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Dawn of the Tiberium Age (Video Game)

 Dawn of the Tiberium Age (Video Game)
type
TVTItem
 Dawn of the Tiberium Age (Video Game)
label
Dawn of the Tiberium Age (Video Game)
 Dawn of the Tiberium Age (Video Game)
page
DawnOfTheTiberiumAge
 Dawn of the Tiberium Age (Video Game)
comment
Dawn of the Tiberium Age is a mod for Command & Conquer: Tiberian Sun that converts the game to a Crossover between Command & Conquer: Tiberian Dawn and Command & Conquer: Red Alert. The mod aims to stay as close as possible to the gameplay of the original games, with balancing fixes and gameplay improvements, while using the slightly more advanced modding and gameplay capabilities of the Tiberian Sun engine. All factions from Tiberian Dawn and Red Alert are playable, so you're able to for example have matches between Nod and Soviet or mix it up however you like.The mod can be downloaded from its Mod DB profile here and the official forum can be found here. Since Tiberian Sun has been released as abandonware, you don't require anything but the mod itself to be able to play: the vanilla game is not needed.
 Dawn of the Tiberium Age (Video Game)
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2023-06-25T11:58:57Z
 Dawn of the Tiberium Age (Video Game)
parsed
2023-06-25T11:58:57Z
 Dawn of the Tiberium Age (Video Game)
processingComment
Dropped link to PoisonedWeapons: Not a Feature - ITEM
 Dawn of the Tiberium Age (Video Game)
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DBTropes
 Dawn of the Tiberium Age (Video Game) / int_106381c4
type
SilentProtagonist
 Dawn of the Tiberium Age (Video Game) / int_106381c4
comment
Silent Protagonist: The Commander unit representing yourself in the Toxic Diversion campaign, which appears in the first two missions, is not voiced.
 Dawn of the Tiberium Age (Video Game) / int_106381c4
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1.0
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 Dawn of the Tiberium Age (Video Game)
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Dawn of the Tiberium Age (Video Game) / int_106381c4
 Dawn of the Tiberium Age (Video Game) / int_127fc252
type
Creator Cameo
 Dawn of the Tiberium Age (Video Game) / int_127fc252
comment
Creator Cameo: In the Deceptive Wonderland skirmish map, there's a unique tech building called Rampastring's Next-Generation Modding HQ, named after a co-creator of the mod.
 Dawn of the Tiberium Age (Video Game) / int_127fc252
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 Dawn of the Tiberium Age (Video Game) / int_128e4ba8
type
Gatling Good
 Dawn of the Tiberium Age (Video Game) / int_128e4ba8
comment
Gatling Good: The X-O Powersuit uses a gatling gun to mop up infantry.
 Dawn of the Tiberium Age (Video Game) / int_128e4ba8
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1.0
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 Dawn of the Tiberium Age (Video Game) / int_143fd94a
type
Starting Units
 Dawn of the Tiberium Age (Video Game) / int_143fd94a
comment
Starting Units: All players start with an MCV, but building another one will take some time; except in Survivor mode, where the MCV is replaced by a Mobile HQ that can never be replaced, and whose loss equals being eliminated from the game.
 Dawn of the Tiberium Age (Video Game) / int_143fd94a
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 Dawn of the Tiberium Age (Video Game) / int_15d60257
type
Amphibious Automobile
 Dawn of the Tiberium Age (Video Game) / int_15d60257
comment
Amphibious Automobile: Amphibious Transports and the campaign-exclusive GDI Hover MLRS and Nod Chemical Hovercraft can float over land and water alike.
 Dawn of the Tiberium Age (Video Game) / int_15d60257
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 Dawn of the Tiberium Age (Video Game) / int_17761744
type
Heal Thyself
 Dawn of the Tiberium Age (Video Game) / int_17761744
comment
Heal Thyself: The Cyborg Prototype and Volkov (at elite rank) can heal themselves when standing on a tiberium, ore or gem field.
 Dawn of the Tiberium Age (Video Game) / int_17761744
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 Dawn of the Tiberium Age (Video Game) / int_18dd6739
type
Dressing as the Enemy
 Dawn of the Tiberium Age (Video Game) / int_18dd6739
comment
Dressing as the Enemy: Allied Spies always appear as rifle infantry wearing enemy house colours.
 Dawn of the Tiberium Age (Video Game) / int_18dd6739
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 Dawn of the Tiberium Age (Video Game) / int_1aa08f77
type
Multiple Endings
 Dawn of the Tiberium Age (Video Game) / int_1aa08f77
comment
Multiple Endings: The Toxic Diversion campaign has 4 different end missions (each of which corresponds to one ending) depending on what you did or did not do in the first 3 missions (namely destroying the Bio Research Lab in mission 1, choosing to save the civilians or the GDI outpost in mission 2, and fighting the civilians or not in mission 3note it is 4 different end missions as the mission 2 choice doesn't have a direct impact — choosing to save the civilians makes the civilians in mission 3 friendly).
 Dawn of the Tiberium Age (Video Game) / int_1aa08f77
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 Dawn of the Tiberium Age (Video Game) / int_1c398324
type
Death from Above
 Dawn of the Tiberium Age (Video Game) / int_1c398324
comment
Death from Above: All sides have access to one or two types of aircraft that can generally make the enemy's life a living hell if used properly.
 Dawn of the Tiberium Age (Video Game) / int_1c398324
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 Dawn of the Tiberium Age (Video Game) / int_1cc9f5e5
type
Playing with Fire
 Dawn of the Tiberium Age (Video Game) / int_1cc9f5e5
comment
Playing with Fire: Fire Ants can set enemies on fire similar to flamethrowers, due to poorly understood chemical reactions within the ant.
 Dawn of the Tiberium Age (Video Game) / int_1cc9f5e5
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 Dawn of the Tiberium Age (Video Game) / int_1d9099cb
type
Deadly Disc
 Dawn of the Tiberium Age (Video Game) / int_1d9099cb
comment
Deadly Disc: GDI Disc Launchers magnetically propel explosive discs that hit the first target they reach.
 Dawn of the Tiberium Age (Video Game) / int_1d9099cb
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 Dawn of the Tiberium Age (Video Game) / int_1fba5f9e
type
Enemy Exchange Program
 Dawn of the Tiberium Age (Video Game) / int_1fba5f9e
comment
Enemy Exchange Program: Standard for Command & Conquer games, you can use Engineers to capture enemy buildings and train their units. Nod Hijackers can do this to a lesser degree by entering and hijacking enemy vehicles.
 Dawn of the Tiberium Age (Video Game) / int_1fba5f9e
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 Dawn of the Tiberium Age (Video Game) / int_1fdc1aa
type
See the Invisible
 Dawn of the Tiberium Age (Video Game) / int_1fdc1aa
comment
See the Invisible: Deployed Mobile Sensor Arrays, Laser Corvettes, Frigates and Aircraft Carriers are capable of detecting enemy invisible and subterranean units in a radius around them. Missile Cruisers and Submarines can deploy to create a brief burst of EMP, but it lasts for such an insignificant amount of time that its only purpose is to reveal enemy invisible ships.
 Dawn of the Tiberium Age (Video Game) / int_1fdc1aa
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 Dawn of the Tiberium Age (Video Game) / int_214c0753
type
Angry Guard Dog
 Dawn of the Tiberium Age (Video Game) / int_214c0753
comment
Angry Guard Dog: Soviet Attack Dogs are able to maul infantry to death.
 Dawn of the Tiberium Age (Video Game) / int_214c0753
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 Dawn of the Tiberium Age (Video Game) / int_21d2d3f
type
Jump Jet Pack
 Dawn of the Tiberium Age (Video Game) / int_21d2d3f
comment
Jump Jet Pack: The campaign-only GDI Railgun Infantry float over the ground, apparently with a booster backpack.
