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Whatevermancy
- 534 statements
- 101 feature instances
- 95 referencing feature instances
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A standard naming convention for specialized magic- (or magic-equivalent-) users: they are referred to as somethingmancers, and their specialized form of magic is called somethingmancy. The something is usually the Greek word for the thing or some other acceptably important-sounding term for it. As an example, death mages are known throughout all of fiction as necromancers. This structure makes it quite easy to create names for branches of magic using just about anything you can think of. You use fire? You're a pyromancer. Water? Hydromancer. Ice and cold? Cryomancer. It's that simple. A notable variant is when people with Psychic Powers get classified by the suffixes "Kineticist" and "Kinesis". So a fiery psychic is a pyrokineticist/pyrokinetic, a water-controlling psychic is a hydrokinetic, a cold-manipulating psychic is a cryokinetic and so on with the endless possibilities of Greek and Pseudo Greek. Also if a work features a Fantastic Science, there's a good chance that it's going to have a similar naming scheme. Technically, the -mancy and -kinesis suffixes are both misnomers. "Mantia" stands for divination, making "Necromancy" the mystical practice of communicating with the dead but not necessarily bringing them Back from the Dead. "Kinesis" is "Movement", and thus might refer to being able to manipulate something but not will it into being. A more appropriate term would be "-urgy", meaning "work" or "shaping", but conjoining it with a term requires the first part to end with a consonant (as in, "Metallurgy"). See the analysis tab for further details. A very pervasive trope, and old enough that it's very prone to being played with or even parodied. Theoretically, anything could become a "mancy", no matter how silly or ridiculous it may sound, since there's historical precedence of old psychics doing all sorts of divination with the randomest of things. See Necromancer for a common specific subtrope. The Pornomancer sounds like a subtrope, but only uses the same naming convention. Meet the -Mancies of true divination! |
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Whatevermancy / int_11b7db91 | type |
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In Adventure Time, the Ice King has a book about the ice ninja style Fridjuzu. This is apparently different than his normal magic, since even Finn and Jake can summon ice weapons by performing the proper movements. | |
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Genshin Impact: Mona's astrologist mentor (who is presumably hundreds of years old) calls herself an astromancer, not an astrologist. | |
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This is one of the standard ways of classifying a cape's power in the web-serial Worm, with terms such as silicakinetic (the manipulation of glass and sand, from silicon) and osteokinetic (growth, manipulation and telekinetic control of bones) running the gambit alongside the more common psychokinetic and telekinetic powers. | |
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Rubbermancy in the S&M themed Collar 6 | |
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JourneyQuest: The character Sir Perfluous (Perf for short) uses a spell called "conjure milk" in a failed attack against an unfriendly orc. He is later mockingly referred to as "the lactomancer". Later on, he's also referred to as a "retromancer", due to his unique ability to retrocast any spell in the world (retrocasting means casting a spell and getting the exact opposite effect as intended). This is, however, only because he's dyslexic, and always get the spells wrong. |
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Whatevermancy / int_16cfb2e5 | type |
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The Witchlands calls all its varieties of magic users Somethingwitches (Plantwitches, Airwitches, Silkwitches etc.), and all the varieties of magic Somethingwitchery, with witch and witchery being the catch-all terms. | |
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Whatevermancy / int_1adee40d | type |
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The powers granted by pins in The World Ends with You are Psychic Powers, only some of which use the -kinesis form. | |
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The World Ends with You (Video Game) | hasFeature |
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The Mistborn trilogy features metal-fueled magic called allomancy (as in alloy). The system involves consuming metals for magic powers, although only half of the sixteen metals are alloys, and only four relate to divination (atium gives you a few seconds' sight into the future, malatium allows you to see another persons past, gold which allows you to see your own past, and electrum lets you see a few seconds into your own future which, mostly just counters atium). The second magical system is called feruchemy, and while it is indeed a chemical magic, iron and steel are just two of the sixteen metals. The blood-based magic, hemalurgy, is actually quite appropriately named, deriving from the words hemoglobin and metallurgy, both of which are key to its use. | |
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Whatevermancy / int_1f76648 | type |
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In A Certain Magical Index universe the espers with fire manipulation ability are called pyrokinesists. | |
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A Certain Magical Index | hasFeature |
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Ninjas in Empowered's world can learn all kinds of cool magic, like kyonyujutsu (fake boobery magic), sosuijutsu (fast/quick/early to be drunk magic), sekushi nyanko "Monroe walk" jutsu (sexy cat "Monroe walk" magic), and more. | |
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Empowered (Comic Book) | hasFeature |
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Dominic Deegan gives us Infernomancers (guys who got their powers from the demons of Hell), in addition to Necromancers. Interestingly, we get a quick peek at the first necromancer (Rilian), while he's trying to come up with a name for it. Other names in the running were "Necromagica," "Ghost in the Spell", "Rilianmancy" and "Kill-You-Dead". | |
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Dominic Deegan (Webcomic) | hasFeature |
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Whatevermancy / int_291e9857 | type |
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Dark Souls: Spells that manipulate and create fire are all termed "pyromancy", though we never see a flame spell that actually has anything to do with divination. Strangely enough, the games' lore distinguishes between pyromancy and "flame sorcery", the latter of which was an art that died out with the Chaos Witches. How exactly flame sorcery was any different from pyromancy is unclear, except that it apparently used a staff as a catalyst (like regular sorcery) instead of a pyromancy flame. | |
