroyed by trolls and other building-destroyers, but they'll still make a bee-line to it and try. This makes artifacts very useful to bait building-destroyers away from your fortress (and into a field of traps.)
 Dwarf Fortress (Video Game) / int_d10d5eb5
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d10d5eb5
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d10d5eb5
 Dwarf Fortress (Video Game) / int_d24b61a8
type
Patchwork Map
 Dwarf Fortress (Video Game) / int_d24b61a8
comment
Patchwork Map: The world generator takes weather effects into account to always create a realistic map, though you can tweak it to make one on purpose. This trope does, however, apply to veins and clusters of metal ore for Rule of Fun and balance reasons.
 Dwarf Fortress (Video Game) / int_d24b61a8
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d24b61a8
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d24b61a8
 Dwarf Fortress (Video Game) / int_d24ed873
type
Developers' Foresight
 Dwarf Fortress (Video Game) / int_d24ed873
comment
Developers' Foresight: Dwarves in fortress mode, and adventurers in adventure mode, that hold conflicting values will have special descriptors for this interaction. For example: Stark raving mad dwarves will have "Running around babbling!" listed under their status... unless the dwarf is unable to walk, in which case it will say "Crawling around babbling!" instead.
 Dwarf Fortress (Video Game) / int_d24ed873
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d24ed873
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d24ed873
 Dwarf Fortress (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Dwarf Fortress (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: Building destroyer monsters crush anything they can break. Including the only support standing between them and a major cave-in. Or floodgates reservoirs of magma which they may or may not escape — if a magma-proof pressure plate seals the exits with bridges, a tough and otherwise untrappable creature undergoes magma-frying, and if it survives that, room-wide obsidian encasement. This, of course, is used by cunning players to trap or kill building destroyers. What Does This Button Do?: Gremlins will happily pull any lever they can find — whether it floods the whole map with magma or does nothing except trapping or killing anyone who pulls it. In adventure mode, any place that has loot laying on the ground is either a trap, surrounded by nasty monsters, or belongs to someone, and if you take it, Losing is Fun. "Curious underground structures", otherwise known as demonic fortresses. Basically, they're giant dungeons full of undead, with a masterwork adamantine sword lying somewhere on the bottom level. Taking the sword opens a gateway to Hell.
 Dwarf Fortress (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d2c0e2ed
 Dwarf Fortress (Video Game) / int_d323d090
type
Incendiary Exponent
 Dwarf Fortress (Video Game) / int_d323d090
comment
!!Incendiary Exponent!!: Fire is a good source of Fun. For even more Fun, trap a Bronze Colossus in a pool of magma. They tend incorporate being 600 degrees hotter into their attacks before melting.
 Dwarf Fortress (Video Game) / int_d323d090
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d323d090
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d323d090
 Dwarf Fortress (Video Game) / int_d366883d
type
Mortality Phobia
 Dwarf Fortress (Video Game) / int_d366883d
comment
Mortality Phobia: This can be one of the motivations for an NPC to begin learning necromancy.
 Dwarf Fortress (Video Game) / int_d366883d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d366883d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d366883d
 Dwarf Fortress (Video Game) / int_d3b02ffb
type
I Know Your True Name
 Dwarf Fortress (Video Game) / int_d3b02ffb
comment
I Know Your True Name: Learning and invoking a demon's true name can be used to command or banish them.
 Dwarf Fortress (Video Game) / int_d3b02ffb
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d3b02ffb
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d3b02ffb
 Dwarf Fortress (Video Game) / int_d42fb539
type
Our Monsters Are Weird
 Dwarf Fortress (Video Game) / int_d42fb539
comment
Our Monsters Are Weird: Forgotten Beasts, Titans, Demons and Angels are randomly generated, and the results are very, very strange. More consistent, but still bizarre, are the many-tentacled Sea Monsters, and the various creatures such as Pond Grabbers, Green Devourers, and Cave Crawlers that live Beneath the Earth.
 Dwarf Fortress (Video Game) / int_d42fb539
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d42fb539
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d42fb539
 Dwarf Fortress (Video Game) / int_d4cd6668
type
Precautionary Corpse Disposal
 Dwarf Fortress (Video Game) / int_d4cd6668
comment
Precautionary Corpse Disposal: Corpses not given a proper burial will spawn a ghost to haunt the area. What that ghost will do ranges from generic haunting shennanigans to organizing their own Wake.
 Dwarf Fortress (Video Game) / int_d4cd6668
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d4cd6668
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d4cd6668
 Dwarf Fortress (Video Game) / int_d547387c
type
A.I.-Generated Economy
 Dwarf Fortress (Video Game) / int_d547387c
comment
A.I.-Generated Economy: Showing us the pitfalls of giving the AI control over sectors of the economy is the Dummied Out eponymous feature: when some conditions were fulfilled, all dwarves were awarded private accounts to spend on food and other items they could buy from shops—except for nobles and legendary dwarves, who could take whatever without spending anything. Dwarves were able to buy shops and sell items in it for their own benefit. This led to bizarre things like children of nobles/legendary dwarves being poorer than average, and dwarves spending all their time counting their coins.
 Dwarf Fortress (Video Game) / int_d547387c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d547387c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d547387c
 Dwarf Fortress (Video Game) / int_d57dfae4
type
Eyes Do Not Belong There
 Dwarf Fortress (Video Game) / int_d57dfae4
comment
Eyes Do Not Belong There: Staring eyeball is a kind of "grass" found only in evil biomes that consists of literal eyeballs growing from the soil. Sometimes they blink at passersby. Cows can still eat it, though.
 Dwarf Fortress (Video Game) / int_d57dfae4
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d57dfae4
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d57dfae4
 Dwarf Fortress (Video Game) / int_d5a84e45
type
Call a Smeerp a
 Dwarf Fortress (Video Game) / int_d5a84e45
comment
Call a Smeerp a "Rabbit": Magma Crabs are not actually crablike, lacking any discernible appendages other than a pair of finlike wings. And they can spit magma.
 Dwarf Fortress (Video Game) / int_d5a84e45
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d5a84e45
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d5a84e45
 Dwarf Fortress (Video Game) / int_d66cd0e6
type
Training from Hell
 Dwarf Fortress (Video Game) / int_d66cd0e6
comment
Training from Hell: One very efficient method of training your military dwarves is to make them train in a room filled with spear traps set on repeat. They'll constantly be getting experience from dodging and parrying the spears. Of course, should they fail to parry or dodge even once, horrible injury may result. Wooden training spears will cut down on the injuries, but pets (like war dogs assigned to your troops) and babies/children will take damage as if hit with actual spears and die rapidly if they enter the training room.
 Dwarf Fortress (Video Game) / int_d66cd0e6
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d66cd0e6
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d66cd0e6
 Dwarf Fortress (Video Game) / int_d66ed827
type
Color-Coded Stones
 Dwarf Fortress (Video Game) / int_d66ed827
comment
Color-Coded Stones: The game has diamonds of five colors as well as clear, and also blue, clear and pink garnets in addition to red, and so on and so forth. It assigns the standard colors to emerald, ruby, sapphire, amethyst, topaz and quite a few others, though.
