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Grow (Video Game)

 Grow (Video Game)
type
TVTItem
 Grow (Video Game)
label
Grow (Video Game)
 Grow (Video Game)
page
Grow
 Grow (Video Game)
comment
The Grow games are a series of quirky Flash puzzles games made by On Nakayama. You control a Sugar Bowl world, which you can fill with cute people, equally cute monsters, strange items, and odd architecture. The gameplay is simple: the game displays a selection of items, and the player must pick the items in the right order to advance the story. The items grow each turn and interact with ones previously chosen, providing clues that the player can use to figure out the correct sequence.The appeal of the games lies in the cartoon humour and surreal events that you trigger as you explore the possible sequences and get closer to the solution. Sometimes, the wrong choices can be almost as entertaining as the right ones.All the games are available to play online on Eyezmaze, the author's website, which also have other games with a similar ambiance by the same person. (The website is under reparations since Flash's death)The author also made Grow Comics, has a Youtube channel and a Twitter account where he posts news and occasionally do games with audience participation.
 Grow (Video Game)
fetched
2023-05-11T15:29:18Z
 Grow (Video Game)
parsed
2023-05-11T15:29:18Z
 Grow (Video Game)
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Dropped link to Cyclops: Not a Feature - ITEM
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 Grow (Video Game)
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DBTropes
 Grow (Video Game) / int_10b6b5f7
type
Cherry Tapping
 Grow (Video Game) / int_10b6b5f7
comment
Cherry Tapping: In the solution of Grow Cannon. After getting a basin of water (and the basin itself) dropped on him, stomped on, zapped, run over by a train, and NUKED, the sleeping guy is still at 1 "hit point" left. Then the bear taps him for 1 point of "damage", causing him to wake up. In the related game Galves' Adventure, you must do this with a pebble (and get two wrong combinations) in order to get the Devil ending. By dropping the pebble and making the mouth monster throw it at the lion, it will deal 2 damage, lowering its health from 35 to 33 so that Devil Galves can defeat it in 3 hits.
 Grow (Video Game) / int_10b6b5f7
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1.0
 Grow (Video Game) / int_10b6b5f7
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_10b6b5f7
 Grow (Video Game) / int_112daba0
type
Retired Badass
 Grow (Video Game) / int_112daba0
comment
Retired Badass: The intro of Grow Comeback is about a hero who defeats monsters and saves a child. Then time passes after he stops being a hero and he loses his gear and hair and gains weight. Once the game actually starts, the player must get him back to his heroic build so he can defeat one last monster.
 Grow (Video Game) / int_112daba0
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1.0
 Grow (Video Game) / int_112daba0
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_112daba0
 Grow (Video Game) / int_1161fb48
type
Bizarre Alien Biology
 Grow (Video Game) / int_1161fb48
comment
Bizarre Alien Biology: Most creatures in the Grow games works in strange ways, because the games use toon physics and the creator puts emphasis on creativity. In general, the way a creature works depends of the game, and pretty much every creature can transform in strange ways by interacting with an object or being in a specific place, but there are examples that are consistently weird. The Onkies have no faces, but can see and eat just fine, and their heads may also fall from their bodies, but their bodies can simply pick them up and put them back again. When they get exhausted, they melt as if they were made of wax. They also come in different colors that indicate either their gender, age or expertise depending of the game. Sometimes, they have the ability to self-duplicate. The Tonties are cyclops with horns. They live underground in colonies like ants, their colors and number of horns indicate their roles, and their queen is a big white Tontie-head with no body. One way for a white Tontie to become a queen is to have a crown fall on it. Its body is crushed under the weight of the crown and its own head (which also somehow gets bigger as the body is squished). Also, a different creature may turn into a white Tontie simply by falling into a spike. A big eye then appears on the creature whose original face somehow disappear and the spike become the newly-created Tontie's horn. The Rotta/Pierre is a creature that changes completely depending on if it's daytime or nighttime. Its "Rotta" form, which it takes during the day, is a blob monster that can shape-shift and which tends to sleep. Its "Pierre" form, which it takes during the night, is a round bat-like creature that splits in two if it's tapped by a hammer, after which a Onky comes out of it. Gluing the halves back together brings the Pierre back to life but changes its colors. Most of the time, Pierres have a yellow half and a green half, but the colors are sometime differents.
 Grow (Video Game) / int_1161fb48
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1.0
 Grow (Video Game) / int_1161fb48
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1.0
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Grow (Video Game) / int_1161fb48
 Grow (Video Game) / int_1439161f
type
Heroic BSoD
 Grow (Video Game) / int_1439161f
comment
Heroic BSoD: If the Onky man from Grow Island get rejected by the woman, he will fall down, turn gray and won't move at all anymore.
 Grow (Video Game) / int_1439161f
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1.0
 Grow (Video Game) / int_1439161f
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_1439161f
 Grow (Video Game) / int_14789f16
type
Giant Foot of Stomping
 Grow (Video Game) / int_14789f16
comment
Giant Foot of Stomping: One of the many things used to wake up the sleeping Onky from Grow Cannon is a giant foot that squash him. He's still fine and sleeping after that.
 Grow (Video Game) / int_14789f16
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1.0
 Grow (Video Game) / int_14789f16
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1.0
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Grow (Video Game) / int_14789f16
 Grow (Video Game) / int_14f6a42b
type
Cartoon Bomb
 Grow (Video Game) / int_14f6a42b
comment
Cartoon Bomb: Colored, round, cartoon-ish bombs appear in a few games, like Grow RPG and Grow Park.
 Grow (Video Game) / int_14f6a42b
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1.0
 Grow (Video Game) / int_14f6a42b
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_14f6a42b
 Grow (Video Game) / int_172079cb
type
Dungeon Shop
 Grow (Video Game) / int_172079cb
comment
Dungeon Shop: There is a shop in in the maze Grow Maze takes place in. Despite the maze being a closed space.
 Grow (Video Game) / int_172079cb
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1.0
 Grow (Video Game) / int_172079cb
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 Grow (Video Game)
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Grow (Video Game) / int_172079cb
 Grow (Video Game) / int_17582ebe
type
Stock Femur Bone
 Grow (Video Game) / int_17582ebe
comment
Stock Femur Bone: One item in Grow Cube is a classic cartoon femur bone.
 Grow (Video Game) / int_17582ebe
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1.0
 Grow (Video Game) / int_17582ebe
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_17582ebe
 Grow (Video Game) / int_17ce80aa
type
All There in the Manual
 Grow (Video Game) / int_17ce80aa
comment
All There in the Manual: The name of some creatures are often found in side games by On, notably the Hatch games.
 Grow (Video Game) / int_17ce80aa
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1.0
 Grow (Video Game) / int_17ce80aa
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_17ce80aa
 Grow (Video Game) / int_19769f50
type
Defeat Means Friendship
 Grow (Video Game) / int_19769f50
comment
Defeat Means Friendship: The ending of the second level of Grow RPG Sigma has the hero and the demon giving each others a mutual KO and being healed by the king. Then it looks like the demon is about to punch the hero, but he's actually going for a fist bump. The resulting outcome is a friendship between humans and monsters.
 Grow (Video Game) / int_19769f50
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1.0
 Grow (Video Game) / int_19769f50
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_19769f50
 Grow (Video Game) / int_1a6960dd
type
Flying Saucer
 Grow (Video Game) / int_1a6960dd
comment
Flying Saucer: Used by the Onky equivalent of the Little Green Men in all games where they appears. Some combinations in Grow Park can gives you flying saucer in the middle of the park surrounded by kids.
 Grow (Video Game) / int_1a6960dd
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1.0
 Grow (Video Game) / int_1a6960dd
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 Grow (Video Game)
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Grow (Video Game) / int_1a6960dd
 Grow (Video Game) / int_1aa08f77
type
Multiple Endings
 Grow (Video Game) / int_1aa08f77
comment
Multiple Endings: Several of the games have a secret ending. Grow ver.1 makes every ending uniquely interesting but only one is considered as a real ending.
