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Villain: Exit, Stage Left
- 1467 statements
- 278 feature instances
- 501 referencing feature instances
Villain: Exit, Stage Left | type |
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Villain: Exit, Stage Left | |
Villain: Exit, Stage Left | page |
VillainExitStageLeft | |
Villain: Exit, Stage Left | comment |
Once their plot is foiled the villain (less often, a hero) will always get away in the most undignified and cowardly fashion imaginable. If they didn't, who would the hero fight next episode? This is probably why the heroes either don't even bother chasing them, or else send Red Shirts after them with predictable results, or even help them get away. Other times, they're just being sporting. No blockades, no manhunts, not even pursued by a bear. After all, it's at the end of the episode. Regardless of the means, the escaped Smug Snake will gloat about how it "all went according to plan", maybe set off the Self-Destruct Mechanism in the Collapsing Lair, and return "triumphantly" next episode. Less often, you'll see them lick their figurative and literal wounds at having not only been beat but forced to show the better part of valour and try to come up with a new Plot Of The Week that will work, throwing in a "Next Time, Tropeworthy!" for good measure. Most villains who exit stage left also favor the Friend-or-Idol Decision and Sadistic Choice as backups, setting off small bombs or traps on loved ones to force the hero to choose between their capture or their friends' lives. This also frequently happens with Genre Blind villains who leave the hero in an easily defeated Death Trap room rather than stay and make sure the job gets done correctly, i.e. Just Shoot Him. May be accompanied by a Hiss Before Fleeing, an Angry Fist-Shake or shouting "We Will Meet Again". See also Screw This, I'm Outta Here for a villain flees out of cowardice rather then to prepare a new plot. Compare So Long, Suckers!, Karma Houdini and Know When to Fold 'Em. Contrast with Last Villain Stand where the villain decides to stick around and fight to the end. There may be unmarked spoilers ahead! |
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Villain: Exit, Stage Left | fetched |
2024-05-10T20:32:46Z | |
Villain: Exit, Stage Left | parsed |
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Villain: Exit, Stage Left | processingComment |
Dropped link to ArcVillain: Not an Item - FEATURE | |
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Dropped link to HarryPotterAndTheDeathlyHallowsPart2: Not an Item - UNKNOWN | |
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Dropped link to ScrewThisImOuttaHere: Not an Item - FEATURE | |
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Dropped link to ShadowOfTheGiant: Not an Item - UNKNOWN | |
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Dropped link to TheDragon: Not an Item - FEATURE | |
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Dropped link to TheEroticRitesOfFrankenstein: Not an Item - UNKNOWN | |
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HarryPotterAndTheDeathlyHallowsPart2 | |
Villain: Exit, Stage Left | processingUnknown |
The Crow (1994) | |
Villain: Exit, Stage Left | processingUnknown |
The Erotic Rites of Frankenstein | |
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MoonOverSoho | |
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ShadowOfTheGiant | |
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TruthAndJustice | |
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ContraShatteredSoldier | |
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NeoContra | |
Villain: Exit, Stage Left | isPartOf |
DBTropes | |
Villain: Exit, Stage Left / int_1050f0a8 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_1050f0a8 | comment |
Super Mario Adventures: Bowser attempts to escape in the Clown Car, but Mario snags the propeller blades with the rope, causing it to crash into the cake. | |
Villain: Exit, Stage Left / int_1050f0a8 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_1050f0a8 | featureConfidence |
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Super Mario Adventures (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_1050f0a8 | |
Villain: Exit, Stage Left / int_120bc4c6 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_120bc4c6 | comment |
In The Strange Revenge of Lena Luthor, the scientist who designed a death trap maze for Supergirl flees as soon as he notices Kara has figured a way out. Also, the fake nurse who was gaslighting Supergirl's friend Lena bolts towards the door when Kara flies into the room to capture her. | |
Villain: Exit, Stage Left / int_120bc4c6 | featureApplicability |
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Villain: Exit, Stage Left / int_120bc4c6 | featureConfidence |
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The Strange Revenge of Lena Luthor (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_120bc4c6 | |
Villain: Exit, Stage Left / int_1246a926 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_1246a926 | comment |
In the Noonbory and the Super 7 episode "Wangury Wants to Fly", the villains exit the episode like this; Mungury and Taegury run away screaming while an enraged Wangury chases them. | |
Villain: Exit, Stage Left / int_1246a926 | featureApplicability |
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Villain: Exit, Stage Left / int_1246a926 | featureConfidence |
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Noonbory and the Super 7 (Animation) | hasFeature |
Villain: Exit, Stage Left / int_1246a926 | |
Villain: Exit, Stage Left / int_13ed9c3f | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_13ed9c3f | comment |
Malevil forces this trope to zig-zag a bit when Malevil comes under siege. With Vilmain dead, his subordinate, Jean Feyrac, leads their men in an orderly retreat back to La Roque, Malevil's defenders watch them depart from the castle ramparts. Subverted when they mount their horses and ride along a hidden trail to cut off the survivors and set up an ambush. Double subverted when it's realized that Feyrac is alone, riding on a bicycle ahead of the soldiers, and Emmanuel must risk letting the leader go to avoid alerting the bulk of the army to the trap. Finally subverted again they remember Colin's bow allows for a silent kill and their enemies walk blindly into the ambush a few minutes later. | |
Villain: Exit, Stage Left / int_13ed9c3f | featureApplicability |
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Malevil | hasFeature |
Villain: Exit, Stage Left / int_13ed9c3f | |
Villain: Exit, Stage Left / int_14494034 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_14494034 | comment |
Abraxas (Hrodvitnon): The Many make a strategic withdrawal at the end of their first clash with Monster X, Rodan and Godzilla. | |
Villain: Exit, Stage Left / int_14494034 | featureApplicability |
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Villain: Exit, Stage Left / int_14494034 | featureConfidence |
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Abraxas (Hrodvitnon) (Fanfic) | hasFeature |
Villain: Exit, Stage Left / int_14494034 | |
Villain: Exit, Stage Left / int_15d4bb1b | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_15d4bb1b | comment |
The Equestrian Wind Mage: After the rest of Majora's forces attacking Hyrule Castle are destroyed, Gomess flees. | |
Villain: Exit, Stage Left / int_15d4bb1b | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_15d4bb1b | featureConfidence |
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The Equestrian Wind Mage / Fan Fic | hasFeature |
Villain: Exit, Stage Left / int_15d4bb1b | |
Villain: Exit, Stage Left / int_174d99d4 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_174d99d4 | comment |
This is the signature move made by the character Cobalt from ‘’Wolf Song: The Movie’’ whenever he feels he is outclassed in a fight. Occurs twice in the film and is even lampshaded at one point, much to Cobalt’s annoyance. | |
Villain: Exit, Stage Left / int_174d99d4 | featureApplicability |
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Villain: Exit, Stage Left / int_174d99d4 | featureConfidence |
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Wolf Song: The Movie (Web Animation) | hasFeature |
Villain: Exit, Stage Left / int_174d99d4 | |
Villain: Exit, Stage Left / int_1858fe06 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_1858fe06 | comment |
Invoked in Sonic the Hedgehog (Archie Comics) issue #8. After beating Robotnik's superhero-themed robots, Sonic is about to beat him up but slips on some motor oil. Robotnik then escapes riding Crabmeat, after which, Sonic pulls out the Comics Code handbook and comments that the villain always gets away in the end. | |
Villain: Exit, Stage Left / int_1858fe06 | featureApplicability |
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Villain: Exit, Stage Left / int_1858fe06 | featureConfidence |
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Sonic the Hedgehog (Archie Comics) (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_1858fe06 | |
Villain: Exit, Stage Left / int_1869a077 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_1869a077 | comment |
Samurai Jack: 90% of battles between Jack and Aku ended this way. Even lampshaded in a late episode: | |
Villain: Exit, Stage Left / int_1869a077 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_1869a077 | featureConfidence |
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Samurai Jack | hasFeature |
Villain: Exit, Stage Left / int_1869a077 | |
Villain: Exit, Stage Left / int_196b618d | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_196b618d | comment |
Averted with Ghetsis in Pokémon Black 2 and White 2, in which he simply goes insane and is unable to function as a person. | |
Villain: Exit, Stage Left / int_196b618d | featureApplicability |
-1.0 | |
Villain: Exit, Stage Left / int_196b618d | featureConfidence |
1.0 | |
Pokémon Black 2 and White 2 (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_196b618d | |
Villain: Exit, Stage Left / int_1aa9d9f4 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_1aa9d9f4 | comment |
Subverted by most of the supervillains on the Batman (1966) TV show, who would either join their Mooks in the brawl or just stand there and hope for the best, often clutching their molls in front of them for protection. | |
Villain: Exit, Stage Left / int_1aa9d9f4 | featureApplicability |
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Villain: Exit, Stage Left / int_1aa9d9f4 | featureConfidence |
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Batman (1966) | hasFeature |
Villain: Exit, Stage Left / int_1aa9d9f4 | |
Villain: Exit, Stage Left / int_1cc09117 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_1cc09117 | comment |
Bleach: Gin walks away from his fight with Hitsugaya after Rangiku persuades him to stand down. Hitsugaya initially wants to continue, but Gin tells him he should tend to the unconscious Momo first. When Ichigo gets his powers back and Ginjo realizes Ichigo is vastly more powerful than him, he panics and tries to escape, but Ichigo easily catches up to him and throws him down. |
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Villain: Exit, Stage Left / int_1cc09117 | featureApplicability |
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Bleach (Manga) | hasFeature |
Villain: Exit, Stage Left / int_1cc09117 | |
Villain: Exit, Stage Left / int_1f2f6948 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_1f2f6948 | comment |
The Legend of Spyro: A New Dawn: This trope is frequently subverted. Commander Hades attempts this after his defeat, only to be cut off by Drake, who effortlessly curbstomps him. Empress Tyrania's The Dragon attempts this after the curse keeping the slaves from hurting him is broken and all his guards are demolished. Sparx slams his exit door in his face. | |
Villain: Exit, Stage Left / int_1f2f6948 | featureApplicability |
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The Legend of Spyro: A New Dawn / Fan Fic | hasFeature |
Villain: Exit, Stage Left / int_1f2f6948 | |
Villain: Exit, Stage Left / int_1f686133 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_1f686133 | comment |
Benoit Brisefer: Demonia and her goons get away from police at the end of the story. | |
Villain: Exit, Stage Left / int_1f686133 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_1f686133 | featureConfidence |
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Benoit Brisefer (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_1f686133 | |
Villain: Exit, Stage Left / int_231df7d2 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_231df7d2 | comment |
Subverted in the V (1983) regular TV series, which begins right at the moment V: The Final Battle ended where Diana made her escape. Donovan immediately realizes that she's getting away, chases her, and catches her right away. | |
Villain: Exit, Stage Left / int_231df7d2 | featureApplicability |
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V (1983) | hasFeature |
Villain: Exit, Stage Left / int_231df7d2 | |
Villain: Exit, Stage Left / int_23b84765 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_23b84765 | comment |
The rewritten version of Gandalf vs. Witch-King in The Lord of the Rings: The Return of the King has major shades of this. In The Movie, the Witch-King actually has Gandalf at his mercy, then quickly exits when The Cavalry arrives. | |
Villain: Exit, Stage Left / int_23b84765 | featureApplicability |
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The Lord of the Rings: The Return of the King | hasFeature |
Villain: Exit, Stage Left / int_23b84765 | |
Villain: Exit, Stage Left / int_24bc2351 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_24bc2351 | comment |
At the end of the third Spaceforce (2012) book, the Big Bad Minty Mazata attacks Jay with her vampire fangs and escapes the planet in her ship before the alarm is raised. | |
Villain: Exit, Stage Left / int_24bc2351 | featureApplicability |
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Spaceforce (2012) | hasFeature |
Villain: Exit, Stage Left / int_24bc2351 | |
Villain: Exit, Stage Left / int_261c8d3f | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_261c8d3f | comment |
Spoofed by The Simpsons episode about spinoffs, where Chief Wiggum and Principal Skinner fight criminals. Said criminal jumps into the water, and Skinner comments on how he's very slowly getting away (he's a Fat Bastard type who can barely swim), and they could probably catch him. Wiggum replies that he's certain they'll face him again, each and every week. | |
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The Simpsons | hasFeature |
Villain: Exit, Stage Left / int_261c8d3f | |
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Villain: Exit, Stage Left / int_274f5c4e | comment |
In the Prose Edda, after Utgard-Loki explains to Thor how he and his companions were bested by forces far more powerful than they appeared, he uses his magical powers once more to make himself and the halls of Utgard disappear before Thor can smash them with Mjölnir, his Thunder Hammer. | |
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Prose Edda | hasFeature |
Villain: Exit, Stage Left / int_274f5c4e | |
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Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_2817ca8b | comment |
The Killers of Krypton: When his clone army has been defeated by Supergirl and the Omega Men, Harry Hokum orders his men to take him out of there. However, Supergirl storms into his flagship before they can take off. Then Hokum tries to crawl away, but Supergirl grabs him, asking if he is "going somewhere". | |
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The Killers of Krypton (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_2817ca8b | |
Villain: Exit, Stage Left / int_2819aebd | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_2819aebd | comment |
Mega Man (Classic)'s Dr. Wily. His case is especially bad, considering one time he literally escaped through an ordinary Goddamned door. In Mega Man 7, Mega Man was about to give Wily a face full of plasma until Bass rescued Wily. Shadow Man in Rockman 4 Minus ∞ does this every time you beat him until Cossack Castle Stage 1. He attempts it again in the final stage if you manage to encounter and defeat him as an Optional Boss. This time, though, his smoke bomb malfunctions and he explodes like any other Robot Master. In Mega Man Powered Up, Dr. Wily escapes if you beat him on Easy. Beating the game on harder difficulties causes Wily to go to his usual routine of begging Mega Man to leave him alone, claiming to have learned his lesson. Subverted in the comic during the first game adaption. It looks like Wily is about to get away, but Mega Man proves too quick. Rockman CX has Ultraman (yes, really) use a One-Hit Kill attack if the player takes too long to defeat him. If it's dodged by use of the Floor item, he just walks away, forcing you to fall into the Bottomless Pit and try again. |
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Villain: Exit, Stage Left / int_2819aebd | featureApplicability |
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Villain: Exit, Stage Left / int_2819aebd | featureConfidence |
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Mega Man (Classic) (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_2819aebd | |
Villain: Exit, Stage Left / int_28887316 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_28887316 | comment |
Subverted in Cable & Deadpool #49, after Deadpool and Ka-Zar thwart one of Brainchild's latest plans to take over the Savage Land he and his minions try to escape on pterodactyls. Ka-Zar laments that Brainchild has escaped even though he's really not that far away and he could go after him on foot as it's hard to lose a flying lizard with people on it. Deadpool, Genre Savvy as he is, simply shoots the pterodactyl Brainchild is riding sending it tumbling down into the waiting jaws of some very hungry T-rexes. Deadpool then tells Ka-Zar that he should really try using guns. | |
Villain: Exit, Stage Left / int_28887316 | featureApplicability |
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Villain: Exit, Stage Left / int_28887316 | featureConfidence |
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Cable & Deadpool (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_28887316 | |
Villain: Exit, Stage Left / int_2898b26e | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_2898b26e | comment |
Shinji And Warhammer 40 K: Kaworu flees three times, each time soundly thrashed despite the horrific casualties of the heroes and each time completely unwilling to accept that he was defeated. That he got into the habit of this might be the reason the author decided to have Gendo demonstrate that he was Eviler than Thou. | |
Villain: Exit, Stage Left / int_2898b26e | featureApplicability |
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Villain: Exit, Stage Left / int_2898b26e | featureConfidence |
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Shinji and Warhammer 40k / Fan Fic | hasFeature |
Villain: Exit, Stage Left / int_2898b26e | |
Villain: Exit, Stage Left / int_2967d4d6 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_2967d4d6 | comment |
The Death of Luthor: When Supergirl interferes with his gang's bank heist, Luthor tries to keep her distracted with a false emergency as they try to get away. | |
Villain: Exit, Stage Left / int_2967d4d6 | featureApplicability |
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Villain: Exit, Stage Left / int_2967d4d6 | featureConfidence |
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The Death of Luthor (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_2967d4d6 | |
Villain: Exit, Stage Left / int_2af4f467 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_2af4f467 | comment |
Repeatedly (and suspiciously) used in the TV series G.I. Joe: A Real American Hero. After defeating the doomsday device of the week, G.I. Joe will often round up lower echelon Cobra troopers to presumably face prison, but the upper echelon villains such as Cobra Commander, Destro, and Zartan will always escape. Sometimes, this is due to most of them being slippery masters of disguise, but on a couple of occasions, the Joes will literally watch them run or drive away, which is particularly odd when you consider that the Joes usually still have plenty of working vehicles at the end of a mission. Job security, maybe? And it's not like Cobra Commander usually makes much attempt to conceal his intention to run away, what with his habit of loudly shouting "COOOOOOBRA! RETREEEEEEEEEEEEEEEAT!" in full earshot of the Joes. |
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Villain: Exit, Stage Left / int_2af4f467 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_2af4f467 | featureConfidence |
1.0 | |
G.I. Joe: A Real American Hero | hasFeature |
Villain: Exit, Stage Left / int_2af4f467 | |
Villain: Exit, Stage Left / int_2bf32acc | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_2bf32acc | comment |
In one particular episode of Bravestarr, the hero literally threw the villain away. He threw him about a mile, into a swamp. What makes it particularly egregious was that this was an anvilicious episode about vigilantism. Right after throwing the villain away, Bravestar turns to the strawman vigilante (who has been hunting Villain all episode) and says something like "See, justice prevails!". The really, really sad part is the vigilante agrees and promises to mend his wicked ways. | |
Villain: Exit, Stage Left / int_2bf32acc | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_2bf32acc | featureConfidence |
1.0 | |
Bravestarr | hasFeature |
Villain: Exit, Stage Left / int_2bf32acc | |
Villain: Exit, Stage Left / int_2c079dc | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_2c079dc | comment |
The Attack of the Annihilator: When his body starts mutating in the middle of a battle, the Annihilator decides to teleport himself away to study his new physical changes instead of continuing to engage Batgirl and Supergirl. | |
Villain: Exit, Stage Left / int_2c079dc | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_2c079dc | featureConfidence |
1.0 | |
The Attack of the Annihilator (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_2c079dc | |
Villain: Exit, Stage Left / int_2c243350 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_2c243350 | comment |
The Nintendo 64, Sega Dreamcast, and PC versions of Donald Duck: Goin' Qu@ckers have Merlock escape by vanishing in a puff of smoke after the final boss fight. | |
Villain: Exit, Stage Left / int_2c243350 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_2c243350 | featureConfidence |
1.0 | |
Donald Duck: Goin' Qu@ckers (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_2c243350 | |
Villain: Exit, Stage Left / int_2cb2e5ed | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_2cb2e5ed | comment |
Lord Yuna of Breath of Fire IV constantly does this. Whenever someone confronts him over his monstrous deeds, he quickly teleports away like a coward. Unfortunately, it seemed to work quite well for him. | |
Villain: Exit, Stage Left / int_2cb2e5ed | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_2cb2e5ed | featureConfidence |
1.0 | |
Breath of Fire IV (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_2cb2e5ed | |
Villain: Exit, Stage Left / int_2d311a08 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_2d311a08 | comment |
Shredder did this every week on the '80s Teenage Mutant Ninja Turtles cartoon. No matter where he happened to be at the time, as soon as his plan went sour a great big drill-car thing (referred to as a Transport Module) would burrow up from the ground, he'd hop in and head back underground to the Technodrome, and at no point did it occur to the turtles to simply go down the hole after him. Mind you, the holes did have a tendency to fill up with lava and cool into rock pretty quickly seeing as the Big Bad's HQ was at the center of the Earth. In fact, the turtles once attempted to pursue Shred-Head's escape through the driller in one episode... and were quickly rewarded by literally getting the Hot Foot within moments. In seasons where the Technodrome was in Dimension X, Shredder and company would escape via a portable dimensional portal instead. Lampshaded in one episode where a guest character shouts "Shredder is getting away!" and Raphael wearily responds "Yeah, you get used to that." |
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Villain: Exit, Stage Left / int_2d311a08 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_2d311a08 | featureConfidence |
1.0 | |
Teenage Mutant Ninja Turtles (1987) | hasFeature |
Villain: Exit, Stage Left / int_2d311a08 | |
Villain: Exit, Stage Left / int_2d316ba2 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_2d316ba2 | comment |
Averted by Shredder in the 2003 series, but played straight by Agent Bishop. In the 2003 series, when minor villain Dr. Malignus's plans get foiled by Silver Sentry and Mikey, he manages to escape Silver Sentry, noting how he always has an escape plan. Subverted when he does get stopped by Mikey seconds later. |
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Villain: Exit, Stage Left / int_2d316ba2 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_2d316ba2 | featureConfidence |
1.0 | |
Teenage Mutant Ninja Turtles (2003) | hasFeature |
Villain: Exit, Stage Left / int_2d316ba2 | |
Villain: Exit, Stage Left / int_2d936cf8 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_2d936cf8 | comment |
Acts of Vengeance: Subverted. In context, the Red Skull was confronted by Magneto, a Holocaust survivor, and attempts to flee, snapping a Nazi salute as he does to piss Magneto off. However, the Skull is relying on a hidden train (on metal tracks) and army of robot guards (made of metal) to provide cover as he flees from the Master of Magnetism. Magneto easily smashes through the Skull's defenses and traps him. | |
Villain: Exit, Stage Left / int_2d936cf8 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_2d936cf8 | featureConfidence |
1.0 | |
