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Fairune (Video Game)

 Fairune (Video Game)
type
TVTItem
 Fairune (Video Game)
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Fairune (Video Game)
 Fairune (Video Game)
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Fairune
 Fairune (Video Game)
comment
Starting with the Adobe Flash game, Fairune, seen online as early as August 19th, 2011, according to Wayback Machine, with a copyright year of 2009. The next release of the series was another Fairune on March 28th, 2013 for on smartphones, and rereleased twice, first for the 3DS on December 18th, 2014 and later for the Playstation Vita on April 27th, 2016. Fairune 2 released for the 3DS on October 20th, 2016. The Flash game became Fairune Origins as part of Fairune Collection, released May 17th, 2018 along with a new side game Fairune Blast.Fairune (Origins) stars a then-unnamed hero as she set out to rescue four Fairies and seal the soon-to-awaken Demon King.Fairune (1) stars Hope Girl, a random girl in a pretty dress called upon by the Ancient Codex, a talking bestiary who explains that the three Spirit Icons, which once sealed away a realm of darkness, have up and disappeared, causing strange events to happen, ultimately resulting in the world being overrun with monsters, which is described as a custom that happens ever few hundred years. After grabbing the bare necessities of her adventure and swapping her white dress for leather armor and a Sword of Hope, Hope Girl sets out to find the icons again.Fairune 2 starts off with the Codex noting that no crisis is currently threatening the land, and again calling upon Hope Girl to find three fairies, protectors of Fairune which have gone missing. Over the course of the adventure, Hope Girl meets a mysterious girl living in a ruined room stuck in perpetual twilight, with machinery around and agrees to help her find Storage Devices to restore her memory, while trying to find out what exactly is trying to invade the world of Fairune.Fairune Blast takes the shmup-based final boss concept from Fairune 1 and 2 and stretches it into a 20 second score attack minigame, where Hope Girl, Yamato and Uzume take to the skies to gun down monsters and bosses from both Fairune and Kamiko.Both games take a top-down perspective with puzzles to solve and enemies to defeat in a clear homage to old adventure games such as The Legend of Zelda, Hydlide, or the World of Mana series.Not to be confused with Fei Rune, a character from Inazuma Eleven.
 Fairune (Video Game)
fetched
2023-04-03T09:29:50Z
 Fairune (Video Game)
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2023-04-03T09:29:50Z
 Fairune (Video Game)
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Dropped link to CallBack: Not a Feature - ITEM
 Fairune (Video Game)
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Dropped link to FacelessMooks: Not a Feature - UNKNOWN
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FacelessMooks
 Fairune (Video Game)
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DBTropes
 Fairune (Video Game) / int_12008c0e
type
Treants
 Fairune (Video Game) / int_12008c0e
comment
Treants: The Level 2 monster of Fairune 1 is Treant.
 Fairune (Video Game) / int_12008c0e
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1.0
 Fairune (Video Game) / int_12008c0e
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Fairune (Video Game) / int_12008c0e
 Fairune (Video Game) / int_12b76f02
type
Studded Shell
 Fairune (Video Game) / int_12b76f02
comment
Studded Shell: Spike Turtles in the Blue Temple of Fairune 2.
 Fairune (Video Game) / int_12b76f02
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1.0
 Fairune (Video Game) / int_12b76f02
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Fairune (Video Game) / int_12b76f02
 Fairune (Video Game) / int_14184bc7
type
Fake Longevity
 Fairune (Video Game) / int_14184bc7
comment
Fake Longevity: Fairune 1 has the medals found in the Records menu. To wit, you need to clear the game 8 times over and kill 10,000 monsters in order to get the last two. The first two are received on first completion of the game and the completing of the 1H Speedster achievement.
 Fairune (Video Game) / int_14184bc7
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Fairune (Video Game) / int_14184bc7
 Fairune (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Fairune (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: Both games are pretty stock action-ish adventure with puzzles. The final bosses of both games see Hope Girl grow dragon wings and a tail, soaring off to fight the bosses in a top-down vertical space shooter.
 Fairune (Video Game) / int_1467a30c
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Fairune (Video Game) / int_1467a30c
 Fairune (Video Game) / int_15aed120
type
Shows Damage
 Fairune (Video Game) / int_15aed120
comment
Shows Damage: Both Gigadark Omega and Sunset Cage of Fairune 2 have bits broken off or shattered as they take damage.
 Fairune (Video Game) / int_15aed120
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 Fairune (Video Game) / int_15aed120
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Fairune (Video Game) / int_15aed120
 Fairune (Video Game) / int_17ce80aa
type
All There in the Manual
 Fairune (Video Game) / int_17ce80aa
comment
All There in the Manual: The names for the monsters and some characters are only found in the Monster Collection screen. Hope Girl's name in Fairune Blast is Girl from Another World, and is named Hinome in the achievements list.
 Fairune (Video Game) / int_17ce80aa
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Fairune (Video Game) / int_17ce80aa
 Fairune (Video Game) / int_1a303edf
type
Our Orcs Are Different
 Fairune (Video Game) / int_1a303edf
comment
Our Orcs Are Different: Small, piglike blemmyes with green hair, for one.
 Fairune (Video Game) / int_1a303edf
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Fairune (Video Game) / int_1a303edf
 Fairune (Video Game) / int_1bb67d34
type
Transflormation
 Fairune (Video Game) / int_1bb67d34
comment
Transflormation: In Fairune Origins, the Demon King is defeated by being turned into a plant.
 Fairune (Video Game) / int_1bb67d34
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Fairune (Video Game) / int_1bb67d34
 Fairune (Video Game) / int_1bf2c338
type
The Maker
 Fairune (Video Game) / int_1bf2c338
comment
The Maker: The unnamed Administrator, master of the three fairies and creator of Fairune, implied to have been ejected by Fairune itself.
 Fairune (Video Game) / int_1bf2c338
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1.0
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Fairune (Video Game) / int_1bf2c338
 Fairune (Video Game) / int_1da5941e
type
The Quiet One
 Fairune (Video Game) / int_1da5941e
comment
The Quiet One: Blue Fairy opens her encounter with Hope Girl with a series of Visible Silence rendered in ellipsis, followed by a longer period of the same with added exclamation marks as she reads the Ancient Codex. She gets considerably more talkative when explaining the Ashen World.
 Fairune (Video Game) / int_1da5941e
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Fairune (Video Game) / int_1da5941e
 Fairune (Video Game) / int_1e7487cd
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Breaking the Fourth Wall
 Fairune (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: The Ancient Codex in Fairune 1 and 2 addresses the player in the intro. The Fairies also address the player directly in the ending of Fairune 1, giving thanks for guiding Hope Girl through the adventure. In addition, the player is expected to invoke this with a side order of The Fourth Wall Will Not Protect You inverted when dealing the final blow to Tera Dark, and From Beyond the Fourth Wall in Fairune 2 in that you have to input Layla's name after the boss using your real-world controller.
 Fairune (Video Game) / int_1e7487cd
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Fairune (Video Game) / int_1e7487cd
 Fairune (Video Game) / int_1f92e4c6
type
Regenerating Health
 Fairune (Video Game) / int_1f92e4c6
comment
Regenerating Health: In Fairune Origins, standing still is needed to restore Life.
 Fairune (Video Game) / int_1f92e4c6
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 Fairune (Video Game) / int_1f92e4c6
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Fairune (Video Game) / int_1f92e4c6
 Fairune (Video Game) / int_1fb440a6
type
Voluntary Shapeshifting
 Fairune (Video Game) / int_1fb440a6
comment
Voluntary Shapeshifting: The Heart of Dramos lets Hope Girl transform into a Dramos. With a flower on it's head! That you can use to terrorize the fairies!
 Fairune (Video Game) / int_1fb440a6
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1.0
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Fairune (Video Game) / int_1fb440a6
 Fairune (Video Game) / int_21e5b9c7
type
Failed a Spot Check
 Fairune (Video Game) / int_21e5b9c7
comment
Failed a Spot Check: Both games feature hidden pathways difficult to see for the player due to the top-down view, which should be readily visible for Hope Girl. Especially egregious and silly when you realize these paths in the Grasslands of Fairune 1 and the Green Fields and White Lands and the Ashen World of 2 take the form of floating trunkless tree foliage.
 Fairune (Video Game) / int_21e5b9c7
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Fairune (Video Game) / int_21e5b9c7
 Fairune (Video Game) / int_22cf536c
type
Chekhov's Gun
 Fairune (Video Game) / int_22cf536c
comment
Chekhov's Gun: The Faraway Memory found early on in Fairune 2 is needed to reveal Layla's name after the final boss.
