Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Axiom Verge (Video Game)

 Axiom Verge (Video Game)
type
TVTItem
 Axiom Verge (Video Game)
label
Axiom Verge (Video Game)
 Axiom Verge (Video Game)
page
AxiomVerge
 Axiom Verge (Video Game)
comment
Axiom Verge is a 2D indie retro-style Metroidvania game developed by Thomas Happ. Initial development began in March 2010 as a hobby and was announced in 2012 for commercial release. The game was released in Spring 2015 initially for the PlayStation 4 and Steam, with a Play Station Vita version planned that was finally released in April 2016. Just before that, it was announced that the game would also be released for the Xbox One and Wii U, and it also received a Nintendo Switch port.The game serves as a loving homage to several games of the NES, 8-bit and 16-bit era, drawing inspiration from classics such as Metroid, Contra and Blaster Master, among many others. It also adds its own unique touch by utilizing the glitches and bugs found in games of that period as a game mechanic, allowing players to uncover new areas, the ability to "hack" and change enemy behavior and bypass obstacles. The entire game (including art, code, game and sound design) was developed solely by Happ over a period of four years.In the game, the player controls a scientist named Trace who awakens in a bizarre alien world after a lab accident. With a mysterious female voice guiding him, Trace explores the alien world in a fight for survival as well as the truth behind his presence there.During Nintendo's 2019 Indie World presentation, Thomas Happ revealed Axiom Verge 2, a Non-Linear Sequel set before the events of Axiom Verge in a new world with new characters. It had a surprise launch on Nintendo Switch, PlayStation 4, and Epic Games Store on PC on August 11, 2021.
 Axiom Verge (Video Game)
fetched
2024-01-31T19:00:45Z
 Axiom Verge (Video Game)
parsed
2024-01-31T19:00:45Z
 Axiom Verge (Video Game)
processingComment
Dropped link to LeastRhymableWord: Not a Feature - ITEM
 Axiom Verge (Video Game)
processingComment
Dropped link to LuigisMansionDarkMoon: Not a Feature - ITEM
 Axiom Verge (Video Game)
processingComment
Dropped link to Metroid: Not a Feature - ITEM
 Axiom Verge (Video Game)
processingComment
Dropped link to MetroidIIReturnOfSamus: Not a Feature - ITEM
 Axiom Verge (Video Game)
processingComment
Dropped link to Pokemon: Not a Feature - ITEM
 Axiom Verge (Video Game)
isPartOf
DBTropes
 Axiom Verge (Video Game) / int_10c393f5
type
Video-Game Flamethrowers Suck
 Axiom Verge (Video Game) / int_10c393f5
comment
Video Game Flamethrowers Suck: Mostly averted. The Flamethrower has a fairly short range, but not short enough to truly stand out, and the damage it deals on that range is very high. It's also the only wall-piercing weapon with a decent range, which is extremely useful in the endgame. To make up for its usefulness, you need a password to reach it, which you learn from a hidden note found halfway through the final area of the game, so it requires a significant amount of backtracking to obtain. Unless you look up the password online.
 Axiom Verge (Video Game) / int_10c393f5
featureApplicability
-1.0
 Axiom Verge (Video Game) / int_10c393f5
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_10c393f5
 Axiom Verge (Video Game) / int_13dcb20b
type
Antepiece
 Axiom Verge (Video Game) / int_13dcb20b
comment
Antepiece: Generally speaking, the first use for any new weapon or coat power-up you find is to escape the area you found it in, thus teaching you how it works.
 Axiom Verge (Video Game) / int_13dcb20b
featureApplicability
1.0
 Axiom Verge (Video Game) / int_13dcb20b
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_13dcb20b
 Axiom Verge (Video Game) / int_1645005b
type
Evil Versus Evil
 Axiom Verge (Video Game) / int_1645005b
comment
Evil Versus Evil: As you progress through the game and discover more about Sudrans' history, they became a xenophobic, Evil Luddite race that halted all scientific progress and as result, their civilization fell into ruin long before Athetos showed up, it really makes the player wonder if the Rusalki are as innocent as they claim to be. The fact that Elsenova threatens you into cooperating with them to take down Athetos, then lying to you that she will spare him if you defeat him (only to go back on her word and blast him) doesn't help them much either. It's actually debatable if they even returned Trace to Earth, as promised, or just left him in a comatose state, considering that Veruska's specialty is "inducing dream algorhytms"... And then there is this line from Athetos: "If I tell you too much, your captors will have to kill you."
 Axiom Verge (Video Game) / int_1645005b
featureApplicability
1.0
 Axiom Verge (Video Game) / int_1645005b
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_1645005b
 Axiom Verge (Video Game) / int_17ce80aa
type
All There in the Manual
 Axiom Verge (Video Game) / int_17ce80aa
comment
All There in the Manual: Some of the backstory for the bosses and Rusalki can be found in the Steam trading card descriptions. Telal's card implies that he was originally a clone of Athetos who was infected by the pathogen and corrupted into his boss form. Daraga (the small ship flying around in upper Ukkin-Na) is actually a minor Rusalka, implying there are more kinds of Rusalki than the giant woman robots. Athetos's card hints at the Rusalki hiding things from Trace. Oracca's (the Rusalka that carries Trace around in Indi) reveals that she was imprisoned in Indi and driven insane because of the long years in isolation. She is mute, which is why she doesn't talk to Trace at all during the game.
 Axiom Verge (Video Game) / int_17ce80aa
featureApplicability
1.0
 Axiom Verge (Video Game) / int_17ce80aa
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_17ce80aa
 Axiom Verge (Video Game) / int_191a3673
type
Graceful Loser
 Axiom Verge (Video Game) / int_191a3673
comment
Graceful Loser: Athetos takes his defeat with dignity, and even tells Trace not to blame himself for Athetos' sins just before he is vaporized.
 Axiom Verge (Video Game) / int_191a3673
featureApplicability
1.0
 Axiom Verge (Video Game) / int_191a3673
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_191a3673
 Axiom Verge (Video Game) / int_1aa08f77
type
Multiple Endings
 Axiom Verge (Video Game) / int_1aa08f77
comment
Multiple Endings: Depending on how quickly the game was beaten or how many items were collected, two different Stingers after the results screen can be seen.
 Axiom Verge (Video Game) / int_1aa08f77
featureApplicability
1.0
 Axiom Verge (Video Game) / int_1aa08f77
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_1aa08f77
 Axiom Verge (Video Game) / int_1bca196d
type
Reluctant Warrior
 Axiom Verge (Video Game) / int_1bca196d
comment
Reluctant Warrior: Trace is reluctant to kill his enemies and attempts to negotiate his way out of most boss fights early on. This is especially made apparent when he runs into a dying aborted Athetos clone and is told to finish it off, and tries to make the Rusalki promise not to kill Athetos. Refusing to kill the clone and a skippable boss in the last area nets two trophies/achievements.
 Axiom Verge (Video Game) / int_1bca196d
featureApplicability
1.0
 Axiom Verge (Video Game) / int_1bca196d
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_1bca196d
 Axiom Verge (Video Game) / int_1d364dbd
type
Heavily Armored Mook
 Axiom Verge (Video Game) / int_1d364dbd
comment
Heavily Armored Mook: The enemies that are encased in metal, and are thus resistant to regular attacks, but are vulnerable to armor-piercing weapons like a drill. They become especially prevalent by the end of the game.
