| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
type |
TVTItem |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
label |
Castlevania: Nocturne of the Tabletop (Tabletop Game) |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
page |
CastlevaniaNocturneOfTheTabletop |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
comment |
Castlevania: Nocturne of the Tabletop is a fan-made Castlevania Tabletop Game by Brandon McCool. It was initially released in 2015 (being ported to Tabletop Simulator in the same year by Joseph Torres), and had several updates until 2019, when contact from Konami led to Brandon taking down the game’s website, and ceasing all involvement with its distribution.The premise of the game is much like that of Castlevania II: Simon's Quest. The game starts with Dracula already dead, but having stricken the players with a curse that will kill them very soon. The players must go to Castlevania, collect Dracula’s remains from his monsters, reach the top of the castle, destroy the remains to bring Dracula back, and finally kill him in order to escape their fate.One to six players will cooperate to take turns rolling and drawing events or monsters to gain experience, levels, and equipment through six stages to prepare for the confrontation with the castle’s master. Each stage end with a boss encounter to more strenuously test the players’ combat abilities. The player who defeats the boss will seize one of Dracula’s five relics—remains of the Dark Lord which each confer advantages to their holders. As time passes however, the curse upon the heroes grows stronger. The curse clock begins as 12:00 noon, but if it reaches 12:00 midnight, the curse will take the lives of the heroes immediately. Taking too much time in a stage, falling to traps or monsters, or even drawing certain event cards will cause the clock to advance.Can the hunters kill Dracula in time, or will his curse take their lives—leaving Earth to his devilish thrall? |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
fetched |
2024-04-10T21:47:04Z |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
parsed |
2024-04-10T21:47:04Z |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
isPartOf |
DBTropes |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_15df66d9 |
type |
After Boss Recovery |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_15df66d9 |
comment |
After Boss Recovery: All players regain full health once a boss is defeated. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_15df66d9 |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_15df66d9 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_15df66d9 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_26605b45 |
type |
Turn-Based Combat |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_26605b45 |
comment |
Turn-Based Combat: Zig-Zagged. Players in combat each take turns attacking their monsters, but on an individual player’s turn, the player’s and enemy’s attacks resolve at the same time. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_26605b45 |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_26605b45 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_26605b45 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_28104b90 |
type |
Bag of Spilling |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_28104b90 |
comment |
Bag of Spilling: In Classic mode, hearts are reset to zero at the beginning of each stage. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_28104b90 |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_28104b90 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_28104b90 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_319037b9 |
type |
Dream Match Game |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_319037b9 |
comment |
Dream Match Game: Hunters and horrors from throughout the Castlevania mythos are here for the fun. No explanation is given as to how they’re all here. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_319037b9 |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_319037b9 |
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1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_319037b9 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_33d1a9bd |
type |
Solo Tabletop Game |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_33d1a9bd |
comment |
Solo Tabletop Game: The game and its Classic variation can be played solo—though certain locations and events need to be thrown out. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_33d1a9bd |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_33d1a9bd |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_33d1a9bd |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_363e9631 |
type |
Sequential Boss |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_363e9631 |
comment |
Sequential Boss: Dracula can become this if he rolls well for his resurrection. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_363e9631 |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_363e9631 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_363e9631 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_3f2503af |
type |
Ability Required to Proceed |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_3f2503af |
comment |
Ability Required to Proceed: Some events will require you to jump high, cross gaps, or even turn into mist to proceed. If you can’t complete the event, it’s left on the board to be completed later. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_3f2503af |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_3f2503af |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_3f2503af |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_47ea8584 |
type |
Defeat Means Playable |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_47ea8584 |
comment |
Defeat Means Playable: If Soma is being played and comes up as one of Dracula’s forms, this can happen if Dracula comes back after he’s beaten. Soma becomes a ‘’lot’’ more powerful if this happens. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_47ea8584 |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_47ea8584 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_47ea8584 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_486466ee |
type |
Dual Boss |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_486466ee |
comment |
Dual Boss: Dracula & Death. This power couple can show up as one of Dracula’s forms. Each has to be taken down individually. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_486466ee |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_486466ee |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_486466ee |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_4e92cd2d |
type |
Checkpoint |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_4e92cd2d |
comment |
Checkpoint: Characters who die are returned to the beginning of the stage which they perished in. In Classic mode, the players are given three save points to place as they will. They only function as checkpoints after a player passes by them. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_4e92cd2d |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_4e92cd2d |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_4e92cd2d |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_50baf62b |
type |
Item-Drop Mechanic |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_50baf62b |
comment |
Item-Drop Mechanic: Defeated enemies can drop hearts, health-restoring items, and items that can be used to damage foes. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_50baf62b |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_50baf62b |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_50baf62b |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_5a5dcecd |
type |
Boss Room |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_5a5dcecd |
comment |
Boss Room: Because where else would you fight the bosses? There’s one for each stage. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_5a5dcecd |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_5a5dcecd |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_5a5dcecd |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_62203642 |
type |
Multi-Stage Battle |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_62203642 |
comment |
Multi-Stage Battle: Dracula is built to be like this, having up to seventeen forms to progress through at random. If he rolls poorly though, he may not get the chance. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_62203642 |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_62203642 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_62203642 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_6325aec5 |
type |
Replay Value |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_6325aec5 |
comment |
Replay Value: The extra variations, difficulties, and sheer number of playable characters allow for a lot of variety across multiple playthroughs. It’s also impossible to see all the locations, events, and items the game has in a single game. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_6325aec5 |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_6325aec5 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_6325aec5 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_7ae4d273 |
type |
Point of No Return |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_7ae4d273 |
comment |
Point of No Return:Once all Relics are collected in the keep and destroyed, there’s no escaping Dracula. Averted in Classic mode, where dying will send you back to the beginning of stage six or the last save point. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_7ae4d273 |