 Fairune (Video Game) / int_22cf536c
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Fairune (Video Game) / int_22cf536c
 Fairune (Video Game) / int_23ee494f
type
You Won't Like How I Taste
 Fairune (Video Game) / int_23ee494f
comment
You Won't Like How I Taste: When talking to the Dramos Style Hope Girl, Green Fairy claims she doesn't taste good. Blue Fairy does the same with a twist, trying to redirect the Dramos to eat her sisters instead.
 Fairune (Video Game) / int_23ee494f
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Fairune (Video Game) / int_23ee494f
 Fairune (Video Game) / int_274ccd96
type
Water Is Blue
 Fairune (Video Game) / int_274ccd96
comment
Water Is Blue: In Fairune 1, the lake and the underground aquifer are both blue. In Fairune 2, the river water in the Green Fields is blue. In Fairune Origin, the lake is also blue.
 Fairune (Video Game) / int_274ccd96
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Fairune (Video Game) / int_274ccd96
 Fairune (Video Game) / int_27fdc960
type
Trap Door
 Fairune (Video Game) / int_27fdc960
comment
Trap Door: Floor 7F of the Overseer's Tower in Fairune 1 has these. They line up with the spikes on Floor 6F. In addition, stepping on the holes in the clouds drops Hope Girl all the way down to the base of the Overseer's Tower...except one.
 Fairune (Video Game) / int_27fdc960
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Fairune (Video Game) / int_27fdc960
 Fairune (Video Game) / int_30d2689a
type
Ominous Visual Glitch
 Fairune (Video Game) / int_30d2689a
comment
Ominous Visual Glitch: The Grave/Graveyard staticky filter. Also happens with the final boss after beating it. In 2, the first Layla you meet glitches out a bit before disappearing like a hologram once you've found and inserted all the Storage Devices.
 Fairune (Video Game) / int_30d2689a
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Fairune (Video Game) / int_30d2689a
 Fairune (Video Game) / int_30e8f2f7
type
Non-Combatant Immunity
 Fairune (Video Game) / int_30e8f2f7
comment
Non-Combatant Immunity: Even monsters won't attack girls in cute dresses. Don't expect such mercy from quicksand, though...
 Fairune (Video Game) / int_30e8f2f7
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Fairune (Video Game) / int_30e8f2f7
 Fairune (Video Game) / int_30f48597
type
When It Rains, It Pours
 Fairune (Video Game) / int_30f48597
comment
When It Rains, It Pours: Blue Temple's covered in a rainstorm heavy enough to blot out the sun, until the Solar Medallion is placed in the machine on the south island.
 Fairune (Video Game) / int_30f48597
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Fairune (Video Game) / int_30f48597
 Fairune (Video Game) / int_33b4e7f
type
Helmets Are Hardly Heroic
 Fairune (Video Game) / int_33b4e7f
comment
Helmets Are Hardly Heroic: Hope Girl doesn't wear helmets in any of her styles.
 Fairune (Video Game) / int_33b4e7f
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1.0
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Fairune (Video Game) / int_33b4e7f
 Fairune (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Fairune (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: Thoroughly averted. Placing the Spirit Icons in front of the monolith opens new areas. These Icons have a secondary use somewhere else, some of which are required for progress and easily skippable until a certain point. No worries, though. The Icons can be picked back up as long as you haven't put all of them in place.
 Fairune (Video Game) / int_3ac5110b
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Fairune (Video Game) / int_3ac5110b
 Fairune (Video Game) / int_3b99a9e0
type
Reality Warper
 Fairune (Video Game) / int_3b99a9e0
comment
Reality Warper: The Fairies, possibly, as Blue Fairy changes the scenery from the familiar Administrator's Tower Entrance to a nebula in space in order to explain what she knows about the Ashen World.
 Fairune (Video Game) / int_3b99a9e0
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Fairune (Video Game) / int_3b99a9e0
 Fairune (Video Game) / int_3c5ae1a1
type
Schizo Tech
 Fairune (Video Game) / int_3c5ae1a1
comment
Schizo Tech: The high-fantasy world of Fairune has a small amount of futuristic/modern-day technology, sometimes misidentified as magic items. Justified, as the world itself appears to be artificial.
 Fairune (Video Game) / int_3c5ae1a1
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Fairune (Video Game) / int_3c5ae1a1
 Fairune (Video Game) / int_3dfd0c64
type
Solid Clouds
 Fairune (Video Game) / int_3dfd0c64
comment
Solid Clouds: Using the Wind Medal in Fairune Origins unlocks the cloud areas above the starting map.
 Fairune (Video Game) / int_3dfd0c64
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1.0
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 Fairune (Video Game)
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Fairune (Video Game) / int_3dfd0c64
 Fairune (Video Game) / int_3f8ef764
type
Bleak Level
 Fairune (Video Game) / int_3f8ef764
comment
Bleak Level: The Grave in 1 and the Graveyard in 2, being a zone with a staticky overlay and somber music floating in a black void literally in a grave in 1 and in a hole next to the Overseer's Tower in 2. The Ashen World in 2 counts as well, what with being a monochrome land riddled with ruins of an old castle and dominated by an ominous monolith, with black miasma blowing around in the wind.
 Fairune (Video Game) / int_3f8ef764
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Fairune (Video Game) / int_3f8ef764
 Fairune (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Fairune (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: In Fairune 2. Layla learns her name and is allowed to pass through the Gate, leaving Hope Girl and Ancient Codex to miss her and bemoan that they didn't even get to say their farewells. Then it gets averted in that Layla met up with and sent the Layla native to Fairune back to give her farewells and gratitude to the protagonists. The ending continues as Hope Girl, Layla and Ancient Codex travel the worlds with the Fairies as guides.
 Fairune (Video Game) / int_40cc0c7e
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Fairune (Video Game) / int_40cc0c7e
 Fairune (Video Game) / int_40e2ac3f
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Flunky Boss
 Fairune (Video Game) / int_40e2ac3f
comment
Flunky Boss: In Fairune 2, Sunset Cage sends out a series of drones with different attack patterns on top of it's own bullets.
 Fairune (Video Game) / int_40e2ac3f
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Fairune (Video Game) / int_40e2ac3f
 Fairune (Video Game) / int_4160410d
type
Damsel in Distress
 Fairune (Video Game) / int_4160410d
comment
Damsel in Distress: Downplayed in Fairune Origins - only the Purple Fairy is trapped in a block of ice, the other three just sort of...float around. Played straight in Fairune 2 - the fairies are captured on accident when investigating the Storage Devices.
 Fairune (Video Game) / int_4160410d
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Fairune (Video Game) / int_4160410d
 Fairune (Video Game) / int_420c50b7
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A.I. Is a Crapshoot
 Fairune (Video Game) / int_420c50b7
comment
A.I. Is a Crapshoot: In response to Layla not knowing her own name, Morphoglia decides to delete her from existence.
 Fairune (Video Game) / int_420c50b7
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 Fairune (Video Game) / int_421e0f6a
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Mysterious Waif
 Fairune (Video Game) / int_421e0f6a
comment
Mysterious Waif: Layla, The girl in the Sunset Cage counts. Both of them do.
 Fairune (Video Game) / int_421e0f6a
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Fairune (Video Game) / int_421e0f6a
 Fairune (Video Game) / int_42632336
type
Mecha-Mooks
 Fairune (Video Game) / int_42632336
comment
Mecha-Mooks: Lategame enemies in both Fairune 1 and 2. While most are unique, one and two variants in particular are machine duplicates of the Slime and the Dramos, respectively.
 Fairune (Video Game) / int_42632336
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Fairune (Video Game) / int_42632336
 Fairune (Video Game) / int_450a63b5
type
Player Nudge
 Fairune (Video Game) / int_450a63b5
comment
Player Nudge: In Fairune 1, Hope Girl is told by a big red arrow pointing to the tile where the "Piece of mana" is to be used by the Ancient Codex, after walking onto the map tile where the spot is.
 Fairune (Video Game) / int_450a63b5
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 Fairune (Video Game) / int_480ee6dc
type
InsurmountableWaistHighFence
 Fairune (Video Game) / int_480ee6dc
comment
Insurmountable Waist-High Fence: You can't push a specific rock before Hope Girl gets the Sword of Hope and ditches her dress in Fairune 2 because the Ancient Codex is afraid she'll get it dirty. But you can push other rocks, cut down trees and do pretty much everything else in the area with the dress on!
 Fairune (Video Game) / int_480ee6dc
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Fairune (Video Game) / int_480ee6dc
 Fairune (Video Game) / int_485eb589
type
Sealed Evil in a Can
 Fairune (Video Game) / int_485eb589
comment
Sealed Evil in a Can: The Demon King from Fairune Origin and Mega Dark from Fairune 1.