 Grow (Video Game) / int_1aa08f77
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1.0
 Grow (Video Game) / int_1aa08f77
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 Grow (Video Game)
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Grow (Video Game) / int_1aa08f77
 Grow (Video Game) / int_1b5c9c48
type
The Blank
 Grow (Video Game) / int_1b5c9c48
comment
The Blank: The Onkies have no faces, but they're still pretty cute.
 Grow (Video Game) / int_1b5c9c48
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1.0
 Grow (Video Game) / int_1b5c9c48
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_1b5c9c48
 Grow (Video Game) / int_1c3423d6
type
The Quest
 Grow (Video Game) / int_1c3423d6
comment
The Quest: You have to enable the hero to complete one in Grow RPG.
 Grow (Video Game) / int_1c3423d6
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1.0
 Grow (Video Game) / int_1c3423d6
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 Grow (Video Game)
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Grow (Video Game) / int_1c3423d6
 Grow (Video Game) / int_1cc9f5e5
type
Playing with Fire
 Grow (Video Game) / int_1cc9f5e5
comment
Playing with Fire: The last thing you need to build in Grow Maze is a fire dog.
 Grow (Video Game) / int_1cc9f5e5
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1.0
 Grow (Video Game) / int_1cc9f5e5
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_1cc9f5e5
 Grow (Video Game) / int_1df7e315
type
Springy Spores
 Grow (Video Game) / int_1df7e315
comment
Springy Spores: In Grow Cube, if the water is turned yellow and the springs come in contact with it, they will grow mushroom caps on their top. This is useful to help make the pink ball travel around the cube as it will bounce on the mushroom springs.
 Grow (Video Game) / int_1df7e315
featureApplicability
1.0
 Grow (Video Game) / int_1df7e315
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_1df7e315
 Grow (Video Game) / int_1edfa2c7
type
Royals Who Actually Do Something
 Grow (Video Game) / int_1edfa2c7
comment
Royals Who Actually Do Something: The King from Grow RPG attacks the dragon himself when his guards are defeated, he also saves the hero by helping him to kill said dragon.
 Grow (Video Game) / int_1edfa2c7
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1.0
 Grow (Video Game) / int_1edfa2c7
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_1edfa2c7
 Grow (Video Game) / int_1f0f3d6f
type
Cute Kitten
 Grow (Video Game) / int_1f0f3d6f
comment
Cute Kitten: The ice monster from Grow Maze turns into one when the Sun Boy place himself in his heart-shaped hole.
 Grow (Video Game) / int_1f0f3d6f
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1.0
 Grow (Video Game) / int_1f0f3d6f
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_1f0f3d6f
 Grow (Video Game) / int_1fffccf7
type
No Plot? No Problem!
 Grow (Video Game) / int_1fffccf7
comment
No Plot? No Problem!: Most games have no plot or, at best, have a plot that could fit on a post-it, such as "beat the enemy" or "wake the sleeping guy up". This isn't considered a problem, since the appeal of these bizarre puzzle games comes from their art, creativity and the reasoning needed to complete them.
 Grow (Video Game) / int_1fffccf7
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1.0
 Grow (Video Game) / int_1fffccf7
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_1fffccf7
 Grow (Video Game) / int_221a4bf4
type
Iconic Sequel Character
 Grow (Video Game) / int_221a4bf4
comment
Iconic Sequel Character: Although the Onky species is pretty much the mascot of the Grow games, they first appeared in Grow Cube, the third game in the series.
 Grow (Video Game) / int_221a4bf4
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1.0
 Grow (Video Game) / int_221a4bf4
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_221a4bf4
 Grow (Video Game) / int_22ed5d74
type
Fantastic Fruits and Vegetables
 Grow (Video Game) / int_22ed5d74
comment
Fantastic Fruits and Vegetables: Grow Cannon has a spot that you can fire on with the cannon to make a giant berry grow. If the berry grows during daytime, it will be pink and have no effect when eaten. But if the berry grows during night-time, it will be purple and the creature that eats it will turn into a dragon.
 Grow (Video Game) / int_22ed5d74
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1.0
 Grow (Video Game) / int_22ed5d74
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_22ed5d74
 Grow (Video Game) / int_2557e3a9
type
Palette Swap
 Grow (Video Game) / int_2557e3a9
comment
Palette Swap: The different Onkies from Grow Valley and Grow Clay all look the same except for their body color. Aside from a few physical differences, most Tonties look the same except for their skin and eye colors. The three monsters spawned by the demon in Grow RPG start off with the same appearance, except one is purple, one is cyan and one is yellow. In the end, they all are at different evolutionary states, so they do end up with different designs. The demon from Grow RPG goes from red to blue once the hero uses the orb on it. Aside from the color change, the demon's appearance is the same. The two hungry creatures from Grow Maze are exactly alike, except one is green while the other is pink. Most of the time, Pierres are represented as half-green and half-yellow, but we do see color variants in some Grow games and other works by the same creator. Before they evolve, all ten birds from Grow Cube Omega's second mode look the same except for their color.
 Grow (Video Game) / int_2557e3a9
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1.0
 Grow (Video Game) / int_2557e3a9
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1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_2557e3a9
 Grow (Video Game) / int_25f33d8
type
Sick Episode
 Grow (Video Game) / int_25f33d8
comment
Sick Episode: The goal of Grow nano vol.3 is to heal a sick Onky who serves as an Author Avatar for the game's creator.
 Grow (Video Game) / int_25f33d8
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1.0
 Grow (Video Game) / int_25f33d8
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1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_25f33d8
 Grow (Video Game) / int_264b8f4c
type
Balloon Belly
 Grow (Video Game) / int_264b8f4c
comment
Balloon Belly: The lake creature from Grow Cannon gets a huge round belly after eating a big fruit that's about the creature's size.
 Grow (Video Game) / int_264b8f4c
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1.0
 Grow (Video Game) / int_264b8f4c
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_264b8f4c
 Grow (Video Game) / int_26ac510e
type
Mythology Gag
 Grow (Video Game) / int_26ac510e
comment
Mythology Gag: Grow Maze takes place in a white maze, just like the first version of the Eyezmaze website.
 Grow (Video Game) / int_26ac510e
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1.0
 Grow (Video Game) / int_26ac510e
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1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_26ac510e
 Grow (Video Game) / int_2973a4d6
type
Turtle Island
 Grow (Video Game) / int_2973a4d6
comment
Turtle Island: In Grow Cube, you need to resurrect the fossil, turning the cube into one of these.
 Grow (Video Game) / int_2973a4d6
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1.0
 Grow (Video Game) / int_2973a4d6
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_2973a4d6
 Grow (Video Game) / int_29a39f6
type
Easter Egg
 Grow (Video Game) / int_29a39f6
comment
Easter Egg: Grow nano vol.2 have a combination that shows a code for another game by On called Vanilla. Some games have a secret ending. They are harder to get because you can't use the objects' level to determine if you are close to it or not. In Grow Maze you can see every room from the north angle if you check them on the map with your cursor, looking at the back of the shop will reveal a trash can containing a red hammer, the Tonties' weakness.
 Grow (Video Game) / int_29a39f6
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1.0
 Grow (Video Game) / int_29a39f6
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 Grow (Video Game)
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Grow (Video Game) / int_29a39f6
 Grow (Video Game) / int_29c50e28
type
Trial-and-Error Gameplay
 Grow (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: Getting the correct sequence on the first try would require lottery-jackpot amounts of luck. However, there is a certain logic to the way your choices interact with each other, so the challenge is to spot the connections and use them to guide you closer to the solution.
 Grow (Video Game) / int_29c50e28
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1.0
 Grow (Video Game) / int_29c50e28
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 Grow (Video Game)
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Grow (Video Game) / int_29c50e28
 Grow (Video Game) / int_2f2f5b3f
type
Hedge Maze
 Grow (Video Game) / int_2f2f5b3f
comment
Hedge Maze: In Grow Maze, when you turn the north-west part of the maze into a Green Hill Zone, the walls looks like hedges.
 Grow (Video Game) / int_2f2f5b3f
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1.0
 Grow (Video Game) / int_2f2f5b3f
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 Grow (Video Game)
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Grow (Video Game) / int_2f2f5b3f
 Grow (Video Game) / int_302730a
type
Fusion Dance
 Grow (Video Game) / int_302730a
comment
Fusion Dance: The Metal Cube character from Grow Ver.3 can fuse with a similar character made of purple balls.
