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Adventure Island (Video Game)

 Adventure Island (Video Game)
type
TVTItem
 Adventure Island (Video Game)
label
Adventure Island (Video Game)
 Adventure Island (Video Game)
page
AdventureIsland
 Adventure Island (Video Game)
comment
Hudson's Adventure Island, known in Japan as Takahashi-Meijin no Boukenjima (meaning "Master Takahashi's Adventure Island"), is a 1986 side-scrolling platform game by Hudson Soft for the MSX and Nintendo Entertainment System, where the player controls a tropical warrior named Master Higgins (known in Japan as Takahashi-Meijin, after Hudson's spokesman Toshiyuki Takahashi) on his quest to rescue his "favorite lady" (wife in later games) from King Quiller (AKA the Evil Witch Doctor), and stuff his face full of whatever food he can find, lest he drop dead. The more well-known NES version is a licensed re-release of the original Wonder Boy with the characters swapped out, which was possible thanks to the fact that Wonder Boy developer Westone was an independent company from Sega and owned the code to the game, despite the fact that Sega owned the Wonder Boy trademark.Original sequels were made by Hudson Soft without Westone's involvement. They include: Adventure Island II (1991). For NES and Game Boy. Super Adventure Island (1992). For SNES. New Adventure Island (1992). For TurboGrafx-16. Adventure Island III (1992). For NES and Game Boy. Takahashi-Meijin no Boukenjima IV (1994). Japan only; the final game officially released for the Famicom. Super Adventure Island II (1994). For SNES. Takahashi-Meijin no Boukenjima (2003). For Nintendo GameCube and PlayStation 2. Japan only; also known as Hudson Selection Vol.4note reimagined budget titles; the previous volumes are Cubic Lode Runner, Star Soldier, and PC Genjin. Gachahashi-Meijin no Boukenjima (2007). For i-mode. Japan only; a Gachapin crossover. Super Takahashi-Meijin no Boukenjima (2008). For i-mode. Japan only; re-released as Takahashi-Meijin no Boukenjima Quest in 2010. Adventure Island: The Beginning (2009). For WiiWare.Hudson also commissioned a 51-episode anime TV series, "Bug-tte Honey" (lit. "Honey the Bug"), which was produced by TMS Entertainment and aired in 1986-87 on Nippon TV. It features character designs by Minoru Maeda, who also worked on Dr. Slump and Dragon Ball, giving the show a very Akira Toriyama look. The plot centers around Takahashi (Master Higgins) being kidnapped and his girlfriend, Honey (the bee-like fairy who granted Higgins temporary invincibility in several games), trying to rescue him by enlisting the help of three Earth kids. This anime in turn inspired its own Family Computer game in 1987. Neither the anime nor the spinoff game were released outside Japan (although it was shopped around under the title of Honey Bee in Toycomland). There was also a theatrical anime film.
 Adventure Island (Video Game)
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2024-03-24T05:30:05Z
 Adventure Island (Video Game)
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2024-03-24T05:30:05Z
 Adventure Island (Video Game)
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Dropped link to DroughtLevelOfDoom: Not a Feature - ITEM
 Adventure Island (Video Game)
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Dropped link to JustInTime: Not a Feature - IGNORE
 Adventure Island (Video Game)
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Dropped link to WatchForRollingObjects: Not a Feature - UNKNOWN
 Adventure Island (Video Game)
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Watch for Rolling Objects
 Adventure Island (Video Game)
isPartOf
DBTropes
 Adventure Island (Video Game) / int_116451c7
type
Directionally Solid Platforms
 Adventure Island (Video Game) / int_116451c7
comment
Directionally Solid Platforms: First ones that can be found, are moving ones in the first game.
 Adventure Island (Video Game) / int_116451c7
featureApplicability
1.0
 Adventure Island (Video Game) / int_116451c7
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_116451c7
 Adventure Island (Video Game) / int_12dec2e
type
Ice Palace
 Adventure Island (Video Game) / int_12dec2e
comment
Ice Palace: There is usually one once a game.
 Adventure Island (Video Game) / int_12dec2e
featureApplicability
1.0
 Adventure Island (Video Game) / int_12dec2e
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1.0
 Adventure Island (Video Game)
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Adventure Island (Video Game) / int_12dec2e
 Adventure Island (Video Game) / int_14fb7d54
type
Cartoon Meat
 Adventure Island (Video Game) / int_14fb7d54
comment
Cartoon Meat: Meat pickups, making their first appearance in the second game, are mystery cylindrical meat variety.
 Adventure Island (Video Game) / int_14fb7d54
featureApplicability
1.0
 Adventure Island (Video Game) / int_14fb7d54
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_14fb7d54
 Adventure Island (Video Game) / int_15aed120
type
Shows Damage
 Adventure Island (Video Game) / int_15aed120
comment
Shows Damage: In some games like in II and III, bosses change their color palette when low on health.
 Adventure Island (Video Game) / int_15aed120
featureApplicability
1.0
 Adventure Island (Video Game) / int_15aed120
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1.0
 Adventure Island (Video Game)
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Adventure Island (Video Game) / int_15aed120
 Adventure Island (Video Game) / int_161f1ebf
type
Relationship Upgrade
 Adventure Island (Video Game) / int_161f1ebf
comment
Relationship Upgrade: At first, "sweet Tina" is Master Higgins's "favorite lady", and thinks of "how grateful she'll be" when he sets out to save his "honey" (she was apparently first rescued in Adventure Island II, if the language of the manual is to be believed). Evidently there is no problem with this line of thinking with the women of this seemingly tribal culture (or at least Tina), as they quickly got married in New, are later seen living together in the same hut in IV, and then had an ultimately successful (if slightly troubled) honeymoon in Super II.
 Adventure Island (Video Game) / int_161f1ebf
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1.0
 Adventure Island (Video Game) / int_161f1ebf
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1.0
 Adventure Island (Video Game)
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Adventure Island (Video Game) / int_161f1ebf
 Adventure Island (Video Game) / int_1664fe9f
type
Temporary Platform
 Adventure Island (Video Game) / int_1664fe9f
comment
Temporary Platform: Many kinds of these appear throughout the games: In the first game, some platforms will fall as soon as Higgins touches them, forcing the player to be in a hurry. When said platform is a cloud, however, they will have a darker shadow than clouds that aren't temporary platforms, providing the player with a visual cue about the kind of cloud Higgins is about to land on. In the third game, cave levels will have platforms that will fall under Higgins weight most of the times above lava or a bottomless pit. These won't fall completely if Higgins jumps fast enough; Coast and Cloud levels will have clouds that will fall as soon as Higgins touches them, but like in the first game, the player also gets a visual cue (the clouds that will fall tremble in a different rhythm than the clouds that won't); In later ice cave levels there are ice platforms over bottomless pits that desintegrate if Higgins stands on them for too long, and to make things more difficult, these platforms are often placed before falling stalactites.
 Adventure Island (Video Game) / int_1664fe9f
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1.0
 Adventure Island (Video Game) / int_1664fe9f
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1.0
 Adventure Island (Video Game)
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Adventure Island (Video Game) / int_1664fe9f
 Adventure Island (Video Game) / int_17582ebe
type
Stock Femur Bone
 Adventure Island (Video Game) / int_17582ebe
comment
Stock Femur Bone: Master Higgins can throw these in Takahashi-Meijin no Boukenjima IV.
 Adventure Island (Video Game) / int_17582ebe
featureApplicability
1.0
 Adventure Island (Video Game) / int_17582ebe
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_17582ebe
 Adventure Island (Video Game) / int_17975d1b
type
Unstable Equilibrium
 Adventure Island (Video Game) / int_17975d1b
comment
Unstable Equilibrium: The game is harder when you don't have an axe. The skateboard is a mixed blessing but is very helpful in some levels. Also, in the sequels, later levels are much easier if you manage to reach there with a decent number of dinosaurs.