 Axiom Verge (Video Game) / int_1d364dbd
featureApplicability
1.0
 Axiom Verge (Video Game) / int_1d364dbd
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_1d364dbd
 Axiom Verge (Video Game) / int_222059fa
type
Fairytale Motifs
 Axiom Verge (Video Game) / int_222059fa
comment
Fairytale Motifs: The giant AI heads Trace meets are called Rusalki referring to Rusalka, water nymphs born from the spirits of drowned women from Slavic mythology. Furthermore, one of them is named Ophelia.
 Axiom Verge (Video Game) / int_222059fa
featureApplicability
1.0
 Axiom Verge (Video Game) / int_222059fa
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_222059fa
 Axiom Verge (Video Game) / int_24c46ba2
type
Good Bad Bugs
 Axiom Verge (Video Game) / int_24c46ba2
comment
Good Bad Bugs: Invoked, justified, and played with. Trace causes in-universe glitches to his enemies and environments which have beneficial effects, and he can even enter corrupted areas whose contents and locations change with each save file.
 Axiom Verge (Video Game) / int_24c46ba2
featureApplicability
1.0
 Axiom Verge (Video Game) / int_24c46ba2
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_24c46ba2
 Axiom Verge (Video Game) / int_29a39f6
type
Easter Egg
 Axiom Verge (Video Game) / int_29a39f6
comment
Easter Egg: On the password menu, entering JUSTIN BAILEY puts Trace in a bodysuit, in homage to Metroid.
 Axiom Verge (Video Game) / int_29a39f6
featureApplicability
1.0
 Axiom Verge (Video Game) / int_29a39f6
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_29a39f6
 Axiom Verge (Video Game) / int_2fcf9bbc
type
Gratuitous Foreign Language
 Axiom Verge (Video Game) / int_2fcf9bbc
comment
Gratuitous Foreign Language: Most area and boss names are in Sumerian.
 Axiom Verge (Video Game) / int_2fcf9bbc
featureApplicability
1.0
 Axiom Verge (Video Game) / int_2fcf9bbc
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_2fcf9bbc
 Axiom Verge (Video Game) / int_30d2689a
type
Ominous Visual Glitch
 Axiom Verge (Video Game) / int_30d2689a
comment
Ominous Visual Glitch: Ubiquitous to the whole game, sometimes serving as literal barriers to progress.
 Axiom Verge (Video Game) / int_30d2689a
featureApplicability
1.0
 Axiom Verge (Video Game) / int_30d2689a
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_30d2689a
 Axiom Verge (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Axiom Verge (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: Finishing the game with 100% Completion (Or just beating the game normally on the Wii U version) presents you with a few extra scenes after the credits, showing that Athetos somehow appears on Earth, healthy and hale but still aged, and shoots Trace with a pistol after telling him to "wake up". It can come up as a cliché, dramatic cliffhanger to most players, but when you consider this, combined with the fact that the whole game is set in circa 2105 in an hidden corner of the galaxy where "going back" or even "going to" was being purposefully impossible to do, shows that returning to Earth was a false promise by the Rusalki. And the scenes during the credits that show Trace still on Sudra, in a comatose state, make much more sense when you remember some of the notes scattered around and the conversations between the Rusalki stating Veruska's ability to induce "dream algorithms" on others... That's when things get scarier to think about.
 Axiom Verge (Video Game) / int_40cc0c7e
featureApplicability
1.0
 Axiom Verge (Video Game) / int_40cc0c7e
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_40cc0c7e
 Axiom Verge (Video Game) / int_40e2ac3f
type
Flunky Boss
 Axiom Verge (Video Game) / int_40e2ac3f
comment
Flunky Boss: The Ukhu Variant summons enemies as one of its attacks. The final boss uses them exclusively.
 Axiom Verge (Video Game) / int_40e2ac3f
featureApplicability
1.0
 Axiom Verge (Video Game) / int_40e2ac3f
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_40e2ac3f
 Axiom Verge (Video Game) / int_420081bf
type
Alien Sky
 Axiom Verge (Video Game) / int_420081bf
comment
Alien Sky: The skies of Sudra have weird, giant spiky spheres in the air.
 Axiom Verge (Video Game) / int_420081bf
featureApplicability
1.0
 Axiom Verge (Video Game) / int_420081bf
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_420081bf
 Axiom Verge (Video Game) / int_42215dce
type
Ambiguous Ending
 Axiom Verge (Video Game) / int_42215dce
comment
Ambiguous Ending: The Stinger found in two of the Multiple Endings. While Trace attempts to find a way back to Sudra, Athetos confronts him and tells him he cannot escape his fate. One ending has Athetos also shoot Trace, telling him to wake up. The background of the credits shows Trace collapsed in front of what appears to be one of the Rusalki, Veruska. Veruska's title is "The Dreamer", which taken into account makes you wonder if the ending is real at all.
 Axiom Verge (Video Game) / int_42215dce
featureApplicability
1.0
 Axiom Verge (Video Game) / int_42215dce
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_42215dce
 Axiom Verge (Video Game) / int_46999d56
type
Role-Reversal Boss
 Axiom Verge (Video Game) / int_46999d56
comment
Role-Reversal Boss: Part way through, Trace starts to hallucinate from a virus in his system, causing the level to become a twisted nightmare. When the player reaches the boss, the normal dialogue is inverted (with the boss speaking like Trace and trying to talk him down, and Trace adopting the shared catchphase of "DEMON. KILL!"). The player then controls the boss monster in a Hopeless Boss Fight (which ends with Trace keeling over and being dragged to safety by a drone).
 Axiom Verge (Video Game) / int_46999d56
featureApplicability
1.0
 Axiom Verge (Video Game) / int_46999d56
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_46999d56
 Axiom Verge (Video Game) / int_471fdb9e
type
Defeat Equals Explosion
 Axiom Verge (Video Game) / int_471fdb9e
comment
Defeat Equals Explosion: Defeated enemies explode into pieces while also leaving behind an explosion effect. Bosses meanwhile undergo a Post-Defeat Explosion Chain.
 Axiom Verge (Video Game) / int_471fdb9e
featureApplicability
1.0
 Axiom Verge (Video Game) / int_471fdb9e
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_471fdb9e
 Axiom Verge (Video Game) / int_48081842
type
The Stinger
 Axiom Verge (Video Game) / int_48081842
comment
The Stinger: Two can be seen whether the player gains a high item collection rate or completes the game within four hours. Each shows Athetos confronting Trace back on Earth, telling him he cannot escape from his own self. If the player had a high item percentage rate, Athetos will also tell Trace to wake up and supposedly shoots him with a gun. If the game was beaten within four hours, Athetos doesn't appear to be armed.
 Axiom Verge (Video Game) / int_48081842
featureApplicability
1.0
 Axiom Verge (Video Game) / int_48081842
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_48081842
 Axiom Verge (Video Game) / int_4a852458
type
Big Good
 Axiom Verge (Video Game) / int_4a852458
comment
Big Good: Ophelia appears to be this among Rusalki, as she demonstrates a benevolent, supportive personality towards Trace, compared to Elsenova who kills him the moment he hesitates to help them. There are some hints, however, that she's not as benevolent as she presents herself to be.