Acts of Vengeance (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_2d936cf8 | |
Villain: Exit, Stage Left / int_2dafc8ff | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_2dafc8ff | comment |
In inFAMOUS 2, Bertrand does this after the first time you defeat him as The Behemoth. | |
Villain: Exit, Stage Left / int_2dafc8ff | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_2dafc8ff | featureConfidence |
1.0 | |
inFAMOUS 2 (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_2dafc8ff | |
Villain: Exit, Stage Left / int_2e3e7ac2 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_2e3e7ac2 | comment |
Done by Batman to the Legion of Doom at the end of Justice League Unlimited. For helping save the world from Darkseid's invasion, he gave them "A five-minute head start." As the last episode of the series, it was more than enough time. | |
Villain: Exit, Stage Left / int_2e3e7ac2 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_2e3e7ac2 | featureConfidence |
1.0 | |
Justice League | hasFeature |
Villain: Exit, Stage Left / int_2e3e7ac2 | |
Villain: Exit, Stage Left / int_2e79ce7a | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_2e79ce7a | comment |
This happens several times in Odin Sphere. Most notably when Cornelius allows the obviously insane and world-destruction-seeking Big Bad King Valentine to stumble away after besting him, TWICE. Not only that, Belial manages to survive FOUR boss fights before finally being killed, and that was only because he asked to be killed. And if that weren't enough, four characters didn't the foresight to kill Leviathan before he grows to full power, though Gwendolyn has the defense of Oswald's safety being more important to her at the time. Remarkably this IS subverted at one point though when Oswald decides to kill Skuldi rather than let him live. A good thing too, because the latter was about to attack him again. This is also partially subverted at another point when Cornelius seems to really consider killing Ingway before the latter asks him if he could deal with the guilt of killing his lover's brother. | |
Villain: Exit, Stage Left / int_2e79ce7a | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_2e79ce7a | featureConfidence |
1.0 | |
Odin Sphere (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_2e79ce7a | |
Villain: Exit, Stage Left / int_303001f1 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_303001f1 | comment |
In the My-HiME manga, Nao leaves her fight with Mai and Yuuichi after Yuuichi knocks Nao's Key away, preventing her from using her Child. Mai and Yuuichi demand an apology for remarks Nao made about the other. | |
Villain: Exit, Stage Left / int_303001f1 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_303001f1 | featureConfidence |
1.0 | |
My-HiME (Manga) | hasFeature |
Villain: Exit, Stage Left / int_303001f1 | |
Villain: Exit, Stage Left / int_30a5ebfd | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_30a5ebfd | comment |
Naruto: Itachi Uchiha is a master of the Art of Run. Most likely explained by the revelation that he was a double agent who wanted to limit any damage done to the good guys. Kabuto and Orochimaru seem to be impossibly good at escaping when at a disadvantage, especially when compared to the majority of other villains. A fair amount of the time, their opponents are also badly injured or out of chakra, though. |
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Villain: Exit, Stage Left / int_30a5ebfd | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_30a5ebfd | featureConfidence |
1.0 | |
Naruto (Manga) | hasFeature |
Villain: Exit, Stage Left / int_30a5ebfd | |
Villain: Exit, Stage Left / int_31677f1c | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_31677f1c | comment |
Skeletor in He-Man and the Masters of the Universe (1983) frequently teleports away to safety whenever his schemes fail, or sometimes onto a conveniently placed vehicle. On rare occasions, he exits in grand fashion. This scene isn't really an example because it's Skeletor's Good Mirror Twin created by a mirror that made opposite duplicates of whoever looked into them, getting back inside the Mirror that created him and destroying it to make sure it's not used again. It's still an awesome exit, though. In a Geico commercial, Skeletor distracts He-Man, She-Ra, and Man-At-Arms with the product plug long enough to make a clean getaway. |
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Villain: Exit, Stage Left / int_31677f1c | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_31677f1c | featureConfidence |
1.0 | |
He-Man and the Masters of the Universe (1983) | hasFeature |
Villain: Exit, Stage Left / int_31677f1c | |
Villain: Exit, Stage Left / int_31e24f1e | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_31e24f1e | comment |
At the end The Joker is apparently so used to this trope through the years tangling with Batman that when Terry destroys his Kill Sat control and sends the ensuing Death from Above heading right towards the Joker's hideout, his only response is: | |
Villain: Exit, Stage Left / int_31e24f1e | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_31e24f1e | featureConfidence |
1.0 | |
The Joker (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_31e24f1e | |
Villain: Exit, Stage Left / int_321ecb8a | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_321ecb8a | comment |
Bahamut does this in one of the endings of Contra: Hard Corps. | |
Villain: Exit, Stage Left / int_321ecb8a | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_321ecb8a | featureConfidence |
1.0 | |
Contra: Hard Corps (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_321ecb8a | |
Villain: Exit, Stage Left / int_33b280bf | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_33b280bf | comment |
In the sequel Young Justice Titans, Silver Banshee makes her escape the first time she is fought. | |
Villain: Exit, Stage Left / int_33b280bf | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_33b280bf | featureConfidence |
1.0 | |
Young Justice Titans / Fan Fic | hasFeature |
Villain: Exit, Stage Left / int_33b280bf | |
Villain: Exit, Stage Left / int_33e7e620 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_33e7e620 | comment |
Smokin' Aces 2: Assassins' Ball: Subverted once again. Right when it looks like Weed/Leuco is about to make a standard, clean getaway at the end of the movie, Baker comes from nowhere and shoots him through the windshield. | |
Villain: Exit, Stage Left / int_33e7e620 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_33e7e620 | featureConfidence |
1.0 | |
Smokin' Aces 2: Assassins' Ball | hasFeature |
Villain: Exit, Stage Left / int_33e7e620 | |
Villain: Exit, Stage Left / int_3558eaa2 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_3558eaa2 | comment |
In Community after Mr. Rad accidentally confesses onstage to killing the previous glee club he gets away by shouting "Look! Kings of Leon!" and running off...stage left. No one tries to chase him. Defied in "G.I. Jeff." Wingman shoots down Destro's parachute as he is ejecting from his downed aircraft, leading him to fall to his death. He is court marshaled for this, as doing so in a Thou Shalt Not Kill-based cartoon—let alone in real life—is a war crime. |
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Villain: Exit, Stage Left / int_3558eaa2 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_3558eaa2 | featureConfidence |
1.0 | |
Community | hasFeature |
Villain: Exit, Stage Left / int_3558eaa2 | |
Villain: Exit, Stage Left / int_35f1d3fb | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_35f1d3fb | comment |
G.I. Joe: Subverted in G.I. Joe: The Rise of Cobra. At first it looks like Destro and Cobra Commander are going to do this, but Duke refuses to let them escape and catches them. Played straight in G.I. Joe: Retaliation: Cobra Commander escapes on a helicopter near the end of the movie. |
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Villain: Exit, Stage Left / int_35f1d3fb | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_35f1d3fb | featureConfidence |
1.0 | |
G.I. Joe (Franchise) | hasFeature |
Villain: Exit, Stage Left / int_35f1d3fb | |
Villain: Exit, Stage Left / int_37b56f7 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_37b56f7 | comment |
Baldur's Gate II: the first time you confront the Big Bad right at midgame, after you reduce his hitpoints to 1 he will simply teleport away, stating that he doesn't have to fight there when his plans can be laid anywhere, that you are dying anyway because of what he previously did to you, and that many others are going to die because of his plans. He also unleashes to you some assassins that he would have sacrificed regardless. | |
Villain: Exit, Stage Left / int_37b56f7 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_37b56f7 | featureConfidence |
1.0 | |
Baldur's Gate II (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_37b56f7 | |
Villain: Exit, Stage Left / int_38fa34eb | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_38fa34eb | comment |
Wonder Woman Vol 1: In "The Return From the Dead" Dr. Psycho flees when Di lassos the War-Prevento Machine, being gone in the seconds it takes her and Steve to confirm it really is the machine. | |
Villain: Exit, Stage Left / int_38fa34eb | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_38fa34eb | featureConfidence |
1.0 | |
Wonder Woman (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_38fa34eb | |
Villain: Exit, Stage Left / int_392473f6 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_392473f6 | comment |
Jewel of Darkness: When Midnight is defeated in her lair by the Titans at the end of the Jump City arc, Slade rescues her and then triggers the lair's self-destruct to cover their escape. Unlike canon, Mad Mod escapes his first confrontation with the Titans scot-free, leaving only a mocking message behind. |
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Villain: Exit, Stage Left / int_392473f6 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_392473f6 | featureConfidence |
1.0 | |
Jewel of Darkness / Fan Fic | hasFeature |
Villain: Exit, Stage Left / int_392473f6 | |
Villain: Exit, Stage Left / int_3aeb1c75 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_3aeb1c75 | comment |
Dragon Ball: Dragon Ball Z: Double subverted at the end of the Saiyan Saga when its main villain Vegeta tries to leave Earth in his spacepod after the proud warrior has been defeated and humiliated by Goku and his allies, and lost his tail in the process. Just as he's about to get away, Krillin tries to off him with Yajirobe's sword, but then Goku telepathically talks Krillin out of it and Vegeta goes on his way to recover for the next arc. Dragon Ball GT: Subverted when Baby is defeated. He runs to a spaceship and flies away. Everybody asks Goku why he just stood there and let him escape, then he explains he just wanted Baby in the perfect position. Goku then fires a massive Kamehameha that catches the spaceship, sending Baby straight into the sun, where he's completely incinerated. |
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Villain: Exit, Stage Left / int_3aeb1c75 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_3aeb1c75 | featureConfidence |
1.0 | |
Dragon Ball (Franchise) | hasFeature |
Villain: Exit, Stage Left / int_3aeb1c75 | |
Villain: Exit, Stage Left / int_3d22c14b | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_3d22c14b | comment |
Justified in Mobile Suit Gundam 00, in Season 2. Many of the Innovade Mobile Suits have escape pods that the pilot can eject, should their Mobile Suits be about to explode. They use this strategy to survive losing several mecha, until the finale, where Celestial Being are tired of the Innovade constantly escaping, and decide to make ejection impossible (Lockon does this by holding on to the escape pod while firing a machine gun at point-blank range aimed at the pilot, and Hallelujah does it by using the Gundam Aries's Waverider-mode and its giant claw to hold the enemy in place while slowly crushing the cockpit). | |
Villain: Exit, Stage Left / int_3d22c14b | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_3d22c14b | featureConfidence |
1.0 | |
Mobile Suit Gundam 00 | hasFeature |
Villain: Exit, Stage Left / int_3d22c14b | |
Villain: Exit, Stage Left / int_3d555ed3 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_3d555ed3 | comment |
The King of Fighters XI: Subverted. Magaki opens a portal to escape, the entire time talking about how The Battle Didn't Count. The player's characters, meanwhile, openly mock him for abandoning the fight. Just as Magaki is about to enter the portal, however, Shion, The Dragon whom was previously thrown into it, hurls a spear through Magaki's chest from inside the portal and kills him. | |
Villain: Exit, Stage Left / int_3d555ed3 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_3d555ed3 | featureConfidence |
1.0 | |
The King of Fighters XI (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_3d555ed3 | |
Villain: Exit, Stage Left / int_3d776ce3 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_3d776ce3 | comment |
In Alpha Protocol, Conrad Marburg attempts this at the end of the Rome mission and Sergei Surkov attempts this at the end of Moscow. Depending on your choices and how you've interacted with them up to that point, they may or may not get away. Marburg, if he escapes, can later be convinced to say Screw This, I'm Outta Here and wash his hands off the whole affair. | |
Villain: Exit, Stage Left / int_3d776ce3 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_3d776ce3 | featureConfidence |
1.0 | |
Alpha Protocol (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_3d776ce3 | |
Villain: Exit, Stage Left / int_3efdce9 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_3efdce9 | comment |
Edgedancer (a novella of The Stormlight Archive): Nale leaves the story by flying away into the storm, with no comeuppance for his actions save for his own guilt. | |
Villain: Exit, Stage Left / int_3efdce9 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_3efdce9 | featureConfidence |
1.0 | |
Edgedancer | hasFeature |
Villain: Exit, Stage Left / int_3efdce9 | |
Villain: Exit, Stage Left / int_3f473819 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_3f473819 | comment |
In the 2015 reboot series, Claw's nephew Talon has rocket boots that help him carry on this tradition. | |
Villain: Exit, Stage Left / int_3f473819 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_3f473819 | featureConfidence |
1.0 | |
Inspector Gadget (2015) | hasFeature |
Villain: Exit, Stage Left / int_3f473819 | |
Villain: Exit, Stage Left / int_3f5f4ea2 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_3f5f4ea2 | comment |
Austin Powers does this a couple of times, with Dr. Evil flying off into space. | |
Villain: Exit, Stage Left / int_3f5f4ea2 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_3f5f4ea2 | featureConfidence |
1.0 | |
Austin Powers | hasFeature |
Villain: Exit, Stage Left / int_3f5f4ea2 | |
Villain: Exit, Stage Left / int_40a3d357 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_40a3d357 | comment |
Batman: In Darkest Knight ends with Sinestro, Star Sapphire, and Binary Star escaping. | |
Villain: Exit, Stage Left / int_40a3d357 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_40a3d357 | featureConfidence |
1.0 | |
Batman: In Darkest Knight (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_40a3d357 | |
Villain: Exit, Stage Left / int_40c936e6 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_40c936e6 | comment |
Subverted in The Vampire of Steel. Vladislav decides to hightail it out when his scheme is ruined by the heroes, but he gets killed by his own henchman while making his escape. | |
Villain: Exit, Stage Left / int_40c936e6 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_40c936e6 | featureConfidence |
1.0 | |
The Vampire of Steel (Fanfic) | hasFeature |
Villain: Exit, Stage Left / int_40c936e6 | |
Villain: Exit, Stage Left / int_41d722ed | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_41d722ed | comment |
At the end of The Great Darkness Saga, Darkseid teleports himself away after acknowledging his defeat when his army of brainwashed Daxamites gets turned against him. | |
Villain: Exit, Stage Left / int_41d722ed | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_41d722ed | featureConfidence |
1.0 | |
The Great Darkness Saga (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_41d722ed | |
Villain: Exit, Stage Left / int_43576f5 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_43576f5 | comment |
Supernatural: "Monster Movie": Spoofed with Dracula putting away on a moped, including honking the horn. "Caged Heat": Meg finally does this after a subversion, when she sees Crowley seemingly die; escaping before Dean could kill her with their Enemy Mine concluded. Dean admits that it was smart on her part. Invoked in the season 6 finale when Crowley is Out-Gambitted and teleports away: Then subverted in the season 7 opening. The other bad guy who outsmarted him knew all along where Crowley went, the only reason he allowed him to leave in one piece at all is that he still has use for him. "Devil May Care": As soon as Abaddon realizes there is an angel present, she flees. "War of the Worlds": Once the Winchesters get confirmation of Ketch's identity, he uses a smoke bomb to cover his escape and then flees. |
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Villain: Exit, Stage Left / int_43576f5 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_43576f5 | featureConfidence |
1.0 | |
Supernatural | hasFeature |
Villain: Exit, Stage Left / int_43576f5 | |
Villain: Exit, Stage Left / int_4368553e | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_4368553e | comment |
At the end of "This Is Not My Life", Professor Ivo tries to escape through the sewer system when his latest scheme goes up in smoke, but since he is being chased by Supergirl he doesn't go far. | |
Villain: Exit, Stage Left / int_4368553e | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_4368553e | featureConfidence |
1.0 | |
Supergirl (2005) (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_4368553e | |
Villain: Exit, Stage Left / int_43a951ef | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_43a951ef | comment |
In Escape from the Phantom Zone, villain Magog slips into a dimensional portal when his attempt to kill Supergirl fails and he is surrounded by troops of the Department of Extra-Normal Operations. | |
Villain: Exit, Stage Left / int_43a951ef | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_43a951ef | featureConfidence |
1.0 | |
Escape from the Phantom Zone (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_43a951ef | |
Villain: Exit, Stage Left / int_444956d | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_444956d | comment |
Every single time, Carmen Sandiego from Where on Earth Is Carmen Sandiego? would take to the sky via jetpack. You'd think with the almost alien technology at Acme Crime Labs' disposal, they'd think up some countermeasures. | |
Villain: Exit, Stage Left / int_444956d | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_444956d | featureConfidence |
1.0 | |
Carmen Sandiego (Franchise) | hasFeature |
Villain: Exit, Stage Left / int_444956d | |
Villain: Exit, Stage Left / int_468bebb0 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_468bebb0 | comment |
Parodied in Discworld novel The Last Hero. Cohen's band of heroes would always let Dark Lord Harry Dread escape, and he would always hire stupid minions and make easily-escaped dungeons. They all refer to it as The Code; either you live by the code, or you don't. If you're a villain this means being a Card-Carrying Villain, and if you're a hero you benefit from Plot Armour. If you don't live by The Code, then that means that those ineffectual villains can stop playing around, or that the heroes don't have to let the villain escape. It's not just tradition, it's a way of life. Which means either you live by the code or, you know. Not. Harry's the last of the Dark Lords because modern non-code heroes find and seal the escape routes before attacking. The Old Count from Carpe Jugulum benefits from a variant of this: he always makes sure that his castle is full of easily-improvised anti-vampire weapons, and the villagers who defeat him never actually scatter the ashes so he'll stay dead-dead. |
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Villain: Exit, Stage Left / int_468bebb0 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_468bebb0 | featureConfidence |
1.0 | |
Discworld | hasFeature |
Villain: Exit, Stage Left / int_468bebb0 | |
Villain: Exit, Stage Left / int_4824b3b3 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_4824b3b3 | comment |
The Ghouls in Fallout Tactics will sometimes say "Exit, stage left" when fleeing from a battle. | |
Villain: Exit, Stage Left / int_4824b3b3 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_4824b3b3 | featureConfidence |
1.0 | |
Fallout Tactics: Brotherhood of Steel (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_4824b3b3 | |
Villain: Exit, Stage Left / int_48a3d66a | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_48a3d66a | comment |
The 1981 Spider-Man episode "When Magneto Speaks... People Listen" ended with Magneto getting away and Spider-Man being unable to go after him because he couldn't lift the door Magneto exited through. | |
Villain: Exit, Stage Left / int_48a3d66a | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_48a3d66a | featureConfidence |
1.0 | |
Spider-Man (1981) | hasFeature |
Villain: Exit, Stage Left / int_48a3d66a | |
Villain: Exit, Stage Left / int_48e3070e | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_48e3070e | comment |
Ghidorah, the Three-Headed Monster: After getting beaten up by Godzilla, Rodan, and Mothra, King Ghidorah flies away into space. | |
Villain: Exit, Stage Left / int_48e3070e | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_48e3070e | featureConfidence |
1.0 | |
Ghidorah, the Three-Headed Monster | hasFeature |
Villain: Exit, Stage Left / int_48e3070e | |
Villain: Exit, Stage Left / int_49a87cb3 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_49a87cb3 | comment |
In Final Fantasy VII, Rude's defeat animation consists of him looking at his watch and walking away, with the heroes making no effort to pursue. But then again, said animation is too badass to interrupt. The sole exception is Rocket Town where he falls to his knees instead and is shown KOed following the fight. | |
Villain: Exit, Stage Left / int_49a87cb3 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_49a87cb3 | featureConfidence |
1.0 | |
Final Fantasy VII (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_49a87cb3 | |
Villain: Exit, Stage Left / int_49ad83ee | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_49ad83ee | comment |
In World of Warcraft, Sylvanas loses her temper in a duel and reveals she has no respect for any of her followers. Realizing she has lost their support and her original plans are ruined, Sylvanas chooses to flee by turning into a shadow that flies away. | |
Villain: Exit, Stage Left / int_49ad83ee | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_49ad83ee | featureConfidence |
1.0 | |
World of Warcraft (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_49ad83ee | |
Villain: Exit, Stage Left / int_4a54b863 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_4a54b863 | comment |
Brainiac's Blitz: When Brainiac's ship's cameras spot Superman approaching Earth, Brainiac decides to blast Supergirl into oblivion and then retreat back to his asteroid base. When his attempt fails and Supergirl is about to capture him, he uses a time machine to escape into the timestream. | |
Villain: Exit, Stage Left / int_4a54b863 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_4a54b863 | featureConfidence |
1.0 | |
Brainiacs Blitz (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_4a54b863 | |
Villain: Exit, Stage Left / int_4a8eb283 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_4a8eb283 | comment |
At the end of Curse of the Wolfgirl Big Bad Distikka manages to vanish unseen during the confrontation between our heroes and her Dragon. | |
Villain: Exit, Stage Left / int_4a8eb283 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_4a8eb283 | featureConfidence |
1.0 | |
CurseOfTheWolfgirl | hasFeature |
Villain: Exit, Stage Left / int_4a8eb283 | |
Villain: Exit, Stage Left / int_4c746380 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_4c746380 | comment |
Inuyasha: Naraku had an irritating habit of doing this. Every episode Naraku was directly involved in ended with him either running away after getting his ass handed to him or him doing something that made it impossible for him to be directly attacked. And every single incarnation he created would inevitably run like hell when things got sticky. Honestly, how many times can the Big Bad get savaged and still claim to be all powerful? Thankfully inverted with the Band of Seven. Except for maybe once or twice, they all fight to the death. Inuyasha even tells the leader that he can leave, but he refuses because he wants to avenge his friends. Is it any wonder why a group of specters who got curb-stomped in only a handful of battles are seen as more badass than the Big Bad of the entire story? |
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Villain: Exit, Stage Left / int_4c746380 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_4c746380 | featureConfidence |
1.0 | |
Inuyasha (Manga) | hasFeature |
Villain: Exit, Stage Left / int_4c746380 | |
Villain: Exit, Stage Left / int_4f115950 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_4f115950 | comment |
Robin (1993): Tapeworm escapes his first encounter with Robin despite being defeated by leaving behind a large portion of his tail. He then comes back with about thirty new allies to try and get back the friend he was with the first time around and when Rob and Shadowpact are rounding up the defeated villains Tapeworm has given them the slip again. Dodge gets away from several encounters after he turns villain that he otherwise lost due to his ability to teleport. |
