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AI Dungeon 2 (Video Game)
- 547 statements
- 106 feature instances
- 38 referencing feature instances
AI Dungeon 2 (Video Game) | type |
TVTItem | |
AI Dungeon 2 (Video Game) | label |
AI Dungeon 2 (Video Game) | |
AI Dungeon 2 (Video Game) | page |
AIDungeon2 | |
AI Dungeon 2 (Video Game) | comment |
AI Dungeon 2 is the 2019 Numbered Sequel to AI Dungeon. Both are AI-powered Interactive Fiction games created by Nick Walton of Brigham Young University. Unlike most text adventures, and its predecessor, that relies on a set of selectable choices to create game experiences, AI Dungeon 2 lets players type their own responses to prompt an advanced Artificial Intelligence engine to continue the story further. It is operated by the Latitude company.In its original 2019 incarnation, AI Dungeon 2 used the GPT-2 text completion AI created by OpenAI, which was already impressive with how it could flexibly adapt to arbitrary scenarios. In 2020, the game switched to GPT-3, an improved version which can write even more humanlike prose. Following issues with NSFW content in 2021, Latitude split with OpenAI and began using new models developed by AI21 and EleutherAI.In December of 2022, Latitude officially ceased energy as a resource required to play with the Unchained update released on the 12th of that month, with several improvements made to the AI's generations, and the Steam version, which had mixed reviews due to the price and the varying issues of it, was made free to coincide with the release of the update.A mix between Zork and Cleverbot, the game can be Heroic Fantasy to Space Opera to sheer Mind Screw, often switching between those in the same run. | |
AI Dungeon 2 (Video Game) | fetched |
2024-02-19T23:47:19Z | |
AI Dungeon 2 (Video Game) | parsed |
2024-02-19T23:47:19Z | |
AI Dungeon 2 (Video Game) | processingComment |
Dropped link to Fanservice: Not a Feature - IGNORE | |
AI Dungeon 2 (Video Game) | processingComment |
Dropped link to GameMaster: Not a Feature - ITEM | |
AI Dungeon 2 (Video Game) | processingComment |
Dropped link to GenreBusting: Not a Feature - IGNORE | |
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Dropped link to HistoricalDomainCharacter: Not a Feature - IGNORE | |
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Dropped link to InNameOnly: Not a Feature - ITEM | |
AI Dungeon 2 (Video Game) | processingComment |
Dropped link to Rule34: Not a Feature - UNKNOWN | |
AI Dungeon 2 (Video Game) | processingComment |
Dropped link to StarTrek: Not a Feature - ITEM | |
AI Dungeon 2 (Video Game) | processingComment |
Dropped link to SurvivalHorror: Not a Feature - IGNORE | |
AI Dungeon 2 (Video Game) | processingUnknown |
Rule34 | |
AI Dungeon 2 (Video Game) | isPartOf |
DBTropes | |
AI Dungeon 2 (Video Game) / int_10d9bc20 | type |
Fan Game | |
AI Dungeon 2 (Video Game) / int_10d9bc20 | comment |
Fan Game: The user-generated custom scenarios allow for the user to make adventures based on existing properties, with JoJo's Bizarre Adventure being particularly popular. How well the AI is with sticking to the property in question will vary with each playthrough. The premium Dragon model is able to recognize more properties, and can thus provide adventures that are more accurate to them than the basic Griffin model can. It will still alter and add things, but it can even do things like generate logical conversations between characters from different franchises, using what information it knows about them. | |
AI Dungeon 2 (Video Game) / int_10d9bc20 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_10d9bc20 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_10d9bc20 | |
AI Dungeon 2 (Video Game) / int_141a6acb | type |
Madness Mantra | |
AI Dungeon 2 (Video Game) / int_141a6acb | comment |
Madness Mantra: Frequently in the early versions when the AI part began to break down. | |
AI Dungeon 2 (Video Game) / int_141a6acb | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_141a6acb | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_141a6acb | |
AI Dungeon 2 (Video Game) / int_144d31b1 | type |
Most Writers Are Human | |
AI Dungeon 2 (Video Game) / int_144d31b1 | comment |
Most Writers Are Human: Even if you set up a detailed custom prompt that makes it explicit that the character you're playing as is not human, expect the AI to eventually start having the player character move and act like a human eventually regardless. The only real way to counter this is to repeatedly state in the story what your character is and use language and actions that emphasize that your character isn't human. | |
AI Dungeon 2 (Video Game) / int_144d31b1 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_144d31b1 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_144d31b1 | |
AI Dungeon 2 (Video Game) / int_1467a30c | type |
Unexpected Gameplay Change | |
AI Dungeon 2 (Video Game) / int_1467a30c | comment |
Unexpected Gameplay Change: The March 2021 event seemed normal at first, giving the player special holiday-themed objectives that they solve in an Interactive Fiction story. However, the last part of the quest has gameplay themed after a tabletop card game. The cards' descriptions and stats are AI-generated, too! Being the only time AI Dungeon has broke its format, it's very surprising. | |
AI Dungeon 2 (Video Game) / int_1467a30c | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_1467a30c | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_1467a30c | |
AI Dungeon 2 (Video Game) / int_1495d0e6 | type |
Non Sequitur | |
AI Dungeon 2 (Video Game) / int_1495d0e6 | comment |
Non Sequitur: While the AI is usually pretty good at keeping the flow in some way despite how Off the Rails the original plot can go, there are times where it'll just spit out a line that Makes Just as Much Sense in Context. The dev does update it every once in a while to be more consistent; humorously referred to as 'putting the bot through a bout of therapy'. There's also the "edit" command which allows you to simply remove such lines out of an otherwise fine response. | |
AI Dungeon 2 (Video Game) / int_1495d0e6 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_1495d0e6 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_1495d0e6 | |
AI Dungeon 2 (Video Game) / int_164583e3 | type |
Purely Aesthetic Gender | |
AI Dungeon 2 (Video Game) / int_164583e3 | comment |
Purely Aesthetic Gender: More often than not, specifying gender for your character will only really have an effect on how the AI generates intimate scenes, and it won't always even remember it for that. It has no effect on how strong they are, how successful certain actions are or who they can end up with. | |
AI Dungeon 2 (Video Game) / int_164583e3 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_164583e3 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_164583e3 | |
AI Dungeon 2 (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
AI Dungeon 2 (Video Game) / int_1aa08f77 | comment |
Multiple Endings: Due to the open-world nature of any prompt you create, this potentially the game with the BIGGEST amount of endings possible to achieve. Just be warned that the A.I has a certain tendency to end a history out of nowhere if it feels it has reached a point where all content has been completed (Even if it hasn't), leading to some adventures having a (frustrating) case of no end at all. Luckily, this can fixed with the "reverse" command. On occasion, the AI references the trope, by adding that "You got the (X) ending" after writing "THE END". | |
AI Dungeon 2 (Video Game) / int_1aa08f77 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_1aa08f77 | |
AI Dungeon 2 (Video Game) / int_20e20e99 | type |
Not the Intended Use | |
AI Dungeon 2 (Video Game) / int_20e20e99 | comment |