 Axiom Verge (Video Game) / int_4a852458
featureApplicability
1.0
 Axiom Verge (Video Game) / int_4a852458
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_4a852458
 Axiom Verge (Video Game) / int_4eef88b8
type
Starfish Robots
 Axiom Verge (Video Game) / int_4eef88b8
comment
Starfish Robots: The Rusalki have faces resembling human females, but their bodies, some of which are seen in a large chamber in Edin, are not humanoid at all. Elsenova is reattached to her body late in the game, and it's a long, serpentine skeleton with multiple guns built in, which she uses to destroy the breach attractor in the final battle with Athetos.
 Axiom Verge (Video Game) / int_4eef88b8
featureApplicability
1.0
 Axiom Verge (Video Game) / int_4eef88b8
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_4eef88b8
 Axiom Verge (Video Game) / int_5009999d
type
Painting the Medium
 Axiom Verge (Video Game) / int_5009999d
comment
Painting the Medium: Glitches are part of the game's actual universe, where they are known as "Breach".
 Axiom Verge (Video Game) / int_5009999d
featureApplicability
1.0
 Axiom Verge (Video Game) / int_5009999d
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_5009999d
 Axiom Verge (Video Game) / int_50308171
type
Sound of No Damage
 Axiom Verge (Video Game) / int_50308171
comment
Sound of No Damage: Physical damage sounds slightly metallic. There's a separate sound for failed disruption, sounding as if the wrong waveform is being used for the sound.
 Axiom Verge (Video Game) / int_50308171
featureApplicability
1.0
 Axiom Verge (Video Game) / int_50308171
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_50308171
 Axiom Verge (Video Game) / int_504a1991
type
Body Horror
 Axiom Verge (Video Game) / int_504a1991
comment
Body Horror: Many of the bosses, being clones of Athetos, all show extensive and horrific mutations and alterations.
 Axiom Verge (Video Game) / int_504a1991
featureApplicability
1.0
 Axiom Verge (Video Game) / int_504a1991
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_504a1991
 Axiom Verge (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Axiom Verge (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: Dying only causes Trace to be sent back to the nearest rebirth chamber, with item collection and exploration progress saved. This is used as a plot point later when Trace says he doesn't want to kill any more of Athetos' clones and wishes to try and talk to Athetos to figure out what's going on. When he refuses to cooperate, Elsenova kills him, quite painfully, and Ophelia says she will keep reviving and killing him unless he continues to help them against Athetos.
 Axiom Verge (Video Game) / int_50727f8d
featureApplicability
1.0
 Axiom Verge (Video Game) / int_50727f8d
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_50727f8d
 Axiom Verge (Video Game) / int_537dd8fe
type
Affably Evil
 Axiom Verge (Video Game) / int_537dd8fe
comment
Affably Evil: Athetos shows absolutely no malice towards Trace once they meet face-to-face, even after Trace rejects his offer to join him. And even after his defeat, he reassures Trace not to blame himself for Athetos' sins.
 Axiom Verge (Video Game) / int_537dd8fe
featureApplicability
1.0
 Axiom Verge (Video Game) / int_537dd8fe
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_537dd8fe
 Axiom Verge (Video Game) / int_5517f7a5
type
Just Think of the Potential!
 Axiom Verge (Video Game) / int_5517f7a5
comment
Just Think of the Potential!: Athetos' whole motive for eradicating the Sudrans: They had infinitely advanced technology and he coveted it for the good of humanity. But as the Sudrans long since abolished their tech in accordance with their newfound religion and made doubly sure no outsider could also utilize it, Athetos had no other choice — if they had to die so that their technology could be utilized for the greater good, then so be it.
 Axiom Verge (Video Game) / int_5517f7a5
featureApplicability
1.0
 Axiom Verge (Video Game) / int_5517f7a5
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_5517f7a5
 Axiom Verge (Video Game) / int_5560dbb5
type
Airborne Mook
 Axiom Verge (Video Game) / int_5560dbb5
comment
Airborne Mook: A few. One of the most prominent examples are fly-like enemies who will rapidly dive at the player to attack then retreating away from their line of fire, before doing it all again.
 Axiom Verge (Video Game) / int_5560dbb5
featureApplicability
1.0
 Axiom Verge (Video Game) / int_5560dbb5
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_5560dbb5
 Axiom Verge (Video Game) / int_610afe0a
type
Flechette Storm
 Axiom Verge (Video Game) / int_610afe0a
comment
Flechette Storm: The Shards gun, which fires a constant stream of small sharp ice crystals as long as you hold the fire button.
 Axiom Verge (Video Game) / int_610afe0a
featureApplicability
1.0
 Axiom Verge (Video Game) / int_610afe0a
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_610afe0a
 Axiom Verge (Video Game) / int_66f763c0
type
Interface Screw
 Axiom Verge (Video Game) / int_66f763c0
comment
Interface Screw: Occurs in Ukkin-Na as a result of Trace's hallucinations, with the screen becoming more red and hazy, ending in a boss battle where the player controls the boss instead.
 Axiom Verge (Video Game) / int_66f763c0
featureApplicability
1.0
 Axiom Verge (Video Game) / int_66f763c0
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_66f763c0
 Axiom Verge (Video Game) / int_672c49e9
type
Morally Superior Copy
 Axiom Verge (Video Game) / int_672c49e9
comment
Morally Superior Copy: The Trace the player controls is actually a genetic copy of Athetos, the original Trace who became a scientific abomination and committed genocide against an alien race. The player Trace makes it his goal to stop Athetos for good.
 Axiom Verge (Video Game) / int_672c49e9
featureApplicability
1.0
 Axiom Verge (Video Game) / int_672c49e9
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_672c49e9
 Axiom Verge (Video Game) / int_690ec658
type
Flash of Pain
 Axiom Verge (Video Game) / int_690ec658
comment
Flash of Pain: Tough enemies and bosses flash a pattern similar to TV static on their sprite when damaged.
 Axiom Verge (Video Game) / int_690ec658
featureApplicability
1.0
 Axiom Verge (Video Game) / int_690ec658
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_690ec658
 Axiom Verge (Video Game) / int_6bda9a30
type
Meaningful Name
 Axiom Verge (Video Game) / int_6bda9a30
comment
Meaningful Name: "Athetos" means "lacking/without a place", emphasizing his nature as an invading outsider. Invoked when the name was originally given: Trace's new theories were dismissed as pseudoscience by the scientific community which proceeded to mockingly refer to him as Athetos, thus indicating that they believed his theories had "no place" in science. Worth noting that an alternate translation of "Athetos" is "abrogate", to do away with or nullify something. Very much an indicator of how despised Trace's theories were, and what he'd go on to do to get Sudran technology.