 Adventure Island (Video Game) / int_17975d1b
featureApplicability
1.0
 Adventure Island (Video Game) / int_17975d1b
featureConfidence
1.0
 Adventure Island (Video Game)
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Adventure Island (Video Game) / int_17975d1b
 Adventure Island (Video Game) / int_19b89d63
type
Hard Mode Filler
 Adventure Island (Video Game) / int_19b89d63
comment
Hard Mode Filler: The first game, being based off Wonder Boy, has tons of them. First of all, the fourth level of each world has the same exact layout (with even the same exact boss fight although the head is different and the attack patterns are a bit tricker). Secondly, 3-3, 4-1, and the entire second half of the game are mirrors of past levels.
 Adventure Island (Video Game) / int_19b89d63
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1.0
 Adventure Island (Video Game) / int_19b89d63
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1.0
 Adventure Island (Video Game)
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Adventure Island (Video Game) / int_19b89d63
 Adventure Island (Video Game) / int_1a2dc1fd
type
Mission-Pack Sequel
 Adventure Island (Video Game) / int_1a2dc1fd
comment
Mission-Pack Sequel: Several assets from II are recycled in III, including Higgins and the dinosaurs' sprites, and nearly all of the music. Apart from the addition of the triceratops, boomerangs, and the ability to duck (the latter two of which were brought over from Super Adventure Island, released earlier the same year), gameplay is also largely unchanged.
 Adventure Island (Video Game) / int_1a2dc1fd
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1.0
 Adventure Island (Video Game) / int_1a2dc1fd
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1.0
 Adventure Island (Video Game)
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Adventure Island (Video Game) / int_1a2dc1fd
 Adventure Island (Video Game) / int_1cc9f5e5
type
Playing with Fire
 Adventure Island (Video Game) / int_1cc9f5e5
comment
Playing with Fire: Fireballs are your best friend when it comes to staying alive.
 Adventure Island (Video Game) / int_1cc9f5e5
featureApplicability
1.0
 Adventure Island (Video Game) / int_1cc9f5e5
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_1cc9f5e5
 Adventure Island (Video Game) / int_1d88adc
type
Death Throws
 Adventure Island (Video Game) / int_1d88adc
comment
Death Throws: Master Higgins dies rather dramatically and falls through all platforms on his way down. In the first three games, enemies also are thrown offscreen when defeated in conventional way.
 Adventure Island (Video Game) / int_1d88adc
featureApplicability
1.0
 Adventure Island (Video Game) / int_1d88adc
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1.0
 Adventure Island (Video Game)
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Adventure Island (Video Game) / int_1d88adc
 Adventure Island (Video Game) / int_200c8312
type
Alternate Company Equivalent
 Adventure Island (Video Game) / int_200c8312
comment
Alternate Company Equivalent: Hudson's Adventure Island for NES was literally a counterpart to Sega's Wonder Boy, as Hudson was given the rights to the game's code from original developer Westone, but not the rights to the game's title and characters (since they belonged to Sega). Subverted with the sequels, which were developed independently by Hudson and were not adaptations of any Wonder Boy games (although Super Adventure Island II did adopt an action RPG format similar to the Monster World series spun-off from Wonder Boy).
 Adventure Island (Video Game) / int_200c8312
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-0.3
 Adventure Island (Video Game) / int_200c8312
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1.0
 Adventure Island (Video Game)
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Adventure Island (Video Game) / int_200c8312
 Adventure Island (Video Game) / int_22f7425d
type
Deadly Droplets
 Adventure Island (Video Game) / int_22f7425d
comment
Deadly Droplets: In Adventure Island IV, water droplets dropping down from the ceiling hurt master Higgins. Swimming under water does not.
 Adventure Island (Video Game) / int_22f7425d
featureApplicability
1.0
 Adventure Island (Video Game) / int_22f7425d
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1.0
 Adventure Island (Video Game)
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Adventure Island (Video Game) / int_22f7425d
 Adventure Island (Video Game) / int_2536f695
type
Game-Breaker
 Adventure Island (Video Game) / int_2536f695
comment
Pteranodon. In some levels, their ability to fly can almost become a Game-Breaker, but they're clumsy on land, are vulnerable to enemies from above, and their projectiles cannot destroy some enemies like fire balls.
 Adventure Island (Video Game) / int_2536f695
featureApplicability
1.0
 Adventure Island (Video Game) / int_2536f695
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_2536f695
 Adventure Island (Video Game) / int_2557e3a9
type
Palette Swap
 Adventure Island (Video Game) / int_2557e3a9
comment
Downplayed with the bosses. They will have a Palette Swap when their health gets low, but without any meaningful increase in difficulty (some will throw one more projectile towards Higgins, but that's about it). This color swap is more of an indicator that you're about to kill the boss than anything else.
 Adventure Island (Video Game) / int_2557e3a9
featureApplicability
1.0
 Adventure Island (Video Game) / int_2557e3a9
featureConfidence
1.0
 Adventure Island (Video Game)
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Adventure Island (Video Game) / int_2557e3a9
 Adventure Island (Video Game) / int_27b418da
type
A Winner Is You
 Adventure Island (Video Game) / int_27b418da
comment
A Winner Is You: The end of the first game.
 Adventure Island (Video Game) / int_27b418da
featureApplicability
1.0
 Adventure Island (Video Game) / int_27b418da
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_27b418da
 Adventure Island (Video Game) / int_2af6a2cb
type
Level in the Clouds
 Adventure Island (Video Game) / int_2af6a2cb
comment
Level in the Clouds: Several levels take place in the sky and feature solid clouds. The sixth island in Adventure Island II is called Cloud Island, but only two levels in it display the setting proper, being also filled with hovering spiders and Cumulonemesis monsters; it is recommended to play them with a pterodactyl, with whom you can advance while flying instead of having to jump between clouds.
 Adventure Island (Video Game) / int_2af6a2cb
featureApplicability
1.0
 Adventure Island (Video Game) / int_2af6a2cb
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_2af6a2cb
 Adventure Island (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Adventure Island (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The skateboard seems like a great way to get around. Until you figure out that there are no brakes...
 Adventure Island (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Adventure Island (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_2bdae2ae
 Adventure Island (Video Game) / int_3033b958
type
Giant Enemy Crab
 Adventure Island (Video Game) / int_3033b958
comment
Giant Enemy Crab: The sixth boss of Adventure Island III is a large crab wielding an Epic Flail. The second boss of Adventure Island II is large hermit crab.
 Adventure Island (Video Game) / int_3033b958
featureApplicability
1.0
 Adventure Island (Video Game) / int_3033b958
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1.0
 Adventure Island (Video Game)
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Adventure Island (Video Game) / int_3033b958
 Adventure Island (Video Game) / int_30401348
type
Too Fast to Stop
 Adventure Island (Video Game) / int_30401348
comment
Too Fast to Stop: The skateboard increases Master Higgins' speed and prevents staying in place.
 Adventure Island (Video Game) / int_30401348
featureApplicability
1.0
 Adventure Island (Video Game) / int_30401348
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_30401348
 Adventure Island (Video Game) / int_318d4432
type
Tropical Island Adventure
 Adventure Island (Video Game) / int_318d4432
comment
Tropical Island Adventure: As the name suggests.
 Adventure Island (Video Game) / int_318d4432
featureApplicability
1.0
 Adventure Island (Video Game) / int_318d4432
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_318d4432
 Adventure Island (Video Game) / int_33351187
type
Asteroids Monster
 Adventure Island (Video Game) / int_33351187
comment
Asteroids Monster: A boss example is found at the end of Lethal Lava Land in Takahashi-Meijin no Boukenjima IV.
 Adventure Island (Video Game) / int_33351187
featureApplicability
1.0
 Adventure Island (Video Game) / int_33351187
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_33351187
 Adventure Island (Video Game) / int_34bd7be2
type
Super Drowning Skills
 Adventure Island (Video Game) / int_34bd7be2
comment
Super Drowning Skills: Played straight in the first game. Averted in most sequels.