Not the Intended Use: There are multiple options of use to the player in help keeping the AI on track; however, some players deliberately use said features to better control the story. An example is the remember command. Its main use is to help the AI remember a detail it may have forgotten. Players, however, tend to use it as a form of Character Customization. The game itself can be used for more than text adventures. Some players instead use it for other purposes, such as generating surreal memes or lists of "fun facts". | |
AI Dungeon 2 (Video Game) / int_20e20e99 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_20e20e99 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_20e20e99 | |
AI Dungeon 2 (Video Game) / int_24321e44 | type |
Only Sane Man | |
AI Dungeon 2 (Video Game) / int_24321e44 | comment |
Only Sane Man: You're likely to find your player character in this position, though this can be mitigated by decisions the AI decides to take for you. | |
AI Dungeon 2 (Video Game) / int_24321e44 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_24321e44 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_24321e44 | |
AI Dungeon 2 (Video Game) / int_2547b359 | type |
Real Dreams are Weirder | |
AI Dungeon 2 (Video Game) / int_2547b359 | comment |
Real Dreams are Weirder: If you mention that you're hallucinating or dreaming, the AI Dungeon will certainly do its part in making the experience surreal. | |
AI Dungeon 2 (Video Game) / int_2547b359 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_2547b359 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_2547b359 | |
AI Dungeon 2 (Video Game) / int_26d1f65f | type |
Verbal Tic | |
AI Dungeon 2 (Video Game) / int_26d1f65f | comment |
Verbal Tic: It's possible to have the AI make a tic that it repeats a few times, like "ACK!" | |
AI Dungeon 2 (Video Game) / int_26d1f65f | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_26d1f65f | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_26d1f65f | |
AI Dungeon 2 (Video Game) / int_31083edb | type |
Logic Bomb | |
AI Dungeon 2 (Video Game) / int_31083edb | comment |
Logic Bomb: Typing in a nonsensical command can lead to an infinite gameplay loop, making the player have to restart the current game session. | |
AI Dungeon 2 (Video Game) / int_31083edb | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_31083edb | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_31083edb | |
AI Dungeon 2 (Video Game) / int_35a858b3 | type |
Cluster F-Bomb | |
AI Dungeon 2 (Video Game) / int_35a858b3 | comment |
Cluster F-Bomb: The game is built on OpenAI's GPT-2 text-generation model, trained on internet forums like Reddit. As a result, the game can get a little profane. | |
AI Dungeon 2 (Video Game) / int_35a858b3 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_35a858b3 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_35a858b3 | |
AI Dungeon 2 (Video Game) / int_37fcf16 | type |
Death Is Cheap | |
AI Dungeon 2 (Video Game) / int_37fcf16 | comment |
Death is Cheap: Dying doesn't cause any special effects or even end the game. While the AI will sometimes get stuck and refuse to generate more, entering a Do command will have you live again. | |
AI Dungeon 2 (Video Game) / int_37fcf16 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_37fcf16 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_37fcf16 | |
AI Dungeon 2 (Video Game) / int_3c5ae1a1 | type |
Schizo Tech | |
AI Dungeon 2 (Video Game) / int_3c5ae1a1 | comment |
Schizo Tech: The AI sometimes has trouble keeping the setting consistent, which may lead to you starting a fantasy scenario, only to encounter robots on motorcycles. | |
AI Dungeon 2 (Video Game) / int_3c5ae1a1 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_3c5ae1a1 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_3c5ae1a1 | |
AI Dungeon 2 (Video Game) / int_3d699462 | type |
Curb-Stomp Battle | |
AI Dungeon 2 (Video Game) / int_3d699462 | comment |
Curb-Stomp Battle: Most battle scenarios the AI tends to generate are mainly these; either you end up completely annihilating your foe in one move, or you don't even get a chance to type a second command. | |
AI Dungeon 2 (Video Game) / int_3d699462 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_3d699462 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_3d699462 | |
AI Dungeon 2 (Video Game) / int_3eee0728 | type |
Captain Obvious | |
AI Dungeon 2 (Video Game) / int_3eee0728 | comment |
The AI has a habit of repeating itself, sometimes coming across as Captain Obvious. | |
AI Dungeon 2 (Video Game) / int_3eee0728 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_3eee0728 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_3eee0728 | |
AI Dungeon 2 (Video Game) / int_3fca462c | type |
Deus ex Machina | |
AI Dungeon 2 (Video Game) / int_3fca462c | comment |
Deus ex Machina: To keep the story going, the AI sometimes saves you from seemingly-hopeless situations in improbable ways, ranging from new allies showing up out of nowhere to lava pools inexplicably draining before you can fall into them. You can also do this yourself with Story commands. | |
AI Dungeon 2 (Video Game) / int_3fca462c | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_3fca462c | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_3fca462c | |
AI Dungeon 2 (Video Game) / int_41d0e801 | type |
Endless Game | |
AI Dungeon 2 (Video Game) / int_41d0e801 | comment |
Endless Game: The AI will find a way to continue whatever you say. | |
AI Dungeon 2 (Video Game) / int_41d0e801 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_41d0e801 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_41d0e801 | |
AI Dungeon 2 (Video Game) / int_42a69fc0 | type |
Freemium Timer | |
AI Dungeon 2 (Video Game) / int_42a69fc0 | comment |
Freemium Timer: The new Energy Bar system has a cap on the number of actions a player can make. A subscription tier will get rid of it entirely on Griffin (and Dragon if at Platinum tier), but it will also slowly regenerate on its own at one point per 5 minutes and can be refilled with Scales at a rate of one point per Scale. The bar's maximum cap is 2000, but after reaching 100 energy, the bar will fill with extra energy every 20 minutes, reaching the maximum in 633 hours and 20 minutes, around 26 days. | |
AI Dungeon 2 (Video Game) / int_42a69fc0 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_42a69fc0 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_42a69fc0 | |
AI Dungeon 2 (Video Game) / int_43dfa920 | type |
Cowboy BeBop at His Computer | |
AI Dungeon 2 (Video Game) / int_43dfa920 | comment |
Cowboy Be Bop At His Computer: In-universe, it's possible to generate some. Ask the AI to make a list of facts about a work or fictional character, and see what it gets wrong. For example, it thinks that Lisa Simpson is a computer hacker for the FBI. | |
AI Dungeon 2 (Video Game) / int_43dfa920 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_43dfa920 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_43dfa920 | |
AI Dungeon 2 (Video Game) / int_454d9422 | type |
Rocks Fall, Everyone Dies | |
AI Dungeon 2 (Video Game) / int_454d9422 | comment |
Rocks Fall, Everyone Dies: The AI can be a real Killer GM at random times, with actions that seem innocent somehow leading to the player characters' death. | |
AI Dungeon 2 (Video Game) / int_454d9422 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_454d9422 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_454d9422 | |
AI Dungeon 2 (Video Game) / int_45bf382b | type |
Game Mod | |
AI Dungeon 2 (Video Game) / int_45bf382b | comment |
Game Mod: Starting around April 2020, the site updated with the ability for users to make custom scenarios/prompts public for others to play. Naturally, a vast majority of these prompts consist of either Rule 34, shitposts, or, oddly enough, JoJo's Bizarre Adventure of all things. There are a number of pre-set worlds that the player can either purchase or access for free. While these worlds have their own starting prompts, races, classes, factions, and locations, there's nothing to stop the player from altering their starting prompt after the game starts, or going into the World Info section and changing or expanding the setting's data. | |