 Dawn of the Tiberium Age (Video Game) / int_21d2d3f
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 Dawn of the Tiberium Age (Video Game) / int_240a3d9b
type
Not Playing Fair With Resources
 Dawn of the Tiberium Age (Video Game) / int_240a3d9b
comment
Not Playing Fair With Resources: The cost of all AI-controlled units is reduced to around 60%.
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 Dawn of the Tiberium Age (Video Game) / int_25ea229
type
Siege Engines
 Dawn of the Tiberium Age (Video Game) / int_25ea229
comment
Siege Engines: GDI Rocket Launchers, Hover MLRS, Missile Cruisers and Aircraft Carriers, Nod Artillery, Beam Cannons, SSM Launchers and Sea Shadows, Allied Artillery and Cruisers, Soviet V2 Rockets, Missile Subs, Lun Ekranoplans and the Project 941 outrange most base defences and are good against buildings.
 Dawn of the Tiberium Age (Video Game) / int_25ea229
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 Dawn of the Tiberium Age (Video Game) / int_26f41623
type
Kill Sat
 Dawn of the Tiberium Age (Video Game) / int_26f41623
comment
Kill Sat: The GDI Ion Cannon, which is fired from a satellite in orbit.
 Dawn of the Tiberium Age (Video Game) / int_26f41623
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1.0
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 Dawn of the Tiberium Age (Video Game) / int_2745f935
type
Gas Mask Mooks
 Dawn of the Tiberium Age (Video Game) / int_2745f935
comment
Gas Mask Mooks: Chemical Warriors kind of need these to protect themselves from their own weapons.
 Dawn of the Tiberium Age (Video Game) / int_2745f935
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 Dawn of the Tiberium Age (Video Game) / int_27ae4a75
type
Poisonous Person
 Dawn of the Tiberium Age (Video Game) / int_27ae4a75
comment
Poisonous Person: Visceroids and Chemical Ants can expel a highly concentrated stream of poisonous gas at enemies.
 Dawn of the Tiberium Age (Video Game) / int_27ae4a75
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 Dawn of the Tiberium Age (Video Game) / int_2da1421
type
Booby Trap
 Dawn of the Tiberium Age (Video Game) / int_2da1421
comment
Booby Trap: The Allies can plant land mines around their base to blow up unsuspecting attackers.
 Dawn of the Tiberium Age (Video Game) / int_2da1421
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1.0
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 Dawn of the Tiberium Age (Video Game) / int_2dddd99d
type
False Flag Operation
 Dawn of the Tiberium Age (Video Game) / int_2dddd99d
comment
False Flag Operation: The Nod co-op mission Disguised Manipulation. You're tasked with hijacking a few GDI A-10 Warthogs and using them to bomb a nearby civilian shopping centre, causing the local population to become furious towards GDI.
 Dawn of the Tiberium Age (Video Game) / int_2dddd99d
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 Dawn of the Tiberium Age (Video Game) / int_2e5ada89
type
Grenade Launcher
 Dawn of the Tiberium Age (Video Game) / int_2e5ada89
comment
Grenade Launcher: GDI Grenade Launchers are equipped with grenade launchers; compared to normal Grenadiers, they have a longer range, fire faster, deal more damage (other than against infantry), but are much more expensive and require higher tech. The Commando gains a grenade launcher when promoted to Elite rank, increasing his effectiveness against vehicles.
 Dawn of the Tiberium Age (Video Game) / int_2e5ada89
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 Dawn of the Tiberium Age (Video Game) / int_2f253c94
type
Glass Cannon
 Dawn of the Tiberium Age (Video Game) / int_2f253c94
comment
Glass Cannon: Land artillery (except the Behemoth), Chrono Tanks, Tesla Tanks, Missile Cruisers and Missile Subs can wreck enemy units and buildings from afar but need to be protected due to their low hit points.
 Dawn of the Tiberium Age (Video Game) / int_2f253c94
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 Dawn of the Tiberium Age (Video Game) / int_302730a
type
Fusion Dance
 Dawn of the Tiberium Age (Video Game) / int_302730a
comment
Fusion Dance: Two weak and harmless baby Visceroids can merge to form a bigger and much more dangerous adult Visceroid.
 Dawn of the Tiberium Age (Video Game) / int_302730a
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 Dawn of the Tiberium Age (Video Game) / int_30bf3ff4
type
Beef Gate
 Dawn of the Tiberium Age (Video Game) / int_30bf3ff4
comment
Beef Gate: In some maps, there are big resource fields guarded by very strong hostile units (like the Visceroid swarm in the huge Tiberium field in Defunct Combat Platform, or the Visceroids and Floaters guarding the blue Tiberium field in Downtown Warfare), which means that sending your harvesters in there early before you get sufficient units is a quick way to destroy them (and your own economy with them).
 Dawn of the Tiberium Age (Video Game) / int_30bf3ff4
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 Dawn of the Tiberium Age (Video Game) / int_33d5b7f2
type
Adapted Out
 Dawn of the Tiberium Age (Video Game) / int_33d5b7f2
comment
Adapted Out: Due to the limitations of the Tiberian Sun engine, some units from Red Alert had to be removed: the Allies lost Thieves, Radar Jammers and both types of Gap Generators, the Soviets lost Chitzkoi, the Hind and the Iron Curtain, and both factions lost the Minelayers.
 Dawn of the Tiberium Age (Video Game) / int_33d5b7f2
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 Dawn of the Tiberium Age (Video Game) / int_38449aae
type
Magnetic Weapons
 Dawn of the Tiberium Age (Video Game) / int_38449aae
comment
Magnetic Weapons: Railguns are used by the GDI X-O Powersuit, and Railgun Infantry and the Commander in the Toxic Diversion campaign. The Mammoth Tanks in the GDI co-op mission Cloaked Twilight also have railguns in place of their normal cannons.
 Dawn of the Tiberium Age (Video Game) / int_38449aae
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 Dawn of the Tiberium Age (Video Game) / int_3ac2a3e3
type
Deadly Gas
 Dawn of the Tiberium Age (Video Game) / int_3ac2a3e3
comment
Deadly Gas: Toxic gases are used by Nod Chemical Warriors, the campaign-exclusive Nod Chemical Hovercraft and the Experiment Lab-exclusive Chemical Mammoth Tank. In the It Came For DTA! missions, capturing an ant hive will cause the Engineer to gas it and the Giant Ants inside.
 Dawn of the Tiberium Age (Video Game) / int_3ac2a3e3
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 Dawn of the Tiberium Age (Video Game) / int_3ca55d2e
type
Protection Mission
 Dawn of the Tiberium Age (Video Game) / int_3ca55d2e
comment
Protection Mission: In the final part of the first Toxic Diversion mission, Nod will launch an all out assault on your base which you must survive. In one of the possible final missions of the same campaign, you'll have to aid your Nod allies in protecting the Temple of Nod for 3 hours from GDI. Desperate Grip, where you have to protect your base for an hour and a half. The co-op mission Freezingly Desperate Grip tasks a team of three players with protecting the Chronosphere for 71 minutes. The 6th Creeping Destruction mission A Truly Desperate Grip involves protecting the Forward Command Center for 70 minutes. Chrono Hazard, whose second part involves defending the Chronosphere while trying to defeat the enemy. It Came For DTA! II, where three players must defend a city against an endless swarm of Giant Ants.
 Dawn of the Tiberium Age (Video Game) / int_3ca55d2e
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 Dawn of the Tiberium Age (Video Game) / int_3de56bca
type
Hero Must Survive
 Dawn of the Tiberium Age (Video Game) / int_3de56bca
comment
Hero Must Survive: In missions where you feature as a controllable unit (as the Commander in the first two Toxic Diversion missions, or the Mobile HQ in the 7th Creeping Destruction mission), letting yourself get killed results in an automatic Game Over.