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Villain: Exit, Stage Left / int_4f115950 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_4f115950 | featureConfidence |
1.0 | |
Robin (1993) (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_4f115950 | |
Villain: Exit, Stage Left / int_4fc8fae | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_4fc8fae | comment |
In The Magician, while Ace Cooper would always be able to capture the minor, one-shot villains in each episode, the major baddies such as Black Jack, Sonny Boy, and Faceless would always escape. In Black Jack's case, it's not that he ran away but that his lawyer Clockwise would always be able to twist the facts around so Black Jack wouldn't be arrested. | |
Villain: Exit, Stage Left / int_4fc8fae | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_4fc8fae | featureConfidence |
1.0 | |
The Magician | hasFeature |
Villain: Exit, Stage Left / int_4fc8fae | |
Villain: Exit, Stage Left / int_5268a4ed | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_5268a4ed | comment |
Kamen Rider Build provides a rare inversion: when Gentoku switches sides, he keeps the piece of equipment that he used to make his retreats as a villain, and uses it the same way when the heroes need to exit stage right. | |
Villain: Exit, Stage Left / int_5268a4ed | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_5268a4ed | featureConfidence |
1.0 | |
Kamen Rider Build | hasFeature |
Villain: Exit, Stage Left / int_5268a4ed | |
Villain: Exit, Stage Left / int_527a5949 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_527a5949 | comment |
In Science Ninja Team Gatchaman, this trope is subverted in "Get Berg Katze" where the episode begins where the stories typically end, with the destruction of the Galactor mecha of the week and Katze escaping in his personal craft. Afterward, Professor Nambu orders the team to actually pursue Katze for once, and the villain is shocked (Shocked!) to see the team do so. But he must have thought about it at some point since he escaped his escape craft via smaller escape craft. Then things got really weird thanks to the exploding bananas. Katse used to be the king of this trope, what with the mooks blocking the heroes, the innocents needing to be rescued, the sliding doors, and the bombs. Small personal and medium bombs, as well as the blow-up-the-base variety. | |
Villain: Exit, Stage Left / int_527a5949 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_527a5949 | featureConfidence |
1.0 | |
Science Ninja Team Gatchaman | hasFeature |
Villain: Exit, Stage Left / int_527a5949 | |
Villain: Exit, Stage Left / int_5293b208 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_5293b208 | comment |
Kamen Rider Ex-Aid subverts the usual infallibility of this exit method when the title character has his final showdown with his Enemy Without. After suffering a No-Holds-Barred Beatdown, Parado attempts to teleport away and declare that he'll get Ex-Aid next time. Instead Ex-Aid grabs Parado by the neck to yank him out of his teleport animation, drags him to the ground, and tells him that there's not going to be a next time. | |
Villain: Exit, Stage Left / int_5293b208 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_5293b208 | featureConfidence |
1.0 | |
Kamen Rider Ex-Aid | hasFeature |
Villain: Exit, Stage Left / int_5293b208 | |
Villain: Exit, Stage Left / int_53a73ca0 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_53a73ca0 | comment |
Asajj Ventress and General Grievous in Star Wars: The Clone Wars are absolute masters of this, and never miss an opportunity to perform it. In the very first episode, when Yoda quite neatly disassembles all Ventress' attacks with his superior Force abilities, she resorts to causing an overhead mountain to explode, so while Yoda catches the boulders with his telekinesis she runs away faster than the Road Runner to a nearby escape pod. A particularly bizarre case features in the debut of Hondo. After Anakin and Obi-Wan finally defeat him and have him at their mercy, Hondo expects to be placed under arrest and thrown in jail. Obi-Wan however, orders Hondo to be let go. He warns Hondo that Count Dooku, whom Hondo had also crossed, will be likely to be far less merciful, implying that Obi-Wan is counting on Dooku killing him...but Hondo shows up in future episodes unharmed, meaning such an event never occurred. So ultimately Hondo escaped and never faced punishment for his crimes because Obi-Wan...didn't feel like following proper protocol and bringing him in apparently... |
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Villain: Exit, Stage Left / int_53a73ca0 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_53a73ca0 | featureConfidence |
1.0 | |
Star Wars: The Clone Wars | hasFeature |
Villain: Exit, Stage Left / int_53a73ca0 | |
Villain: Exit, Stage Left / int_546876cb | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_546876cb | comment |
Very frequently done on Sonic Boom, usually after Five-Man Band Team Sonicnote Sonic, Tails, Knuckles, Amy, and Sticks put Big Bad Dr. Eggman's evil plan for the day to a halt. He's reacted a variety of times to this happening, such as giving the classic We Will Meet Again speech to the heroes, or just calling it a day because he knows he'll no doubt be defeated again should another evil plan come to mind. | |
Villain: Exit, Stage Left / int_546876cb | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_546876cb | featureConfidence |
1.0 | |
Sonic Boom | hasFeature |
Villain: Exit, Stage Left / int_546876cb | |
Villain: Exit, Stage Left / int_54beed92 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_54beed92 | comment |
Tetris (2023): Right after headbutting Robert Maxwell on the nose, Belikov makes a gesture to Kevin, queuing him to pick up his father and get the hell out of his office. Kevin picks up his case and wisely complies. | |
Villain: Exit, Stage Left / int_54beed92 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_54beed92 | featureConfidence |
1.0 | |
Tetris (2023) | hasFeature |
Villain: Exit, Stage Left / int_54beed92 | |
Villain: Exit, Stage Left / int_561513bb | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_561513bb | comment |
Jade Armor: Once Big Bad the Crimson Lord is depowered and turned back into his fluid form, Will usually simply mobs him up, puts him back into his bucket and the two book it. Lan Jun only tried to pursue them once. | |
Villain: Exit, Stage Left / int_561513bb | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_561513bb | featureConfidence |
1.0 | |
Jade Armor | hasFeature |
Villain: Exit, Stage Left / int_561513bb | |
Villain: Exit, Stage Left / int_57500d5a | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_57500d5a | comment |
Supergirl Adventures Girl Of Steel: After Supergirl breaks the cannon that Darkseid was using to go beyond the Source Wall, the Lord of Apokolips teleports himself and his army back to their planet. | |
Villain: Exit, Stage Left / int_57500d5a | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_57500d5a | featureConfidence |
1.0 | |
Supergirl Adventures Girl Of Steel (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_57500d5a | |
Villain: Exit, Stage Left / int_5755b96a | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_5755b96a | comment |
The Order of the Stick plays this straight, subverts, and lampshades it on several occasions. Lampshaded and subverted in this earlier comic. A minor villain attempts to exit stage left, only to be ganked by the resident Heroic Comedic Sociopath, who is then chided by his Genre Savvy teammates for killing off a recurring villain. Played straight here, at the end of the Dungeon of Dorukan arc. The heroes, after defeating Xykon thanks to a Deus ex Machina, completely ignore his henchman, Redcloak, allowing the latter to escape with the lich's Soul Jar. Lampshaded again in this strip, when Nale uses a conveniently timed distraction to make an exit, only to return moments later with the evil cavalry. Nale does it again in Bleedingham, although Malack does at least point out that it's only a short-range teleportation spell and instructs the City Guards to search for him. Played tragically straight here, where Miko's ill-timed intervention allows the nearly defeated villains to make a last-second escape. The Order Invokes this by ganging up on one villain in a pitched fight, which prematurely triggers the Contingency spell that teleports him away from serious harm. The villain's allies are left behind. |
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Villain: Exit, Stage Left / int_5755b96a | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_5755b96a | featureConfidence |
1.0 | |
The Order of the Stick (Webcomic) | hasFeature |
Villain: Exit, Stage Left / int_5755b96a | |
Villain: Exit, Stage Left / int_57965cef | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_57965cef | comment |
In Captain Marvel (2019), Ronan sees Carol destroy all of his missiles, the fighters deployed to kill her, and one of the big ships. Then as she's prepared to attack Ronan's ship too, he orders a retreat but hopes to come back for her someday. | |
Villain: Exit, Stage Left / int_57965cef | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_57965cef | featureConfidence |
1.0 | |
Captain Marvel (2019) | hasFeature |
Villain: Exit, Stage Left / int_57965cef | |
Villain: Exit, Stage Left / int_57f19f4d | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_57f19f4d | comment |
Bowser Jr. at the end of every world in New Super Mario Bros. Wii will jump onto the airship as Mario runs up to him, stays a good four or five feet away, and just stands there watching as he flies off with the princess. Except for two worlds, where the airship actually left without him. This results in him running after it and Mario finally chasing him to it. An airship level ensues. You fight him at the end, although he just jettisons you each time you beat him. Stupid Kamek. In the final world (save the secret one) there isn't any chase scene, you just run up to the airship, infiltrate it, and engage him in his really final boss fight. I mean it this time. Also used repeatedly in the Paper Mario series; at one point, to escape, minor baddie Mimi simply floats up and apparently passes through a wall, perhaps by flipping to 3-D. |
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Villain: Exit, Stage Left / int_57f19f4d | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_57f19f4d | featureConfidence |
1.0 | |
New Super Mario Bros. Wii (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_57f19f4d | |
Villain: Exit, Stage Left / int_5807616 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_5807616 | comment |
At the end of IGSRJ's review of Batman for the NES, the Riddler flees after IGSRJ and Batman solves his riddle. He did not expect IGSRJ to grab a real pistol and shoot him in the back. Understandably, Batman was not happy. | |
Villain: Exit, Stage Left / int_5807616 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_5807616 | featureConfidence |
1.0 | |
IGSRJ (Web Video) | hasFeature |
Villain: Exit, Stage Left / int_5807616 | |
Villain: Exit, Stage Left / int_58101c58 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_58101c58 | comment |
A Future of Friendship, A History of Hate: Even though Ruinate is defeated at the end of Episode 2, his heralds manage to rescue him from being resealed, and they escape. The heralds always manage to escape after their episodic plots are defeated. |
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Villain: Exit, Stage Left / int_58101c58 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_58101c58 | featureConfidence |
1.0 | |
A Future of Friendship, a History of Hate (Fanfic) | hasFeature |
Villain: Exit, Stage Left / int_58101c58 | |
Villain: Exit, Stage Left / int_5908ee91 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_5908ee91 | comment |
The Elder Scrolls V: Skyrim's has the Big Bad Alduin do this before you can actually kill him if you defeat him on the Throat of the World. He then spends the rest of the game in Sovngarde feasting on souls to make himself strong again. However, this also causes a lot of his fellow dragons to desert him, including his then second-in-command, Odahviing (after you defeat him) who then turns around and helps the player reach the portal to Sovngarde ensuring Aludin's defeat! The reason for the switch in sides? No true dragon flees from a fight. | |
Villain: Exit, Stage Left / int_5908ee91 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_5908ee91 | featureConfidence |
1.0 | |
The Elder Scrolls V: Skyrim (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_5908ee91 | |
Villain: Exit, Stage Left / int_5ad2b4e9 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_5ad2b4e9 | comment |
Batman Beyond: Return of the Joker: When the Joker first confronts the elderly Bruce Wayne; when he leaves, he sets off explosives to put the civilians in danger, in order to stop Terry from pursuing him in his getaway hovercraft, knowing that Batman would have to save the civilians. At the end The Joker is apparently so used to this trope through the years tangling with Batman that when Terry destroys his Kill Sat control and sends the ensuing Death from Above heading right towards the Joker's hideout, his only response is: Terry tries to stop Joker, so Joker verbally - then violently - reminds Terry that Joker has the combined knowledge of the Dynamic Duo at their peak. Terry only wins by fighting dirty, and mocking Joker. |
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Villain: Exit, Stage Left / int_5ad2b4e9 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_5ad2b4e9 | featureConfidence |
1.0 | |
Batman Beyond: Return of the Joker | hasFeature |
Villain: Exit, Stage Left / int_5ad2b4e9 | |
Villain: Exit, Stage Left / int_5ada53ed | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_5ada53ed | comment |
The James Bond villain (and Archenemy) Ernst Stavro Blofeld escapes from his exploding Volcano Lair in You Only Live Twice. He escapes again in On Her Majesty's Secret Service, although not without injuring his neck, and he still manages to get some revenge on Bond by killing his newlywed wife. |
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Villain: Exit, Stage Left / int_5ada53ed | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_5ada53ed | featureConfidence |
1.0 | |
James Bond | hasFeature |
Villain: Exit, Stage Left / int_5ada53ed | |
Villain: Exit, Stage Left / int_5b90dd16 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_5b90dd16 | comment |
In Death & the Family, Silver Banshee has no reason to stay around and fight Supergirl after getting her clan's heirlooms, so she flees before Kara can stop her. | |
Villain: Exit, Stage Left / int_5b90dd16 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_5b90dd16 | featureConfidence |
1.0 | |
Death & the Family (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_5b90dd16 | |
Villain: Exit, Stage Left / int_5c2bda82 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_5c2bda82 | comment |
Universal Studios Theme Park Adventure has a level where you battle the shark from Jaws. Upon draining his health all the way, he gives up and swims away. | |
Villain: Exit, Stage Left / int_5c2bda82 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_5c2bda82 | featureConfidence |
1.0 | |
Universal Studios Theme Park Adventure (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_5c2bda82 | |
Villain: Exit, Stage Left / int_5fce94bf | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_5fce94bf | comment |
Ginga: Nagareboshi Gin: Mugen runs away when his fighters are defeated. He is never seen nor heard from again. | |
Villain: Exit, Stage Left / int_5fce94bf | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_5fce94bf | featureConfidence |
1.0 | |
Ginga: Nagareboshi Gin (Manga) | hasFeature |
Villain: Exit, Stage Left / int_5fce94bf | |
Villain: Exit, Stage Left / int_606e6339 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_606e6339 | comment |
Psychonauts in the Rhombus of Ruin: Once Loboto's moral compass is restored and he has his Heel–Face Turn, he activates the Self-Destruct Mechanism in his base. He's at least nice enough about it to gather the Psychonauts near their jet and tell them to flee, though. In fact, Psychonauts 2 reveals that he stowed away on their jet. | |
Villain: Exit, Stage Left / int_606e6339 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_606e6339 | featureConfidence |
1.0 | |
Psychonauts in the Rhombus of Ruin (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_606e6339 | |
Villain: Exit, Stage Left / int_607f6b7 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_607f6b7 | comment |
Inspector Gadget: One of the most notable examples from Western Animation is Gadget's arch-nemesis Dr. Claw, who'd flee in his Flying Car of evil with his parting Catchphrase "I'll get you next time, Gadget... next time!" However, Dr. Claw never came face to face with Gadget in the original series, preferring to act as The Chessmaster behind the episode's plot. In the second season, recurring MAD agents would appear for three episodes, escaping without being arrested in each episode. No one really seemed to care that the MAD agents were still loose and could strike again at any time. Penny in particular suffered character decay, as she didn't seem to be bothered in the slightest about the escape of agents who had been trying to kill her uncle, and who would return to do so again. In the 2015 reboot series, Claw's nephew Talon has rocket boots that help him carry on this tradition. |
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Villain: Exit, Stage Left / int_607f6b7 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_607f6b7 | featureConfidence |
1.0 | |
Inspector Gadget | hasFeature |
Villain: Exit, Stage Left / int_607f6b7 | |
Villain: Exit, Stage Left / int_6167e1cc | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_6167e1cc | comment |
In Star Trek: The Battle of Betazed, the Vorta overseer Luaran beams out in a climatic scene using a Dominion long-range transporter. She leaves her Cardassian colleagues behind to be captured, though. | |
Villain: Exit, Stage Left / int_6167e1cc | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_6167e1cc | featureConfidence |
1.0 | |
Star Trek: The Battle of Betazed | hasFeature |
Villain: Exit, Stage Left / int_6167e1cc | |
Villain: Exit, Stage Left / int_61c68785 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_61c68785 | comment |
In The Warcrafter, the Simurgh is reduced to throwing herself back into space through a hastily-assembled Tinker portal, sans a few limbs, after her assault on Canberra does not go her way at all. | |
Villain: Exit, Stage Left / int_61c68785 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_61c68785 | featureConfidence |
1.0 | |
The Warcrafter / Fan Fic | hasFeature |
Villain: Exit, Stage Left / int_61c68785 | |
Villain: Exit, Stage Left / int_61f47475 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_61f47475 | comment |
The Legend of Spyro: The Eternal Night: After being defeated in battle, the pirate Skabb and the parrot masterminds Scratch and Sniff flee by means of the latter two grabbing Skabb by the shoulders, breaking through a window, and flying away. Tracking them down to finish off the battle takes up the rest of the level. | |
Villain: Exit, Stage Left / int_61f47475 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_61f47475 | featureConfidence |
1.0 | |
The Legend of Spyro: The Eternal Night (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_61f47475 | |
Villain: Exit, Stage Left / int_6339ad11 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_6339ad11 | comment |
A Shadow of the Titans: Jinx says something similar when she grabs Jade after the mess with Mumbo and leaves. | |
Villain: Exit, Stage Left / int_6339ad11 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_6339ad11 | featureConfidence |
1.0 | |
A Shadow of the Titans / Fan Fic | hasFeature |
Villain: Exit, Stage Left / int_6339ad11 | |
Villain: Exit, Stage Left / int_69071a1b | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_69071a1b | comment |
Mutants & Masterminds: This is an explicit game mechanic. Players are rewarded for the villain escaping by fiat with "hero points" that allow them to increase their chances of success in later encounters. | |
Villain: Exit, Stage Left / int_69071a1b | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_69071a1b | featureConfidence |
1.0 | |
Mutants & Masterminds (Tabletop Game) | hasFeature |
Villain: Exit, Stage Left / int_69071a1b | |
Villain: Exit, Stage Left / int_69c15b7b | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_69c15b7b | comment |
"Brainiac: Rebirth": Every time Superman overcomes or beats his weapons, Brainiac turns tail and runs, teleporting his ship to wherever he wishes to go. | |
Villain: Exit, Stage Left / int_69c15b7b | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_69c15b7b | featureConfidence |
1.0 | |
Brainiac Rebirth (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_69c15b7b | |
Villain: Exit, Stage Left / int_6ac55ec7 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_6ac55ec7 | comment |
Dungeons & Dragons: It's traditional for the Big Bad wizard to have at least one teleportation spell prepared for when he drops under a certain number of hit points or his plan is spoiled. In 3rd Edition, it's usually Dimension Door, but that only gives a head start of a few hundred feet to whatever serves as an escape pod. However, a magic item, the Corrupted Unicorn Horn, takes this a step further and returns the possessor to wherever the horn was obtained. Ever since this item was published, more and more villains have been getting away easier. Other core spells that provide similar functions include Plane Shift, Word of Recall, and, at really low levels, Invisibility (which even comes in potion form for non-spellcasting cowards). | |
Villain: Exit, Stage Left / int_6ac55ec7 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_6ac55ec7 | featureConfidence |
1.0 | |
Dungeons & Dragons (Tabletop Game) | hasFeature |
Villain: Exit, Stage Left / int_6ac55ec7 | |
Villain: Exit, Stage Left / int_6af83614 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_6af83614 | comment |
A Thing of Vikings: Adalwin/Alvin pulled an escape after realising that not only was his true identity revealed, but his forces were overwhelmed by the Hooligans. | |
Villain: Exit, Stage Left / int_6af83614 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_6af83614 | featureConfidence |
1.0 | |
A Thing of Vikings (Fanfic) | hasFeature |
Villain: Exit, Stage Left / int_6af83614 | |
Villain: Exit, Stage Left / int_6b3cfe38 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_6b3cfe38 | comment |
In Bob and George, Megaman lets Dr. Wily ready his escape before the fight. At the end of the Fifth Megaman Game storyline, they finally do manage to capture Dr. Wily, but then, er... distractions happen. Well, he had to get away somehow. |
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Villain: Exit, Stage Left / int_6b3cfe38 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_6b3cfe38 | featureConfidence |
1.0 | |
Bob and George (Webcomic) | hasFeature |
Villain: Exit, Stage Left / int_6b3cfe38 | |
Villain: Exit, Stage Left / int_6bef8832 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_6bef8832 | comment |
Baldur's Gate III: When confronting the green hag Auntie Ethel, she'll immediately down an invisibility potion and teleport herself & her hostage Mayrina further into her lair, forcing the party to chase her through a lengthy dungeon filled with traps and brainwashed slaves. Arc Villain of the second act General Thorm will pull one of these after his first boss fight, forcing the party to traverse a short dungeon to finish him off. His partners in the Big Bad Triumvirate will even mock him for running away, while he asserts he's simply luring the party into a trap. Potentially subverted in Act 3 when the party corners Serial Killer Dolor as he's preparing his next victim. He attempts to use enchanted boots to teleport away, and if the Player Character or Gale can Counterspell it he then attempts to flee using an invisibility potion, which can also be seen through. Otherwise, it's played straight and they're forced to hunt him down before he can strike again. Wyll's patron Mizora will hang around camp against everyone's wishes in Act 3 because It Amused Me, and if attacked she simply teleports back to Hell before coming back later. During the Stone Lord questline, Zhentarim agent Roah Moonglow will attempt to make off with the money they got from Robbing the Mob Bank that the Player Character is tasked with retrieving while they're busy fighting mooks. However, at this point in the game you're either max level or pretty close to it, so you'll have a variety of options to stop her in her tracks. |
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Villain: Exit, Stage Left / int_6bef8832 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_6bef8832 | featureConfidence |
1.0 | |
Baldur's Gate III (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_6bef8832 | |
Villain: Exit, Stage Left / int_6c5a9849 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_6c5a9849 | comment |
In the backstory of Shadow of the Conqueror, Dayless the Conqueror slipped out of his capital through the sewers after being overthrown by The Alliance at the last battle, faking his death and going to live as a Retired Monster for the next twenty years. | |
Villain: Exit, Stage Left / int_6c5a9849 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_6c5a9849 | featureConfidence |
1.0 | |
Shadow of the Conqueror | hasFeature |
Villain: Exit, Stage Left / int_6c5a9849 | |
Villain: Exit, Stage Left / int_7038c36b | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_7038c36b | comment |
Parodied in Danger 5 Once an Episode with Hitler escaping from Danger 5's A-Team Firing via a Super Window Jump through the same window every time. Our heroes then all look exasperated and never bother to chase him. | |
Villain: Exit, Stage Left / int_7038c36b | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_7038c36b | featureConfidence |
1.0 | |
Danger 5 | hasFeature |
