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Vice City
- 501 statements
- 97 feature instances
- 131 referencing feature instances
Vice City | type |
FeatureClass | |
Vice City | label |
Vice City | |
Vice City | page |
ViceCity | |
Vice City | comment |
Vice City is a sprawling urban town, infested with crime. You can find every bad example of humanity here — thieves, carjackers, gangsters, assassins, drug rings, arsonists, murderers, jaywalkers — and will probably get the chance to partake in all of it yourself. Here, law enforcement bends to the demands and bribes of powerful criminals or to the temptations of the Dirty Cop. Much less chaotic than some Wretched Hives as the vice in the city is caused by organized corruption orchestrated by The Syndicate rather than greed-induced every-man-for-himself-ism and anarchy. The police are ineffective in Vice City, only getting off their asses to stop a criminal who is running over little old ladies repeatedly in the middle of the street. They'll only incarcerate the offender for a short sentence, too. Except, of course, our heroes, especially if they take effective actions against crime. The setting used in most Wide-Open Sandbox games, particularly the "true crime" ones of the Grand Theft Auto variety (one of which is the Trope Namer). The city may be based on a real one, such as the ones seen in the Spider-Man games, but mostly it will be a loose amalgamation of various cities, so the designers don't have to worry about adhering to the laws of geography. There will almost never be anyone under the age of 18 in Vice City. Presumably, children are shipped away from their parents to a certain boarding school or somesuch, and only allowed to move in once they hit the age of 18. It could possibly be a Childless Dystopia. Some of these cities are so bad they can bring about Fridge Logic when there are More Criminals Than Targets. Occasionally, there is a Close-Knit Community in one (appallingly poor) neighborhood, which tends to be desperate for any help it can get. Naturally lends itself to The City vs. the Country. Compare City Noir, City of the Damned, Crapsaccharine World, Gangster Land, and Graffiti Town. Contrast Heel–Face Town. For more general crime-infested areas see parent trope Wretched Hive. |
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Vice City | fetched |
2024-04-11T04:45:05Z | |
Vice City | parsed |
2024-04-11T04:45:06Z | |
Vice City | processingComment |
Dropped link to BeatEmUp: Not an Item - IGNORE | |
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Vice City | isPartOf |
DBTropes | |
Vice City / int_11028b7e | type |
Vice City | |
Vice City / int_11028b7e | comment |
Rio de Janeiro as portrayed in The Elite Squad is this (like City of God, it's Truth in Television). Drug dealers rule the favelas, brutally murdering those who "offend" them. The normal police are corrupt and firmly in their pocket. Rich, ignorant students fund the drug dealers and misguidedly rail against the police. The closest thing to a beacon of light in this darkness is the fascist, torturing BOPE, who would be villains in a less cynical work. The sequel adds Lawman Gone Bad militia who violently feud with the dealers and the corrupt politicians aiding them. | |
Vice City / int_11028b7e | featureApplicability |
1.0 | |
Vice City / int_11028b7e | featureConfidence |
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The Elite Squad | hasFeature |
Vice City / int_11028b7e | |
Vice City / int_11b7db91 | type |
Vice City | |
Vice City / int_11b7db91 | comment |
Adventure Time features the City of Thieves. The name isn't hyperbole - every resident is a thief and staying in the city for too long causes outsiders to become thieves. | |
Vice City / int_11b7db91 | featureApplicability |
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Vice City / int_11b7db91 | featureConfidence |
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Adventure Time | hasFeature |
Vice City / int_11b7db91 | |
Vice City / int_1aacbbc9 | type |
Vice City | |
Vice City / int_1aacbbc9 | comment |
Dragon Age: While yet to be visited within the games, the small country of Antiva is frequently mentioned and described as one of these: Zevran grew up in an Antivan brothel and some time after his mother had died, he was bought by the local Assassins Guild to be trained, which he says was a lot better than being a street urchin once he survived the first years. He has a lot of stories to share about political assassinations and mentions a particularly funny one which ended in one of the assassins almost becoming king. While being originally from the neighboring Rivain, Isabela had often been there as a pirate and a few stories of her own. |
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Vice City / int_1aacbbc9 | featureApplicability |
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Vice City / int_1aacbbc9 | featureConfidence |
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Dragon Age (Franchise) | hasFeature |
Vice City / int_1aacbbc9 | |
Vice City / int_1b5eb3b4 | type |
Vice City | |
Vice City / int_1b5eb3b4 | comment |
Zemphis in Raising Steam, filled with unlicenced beggars, people on the run from the law on the Sto Plains, and dealers in illicit goods including drugs and — this being the Discworld — raw treacle. Commander Vimes suggests that Vetinari allows it to exist so it doesn't exist closer to home, and complains that local law enforcement isn't even corrupt, because they're not competent enough for anyone to think them worth bribing. | |
Vice City / int_1b5eb3b4 | featureApplicability |
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Vice City / int_1b5eb3b4 | featureConfidence |
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Raising Steam | hasFeature |
Vice City / int_1b5eb3b4 | |
Vice City / int_1d69ceb2 | type |
Vice City | |
Vice City / int_1d69ceb2 | comment |
Black Joke: Japan has been made the 51st state of the United States and prostitution has been banned in Tokyo. An artificial island, the Neon Island, has been built in Tokyo Bay for gambling and prostitution. It is a place swarming with organized crime. | |
Vice City / int_1d69ceb2 | featureApplicability |
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Vice City / int_1d69ceb2 | featureConfidence |
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Black Joke (Manga) | hasFeature |
Vice City / int_1d69ceb2 | |
Vice City / int_1e85b640 | type |
Vice City | |
Vice City / int_1e85b640 | comment |
Cidade de Deus (City of God) as presented in the 2002 film of the same name — it is a part of the Favelas, and thus a case of Truth in Television. Notably, none of the scenes of the film were shot within the City of God itself, because the location was too dangerous to film in. | |
Vice City / int_1e85b640 | featureApplicability |
1.0 | |
Vice City / int_1e85b640 | featureConfidence |