 Dawn of the Tiberium Age (Video Game) / int_3de56bca
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 Dawn of the Tiberium Age (Video Game) / int_45bf382b
type
Game Mod
 Dawn of the Tiberium Age (Video Game) / int_45bf382b
comment
Game Mod: Of Command & Conquer: Tiberian Sun, though it has since become standalone after the original game became freeware.
 Dawn of the Tiberium Age (Video Game) / int_45bf382b
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 Dawn of the Tiberium Age (Video Game) / int_45c341d
type
Insect Queen
 Dawn of the Tiberium Age (Video Game) / int_45c341d
comment
Insect Queen: The Queen Ant, which is found deep inside the main Giant Ant hill (which is unsurprisingly filled with her offspring), in a room full of larvae and guarded by Warrior Ants.
 Dawn of the Tiberium Age (Video Game) / int_45c341d
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 Dawn of the Tiberium Age (Video Game) / int_4642edbd
type
Baseless Mission
 Dawn of the Tiberium Age (Video Game) / int_4642edbd
comment
Baseless Mission: Wouldn't be an RTS without at least a few missions where you don't have control over a base. In the campaigns there are: The Breakthrough (The Toxic Diversion 2), Down Under (Sarin Gas 2), Exterminate! (It Came From Red Alert! 3), plus the following ones in Creeping Destruction: Investigation (1), Pulverizing (3) and Flight Through the Wasteland (7). Single player standalone missions have Reunification and Stealthy Inhibition. Co-op missions have Lesson in Blood, Double Team and Disguised Manipulation (all 2-player).
 Dawn of the Tiberium Age (Video Game) / int_4642edbd
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 Dawn of the Tiberium Age (Video Game) / int_4be57029
type
Beast of Battle
 Dawn of the Tiberium Age (Video Game) / int_4be57029
comment
Beast of Battle: In the third Toxic Diversion mission, Nod might send some Visceroids (which are normally uncontrollable hostile wild 'animals') against you.
 Dawn of the Tiberium Age (Video Game) / int_4be57029
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 Dawn of the Tiberium Age (Video Game) / int_4c798fd5
type
Shock and Awe
 Dawn of the Tiberium Age (Video Game) / int_4c798fd5
comment
Shock and Awe: Floaters, Tesla Ants and the Queen Ant can generate an electric current to discharge at enemies.
 Dawn of the Tiberium Age (Video Game) / int_4c798fd5
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_4c798fd5
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_4c798fd5
 Dawn of the Tiberium Age (Video Game) / int_4f23179
type
Hit-and-Run Tactics
 Dawn of the Tiberium Age (Video Game) / int_4f23179
comment
Hit-and-Run Tactics: Many Nod units fit this role due to exceptional speed, light armour and respectable damage.
 Dawn of the Tiberium Age (Video Game) / int_4f23179
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_4f23179
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_4f23179
 Dawn of the Tiberium Age (Video Game) / int_52b9f0cc
type
Fixed Forward-Facing Weapon
 Dawn of the Tiberium Age (Video Game) / int_52b9f0cc
comment
Fixed Forward-Facing Weapon: Most artillery don't have a turret and must turn the whole vehicle to aim at different enemies.
 Dawn of the Tiberium Age (Video Game) / int_52b9f0cc
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_52b9f0cc
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_52b9f0cc
 Dawn of the Tiberium Age (Video Game) / int_53c74613
type
Tactical Superweapon Unit
 Dawn of the Tiberium Age (Video Game) / int_53c74613
comment
Tactical Superweapon Unit: Epic units are very powerful, cost-effective and often provide unique utilities available nowhere else, but are also extremely expensive, limited at 1 per player (with two exceptions), and only available at the end of the tech tree: GDI has the X-O Powersuit (a powerful walker that can mop up most things on land). The A-10 Warthog (heavy bombers that can easily burn down grouped units and most buildings, cannot be built at Helipads and require their own dedicated Runways) is a downplayed example, being capped at 3 instead of 1. Nod has the Cyborg Prototype (a super soldier effective against most ground units who can heal himself) and the Illuminator (a surprisingly fast heavy tank armed with the only plasma weaponry in the game). The Allies have the Enforcer (a mobile bunker carrying soldiers wielding machine guns and rocket launchers that can deploy into a fully-functional Barracks) and another downplayed example in the Chrono Tank (a teleporting tank that can easily flank vehicles and bases, and is limited to 2 per player). The Soviets have Volkov (a cyborg super soldier), the MAD Tank (a vehicle that can generate earthquakes in a large area) and the Behemoth (a superheavy vehicle that can launch barrages of napalm shells). In naval maps, they also have the Project 941, a heavy submarine which can launch volleys of missiles to bombard buildings from very far away.
 Dawn of the Tiberium Age (Video Game) / int_53c74613
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_53c74613
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_53c74613
 Dawn of the Tiberium Age (Video Game) / int_5432a8a1
type
Non-Combat EXP
 Dawn of the Tiberium Age (Video Game) / int_5432a8a1
comment
Non-Combat EXP: An infantry unit that enters a Civil Tech Center (in the skirmish map Tiber) will automatically get promoted to elite.
 Dawn of the Tiberium Age (Video Game) / int_5432a8a1
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_5432a8a1
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
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Dawn of the Tiberium Age (Video Game) / int_5432a8a1
 Dawn of the Tiberium Age (Video Game) / int_548bd053
type
Guns Akimbo
 Dawn of the Tiberium Age (Video Game) / int_548bd053
comment
Guns Akimbo: Tanya dual wields two pistols.
 Dawn of the Tiberium Age (Video Game) / int_548bd053
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_548bd053
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_548bd053
 Dawn of the Tiberium Age (Video Game) / int_55a329c7
type
Worker Unit
 Dawn of the Tiberium Age (Video Game) / int_55a329c7
comment
Worker Unit: MCVs deploy into Construction Yards which serve to build other structures; Tiberium Harvesters and Ore Trucks harvest tiberium and ore and deliver them to Refineries for procession into money.
 Dawn of the Tiberium Age (Video Game) / int_55a329c7
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_55a329c7
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_55a329c7
 Dawn of the Tiberium Age (Video Game) / int_591c36ae
type
Gathering Steam
 Dawn of the Tiberium Age (Video Game) / int_591c36ae
comment
Gathering Steam: A Lun Ekranoplan starts off slow-moving but can accelerate to great speeds if given enough time, matching the speed of even Nod ships.
 Dawn of the Tiberium Age (Video Game) / int_591c36ae
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_591c36ae
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_591c36ae
 Dawn of the Tiberium Age (Video Game) / int_5979acea
type
Fragile Speedster
 Dawn of the Tiberium Age (Video Game) / int_5979acea
comment
Fragile Speedster: GDI Hum-Vees, Nod Buggies, Recon Bikes, Light Tanks, Stealth Tanks and Scarab Speedboats, Allied Rangers, Light Tanks and Chrono Rangers, and all aircraft. They are designed to be fast harassers not so capable of receiving damage.
 Dawn of the Tiberium Age (Video Game) / int_5979acea
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_5979acea
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_5979acea
 Dawn of the Tiberium Age (Video Game) / int_5989e3b6
type
Enemy Mine
 Dawn of the Tiberium Age (Video Game) / int_5989e3b6
comment
Enemy Mine: In the Toxic Diversion campaign, if you get betrayed by GDI, Nod will offer you an alliance against GDI, and you must accept in order to simply survive (if you do not, the final mission ends after 2 minutes in a defeat).
