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Card City Nights (Video Game)
- 405 statements
- 78 feature instances
- 31 referencing feature instances
Card City Nights (Video Game) | type |
TVTItem | |
Card City Nights (Video Game) | label |
Card City Nights (Video Game) | |
Card City Nights (Video Game) | page |
CardCityNights | |
Card City Nights (Video Game) | comment |
Card City Nights is a single-player game published by Ludosity in 2014.The protagonist is a youth introduced to a Collectible Card Game by a clever marketing ploy: A free starter set delivered to their house and a tournament with a huge prize.It's now up to the player to defeat opponents for money and booster packs, trying to get one of each of the eight Legendary-type cards and win the tournament.Oh, and the cards? All characters from Ludosity and Daniel Remar's past games, including: | |
Card City Nights (Video Game) | fetched |
2023-08-08T10:30:12Z | |
Card City Nights (Video Game) | parsed |
2023-08-08T10:30:12Z | |
Card City Nights (Video Game) | processingComment |
Dropped link to CardCityNights1: Not a Feature - UNKNOWN | |
Card City Nights (Video Game) | processingComment |
Dropped link to CardCityNights2: Not a Feature - UNKNOWN | |
Card City Nights (Video Game) | processingComment |
Dropped link to HealthPotion: Not a Feature - UNKNOWN | |
Card City Nights (Video Game) | processingComment |
Dropped link to SlapCity: Not a Feature - ITEM | |
Card City Nights (Video Game) | processingUnknown |
HealthPotion | |
Card City Nights (Video Game) | processingUnknown |
CardCityNights1 | |
Card City Nights (Video Game) | processingUnknown |
CardCityNights2 | |
Card City Nights (Video Game) | isPartOf |
DBTropes | |
Card City Nights (Video Game) / int_144fc7c2 | type |
Hydra Problem | |
Card City Nights (Video Game) / int_144fc7c2 | comment |
Hydra Problem: Referenced with the Plasma Hydra in its Flavor Text: Where one is cut off, two more emerge. | |
Card City Nights (Video Game) / int_144fc7c2 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_144fc7c2 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_144fc7c2 | |
Card City Nights (Video Game) / int_1495d0e6 | type |
Non Sequitur | |
Card City Nights (Video Game) / int_1495d0e6 | comment |
Used when Green Crystal spouts a Non Sequitur lines about pudding when she's apparently sleeping: | |
Card City Nights (Video Game) / int_1495d0e6 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_1495d0e6 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_1495d0e6 | |
Card City Nights (Video Game) / int_17c7c925 | type |
Frothy Mugs of Water | |
Card City Nights (Video Game) / int_17c7c925 | comment |
Frothy Mugs of Water: Health potions, especially the way Magical Fox downs them. | |
Card City Nights (Video Game) / int_17c7c925 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_17c7c925 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_17c7c925 | |
Card City Nights (Video Game) / int_19ff0887 | type |
Character Name Limits | |
Card City Nights (Video Game) / int_19ff0887 | comment |
Character Name Limits: On the protagonist's name, and the character limit is different for each game: The first game has it at 15. The second game has it at 14. | |
Card City Nights (Video Game) / int_19ff0887 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_19ff0887 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_19ff0887 | |
Card City Nights (Video Game) / int_1c3d047e | type |
The Rival | |
Card City Nights (Video Game) / int_1c3d047e | comment |
The Rival: Little Dude, the son of the Card King, who's hunting down the Legendary cards as well. The player battles him at least three times during the story. | |
Card City Nights (Video Game) / int_1c3d047e | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_1c3d047e | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_1c3d047e | |
Card City Nights (Video Game) / int_1c8e096e | type |
Childhood Friend Romance | |
Card City Nights (Video Game) / int_1c8e096e | comment |
Childhood Friend Romance: Referenced by Rock Enthusiast when the relationship between her, Multifarious Mammal, and the player, come to a head after the player defeats Multifarious Mammal after Rock Enthusiast: | |
Card City Nights (Video Game) / int_1c8e096e | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_1c8e096e | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_1c8e096e | |
Card City Nights (Video Game) / int_1ea655da | type |
My Name Is ??? | |
Card City Nights (Video Game) / int_1ea655da | comment |
My Name Is ???: Multiple: When entering the wharf, a person whose name is only "???", asks the player to get into the storage room. They're known as Elite Hacker when their name is revealed. The Card God in the cold room of the food court who arrives there after defeating the main game. When she's defeated, her name changes to Psychic Phenom. | |
Card City Nights (Video Game) / int_1ea655da | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_1ea655da | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_1ea655da | |
Card City Nights (Video Game) / int_1ebbebc5 | type |
Source Music | |