 Axiom Verge (Video Game) / int_6bda9a30
featureApplicability
1.0
 Axiom Verge (Video Game) / int_6bda9a30
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_6bda9a30
 Axiom Verge (Video Game) / int_6dec2f19
type
Swiss-Army Weapon
 Axiom Verge (Video Game) / int_6dec2f19
comment
Swiss-Army Weapon: The trusty Axiom (or possibly Axiom Disruptor, depending on how you look at the name), a biomechanical rifle with a whopping twenty different firing modes. Plus it doubles as a laser drill and can also acquire one of three "secret weapons". The twenty "normal" firing options it has are: Disruptor: The default weapon, a long-ranged semi-rapid-fire energy projectile. Nova: A slow-moving energy sphere that can be manually detonated into six spheres that shoot off horizontally and diagonally from the detonation point. Multi-Disruptor: A short-ranged triple-shot energy projectile. Kilver: A short-ranged, area-effecting burst of electricity. Hypo-Atomizer: A variant of the Disruptor where each projectile also sporadically shoots off two short-ranged projectiles at right angles as it passes. Reflector: Launches energy projectiles that ricochet off of walls until they hit a target. Intertial Pulse: Fires a beam-shaped projectile that passes through multiple enemies. Voranj: Creates a bifurcating green laser each time the trigger is pulled, allowing it to hit multiple targets in a wide, somewhat unpredictable area. Shards: Rapidly fires a random number of razor-sharp ice crystals in a medium-ranged cone pattern. Turbine Pulse: Creates a whirling "buzzsaw" of energy that initially rotates at the barrel, but can then be launched as a projectile. Quantum Variegator: A variant Disruptor that fires each energy bullet in a random direction. Tethered Charge: Creates a sphere of energy that shoots out to a short distance, then returns back to the barrel Data Bomb: Launches a sphere of energy that explodes on impact. Lightning Gun: Creates a bolt of electrical energy that automatically targets the nearest enemy. Reverse Slicer: Launches a cutting blade of energy that flies a short distance, then returns to the barrel like a boomerang. Firewall: Launches a short-range explosive at the ground directly in front of Trace, exploding into a pillar of flames. Ion Beam: A slicing laser beam that fires as long as Trace holds down the trigger. Distortion Field: Creates a field of disrupted space, similar in effect to the Kilver, but Trace can sustain it by holding down the trigger. Flamethrower: Self explanatory. Orbital Discharge: Creates pink spheres that, on impact with a wall, turn into energy blades that race along the surface until they hit an enemy. The three "Secret Weapons" consist of the Heat Seeker (homing projectiles), Scissor Beam (diagonal lasers converge into a horizontal point), and Fat Beam (slow-charging but massively powerful giant laser beam).
 Axiom Verge (Video Game) / int_6dec2f19
featureApplicability
1.0
 Axiom Verge (Video Game) / int_6dec2f19
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_6dec2f19
 Axiom Verge (Video Game) / int_6ec989d8
type
Guide Dang It!
 Axiom Verge (Video Game) / int_6ec989d8
comment
Guide Dang It!: Players will most likely need to rely on one if they're collecting all items for 100% Completion, as many items are hidden without hints to their location. However, the location of secret areas, some of which contain exclusive weapons, are randomized with each playthrough. The ingame way to find the passwords to make 3 specific items accessible are by far the hardest to find: One of them requires you to notice Sudran writing visible on the ceiling of the room and then cross-reference it with translated and untranslated versions of a Sudran note to find out what it says. One of them requires you to use the Address Disruptor on a single piece of flickering scenery in an otherwise empty room and notice that the garbage text that normally appears on the right side of the screen when using the AD now has readable text on it...assuming the password to translate Sudran text is activated, otherwise it'll show up in Sudran, which is far harder to tell apart from the default garbage text. The last one of them requires you to use the Address Disruptor on specific type of enemy, which flashes the letters of the password when glitched one by one. One of the powerups requires you to glitch out an enemy, make it follow you to a specific part of the room and then switch rooms, which somehow warps it to a blocked-off part of the room so that it can shoot a switch to turn off a barrier. Another, slightly more obvious variety of this involves glitching a different enemy and noticing that you now control its movement, allowing you to move it to a shootable switch. Finally, the first time a specific glitched enemy is killed (and the said enemy will burst into a cloud of parasites if Trace gets to close, which doesn't count), they drop a a health node fragment.
 Axiom Verge (Video Game) / int_6ec989d8
featureApplicability
1.0
 Axiom Verge (Video Game) / int_6ec989d8
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_6ec989d8
 Axiom Verge (Video Game) / int_6edb0066
type
Zero-Effort Boss
 Axiom Verge (Video Game) / int_6edb0066
comment
Zero-Effort Boss: Some very literal story-related zero effort bosses are tossed into game. You go into a boss fight room only to discover you control the boss while an AI shoots "you". You also can't kill the AI-controlled Trace, either, as it's invincible. Another is Athetos' aborted clone. Just close the text boxes and wait for him to slowly die. See that big floating boss that can easily kill you with bullet spam? As Trace says, you can just run out the door without attacking it.
 Axiom Verge (Video Game) / int_6edb0066
featureApplicability
1.0
 Axiom Verge (Video Game) / int_6edb0066
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_6edb0066
 Axiom Verge (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Axiom Verge (Video Game) / int_716c0b1b
comment
And the Adventure Continues: In the end, Trace continues his research, determined to return to Sudra.
 Axiom Verge (Video Game) / int_716c0b1b
featureApplicability
1.0
 Axiom Verge (Video Game) / int_716c0b1b
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_716c0b1b
 Axiom Verge (Video Game) / int_7464705c
type
Arc Words
 Axiom Verge (Video Game) / int_7464705c
comment
Arc Words: Before nearly every boss fight, the boss in question says, "DEMON, ATHETOS SAY, KILL".
 Axiom Verge (Video Game) / int_7464705c
featureApplicability
1.0
 Axiom Verge (Video Game) / int_7464705c
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_7464705c
 Axiom Verge (Video Game) / int_77666408
type
Combat Tentacles
 Axiom Verge (Video Game) / int_77666408
comment
Combat Tentacles: The Bioflux Accelerator upgrades cause either 2 or 4 tentacles that fire shots whenever Trace does to pop out from Trace's back whenever he's at full health.
 Axiom Verge (Video Game) / int_77666408
featureApplicability
1.0
 Axiom Verge (Video Game) / int_77666408
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_77666408
 Axiom Verge (Video Game) / int_77f6cc58
type
100% Completion
 Axiom Verge (Video Game) / int_77f6cc58
comment
100% Completion: The player is awarded various trophies/achievements for finding all of the tools and utilities, health upgrades, notes, weapons, and uncovering each tile on the map. There's another trophy/achievement for getting everything in the game, although it's possible to obtain more through the secret areas.
 Axiom Verge (Video Game) / int_77f6cc58
featureApplicability
1.0
 Axiom Verge (Video Game) / int_77f6cc58
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_77f6cc58
 Axiom Verge (Video Game) / int_7fc8c669
type
Beast with a Human Face
 Axiom Verge (Video Game) / int_7fc8c669
comment
Beast with a Human Face: Dialogue against the bosses reveal that most of them actually have human faces. They were once human clones of Athetos that transformed after being exposed to the pathogen. Only exception is Ukhu, who has mutated so far that all traces of it's former humanity are gone, now resembling a gigantic wasp/bird mutant.