1.0 | |
City of God | hasFeature |
Vice City / int_1e85b640 | |
Vice City / int_1ee8851f | type |
Vice City | |
Vice City / int_1ee8851f | comment |
Wild ARMs 3 has Little Twister, a Wild West town of outlaws. The various arena towns in the Wild ARMs series may also apply, though they aren't really towns per se. | |
Vice City / int_1ee8851f | featureApplicability |
1.0 | |
Vice City / int_1ee8851f | featureConfidence |
1.0 | |
Wild ARMs 3 (Video Game) | hasFeature |
Vice City / int_1ee8851f | |
Vice City / int_22147342 | type |
Vice City | |
Vice City / int_22147342 | comment |
In Arrow, Starling City is ridiculously corrupt. The cops and judges are mostly on the pad, the administrators of the local mental hospital exploit their patients for profit, the leading candidate for mayor is secretly a costumed supervillain, and the city's wealthy elite are plotting to destroy the The City Narrows with an earthquake machine. | |
Vice City / int_22147342 | featureApplicability |
1.0 | |
Vice City / int_22147342 | featureConfidence |
1.0 | |
Arrow | hasFeature |
Vice City / int_22147342 | |
Vice City / int_232000b8 | type |
Vice City | |
Vice City / int_232000b8 | comment |
Discussed in Treme, New Orleans is considered a risqué, but harmless, fun, and friendly "vice city" that may be devolving into a "sin city" because crime is on the rise and the police and the authorities are worse than useless in the aftermath of Katrina. | |
Vice City / int_232000b8 | featureApplicability |
1.0 | |
Vice City / int_232000b8 | featureConfidence |
1.0 | |
Treme | hasFeature |
Vice City / int_232000b8 | |
Vice City / int_26be8475 | type |
Vice City | |
Vice City / int_26be8475 | comment |
Mexico City as portrayed in Man on Fire. | |
Vice City / int_26be8475 | featureApplicability |
1.0 | |
Vice City / int_26be8475 | featureConfidence |
1.0 | |
Man on Fire | hasFeature |
Vice City / int_26be8475 | |
Vice City / int_2a8d8e6f | type |
Vice City | |
Vice City / int_2a8d8e6f | comment |
Gotham, definitely verging on More Criminals Than Targets levels. And its status as a prequel means until a millionaire socialite and his young ward take up the fight, it won't be improving in a significant fashion any time during the course of the series. | |
Vice City / int_2a8d8e6f | featureApplicability |
1.0 | |
Vice City / int_2a8d8e6f | featureConfidence |
1.0 | |
Gotham | hasFeature |
Vice City / int_2a8d8e6f | |
Vice City / int_2def97f8 | type |
Vice City | |
Vice City / int_2def97f8 | comment |
In All Points Bulletin, San Paro has some of the things mentioned, minus the prostitution, but it does have drug rings, assassins, and carjackings. You have the choice of playing a criminal or a cop. | |
Vice City / int_2def97f8 | featureApplicability |
1.0 | |
Vice City / int_2def97f8 | featureConfidence |
1.0 | |
All Points Bulletin (Video Game) | hasFeature |
Vice City / int_2def97f8 | |
Vice City / int_2e839104 | type |
Vice City | |
Vice City / int_2e839104 | comment |
Scarface: The World Is Yours makes Miami one of these, albeit not to as large an extent as most. | |
Vice City / int_2e839104 | featureApplicability |
1.0 | |
Vice City / int_2e839104 | featureConfidence |
1.0 | |
Scarface: The World Is Yours (Video Game) | hasFeature |
Vice City / int_2e839104 | |
Vice City / int_31313512 | type |
Vice City | |
Vice City / int_31313512 | comment |
ANNO: Mutationem: Noctis City is described in the Lore Codex as being a free land in fog and shadows. Citizens are said to flock towards Noctis to seek a life of freedom to fulfill their dreams while most die from the chaos and evil that happens beneath. Some choose to leave after experiencing such pandemonium, others adapt to the city's nature by becoming chaotic. | |
Vice City / int_31313512 | featureApplicability |
1.0 | |
Vice City / int_31313512 | featureConfidence |
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ANNO: Mutationem (Video Game) | hasFeature |
Vice City / int_31313512 | |
Vice City / int_38d6e212 | type |
Vice City | |
Vice City / int_38d6e212 | comment |
Mafia III has New Bordeaux. While publicly a pleasant place to go to and live, the reality has it being controlled by The Mafia and The Klan, who use the city to illicit their illegal activities ranging from prostitution to drugs. | |
Vice City / int_38d6e212 | featureApplicability |
1.0 | |
Vice City / int_38d6e212 | featureConfidence |
1.0 | |
Mafia III (Video Game) | hasFeature |
Vice City / int_38d6e212 | |
Vice City / int_390e5c71 | type |
Vice City | |
Vice City / int_390e5c71 | comment |
Grimpen Ward in the Shannara novels, which sometimes seems to consist of run-down, disreputable taverns. Being in the middle of the Wilderun, the only reason to live there is if you aren't welcome elsewhere. | |
Vice City / int_390e5c71 | featureApplicability |
1.0 | |
Vice City / int_390e5c71 | featureConfidence |
1.0 | |
Shannara | hasFeature |
Vice City / int_390e5c71 | |
Vice City / int_3b88d68c | type |
Vice City | |
Vice City / int_3b88d68c | comment |
The last four circles of The Divine Comedy's Inferno are contained beyond the city of Dis. Guarded by harpies, within the walls of the cities are graves of fire, literal blood baths, the forest of suicides, and a desert where fire rains. Past that, there's a deep drop into the Malebolge (Evil Ditch) that leads even further down into Cocytus, a frozen lake made from all the evil rivers of Hell. | |
Vice City / int_3b88d68c | featureApplicability |
1.0 | |
Vice City / int_3b88d68c | featureConfidence |
1.0 | |
The Divine Comedy | hasFeature |
Vice City / int_3b88d68c | |
Vice City / int_3c673da2 | type |
Vice City | |
Vice City / int_3c673da2 | comment |
In Blades in the Dark Duskwall is a cramped city living off its leviathan blood exports, and the only people who seem to truly uphold the imperial law in it are the Inspectors, who are foreigners and thus don't have any local ties. | |
Vice City / int_3c673da2 | featureApplicability |
1.0 | |
Vice City / int_3c673da2 | featureConfidence |
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Blades in the Dark (Tabletop Game) | hasFeature |
Vice City / int_3c673da2 | |
Vice City / int_3f9e415 | type |
Vice City | |
Vice City / int_3f9e415 | comment |
In the Saints Row series, the first two games have Stilwater, while the third and fourth have Steelport. They range between Vice City and Wretched Hive. | |
Vice City / int_3f9e415 | featureApplicability |
1.0 | |
Vice City / int_3f9e415 | featureConfidence |
1.0 | |
Saints Row (Video Game) | hasFeature |
Vice City / int_3f9e415 | |
Vice City / int_4343f30c | type |
Vice City | |
Vice City / int_4343f30c | comment |
New Port City in Bomb Queen, to a parodic degree. | |
Vice City / int_4343f30c | featureApplicability |
1.0 | |
Vice City / int_4343f30c | featureConfidence |
1.0 | |
Bomb Queen (Comic Book) | hasFeature |
Vice City / int_4343f30c | |
Vice City / int_457571f9 | type |
Vice City | |
