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Deadhunt (Video Game)

 Deadhunt (Video Game)
type
TVTItem
 Deadhunt (Video Game)
label
Deadhunt (Video Game)
 Deadhunt (Video Game)
page
Deadhunt
 Deadhunt (Video Game)
comment
Deadhunt is a 2005 arcade-style First-Person Shooter developed by Russia's REL Games, an Indie team consisting of 6 developers led by Vadim Mikov.It also literally doesn't have any plot, whatsoever.Right off the bat, you're thrown into an arena resembling medieval times, while loaded with all sorts of firearms. And there are hordes of enemies surrounding you, ranging from zombies to skeletons to armored knights to spiders and all that. Of course, you need to kill everything the level throws at you to move to another stage, all the way until the last level when the game runs out of stuff for you to shoot at.Three different gameplay modes are available: Campaign (progress through a number of stages, each throwing a different enemy type with increasing difficulty at you) Survival (set entirely in a single arena which has everything, all at once) Greed (there's a single enemy that gives out an exorbitant amount of points, track that down before you're mauled by other enemy types)
 Deadhunt (Video Game)
fetched
2023-07-29T03:00:38Z
 Deadhunt (Video Game)
parsed
2023-07-29T03:00:39Z
 Deadhunt (Video Game)
isPartOf
DBTropes
 Deadhunt (Video Game) / int_1d364dbd
type
Heavily Armored Mook
 Deadhunt (Video Game) / int_1d364dbd
comment
Heavily Armored Mook: There are armored zombies, starting from undead who wears helmets to full-body platemail, and medieval knights who expectedly takes a lot more effort to kill compared to common mooks. You'll need concentrated fire from automatic weapons to take them down, or try aiming for any unarmored spot.
 Deadhunt (Video Game) / int_1d364dbd
featureApplicability
1.0
 Deadhunt (Video Game) / int_1d364dbd
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_1d364dbd
 Deadhunt (Video Game) / int_1fffccf7
type
No Plot? No Problem!
 Deadhunt (Video Game) / int_1fffccf7
comment
No Plot? No Problem!: You're in an arena containing a ton of enemies, and you survive by killing everything or get yourself killed. No reason to what led to your predicament and none are needed.
 Deadhunt (Video Game) / int_1fffccf7
featureApplicability
1.0
 Deadhunt (Video Game) / int_1fffccf7
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_1fffccf7
 Deadhunt (Video Game) / int_27b418da
type
A Winner Is You
 Deadhunt (Video Game) / int_27b418da
comment
A Winner Is You: On Campaign mode, the final (of at least 40+) stage, "Last Nightmare" concludes with the game throwing a "Congratulations" at you before sending you back to the starting screen.
 Deadhunt (Video Game) / int_27b418da
featureApplicability
1.0
 Deadhunt (Video Game) / int_27b418da
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_27b418da
 Deadhunt (Video Game) / int_2b706ca
type
More Dakka
 Deadhunt (Video Game) / int_2b706ca
comment
More Dakka: Getting overwhelmed by enemies? The M60 General Purpose Machine Gun is your saviour.
 Deadhunt (Video Game) / int_2b706ca
featureApplicability
1.0
 Deadhunt (Video Game) / int_2b706ca
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_2b706ca
 Deadhunt (Video Game) / int_2c7905cf
type
Spikes of Villainy
 Deadhunt (Video Game) / int_2c7905cf
comment
Spikes of Villainy: The higher-level knight enemies have spikes adorning their armor, and are among the toughest mooks you'll face.
 Deadhunt (Video Game) / int_2c7905cf
featureApplicability
1.0
 Deadhunt (Video Game) / int_2c7905cf
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_2c7905cf
 Deadhunt (Video Game) / int_41d0e801
type
Endless Game
 Deadhunt (Video Game) / int_41d0e801
comment
Endless Game: "Survival" mode. Kill everything until you're killed.
 Deadhunt (Video Game) / int_41d0e801
featureApplicability
1.0
 Deadhunt (Video Game) / int_41d0e801
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_41d0e801
 Deadhunt (Video Game) / int_41dd77d
type
Zerg Rush
 Deadhunt (Video Game) / int_41dd77d
comment
Zerg Rush: As the level progresses and the enemy density gets really extreme, mooks will repeatedly flank you from the sides and attempt overwhelming you by numbers.
 Deadhunt (Video Game) / int_41dd77d
featureApplicability
1.0
 Deadhunt (Video Game) / int_41dd77d
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_41dd77d
 Deadhunt (Video Game) / int_51030afb
type
Primitive Clubs
 Deadhunt (Video Game) / int_51030afb
comment
Primitive Clubs: The first enemy type the game throws at you are zombies looking like barbarians and neantherthals, all whom are pretty mindless and carries clubs as their default weapon.
 Deadhunt (Video Game) / int_51030afb
featureApplicability
1.0
 Deadhunt (Video Game) / int_51030afb
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_51030afb
 Deadhunt (Video Game) / int_61b9028c
type
Sinister Scythe
 Deadhunt (Video Game) / int_61b9028c
comment
Sinister Scythe: There's a zombie type who carries a scythe as tall as it is. And it will try roughing you up, dealing even greater damage than swords or axes.