 Fairune (Video Game) / int_485eb589
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Fairune (Video Game) / int_485eb589
 Fairune (Video Game) / int_49bbfaee
type
Everything's Better with Rainbows
 Fairune (Video Game) / int_49bbfaee
comment
Everything's Better with Rainbows: There's a small rainbow near a waterfall in Green Fields that marks the entrance to Dramos Cave.
 Fairune (Video Game) / int_49bbfaee
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Fairune (Video Game) / int_49bbfaee
 Fairune (Video Game) / int_4a9c731e
type
When Trees Attack
 Fairune (Video Game) / int_4a9c731e
comment
When Trees Attack: Treants in Fairune 1, Trents, Wood Folk and Madtrees in Fairune 2.
 Fairune (Video Game) / int_4a9c731e
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Fairune (Video Game) / int_4a9c731e
 Fairune (Video Game) / int_4ccfdd0d
type
Checkpoint
 Fairune (Video Game) / int_4ccfdd0d
comment
Checkpoint: Of sorts. While saving can be done anywhere, the games do have some spots where you can restore health. These have to be activated with a Piece of Mana. This is used as a part of a puzzle in the Overseer's Tower of 2.
 Fairune (Video Game) / int_4ccfdd0d
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Fairune (Video Game) / int_4ccfdd0d
 Fairune (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Fairune (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: In the first game, killing monsters only gave 1 EXP even if you killed a monster one level higher than you, and wouldn't give any EXP if it was an enemy on par with you, (which can admittedly be mitigated with the Shield Boost and EXP Boost files cutting damage taken by one and increasing EXP intake by one,) you weren't able to kill any enemies two levels higher than you and the map is divided into five squares. Fairune Origins, a remake of the original flash game, was even more different, with the map being divided into 3x4 single screen squares, battle simplified to first striker wins, no pickup animations and no fanfare aside from saving the Purple Fairy and killing the Demon King.
 Fairune (Video Game) / int_4f4372e9
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 Fairune (Video Game) / int_504e271f
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But Thou Must!
 Fairune (Video Game) / int_504e271f
comment
But Thou Must!: Subverted in Fairune 2. When upgrading your ID card, you're ordered to plce it on an altar/device with a card icon near it. Pestering the fairy in the same room will eventually have her upgrade the card manually. The Blue Fairy actually calls you out on doing this on purpose if you pester her. This is part of getting the Fairy Maniac achievement.
 Fairune (Video Game) / int_504e271f
featureApplicability
-0.3
 Fairune (Video Game) / int_504e271f
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_504e271f
 Fairune (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Fairune (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: Dying in either game just autosaves and dumps you into the Grave in 1 or the Graveyard in 2. The only downside is that you'll have to travel back to where you died in order to continue.
 Fairune (Video Game) / int_50727f8d
featureApplicability
1.0
 Fairune (Video Game) / int_50727f8d
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_50727f8d
 Fairune (Video Game) / int_50b05d30
type
Disproportionate Retribution
 Fairune (Video Game) / int_50b05d30
comment
Disproportionate Retribution: Fairune 2. Attempting to cross the Gate without knowing your name? You need to be deleted from existence.
 Fairune (Video Game) / int_50b05d30
featureApplicability
1.0
 Fairune (Video Game) / int_50b05d30
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_50b05d30
 Fairune (Video Game) / int_50c23153
type
Cave Behind the Falls
 Fairune (Video Game) / int_50c23153
comment
Cave Behind the Falls: The Dramos Cave of Fairune 2 is behind the large waterfall with a rainbow over it in Green Fields.
 Fairune (Video Game) / int_50c23153
featureApplicability
1.0
 Fairune (Video Game) / int_50c23153
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_50c23153
 Fairune (Video Game) / int_51bf74d6
type
Power Crystal
 Fairune (Video Game) / int_51bf74d6
comment
Power Crystal: In Fairune 2, the Giant's Hearts appear to be this.
 Fairune (Video Game) / int_51bf74d6
featureApplicability
1.0
 Fairune (Video Game) / int_51bf74d6
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_51bf74d6
 Fairune (Video Game) / int_5313c266
type
Bookends
 Fairune (Video Game) / int_5313c266
comment
Book Ends: In Fairune 2.
 Fairune (Video Game) / int_5313c266
featureApplicability
1.0
 Fairune (Video Game) / int_5313c266
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_5313c266
 Fairune (Video Game) / int_5334fb89
type
Auto-Revive
 Fairune (Video Game) / int_5334fb89
comment
Auto-Revive: In Fairune 2, dying to the final boss has Mana, personification of mana and possibly the source of your Mana Fragment, pop up once and refill your health.
 Fairune (Video Game) / int_5334fb89
featureApplicability
1.0
 Fairune (Video Game) / int_5334fb89
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_5334fb89
 Fairune (Video Game) / int_5534431f
type
Money for Nothing
 Fairune (Video Game) / int_5534431f
comment
Money for Nothing: Downplayed. In 2, the only use for money is to upgrade the (optional) Boost Skill Files, and it's given out at such a pace that three of the worlds has a grave which gives out large amounts of money when dug up.
 Fairune (Video Game) / int_5534431f
featureApplicability
1.0
 Fairune (Video Game) / int_5534431f
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_5534431f
 Fairune (Video Game) / int_586624e5
type
Genius Loci
 Fairune (Video Game) / int_586624e5
comment
Genius Loci: The Ashen World is thought to be an instance of this and The Virus. The Sunset Cage also qualifies, being both the top floor of the Overseer's Tower and the final form of the final boss.
 Fairune (Video Game) / int_586624e5
featureApplicability
1.0
 Fairune (Video Game) / int_586624e5
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_586624e5
 Fairune (Video Game) / int_5d246bd8
type
Level-Up Fill-Up
 Fairune (Video Game) / int_5d246bd8
comment
Level-Up Fill-Up: In Fairune 1, Hope Girl's health is restored every time she levels up.
 Fairune (Video Game) / int_5d246bd8
featureApplicability
1.0
 Fairune (Video Game) / int_5d246bd8
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_5d246bd8
 Fairune (Video Game) / int_5fc516bf
type
Mechanical Lifeforms
 Fairune (Video Game) / int_5fc516bf
comment
Mechanical Lifeforms: Reading the Monster Collection for Fairune 2 post-game reveals that the seagulls from Blue Temple were a type of Surveillance Drone.
 Fairune (Video Game) / int_5fc516bf
featureApplicability
1.0
 Fairune (Video Game) / int_5fc516bf
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_5fc516bf
 Fairune (Video Game) / int_61a503a7
type
Hell Is That Noise
 Fairune (Video Game) / int_61a503a7
comment
Hell Is That Noise: In Fairune 1, the background "music" in the Grave is a mishmash of TV static, radio static and electronic, modulated screeching.
 Fairune (Video Game) / int_61a503a7
featureApplicability
1.0
 Fairune (Video Game) / int_61a503a7
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_61a503a7
 Fairune (Video Game) / int_62e7f243
type
Instant Armor
 Fairune (Video Game) / int_62e7f243
comment
Instant Armor: On picking up the Sword of Hope, Hope Girl ditches the white-with-red-highlights dress for a set of red-ish leather armor and a buckler. May be justified, as the armor may be magical, judging by how it disintegrates into doves at the end of Fairune 1.
 Fairune (Video Game) / int_62e7f243
featureApplicability
1.0
 Fairune (Video Game) / int_62e7f243
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_62e7f243
 Fairune (Video Game) / int_6404635
type
Dramatic Shattering
 Fairune (Video Game) / int_6404635
comment
Dramatic Shattering: The Prototype boss breaks out of it's containment capsule.
 Fairune (Video Game) / int_6404635
featureApplicability
1.0
 Fairune (Video Game) / int_6404635
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_6404635
 Fairune (Video Game) / int_64f0c18c
type
Critical Existence Failure
 Fairune (Video Game) / int_64f0c18c
comment
Critical Existence Failure: Hope Girl doesn't react to damage in any way beyond getting knockback from an enemy that's above her level...and goes from standing to gravestone the moment her HP hits zero.
 Fairune (Video Game) / int_64f0c18c
featureApplicability
1.0
 Fairune (Video Game) / int_64f0c18c
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_64f0c18c
 Fairune (Video Game) / int_66479d0
type
Our Ghosts Are Different
 Fairune (Video Game) / int_66479d0
comment
Our Ghosts Are Different: Phantoms in Fairune 1 and 2, though strangely solid for a ghost. In Fairune 2, tha Ghost is a rare monster found in the Graveyard, appearing as a shadow with a softly glowing light in the head.