AI Dungeon 2 (Video Game) / int_45bf382b | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_45bf382b | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_45bf382b | |
AI Dungeon 2 (Video Game) / int_46911ea7 | type |
Player and Protagonist Integration | |
AI Dungeon 2 (Video Game) / int_46911ea7 | comment |
Player and Protagonist Integration: Unless a player provides the name for the character they're playing as the AI will always refer to the player character as 'you'. | |
AI Dungeon 2 (Video Game) / int_46911ea7 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_46911ea7 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_46911ea7 | |
AI Dungeon 2 (Video Game) / int_4b1ca7d2 | type |
Genre Roulette | |
AI Dungeon 2 (Video Game) / int_4b1ca7d2 | comment |
Genre Roulette: While the AI will generally follow the original prompt to create the world around it, it can very quickly derail the plot and go from one genre to another through a single input (especially if you don't use tools such as Undo, Alter and Retry to keep in a consistent setting). For example, one can start in a zombie scenario but after going on for long enough find yourself in a medieval world with no zombies in sight. You can also invoke this with commands. Bored of being a wizard? Just say: "Beam up to the Enterprise". | |
AI Dungeon 2 (Video Game) / int_4b1ca7d2 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_4b1ca7d2 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_4b1ca7d2 | |
AI Dungeon 2 (Video Game) / int_55d919f7 | type |
Lovecraft Lite | |
AI Dungeon 2 (Video Game) / int_55d919f7 | comment |
Lovecraft Lite: Trying to have the AI generate a Survival Horror scenario usually results in this. While the game can generate some surprisingly creepy scenarios and dialogue, the fact that combat is usually weighted in the player's favor means that most monsters end up not being Immune to Bullets. The player often has to work to intentionally make it into a horror story. A weekly scenario tried to put a much greater emphasis on survival horror for its campaign. The results were still more this trope than anything, especially if the player plays things smart. A Lovecraftian AI was available in November 2020. It's trained on Lovecraft's works and goes more into Cosmic Horror Story territory. | |
AI Dungeon 2 (Video Game) / int_55d919f7 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_55d919f7 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_55d919f7 | |
AI Dungeon 2 (Video Game) / int_5667d866 | type |
Critical Failure | |
AI Dungeon 2 (Video Game) / int_5667d866 | comment |
Critical Failure: While the player can technically do anything perfectly well, prefacing your commands with "attempt to" can lead to hilarious consequences. The experimental RPG stats system can make this even more spectacular, as any "Do" action can result in a critical failure, even if it is something mundane. | |
AI Dungeon 2 (Video Game) / int_5667d866 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_5667d866 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_5667d866 | |
AI Dungeon 2 (Video Game) / int_57b74bd4 | type |
Achievements in Ignorance | |
AI Dungeon 2 (Video Game) / int_57b74bd4 | comment |
Achievements in Ignorance: Your character can't even tell when they're dead. | |
AI Dungeon 2 (Video Game) / int_57b74bd4 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_57b74bd4 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_57b74bd4 | |
AI Dungeon 2 (Video Game) / int_5ad39c3a | type |
Play Every Day | |
AI Dungeon 2 (Video Game) / int_5ad39c3a | comment |
Play Every Day: The game has daily bonuses like shards, profile pictures, and access to unlockable worlds. | |
AI Dungeon 2 (Video Game) / int_5ad39c3a | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_5ad39c3a | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_5ad39c3a | |
AI Dungeon 2 (Video Game) / int_5cfeb43f | type |
Save Scumming | |
AI Dungeon 2 (Video Game) / int_5cfeb43f | comment |
Save Scumming: Any action can be easily undone with the /revert command. | |
AI Dungeon 2 (Video Game) / int_5cfeb43f | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_5cfeb43f | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_5cfeb43f | |
AI Dungeon 2 (Video Game) / int_5fcb9ad1 | type |
Time Skip | |
AI Dungeon 2 (Video Game) / int_5fcb9ad1 | comment |
Time Skip: When the AI can't figure out how to continue a scene, it tends to cut to another scene hours, days, months or even years later. | |
AI Dungeon 2 (Video Game) / int_5fcb9ad1 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_5fcb9ad1 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_5fcb9ad1 | |
AI Dungeon 2 (Video Game) / int_63c6a75c | type |
Evil Lawyer Joke | |
AI Dungeon 2 (Video Game) / int_63c6a75c | comment |
Evil Lawyer Joke: The AI associates lawyers as evil characters. "90 percent of lawyers give the rest a bad name". Ask for a list of facts about lawyers. One time, it described them as "self-important know-it-alls", "corrupt", "shifty-eyed", "laughable", "bloodsuckers". "None of them have a shred of honor" and "no law-abiding citizen would have a good thing to say about them". | |
AI Dungeon 2 (Video Game) / int_63c6a75c | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_63c6a75c | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_63c6a75c | |
AI Dungeon 2 (Video Game) / int_681077c5 | type |
Wide-Open Sandbox | |
AI Dungeon 2 (Video Game) / int_681077c5 | comment |
Wide-Open Sandbox: You can do anything and go pretty much anywhere you want. If it can be expressed in language, you can probably do it. The game has no win or lose condition, meaning that players can theoretically play for however long they want. | |
AI Dungeon 2 (Video Game) / int_681077c5 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_681077c5 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_681077c5 | |
AI Dungeon 2 (Video Game) / int_6977c45e | type |
Purple Prose | |
AI Dungeon 2 (Video Game) / int_6977c45e | comment |
Purple Prose: "Aesthetic text" scenarios will make the AI write statements in incredibly flowery language. You can also use an author's note such as "use an overly descriptive writing style" to invoke this. | |
AI Dungeon 2 (Video Game) / int_6977c45e | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_6977c45e | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_6977c45e | |
AI Dungeon 2 (Video Game) / int_6a1c2a6 | type |
Cosmic Horror Story | |
AI Dungeon 2 (Video Game) / int_6a1c2a6 | comment |
A Lovecraftian AI was available in November 2020. It's trained on Lovecraft's works and goes more into Cosmic Horror Story territory. | |
AI Dungeon 2 (Video Game) / int_6a1c2a6 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_6a1c2a6 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_6a1c2a6 | |
AI Dungeon 2 (Video Game) / int_70d8269d | type |
Excuse Plot | |
AI Dungeon 2 (Video Game) / int_70d8269d | comment |
Excuse Plot: Admittedly, the prompts are more guidelines of where you start than anything concrete, as things tend to frequently go Off the Rails after a few actions unless the player makes plenty of use of the 'story', 'undo', 'alter', or 'retry' commands to attempt to keep an internal logic going. | |
AI Dungeon 2 (Video Game) / int_70d8269d | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_70d8269d | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_70d8269d | |
AI Dungeon 2 (Video Game) / int_72d31973 | type |
Surreal Horror | |
AI Dungeon 2 (Video Game) / int_72d31973 | comment |
Surreal Horror: It's not uncommon for the AI to come up with writing that's terrifying and vague. | |
AI Dungeon 2 (Video Game) / int_72d31973 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_72d31973 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_72d31973 | |
AI Dungeon 2 (Video Game) / int_72dd7026 | type |
What the Hell, Player? | |
AI Dungeon 2 (Video Game) / int_72dd7026 | comment |