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Dark Souls (Video Game) | hasFeature |
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Whatevermancy / int_2a04866b | type |
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Guild Wars and Guild Wars 2 call an Elementalist, who specializes in one specific Element from the Classical Elements, a Pyromancer, Aeromancer, Geomancer or Aquamancer. Furthermore the players call an Elementalist, who specializes in casting lots of auras (lots of positive effects at once) an auramancer. | |
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Whatevermancy / int_2b70efd4 | type |
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Whatevermancy / int_2b70efd4 | comment |
Old World of Darkness: In Vampire: The Masquerade, some vampire clans can learn Necromancy, which combines the historical divination aspect with the more modern pop culture raising zombies aspect. Also, Clan Tremere could learn the Path of Technomancy. The clanbook for the Mekhet in Vampire: The Requiem uses it correctly, however, outlining various methods of divination with "-mancy" as a suffix. This makes sense, as the Mekhet are the clan with the Discipline of Auspex and heavy occult trappings. |
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Toshiko Tatsuno of And Yet the Town Moves practices meidojutsu, described as the art of "luring men with the illusion of gentleness, and taking their money". | |
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And Yet the Town Moves (Manga) | hasFeature |
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Urara Meirocho: Meirocho (otherwise called “Labyrinth Town�) is populated with Fortune Tellers who have mastered one form of divination or another. Girls from all over Japan travel to Labyrinth Town to learn or create their own divination technique. The main girls each learn/create a technique of their own: Chiya uses "Kurou Divination" which is basically just clairvoyance. She sees through the eyes of a benevolent shadow monster named Kurou to find solutions. Kon uses Kokkuri, where she uses an Ouija Board to summon a kitsune to give her guidance. Koume summons a spirit with her Dowsing Device to lead her path. Nono uses Doll Divination, a form of ventriloquism. She asks the doll Matsuko, that she was given by her deceased mother, for help. |
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Urara Meirocho (Manga) | hasFeature |
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Whatevermancy / int_2e1a541c | type |
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Whatevermancy / int_2e1a541c | comment |
Mages in Lusternia subscribe to this naming philosophy: there are Pyromancers, Aquamancers, Aeromancers and Geomancers. (Interestingly, the conflict setup is Pyromancy V Aeromancy / Aquamancy V Geomancy, and is based on philosophy rather than Elemental Rock-Paper-Scissors.) | |
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Lusternia (Video Game) | hasFeature |
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Invader Zim (Oni) has a two-part storyline in Issues 29 and 30 featuring self-declared "Poopromancers", who derive a variety of magical powers from drinking Poop Soda. | |
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Invader Zim (Oni) (Comic Book) | hasFeature |
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Naruto has three main schools of ninja techniques. Ninjutsu (which is basically magic that has some form of substance, like spitting fireballs or manipulating water), Genjutsu (Illusion-casting) and Taijutsu (Martial arts). Many individual ninja moves carry the name [X] no Jutsu, which roughly translates into "Art of the [X]" or "[X] Technique". | |
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Naruto (Manga) | hasFeature |
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Whatevermancy / int_3199e98a | type |
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In A Practical Guide to Evil Catherine briefly muses about being a pioneer of "Lakeomancy" - the art of stealing other people's lakes with magic and then letting them crash down on an army as a tactical asset. Her magical advisor then points out that the proper word would be "Lacusomancy" and that this would only be a specific branch of manifestation magic, but approves of the possible uses of displaced lakes. | |
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A Practical Guide to Evil | hasFeature |
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Whatevermancy / int_32120ea0 | type |
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Bibliomancy, or tal, is used in Michael Strogoff as a means to decide of the punishment of the titular character for spying for Imperial Russia. | |
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Michael Strogoff | hasFeature |
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Whatevermancy / int_38c87187 | type |
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Saturday Morning Breakfast Cereal shows us that it at least knows something about this trope. | |
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Saturday Morning Breakfast Cereal (Webcomic) | hasFeature |
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Whatevermancy / int_3b34143f | type |
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Harry Potter: The books have Arithmancy, a class Hermione takes. This one is an accurate use of the suffix, though, as arithmancy is divination by numbers.note In real life it's an alternate, and not much used nowadays, term for numerology. Amusing when you consider that Hermione once stated that she considered divination to be very "woolly"; The Wizard's Dictionary suggests that it may be because Arithmancy has much more solid rules than most divination. |
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Harry Potter | hasFeature |
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Autumn Bay has Eileen Winston, a powerful bibliomancer.'' | |
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Autumn Bay (Webcomic) | hasFeature |
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Whatevermancy / int_41b0198a | type |
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The Dresden Files: Pyromancy, Necromancy, Neuromancy, and the like are all used fairly commonly. Generally someone is referred to as a whatever-mancer if they are highly capable in one kind of magic but otherwise minimally or totally unskilled, compared to a Wizard, who typically has a specialty (or a few) but can also do a wide range of other things. Joked about when Harry refers to wizard Peabody as a "Bureaucromancer." When he calls Mac "a master Beeromancer", he's only kind of kidding. Queen Mab also refers to mortal technology as "Ferromancy". She is a Fae queen and Cold Iron rules apply to anything with enough iron in it, so she is specifically talking about things made of iron. Harry's medium friend Mortimer Lindquist is referred to as an "Ectomancer" (a somewhat fair use of the name, considering how he typically uses his powers). The DFRPG takes this one step further with the Focused Practitioner class, which is only called that because it sounds better than Prefixmancer. Meaning, any concept you can think of, someone somewhere is likely practicing it. If you wanted, you could create something as everyday as an Aquamancer or something as rare and esoteric as Epidermancy, a school of magic useful only useful for removing blemishes with magic. Apparently, a Caffeinomancer lives in Brooklyn. |