 Fairune (Video Game) / int_66479d0
featureApplicability
1.0
 Fairune (Video Game) / int_66479d0
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_66479d0
 Fairune (Video Game) / int_6b31f75
type
Scary Scorpions
 Fairune (Video Game) / int_6b31f75
comment
Scary Scorpions: Sand Scorpion from Fairune 2.
 Fairune (Video Game) / int_6b31f75
featureApplicability
1.0
 Fairune (Video Game) / int_6b31f75
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_6b31f75
 Fairune (Video Game) / int_6bda9a30
type
Meaningful Name
 Fairune (Video Game) / int_6bda9a30
comment
Meaningful Name: Hope Girl, wielding the Sword of Hope is the last hope for the world of Fairune. Was Hope Girl counts too, as she was the previous Hope Girl, now trapped as a statue in Sky Land in 2.
 Fairune (Video Game) / int_6bda9a30
featureApplicability
1.0
 Fairune (Video Game) / int_6bda9a30
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_6bda9a30
 Fairune (Video Game) / int_6dcfdea6
type
Hard Light
 Fairune (Video Game) / int_6dcfdea6
comment
Hard Light: In Fairune 2, in Blue Temple, placing prisms into the triangular slots on the southern island activates hardlight bridges to the south, west and east.
 Fairune (Video Game) / int_6dcfdea6
featureApplicability
1.0
 Fairune (Video Game) / int_6dcfdea6
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_6dcfdea6
 Fairune (Video Game) / int_6e7a3cd
type
Underground Monkey
 Fairune (Video Game) / int_6e7a3cd
comment
Underground Monkey: In both games, Slimes, Dramos and Knights have a few recolors here and there. Downplayed as all monsters have the same AI.
 Fairune (Video Game) / int_6e7a3cd
featureApplicability
1.0
 Fairune (Video Game) / int_6e7a3cd
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_6e7a3cd
 Fairune (Video Game) / int_6ec989d8
type
Guide Dang It!
 Fairune (Video Game) / int_6ec989d8
comment
Guide Dang It!: The final puzzle in Fairune 1 requires you to tap the power button on the touch screen.
 Fairune (Video Game) / int_6ec989d8
featureApplicability
1.0
 Fairune (Video Game) / int_6ec989d8
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_6ec989d8
 Fairune (Video Game) / int_7179a462
type
World in the Sky
 Fairune (Video Game) / int_7179a462
comment
World in the Sky: The Sky on top of the Administrator's Tower in 1, and Sky Land in 2.
 Fairune (Video Game) / int_7179a462
featureApplicability
1.0
 Fairune (Video Game) / int_7179a462
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_7179a462
 Fairune (Video Game) / int_71d75417
type
Anti Poop-Socking
 Fairune (Video Game) / int_71d75417
comment
Anti Poop-Socking: The 3DS version of Fairune autosaves every time you step on a mana plant.
 Fairune (Video Game) / int_71d75417
featureApplicability
1.0
 Fairune (Video Game) / int_71d75417
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_71d75417
 Fairune (Video Game) / int_7215c26c
type
Man-Eating Plant
 Fairune (Video Game) / int_7215c26c
comment
Man-Eating Plant: In both Fairune 1 and 2. It's even called Maneater!
 Fairune (Video Game) / int_7215c26c
featureApplicability
1.0
 Fairune (Video Game) / int_7215c26c
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_7215c26c
 Fairune (Video Game) / int_72c04e0d
type
Door to Before
 Fairune (Video Game) / int_72c04e0d
comment
Door to Before: Pushblocks that usually form a bridge across a river when in position. Fairune 2 also has a one-way teleporter from the battle arena to the Administrator's Tower entrance.
 Fairune (Video Game) / int_72c04e0d
featureApplicability
1.0
 Fairune (Video Game) / int_72c04e0d
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_72c04e0d
 Fairune (Video Game) / int_78bf843f
type
Unflattering ID Photo
 Fairune (Video Game) / int_78bf843f
comment
Unflattering ID Photo: Sort of. Hope Girl gets her picture printed on the Unregistered ID in Fairune 2, but examining the ID Card in the inventory reveals that it's a "photo of someone".
 Fairune (Video Game) / int_78bf843f
featureApplicability
1.0
 Fairune (Video Game) / int_78bf843f
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_78bf843f
 Fairune (Video Game) / int_78f31439
type
CommonplaceRare
 Fairune (Video Game) / int_78f31439
comment
Commonplace Rare: Almost all mundane items are this.
 Fairune (Video Game) / int_78f31439
featureApplicability
1.0
 Fairune (Video Game) / int_78f31439
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_78f31439
 Fairune (Video Game) / int_7d4a47d1
type
Let Us Never Speak of This Again
 Fairune (Video Game) / int_7d4a47d1
comment
Let Us Never Speak of This Again: Red Fairy in Fairune 2.
 Fairune (Video Game) / int_7d4a47d1
featureApplicability
1.0
 Fairune (Video Game) / int_7d4a47d1
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_7d4a47d1
 Fairune (Video Game) / int_7dd72460
type
Gold-Colored Superiority
 Fairune (Video Game) / int_7dd72460
comment
Gold-Colored Superiority: Gold Dramos and Gold Knight in Fairune 1
 Fairune (Video Game) / int_7dd72460
featureApplicability
1.0
 Fairune (Video Game) / int_7dd72460
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_7dd72460
 Fairune (Video Game) / int_805d3175
type
Holographic Terminal
 Fairune (Video Game) / int_805d3175
comment
Holographic Terminal: Used in the Administrator's Tower of Fairune 2.
 Fairune (Video Game) / int_805d3175
featureApplicability
1.0
 Fairune (Video Game) / int_805d3175
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_805d3175
 Fairune (Video Game) / int_80df060c
type
Mascot Mook
 Fairune (Video Game) / int_80df060c
comment
Mascot Mook: The Dramos, spherical cyclops dragon demons. Also comes in zombie and mechanical flavors!
 Fairune (Video Game) / int_80df060c
featureApplicability
1.0
 Fairune (Video Game) / int_80df060c
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_80df060c
 Fairune (Video Game) / int_8171b426
type
Fantastically Indifferent
 Fairune (Video Game) / int_8171b426
comment
Fantastically Indifferent: In the intro to Fairune 1, the Ancient Codex reports that monsters have overrun the world, and then drops voice to remark that it's a kind of a custom, repeating every few hundred years.
 Fairune (Video Game) / int_8171b426
featureApplicability
1.0
 Fairune (Video Game) / int_8171b426
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_8171b426
 Fairune (Video Game) / int_82d2715f
type
Magitek
 Fairune (Video Game) / int_82d2715f
comment
Magitek: The tower areas, and a lot of lategame areas besides are this, complete with Power Glows and Tron Lines.
 Fairune (Video Game) / int_82d2715f
featureApplicability
1.0
 Fairune (Video Game) / int_82d2715f
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_82d2715f
 Fairune (Video Game) / int_834427cd
type
Cap
 Fairune (Video Game) / int_834427cd
comment
Cap: Hard cap on levels is 25 in Fairune 1 and 30 in Fairune 2.
 Fairune (Video Game) / int_834427cd
featureApplicability
1.0
 Fairune (Video Game) / int_834427cd
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_834427cd
 Fairune (Video Game) / int_8491d51e
type
FrickinLaserBeams
 Fairune (Video Game) / int_8491d51e
comment
Frickin' Laser Beams: Used by Giga Dark and Tera Dark in Fairune 1, and Giga Dark Omega and Sunset Cage in Fairune 2.
 Fairune (Video Game) / int_8491d51e
featureApplicability
1.0
 Fairune (Video Game) / int_8491d51e
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_8491d51e
 Fairune (Video Game) / int_857d1626
type
Power Glows
 Fairune (Video Game) / int_857d1626
comment
Power Glows: Anything magical glows or radiates, and Magitek segments of the world usually have Tron Lines to boot.
 Fairune (Video Game) / int_857d1626
featureApplicability
1.0
 Fairune (Video Game) / int_857d1626
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_857d1626
 Fairune (Video Game) / int_85df362c
type
Fire Is Red
 Fairune (Video Game) / int_85df362c
comment
The Fire Medal is red, and the Wind Medal is green.
 Fairune (Video Game) / int_85df362c
featureApplicability
1.0
 Fairune (Video Game) / int_85df362c
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_85df362c
 Fairune (Video Game) / int_8e27e5ac
type
Our Homunculi Are Different
 Fairune (Video Game) / int_8e27e5ac
comment
Our Homunculi Are Different: Homunculus from the Blue Temple of Fairune 2. The Knights populating the Overseer's Tower in Fairune 1 and the Administrator's Tower in Fairune 2 may also count.