Card City Nights (Video Game) / int_1ebbebc5 | comment |
Source Music: As Rascal says after he's defeated, the music for each battle comes from the cards: | |
Card City Nights (Video Game) / int_1ebbebc5 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_1ebbebc5 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_1ebbebc5 | |
Card City Nights (Video Game) / int_22fdc3e3 | type |
Single-Use Shield | |
Card City Nights (Video Game) / int_22fdc3e3 | comment |
Single-Use Shield: The Shield effect on some cards. As the in-game help describes: | |
Card City Nights (Video Game) / int_22fdc3e3 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_22fdc3e3 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_22fdc3e3 | |
Card City Nights (Video Game) / int_253341ef | type |
Victory Quote | |
Card City Nights (Video Game) / int_253341ef | comment |
Victory Quote: Naturally, various characters have some choice quotes if they beat you in the card game. The Flavor Text for all Healthy Weapon cards appears to be the character's victory quote. | |
Card City Nights (Video Game) / int_253341ef | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_253341ef | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_253341ef | |
Card City Nights (Video Game) / int_28a5213a | type |
Small Name, Big Ego | |
Card City Nights (Video Game) / int_28a5213a | comment |
Small Name, Big Ego: Rude Skater according to Tall Skater, greatly overestimates her artistic talent with graffiti. It's an act, she's more skilled than she lets on, as Gang Leader in the Dark Alley says she's "actually a good artist". | |
Card City Nights (Video Game) / int_28a5213a | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_28a5213a | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_28a5213a | |
Card City Nights (Video Game) / int_2d6c0bce | type |
Talking in Your Sleep | |
Card City Nights (Video Game) / int_2d6c0bce | comment |
Talking in Your Sleep: Green Crystal mixes it with Catching Some Z's when she does it in lines like: | |
Card City Nights (Video Game) / int_2d6c0bce | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_2d6c0bce | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_2d6c0bce | |
Card City Nights (Video Game) / int_33ca811a | type |
Game-Breaking Bug | |
Card City Nights (Video Game) / int_33ca811a | comment |
Game-Breaking Bug: A bug, fixed in the Valentine update, caused the AI to lock up (leaving you with no choice but forfeiting the match) instead of losing if it ran out of cards completely yet survived the "incomplete hand" damage it caused (which was possible either with a very good defense, or a "Discard whole hand" effect like Dan, Tarrot or Uppohoppanote Small Boss is the first player with such a card, and thus the cause of most reports of this bug, but there's another at the Card Battle Stadium) The bug didn't affect human players. | |
Card City Nights (Video Game) / int_33ca811a | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_33ca811a | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_33ca811a | |
Card City Nights (Video Game) / int_34889673 | type |
Gender Flip | |
Card City Nights (Video Game) / int_34889673 | comment |
Gender Flip: Little Dude is basically a male Ittle Dew. | |
Card City Nights (Video Game) / int_34889673 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_34889673 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_34889673 | |
Card City Nights (Video Game) / int_364b9be6 | type |
Flipping the Bird | |
Card City Nights (Video Game) / int_364b9be6 | comment |
Flipping the Bird: Referenced with one of the Bird (Beta) Flavor Texts: | |
Card City Nights (Video Game) / int_364b9be6 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_364b9be6 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_364b9be6 | |
Card City Nights (Video Game) / int_3b113d4e | type |
Only One Save File | |
Card City Nights (Video Game) / int_3b113d4e | comment |
Only One Save File: Has only one save file because the only Character Customization is in physical appearance, and Unintentionally Unwinnable is impossible. | |
Card City Nights (Video Game) / int_3b113d4e | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_3b113d4e | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_3b113d4e | |
Card City Nights (Video Game) / int_3b23e81 | type |
Plot Twist | |
Card City Nights (Video Game) / int_3b23e81 | comment |
Plot Twist: After Business Casual Man is defeated the first time, he says "Incoming twist!" ... The twist being that Rude Skater is the adopted granddaughter of the head of Turnip Corp, and is also the artist of the cards. | |
Card City Nights (Video Game) / int_3b23e81 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_3b23e81 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_3b23e81 | |
Card City Nights (Video Game) / int_3b80aaa3 | type |
Mass Card Removal | |
Card City Nights (Video Game) / int_3b80aaa3 | comment |
Mass Card Removal: Card City Nights 1: Some cards will remove all placed down cards when part of an attack combo: Princess Pitch DX, since the card is based off of an apocalyptic attack in her home game. Mildagard DX Card City Nights 2: When Alpha Strike resolves and therefore leaves the board, it takes out all other cards with it, except one randomly chosen survivor. | |