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The Dresden Files | hasFeature |
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Whateley Universe: Geomancer, whose power is an ability to manipulate ley lines. Mainly she uses it to do things like keep her dorm room from smelling moldy, or make her mom's plants grow better. Conversely, the Necromancer is more of an aversion in that he's mainly a generic — if unquestionably dangerous — "evil" wizardly supervillain who isn't actually seen to particularly specialize in necromancy. (The one time he does actually muster some zombies they end up staying conveniently hidden in the sewers and don't really prove effective against the protagonists when encountered or indeed do much of anything else.) |
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Whatevermancy / int_45799562 | type |
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Talislanta uses this trope with Cartomancy, Cryptomancy, Crystalomancy and Necromancy, although all of these do include some divinatory effects. It averts it with its other Orders of magic, such as Mysticism or Invocation. | |
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Talislanta (Tabletop Game) | hasFeature |
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Whatevermancy / int_49a88442 | type |
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Averted in Final Fantasy XIV, where one of the two mage classes is called "Thaumaturge". On the other hand, the Arcanist class is explicitly stated to be using a form of geomancy, albiet one that uses shapes rather than the earth; geometry rather than geography. | |
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Final Fantasy XIV (Video Game) | hasFeature |
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World of Warcraft takes this to new levels with Dinomancers. Yep, they are trolls who can control and transform into dinosaurs. | |
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World of Warcraft (Video Game) | hasFeature |
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Magic Ex Libris gives us libriomancy, the magic of pulling fictional items from books. | |
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Magic Ex Libris | hasFeature |
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Whatevermancy / int_4eaee975 | type |
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And Another Thing... introduces "Tyromancy", which uses cheese to predict the future. | |
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And Another Thing... | hasFeature |
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Whatevermancy / int_50d11fd0 | type |
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In The Savage Eye, Mick 'The Bull' Daly's mother used to read people's shite (faeces) in a cup to tell their future. | |
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The Savage Eye | hasFeature |
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Whatevermancy / int_51b993c8 | type |
Whatevermancy | |
Whatevermancy / int_51b993c8 | comment |
Æon does this pretty heavily with psionic powers. In particular with the aptitudes Biokinesis, Electrokinesis, Quantakinesis and Vitakinesis, along with sub-categories such as Cryokinesis, Photokinesis, Pyrokinesis and Technokinesis. | |
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Æon (Tabletop Game) | hasFeature |
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Whatevermancy / int_543226f | type |
Whatevermancy | |
Whatevermancy / int_543226f | comment |
In the Dreamblood Duology, Narcomancy, a magic of sleep and dreams. The dreams of Hanaja's faithful can be harvested by her priests and in turn used to do all sorts of things like healing. Gatherers can use it to send people on their last journey to Ina-Karekh and to harvest dreamblood from their final dreams. | |
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Dreamblood Duology | hasFeature |
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Whatevermancy / int_5a3dae52 | type |
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Whatevermancy / int_5a3dae52 | comment |
In Misfits, one guy dubs his ability to manipulate dairy products "lactokinesis". It's surprisingly handy — think hydrokinesis with a shelf-life. | |
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Misfits | hasFeature |
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Whatevermancy / int_5bd0554b | type |
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Whatevermancy / int_5bd0554b | comment |
Warcraft III throws out centaur pyromancers, geomancers, and more. World of Warcraft takes this to new levels with Dinomancers. Yep, they are trolls who can control and transform into dinosaurs. |
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Whatevermancy / int_5bd0554b | featureApplicability |
1.0 | |
Whatevermancy / int_5bd0554b | featureConfidence |
1.0 | |
Warcraft (Video Game) | hasFeature |
Whatevermancy / int_5bd0554b | |
Whatevermancy / int_5d79a99f | type |
Whatevermancy | |
Whatevermancy / int_5d79a99f | comment |
Eon uses Whatevertropy, which, unlike -mancy and -kinesis, is not a misnomer in this setting as Eon employs Functional Magic to the umphteenth degree, with reality itself being composed of magical fields, magic being the setting's stand-in for science, and wizards being the stand-in for scientists. As of the 4th edition, the scientists of Eon sort magic into 7 schools containing 24 aspects of magic: Elemental Forces, which include Pyrotropy, Geotropy, Hydrotropy and Pneumotropy; Fundamental Forces, which include Termotropy, Cryotropy, Phototropy and Skototropy; Celestial Forces, which include Heliotropy, Selenotropy, Astrotropy and Kosmotropy; Primal Forces, which include Nomotropy, Ataxatropy, Chronotropy and Topotropy; Life Forces, which include Biotropy and Necrotropy; Spiritual Forces, which include Psychotropy, Oneirotropy, Theotropy and Daimotropy; and, finally, Sybol Forces, which include Ikonotropy and Semotropy. On top of these, there are also some anti-aspects to some established ones as well as some as of yet scientifically unproven aspects. Players are encouraged to explore the possibilities as any scentifically driven person during The Enlightenment would have. | |
Whatevermancy / int_5d79a99f | featureApplicability |
1.0 | |
Whatevermancy / int_5d79a99f | featureConfidence |
1.0 | |
Eon (Tabletop Game) | hasFeature |
Whatevermancy / int_5d79a99f | |
Whatevermancy / int_5e150650 | type |
Whatevermancy | |
Whatevermancy / int_5e150650 | comment |
Exalted has Necromancy (the dark magic of the Underworld, power of and over the dead), and Oneiromancy (power of dreams and over Wyld), although the latter is almost exclusively practiced by the Fair Folk. | |
Whatevermancy / int_5e150650 | featureApplicability |
1.0 | |
Whatevermancy / int_5e150650 | featureConfidence |
1.0 | |
Exalted (Tabletop Game) | hasFeature |
Whatevermancy / int_5e150650 | |
Whatevermancy / int_630755ab | type |
Whatevermancy | |