 Fairune (Video Game) / int_8e27e5ac
featureApplicability
1.0
 Fairune (Video Game) / int_8e27e5ac
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_8e27e5ac
 Fairune (Video Game) / int_8f10ec79
type
Weather-Control Machine
 Fairune (Video Game) / int_8f10ec79
comment
Weather-Control Machine: There's a pedestal in Blue Temple which turns the heavy rainstorm into clear sunny skies. It needs a Solar Medallion to function, however.
 Fairune (Video Game) / int_8f10ec79
featureApplicability
1.0
 Fairune (Video Game) / int_8f10ec79
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_8f10ec79
 Fairune (Video Game) / int_8f788a30
type
Color-Coded Elements
 Fairune (Video Game) / int_8f788a30
comment
Color-Coded Elements: In Fairune Origins: The Fire Medal is red, and the Wind Medal is green. The blue fairy is in the the middle of a river, the green fairy is on top of some trees, the red fairy is surrounded by lava, and the
 Fairune (Video Game) / int_8f788a30
featureApplicability
1.0
 Fairune (Video Game) / int_8f788a30
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_8f788a30
 Fairune (Video Game) / int_9109d323
type
BackTracking
 Fairune (Video Game) / int_9109d323
comment
Back Tracking: Present across the series, but not quite as noticeable in Fairune Origins and 1 due to the small scale of the map - but in Fairune 2, some items required for progression through Blue Temple and access to the Ashen World are locked behind obstacles in Green Fields, which themselves can only be bypassed using an item from Blue Temple.
 Fairune (Video Game) / int_9109d323
featureApplicability
1.0
 Fairune (Video Game) / int_9109d323
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_9109d323
 Fairune (Video Game) / int_92286f7f
type
Precursors
 Fairune (Video Game) / int_92286f7f
comment
Precursors: The Fairies had a master, who created the Administrator's Tower in Fairune 2, and who's nowhere to be seen. It's later revealed that he also created all of Fairune, and was likely forced out by much of the same.
 Fairune (Video Game) / int_92286f7f
featureApplicability
1.0
 Fairune (Video Game) / int_92286f7f
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_92286f7f
 Fairune (Video Game) / int_95a2cbd4
type
Exposition Fairy
 Fairune (Video Game) / int_95a2cbd4
comment
Exposition Fairy: The Ancient Codex takes this task.
 Fairune (Video Game) / int_95a2cbd4
featureApplicability
1.0
 Fairune (Video Game) / int_95a2cbd4
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_95a2cbd4
 Fairune (Video Game) / int_9712e10
type
Sword of Plot Advancement
 Fairune (Video Game) / int_9712e10
comment
Sword of Plot Advancement: Mamono Slayer in Fairune 1. Overlaps with Infinity +1 Sword in Fairune 2 - the Monster Slayer can destroy the otherwise invincible Bit monsters.
 Fairune (Video Game) / int_9712e10
featureApplicability
1.0
 Fairune (Video Game) / int_9712e10
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_9712e10
 Fairune (Video Game) / int_9a7d4472
type
Stock Ness Monster
 Fairune (Video Game) / int_9a7d4472
comment
Stock Ness Monster: Nessie, found in the Blue Temple waters in Fairune 2.
 Fairune (Video Game) / int_9a7d4472
featureApplicability
1.0
 Fairune (Video Game) / int_9a7d4472
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_9a7d4472
 Fairune (Video Game) / int_9abe931d
type
Quicksand Sucks
 Fairune (Video Game) / int_9abe931d
comment
Quicksand Sucks: The most common entrance to the Green Fields Underground in Fairune 2 is to step on sand and get sucked under. The sand whirlpools in Green Fields Underground are, in turn, instant death.
 Fairune (Video Game) / int_9abe931d
featureApplicability
1.0
 Fairune (Video Game) / int_9abe931d
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_9abe931d
 Fairune (Video Game) / int_9b9435d0
type
AntiFrustrationFeature
 Fairune (Video Game) / int_9b9435d0
comment
Anti-Frustration Feature: Fairune 1 in Fairune Collection offers an easy mode if you die often enough.
 Fairune (Video Game) / int_9b9435d0
featureApplicability
1.0
 Fairune (Video Game) / int_9b9435d0
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_9b9435d0
 Fairune (Video Game) / int_9bee1a7f
type
Eldritch Location
 Fairune (Video Game) / int_9bee1a7f
comment
Eldritch Location: In both games, the Secret File, a room based around either a desktop file system, an old RPG or a roguelike populated by unkillable Space Invader-styled bit monsters. In 1, these seem to bleed into the final dungeon, and in 2, this could count for both Ashen World and it's underground, Sky Land.
 Fairune (Video Game) / int_9bee1a7f
featureApplicability
1.0
 Fairune (Video Game) / int_9bee1a7f
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_9bee1a7f
 Fairune (Video Game) / int_9c23f3a0
type
Bigfoot, Sasquatch, and Yeti
 Fairune (Video Game) / int_9c23f3a0
comment
Bigfoot, Sasquatch, and Yeti: Yeti show up in the White Lands of Fairune 2.
 Fairune (Video Game) / int_9c23f3a0
featureApplicability
1.0
 Fairune (Video Game) / int_9c23f3a0
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_9c23f3a0
 Fairune (Video Game) / int_9c7e3137
type
Hyperspace Arsenal
 Fairune (Video Game) / int_9c7e3137
comment
Hyperspace Arsenal: By the end of either game, you'll be carrying around at least two useless tools, a bottle, a large, talking book and a fragment of magic and a lifesize statue of yourself! Though with what else is done over the course of the game, it's pretty smalltime...
 Fairune (Video Game) / int_9c7e3137
featureApplicability
1.0
 Fairune (Video Game) / int_9c7e3137
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_9c7e3137
 Fairune (Video Game) / int_9d12bbc1
type
Foreshadowing
 Fairune (Video Game) / int_9d12bbc1
comment
Foreshadowing: The intro cinematic for 2 shows an odd spike object on an altar in the background. It's one of the stakes needed to open the way to the four giants in the Ashen World. In Fairune 2, the panels used to expand the Faraway Memory have images of a goddess on them, and activate only partially, revealing the image of a winged woman. Said goddess is in fact Morphoglia, the game's final boss. The statues in the last Faraway Memory room also look rather familiar...
 Fairune (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Fairune (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_9d12bbc1
 Fairune (Video Game) / int_a0b2a1a8
type
Amazing Technicolor Battlefield
 Fairune (Video Game) / int_a0b2a1a8
comment
Amazing Technicolor Battlefield: The Final bosses in both Fairune 1 and 2 take place in these. In 1, the form change between Giga Dark and Tera Dark shifts the battlefield from underground ruins to outer space flanked by DNA helixes, in 2 Gate seems to take place in some sort of virtual approximation of space and further evolves from there into ruins floating in space for Giga Dark Omega and on into a twilit sky for Sunset Cage.
 Fairune (Video Game) / int_a0b2a1a8
featureApplicability
1.0
 Fairune (Video Game) / int_a0b2a1a8
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_a0b2a1a8
 Fairune (Video Game) / int_a6be3ad5
type
Rule of Seven
 Fairune (Video Game) / int_a6be3ad5
comment
Rule of Seven: Seven Sage's Tablets are required to get the Dragon Scale in Fairune 1.
 Fairune (Video Game) / int_a6be3ad5
featureApplicability
1.0
 Fairune (Video Game) / int_a6be3ad5
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_a6be3ad5
 Fairune (Video Game) / int_a6c69bd
type
MacGuffin
 Fairune (Video Game) / int_a6c69bd
comment
MacGuffin: Spirit Icons in 1, Storage Devices in 2 and three medals and a flower in Origins.
 Fairune (Video Game) / int_a6c69bd
featureApplicability
1.0
 Fairune (Video Game) / int_a6c69bd
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_a6c69bd
 Fairune (Video Game) / int_a6cda066
type
Rule of Three
 Fairune (Video Game) / int_a6cda066
comment
Rule of Three: In both games. Three Red Gems to enter the Lava Zone, three Green Gems to return from the Lava Zone, three Logs to build a raft in the water ruins of the Underworld and Hope Girl needs to bring three Sacred Icons to the monolith on the Grasslands in Fairune 1. In Fairune 2, every door leading to the fairy requires three orbs of a color, three prisms are used to open up three bridges in the Blue Temple, and three logs are again cut down and used, this time to complete a bridge across a river. You'll also need three Dimensional Stones to access another part of Sky Land, and three different swords to open the last door before the final boss.
 Fairune (Video Game) / int_a6cda066
featureApplicability
1.0
 Fairune (Video Game) / int_a6cda066
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_a6cda066
 Fairune (Video Game) / int_a73cfb7f
type
Animate Inanimate Object
 Fairune (Video Game) / int_a73cfb7f
comment
Animate Inanimate Object: The Ancient Codex which is a book that can talk.