Card City Nights (Video Game) / int_3b80aaa3 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_3b80aaa3 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_3b80aaa3 | |
Card City Nights (Video Game) / int_3ec468b8 | type |
Online Alias | |
Card City Nights (Video Game) / int_3ec468b8 | comment |
Online Alias: The Hacked card, "Jenny Bunny X" is Tenuously Connected Flavor Text that's so tenuous that it's not even about the card, reveals the Playful Hacker's: | |
Card City Nights (Video Game) / int_3ec468b8 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_3ec468b8 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_3ec468b8 | |
Card City Nights (Video Game) / int_3ef5a484 | type |
Final Boss, New Dimension | |
Card City Nights (Video Game) / int_3ef5a484 | comment |
Final Boss, New Dimension: The final boss, Ship's Computer is fought in Cyberspace, an area with not plot purpose beyond that. | |
Card City Nights (Video Game) / int_3ef5a484 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_3ef5a484 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_3ef5a484 | |
Card City Nights (Video Game) / int_40fa47e4 | type |
Say It with Hearts | |
Card City Nights (Video Game) / int_40fa47e4 | comment |
Say It with Hearts: After Excitable Student gives the Player Character a booster pack, their image has a red ♥ floating beside their head as they say: | |
Card City Nights (Video Game) / int_40fa47e4 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_40fa47e4 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_40fa47e4 | |
Card City Nights (Video Game) / int_420c50b7 | type |
A.I. Is a Crapshoot | |
Card City Nights (Video Game) / int_420c50b7 | comment |
A.I. Is a Crapshoot: Multiple uses: With Ship Computer, who wants to take over the ship, but was created in such a way that that wasn't possible. Discussed by Holo-Doctor in the Medical Wing, about Artificial Intelligences that want to take over the world being cliche. | |
Card City Nights (Video Game) / int_420c50b7 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_420c50b7 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_420c50b7 | |
Card City Nights (Video Game) / int_422b699 | type |
Catching Some Z's | |
Card City Nights (Video Game) / int_422b699 | comment |
Catching Some Z's: Multiple: First game, mainly from Green Crystal doing some Talking in Your Sleep: The Crystal card has 6 Zs floating around a Crystal that's got its eyes closed. Implying its asleep, especially since it looks like Green Crystal when she fakes, or is really, sleeping. Used when Green Crystal is possibly pretending to sleep. She emits Zs from her mouth, and says: Used when Green Crystal pretends to sleep. She emits Zs from her mouth, and says: Used when Green Crystal actually sleeps. She emits Zs from her mouth, and says: Used when Green Crystal spouts a Non Sequitur lines like this Shout-Out to Ittle Dew when she's apparently sleeping: Used when Green Crystal spouts a Non Sequitur lines about fast food when she's apparently sleeping: Used when Green Crystal spouts a Non Sequitur lines about pudding when she's apparently sleeping: Used when Green Crystal talks about Talking in Your Sleep apparently sleeping: When Loafer is defeated, she says "Zzz..." while her eyes are closed, and her mouth is emitting Zs. The player remarks: Second game: In a possible panel of the Ittle Dew Comic Generator, Tippsie is lying on grass, with Zs coming from her mouth, while she's holding a Health Potion and the following panels are encased in a cloud-shaped Speech Bubble. | |
Card City Nights (Video Game) / int_422b699 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_422b699 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_422b699 | |
Card City Nights (Video Game) / int_457655dd | type |
Human Popsicle | |
Card City Nights (Video Game) / int_457655dd | comment |
Human Popsicle: Referenced in the cutscene that Cashier gives when the player exits the cold room, after being in there for a couple of months: | |
Card City Nights (Video Game) / int_457655dd | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_457655dd | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_457655dd | |
Card City Nights (Video Game) / int_49a7b6d3 | type |
Lampshade Wearing | |
Card City Nights (Video Game) / int_49a7b6d3 | comment |
Lampshade Wearing: Magical Fox. | |
Card City Nights (Video Game) / int_49a7b6d3 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_49a7b6d3 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_49a7b6d3 | |
Card City Nights (Video Game) / int_4b4ac0ca | type |
Homing Projectile | |
Card City Nights (Video Game) / int_4b4ac0ca | comment |
Homing Projectile: Mentioned in Bunboy's Flavor Text, with "homing exploding beach ball-sized bullets". | |
Card City Nights (Video Game) / int_4b4ac0ca | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_4b4ac0ca | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_4b4ac0ca | |
Card City Nights (Video Game) / int_4d35807d | type |