 Dwarf Fortress (Video Game) / int_d66ed827
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d66ed827
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d66ed827
 Dwarf Fortress (Video Game) / int_d848560f
type
UnusualEuphemism
 Dwarf Fortress (Video Game) / int_d848560f
comment
Unusual Euphemism: Demons are referred to as clowns and hell is called the circus, to try to avoid spoilers for new players.
 Dwarf Fortress (Video Game) / int_d848560f
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d848560f
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d848560f
 Dwarf Fortress (Video Game) / int_d88e125e
type
Our Dragons Are Different
 Dwarf Fortress (Video Game) / int_d88e125e
comment
Our Dragons Are Different: Dragons are a type of megabeast — extremely rare, gigantic and powerful monsters, a category also including Bronze Colossi, rocs and hydras. They have no wings and are mentally just animals, and breathe dragonfire four times as hot as magma, which will injure even creatures normally immune to fire damage. They're themselves immune to fire, dragonfire and lava, although a dragon completely immersed in the latter will still drown. Cave dragons are relatives of true dragons adapted for life underground, with limp, useless wings (despite regular dragons having no wings to begin with) and large, staring eyes. They're not true megabeasts and cannot breathe fire, but like surface dragons are immune to dragonfire. Goblins sometimes bring them along during sieges.
 Dwarf Fortress (Video Game) / int_d88e125e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d88e125e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d88e125e
 Dwarf Fortress (Video Game) / int_d99a228f
type
UnusuallyUninterestingSight
 Dwarf Fortress (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: Vampires are supposed to garner suspicion in world gen from feeding on people, but it's currently bugged to the point that a vampire can consume thousands of people in one village without getting caught. Likewise, there can be a dozen witnesses to a vampire feeding on and killing a sleeping dwarf ,and none of them will do anything about it, other than accuse the vampire of murder.
 Dwarf Fortress (Video Game) / int_d99a228f
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d99a228f
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d99a228f
 Dwarf Fortress (Video Game) / int_d9cf40fa
type
Screw This, I'm Outta Here!
 Dwarf Fortress (Video Game) / int_d9cf40fa
comment
Screw This, I'm Outta Here!: Goblin sieges tend to rapidly run out of steam when they hit heavy resistance and/or ridiculously long passageway of weapon traps, and the last few survivors begin discreetly marching in the other direction. Death of a squad leader will cause an invading squad to bug out. If the leader of the siege is killed, the entire siege panics and tries to run away.note At least in theory. A bug in more recent versions of the game often causes attackers to simply stop and stand around when their leader gets killed or captured, before finally trickling away (in-game) months later.
 Dwarf Fortress (Video Game) / int_d9cf40fa
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_d9cf40fa
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_d9cf40fa
 Dwarf Fortress (Video Game) / int_da1c64ef
type
Lethal Joke Item
 Dwarf Fortress (Video Game) / int_da1c64ef
comment
Lethal Joke Item: Occasionally, dwarves will equip items that are... not usually defined as weapons. A particularly well-known bloodline game, Headshoots, featured a dwarf that spent most of the game wielding a satchel. This was used to uppercut one goblin and kill three more before the first hit the ground. And on the other hand there's adamantine warhammers and maces, which sound deadly but are basically indestructible wiffle-bats due to adamantine being extremely light.
 Dwarf Fortress (Video Game) / int_da1c64ef
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_da1c64ef
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_da1c64ef
 Dwarf Fortress (Video Game) / int_da8c447e
type
Unobtainium
 Dwarf Fortress (Video Game) / int_da8c447e
comment
There's also a second kind of Unobtainium known as "Slade", which is unimaginably heavy and impossible to even scratch. Even with Adamantine picks, you cannot mine it out. Someone did find a way to obtain single stones of it (by digging a ramp up underneath a slade floor), but it is nigh unusable in dwarf mode. If you hit up the arena though, you can spawn creatures wearing slade armor wielding slade hammers. They're as effective as you think they would be.
 Dwarf Fortress (Video Game) / int_da8c447e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_da8c447e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_da8c447e
 Dwarf Fortress (Video Game) / int_db33bc7e
type
Ludicrous Gibs
 Dwarf Fortress (Video Game) / int_db33bc7e
comment
Ludicrous Gibs: The game's health system is very in-depth, keeping track of every part of every character's body down to eyes, internal organs, individual fingers and toes and skin-, fat-, muscle and bone-layers. Gibs, represented as red '2's—or green, or grey, depending on whether it bleeds blood or goo—will litter the surrounding environment if enemies are dismembered, disemboweled, hacked in two, or thrown into a wall with enough force to blow apart. It gets even better in adventure mode, which lets you take control of a single adventurer. This mode includes a blow-by-blow account of every fight, and the ability to pick up and throw the severed bits of enemies: or anything else, for that matter. Thrown objects—even socks—will often hit with deadly force, breaking bones, damaging organs, or splattering brains across the floor. Ludicrous gibs indeed. If an axedwarf is sufficiently experienced, he/she can eviscerate goblins so spectacularly the goblin's left leg ends up in a nearby tree. Meanwhile, if a mace- or hammerdwarf gets a sufficient velocity on his goblin, the goblin can explode into every single one of his components. "Where did that guy's arm go again?" Something similar can happen to your dwarves at the hands of goblin wrestlers. A basic dwarf recruit, who hasn't had time to go grab a weapon, can still beat up a kobold so spectacularly that the kobold's left arm ends up in two pieces. Even kobolds get the opportunity to do this. In Kobold Camp, a modification for the game, champion level kobold soldiers, using bone armor and copper weapons, can easily knock the limbs off goblin raiders, who use iron armor and weapons. It doesn't stop at melee combat. When something is burned ludicrously, you get to pick through the burning corpse. You see such awesome things as "xx!!cat brain!!xx" (The !!s mean it's on fire, the xx meaning there's not much left of it.) This can come back to bite the dwarves in the ass when in evil biomes, as every severed part reanimates as an individual enemy. As a result, you might find an entire army of angry limbs besieging your fort if you rely on sharp weaponry a bit too much.
 Dwarf Fortress (Video Game) / int_db33bc7e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_db33bc7e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_db33bc7e
 Dwarf Fortress (Video Game) / int_dc3b74bc
type
Pointy-Haired Boss
 Dwarf Fortress (Video Game) / int_dc3b74bc
comment
Pointy-Haired Boss: Nobles, more often than not, are lazy dumbasses who make unreasonable demands and expect them to be fuffilled because they are nobles and they said so. For example, a Monarch will demand a glass drinking cup... when there is no sand to make it with. Or they will randomly ban something like iron only to unban it when a caravan buys it and then bans it again before the caravan leaves the settlement! This usually means having the dwarves who sold the iron arrested or for extra Fun beaten severely. As you can tell, nobles are adult children: snot-nosed parasites that drink your booze, eat your food and give only mandates and orders in return. Suffice to say, they tend to have unfortunate accidents with their rooms suddenly being locked and flooded with water until they drown.
 Dwarf Fortress (Video Game) / int_dc3b74bc
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_dc3b74bc
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_dc3b74bc
 Dwarf Fortress (Video Game) / int_dc587080
type
Medieval Universal Literacy
 Dwarf Fortress (Video Game) / int_dc587080
comment
Medieval Universal Literacy: Averted, with literacy being a skill to put points in, to be able to read.