 Dawn of the Tiberium Age (Video Game) / int_5989e3b6
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_5989e3b6
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_5989e3b6
 Dawn of the Tiberium Age (Video Game) / int_5bec943d
type
Powerful, but Inaccurate
 Dawn of the Tiberium Age (Video Game) / int_5bec943d
comment
Powerful, but Inaccurate: Compared to the GDI Ion Cannon, Nod's and the Soviets' nukes affect a bigger radius, but have a delay between launch and impact that make it harder to target moving units with them.
 Dawn of the Tiberium Age (Video Game) / int_5bec943d
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_5bec943d
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_5bec943d
 Dawn of the Tiberium Age (Video Game) / int_5ed1b6d3
type
Limited Loadout
 Dawn of the Tiberium Age (Video Game) / int_5ed1b6d3
comment
Limited Loadout: All aircraft except the unarmed Transports only have a limited amount of ammunition and must reload at a Helipad, Runway or deployed Aircraft Carrier once it runs out.
 Dawn of the Tiberium Age (Video Game) / int_5ed1b6d3
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_5ed1b6d3
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_5ed1b6d3
 Dawn of the Tiberium Age (Video Game) / int_60121e99
type
Defog of War
 Dawn of the Tiberium Age (Video Game) / int_60121e99
comment
Defog of War: Infiltrating an enemy radar will reveal shroud around all units and structures of the player that owns the radar you infiltrated.
 Dawn of the Tiberium Age (Video Game) / int_60121e99
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_60121e99
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_60121e99
 Dawn of the Tiberium Age (Video Game) / int_6041e4f4
type
The Computer Is a Cheating Bastard
 Dawn of the Tiberium Age (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: The AI builds multiple of the same unit type at once if it has multiple of the same factory types, starts with more money, has cheaper units and does not respect the build limits of heroes and epic units. Since the AI is rather stupid and weak, these cheats allow it to become a bigger threat.
 Dawn of the Tiberium Age (Video Game) / int_6041e4f4
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_6041e4f4
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_6041e4f4
 Dawn of the Tiberium Age (Video Game) / int_62259825
type
Nintendo Hard
 Dawn of the Tiberium Age (Video Game) / int_62259825
comment
Nintendo Hard: You have been warned. This mod is difficult to the point that most players who played the tutorial have actually died in it; and that's before getting into the harder missions like the later part of the Creeping Destruction campaign.
 Dawn of the Tiberium Age (Video Game) / int_62259825
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_62259825
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_62259825
 Dawn of the Tiberium Age (Video Game) / int_6638c7f7
type
Stealth-Based Mission
 Dawn of the Tiberium Age (Video Game) / int_6638c7f7
comment
Stealth-Based Mission: The first part of River Raid involves sneaking an invisible Phase Tank carrying Tanya and four Rocket Soldiers past Soviet forces to destroy their power plants. In the second Sarin Gas mission Down Under, set in a sarin gas facility, you'll need to use spies to sneak past enemy soldiers, staying away from dogs, so they can clear the way for your other infantry (usually by remotely deactivating enemy Flame Towers or activating friendly Tesla Coils) towards their destination.
 Dawn of the Tiberium Age (Video Game) / int_6638c7f7
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_6638c7f7
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_6638c7f7
 Dawn of the Tiberium Age (Video Game) / int_67e9f779
type
Teleport Spam
 Dawn of the Tiberium Age (Video Game) / int_67e9f779
comment
Teleport Spam: The Allied Chrono Ranger, only available after capturing the Experiment Lab, is capable of teleporting around the map without any cooldown. Unlike the standard Chrono Tank, it can teleport instantly.
 Dawn of the Tiberium Age (Video Game) / int_67e9f779
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_67e9f779
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_67e9f779
 Dawn of the Tiberium Age (Video Game) / int_6c4ed101
type
Breath Weapon
 Dawn of the Tiberium Age (Video Game) / int_6c4ed101
comment
Breath Weapon: Fire Ants and Chemical Ants spew their fire and poison from their mouths.
 Dawn of the Tiberium Age (Video Game) / int_6c4ed101
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_6c4ed101
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_6c4ed101
 Dawn of the Tiberium Age (Video Game) / int_6ec03ba1
type
Mook Maker
 Dawn of the Tiberium Age (Video Game) / int_6ec03ba1
comment
Mook Maker: The Civil Naval Yards in the skirmish map Tiber constantly spawn Civil Gunboats, hostile to all players, until destroyed. Ant nests in the It Came For DTA! missions also constantly spam all kinds of Giant Ants until captured (gassed) by an Engineer.
 Dawn of the Tiberium Age (Video Game) / int_6ec03ba1
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_6ec03ba1
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_6ec03ba1
 Dawn of the Tiberium Age (Video Game) / int_6ec1f343
type
Mook Medic
 Dawn of the Tiberium Age (Video Game) / int_6ec1f343
comment
Mook Medic: The sole purpose of Allied Medics is to heal infantry, while Allied Mechanics and Nod Mobile Repair Vehicles repair vehicles. In Enhanced mode, all factions have access to mobile repair ships.
 Dawn of the Tiberium Age (Video Game) / int_6ec1f343
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_6ec1f343
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_6ec1f343
 Dawn of the Tiberium Age (Video Game) / int_701666a3
type
You Nuke 'Em
 Dawn of the Tiberium Age (Video Game) / int_701666a3
comment
You Nuke 'Em: The Soviets and Nod have access to nukes if superweapons are turned on, and in the Heart Attack skirmish map GDI and the Allies can use nukes as well from a neutral capturable Missile Silo. Soviet Demolition Trucks contain nukes, and the SS-22N Launcher unlocked by the Civilian Tech Centers fire mini-nukes.
 Dawn of the Tiberium Age (Video Game) / int_701666a3
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_701666a3
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_701666a3
 Dawn of the Tiberium Age (Video Game) / int_703ab38d
type
Base on Wheels
 Dawn of the Tiberium Age (Video Game) / int_703ab38d
comment
Base on Wheels: The Enforcer is a rolling fortress holding heavy MG positions and rocket troopers inside its massive armour. When deployed, its back compartment turns into a fully functional barracks.
 Dawn of the Tiberium Age (Video Game) / int_703ab38d
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_703ab38d
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_703ab38d
 Dawn of the Tiberium Age (Video Game) / int_724d13ce
type
Molotov Truck
 Dawn of the Tiberium Age (Video Game) / int_724d13ce
comment
Molotov Truck: Demolition Trucks, which are used by the Red Alert factions, contain nukes.
 Dawn of the Tiberium Age (Video Game) / int_724d13ce
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_724d13ce
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_724d13ce
 Dawn of the Tiberium Age (Video Game) / int_72b8af59
type
Stealthy Mook
 Dawn of the Tiberium Age (Video Game) / int_72b8af59
comment
Stealthy Mook: Nod Stealth Tanks, Stealth APCs and Phase Tanks (which can only be seen by stealth detectors if not directly next to another enemy unit), Allied Spies (who disguise as Rifle Infantry with enemy house colours and can only be automatically detected by dogs) and all Soviet submarines (obviously).
 Dawn of the Tiberium Age (Video Game) / int_72b8af59
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_72b8af59
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_72b8af59
 Dawn of the Tiberium Age (Video Game) / int_7d5280c8
type
Dual Mode Unit
 Dawn of the Tiberium Age (Video Game) / int_7d5280c8
comment
Dual Mode Unit: Mobile Sensor Arrays need to deploy into an immobile mode to work. The Soviet Project 941 normally can move underwater, but needs to surface and deploy into a stationary mode to attack. Deploying a GDI Aircraft Carrier turns it from a long-ranged artillery ship into what is essentially a Runway on the water, capable of building, reloading aircraft and seeing invisible foes but not attacking or moving. Deploying the Allied Enforcer turns it from a moving fortress into an immobile, fully functional Barracks. When mobile, only one of a Cruiser's three cannon batteries is operational. Deploying into the stationary combat-ready form allows the Cruiser to bring all cannon batteries to bear. The Nod Laser Corvette can divert energy to its cloaking systems, turning itself invisible but reducing its attack range. Allied Frigates can also change into an immobile form to activate their sensor arrays.