 Adventure Island (Video Game) / int_34bd7be2
featureApplicability
-1.0
 Adventure Island (Video Game) / int_34bd7be2
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_34bd7be2
 Adventure Island (Video Game) / int_3aaa9cd0
type
All Deserts Have Cacti
 Adventure Island (Video Game) / int_3aaa9cd0
comment
All Deserts Have Cacti: The games after the first one feature a desert area that has both saguaro cacti and Egyptian-style pyramids.
 Adventure Island (Video Game) / int_3aaa9cd0
featureApplicability
1.0
 Adventure Island (Video Game) / int_3aaa9cd0
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_3aaa9cd0
 Adventure Island (Video Game) / int_3b06f9b5
type
Floating Platforms
 Adventure Island (Video Game) / int_3b06f9b5
comment
Floating Platforms: There are plenty of suspended platforms to traverse.
 Adventure Island (Video Game) / int_3b06f9b5
featureApplicability
1.0
 Adventure Island (Video Game) / int_3b06f9b5
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_3b06f9b5
 Adventure Island (Video Game) / int_3bb81225
type
Recurring Boss
 Adventure Island (Video Game) / int_3bb81225
comment
Recurring Boss: Each end level boss in the original is the same, but with a different head. Seriously.
 Adventure Island (Video Game) / int_3bb81225
featureApplicability
1.0
 Adventure Island (Video Game) / int_3bb81225
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_3bb81225
 Adventure Island (Video Game) / int_3c3f28a5
type
Blessed with Suck
 Adventure Island (Video Game) / int_3c3f28a5
comment
Blessed with Suck: Elasmosaurus is a fast swimmer, but is very clumsy on land. This is sometimes exploited by the game itself, as sometimes you'll find Elasmosaurus eggs in levels where they're not only a very helpful power-up, they will most likely slow you down and put you at risk of losing a life. Elasmosaurus is also the only dinosaur without an attack of it's own, so if you're ridding one you must carry an axe or a boomerang with you. Pteranodon. In some levels, their ability to fly can almost become a Game-Breaker, but they're clumsy on land, are vulnerable to enemies from above, and their projectiles cannot destroy some enemies like fire balls.
 Adventure Island (Video Game) / int_3c3f28a5
featureApplicability
1.0
 Adventure Island (Video Game) / int_3c3f28a5
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_3c3f28a5
 Adventure Island (Video Game) / int_3dfd0c64
type
Solid Clouds
 Adventure Island (Video Game) / int_3dfd0c64
comment
Solid Clouds: Beach stages in the first game have clouds that support Higgins, though some act as a Temporary Platform. In the third game some levels take place in the sky, where Higgins also has to jump from cloud to cloud. Like in previous games, some of those are also temporary platforms.
 Adventure Island (Video Game) / int_3dfd0c64
featureApplicability
1.0
 Adventure Island (Video Game) / int_3dfd0c64
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_3dfd0c64
 Adventure Island (Video Game) / int_3ebb2292
type
Hyperactive Sprite
 Adventure Island (Video Game) / int_3ebb2292
comment
Hyperactive Sprite: Higgins couldn't stand still in Adventure Island, Adventure Island II, Super Adventure Island, New Adventure Island, Adventure Island III, Takahashi-Meijin no Boukenjima IV. This trend finally stopped in Super Adventure Island II, and remained that way in the 2.5D titles Hudson Selection Vol.4 and The Beginning.
 Adventure Island (Video Game) / int_3ebb2292
featureApplicability
1.0
 Adventure Island (Video Game) / int_3ebb2292
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_3ebb2292
 Adventure Island (Video Game) / int_40bdc268
type
Build Like an Egyptian
 Adventure Island (Video Game) / int_40bdc268
comment
Build Like an Egyptian: Some games include pyramid levels.
 Adventure Island (Video Game) / int_40bdc268
featureApplicability
1.0
 Adventure Island (Video Game) / int_40bdc268
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_40bdc268
 Adventure Island (Video Game) / int_4160410d
type
Damsel in Distress
 Adventure Island (Video Game) / int_4160410d
comment
Damsel in Distress: Tina, Master Higgins's lady friend and later wife tends to get captured quite often.
 Adventure Island (Video Game) / int_4160410d
featureApplicability
1.0
 Adventure Island (Video Game) / int_4160410d
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_4160410d
 Adventure Island (Video Game) / int_4252fdf6
type
Hyperactive Metabolism
 Adventure Island (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: So hyperactive, in fact, that if Higgins doesn't get enough food in most games except IV and Super II, he'll die of starvation.
 Adventure Island (Video Game) / int_4252fdf6
featureApplicability
1.0
 Adventure Island (Video Game) / int_4252fdf6
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_4252fdf6
 Adventure Island (Video Game) / int_43e36f2f
type
Acrofatic
 Adventure Island (Video Game) / int_43e36f2f
comment
Acrofatic: Master Higgins has a pot belly but he runs, jumps and rides beasts and skateboards with the best of them.
 Adventure Island (Video Game) / int_43e36f2f
featureApplicability
1.0
 Adventure Island (Video Game) / int_43e36f2f
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_43e36f2f
 Adventure Island (Video Game) / int_4632ff70
type
Body Bridge
 Adventure Island (Video Game) / int_4632ff70
comment
Body Bridge: In III, the first level of Area 6 has Master Higgins crossing a tail of a giant beast's skeletal remains, which includes gaps that become extra wide when Higgins stands on the ledges.
 Adventure Island (Video Game) / int_4632ff70
featureApplicability
1.0
 Adventure Island (Video Game) / int_4632ff70
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_4632ff70
 Adventure Island (Video Game) / int_463b32b8
type
Save the Princess
 Adventure Island (Video Game) / int_463b32b8
comment
Save the Princess: Or as least, a princess's sibling, as Tina is not said to be royalty for some reason (except in her apearance in one of the Game Boy ports).
 Adventure Island (Video Game) / int_463b32b8
featureApplicability
1.0
 Adventure Island (Video Game) / int_463b32b8
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_463b32b8
 Adventure Island (Video Game) / int_464dd7cc
type
The Unfought
 Adventure Island (Video Game) / int_464dd7cc
comment
The Unfought: Despite returning as the main antagonist in Adventure Island II (according to the box and manual), only the Evil Witch Doctor's monsters are ever seen and fought in the game. The Japanese version still mentions King Quiller but doesn't suggest that he has anything to do with the new threat.
 Adventure Island (Video Game) / int_464dd7cc
featureApplicability
1.0
 Adventure Island (Video Game) / int_464dd7cc
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_464dd7cc
 Adventure Island (Video Game) / int_471fdb9e
type
Defeat Equals Explosion
 Adventure Island (Video Game) / int_471fdb9e
comment
Defeat Equals Explosion: In the first three games, enemies explode when in contact with Higgins with a fairy. In IV, all the enemies explode in a puff of smoke when destroyed.
 Adventure Island (Video Game) / int_471fdb9e
featureApplicability
1.0
 Adventure Island (Video Game) / int_471fdb9e
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_471fdb9e
 Adventure Island (Video Game) / int_4a10e526
type
You Have Researched Breathing
 Adventure Island (Video Game) / int_4a10e526
comment
You Have Researched Breathing: In Super II, the player has to pay an old man to learn how to push rocks.
 Adventure Island (Video Game) / int_4a10e526
featureApplicability
1.0
 Adventure Island (Video Game) / int_4a10e526
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_4a10e526
 Adventure Island (Video Game) / int_4a7c6f60
type
Personal Space Invader
 Adventure Island (Video Game) / int_4a7c6f60
comment
Personal Space Invader: One of the bats in Takahashi-Meijin no Boukenjima IV takes away all collected food when not destroyed early.
 Adventure Island (Video Game) / int_4a7c6f60
featureApplicability
1.0
 Adventure Island (Video Game) / int_4a7c6f60
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_4a7c6f60
 Adventure Island (Video Game) / int_58efc711
type
The Goomba
 Adventure Island (Video Game) / int_58efc711
comment
The Goomba: Usually it's the giant snails that serve as the first defeatable enemy. They move around very slowly and have no other attacks than contact damage.