 Fairune (Video Game) / int_a73cfb7f
featureApplicability
1.0
 Fairune (Video Game) / int_a73cfb7f
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_a73cfb7f
 Fairune (Video Game) / int_ab940e63
type
Robo Speak
 Fairune (Video Game) / int_ab940e63
comment
Robo Speak: In Fairune 2, the White Knight in the Administrator's Tower 16th floor talks like this.
 Fairune (Video Game) / int_ab940e63
featureApplicability
1.0
 Fairune (Video Game) / int_ab940e63
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_ab940e63
 Fairune (Video Game) / int_abd29ad8
type
No-Sell
 Fairune (Video Game) / int_abd29ad8
comment
No-Sell: If Hope Girl's level isn't high enough, her attacks just bounce off the enemy while dealing damage to her. Hope Girl, on the other hand, can do the same to enemies equal or one level tougher by using the Shield Booster.
 Fairune (Video Game) / int_abd29ad8
featureApplicability
1.0
 Fairune (Video Game) / int_abd29ad8
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_abd29ad8
 Fairune (Video Game) / int_ad22fa80
type
Apocalyptic Log
 Fairune (Video Game) / int_ad22fa80
comment
Apocalyptic Log: Of sorts - the texts displayed whenever unlocking the next set of floors in the Administrator's Tower is written from the perspective of the world's creator as his work is complete and Fairune begins rejecting his presence.
 Fairune (Video Game) / int_ad22fa80
featureApplicability
1.0
 Fairune (Video Game) / int_ad22fa80
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_ad22fa80
 Fairune (Video Game) / int_ad62678e
type
Living Shadow
 Fairune (Video Game) / int_ad62678e
comment
Living Shadow: Shadow enemies in Fairune 1.
 Fairune (Video Game) / int_ad62678e
featureApplicability
1.0
 Fairune (Video Game) / int_ad62678e
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_ad62678e
 Fairune (Video Game) / int_ad7b1b81
type
Experience Booster
 Fairune (Video Game) / int_ad7b1b81
comment
Experience Booster: The EXP Boost file.
 Fairune (Video Game) / int_ad7b1b81
featureApplicability
1.0
 Fairune (Video Game) / int_ad7b1b81
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_ad7b1b81
 Fairune (Video Game) / int_af07ba42
type
Knightly Sword and Shield
 Fairune (Video Game) / int_af07ba42
comment
Knightly Sword and Shield: The armored-looking enemies in the clouds of Fairune Origins wield a sword and shield, so presumably they're knights.
 Fairune (Video Game) / int_af07ba42
featureApplicability
1.0
 Fairune (Video Game) / int_af07ba42
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_af07ba42
 Fairune (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Fairune (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: Hope Girl can stand right next to lava, and in Fairune 1, Ancient Codex can float over lava with no ill effects. Averted with the Red Fairy in Fairune 2 - after being freed, she can't stand the heat of her surroundings and warps out of the lava caves.
 Fairune (Video Game) / int_b0a91b69
featureApplicability
-1.0
 Fairune (Video Game) / int_b0a91b69
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_b0a91b69
 Fairune (Video Game) / int_b2226c2f
type
Sheathe Your Sword
 Fairune (Video Game) / int_b2226c2f
comment
Sheathe Your Sword: To progress through the Dramos Cave, you need to not kill any of the Stone Dramos milling about the latter two rooms.
 Fairune (Video Game) / int_b2226c2f
featureApplicability
1.0
 Fairune (Video Game) / int_b2226c2f
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_b2226c2f
 Fairune (Video Game) / int_b81d4e9d
type
Dramatic Ellipsis
 Fairune (Video Game) / int_b81d4e9d
comment
Dramatic Ellipsis: Happens moments before the Layla hologram shuts down.
 Fairune (Video Game) / int_b81d4e9d
featureApplicability
1.0
 Fairune (Video Game) / int_b81d4e9d
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_b81d4e9d
 Fairune (Video Game) / int_bb2d9d2f
type
Plant Mooks
 Fairune (Video Game) / int_bb2d9d2f
comment
Plant Mooks: Treants, Fungus, Maneaters, Poison Fungus in Fairune 1 and Trent, Fungus, Madtree and Wood Folk in Fairune 2 - some of which appear in Fairune Origins, albeit unnamed.
 Fairune (Video Game) / int_bb2d9d2f
featureApplicability
1.0
 Fairune (Video Game) / int_bb2d9d2f
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_bb2d9d2f
 Fairune (Video Game) / int_bd842706
type
Hologram
 Fairune (Video Game) / int_bd842706
comment
Hologram: In Fairune 2, a puzzle in Blue Temple uses holographic Dramos to show the solution. This Layla may also have been a hologram before being recreated by AW Layla
 Fairune (Video Game) / int_bd842706
featureApplicability
1.0
 Fairune (Video Game) / int_bd842706
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_bd842706
 Fairune (Video Game) / int_be11f605
type
Invisible Block
 Fairune (Video Game) / int_be11f605
comment
Invisible Block: In Fairune 2, hidden passages are these by way of Scenery as You Go, when they're not obscured by the environment.
 Fairune (Video Game) / int_be11f605
featureApplicability
1.0
 Fairune (Video Game) / int_be11f605
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_be11f605
 Fairune (Video Game) / int_c2299d6e
type
Cutting the Knot
 Fairune (Video Game) / int_c2299d6e
comment
Cutting the Knot: Late in the second game, you're faced with a statue-pushing puzzle, which is seemingly impossible. It is, the loose statue is a red herring. You're supposed to turn into a Dramos and step on the statue's podium.
 Fairune (Video Game) / int_c2299d6e
featureApplicability
1.0
 Fairune (Video Game) / int_c2299d6e
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_c2299d6e
 Fairune (Video Game) / int_c2dbd1f8
type
Interchangeable Antimatter Keys
 Fairune (Video Game) / int_c2dbd1f8
comment
Interchangeable Antimatter Keys: Averted, every lock in the game has a specific, distinct key consumed on use.
 Fairune (Video Game) / int_c2dbd1f8
featureApplicability
-1.0
 Fairune (Video Game) / int_c2dbd1f8
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_c2dbd1f8
 Fairune (Video Game) / int_c3182167
type
Golem
 Fairune (Video Game) / int_c3182167
comment
Golem: One in Fairune 1 with a cylindrical head and blades in place of arms, and a few variants in Fairune 2 - the Golem in Green Fields Underground, Ice Golem as a rare encounter in White Lands, and the Metal Golem found in the Sky Lands.The Knight enemies inhabiting the Tower areas of both Fairune 1 and 2 may also count, if they're not homunculi or robots.
 Fairune (Video Game) / int_c3182167
featureApplicability
1.0
 Fairune (Video Game) / int_c3182167
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_c3182167
 Fairune (Video Game) / int_c33ba0a8
type
Chuck Cunningham Syndrome
 Fairune (Video Game) / int_c33ba0a8
comment
Chuck Cunningham Syndrome: The Purple Fairy in Fairune Origins. Rescued from a block of ice, knocked out by the Demon King, turned into a wisp to help seal the Demon King, resurrected as a fairy for the ending gathering...and completely gone by Fairune 1.
 Fairune (Video Game) / int_c33ba0a8
featureApplicability
1.0
 Fairune (Video Game) / int_c33ba0a8
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_c33ba0a8
 Fairune (Video Game) / int_c3448a6f
type
Informed Attribute
 Fairune (Video Game) / int_c3448a6f
comment
Informed Attribute: The Ancient Codex in Fairune 2's intro asks the player to carry him around as he's just a book and cannot move...only to blatantly float out of Hope Girl's pocket whenever talking with someone.
 Fairune (Video Game) / int_c3448a6f
featureApplicability
1.0
 Fairune (Video Game) / int_c3448a6f
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_c3448a6f
 Fairune (Video Game) / int_c3f6e68
type
Dem Bones
 Fairune (Video Game) / int_c3f6e68
comment
Dem Bones: Skeletons, Wraiths and the rare enemy Skull Lord in Fairune 1, of which Skeleton and Skull Lord return in Fairune 2.
 Fairune (Video Game) / int_c3f6e68
featureApplicability
1.0
 Fairune (Video Game) / int_c3f6e68
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_c3f6e68
 Fairune (Video Game) / int_c58b8d92
type
Instakill Mook
 Fairune (Video Game) / int_c58b8d92
comment
Instakill Mook: The Bit creatures in Fairune 1 and 2 will instantly kill Hope Girl unless she has Bit Killer/Mamono Slayer.