 Deadhunt (Video Game) / int_61b9028c
featureApplicability
1.0
 Deadhunt (Video Game) / int_61b9028c
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_61b9028c
 Deadhunt (Video Game) / int_690ec658
type
Flash of Pain
 Deadhunt (Video Game) / int_690ec658
comment
Flash of Pain: The screen momentarily blinks red whenever you suffer a hit.
 Deadhunt (Video Game) / int_690ec658
featureApplicability
1.0
 Deadhunt (Video Game) / int_690ec658
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_690ec658
 Deadhunt (Video Game) / int_85b5dc7
type
Never Bring a Knife to a Gun Fight
 Deadhunt (Video Game) / int_85b5dc7
comment
Never Bring a Knife to a Gun Fight: All your weapons are firearms (or at the least, ranged, with the grenades) and most enemies (barring some zombies and skeletons who throws blades and acid-spitting giant spiders) only have close-range attacks. You do the math.
 Deadhunt (Video Game) / int_85b5dc7
featureApplicability
1.0
 Deadhunt (Video Game) / int_85b5dc7
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_85b5dc7
 Deadhunt (Video Game) / int_88a5b2e6
type
Circle of Standing Stones
 Deadhunt (Video Game) / int_88a5b2e6
comment
Circle of Standing Stones: The first level, and at least a few others, is set in near what appears to be Stonehenge, where you take cover behind tall stone structures while shooting away at surrounding enemies.
 Deadhunt (Video Game) / int_88a5b2e6
featureApplicability
1.0
 Deadhunt (Video Game) / int_88a5b2e6
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_88a5b2e6
 Deadhunt (Video Game) / int_8af25294
type
Bullet Time
 Deadhunt (Video Game) / int_8af25294
comment
Bullet Time: When you pick up a "Slowed Down" bonus. Onscreen enemies moves in slow-motion for several seconds as the screen is layered by a red filter, allowing you to pick them off while the power-up is still in effect.
 Deadhunt (Video Game) / int_8af25294
featureApplicability
1.0
 Deadhunt (Video Game) / int_8af25294
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_8af25294
 Deadhunt (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Deadhunt (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: Four of them: Tourist Recruit Marine Hero
 Deadhunt (Video Game) / int_9a117348
featureApplicability
1.0
 Deadhunt (Video Game) / int_9a117348
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_9a117348
 Deadhunt (Video Game) / int_9be7c205
type
Giant Spider
 Deadhunt (Video Game) / int_9be7c205
comment
Giant Spider: An enemy introduced more than halfway into the game, and one of the hardest owing to their size and that they can spit venom from a distance.
 Deadhunt (Video Game) / int_9be7c205
featureApplicability
1.0
 Deadhunt (Video Game) / int_9be7c205
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_9be7c205
 Deadhunt (Video Game) / int_9cd91b8a
type
Enemy-Detecting Radar
 Deadhunt (Video Game) / int_9cd91b8a
comment
Enemy-Detecting Radar: There's a circular one on the bottom-left that indicates how many enemies are left in the level, which somes in handy since you'll need to kill everything to progress.
 Deadhunt (Video Game) / int_9cd91b8a
featureApplicability
1.0
 Deadhunt (Video Game) / int_9cd91b8a
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_9cd91b8a
 Deadhunt (Video Game) / int_c3f6e68
type
Dem Bones
 Deadhunt (Video Game) / int_c3f6e68
comment
Dem Bones: After killing enough zombies, you'll start killing skeletons instead.
 Deadhunt (Video Game) / int_c3f6e68
featureApplicability
1.0
 Deadhunt (Video Game) / int_c3f6e68
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_c3f6e68
 Deadhunt (Video Game) / int_c54d752a
type
DualWield
 Deadhunt (Video Game) / int_c54d752a
comment
Dual Wield: Enemies in later levels will hack you up with two weapons simultaneously, either dual swords, scythes, picks or maces. These enemy types are among the fastest when attacking.
 Deadhunt (Video Game) / int_c54d752a
featureApplicability
1.0
 Deadhunt (Video Game) / int_c54d752a
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_c54d752a
 Deadhunt (Video Game) / int_d028e0da
type
An Arm and a Leg
 Deadhunt (Video Game) / int_d028e0da
comment
An Arm and a Leg: Zombies will lose a limb if shot in the shoulder, but it doesn't stop them from resuming their attacks. Shooting both arms off will put it down, though.
 Deadhunt (Video Game) / int_d028e0da
featureApplicability
1.0
 Deadhunt (Video Game) / int_d028e0da
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_d028e0da
 Deadhunt (Video Game) / int_d03c7b28
type
Kill Enemies to Open
 Deadhunt (Video Game) / int_d03c7b28
comment
Kill Enemies to Open: The stages doesn't have any exits, you just kill everything that moves until there's nothing left, at which point the game teleports you to the following stage.