Vice City / int_457571f9 | comment |
The Legend of Heroes: Trails from Zero and Trails to Azure: Crossbell is presented as this. It's not quite as bad as the reputation that preceeded it, but it still has a powerful underworld with ties to City Hall, sharply divided politics and police that are generally perceived as useless. | |
Vice City / int_457571f9 | featureApplicability |
1.0 | |
Vice City / int_457571f9 | featureConfidence |
1.0 | |
The Legend of Heroes: Trails from Zero and Trails to Azure (Video Game) | hasFeature |
Vice City / int_457571f9 | |
Vice City / int_49a87cb3 | type |
Vice City | |
Vice City / int_49a87cb3 | comment |
Midgar in Final Fantasy VII. The Wall Market is a sleazy red-lights district owned by Don Corneo, a wealthy pervert and Mafia crime boss, and muggers can be encountered as enemies in Sector 5, who may steal your items and run away from them, taking them forever if you fail to beat them in time. Corel also suffers from having thief enemies. | |
Vice City / int_49a87cb3 | featureApplicability |
1.0 | |
Vice City / int_49a87cb3 | featureConfidence |
1.0 | |
Final Fantasy VII (Video Game) | hasFeature |
Vice City / int_49a87cb3 | |
Vice City / int_49ad83ee | type |
Vice City | |
Vice City / int_49ad83ee | comment |
In a bizarre example, the little town of Goldshire in World of Warcraft has become a Vice City of sorts, at least on RP servers. It's filled with strippers (13-year-olds watching their naked female characters dance), prostitutes (13-year-olds cybering), and criminals (13-year-olds powergaming.) Goldshire is so well known for this that among the fanbase it is also known as Whoreshire. It's also filled with a bunch of people who are desperately trying to ignore the aforementioned children. It's a pretty common gathering spot all around, especially for big groups of friends, as it's obviously rather easy to reach. | |
Vice City / int_49ad83ee | featureApplicability |
1.0 | |
Vice City / int_49ad83ee | featureConfidence |
1.0 | |
World of Warcraft (Video Game) | hasFeature |
Vice City / int_49ad83ee | |
Vice City / int_52f6626 | type |
Vice City | |
Vice City / int_52f6626 | comment |
Haven City in Jak II: Renegade; Spargus City in Jak 3 is like this, but much more orderly, considering everyone is armed and are likely to shoot you if you try anything funny with them. The Kras City from Jak X: Combat Racing is an even better example as there are criminal syndicates involved in everything going on in the city, including the titular races. | |
Vice City / int_52f6626 | featureApplicability |
1.0 | |
Vice City / int_52f6626 | featureConfidence |
1.0 | |
Jak II: Renegade (Video Game) | hasFeature |
Vice City / int_52f6626 | |
Vice City / int_5425ce75 | type |
Vice City | |
Vice City / int_5425ce75 | comment |
Every city in the Grand Theft Auto universe is a crime-ridden city filled with violence. The Trope Namer is Grand Theft Auto: Vice City, Miami-inspired city. Grand Theft Auto: San Andreas expands this into a Vice State. |
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Vice City / int_5425ce75 | featureApplicability |
1.0 | |
Vice City / int_5425ce75 | featureConfidence |
1.0 | |
Grand Theft Auto (Video Game) | hasFeature |
Vice City / int_5425ce75 | |
Vice City / int_562e8a6e | type |
Vice City | |
Vice City / int_562e8a6e | comment |
New York in Max Payne. Arguably an inversion, as the conflict in the game is based around fighting a totalitarian (though admittedly still corrupt) local government and police force. |
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Vice City / int_562e8a6e | featureApplicability |
1.0 | |
Vice City / int_562e8a6e | featureConfidence |
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Max Payne (Video Game) | hasFeature |
Vice City / int_562e8a6e | |
Vice City / int_5755b96a | type |
Vice City | |
Vice City / int_5755b96a | comment |
Greysky City from The Order of the Stick is all but controlled by the Thieves' Guild, with crime rampant on the streets and omnipresent flyers for corpse disposal that don't even bother with euphemisms. | |
Vice City / int_5755b96a | featureApplicability |
1.0 | |
Vice City / int_5755b96a | featureConfidence |
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The Order of the Stick (Webcomic) | hasFeature |
Vice City / int_5755b96a | |
Vice City / int_594935a7 | type |
Vice City | |
Vice City / int_594935a7 | comment |
The Thebaid: Home to men born of monsters, the alcoholic god, and kings of incest, Thebes is a microcosm of all of man's sin. The whole brutal war against Thebes is brought about because Jupiter is frustrated with just how much evil there is in the world and uses Thebes as a representation of that evil which he can take out his frustration upon. | |
Vice City / int_594935a7 | featureApplicability |
1.0 | |
Vice City / int_594935a7 | featureConfidence |
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The Thebaid | hasFeature |
Vice City / int_594935a7 | |
Vice City / int_5dcdb826 | type |
Vice City | |
Vice City / int_5dcdb826 | comment |
Texhnolyze features Lux, possibly the bleakest example of this trope. | |
Vice City / int_5dcdb826 | featureApplicability |
1.0 | |
Vice City / int_5dcdb826 | featureConfidence |
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Texhnolyze | hasFeature |
Vice City / int_5dcdb826 | |
Vice City / int_620204a7 | type |
Vice City | |
Vice City / int_620204a7 | comment |
Sin City. | |
Vice City / int_620204a7 | featureApplicability |
1.0 | |
Vice City / int_620204a7 | featureConfidence |
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Sin City (Comic Book) | hasFeature |
Vice City / int_620204a7 | |
Vice City / int_623f0768 | type |
Vice City | |
Vice City / int_623f0768 | comment |
Or at least it is now. Year One and The Long Halloween show that organized crime and police corruption were prevalent, and, after The Mafia was taken down, the "freaks" took over. | |
Vice City / int_623f0768 | featureApplicability |
1.0 | |
Vice City / int_623f0768 | featureConfidence |
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Batman: Year One (Comic Book) | hasFeature |
Vice City / int_623f0768 | |
Vice City / int_62570927 | type |
Vice City | |
Vice City / int_62570927 | comment |
Madripoor in the Marvel Universe is a dystopian, crime-ridden, and utterly corrupt version of Singapore. Like the Philippines! | |
Vice City / int_62570927 | featureApplicability |
1.0 | |
Vice City / int_62570927 | featureConfidence |
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Marvel Universe (Franchise) | hasFeature |
Vice City / int_62570927 | |
Vice City / int_63e72a51 | type |
Vice City | |
Vice City / int_63e72a51 | comment |
Mega-City One from 2000 AD flagship title Judge Dredd certainly qualifies, and the Angeltown district from its Spin-Off The Simping Detective is depicted as being worse than the city as a whole. | |
Vice City / int_63e72a51 | featureApplicability |