 Adventure Island (Video Game) / int_58efc711
featureApplicability
1.0
 Adventure Island (Video Game) / int_58efc711
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_58efc711
 Adventure Island (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 Adventure Island (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: Usually at least one a game to coincide with the ice palaces.
 Adventure Island (Video Game) / int_5914d5dd
featureApplicability
1.0
 Adventure Island (Video Game) / int_5914d5dd
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_5914d5dd
 Adventure Island (Video Game) / int_5a23602
type
Big Ol' Eyebrows
 Adventure Island (Video Game) / int_5a23602
comment
Big Ol' Eyebrows: Pooter the pig is given a big set of angry, Andy Rooney-style eyebrows in III, likely because his original design was a little too adorable.
 Adventure Island (Video Game) / int_5a23602
featureApplicability
1.0
 Adventure Island (Video Game) / int_5a23602
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_5a23602
 Adventure Island (Video Game) / int_62259825
type
Nintendo Hard
 Adventure Island (Video Game) / int_62259825
comment
Nintendo Hard: Most notably the first game. Particularly when you wind up without a weapon. Fourth Famicom game is rather easy though.
 Adventure Island (Video Game) / int_62259825
featureApplicability
1.0
 Adventure Island (Video Game) / int_62259825
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_62259825
 Adventure Island (Video Game) / int_63a2340a
type
Crystal Landscape
 Adventure Island (Video Game) / int_63a2340a
comment
Crystal Landscape: In IV, one of the areas in the game is largely made up of green crystals.
 Adventure Island (Video Game) / int_63a2340a
featureApplicability
1.0
 Adventure Island (Video Game) / int_63a2340a
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_63a2340a
 Adventure Island (Video Game) / int_66755d29
type
Author Avatar
 Adventure Island (Video Game) / int_66755d29
comment
Author Avatar: Takahashi-Meijin is considered himself to be Master Higgins.
 Adventure Island (Video Game) / int_66755d29
featureApplicability
1.0
 Adventure Island (Video Game) / int_66755d29
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_66755d29
 Adventure Island (Video Game) / int_690ec658
type
Flash of Pain
 Adventure Island (Video Game) / int_690ec658
comment
Flash of Pain: Hitting bosses really lightens them up from Adventure Island II on. In the first installment, it makes their face turn purple instead.
 Adventure Island (Video Game) / int_690ec658
featureApplicability
1.0
 Adventure Island (Video Game) / int_690ec658
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_690ec658
 Adventure Island (Video Game) / int_6a85e9e1
type
Dub-Induced Plot Hole
 Adventure Island (Video Game) / int_6a85e9e1
comment
Dub-Induced Plot Hole: Tina was supposed to be renamed Princess Leilani in the localization of the first game, but her name was not changed in the actual in-game ending text, despite removing the line "Yattane Takahashi!" in western releases. In an attempt to fix this, Princess Leilani was stated to be a separate character, Tina's sister, in the manual of the sequel. However, localization of the third NES game and its Game Boy port then called her Jeannie Jungle (see Sudden Name Change below); she was also called Princess Tina in the Game Boy port of the second NES game, which removed the reference to Princess Leilani.
 Adventure Island (Video Game) / int_6a85e9e1
featureApplicability
1.0
 Adventure Island (Video Game) / int_6a85e9e1
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_6a85e9e1
 Adventure Island (Video Game) / int_6eb1268c
type
Extreme Omnivore
 Adventure Island (Video Game) / int_6eb1268c
comment
Extreme Omnivore: Higgins is more of an Extreme Vegetarian in the first game. Later games also add meat.
 Adventure Island (Video Game) / int_6eb1268c
featureApplicability
1.0
 Adventure Island (Video Game) / int_6eb1268c
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_6eb1268c
 Adventure Island (Video Game) / int_6ec989d8
type
Guide Dang It!
 Adventure Island (Video Game) / int_6ec989d8
comment
Guide Dang It!: The success of button-mashing minigames in Takahashi Meijin no B�ken Jima IV depends on how much food you have in inventory before entering minigame.
 Adventure Island (Video Game) / int_6ec989d8
featureApplicability
1.0
 Adventure Island (Video Game) / int_6ec989d8
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_6ec989d8
 Adventure Island (Video Game) / int_6f3498bc
type
Collision Damage
 Adventure Island (Video Game) / int_6f3498bc
comment
Collision Damage: Master Higgins is allergic to wildlife.
 Adventure Island (Video Game) / int_6f3498bc
featureApplicability
1.0
 Adventure Island (Video Game) / int_6f3498bc
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_6f3498bc
 Adventure Island (Video Game) / int_72294ed1
type
Springs, Springs Everywhere
 Adventure Island (Video Game) / int_72294ed1
comment
Springs, Springs Everywhere: Springboards can be found in numerous places, sometimes hanging even mid-air. In IV, non-wilted sprouts can be jumped on to give Higgins a jump boost.
 Adventure Island (Video Game) / int_72294ed1
featureApplicability
1.0
 Adventure Island (Video Game) / int_72294ed1
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_72294ed1
 Adventure Island (Video Game) / int_734d969c
type
Badass Arm-Fold
 Adventure Island (Video Game) / int_734d969c
comment
Badass Armfold: The Keeper of the Eggs in Adventure Island III is seen reclining against the wall in this position.
 Adventure Island (Video Game) / int_734d969c
featureApplicability
1.0
 Adventure Island (Video Game) / int_734d969c
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_734d969c
 Adventure Island (Video Game) / int_7833feeb
type
Sudden Name Change
 Adventure Island (Video Game) / int_7833feeb
comment
Sudden Name Change: Zig-Zagged. Disregarding the names Tina went through in western localizations (see Dub-Induced Plot Hole above), the Japanese version of Super Adventure Island wrote Tina's name as JÄ«na and also called her Miss Jungle. The English translation combined the two monikers as Jeanie Jungle. Whether or not this was meant to differentiate the Adventure Island character from the Wonder Boy counterpart of the same name, JÄ«na was soon reverted back to Tina, with her nickname now given as "Miss Island" in the New Adventure Island manual; however, western localization then used Jeannie Jungle for Adventure Island III and its Game Boy port, despite still supposed to be Tina. Super Adventure Island II takes place after Master Higgins' "disastrous relationship with Jungle Jane" according to the manual, which is likely intended to write off Super's one-off Jeanie as a Suspiciously Similar Substitute of Tina (perhaps even Princess Leilani).
 Adventure Island (Video Game) / int_7833feeb
featureApplicability
1.0
 Adventure Island (Video Game) / int_7833feeb
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_7833feeb
 Adventure Island (Video Game) / int_7d49d74a
type
Cultural Translation
 Adventure Island (Video Game) / int_7d49d74a
comment
Cultural Translation: As the Japanese version indicates, Master Higgins is meant to be a caricature of Takahashi-Meijin, a real-life video game expert who has served as the official spokesman and executive for Hudson Soft in Japan since the 80's.
 Adventure Island (Video Game) / int_7d49d74a
featureApplicability
1.0
 Adventure Island (Video Game) / int_7d49d74a
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_7d49d74a
 Adventure Island (Video Game) / int_7db2e3e0
type
Invincibility Power-Up
 Adventure Island (Video Game) / int_7db2e3e0
comment
Invincibility Power-Up: Honey will make ol' Higgins invincible for 15 seconds, allowing him to bump into and kill anything with a touch. In Takahashi-Meijin no Boukenjima IV, an actual star takes over her role. The anime series Bug-tte Honey features Honey trying to rescue Higgins with the help of three Earth kids. Seems Higgins would be lost without her.
 Adventure Island (Video Game) / int_7db2e3e0
featureApplicability
1.0
 Adventure Island (Video Game) / int_7db2e3e0
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_7db2e3e0
 Adventure Island (Video Game) / int_7fa7b32e
type
Make My Monster Grow
 Adventure Island (Video Game) / int_7fa7b32e
comment
Make My Monster Grow: King Quiller does this in Hudson Selection Vol.4.