Villain: Exit, Stage Left / int_7038c36b | |
Villain: Exit, Stage Left / int_72262aee | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_72262aee | comment |
The Avatar: The Last Airbender episode "The Chase" had a three-way fight between Aang, Zuko, and Azula that was joined by the rest of the main cast, minus Mai and Ty Lee. Everyone corners Azula, until she shoots Iroh, the rest of them attack her, she causes an explosion, and presumably runs off somewhere. In the Who Would Want to Watch Us? episode, we have: | |
Villain: Exit, Stage Left / int_72262aee | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_72262aee | featureConfidence |
1.0 | |
Avatar: The Last Airbender | hasFeature |
Villain: Exit, Stage Left / int_72262aee | |
Villain: Exit, Stage Left / int_7244e221 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_7244e221 | comment |
In The Traitor Son Cycle, after his forces are all but destroyed, the Big Bad leaves the field completely unopposed - mostly because the good guy's only flier has been taken down and the Big Bad has wings. | |
Villain: Exit, Stage Left / int_7244e221 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_7244e221 | featureConfidence |
1.0 | |
The Traitor Son Cycle | hasFeature |
Villain: Exit, Stage Left / int_7244e221 | |
Villain: Exit, Stage Left / int_73549409 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_73549409 | comment |
Master Cyclonis in Storm Hawks is usually pretty good about this on the rare occasions she fights the team personally, with them being the ones usually running from her and only fleeing when she's already obtained what she wanted or when the odds are really stacked against her. Said departures are usually marked by teleportation along with copious amounts of Stuff Blowing Up to distract them. In the series finale, she flees through the portal to the Far Side of Atmos only after her best warrior dies and her Ominous Floating Castle starts collapsing around her along with her empire, with the Storm Hawks following after her in hot pursuit. | |
Villain: Exit, Stage Left / int_73549409 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_73549409 | featureConfidence |
1.0 | |
Storm Hawks | hasFeature |
Villain: Exit, Stage Left / int_73549409 | |
Villain: Exit, Stage Left / int_74c5b2f3 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_74c5b2f3 | comment |
The enemy commander in Nintendo Wars do this after every battle, even if you win by capturing their HQ or (In the case of Days of Ruin) destroy the unit that the commander himself is traveling with. It's at least parodied with Lash, who even leaves a dummy of herself behind to distract Sami and Nell while she flees. It's usually justified, since the commanders communicate by radio and can simply evacuate well before they're in any real danger, and they'll invariably get caught when they run out of territories to flee to. It is, however, played straight with Jugger, Koal, and Kindle, who realize they're beat and set off in a tank to start anew elsewhere, and Vlad does this in Battalion Wars (though in the sequel, the protagonists simply shoot down his escape transport when he attempts this). |
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Villain: Exit, Stage Left / int_74c5b2f3 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_74c5b2f3 | featureConfidence |
1.0 | |
Nintendo Wars (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_74c5b2f3 | |
Villain: Exit, Stage Left / int_75c31694 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_75c31694 | comment |
Quite often, the characters in The A-Team are content at shooting at their enemies' feet until they run away, only forcing the surrender of the main boss. The opposite is also noted with the army. | |
Villain: Exit, Stage Left / int_75c31694 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_75c31694 | featureConfidence |
1.0 | |
The A-Team | hasFeature |
Villain: Exit, Stage Left / int_75c31694 | |
Villain: Exit, Stage Left / int_764768c | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_764768c | comment |
The Legend of Heroes: Trails in the Sky: Subverted. After his One-Winged Angel form is defeated, Weissmann tries to run away from the heroes, and is seemingly successful at first, until Kevin catches up to him, reveals his true identity as a Church Militant, and shoots him with a Salt Bolt, slowly and painfully turning him into salt. | |
Villain: Exit, Stage Left / int_764768c | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_764768c | featureConfidence |
1.0 | |
The Legend of Heroes: Trails in the Sky (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_764768c | |
Villain: Exit, Stage Left / int_7682fdc7 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_7682fdc7 | comment |
After the failure of his plan in Something Else, The Evil Guy says that he's going home and frees the Village Elder. | |
Villain: Exit, Stage Left / int_7682fdc7 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_7682fdc7 | featureConfidence |
1.0 | |
Something (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_7682fdc7 | |
Villain: Exit, Stage Left / int_78f53d16 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_78f53d16 | comment |
In Kara of Rokyn, villain Blackflame tries to make her escape when her scheme to manipulate Kara's rival wrestler into killing her during a match fails, but she gets caught and thrown in the Phantom Zone. | |
Villain: Exit, Stage Left / int_78f53d16 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_78f53d16 | featureConfidence |
1.0 | |
Kara of Rokyn (Fanfic) | hasFeature |
Villain: Exit, Stage Left / int_78f53d16 | |
Villain: Exit, Stage Left / int_791fca45 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_791fca45 | comment |
In BioShock 2, It is revealed that the Big Sister was planned to be this. Just being one Big Sister that would always flee after being defeated. However the creators believed that most players would get annoyed at the idea of the Big Sister always fleeing, so they made multiple Big Sisters. | |
Villain: Exit, Stage Left / int_791fca45 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_791fca45 | featureConfidence |
1.0 | |
BioShock 2 (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_791fca45 | |
Villain: Exit, Stage Left / int_792239e5 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_792239e5 | comment |
Tales of Symphonia makes an art of this. You fight several antagonists several times, but they always get away. Sometimes as easily as just getting up and walking away, and none of the heroes feel like chasing after them. That is, until the end when they all either die or join you. | |
Villain: Exit, Stage Left / int_792239e5 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_792239e5 | featureConfidence |
1.0 | |
Tales of Symphonia (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_792239e5 | |
Villain: Exit, Stage Left / int_79979f2b | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_79979f2b | comment |
In Crucible, Korstus tries to flee after his scheme to raise an army of Superboy clones get exposed and busted, but he gets tackled by Lys Amata. | |
Villain: Exit, Stage Left / int_79979f2b | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_79979f2b | featureConfidence |
1.0 | |
Crucible (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_79979f2b | |
Villain: Exit, Stage Left / int_79b17f0f | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_79b17f0f | comment |
Subverted at the climax of Captain America: Reborn. Here, the Red Skull's consciousness is forced back into his robot body after being forced out of Rogers' by Rogers himself. Unplugging himself, the Red Skull tries to make a break for it hoping the big fight around would cover his tracks. Sharon Carter stops that in a brilliantly counter-intuitive way by using Dr. Hank Pym's size-changing technology to make him a giant before he got away. Yes, that means that there now is a giant Red Skull trying to stomp the superheroes, but it also means that there is no way he can sneak away now and fighting with Colossus Climb tactics is old hat for Captain America and his friends, not to mention Sharon gets The Vision to access the Skull's ship's weapons systems to hit a now really big target. | |
Villain: Exit, Stage Left / int_79b17f0f | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_79b17f0f | featureConfidence |
1.0 | |
Ant-Man (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_79b17f0f | |
Villain: Exit, Stage Left / int_7a12fa31 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_7a12fa31 | comment |
Perhaps the most frequent use of this trope was in the cartoon segments of The Super Mario Bros. Super Show!. After Bowser's latest plot is foiled, he would often have an exit (usually a "warp zone potion") that would allow him to duck out just before the heroes can fully defeat him. Except for one episode, this was done every time without fail. | |
Villain: Exit, Stage Left / int_7a12fa31 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_7a12fa31 | featureConfidence |
1.0 | |
The Super Mario Bros. Super Show! | hasFeature |
Villain: Exit, Stage Left / int_7a12fa31 | |
Villain: Exit, Stage Left / int_7aaf9e41 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_7aaf9e41 | comment |
Batman: Invoked but not carried out by Harley Quinn in volume 2 of Batman: Hush. As she flees Batman she quotes Snagglepuss, "Heavens to Murgatroid, exit, stage left." but is caught before she can fully escape. The Attack of the Annihilator: When his body starts mutating in the middle of a battle, the Annihilator decides to teleport himself away to study his new physical changes instead of continuing to engage Batgirl and Supergirl. Batman: In Darkest Knight ends with Sinestro, Star Sapphire, and Binary Star escaping. |
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Villain: Exit, Stage Left / int_7aaf9e41 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_7aaf9e41 | featureConfidence |
1.0 | |
Batman (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_7aaf9e41 | |
Villain: Exit, Stage Left / int_7c038c18 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_7c038c18 | comment |
In Phineas and Ferb, Dr. Doofenshmirtz gets away every time, though usually not unscathed. | |
Villain: Exit, Stage Left / int_7c038c18 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_7c038c18 | featureConfidence |
1.0 | |
Phineas and Ferb | hasFeature |
Villain: Exit, Stage Left / int_7c038c18 | |
Villain: Exit, Stage Left / int_7c60fb0f | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_7c60fb0f | comment |
The Simpsons: Parodied. Bart and Lisa have just survived a run-in with Sideshow Bob, Kang, and Kodos. Bob sees a helicopter with a rope-ladder hanging from it and assumes his henchmen have prepared his escape. He gives the standard "We shall meet again" speech and flees - only to realise something: | |
Villain: Exit, Stage Left / int_7c60fb0f | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_7c60fb0f | featureConfidence |
1.0 | |
The Simpsons (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_7c60fb0f | |
Villain: Exit, Stage Left / int_7cea4fb2 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_7cea4fb2 | comment |
Godzilla: King of the Monsters (2019): After getting ambushed by the military and seeing Godzilla recover on his flank, Ghidorah decides to book it by flying out of the Antarctic scenery, much to Godzilla's agitation. | |
Villain: Exit, Stage Left / int_7cea4fb2 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_7cea4fb2 | featureConfidence |
1.0 | |
Godzilla: King of the Monsters (2019) | hasFeature |
Villain: Exit, Stage Left / int_7cea4fb2 | |
Villain: Exit, Stage Left / int_7d52225f | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_7d52225f | comment |
He escapes again in On Her Majesty's Secret Service, although not without injuring his neck, and he still manages to get some revenge on Bond by killing his newlywed wife. | |
Villain: Exit, Stage Left / int_7d52225f | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_7d52225f | featureConfidence |
1.0 | |
On Her Majesty's Secret Service | hasFeature |
Villain: Exit, Stage Left / int_7d52225f | |
Villain: Exit, Stage Left / int_7d9c5ed | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_7d9c5ed | comment |
Inner Demons: When Scootaloo's forces are defeated by the protagonists in Ponyville, she runs off and escapes, swearing revenge. When things go downhill for her in Fillydelphia, Queen!Twilight Sparkle grabs her lieutenants and flees, leaving behind a Grendal to cover her escape. When Queen!Twilight ascends to Alicorn-hood following her Villainous Breakdown, she tells the Element bearers and their allies that she's giving them three days to prepare for the Final Battle, and then teleports away. When the Darkness is forced from Twilight's body, it kidnaps her and flees. |
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Villain: Exit, Stage Left / int_7d9c5ed | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_7d9c5ed | featureConfidence |
1.0 | |
Inner Demons / Fan Fic | hasFeature |
Villain: Exit, Stage Left / int_7d9c5ed | |
Villain: Exit, Stage Left / int_7db679b4 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_7db679b4 | comment |
Eagleclaw in The Aquabats! Super Show! tries to fly off after the Dude wrecks his guitar, but ends up landing not far from where he took off, still in the camera's sight. He awkwardly runs off as the Aquabats regroup. | |
Villain: Exit, Stage Left / int_7db679b4 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_7db679b4 | featureConfidence |
1.0 | |
The Aquabats! Super Show! | hasFeature |
Villain: Exit, Stage Left / int_7db679b4 | |
Villain: Exit, Stage Left / int_8008341b | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_8008341b | comment |
In Starfire's Revenge, the titular villain and her top minion decide to beat a hasty retreat while Supergirl is busy trashing her goons. | |
Villain: Exit, Stage Left / int_8008341b | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_8008341b | featureConfidence |
1.0 | |
Starfire's Revenge (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_8008341b | |
Villain: Exit, Stage Left / int_817b1a43 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_817b1a43 | comment |
In Time Crisis, should you take too long to defeat Kantaris in the Special Mode, she will do this. However, she also does this in the spinoff Project Titan after you rescue the VSSE agent Abacus. In the fifth game, once Robert is exposed as the traitor and Big Bad by Keith, Robert uses a flashbang and escapes from the protagonists. Later subverted as the heroes eventually catch up to him and take him down. |
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Villain: Exit, Stage Left / int_817b1a43 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_817b1a43 | featureConfidence |
1.0 | |
Time Crisis (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_817b1a43 | |
Villain: Exit, Stage Left / int_81f5d35d | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_81f5d35d | comment |
Kamen Rider has most villains able to teleport, but exclusively for the purpose of making an escape after having been defeated. If the villain can transform like the heroes can, teleporting to escape is often the only power they have that doesn't require being in their superpowered alter-ego. Kamen Rider Ex-Aid subverts the usual infallibility of this exit method when the title character has his final showdown with his Enemy Without. After suffering a No-Holds-Barred Beatdown, Parado attempts to teleport away and declare that he'll get Ex-Aid next time. Instead Ex-Aid grabs Parado by the neck to yank him out of his teleport animation, drags him to the ground, and tells him that there's not going to be a next time. Kamen Rider Build provides a rare inversion: when Gentoku switches sides, he keeps the piece of equipment that he used to make his retreats as a villain, and uses it the same way when the heroes need to exit stage right. |
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Villain: Exit, Stage Left / int_81f5d35d | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_81f5d35d | featureConfidence |
1.0 | |
Kamen Rider (Franchise) | hasFeature |
Villain: Exit, Stage Left / int_81f5d35d | |
Villain: Exit, Stage Left / int_84377fd8 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_84377fd8 | comment |
Subverted in G.I. Joe: The Rise of Cobra. At first it looks like Destro and Cobra Commander are going to do this, but Duke refuses to let them escape and catches them. | |
Villain: Exit, Stage Left / int_84377fd8 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_84377fd8 | featureConfidence |
1.0 | |
G.I. Joe: The Rise of Cobra | hasFeature |
Villain: Exit, Stage Left / int_84377fd8 | |
Villain: Exit, Stage Left / int_847a1ace | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_847a1ace | comment |
Count Dooku in Attack of the Clones does this after the clone army attacks, fleeing to his personal spacecraft, and though Anakin and Obi-Wan (and then Yoda) pursue him they aren't that effective, leaving him alive for the next film. | |
Villain: Exit, Stage Left / int_847a1ace | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_847a1ace | featureConfidence |
1.0 | |
Attack of the Clones | hasFeature |
Villain: Exit, Stage Left / int_847a1ace | |
Villain: Exit, Stage Left / int_86814e56 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_86814e56 | comment |
A notable attempt at aversion is seen in Final Fantasy VI, where Sabin (and maybe Shadow) confront Kefka in the Imperial Base outside of Doma. Kefka repeatedly employs a Villain: Exit, Stage Left after being hit, but Sabin does try to chase him down. The only reason Kefka gets away is because of conveniently placed enemies. Kefka employs this trope an awful lot in the early parts of the game, while he's still being portrayed as a minor comic-relief villain. Pretty much everything goes to hell when Kefka stops running. A couple times he also jokes as he runs. They yell at him to wait and he responds "Wait he says. What do I look like, a waiter?" |
|
Villain: Exit, Stage Left / int_86814e56 | featureApplicability |
-1.0 | |
Villain: Exit, Stage Left / int_86814e56 | featureConfidence |
1.0 | |
Final Fantasy VI (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_86814e56 | |
Villain: Exit, Stage Left / int_86814ea1 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_86814ea1 | comment |
In Final Fantasy XV, after defeating Aranea, she simply gets up and comments that her shift is over - she won't fight the protagonists unless she's getting paid to do so - and then literally jumps out of there with a "'til next time". | |
Villain: Exit, Stage Left / int_86814ea1 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_86814ea1 | featureConfidence |
1.0 | |
Final Fantasy XV (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_86814ea1 | |
Villain: Exit, Stage Left / int_86c3beca | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_86c3beca | comment |
In Girl Genius, Tarvek beats the crap out of Zola and is about to kill her, when Gil suddenly stops him, allowing her to fly away. It matters little that she was unconscious by that time, and the reason she could escape is that her flying coat was already activated, and it was Tarvek's weight that was pulling her down. | |
Villain: Exit, Stage Left / int_86c3beca | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_86c3beca | featureConfidence |
1.0 | |
Girl Genius (Webcomic) | hasFeature |
Villain: Exit, Stage Left / int_86c3beca | |
Villain: Exit, Stage Left / int_8840bed3 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_8840bed3 | comment |
In DC Super Hero Girls, the villains in Harley Quinn's gang will often escape in the end because otherwise their secret identities would be exposed. | |
Villain: Exit, Stage Left / int_8840bed3 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_8840bed3 | featureConfidence |
1.0 | |
DC Super Hero Girls (2019) | hasFeature |
Villain: Exit, Stage Left / int_8840bed3 | |
Villain: Exit, Stage Left / int_88a89745 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_88a89745 | comment |
Subverted in Smokin' Aces. The last living member of the redneck neo-Nazi assassins is accosted by the last living member of a group of bounty hunters that had run afoul of them earlier. At first, the Nazi walks away... and then the audience hears, "Fuck this" and the Nazi is brought down by repeated shots in the back. | |
Villain: Exit, Stage Left / int_88a89745 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_88a89745 | featureConfidence |
1.0 | |
Smokin' Aces | hasFeature |
Villain: Exit, Stage Left / int_88a89745 | |
Villain: Exit, Stage Left / int_89703d00 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_89703d00 | comment |
Wonder Woman uses this trope on occasion — which is pretty odd for a series with no recurring villains. And in one episode the villain actually discusses how he pulled this trope during their previous encounter (which was entirely off-screen). | |
Villain: Exit, Stage Left / int_89703d00 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_89703d00 | featureConfidence |
1.0 | |
WonderWoman | hasFeature |
Villain: Exit, Stage Left / int_89703d00 | |
Villain: Exit, Stage Left / int_8aaeda7e | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_8aaeda7e | comment |
MonsterVerse: In Godzilla Aftershock, the MUTO Prime retreats at the end of two of its battles against Godzilla when the latter gains the upper hand, fleeing whilst Godzilla gives chase after it around the world. It's revealed that the MUTO Prime is deliberately wearing Godzilla down in the long run with its repeated fight-and-flights so it can eventually lure him into a fight that he cannot win. | |
Villain: Exit, Stage Left / int_8aaeda7e | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_8aaeda7e | featureConfidence |
1.0 | |
MonsterVerse (Franchise) | hasFeature |
Villain: Exit, Stage Left / int_8aaeda7e | |
Villain: Exit, Stage Left / int_8ad6e76f | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_8ad6e76f | comment |
The Old Count from Carpe Jugulum benefits from a variant of this: he always makes sure that his castle is full of easily-improvised anti-vampire weapons, and the villagers who defeat him never actually scatter the ashes so he'll stay dead-dead. | |
Villain: Exit, Stage Left / int_8ad6e76f | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_8ad6e76f | featureConfidence |
1.0 | |
Carpe Jugulum | hasFeature |
Villain: Exit, Stage Left / int_8ad6e76f | |
Villain: Exit, Stage Left / int_8b31cb15 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_8b31cb15 | comment |
At the end of The Cheetahmen, the titular heroes manage to defeat the mutants that Doctor Morbis sends to battle them, only for Morbis to encase himself in an impenetrable force field and fly away to fight another day. | |
Villain: Exit, Stage Left / int_8b31cb15 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_8b31cb15 | featureConfidence |
1.0 | |
The Cheetahmen (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_8b31cb15 | |
Villain: Exit, Stage Left / int_8b7b9cd5 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_8b7b9cd5 | comment |
A New Hope: Darth Vader escapes after the Death Star is destroyed. Not that he had much choice, since his TIE Advanced was damaged and he had to land on a nearby planet for repairs. | |
Villain: Exit, Stage Left / int_8b7b9cd5 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_8b7b9cd5 | featureConfidence |
1.0 | |
A New Hope | hasFeature |
Villain: Exit, Stage Left / int_8b7b9cd5 | |
Villain: Exit, Stage Left / int_8ba4613a | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_8ba4613a | comment |
In the Death Note Crack Fic The Game Dark Alli Gator, Light makes his escape after Near made everyone lose the Game and they forget about him for a moment while they're bickering about it. | |
Villain: Exit, Stage Left / int_8ba4613a | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_8ba4613a | featureConfidence |
1.0 | |
Death Note (Manga) | hasFeature |
Villain: Exit, Stage Left / int_8ba4613a | |
Villain: Exit, Stage Left / int_8d082d0a | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_8d082d0a | comment |
Godzilla vs. King Ghidorah: In their first fight, King Ghidorah eventually attempts to escape, but Godzilla shreds his wings with his Atomic Breath, causing him to plummet into the ocean. | |
Villain: Exit, Stage Left / int_8d082d0a | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_8d082d0a | featureConfidence |
1.0 | |
Godzilla vs. King Ghidorah | hasFeature |
Villain: Exit, Stage Left / int_8d082d0a | |
Villain: Exit, Stage Left / int_8dd0bbcc | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_8dd0bbcc | comment |
In the earlier books in A Series of Unfortunate Events, Count Olaf would always get away, while Mr. Poe comically and ineffectively attempted to get the police to chase him. In the first book, he literally walks off a stage after another villain turns off the lights for his escape. | |
Villain: Exit, Stage Left / int_8dd0bbcc | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_8dd0bbcc | featureConfidence |
1.0 | |
A Series of Unfortunate Events | hasFeature |
Villain: Exit, Stage Left / int_8dd0bbcc | |
Villain: Exit, Stage Left / int_8df5521b | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_8df5521b | comment |