 Fairune (Video Game) / int_c58b8d92
featureApplicability
1.0
 Fairune (Video Game) / int_c58b8d92
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_c58b8d92
 Fairune (Video Game) / int_c75c63a3
type
Blackout Basement
 Fairune (Video Game) / int_c75c63a3
comment
Blackout Basement: Most of the underground areas in Fairune 1 and 2 that aren't specific regions are dark - players can navigate by a middling-sized circle of light around Hope Girl.
 Fairune (Video Game) / int_c75c63a3
featureApplicability
1.0
 Fairune (Video Game) / int_c75c63a3
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_c75c63a3
 Fairune (Video Game) / int_c9868780
type
Playing Possum
 Fairune (Video Game) / int_c9868780
comment
Playing Possum: Red Fairy when faced with Dramos Style Hope Girl:
 Fairune (Video Game) / int_c9868780
featureApplicability
1.0
 Fairune (Video Game) / int_c9868780
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_c9868780
 Fairune (Video Game) / int_ca3ef034
type
Evil Knockoff
 Fairune (Video Game) / int_ca3ef034
comment
Evil Knockoff: The Prototype fought near the top of the Administrator's Tower in Fairune 2. Doubles as a Puzzle Boss due to not staying dead.
 Fairune (Video Game) / int_ca3ef034
featureApplicability
1.0
 Fairune (Video Game) / int_ca3ef034
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_ca3ef034
 Fairune (Video Game) / int_cabaf736
type
Critical Annoyance
 Fairune (Video Game) / int_cabaf736
comment
Critical Annoyance: Getting on low enough health causes the borders of the game screen to pulse red and a three-note warning loop to sound.
 Fairune (Video Game) / int_cabaf736
featureApplicability
1.0
 Fairune (Video Game) / int_cabaf736
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_cabaf736
 Fairune (Video Game) / int_cadf2d2a
type
Death of a Thousand Cuts
 Fairune (Video Game) / int_cadf2d2a
comment
Death of a Thousand Cuts: What Hope Girl seems to do to (most of) her enemies.
 Fairune (Video Game) / int_cadf2d2a
featureApplicability
1.0
 Fairune (Video Game) / int_cadf2d2a
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_cadf2d2a
 Fairune (Video Game) / int_cc7c1044
type
Pre-Explosion Glow
 Fairune (Video Game) / int_cc7c1044
comment
Pre-Explosion Glow: Giga Dark lets out a few rays before exploding and turning into Tera Dark.
 Fairune (Video Game) / int_cc7c1044
featureApplicability
1.0
 Fairune (Video Game) / int_cc7c1044
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_cc7c1044
 Fairune (Video Game) / int_cdca7d73
type
Frictionless Ice
 Fairune (Video Game) / int_cdca7d73
comment
Frictionless Ice: In Fairune 2, in the White Lands. Walking on any square of ice causes Hope Girl to slide to the other end of where she stepped on the ice, unless you have the Ice Ring.
 Fairune (Video Game) / int_cdca7d73
featureApplicability
1.0
 Fairune (Video Game) / int_cdca7d73
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_cdca7d73
 Fairune (Video Game) / int_cf8a91be
type
Item Get!
 Fairune (Video Game) / int_cf8a91be
comment
Item Get!: In Fairune 1 and 2, whenever an item is picked up. Played with in 2 - the Sunset Cage girl does the pose-and-jingle when receiving the first Storage Device.
 Fairune (Video Game) / int_cf8a91be
featureApplicability
1.0
 Fairune (Video Game) / int_cf8a91be
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_cf8a91be
 Fairune (Video Game) / int_d028ca10
type
Deliberately Monochrome
 Fairune (Video Game) / int_d028ca10
comment
Deliberately Monochrome: In Fairune 2, the Ashen World is a Splash of Color variant, where the afforementioned splashes are light blue for powered things and bright red and softer whites for the native monsters.
 Fairune (Video Game) / int_d028ca10
featureApplicability
1.0
 Fairune (Video Game) / int_d028ca10
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_d028ca10
 Fairune (Video Game) / int_d03c7b28
type
Kill Enemies to Open
 Fairune (Video Game) / int_d03c7b28
comment
Kill Enemies to Open: Two rooms especially in Fairune 1 block off an item required for progress until you've cleared the room of monsters (making them fairly decent for level grinding with their moderately higher monster count.) Certain items in Fairune 2 are similarly blocked.
 Fairune (Video Game) / int_d03c7b28
featureApplicability
1.0
 Fairune (Video Game) / int_d03c7b28
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_d03c7b28
 Fairune (Video Game) / int_d24b61a8
type
Patchwork Map
 Fairune (Video Game) / int_d24b61a8
comment
Patchwork Map: Fairune Origin takes place on a 3x4 map, with a lake, a set of ruins, a desert, a volcanic caldera and a frozen tundra/cherry grove splattered amidst the forest.
 Fairune (Video Game) / int_d24b61a8
featureApplicability
1.0
 Fairune (Video Game) / int_d24b61a8
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_d24b61a8
 Fairune (Video Game) / int_d72b5003
type
Technicolor Fire
 Fairune (Video Game) / int_d72b5003
comment
Technicolor Fire: Blue Temple braziers burn with a blue flame.
 Fairune (Video Game) / int_d72b5003
featureApplicability
1.0
 Fairune (Video Game) / int_d72b5003
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_d72b5003
 Fairune (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Fairune (Video Game) / int_d7d588c8
comment
Lethal Lava Land: The aptly named Lava Zone in 1. 2 has the lava cave in the White Lands Underground.
 Fairune (Video Game) / int_d7d588c8
featureApplicability
1.0
 Fairune (Video Game) / int_d7d588c8
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_d7d588c8
 Fairune (Video Game) / int_dc057cf3
type
Adaptation Name Change
 Fairune (Video Game) / int_dc057cf3
comment
Adaptation Name Change: Between Fairune 2 on 3DS and on Switch, Snowy Fields was renamed to White Lands.
 Fairune (Video Game) / int_dc057cf3
featureApplicability
1.0
 Fairune (Video Game) / int_dc057cf3
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_dc057cf3
 Fairune (Video Game) / int_dc0ab531
type
Flying Face
 Fairune (Video Game) / int_dc0ab531
comment
Flying Face: Water Sphere, found in the Blue Temple of Fairune 2, is described as "a head floating in a sphere of water."
 Fairune (Video Game) / int_dc0ab531
featureApplicability
1.0
 Fairune (Video Game) / int_dc0ab531
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_dc0ab531
 Fairune (Video Game) / int_dc1761bd
type
A God Am I
 Fairune (Video Game) / int_dc1761bd
comment
A God Am I: Fairune 1 has Mega Dark.
 Fairune (Video Game) / int_dc1761bd
featureApplicability
1.0
 Fairune (Video Game) / int_dc1761bd
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_dc1761bd
 Fairune (Video Game) / int_dd397a4e
type
Wicked Wasps
 Fairune (Video Game) / int_dd397a4e
comment
Wicked Wasps: Wasp enemies in Fairune 1 and 2.
 Fairune (Video Game) / int_dd397a4e
featureApplicability
1.0
 Fairune (Video Game) / int_dd397a4e
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_dd397a4e
 Fairune (Video Game) / int_de3ab766
type
Divine Birds
 Fairune (Video Game) / int_de3ab766
comment
Divine Birds: To a degree, as Hope Girl's armor and weapons disintegrate into doves at the end of Fairune 1 and Origin, leaving her in her familiar white dress with red trim, and considering what her given name in Fairune Blast implies...
 Fairune (Video Game) / int_de3ab766
featureApplicability
1.0
 Fairune (Video Game) / int_de3ab766
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_de3ab766
 Fairune (Video Game) / int_e402b8bd
type
Hailfire Peaks
 Fairune (Video Game) / int_e402b8bd
comment
Hailfire Peaks: The regions connected to the Administrator's Tower in Fairune 2 are like this. Green Fields has desert ruins under it, Snowy Field/White Lands has a large-ish lava cavern under it, Blue Temple outright is an ancient high-tek temple ruins, and the Ashen World connects to Sky Land through both staircases and a magic gate.
 Fairune (Video Game) / int_e402b8bd
featureApplicability
1.0
 Fairune (Video Game) / int_e402b8bd
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_e402b8bd
 Fairune (Video Game) / int_e5066b68
type
11th-Hour Superpower
 Fairune (Video Game) / int_e5066b68
comment
11th-Hour Superpower: In both games, the Mamono/Monster Slayer sword is used to give Hope Girl wings, a tail and a Sword Beam to fight the boss with. Exaggerated in 2, with the new Fairune Sword and Photon Blade giving more elaborate forms, until the combined power of all three swords gives her something like an open top fighter jet.