 Grow (Video Game) / int_302730a
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1.0
 Grow (Video Game) / int_302730a
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 Grow (Video Game)
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Grow (Video Game) / int_302730a
 Grow (Video Game) / int_32a0286d
type
Pandaing to the Audience
 Grow (Video Game) / int_32a0286d
comment
Pandaing to the Audience: In Grow RPG there is an hidden solution where the hero can get a panda suit.
 Grow (Video Game) / int_32a0286d
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1.0
 Grow (Video Game) / int_32a0286d
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_32a0286d
 Grow (Video Game) / int_33a82edb
type
HammerSpace
 Grow (Video Game) / int_33a82edb
comment
Hammerspace: Examples abound throughout all the games. A notable example is in Grow Cannon where the sleeping Onky pulls out a hammer out of nowhere even bigger than himself to crush an alarm clock.
 Grow (Video Game) / int_33a82edb
featureApplicability
1.0
 Grow (Video Game) / int_33a82edb
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 Grow (Video Game)
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Grow (Video Game) / int_33a82edb
 Grow (Video Game) / int_3496b29a
type
Heart Is an Awesome Power
 Grow (Video Game) / int_3496b29a
comment
Heart Is an Awesome Power: The last thing that level up to the max in Grow Comeback is the hero's heart, which seems to be a representation of his motivation. Once it's "Level Max" thanks to one of the hero's supporters, he finally decides to defeat the monster.
 Grow (Video Game) / int_3496b29a
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1.0
 Grow (Video Game) / int_3496b29a
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Grow (Video Game) / int_3496b29a
 Grow (Video Game) / int_352e40ee
type
Fire/Ice Duo
 Grow (Video Game) / int_352e40ee
comment
Fire/Ice Duo: In the second level of Grow RPG Sigma, you can build two giant horn-shaped structures, one made of ice and one made of magma. Both horns are homes of two elemental creatures fitting the horns' elements.
 Grow (Video Game) / int_352e40ee
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1.0
 Grow (Video Game) / int_352e40ee
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 Grow (Video Game)
hasFeature
Grow (Video Game) / int_352e40ee
 Grow (Video Game) / int_37ad8d62
type
Heavy Sleeper
 Grow (Video Game) / int_37ad8d62
comment
One of the things used to wake the sleeping Onky in Grow Cannon is a giant foot that crush him. It doesn't have much effect.
 Grow (Video Game) / int_37ad8d62
featureApplicability
1.0
 Grow (Video Game) / int_37ad8d62
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_37ad8d62
 Grow (Video Game) / int_3a997f9e
type
Solar Punk
 Grow (Video Game) / int_3a997f9e
comment
Solar Punk: Grow Valley and to a lesser extent Grow Island evoke this in their good endings.
 Grow (Video Game) / int_3a997f9e
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1.0
 Grow (Video Game) / int_3a997f9e
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 Grow (Video Game)
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Grow (Video Game) / int_3a997f9e
 Grow (Video Game) / int_3a9eb947
type
SpiritualSequel
 Grow (Video Game) / int_3a9eb947
comment
Spiritual Sequel: Invoked for Grow Valley, which is officially considered a sequel to Grow Island. It's not a sequel in a story sense since both games don't really have plots. It's a sequel in spirit, as both games have the same thematic of constructing a utopia on a specific landscape using eco-friendly energies and technologies and mixing up several fields of expertise. Both games also serve as advertisements for the same company.
 Grow (Video Game) / int_3a9eb947
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1.0
 Grow (Video Game) / int_3a9eb947
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1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_3a9eb947
 Grow (Video Game) / int_3d5c5deb
type
Flat Character
 Grow (Video Game) / int_3d5c5deb
comment
Flat Character: For as much as the experts from Grow Valley count as characters, the life science expert (the pink Onky) has a really minor role in the game compared to his six partners. All he does is build a hospital with the help of some partners, but it doesn't have any influence on the game's progression and he doesn't help the others on their own projects. The pink Onky only serves to give a bonus turn for everyone else to finish their works.
 Grow (Video Game) / int_3d5c5deb
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1.0
 Grow (Video Game) / int_3d5c5deb
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_3d5c5deb
 Grow (Video Game) / int_3dfd0c64
type
Solid Clouds
 Grow (Video Game) / int_3dfd0c64
comment
Solid Clouds: In Grow Ornament an Onky can go on a cloud which make it move and drop snow.
 Grow (Video Game) / int_3dfd0c64
featureApplicability
1.0
 Grow (Video Game) / int_3dfd0c64
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1.0
 Grow (Video Game)
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Grow (Video Game) / int_3dfd0c64
 Grow (Video Game) / int_3e1c753d
type
Blue Is Heroic
 Grow (Video Game) / int_3e1c753d
comment
Blue Is Heroic: The hero from Grow RPG wears blue armor in contrast to the red demon he must fight.
 Grow (Video Game) / int_3e1c753d
featureApplicability
1.0
 Grow (Video Game) / int_3e1c753d
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_3e1c753d
 Grow (Video Game) / int_405f6f52
type
Recycled Soundtrack
 Grow (Video Game) / int_405f6f52
comment
Recycled Soundtrack: Grow Maze re-uses many themes from previous games.
 Grow (Video Game) / int_405f6f52
featureApplicability
1.0
 Grow (Video Game) / int_405f6f52
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_405f6f52
 Grow (Video Game) / int_420081bf
type
Alien Sky
 Grow (Video Game) / int_420081bf
comment
Alien Sky: In the secret ending of Grow Cinderella, the sky turns orange after the purple Onky steals the fairy godmother's magic staff, which is fitting since the secret ending is Halloween-themed.
 Grow (Video Game) / int_420081bf
featureApplicability
1.0
 Grow (Video Game) / int_420081bf
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_420081bf
 Grow (Video Game) / int_422b699
type
Catching Some Z's
 Grow (Video Game) / int_422b699
comment
Catching Some Z's: In the intro of Grow Cannon, the sleeping Onky has some Zs appear above his head and his "sleeping meter" also fills with Zs. The dragon in Grow Cannon has some Zs appear above its head when it sleeps.
 Grow (Video Game) / int_422b699
featureApplicability
1.0
 Grow (Video Game) / int_422b699
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_422b699
 Grow (Video Game) / int_43555d33
type
Heroes Prefer Swords
 Grow (Video Game) / int_43555d33
comment
Heroes Prefer Swords: Your hero in Grow RPG, as well as all the other good guys. Same thing for the hero of Grow Comeback.
 Grow (Video Game) / int_43555d33
featureApplicability
1.0
 Grow (Video Game) / int_43555d33
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_43555d33
 Grow (Video Game) / int_44e2f510
type
Villain-Beating Artifact
 Grow (Video Game) / int_44e2f510
comment
Villain-Beating Artifact: Distilled down to its essence in Grow RPG: in addition to the best sword and armor, you've got to have the special blue orb that knocks the demon's health meter down to where you can actually trade hits with it.
 Grow (Video Game) / int_44e2f510
featureApplicability
1.0
 Grow (Video Game) / int_44e2f510
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_44e2f510
 Grow (Video Game) / int_49162400
type
Soup Is Medicine
 Grow (Video Game) / int_49162400
comment
Soup Is Medicine: One of the things that heal the sick Onky in Grow Nano vol.3 is soup.
 Grow (Video Game) / int_49162400
featureApplicability
1.0
 Grow (Video Game) / int_49162400
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_49162400
 Grow (Video Game) / int_49f4768e
type
Temporary Bulk Change
 Grow (Video Game) / int_49f4768e
comment
Temporary Bulk Change: The demon's second form in Grow RPG Sigma is similar to his first, except he's much more muscular.
 Grow (Video Game) / int_49f4768e
featureApplicability
1.0
 Grow (Video Game) / int_49f4768e
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_49f4768e
 Grow (Video Game) / int_4bc2a19c
type
Villain Forgot to Level Grind
 Grow (Video Game) / int_4bc2a19c
comment
Villain Forgot to Level Grind: In the second level of Grow RPG Sigma, the hero is way more powerful than in the first level, while the demon has the exact same stats. Since you play as the demon here, you must make him stronger and give him a squad of monsters.