 Dawn of the Tiberium Age (Video Game) / int_7d5280c8
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_7d5280c8
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_7d5280c8
 Dawn of the Tiberium Age (Video Game) / int_87854c3d
type
The Usual Adversaries
 Dawn of the Tiberium Age (Video Game) / int_87854c3d
comment
The Usual Adversaries: No one else likes Nod, and all other factions get at least 2 missions where Nod is the enemy, including a whole campaign for the Soviets (who actually fight Nod more than they do their traditional nemesis, the Allies). In contrast, GDI only fights the Soviets in one mission (Retribution) and the Allies in none of them.
 Dawn of the Tiberium Age (Video Game) / int_87854c3d
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_87854c3d
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_87854c3d
 Dawn of the Tiberium Age (Video Game) / int_88e5fcbc
type
One-Hit Polykill
 Dawn of the Tiberium Age (Video Game) / int_88e5fcbc
comment
One-Hit Polykill: The X-O Powersuit's railgun (which is also used by the Railgun Infantry and Commander in the Toxic Diversion campaign) deals damage to everything between it and its primary target. The Illuminator fires a giant ball of plasma that flies past enemies and deals damage until it reaches its target.
 Dawn of the Tiberium Age (Video Game) / int_88e5fcbc
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_88e5fcbc
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1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_88e5fcbc
 Dawn of the Tiberium Age (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Dawn of the Tiberium Age (Video Game) / int_8b93a168
comment
Macross Missile Massacre: The Soviet Lun Ekranoplan and Project 941 attack by launching a barrage of missiles.
 Dawn of the Tiberium Age (Video Game) / int_8b93a168
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_8b93a168
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_8b93a168
 Dawn of the Tiberium Age (Video Game) / int_8c4461de
type
Veteran Unit
 Dawn of the Tiberium Age (Video Game) / int_8c4461de
comment
Veteran Unit: Combat units can gain experience by killing enemies and get promoted once the total cost of their kills reach three (for Veteran ranks) and six (for Elite rank) times their own.
 Dawn of the Tiberium Age (Video Game) / int_8c4461de
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_8c4461de
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_8c4461de
 Dawn of the Tiberium Age (Video Game) / int_96475bb6
type
Awesome Personnel Carrier
 Dawn of the Tiberium Age (Video Game) / int_96475bb6
comment
Awesome Personnel Carrier: Notably the campaign-exclusive Phase Tank, which is invisible, armed with missiles effective against aircraft, and can transport five infantry units, one of which is designated to be Tanya in the mission River Raid where it's a controllable unit.
 Dawn of the Tiberium Age (Video Game) / int_96475bb6
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_96475bb6
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_96475bb6
 Dawn of the Tiberium Age (Video Game) / int_97b5e1f9
type
Bug War
 Dawn of the Tiberium Age (Video Game) / int_97b5e1f9
comment
Bug War: The 'It Came From Red Alert!' campaign and 'It Came For DTA!' co-op missions, which put you against the Giant Ants.
 Dawn of the Tiberium Age (Video Game) / int_97b5e1f9
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_97b5e1f9
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_97b5e1f9
 Dawn of the Tiberium Age (Video Game) / int_99a12edd
type
Cyborg
 Dawn of the Tiberium Age (Video Game) / int_99a12edd
comment
Cyborg: Volkov, the cybernetic Hero of the Soviet Union. A Cyborg Prototype serves as Nod's Hero Unit in Enhanced mode.
 Dawn of the Tiberium Age (Video Game) / int_99a12edd
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_99a12edd
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_99a12edd
 Dawn of the Tiberium Age (Video Game) / int_9c1f758a
type
Kill It with Fire
 Dawn of the Tiberium Age (Video Game) / int_9c1f758a
comment
Kill It with Fire: Flamethrowers, Flame Towers and Flame Tanks use flamers; A-10 Warthogs drop firebombs; the Cyborg Prototype, Sea Shadows and Behemoths fire napalm munitions.
 Dawn of the Tiberium Age (Video Game) / int_9c1f758a
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_9c1f758a
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_9c1f758a
 Dawn of the Tiberium Age (Video Game) / int_9e943076
type
One-Man Army
 Dawn of the Tiberium Age (Video Game) / int_9e943076
comment
One-Man Army: Volkov and the Cyborg Prototype (and to a lesser extent, Tanya and the GDI Commando) can wreak a lot of havoc when well-used and easily make up for their cost in kills.
 Dawn of the Tiberium Age (Video Game) / int_9e943076
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_9e943076
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_9e943076
 Dawn of the Tiberium Age (Video Game) / int_9eb71c7c
type
Super-Toughness
 Dawn of the Tiberium Age (Video Game) / int_9eb71c7c
comment
Super Toughness: Both cybernetic heroes are capable of taking far more punishment than normal human infantry can.
 Dawn of the Tiberium Age (Video Game) / int_9eb71c7c
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_9eb71c7c
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_9eb71c7c
 Dawn of the Tiberium Age (Video Game) / int_9faa8f54
type
Electric Jellyfish
 Dawn of the Tiberium Age (Video Game) / int_9faa8f54
comment
Electric Jellyfish: Tiberium Floaters, which resemble jellyfish, are capable of generating a deadly electric field.
 Dawn of the Tiberium Age (Video Game) / int_9faa8f54
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_9faa8f54
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_9faa8f54
 Dawn of the Tiberium Age (Video Game) / int_a22ae730
type
No Experience Points for Medic
 Dawn of the Tiberium Age (Video Game) / int_a22ae730
comment
No Experience Points for Medic: Units only gain experience by killing enemies, so unarmed support units can never be promoted.
 Dawn of the Tiberium Age (Video Game) / int_a22ae730
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_a22ae730
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_a22ae730
 Dawn of the Tiberium Age (Video Game) / int_a414c3f0
type
One-Hit Kill
 Dawn of the Tiberium Age (Video Game) / int_a414c3f0
comment
One-Hit Kill: Any infantry mauled by an Attack Dog or crushed by a vehicle is instantly killed. Anything caught in the path of a train locomotive will immediately become roadkill. Commandos and Tanya can instantly blow up buildings with a C4 charge if they can get close to plant it. The Tank Destroyer is capable of destroying most vehicles in a single shot while staying out of their firing range, except the most heavily-armoured ones.
 Dawn of the Tiberium Age (Video Game) / int_a414c3f0
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_a414c3f0
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_a414c3f0
 Dawn of the Tiberium Age (Video Game) / int_a89efe3c
type
Unusable Enemy Equipment
 Dawn of the Tiberium Age (Video Game) / int_a89efe3c
comment
Unusable Enemy Equipment: Nod Flak Hovercraft only appear as enemies in some missions and are only controllable by the player if you get lucky from a goodie crate.
 Dawn of the Tiberium Age (Video Game) / int_a89efe3c
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_a89efe3c
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_a89efe3c
 Dawn of the Tiberium Age (Video Game) / int_ac9f78d9
type
Jack of All Stats
 Dawn of the Tiberium Age (Video Game) / int_ac9f78d9
comment
Jack of All Stats: A Behemoth or SSM Launcher can take on just about anything (even aircraft) if handled properly.
 Dawn of the Tiberium Age (Video Game) / int_ac9f78d9
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_ac9f78d9
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_ac9f78d9
 Dawn of the Tiberium Age (Video Game) / int_b123585b
type
Recursive Ammo
 Dawn of the Tiberium Age (Video Game) / int_b123585b
comment
Recursive Ammo: The Sea Shadow fires a napalm missile straight up into the air which then splits and changes direction to hit the target.