 Adventure Island (Video Game) / int_7fa7b32e
featureApplicability
1.0
 Adventure Island (Video Game) / int_7fa7b32e
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_7fa7b32e
 Adventure Island (Video Game) / int_83308c12
type
Spikes of Doom
 Adventure Island (Video Game) / int_83308c12
comment
Spikes of Doom: Spikes are relatively rare in the first games, only appearing in the final boss room in the third game. In IV, spikes appear more commonly.
 Adventure Island (Video Game) / int_83308c12
featureApplicability
1.0
 Adventure Island (Video Game) / int_83308c12
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_83308c12
 Adventure Island (Video Game) / int_83918a88
type
Artistic License – Art
 Adventure Island (Video Game) / int_83918a88
comment
Artistic License – Art: The NES sequels feature at least four ridable dinosaurs starting with second game, with power-up icons depicting Blackjack symbols. When the third game added a fifth dinosaur into the mix, its icon used a star to fill the blank since Blackjack only has four symbols.
 Adventure Island (Video Game) / int_83918a88
featureApplicability
1.0
 Adventure Island (Video Game) / int_83918a88
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_83918a88
 Adventure Island (Video Game) / int_84e189a8
type
Life Meter
 Adventure Island (Video Game) / int_84e189a8
comment
Life Meter: Played straight in Takahashi-Meijin no Boukenjima IV and Super Adventure Island II. The other games use a hunger meter instead (although The Beginning mixes this trope with the latter).
 Adventure Island (Video Game) / int_84e189a8
featureApplicability
1.0
 Adventure Island (Video Game) / int_84e189a8
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_84e189a8
 Adventure Island (Video Game) / int_858dc9aa
type
Unwinnable
 Adventure Island (Video Game) / int_858dc9aa
comment
Unwinnable: The later levels, if Higgins dies and loses his weapon in the wrong place.
 Adventure Island (Video Game) / int_858dc9aa
featureApplicability
1.0
 Adventure Island (Video Game) / int_858dc9aa
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_858dc9aa
 Adventure Island (Video Game) / int_878282b7
type
Too Long; Didn't Dub
 Adventure Island (Video Game) / int_878282b7
comment
Too Long; Didn't Dub: The English version of Adventure Island II has the last sentence of the ending screen as "Yattate, Takahashi!" They didn't even bother changing the name to "Master Higgins".
 Adventure Island (Video Game) / int_878282b7
featureApplicability
1.0
 Adventure Island (Video Game) / int_878282b7
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_878282b7
 Adventure Island (Video Game) / int_89499ccf
type
Dolled-Up Installment
 Adventure Island (Video Game) / int_89499ccf
comment
Dolled-Up Installment: The NES version of the first game (and releases based on it) is a graphic swap of the Sega game Wonder Boy. In fact, it was even made by the same developers. Ironically, this continued with the 2005 cell phone game called Super Adventure Island, which in reality is a graphic swap of Wonder Boy: Monster Land.
 Adventure Island (Video Game) / int_89499ccf
featureApplicability
1.0
 Adventure Island (Video Game) / int_89499ccf
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_89499ccf
 Adventure Island (Video Game) / int_8c97cf66
type
Stationary Boss
 Adventure Island (Video Game) / int_8c97cf66
comment
Stationary Boss: The first boss of Adventure Island II. Also Bamboozal (first boss) and Kraken (second boss) in Super Adventure Island.
 Adventure Island (Video Game) / int_8c97cf66
featureApplicability
1.0
 Adventure Island (Video Game) / int_8c97cf66
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_8c97cf66
 Adventure Island (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Adventure Island (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: Except in IV, Super II, and The Beginning. One hit kills are prominent, unless Higgins is riding or has a special gem.
 Adventure Island (Video Game) / int_8df14c99
featureApplicability
1.0
 Adventure Island (Video Game) / int_8df14c99
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_8df14c99
 Adventure Island (Video Game) / int_92bd6627
type
Invincible Minor Minion
 Adventure Island (Video Game) / int_92bd6627
comment
Invincible Minor Minion: The ghosts that appear in some cave areas late in the game and in the fossil lair are unkillable.
 Adventure Island (Video Game) / int_92bd6627
featureApplicability
1.0
 Adventure Island (Video Game) / int_92bd6627
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_92bd6627
 Adventure Island (Video Game) / int_93489cfd
type
Botanical Abomination
 Adventure Island (Video Game) / int_93489cfd
comment
Botanical Abomination: The second boss in Adventure Island III.
 Adventure Island (Video Game) / int_93489cfd
featureApplicability
1.0
 Adventure Island (Video Game) / int_93489cfd
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_93489cfd
 Adventure Island (Video Game) / int_970c790a
type
Big Bad
 Adventure Island (Video Game) / int_970c790a
comment
King Quiller (AKA the Evil Witch Doctor) in the first game literally does this. At the end of each world, he will lose his head and get a new one after being defeated by the player. This is also how the original King worked in Wonder Boy, albeit with some heads swapped around. Subverted in Hudson Selection Vol.4, where his forms are replaced with magical statues with different exotic heads that are holding other fairies captive in the first seven worlds, with the real (rhinoceros-headed) King Quiller awaiting with Tina in the eighth castle.
 Adventure Island (Video Game) / int_970c790a
featureApplicability
-0.3
 Adventure Island (Video Game) / int_970c790a
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_970c790a
 Adventure Island (Video Game) / int_991c8078
type
Head Swap
 Adventure Island (Video Game) / int_991c8078
comment
In New Adventure Island, that follows the original game more than most of its sequels, bosses are Witch Doctor lookalikes with animal heads that are both Head Swap and Palette Swap. However, unlike the first game, each boss has an unique attack pattern.
 Adventure Island (Video Game) / int_991c8078
featureApplicability
1.0
 Adventure Island (Video Game) / int_991c8078
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_991c8078
 Adventure Island (Video Game) / int_9abe931d
type
Quicksand Sucks
 Adventure Island (Video Game) / int_9abe931d
comment
Quicksand Sucks: It's a common hazard in the desert levels in the sequels.
 Adventure Island (Video Game) / int_9abe931d
featureApplicability
1.0
 Adventure Island (Video Game) / int_9abe931d
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_9abe931d
 Adventure Island (Video Game) / int_9be7c205
type
Giant Spider
 Adventure Island (Video Game) / int_9be7c205
comment
Giant Spider: Spiders larger than master Higgins' head are a common enemy throughout the series. They tend to hang mid-air or move up and down mid-air.
 Adventure Island (Video Game) / int_9be7c205
featureApplicability
1.0
 Adventure Island (Video Game) / int_9be7c205
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_9be7c205
 Adventure Island (Video Game) / int_9df812ad
type
Tiny Guy, Huge Girl
 Adventure Island (Video Game) / int_9df812ad
comment
Tiny Guy, Huge Girl: While they were approximately the same height in the NES games (give or take a few pixels), Tina was made taller than Higgins in most later games, which is especially noticeable in Hudson Selection Vol.4.
 Adventure Island (Video Game) / int_9df812ad
featureApplicability
1.0
 Adventure Island (Video Game) / int_9df812ad
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_9df812ad
 Adventure Island (Video Game) / int_9ecbba6c
type
Metroidvania
 Adventure Island (Video Game) / int_9ecbba6c
comment
Metroidvania: Takahashi-Meijin no Boukenjima IV and Super Adventure Island II.
 Adventure Island (Video Game) / int_9ecbba6c
featureApplicability
1.0
 Adventure Island (Video Game) / int_9ecbba6c
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_9ecbba6c
 Adventure Island (Video Game) / int_a0df7ffe
type
Power-Up Mount
 Adventure Island (Video Game) / int_a0df7ffe
comment
Power-Up Mount: Dinosaurs in the NES sequels give Master Higgins an extra hit and usually some other power. They are as follows: Blue Camptosaurus (tail whip blast and ice-walk), Red Camptosaurus (spit fire and lava-walk), Elasmosaurus (fast swim and the only dinosaur that can), Pteranodon (flight and rock-drop), and Tripetaurus (roll and being able to not sink in quick sand).