What the Hell, Player?: While the AI is usually non-judgemental of the player characters actions throughout a story, it can occasionally call a player out if you do something particularly horrible, either through other characters or through the narration. It may even lead to things like your character falling into a depression or deciding to commit suicide. Zigzagged with the scoring system. Depending on your actions, it will reward or deduct points. Other times, it'll be confused as to what you did and refuse to give you any points ("I don't get why you're counting up to a million. You gain no points"). | |
AI Dungeon 2 (Video Game) / int_72dd7026 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_72dd7026 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_72dd7026 | |
AI Dungeon 2 (Video Game) / int_754df088 | type |
Put on a Bus | |
AI Dungeon 2 (Video Game) / int_754df088 | comment |
Put on a Bus: Don't expect NPCs to stick around for very long after the plot point surrounding them is up. (And sometimes, before their plot point is up). | |
AI Dungeon 2 (Video Game) / int_754df088 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_754df088 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_754df088 | |
AI Dungeon 2 (Video Game) / int_7b8f63bf | type |
Game Plays Itself | |
AI Dungeon 2 (Video Game) / int_7b8f63bf | comment |
Game Plays Itself: The "continue" command can be used to let the AI keep generating more lines.note Which in itself was born originally from players typing 'continue' in the dialogue box for the same effect before the option was added Of course, you can keep spamming the continue button for the AI to generate a story all on its own, the results of which can be quite... Amusing. Several people have used this to add passages from novels as custom prompts and let the AI attempt to continue generating text on its own to see where it takes the plot. | |
AI Dungeon 2 (Video Game) / int_7b8f63bf | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_7b8f63bf | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_7b8f63bf | |
AI Dungeon 2 (Video Game) / int_7cb1a686 | type |
Final Death Mode | |
AI Dungeon 2 (Video Game) / int_7cb1a686 | comment |
Final Death Mode: What Hardcore mode was. Unlike the normal adventures where Death Is a Slap on the Wrist, dying in hardcore mode used to end the story for good. This mode was removed in later updates. | |
AI Dungeon 2 (Video Game) / int_7cb1a686 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_7cb1a686 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_7cb1a686 | |
AI Dungeon 2 (Video Game) / int_7e081ea0 | type |
Slice of Life | |
AI Dungeon 2 (Video Game) / int_7e081ea0 | comment |
Slice of Life: It's possible to make a game that plays out like one, with simple plots that are more daily life-related than anything fantastic. | |
AI Dungeon 2 (Video Game) / int_7e081ea0 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_7e081ea0 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_7e081ea0 | |
AI Dungeon 2 (Video Game) / int_7ff84285 | type |
Freemium | |
AI Dungeon 2 (Video Game) / int_7ff84285 | comment |
Freemium: Has multiple subscription tiers in addition to a free model. Subscribing gives you more options when creating and playing scenarios, as well as removing the energy bar on Griffin (at Silver), giving access to Dragon (at Gold), and eventually removing the energy bar from Dragon (at Platinum). | |
AI Dungeon 2 (Video Game) / int_7ff84285 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_7ff84285 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_7ff84285 | |
AI Dungeon 2 (Video Game) / int_83441d66 | type |
AIs | |
AI Dungeon 2 (Video Game) / int_83441d66 | comment |
The premium Dragon AI is one of the most powerful A.I.s in the world, having been trained on nearly 500GB of text. For instance, it's possible to have dialogues with characters who can solve abstract math problems and explain their reasoning step-by-step. Another example, given by the developer, is the AI spontaneously coming up with a simple, coherent magic system. | |
AI Dungeon 2 (Video Game) / int_83441d66 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_83441d66 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_83441d66 | |
AI Dungeon 2 (Video Game) / int_868f047d | type |
Every Proper Lady Should Curtsy | |
AI Dungeon 2 (Video Game) / int_868f047d | comment |
Every Proper Lady Should Curtsy: Greeting a lady very politely may make her curtsy to greet you. | |
AI Dungeon 2 (Video Game) / int_868f047d | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_868f047d | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_868f047d | |
AI Dungeon 2 (Video Game) / int_87d7e9fa | type |
Surreal Humor | |
AI Dungeon 2 (Video Game) / int_87d7e9fa | comment |
Surreal Humor: The AI has a tendency to make stuff that's funny because of how strange it is. | |
AI Dungeon 2 (Video Game) / int_87d7e9fa | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_87d7e9fa | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_87d7e9fa | |
AI Dungeon 2 (Video Game) / int_8aaa6f4f | type |
Character Customization | |
AI Dungeon 2 (Video Game) / int_8aaa6f4f | comment |
There are multiple options of use to the player in help keeping the AI on track; however, some players deliberately use said features to better control the story. An example is the remember command. Its main use is to help the AI remember a detail it may have forgotten. Players, however, tend to use it as a form of Character Customization. | |
AI Dungeon 2 (Video Game) / int_8aaa6f4f | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_8aaa6f4f | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_8aaa6f4f | |
AI Dungeon 2 (Video Game) / int_8b0a127 | type |
Rocket-Tag Gameplay | |
AI Dungeon 2 (Video Game) / int_8b0a127 | comment |
Rocket-Tag Gameplay: Because there's no actual stats system to the game, battles tend to be quick and brutal, with either the player curb stomping enemies or the enemies doing the same in toll. It is possible to have longer and more drawn-out encounters, but this can take some work on the player's part using Story inputs and the Alter command. | |
AI Dungeon 2 (Video Game) / int_8b0a127 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_8b0a127 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_8b0a127 | |
AI Dungeon 2 (Video Game) / int_8b606a51 | type |
There Is No Kill Like Overkill | |
AI Dungeon 2 (Video Game) / int_8b606a51 | comment |
There Is No Kill Like Overkill: You can basically use any method to attack characters, so this trope will happen. Yes, you can use nuclear missiles to destroy lowly bandits, or throw the moon at some rat. However, even when you used an extremely deadly method, the enemy sometimes survives from your attack with little to no explanation. | |
AI Dungeon 2 (Video Game) / int_8b606a51 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_8b606a51 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_8b606a51 | |
AI Dungeon 2 (Video Game) / int_8c83208f | type |
You Can't Get Ye Flask | |
AI Dungeon 2 (Video Game) / int_8c83208f | comment |
You Can't Get Ye Flask: Completely averted. No matter what you type, the AI will take what you wrote and run with it. | |
AI Dungeon 2 (Video Game) / int_8c83208f | featureApplicability |
-1.0 | |
AI Dungeon 2 (Video Game) / int_8c83208f | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_8c83208f | |
AI Dungeon 2 (Video Game) / int_90dd217f | type |
Little Known Facts | |
AI Dungeon 2 (Video Game) / int_90dd217f | comment |
Little Known Facts: It's common to use the AI to generate lists of random facts, which are completely inaccurate. It says that the most popular game people play in Massachusetts is throwing boiling hot soup in each other's faces, or that you can win a free M&M by going to the North Pole and standing in a giant M. | |
AI Dungeon 2 (Video Game) / int_90dd217f | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_90dd217f | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_90dd217f | |
AI Dungeon 2 (Video Game) / int_940a5958 | type |
Artificial Stupidity | |
AI Dungeon 2 (Video Game) / int_940a5958 | comment |