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Vice City / int_63e72a51 | featureConfidence |
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2000 AD (Comic Book) | hasFeature |
Vice City / int_63e72a51 | |
Vice City / int_67ed82fa | type |
Vice City | |
Vice City / int_67ed82fa | comment |
The Godfather: The Game presents NYC this way: You can't go far without running into a business controlled by The Mafia, Dirty Cops are a dime a dozen, and staying away from known Mafia fronts doesn't guarantee your safety from running gunfights in the streets. | |
Vice City / int_67ed82fa | featureApplicability |
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The Godfather (Video Game) | hasFeature |
Vice City / int_67ed82fa | |
Vice City / int_6c1d09b2 | type |
Vice City | |
Vice City / int_6c1d09b2 | comment |
The Den in Fallout 2 is referred to as a Wretched Hive, as a blatant Star Wars Shout-Out, although it's rather tame compared to New Reno, the true Vice City of the franchise. | |
Vice City / int_6c1d09b2 | featureApplicability |
1.0 | |
Vice City / int_6c1d09b2 | featureConfidence |
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Fallout 2 (Video Game) | hasFeature |
Vice City / int_6c1d09b2 | |
Vice City / int_6c1d09b4 | type |
Vice City | |
Vice City / int_6c1d09b4 | comment |
Fallout 4 has Goodneighbor, a city founded by criminals who had been exiled from the comparatively straight-laced Diamond City. Even with Hancock working to maintain a semblance of order and vigilantism encouraged, Goodneighbor is still rife with thievery, drug abuse, and murder. It may be safer in comparison to wandering the wastelands, but only to a point. | |
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1.0 | |
Vice City / int_6c1d09b4 | featureConfidence |
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Fallout 4 (Video Game) | hasFeature |
Vice City / int_6c1d09b4 | |
Vice City / int_72a1ac51 | type |
Vice City | |
Vice City / int_72a1ac51 | comment |
Grand Theft Auto: San Andreas expands this into a Vice State. | |
Vice City / int_72a1ac51 | featureApplicability |
1.0 | |
Vice City / int_72a1ac51 | featureConfidence |
1.0 | |
Grand Theft Auto: San Andreas (Video Game) | hasFeature |
Vice City / int_72a1ac51 | |
Vice City / int_7668653a | type |
Vice City | |
Vice City / int_7668653a | comment |
Mass Effect 2: Omega, the unofficial capital of the lawless Terminus Systems fits in the trope quite well. More subtly all the basic elements of the trope also fit Illium, an asari colony world where everything is legal as long as there is a contract for it, and criminal organizations and ruthless CEOs struggle for power behind the serene image presented for tourists. | |
Vice City / int_7668653a | featureApplicability |
1.0 | |
Vice City / int_7668653a | featureConfidence |
1.0 | |
Mass Effect 2 (Video Game) | hasFeature |
Vice City / int_7668653a | |
Vice City / int_76b8cb10 | type |
Vice City | |
Vice City / int_76b8cb10 | comment |
Fallout: The Den in Fallout 2 is referred to as a Wretched Hive, as a blatant Star Wars Shout-Out, although it's rather tame compared to New Reno, the true Vice City of the franchise. Fallout 4 has Goodneighbor, a city founded by criminals who had been exiled from the comparatively straight-laced Diamond City. Even with Hancock working to maintain a semblance of order and vigilantism encouraged, Goodneighbor is still rife with thievery, drug abuse, and murder. It may be safer in comparison to wandering the wastelands, but only to a point. |
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Vice City / int_76b8cb10 | featureApplicability |
1.0 | |
Vice City / int_76b8cb10 | featureConfidence |
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Fallout (Franchise) | hasFeature |
Vice City / int_76b8cb10 | |
Vice City / int_775cd181 | type |
Vice City | |
Vice City / int_775cd181 | comment |
Streets of Rage | |
Vice City / int_775cd181 | featureApplicability |
1.0 | |
Vice City / int_775cd181 | featureConfidence |
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Streets of Rage (Video Game) | hasFeature |
Vice City / int_775cd181 | |
Vice City / int_791fca44 | type |
Vice City | |
Vice City / int_791fca44 | comment |
In the original BioShock, the underwater metropolis of Rapture was founded precisely to escape urban decay. Unfortunately, the discovery of a Psycho Serum on the sea floor created a drug market, which the Mayor refused to police. The drug eventually became the biggest economic force in the city, as every citizen was now hooked on it. In BioShock 2 we are treated to Siren Alley, described as a Vice City within a Vice City. As best described by Augustus Sinclair... |
|
Vice City / int_791fca44 | featureApplicability |
1.0 | |
Vice City / int_791fca44 | featureConfidence |
1.0 | |
BioShock (Video Game) | hasFeature |
Vice City / int_791fca44 | |
Vice City / int_791fca45 | type |
Vice City | |
Vice City / int_791fca45 | comment |
In BioShock 2 we are treated to Siren Alley, described as a Vice City within a Vice City. As best described by Augustus Sinclair... | |
Vice City / int_791fca45 | featureApplicability |
1.0 | |
Vice City / int_791fca45 | featureConfidence |
1.0 | |
BioShock 2 (Video Game) | hasFeature |
Vice City / int_791fca45 | |
Vice City / int_805790c2 | type |
Vice City | |
Vice City / int_805790c2 | comment |
In Garfield: His 9 Lives, St. Paul, Minnesota is described this way. | |
Vice City / int_805790c2 | featureApplicability |
1.0 | |
Vice City / int_805790c2 | featureConfidence |
1.0 | |
Garfield: His 9 Lives (Comic Book) | hasFeature |
Vice City / int_805790c2 | |
Vice City / int_8125b468 | type |
Vice City | |
Vice City / int_8125b468 | comment |
Gotham City, mostly since Batman, now. Except the GCPD is full of honest, hard-working people (and Harvey Bullock), and organized crime isn't nearly so big as chaotic, supervillain crime. Or at least it is now. Year One and The Long Halloween show that organized crime and police corruption were prevalent, and, after The Mafia was taken down, the "freaks" took over. And its neighbor, Bludhaven, where Batman's former sidekick Nightwing set up shop in his solo book (later to be supplanted by the current Robin and Batgirl in their solo books). That was before it became a Doomed Hometown. |
|
Vice City / int_8125b468 | featureApplicability |
1.0 | |
Vice City / int_8125b468 | featureConfidence |
1.0 | |
Batman (Franchise) | hasFeature |
Vice City / int_8125b468 | |
Vice City / int_82052bcd | type |
Vice City | |
Vice City / int_82052bcd | comment |
Wars of the Realm: Implied, although not directly described. New York City and Los Angeles are both mentioned to be hubs of Fallen activity (with L.A. being the literal headquarters of the Fallen commander of North America). The actual states of these cities are left to the imagination. | |
Vice City / int_82052bcd | featureApplicability |
1.0 | |