Superman: It happens twice in Whatever Happened to the Man of Tomorrow?. The Legion of Super-Villains retreat to the 30th century when they realize that Superman is prepared to kill them for murdering Lana Lang. Later, when Superman aims the Phantom Zone projector at Mxyzptlk, the fifth dimensional being attempts to escape by saying his name backwards, only to be torn in two from being sent to the Phantom Zone and the fifth dimension at the same time. At the end of "This Is Not My Life", Professor Ivo tries to escape through the sewer system when his latest scheme goes up in smoke, but since he is being chased by Supergirl he doesn't go far. In Superman: Lois and Clark, Hyathis leaves in issue #8 when it turns out Supes is too much for her to handle. In Crucible, Korstus tries to flee after his scheme to raise an army of Superboy clones get exposed and busted, but he gets tackled by Lys Amata. At the end of The Great Darkness Saga, Darkseid teleports himself away after acknowledging his defeat when his army of brainwashed Daxamites gets turned against him. The Killers of Krypton: When his clone army has been defeated by Supergirl and the Omega Men, Harry Hokum orders his men to take him out of there. However, Supergirl storms into his flagship before they can take off. Then Hokum tries to crawl away, but Supergirl grabs him, asking if he is "going somewhere". In Starfire's Revenge, the titular villain and her top minion decide to beat a hasty retreat while Supergirl is busy trashing her goons. In Superman vs. Shazam!: In the beginning, a super-villain tries to fly away as Superman is busy tearing his mecha apart. He believes he has gotten away until he notices someone is tugging at his jetpack. In The Strange Revenge of Lena Luthor, the scientist who designed a death trap maze for Supergirl flees as soon as he notices Kara has figured a way out. Also, the fake nurse who was gaslighting Supergirl's friend Lena bolts towards the door when Kara flies into the room to capture her. In Way of the World, alien overlord Dolok uses a time-travelling device to try to escape from Supergirl and a Green Lantern. In Escape from the Phantom Zone, villain Magog slips into a dimensional portal when his attempt to kill Supergirl fails and he is surrounded by troops of the Department of Extra-Normal Operations. In Death & the Family, Silver Banshee has no reason to stay around and fight Supergirl after getting her clan's heirlooms, so she flees before Kara can stop her. The Super-Revenge of Lex Luthor: When their last resort fails, Luthor and Brainiac opt for flying into space to flee from Superman. The Death of Luthor: When Supergirl interferes with his gang's bank heist, Luthor tries to keep her distracted with a false emergency as they try to get away. In The Condemned Legionnaires: When Supergirl and Satan Girl first square off, the latter attacks the former with murderous intent. Nonetheless, Satan Girl cannot overpower her due to their powers are evenly matched. When Kara tries to melt her mask as grappling with her to find out her true identity, Satan Girl decides to cut her losses and beat a strategic retreat. Supergirl Adventures Girl Of Steel: After Supergirl breaks the cannon that Darkseid was using to go beyond the Source Wall, the Lord of Apokolips teleports himself and his army back to their planet. Brainiac's Blitz: When Brainiac's ship's cameras spot Superman approaching Earth, Brainiac decides to blast Supergirl into oblivion and then retreat back to his asteroid base. When his attempt fails and Supergirl is about to capture him, he uses a time machine to escape into the timestream. "The Unknown Legionnaire": The evil scientist Norm Eldor tries to flee when his plan to seize a super-weapon which lets him conquer the galaxy fails, but Brainiac 5 makes sure that he does not go too far. "Brainiac: Rebirth": Every time Superman overcomes or beats his weapons, Brainiac turns tail and runs, teleporting his ship to wherever he wishes to go. "Superman and Spider-Man": When Parasite destroys Doctor Doom's nuclear weapon's control planet, Doom tries to flee towards a rocket to escape from Earth, but he discovers Spider-Man has disabled the controls. Seconds later, when he realizes the heroes have prevented the world's destruction, he rushes towards the nearest Latverian embassy where he believes his sovereign status will protect him. |
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Villain: Exit, Stage Left / int_8df5521b | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_8df5521b | featureConfidence |
1.0 | |
Superman (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_8df5521b | |
Villain: Exit, Stage Left / int_8e00d6e6 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_8e00d6e6 | comment |
At the end of Swashbuckler, the Woman of Dark Visage rides off into the night drivinag a carriage containing the body of the Big Bad Lord Durant as the heroes watch from the balcony of the governor's palace. | |
Villain: Exit, Stage Left / int_8e00d6e6 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_8e00d6e6 | featureConfidence |
1.0 | |
Swashbuckler | hasFeature |
Villain: Exit, Stage Left / int_8e00d6e6 | |
Villain: Exit, Stage Left / int_8f1b2b6e | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_8f1b2b6e | comment |
In President's Vampire the good guys literally hold Konrad by the collar and are ready to kill him when he points out that the President's in danger and invokes Cade's blood oath, meaning he abandons him instantly and rushes off to the rescue, letting Konrad escape practically scot-free. | |
Villain: Exit, Stage Left / int_8f1b2b6e | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_8f1b2b6e | featureConfidence |
1.0 | |
President's Vampire | hasFeature |
Villain: Exit, Stage Left / int_8f1b2b6e | |
Villain: Exit, Stage Left / int_90a3a7f4 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_90a3a7f4 | comment |
Dr. Drakken of Kim Possible often gets away at the end of the episode (in a hovercar or other escape vehicle he and Shego conveniently had waiting). Sometimes he does go to jail, but he never seems to stay there long. It was also subverted once when he tried to get away with a jetpack but forgot he was inside and collided into the ceiling. Although at the beginning of the fourth season, while Kim would be fighting some other villain, an episode would sometimes end with Drakken, showing how he was coping in prison with his ridiculously annoying cellmate/Fan Boy Frugal Lucre. Further twisting the knife, at least twice someone broke out Shego, leaving Drakken behind to rot. |
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Villain: Exit, Stage Left / int_90a3a7f4 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_90a3a7f4 | featureConfidence |
1.0 | |
Kim Possible | hasFeature |
Villain: Exit, Stage Left / int_90a3a7f4 | |
Villain: Exit, Stage Left / int_90b916ba | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_90b916ba | comment |
Batman: The Animated Series: In "Batgirl Returns", Batgirl and Catwoman join forces to find who stole a cat-shaped artifact from a museum. It ends with Catwoman trying to swipe the item for herself, but then being persuaded by Batgirl to turn herself in. However, as the police cart her off, Catwoman somehow forces them out of the squad car and drives away herself. Robin tries to give chase, but Batgirl grabs him by the cape, reasoning that they'd encounter her again sometime. | |
Villain: Exit, Stage Left / int_90b916ba | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_90b916ba | featureConfidence |
1.0 | |
Batman: The Animated Series | hasFeature |
Villain: Exit, Stage Left / int_90b916ba | |
Villain: Exit, Stage Left / int_91e55472 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_91e55472 | comment |
Total War: Warhammer III: A number of characters introduced in version 4.0 and Shadows of Change have this as death animations: Baba Yaga Expy Mother Ostankya gets lifted into the air by a giant ethereal crow. The Mutalith Vortex Beast throws the Hell Gate it carries on its back onto the ground before diving in. The Blue Scribes P'tarix and Xirat' flail around in a circle and hug each-other, before being sucked into a portal to the Realm of Tzeentch. |
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Villain: Exit, Stage Left / int_91e55472 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_91e55472 | featureConfidence |
1.0 | |
Total War: Warhammer III (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_91e55472 | |
Villain: Exit, Stage Left / int_935a39be | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_935a39be | comment |
In Super Smash Bros. Brawl, Falco lets Bowser get away after destroying his Dark Cannon. | |
Villain: Exit, Stage Left / int_935a39be | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_935a39be | featureConfidence |
1.0 | |
Super Smash Bros. Brawl (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_935a39be | |
Villain: Exit, Stage Left / int_93fc1d2b | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_93fc1d2b | comment |
Also used repeatedly in the Paper Mario series; at one point, to escape, minor baddie Mimi simply floats up and apparently passes through a wall, perhaps by flipping to 3-D. | |
Villain: Exit, Stage Left / int_93fc1d2b | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_93fc1d2b | featureConfidence |
1.0 | |
Paper Mario (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_93fc1d2b | |
Villain: Exit, Stage Left / int_94566e52 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_94566e52 | comment |
In Superman vs. Shazam!: In the beginning, a super-villain tries to fly away as Superman is busy tearing his mecha apart. He believes he has gotten away until he notices someone is tugging at his jetpack. | |
Villain: Exit, Stage Left / int_94566e52 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_94566e52 | featureConfidence |
1.0 | |
Superman vs. Shazam! (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_94566e52 | |
Villain: Exit, Stage Left / int_971602 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_971602 | comment |
Kaamelott: Premier Volet: The Usurper Lancelot is defeated at the end, but Arthur Pendragon lets him flee. | |
Villain: Exit, Stage Left / int_971602 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_971602 | featureConfidence |
1.0 | |
Kaamelott: Premier Volet | hasFeature |
Villain: Exit, Stage Left / int_971602 | |
Villain: Exit, Stage Left / int_97abe183 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_97abe183 | comment |
In an episode of The Adventures of Jimmy Neutron, Boy Genius, Villain of the Week The Junkman has been tied to a chair on his own ship. He tricks Jimmy into freeing him, then heads over to an escape pod, and escapes, while everyone just stands there. | |
Villain: Exit, Stage Left / int_97abe183 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_97abe183 | featureConfidence |
1.0 | |
The Adventures of Jimmy Neutron, Boy Genius | hasFeature |
Villain: Exit, Stage Left / int_97abe183 | |
Villain: Exit, Stage Left / int_986691c8 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_986691c8 | comment |
Fabula Ultima: Mechanically enforced. A Villain facing imminent defeat can spend one of their Ultima Points to automatically escape from the current scene, even if they had just been knocked down to 0 hit points or had otherwise been cornered by the player characters. The rules outright state that a Villain with at least one Ultima Point left will "almost always" do this. Thankfully, Villains can't regain spent Ultima Points, so eventually they won't be able to run away anymore. | |
Villain: Exit, Stage Left / int_986691c8 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_986691c8 | featureConfidence |
1.0 | |
Fabula Ultima (Tabletop Game) | hasFeature |
Villain: Exit, Stage Left / int_986691c8 | |
Villain: Exit, Stage Left / int_98dc652b | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_98dc652b | comment |
Dragon Ball GT: Subverted when Baby is defeated. He runs to a spaceship and flies away. Everybody asks Goku why he just stood there and let him escape, then he explains he just wanted Baby in the perfect position. Goku then fires a massive Kamehameha that catches the spaceship, sending Baby straight into the sun, where he's completely incinerated. | |
Villain: Exit, Stage Left / int_98dc652b | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_98dc652b | featureConfidence |
1.0 | |
Dragon Ball GT | hasFeature |
Villain: Exit, Stage Left / int_98dc652b | |
Villain: Exit, Stage Left / int_990ba067 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_990ba067 | comment |
Tales of Wedding Rings: The fortune-teller, the antagonist of the Land of Water arc, beats a hasty retreat after Saphir transforms into a dragon and devours her trump card—a kraken—in a single bite. | |
Villain: Exit, Stage Left / int_990ba067 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_990ba067 | featureConfidence |
1.0 | |
Tales of Wedding Rings (Manga) | hasFeature |
Villain: Exit, Stage Left / int_990ba067 | |
Villain: Exit, Stage Left / int_999855bb | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_999855bb | comment |
The plot of Heroes of Might and Magic 3 expansion The Shadow of Death revolves around the quest of four heroes to defeat the Big Bad necromancer Sandro, with occasional flips to his perspective to shake things up. When the heroes finally prevail, there's an epilogue campaign in which Sandro is once again playable, except he's been reduced to level one and has lost the Amplifier Artifacts that made his prior reign of terror possible. We never find out how he escaped or why the heroes didn't just kill him. | |
Villain: Exit, Stage Left / int_999855bb | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_999855bb | featureConfidence |
1.0 | |
Heroes of Might and Magic (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_999855bb | |
Villain: Exit, Stage Left / int_9a25d7a3 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_9a25d7a3 | comment |
Godzilla vs. Destoroyah: When the battle starts to go against him, Destoroyah attempts to escape, but the JSDF soldiers shoot him down with several Freeze Rays. | |
Villain: Exit, Stage Left / int_9a25d7a3 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_9a25d7a3 | featureConfidence |
1.0 | |
Godzilla vs. Destoroyah | hasFeature |
Villain: Exit, Stage Left / int_9a25d7a3 | |
Villain: Exit, Stage Left / int_9a2a0105 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_9a2a0105 | comment |
Played for laughs in Tealove's Steamy Adventure. When the evil cultist's minions are defeated, she flees the scene. On a Segway. She could have gotten away faster by running. Nevertheless, the heroes just remark that they probably haven't seen the last of her, without even trying to pursue her. | |
Villain: Exit, Stage Left / int_9a2a0105 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_9a2a0105 | featureConfidence |
1.0 | |
Tealove's Steamy Adventure / Fan Fic | hasFeature |
Villain: Exit, Stage Left / int_9a2a0105 | |
Villain: Exit, Stage Left / int_9a959369 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_9a959369 | comment |
Pixy Misa in the Pretty Sammy series always leaves just before her Monster of the Week gets vaporized. One particularly weird exit was when she left on a huge cruise ship that randomly appeared in Pretty Space. | |
Villain: Exit, Stage Left / int_9a959369 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_9a959369 | featureConfidence |
1.0 | |
Pretty Sammy | hasFeature |
Villain: Exit, Stage Left / int_9a959369 | |
Villain: Exit, Stage Left / int_9ba9abc6 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_9ba9abc6 | comment |
Shadow Man in Rockman 4 Minus ∞ does this every time you beat him until Cossack Castle Stage 1. He attempts it again in the final stage if you manage to encounter and defeat him as an Optional Boss. This time, though, his smoke bomb malfunctions and he explodes like any other Robot Master. |
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Villain: Exit, Stage Left / int_9ba9abc6 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_9ba9abc6 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_9ba9abc6 | |
Villain: Exit, Stage Left / int_9cdbec05 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_9cdbec05 | comment |
Godzilla vs. Gigan: After being bested by Godzilla and Anguirus, and fed up when King Ghidorah blasts him for bumping into him, Gigan flies away into space. King Ghidorah then gets beaten up by Godzilla and Anguirus and escapes into space as well. | |
Villain: Exit, Stage Left / int_9cdbec05 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_9cdbec05 | featureConfidence |
1.0 | |
Godzilla vs. Gigan | hasFeature |
Villain: Exit, Stage Left / int_9cdbec05 | |
Villain: Exit, Stage Left / int_9cf95952 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_9cf95952 | comment |
Jeff The Killer (2011): After his attempt to murder a young boy in the beginning of his first story goes sour, smashes a window, jumps out of it, and escapes into the night. The cops who were called on him don't bother going after him. | |
Villain: Exit, Stage Left / int_9cf95952 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_9cf95952 | featureConfidence |
1.0 | |
Jeff The Killer (2011) | hasFeature |
Villain: Exit, Stage Left / int_9cf95952 | |
Villain: Exit, Stage Left / int_9d963831 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_9d963831 | comment |
Septimus Heap: When Alther exposed DomDaniel as a necromancer and took the Amulet of Akhu in the Backstory DomDaniel jumped from the top of the Wizard Tower and escaped into the Abyss. | |
Villain: Exit, Stage Left / int_9d963831 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_9d963831 | featureConfidence |
1.0 | |
Septimus Heap | hasFeature |
Villain: Exit, Stage Left / int_9d963831 | |
Villain: Exit, Stage Left / int_9d966dc9 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_9d966dc9 | comment |
At the end of Island in the Sea of Time, Walker manages to escape from Alston's forces, albeit seriously injured. | |
Villain: Exit, Stage Left / int_9d966dc9 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_9d966dc9 | featureConfidence |
1.0 | |
Island in the Sea of Time | hasFeature |
Villain: Exit, Stage Left / int_9d966dc9 | |
Villain: Exit, Stage Left / int_9e2f90f4 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_9e2f90f4 | comment |
A rare villain-villain example: In One Piece at the end of the Marineford arc, Gecko Moria was supposed to be killed as his performance simply wasn't impressive enough. However, Doflamingo reports that he used his abilities in a way he hadn't been seen to before in order to escape. During the raid in Onigashima, after surviving the beheading from Kaido, Orochi plans to burn and blow up the island, and is waiting for Fukurokuju to help him escape. However, Fukurokuju never arrives, and Orochi gets pinned by rubble from the castle, rendered powerless by a Seastone needle by Hiyori, set in fire by the one fire spirit he used to set fire to Onigashima, and finally losing his last head at the hands of Denjiro. |
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Villain: Exit, Stage Left / int_9e2f90f4 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_9e2f90f4 | featureConfidence |
1.0 | |
One Piece (Manga) | hasFeature |
Villain: Exit, Stage Left / int_9e2f90f4 | |
Villain: Exit, Stage Left / int_9e90b05 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_9e90b05 | comment |
One Piece: Pirate Warriors: In the third game's alternate storyline, Doflamingo is defeated with a group effort (the Straw Hats appear to take care of his string clones, Kuzan blocks him with ice, and Luffy and Sabo knock him out with a combined attack) but he gets up, admits his defeat, and just flies away. It happens again in the fourth game's alternate storyline. Kaido is defeated by the Straw Hats and their various allies, only for him to get up and say he's leaving Wano to prepare for the war he wants. |
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Villain: Exit, Stage Left / int_9e90b05 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_9e90b05 | featureConfidence |
1.0 | |
One Piece: Pirate Warriors (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_9e90b05 | |
Villain: Exit, Stage Left / int_9f89a5f0 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_9f89a5f0 | comment |
Pokémon villains, upon defeat, will always get away from the hero, who at the end of the game might even have a fire-breathing dragon. We don't know how they do it, because the game conveniently turns the lights out. At the end of Pokémon Mystery Dungeon: Explorers of Time/Darkness/Sky, Big Bad Darkrai attempts to escape through a portal, but Palkia shows up just in time and destroys said portal with Darkrai still inside it! Averted with Ghetsis in Pokémon Black 2 and White 2, in which he simply goes insane and is unable to function as a person. |
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Villain: Exit, Stage Left / int_9f89a5f0 | featureApplicability |
-1.0 | |
Villain: Exit, Stage Left / int_9f89a5f0 | featureConfidence |
1.0 | |
Pokémon (Franchise) | hasFeature |
Villain: Exit, Stage Left / int_9f89a5f0 | |
Villain: Exit, Stage Left / int_9ff4a8d9 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_9ff4a8d9 | comment |
Godzilla: Ghidorah, the Three-Headed Monster: After getting beaten up by Godzilla, Rodan, and Mothra, King Ghidorah flies away into space. Invasion of Astro-Monster: After King Ghidorah, Godzilla, and Rodan all topple off a cliff and into the sea, Ghidorah has enough and flies out of the water and into space. Godzilla vs. Gigan: After being bested by Godzilla and Anguirus, and fed up when King Ghidorah blasts him for bumping into him, Gigan flies away into space. King Ghidorah then gets beaten up by Godzilla and Anguirus and escapes into space as well. Godzilla vs. Megalon: After being bested by Godzilla and Jet Jaguar, Gigan flies away into space, while Megalon burrows back to his subterranean kingdom. Godzilla vs. King Ghidorah: In their first fight, King Ghidorah eventually attempts to escape, but Godzilla shreds his wings with his Atomic Breath, causing him to plummet into the ocean. Godzilla vs. Destoroyah: When the battle starts to go against him, Destoroyah attempts to escape, but the JSDF soldiers shoot him down with several Freeze Rays. Godzilla: King of the Monsters (2019): After getting ambushed by the military and seeing Godzilla recover on his flank, Ghidorah decides to book it by flying out of the Antarctic scenery, much to Godzilla's agitation. |
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Villain: Exit, Stage Left / int_9ff4a8d9 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_9ff4a8d9 | featureConfidence |
1.0 | |
Godzilla (Franchise) | hasFeature |
Villain: Exit, Stage Left / int_9ff4a8d9 | |
Villain: Exit, Stage Left / int_a183d57f | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_a183d57f | comment |
Futurama: Almost literally in "The Devil's Hands Are Idle Playthings". In the end, the Robot Devil throws a smoke bomb and vanishes, but not really: in the shot of the baffled audience, we see the Robot Devil escaping in the background. On the stage right side. | |
Villain: Exit, Stage Left / int_a183d57f | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_a183d57f | featureConfidence |
1.0 | |
Futurama | hasFeature |
Villain: Exit, Stage Left / int_a183d57f | |
Villain: Exit, Stage Left / int_a28b92ae | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_a28b92ae | comment |
In Crouching Tiger, Hidden Dragon, Jade Fox is almost killed by Li Mu Bai, but escapes the legendary warrior - who is capable of Roofhopping to the point of flight - by jumping over a wall. And he just lets her get away. | |
Villain: Exit, Stage Left / int_a28b92ae | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_a28b92ae | featureConfidence |
1.0 | |
Crouching Tiger, Hidden Dragon | hasFeature |
Villain: Exit, Stage Left / int_a28b92ae | |
Villain: Exit, Stage Left / int_a34863aa | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_a34863aa | comment |
Teenage Mutant Ninja Turtles: Shredder did this every week on the '80s Teenage Mutant Ninja Turtles cartoon. No matter where he happened to be at the time, as soon as his plan went sour a great big drill-car thing (referred to as a Transport Module) would burrow up from the ground, he'd hop in and head back underground to the Technodrome, and at no point did it occur to the turtles to simply go down the hole after him. Mind you, the holes did have a tendency to fill up with lava and cool into rock pretty quickly seeing as the Big Bad's HQ was at the center of the Earth. In fact, the turtles once attempted to pursue Shred-Head's escape through the driller in one episode... and were quickly rewarded by literally getting the Hot Foot within moments. In seasons where the Technodrome was in Dimension X, Shredder and company would escape via a portable dimensional portal instead. Lampshaded in one episode where a guest character shouts "Shredder is getting away!" and Raphael wearily responds "Yeah, you get used to that." Averted by Shredder in the 2003 series, but played straight by Agent Bishop. In the 2003 series, when minor villain Dr. Malignus's plans get foiled by Silver Sentry and Mikey, he manages to escape Silver Sentry, noting how he always has an escape plan. Subverted when he does get stopped by Mikey seconds later. |
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Villain: Exit, Stage Left / int_a34863aa | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_a34863aa | featureConfidence |
1.0 | |
Teenage Mutant Ninja Turtles (Franchise) | hasFeature |
Villain: Exit, Stage Left / int_a34863aa | |
Villain: Exit, Stage Left / int_a46e4b5b | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_a46e4b5b | comment |
In the original RosenkreuzStilette, at the end of both story modes, Iris Zeppelin escapes by blowing up the palace that serves as The Very Definitely Final Dungeon. In the sequel, she does not get away this time, either being frozen or blowing up. | |
Villain: Exit, Stage Left / int_a46e4b5b | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_a46e4b5b | featureConfidence |
1.0 | |
RosenkreuzStilette (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_a46e4b5b | |
Villain: Exit, Stage Left / int_a81325d3 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_a81325d3 | comment |