 Axiom Verge (Video Game) / int_7fc8c669
featureApplicability
1.0
 Axiom Verge (Video Game) / int_7fc8c669
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_7fc8c669
 Axiom Verge (Video Game) / int_80e5008f
type
Steam Vent Obstacle
 Axiom Verge (Video Game) / int_80e5008f
comment
Steam Vent Obstacle: Quite a few in Zi.
 Axiom Verge (Video Game) / int_80e5008f
featureApplicability
1.0
 Axiom Verge (Video Game) / int_80e5008f
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_80e5008f
 Axiom Verge (Video Game) / int_82108e3d
type
Attack Its Weak Point
 Axiom Verge (Video Game) / int_82108e3d
comment
Attack Its Weak Point: Most bosses can only be damaged this way.
 Axiom Verge (Video Game) / int_82108e3d
featureApplicability
1.0
 Axiom Verge (Video Game) / int_82108e3d
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_82108e3d
 Axiom Verge (Video Game) / int_8344209e
type
BFG
 Axiom Verge (Video Game) / int_8344209e
comment
BFG: The Axiom Disruptor is the primary weapon in the game, and there is a variety of add-ons for it that change the shape and effects of its projectiles.
 Axiom Verge (Video Game) / int_8344209e
featureApplicability
1.0
 Axiom Verge (Video Game) / int_8344209e
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_8344209e
 Axiom Verge (Video Game) / int_85ac41e1
type
Grappling-Hook Pistol
 Axiom Verge (Video Game) / int_85ac41e1
comment
Grappling-Hook Pistol: The Axiom Disruptor gets a grapple attachment that can be used to grab ceilings and swing over gaps.
 Axiom Verge (Video Game) / int_85ac41e1
featureApplicability
1.0
 Axiom Verge (Video Game) / int_85ac41e1
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_85ac41e1
 Axiom Verge (Video Game) / int_8797239c
type
Bait-and-Switch
 Axiom Verge (Video Game) / int_8797239c
comment
Bait-and-Switch: Metroid fans will be on the receiving end of this for pretty much the whole game: you will see pretty much every single obstacle you would find in a Metroid game (breakable walls, small gaps, ledges unreachable by jumping) but when you come to an item and think "This must be when I get the power bomb/morph ball/space jump", the game will provide an entirely new solution to those problems.
 Axiom Verge (Video Game) / int_8797239c
featureApplicability
1.0
 Axiom Verge (Video Game) / int_8797239c
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_8797239c
 Axiom Verge (Video Game) / int_88b58b0b
type
Hitscan
 Axiom Verge (Video Game) / int_88b58b0b
comment
Hitscan: The Ion Beam. Also the Fat Beam, which doubles as a Wave-Motion Gun.
 Axiom Verge (Video Game) / int_88b58b0b
featureApplicability
1.0
 Axiom Verge (Video Game) / int_88b58b0b
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_88b58b0b
 Axiom Verge (Video Game) / int_88e5fcbc
type
One-Hit Polykill
 Axiom Verge (Video Game) / int_88e5fcbc
comment
One-Hit Polykill: The Inertial Pulse gun is pretty much the Plasma Beam from Metroid, cutting through multiple enemies but with the additional effect of bypassing armor.
 Axiom Verge (Video Game) / int_88e5fcbc
featureApplicability
1.0
 Axiom Verge (Video Game) / int_88e5fcbc
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_88e5fcbc
 Axiom Verge (Video Game) / int_89631688
type
The Chosen One
 Axiom Verge (Video Game) / int_89631688
comment
The Chosen One: Trace was brought to Sudra because he was discovered to be the only "PatternMind" in existence other than Athetos. As no one else has the ability to wield Athetos' weapons and technology, along with the PatternMind's ability to manipulate reality, this makes Trace the sole person capable of stopping Athetos. This is because Trace is actually Athetos, or a younger and more idealistic version that would be more willing to help the Rusalki stop him.
 Axiom Verge (Video Game) / int_89631688
featureApplicability
1.0
 Axiom Verge (Video Game) / int_89631688
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_89631688
 Axiom Verge (Video Game) / int_8aeccf04
type
Bullet Hell
 Axiom Verge (Video Game) / int_8aeccf04
comment
Bullet Hell: Downplayed with the first boss, Xedur, whose bullets can easily be avoided. Played more straight with the Sentinel and the improved Xedur in the final area.
 Axiom Verge (Video Game) / int_8aeccf04
featureApplicability
1.0
 Axiom Verge (Video Game) / int_8aeccf04
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_8aeccf04
 Axiom Verge (Video Game) / int_8c97cf66
type
Stationary Boss
 Axiom Verge (Video Game) / int_8c97cf66
comment
Stationary Boss: Uruku and the Breach Attractor both stay in one spot during their battles.
 Axiom Verge (Video Game) / int_8c97cf66
featureApplicability
1.0
 Axiom Verge (Video Game) / int_8c97cf66
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_8c97cf66
 Axiom Verge (Video Game) / int_8ed5c6e4
type
Asshole Victim
 Axiom Verge (Video Game) / int_8ed5c6e4
comment
Asshole Victim: While it's undeniable that Athetos' genocide of Sudrans is nothing short of horrifying, the notes found through the game (written by Rusalki, Athetos and even some Sudran authorities) do not paint them in a favorable light; they were a highly xenophobic theocratic society which treated the technology around them as sacred relics which no one was allowed to use, branding such act as heresy (although corpses of robed figures found sitting at some computer terminals, and some notes imply that the use of technology was forbidden to general Sudran populace and outsiders, keeping it firmly in control of Sudran authorities and priests). They also used Breach Attractor to trap Rusalki on Sudra, separate them from their bodies and install their heads in various regions to remain there, forever motionless. They even locked one of the Rusalki, Oracca, deep within the planet which caused her to become ill and listless, prompting other Rusalki to beg Sudrans to give her more room to stretch or at least allow one of them to deliver her a Mercy Kill. And if Athetos can be believed, they opposed all of his attempts to study the technology of their world so he can bring the accumulated knowledge back to Earth, and their opposition eventually caused him to enact Final Solution. Events of Axiom Verge 2 throw their status into question; Sagigans were yet another ancient culture identical to Sudrans, which suddenly came into possession of incredibly advanced technology during a great calamity and were later ordered to discard and/or destroy said technology by the higher being named Lamassu, which provided them with it. It is possible the Sudrans were given the same technology and had same orders, however instead of destroying it they decided to label the remaining tech as divine objects that no one should tamper with.
 Axiom Verge (Video Game) / int_8ed5c6e4
featureApplicability
1.0
 Axiom Verge (Video Game) / int_8ed5c6e4
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_8ed5c6e4
 Axiom Verge (Video Game) / int_91e894b4
type
Apocalypse How
 Axiom Verge (Video Game) / int_91e894b4
comment
Apocalypse How: Sudra suffered a Planetary Species Extinction because Athetos released a pathogen that wiped out most of the Sudrans and made whoever survived crazy.