Vice City / int_82052bcd | featureConfidence |
1.0 | |
Wars of the Realm | hasFeature |
Vice City / int_82052bcd | |
Vice City / int_82a3b84e | type |
Vice City | |
Vice City / int_82a3b84e | comment |
Pokémon Colosseum: Pyrite Town. Even for a Lighter and Softer work like Pokemon, Pyrite is a Vice City within a Wretched Hive - it's the only city with police officers in all of Orre, and despite them, the hoods freely roam the streets. This is the city Miror B. ruled over during his days as a Cipher Admin, and it has an even worse Vice City underneath it, The Under, an underground city that's all one big Cipher hideout. | |
Vice City / int_82a3b84e | featureApplicability |
1.0 | |
Vice City / int_82a3b84e | featureConfidence |
1.0 | |
Pokémon Colosseum (Video Game) | hasFeature |
Vice City / int_82a3b84e | |
Vice City / int_85fe792f | type |
Vice City | |
Vice City / int_85fe792f | comment |
Halsey: the Badlands are depicted this way, a dangerous urban sprawl full of dead-eyed kids and neon nights, reminiscent of Las Vegas. | |
Vice City / int_85fe792f | featureApplicability |
1.0 | |
Vice City / int_85fe792f | featureConfidence |
1.0 | |
Halsey (Music) | hasFeature |
Vice City / int_85fe792f | |
Vice City / int_86814e56 | type |
Vice City | |
Vice City / int_86814e56 | comment |
Zozo in Final Fantasy VI. Everybody's a thief and a liar, and unlike most towns, you'll hit random encounters while exploring. | |
Vice City / int_86814e56 | featureApplicability |
1.0 | |
Vice City / int_86814e56 | featureConfidence |
1.0 | |
Final Fantasy VI (Video Game) | hasFeature |
Vice City / int_86814e56 | |
Vice City / int_8f794c68 | type |
Vice City | |
Vice City / int_8f794c68 | comment |
Wings of Fire: The Scorpion Den is the crime centre of Pyrrhia and you pretty much have to steal (or worse) to stay alive there. Oddly enough, one of the nicest characters, and probably the best queen in the series both hail from there. | |
Vice City / int_8f794c68 | featureApplicability |
1.0 | |
Vice City / int_8f794c68 | featureConfidence |
1.0 | |
Wings of Fire | hasFeature |
Vice City / int_8f794c68 | |
Vice City / int_95f7f987 | type |
Vice City | |
Vice City / int_95f7f987 | comment |
And its neighbor, Bludhaven, where Batman's former sidekick Nightwing set up shop in his solo book (later to be supplanted by the current Robin and Batgirl in their solo books). That was before it became a Doomed Hometown. | |
Vice City / int_95f7f987 | featureApplicability |
1.0 | |
Vice City / int_95f7f987 | featureConfidence |
1.0 | |
Nightwing (Comic Book) | hasFeature |
Vice City / int_95f7f987 | |
Vice City / int_9c754612 | type |
Vice City | |
Vice City / int_9c754612 | comment |
New York in the Spider-Man video games — particularly Spider-Man 2 and Spider-Man 3. | |
Vice City / int_9c754612 | featureApplicability |
1.0 | |
Vice City / int_9c754612 | featureConfidence |
1.0 | |
Spider-Man (Franchise) | hasFeature |
Vice City / int_9c754612 | |
Vice City / int_9f78fda3 | type |
Vice City | |
Vice City / int_9f78fda3 | comment |
Cabot Cove in Murder, She Wrote seems to have a murder rate that's extremely high for a town of only a few thousand residents. An analysis of the show has revealed that it has one of the highest murder rates in the real world. | |
Vice City / int_9f78fda3 | featureApplicability |
1.0 | |
Vice City / int_9f78fda3 | featureConfidence |
1.0 | |
Murder, She Wrote | hasFeature |
Vice City / int_9f78fda3 | |
Vice City / int_a03824e8 | type |
Vice City | |
Vice City / int_a03824e8 | comment |
Hub City in The DCU, from The Question comics, was specifically written to be the most corrupt city in the U.S. Less than ten police officers were considered honest and the firefighters went out armed. | |
Vice City / int_a03824e8 | featureApplicability |
1.0 | |
Vice City / int_a03824e8 | featureConfidence |
1.0 | |
The DCU (Franchise) | hasFeature |
Vice City / int_a03824e8 | |
Vice City / int_a3748187 | type |
Vice City | |
Vice City / int_a3748187 | comment |
JoJo's Bizarre Adventure: Golden Wind: Naples at the beginning of the story is presented as a corrupt town where the mob is more feared by the police, and said police is also near corrupt or ineffective. | |
Vice City / int_a3748187 | featureApplicability |
1.0 | |
Vice City / int_a3748187 | featureConfidence |
1.0 | |
JoJo's Bizarre Adventure: Golden Wind (Manga) | hasFeature |
Vice City / int_a3748187 | |
Vice City / int_a390bfb0 | type |
Vice City | |
Vice City / int_a390bfb0 | comment |
The city of Kaer Maga in Pathfinder is an anarchic metropolis in which "anyone can fit in, and anyone can be bought and sold". | |
Vice City / int_a390bfb0 | featureApplicability |
1.0 | |
Vice City / int_a390bfb0 | featureConfidence |
1.0 | |
Pathfinder (Tabletop Game) | hasFeature |
Vice City / int_a390bfb0 | |
Vice City / int_a495544e | type |
Vice City | |
Vice City / int_a495544e | comment |
Buzz Lightyear of Star Command gives us a Vice Planet in the form of Tradeworld. The economy is essentially one big black market where anyone can buy anything, no questions asked, regardless of legality. | |
Vice City / int_a495544e | featureApplicability |
1.0 | |
Vice City / int_a495544e | featureConfidence |
1.0 | |
Buzz Lightyear of Star Command | hasFeature |
Vice City / int_a495544e | |
Vice City / int_a6f39063 | type |
Vice City | |
Vice City / int_a6f39063 | comment |
Streets of Fire's unnamed city is an example. | |
Vice City / int_a6f39063 | featureApplicability |
1.0 | |
Vice City / int_a6f39063 | featureConfidence |
1.0 | |
Streets of Fire | hasFeature |
Vice City / int_a6f39063 | |
Vice City / int_a81325d3 | type |
Vice City | |
Vice City / int_a81325d3 | comment |
Final Fantasy: Zozo in Final Fantasy VI. Everybody's a thief and a liar, and unlike most towns, you'll hit random encounters while exploring. Midgar in Final Fantasy VII. The Wall Market is a sleazy red-lights district owned by Don Corneo, a wealthy pervert and Mafia crime boss, and muggers can be encountered as enemies in Sector 5, who may steal your items and run away from them, taking them forever if you fail to beat them in time. Corel also suffers from having thief enemies. |
|
Vice City / int_a81325d3 | featureApplicability |
1.0 | |
Vice City / int_a81325d3 | featureConfidence |
1.0 | |
Final Fantasy (Franchise) | hasFeature |
Vice City / int_a81325d3 | |
Vice City / int_a8270c5 | type |
Vice City | |
Vice City / int_a8270c5 | comment |
The song "No Place Like London" during the 2007 film adaption of Sweeney Todd: The Demon Barber of Fleet Street summed up London as this. | |
Vice City / int_a8270c5 | featureApplicability |
1.0 | |
Vice City / int_a8270c5 | featureConfidence |
1.0 | |
Sweeney Todd: The Demon Barber of Fleet Street | hasFeature |
Vice City / int_a8270c5 | |
Vice City / int_ab07b0d7 | type |
Vice City | |
Vice City / int_ab07b0d7 | comment |
Double Dragon | |
Vice City / int_ab07b0d7 | featureApplicability |