Final Fantasy: A notable attempt at aversion is seen in Final Fantasy VI, where Sabin (and maybe Shadow) confront Kefka in the Imperial Base outside of Doma. Kefka repeatedly employs a Villain: Exit, Stage Left after being hit, but Sabin does try to chase him down. The only reason Kefka gets away is because of conveniently placed enemies. Kefka employs this trope an awful lot in the early parts of the game, while he's still being portrayed as a minor comic-relief villain. Pretty much everything goes to hell when Kefka stops running. A couple times he also jokes as he runs. They yell at him to wait and he responds "Wait he says. What do I look like, a waiter?" In Final Fantasy VII, Rude's defeat animation consists of him looking at his watch and walking away, with the heroes making no effort to pursue. But then again, said animation is too badass to interrupt. The sole exception is Rocket Town where he falls to his knees instead and is shown KOed following the fight. Seifer in Final Fantasy VIII does this every time you fight him. One gets the impression that Squall really just doesn't want to kill him. However, unlike Reno, you do knock him out once. Final Fantasy XIII: Dysley (aka Barthandalus) does this twice to the protagonists before they are finally able to put him out of his misery. Justified in that his entire plan hinges on the protagonists getting stronger and making it through everything else alive. Caius Ballad in Final Fantasy XIII-2 walks away no less than six times! Every time he does, there's not much Serah and Noel can do about it because they have no idea what time period he'll pop up in next. In Final Fantasy XV, after defeating Aranea, she simply gets up and comments that her shift is over - she won't fight the protagonists unless she's getting paid to do so - and then literally jumps out of there with a "'til next time". |
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Villain: Exit, Stage Left / int_a81325d3 | featureApplicability |
-1.0 | |
Villain: Exit, Stage Left / int_a81325d3 | featureConfidence |
1.0 | |
Final Fantasy (Franchise) | hasFeature |
Villain: Exit, Stage Left / int_a81325d3 | |
Villain: Exit, Stage Left / int_a81a8107 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_a81a8107 | comment |
During the second-to-last scenario of the Earth Route in Shin Super Robot Wars, The Daikyuu Maryuu team beats up Lu Cain and the Demon Death squadron to the point where Lu Cain and the Demon Death squadron are forced to retreat to the mothership. To find out what happened to those guys, You have to play through the Space Route and fight them in the last scenario in that Route. | |
Villain: Exit, Stage Left / int_a81a8107 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_a81a8107 | featureConfidence |
1.0 | |
Shin Super Robot Wars (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_a81a8107 | |
Villain: Exit, Stage Left / int_a8f6cdd9 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_a8f6cdd9 | comment |
"Superman and Spider-Man": When Parasite destroys Doctor Doom's nuclear weapon's control planet, Doom tries to flee towards a rocket to escape from Earth, but he discovers Spider-Man has disabled the controls. Seconds later, when he realizes the heroes have prevented the world's destruction, he rushes towards the nearest Latverian embassy where he believes his sovereign status will protect him. | |
Villain: Exit, Stage Left / int_a8f6cdd9 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_a8f6cdd9 | featureConfidence |
1.0 | |
Superman and Spider-Man (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_a8f6cdd9 | |
Villain: Exit, Stage Left / int_aaa83758 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_aaa83758 | comment |
In Return to Castle Wolfenstein and its sequel, Wolfenstein (2009), the Nazi Mad Scientist Wilhelm "Deathshead" Strasse always gets away. So far it's happened four times: first with a U-Boat from Kugelstadt, then with a rocketplane from occupied Norway, then from the top of his personal castle after a Giant Space Flea from Nowhere destroyed his extradimensional battery, and lastly from a parallel dimension, through an ancient portal that led to an exploding Zepellin. The producers don't seem to want to kill him off since, as far as Those Wacky Nazis go, he's actually a rather competent villain. He even gets promoted to General between the two games. However, in The New Order, this trope is averted and Deathshead is finally Killed Off for Real at the end of the game. | |
Villain: Exit, Stage Left / int_aaa83758 | featureApplicability |
-1.0 | |
Villain: Exit, Stage Left / int_aaa83758 | featureConfidence |
1.0 | |
Return to Castle Wolfenstein (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_aaa83758 | |
Villain: Exit, Stage Left / int_aab0b61 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_aab0b61 | comment |
In the episode "Animorphosis" of the 2016 Ben 10 series, after Vilgax's plan of creating an army using the DNA samples of the Omnitrix is foiled by Ben and Animo working together, the alien overlord leaves by walking through a wall of flames. Ben and Animo do chase him... after a few seconds, since Ben was in awe of the cool exit Vilgax made. | |
Villain: Exit, Stage Left / int_aab0b61 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_aab0b61 | featureConfidence |
1.0 | |
Ben 10 (2016) | hasFeature |
Villain: Exit, Stage Left / int_aab0b61 | |
Villain: Exit, Stage Left / int_ab19a7e5 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_ab19a7e5 | comment |
The Immortal Game: When Esteem realizes that Twilight is too powerful for him to defeat, he flees. Twilight intercepts and kills him. Discord sticks around just long enough to temporarily reduce Titan's power — giving the heroes a chance to prepare for the Final Battle — and then flees. Luna implies that he left the planet altogether. |
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Villain: Exit, Stage Left / int_ab19a7e5 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_ab19a7e5 | featureConfidence |
1.0 | |
The Immortal Game / Fan Fic | hasFeature |
Villain: Exit, Stage Left / int_ab19a7e5 | |
Villain: Exit, Stage Left / int_ac07f986 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_ac07f986 | comment |
Super Friends does this ALL THE TIME. Just about every episode ends with the Legion of Doom defeated and with no way out, but the Super Friends pretty much let them get away. At one point, the Legion of Doom can only resort to TURNING INVISIBLE. And the Super Friends just. Stand. There. This would occasionally be subverted in later seasons, especially with one-shot villains. In "Rub Three Times For Disaster", an Arabian Nights-themed villain gives the classic "he who fights and runs away" line while seated in his escape vehicle, only to be promptly lassoed by Wonder Woman and taken into custody. In "Yuna the Terrible", Yuna eventually tries to escape in a chariot, but Wonder Woman uses her lasso to pull the wheel off. Yuna keeps running and resorts to sealing herself and her minions back in her tomb. Robin asks what will happen if she awakens again, so Apache Chief says the Super Friends of the future will deal with her. In "The Case of the Dreadful Dolls", Dollmaker tries to escape in a jeep, only for Firestorm to zap the jeep and turn it into a Jack-in-the-Box with Dollmaker tied up inside. In "Village of Lost Souls", Brainiac tries to escape in his spaceship, but Apache Chief turns giant and grabs it. Brainiac then tries to leave in an escape pod, but Apache Chief plucks it out of the air as well. In "The Ghost Ship", Superman grabs Darkseid's ship to prevent it from leaving, but Darkseid hurls a necklace that contains a miniaturized population towards a sun. Superman is forced to let the ship go to save the necklace. |
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Villain: Exit, Stage Left / int_ac07f986 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_ac07f986 | featureConfidence |
1.0 | |
Superfriends | hasFeature |
Villain: Exit, Stage Left / int_ac07f986 | |
Villain: Exit, Stage Left / int_ac421c4b | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_ac421c4b | comment |
In Way of the World, alien overlord Dolok uses a time-travelling device to try to escape from Supergirl and a Green Lantern. | |
Villain: Exit, Stage Left / int_ac421c4b | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_ac421c4b | featureConfidence |
1.0 | |
Way of the World (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_ac421c4b | |
Villain: Exit, Stage Left / int_aeb6ec24 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_aeb6ec24 | comment |
In the Rainbow Magic series, Jack Frost escapes this way in Joy's book, leaving behind a taunting message for the heroes to find. | |
Villain: Exit, Stage Left / int_aeb6ec24 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_aeb6ec24 | featureConfidence |
1.0 | |
Rainbow Magic | hasFeature |
Villain: Exit, Stage Left / int_aeb6ec24 | |
Villain: Exit, Stage Left / int_b08200f3 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_b08200f3 | comment |
Transformers: Age of Extinction ends with Starscream simply leaving before Optimus Prime or anyone else sees him. | |
Villain: Exit, Stage Left / int_b08200f3 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_b08200f3 | featureConfidence |
1.0 | |
Transformers: Age of Extinction | hasFeature |
Villain: Exit, Stage Left / int_b08200f3 | |
Villain: Exit, Stage Left / int_b12ac0ab | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_b12ac0ab | comment |
Eggman is skilled at pulling these off in Fate Genesis. One actually saves his life against Archer. | |
Villain: Exit, Stage Left / int_b12ac0ab | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_b12ac0ab | featureConfidence |
1.0 | |
Fate Genesis / Fan Fic | hasFeature |
Villain: Exit, Stage Left / int_b12ac0ab | |
Villain: Exit, Stage Left / int_b21051da | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_b21051da | comment |
"The Unknown Legionnaire": The evil scientist Norm Eldor tries to flee when his plan to seize a super-weapon which lets him conquer the galaxy fails, but Brainiac 5 makes sure that he does not go too far. | |
Villain: Exit, Stage Left / int_b21051da | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_b21051da | featureConfidence |
1.0 | |
The Unknown Legionnaire (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_b21051da | |
Villain: Exit, Stage Left / int_b21cd2c3 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_b21cd2c3 | comment |
In The Faerie Queene, Archimago teleports right out of his chains immediately after the Redcrosse Knight leaves him alone. By immediately, we mean it is the first thing that happens in the book, just after he got caught in the ending of the last one. | |
Villain: Exit, Stage Left / int_b21cd2c3 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_b21cd2c3 | featureConfidence |
1.0 | |
The Faerie Queene | hasFeature |
Villain: Exit, Stage Left / int_b21cd2c3 | |
Villain: Exit, Stage Left / int_b2700e28 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_b2700e28 | comment |
In If the Emperor Had a Text-to-Speech Device, Karamazov is surrounded and Kitten is about to have him blown to smithereens when the Emperor orders Captain-General to let him go, for as-of-yet-unknown reasons and the Inquisitor leaves for his Supervillain Lair. | |
Villain: Exit, Stage Left / int_b2700e28 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_b2700e28 | featureConfidence |
1.0 | |
If the Emperor Had a Text-to-Speech Device (Web Animation) | hasFeature |
Villain: Exit, Stage Left / int_b2700e28 | |
Villain: Exit, Stage Left / int_b3b15bc1 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_b3b15bc1 | comment |
In the X-Men: The Animated Series episode "Phalanx Covenant", Mr. Sinister beats a hasty exit at the end of all the shenanigans. The worst part is he's less than a block away, and just running down an alleyway, and all is said is a nonchalant "Sinister's getting away!" He's right there. Catch him! | |
Villain: Exit, Stage Left / int_b3b15bc1 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_b3b15bc1 | featureConfidence |
1.0 | |
X-Men: The Animated Series | hasFeature |
Villain: Exit, Stage Left / int_b3b15bc1 | |
Villain: Exit, Stage Left / int_b4967d43 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_b4967d43 | comment |
Sonic the Hedgehog: Present in most titles, especially when Dr. Ivo "Eggman" Robotnik is the main (and only) boss. Every time you defeat him, he comes back again in a bigger and sometimes-more-dangerous mecha to menace Sonic again and again. Also very fond of this are Captain Whisker and his crew, the robot pirates from Sonic Rush Adventure. Since the cutscenes are just character art and text on a background, there was no need to explain how this was possible, and so the phrase "he got away again!" and variants thereof get used many, many times. This is also repeatedly lampshaded: |
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Villain: Exit, Stage Left / int_b4967d43 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_b4967d43 | featureConfidence |
1.0 | |
Sonic the Hedgehog (Franchise) | hasFeature |
Villain: Exit, Stage Left / int_b4967d43 | |
Villain: Exit, Stage Left / int_b66a22b1 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_b66a22b1 | comment |
Invasion of Astro-Monster: After King Ghidorah, Godzilla, and Rodan all topple off a cliff and into the sea, Ghidorah has enough and flies out of the water and into space. | |
Villain: Exit, Stage Left / int_b66a22b1 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_b66a22b1 | featureConfidence |
1.0 | |
Invasion of Astro-Monster | hasFeature |
Villain: Exit, Stage Left / int_b66a22b1 | |
Villain: Exit, Stage Left / int_b6d7b1e1 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_b6d7b1e1 | comment |
That Time I Got Reincarnated as a Slime: When the forces of Tempest are counterattacking the invading army, Geld II and Hakurou are forced to let Razen escape with Taguchi, mostly due to the Dead Man's Switch Razen has set up to set off a Fantastic Nuke. | |
Villain: Exit, Stage Left / int_b6d7b1e1 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_b6d7b1e1 | featureConfidence |
1.0 | |
That Time I Got Reincarnated as a Slime | hasFeature |
Villain: Exit, Stage Left / int_b6d7b1e1 | |
Villain: Exit, Stage Left / int_b7c37594 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_b7c37594 | comment |
Miss Kobayashi's Dragon Maid: Subverted. Azad tries to teleport away once it becomes clear that his plans have gone south, but Tohru made it impossible for him to do so by saturating the surrounding area with her mana. The only reason he managed to get away on foot afterwards is that Tohru willingly let him go (after draining all of his magic power). | |
Villain: Exit, Stage Left / int_b7c37594 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_b7c37594 | featureConfidence |
1.0 | |
Miss Kobayashi's Dragon Maid (Manga) | hasFeature |
Villain: Exit, Stage Left / int_b7c37594 | |
Villain: Exit, Stage Left / int_b8e12110 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_b8e12110 | comment |
The Sword of Saint Ferdinand: Guzmán and his ally Gazul flee from their stronghold, abandoning their men to their fate, when they realize that their enemies the Brothers Vargas have sneaked into their castle together with one army. | |
Villain: Exit, Stage Left / int_b8e12110 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_b8e12110 | featureConfidence |
1.0 | |
The Sword Of Saint Ferdinand | hasFeature |
Villain: Exit, Stage Left / int_b8e12110 | |
Villain: Exit, Stage Left / int_b9b796cf | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_b9b796cf | comment |
Archer vs. Caster in Fate/stay night: Unlimited Blade Works. | |
Villain: Exit, Stage Left / int_b9b796cf | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_b9b796cf | featureConfidence |
1.0 | |
Fate/stay night (Visual Novel) | hasFeature |
Villain: Exit, Stage Left / int_b9b796cf | |
Villain: Exit, Stage Left / int_ba3d2748 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_ba3d2748 | comment |
The Incredibles: Syndrome attempts a variation of this at the end. It doesn't work, mostly because the hero isn't in the mood to just let him get away. Bomb Voyage does manage this, though. In the confusion that erupts when Incredi-Boy interferes with Mr. Incredible's business and ultimately causes him to derail a monorail train — not to mention Mr. Incredible's wedding, which is due to happen later that night — the mad-bomber villain manages to slip away and... well, apparently disappears off the face of the Earth, because we don't see or hear from him again at any time afterward. The police set up a (futile) dragnet, but Mr. Incredible figures he'll just chase down Bomb Voyage some other night. But that night never comes, because the very next day he has a major lawsuit brought against him for the train wreck, and a chain of events is set in motion that forces all superheroes in America to unmask and assume civilian identities. |
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Villain: Exit, Stage Left / int_ba3d2748 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_ba3d2748 | featureConfidence |
1.0 | |
The Incredibles | hasFeature |
Villain: Exit, Stage Left / int_ba3d2748 | |
Villain: Exit, Stage Left / int_ba491f18 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_ba491f18 | comment |
Black Moon Chronicles: Subverted in The Opal Throne. The Ophidian snake-emperor retreats after witnessing his army being destroyed, with the captions noting that he will bide his time, slowly rebuild his forces, and be back for another round. Immediately afterwards, Wismerhill in his giant form pursues and catches the Emperor, levels his palace, and forces him to submit by threatening to kill his Empress. | |
Villain: Exit, Stage Left / int_ba491f18 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_ba491f18 | featureConfidence |
1.0 | |
Black Moon Chronicles (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_ba491f18 | |
Villain: Exit, Stage Left / int_bb5b818a | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_bb5b818a | comment |
In Mega Man Powered Up, Dr. Wily escapes if you beat him on Easy. Beating the game on harder difficulties causes Wily to go to his usual routine of begging Mega Man to leave him alone, claiming to have learned his lesson. | |
Villain: Exit, Stage Left / int_bb5b818a | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_bb5b818a | featureConfidence |
1.0 | |
Mega Man Powered Up (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_bb5b818a | |
Villain: Exit, Stage Left / int_bb5cd713 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_bb5cd713 | comment |
Mermaid Melody Pichi Pichi Pitch: Every time the heroines perform their song, which ends with a "Love Shower Pitch!" (and followed with "How about an encore?"), the villains (most of them) they just beat always teleport away afterwards. | |
Villain: Exit, Stage Left / int_bb5cd713 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_bb5cd713 | featureConfidence |
1.0 | |
Mermaid Melody Pichi Pichi Pitch (Manga) | hasFeature |
Villain: Exit, Stage Left / int_bb5cd713 | |
Villain: Exit, Stage Left / int_bb7d6a95 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_bb7d6a95 | comment |
Recurring Duckman villain King Chicken often got away in the end. "Joking the Chicken" even has him say "Exit, stage left" as he makes his escape. | |
Villain: Exit, Stage Left / int_bb7d6a95 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_bb7d6a95 | featureConfidence |
1.0 | |
Duckman | hasFeature |
Villain: Exit, Stage Left / int_bb7d6a95 | |
Villain: Exit, Stage Left / int_bc38b25f | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_bc38b25f | comment |
It happens twice in Whatever Happened to the Man of Tomorrow?. The Legion of Super-Villains retreat to the 30th century when they realize that Superman is prepared to kill them for murdering Lana Lang. Later, when Superman aims the Phantom Zone projector at Mxyzptlk, the fifth dimensional being attempts to escape by saying his name backwards, only to be torn in two from being sent to the Phantom Zone and the fifth dimension at the same time. | |
Villain: Exit, Stage Left / int_bc38b25f | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_bc38b25f | featureConfidence |
1.0 | |
Whatever Happened to the Man of Tomorrow? (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_bc38b25f | |
Villain: Exit, Stage Left / int_bcadd7cb | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_bcadd7cb | comment |
Warhammer 40,000: If a Necron army is reduced to 25%, they teleport away. (In a reference to one of their sources, this rule is called "We'll Be Back!") Problem with that in gameplay is it means the Necron player loses automatically even if they might be winning. As of 2011, this rule was removed entirely, although its appearances in stories and the background lore remain canon. If Cypher is ever "killed", the Chaos gods just teleport him out of danger. |
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Villain: Exit, Stage Left / int_bcadd7cb | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_bcadd7cb | featureConfidence |
1.0 | |
Warhammer 40,000 (Tabletop Game) | hasFeature |
Villain: Exit, Stage Left / int_bcadd7cb | |
Villain: Exit, Stage Left / int_bd310eaa | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_bd310eaa | comment |
Averted in El Goonish Shive with Damien as he self-destructs. However, according to the "PB Special Features" strips, in the first versions of the script of the ''Painted Black" arc, Damien would always get away, go into hiding and later return to cause more trouble. | |
Villain: Exit, Stage Left / int_bd310eaa | featureApplicability |
-1.0 | |
Villain: Exit, Stage Left / int_bd310eaa | featureConfidence |
1.0 | |
El Goonish Shive (Webcomic) | hasFeature |
Villain: Exit, Stage Left / int_bd310eaa | |
Villain: Exit, Stage Left / int_bd531f0d | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_bd531f0d | comment |
The Vitalizer in "Clockpunk and the Vitalizer" is allowed by the heroes to leave at the end of the story, if only to spare Clockpunk the risk of greater injury. The reason he came is gone (never minding the fact that he's injured), so he accepts. | |
Villain: Exit, Stage Left / int_bd531f0d | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_bd531f0d | featureConfidence |
1.0 | |
Clockpunk and the Vitalizer | hasFeature |
Villain: Exit, Stage Left / int_bd531f0d | |
Villain: Exit, Stage Left / int_bdfd01de | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_bdfd01de | comment |
Boldores and Boomsticks: After noticing Ruby's Silver Eyes, Grendel immediately disengages from Team RWBY and flies away on a giant Nevermore. With the newly evolved Nebby tearing through Grimm as fast as they can come through an Ultra Wormhole, Watts and Faba flee through said Wormhole. Grendel joins them after being forced to make a Life-or-Limb Decision. |
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Villain: Exit, Stage Left / int_bdfd01de | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_bdfd01de | featureConfidence |
1.0 | |
Boldores and Boomsticks (Fanfic) | hasFeature |
Villain: Exit, Stage Left / int_bdfd01de | |
Villain: Exit, Stage Left / int_beab1040 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_beab1040 | comment |
Moldiver: Every time the titular character defeats the Machinegal Dolls, they are teleported away just before their suits and/or mecha are destroyed. | |
Villain: Exit, Stage Left / int_beab1040 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_beab1040 | featureConfidence |
1.0 | |
Moldiver | hasFeature |
Villain: Exit, Stage Left / int_beab1040 | |
Villain: Exit, Stage Left / int_bf4abb02 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_bf4abb02 | comment |
Invoked but not carried out by Harley Quinn in volume 2 of Batman: Hush. As she flees Batman she quotes Snagglepuss, "Heavens to Murgatroid, exit, stage left." but is caught before she can fully escape. | |
Villain: Exit, Stage Left / int_bf4abb02 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_bf4abb02 | featureConfidence |
1.0 | |
Harley Quinn (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_bf4abb02 | |
Villain: Exit, Stage Left / int_bf6690ba | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_bf6690ba | comment |
In My Little Pony: Equestria Girls – Rainbow Rocks, the Dazzlings have their gems shattered at the Battle of the Bands, removing their Mind-Control Music and revealing their real singing voices to be utterly awful. They promptly get pelted with food and garbage by the students of Canterlot High, run offstage, and are not seen again for the rest of the movie. | |
Villain: Exit, Stage Left / int_bf6690ba | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_bf6690ba | featureConfidence |
1.0 | |
My Little Pony: Equestria Girls – Rainbow Rocks | hasFeature |
Villain: Exit, Stage Left / int_bf6690ba | |
Villain: Exit, Stage Left / int_bff8ee28 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_bff8ee28 | comment |
A Prize for Three Empires: When a joint force of heroes storms a Kree hideout, determined to retrieve Carol Danvers, the Kree Supreme Intelligence is given two options: surrender... or else. It opts for teleporting away. | |
Villain: Exit, Stage Left / int_bff8ee28 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_bff8ee28 | featureConfidence |
1.0 | |
A Prize for Three Empires (Fanfic) | hasFeature |
Villain: Exit, Stage Left / int_bff8ee28 | |
Villain: Exit, Stage Left / int_c0da5437 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_c0da5437 | comment |
A crooked attorney tried to pull this on The Punisher.note Marvel Graphic Novel #40, "Assassin's Guild", December 1988. But one of Castle's allies, fatally wounded, clung to the crook before he reached his safe room, giving Castle the time to arrive and finish the job. | |
Villain: Exit, Stage Left / int_c0da5437 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_c0da5437 | featureConfidence |
1.0 | |
The Punisher (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_c0da5437 | |
Villain: Exit, Stage Left / int_c2297a9c | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_c2297a9c | comment |
Judge Dredd: At the end of "Necropolis", most of the Dark Judges are recaptured by Justice department and placed in high-security containment. Judge Death escapes by jumping off a city block and disappearing in city bottom. It's later revealed that he hid himself among the buried corpses for several months to rest and plan for his next assault on the Mega City. | |
Villain: Exit, Stage Left / int_c2297a9c | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_c2297a9c | featureConfidence |
1.0 | |
Judge Dredd (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_c2297a9c | |
Villain: Exit, Stage Left / int_c23062c | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_c23062c | comment |