 Adventure Island (Video Game) / int_a0df7ffe
featureApplicability
1.0
 Adventure Island (Video Game) / int_a0df7ffe
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_a0df7ffe
 Adventure Island (Video Game) / int_a0eeac39
type
Odd Name Out
 Adventure Island (Video Game) / int_a0eeac39
comment
Odd Name Out: Adventure Island III is also known as Adventure Island 3 in western packaging, switching to an Arabic numeral, though it uses the series-standard Roman numeral on the title screen.
 Adventure Island (Video Game) / int_a0eeac39
featureApplicability
1.0
 Adventure Island (Video Game) / int_a0eeac39
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_a0eeac39
 Adventure Island (Video Game) / int_a0f61fe2
type
Power-Up Letdown
 Adventure Island (Video Game) / int_a0f61fe2
comment
Power-Up Letdown: The skateboard in the first game, II, Super, New, III, and The Beginning, which makes you unable to stop.
 Adventure Island (Video Game) / int_a0f61fe2
featureApplicability
1.0
 Adventure Island (Video Game) / int_a0f61fe2
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_a0f61fe2
 Adventure Island (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Adventure Island (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: Every game since Adventure Island II includes at least one.
 Adventure Island (Video Game) / int_a4cb54b4
featureApplicability
1.0
 Adventure Island (Video Game) / int_a4cb54b4
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_a4cb54b4
 Adventure Island (Video Game) / int_a5c78451
type
Graceful in Their Element
 Adventure Island (Video Game) / int_a5c78451
comment
Graceful in Their Element: In the NES sequels, Elasmosaurus and Pteranodon are very clumsy on land, but they are very good swimmers and flyers respectively.
 Adventure Island (Video Game) / int_a5c78451
featureApplicability
1.0
 Adventure Island (Video Game) / int_a5c78451
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_a5c78451
 Adventure Island (Video Game) / int_af7d78e4
type
Stalactite Spite
 Adventure Island (Video Game) / int_af7d78e4
comment
Stalactite Spite: All four NES games feature icicles that start to fall when Higgins approaches them.
 Adventure Island (Video Game) / int_af7d78e4
featureApplicability
1.0
 Adventure Island (Video Game) / int_af7d78e4
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_af7d78e4
 Adventure Island (Video Game) / int_b1c7f430
type
Sea Monster
 Adventure Island (Video Game) / int_b1c7f430
comment
Sea Monster: The fourth boss in Adventure Island III.
 Adventure Island (Video Game) / int_b1c7f430
featureApplicability
1.0
 Adventure Island (Video Game) / int_b1c7f430
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_b1c7f430
 Adventure Island (Video Game) / int_b4696bc
type
Hard Levels, Easy Bosses
 Adventure Island (Video Game) / int_b4696bc
comment
Hard Levels, Easy Bosses: The levels can be borderline impossible, but the bosses are all slow moving and throw easy to dodge fireballs.
 Adventure Island (Video Game) / int_b4696bc
featureApplicability
1.0
 Adventure Island (Video Game) / int_b4696bc
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_b4696bc
 Adventure Island (Video Game) / int_b8f8b892
type
Promoted to Playable
 Adventure Island (Video Game) / int_b8f8b892
comment
Promoted to Playable: Tina in the mid-2000's cell phone rendition of the original Adventure Island.
 Adventure Island (Video Game) / int_b8f8b892
featureApplicability
1.0
 Adventure Island (Video Game) / int_b8f8b892
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_b8f8b892
 Adventure Island (Video Game) / int_b9c673a6
type
Market-Based Title
 Adventure Island (Video Game) / int_b9c673a6
comment
Market-Based Title: Somewhat. The Game Boy version of Adventure Island is actually a port of Adventure Island II for the NES, while Adventure Island II: Aliens in Paradise is a port of III. In Japan, they just kept the same numbers.
 Adventure Island (Video Game) / int_b9c673a6
featureApplicability
1.0
 Adventure Island (Video Game) / int_b9c673a6
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_b9c673a6
 Adventure Island (Video Game) / int_bb48f8ba
type
Timed Mission
 Adventure Island (Video Game) / int_bb48f8ba
comment
Timed Mission: Most games except IV and Super II. Collecting food and milk recharges the energy though.
 Adventure Island (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Adventure Island (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_bb48f8ba
 Adventure Island (Video Game) / int_c32ff95d
type
Playing Card Motifs
 Adventure Island (Video Game) / int_c32ff95d
comment
Playing Card Motifs: When you find a dinosaur egg in the sequels, they will be represented by a white square with the symbol of a playing cards suit. Spades for the Red Camptosaurus, Hearts for the Blue Camptosaurus, Diamonds form the Elasmosaurus, and Clubs for the Pteranodon. The odd one out is the Tripetaurus, represented by a star.
 Adventure Island (Video Game) / int_c32ff95d
featureApplicability
1.0
 Adventure Island (Video Game) / int_c32ff95d
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_c32ff95d
 Adventure Island (Video Game) / int_c3884cdc
type
1-Up
 Adventure Island (Video Game) / int_c3884cdc
comment
1-Up: In the first game, after collecting three ruby rings, the subsequent hidden egg rewards the player with an extra life item.
 Adventure Island (Video Game) / int_c3884cdc
featureApplicability
1.0
 Adventure Island (Video Game) / int_c3884cdc
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_c3884cdc
 Adventure Island (Video Game) / int_c40fdf43
type
Sea Hurtchin
 Adventure Island (Video Game) / int_c40fdf43
comment
Sea Hurtchin: A recurring enemy in the series is an urchin that floats back and forth in underwater levels.
 Adventure Island (Video Game) / int_c40fdf43
featureApplicability
1.0
 Adventure Island (Video Game) / int_c40fdf43
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_c40fdf43
 Adventure Island (Video Game) / int_c6846f0f
type
Bad with the Bone
 Adventure Island (Video Game) / int_c6846f0f
comment
Bad with the Bone: Master Higgins can throw bones as a weapon in Takahashi-Meijin no Boukenjima IV.
 Adventure Island (Video Game) / int_c6846f0f
featureApplicability
1.0
 Adventure Island (Video Game) / int_c6846f0f
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_c6846f0f
 Adventure Island (Video Game) / int_c75c63a3
type
Blackout Basement
 Adventure Island (Video Game) / int_c75c63a3
comment
Blackout Basement: In Adventure Island IV, the fire section of the world map contains rooms that get darker, unless torches are lit.
 Adventure Island (Video Game) / int_c75c63a3
featureApplicability
1.0
 Adventure Island (Video Game) / int_c75c63a3
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_c75c63a3
 Adventure Island (Video Game) / int_cabaf736
type
Critical Annoyance
 Adventure Island (Video Game) / int_cabaf736
comment
Critical Annoyance: There is constant bleeping in Takahashi-Meijin no Boukenjima IV when being at one health.
 Adventure Island (Video Game) / int_cabaf736
featureApplicability
1.0
 Adventure Island (Video Game) / int_cabaf736
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_cabaf736
 Adventure Island (Video Game) / int_cb5cf4a5
type
Poison Mushroom
 Adventure Island (Video Game) / int_cb5cf4a5
comment
Poison Mushroom: Some item eggs contain ... eggplant (it was actually the reaper in the japanese version, which they changed for obvious reasons), Higgins's least favorite food. If opened, the eggplant will follow him around until it has drained his HP down to two bars. You can't get rid of it, but you can get a points bonus if you can survive the rest of the level in this condition.