1.0 | |
Vice City / int_ab07b0d7 | featureConfidence |
1.0 | |
Double Dragon (Video Game) | hasFeature |
Vice City / int_ab07b0d7 | |
Vice City / int_ae806378 | type |
Vice City | |
Vice City / int_ae806378 | comment |
No More Heroes III: Perfect World, located at the south, is how Santa Destroy would look like with a bigger quality of life. It does still host assassination challenges as well as some required fights for the Rank 9 fight, but by default it's a thematically safer (and prettier) city. | |
Vice City / int_ae806378 | featureApplicability |
1.0 | |
Vice City / int_ae806378 | featureConfidence |
1.0 | |
No More Heroes III (Video Game) | hasFeature |
Vice City / int_ae806378 | |
Vice City / int_b24f49ab | type |
Vice City | |
Vice City / int_b24f49ab | comment |
Hill Valley in the alternate 1985 in Back to the Future Part II was turned into this by a super-rich and corrupt Biff. | |
Vice City / int_b24f49ab | featureApplicability |
1.0 | |
Vice City / int_b24f49ab | featureConfidence |
1.0 | |
Back to the Future Part II | hasFeature |
Vice City / int_b24f49ab | |
Vice City / int_b31492d | type |
Vice City | |
Vice City / int_b31492d | comment |
The city of Iwatobi in Eyes Wide Open All the Time. Rather than the idyllic seaside village, it is in Free!, this Iwatobi is a poverty-ridden hellhole where the yakuza and gangs run rampant, nearly every cop is a corrupt one, and the drug trade is the city's main business. | |
Vice City / int_b31492d | featureApplicability |
1.0 | |
Vice City / int_b31492d | featureConfidence |
1.0 | |
Eyes Wide Open All the Time (Fanfic) | hasFeature |
Vice City / int_b31492d | |
Vice City / int_b981129d | type |
Vice City | |
Vice City / int_b981129d | comment |
The city of New Radius in Marc Eckō's Getting Up: Contents Under Pressure. | |
Vice City / int_b981129d | featureApplicability |
1.0 | |
Vice City / int_b981129d | featureConfidence |
1.0 | |
Marc Eckō's Getting Up: Contents Under Pressure (Video Game) | hasFeature |
Vice City / int_b981129d | |
Vice City / int_ba9a9454 | type |
Vice City | |
Vice City / int_ba9a9454 | comment |
The city in Se7en. The constant rain gives the city a run-down, depressed feel, and the fact that it is never specifically named (characters only ever refer to it as "this city" or "this place") makes it feel like it could be any large metropolis, though it is very clearly inspired by New York City more than any other. | |
Vice City / int_ba9a9454 | featureApplicability |
1.0 | |
Vice City / int_ba9a9454 | featureConfidence |
1.0 | |
Se7en | hasFeature |
Vice City / int_ba9a9454 | |
Vice City / int_bac475ee | type |
Vice City | |
Vice City / int_bac475ee | comment |
Detroit as portrayed in The Crow and Robocop. | |
Vice City / int_bac475ee | featureApplicability |
1.0 | |
Vice City / int_bac475ee | featureConfidence |
1.0 | |
The Crow | hasFeature |
Vice City / int_bac475ee | |
Vice City / int_bcadd7cb | type |
Vice City | |
Vice City / int_bcadd7cb | comment |
These occur on planetary scales in Warhammer 40,000. The Dark Eldar race lives in an extradimensional, planet-sized Vice City, for one, and these are people who survive by crossing the Moral Event Horizon every day, if not every hour. | |
Vice City / int_bcadd7cb | featureApplicability |
1.0 | |
Vice City / int_bcadd7cb | featureConfidence |
1.0 | |
Warhammer 40,000 (Tabletop Game) | hasFeature |
Vice City / int_bcadd7cb | |
Vice City / int_bee47cbe | type |
Vice City | |
Vice City / int_bee47cbe | comment |
Unsounded: Sharteshane has a reputation as a home to criminals run by gangs, and its capital Sharteshane City is shown to have prostitutes carrying out their business in the streets while pickpockets slip through the crowds and Jab Beadman, a gangster who bought his way into the nobility, is the real power behind the throne. | |
Vice City / int_bee47cbe | featureApplicability |
1.0 | |
Vice City / int_bee47cbe | featureConfidence |
1.0 | |
Unsounded (Webcomic) | hasFeature |
Vice City / int_bee47cbe | |
Vice City / int_c1b3bc6b | type |
Vice City | |
Vice City / int_c1b3bc6b | comment |
True Crime: Streets of LA and New York City took this to a unique level by having the featured cities replicated, or at least with an accurate street and landmark layout. One review for the first game claimed that " residents of LA could use any shortcuts they know in Real Life in-game. | |
Vice City / int_c1b3bc6b | featureApplicability |
1.0 | |
Vice City / int_c1b3bc6b | featureConfidence |
1.0 | |
True Crime: Streets of LA (Video Game) | hasFeature |
Vice City / int_c1b3bc6b | |
Vice City / int_c9633211 | type |
Vice City | |
Vice City / int_c9633211 | comment |
No More Heroes: Santa Destroy features street thugs in bondage gear armed to the teeth and out for the player's blood, to the point where no one actually stays in the city willingly and desperately wants to take the first bus out of town. The ending of No More Heroes 2: Desperate Struggle implies that with the UAA destroyed, Travis and Sylvia are going to fix it up. It does look better by the time of No More Heroes III... and then the aliens obliterate a huge chunk of it anyway. No More Heroes III: Perfect World, located at the south, is how Santa Destroy would look like with a bigger quality of life. It does still host assassination challenges as well as some required fights for the Rank 9 fight, but by default it's a thematically safer (and prettier) city. |
|
Vice City / int_c9633211 | featureApplicability |
1.0 | |
Vice City / int_c9633211 | featureConfidence |
1.0 | |
No More Heroes (Video Game) | hasFeature |
Vice City / int_c9633211 | |
Vice City / int_ca08598f | type |
Vice City | |
Vice City / int_ca08598f | comment |
Explored more thoroughly with Baltimore in The Wire, written by the same creator as Treme, with regards to the city's drug trade and how the criminal, political, and law enforcement systems perpetuate each other. | |
Vice City / int_ca08598f | featureApplicability |
1.0 | |
Vice City / int_ca08598f | featureConfidence |
1.0 | |
The Wire | hasFeature |
Vice City / int_ca08598f | |
Vice City / int_ce2cf80 | type |
Vice City | |
Vice City / int_ce2cf80 | comment |
The Arts of Dark and Light has Malkan, a great trading city in the mountain passes between Savondir and Amorr, which is run by merciless merchant lords and full of corruption, loose living, slavery, and barely contained crime. It's an expy of ruthless Renaissance Venice, except that it derives its wealth from caravan rather than maritime trade. | |
Vice City / int_ce2cf80 | featureApplicability |
1.0 | |
Vice City / int_ce2cf80 | featureConfidence |
1.0 | |
The Arts of Dark and Light | hasFeature |
Vice City / int_ce2cf80 | |
Vice City / int_cf6f9a97 | type |
Vice City | |
Vice City / int_cf6f9a97 | comment |