Godzilla vs. Megalon: After being bested by Godzilla and Jet Jaguar, Gigan flies away into space, while Megalon burrows back to his subterranean kingdom. | |
Villain: Exit, Stage Left / int_c23062c | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_c23062c | featureConfidence |
1.0 | |
Godzilla vs. Megalon | hasFeature |
Villain: Exit, Stage Left / int_c23062c | |
Villain: Exit, Stage Left / int_c2d34f7f | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_c2d34f7f | comment |
Lampshaded in Sands of Destruction. Immediately after killing someone, members of the World Salvation Front catch your party. Agan exclaims "Exit, Stage Left!" and your party proceeds to run off through the same door your opponents have just used to enter while they watch you leave. | |
Villain: Exit, Stage Left / int_c2d34f7f | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_c2d34f7f | featureConfidence |
1.0 | |
Sands of Destruction (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_c2d34f7f | |
Villain: Exit, Stage Left / int_c3d12dad | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_c3d12dad | comment |
High School Dx D Usually averted, as the villains are usually dealt with by the end of the volume. Only the major arc villains have so far played this straight, but not always cleanly: The Hero Faction escapes in Volume 9 after Issei gets a power-up and the original Sun Wukong shows up. However, Issei still takes one of Cao Cao's eyes with a parting shot. The remnants of the Hero Faction escape again after their defeat in Volume 12, but their boss still banishes them to the Underworld and confiscates their Sacred Gears for their failure. The members of the Qlippoth Faction tend to play this straight. By Volume 19, the heroes have learned to expect this and set up countermeasures in advance to stop them from doing this. |
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Villain: Exit, Stage Left / int_c3d12dad | featureApplicability |
-1.0 | |
Villain: Exit, Stage Left / int_c3d12dad | featureConfidence |
1.0 | |
High School D×D | hasFeature |
Villain: Exit, Stage Left / int_c3d12dad | |
Villain: Exit, Stage Left / int_c4282b71 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_c4282b71 | comment |
My Little Pony: Friendship Is Magic: Trixie, in both of her appearances, literally runs away behind a poorly executed smoke screen to make her escape. She face plants during her second escape, gets back up, and keeps running as if nothing happened. Worth a thousand words.◊ Heck even her human counterpart pulled in this Rainbow Rocks after the Dazzlings were defeated. The Flim Flam Brothers likewise did this in both their appearances. First time, when their apple cider turned out to be so undrinkable, the crowd turned on them and they fled despite winning their contest with the Apple clan. Second time, Applejack exposed their tonic was bunk, they quickly beat a hasty exit while Applejack is giving her Aesop before the ponies could take notice. When Starlight Glimmer's plan in "The Cutie Map" is foiled and she realizes she can't defeat Twilight Sparkle in a fight, she creates an explosion as cover, then runs into a mountain cave system. The heroes decide not to follow her because those caves are like a maze, and only hope she learns her lesson. In "To Where and Back Again", despite Chrysalis threatening destruction on Equestria and all the most powerful ponies and creatures in Equestria within sight of her, not a single one of them does anything to prevent her escape as she slowly flies away. In "Once Upon a Zeppelin", the crowd gets angry when they find out Iron Will scammed Twilight Sparkle and her family. He escapes by jumping off the zeppelin with a parachute. In "The Mean Six", the clones of the Mane Six that Chrysalis creates are destroyed by the Tree of Harmony when they try to take the elements, thus she vows revenge once again and flees without the Mane Six even knowing she was present. |
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Villain: Exit, Stage Left / int_c4282b71 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_c4282b71 | featureConfidence |
1.0 | |
My Little Pony: Friendship Is Magic | hasFeature |
Villain: Exit, Stage Left / int_c4282b71 | |
Villain: Exit, Stage Left / int_c43df4d8 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_c43df4d8 | comment |
Doctor Who: "Terror of the Autons": At the end, UNIT does chase after the Master, but give up when they find his abandoned vehicle. The Doctor is completely unconcerned about the likelihood of the villain returning. "As a matter of fact, Jo, I'm rather looking forward to it." The Master would then perform this trope in almost every one of his appearances (except for those in which he "dies"). Likewise Davros, who almost literally performs this trope by sliding backwards out of frame at the moment of his catastrophic defeat in "Remembrance of the Daleks"; the tiny dot of an escape pod can subsequently be seen fleeing the Imperial Dalek mothership just before it explodes. Implied in "Resurrection of the Daleks", where he coyly tests the access to his secret escape pod for the camera before the climax. It is actually quite rare for non-Master Who villains to escape; one exception is Count Grendel in "The Androids of Tara". After the Doctor and his allies storm Grendel's castle, the Count shouts "next time, I shall not be so lenient!" before jumping off a parapet into his moat and swimming away. "The End of the World": Lady Cassandra O'Brien attempts to exit in a leftward direction via teleportation, only for the Doctor to teleport her back moments later — while she's bragging to her henchmen. "Boom Town": Similarly subverted when Margaret Blaine repeatedly runs away from the Doctor, only to be forcibly teleported back by her own device. "Doomsday": The Cyber-Leader tries to do this, but is stopped by a Cyberconverted Yvonne Hartman performing a You Shall Not Pass! As far as the Daleks of the Cult of Skaro go: "EMERGENCY TEMPORAL SHIFT!" "Evolution of the Daleks": Dalek Caan, the last surviving member of the Cult of Skaro, pulls another "EMERGENCY TEMPORAL SHIFT!" when confronted by the Doctor at the end. "Spyfall": During part 1's cliffhanger, the Master teleports away after he thinks the Doctor has been killed by one of his sort-of-minions, leaving the companions plummeting to their doom on a cockpit-less, out-of-control plane. In part 2, Daniel Barton is last seen fleeing his press conference and calling for an extraction team after the Doctor foils the Evil Plan. "Nikola Tesla's Night of Terror": After being blasted with lightning from Wardenclyffe tower, unnoticed by the heroes, the Skithra ship is seen fleeing into the sky. |
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Villain: Exit, Stage Left / int_c43df4d8 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_c43df4d8 | featureConfidence |
1.0 | |
Doctor Who | hasFeature |
Villain: Exit, Stage Left / int_c43df4d8 | |
Villain: Exit, Stage Left / int_c511c682 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_c511c682 | comment |
Asterix: At the end of "Asterix and the Magic Carpet", the last readers see of Hoodunnit and Owzat is the both of them flying away on Owzat's carpet. | |
Villain: Exit, Stage Left / int_c511c682 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_c511c682 | featureConfidence |
1.0 | |
Asterix (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_c511c682 | |
Villain: Exit, Stage Left / int_c5f50eb4 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_c5f50eb4 | comment |
Contra: Bahamut does this in one of the endings of Contra: Hard Corps. Lance Bean does this in Contra: Shattered Soldier. Master Contra does this in Neo Contra. Leviathan does this in Hard Corps: Uprising. |
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Villain: Exit, Stage Left / int_c5f50eb4 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_c5f50eb4 | featureConfidence |
1.0 | |
Contra (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_c5f50eb4 | |
Villain: Exit, Stage Left / int_c72c2d06 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_c72c2d06 | comment |
Star Wars Rebels. Played for laughs in "Relics of the Old Republic". At the end of the AT-AT vs. AT-TE battle, a scowling Kallus escapes on a speeder bike with one of the AT-AT pilots clutching onto the side. The other pilot is left chasing after them, flapping his arms helplessly. | |
Villain: Exit, Stage Left / int_c72c2d06 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_c72c2d06 | featureConfidence |
1.0 | |
Star Wars Rebels | hasFeature |
Villain: Exit, Stage Left / int_c72c2d06 | |
Villain: Exit, Stage Left / int_c774f793 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_c774f793 | comment |
Happens with Sekto in Oddworld: Stranger's Wrath, who swims off in the now-un-dammed river. It's somewhat justified, however, as 1). Stranger wasn't aware of Sekto's "true form", and 2). he and the Grubbs were generally rather distracted by The Reveal of Sekto's abandoned host body: the previous guardian Steef. | |
Villain: Exit, Stage Left / int_c774f793 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_c774f793 | featureConfidence |
1.0 | |
Oddworld: Stranger's Wrath (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_c774f793 | |
Villain: Exit, Stage Left / int_c9812a12 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_c9812a12 | comment |
Transformers Zone: Unexpectedly averted in the OVA. In the past animated series, the Autobots usually let the Decepticons retreat alive so as to set up a grand finale in the series' last few episodes. In this OVA which was supposed to be the very first episode of the new series, Dai Atlas and Sonic Bomber killed an attacking Devastator, Trypticon, and King Poseidon. The sole survivor Predaking tried to retreat but was intercepted and ended up getting bisected by Dai Atlas. | |
Villain: Exit, Stage Left / int_c9812a12 | featureApplicability |
-1.0 | |
Villain: Exit, Stage Left / int_c9812a12 | featureConfidence |
1.0 | |
Transformers Zone (Manga) | hasFeature |
Villain: Exit, Stage Left / int_c9812a12 | |
Villain: Exit, Stage Left / int_caf4d4b4 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_caf4d4b4 | comment |
Played straight in G.I. Joe: Retaliation: Cobra Commander escapes on a helicopter near the end of the movie. | |
Villain: Exit, Stage Left / int_caf4d4b4 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_caf4d4b4 | featureConfidence |
1.0 | |
G.I. Joe: Retaliation | hasFeature |
Villain: Exit, Stage Left / int_caf4d4b4 | |
Villain: Exit, Stage Left / int_cc1ec7ec | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_cc1ec7ec | comment |
In Daredevil #17, the Masked Marauder slips away from view long enough to beat up a security guard and steal his uniform, escaping capture to menace New York another day. | |
Villain: Exit, Stage Left / int_cc1ec7ec | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_cc1ec7ec | featureConfidence |
1.0 | |
Daredevil / Comicbook | hasFeature |
Villain: Exit, Stage Left / int_cc1ec7ec | |
Villain: Exit, Stage Left / int_cd494cc4 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_cd494cc4 | comment |
The Super-Revenge of Lex Luthor: When their last resort fails, Luthor and Brainiac opt for flying into space to flee from Superman. | |
Villain: Exit, Stage Left / int_cd494cc4 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_cd494cc4 | featureConfidence |
1.0 | |
The Super-Revenge of Lex Luthor (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_cd494cc4 | |
Villain: Exit, Stage Left / int_ce97a859 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_ce97a859 | comment |
At the end of Pokémon Mystery Dungeon: Explorers of Time/Darkness/Sky, Big Bad Darkrai attempts to escape through a portal, but Palkia shows up just in time and destroys said portal with Darkrai still inside it! | |
Villain: Exit, Stage Left / int_ce97a859 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_ce97a859 | featureConfidence |
1.0 | |
Pokémon Mystery Dungeon: Explorers (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_ce97a859 | |
Villain: Exit, Stage Left / int_cea2cefe | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_cea2cefe | comment |
Strangely enough, it was the one-shot Birdman villains who escaped capture on a semi-regular basis, sometimes by endangering others, sometimes... just by leaving the scene really fast and letting Birdman hover there declaring to Avenger that they would meet again. In the end, only one escapee villain (Vulturo) was actually defeated and arrested in a second encounter. This made it all the more satisfying in "The Incredible Magnatroid" when Birdman decides there's enough time left in the episode to actually prevent Metallo from escaping in a helicopter with the following immortal line: | |
Villain: Exit, Stage Left / int_cea2cefe | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_cea2cefe | featureConfidence |
1.0 | |
Birdman (1967) | hasFeature |
Villain: Exit, Stage Left / int_cea2cefe | |
Villain: Exit, Stage Left / int_d0370eb3 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_d0370eb3 | comment |
In Young Justice: Darkness Falls, The Penguin runs away once the more powerful superheroes start showing up. | |
Villain: Exit, Stage Left / int_d0370eb3 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_d0370eb3 | featureConfidence |
1.0 | |
Young Justice: Darkness Falls (Fanfic) | hasFeature |
Villain: Exit, Stage Left / int_d0370eb3 | |
Villain: Exit, Stage Left / int_d22a9a66 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_d22a9a66 | comment |
Pleasant Goat and Big Big Wolf: Mighty Little Defenders: In episode 11, Worley is in the middle of fighting the goats when he suddenly becomes very hungry and weak. He runs away with the other wolves. | |
Villain: Exit, Stage Left / int_d22a9a66 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_d22a9a66 | featureConfidence |
1.0 | |
Pleasant Goat and Big Big Wolf (Animation) | hasFeature |
Villain: Exit, Stage Left / int_d22a9a66 | |
Villain: Exit, Stage Left / int_d2391df6 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_d2391df6 | comment |
Pythe is almost certain that Mandragora survives the explosion at the end of the Copper-Colored Cupids short story The Resurrection of the Wellsians, though he cannot be sure. And, of course, the Wellsians themselves (or, at least, the five surviving ones) run away in their stolen Fog Ship, which was their plan all along. | |
Villain: Exit, Stage Left / int_d2391df6 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_d2391df6 | featureConfidence |
1.0 | |
The Crew of the Copper-Colored Cupids (Website) | hasFeature |
Villain: Exit, Stage Left / int_d2391df6 | |
Villain: Exit, Stage Left / int_d27cc225 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_d27cc225 | comment |
The Stronger Evil: In Chapter 13, Drago and the Ice Crew quickly flee from Section 13 after Tarakudo is defeated, thus ending their Enemy Mine situation with the heroes. | |
Villain: Exit, Stage Left / int_d27cc225 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_d27cc225 | featureConfidence |
1.0 | |
The Ultimate Evil (Fanfic) | hasFeature |
Villain: Exit, Stage Left / int_d27cc225 | |
Villain: Exit, Stage Left / int_d2c3b179 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_d2c3b179 | comment |
Justice League of Equestria: After Rainbow Dash/Supermare destroys his enchanted-to-cut-through-anything sword, Deathstroke hides from view with a smoke bomb and flees. He comments that he's already been paid, so there's really no reason for him to have still been there, anyway. | |
Villain: Exit, Stage Left / int_d2c3b179 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_d2c3b179 | featureConfidence |
1.0 | |
Justice League of Equestria / Fan Fic | hasFeature |
Villain: Exit, Stage Left / int_d2c3b179 | |
Villain: Exit, Stage Left / int_d2ea0091 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_d2ea0091 | comment |
G.I. Joe: The Movie: When Falcon shuts down the B.E.T., Golobulus escapes after telling G.I. Joe that they have lost. | |
Villain: Exit, Stage Left / int_d2ea0091 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_d2ea0091 | featureConfidence |
1.0 | |
G.I. Joe: The Movie | hasFeature |
Villain: Exit, Stage Left / int_d2ea0091 | |
Villain: Exit, Stage Left / int_d3343e2f | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_d3343e2f | comment |
In Warhammer 40,000: Rogue Trader, the Dark Eldar commander Marazhai does this both times he's encountered in Chapter 2, leaving the party to fight his mooks. | |
Villain: Exit, Stage Left / int_d3343e2f | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_d3343e2f | featureConfidence |
1.0 | |
Warhammer 40,000: Rogue Trader (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_d3343e2f | |
Villain: Exit, Stage Left / int_d4c11082 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_d4c11082 | comment |
In Superman: Lois and Clark, Hyathis leaves in issue #8 when it turns out Supes is too much for her to handle. | |
Villain: Exit, Stage Left / int_d4c11082 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_d4c11082 | featureConfidence |
1.0 | |
Superman: Lois and Clark (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_d4c11082 | |
Villain: Exit, Stage Left / int_d5ddd6c1 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_d5ddd6c1 | comment |
No one in Pokémon: The Series ever bother to chase Team Rocket after they "blast off again". This was addressed in one episode, an Officer Jenny blasted them off, disappointed that they got away but remarking that there were more powerful members of Team Rocket around that the police force should occupy their time with catching. On the other hand, they usually don't let them escape conventionally. If Team Rocket attempt to run and surrender in a transitional sense of the trope, the heroes will often decide they're not finished and continue attacking until it triggers their usual "blast off". In this sense, Team Rocket also escape, but never avoid a comeuppance. As of Black & White, instead of "blasting off", they simply escape, usually by jetpack or Bewear, when they lose. | |
Villain: Exit, Stage Left / int_d5ddd6c1 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_d5ddd6c1 | featureConfidence |
1.0 | |
Pokémon: The Series | hasFeature |
Villain: Exit, Stage Left / int_d5ddd6c1 | |
Villain: Exit, Stage Left / int_d75fd352 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_d75fd352 | comment |
In The Condemned Legionnaires: When Supergirl and Satan Girl first square off, the latter attacks the former with murderous intent. Nonetheless, Satan Girl cannot overpower her due to their powers are evenly matched. When Kara tries to melt her mask as grappling with her to find out her true identity, Satan Girl decides to cut her losses and beat a strategic retreat. | |
Villain: Exit, Stage Left / int_d75fd352 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_d75fd352 | featureConfidence |
1.0 | |
The Condemned Legionnaires (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_d75fd352 | |
Villain: Exit, Stage Left / int_d7aab7c1 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_d7aab7c1 | comment |
In Sailor Moon, after the Monster of the Week is deployed, the member of the Quirky Miniboss Squad who did it virtually always teleports, drives or runs away while the main characters are distracted by the monster. In some cases, they actually watch the battle without participating and then escape after the monster is defeated. Of course, nobody bothers to stop or chase them; except once when the Outers try attacking Kaolinite. She summons up incredible power to beat them all...and then runs away anyways. Averted in episode 3. After the monster is defeated, Jedite takes on Sailor Moon in combat and almost defeats her before Tuxedo Mask shows up. |
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Villain: Exit, Stage Left / int_d7aab7c1 | featureApplicability |
-1.0 | |
Villain: Exit, Stage Left / int_d7aab7c1 | featureConfidence |
1.0 | |
Sailor Moon | hasFeature |
Villain: Exit, Stage Left / int_d7aab7c1 | |
Villain: Exit, Stage Left / int_d9c602eb | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_d9c602eb | comment |
Spoofed in the South Park episode, "Super Best Friends", where the villain escapes via a Cobra Commander-like escape pod. The heroes just stand around and curse watching him get away. Scott Tenorman makes his escape through jet pack at the end of "201". But this time, they didn't even recognize him. |
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Villain: Exit, Stage Left / int_d9c602eb | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_d9c602eb | featureConfidence |
1.0 | |
South Park | hasFeature |
Villain: Exit, Stage Left / int_d9c602eb | |
Villain: Exit, Stage Left / int_da242be4 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_da242be4 | comment |
Quartz Christie runs away at the end of the Bodacious Space Pirates series after the Grand Cross was curbstomped due to mostly her overconfidence. To make matters worse, she promised Kato Marika that she would not "run and hide" but a minute later heads to her escape craft and activates the self-destruct mechanism. She is later shown in her escape craft, pleased to save the battle strategy data that may have led to her easily being defeated, and that she destroyed the last Grand Cross ship to eliminate any evidence of her humiliation... but points out what a humiliating defeat it still was, though she still hopes to face Marika once again. | |
Villain: Exit, Stage Left / int_da242be4 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_da242be4 | featureConfidence |
1.0 | |
Bodacious Space Pirates | hasFeature |
Villain: Exit, Stage Left / int_da242be4 | |
Villain: Exit, Stage Left / int_dab32c2 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_dab32c2 | comment |
In Mega Man 7, Mega Man was about to give Wily a face full of plasma until Bass rescued Wily. | |
Villain: Exit, Stage Left / int_dab32c2 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_dab32c2 | featureConfidence |
1.0 | |
Mega Man 7 (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_dab32c2 | |
Villain: Exit, Stage Left / int_db178c57 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_db178c57 | comment |
Rockman CX has Ultraman (yes, really) use a One-Hit Kill attack if the player takes too long to defeat him. If it's dodged by use of the Floor item, he just walks away, forcing you to fall into the Bottomless Pit and try again. | |
Villain: Exit, Stage Left / int_db178c57 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_db178c57 | featureConfidence |
1.0 | |
Rockman CX (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_db178c57 | |
Villain: Exit, Stage Left / int_db2a55ec | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_db2a55ec | comment |
Leviathan does this in Hard Corps: Uprising. | |
Villain: Exit, Stage Left / int_db2a55ec | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_db2a55ec | featureConfidence |
1.0 | |
Hard Corps: Uprising (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_db2a55ec | |
Villain: Exit, Stage Left / int_db30cf92 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_db30cf92 | comment |
Warrior Cats: Justified, as the Warrior Code makes it so that the winning cats have to let the defeated cats escape, to prevent unnecessary bloodshed. Also played straight at the end of A Dangerous Path, where Tigerstar just runs away without putting up a fight. |
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Villain: Exit, Stage Left / int_db30cf92 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_db30cf92 | featureConfidence |
1.0 | |
Warrior Cats | hasFeature |
Villain: Exit, Stage Left / int_db30cf92 | |
Villain: Exit, Stage Left / int_db96ded4 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_db96ded4 | comment |
The Legend of Korra: Though Amon, the villain from the first season eventually dies when his brother blows them both up, he initially escapes with little to no pursuit. No one knows about Amon's death, yet there is never any indication of an ongoing investigation into his disappearance. In fact, he is rarely mentioned after season one. Defied by Asami, The Equalist Evil Genius Hiroshi fights her in a mech suit and ends up beaten and disarmed. After a few family arguments, Asami stays her hand he uses this distraction, to shoot up a grappling hook, making her dodge it and lose pace. After that he exits the suit and gets away... so she just shoots an electrified bolo at him and takes him down. Played straight with Varrick in the finale of Book 2 when he and Zhu Li escape from prison during the Big Bad's attack on Republic City. |
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Villain: Exit, Stage Left / int_db96ded4 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_db96ded4 | featureConfidence |
1.0 | |
The Legend of Korra | hasFeature |
Villain: Exit, Stage Left / int_db96ded4 | |
Villain: Exit, Stage Left / int_ddad77ae | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_ddad77ae | comment |
Astro City: At one point in "The Dark Age", while the rest of Royal's gang is fighting Jack-in-the-Box, Royal rolls under a car to avoid capture. Once the fight is over, he simply rolls out and runs away. | |
Villain: Exit, Stage Left / int_ddad77ae | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_ddad77ae | featureConfidence |
1.0 | |
Astro City (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_ddad77ae | |
Villain: Exit, Stage Left / int_de1ec173 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_de1ec173 | comment |
Recurring antagonist Velma Sledkins from Dragons: The Nine Realms goes on the run after her actions are revealed to everyone at Project I.C.A.R.U.S. in the 5th episode of season 6. Tom wants to pursuit her but his mother Olivia hold him back. | |
Villain: Exit, Stage Left / int_de1ec173 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_de1ec173 | featureConfidence |
1.0 | |
Dragons: The Nine Realms | hasFeature |
Villain: Exit, Stage Left / int_de1ec173 | |
Villain: Exit, Stage Left / int_de8f1f24 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_de8f1f24 | comment |