Versus Character Splash | |
Card City Nights (Video Game) / int_4d35807d | comment |
Versus Character Splash: Before each battle. | |
Card City Nights (Video Game) / int_4d35807d | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_4d35807d | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_4d35807d | |
Card City Nights (Video Game) / int_5369c081 | type |
Invisible Parents | |
Card City Nights (Video Game) / int_5369c081 | comment |
Invisible Parents: In both games, to different degrees. First game: The only parents we see are The Kid's parents, Veteran Miner and Fiery Woman, and while we see other families, like Little Dude and his grandfather The Card King, or Small Boss and her big sister Tall Skater, we never see any other parents. Second game: The only parents mentioned, are Serious Scientist's, who made her suit, and her parents and brother have similar suits, but she doesn't give any information on their location other than it being "complicated". | |
Card City Nights (Video Game) / int_5369c081 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_5369c081 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_5369c081 | |
Card City Nights (Video Game) / int_537261b0 | type |
Cardiovascular Love | |
Card City Nights (Video Game) / int_537261b0 | comment |
Cardiovascular Love: Newsy Cat wears a shirt with what's probably the lead singer of Bunzone's face inside a Heart Symbol, making it really clear how much Layabout looks like him. It's at least appreciation of the band, and also a hint at a possibly mutual love between her and Layabout, because he has a crush on her, and she blushes when talking about him: | |
Card City Nights (Video Game) / int_537261b0 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_537261b0 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_537261b0 | |
Card City Nights (Video Game) / int_57a937f1 | type |
Heävy Mëtal Ümlaut | |
Card City Nights (Video Game) / int_57a937f1 | comment |
Heävy Mëtal Ümlaut: The "Snäke" card (a big metal snake). | |
Card City Nights (Video Game) / int_57a937f1 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_57a937f1 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_57a937f1 | |
Card City Nights (Video Game) / int_58e3bec6 | type |
Cats Are Lazy | |
Card City Nights (Video Game) / int_58e3bec6 | comment |
Cats Are Lazy: Jenny Cat Flavor Text: "Mrow. We're not slacking - we're just in character." | |
Card City Nights (Video Game) / int_58e3bec6 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_58e3bec6 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_58e3bec6 | |
Card City Nights (Video Game) / int_60e2ec3e | type |
Artificial Intelligence | |
Card City Nights (Video Game) / int_60e2ec3e | comment |
Artificial Intelligence: Mentioned and used: Holo-Doctor is a holographic doctor programmed by Polite Student. The holograms programmed by Ship's Computer installed in the Captain's Rooom. | |
Card City Nights (Video Game) / int_60e2ec3e | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_60e2ec3e | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_60e2ec3e | |
Card City Nights (Video Game) / int_62f9ee25 | type |
Nanomachines | |
Card City Nights (Video Game) / int_62f9ee25 | comment |
Nanomachines: One of the functions of Holo-Doctor's projector as said by Polite Student: | |
Card City Nights (Video Game) / int_62f9ee25 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_62f9ee25 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_62f9ee25 | |
Card City Nights (Video Game) / int_6563a3f2 | type |
Cyberspace | |
Card City Nights (Video Game) / int_6563a3f2 | comment |
Cyberspace: Entered to fight Ship's Computer and is the dimension of Final Boss, New Dimension. | |
Card City Nights (Video Game) / int_6563a3f2 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_6563a3f2 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_6563a3f2 | |
Card City Nights (Video Game) / int_6eb1268c | type |
Extreme Omnivore | |
Card City Nights (Video Game) / int_6eb1268c | comment |
Extreme Omnivore: As said in Pancake's Flavor Text: Eats anything. Kinda gross, really. | |
Card City Nights (Video Game) / int_6eb1268c | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_6eb1268c | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_6eb1268c | |
Card City Nights (Video Game) / int_71bd62b9 | type |
Calling Your Attacks | |
Card City Nights (Video Game) / int_71bd62b9 | comment |
Calling Your Attacks: Referenced in Goddess Buster's Flavor Text: | |
Card City Nights (Video Game) / int_71bd62b9 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_71bd62b9 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_71bd62b9 | |
Card City Nights (Video Game) / int_834427cd | type |
Cap | |
Card City Nights (Video Game) / int_834427cd | comment |
First game: They're called Defense points and players start with 7 hit points and there's a cap of 10. | |
Card City Nights (Video Game) / int_834427cd | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_834427cd | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_834427cd | |
Card City Nights (Video Game) / int_84e189a8 | type |
Life Meter | |