City Hunter: Shinjuku often appears like this. While it's not completely in the hands of its criminal elements, there's a number of crimes that the police can't or won't deal with (such as a serial killer who raped his victims as he kidnapped them in or close to the pleasure neighbourhood of Kabukicho, the police simply blamed them for supposedly being loose women), crimes that City Hunter deals with once the victims or their relatives ask for his help (the serial killer above, for example, was dealt with when the sister of one of his victims, who was waiting for her when kidnapped, hired City Hunter to do the police's job). | |
Vice City / int_cf6f9a97 | featureApplicability |
1.0 | |
Vice City / int_cf6f9a97 | featureConfidence |
1.0 | |
City Hunter (Manga) | hasFeature |
Vice City / int_cf6f9a97 | |
Vice City / int_cfcbc91d | type |
Vice City | |
Vice City / int_cfcbc91d | comment |
Shelzar in the Scarred Lands is a city-state devoted to hedonistic pleasure and pursuit of physical freedom, earning it the in-universe moniker "City of Sins". Slavery, drug-use, prostitution, polygamy and homosexuality are all legal and applauded, sintaurs are a status symbol, and it delights in rubbing its perversity in the face of more uptight city-states. It often comes as a surprise to outsiders to discover that even Shelzar regards some things as unacceptable, most prominently rape. | |
Vice City / int_cfcbc91d | featureApplicability |
1.0 | |
Vice City / int_cfcbc91d | featureConfidence |
1.0 | |
Scarred Lands (Tabletop Game) | hasFeature |
Vice City / int_cfcbc91d | |
Vice City / int_d0e25eb9 | type |
Vice City | |
Vice City / int_d0e25eb9 | comment |
Heavy Object: The city of Lost Angels was built near a Faith Organization Object maintenance base. The other superpowers sent spies to infiltrate the city, founding gangs to act as cover for their operations, and the Faith Organization responded in kind. The four gangs grew out of control as the crime rate exploded while the majority of the city's civilian populace fled. By the time Qwenthur and Havia arrive, the city consists of undercover spies, criminals profiting off the conflict, and a handful of innocents with nowhere else to go. | |
Vice City / int_d0e25eb9 | featureApplicability |
1.0 | |
Vice City / int_d0e25eb9 | featureConfidence |
1.0 | |
Heavy Object | hasFeature |
Vice City / int_d0e25eb9 | |
Vice City / int_d48e807f | type |
Vice City | |
Vice City / int_d48e807f | comment |
To a lesser extent, Tokyoto from the Jet Set Radio franchise. | |
Vice City / int_d48e807f | featureApplicability |
1.0 | |
Vice City / int_d48e807f | featureConfidence |
1.0 | |
Jet Set Radio (Video Game) | hasFeature |
Vice City / int_d48e807f | |
Vice City / int_d5f2df48 | type |
Vice City | |
Vice City / int_d5f2df48 | comment |
The Warriors | |
Vice City / int_d5f2df48 | featureApplicability |
1.0 | |
Vice City / int_d5f2df48 | featureConfidence |
1.0 | |
The Warriors | hasFeature |
Vice City / int_d5f2df48 | |
Vice City / int_d607c683 | type |
Vice City | |
Vice City / int_d607c683 | comment |
Santa Destroy features street thugs in bondage gear armed to the teeth and out for the player's blood, to the point where no one actually stays in the city willingly and desperately wants to take the first bus out of town. The ending of No More Heroes 2: Desperate Struggle implies that with the UAA destroyed, Travis and Sylvia are going to fix it up. It does look better by the time of No More Heroes III... and then the aliens obliterate a huge chunk of it anyway. | |
Vice City / int_d607c683 | featureApplicability |
1.0 | |
Vice City / int_d607c683 | featureConfidence |
1.0 | |
No More Heroes 2: Desperate Struggle (Video Game) | hasFeature |
Vice City / int_d607c683 | |
Vice City / int_d72572ba | type |
Vice City | |
Vice City / int_d72572ba | comment |
Condemned: Criminal Origins deconstructs this concept by showing how scary such a setting would be. All the crime-ridden buildings in Metro City that the main character has to crawl through (and there are a lot of them) are filled with nothing but junkies and crazy homeless people. | |
Vice City / int_d72572ba | featureApplicability |
1.0 | |
Vice City / int_d72572ba | featureConfidence |
1.0 | |
Condemned: Criminal Origins (Video Game) | hasFeature |
Vice City / int_d72572ba | |
Vice City / int_d9ab782e | type |
Vice City | |
Vice City / int_d9ab782e | comment |
Tokyo Crazy Paradise: Tokyo, where robbery and murder in broad daylight is considered just a normal day. | |
Vice City / int_d9ab782e | featureApplicability |
1.0 | |
Vice City / int_d9ab782e | featureConfidence |
1.0 | |
Tokyo Crazy Paradise (Manga) | hasFeature |
Vice City / int_d9ab782e | |
Vice City / int_da02c1ef | type |
Vice City | |
Vice City / int_da02c1ef | comment |
Rogueport in Paper Mario: The Thousand-Year Door is a parody of this setting. | |
Vice City / int_da02c1ef | featureApplicability |
1.0 | |
Vice City / int_da02c1ef | featureConfidence |
1.0 | |
Paper Mario: The Thousand-Year Door (Video Game) | hasFeature |
Vice City / int_da02c1ef | |
Vice City / int_da9a7b85 | type |
Vice City | |
Vice City / int_da9a7b85 | comment |
Downlode in Sinister Dexter is a massive city run by gangsters. | |
Vice City / int_da9a7b85 | featureApplicability |
1.0 | |
Vice City / int_da9a7b85 | featureConfidence |
1.0 | |
Sinister Dexter (Comic Book) | hasFeature |
Vice City / int_da9a7b85 | |
Vice City / int_dcd4ffd1 | type |
Vice City | |
Vice City / int_dcd4ffd1 | comment |
New Crobuzon from China Miéville's Perdido Street Station certainly is this. Even the government itself is involved in criminal activities that are hardly petty. There are thieves, spies, drug dealers, religious extremists and underground activists on every corner, as well as the god-damn most creepy prostitutes in the history of literature, the people who are not involved in any sort of crime are likely to be the first ones to die or worse or alternatively perform things that are not illegal in New Crobuzon itself, but morally inexcusable to the modern western reader. | |
Vice City / int_dcd4ffd1 | featureApplicability |
1.0 | |
Vice City / int_dcd4ffd1 | featureConfidence |
1.0 | |
Perdido Street Station | hasFeature |
Vice City / int_dcd4ffd1 | |
Vice City / int_e74c8285 | type |
Vice City | |
Vice City / int_e74c8285 | comment |
Free Guy: The in-universe videogame Free City is set in one of these. It's an MMO equivalent of Grand Theft Auto in which players are encouraged to murder and steal for their own amusement. | |
Vice City / int_e74c8285 | featureApplicability |
1.0 | |
Vice City / int_e74c8285 | featureConfidence |
1.0 | |
Free Guy | hasFeature |
Vice City / int_e74c8285 | |
Vice City / int_e764d136 | type |
Vice City | |
Vice City / int_e764d136 | comment |
Han Dold City in So Long, and Thanks for All the Fish. The only mention of law enforcement comes when one police gang sets off some alarms to lure a rival police gang into a trap. | |
Vice City / int_e764d136 | featureApplicability |
1.0 | |
Vice City / int_e764d136 | featureConfidence |
1.0 | |