 Grow (Video Game) / int_4bc2a19c
featureApplicability
1.0
 Grow (Video Game) / int_4bc2a19c
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_4bc2a19c
 Grow (Video Game) / int_4c798fd5
type
Shock and Awe
 Grow (Video Game) / int_4c798fd5
comment
Shock and Awe: The king from Grow RPG can attack with electricity. The Sun Boy in Grow Cannon can find a magic staff that summons thunder from the sky.
 Grow (Video Game) / int_4c798fd5
featureApplicability
1.0
 Grow (Video Game) / int_4c798fd5
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_4c798fd5
 Grow (Video Game) / int_4c9d226e
type
Formerly Fit
 Grow (Video Game) / int_4c9d226e
comment
Formerly Fit: The hero from Grow Comeback is pretty muscular in the intro but become fat when the game start. You must help him get into shape again.
 Grow (Video Game) / int_4c9d226e
featureApplicability
1.0
 Grow (Video Game) / int_4c9d226e
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_4c9d226e
 Grow (Video Game) / int_4eb5691c
type
Squashed Flat
 Grow (Video Game) / int_4eb5691c
comment
Squashed Flat: One of the things used to wake the sleeping Onky in Grow Cannon is a giant foot that crush him. It doesn't have much effect. In Grow Maze there is a wall with runes written on it. The Sun Boy will try to use magic on it, when nothing seems to happen the rune covered part of the wall will fall on him and he will go back to his cell while flattened like a piece of paper.
 Grow (Video Game) / int_4eb5691c
featureApplicability
1.0
 Grow (Video Game) / int_4eb5691c
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_4eb5691c
 Grow (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Grow (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: Grow Ver.3 doesn't really have any objective beside putting every items to level max, nothing special even happens if you win the game beside the "CONGRATULATION !!" message that appear. Grow Ver.3 is the only game with a score system. The very first Pierre that appears in the Grow games series, in Grow Ver.3, has a half dark green and a half purple body, purple horns and no hands. While we do see Pierres with different color variants, the established default appearance for them is is a half pale green and half yellow body with white horns and hands. Grow Ver.3 and Grow RPG are the only grow games where you need to drag items on a GROW logo instead of only clicking on it. Grow RPG has faceless humans instead of the Onkies who appears for the first time in Grow Cube. The "level up" sound effect in Grow ver.3 and Grow RPG is different from later games.
 Grow (Video Game) / int_4f4372e9
featureApplicability
1.0
 Grow (Video Game) / int_4f4372e9
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_4f4372e9
 Grow (Video Game) / int_51ac2a10
type
Double Knockout
 Grow (Video Game) / int_51ac2a10
comment
Double Knockout: The right combination of Grow RPG Sigma ends up with the hero and the demon mutually beating each other up.
 Grow (Video Game) / int_51ac2a10
featureApplicability
1.0
 Grow (Video Game) / int_51ac2a10
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_51ac2a10
 Grow (Video Game) / int_526b1ea4
type
Smart People Build Robots
 Grow (Video Game) / int_526b1ea4
comment
Smart People Build Robots: Every Onkies at the end of Grow Clay team up and build a giant robot.
 Grow (Video Game) / int_526b1ea4
featureApplicability
1.0
 Grow (Video Game) / int_526b1ea4
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_526b1ea4
 Grow (Video Game) / int_558ae6f6
type
Moon Logic Puzzle
 Grow (Video Game) / int_558ae6f6
comment
Moon Logic Puzzle: The (sometimes extremely tenuous) connections between what items affect what other items can be a little obtuse.
 Grow (Video Game) / int_558ae6f6
featureApplicability
1.0
 Grow (Video Game) / int_558ae6f6
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_558ae6f6
 Grow (Video Game) / int_56b53152
type
Green Aesop
 Grow (Video Game) / int_56b53152
comment
Green Aesop: Not explicit, but the ideal solutions for several of the games show people and technology coexisting harmoniously with nature.
 Grow (Video Game) / int_56b53152
featureApplicability
1.0
 Grow (Video Game) / int_56b53152
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_56b53152
 Grow (Video Game) / int_570be107
type
Sleepyhead
 Grow (Video Game) / int_570be107
comment
Sleepyhead: Onkies tends to sleep alot. Since an update, the first placed Onky in Grow Cube will fall asleep if he have nothing to interact. The designer in Grow Valley is often sleeping when he works in his projects. It's justified as he's always working. The goal of Grow Cannon is to wake a Onky who's one heck of a Heavy Sleeper. Both Onkies from Grow Cinderella will fall asleep if they don't interact with anything.
 Grow (Video Game) / int_570be107
featureApplicability
1.0
 Grow (Video Game) / int_570be107
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_570be107
 Grow (Video Game) / int_5923e9d1
type
Snot Bubble
 Grow (Video Game) / int_5923e9d1
comment
Snot Bubble: Both Onkies from Grow Cinderella will crouch and have a snot bubble before falling asleep if they don't interact with anything after being placed.
 Grow (Video Game) / int_5923e9d1
featureApplicability
1.0
 Grow (Video Game) / int_5923e9d1
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_5923e9d1
 Grow (Video Game) / int_59275ef7
type
Chromatic Arrangement
 Grow (Video Game) / int_59275ef7
comment
Chromatic Arrangement: The "yellow/blue/red" pattern is used in two games. For the three potions in Grow Island. For the three Grow books in Grow Maze.
 Grow (Video Game) / int_59275ef7
featureApplicability
1.0
 Grow (Video Game) / int_59275ef7
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_59275ef7
 Grow (Video Game) / int_5c8fa553
type
Level Ate
 Grow (Video Game) / int_5c8fa553
comment
Level Ate: Grow Maze has a button that turns the south-west part of the maze in graham crackers and chocolate bars.
 Grow (Video Game) / int_5c8fa553
featureApplicability
1.0
 Grow (Video Game) / int_5c8fa553
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_5c8fa553
 Grow (Video Game) / int_5d0c0a0e
type
Little Green Men
 Grow (Video Game) / int_5d0c0a0e
comment
Little Green Men: There's an alien equivalent of the Onkies who are green with an antenna as seen in Grow Island and Grow Valley. One of them also makes an appearance in the Playable Epilogue of Grow Maze.
 Grow (Video Game) / int_5d0c0a0e
featureApplicability
1.0
 Grow (Video Game) / int_5d0c0a0e
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_5d0c0a0e
 Grow (Video Game) / int_5e01640d
type
X-Ray Sparks
 Grow (Video Game) / int_5e01640d
comment
X-Ray Sparks: In Grow Cannon, when the Sun Boy uses the thunder staff on the dragon and the sleeping Onky, their skeletons are visible as they are shocked.
 Grow (Video Game) / int_5e01640d
featureApplicability
1.0
 Grow (Video Game) / int_5e01640d
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_5e01640d
 Grow (Video Game) / int_5e34c0c8
type
Ninja Prop
 Grow (Video Game) / int_5e34c0c8
comment
Ninja Prop: In Grow Tower, you can use a cannon to launch a creature into one of your already used-item selection panels. This gives an extra turn for the already placed items to evolve and interact.
 Grow (Video Game) / int_5e34c0c8
featureApplicability
1.0
 Grow (Video Game) / int_5e34c0c8
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_5e34c0c8
 Grow (Video Game) / int_5fcb9ad1
type
Time Skip
 Grow (Video Game) / int_5fcb9ad1
comment
Time Skip: One happens right after the intro of Grow comeback, represented by a calendar quickly cycling between the days.
 Grow (Video Game) / int_5fcb9ad1
featureApplicability
1.0
 Grow (Video Game) / int_5fcb9ad1
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_5fcb9ad1
 Grow (Video Game) / int_5fcedca
type
Big Eater
 Grow (Video Game) / int_5fcedca
comment
Big Eater: The creatures that appear in Grow Cannon and Grow Maze tend to eat a lot. The one in Grow Cannon even swallows a fruit bigger than itself.