Card City Nights (Video Game) / int_84e189a8 | comment |
Life Meter: Referenced in the in-game help, as "health meter", but it's just the number of Hit Points in white,, ontop of a shield symbol, not a bar of any kind. | |
Card City Nights (Video Game) / int_84e189a8 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_84e189a8 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_84e189a8 | |
Card City Nights (Video Game) / int_85b5dc7 | type |
Never Bring a Knife to a Gun Fight | |
Card City Nights (Video Game) / int_85b5dc7 | comment |
Never Bring a Knife to a Gun Fight: Referenced in Bunboy's Flavor Text: | |
Card City Nights (Video Game) / int_85b5dc7 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_85b5dc7 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_85b5dc7 | |
Card City Nights (Video Game) / int_88dbce75 | type |
Card Sharp | |
Card City Nights (Video Game) / int_88dbce75 | comment |
Card Sharp: The Delinquent admits to cheating after the player wins his Legendary card, and vows to go clean from then on. | |
Card City Nights (Video Game) / int_88dbce75 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_88dbce75 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_88dbce75 | |
Card City Nights (Video Game) / int_898d0f32 | type |
Teeth Flying | |
Card City Nights (Video Game) / int_898d0f32 | comment |
Teeth Flying: A possible panel of the Ittle Dew Comic Generator has a beat-up Ittle spitting out a tooth. | |
Card City Nights (Video Game) / int_898d0f32 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_898d0f32 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_898d0f32 | |
Card City Nights (Video Game) / int_8af721f7 | type |
Joke Item | |
Card City Nights (Video Game) / int_8af721f7 | comment |
Joke Item: Joke Card: Two, based on the Apathetic Frog: Apathetic Frog, which has no effect on the battlefield. At all. The tutorial battle pits you against an opponent with nothing but this card. The Golden version is even jokier, being both useless and immune to everything. | |
Card City Nights (Video Game) / int_8af721f7 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_8af721f7 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_8af721f7 | |
Card City Nights (Video Game) / int_8af7b342 | type |
Sibling Yin-Yang | |
Card City Nights (Video Game) / int_8af7b342 | comment |
Sibling Yin-Yang: Talking to Small Boss at the school's card club has her repeatedly mention her big sis is Tall Skater. | |
Card City Nights (Video Game) / int_8af7b342 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_8af7b342 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_8af7b342 | |
Card City Nights (Video Game) / int_90b75a89 | type |
Speed Demon | |
Card City Nights (Video Game) / int_90b75a89 | comment |
Speed Demon: The Fast One, a hologram of a whale on wheels, is obsessed with speeding, taking pride in being the fastest programmed, and is ironically focused on speed, as an immovable hologram. | |
Card City Nights (Video Game) / int_90b75a89 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_90b75a89 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_90b75a89 | |
Card City Nights (Video Game) / int_940a5958 | type |
Artificial Stupidity | |
Card City Nights (Video Game) / int_940a5958 | comment |
Artificial Stupidity: Bumptious Miner will sometimes put down an Anna Ban, which disables an active card and use it on itself, making it easier for her to lose by not being able to play any cards, instead of targetting any of the player's cards. Usually seen when the player's board has a lot of Business Casual Men. Business Casual Man playing a Golden Apathetic Frog. It does nothing but make it easier for the player to make him lose due to a full board, being unable to play any cards. Unless it's used to control which cards the player can target, but that's a risky strategy. | |
Card City Nights (Video Game) / int_940a5958 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_940a5958 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_940a5958 | |
Card City Nights (Video Game) / int_953045d9 | type |
Stamina Burn | |
Card City Nights (Video Game) / int_953045d9 | comment |
Stamina Burn: Cards can only remain active for so long after being powered, and some cards can make them run out faster. | |
Card City Nights (Video Game) / int_953045d9 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_953045d9 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_953045d9 | |
Card City Nights (Video Game) / int_95680e79 | type |
Cardboard Box Home | |
Card City Nights (Video Game) / int_95680e79 | comment |
Cardboard Box Home: Used differently in each game. First game: Apparently, Loafer has a cardboard fort in the Dark Alley, according to The Kid: Second game: Junny Bun's picture her in a cardboard box with pizza around them, and a Flavor Text of: | |
Card City Nights (Video Game) / int_95680e79 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_95680e79 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_95680e79 | |
Card City Nights (Video Game) / int_985e118a | type |
Odd Couple | |
Card City Nights (Video Game) / int_985e118a | comment |