 Fairune (Video Game) / int_e5066b68
featureApplicability
1.0
 Fairune (Video Game) / int_e5066b68
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_e5066b68
 Fairune (Video Game) / int_e6ce4b
type
The Maze
 Fairune (Video Game) / int_e6ce4b
comment
The Maze: Two. In the Clouds in Fairune 1, the way forward is marked by the fairy statues at the entrance, and in Snowy Field/White Land of Fairune 2, you need a Compass to determine where to go.
 Fairune (Video Game) / int_e6ce4b
featureApplicability
1.0
 Fairune (Video Game) / int_e6ce4b
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_e6ce4b
 Fairune (Video Game) / int_eb27e576
type
Cartography Sidequest
 Fairune (Video Game) / int_eb27e576
comment
Cartography Sidequest: In Fairune 2, mapping out each layer of the world 100% nets you the Map Master achievement.
 Fairune (Video Game) / int_eb27e576
featureApplicability
1.0
 Fairune (Video Game) / int_eb27e576
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_eb27e576
 Fairune (Video Game) / int_ee19d278
type
Blob Monster
 Fairune (Video Game) / int_ee19d278
comment
Blob Monster: The Level 1 monster of Fairune 1 is the Slime.
 Fairune (Video Game) / int_ee19d278
featureApplicability
1.0
 Fairune (Video Game) / int_ee19d278
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_ee19d278
 Fairune (Video Game) / int_f5a3e496
type
Suspiciously Similar Substitute
 Fairune (Video Game) / int_f5a3e496
comment
Suspiciously Similar Substitute: Before the final layer of the game, the girl in the Sunset Cage disappears and is shortly replaced with a near-identical girl save for her hair color (gray to cyan). Knowing this, the Mimics in Sky Land may be a more straight example.
 Fairune (Video Game) / int_f5a3e496
featureApplicability
1.0
 Fairune (Video Game) / int_f5a3e496
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_f5a3e496
 Fairune (Video Game) / int_f69d396a
type
Walk on Water
 Fairune (Video Game) / int_f69d396a
comment
Walk on Water: The Water Ring lets Hope Girl walk on water.
 Fairune (Video Game) / int_f69d396a
featureApplicability
1.0
 Fairune (Video Game) / int_f69d396a
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_f69d396a
 Fairune (Video Game) / int_fc25c2fb
type
Cruelty Is the Only Option
 Fairune (Video Game) / int_fc25c2fb
comment
Cruelty Is the Only Option: After growing the seed into a flower, the axe must be used to cut the flower off, since that's the item needed for the tundra puzzle. Unfortunately, that cut results in a crying plant.
 Fairune (Video Game) / int_fc25c2fb
featureApplicability
1.0
 Fairune (Video Game) / int_fc25c2fb
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_fc25c2fb
 Fairune (Video Game) / int_fc33ff16
type
One-Winged Angel
 Fairune (Video Game) / int_fc33ff16
comment
One-Winged Angel: Played straight in 1: Mega Dark grows into the monstrous Giga Dark before crossing the Bishōnen Line and turning into the Terra Dark. Taken a step further in 2: Morphoglia has a total of five forms, only four of which are fought. One, for some reason, is a revived and upgraded Giga Dark!
 Fairune (Video Game) / int_fc33ff16
featureApplicability
1.0
 Fairune (Video Game) / int_fc33ff16
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_fc33ff16
 Fairune (Video Game) / int_fc45bac0
type
Wouldn't Hit a Girl
 Fairune (Video Game) / int_fc45bac0
comment
Wouldn't Hit a Girl: Exaggerated and subverted. At the beginning of the game, all creatures refuse to hit Hope Girl because she's a defenseless cute girl. Even if you bump into them, neither side suffers Collision Damage. However, the moment you pick up the sword, they attack with impunity.
 Fairune (Video Game) / int_fc45bac0
featureApplicability
-0.3
 Fairune (Video Game) / int_fc45bac0
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_fc45bac0
 Fairune (Video Game) / int_fc7c4f92
type
Canon Immigrant
 Fairune (Video Game) / int_fc7c4f92
comment
Canon Immigrant: Looking at the achievements for Fairune Blast, the achievement for clearing the minigame with the Girl from Another Dimension, implied to be Hope Girl, reveals her to be Hinome, the sword-and-board character from Kamiko! Fairune Blast also cribs some bosses from the same game, and the other two characters are Yamato and Uzume, the other two protagonists of Kamiko.
 Fairune (Video Game) / int_fc7c4f92
featureApplicability
1.0
 Fairune (Video Game) / int_fc7c4f92
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_fc7c4f92
 Fairune (Video Game) / int_fca96b8e
type
Cherry Blossoms
 Fairune (Video Game) / int_fca96b8e
comment
Cherry Blossoms: In Fairune Origin, saving the Purple Fairy turns the frozen tundra into a grove of cherry trees.
 Fairune (Video Game) / int_fca96b8e
featureApplicability
1.0
 Fairune (Video Game) / int_fca96b8e
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_fca96b8e
 Fairune (Video Game) / int_name
type
ItemName
 Fairune (Video Game) / int_name
comment
 Fairune (Video Game) / int_name
featureApplicability
1.0
 Fairune (Video Game) / int_name
featureConfidence
1.0
 Fairune (Video Game)
hasFeature
Fairune (Video Game) / int_name
 Fairune (Video Game) / int_name
itemName
Fairune (Video Game)

The following is a list of statements referring to the current page from other pages.

 Fairune (Video Game)
hasFeature
Adaptation Name Change / int_7f344fd5
 Fairune (Video Game)
hasFeature
Bigfoot, Sasquatch, and Yeti / int_7f344fd5
 Fairune (Video Game)
hasFeature
Cave Behind the Falls / int_7f344fd5
 Fairune (Video Game)
hasFeature
Cherry Blossoms / int_7f344fd5
 Fairune (Video Game)
hasFeature
Deliberately Monochrome / int_7f344fd5
 Fairune (Video Game)
hasFeature
Divine Birds / int_7f344fd5
 Fairune (Video Game)
hasFeature
Door to Before / int_7f344fd5
 Fairune (Video Game)
hasFeature
Dramatic Ellipsis / int_7f344fd5
 Fairune (Video Game)
hasFeature
Dramatic Shattering / int_7f344fd5
 Fairune (Video Game)
hasFeature
Energy Weapon / int_7f344fd5
 Fairune (Video Game)
hasFeature
Everything's Better with Rainbows / int_7f344fd5
 Fairune (Video Game)
hasFeature
Evil Knockoff / int_7f344fd5
 Fairune (Video Game)
hasFeature
Exposition Fairy / int_7f344fd5
 Fairune (Video Game)
hasFeature
Faceless Goons / int_7f344fd5
 Fairune (Video Game)
hasFeature
Fantastically Indifferent / int_7f344fd5
 Fairune (Video Game)
hasFeature
Flying Face / int_7f344fd5
 Fairune (Video Game)
hasFeature
Genius Loci / int_7f344fd5
 Fairune (Video Game)
hasFeature
Gold-Colored Superiority / int_7f344fd5
 Fairune (Video Game)
hasFeature
Hard Light / int_7f344fd5
 Fairune (Video Game)
hasFeature
Heroes Prefer Swords / int_7f344fd5
 Fairune (Video Game)
hasFeature
Hologram / int_7f344fd5
 Fairune (Video Game)
hasFeature
Holographic Terminal / int_7f344fd5
 Fairune (Video Game)
hasFeature
Instant Armor / int_7f344fd5
 Fairune (Video Game)
hasFeature
Interchangeable Antimatter Keys / int_7f344fd5
 Fairune (Video Game)
hasFeature
Let Us Never Speak of This Again / int_7f344fd5
 Fairune (Video Game)
hasFeature
Living Shadow / int_7f344fd5
 Fairune (Video Game)
hasFeature
Mecha-Mooks / int_7f344fd5
 Fairune (Video Game)
hasFeature
Ominous Visual Glitch / int_7f344fd5
 Fairune (Video Game)
hasFeature
Projected Man / int_7f344fd5
 Fairune (Video Game)
hasFeature
Sound of No Damage / int_7f344fd5
 Fairune (Video Game)
hasFeature
Splash of Color / int_7f344fd5
 Fairune (Video Game)
hasFeature
Surprisingly Happy Ending / int_7f344fd5
 Fairune (Video Game)
hasFeature
Surveillance Drone / int_7f344fd5
 Fairune (Video Game)
hasFeature
Sword of Plot Advancement / int_7f344fd5
 Fairune (Video Game)
hasFeature
The Maker / int_7f344fd5
 Fairune (Video Game)
hasFeature
Wouldn't Hit a Girl / int_7f344fd5