 Deadhunt (Video Game) / int_d03c7b28
featureApplicability
1.0
 Deadhunt (Video Game) / int_d03c7b28
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_d03c7b28
 Deadhunt (Video Game) / int_d5dddf0d
type
Mooks, but no Bosses
 Deadhunt (Video Game) / int_d5dddf0d
comment
Mooks, but no Bosses: The amount of common enemies you slaughter is insane, but there's nary a boss battle in sight. You just kill everything that moves and automatically moves on to the next level.
 Deadhunt (Video Game) / int_d5dddf0d
featureApplicability
1.0
 Deadhunt (Video Game) / int_d5dddf0d
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_d5dddf0d
 Deadhunt (Video Game) / int_dae3999d
type
Action Bomb
 Deadhunt (Video Game) / int_dae3999d
comment
Action Bomb: The smaller, red spiders can explode themselves to damage you. They also blow up by default the moment you shoot at them.
 Deadhunt (Video Game) / int_dae3999d
featureApplicability
1.0
 Deadhunt (Video Game) / int_dae3999d
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_dae3999d
 Deadhunt (Video Game) / int_db33bc7e
type
Ludicrous Gibs
 Deadhunt (Video Game) / int_db33bc7e
comment
Ludicrous Gibs: Try dropping a grenade into a group of mindless zombies, and watch the gibs fly. They even leave behind ribcages and chunks of flesh where they're blown up.
 Deadhunt (Video Game) / int_db33bc7e
featureApplicability
1.0
 Deadhunt (Video Game) / int_db33bc7e
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_db33bc7e
 Deadhunt (Video Game) / int_e2cbeee9
type
Gangsta Style
 Deadhunt (Video Game) / int_e2cbeee9
comment
Gangsta Style: You hold your Uzi this way, despite using your pistol the normal method.
 Deadhunt (Video Game) / int_e2cbeee9
featureApplicability
1.0
 Deadhunt (Video Game) / int_e2cbeee9
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_e2cbeee9
 Deadhunt (Video Game) / int_e3f34fb4
type
Featureless Protagonist
 Deadhunt (Video Game) / int_e3f34fb4
comment
Featureless Protagonist: Your face isn't shown at any point of the game, and it can only be assumed that you're character's a white male.
 Deadhunt (Video Game) / int_e3f34fb4
featureApplicability
1.0
 Deadhunt (Video Game) / int_e3f34fb4
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_e3f34fb4
 Deadhunt (Video Game) / int_f9bc2937
type
Laser Sight
 Deadhunt (Video Game) / int_f9bc2937
comment
Laser Sight: The Steyr IWS 2000 Sniper Rifle has one built on it's front for aiming at enemies. Oddly enough it doesn't have a scope unlike most FPS snipers.
 Deadhunt (Video Game) / int_f9bc2937
featureApplicability
1.0
 Deadhunt (Video Game) / int_f9bc2937
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_f9bc2937
 Deadhunt (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Deadhunt (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: Since the game doesn't have a plot, the whole thing is basically "you kill everything that moves, and vice versa".
 Deadhunt (Video Game) / int_ffd816e7
featureApplicability
1.0
 Deadhunt (Video Game) / int_ffd816e7
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_ffd816e7
 Deadhunt (Video Game) / int_name
type
ItemName
 Deadhunt (Video Game) / int_name
comment
 Deadhunt (Video Game) / int_name
featureApplicability
1.0
 Deadhunt (Video Game) / int_name
featureConfidence
1.0
 Deadhunt (Video Game)
hasFeature
Deadhunt (Video Game) / int_name
 Deadhunt (Video Game) / int_name
itemName
Deadhunt (Video Game)

The following is a list of statements referring to the current page from other pages.

 Deadhunt (Video Game)
hasFeature
A Winner Is You / int_5cba630a
 Deadhunt (Video Game)
hasFeature
Enemy-Detecting Radar / int_5cba630a
 Deadhunt (Video Game)
hasFeature
Gangsta Style / int_5cba630a
 Deadhunt (Video Game)
hasFeature
Heavily Armored Mook / int_5cba630a
 Deadhunt (Video Game)
hasFeature
Idiosyncratic Difficulty Levels / int_5cba630a
 Deadhunt (Video Game)
hasFeature
Indie Game / int_5cba630a
 Deadhunt (Video Game)
hasFeature
Kill Enemies to Open / int_5cba630a
 Deadhunt (Video Game)
hasFeature
Laser Sight / int_5cba630a
 Deadhunt (Video Game)
hasFeature
Mooks, but no Bosses / int_5cba630a
 Deadhunt (Video Game)
hasFeature
No Plot? No Problem! / int_5cba630a
 Deadhunt (Video Game)
hasFeature
Russian Video Games / int_5cba630a
 Deadhunt (Video Game)
hasFeature
Spikes of Villainy / int_5cba630a
 Deadhunt (Video Game)
hasFeature
Video Games of 2005–2009 / int_5cba630a