 Dwarf Fortress (Video Game) / int_dc587080
featureApplicability
-1.0
 Dwarf Fortress (Video Game) / int_dc587080
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_dc587080
 Dwarf Fortress (Video Game) / int_dc6a260b
type
Try to Fit THAT on a Business Card!
 Dwarf Fortress (Video Game) / int_dc6a260b
comment
Try to Fit THAT on a Business Card!: A title awarded for kills, even to animals, can be a bit of a mouthful.
 Dwarf Fortress (Video Game) / int_dc6a260b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_dc6a260b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_dc6a260b
 Dwarf Fortress (Video Game) / int_ddc4aa51
type
Unobtanium
 Dwarf Fortress (Video Game) / int_ddc4aa51
comment
For instance, adamantine items are ridiculously valuable, don't bend or break under any amount of stress once formed into items, can be sharpened to an incredible edge... with density akin to balsa or Styrofoam. This means that while adamantine plate armor gives you less weight than the chainmail of other metals with much, much more of the strength and edged weapons are capable of producing a One-Man Army in skilled hands, adamantine maces, warhammers and whips are a joke.
 Dwarf Fortress (Video Game) / int_ddc4aa51
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ddc4aa51
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ddc4aa51
 Dwarf Fortress (Video Game) / int_ddeaea82
type
Miscarriage of Justice
 Dwarf Fortress (Video Game) / int_ddeaea82
comment
Miscarriage of Justice: Entirely possible, especially if a noble is upset. Vampires are especially cunning about diverting unwanted attention from their bloodsucking antics. It's even possible for a victim to be convicted of the crime that was committed against them.
 Dwarf Fortress (Video Game) / int_ddeaea82
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ddeaea82
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ddeaea82
 Dwarf Fortress (Video Game) / int_de306ba6
type
Worst Aid
 Dwarf Fortress (Video Game) / int_de306ba6
comment
Worst Aid: Training a new medic will involve a lot of incidental malpractice. One notorious misdiagnosis by a skill-less dwarven idiot led to a minor cut on the arm being misdiagnosed as rotting lungs which were then removed surgically. "Oh. They weren't rotting after all. Let's take a moment of silence for Urist McLearningExperience."
 Dwarf Fortress (Video Game) / int_de306ba6
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_de306ba6
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_de306ba6
 Dwarf Fortress (Video Game) / int_e0063be3
type
Name McAdjective
 Dwarf Fortress (Video Game) / int_e0063be3
comment
Name McAdjective: As dwarves have their own names and tend to share first names, the name "Urist" (dwarven for "dagger") became the standard placeholder with "McJob" being a reference to how generic dwarves are in other fantasy worlds. With this it makes it easier to talk about specific dwarves and their jobs like "Urist McCarpenter" or "Urist McSheriff or "Urist McUselessNoble.
 Dwarf Fortress (Video Game) / int_e0063be3
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e0063be3
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e0063be3
 Dwarf Fortress (Video Game) / int_e01cbcae
type
Universal Poison
 Dwarf Fortress (Video Game) / int_e01cbcae
comment
Universal Poison: Basically how poisons worked in versions 0.28.181.40d and earlier. As of version 0.31, syndromes can have one or more of over a dozen different effects, each of which may affect one or more body parts or subsystems and have values determining chance of resistance and recovery time, if any. Beasties can bite, leak, breathe, spit, ooze and bleed toxins that can be inhaled, injected, received on contact or contracted through ingestion. Depending on the particular combination, they can range from a temporary minor dizziness to causing your arms and legs to rot off, your skin to blister, excruciating pain over your entire body followed by full neural paralysis resulting in death by suffocation. Medical procedures can potentially do surgery on infected body parts before the syndrome can spread or cause further side-effects like infection. Worse in that poisons can now spread like diseases through contact with infected blood. The 2012 update added syndromes that fundamentally change the affected creature's stats and behavior. Evil fogs that turn creatures into angry, Nigh Invulnerable thralls are one of the most memorable of these.
 Dwarf Fortress (Video Game) / int_e01cbcae
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e01cbcae
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e01cbcae
 Dwarf Fortress (Video Game) / int_e0c00a95
type
Absurdly Sharp Blade
 Dwarf Fortress (Video Game) / int_e0c00a95
comment
Absurdly Sharp Blade: Swords, axes or spears made with Adamantine, a super-light and absurdly durable metal. Because it's so light, any warhammers or maces made out of it fail miserably.
 Dwarf Fortress (Video Game) / int_e0c00a95
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e0c00a95
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e0c00a95
 Dwarf Fortress (Video Game) / int_e0e3579a
type
Fungus Humongous
 Dwarf Fortress (Video Game) / int_e0e3579a
comment
Fungus Humongous: The Tower-Caps, mushrooms so large they can be made into beds. There are many more varieties growing in the expansive underground. The game treats such fungus as a form of wood, and anything that can be built from wood can be built from such fungus. A particular breed of fungus found in the deepest caves has triple the material density of the other breeds. Thanks to the game's material-based combat system, this makes ballista bolts made from such wood three-times more massive than usual, resulting in a huge net damage boost to an already powerful weapon.
 Dwarf Fortress (Video Game) / int_e0e3579a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e0e3579a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e0e3579a
 Dwarf Fortress (Video Game) / int_e1cd3d
type
The Bard
 Dwarf Fortress (Video Game) / int_e1cd3d
comment
The Bard: As of version 42.01 they can now visit your fortress, and you can even train your own dwarves to become one and you can even play as one in Adventure mode. In true df fashion there is a different skill for every single different kind of poetry, every single different style of song and every instrument, and every single type of dance. You can even create your own forms at high skill levels! Not to be confused with The Storyteller or Wandering Minstrel, see below.
 Dwarf Fortress (Video Game) / int_e1cd3d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e1cd3d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e1cd3d
 Dwarf Fortress (Video Game) / int_e3226029
type
Bag of Holding
 Dwarf Fortress (Video Game) / int_e3226029
comment
Bag of Holding: Your adventurer can carry around a dozen dead wolves, three barrels of booze, a massive supply of food, and 800 million fistfuls of sand in his backpack, but the weight will still slow him to a snail's pace. Carrying a giant corpse will slow you down significantly. Picking up a second will slow you down significantly less. There's no difference between carrying three giant corpses in your backpack and carrying thirty.
 Dwarf Fortress (Video Game) / int_e3226029
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e3226029
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e3226029
 Dwarf Fortress (Video Game) / int_e3ab9e00
type
Turns Red
 Dwarf Fortress (Video Game) / int_e3ab9e00
comment
Turns Red: Dwarves can "enter martial trances" when severely outnumbered, while many species (including dwarves) can become "enraged" in a pitched battle. How likely any given character is to do either is heavily affected by their randomly-generated mental traits.