In Kingdom Hearts III: When Xigbar is defeated by Sora and Riku, he teleports to the top of the wall and jumps off. Seemingly a case of Better to Die than Be Killed. However, the game's epilogue reveals that was a fake-out and he really escaped to enact his true plan as Luxu. | |
Villain: Exit, Stage Left / int_de8f1f24 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_de8f1f24 | featureConfidence |
1.0 | |
Kingdom Hearts III (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_de8f1f24 | |
Villain: Exit, Stage Left / int_defd125f | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_defd125f | comment |
By the time the final stage of RefleX rolls around, with all but one of the Raiwat's ZODIAC units destroyed, the Raiwat army is retreating, leaving ZODIAC Libra, ZODIAC Ophiuchus, and a pair of KAMUI units to duel amongst themselves. | |
Villain: Exit, Stage Left / int_defd125f | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_defd125f | featureConfidence |
1.0 | |
RefleX (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_defd125f | |
Villain: Exit, Stage Left / int_defedb34 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_defedb34 | comment |
Shadow Hearts: Covenant: Subverted. Near the end of the game's first half, Rasputin has shown his true colors and launched a full-scale attack on Petrograd. The party catches up to him on the roof of the Winter Palace, but he jumps off and begins to fly away on his giant evil blimp. At this point, however, Yuri remembers that he's an incredibly powerful shapeshifter, transforms into Amon, and beats down both Rasputin and the zeppelin itself with his bare hands. | |
Villain: Exit, Stage Left / int_defedb34 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_defedb34 | featureConfidence |
1.0 | |
Shadow Hearts: Covenant (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_defedb34 | |
Villain: Exit, Stage Left / int_e057d7fb | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_e057d7fb | comment |
Killer Tomatoes Eat France, the fourth and final film of the Killer Tomatoes series, ends with Professor Gangreen escaping justice by fleeing in a hot air balloon alongside his tomato minions Zoltan, Ketchuck, and Viper. | |
Villain: Exit, Stage Left / int_e057d7fb | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_e057d7fb | featureConfidence |
1.0 | |
Attack of the Killer Tomatoes! | hasFeature |
Villain: Exit, Stage Left / int_e057d7fb | |
Villain: Exit, Stage Left / int_e09bacf4 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_e09bacf4 | comment |
Webwork: Jade does this repeatedly in her confrontations with her former family and friends. Daolon Wong escapes after losing his duel with Uncle, due to a fight with Jade providing a distraction. After Chang completes his transformation into a full Oni, he overpowers Jade and Jackie and flees. |
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Villain: Exit, Stage Left / int_e09bacf4 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_e09bacf4 | featureConfidence |
1.0 | |
Webwork / Fan Fic | hasFeature |
Villain: Exit, Stage Left / int_e09bacf4 | |
Villain: Exit, Stage Left / int_e1c2dccd | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_e1c2dccd | comment |
Baba Yaga Expy Mother Ostankya gets lifted into the air by a giant ethereal crow. | |
Villain: Exit, Stage Left / int_e1c2dccd | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_e1c2dccd | featureConfidence |
1.0 | |
Baba Yaga | hasFeature |
Villain: Exit, Stage Left / int_e1c2dccd | |
Villain: Exit, Stage Left / int_e293455a | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_e293455a | comment |
Buffy the Vampire Slayer: Quite a few episodes feature the heroes standing around and letting Spike get away. This didn't seem so bad after his Badass Decay but back when he was a legitimate threat, it could really get on your nerves. Perhaps the most egregious is in "Halloween", where Buffy is standing right next to him as he starts to run away in defeat and clearly could have easily killed him. "Crush" is possibly the most egregious; Drusilla returns to Sunnydale and Spike attempts to stake her to prove his love for Buffy. Buffy is disgusted, Spike gets distracted by Harmony, and Drusilla tries to kill Buffy. She fails, naturally, with Spike even helping Buffy out. Drusilla then mourns the fact that Spike is lost to the evil side, and... wanders offscreen while both Spike and Buffy just stand there. Sure, Spike might not have wanted to kill his ex-girlfriend now that he had nothing to gain from it, but Buffy sure as hell had reason to kill Drusilla — especially since Drusilla had recently murdered several people in an incident known to the Scoobies! Instead, Drusilla just leaves so she can be on Angel again. And worst of all, she never was: The episode was her last present day appearance, with her only appearing on both shows in flashback or as a doppelganger after that. So she was basically given Joker Immunity just so she could never be seen again! The instances of Harmony getting away are rather irrational, considering that they always beat her so easily. She does still drink people's blood! Also done humorously with the vampire Lyle Gorch in "Bad Eggs", who keeps saying "This ain't over!"... until he sees Buffy hack a giant underground tentacle-monster to death with a pickaxe. Buffy takes a beating from Warren until she manages to destroy the artifacts giving him super strength. Now that he has no chance to win, he whips out a previously unseen jetpack and flies away. Too tired to follow him, Buffy groans, "You Have GOT to Be Kidding Me!" Spoofed when Warren's partner Andrew also attempts to escape in a jetpack but hits his head on a ceiling and knocks himself unconscious. The trio make an embarrassing escape in "Gone". Willow foils their invisibility spell at the arcade, after which they use a smoke bomb as cover for their escape and almost don't get away because they have trouble opening the door. In the Musical Episode, the villain pulls this off with grace and style. By the end, the Scoobies are united against him, and a threat from Willow seems to give him a moment of Sensing You Are Outmatched. But more importantly, his only goal in coming to Sunnydale was to sow chaos For the Evulz. By the time the heroes are ready to face him, he has done everything he wanted and had fun doing it. After a smug reprise of his Villain Song the show's over, so (like the performer he is) he decides to bow out. He applauds them for "winning" this Pyrrhic Victory and they do not face him again. |
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Villain: Exit, Stage Left / int_e293455a | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_e293455a | featureConfidence |
1.0 | |
Buffy the Vampire Slayer | hasFeature |
Villain: Exit, Stage Left / int_e293455a | |
Villain: Exit, Stage Left / int_e6c206b1 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_e6c206b1 | comment |
Huckleberry: When Mechaworm's first fight against Huck is interrupted by the more powerful Morning Star, he immediately calls it quits. | |
Villain: Exit, Stage Left / int_e6c206b1 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_e6c206b1 | featureConfidence |
1.0 | |
Huckleberry (Webcomic) | hasFeature |
Villain: Exit, Stage Left / int_e6c206b1 | |
Villain: Exit, Stage Left / int_e7e37776 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_e7e37776 | comment |
Firefly: Subverted in "The Train Job" when a one-shot villain mistakenly thinks he's going to get this treatment. Instead, he gets to know one of Serenity's engines in a very personal and intimate manner. Niska pulls one of these at the end of "War Stories", slipping past an enraged Mal and the remainder of Serenity's crew while his henchmen are busy dying. YoSaffBridge tries to pull this twice, only for her to be swiftly found by Serenity's crew - twice - who let her go unharmed - twice. |
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Villain: Exit, Stage Left / int_e7e37776 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_e7e37776 | featureConfidence |
1.0 | |
Firefly | hasFeature |
Villain: Exit, Stage Left / int_e7e37776 | |
Villain: Exit, Stage Left / int_e9b02b0 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_e9b02b0 | comment |
In Captain Underpants: The First Epic Movie, a shrunken Professor Poopypants managed to escape by riding on a bee. Captain Underpants was unable to stop him from doing so because he was afraid the bee would sting him. | |
Villain: Exit, Stage Left / int_e9b02b0 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_e9b02b0 | featureConfidence |
1.0 | |
Captain Underpants: The First Epic Movie | hasFeature |
Villain: Exit, Stage Left / int_e9b02b0 | |
Villain: Exit, Stage Left / int_e9e265b6 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_e9e265b6 | comment |
Can potentially take place in Fire Emblem: Awakening, if the characters can't catch up with the boss in Cynthia's Paralogue. | |
Villain: Exit, Stage Left / int_e9e265b6 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_e9e265b6 | featureConfidence |
1.0 | |
Fire Emblem Awakening (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_e9e265b6 | |
Villain: Exit, Stage Left / int_eb59224d | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_eb59224d | comment |
Every episode of LazyTown. They don't even put Robbie Rotten in a Cardboard Prison. Or even have any police force (no wonder they need a superhero!) Granted, in a town with four adults and five kids as the total population, it doesn't seem like they could spare the manpower to guard him... | |
Villain: Exit, Stage Left / int_eb59224d | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_eb59224d | featureConfidence |
1.0 | |
LazyTown | hasFeature |
Villain: Exit, Stage Left / int_eb59224d | |
Villain: Exit, Stage Left / int_eb6802b4 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_eb6802b4 | comment |
Final Fantasy XIII: Dysley (aka Barthandalus) does this twice to the protagonists before they are finally able to put him out of his misery. Justified in that his entire plan hinges on the protagonists getting stronger and making it through everything else alive. | |
Villain: Exit, Stage Left / int_eb6802b4 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_eb6802b4 | featureConfidence |
1.0 | |
Final Fantasy XIII (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_eb6802b4 | |
Villain: Exit, Stage Left / int_ec28245c | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_ec28245c | comment |
Dragon Ball Z: Double subverted at the end of the Saiyan Saga when its main villain Vegeta tries to leave Earth in his spacepod after the proud warrior has been defeated and humiliated by Goku and his allies, and lost his tail in the process. Just as he's about to get away, Krillin tries to off him with Yajirobe's sword, but then Goku telepathically talks Krillin out of it and Vegeta goes on his way to recover for the next arc. | |
Villain: Exit, Stage Left / int_ec28245c | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_ec28245c | featureConfidence |
1.0 | |
Dragon Ball Z | hasFeature |
Villain: Exit, Stage Left / int_ec28245c | |
Villain: Exit, Stage Left / int_ec290eb8 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_ec290eb8 | comment |
M.A.S.K.: After their plans are foiled by MASK, the criminal organization VENOM always manages to get away at the end of each episode. Usually, the episode tries to explain MASK not chasing them through some convoluted situation, such as Scott being in danger. | |
Villain: Exit, Stage Left / int_ec290eb8 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_ec290eb8 | featureConfidence |
1.0 | |
M.A.S.K. | hasFeature |
Villain: Exit, Stage Left / int_ec290eb8 | |
Villain: Exit, Stage Left / int_eccc65e | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_eccc65e | comment |
Tapeworm escapes his first encounter with Robin despite being defeated by leaving behind a large portion of his tail. He then comes back with about thirty new allies to try and get back the friend he was with the first time around and when Rob and Shadowpact are rounding up the defeated villains Tapeworm has given them the slip again. | |
Villain: Exit, Stage Left / int_eccc65e | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_eccc65e | featureConfidence |
1.0 | |
Shadowpact (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_eccc65e | |
Villain: Exit, Stage Left / int_ef66bf | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_ef66bf | comment |
Here There Be Monsters: When his master plan is blown to smithereens, Shazam!'s nemesis Doctor Sivana hastily boards his rocket and takes off from Venus before the heroes can apprehend him. | |
Villain: Exit, Stage Left / int_ef66bf | featureApplicability |
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Villain: Exit, Stage Left / int_ef66bf | featureConfidence |
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Here There Be Monsters (Fanfic) | hasFeature |
Villain: Exit, Stage Left / int_ef66bf | |
Villain: Exit, Stage Left / int_f3464a68 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_f3464a68 | comment |
In Transformers: Revenge of The Fallen, after a temporarily powered-up Optimus curb-stomps Megatron and kills the Fallen, Starscream suggests the Decepticons beat a hasty retreat. | |
Villain: Exit, Stage Left / int_f3464a68 | featureApplicability |
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Villain: Exit, Stage Left / int_f3464a68 | featureConfidence |
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Transformers: Revenge of the Fallen | hasFeature |
Villain: Exit, Stage Left / int_f3464a68 | |
Villain: Exit, Stage Left / int_f38b1d2f | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_f38b1d2f | comment |
X-Men: Apocalypse: As Wolverine is let loose on the Alkali Lake facility, Stryker is shown to already be on his way out by helicopter. After Apocalypse is defeated, Psylocke is seen scowling at the X-Men from a distance before walking away. |
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Villain: Exit, Stage Left / int_f38b1d2f | featureApplicability |
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Villain: Exit, Stage Left / int_f38b1d2f | featureConfidence |
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X-Men: Apocalypse | hasFeature |
Villain: Exit, Stage Left / int_f38b1d2f | |
Villain: Exit, Stage Left / int_f4bc7cf | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_f4bc7cf | comment |
In the Venus Prime series, Big Bad Nemo pulls this twice - first after his cover as Editions is exposed by Blake (he escapes because Blake gets injected with a drug that causes him to rant uncontrollably, meaning that even if he'd gone to the police, nobody would have believed him), and later after Sparta slaughters most of the prophetae of the Free Spirit. He nearly escapes a third time in the last book, but instead gets erased from existence. | |
Villain: Exit, Stage Left / int_f4bc7cf | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_f4bc7cf | featureConfidence |
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Venus Prime | hasFeature |
Villain: Exit, Stage Left / int_f4bc7cf | |
Villain: Exit, Stage Left / int_f5a9f859 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_f5a9f859 | comment |
Subverted in Queen of All Oni. Lung flees from his fortress when Left and Right attack it to save Jade. However, just before he can get on his escape boat, Right cuts him off (literally) and then kills him. Usually played straight by Jade and her minions, however. | |
Villain: Exit, Stage Left / int_f5a9f859 | featureApplicability |
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Villain: Exit, Stage Left / int_f5a9f859 | featureConfidence |
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Queen of All Oni / Fan Fic | hasFeature |
Villain: Exit, Stage Left / int_f5a9f859 | |
Villain: Exit, Stage Left / int_f6a54e75 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_f6a54e75 | comment |
Happens sometimes in Kingdom Hearts To be fair, the villains can teleport while Sora can not (or he has more immediate concerns). Also played with at one point when Xigbar introduces himself in the Land of Dragons summons heartless, disappears... and when the camera turns around to show Sora being battle ready, we can see Xigbar running away behind Sora in a goofy manner. In Kingdom Hearts III: When Xigbar is defeated by Sora and Riku, he teleports to the top of the wall and jumps off. Seemingly a case of Better to Die than Be Killed. However, the game's epilogue reveals that was a fake-out and he really escaped to enact his true plan as Luxu. |
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Villain: Exit, Stage Left / int_f6a54e75 | featureApplicability |
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Villain: Exit, Stage Left / int_f6a54e75 | featureConfidence |
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Kingdom Hearts (Franchise) | hasFeature |
Villain: Exit, Stage Left / int_f6a54e75 | |
Villain: Exit, Stage Left / int_f6c16bab | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_f6c16bab | comment |
The Saga of Darren Shan: In the second half, Darren and two other vampires are tasked with chasing down the leader of the enemy clan of vampires. The Either/Or Prophecy says that they will encounter him four times, and if they don't kill him in those encounters, their clan will fall. In three of those encounters, of course, he escapes, setting up for the final showdown. The first is more of a Screw This, I'm Outta Here after Darren and his friends spring a surprise attack and kill all their friends without even getting their names (and these are supposed to be the heroes...) In the second, they're on the Lord's territory and he's just killed one of the Hunters, though they think they've killed the real Lord. He springs a horrible secret onto them before leaving, adding to their torment. His exit is justified by the fact that they'd agreed to single combat, and said that both sides will let all others go unharmed. In the third case, though, Steve has Darren at his mercy, bleeding on a city street, and decides to let him go just so that he can torture him further. This violates the prophecy and dooms his side, but he doesn't care. |
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Villain: Exit, Stage Left / int_f6c16bab | featureApplicability |
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Villain: Exit, Stage Left / int_f6c16bab | featureConfidence |
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The Saga of Darren Shan | hasFeature |
Villain: Exit, Stage Left / int_f6c16bab | |
Villain: Exit, Stage Left / int_f6e2c23d | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_f6e2c23d | comment |
Giygas in EarthBound Beginnings, after your party sings the eight melodies to him. Pokey in EarthBound (1994) does this twice, once after you confront Mr. Monotoli and again after you vanquish Giygas outright. The latter is what ultimately leads him to the time in which Mother 3 takes place. | |
Villain: Exit, Stage Left / int_f6e2c23d | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_f6e2c23d | featureConfidence |
1.0 | |
EarthBound Beginnings (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_f6e2c23d | |
Villain: Exit, Stage Left / int_fa5dc503 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_fa5dc503 | comment |
Minilife TV: In "The X-Team Attacks", Commander X flies away using his rocket boots once his plans to stop the 28th Legondo World Martial Arts Tournament are foiled. | |
Villain: Exit, Stage Left / int_fa5dc503 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_fa5dc503 | featureConfidence |
1.0 | |
Minilife TV (Web Animation) | hasFeature |
Villain: Exit, Stage Left / int_fa5dc503 | |
Villain: Exit, Stage Left / int_fa74e016 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_fa74e016 | comment |
Subverted in the comic during the first game adaption. It looks like Wily is about to get away, but Mega Man proves too quick. | |
Villain: Exit, Stage Left / int_fa74e016 | featureApplicability |
-0.3 | |
Villain: Exit, Stage Left / int_fa74e016 | featureConfidence |
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Mega Man (Archie Comics) (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_fa74e016 | |
Villain: Exit, Stage Left / int_fb9c177d | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_fb9c177d | comment |
Happens in every series in Transformers. Typically the reason for the Decepticons getting away in the old series was that they could fly and the Autobots couldn't, even though they could in the pilot episode. A spin on it was done in Transformers: Armada, where the Decepticons got away by teleporting; the episodes that revolved around getting a Minicon always had them teleporting away, regardless of whether they got it or not. This led some to some moments where they would leave even if they had the overall advantage. Although this wasn't the only Transformers series that did it, it did it the most frequently. | |
Villain: Exit, Stage Left / int_fb9c177d | featureApplicability |
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Villain: Exit, Stage Left / int_fb9c177d | featureConfidence |
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Transformers (Franchise) | hasFeature |
Villain: Exit, Stage Left / int_fb9c177d | |
Villain: Exit, Stage Left / int_fba86223 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_fba86223 | comment |
NTSF:SD:SUV::: Invoked by Trent when a minor villainous female spy tries to run away and he keeps insisting that "there's no time" and "we'll never find her anyway" in spite of her standing at the other end of the hall waiting for an elevator and his colleague having a clear line of sight to shoot her. | |
Villain: Exit, Stage Left / int_fba86223 | featureApplicability |
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Villain: Exit, Stage Left / int_fba86223 | featureConfidence |
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NTSF:SD:SUV:: | hasFeature |
Villain: Exit, Stage Left / int_fba86223 | |
Villain: Exit, Stage Left / int_fc89bfc6 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_fc89bfc6 | comment |
Spider-Man and the X-Men in Arcade's Revenge ends with Arcade setting his base to self-destruct as he makes his get away. | |
Villain: Exit, Stage Left / int_fc89bfc6 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_fc89bfc6 | featureConfidence |
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Spider-Man and the X-Men in Arcade's Revenge (Video Game) | hasFeature |
Villain: Exit, Stage Left / int_fc89bfc6 | |
Villain: Exit, Stage Left / int_fd37f7c4 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_fd37f7c4 | comment |
The Legend of Korra: Turf Wars: Tokuga flees into the spirit world when he plans to gas the area around the portal falls through. | |
Villain: Exit, Stage Left / int_fd37f7c4 | featureApplicability |
1.0 | |
Villain: Exit, Stage Left / int_fd37f7c4 | featureConfidence |
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The Legend of Korra: Turf Wars (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_fd37f7c4 | |
Villain: Exit, Stage Left / int_fd904930 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_fd904930 | comment |
In The Fate of the Furious, after Dom and his team ruin Cipher's plans by destroying her submarine and the Shaw brothers kill all her men and hijack her plane, Cipher escapes by parachute and remains at large. | |
Villain: Exit, Stage Left / int_fd904930 | featureApplicability |
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Villain: Exit, Stage Left / int_fd904930 | featureConfidence |
1.0 | |
The Fate of the Furious | hasFeature |
Villain: Exit, Stage Left / int_fd904930 | |
Villain: Exit, Stage Left / int_fe8ef766 | type |
Villain: Exit, Stage Left | |
Villain: Exit, Stage Left / int_fe8ef766 | comment |
Captain America: The Red Skull prepares his escape routes with care with obstacles that justifiably discourage the heroes from pursuing him. For instance, his first Silver Age appearance has him escaping through a hidden wall panel door. Bucky is all for smashing through it to begin the chase, but Captain America realizes that panel is a disguised steel door and by the time they get it open to the escape tunnel, the Skull would be long gone. As Cap says in the story "Whoever this Red Skull is, he's no amateur!" In a modern version, Cap pursues the Skull in one of his buildings and loses him just long enough to find a veritable maze of multiple possible escape routes the Skull prepared for this situation and decides trying to guess correctly which one he took would be unlikely and a waste of time to try. Subverted at the climax of Captain America: Reborn. Here, the Red Skull's consciousness is forced back into his robot body after being forced out of Rogers' by Rogers himself. Unplugging himself, the Red Skull tries to make a break for it hoping the big fight around would cover his tracks. Sharon Carter stops that in a brilliantly counter-intuitive way by using Dr. Hank Pym's size-changing technology to make him a giant before he got away. Yes, that means that there now is a giant Red Skull trying to stomp the superheroes, but it also means that there is no way he can sneak away now and fighting with Colossus Climb tactics is old hat for Captain America and his friends, not to mention Sharon gets The Vision to access the Skull's ship's weapons systems to hit a now really big target. Acts of Vengeance: Subverted. In context, the Red Skull was confronted by Magneto, a Holocaust survivor, and attempts to flee, snapping a Nazi salute as he does to piss Magneto off. However, the Skull is relying on a hidden train (on metal tracks) and army of robot guards (made of metal) to provide cover as he flees from the Master of Magnetism. Magneto easily smashes through the Skull's defenses and traps him. |
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Villain: Exit, Stage Left / int_fe8ef766 | featureApplicability |
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Villain: Exit, Stage Left / int_fe8ef766 | featureConfidence |
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Captain America (Comic Book) | hasFeature |
Villain: Exit, Stage Left / int_fe8ef766 |
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