 Adventure Island (Video Game) / int_cb5cf4a5
featureApplicability
1.0
 Adventure Island (Video Game) / int_cb5cf4a5
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_cb5cf4a5
 Adventure Island (Video Game) / int_cea7fc1
type
Bottomless Pits
 Adventure Island (Video Game) / int_cea7fc1
comment
Bottomless Pits: These are a common hazard is pretty much all of the games.
 Adventure Island (Video Game) / int_cea7fc1
featureApplicability
1.0
 Adventure Island (Video Game) / int_cea7fc1
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_cea7fc1
 Adventure Island (Video Game) / int_d08049db
type
Taken for Granite
 Adventure Island (Video Game) / int_d08049db
comment
Taken for Granite: Jeanie (temporarily) when the two were clearly about to make out on the treetops in Super... and Master Higgins himself in the boss battle against Dark Cloak's first form, in an unusual death animation in which Higgins angrily struggles as he is slowly enchanted to stone by the spell from bottom to top (as opposed to Jeanie's instant and presumably painless transformation) while Dark Cloak chuckles at the petrified body as it is cast into the flames below. Fortunately, while Jeanie didn't see it coming, Higgins can actually break free and survive if the player mashes buttons in time.
 Adventure Island (Video Game) / int_d08049db
featureApplicability
1.0
 Adventure Island (Video Game) / int_d08049db
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_d08049db
 Adventure Island (Video Game) / int_d1b98800
type
Heart Container
 Adventure Island (Video Game) / int_d1b98800
comment
Heart Container: In IV, usually requiring you to solve a jumping puzzle to obtain them. They come in a variety of full and half heart containers.
 Adventure Island (Video Game) / int_d1b98800
featureApplicability
1.0
 Adventure Island (Video Game) / int_d1b98800
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_d1b98800
 Adventure Island (Video Game) / int_d23411c8
type
Moth Menace
 Adventure Island (Video Game) / int_d23411c8
comment
Moth Menace: The seventh boss in III.
 Adventure Island (Video Game) / int_d23411c8
featureApplicability
1.0
 Adventure Island (Video Game) / int_d23411c8
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_d23411c8
 Adventure Island (Video Game) / int_d24ed873
type
Developer's Foresight
 Adventure Island (Video Game) / int_d24ed873
comment
Developer's Foresight: In the third game, in many Coast and Forest areas it's possible for the player to just fly over the level when riding a Pteranodon. However, the upper part of the maps of those levels is riddled with birds, and sentient clouds that will throw thunders at the player. That, combined with the upper part of those maps being completely devoid of food, makes just flying over a level a much harder task.
 Adventure Island (Video Game) / int_d24ed873
featureApplicability
1.0
 Adventure Island (Video Game) / int_d24ed873
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_d24ed873
 Adventure Island (Video Game) / int_d397657d
type
Hoist by His Own Petard
 Adventure Island (Video Game) / int_d397657d
comment
Hoist by His Own Petard: In Super, Dark Cloak in his second form will try to squash the life out of Higgins, only to break the floor and fall into the fire.
 Adventure Island (Video Game) / int_d397657d
featureApplicability
1.0
 Adventure Island (Video Game) / int_d397657d
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_d397657d
 Adventure Island (Video Game) / int_d639cf57
type
Reformulated Game
 Adventure Island (Video Game) / int_d639cf57
comment
Reformulated Game: The Japan-only MSX version is far less known today, but actually has an original set of levels and slightly different gameplay features, somewhat distancing it from its Wonder Boy origins, although it features the Wonder Boy soundtrack as opposed to the original NES one. Hudson Selection Vol.4 and the mid-2000's cell phone rendition, despite starting with pretty similar design layouts, also include a unique set of levels.
 Adventure Island (Video Game) / int_d639cf57
featureApplicability
1.0
 Adventure Island (Video Game) / int_d639cf57
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_d639cf57
 Adventure Island (Video Game) / int_d65defec
type
Cumulonemesis
 Adventure Island (Video Game) / int_d65defec
comment
Cumulonemesis: One of the enemy types in IV is a sentient cloud that chases Master Higgins.
 Adventure Island (Video Game) / int_d65defec
featureApplicability
1.0
 Adventure Island (Video Game) / int_d65defec
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_d65defec
 Adventure Island (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Adventure Island (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The Coyote is one of the nastiest enemies in the series, what with his habit of running in from behind to ambush you. Luckily, they have a tell: Whenever you see a red flower show up in the background of a level, it's your warning that a Coyote is about to appear on your six.
 Adventure Island (Video Game) / int_d6f284a3
featureApplicability
1.0
 Adventure Island (Video Game) / int_d6f284a3
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_d6f284a3
 Adventure Island (Video Game) / int_d7639dba
type
Achilles' Heel
 Adventure Island (Video Game) / int_d7639dba
comment
Achilles' Heel: Picking up an eggplant will seriously ruin Higgins' day. And yours.
 Adventure Island (Video Game) / int_d7639dba
featureApplicability
1.0
 Adventure Island (Video Game) / int_d7639dba
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_d7639dba
 Adventure Island (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Adventure Island (Video Game) / int_d7d588c8
comment
Lethal Lava Land: The volcano levels in the third game. Most cave levels and levels 2-6 and 7-4 also count.
 Adventure Island (Video Game) / int_d7d588c8
featureApplicability
1.0
 Adventure Island (Video Game) / int_d7d588c8
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_d7d588c8
 Adventure Island (Video Game) / int_d9384864
type
Post-Defeat Explosion Chain
 Adventure Island (Video Game) / int_d9384864
comment
Post-Defeat Explosion Chain: Defeating bosses in the NES games (not counting the first one) causes them to vanish, leaving a stream of explosions erupting where they used to be.
 Adventure Island (Video Game) / int_d9384864
featureApplicability
1.0
 Adventure Island (Video Game) / int_d9384864
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_d9384864
 Adventure Island (Video Game) / int_dc495663
type
Ship Level
 Adventure Island (Video Game) / int_dc495663
comment
Ship Level: Level 4-6 in the third game takes place in a wrecked one.
 Adventure Island (Video Game) / int_dc495663
featureApplicability
1.0
 Adventure Island (Video Game) / int_dc495663
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_dc495663
 Adventure Island (Video Game) / int_ddc15c81
type
Precision-Guided Boomerang
 Adventure Island (Video Game) / int_ddc15c81
comment
Precision-Guided Boomerang: Present in later installments.
 Adventure Island (Video Game) / int_ddc15c81
featureApplicability
1.0
 Adventure Island (Video Game) / int_ddc15c81
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_ddc15c81
 Adventure Island (Video Game) / int_e2c4b927
type
Dub Name Change
 Adventure Island (Video Game) / int_e2c4b927
comment
Dub Name Change: Takahashi-Meijin (Master Takahashi) is known as Master Higgins and Honey is known as Honey Girl in English versions (for Tina, see Dub-Induced Plot Hole above and Sudden Name Change below).
 Adventure Island (Video Game) / int_e2c4b927
featureApplicability
1.0
 Adventure Island (Video Game) / int_e2c4b927
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_e2c4b927
 Adventure Island (Video Game) / int_e3ab9e00
type
Turns Red
 Adventure Island (Video Game) / int_e3ab9e00
comment
Turns Red: Downplayed with the bosses. They will have a Palette Swap when their health gets low, but without any meaningful increase in difficulty (some will throw one more projectile towards Higgins, but that's about it). This color swap is more of an indicator that you're about to kill the boss than anything else. Also very downplayed with the seahorses in water levels that will turn into the color of the dinosaur you picked for that level after hit once with an axe (if hit with a boomerang, they are killed with one hit), without becoming more dangerous for it.