 Dawn of the Tiberium Age (Video Game) / int_b123585b
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_b123585b
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_b123585b
 Dawn of the Tiberium Age (Video Game) / int_b1c4bc94
type
Arbitrary Weapon Range
 Dawn of the Tiberium Age (Video Game) / int_b1c4bc94
comment
Arbitrary Weapon Range: Land artillery and the Behemoth have a minimum range which means that destroying them is going to be easy if you get close enough and these vehicles have nothing defending them.
 Dawn of the Tiberium Age (Video Game) / int_b1c4bc94
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_b1c4bc94
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_b1c4bc94
 Dawn of the Tiberium Age (Video Game) / int_b1ddb121
type
Remixed Level
 Dawn of the Tiberium Age (Video Game) / int_b1ddb121
comment
Remixed Level: The GDI mission Under Siege II, as its name would indicate, is a remake of the Nod mission Under Siege from Tiberian Dawn. The It Came From Red Alert! campaign is remade from the Giant Ant campaign of the same name in Red Alert: Counterstrike. The GDI campaign in Tiberian Dawn is remade as a series of two-player co-op missions (since the developers find it pointless to just remake them as solo missions when the original game's remastered version already exists).
 Dawn of the Tiberium Age (Video Game) / int_b1ddb121
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_b1ddb121
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_b1ddb121
 Dawn of the Tiberium Age (Video Game) / int_b1f18adb
type
Ray Gun
 Dawn of the Tiberium Age (Video Game) / int_b1f18adb
comment
Ray Gun: Nod is still a big fan of laser weapons. In addition, the Flak Hovercraft used by them in the Toxic Diversion campaign fire some kind of continuous blue beam.
 Dawn of the Tiberium Age (Video Game) / int_b1f18adb
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_b1f18adb
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_b1f18adb
 Dawn of the Tiberium Age (Video Game) / int_b37adf1
type
Multiple Life Bars
 Dawn of the Tiberium Age (Video Game) / int_b37adf1
comment
Multiple Life Bars: When a Cyborg Prototype's health bar is depleted, he's given a second chance, losing his legs but healing a small amount of HP. While the Cyborg Prototype can self heal, lost legs can never be restored.
 Dawn of the Tiberium Age (Video Game) / int_b37adf1
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_b37adf1
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_b37adf1
 Dawn of the Tiberium Age (Video Game) / int_b6baad83
type
Hero Unit
 Dawn of the Tiberium Age (Video Game) / int_b6baad83
comment
Hero Unit: In classic mode, GDI and Nod have the Commando, the Allies have Tanya, and the Soviets have Volkov. In Enhanced mode, Nod replaces the vanilla Commando with a Cyborg Prototype. In singleplayer missions, there are additionally the Commander (the Player Character that appears in some missions in the Toxic Diversion campaign), the Mobile HQ (which represents the Player Character of the Creeping Destruction campaign in its 7th mission), Stavros and the Queen Ant (who leads the Allied taskforce and the Giant Ants respectively in the final It Came From Red Alert! campaign).
 Dawn of the Tiberium Age (Video Game) / int_b6baad83
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_b6baad83
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_b6baad83
 Dawn of the Tiberium Age (Video Game) / int_b79a7274
type
Color-Coded Armies
 Dawn of the Tiberium Age (Video Game) / int_b79a7274
comment
Color-Coded Armies: In the campaign, the default colours for each side are gold for GDI, blue for the Allies, red for Nod and the Soviets. In the Creeping Destruction campaign, where most missions are Soviets vs Nod, the Nod forces are coloured metallic instead of rednote likely inspired by the impossible-to-replicate Nod color coding in the original game's campaign, which was red buildings and white/grey units.
 Dawn of the Tiberium Age (Video Game) / int_b79a7274
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_b79a7274
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_b79a7274
 Dawn of the Tiberium Age (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Dawn of the Tiberium Age (Video Game) / int_b8e3f20a
comment
Demoted to Extra: The Nod Microwave Tank and Harbinger, though since replaced as buildable units by the Heavy Raider and Illuminator, can still be found in crates. The Soviet Ekranoplan Aircraft Carrier, which was replaced by the Lun Ekranoplan, has been turned into a secret unit that can be built by owning a GDI A-10 Runway in addition to a Soviet Submarine Pen and Tech Center. Zigzagged with the Allied Phase Tank, also called Phase Transport. In the original game it was a campaign-exclusive unit. In earlier versions of DTA, it used to be a regular buildable unit until replaced by the Tank Destroyer, but you still get to use it in the River Raid mission, so it could be said that it was demoted to the same role that it had in original game: a special singleplayer-only unit.
 Dawn of the Tiberium Age (Video Game) / int_b8e3f20a
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_b8e3f20a
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_b8e3f20a
 Dawn of the Tiberium Age (Video Game) / int_c1105f41
type
Hold the Line
 Dawn of the Tiberium Age (Video Game) / int_c1105f41
comment
Hold the Line: In The East Asian Front, you're tasked with preventing Soviet forces from advancing south, past a designated friendly guard post.
 Dawn of the Tiberium Age (Video Game) / int_c1105f41
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_c1105f41
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_c1105f41
 Dawn of the Tiberium Age (Video Game) / int_c489fa14
type
Spawn Broodling
 Dawn of the Tiberium Age (Video Game) / int_c489fa14
comment
Spawn Broodling: A soldier that falls victim to an adult Visceroid will become a baby Visceroid.
 Dawn of the Tiberium Age (Video Game) / int_c489fa14
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_c489fa14
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_c489fa14
 Dawn of the Tiberium Age (Video Game) / int_c5eec843
type
Mobile Factory
 Dawn of the Tiberium Age (Video Game) / int_c5eec843
comment
Mobile Factory: The MCV's purpose is to build other structures. Deploying the Aircraft Carrier turns it into a Runway, allowing it to produce and resupply aircraft.
 Dawn of the Tiberium Age (Video Game) / int_c5eec843
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_c5eec843
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_c5eec843
 Dawn of the Tiberium Age (Video Game) / int_c72af5a8
type
Mini-Mecha
 Dawn of the Tiberium Age (Video Game) / int_c72af5a8
comment
Mini-Mecha: The GDI X-O Powersuit is a walker twice as tall as a human.
 Dawn of the Tiberium Age (Video Game) / int_c72af5a8
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_c72af5a8
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_c72af5a8
 Dawn of the Tiberium Age (Video Game) / int_c75df49a
type
Shout-Out
 Dawn of the Tiberium Age (Video Game) / int_c75df49a
comment
Shout-Out: The cameo and design of the Soviet Repair Ship are based on the Caspian Sea Monster and the Lun-class ekranoplan respectively. The Sea Shadow is based on an American experimental stealth ship of the same name.
 Dawn of the Tiberium Age (Video Game) / int_c75df49a
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_c75df49a
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_c75df49a
 Dawn of the Tiberium Age (Video Game) / int_c7f294da
type
Large and in Charge
 Dawn of the Tiberium Age (Video Game) / int_c7f294da
comment
Large and in Charge: The Queen Ant is easily the biggest Giant Ant around.
 Dawn of the Tiberium Age (Video Game) / int_c7f294da
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_c7f294da
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_c7f294da
 Dawn of the Tiberium Age (Video Game) / int_c8cecd3e
type
Mercenary Units
 Dawn of the Tiberium Age (Video Game) / int_c8cecd3e
comment
Mercenary Units: Capturing a neutral Civil Tech Center in the skirmish map Tiber grants access to the special SS-22N Nuke Launcher. In Car Park, the Civil Tech Center also unlocks the Driver, which is needed to capture the numerous empty vehicles in said map.