So Long, and Thanks for All the Fish | hasFeature |
Vice City / int_e764d136 | |
Vice City / int_e7f6845a | type |
Vice City | |
Vice City / int_e7f6845a | comment |
Manhunt takes place in Carcer City. It's populated by various gangs who are (unknowingly) part of a Snuff Film empire. | |
Vice City / int_e7f6845a | featureApplicability |
1.0 | |
Vice City / int_e7f6845a | featureConfidence |
1.0 | |
Manhunt (Video Game) | hasFeature |
Vice City / int_e7f6845a | |
Vice City / int_eaa9aee3 | type |
Vice City | |
Vice City / int_eaa9aee3 | comment |
In The Phenix City Story, the titular city is run by the mob, who is able to commit all kinds of crimes up to and including murder with impunity. The police look the other way, meaning the mobsters don't get charged, and if one of them does stand trial, the jury daren't convict them. | |
Vice City / int_eaa9aee3 | featureApplicability |
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Vice City / int_eaa9aee3 | featureConfidence |
1.0 | |
The Phenix City Story | hasFeature |
Vice City / int_eaa9aee3 | |
Vice City / int_eb2a8ea9 | type |
Vice City | |
Vice City / int_eb2a8ea9 | comment |
Pacific City in Crackdown. | |
Vice City / int_eb2a8ea9 | featureApplicability |
1.0 | |
Vice City / int_eb2a8ea9 | featureConfidence |
1.0 | |
Crackdown (Video Game) | hasFeature |
Vice City / int_eb2a8ea9 | |
Vice City / int_ee384546 | type |
Vice City | |
Vice City / int_ee384546 | comment |
Night City, the setting of Cyberpunk 2077 is filled with crime, poverty, violence, prostitution, and people desperately trying to rise to the top. The city is independent from the USA and practically owned by corporations, with politicians being merely their puppets. | |
Vice City / int_ee384546 | featureApplicability |
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Vice City / int_ee384546 | featureConfidence |
1.0 | |
Cyberpunk 2077 (Video Game) | hasFeature |
Vice City / int_ee384546 | |
Vice City / int_eedac02b | type |
Vice City | |
Vice City / int_eedac02b | comment |
Durarara!!: The Tokyo entertainment and commercial neighborhood of Ikebukuro blends this trope with the City of Adventure, with a bunch of gangs around, people cutting each other with knives, Shizuo throwing random vending machines at Izaya everywhere around the city, and a headless motorcycle rider going around, freaking people out and stuff. While it does have a somewhat "noisy" reputation in Real Life, its "Vice" aspects in both the books and their anime adaptation were heavily overplayed due to Rule of Cool. | |
Vice City / int_eedac02b | featureApplicability |
1.0 | |
Vice City / int_eedac02b | featureConfidence |
1.0 | |
Durarara!! | hasFeature |
Vice City / int_eedac02b | |
Vice City / int_ef94ce01 | type |
Vice City | |
Vice City / int_ef94ce01 | comment |
"New Angeles" in Double Dragon (1994). | |
Vice City / int_ef94ce01 | featureApplicability |
1.0 | |
Vice City / int_ef94ce01 | featureConfidence |
1.0 | |
Double Dragon (1994) | hasFeature |
Vice City / int_ef94ce01 | |
Vice City / int_f1514117 | type |
Vice City | |
Vice City / int_f1514117 | comment |
Mafia II has Empire Bay, home to three Mafia Crime Families and several other organized crime rings such as Triads and a local Irish Mob. Mafia III has New Bordeaux. While publicly a pleasant place to go to and live, the reality has it being controlled by The Mafia and The Klan, who use the city to illicit their illegal activities ranging from prostitution to drugs. |
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Vice City / int_f1514117 | featureApplicability |
1.0 | |
Vice City / int_f1514117 | featureConfidence |
1.0 | |
Mafia II (Video Game) | hasFeature |
Vice City / int_f1514117 | |
Vice City / int_f57525ab | type |
Vice City | |
Vice City / int_f57525ab | comment |
One of the most famous scenes in It's a Wonderful Life involves an angel showing a despondent, suicidal George Bailey what his hometown of Bedford Falls would be like if he'd never been born. In this world, it's been turned into Pottersville, a decadent slum run by his rival Henry Potter and filled with crime, drinking, cabarets, pawn shops, poverty, and general loutishness. | |
Vice City / int_f57525ab | featureApplicability |
1.0 | |
Vice City / int_f57525ab | featureConfidence |
1.0 | |
It's a Wonderful Life | hasFeature |
Vice City / int_f57525ab | |
Vice City / int_f61ea51b | type |
Vice City | |
Vice City / int_f61ea51b | comment |
Interview with the Vampire (2022): Louis de Pointe du Lac and Daniel Molloy discuss how New Orleans in the 1910s was the perfect home for a vampire; it was a port city which boasted a very exciting nightlife, and since most people were expected to spend the day sleeping off the previous evening's entertainment/damage, no one questioned someone like Lestat de Lioncourt (and later Louis) only socializing at night. Lestat also notes "the laissez-faire attitude of the local police force," meaning law enforcement is rather lax. | |
Vice City / int_f61ea51b | featureApplicability |
1.0 | |
Vice City / int_f61ea51b | featureConfidence |
1.0 | |
Interview with the Vampire (2022) | hasFeature |
Vice City / int_f61ea51b | |
Vice City / int_fa5e90fd | type |
Vice City | |
Vice City / int_fa5e90fd | comment |
Paragon City in City of Heroes is a far more idealistic version, with clear lines drawn between good and evil. The upshot of this is, even though there's just as much crime going on, you don't get to partake in any of it. You're a superhero, after all. The Rogue Isles in City of Villains are closer to this, though with their own twists. (For one thing, the "police" will attack you even though you technically work for them.) Not so much 'work for' as 'are mercifully allowed to live and roam free in case you are the one destined to become strong enough to bring about The End of the World as We Know It'. |
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Vice City / int_fa5e90fd | featureApplicability |
1.0 | |
Vice City / int_fa5e90fd | featureConfidence |
1.0 | |
City of Heroes (Video Game) | hasFeature |
Vice City / int_fa5e90fd | |
Vice City / int_fca0a838 | type |
Vice City | |
Vice City / int_fca0a838 | comment |
Conan the Barbarian (2011): Argalon is a city of thieves. Conan's friend Ela-Shan, a thief, goes there after Conan frees him, where he finds him to get his help with breaking into Khalar Zym's castle later. | |
Vice City / int_fca0a838 | featureApplicability |
1.0 | |
Vice City / int_fca0a838 | featureConfidence |
1.0 | |
Conan the Barbarian (2011) | hasFeature |
Vice City / int_fca0a838 | |
Vice City / int_fd49a48d | type |
Vice City | |
Vice City / int_fd49a48d | comment |
Final Fight/Street Fighter | |
Vice City / int_fd49a48d | featureApplicability |
1.0 | |
Vice City / int_fd49a48d | featureConfidence |
1.0 | |
Final Fight (Video Game) | hasFeature |
Vice City / int_fd49a48d |
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