 Axiom Verge (Video Game) / int_91e894b4
featureApplicability
1.0
 Axiom Verge (Video Game) / int_91e894b4
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_91e894b4
 Axiom Verge (Video Game) / int_92dfffae
type
Retraux
 Axiom Verge (Video Game) / int_92dfffae
comment
Retraux: Uses a graphical style that fluctuates between the 8- and 16-bit eras of gaming. The glitches and breach incursions are intentionally reminiscent of NES graphical errors. The secret areas you can enter even make the screen fuzzy.
 Axiom Verge (Video Game) / int_92dfffae
featureApplicability
1.0
 Axiom Verge (Video Game) / int_92dfffae
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_92dfffae
 Axiom Verge (Video Game) / int_970c790a
type
Big Bad
 Axiom Verge (Video Game) / int_970c790a
comment
Big Bad: Athetos. The original Trace.
 Axiom Verge (Video Game) / int_970c790a
featureApplicability
1.0
 Axiom Verge (Video Game) / int_970c790a
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_970c790a
 Axiom Verge (Video Game) / int_9a3b7208
type
The Needs of the Many
 Axiom Verge (Video Game) / int_9a3b7208
comment
The Needs of the Many: Athetos' motivation for releasing the pathogen on Sudra. The Sudrans possessed incredible technology, but were very reluctant to share it, so Athetos decided to wipe them out so that humanity could steal it.
 Axiom Verge (Video Game) / int_9a3b7208
featureApplicability
1.0
 Axiom Verge (Video Game) / int_9a3b7208
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_9a3b7208
 Axiom Verge (Video Game) / int_9a69794d
type
AppropriatedAppelation
 Axiom Verge (Video Game) / int_9a69794d
comment
Appropriated Appelation: Athetos' name was originally a mocking nickname given to him by the scientific community for his apparently pseudoscientific theories. He clearly decided to embrace it.
 Axiom Verge (Video Game) / int_9a69794d
featureApplicability
1.0
 Axiom Verge (Video Game) / int_9a69794d
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_9a69794d
 Axiom Verge (Video Game) / int_9ba53911
type
Stranger in a Familiar Land
 Axiom Verge (Video Game) / int_9ba53911
comment
Stranger in a Familiar Land: In the game's ending, Trace is returned to Earth shortly after the lab explosion in the beginning of the game occurred, but suffers no injuries and no one finds it unusual. He quits shortly afterward and is unable to start a new life, determined to return to Sudra and find the truth behind the technology he came across.
 Axiom Verge (Video Game) / int_9ba53911
featureApplicability
1.0
 Axiom Verge (Video Game) / int_9ba53911
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_9ba53911
 Axiom Verge (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Axiom Verge (Video Game) / int_9cb3e22e
comment
Interface Spoiler: Less than expected - the items you haven't found yet are listed as "unknown" in the key bindings.
 Axiom Verge (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Axiom Verge (Video Game) / int_9cb3e22e
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_9cb3e22e
 Axiom Verge (Video Game) / int_9d12bbc1
type
Foreshadowing
 Axiom Verge (Video Game) / int_9d12bbc1
comment
Foreshadowing: Early on in the game, it's possible to see a hallucination version of Trace enter the uppermost door in one of vertical corridors in Zi. It serves as hint that he's already began to suffer from the effects of pathogen that Athetos has released, and it finally kicks in full force when Trace enters Ukkin-Na. This also foreshadows that Trace is a clone of Athetos/prime Trace.
 Axiom Verge (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Axiom Verge (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_9d12bbc1
 Axiom Verge (Video Game) / int_9ecbba6c
type
Metroidvania
 Axiom Verge (Video Game) / int_9ecbba6c
comment
Metroidvania: Axiom Verge uses the style of exploration, enemy combat, and gradual powering up and gaining of new abilities that the genre is known for.
 Axiom Verge (Video Game) / int_9ecbba6c
featureApplicability
1.0
 Axiom Verge (Video Game) / int_9ecbba6c
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_9ecbba6c
 Axiom Verge (Video Game) / int_a0f61fe2
type
Power-Up Letdown
 Axiom Verge (Video Game) / int_a0f61fe2
comment
Power-Up Letdown: Several of the weapons you can find, as some of them are much more useful than others.
 Axiom Verge (Video Game) / int_a0f61fe2
featureApplicability
1.0
 Axiom Verge (Video Game) / int_a0f61fe2
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_a0f61fe2
 Axiom Verge (Video Game) / int_a24989ce
type
Save Point
 Axiom Verge (Video Game) / int_a24989ce
comment
When you die for the first time, you are brought back to the last Save Point and are told that you have been revived, much to Trace's confusion. Since you happen to be a clone, this is easy to do.
 Axiom Verge (Video Game) / int_a24989ce
featureApplicability
1.0
 Axiom Verge (Video Game) / int_a24989ce
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_a24989ce
 Axiom Verge (Video Game) / int_a80027b8
type
Cypher Language
 Axiom Verge (Video Game) / int_a80027b8
comment
Cypher Language: The Vykhyan and Sudran languages cypher the English text with a specific font. While Sudran is completely made up, Vykhyan mixes Cyrillic and Arabic letters for effectively the The Backwards Я effect, meaning people that speak these languages can read the notes without the decypher Passcode. Vykhyan alphabet being composed of a mixture of Cyrillic and Arabic letters begins to make sense when Axiom Verge 2 reveals that an expedition group composed of Russians and Kazakhs integrated into the Sudran society after travelling through the Breach.
 Axiom Verge (Video Game) / int_a80027b8
featureApplicability
1.0
 Axiom Verge (Video Game) / int_a80027b8
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_a80027b8
 Axiom Verge (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Axiom Verge (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: Athetos is the original Trace, who committed genocide on an entire race for denying the outside world access to their technology. The ending also hints at Trace's own Start of Darkness and succumbing to his fate of becoming Athetos, determined to return to Sudra to find the truth behind what he encountered there.
 Axiom Verge (Video Game) / int_af3ea0e3
featureApplicability
1.0
 Axiom Verge (Video Game) / int_af3ea0e3
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_af3ea0e3
 Axiom Verge (Video Game) / int_b0218885
type
Mickey Mousing
 Axiom Verge (Video Game) / int_b0218885
comment
Mickey Mousing: A good number of the background animations, as well as the low-health warning tone, follow the beat of the game's soundtrack.
 Axiom Verge (Video Game) / int_b0218885
featureApplicability
1.0
 Axiom Verge (Video Game) / int_b0218885
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_b0218885
 Axiom Verge (Video Game) / int_b0e18b32
type
Unique Enemy
 Axiom Verge (Video Game) / int_b0e18b32
comment
Unique Enemy: The Annihiwaiter, which appears in a single area in Ukkin-Na. Its sole purpose is to be used as a Cranium Ride.
 Axiom Verge (Video Game) / int_b0e18b32
featureApplicability
1.0
 Axiom Verge (Video Game) / int_b0e18b32
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_b0e18b32
 Axiom Verge (Video Game) / int_b2ad812d
type
So What Do We Do Now?
 Axiom Verge (Video Game) / int_b2ad812d
comment
So What Do We Do Now?: Trace is returned to Earth sans any injuries, but can't return to a normal life because he has lingering questions about Sudra. He leaves the lab and is determined to find a way back.