 Dwarf Fortress (Video Game) / int_e3ab9e00
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e3ab9e00
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1.0
 Dwarf Fortress (Video Game)
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Dwarf Fortress (Video Game) / int_e3ab9e00
 Dwarf Fortress (Video Game) / int_e41cf31d
type
Extreme Mêlée Revenge
 Dwarf Fortress (Video Game) / int_e41cf31d
comment
Extreme Mêlée Revenge: Often combined with Disproportionate Retribution. An angry enough Dwarf won't stop beating you until you're reduced into a broken, bloody mess on the ground. At least they're nice enough to finish you off, so you don't have to slowly die to all the internal injuries you gained during the beatdown!
 Dwarf Fortress (Video Game) / int_e41cf31d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e41cf31d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e41cf31d
 Dwarf Fortress (Video Game) / int_e491684a
type
Odd Job Gods
 Dwarf Fortress (Video Game) / int_e491684a
comment
Odd Job Gods: The game may, for instance, generate a god of salt. Sometimes these deities can get Flight, Strength, Heart as well; it's perfectly plausible to find a god of death, war, murder and... rainbows.
 Dwarf Fortress (Video Game) / int_e491684a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e491684a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e491684a
 Dwarf Fortress (Video Game) / int_e4ba33fc
type
Disaster Dominoes
 Dwarf Fortress (Video Game) / int_e4ba33fc
comment
Also, while "Dwarven Justice" does cover legitimate crimes such as vandalism or violence, these things rarely happen except in a fortress which is rapidly heading towards oblivion (see Disaster Dominoes); said Justice is more often administered because a noble demanded a certain item be made, a bismuth bronze cabinet for example, and nobody built it because your current map doesn't contain the materials to make a bismuth bronze anything. The recipient of the justice is a randomly chosen dwarf with metalworking skill. And while it is possible to build "official" jail cells, there exists a dwarf noble called the Hammerer, whose only purpose is to administer Dwarven Justice by means of a large steel war hammer.
 Dwarf Fortress (Video Game) / int_e4ba33fc
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e4ba33fc
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1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e4ba33fc
 Dwarf Fortress (Video Game) / int_e4d9e13b
type
Mars Needs Women
 Dwarf Fortress (Video Game) / int_e4d9e13b
comment
Mars Needs Women: The reason Night Trolls kidnap mortals of the opposite gender.
 Dwarf Fortress (Video Game) / int_e4d9e13b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e4d9e13b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e4d9e13b
 Dwarf Fortress (Video Game) / int_e53a34aa
type
Death Course
 Dwarf Fortress (Video Game) / int_e53a34aa
comment
Death Course: A common method of fortress defense is to build an exterior entrance such that anything coming in must run down a gauntlet of traps, possibly while being peppered by crossbow bolts launched from behind fortifications.
 Dwarf Fortress (Video Game) / int_e53a34aa
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e53a34aa
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e53a34aa
 Dwarf Fortress (Video Game) / int_e542d889
type
Gorn
 Dwarf Fortress (Video Game) / int_e542d889
comment
Gorn: Yes, in ASCII text: the combat system describes the slashing of throats and gouging out of eyes with worrying relish. And, as mentioned under many other entries, well-equipped hammer-users can turn just about any enemy into an exploding mess of body parts, which will splash around the area of impact, turning it red and leaving chunks that can be "examined" to get details of what's on that tile, such as "partial Goblin Wrestler torso" or "Urist McUnlucky's left arm." A weapon trap with ten serrated disks tends to do this too, especially if they are high-quality and/or made out of steel (or adamantine...), and can splatter blood for several tiles. There was a report on the forum of a dwarf who suffered an abdominal wound in combat that caused his guts to pop out. The dwarf was taken to the hospital and actually recovered, but his guts weren't put back inside in the process of sewing him up. Now the ASCII representation of the dwarf actually has a pair of red "~" characters trailing him wherever he goes to depict the intestines he's dragging around behind him. The 2014 release ups the ante with even more detail on blunt weapon trauma. Parts can be "smashed to a pulp" or "explode in gore" among other new, lovingly-detailed descriptions.
 Dwarf Fortress (Video Game) / int_e542d889
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e542d889
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e542d889
 Dwarf Fortress (Video Game) / int_e54326a2
type
Hell
 Dwarf Fortress (Video Game) / int_e54326a2
comment
As it turns out, gods and demons are in league with each other. Gods may occasionally raise a demon from Hell using a legendary slab, letting them build huge spires of slade as gateways to the underworld and slade vaults full of priceless treasure and freakishly strong Angels, who actively protect the demonic site.
 Dwarf Fortress (Video Game) / int_e54326a2
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e54326a2
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e54326a2
 Dwarf Fortress (Video Game) / int_e543a655
type
Light Is Not Good
 Dwarf Fortress (Video Game) / int_e543a655
comment
Light Is Not Good: Titans from good-aligned biomes are still dangerous to dwarves, and angels are the most powerful and vicious creatures in all of Dwarf Fortress.
 Dwarf Fortress (Video Game) / int_e543a655
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e543a655
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e543a655
 Dwarf Fortress (Video Game) / int_e54f93d5
type
Never Bring a Knife to a Fist Fight
 Dwarf Fortress (Video Game) / int_e54f93d5
comment
You also cannot go around kicking ass with your bare hands and no armor, as even the most skilled wrestlers are still highly vulnerable to any armed opponent.
 Dwarf Fortress (Video Game) / int_e54f93d5
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e54f93d5
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e54f93d5
 Dwarf Fortress (Video Game) / int_e567510d
type
Determinator
 Dwarf Fortress (Video Game) / int_e567510d
comment
Determinator: Dwarves tend to be this, whether they're Made of Plasticine or Made of Iron. Results...vary, to put it mildly. One dwarf has been seen charging through lava to brutalize a kobold, surviving without a scratch. Others will latch on to nightmare beasts from the dark places of the earth, even missing their entire lower bodies, and beat them into submission. Still others will simply stand out in extreme cold and heat until they die.
 Dwarf Fortress (Video Game) / int_e567510d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e567510d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e567510d
 Dwarf Fortress (Video Game) / int_e5eabfc4
type
Elemental Crafting
 Dwarf Fortress (Video Game) / int_e5eabfc4
comment
Elemental Crafting: Materials are indeed important, but in different ways: a silver war-hammer will do more damage than one made from steel thanks to its density, but makes a poor thrusting or slashing weapon as it does not hold a fine point or edge under wear. On the other hand, the shear values (which determine how fine an edge can be) make steel a better choice for cutting edge technology. On that note, adamantine is a very rare metal and is extremely effective in bladed weapons (an adamantine sword can slice limbs off a bronze colossus with ease), yet is almost completely useless for blunt weapons, because its density is comparable to Styrofoam. There's a reason it's called "cotton candy."
 Dwarf Fortress (Video Game) / int_e5eabfc4
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e5eabfc4
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e5eabfc4
 Dwarf Fortress (Video Game) / int_e663d3ef
type
Only a Flesh Wound
 Dwarf Fortress (Video Game) / int_e663d3ef
comment
Only a Flesh Wound: People of all races will ignore severed limbs, their entrails hanging out of them, and arrows sticking through everywhere in their body. In fact, legless/armless/quintuple amuputee warriors tend to move faster, for some bizarre reason.note They're lighter?