Odd Couple: "Fish and Frog", whose are Paranoid Fish with a gun, and Apathetic Frog: | |
Card City Nights (Video Game) / int_985e118a | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_985e118a | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_985e118a | |
Card City Nights (Video Game) / int_9e0b9695 | type |
Flight | |
Card City Nights (Video Game) / int_9e0b9695 | comment |
Flight: Discussed in a possible panel of the Ittle Dew Comic Generator: | |
Card City Nights (Video Game) / int_9e0b9695 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_9e0b9695 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_9e0b9695 | |
Card City Nights (Video Game) / int_9e0c3153 | type |
Punctuated! For! Emphasis! | |
Card City Nights (Video Game) / int_9e0c3153 | comment |
Princess Pitch DX: "Galactic! Princess! Buster!!!" | |
Card City Nights (Video Game) / int_9e0c3153 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_9e0c3153 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_9e0c3153 | |
Card City Nights (Video Game) / int_9efca90 | type |
NotAsYouKnewThem | |
Card City Nights (Video Game) / int_9efca90 | comment |
Not As You Knew Them: Played for laughs. Some wind up in positions really different from their source game counterparts, such as Scientist and Salaryman, respectively based on Iosa and Flip Hero. | |
Card City Nights (Video Game) / int_9efca90 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_9efca90 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_9efca90 | |
Card City Nights (Video Game) / int_9fcdc510 | type |
Wish Upon a Shooting Star | |
Card City Nights (Video Game) / int_9fcdc510 | comment |
Wish Upon a Shooting Star: Referenced by The Biggest Fan's Flavor Text: | |
Card City Nights (Video Game) / int_9fcdc510 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_9fcdc510 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_9fcdc510 | |
Card City Nights (Video Game) / int_a6275bef | type |
Cool Sword | |
Card City Nights (Video Game) / int_a6275bef | comment |
Cool Sword: Jenny Slayer's sword, because it's magical, as her Flavor Text says. | |
Card City Nights (Video Game) / int_a6275bef | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_a6275bef | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_a6275bef | |
Card City Nights (Video Game) / int_a9c1bc0c | type |
Bee Afraid | |
Card City Nights (Video Game) / int_a9c1bc0c | comment |
Bee Afraid: In a possible panel of the Ittle Dew Comic Generator, Ittle is running away from an open chest that has bees floating above it. Implied that they came from the chest, and Ittle says "BEES!" | |
Card City Nights (Video Game) / int_a9c1bc0c | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_a9c1bc0c | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_a9c1bc0c | |
Card City Nights (Video Game) / int_b5049d76 | type |
Added Alliterative Appeal | |
Card City Nights (Video Game) / int_b5049d76 | comment |
Added Alliterative Appeal: Multiple: Jelly's Flavor Text: The Strawberry Jam tagline on the ad on Vending Machine: | |
Card City Nights (Video Game) / int_b5049d76 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_b5049d76 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_b5049d76 | |
Card City Nights (Video Game) / int_b5dded87 | type |
Gossipy Hens | |
Card City Nights (Video Game) / int_b5dded87 | comment |
Gossipy Hens: Green Crystal spends all her time at the mall, often feigning naps in order to eavesdrop on passers-by and share gossip with the player. | |
Card City Nights (Video Game) / int_b5dded87 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_b5dded87 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_b5dded87 | |
Card City Nights (Video Game) / int_bd288171 | type |
Romance Sidequest | |
Card City Nights (Video Game) / int_bd288171 | comment |
Romance Sidequest: The Valentine update added two characters that give out the new Princess Remedy booster packs: Multifarious Mammal, a fish that's supposedly a cursed prince, and Rock Enthusiast, a girl from the player's past that was completely unremarkable before collecting rocks. Dueling both have them admit affection for the player, who can then choose who to go on a brief date with. | |
Card City Nights (Video Game) / int_bd288171 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_bd288171 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_bd288171 | |
Card City Nights (Video Game) / int_bd842706 | type |
Hologram | |
Card City Nights (Video Game) / int_bd842706 | comment |
Hologram: Multiple: Holo-Doctor. A holographic doctor projected by a device at the top of the Medical Wing. The holograms programmed by Ship's Computer installed in the Captain's Rooom. | |
Card City Nights (Video Game) / int_bd842706 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_bd842706 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_bd842706 | |
Card City Nights (Video Game) / int_be009bbc | type |
Alliterative Name | |
Card City Nights (Video Game) / int_be009bbc | comment |
Alliterative Name: Multiple, at least once per game: First game: Multifarious Mammal Second game: Psychic Phenom, after losing her question marks upon being defeated. Potatoid Prisoner | |