 Axiom Verge (Video Game) / int_b2ad812d
featureApplicability
1.0
 Axiom Verge (Video Game) / int_b2ad812d
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_b2ad812d
 Axiom Verge (Video Game) / int_b4fe9d97
type
Space Isolation Horror
 Axiom Verge (Video Game) / int_b4fe9d97
comment
Space Isolation Horror: It is an other-dimensional version, with many of the H.R. Giger-esque art styles, haunting music, and a deliberate homage to lots of Metroid's style and gameplay.
 Axiom Verge (Video Game) / int_b4fe9d97
featureApplicability
1.0
 Axiom Verge (Video Game) / int_b4fe9d97
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_b4fe9d97
 Axiom Verge (Video Game) / int_b58642b1
type
Trapped in Another World
 Axiom Verge (Video Game) / int_b58642b1
comment
Trapped in Another World: The premise of the story. Trace finds himself in a strange new world following a lab accident. Though it is later revealed that the lab accident had nothing to do with him being transported to the other world.
 Axiom Verge (Video Game) / int_b58642b1
featureApplicability
1.0
 Axiom Verge (Video Game) / int_b58642b1
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_b58642b1
 Axiom Verge (Video Game) / int_c4f91398
type
Everything Dances
 Axiom Verge (Video Game) / int_c4f91398
comment
Everything Dances: Upon closer inspection, you can notice that environmental objects move to the beat of the music.
 Axiom Verge (Video Game) / int_c4f91398
featureApplicability
1.0
 Axiom Verge (Video Game) / int_c4f91398
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_c4f91398
 Axiom Verge (Video Game) / int_c75df49a
type
Shout-Out
 Axiom Verge (Video Game) / int_c75df49a
comment
Shout-Out: One of the passwords you can enter is JUSTIN BAILEY, which puts Trace into a bodysuit like in Metroid. Glitching the Sentry robots changes them into something strongly resembling Missingno. The secret worlds have a structure and visual style taken directly from the numerous out-of-bounds areas from Metroid and Metroid II. The Address Disruptor is similar to the Dark-Light Device from Luigi's Mansion: Dark Moon in that it can make invisible items (in Axiom Verge's case, platforms) tangible.
 Axiom Verge (Video Game) / int_c75df49a
featureApplicability
1.0
 Axiom Verge (Video Game) / int_c75df49a
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_c75df49a
 Axiom Verge (Video Game) / int_cabaf736
type
Critical Annoyance
 Axiom Verge (Video Game) / int_cabaf736
comment
Critical Annoyance: Present, but adjusted to be less annoying than usual. The game beeps when Trace is about to die, but it beeps in time with the background music, and the beeping gets quieter as it goes on.
 Axiom Verge (Video Game) / int_cabaf736
featureApplicability
1.0
 Axiom Verge (Video Game) / int_cabaf736
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_cabaf736
 Axiom Verge (Video Game) / int_d01cffbc
type
Badass Longcoat
 Axiom Verge (Video Game) / int_d01cffbc
comment
Badass Longcoat: Trace first obtains a lab coat and later a leather coat, both of which are embedded with technology that allows him to glitch through walls.
 Axiom Verge (Video Game) / int_d01cffbc
featureApplicability
1.0
 Axiom Verge (Video Game) / int_d01cffbc
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_d01cffbc
 Axiom Verge (Video Game) / int_d0447c7b
type
Lightning Gun
 Axiom Verge (Video Game) / int_d0447c7b
comment
Lightning Gun: Three different guns fall under this and each are very powerful. The short-range Kilver allows you to hit close enemies around corners and on the other side of walls. Voranj is more long-range and branches out to a massive degree, allowing you to quickly cut down swarms of smaller enemies or hit larger foes at an angle while staying out of their reach. The gun simply called Lightning Gun fires a constant stream of electricity that seeks out enemies around corners and will latch onto them, allowing you to just hold the fire button until they are destroyed.
 Axiom Verge (Video Game) / int_d0447c7b
featureApplicability
1.0
 Axiom Verge (Video Game) / int_d0447c7b
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_d0447c7b
 Axiom Verge (Video Game) / int_d1b98800
type
Heart Container
 Axiom Verge (Video Game) / int_d1b98800
comment
Heart Container: Health nodes permanently increase your health.
 Axiom Verge (Video Game) / int_d1b98800
featureApplicability
1.0
 Axiom Verge (Video Game) / int_d1b98800
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_d1b98800
 Axiom Verge (Video Game) / int_d3c2c6b2
type
Spread Shot
 Axiom Verge (Video Game) / int_d3c2c6b2
comment
Spread Shot: The Multi-Disruptor fires three shots simultaneously, one straight ahead and two at 45-degree angles up and down. There's also the Nova gun which fires one large projectile that will explode into six smaller projectiles when the fire button is pressed again.
 Axiom Verge (Video Game) / int_d3c2c6b2
featureApplicability
1.0
 Axiom Verge (Video Game) / int_d3c2c6b2
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_d3c2c6b2
 Axiom Verge (Video Game) / int_d91700a7
type
Minus World
 Axiom Verge (Video Game) / int_d91700a7
comment
Minus World: Some of the game's collectibles are hidden in small secret levels styled after this trope. Described by Elsenova as "flotsam and jetsam" left behind by the Breach, they consist entirely of scrambled tiles from the region you entered from, under a blurry film grain filter (said filter is how you know you're near the entrance to such a level).
 Axiom Verge (Video Game) / int_d91700a7
featureApplicability
1.0
 Axiom Verge (Video Game) / int_d91700a7
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_d91700a7
 Axiom Verge (Video Game) / int_d9384864
type
Post-Defeat Explosion Chain
 Axiom Verge (Video Game) / int_d9384864
comment
Post-Defeat Explosion Chain: After defeat, bosses are covered with eight-bit explosions, and then massively explode into paint in slow-motion.
 Axiom Verge (Video Game) / int_d9384864
featureApplicability
1.0
 Axiom Verge (Video Game) / int_d9384864
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_d9384864
 Axiom Verge (Video Game) / int_dd234c2f
type
Hallucinations
 Axiom Verge (Video Game) / int_dd234c2f
comment
Hallucinations: Trace suffers from this as a result of being exposed to the pathogen and begins to see other versions of himself. It really kicks in when he enters Ukkin-Na.
 Axiom Verge (Video Game) / int_dd234c2f
featureApplicability
1.0
 Axiom Verge (Video Game) / int_dd234c2f
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_dd234c2f
 Axiom Verge (Video Game) / int_e0606d52
type
Optional Boss
 Axiom Verge (Video Game) / int_e0606d52
comment
Optional Boss: The penultiamte one doesn't have a force-field keeping you inside the room. It's dangerous, but you can run past him.
 Axiom Verge (Video Game) / int_e0606d52
featureApplicability
1.0
 Axiom Verge (Video Game) / int_e0606d52
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_e0606d52
 Axiom Verge (Video Game) / int_e3ab9e00
type
Turns Red
 Axiom Verge (Video Game) / int_e3ab9e00
comment
Turns Red: Most of the bosses turn redder and become more aggressive as you damage them.