 Dwarf Fortress (Video Game) / int_e663d3ef
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e663d3ef
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e663d3ef
 Dwarf Fortress (Video Game) / int_e794cb54
type
Powered by a Forsaken Child
 Dwarf Fortress (Video Game) / int_e794cb54
comment
Powered by a Forsaken Child: Dwarves sometimes go into "fell moods," where they go out and kill the nearest dwarf they can find (hopefully a noble or someone else you don't mind losing), butcher them, and make an awesome artifact out of their flesh or bones. Taken to literal levels when the mood affects the mother of a baby dwarf. To quote a certain player:
 Dwarf Fortress (Video Game) / int_e794cb54
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e794cb54
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1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e794cb54
 Dwarf Fortress (Video Game) / int_e8bb3043
type
Kill It with Water
 Dwarf Fortress (Video Game) / int_e8bb3043
comment
Kill It with Water: It's not unheard of for players to have drowning traps and/or drowning chambers to provide an unpleasant fate for goblins. Or anything that needs air to live, for that matter. Should the player make a mistake somewhere in the design or construction, it's quite likely to end up with the entire fortress becoming submerged. This is occasionally combined with the aforementioned Kill It with Fire example, as when magma and water are combined, they create obsidian. Rarely you will find a player who has constructed a death chamber with access routes from both water and magma with the express purpose of encasing whatever comes in to that room in obsidian. Additionally, pressure can cause finding an underground river at the wrong spot and with the wrong fortress layout to flood everything.
 Dwarf Fortress (Video Game) / int_e8bb3043
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e8bb3043
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e8bb3043
 Dwarf Fortress (Video Game) / int_e8e0a952
type
Obvious Beta
 Dwarf Fortress (Video Game) / int_e8e0a952
comment
Obvious Beta: See Good Bad Bugs. Still pretty damn good for a game that's technically still in alpha.
 Dwarf Fortress (Video Game) / int_e8e0a952
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e8e0a952
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e8e0a952
 Dwarf Fortress (Video Game) / int_e8e56799
type
Blue-and-Orange Morality
 Dwarf Fortress (Video Game) / int_e8e56799
comment
Blue-and-Orange Morality: The ethics system makes it possible to create a race with some weird morals. The vanilla game already has elves, who find it unthinkable to kill plants, but are perfectly okay with eating the corpses of their enemies in battle. They eat their enemies because they are delicious. A possible explanation for dwarves that end up getting into acts of absurd cruelty while still behaving in otherwise civilized fashion. The player base can get involved in arguments over whether to keep a group of friendly kobolds safe or use them as a meat shield against invaders, meanwhile slaughtering kittens and throwing dwarf children into pits full of angry dogs without a second thought.
 Dwarf Fortress (Video Game) / int_e8e56799
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_e8e56799
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1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_e8e56799
 Dwarf Fortress (Video Game) / int_eac3ee70
type
April Fools' Day
 Dwarf Fortress (Video Game) / int_eac3ee70
comment
April Fools' Day: Version 0.31.01, two years in the making, was released at about 1 AM, PST on April Fools Day. The Bay12 site still broke within minutes.
 Dwarf Fortress (Video Game) / int_eac3ee70
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_eac3ee70
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_eac3ee70
 Dwarf Fortress (Video Game) / int_eaf5a1ac
type
Groin Attack
 Dwarf Fortress (Video Game) / int_eaf5a1ac
comment
Groin Attack: You can't quite aim for these without mods yet, but occasionally, in reports, strikes to the lower body will be helpfully announced as "a gelding blow!" The details will be left to your imagination. Since the 2014 release, the player can geld pets to prevent overbreeding.
 Dwarf Fortress (Video Game) / int_eaf5a1ac
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_eaf5a1ac
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_eaf5a1ac
 Dwarf Fortress (Video Game) / int_eb8e4fa8
type
Jerkass
 Dwarf Fortress (Video Game) / int_eb8e4fa8
comment
Given how elves regard dwarves during diplomatic meetings, it's a wonder the two races don't go to war more often. The 'short jokes' are rather uncalled for.
 Dwarf Fortress (Video Game) / int_eb8e4fa8
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_eb8e4fa8
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_eb8e4fa8
 Dwarf Fortress (Video Game) / int_eb99df21
type
Funny Animal
 Dwarf Fortress (Video Game) / int_eb99df21
comment
Funny Animal: Dwarf Fortress knows a good number of sapient anthropomorphic animals, from "Tiger-Man" over "Snake-Man" to "Cave-Swallow-Man". Modders can make any animal bipedal, give it hands, and mark it with the CAN_LEARN tag (among others). Some of the _______-Men are just downright creepy, made even weirder by their nondescript ASCII chips. Slug-Men, for instance, have no bones, and have inedible flesh. Luckily, they don't seem to be very enthused about defending their space, and sort of just slither around the overworld area aimlessly. Rat-Men, on the other hand, seem to exclusively live on the edge of volcanoes.
 Dwarf Fortress (Video Game) / int_eb99df21
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_eb99df21
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_eb99df21
 Dwarf Fortress (Video Game) / int_ec21bb62
type
Sea Serpents
 Dwarf Fortress (Video Game) / int_ec21bb62
comment
Sea Serpents: Sea serpents are immense marine creatures — some of the largest creatures in the seas, in fact — resembling serpentine dragons with flippers instead of legs. They spawn in savage oceans, although only one serpent will spawn in each suitable biome.
 Dwarf Fortress (Video Game) / int_ec21bb62
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ec21bb62
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ec21bb62
 Dwarf Fortress (Video Game) / int_ecb70eb4
type
Video Game Cruelty Potential
 Dwarf Fortress (Video Game) / int_ecb70eb4
comment
Interactions, files added that can be used by creatures, are the source of "magic". This means the Dwarf Fortress users can add their own magic. It hardly needs to be said that the magic will be used for evil and cruelty. There is already a spell to crush your opponent's lungs with a thought. It can get far, far worse.
 Dwarf Fortress (Video Game) / int_ecb70eb4
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ecb70eb4
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ecb70eb4
 Dwarf Fortress (Video Game) / int_eddfe7e5
type
Underground City
 Dwarf Fortress (Video Game) / int_eddfe7e5
comment
Underground City: A large enough fortress can become a self-sustaining city. Assuming it survives that long, of course.
 Dwarf Fortress (Video Game) / int_eddfe7e5
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_eddfe7e5
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_eddfe7e5
 Dwarf Fortress (Video Game) / int_ee19d278
type
Blob Monster
 Dwarf Fortress (Video Game) / int_ee19d278
comment
Blob Monster: Cave blobs, small cavern creatures that pose little threat. Some procedurally-generated beasts may be blobs made out of a given material, ranging from weak snow or water to highly tough iron or steel.
 Dwarf Fortress (Video Game) / int_ee19d278
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ee19d278
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ee19d278
 Dwarf Fortress (Video Game) / int_ee7a60e9
type
One Steve Limit
 Dwarf Fortress (Video Game) / int_ee7a60e9
comment
One Steve Limit: Is not respected by the game, unless you use the nicknaming feature to distinguish your dwarves. There's a reason 'Urist' became a reference for the generic Everydwarf. In your fortress, it could be Malfol or Domas...you think Bomrek is a distinctive name? Well, you get four of them in your next migration wave.