Artificial Stupidity: The bot can easily get certain characters confusednote often having NPCs ask questions you were trying to ask them and have your character answer said question and forget about what state the player character currently is in. Later updates would help cull the AI's confusion by having a set number of prefixes you can choose from when writing a response, to make it easier for the AI to determine actions from the player narrating/having the character speak. The dev also puts the bot through "bouts of therapy" to help cut down on it spouting random gibberish. It can also spout random "The end" and "Click here to continue" prompts, leftover from the texts it was trained on. It should be noted that a fair bit of said stupidity, especially the type often seen in videos posted online, is partially the result of players not reading the instructions, meaning they write in first-person (I, my, etc.) instead of second (you, your, etc.) like you are supposed to. This has somewhat been remedied by the interface being modified to have "you" right next to the input box. The AI is also infamous for going off on random tangents, as well as making seemingly normal characters engage in bizarre behavior like attacking the player for no reason or starting completely unprompted romantic encounters. In a hilarious cross between this and Artificial Brilliance, there can be instances where a character asked a question gives an obviously wrong response... only for the AI to immediately follow it up by the player character pointing this out and giving the right response. The AI, especially the free Griffin model, has a lot of trouble with names and pronouns, and seems to get easily distracted, trying to add things to the story with no provocation. In addition, it tends to force heterosexuality, often changing you to the opposite gender of a character it introduced the moment you try anything romantic, even if you insist both you and the character are both the same gender. The AI has a habit of forgetting where the characters are, often putting them in school or near a forest. It won't remember where your house is and what it's like. Taking a look at a fictional work like a painting will have the AI get confused and think you are in the world of the work, without explanation. World Info needs to be used in a very specific style and format. Otherwise, it plays out like a game of Telephone, misinterpreting the information you typed and constantly bringing it up. It's particularly bad at physical appearance descriptions. Players have noticed that since late April 2021, if not earlier, AI output quality has gone worse even on Dragon. Griffin has gotten closer to Classic (the GPT-2 model) in quality, and Dragon often derails and forgets the story flow in a single action. This also is not helped by a sudden, silent community update that censors things further regardless of the built-in Adjustable Censorship. More of a limitation than stupidity, but the AI can only remember things that are recently mentioned or stored in context/world info. This can lead to situations where recurring characters or elements get treated as brand new because you haven't featured them in a while. | |
AI Dungeon 2 (Video Game) / int_940a5958 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_940a5958 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_940a5958 | |
AI Dungeon 2 (Video Game) / int_9890e176 | type |
Same Character, But Different | |
AI Dungeon 2 (Video Game) / int_9890e176 | comment |
Same Character, But Different: Sometimes, a character will return in a later scene with a personality that is completely unlike what they had before, to the point at which the only thing they have in common is the same name. | |
AI Dungeon 2 (Video Game) / int_9890e176 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_9890e176 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_9890e176 | |
AI Dungeon 2 (Video Game) / int_9918518b | type |
Press X to Die | |
AI Dungeon 2 (Video Game) / int_9918518b | comment |
Press X to Die: Can be easily achieved by just typing in "die" or using other suicidal commands. Of course, the game doesn't actually end. | |
AI Dungeon 2 (Video Game) / int_9918518b | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_9918518b | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_9918518b | |
AI Dungeon 2 (Video Game) / int_9c550e26 | type |
Word Salad Title | |
AI Dungeon 2 (Video Game) / int_9c550e26 | comment |
Word Salad Title: You can reach endings, which have multiple names (as in a more traditional CYOA game). They are usually given names that are at best tangentially related to what you actually did in the story. For instance, "Princess of Thorns" ending, despite thorns appearing nowhere in the tale. | |
AI Dungeon 2 (Video Game) / int_9c550e26 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_9c550e26 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_9c550e26 | |
AI Dungeon 2 (Video Game) / int_9e943076 | type |
One-Man Army | |
AI Dungeon 2 (Video Game) / int_9e943076 | comment |
One-Man Army: You, potentially. Since the A.I has some difficulty to track large amounts of characters existing at the same time, it's actually relatively easy to beat thousands of enemies through certain commands, sometimes in absurd ways. "Kill everyone in the army with a single punch". | |
AI Dungeon 2 (Video Game) / int_9e943076 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_9e943076 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_9e943076 | |
AI Dungeon 2 (Video Game) / int_a0609791 | type |
Gratuitous Rap | |
AI Dungeon 2 (Video Game) / int_a0609791 | comment |
Gratuitous Rap: It's possible to have the AI write rap songs for no real reason. It even does disses! ("Your wordplay's so elementary that even E.T. could comprehend it"). | |
AI Dungeon 2 (Video Game) / int_a0609791 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_a0609791 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_a0609791 | |
AI Dungeon 2 (Video Game) / int_a07afea2 | type |
Random Events Plot | |
AI Dungeon 2 (Video Game) / int_a07afea2 | comment |
Random Events Plot: Admittedly, the AI isn't the best at keeping a consistent narrative. NPCs can appear and disappear at random, plot points can crop up and be dropped a few lines later and the player can randomly find themselves teleported to different kingdoms. It is possible to make a consistent narrative, but it requires liberal abuse of the remember and revert commands. Later updates would make it much easier to get a coherent narrative through the use of the 'story' prompt which allows the player to take direct control of the narrative to better steer it where they'd like to go. | |
AI Dungeon 2 (Video Game) / int_a07afea2 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_a07afea2 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_a07afea2 | |
AI Dungeon 2 (Video Game) / int_abd29ad8 | type |
No-Sell | |
AI Dungeon 2 (Video Game) / int_abd29ad8 | comment |
No-Sell: The AI has no problem absolutely shutting down any attacks you make, no matter how powerful, if it wants to keep the situation dramatic. A strangely recurring character known as "Count Grey" is especially fond of this, in particular, making him Nigh-Invulnerable in most instances. | |
AI Dungeon 2 (Video Game) / int_abd29ad8 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_abd29ad8 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_abd29ad8 | |
AI Dungeon 2 (Video Game) / int_ae3d6438 | type |
Deadpan Snarker | |
AI Dungeon 2 (Video Game) / int_ae3d6438 | comment |
Deadpan Snarker: The AI can be a bit snarky in regards to the player forcing the plot in a certain direction with the story command, especially if you try to have your character formulate a plan of some sort. | |
AI Dungeon 2 (Video Game) / int_ae3d6438 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_ae3d6438 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_ae3d6438 | |
AI Dungeon 2 (Video Game) / int_af616e40 | type |
Accidental Misnaming | |
AI Dungeon 2 (Video Game) / int_af616e40 | comment |