 Grow (Video Game) / int_5fcedca
featureApplicability
1.0
 Grow (Video Game) / int_5fcedca
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_5fcedca
 Grow (Video Game) / int_611a9729
type
Dragon Variety Pack
 Grow (Video Game) / int_611a9729
comment
Dragon Variety Pack: There are many different kind of dragons in the grow games: The 3rd enemy you face in Grow RPG is a purple dragon with a single eye on his face and who evolved from a slime, to a cyclop, to what it is. A path of Grow Ver.1 as you make a eastern black and white dragon with a cubic body. The secret path of Grow Ver.3 have a little alien with dragon wings who become a eastern dragon made of fire after eating a plate of food. The lake creature from Grow Cannon turn into a fat red dragon after eating a fruit at night.
 Grow (Video Game) / int_611a9729
featureApplicability
1.0
 Grow (Video Game) / int_611a9729
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_611a9729
 Grow (Video Game) / int_617f0563
type
Heel–Face Turn
 Grow (Video Game) / int_617f0563
comment
Heel–Face Turn: In Grow RPG Sigma, after a Double Knockout, the demon decides to make peace with the hero after they both get healed by the king.
 Grow (Video Game) / int_617f0563
featureApplicability
1.0
 Grow (Video Game) / int_617f0563
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_617f0563
 Grow (Video Game) / int_62cae28a
type
Losing Your Head
 Grow (Video Game) / int_62cae28a
comment
Losing Your Head: Onkies sometime lose their heads when they trip or do a big jump, but they can just pick it up and put it back as if nothing happened.
 Grow (Video Game) / int_62cae28a
featureApplicability
1.0
 Grow (Video Game) / int_62cae28a
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_62cae28a
 Grow (Video Game) / int_66755d29
type
Author Avatar
 Grow (Video Game) / int_66755d29
comment
Author Avatar: A recurring group of characters in the Grow games and other games by On are a family of four Onkies based on On's own family. The family is composed of a yellow man based on On himself, a pink woman based on On's (now ex-) wife and an orange child and a green baby based on their sons. As of April 2021, On started to represent his youngest son as blue rather than green.
 Grow (Video Game) / int_66755d29
featureApplicability
1.0
 Grow (Video Game) / int_66755d29
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_66755d29
 Grow (Video Game) / int_67b0bd0e
type
An Ice Person
 Grow (Video Game) / int_67b0bd0e
comment
An Ice Person: Near the end of Grow Maze, you encounter a monster made of ice who stop you from going further.
 Grow (Video Game) / int_67b0bd0e
featureApplicability
1.0
 Grow (Video Game) / int_67b0bd0e
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_67b0bd0e
 Grow (Video Game) / int_67fedd35
type
Bizarrchitecture
 Grow (Video Game) / int_67fedd35
comment
Bizarrchitecture: Grow Tower is all about this, and Grow Cube is pretty screwy as well. Grow nano vol.0 and 1 is like a Lighter and Softer Salvador Dalí piece. Grow Maze has some of the maze's walls taking on the colors and textures of graham crackers and chocolate bars as you progress and the ending sequence features you turning the final section of the maze into a living planetarium. Then there's the secret ending of Grow Island...
 Grow (Video Game) / int_67fedd35
featureApplicability
1.0
 Grow (Video Game) / int_67fedd35
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_67fedd35
 Grow (Video Game) / int_69dfa613
type
Cephalothorax
 Grow (Video Game) / int_69dfa613
comment
Cephalothorax: A recurring creatures from the Grow games and others Eyezmaze games called Pierre is a flying round creature with a face, two little bat wings, two tiny hands and two horns. It's often half-green, half-yellow but the colors may vary in some games. Strangely if they are hit by a hammer, they will split in two and a Onky will come out of it. They are fine if you stick the halfs back with glue. Tonties queens are giant white Tontie heads with 2 horns and angel wings. The reason they just have a head is because their body got crushed by the weight of their own head and a crown. The robot you create at the end of Grow Clay have a big round head for a body.
 Grow (Video Game) / int_69dfa613
featureApplicability
1.0
 Grow (Video Game) / int_69dfa613
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_69dfa613
 Grow (Video Game) / int_6be52ff2
type
Prehensile Tail
 Grow (Video Game) / int_6be52ff2
comment
Prehensile Tail: If the purple Onky from Grow Cinderella goes "Level Evil", he will gain a blue tail and will use it to steal the fairy godmother's magic staff
 Grow (Video Game) / int_6be52ff2
featureApplicability
1.0
 Grow (Video Game) / int_6be52ff2
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_6be52ff2
 Grow (Video Game) / int_6c4ed101
type
Breath Weapon
 Grow (Video Game) / int_6c4ed101
comment
Breath Weapon: Many creatures from different games can breath fire. The purple dragon and the demon from Grow RPG. The red dragon from Grow Cannon. In the secret ending of Grow ver.3 a little yellow dragon will eat some food and turn into a bigger dragon made of fire who will blow some at the bottom of the screen, if you did everythings right, the fire will turn into a CONGRATULATION !! message or rather a CONGRATU-FLAMES !! one. The purple monster from Grow Comeback can beat the hero by breathing fire at him when he's not punching him.
 Grow (Video Game) / int_6c4ed101
featureApplicability
1.0
 Grow (Video Game) / int_6c4ed101
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_6c4ed101
 Grow (Video Game) / int_6d8b4e42
type
Fantastic Flora
 Grow (Video Game) / int_6d8b4e42
comment
Fantastic Flora: Some games contain strange flora. Grow RPG has a tree with blue leaves that produces pink bombs. Grow Ver.1 has a plant which looks like a vegetal jar. Pouring water in it turns it into a glass flower filled with water and containing a fish, while pouring milk in it turns it into a big spherical flower that appears to be made of cow udders.
 Grow (Video Game) / int_6d8b4e42
featureApplicability
1.0
 Grow (Video Game) / int_6d8b4e42
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_6d8b4e42
 Grow (Video Game) / int_6d9bc945
type
Babies Ever After
 Grow (Video Game) / int_6d9bc945
comment
Babies Ever After: After you finish Grow Maze, you can visit the couple of creatures again and see that they got a baby
 Grow (Video Game) / int_6d9bc945
featureApplicability
1.0
 Grow (Video Game) / int_6d9bc945
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_6d9bc945
 Grow (Video Game) / int_6ec989d8
type
Guide Dang It!
 Grow (Video Game) / int_6ec989d8
comment
Guide Dang It!: Good luck finding the solution of any of the games without extensive trial and error (as well as note-taking) if you don't want to consult a guide.
 Grow (Video Game) / int_6ec989d8
featureApplicability
1.0
 Grow (Video Game) / int_6ec989d8
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_6ec989d8
 Grow (Video Game) / int_6ef9d3fe
type
Christmas Episode
 Grow (Video Game) / int_6ef9d3fe
comment
Christmas Episode: Grow Ornament is a Christmas-themed game where the goal is to decorate a Christmas tree.
 Grow (Video Game) / int_6ef9d3fe
featureApplicability
1.0
 Grow (Video Game) / int_6ef9d3fe
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_6ef9d3fe
 Grow (Video Game) / int_6f81817b
type
Grows on Trees
 Grow (Video Game) / int_6f81817b
comment
Grows on Trees: In Grow RPG you can grow a big tree with blue leaves that produce bombs.
 Grow (Video Game) / int_6f81817b
featureApplicability
1.0
 Grow (Video Game) / int_6f81817b
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_6f81817b
 Grow (Video Game) / int_723e61b3
type
Baby Planet
 Grow (Video Game) / int_723e61b3
comment
Baby Planet: Grow RPG takes place on a tiny planet that the hero can explore in a few minutes. The red ball from Grow Ver 3 could count as a small planet since every items and creatures are attracted by it's gravitational center, even though the red ball itself is placed on a gray ground. The game was later renamed Grow Planet, playing this trope straight regarding wether the ball is a planet or not. You end up making a little planet in the right path of Grow Ver.1. In Grow Island, you need a rocket-ship to pick up a blue potion on a planet that's even smaller than the examples above.