 Dwarf Fortress (Video Game) / int_ee7a60e9
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ee7a60e9
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ee7a60e9
 Dwarf Fortress (Video Game) / int_ee8ac7f9
type
Alice and Bob
 Dwarf Fortress (Video Game) / int_ee8ac7f9
comment
Alice and Bob: The DF community equivalent is "Urist McSomething" with the surname being descriptive, such as Urist McTantrumSpiral or Urist McDragonChow.
 Dwarf Fortress (Video Game) / int_ee8ac7f9
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ee8ac7f9
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ee8ac7f9
 Dwarf Fortress (Video Game) / int_eef90616
type
Bread, Eggs, Milk, Squick
 Dwarf Fortress (Video Game) / int_eef90616
comment
Bread, Eggs, Milk, Squick: Personal descriptions of dwarfs string together happy and sad events with no distinction for either. To wit: Can sometimes escalate into Fridge Horror when the connection between the thoughts becomes clear. Of course, this being Dwarf Fortress, it's more like Fridge Hilarity. From the devlogs:
 Dwarf Fortress (Video Game) / int_eef90616
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_eef90616
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_eef90616
 Dwarf Fortress (Video Game) / int_eefce6c6
type
Rube Goldberg Hates Your Guts
 Dwarf Fortress (Video Game) / int_eefce6c6
comment
Rube Goldberg Hates Your Guts: Well, more like "Rube Goldberg loves your guts splattered all over this needlessly-complicated deathtrap." A favorite pastime is the invention of various elaborate ways of dealing with pests such as nobles and the like. It took thirty dwarves six years to build, uses more than a hundred mechanisms, twenty pumps, a dozen pressure plates and seven floodgates, refills and resets itself automatically, slams the gates shut and activates when an enemy steps on the pressure plate ... and accidentally floods your entire fortress with magma.
 Dwarf Fortress (Video Game) / int_eefce6c6
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_eefce6c6
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_eefce6c6
 Dwarf Fortress (Video Game) / int_eff83d77
type
Mundane Utility
 Dwarf Fortress (Video Game) / int_eff83d77
comment
Mundane Utility: Bottomless Pits? You now have a garbage disposal. Unicorns? Delicious, and products manufactured from their bodies fetch a fine price. Necromancer towers nearby? Raiding them is an excellent source of fine literature. Magma? Invaluable. Farming merpeople is no longer economically viable in un-modded games. Toady One found the thread and Squicked hard enough to mod the value of mer-bone to the bare minimum. Previously, it was comparable to dragon bone in value. A whole lot of elaborate mechanical Pointless Doomsday Devices can be used like this. Pumping magma up to a more usable level? Melt your enemies, or use it to make magma-powered forges more accessible. Combine it with a water pump to encase goblins in obsidian? You now have a way to mass-produce a valuable stone. Cage trap caught some otherwise-dangerous creature? Install the cage as furniture for your dwarves to admire, keeping them content.
 Dwarf Fortress (Video Game) / int_eff83d77
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_eff83d77
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_eff83d77
 Dwarf Fortress (Video Game) / int_f0085dbc
type
Impossible Thief
 Dwarf Fortress (Video Game) / int_f0085dbc
comment
Impossible Thief: In the early releases of 0.40.0x, kobolds were able to steal the legendary weapons of the gods, wielded by angels, which dwell within sealed vaults that have never been opened.
 Dwarf Fortress (Video Game) / int_f0085dbc
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_f0085dbc
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_f0085dbc
 Dwarf Fortress (Video Game) / int_f13643c4
type
Tunnel King
 Dwarf Fortress (Video Game) / int_f13643c4
comment
Tunnel King: Dwarves being Tunnel Kings is a central mechanic to the game.
 Dwarf Fortress (Video Game) / int_f13643c4
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_f13643c4
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_f13643c4
 Dwarf Fortress (Video Game) / int_f1b3104c
type
A Load of Bull
 Dwarf Fortress (Video Game) / int_f1b3104c
comment
A Load of Bull: Minotaurs attack your fortress and can be found in labyrinths in adventure mode. They are less than a tenth the size of any other semi-megabeast, but more than make up for it by naturally being experts with all melee weapons, including socks or the limbs of the last dwarf they killed.
 Dwarf Fortress (Video Game) / int_f1b3104c
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_f1b3104c
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_f1b3104c
 Dwarf Fortress (Video Game) / int_f2802897
type
Tyrannicide
 Dwarf Fortress (Video Game) / int_f2802897
comment
Tyrannicide: The player is able to slay rulers in adventure mode; some of these rulers can be demons or other dark creatures.
 Dwarf Fortress (Video Game) / int_f2802897
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_f2802897
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_f2802897
 Dwarf Fortress (Video Game) / int_f2877d9e
type
IncrediblyLamePun
 Dwarf Fortress (Video Game) / int_f2877d9e
comment
At times it seems that the entire population is balanced on the axe-edge of utter insanity.
 Dwarf Fortress (Video Game) / int_f2877d9e
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_f2877d9e
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_f2877d9e
 Dwarf Fortress (Video Game) / int_f38adaff
type
Fast Tunnelling
 Dwarf Fortress (Video Game) / int_f38adaff
comment
Fast Tunnelling: Mining is much faster than would be physically possible in Real Life. This is mainly an Anti-Frustration Feature, but can also be Hand Waved because it's dwarves doing it.
 Dwarf Fortress (Video Game) / int_f38adaff
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_f38adaff
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_f38adaff
 Dwarf Fortress (Video Game) / int_f5fe65a3
type
Heavy Mithril
 Dwarf Fortress (Video Game) / int_f5fe65a3
comment
Heavy Mithril: The band Booze Control released a song based on Dwarf Fortress, especially Boatmurdered. Strike The Earth!
 Dwarf Fortress (Video Game) / int_f5fe65a3
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_f5fe65a3
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_f5fe65a3
 Dwarf Fortress (Video Game) / int_f6972f9d
type
The Mourning After
 Dwarf Fortress (Video Game) / int_f6972f9d
comment
The Mourning After: Characters whose lovers or spouses die will never find another lover or remarry.
 Dwarf Fortress (Video Game) / int_f6972f9d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_f6972f9d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_f6972f9d
 Dwarf Fortress (Video Game) / int_f69d396a
type
Walk on Water
 Dwarf Fortress (Video Game) / int_f69d396a
comment
Walk on Water: Given enough velocity, minecarts can go skiprocking on water. Or magma.
 Dwarf Fortress (Video Game) / int_f69d396a
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_f69d396a
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_f69d396a
 Dwarf Fortress (Video Game) / int_f863bb6d
type
Battle Trophy
 Dwarf Fortress (Video Game) / int_f863bb6d
comment
Battle Trophy: Immigrant dwarves might arrive with jewelry made from the bones of creatures they've killed. In the case of especially prolific warriors, this can consist of dozens to hundreds of items of bone jewelry. In particular, vampires and other immortal monsters with potentially centuries' worth of such trinkets tend to invoke this in spades. Oftentimes this is used as an early detection mechanism by savy players.