featureApplicability |
-1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_7ae4d273 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_7ae4d273 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_834427cd |
type |
Cap |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_834427cd |
comment |
Cap: Hit points tap out at sixteen max. Hearts vary from character to character, as does the effective level cap (as players can only level for however many upgrades their character has). |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_834427cd |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_834427cd |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_834427cd |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_84f4a870 |
type |
Puzzle Boss |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_84f4a870 |
comment |
Puzzle Boss: The tier 1 boss Brachyura has 10,000 health—far too much to feasibly take it down with brute force—and that’s before any level bonuses. All players have to climb to the top of the tower to drop the elevator onto it, causing 9,999 damage. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_84f4a870 |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_84f4a870 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_84f4a870 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_890c8068 |
type |
Extra Turn |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_890c8068 |
comment |
Extra Turn: Some events allow you to take another turn after you complete them successfully. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_890c8068 |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_890c8068 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_890c8068 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_8d2f6f03 |
type |
Backtracking |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_8d2f6f03 |
comment |
Backtracking: Players can move either way at will. Events can be left on the board to come back to, and Warp Tokens gained from beating each boss or from events further facilitate this. Averted in Classic mode. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_8d2f6f03 |
featureApplicability |
-1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_8d2f6f03 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_8d2f6f03 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_aaaca277 |
type |
Luck Manipulation Mechanic |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_aaaca277 |
comment |
Luck Manipulation Mechanic: Lots of items, equipment, skills, and Relics will let you re-roll under certain conditions. The chairs will even let you re-roll Dracula’s attempts to resurrect. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_aaaca277 |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_aaaca277 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_aaaca277 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ad4a45be |
type |
Final Boss |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ad4a45be |
comment |
Final Boss: Dracula himself, naturally. He’s got seventeen forms he can pull out against you, and is by far the most powerful enemy you’ll face. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ad4a45be |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ad4a45be |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ad4a45be |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_bf7cad7d |
type |
Locked Door |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_bf7cad7d |
comment |
Locked Door: Some events require a good ol’ key. Other doors are magically sealed and will need the Jewel of Open. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_bf7cad7d |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_bf7cad7d |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_bf7cad7d |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_c64bdacd |
type |
Scoring Points |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_c64bdacd |
comment |
Scoring Points: Played for Laughs. The “Konami Man!� Event gives every player an item and 5,000 points… which are entirely useless. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_c64bdacd |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_c64bdacd |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_c64bdacd |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ceb9d05 |
type |
Pre-Final Boss |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ceb9d05 |
comment |
Pre-Final Boss: If you get the Malus event and fail to take him out of the castle, you’ll have to fight him when you get to Dracula’s keep. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ceb9d05 |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ceb9d05 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ceb9d05 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_d89e305a |
type |
Area of Effect |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_d89e305a |
comment |
Area of Effect: Eric Lecarde’s Mirror of Truth hits all enemies, no matter how far away or who they are engaged with. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_d89e305a |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_d89e305a |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_d89e305a |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_e35bc0f7 |
type |
Tragic Monster |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_e35bc0f7 |
comment |
Tragic Monster: One of Dracula’s forms is Soma Cruz. One of the playable characters is none other than Soma Cruz. If you draw him as one of Dracula’s forms, the rest of the players will have to fight their former teammate. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_e35bc0f7 |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_e35bc0f7 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_e35bc0f7 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ebe55efb |
type |
RPG Elements |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ebe55efb |
comment |
RPG Elements: Characters all have HP, EXP, levels, skills, and equipment slots. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ebe55efb |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ebe55efb |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ebe55efb |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ee21e406 |
type |
Roll-and-Move |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ee21e406 |
comment |
Roll-and-Move: On turns you begin not already in combat, you’ll start with this. If you start in combat with a monster and finish it off, you’ll get your move after. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ee21e406 |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ee21e406 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_ee21e406 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_f2d244f2 |
type |
Extrinsic Go-First Rule |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_f2d244f2 |
comment |
Extrinsic Go-First Rule: The rules say to have the first player be the, “player who has most recently been bitten by a vampire bat, mosquito, or other blood-sucking creature. (Or agree on a slightly less stupid way of deciding the first player, your call.)� |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_f2d244f2 |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_f2d244f2 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_f2d244f2 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_f6722211 |
type |
Hit Points |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_f6722211 |
comment |
Hit Points: Every player gets 16 hit points, as in the original Castlevania. Enemies and bosses have them as well, in much higher numbers. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_f6722211 |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_f6722211 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_f6722211 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_f9a49c92 |
type |
Random Event |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_f9a49c92 |
comment |
Random Event: Chock full of ‘em! An event card is drawn at the end of each players’ turn. It can be a monster, or a random event. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_f9a49c92 |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_f9a49c92 |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_f9a49c92 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_fd2b6ace |
type |
Awesome, but Temporary |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_fd2b6ace |
comment |
Awesome, but Temporary: If a player is using Soma, he becomes one of Dracula’s forms, AND Dracula gets another form after that, Soma will return to the party with powerful permanent buffs. It’s a shame Drac isn’t gonna last much longer. |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_fd2b6ace |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_fd2b6ace |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_fd2b6ace |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_name |
type |
ItemName |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_name |
comment |
|
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_name |
featureApplicability |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_name |
featureConfidence |
1.0 |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) |
hasFeature |
Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_name |
| Castlevania: Nocturne of the Tabletop (Tabletop Game) / int_name |
itemName |
Castlevania: Nocturne of the Tabletop (Tabletop Game) |