 Grow (Video Game) / int_723e61b3
featureApplicability
1.0
 Grow (Video Game) / int_723e61b3
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_723e61b3
 Grow (Video Game) / int_72426bbd
type
Self-Duplication
 Grow (Video Game) / int_72426bbd
comment
Self-Duplication: In some games, Onkies have the ability to multiply themselves like mitosis. Whether the clones are temporary or not depends on the game. If you feed a clover shapped object to a bear head in Grow Ver.1 it will spawns two more on its sides.
 Grow (Video Game) / int_72426bbd
featureApplicability
1.0
 Grow (Video Game) / int_72426bbd
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_72426bbd
 Grow (Video Game) / int_72aeb594
type
Plug the Volcano
 Grow (Video Game) / int_72aeb594
comment
Plug the Volcano: In the secret ending of Grow Island, the aliens' flying saucer lands on the volcano's top, preventing the creature inside from erupting.
 Grow (Video Game) / int_72aeb594
featureApplicability
1.0
 Grow (Video Game) / int_72aeb594
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_72aeb594
 Grow (Video Game) / int_73dc8ac
type
Box-and-Stick Trap
 Grow (Video Game) / int_73dc8ac
comment
Box-and-Stick Trap: Grow Maze features an oddball variant: bringing together the parts for creating a bucket-and-stick trap instead creates a strange furry creature shaped like a bucket, with its single leg forming the "stick." Named Ixal.
 Grow (Video Game) / int_73dc8ac
featureApplicability
1.0
 Grow (Video Game) / int_73dc8ac
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_73dc8ac
 Grow (Video Game) / int_766ab9d0
type
Dark Horse Victory
 Grow (Video Game) / int_766ab9d0
comment
Darkhorse Victory: GROW Race has the blue fish on the unicycle that crashed at the beginning take the victory after the red and yellow ones fly off into space to continue their personal race as rivals rather than continuing the official one.
 Grow (Video Game) / int_766ab9d0
featureApplicability
1.0
 Grow (Video Game) / int_766ab9d0
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_766ab9d0
 Grow (Video Game) / int_7dd72460
type
Gold-Colored Superiority
 Grow (Video Game) / int_7dd72460
comment
Gold-Colored Superiority: In Grow RPG the best armor you can get from the tower is a golden one and the best weapon in the game is a golden sword.
 Grow (Video Game) / int_7dd72460
featureApplicability
1.0
 Grow (Video Game) / int_7dd72460
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_7dd72460
 Grow (Video Game) / int_812a2820
type
Pink Means Feminine
 Grow (Video Game) / int_812a2820
comment
Pink Means Feminine: Onky women are pink.
 Grow (Video Game) / int_812a2820
featureApplicability
1.0
 Grow (Video Game) / int_812a2820
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_812a2820
 Grow (Video Game) / int_81b53a1a
type
The Great Serpent
 Grow (Video Game) / int_81b53a1a
comment
The Great Serpent: The demon's third form in Grow RPG Sigma is a giant snake.
 Grow (Video Game) / int_81b53a1a
featureApplicability
1.0
 Grow (Video Game) / int_81b53a1a
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_81b53a1a
 Grow (Video Game) / int_82accf22
type
Gainax Ending
 Grow (Video Game) / int_82accf22
comment
Gainax Ending: The secret ending of the second level of Grow RPG Sigma has everyone and everything being turned into bears.
 Grow (Video Game) / int_82accf22
featureApplicability
1.0
 Grow (Video Game) / int_82accf22
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_82accf22
 Grow (Video Game) / int_8409a385
type
Exactly What It Says on the Tin
 Grow (Video Game) / int_8409a385
comment
Exactly What It Says on the Tin: Most of the time the titles refers to where the game takes place or what you need to build.
 Grow (Video Game) / int_8409a385
featureApplicability
1.0
 Grow (Video Game) / int_8409a385
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_8409a385
 Grow (Video Game) / int_84e189a8
type
Life Meter
 Grow (Video Game) / int_84e189a8
comment
Life Meter: The hero and the monsters from Grow RPG have health metters represented by hearts. The sick Onky from Grow nano vol.3 has a health bar that deplete in the intro, the goal is to heal, him which fills it back up. There's a variant in Grow Cannon, rather than a life meter to deplete, the sleeping Onky has a "sleeping meter". Once it's empty, he wakes up.
 Grow (Video Game) / int_84e189a8
featureApplicability
1.0
 Grow (Video Game) / int_84e189a8
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_84e189a8
 Grow (Video Game) / int_85460422
type
Reaching Between the Lines
 Grow (Video Game) / int_85460422
comment
Reaching Between the Lines: Grow Valley lets the designer chew out the mechanic and the architect through a cell phone if they build a train without consulting him while he was already working on a project.
 Grow (Video Game) / int_85460422
featureApplicability
1.0
 Grow (Video Game) / int_85460422
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_85460422
 Grow (Video Game) / int_86ca4753
type
Smart Animal, Inconvenient Instincts
 Grow (Video Game) / int_86ca4753
comment
Smart Animal, Inconvenient Instincts: It's hard to pin how smart it is, but the green mouse from Grow Maze wears clothes, uses a bag and fits a thief archetype, giving it human-like sentience. Yet it can still be baited by a piece of cheese like a stereotypical mouse would and gets trapped by the Ixal creature that serves as a living mouse trap. Later in the game, the mouse enjoys a hot water pond like an human would.
 Grow (Video Game) / int_86ca4753
featureApplicability
1.0
 Grow (Video Game) / int_86ca4753
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_86ca4753
 Grow (Video Game) / int_86d71d9f
type
A Mischief of Mice
 Grow (Video Game) / int_86d71d9f
comment
A Mischief of Mice: In Grow Maze, there's a mouse acting like a thief.
 Grow (Video Game) / int_86d71d9f
featureApplicability
1.0
 Grow (Video Game) / int_86d71d9f
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_86d71d9f
 Grow (Video Game) / int_8706deee
type
Cranium Chase
 Grow (Video Game) / int_8706deee
comment
Cranium Chase: Sometimes, Onkies lose their heads, resulting in their bodies chasing their heads to put them back on.
 Grow (Video Game) / int_8706deee
featureApplicability
1.0
 Grow (Video Game) / int_8706deee
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_8706deee
 Grow (Video Game) / int_8797239c
type
Bait-and-Switch
 Grow (Video Game) / int_8797239c
comment
Bait-and-Switch: At each turn in Grow Island, the island shakes and the lava of the volcano rises, giving the impression that the volcano is eventually gonna erupt. Once it looks like the volcano is about to erupt in the final turn, a creature comes out of the volcano, pours lava out of a head-tentacle and goes back inside the volcano. While the effect is pretty much what the player expected, the execution is pretty unpredictable.
 Grow (Video Game) / int_8797239c
featureApplicability
1.0
 Grow (Video Game) / int_8797239c
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_8797239c
 Grow (Video Game) / int_88799cf4
type
Badass Cape
 Grow (Video Game) / int_88799cf4
comment
Badass Cape: The King from Grow RPG wears a cool red and black cape. The Sun Boy in Grow nano vol.2 and Grow Maze has a badass cape when he's in his wizard outfit.
 Grow (Video Game) / int_88799cf4
featureApplicability
1.0
 Grow (Video Game) / int_88799cf4
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_88799cf4
 Grow (Video Game) / int_88d6a202
type
Lava Pot Volcano
 Grow (Video Game) / int_88d6a202
comment
Lava Pot Volcano: Grow Island has a classic volcano with visible lava in its pit. The lava rises a bit each turn.
 Grow (Video Game) / int_88d6a202
featureApplicability
1.0
 Grow (Video Game) / int_88d6a202
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_88d6a202
 Grow (Video Game) / int_898ff050
type
Villain Protagonist
 Grow (Video Game) / int_898ff050
comment
Villain Protagonist: In the second level of Grow RPG Sigma, the character the player must help is the red demon who serves as a bad guy in the first level.
 Grow (Video Game) / int_898ff050
featureApplicability
1.0
 Grow (Video Game) / int_898ff050
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_898ff050
 Grow (Video Game) / int_8a295a46
type
Cool Car
 Grow (Video Game) / int_8a295a46
comment
Cool Car: The car in Grow Valley eventually gets redesigned into a dragonfly-like hovercar.