 Dwarf Fortress (Video Game) / int_f863bb6d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_f863bb6d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_f863bb6d
 Dwarf Fortress (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Dwarf Fortress (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: If you find a small, defenseless creature (like a groundhog or monkey), you can use them to raise your wrestling skills significantly. You can go up several levels in a very short time, provided you're willing to be unnecessarily cruel to your opponent. Especially if you're playing a creature like a bronze colossus, who is capable of pinching off body parts. Start with the fingers and toes, then pull out the teeth, then ears, eyes, nose, any other extremities you can target, then finish off with a pinch to the head...if you want to finish him. You could always just leave the poor guy to bleed to death, if he's still alive when you're done.
 Dwarf Fortress (Video Game) / int_f87c42d4
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_f87c42d4
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_f87c42d4
 Dwarf Fortress (Video Game) / int_f910567
type
This Is a Drill
 Dwarf Fortress (Video Game) / int_f910567
comment
This Is a Drill: Enormous corkscrew traps.
 Dwarf Fortress (Video Game) / int_f910567
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_f910567
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_f910567
 Dwarf Fortress (Video Game) / int_faf5732b
type
I Call It
 Dwarf Fortress (Video Game) / int_faf5732b
comment
I Call It "Vera": If a dwarf gets sufficiently attached to a weapon, they will bestow a name upon it.
 Dwarf Fortress (Video Game) / int_faf5732b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_faf5732b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_faf5732b
 Dwarf Fortress (Video Game) / int_fc151e9d
type
Department of Redundancy Department
 Dwarf Fortress (Video Game) / int_fc151e9d
comment
Department of Redundancy Department: The rather complete fortress-naming system allows for enormous amounts of redundant names among the almost limitless possible names, for example, "Goldenforest the Forest of Gold". Dwarf job titles always have the word "dwarf" replacing the word "man" (such as Swordsman = Swordsdwarf). In Adventurer mode, creatures that aren't the same race as your character will have their race shown next to their name and title. When playing as a non-dwarf adventurer, you might encounter characters such as "Urist Lastname, Dwarf Axedwarf".
 Dwarf Fortress (Video Game) / int_fc151e9d
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_fc151e9d
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_fc151e9d
 Dwarf Fortress (Video Game) / int_fc225bec
type
Artistic License – Physics
 Dwarf Fortress (Video Game) / int_fc225bec
comment
Artistic License – Physics: Also known as "Dwarven Physics." It's not only possible, but easy, to build a perpetual motion machine, and melting a metal item returns a fixed amount of metal which is almost never the amount that went into it (in fact, sometimes it's more). The same unit block of stone can be used to make a one-tile wall, three mugs, or as little as one toy boat, with no waste material in either case. Some of these will probably be fixed eventually. The perpetual motion machine issue actually arises from trying to apply the laws of physics too accurately, while simultaneously trying to bend them in the name of the Rule of Fun. The flow rate of screw pumps is two orders of magnitude greater than it should be for the power applied due to using a one dimensional quantity (liquid depth) as if it were a three dimensional one (liquid volume). Correcting this "bug", however, would result in the pumps either moving liquids so slowly they would evaporate before reaching a depth greater than 1, or require 100 fully powered water wheels per pump (assuming tiles are 10 x 10 liquid levels in size, as their power generation seems to indicate for a given liquid flow rate). Choosing not to try to think too hard about it seems to be the best compromise for the sake of gameplay, at least until flow rate calculations can be rebalanced.
 Dwarf Fortress (Video Game) / int_fc225bec
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_fc225bec
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_fc225bec
 Dwarf Fortress (Video Game) / int_fd1f1a63
type
Ridiculously Cute Critter
 Dwarf Fortress (Video Game) / int_fd1f1a63
comment
Ridiculously Cute Critter: Despite being represented with only the 'k' symbol, people seem to interpret kobolds as dimwitted, yet lovable humanoid creatures who are just trying to survive in a world where every other civilization hates them. The fanbase calls them "cutebolds". At worst, kobolds send thieves who can settle on scavenging equipment left from dead enemies — contrast goblins who start sieges and steal children. Kobolds living in the same caves can be friendly. An in-canon example would be the fluffy wamblers — chibified humanoids (like an elemental, but composed of fluff and pudge and kitten-sized) with eyes and nose. Food-gnawing vermin that appears only in good aligned biomes and apparently so adorable dwarfs won't butcher them. And we're talking about a race who will butcher a newborn puppy should the need arise.
 Dwarf Fortress (Video Game) / int_fd1f1a63
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_fd1f1a63
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_fd1f1a63
 Dwarf Fortress (Video Game) / int_fd5603b
type
MacGyvering
 Dwarf Fortress (Video Game) / int_fd5603b
comment
MacGyvering: The sword is stuck in the enemy's leg? What weapon to use now? What about the ripped-off arm over there, or throw some blood, mud and vomit.
 Dwarf Fortress (Video Game) / int_fd5603b
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_fd5603b
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_fd5603b
 Dwarf Fortress (Video Game) / int_fd752bc3
type
All Trolls Are Different
 Dwarf Fortress (Video Game) / int_fd752bc3
comment
The 31.17 update made the overworld of Dwarf Fortress much nastier, with bogeymen ready to tear apart anyone foolish enough to sleep outside and Night Trolls infecting humans with The Corruption. Worse, unburied dwarves now might come back as ghosts. They may throw parties for the rest of your dwarves, or attempt to kill everyone in the fort, depending on what their mood was when they died.
 Dwarf Fortress (Video Game) / int_fd752bc3
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_fd752bc3
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_fd752bc3
 Dwarf Fortress (Video Game) / int_fd76df83
type
Artistic License – Economics
 Dwarf Fortress (Video Game) / int_fd76df83
comment
Artistic License – Economics: The "Dwarven Economy" was so horrendously broken that version 0.31 disabled it completely. Memory hacking could be used to forcibly turn it on, but until version 0.40 it would simply crash the game (due to various bugs in the code). Three Panel Soul illustrates this. Also contributing to the removal decision was the matter that stacks of coins did not get re-stacked after being separated, leading to an ever-increasing burden on CPUs.
 Dwarf Fortress (Video Game) / int_fd76df83
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_fd76df83
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_fd76df83
 Dwarf Fortress (Video Game) / int_fedd4e87
type
Fork Fencing
 Dwarf Fortress (Video Game) / int_fedd4e87
comment
Fork Fencing: Slicing forks are surprisingly good weapons due to having an incredibly tiny contact area.
 Dwarf Fortress (Video Game) / int_fedd4e87
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_fedd4e87
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_fedd4e87
 Dwarf Fortress (Video Game) / int_ff5a74c8
type
Talking Is a Free Action
 Dwarf Fortress (Video Game) / int_ff5a74c8
comment
Talking Is a Free Action: Previously played straight, as conversation was always one-on-one, instantaneous, and in its own menu. As of version 0.40, conversion is now in "real time", so to speak, as each bit of speech is an action directed toward a specific person or to everyone in the area, while conversations are overheard by anyone in earshot.
 Dwarf Fortress (Video Game) / int_ff5a74c8
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ff5a74c8
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ff5a74c8
 Dwarf Fortress (Video Game) / int_ff6ae1f6
type
Evil-Detecting Dog
 Dwarf Fortress (Video Game) / int_ff6ae1f6
comment
Evil-Detecting Dog: A cat will reveal if its new owner is a vampire in the adoption announcement. This is considered as bug.