Whatevermancy / int_630755ab | comment |
Codex Alera has "crafting"; furycrafting as the catch-all term (since it involves manipulation of spirits called furies) and subdivisions for firecrafting, watercrafting, earthcrafting, windcrafting, woodcrafting, and metalcrafting. | |
Whatevermancy / int_630755ab | featureApplicability |
1.0 | |
Whatevermancy / int_630755ab | featureConfidence |
1.0 | |
Codex Alera | hasFeature |
Whatevermancy / int_630755ab | |
Whatevermancy / int_67cdde7d | type |
Whatevermancy | |
Whatevermancy / int_67cdde7d | comment |
One exception is the NPC class Oracle, introduced in one issue of Dragon magazine. The class is a diviner with 26 different divining abilities, all pertaining to a different thing, and each ending with -mancy. However, this one is actually an appropriate use of the term, as the Oracle is a diviner. | |
Whatevermancy / int_67cdde7d | featureApplicability |
1.0 | |
Whatevermancy / int_67cdde7d | featureConfidence |
1.0 | |
Dragon (Magazine) | hasFeature |
Whatevermancy / int_67cdde7d | |
Whatevermancy / int_68237790 | type |
Whatevermancy | |
Whatevermancy / int_68237790 | comment |
The Technology Guide for Pathfinder includes the Technomancer as a prestige class, which grants certain powers over high-tech items by combining expertise in magic and engineering. It also includes the Technomancy spell, which is closer to divination (it helps locate and identify technological items). The sci-fi sequel Starfinder has the Technomancer as a base class. | |
Whatevermancy / int_68237790 | featureApplicability |
1.0 | |
Whatevermancy / int_68237790 | featureConfidence |
1.0 | |
Pathfinder (Tabletop Game) | hasFeature |
Whatevermancy / int_68237790 | |
Whatevermancy / int_6873fde2 | type |
Whatevermancy | |
Whatevermancy / int_6873fde2 | comment |
Doctrine of Labyrinths includes mention of necromancy, hydromancy, oneiromancy (dream magic), and geomancy (earth magic). | |
Whatevermancy / int_6873fde2 | featureApplicability |
1.0 | |
Whatevermancy / int_6873fde2 | featureConfidence |
1.0 | |
Doctrine of Labyrinths | hasFeature |
Whatevermancy / int_6873fde2 | |
Whatevermancy / int_68ff28c8 | type |
Whatevermancy | |
Whatevermancy / int_68ff28c8 | comment |
Actually used properly in Silent Hill when Dahlia mentions an event being "foretold by gyromancy". However, it leads to some heavy Narm when you learn what gyromancy is... According to The Other Wiki, gyromancy entails either spinning inside, or walking the circumference of, a circle drawn on the ground, with letters marking the rim, and the divination comes from when the spinner/walker stumbles over a letter. Repeat ad nauseum until a coherent sentence is formed. | |
Whatevermancy / int_68ff28c8 | featureApplicability |
1.0 | |
Whatevermancy / int_68ff28c8 | featureConfidence |
1.0 | |
Silent Hill (Video Game) | hasFeature |
Whatevermancy / int_68ff28c8 | |
Whatevermancy / int_6952ee85 | type |
Whatevermancy | |
Whatevermancy / int_6952ee85 | comment |
AdventureQuest and its spinoffs DragonFable and AdventureQuest Worlds love this trope. Necromancers, pyromancers, technomancers, dracomancers, etc. It's probably only a matter of time before baconmancers start showing up in DragonFable. | |
Whatevermancy / int_6952ee85 | featureApplicability |
1.0 | |
Whatevermancy / int_6952ee85 | featureConfidence |
1.0 | |
AdventureQuest (Video Game) | hasFeature |
Whatevermancy / int_6952ee85 | |
Whatevermancy / int_6a8ce345 | type |
Whatevermancy | |
Whatevermancy / int_6a8ce345 | comment |
The Avatar: The Last Airbender franchise calls its manipulation of the elements "bending". It starts with the four standard elements — airbending, waterbending, earthbending, and firebending. As various applications of those four abilities are examined, many get their own "-bending" moniker: Firebenders can create lightning bolts with lightningbending or targeted explosions with combustionbending, waterbenders can control fluids in plants (plantbending) or other people (bloodbending), and earthbenders' abilities can extend to sandbending, metalbending, or lavabending. There's also energybending, the manipulation of life energy that all the others developed from. | |
Whatevermancy / int_6a8ce345 | featureApplicability |
1.0 | |
Whatevermancy / int_6a8ce345 | featureConfidence |
1.0 | |
Avatar: The Last Airbender (Franchise) | hasFeature |
Whatevermancy / int_6a8ce345 | |
Whatevermancy / int_6ac55ec7 | type |
Whatevermancy | |
Whatevermancy / int_6ac55ec7 | comment |
Dungeons & Dragons psionics seem to avoid the trope altogether, except for the fire-wielding Pyrokineticist prestige class, which suggests variants for the various energy types, like a Cryokineticist that wields cold (who actually shows up in the Frostburn book). | |
Whatevermancy / int_6ac55ec7 | featureApplicability |
1.0 | |
Whatevermancy / int_6ac55ec7 | featureConfidence |
1.0 | |
Dungeons & Dragons (Tabletop Game) | hasFeature |
Whatevermancy / int_6ac55ec7 | |
Whatevermancy / int_6b85085e | type |
Whatevermancy | |
Whatevermancy / int_6b85085e | comment |
The Mortal Kombat series has a resident necromancer and cryomancer in the form of the evil sorcerer Quan Chi and Lin Kuei assassin Sub-Zero respectively. | |
Whatevermancy / int_6b85085e | featureApplicability |
1.0 | |
Whatevermancy / int_6b85085e | featureConfidence |
1.0 | |
Mortal Kombat (Franchise) | hasFeature |
Whatevermancy / int_6b85085e | |
Whatevermancy / int_6d5b62f | type |
Whatevermancy | |
Whatevermancy / int_6d5b62f | comment |
The Necromancer, Serpent Clan's most powerful unit, from Battle Realms. | |
Whatevermancy / int_6d5b62f | featureApplicability |
1.0 | |
Whatevermancy / int_6d5b62f | featureConfidence |
1.0 | |
Battle Realms (Video Game) | hasFeature |
Whatevermancy / int_6d5b62f | |
Whatevermancy / int_6f788b04 | type |
Whatevermancy | |
Whatevermancy / int_6f788b04 | comment |
E.Y.E: Divine Cybermancy has "Cybermancy" (Hackers with psi abilities) and "Necrocybermancy", which the process for installing extreme cybernetic implants, similar to fantasy necromancy; The patient dies, is cybernetically modified, and gets his spirit called back into the body. | |
Whatevermancy / int_6f788b04 | featureApplicability |
1.0 | |
Whatevermancy / int_6f788b04 | featureConfidence |
1.0 | |
E.Y.E: Divine Cybermancy (Video Game) | hasFeature |
Whatevermancy / int_6f788b04 | |
Whatevermancy / int_6fe277bc | type |
Whatevermancy | |
Whatevermancy / int_6fe277bc | comment |
Divinity: Original Sin and Original Sin II both have various Elemental Powers, including: The "Hydrosophist" ability governs water, ice, and healing magic. The "Aerotheurge" ability governs air, lightning, and some Teleportation magic. |
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Whatevermancy / int_6fe277bc | featureApplicability |
1.0 | |
Whatevermancy / int_6fe277bc | featureConfidence |
1.0 | |
Divinity: Original Sin (Video Game) | hasFeature |
Whatevermancy / int_6fe277bc | |
Whatevermancy / int_705bb59a | type |
Whatevermancy | |
Whatevermancy / int_705bb59a | comment |
In Vampire: The Masquerade, some vampire clans can learn Necromancy, which combines the historical divination aspect with the more modern pop culture raising zombies aspect. Also, Clan Tremere could learn the Path of Technomancy. | |