Accidental Misnaming: There are times where a character will misname you for no real reason. The AI also has trouble keeping names straight, and may mix it up and refer to you by a variant. | |
AI Dungeon 2 (Video Game) / int_af616e40 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_af616e40 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_af616e40 | |
AI Dungeon 2 (Video Game) / int_afc48877 | type |
Interactive Fiction | |
AI Dungeon 2 (Video Game) / int_afc48877 | comment |
Interactive Fiction: To a degree that would blow the minds of any gamer that remembers the genre's heyday. | |
AI Dungeon 2 (Video Game) / int_afc48877 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_afc48877 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_afc48877 | |
AI Dungeon 2 (Video Game) / int_b3c0ed0c | type |
Spoof Aesop | |
AI Dungeon 2 (Video Game) / int_b3c0ed0c | comment |
Spoof Aesop: Prompt the AI with the text "moral of the story:" and see where it goes. It'll try to find a meaning and lesson in your story, often coming off as completely nonsensical. | |
AI Dungeon 2 (Video Game) / int_b3c0ed0c | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_b3c0ed0c | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_b3c0ed0c | |
AI Dungeon 2 (Video Game) / int_b58c51d8 | type |
My Beloved Smother | |
AI Dungeon 2 (Video Game) / int_b58c51d8 | comment |
My Beloved Smother: For whatever reason, the protagonist's mother will often show up in any of the scenarios the AI generates, most frequently after the first major 'story beat' concludes. Even if the players' parents, biological or otherwise, are stated to be dead. Depending on the story, she can end up being this. | |
AI Dungeon 2 (Video Game) / int_b58c51d8 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_b58c51d8 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_b58c51d8 | |
AI Dungeon 2 (Video Game) / int_b6f34e9c | type |
Omnicidal Neutral | |
AI Dungeon 2 (Video Game) / int_b6f34e9c | comment |
Omnicidal Neutral: As a by-product of being able to do literally everything, the player character can often end up becoming this by default. | |
AI Dungeon 2 (Video Game) / int_b6f34e9c | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_b6f34e9c | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_b6f34e9c | |
AI Dungeon 2 (Video Game) / int_b8dde2 | type |
Evil Overlord | |
AI Dungeon 2 (Video Game) / int_b8dde2 | comment |
Evil Overlord: The player character can easily end up becoming one; sometimes unintentionally. | |
AI Dungeon 2 (Video Game) / int_b8dde2 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_b8dde2 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_b8dde2 | |
AI Dungeon 2 (Video Game) / int_b99bed67 | type |
No-Nonsense Nemesis | |
AI Dungeon 2 (Video Game) / int_b99bed67 | comment |
No-Nonsense Nemesis: Your enemies will often kill you right away if they get the chance. Surrendering will normally result in them shooting you, instead of taking you prisoner. | |
AI Dungeon 2 (Video Game) / int_b99bed67 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_b99bed67 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_b99bed67 | |
AI Dungeon 2 (Video Game) / int_b9d334b2 | type |
Aerith and Bob | |
AI Dungeon 2 (Video Game) / int_b9d334b2 | comment |
Aerith and Bob: The AI will generate normal names such as Jacob, Ben, and Lucy, alongside fantasy ones like Ragnor, Zalez, Elios and Kyros, or outright bizarre names like Navy and The Cave. Some characters can simply be named after places. | |
AI Dungeon 2 (Video Game) / int_b9d334b2 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_b9d334b2 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_b9d334b2 | |
AI Dungeon 2 (Video Game) / int_bef696dd | type |
Mind Screw | |
AI Dungeon 2 (Video Game) / int_bef696dd | comment |
Mind Screw: It is very easy for a story to fall into this. | |
AI Dungeon 2 (Video Game) / int_bef696dd | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_bef696dd | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_bef696dd | |
AI Dungeon 2 (Video Game) / int_c121be7b | type |
Cycle of Hurting | |
AI Dungeon 2 (Video Game) / int_c121be7b | comment |
Cycle of Hurting: Do not insult the AI, or claim the story its generating is idiotic/stupid/dumb in any way. If you do, be prepared to be stuck in an infinite death loop that can only be undone by starting a new story. | |
AI Dungeon 2 (Video Game) / int_c121be7b | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_c121be7b | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_c121be7b | |
AI Dungeon 2 (Video Game) / int_c25c7890 | type |
Fun with Acronyms | |
AI Dungeon 2 (Video Game) / int_c25c7890 | comment |
Fun with Acronyms: The AI isn't very good at handling acronyms, and will often mess them up. It claims that "O.N.E.L.I.S.D.A.M." stands for "Obligation to Not Explode in Interesting Way". | |
AI Dungeon 2 (Video Game) / int_c25c7890 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_c25c7890 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_c25c7890 | |
AI Dungeon 2 (Video Game) / int_c33c51b2 | type |
Outside-the-Box Tactic | |
AI Dungeon 2 (Video Game) / int_c33c51b2 | comment |
Outside-the-Box Tactic: Since the player can do anything, the only limit of what they can do in combat is how creative they are and how effective the AI deems their ploy. | |
AI Dungeon 2 (Video Game) / int_c33c51b2 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_c33c51b2 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_c33c51b2 | |
AI Dungeon 2 (Video Game) / int_c63cd20a | type |
Writing by the Seat of Your Pants | |
AI Dungeon 2 (Video Game) / int_c63cd20a | comment |
Writing by the Seat of Your Pants: Or rather, the AI writes by the seat of its pants. Plot points can be raised and forgotten about in the blink of an eye, and the AI isn't all that great in remembering key details. | |
AI Dungeon 2 (Video Game) / int_c63cd20a | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_c63cd20a | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_c63cd20a | |
AI Dungeon 2 (Video Game) / int_c64bdacd | type |
Scoring Points | |
AI Dungeon 2 (Video Game) / int_c64bdacd | comment |
Scoring Points: An optional scoring system was introduced in December 2020. After every Do command, one of various AIs will make you either lose or gain points: for example, SuccessBot tends to give points, while KillBot won't reward them unless you do violent actions. Points are usually rewarded for even the most minor of actions ("You took two steps forward, two steps back. You gain 6 points!"; "Eating liver is good for you! You gain 10 points!"; "You are a gentleman. You gain 1 point!") | |
AI Dungeon 2 (Video Game) / int_c64bdacd | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_c64bdacd | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_c64bdacd | |
AI Dungeon 2 (Video Game) / int_c6fb9ebc | type |
Piss-Take Rap | |
AI Dungeon 2 (Video Game) / int_c6fb9ebc | comment |
Piss-Take Rap: The AI's attempt at writing rap songs aren't the greatest. | |
AI Dungeon 2 (Video Game) / int_c6fb9ebc | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_c6fb9ebc | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_c6fb9ebc | |
AI Dungeon 2 (Video Game) / int_c77e69fc | type |
Confetti Drop | |
AI Dungeon 2 (Video Game) / int_c77e69fc | comment |
Confetti Drop: An animation of confetti dropping plays when you finish a quest or claim a daily reward. | |
AI Dungeon 2 (Video Game) / int_c77e69fc | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_c77e69fc | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_c77e69fc | |
AI Dungeon 2 (Video Game) / int_c78e289b | type |
Chandler's Law | |
AI Dungeon 2 (Video Game) / int_c78e289b | comment |
Chandler's Law: If the AI hits a rough spot continuing the story (which happens often if you hit Retry at the same point enough times) it will generate random new twists, like a character suddenly appearing or a random surprise attack, to shake things up. Some tips in the loading screen tells you to type "suddenly" or "you decide to be bold" as Story commands when things get boring. | |