 Grow (Video Game) / int_8a295a46
featureApplicability
1.0
 Grow (Video Game) / int_8a295a46
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_8a295a46
 Grow (Video Game) / int_8a30b162
type
ImprovisedWeaponUser
 Grow (Video Game) / int_8a30b162
comment
Improvised Weapon User: The Sun Boy can use a lever as a weapon in Grow Cannon.
 Grow (Video Game) / int_8a30b162
featureApplicability
1.0
 Grow (Video Game) / int_8a30b162
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_8a30b162
 Grow (Video Game) / int_8a3f1377
type
Stab the Sky
 Grow (Video Game) / int_8a3f1377
comment
Stab the Sky: The hero from Grow RPG points his sword to the sky when he beats the red demon.
 Grow (Video Game) / int_8a3f1377
featureApplicability
1.0
 Grow (Video Game) / int_8a3f1377
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_8a3f1377
 Grow (Video Game) / int_8fcb1ef4
type
Pixel Hunt
 Grow (Video Game) / int_8fcb1ef4
comment
Pixel Hunt: Grow nano vol.1 is all about hovering the cursor around a dough-like structure until you find spots where you need to click. Each click makes the structure evolve.
 Grow (Video Game) / int_8fcb1ef4
featureApplicability
1.0
 Grow (Video Game) / int_8fcb1ef4
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_8fcb1ef4
 Grow (Video Game) / int_91697559
type
Half the Man He Used to Be
 Grow (Video Game) / int_91697559
comment
Half the Man He Used to Be: Just one hit from a hammer and the Pierre creature will be splits in two. It can be put back together with glue however.
 Grow (Video Game) / int_91697559
featureApplicability
1.0
 Grow (Video Game) / int_91697559
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_91697559
 Grow (Video Game) / int_96e6522e
type
Gray Is Useless
 Grow (Video Game) / int_96e6522e
comment
Gray Is Useless: In Grow Island, if the Onky man is rejected by the woman, he'll fall on the ground, turn gray and will stop moving until the game is over. His inactivity hinders the game's progression.
 Grow (Video Game) / int_96e6522e
featureApplicability
1.0
 Grow (Video Game) / int_96e6522e
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_96e6522e
 Grow (Video Game) / int_97926168
type
Rewatch Bonus
 Grow (Video Game) / int_97926168
comment
Rewatch Bonus: Upon rewatching Grow Race, one can clearly see that the blue fish was never actually marked as eliminated.
 Grow (Video Game) / int_97926168
featureApplicability
1.0
 Grow (Video Game) / int_97926168
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_97926168
 Grow (Video Game) / int_9a2aee13
type
Heroic Bystander
 Grow (Video Game) / int_9a2aee13
comment
Heroic Bystander: If you do the correct combination in Grow Comeback, one of the hero's supporter (who was the child he saved in the intro) will try to beat up the monster himself. He gets defeated but this is give the motivation the hero needed.
 Grow (Video Game) / int_9a2aee13
featureApplicability
1.0
 Grow (Video Game) / int_9a2aee13
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_9a2aee13
 Grow (Video Game) / int_9bf3470e
type
Santa Claus
 Grow (Video Game) / int_9bf3470e
comment
Santa Claus: Santa appears if you win in Grow Ornament.
 Grow (Video Game) / int_9bf3470e
featureApplicability
1.0
 Grow (Video Game) / int_9bf3470e
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_9bf3470e
 Grow (Video Game) / int_9d12bbc1
type
Foreshadowing
 Grow (Video Game) / int_9d12bbc1
comment
Foreshadowing: The purple Onky's original appearence in Grow Cinderella is a purple lizard with a blue tail, which foreshadow his appearence in the secret ending where he gains a blue prehensile tail. Him hidding behind a tree in the normal ending and the fact that he's the only creature whose original appearence is not a mouse may also foreshadow his bigger role in the secret ending.
 Grow (Video Game) / int_9d12bbc1
featureApplicability
1.0
 Grow (Video Game) / int_9d12bbc1
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_9d12bbc1
 Grow (Video Game) / int_9d17b859
type
Made of Iron
 Grow (Video Game) / int_9d17b859
comment
Made of Iron: Because of their alien nature and Toon Physics, Onkies can take plenty of physical abuse. Notably, the sleeping Onky from Grow Cannon is still fine and asleep after being blown up by a rocket.
 Grow (Video Game) / int_9d17b859
featureApplicability
1.0
 Grow (Video Game) / int_9d17b859
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_9d17b859
 Grow (Video Game) / int_9dab0a6e
type
Continuity Nod
 Grow (Video Game) / int_9dab0a6e
comment
Continuity Nod: items and creatures from earlier games frequently show up later in the series.
 Grow (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Grow (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_9dab0a6e
 Grow (Video Game) / int_9df812ad
type
Tiny Guy, Huge Girl
 Grow (Video Game) / int_9df812ad
comment
Tiny Guy, Huge Girl: In the secret ending of Grow Cinderella, the purple Onky appears to get in a relationship with Cinderella, who is twice his size.
 Grow (Video Game) / int_9df812ad
featureApplicability
1.0
 Grow (Video Game) / int_9df812ad
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_9df812ad
 Grow (Video Game) / int_9e83f027
type
Amazing Technicolor Population
 Grow (Video Game) / int_9e83f027
comment
Amazing Technicolor Population: The Onkies can be of various colors. Usually, it depends on the gender and the age, but in some games, their colors represent their specialities. Tonties also have various colors that tell their roles.
 Grow (Video Game) / int_9e83f027
featureApplicability
1.0
 Grow (Video Game) / int_9e83f027
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_9e83f027
 Grow (Video Game) / int_9ea366c5
type
Drop the Washtub
 Grow (Video Game) / int_9ea366c5
comment
Drop the Washtub: One of the things used to wake up the sleeping Onky from "Grow Cannon" is water dropped from a washtub, then the washtub itself.
 Grow (Video Game) / int_9ea366c5
featureApplicability
1.0
 Grow (Video Game) / int_9ea366c5
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_9ea366c5
 Grow (Video Game) / int_9f63d4f1
type
Our Vampires Are Different
 Grow (Video Game) / int_9f63d4f1
comment
Our Vampires Are Different: In one the paths from Grow Ver.1 you make a fat red vampire who scream "BUOOOON".
 Grow (Video Game) / int_9f63d4f1
featureApplicability
1.0
 Grow (Video Game) / int_9f63d4f1
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_9f63d4f1
 Grow (Video Game) / int_a059270
type
Gratuitous Greek
 Grow (Video Game) / int_a059270
comment
Gratuitous Greek: The mobile versions of Grow Cube and Grow RPG have Japan-exclusive extensions called Grow Cube Omega and Grow RPG Sigma.
 Grow (Video Game) / int_a059270
featureApplicability
1.0
 Grow (Video Game) / int_a059270
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_a059270
 Grow (Video Game) / int_a295c722
type
Bizarre Puzzle Game
 Grow (Video Game) / int_a295c722
comment
Bizarre Puzzle Game: The games are pretty much their own genre.
 Grow (Video Game) / int_a295c722
featureApplicability
1.0
 Grow (Video Game) / int_a295c722
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_a295c722
 Grow (Video Game) / int_a2b332f9
type
Afraid of Needles
 Grow (Video Game) / int_a2b332f9
comment
Afraid of Needles: The sick Onky from Grow Nano vol.3 avoids the shot from a big syringe if he's not sleeping.
 Grow (Video Game) / int_a2b332f9
featureApplicability
1.0
 Grow (Video Game) / int_a2b332f9
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_a2b332f9
 Grow (Video Game) / int_a2bdfb87
type
Funny Afro
 Grow (Video Game) / int_a2bdfb87
comment
Funny Afro: If the hero from Grow Comeback has hair lotion applied on him while he's playing, he'll ends up having a giant pink afro with a bird nest on it.