Whatevermancy / int_705bb59a | featureApplicability |
1.0 | |
Whatevermancy / int_705bb59a | featureConfidence |
1.0 | |
Vampire: The Masquerade (Tabletop Game) | hasFeature |
Whatevermancy / int_705bb59a | |
Whatevermancy / int_71062fbf | type |
Whatevermancy | |
Whatevermancy / int_71062fbf | comment |
The Flash RPG MARDEK has necromancy, pyromancy, aeromancy, elemancy (which uses all four natural elements), and one character even claims to be an equillibriumancer. In said game's universe (a rather extensive one, with multiple inhabited planets of various levels of technological development), an equilibriumancer is one who uses the two moral elements, or Light and Dark. Sounds fitting with the balance, doesn't it? |
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Whatevermancy / int_71062fbf | featureApplicability |
1.0 | |
Whatevermancy / int_71062fbf | featureConfidence |
1.0 | |
MARDEK (Video Game) | hasFeature |
Whatevermancy / int_71062fbf | |
Whatevermancy / int_78568da4 | type |
Whatevermancy | |
Whatevermancy / int_78568da4 | comment |
Mage Knight miniatures had Technomancers, wizards who made mechanical golems and such, powered by a special mineral called Magestone. Death mages were also called Necromancers, and the 'Necromancy' ability specifically referred to returning a dead creature to play (especially a Zombie or Skeleton creature). Averted with their opposites, the Elementalists (who used the 'elements of nature' rather than the four classical elements). Oddly, the only actual Oracles in the game didn't have a specific -mancy. | |
Whatevermancy / int_78568da4 | featureApplicability |
-1.0 | |
Whatevermancy / int_78568da4 | featureConfidence |
1.0 | |
Mage Knight (Tabletop Game) | hasFeature |
Whatevermancy / int_78568da4 | |
Whatevermancy / int_79d9b538 | type |
Whatevermancy | |
Whatevermancy / int_79d9b538 | comment |
The Palaververse: The First Stitch calls time magic, "chronomancy". | |
Whatevermancy / int_79d9b538 | featureApplicability |
1.0 | |
Whatevermancy / int_79d9b538 | featureConfidence |
1.0 | |
The Palaververse / Fan Fic | hasFeature |
Whatevermancy / int_79d9b538 | |
Whatevermancy / int_7bafb5d1 | type |
Whatevermancy | |
Whatevermancy / int_7bafb5d1 | comment |
Ghost Roads has Ambulomancers, people attuned to walking the open road and able to read the future through its curves. Similar groups of people include the Routewitches and the Trainspotters. | |
Whatevermancy / int_7bafb5d1 | featureApplicability |
1.0 | |
Whatevermancy / int_7bafb5d1 | featureConfidence |
1.0 | |
Ghost Roads | hasFeature |
Whatevermancy / int_7bafb5d1 | |
Whatevermancy / int_7c0fd33 | type |
Whatevermancy | |
Whatevermancy / int_7c0fd33 | comment |
Kieron Gillen's Phonogram is centered around London's Brit Pop scenesters, who practice "phonomancy," or the application of music as magic. | |
Whatevermancy / int_7c0fd33 | featureApplicability |
1.0 | |
Whatevermancy / int_7c0fd33 | featureConfidence |
1.0 | |
Phonogram (Comic Book) | hasFeature |
Whatevermancy / int_7c0fd33 | |
Whatevermancy / int_865b5c19 | type |
Whatevermancy | |
Whatevermancy / int_865b5c19 | comment |
Runescape has the Culinaromancer, an Evil Chef mage, And Oneiromancy which is "dream magic". As it is a fantasy MMORPG, necromancy is naturally present as well. There is also a Dishing Out Dirt hobgoblin geomancer, and a literal Badass Bookworm "Liberomancer", Lexicus Runewright. At one point, a wizard known to possess magical beads even reveals that he is working on developing a type of magic called beadromancy. Early on, Necromancer was a starting class with high Magic, though this was later abolished as well as the class system. A Retcon established that the prayers used by all players is a form of necromancy, which involves communing with the afterlife to seek the assistance of its residents. |
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Whatevermancy / int_865b5c19 | featureApplicability |
1.0 | |
Whatevermancy / int_865b5c19 | featureConfidence |
1.0 | |
RuneScape (Video Game) | hasFeature |
Whatevermancy / int_865b5c19 | |
Whatevermancy / int_86814e56 | type |
Whatevermancy | |
Whatevermancy / int_86814e56 | comment |
The Game Boy Advance remake of Final Fantasy VI names Relm's class as "Pictomancer", because her magic comes from painting pictures. | |
Whatevermancy / int_86814e56 | featureApplicability |
1.0 | |
Whatevermancy / int_86814e56 | featureConfidence |
1.0 | |
Final Fantasy VI (Video Game) | hasFeature |
Whatevermancy / int_86814e56 | |
Whatevermancy / int_87ec5332 | type |
Whatevermancy | |
Whatevermancy / int_87ec5332 | comment |
In The Dresden Files RPG, one of the available templates for your character is a "Focused Practicioner" — apparently they were called that instead of Prefixmancers because it's easier to pronounce. Harry in the sidenotes jokes about Geekomancy. Examples have Chronomancers and such... and in the sample setting we got a honest-to-goodness Caffeinomancer (coffee-themed potion specialist)! | |
Whatevermancy / int_87ec5332 | featureApplicability |
1.0 | |
Whatevermancy / int_87ec5332 | featureConfidence |
1.0 | |
The Dresden Files (Tabletop Game) | hasFeature |
Whatevermancy / int_87ec5332 | |
Whatevermancy / int_898a1932 | type |
Whatevermancy | |
Whatevermancy / int_898a1932 | comment |
Journey to Chaos: Tariatla has "Taverncraft", which is an offshoot of "magecraft" otherwise known as "practical magic" (as opposed to "manaology" which is the academic study of mana). It is magic used by people who work in taverns to mix drinks (alcoholic and otherwise). They have magic spells and everything. | |
Whatevermancy / int_898a1932 | featureApplicability |
1.0 | |
Whatevermancy / int_898a1932 | featureConfidence |
1.0 | |
Journey to Chaos | hasFeature |
Whatevermancy / int_898a1932 | |
Whatevermancy / int_8df52a8d | type |
Whatevermancy | |
Whatevermancy / int_8df52a8d | comment |
Superboy has "tactile telekinesis" which therefore really isn't telekinesis at all. Justified in that it's only early on that it's purely touch-based. He simply left Cadmus before they could teach him how to use his powers, and so it took a lot longer to gain any kind of ranged ability. It never manages to extend far outside his body, though. | |
Whatevermancy / int_8df52a8d | featureApplicability |
1.0 | |
Whatevermancy / int_8df52a8d | featureConfidence |
1.0 | |
Superboy (Comic Book) | hasFeature |
Whatevermancy / int_8df52a8d | |
Whatevermancy / int_90d282f0 | type |
Whatevermancy | |
Whatevermancy / int_90d282f0 | comment |
Monarchies of Mau cuts to the chase by simply calling its arcane casters "mancers." | |
Whatevermancy / int_90d282f0 | featureApplicability |
1.0 | |
Whatevermancy / int_90d282f0 | featureConfidence |
1.0 | |
Monarchies of Mau (Tabletop Game) | hasFeature |
Whatevermancy / int_90d282f0 | |
Whatevermancy / int_974ad78f | type |
Whatevermancy | |
Whatevermancy / int_974ad78f | comment |
The Technomancer setting, obviously, has Technomancy, which is the local name for Magitek. | |
Whatevermancy / int_974ad78f | featureApplicability |
1.0 | |
Whatevermancy / int_974ad78f | featureConfidence |
1.0 | |
GURPS Technomancer (Tabletop Game) | hasFeature |
Whatevermancy / int_974ad78f | |
Whatevermancy / int_9aeeca73 | type |