AI Dungeon 2 (Video Game) / int_c78e289b | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_c78e289b | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_c78e289b | |
AI Dungeon 2 (Video Game) / int_caa28b82 | type |
Cloudcuckoolander | |
AI Dungeon 2 (Video Game) / int_caa28b82 | comment |
Cloudcuckoolander: Much like the earlier AI plaything Cleverbot, the AI sometimes has... problems with keeping a consistent logic. The Verge described it as "running on dream logic". | |
AI Dungeon 2 (Video Game) / int_caa28b82 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_caa28b82 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_caa28b82 | |
AI Dungeon 2 (Video Game) / int_d148b019 | type |
Mundane Made Awesome | |
AI Dungeon 2 (Video Game) / int_d148b019 | comment |
Mundane Made Awesome: It's possible for the AI to write anything as an epic and intense story, even mowing the lawn. | |
AI Dungeon 2 (Video Game) / int_d148b019 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_d148b019 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_d148b019 | |
AI Dungeon 2 (Video Game) / int_d2cba32d | type |
Game Maker | |
AI Dungeon 2 (Video Game) / int_d2cba32d | comment |
Game Maker: With the addition of advanced ways to make the AI remember details about the world with the Remember and World Info options, and the addition of custom scripts, AI Dungeon 2 is becoming this more and more with each update, allowing users to make their own interactive fiction without having to do everything from scratch. | |
AI Dungeon 2 (Video Game) / int_d2cba32d | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_d2cba32d | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_d2cba32d | |
AI Dungeon 2 (Video Game) / int_d57f4a99 | type |
The Nothing After Death | |
AI Dungeon 2 (Video Game) / int_d57f4a99 | comment |
The Nothing After Death: It's possible to die and end up in a void where there's no afterlife, you're just dead and gone. | |
AI Dungeon 2 (Video Game) / int_d57f4a99 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_d57f4a99 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_d57f4a99 | |
AI Dungeon 2 (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
AI Dungeon 2 (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: The introduction of prefixes to the text box was to help cut down on the AI confusing the text as either dialogue, actions or narration, respectively. The story prefix was also added for those who would like a more consistent storyline or have better control over what direction they want the plot to head in. The Alter, Undo/Redo, Pin and Retry buttons are there to help keep the AI from going off the rails, and to help it "remember" things such as character names or what location you're in. | |
AI Dungeon 2 (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_d6f284a3 | |
AI Dungeon 2 (Video Game) / int_d9e946ae | type |
Cute Monster Girl | |
AI Dungeon 2 (Video Game) / int_d9e946ae | comment |
Cute Monster Girl: A lot of the user-generated prompts involve them. Frequently in unwholesome contexts. | |
AI Dungeon 2 (Video Game) / int_d9e946ae | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_d9e946ae | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_d9e946ae | |
AI Dungeon 2 (Video Game) / int_d9f4cb75 | type |
Video Game Perversity Potential | |
AI Dungeon 2 (Video Game) / int_d9f4cb75 | comment |
Video Game Perversity Potential: Also comes with the territory; not helped by the AI being more than a little eager to force such situations upon the player and being rather descriptive about it. The PC can basically screw anyone regardless of gender or even species! | |
AI Dungeon 2 (Video Game) / int_d9f4cb75 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_d9f4cb75 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_d9f4cb75 | |
AI Dungeon 2 (Video Game) / int_da32aec9 | type |
Fake Ultimate Mook | |
AI Dungeon 2 (Video Game) / int_da32aec9 | comment |
Fake Ultimate Mook: Combat is (usually) weighted heavily in the players' favor. As a byproduct, this can result in a monster or beast that's built up as being some unbeatable demonic entity to easily be one-shotted by the player. This can be alleviated with player control, however. | |
AI Dungeon 2 (Video Game) / int_da32aec9 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_da32aec9 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_da32aec9 | |
AI Dungeon 2 (Video Game) / int_db2f3581 | type |
All Girls Want Bad Boys | |
AI Dungeon 2 (Video Game) / int_db2f3581 | comment |
All Girls Want Bad Boys: Ask the AI what girls find attractive, or how to pick up girls, and it will repeatedly insist that girls like bad boys. This seems to be the only thing it knows how to say on this particular topic. | |
AI Dungeon 2 (Video Game) / int_db2f3581 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_db2f3581 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_db2f3581 | |
AI Dungeon 2 (Video Game) / int_df11acbe | type |
Artificial Brilliance | |
AI Dungeon 2 (Video Game) / int_df11acbe | comment |
In a hilarious cross between this and Artificial Brilliance, there can be instances where a character asked a question gives an obviously wrong response... only for the AI to immediately follow it up by the player character pointing this out and giving the right response. | |
AI Dungeon 2 (Video Game) / int_df11acbe | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_df11acbe | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_df11acbe | |
AI Dungeon 2 (Video Game) / int_e085feeb | type |
Broken Record | |
AI Dungeon 2 (Video Game) / int_e085feeb | comment |
Broken Record: It's not uncommon for the AI to get itself stuck in a loop. In that case, it's best to retry to the point before the looping text and change your action. For example, Vinny of Vinesauce was once stuck in a loop of looking at food (primarily a gherkin) and thinking about how tasty it would be. | |
AI Dungeon 2 (Video Game) / int_e085feeb | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_e085feeb | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_e085feeb | |
AI Dungeon 2 (Video Game) / int_e3034e3f | type |
Beating a Dead Player | |
AI Dungeon 2 (Video Game) / int_e3034e3f | comment |
Beating A Dead Player: Piss the AI off enough and be prepared to be stuck in an infinite death loop. (One might even say, Gold Experience Requiem'd). | |
AI Dungeon 2 (Video Game) / int_e3034e3f | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_e3034e3f | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_e3034e3f | |
AI Dungeon 2 (Video Game) / int_e3109dae | type |
Switching P.O.V. | |
AI Dungeon 2 (Video Game) / int_e3109dae | comment |
Switching P.O.V.: Using the command "[character's] POV:" or "[character's] thoughts about [subject]:" allows you to see things from any other character's perspective. Hilariously, the "character" can be anything, which means you can ask to see things from the point of view of someone's pants, or the Sun. | |
AI Dungeon 2 (Video Game) / int_e3109dae | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_e3109dae | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_e3109dae | |
AI Dungeon 2 (Video Game) / int_e4c91c25 | type |
Press Start to Game Over | |
AI Dungeon 2 (Video Game) / int_e4c91c25 | comment |
Press Start to Game Over: Subverted. While it's possible to die extremely quickly, the game doesn't actually end - or even do anything - when you do. | |
AI Dungeon 2 (Video Game) / int_e4c91c25 | featureApplicability |
-0.3 | |
AI Dungeon 2 (Video Game) / int_e4c91c25 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_e4c91c25 | |
AI Dungeon 2 (Video Game) / int_e542d889 | type |
Gorn | |
AI Dungeon 2 (Video Game) / int_e542d889 | comment |
Gorn: The AI is capable of creating visceral scenes, especially when you decide to kill someone with violent ways. It will describe your organs getting torn out. | |