 Axiom Verge (Video Game) / int_e3ab9e00
featureApplicability
1.0
 Axiom Verge (Video Game) / int_e3ab9e00
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_e3ab9e00
 Axiom Verge (Video Game) / int_e3c97e7a
type
Story to Gameplay Ratio
 Axiom Verge (Video Game) / int_e3c97e7a
comment
Story to Gameplay Ratio: The game leans heavily toward the gameplay side. The main plot is told through text boxes and cutscenes, while the lore behind the game's events is found through notes hidden in the game. The game's Speed Run mode, available from the beginning, does away with the story entirely.
 Axiom Verge (Video Game) / int_e3c97e7a
featureApplicability
1.0
 Axiom Verge (Video Game) / int_e3c97e7a
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_e3c97e7a
 Axiom Verge (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 Axiom Verge (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: When you die for the first time, you are brought back to the last Save Point and are told that you have been revived, much to Trace's confusion. Since you happen to be a clone, this is easy to do. Game glitches are an in-universe phenomenon (the Breach), and two of your earliest powerups are a lab coat that lets you glitch through walls and a beam that lets you glitch out enemies and make them behave differently. Another upgrade is the ability to use "algorithms that alter reality", a.k.a. passwords/cheat codes.
 Axiom Verge (Video Game) / int_e6630c8b
featureApplicability
1.0
 Axiom Verge (Video Game) / int_e6630c8b
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_e6630c8b
 Axiom Verge (Video Game) / int_e780f603
type
Clone Angst
 Axiom Verge (Video Game) / int_e780f603
comment
Clone Angst: When Trace is about to be sent back to earth after Athetos' death, he wonders what life there is for him as the clone of a mass murderer.
 Axiom Verge (Video Game) / int_e780f603
featureApplicability
1.0
 Axiom Verge (Video Game) / int_e780f603
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_e780f603
 Axiom Verge (Video Game) / int_ea85d6ea
type
All Just a Dream
 Axiom Verge (Video Game) / int_ea85d6ea
comment
All Just a Dream: It's implied that, after killing Athetos, the Rusalki trap Trace in a dream. He believes he's back on Earth, but the journey there would basically be impossible at this point.
 Axiom Verge (Video Game) / int_ea85d6ea
featureApplicability
1.0
 Axiom Verge (Video Game) / int_ea85d6ea
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_ea85d6ea
 Axiom Verge (Video Game) / int_f5f83e38
type
Speedrun Reward
 Axiom Verge (Video Game) / int_f5f83e38
comment
Speed Run Reward: There is an achievement called Overclocked for completing the game in 4 hours or less.
 Axiom Verge (Video Game) / int_f5f83e38
featureApplicability
1.0
 Axiom Verge (Video Game) / int_f5f83e38
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_f5f83e38
 Axiom Verge (Video Game) / int_f910567
type
This Is a Drill
 Axiom Verge (Video Game) / int_f910567
comment
This Is a Drill: A drill weapon is regularly used to cut through destructible rocks and to deal with the armored enemies.
 Axiom Verge (Video Game) / int_f910567
featureApplicability
1.0
 Axiom Verge (Video Game) / int_f910567
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_f910567
 Axiom Verge (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Axiom Verge (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: One in Ukkin-Na, but with a twist: You are the boss while Trace is an AI-controlled enemy. You're supposed to lose anyway, but given the role reversal, it may qualify as a Zero-Effort Boss.
 Axiom Verge (Video Game) / int_fc07d409
featureApplicability
1.0
 Axiom Verge (Video Game) / int_fc07d409
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_fc07d409
 Axiom Verge (Video Game) / int_fd0fdc9
type
Video Game Randomizer
 Axiom Verge (Video Game) / int_fd0fdc9
comment
Video Game Randomizer: This first appeared as a third-party modding utility. Years later, randomization was added directly into the game, and gives three options based on vanilla progression, speedrun progression and low% progression.
 Axiom Verge (Video Game) / int_fd0fdc9
featureApplicability
1.0
 Axiom Verge (Video Game) / int_fd0fdc9
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_fd0fdc9
 Axiom Verge (Video Game) / int_fdad625e
type
Was Once a Man
 Axiom Verge (Video Game) / int_fdad625e
comment
Was Once a Man: Pretty much every boss except for the Sentinel and the final boss.
 Axiom Verge (Video Game) / int_fdad625e
featureApplicability
1.0
 Axiom Verge (Video Game) / int_fdad625e
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_fdad625e
 Axiom Verge (Video Game) / int_fe3368cf
type
My Future Self and Me
 Axiom Verge (Video Game) / int_fe3368cf
comment
My Future Self and Me: Athetos is actually Trace's future self who has gone through a Face–Heel Turn, committing genocide on an entire race and serves as the game's Final Boss. In a couple of the Multiple Endings, Athetos confronts Trace back on Earth, telling him that he cannot escape his fate.
 Axiom Verge (Video Game) / int_fe3368cf
featureApplicability
1.0
 Axiom Verge (Video Game) / int_fe3368cf
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_fe3368cf
 Axiom Verge (Video Game) / int_name
type
ItemName
 Axiom Verge (Video Game) / int_name
comment
 Axiom Verge (Video Game) / int_name
featureApplicability
1.0
 Axiom Verge (Video Game) / int_name
featureConfidence
1.0
 Axiom Verge (Video Game)
hasFeature
Axiom Verge (Video Game) / int_name
 Axiom Verge (Video Game) / int_name
itemName
Axiom Verge (Video Game)

The following is a list of statements referring to the current page from other pages.

 Axiom Verge (Video Game)
hasFeature
Airborne Mook / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Antepiece / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Beast with a Human Face / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Beware My Stinger Tail / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Boss Room / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Boss Warning Siren / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Chain Reaction Destruction / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Classic Cheat Code / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Clone Degeneration / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Critical Annoyance / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Cut Song / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Cypher Language / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Defeat Equals Explosion / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Fever Dream Episode / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Flash of Pain / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Full Health Bonus / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Graceful Loser / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Gratuitous Foreign Language / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Gravity Barrier / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Guys Smash, Girls Shoot / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Healing Checkpoint / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Heart Container / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Improvised Platform / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Justified Save Point / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Laser Cutter / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Mesopotamian Monstrosity / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Metroidvania / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Mickey Mousing / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Morally Superior Copy / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Murderous Malfunctioning Machine / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Ominous Visual Glitch / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
One-Woman Wail / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Open-Ended Boss Battle / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Post-Defeat Explosion Chain / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Previews Pulse / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Pure Energy / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Railroading / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Randomly Generated Levels / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Reluctant Warrior / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Robeast / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Role-Reversal Boss / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Sequence Breaking / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Shows Damage / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Skippable Boss / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Space Isolation Horror / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Speedrun Reward / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Steam Vent Obstacle / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Story Breadcrumbs / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
The Earth-Prime Theory / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
The Very Definitely Final Dungeon / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Theremin / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Transhuman Abomination / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Travel to Projectile / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Utility Weapon / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Variable Mix / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Video Games of 2015–2019 / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
When All Else Fails, Go Right / int_c7a2f584
 Axiom Verge (Video Game)
hasFeature
Zero-Effort Boss / int_c7a2f584