Whatevermancy | |
Whatevermancy / int_9aeeca73 | comment |
The Witcher 2: Assassins of Kings has Phillipa Eilhart perform what one NPC fairly accurately describes as "Lesbomancy" to heal a poisoned Saskia Or, rather, place her under a mind-control spell. | |
Whatevermancy / int_9aeeca73 | featureApplicability |
1.0 | |
Whatevermancy / int_9aeeca73 | featureConfidence |
1.0 | |
The Witcher 2: Assassins of Kings (Video Game) | hasFeature |
Whatevermancy / int_9aeeca73 | |
Whatevermancy / int_a7c9f8e9 | type |
Whatevermancy | |
Whatevermancy / int_a7c9f8e9 | comment |
Legend of the Five Rings doesn't specifically use the -mancy/-mancer suffixes for its magic-users, but could justifiably do so: rather than directly creating the effects, the Shugenja talks to the relevant spirits (fire/water/earth/whatever) and asks them to (cause a fireball/heal someone/strengthen a weapon/summon Captain Planet). | |
Whatevermancy / int_a7c9f8e9 | featureApplicability |
1.0 | |
Whatevermancy / int_a7c9f8e9 | featureConfidence |
1.0 | |
Legend of the Five Rings (Tabletop Game) | hasFeature |
Whatevermancy / int_a7c9f8e9 | |
Whatevermancy / int_a81325d3 | type |
Whatevermancy | |
Whatevermancy / int_a81325d3 | comment |
Some Final Fantasy games have character classes that use this. Most spellcasters are referred to as Mages (White, Black, or otherwise,) but the Geomancer is a recurring character class whose powers are drawn from the terrain type the party is fighting on. (likely a direct result of Feng Shui User just not sounding cool in English) The Necromancer class was added to the Game Boy Advance remake of Final Fantasy V. The Game Boy Advance remake of Final Fantasy VI names Relm's class as "Pictomancer", because her magic comes from painting pictures. Averted in Final Fantasy XIV, where one of the two mage classes is called "Thaumaturge". On the other hand, the Arcanist class is explicitly stated to be using a form of geomancy, albiet one that uses shapes rather than the earth; geometry rather than geography. |
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Whatevermancy / int_a81325d3 | featureApplicability |
-1.0 | |
Whatevermancy / int_a81325d3 | featureConfidence |
1.0 | |
Final Fantasy (Franchise) | hasFeature |
Whatevermancy / int_a81325d3 | |
Whatevermancy / int_a825da3e | type |
Whatevermancy | |
Whatevermancy / int_a825da3e | comment |
Magic: The Gathering is full of mancers, and while they do have their share of future-seeing mancers, most mancers use the "control whatever it is" version 'cause it's more fun (some, like Retromancer or Anathemancer, are a little shaky on even what their prefix means). In type, they range from the fairly standard (including quite a few necromancers and pyromancers) to the unorthodox (such as auramancers, ferromancers and biomancers) to the bizarre (such as ophiomancers and ovinomancers). Matt Cavotta gives us the scoop on Magic's 'mancers here. | |
Whatevermancy / int_a825da3e | featureApplicability |
1.0 | |
Whatevermancy / int_a825da3e | featureConfidence |
1.0 | |
Magic: The Gathering (Tabletop Game) | hasFeature |
Whatevermancy / int_a825da3e | |
Whatevermancy / int_aa5b7cc2 | type |
Whatevermancy | |
Whatevermancy / int_aa5b7cc2 | comment |
Oglaf has appellomancy, the ability to give people meaningful names. | |
Whatevermancy / int_aa5b7cc2 | featureApplicability |
1.0 | |
Whatevermancy / int_aa5b7cc2 | featureConfidence |
1.0 | |
Oglaf (Webcomic) | hasFeature |
Whatevermancy / int_aa5b7cc2 | |
Whatevermancy / int_afd530db | type |
Whatevermancy | |
Whatevermancy / int_afd530db | comment |
In King's Quest V: Absence Makes the Heart Go Yonder!, Iconomancy is the casting of spells through pictures or icons. | |
Whatevermancy / int_afd530db | featureApplicability |
1.0 | |
Whatevermancy / int_afd530db | featureConfidence |
1.0 | |
King's Quest V: Absence Makes the Heart Go Yonder! (Video Game) | hasFeature |
Whatevermancy / int_afd530db | |
Whatevermancy / int_b4709254 | type |
Whatevermancy | |
Whatevermancy / int_b4709254 | comment |
TV Tropes: Trope names that use this form: Necromancer The Pornomancer This article. |
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Whatevermancy / int_b4709254 | featureApplicability |
1.0 | |
Whatevermancy / int_b4709254 | featureConfidence |
1.0 | |
TV Tropes (Website) | hasFeature |
Whatevermancy / int_b4709254 | |
Whatevermancy / int_b89bf586 | type |
Whatevermancy | |
Whatevermancy / int_b89bf586 | comment |
In Ninjago, Spinjitzu is a momentum-based martial art that focuses on harnessing one's energy into a tornado through spinning. | |
Whatevermancy / int_b89bf586 | featureApplicability |
1.0 | |
Whatevermancy / int_b89bf586 | featureConfidence |
1.0 | |
Ninjago | hasFeature |
Whatevermancy / int_b89bf586 | |
Whatevermancy / int_ba45ed89 | type |
Whatevermancy | |
Whatevermancy / int_ba45ed89 | comment |
Terminal World by Alastair Reynolds has "Tectomancers", who have mental control over the borders between the different technology levels. This is presumably derived from tectonic plates. However, "tekton" is Greek for "builder" (tectonic plates are the plates from which the Earth is built), so Tectomancy may mean ... something different from what the author intended. | |
Whatevermancy / int_ba45ed89 | featureApplicability |
1.0 | |
Whatevermancy / int_ba45ed89 | featureConfidence |
1.0 | |
Terminal World | hasFeature |
Whatevermancy / int_ba45ed89 | |
Whatevermancy / int_ba6cc3a1 | type |
Whatevermancy | |
Whatevermancy / int_ba6cc3a1 | comment |
Granblue Fantasy and Knights of Glory share the Nekomancer class, a cat-themed class that does not involve controlling or communicating with cats, but does feature cat puns in its spells. This extends to the MP stat, which stands for Meow Points. | |
Whatevermancy / int_ba6cc3a1 | featureApplicability |
1.0 | |
Whatevermancy / int_ba6cc3a1 | featureConfidence |
1.0 | |
Granblue Fantasy (Video Game) | hasFeature |
Whatevermancy / int_ba6cc3a1 | |
Whatevermancy / int_bb9a8172 | type |
Whatevermancy | |
Whatevermancy / int_bb9a8172 | comment |
Elementals of Harmony: Pumpkin Cake is an ontolomancer. By altering the moment of Ontological Inertia, she can make intangible concepts "real enough to sit on", render herself totally unnoticable, and undo spells by subjecting them to gradual existence failure. Laughter magic is also called thaliamancy, named after The Muse of comedy. It's explicitly described as not making sense. At high enough levels, honesty magic, or alethiomancy, is inherently incompatible with fiction, which is ultimately an elaborate form of lying. In one blog entry, FanOfMostEverything wonders if this is the reason behind the "Applejack is best background pony" meme. |
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Whatevermancy / int_bb9a8172 | featureApplicability |
1.0 | |
Whatevermancy / int_bb9a8172 | featureConfidence |
1.0 | |
Elementals of Harmony / Fan Fic | hasFeature |
Whatevermancy / int_bb9a8172 | |
Whatevermancy / int_bca5b926 | type |
Whatevermancy | |
Whatevermancy / int_bca5b926 | comment |
In The Magicians, when Quentin finds his Discipline is unclassifiable, he says of himself "I'm a nothingmancer. I'm a squatmancer." | |
Whatevermancy / int_bca5b926 | featureApplicability |
1.0 | |