 Dawn of the Tiberium Age (Video Game) / int_c8cecd3e
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_c8cecd3e
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_c8cecd3e
 Dawn of the Tiberium Age (Video Game) / int_c9981efb
type
The Engineer
 Dawn of the Tiberium Age (Video Game) / int_c9981efb
comment
The Engineer: Engineers can repair bridges, friendly buildings and capture enemy buildings.
 Dawn of the Tiberium Age (Video Game) / int_c9981efb
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_c9981efb
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_c9981efb
 Dawn of the Tiberium Age (Video Game) / int_cb96fad3
type
11th-Hour Ranger
 Dawn of the Tiberium Age (Video Game) / int_cb96fad3
comment
11th-Hour Ranger: In the Soviet campaign Creeping Destruction, the Behemoth epic unit only joins your rank and becomes useable in the final mission Retribution.
 Dawn of the Tiberium Age (Video Game) / int_cb96fad3
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_cb96fad3
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_cb96fad3
 Dawn of the Tiberium Age (Video Game) / int_cbc54501
type
Faction Calculus
 Dawn of the Tiberium Age (Video Game) / int_cbc54501
comment
Faction Calculus: On land, we have: GDI (Balanced), Nod (Subversive), Allies (Cannons) and Soviets (Powerhouse). The Soviets and GDI are both powerhouse factions in their original games, but the Soviets rely more on expensive heavy vehicles than GDI does. Nod prefers to make use of stealth and speed over raw firepower or durability. The Allies are in between Nod and GDI, they start out with light units but bring more firepower to bear with their tier 3 units. On water, it is different: GDI (Powerhouse), Nod (Cannons), Allies (Balanced) and Soviets (Subversive). Most Soviet ships are submarines (as well as a rather squishy capital ship) capable of sneaking into position, and by the time they appear before the enemy, it is too late. Nod ships are the cheapest and fastest in the game, but this comes at the cost of low durability. Both GDI and the Allies fulfil the role of a powerhouse faction on water, although Allied ships are slightly cheaper and weaker.
 Dawn of the Tiberium Age (Video Game) / int_cbc54501
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_cbc54501
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_cbc54501
 Dawn of the Tiberium Age (Video Game) / int_ccee5e5e
type
Defenseless Transports
 Dawn of the Tiberium Age (Video Game) / int_ccee5e5e
comment
Defenseless Transports: Chinook Transports, Soviet Heavy APCs, Nod Stealth APCs and all non-Soviet amphibious transports have no weapons to defend themselves.
 Dawn of the Tiberium Age (Video Game) / int_ccee5e5e
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_ccee5e5e
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_ccee5e5e
 Dawn of the Tiberium Age (Video Game) / int_cfda0ecb
type
Escort Mission
 Dawn of the Tiberium Age (Video Game) / int_cfda0ecb
comment
Escort Mission: In the 7th Creeping Destruction mission Flight Through the Wasteland, you have to escort yourself (represented by a Mobile HQ unit) through a desert controlled by Nod.
 Dawn of the Tiberium Age (Video Game) / int_cfda0ecb
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_cfda0ecb
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_cfda0ecb
 Dawn of the Tiberium Age (Video Game) / int_d0447c7b
type
Lightning Gun
 Dawn of the Tiberium Age (Video Game) / int_d0447c7b
comment
Lightning Gun: Soviet Tesla Coils, Shock Troopers and Tesla Tanks are capable of discharging bolts of electricity effective against all ground units.
 Dawn of the Tiberium Age (Video Game) / int_d0447c7b
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_d0447c7b
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_d0447c7b
 Dawn of the Tiberium Age (Video Game) / int_d30cc292
type
Swirly Energy Thingy
 Dawn of the Tiberium Age (Video Game) / int_d30cc292
comment
Swirly Energy Thingy: Since the Chronosphere logic from Red Alert is not supported by the Tiberian Sun engine, the Chronosphere has been repurposed into an offensive superweapon that creates a chrono vortex to deal gradual damage in a huge area.
 Dawn of the Tiberium Age (Video Game) / int_d30cc292
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_d30cc292
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_d30cc292
 Dawn of the Tiberium Age (Video Game) / int_d95ac06e
type
Original Generation
 Dawn of the Tiberium Age (Video Game) / int_d95ac06e
comment
Original Generation: In Enhanced mode, all factions receive a few new units, including a navy for GDI and Nod (so they could fight the Allies and Soviets on equal footing in naval maps) and two new versions of Giant Ants.
 Dawn of the Tiberium Age (Video Game) / int_d95ac06e
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_d95ac06e
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_d95ac06e
 Dawn of the Tiberium Age (Video Game) / int_dae3999d
type
Action Bomb
 Dawn of the Tiberium Age (Video Game) / int_dae3999d
comment
Action Bomb: Soviet M.A.D. Tanks, Demolition Trucks and Sea Mines. Step 1: Get close to the enemy. Step 2: Detonate. Survival is optional.
 Dawn of the Tiberium Age (Video Game) / int_dae3999d
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_dae3999d
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1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_dae3999d
 Dawn of the Tiberium Age (Video Game) / int_dae5c997
type
Action Girl
 Dawn of the Tiberium Age (Video Game) / int_dae5c997
comment
Action Girl: Tanya is still one in the game.
 Dawn of the Tiberium Age (Video Game) / int_dae5c997
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_dae5c997
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_dae5c997
 Dawn of the Tiberium Age (Video Game) / int_dc057cf3
type
Adaptation Name Change
 Dawn of the Tiberium Age (Video Game) / int_dc057cf3
comment
Adaptation Name Change: Two of the Allied ships from Red Alert have been renamed: Gunboat to Corvette and Destroyer to Frigate.
 Dawn of the Tiberium Age (Video Game) / int_dc057cf3
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_dc057cf3
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_dc057cf3
 Dawn of the Tiberium Age (Video Game) / int_dd797c1c
type
Universal Driver's License
 Dawn of the Tiberium Age (Video Game) / int_dd797c1c
comment
Universal Driver's License: Hijackers know how to drive and command most vehicles all by themselves.
 Dawn of the Tiberium Age (Video Game) / int_dd797c1c
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_dd797c1c
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_dd797c1c
 Dawn of the Tiberium Age (Video Game) / int_df514fe9
type
Crew of One
 Dawn of the Tiberium Age (Video Game) / int_df514fe9
comment
Crew of One: After hijacking any vehicle by sneaking in and killing the crew, a Hijacker will instantly be in complete control of the hijacked vehicle. In the Car Park map (where there are a substantial number of empty vehicles and two Civil Tech Centers that unlock Drivers for you), you only need one Driver to commandeer a vehicle.
 Dawn of the Tiberium Age (Video Game) / int_df514fe9
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_df514fe9
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_df514fe9
 Dawn of the Tiberium Age (Video Game) / int_df858547
type
Drone Deployer
 Dawn of the Tiberium Age (Video Game) / int_df858547
comment
Drone Deployer: The Aircraft Carrier attacks by sending drones to bombard enemy units from afar.
 Dawn of the Tiberium Age (Video Game) / int_df858547
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_df858547
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_df858547
 Dawn of the Tiberium Age (Video Game) / int_e2dd8595
type
Strategic Asset Capture Mechanic
 Dawn of the Tiberium Age (Video Game) / int_e2dd8595
comment
Strategic Asset Capture Mechanic: Tech buildings (structures that cannot be built but are instead pre-placed on the map and can be captured by Engineers, and provide no build radius around themselves), which are supported by the Tiberian Sun engine but not used by the game itself, are now fully functional. In skirmish mode, the most common ones are the Oil Refinery (which provides a steady stream of income) and the Hospital (which infantry can enter to heal themselves to full); map-specific ones include the Civil Tech Center (which unlocks a special unit depending on the map), the Experiment Lab (which unlocks a special faction-specific unit), the Missile Silo (which provides access to nukes) and Rampastring's Next-Generation Modding HQ (which grants 13000 points of power and is guarded by four Obelisks of Darkness, very strong defensive structures that outrange artillery units and spawn an Aircraft Carrier when destroyed).