 Dwarf Fortress (Video Game) / int_ff6ae1f6
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ff6ae1f6
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ff6ae1f6
 Dwarf Fortress (Video Game) / int_ffad4e9f
type
Shown Their Work
 Dwarf Fortress (Video Game) / int_ffad4e9f
comment
Shown Their Work: Regarding geology; the game has dozens of types of rocks, sorted by the geological formations they're most likely to appear in. This is not to mention the accurate distribution of flora and fauna in those geological formations.
 Dwarf Fortress (Video Game) / int_ffad4e9f
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ffad4e9f
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ffad4e9f
 Dwarf Fortress (Video Game) / int_ffd41689
type
Perpetual Beta
 Dwarf Fortress (Video Game) / int_ffd41689
comment
Perpetual Beta: Technically an alpha, but not perpetual. Version 1.0 will be when Toady makes 100 core elements, which he has estimated could take until around 2030. DF fans don't see this as a problem.
 Dwarf Fortress (Video Game) / int_ffd41689
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ffd41689
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ffd41689
 Dwarf Fortress (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Dwarf Fortress (Video Game) / int_ffd816e7
comment
On the Fun side, it creates potential for flooding if the sewer system below it fails, "job cancelled" message spam if it hoses dorfs trying to clean the grates from all this dirt and can significantly drop framerates on slower computers. Pressure plate-based automation can reduce these issues (as long as it doesn't fail due to a butterfly, guppy or crocodile, of course), but not quite eliminate them.
 Dwarf Fortress (Video Game) / int_ffd816e7
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_ffd816e7
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_ffd816e7
 Dwarf Fortress (Video Game) / int_fff371b4
type
Death Seeker
 Dwarf Fortress (Video Game) / int_fff371b4
comment
Death Seeker: "I will agree to travel with you if you lead me to glory and death." — Said by some NPCs upon joining the party. Although they don't specify whose death. Though some will specifically ask to be lead to a warrior's death when asked about their profession, often after describing the sheer boredom of their profession in their hometown.
 Dwarf Fortress (Video Game) / int_fff371b4
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_fff371b4
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_fff371b4
 Dwarf Fortress (Video Game) / int_name
type
ItemName
 Dwarf Fortress (Video Game) / int_name
comment
 Dwarf Fortress (Video Game) / int_name
featureApplicability
1.0
 Dwarf Fortress (Video Game) / int_name
featureConfidence
1.0
 Dwarf Fortress (Video Game)
hasFeature
Dwarf Fortress (Video Game) / int_name
 Dwarf Fortress (Video Game) / int_name
itemName
Dwarf Fortress (Video Game)

The following is a list of statements referring to the current page from other pages.

 ElementalsofHarmony
seeAlso
Dwarf Fortress (Video Game)
 Bravemule (Lets Play)
seeAlso
Dwarf Fortress (Video Game)
 Jawmetal (Lets Play)
seeAlso
Dwarf Fortress (Video Game)
 Murderpaddles
seeAlso
Dwarf Fortress (Video Game)
 Spearbreakers (Lets Play)
seeAlso
Dwarf Fortress (Video Game)
 Dwarf Fortress (Video Game)
hasFeature
A Child Shall Lead Them / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
A Handful for an Eye / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
A.I. Breaker / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
A Load of Bull / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
A Million Is a Statistic / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Abnormal Ammo / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Absurdly Sharp Blade / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Absurdly Sharp Claws / int_fe4e78cd
 Dwarf Fortress (Video Game)
hasFeature
Absurdly Spacious Sewer / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Achievements in Ignorance / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Acronym and Abbreviation Overload / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Action Mom / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Adminisphere / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Adoring the Pests / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Alchemy Is Magic / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Alcohol-Induced Idiocy / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Alice and Bob / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Alien Blood / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Alien Lunch / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
All Animals Are Domesticated / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
All Deserts Have Cacti / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
All-Natural Gem Polish / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
All Swords Are the Same / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
All Trolls Are Different / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Almighty Janitor / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Alternative Calendar / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
An Axe to Grind / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
An Economy Is You / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
An Interior Designer Is You / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Ancient Tomb / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
And Show It to You / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
And There Was Much Rejoicing / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Angelic Abomination / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Angst? What Angst? / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Animal Wrongs Group / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Animate Body Parts / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Annoying Video-Game Helper / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Anthropomorphic Food / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Anvil on Head / int_fe4e78cd
 Dwarf Fortress (Video Game)
hasFeature
April Fools' Day / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Arbitrary Headcount Limit / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Arboreal Abode / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Aristocrats Are Evil / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Armor Is Useless / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Armor of Invincibility / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Armor-Piercing Attack / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Artificial Atmospheric Actions / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Artificial Brilliance / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Artistic License – Chemistry / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Artistic License – Geology / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Ascended Meme / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
ASCII Art / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
/ int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Asteroids Monster / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Attack of the 50-Foot Whatever / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Attack of the Killer Whatever / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Attention Deficit... Ooh, Shiny! / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Automatic Crossbows / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Bad with the Bone / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Badass and Baby / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Badass Bureaucrat / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Badass Bystander / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Ballistic Bone / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Bamboo Technology / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Bandit Mook / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Bar Brawl / int_fe4e78cd
 Dwarf Fortress (Video Game)
hasFeature
Bare-Fisted Monk / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Bare-Handed Blade Block / int_fe4e78cd
 Dwarf Fortress (Video Game)
hasFeature
Bat Out of Hell / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Bat People / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Battle Trophy / int_6c1234ed
 Bay12PlayByPostGames
seeAlso
Dwarf Fortress (Video Game)
 Dwarf Fortress (Video Game)
hasFeature
Beast Man / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Beergasm / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Beneath the Earth / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Bizarre Alien Reproduction / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Bizarre and Improbable Ballistics / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Black Box / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Blade on a Stick / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Bling-Bling-BANG! / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Blob Monster / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Blocking Stops All Damage / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Blood-Splattered Warrior / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Bloody Hilarious / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Blown Across the Room / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Bond Creatures / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Bonus Boss / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Booby Trap / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Boom, Headshot! / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Boomerang Bigot / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Booze-Based Buff / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Bottomless Bladder / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Bottomless Pits / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Boxed Crook / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Bread, Eggs, Milk, Squick / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Breaking and Bloodsucking / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Brutal Bonus Level / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Bubblegloop Swamp / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Buried Alive / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Burn the Undead / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Call a Rabbit a / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Call a Smeerp a / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Call That a Formation? / int_fe4e78cd
 Dwarf Fortress (Video Game)
hasFeature
Canis Major / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Caps Lock, Num Lock, Missiles Lock / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Car Fu / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Carry a Big Stick / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Cast of Snowflakes / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Cat Folk / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Cat Up a Tree / int_fe4e78cd
 Dwarf Fortress (Video Game)
hasFeature
Catch-22 Dilemma / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Catching Some Z's / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Catharsis Factor / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Cats Are Superior / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Cavalry of the Dead / int_6c1234ed
 Dwarf Fortress (Video Game)
hasFeature
Celestial Paragons and Archangels / int_6c1234ed