Whatevermancy / int_bca5b926 | featureConfidence |
1.0 | |
The Magicians | hasFeature |
Whatevermancy / int_bca5b926 | |
Whatevermancy / int_bcb32dc6 | type |
Whatevermancy | |
Whatevermancy / int_bcb32dc6 | comment |
Shadowrun does this a lot, with technomancy (the magical manipulation of the Internet) and cybermancy (the practice of keeping someone alive with magic long after the cyberware has had its fill) to name a few. | |
Whatevermancy / int_bcb32dc6 | featureApplicability |
1.0 | |
Whatevermancy / int_bcb32dc6 | featureConfidence |
1.0 | |
Shadowrun (Tabletop Game) | hasFeature |
Whatevermancy / int_bcb32dc6 | |
Whatevermancy / int_bd298078 | type |
Whatevermancy | |
Whatevermancy / int_bd298078 | comment |
Gyromancer's title uses this. The "gyro" presumably refers to the twisting mechanic of the game's puzzle component, although whether and how gyromancy works in-universe isn't specified. It's unrelated to the same-named method of divination mentioned up top. | |
Whatevermancy / int_bd298078 | featureApplicability |
1.0 | |
Whatevermancy / int_bd298078 | featureConfidence |
1.0 | |
Gyromancer (Video Game) | hasFeature |
Whatevermancy / int_bd298078 | |
Whatevermancy / int_bff01809 | type |
Whatevermancy | |
Whatevermancy / int_bff01809 | comment |
The Ogre Kingdoms of Warhammer have Gut Magic, a.k.a. "Gastromancy". | |
Whatevermancy / int_bff01809 | featureApplicability |
1.0 | |
Whatevermancy / int_bff01809 | featureConfidence |
1.0 | |
Warhammer (Tabletop Game) | hasFeature |
Whatevermancy / int_bff01809 | |
Whatevermancy / int_c03fb213 | type |
Whatevermancy | |
Whatevermancy / int_c03fb213 | comment |
In The Beyonders: Chasing the Prophecy the prophecy in question was made by Darian the Pyromancer, which is one of the actual legitimate uses of -mancer as he was a seer who saw the future by gazing into flames. | |
Whatevermancy / int_c03fb213 | featureApplicability |
1.0 | |
Whatevermancy / int_c03fb213 | featureConfidence |
1.0 | |
The Beyonders | hasFeature |
Whatevermancy / int_c03fb213 | |
Whatevermancy / int_c1c642f7 | type |
Whatevermancy | |
Whatevermancy / int_c1c642f7 | comment |
Subverted in Hellboy (2004). Liz notes that her powers could be described as "pyrokinesis", but she doesn't like the term. | |
Whatevermancy / int_c1c642f7 | featureApplicability |
-0.3 | |
Whatevermancy / int_c1c642f7 | featureConfidence |
1.0 | |
Hellboy (2004) | hasFeature |
Whatevermancy / int_c1c642f7 | |
Whatevermancy / int_c2463c53 | type |
Whatevermancy | |
Whatevermancy / int_c2463c53 | comment |
The Necromancer class was added to the Game Boy Advance remake of Final Fantasy V. | |
Whatevermancy / int_c2463c53 | featureApplicability |
1.0 | |
Whatevermancy / int_c2463c53 | featureConfidence |
1.0 | |
Final Fantasy V (Video Game) | hasFeature |
Whatevermancy / int_c2463c53 | |
Whatevermancy / int_c44f2dbc | type |
Whatevermancy | |
Whatevermancy / int_c44f2dbc | comment |
Story Shuffle: From "Born of Conflict": "cryomantic", for magic relating to the cold / ice. | |
Whatevermancy / int_c44f2dbc | featureApplicability |
1.0 | |
Whatevermancy / int_c44f2dbc | featureConfidence |
1.0 | |
Story Shuffle (Fanfic) | hasFeature |
Whatevermancy / int_c44f2dbc | |
Whatevermancy / int_c6fd45 | type |
Whatevermancy | |
Whatevermancy / int_c6fd45 | comment |
Void Domain: Necromancy is the controlling of the dead and undead. Pyrokinesis is the controlling of fire. Aerotheurgy is the controlling of air. Clairvoyance, Clairsentience, Clairaudience, Clairalience, and Clairgustance are all mentioned as well. | |
Whatevermancy / int_c6fd45 | featureApplicability |
1.0 | |
Whatevermancy / int_c6fd45 | featureConfidence |
1.0 | |
Void Domain | hasFeature |
Whatevermancy / int_c6fd45 | |
Whatevermancy / int_cc2899b8 | type |
Whatevermancy | |
Whatevermancy / int_cc2899b8 | comment |
T.A. Pratt's Marla Mason series has all kinds of sorcerers with different (and often bizarre) specialties depending on what they draw power from: pyromancers, aquamancers, geomancers, pharmacomancers, necromancers, biomancers, technomancers, sex magicians (who are jokingly referred to in the books as pornomancers), aviomancers, vermomancers(who have power over vermin like rats and roaches) nihilomancers (who can drive their enemies to suicide), herbomancers, mycomancers (who derive power from mushrooms of all things), and nearly every other kind of -mancer one could possibly imagine. Marla herself, an Anti-Heroine/very Dark Action Girl, refers to herself half-seriously as a "brute-force-o-mancer." | |
Whatevermancy / int_cc2899b8 | featureApplicability |
1.0 | |
Whatevermancy / int_cc2899b8 | featureConfidence |
1.0 | |
Marla Mason | hasFeature |
Whatevermancy / int_cc2899b8 | |
Whatevermancy / int_cc9f0389 | type |
Whatevermancy | |
Whatevermancy / int_cc9f0389 | comment |
Titan Quest: The "of Necromancy" modifier on weapons indicates that it's a Weapon of X-Slaying against the the Undead. | |
Whatevermancy / int_cc9f0389 | featureApplicability |
1.0 | |
Whatevermancy / int_cc9f0389 | featureConfidence |
1.0 | |
Titan Quest (Video Game) | hasFeature |
Whatevermancy / int_cc9f0389 | |
Whatevermancy / int_cfd860dd | type |
Whatevermancy | |
Whatevermancy / int_cfd860dd | comment |
Averted in the Nasuverse, where the general term for that thing magi do is "Thaumaturgy", or miracle working (derived from an eponymous Real Life term). As the name implies, the aim of Thaumaturgy is to replicate or reproduce "miracles" or "true magic". | |
Whatevermancy / int_cfd860dd | featureApplicability |
-1.0 | |
Whatevermancy / int_cfd860dd | featureConfidence |
1.0 | |
Nasuverse (Franchise) | hasFeature |
Whatevermancy / int_cfd860dd | |
Whatevermancy / int_d3c4a6ce | type |
Whatevermancy | |
Whatevermancy / int_d3c4a6ce | comment |
If Hawkeye trains as a Ninja in Trials of Mana, he learns 4 Jutsu attacks corresponding to the elements: Water Jutsu, Earth Jutsu, Thunder Jutsu, and Fire Jutsu. | |
Whatevermancy / int_d3c4a6ce | featureApplicability |
1.0 | |
Whatevermancy / int_d3c4a6ce | featureConfidence |
1.0 | |
Trials of Mana (Video Game) | hasFeature |
Whatevermancy / int_d3c4a6ce | |
Whatevermancy / int_d4fe015f | type |
Whatevermancy | |
Whatevermancy / int_d4fe015f | comment |
In the "Divination" episode of QI, the four contestants were invited to predict their scores by various methods of divination. Alan Davies was invited to use Pygomancy. Alan got the last laugh, however, by "vanishing" from the set (he wanted to watch his football team, Arsenal, play in the finals). It was the only episode of Q.I. in which he was not a panelist. From the same Divination episode, after all the panelist had their particular method of divination named and explained, one panelist snarked that they could be considered Stephen's "'mancy boys". |
|
Whatevermancy / int_d4fe015f | featureApplicability |
1.0 | |
Whatevermancy / int_d4fe015f | featureConfidence |
1.0 | |
QI | hasFeature |
Whatevermancy / int_d4fe015f | |
Whatevermancy / int_d709b969 | type |
Whatevermancy | |
Whatevermancy / int_d709b969 | comment |
One of the Elric of Melnibone stories referred to Elric as a nigromancer, evidently meaning someone who uses black magic. | |
Whatevermancy / int_d709b969 | featureApplicability |
1.0 | |