 Adventure Island (Video Game) / int_e3ab9e00
featureApplicability
1.0
 Adventure Island (Video Game) / int_e3ab9e00
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_e3ab9e00
 Adventure Island (Video Game) / int_e43c66bd
type
Art Evolution
 Adventure Island (Video Game) / int_e43c66bd
comment
Art Evolution: While the character sprites have been mostly constant throughout the series (except Higgins' red cap in the SNES games, his outfit in New, and Tina herself in New, Super II and, The Beginning), the artwork has evolved over the years. Higgins was depicted with a caveman-like leopard skin in the Adventure Island cover and the Japanese Adventure Island II localization, but this was soon replaced with clothing that resembled his in-game sprites. His character design were also changed entirely in the North American covers of III, Super, and the Game Boy ports to more realistic proportions, dried leaves, and a ponytail. Tina had the most changes even in Japanese artwork, despite her usual sprite depicting a simple two-piece bikini as her casual wear - in the original Wonder Boy game she had a headband and more wild hair (she looked more or less identical in the MSX version), she wore an exotic regal attire in the original game's box art and the first Game Boy port, wedding gown in New, low cut dress in Super II, one-piece animal skin and red sandals in Hudson Selection Vol.4, and finally a long grass skirt to match her husband's tropical cloth in Super Takahashi-Meijin no Boukenjima and The Beginningnote though these designs otherwise look so different that, when the former was re-released as Takahashi-Meijin no Boukenjima Quest, that Tina was replaced by the latter design (not to mention her model kept changing in the artwork, such as the one-piece leopard skin she never wore in-game on the cover of New, and her inconsistent hair color and flower, as well as body frame and height, accessories and jewelry, etc.).
 Adventure Island (Video Game) / int_e43c66bd
featureApplicability
1.0
 Adventure Island (Video Game) / int_e43c66bd
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_e43c66bd
 Adventure Island (Video Game) / int_e5bb2929
type
Super Not-Drowning Skills
 Adventure Island (Video Game) / int_e5bb2929
comment
Super Not-Drowning Skills: Adventure Island II, III, and IV (especially the last one since there isn't a time limit). Selectively in Super.
 Adventure Island (Video Game) / int_e5bb2929
featureApplicability
1.0
 Adventure Island (Video Game) / int_e5bb2929
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_e5bb2929
 Adventure Island (Video Game) / int_e90e91de
type
Every 10,000 Points
 Adventure Island (Video Game) / int_e90e91de
comment
Every 10,000 Points: In the first game, it's possible to get extra lives when getting a lot of points. However, it takes a lot of time to get one that way.
 Adventure Island (Video Game) / int_e90e91de
featureApplicability
1.0
 Adventure Island (Video Game) / int_e90e91de
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_e90e91de
 Adventure Island (Video Game) / int_ea10a2de
type
Hearts Are Health
 Adventure Island (Video Game) / int_ea10a2de
comment
Hearts Are Health: In IV.
 Adventure Island (Video Game) / int_ea10a2de
featureApplicability
1.0
 Adventure Island (Video Game) / int_ea10a2de
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_ea10a2de
 Adventure Island (Video Game) / int_eb4086e3
type
Big Creepy-Crawlies
 Adventure Island (Video Game) / int_eb4086e3
comment
Big Creepy-Crawlies: The first boss in Adventure Island III is a giant scorpion.
 Adventure Island (Video Game) / int_eb4086e3
featureApplicability
1.0
 Adventure Island (Video Game) / int_eb4086e3
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_eb4086e3
 Adventure Island (Video Game) / int_ee828827
type
Wizard Needs Food Badly
 Adventure Island (Video Game) / int_ee828827
comment
Wizard Needs Food Badly: Except in IV and Super II, where the player has a health meter instead (in The Beginning, the health meter is combined into the food gauge).
 Adventure Island (Video Game) / int_ee828827
featureApplicability
1.0
 Adventure Island (Video Game) / int_ee828827
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_ee828827
 Adventure Island (Video Game) / int_f09021fe
type
Check-Point Starvation
 Adventure Island (Video Game) / int_f09021fe
comment
Checkpoint Starvation: Adventure Island II and III have no checkpoints within stages, in contrast to four for each level in the first Adventure Island. At least the stages are shorter.
 Adventure Island (Video Game) / int_f09021fe
featureApplicability
1.0
 Adventure Island (Video Game) / int_f09021fe
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_f09021fe
 Adventure Island (Video Game) / int_f9e16ef
type
Distressed Dude
 Adventure Island (Video Game) / int_f9e16ef
comment
Distressed Dude: The Master himself in Takahashi-Meijin no Bug-tte Honey, at least for the first stage.
 Adventure Island (Video Game) / int_f9e16ef
featureApplicability
1.0
 Adventure Island (Video Game) / int_f9e16ef
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_f9e16ef
 Adventure Island (Video Game) / int_fc33ff16
type
One-Winged Angel
 Adventure Island (Video Game) / int_fc33ff16
comment
One-Winged Angel: Dark Cloak in Super.
 Adventure Island (Video Game) / int_fc33ff16
featureApplicability
1.0
 Adventure Island (Video Game) / int_fc33ff16
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_fc33ff16
 Adventure Island (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Adventure Island (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: Touching pretty much anything in the game will hurt or kill you, barring eggs. In IV, even water droplets can hurt you. And those have a decent chance of containing eggplants...
 Adventure Island (Video Game) / int_ffd816e7
featureApplicability
1.0
 Adventure Island (Video Game) / int_ffd816e7
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_ffd816e7
 Adventure Island (Video Game) / int_name
type
ItemName
 Adventure Island (Video Game) / int_name
comment
 Adventure Island (Video Game) / int_name
featureApplicability
1.0
 Adventure Island (Video Game) / int_name
featureConfidence
1.0
 Adventure Island (Video Game)
hasFeature
Adventure Island (Video Game) / int_name
 Adventure Island (Video Game) / int_name
itemName
Adventure Island (Video Game)

The following is a list of statements referring to the current page from other pages.

 AdventureIsland
seeAlso
Adventure Island (Video Game)
 Adventure Island (Video Game)
hasFeature
All Deserts Have Cacti / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Auto-Revive / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Bad with the Bone / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Betting Mini-Game / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Body Bridge / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Catch a Falling Star / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Chain Reaction Destruction / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Check-Point Starvation / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Company Cameo / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Console Cameo / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Continuing is Painful / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Critical Annoyance / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Crystal Landscape / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Cumulonemesis / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Deadly Droplets / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Deliberately Monochrome / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Dinosaurs Are Dragons / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Flash of Pain / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Giant Enemy Crab / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Giant Space Flea from Nowhere / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Guerrilla Boulders / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Healing Spring / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Heart Container / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Hearts Are Health / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Hyperactive Sprite / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
In Case You Forgot Who Wrote It / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Invincibility Power-Up / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Japanese Video Games / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Jumping Fish / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Jungle Japes / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Level in the Clouds / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Losing Horns / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Manual Misprint / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Mission-Pack Sequel / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
New Jack Swing / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Nothing but Skulls / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
One-Hit-Point Wonder / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Parasol Parachute / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Password Save / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Platform Battle / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Post-Defeat Explosion Chain / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Power-Up Motif / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Power-Up Mount / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Quicksand Sucks / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Ratchet Scrolling / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Recursive Adaptation / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Recycled Title / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Ribcage Ridge / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Run-and-Gun / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Sampling / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Sea Hurtchin / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Sequel Difficulty Drop / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Series Mascot / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Shows Damage / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Sliding Scale of Linearity vs. Openness / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Spike Balls of Doom / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Stationary Boss / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Sudden Video-Game Moment / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Super Not-Drowning Skills / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Super Title 64 Advance / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
The Anime of the Game / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
The New Adventures / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Tropical Island Adventure / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Turns Red / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Video Game Flight / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Video Game Long-Runners / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Video Games of 1990–1994 / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Video Games of 2005–2009 / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Warp Zone / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Watch for Rolling Objects / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Whale Egg / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Wizard Needs Food Badly / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Womb Level / int_b34ad8d2
 Adventure Island (Video Game)
hasFeature
Ye Olde Butcherede Englishe / int_b34ad8d2
 AdventureIsland
sameAs
Adventure Island (Video Game)
 Adventure Island (Video Game)
hasFeature
Level Goal / int_b34ad8d2