Card City Nights (Video Game) / int_be009bbc | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_be009bbc | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_be009bbc | |
Card City Nights (Video Game) / int_c2dbd1f8 | type |
Interchangeable Antimatter Keys | |
Card City Nights (Video Game) / int_c2dbd1f8 | comment |
Interchangeable Antimatter Keys: Referenced with Key X's Flavor Text: | |
Card City Nights (Video Game) / int_c2dbd1f8 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_c2dbd1f8 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_c2dbd1f8 | |
Card City Nights (Video Game) / int_c7e9706f | type |
Magic 8-Ball | |
Card City Nights (Video Game) / int_c7e9706f | comment |
Magic 8-Ball: One is in a jar in the cold room, saying "STOP SHAKING ME". | |
Card City Nights (Video Game) / int_c7e9706f | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_c7e9706f | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_c7e9706f | |
Card City Nights (Video Game) / int_cac5c137 | type |
Tenuously Connected Flavor Text | |
Card City Nights (Video Game) / int_cac5c137 | comment |
The Hacked card, "Jenny Bunny X" is Tenuously Connected Flavor Text that's so tenuous that it's not even about the card: | |
Card City Nights (Video Game) / int_cac5c137 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_cac5c137 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_cac5c137 | |
Card City Nights (Video Game) / int_d080f396 | type |
The Napoleon | |
Card City Nights (Video Game) / int_d080f396 | comment |
The Napoleon: Small Boss brags to the player about being undefeated in her card club, until Hip Skater admits that they're the only members. | |
Card City Nights (Video Game) / int_d080f396 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_d080f396 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_d080f396 | |
Card City Nights (Video Game) / int_d0dd22a7 | type |
The Adjectival Man | |
Card City Nights (Video Game) / int_d0dd22a7 | comment |
The Adjectival Man: This is how everyone is referred to in-and-out-of-universe, with a few exceptions: First Game examples (non-exhaustive): "Little Dude" "Excitable Student" "Magical Fox" Second Game examples (non-exhaustive): "Layabout" "Lifeguard". Exceptions: First Game: Rude Skater's friend, Lennart / Lenny. Excitable Student's Fishbun, which is called "Fishbun" in his dialogue boxes, but she says is named George. Second Game: Bunzone members, and presumably it's the lead singer that's speaking, so they're neither Danny nor Johnny: | |
Card City Nights (Video Game) / int_d0dd22a7 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_d0dd22a7 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_d0dd22a7 | |
Card City Nights (Video Game) / int_d0f5cc90 | type |
Flavor Text | |
Card City Nights (Video Game) / int_d0f5cc90 | comment |
Jelly's Flavor Text: | |
Card City Nights (Video Game) / int_d0f5cc90 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_d0f5cc90 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_d0f5cc90 | |
Card City Nights (Video Game) / int_d5a1770a | type |
British Stuffiness | |
Card City Nights (Video Game) / int_d5a1770a | comment |
British Stuffiness: Stoneface is an honorable gentleman, greatly contrasting the run-down bar he's found in. | |
Card City Nights (Video Game) / int_d5a1770a | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_d5a1770a | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_d5a1770a | |
Card City Nights (Video Game) / int_dbca2c99 | type |
Red Herring | |
Card City Nights (Video Game) / int_dbca2c99 | comment |
Red Herring: Referenced in the Freeze-Frame Bonus of the opening cutscene of the cold room's fridge door opening, showing a green box of "milk" beside a red milk box of Herring Milk. | |
Card City Nights (Video Game) / int_dbca2c99 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_dbca2c99 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_dbca2c99 | |
Card City Nights (Video Game) / int_dbd43caa | type |
Power Equals Rarity | |
Card City Nights (Video Game) / int_dbd43caa | comment |
Power Equals Rarity: Better cards tend to be "rare" ones. It's also used to limit proliferation within the deck too, since each rare card is limited to one copy per deck (though you can have as many rare cards as you own different ones; only the legendary cards are limited to one legendary at all per deck). | |
Card City Nights (Video Game) / int_dbd43caa | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_dbd43caa | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_dbd43caa | |
Card City Nights (Video Game) / int_dd95a27b | type |
I Never Told You My Name | |
Card City Nights (Video Game) / int_dd95a27b | comment |
I Never Told You My Name: Referenced when Informant talks to the player for the first time. | |
Card City Nights (Video Game) / int_dd95a27b | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_dd95a27b | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_dd95a27b | |
Card City Nights (Video Game) / int_e3788d36 | type |
Deliberately Different Description | |