Whatevermancy / int_d709b969 | featureConfidence |
1.0 | |
The Elric Saga | hasFeature |
Whatevermancy / int_d709b969 | |
Whatevermancy / int_d831c4e8 | type |
Whatevermancy | |
Whatevermancy / int_d831c4e8 | comment |
Invader Zim: A Bad Thing Never Ends: As in the IZ comics, there's Poopmancy, a magic of various skills powered by Poop Soda. At the end of the second arc, Fizzmitz agrees to start teaching it to Dib and Gaz so they stand a better chance against the Big Bad Ensemble. | |
Whatevermancy / int_d831c4e8 | featureApplicability |
1.0 | |
Whatevermancy / int_d831c4e8 | featureConfidence |
1.0 | |
Invader Zim: A Bad Thing Never Ends (Fanfic) | hasFeature |
Whatevermancy / int_d831c4e8 | |
Whatevermancy / int_d9e5ee89 | type |
Whatevermancy | |
Whatevermancy / int_d9e5ee89 | comment |
Hellblazer does this a lot, usually with the title character. | |
Whatevermancy / int_d9e5ee89 | featureApplicability |
1.0 | |
Whatevermancy / int_d9e5ee89 | featureConfidence |
1.0 | |
Hellblazer (Comic Book) | hasFeature |
Whatevermancy / int_d9e5ee89 | |
Whatevermancy / int_da92c130 | type |
Whatevermancy | |
Whatevermancy / int_da92c130 | comment |
Applied liberally to Erfworld, with the usual half-cutesy twists added. Here, the "death" mages are called Croakamancers, the illusion-casters are called Foolamancers, and the earth-specialist is a Dirtamancer. Every school of magic (except for a few, like Hat Magic) bears the Mancy suffix, and we get stuff like Hippymancy, Lookamancy, Luckamancy, etc. Dirtamancers do move earth, but they can also use... night soil. | |
Whatevermancy / int_da92c130 | featureApplicability |
1.0 | |
Whatevermancy / int_da92c130 | featureConfidence |
1.0 | |
Erfworld (Webcomic) | hasFeature |
Whatevermancy / int_da92c130 | |
Whatevermancy / int_e5ae92df | type |
Whatevermancy | |
Whatevermancy / int_e5ae92df | comment |
F.A.T.A.L. has a total of 30 whatevermancy skills, ranging from gleaning information off of staring at the clouds to telling the future from someone's droppings (of course). | |
Whatevermancy / int_e5ae92df | featureApplicability |
1.0 | |
Whatevermancy / int_e5ae92df | featureConfidence |
1.0 | |
F.A.T.A.L. (Tabletop Game) | hasFeature |
Whatevermancy / int_e5ae92df | |
Whatevermancy / int_e5c5bc22 | type |
Whatevermancy | |
Whatevermancy / int_e5c5bc22 | comment |
GURPS: Averted: all of the various "mancy" spells are just different ways of using Divination. With the exception of Necromancy. The Technomancer setting, obviously, has Technomancy, which is the local name for Magitek. |
|
Whatevermancy / int_e5c5bc22 | featureApplicability |
-1.0 | |
Whatevermancy / int_e5c5bc22 | featureConfidence |
1.0 | |
GURPS (Tabletop Game) | hasFeature |
Whatevermancy / int_e5c5bc22 | |
Whatevermancy / int_e66a25a9 | type |
Whatevermancy | |
Whatevermancy / int_e66a25a9 | comment |
Rifts has nicknames for various specialist psionicist classes with "fun" alternates. Pyrokinetic=Burster, Brontokinetic/electrokinetic=Zapper. Not one but TWO Necromancer classes. One from Africa, and a Russian alternate known as a Bone Wizard. Necromancers can learn bone magic spells and vice-versa though. There is also the Techno-Wizard, the Fire Sorcerer, the stone magic-using Stone Master, and the Nega-Psychic, who nullifies or negates magical effects and psychic abilities. | |
Whatevermancy / int_e66a25a9 | featureApplicability |
1.0 | |
Whatevermancy / int_e66a25a9 | featureConfidence |
1.0 | |
Rifts (Tabletop Game) | hasFeature |
Whatevermancy / int_e66a25a9 | |
Whatevermancy / int_ea603891 | type |
Whatevermancy | |
Whatevermancy / int_ea603891 | comment |
In the Mediochre Q Seth Series, 'mancy' is the official term for magic. So far mentioned are necromancy (death), pyromancy (fire), hydromancy (water), technomancy (technology and enchantment), medimancy (healing), tempomancy (time), iconomancy (images), thermomancy (heat), phobiamancy (fear), philiamancy (love), and psychomancy (minds). | |
Whatevermancy / int_ea603891 | featureApplicability |
1.0 | |
Whatevermancy / int_ea603891 | featureConfidence |
1.0 | |
Mediochre Q Seth Series | hasFeature |
Whatevermancy / int_ea603891 | |
Whatevermancy / int_eb17300c | type |
Whatevermancy | |
Whatevermancy / int_eb17300c | comment |
Justice League had at least one instance of "ferro-kenesis." This is the stated powerset of Iron Butterfly of Shadow Cabinet. | |
Whatevermancy / int_eb17300c | featureApplicability |
1.0 | |
Whatevermancy / int_eb17300c | featureConfidence |
1.0 | |
Justice League of America (Franchise) | hasFeature |
Whatevermancy / int_eb17300c | |
Whatevermancy / int_eb4ec2c0 | type |
Whatevermancy | |
Whatevermancy / int_eb4ec2c0 | comment |
Unknown Armies uses this heavily. Every magic school is some kind of "-mancy." Examples include the entropomancer (who powers up through risking her own life), dipsomancer (power from alcohol), bibliomancer (power from acquiring rare books), and many others. However, calling everything _____mancy is mentioned as being a modern fashion. The name "Urbanmancy" is an example of this, with the book stating that if mages cared about language it would be called "Polisurgy", which is the Greek. Earlier schools of magic were generally named things like The Way Of The Cogs, or The Way Of All Freedom. One notable fan-made school of magick from a website is "Tropamancy". Yup. Inspired by this very wiki. | |
Whatevermancy / int_eb4ec2c0 | featureApplicability |
1.0 | |
Whatevermancy / int_eb4ec2c0 | featureConfidence |
1.0 | |
Unknown Armies (Tabletop Game) | hasFeature |
Whatevermancy / int_eb4ec2c0 | |
Whatevermancy / int_f00d733b | type |
Whatevermancy | |
Whatevermancy / int_f00d733b | comment |
In the New World of Darkness, changelings have oneiromancy as the art of entering and manipulating dreams (as opposed to interpreting them to tell the future) and mages have geomancy as the art of manipulating the local landscape to redirect ley lines to alter local auras (as opposed to divining using the landscape). | |
Whatevermancy / int_f00d733b | featureApplicability |
1.0 | |
Whatevermancy / int_f00d733b | featureConfidence |
1.0 | |
New World of Darkness (Tabletop Game) | hasFeature |
Whatevermancy / int_f00d733b | |
Whatevermancy / int_f120845f | type |
Whatevermancy | |
Whatevermancy / int_f120845f | comment |
Played with by - what else? - Kingdom of Loathing, with the Pastamancer, who controls noodles, and can also summon the undead... through summoning noodly bodies. | |
Whatevermancy / int_f120845f | featureApplicability |
1.0 | |
Whatevermancy / int_f120845f | featureConfidence |
1.0 | |
Kingdom of Loathing (Video Game) | hasFeature |
Whatevermancy / int_f120845f | |
Whatevermancy / int_fdf7a632 | type |
Whatevermancy | |
Whatevermancy / int_fdf7a632 | comment |
The clanbook for the Mekhet in Vampire: The Requiem uses it correctly, however, outlining various methods of divination with "-mancy" as a suffix. This makes sense, as the Mekhet are the clan with the Discipline of Auspex and heavy occult trappings. | |
Whatevermancy / int_fdf7a632 | featureApplicability |
1.0 | |
Whatevermancy / int_fdf7a632 | featureConfidence |
1.0 | |
Vampire: The Requiem (Tabletop Game) | hasFeature |
Whatevermancy / int_fdf7a632 |
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