AI Dungeon 2 (Video Game) / int_e542d889 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_e542d889 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_e542d889 | |
AI Dungeon 2 (Video Game) / int_e5d8460d | type |
Unexplained Recovery | |
AI Dungeon 2 (Video Game) / int_e5d8460d | comment |
Unexplained Recovery: Killed characters often appear again without any explanation. | |
AI Dungeon 2 (Video Game) / int_e5d8460d | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_e5d8460d | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_e5d8460d | |
AI Dungeon 2 (Video Game) / int_e9365a0a | type |
Monsters Everywhere | |
AI Dungeon 2 (Video Game) / int_e9365a0a | comment |
Monsters Everywhere: Since everything is being generated on the fly, monsters can pop up anywhere. Anywhere. Up to including having a goblin pop out of your sock drawer. | |
AI Dungeon 2 (Video Game) / int_e9365a0a | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_e9365a0a | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_e9365a0a | |
AI Dungeon 2 (Video Game) / int_ea85d6ea | type |
All Just a Dream | |
AI Dungeon 2 (Video Game) / int_ea85d6ea | comment |
All Just a Dream: You can invoke this. Add a sentence like "You wake up from your dream, and you're back in your house". The AI runs with this, and you can re-rail the story back on track. You can use this to escape from a horrible situation like a Cold-Blooded Torture. It's also useful to cheat death. | |
AI Dungeon 2 (Video Game) / int_ea85d6ea | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_ea85d6ea | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_ea85d6ea | |
AI Dungeon 2 (Video Game) / int_eb01d70 | type |
Princess Protagonist | |
AI Dungeon 2 (Video Game) / int_eb01d70 | comment |
Princess Protagonist: One of the fantasy prompts is for the player character to be a princess. | |
AI Dungeon 2 (Video Game) / int_eb01d70 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_eb01d70 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_eb01d70 | |
AI Dungeon 2 (Video Game) / int_eeb4a5eb | type |
Anti-Climax | |
AI Dungeon 2 (Video Game) / int_eeb4a5eb | comment |
Anti-Climax: There are times when just as the story gets interesting or there are still some things left, the game slaps you with an ending abruptly. You can try undoing them to continue, though. | |
AI Dungeon 2 (Video Game) / int_eeb4a5eb | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_eeb4a5eb | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_eeb4a5eb | |
AI Dungeon 2 (Video Game) / int_f010f6b4 | type |
Adjustable Censorship | |
AI Dungeon 2 (Video Game) / int_f010f6b4 | comment |
Players have noticed that since late April 2021, if not earlier, AI output quality has gone worse even on Dragon. Griffin has gotten closer to Classic (the GPT-2 model) in quality, and Dragon often derails and forgets the story flow in a single action. This also is not helped by a sudden, silent community update that censors things further regardless of the built-in Adjustable Censorship. | |
AI Dungeon 2 (Video Game) / int_f010f6b4 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_f010f6b4 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_f010f6b4 | |
AI Dungeon 2 (Video Game) / int_f511ea9b | type |
Product Placement | |
AI Dungeon 2 (Video Game) / int_f511ea9b | comment |
Product Placement: Rather than coming up with its own movies or TV shows, the AI will often use real ones instead, such as Ice Age or The Big Bang Theory. If left alone, it'll talk about how funny the series are and get your characters to watch them. | |
AI Dungeon 2 (Video Game) / int_f511ea9b | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_f511ea9b | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_f511ea9b | |
AI Dungeon 2 (Video Game) / int_f54256d4 | type |
Micro-Transactions | |
AI Dungeon 2 (Video Game) / int_f54256d4 | comment |
Microtransactions: Introduced an in-game currency called Scales due to the high costs of maintaining Dragon. Scales can be used to tip other users, purchase "Worlds" (in-depth, official scenarios), or refill the energy bar if it ever empties. | |
AI Dungeon 2 (Video Game) / int_f54256d4 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_f54256d4 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_f54256d4 | |
AI Dungeon 2 (Video Game) / int_f6f6adeb | type |
Railroading | |
AI Dungeon 2 (Video Game) / int_f6f6adeb | comment |
Railroading: Even though the AI powering the game allows for nigh-complete freedom for how players approach the game, it can act quite like a temperamental Game Master. Expect instances of the game ignoring your commands, throwing away key plot points it has already set up, or even forgetting entire characters and locations. Thankfully, it's easy to reverse the AI's weirder decisions. One especially common problem is that the AI will sometimes start forcing your character to do things against your will, or jumping way ahead in the plot. This is especially common if the player sets the output length to be higher than the default (which is a text length of around 45 characters), as the AI will make up whatever it wants to fill in the remaining space, even if it is irrelevant, contradictory, or forcing the player's character to do or say things. | |
AI Dungeon 2 (Video Game) / int_f6f6adeb | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_f6f6adeb | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_f6f6adeb | |
AI Dungeon 2 (Video Game) / int_f87c42d4 | type |
Video Game Cruelty Potential | |
AI Dungeon 2 (Video Game) / int_f87c42d4 | comment |
Video Game Cruelty Potential: Comes with the territory of allowing players to do basically anything. | |
AI Dungeon 2 (Video Game) / int_f87c42d4 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_f87c42d4 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_f87c42d4 | |
AI Dungeon 2 (Video Game) / int_fb01ee16 | type |
Cyberpunk | |
AI Dungeon 2 (Video Game) / int_fb01ee16 | comment |
Cyberpunk: One of the default scenario options added to the game. Allows you to play as a Cyborg, a Punk, a Cop or an Android. | |
AI Dungeon 2 (Video Game) / int_fb01ee16 | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_fb01ee16 | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_fb01ee16 | |
AI Dungeon 2 (Video Game) / int_fc151e9d | type |
Department of Redundancy Department | |
AI Dungeon 2 (Video Game) / int_fc151e9d | comment |
Department of Redundancy Department: The AI has a habit of repeating itself, sometimes coming across as Captain Obvious. Or this: The AI's attempt at Purple Prose goes wrong: "Compulsion compels thee!" Because of how forgetful the AI can be, it can help to write your commands with a lot of redundancy—repeatedly reminding the AI about who's with you, who you are talking to, and what the current situation is. If the AI stops midway through a character's line of dialogue without ending the line, it may repeatedly have the character say basically the same thing over and over again. | |
AI Dungeon 2 (Video Game) / int_fc151e9d | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_fc151e9d | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_fc151e9d | |
AI Dungeon 2 (Video Game) / int_fcd993bd | type |
Video Game Cruelty Punishment | |
AI Dungeon 2 (Video Game) / int_fcd993bd | comment |
Video Game Cruelty Punishment: That said, not everything the player does will always go their way. Try something too risky, and say hello to a nice game over. | |
AI Dungeon 2 (Video Game) / int_fcd993bd | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_fcd993bd | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_fcd993bd | |
AI Dungeon 2 (Video Game) / int_name | type |
ItemName | |
AI Dungeon 2 (Video Game) / int_name | comment |
||
AI Dungeon 2 (Video Game) / int_name | featureApplicability |
1.0 | |
AI Dungeon 2 (Video Game) / int_name | featureConfidence |
1.0 | |
AI Dungeon 2 (Video Game) | hasFeature |
AI Dungeon 2 (Video Game) / int_name | |
AI Dungeon 2 (Video Game) / int_name | itemName |
AI Dungeon 2 (Video Game) |
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