Card City Nights (Video Game) / int_e3788d36 | comment |
Deliberately Different Description: For special cards: The first game: The Tutorial cards just say what kind of card they are, unlike other cards with text, which is Flavor Text: The second game: Some irregular cards: The Hacked card, "Jenny Bunny X" is Tenuously Connected Flavor Text that's so tenuous that it's not even about the card: The Final Boss's deck has the A Lemon card, which names the player character's name outright in the Flavor Text: | |
Card City Nights (Video Game) / int_e3788d36 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_e3788d36 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_e3788d36 | |
Card City Nights (Video Game) / int_e545e190 | type |
Nerf | |
Card City Nights (Video Game) / int_e545e190 | comment |
Nerf: Some cards, like Haja and Jenny Fox, started out unquestionably better than others (like Mildagrad and Drone), so in the first update, they were slapped with disadvantages to re-balance them. There are still some "unquestionably better" cards out there though, some balanced by rarity (like Esi), some not (like Commanderoo or 3D Buni (Beta)). | |
Card City Nights (Video Game) / int_e545e190 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_e545e190 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_e545e190 | |
Card City Nights (Video Game) / int_ee19d278 | type |
Blob Monster | |
Card City Nights (Video Game) / int_ee19d278 | comment |
Blob Monster: Presumably, the green slimes depicted on the Slime cards. | |
Card City Nights (Video Game) / int_ee19d278 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_ee19d278 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_ee19d278 | |
Card City Nights (Video Game) / int_f66dfb4b | type |
His Name Really Is "Barkeep" | |
Card City Nights (Video Game) / int_f66dfb4b | comment |
His Name Really Is "Barkeep": All characters encountered by the player have no other name in-game than their description (though they have names in the games they're pulled from). Business Casual Man is just Business Casual Man, including when he shows up again in Slap City. | |
Card City Nights (Video Game) / int_f66dfb4b | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_f66dfb4b | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_f66dfb4b | |
Card City Nights (Video Game) / int_f6722211 | type |
Hit Points | |
Card City Nights (Video Game) / int_f6722211 | comment |
Hit Points: Multiple, with how they work differing by game: First game: They're called Defense points and players start with 7 hit points and there's a cap of 10. Second game: In card battles, it's shown as a number in white, ontop of a blue or red shield, for the player or opponent respectively. In the SPACE NEWS that Informant◊ is reading, its front page story is: Discussed in Shellbun's Flavor Text: | |
Card City Nights (Video Game) / int_f6722211 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_f6722211 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_f6722211 | |
Card City Nights (Video Game) / int_ff34c05a | type |
Item Crafting | |
Card City Nights (Video Game) / int_ff34c05a | comment |
Item Crafting: The Lab allows players to combine some cards into one, losing the originals. Some combinations merely yield existing common cards in the same set (such as most combinations in the Healthy Weapon series, including some that give one of their ingredients) while others yield rare cards or cards that can't be obtained otherwise. | |
Card City Nights (Video Game) / int_ff34c05a | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_ff34c05a | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_ff34c05a | |
Card City Nights (Video Game) / int_ffac0279 | type |
Heart Symbol | |
Card City Nights (Video Game) / int_ffac0279 | comment |
Heart Symbol: The "Cardiovascular" part of Newsy Cat's shirt of the lead singer of Bunzone's face inside a Heart Symbol. In the Giga Mall, there's a sign with a Heart Symbol with a smile on a sign that says "Heart". | |
Card City Nights (Video Game) / int_ffac0279 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_ffac0279 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_ffac0279 | |
Card City Nights (Video Game) / int_fff863c3 | type |
Virtual Sidekick | |
Card City Nights (Video Game) / int_fff863c3 | comment |
Virtual Sidekick: The Hologram Doctor, Holo-Doctor, an Artificial Intelligence made by Polite Student to look like her ex-girlfriend, and works with her in the Medical Bay. | |
Card City Nights (Video Game) / int_fff863c3 | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_fff863c3 | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_fff863c3 | |
Card City Nights (Video Game) / int_name | type |
ItemName | |
Card City Nights (Video Game) / int_name | comment |
||
Card City Nights (Video Game) / int_name | featureApplicability |
1.0 | |
Card City Nights (Video Game) / int_name | featureConfidence |
1.0 | |
Card City Nights (Video Game) | hasFeature |
Card City Nights (Video Game) / int_name | |
Card City Nights (Video Game) / int_name | itemName |
Card City Nights (Video Game) |
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