 Dawn of the Tiberium Age (Video Game) / int_e2dd8595
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_e2dd8595
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_e2dd8595
 Dawn of the Tiberium Age (Video Game) / int_e43c66bd
type
Art Evolution
 Dawn of the Tiberium Age (Video Game) / int_e43c66bd
comment
Art Evolution: In version 1.20, the Chem Warrior and Shock Trooper were given new, heavier-looking graphics to make it clear that they are uncrushable.
 Dawn of the Tiberium Age (Video Game) / int_e43c66bd
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_e43c66bd
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_e43c66bd
 Dawn of the Tiberium Age (Video Game) / int_e7b73414
type
Sniper Rifle
 Dawn of the Tiberium Age (Video Game) / int_e7b73414
comment
Sniper Rifle: The Commando uses one to kill enemy infantry from afar.
 Dawn of the Tiberium Age (Video Game) / int_e7b73414
featureApplicability
1.0
 Dawn of the Tiberium Age (Video Game) / int_e7b73414
featureConfidence
1.0
 Dawn of the Tiberium Age (Video Game)
hasFeature
Dawn of the Tiberium Age (Video Game) / int_e7b73414
 Dawn of the Tiberium Age (Video Game) / int_ea337348
type
Stealthy Colossus
 Dawn of the Tiberium Age (Video Game) / int_ea337348
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Stealthy Colossus: The Soviet Project 941, a capital submarine, is submerged when not firing.
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Big Creepy-Crawlies
 Dawn of the Tiberium Age (Video Game) / int_eb4086e3
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Big Creepy-Crawlies: All of the Giant Ants are as big as a light tank.
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type
Crossover
 Dawn of the Tiberium Age (Video Game) / int_eb6da8ef
comment
Crossover: Gameplay-wise, all factions from Tiberian Dawn and Red Alert are playablenote Red Alert had countries acting as subfactions of the Allies and Soviets, but the only difference was minor and strictly numerical, so their absence does not make much of a difference, so there could be GDI and Allies vs Nod and Soviet matches or any other possible combination. In terms of the included scenarios, the Creeping Destruction campaign is mostly a Soviet vs Nod story ending on Soviet vs GDI and the Desperate Grip standalone mission is Allies vs Nod (though the description implies your forces are GDI repurposing an old Allied base).
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type
Civil Warcraft
 Dawn of the Tiberium Age (Video Game) / int_eb7dad86
comment
Civil Warcraft: In The Experiment Lab co-op mission, you're free to choose your side, so this trope will be played straight if at least a player selects Nod (the same side as the enemy). The Conversion and The Rain of Death (two of the possible final missions of the Toxic Diversion campaign) are highly downplayed examples: as a recent defector from GDI, you start in possession of two GDI Medium Tanks and a Rocket Launcher, but when you join the Brotherhood (failing to do so will cause the mission to end in defeat), they provide a Nod MCV and you'll spend most of the mission controlling a Nod force.
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 Dawn of the Tiberium Age (Video Game) / int_ee19d278
type
Blob Monster
 Dawn of the Tiberium Age (Video Game) / int_ee19d278
comment
Blob Monster: A Visceroid is essentially a single, massive cell, conducting locomotion via pseudopods.
 Dawn of the Tiberium Age (Video Game) / int_ee19d278
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type
Throw Down the Bomblet
 Dawn of the Tiberium Age (Video Game) / int_ef3e4b4b
comment
Throw Down the Bomblet: No points for guessing the weapon used by GDI and Soviet Grenadiers.
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type
Fire-Breathing Weapon
 Dawn of the Tiberium Age (Video Game) / int_f0001923
comment
Fire-Breathing Weapon: Used by Nod Flamethrowers and Flame Tanks as well as Soviet Flamethrowers and Flame Towers.
 Dawn of the Tiberium Age (Video Game) / int_f0001923
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type
Arbitrary Headcount Limit
 Dawn of the Tiberium Age (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: Only one Commando, one Hijacker, one Cyborg Prototype, two Chrono Tanks, one Enforcer, one M.A.D. Tank, one Behemoth, one Project 941, one Illuminator, three A-10 Warthogs or runways for them, three SS-22N Nuke Launchers (unlocked by the Civil Tech Center) or three railgun Mammoth Tanks (exclusive to the Cloaked Twilight co-op) can be built at a time, despite being not one-of-a-kind in the lore.
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 Dawn of the Tiberium Age (Video Game) / int_f4fd424c
type
All Your Base Are Belong to Us
 Dawn of the Tiberium Age (Video Game) / int_f4fd424c
comment
All Your Base Are Belong to Us: An engineer raid can easily see half your enemy's base fall to you in one fell swoop.
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type
Stone Wall
 Dawn of the Tiberium Age (Video Game) / int_f62cc38a
comment
Stone Wall: Harvesters are unarmed but capable of taking a beating before going down.
 Dawn of the Tiberium Age (Video Game) / int_f62cc38a
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 Dawn of the Tiberium Age (Video Game) / int_f81eef5c
type
Separate, but Identical
 Dawn of the Tiberium Age (Video Game) / int_f81eef5c
comment
Separate, but Identical: The three types of basic infantry (Minigunner/Rifle Infantry, Rocket Soldier, Engineer), harvesters and amphibious transports used by all four factions differ from each other only by the cameo, taken from the game where their faction came from, the name (in case of TD Minigunners and RA Rifle Infantry, TD Tiberium Harvesters and RA Ore Trucks, and TD Hovercraft and RA Transports) and the voiceover; otherwise the versions used by different sides are all functionally identical. While the advanced infantry and vehicles usually avert this trope, there are still some notable examples: Allied and Nod Light Tanks, Soviet and Nod Flamethrowers and Chemical Warriors (the latter of which is only used in the campaign), GDI and Soviet Mammoth Tanks, GDI and Allied Medium Tanks (where both units look the same but are slightly different gameplay-wise), all Repair Ships (which all look differently but are identical gameplay-wise), GDI and Soviet Grenadiers, Allied and Nod Artillery and Phase Tanks, GDI and Allied APCs, and all factions' Mobile Sensor Arrays and Chinook Transports (where there's no cosmetic nor functional difference at all).
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type
Earthquake Machine
 Dawn of the Tiberium Age (Video Game) / int_fb8b1175
comment
Earthquake Machine: When deployed, a M.A.D. Tank unleashes an earthquake capable of devastating vehicles and structures.
 Dawn of the Tiberium Age (Video Game) / int_fb8b1175
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type
You Require More Vespene Gas
 Dawn of the Tiberium Age (Video Game) / int_fd2086a9
comment
You Require More Vespene Gas: Credits (needed to build all units and buildings) would be gold. Power is, well, power: it is produced by power plants and required by many buildings; having power demand exceed power supply would result in production speed being slowed down, most base defences malfunctioning and superweapon cooldowns being put on hold.
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type
Evil-Detecting Dog
 Dawn of the Tiberium Age (Video Game) / int_ff6ae1f6
comment
Evil-Detecting Dog: Soviet Attack Dogs can sniff out enemy spies and slaughter them without the need of player input.
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Dawn of the Tiberium Age (Video Game)

The following is a list of statements referring to the current page from other pages.

 Dawn of the Tiberium Age (Video Game)
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Faction Calculus / int_99ba1045
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Veteran Unit / int_99ba1045