 Grow (Video Game) / int_a2bdfb87
featureApplicability
1.0
 Grow (Video Game) / int_a2bdfb87
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_a2bdfb87
 Grow (Video Game) / int_a3cdf764
type
Drinking on Duty
 Grow (Video Game) / int_a3cdf764
comment
Drinking on Duty: Watch the designer closely in Grow Valley as he works at his desk. He appears to be powered entirely by beer and lollipops, which may explain some of the stranger architectural features in the game.
 Grow (Video Game) / int_a3cdf764
featureApplicability
1.0
 Grow (Video Game) / int_a3cdf764
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_a3cdf764
 Grow (Video Game) / int_a4905771
type
Double-Meaning Title
 Grow (Video Game) / int_a4905771
comment
Double-Meaning Title: The title of Grow Comeback refers to the game's plot, which involves a retired hero needing to make a "comeback" to fight a monster one last time. It also references the fact that it came out two years after the previous Grow game, making Grow Comeback a "comeback" to the Grow series.
 Grow (Video Game) / int_a4905771
featureApplicability
1.0
 Grow (Video Game) / int_a4905771
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_a4905771
 Grow (Video Game) / int_a58e5ad7
type
Naked People Are Funny
 Grow (Video Game) / int_a58e5ad7
comment
Naked People Are Funny: The little man in Grow Maze burns his underwears off when attempting to ride the fire dog.
 Grow (Video Game) / int_a58e5ad7
featureApplicability
1.0
 Grow (Video Game) / int_a58e5ad7
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_a58e5ad7
 Grow (Video Game) / int_a632f7fa
type
Cool Train
 Grow (Video Game) / int_a632f7fa
comment
Cool Train: The Maglev bullet train in Grow Valley.
 Grow (Video Game) / int_a632f7fa
featureApplicability
1.0
 Grow (Video Game) / int_a632f7fa
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_a632f7fa
 Grow (Video Game) / int_a675997a
type
Scaled Up
 Grow (Video Game) / int_a675997a
comment
Scaled Up: The demon turns into a snake for his third form in Grow RPG Sigma.
 Grow (Video Game) / int_a675997a
featureApplicability
1.0
 Grow (Video Game) / int_a675997a
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_a675997a
 Grow (Video Game) / int_a7544a0f
type
Beneath the Earth
 Grow (Video Game) / int_a7544a0f
comment
Beneath the Earth: Tonties live underground in ant-like colonies with a queen and different kinds of Tonties with their own specialities.
 Grow (Video Game) / int_a7544a0f
featureApplicability
1.0
 Grow (Video Game) / int_a7544a0f
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_a7544a0f
 Grow (Video Game) / int_a81bdfc8
type
Horns of Villainy
 Grow (Video Game) / int_a81bdfc8
comment
Horns of Villainy: The final boss from Grow RPG have curved horns that add to his demonic appearence. His dragon minion also have a single horn on the head. The purple Onky could count if you consider he become evil in the secret ending of Grow Cinderella, he gets red demon horns from an Halloween themed transformation. The evil purple monsters in Grow Comeback have a single horn on their head.
 Grow (Video Game) / int_a81bdfc8
featureApplicability
1.0
 Grow (Video Game) / int_a81bdfc8
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_a81bdfc8
 Grow (Video Game) / int_a8dcb1d7
type
Love at First Sight
 Grow (Video Game) / int_a8dcb1d7
comment
Love at First Sight: In Grow Island The onky man will fall in love with the onky woman the moment he sees her. The two hungry creatures in Grow Maze kiss each others after waking up in the same room.
 Grow (Video Game) / int_a8dcb1d7
featureApplicability
1.0
 Grow (Video Game) / int_a8dcb1d7
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_a8dcb1d7
 Grow (Video Game) / int_a950584d
type
Combining Mecha
 Grow (Video Game) / int_a950584d
comment
Combining Mecha: All the creatures stick to each others and form a bigger robot-like one in the ending of Grow ver.2.
 Grow (Video Game) / int_a950584d
featureApplicability
1.0
 Grow (Video Game) / int_a950584d
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_a950584d
 Grow (Video Game) / int_abd29ad8
type
No-Sell
 Grow (Video Game) / int_abd29ad8
comment
No-Sell: In Grow RPG, if your hero find both part of the panda suit, he will have 999 points of defence and resist every attack, too bad he fall asleep just before he fight the final boss The hairy cyclop from Grow Maze won't be hurt by the Sun Boy's sword, it will just make it mad.
 Grow (Video Game) / int_abd29ad8
featureApplicability
1.0
 Grow (Video Game) / int_abd29ad8
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_abd29ad8
 Grow (Video Game) / int_ac4ac8e5
type
Idiosyncratic Episode Naming
 Grow (Video Game) / int_ac4ac8e5
comment
Idiosyncratic Episode Naming: Each of the games' titles start with "Grow" and end with a noun related to the game.
 Grow (Video Game) / int_ac4ac8e5
featureApplicability
1.0
 Grow (Video Game) / int_ac4ac8e5
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_ac4ac8e5
 Grow (Video Game) / int_aefa2a04
type
Giant Hands of Doom
 Grow (Video Game) / int_aefa2a04
comment
Giant Hands of Doom: Two of the entities needed to defeat the hero in the second level of Grow RPG Sigma are giant hands. One is a purple hand spawned from two potions getting mixed up, and the other is a hand made of stormy clouds.
 Grow (Video Game) / int_aefa2a04
featureApplicability
1.0
 Grow (Video Game) / int_aefa2a04
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_aefa2a04
 Grow (Video Game) / int_af1aee4f
type
High-Pressure Emotion
 Grow (Video Game) / int_af1aee4f
comment
High-Pressure Emotion: The designer from Grow Valley will turns all red with puff of smokes appearing on the top of his head if the architect and the mechanic builds a train before he could finish his first design, making all of his work meaningless.
 Grow (Video Game) / int_af1aee4f
featureApplicability
1.0
 Grow (Video Game) / int_af1aee4f
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_af1aee4f
 Grow (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Grow (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: One could consider that the purple Onky does this in the secret ending of Grow Cinderella as he steals the magic staff of the fairy godmother after getting a more demonic appearence and go with Cinderella in the place of the Prince. The interface even says that he and all the other objects are "Level Evil"
 Grow (Video Game) / int_af3ea0e3
featureApplicability
1.0
 Grow (Video Game) / int_af3ea0e3
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_af3ea0e3
 Grow (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Grow (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: In Grow Island, a creature from a volcano pours lava which passes through a forest, but the lava doesn't burn the trees. In fact, the forest is necessary to prevent the lava from going too far.
 Grow (Video Game) / int_b0a91b69
featureApplicability
1.0
 Grow (Video Game) / int_b0a91b69
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_b0a91b69
 Grow (Video Game) / int_b32cf020
type
Cartoon Cheese
 Grow (Video Game) / int_b32cf020
comment
Cartoon Cheese: The Ixal creature is connected by a classic cartoon cheese by a string.
 Grow (Video Game) / int_b32cf020
featureApplicability
1.0
 Grow (Video Game) / int_b32cf020
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_b32cf020
 Grow (Video Game) / int_b545453b
type
Internal Homage
 Grow (Video Game) / int_b545453b
comment
Internal Homage: The first mini Grow part with the Sun Boy in Grow Maze is a full hommage to Grow nano vol.2, with the same character, and the same objects to be put in the same order. This takes place in a different context however so what happens after you win is different.
 Grow (Video Game) / int_b545453b
featureApplicability
1.0
 Grow (Video Game) / int_b545453b
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_b545453b
 Grow (Video Game) / int_b55e8979
type
Science Hero
 Grow (Video Game) / int_b55e8979
comment
Science Hero: The scientists and engineers in Grow Island, Grow Valley and Grow Clay. Technology, yay!
 Grow (Video Game) / int_b55e8979
featureApplicability
1.0
 Grow (Video Game) / int_b55e8979
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_b55e8979
 Grow (Video Game) / int_b6ae5569
type
Transforming Mecha
 Grow (Video Game) / int_b6ae5569
comment
Transforming Mecha: Every time the robot from Grow Island level ups into a new appearance, it gets new functions. In all but its last form, it's used as a vehicle.
 Grow (Video Game) / int_b6ae5569
featureApplicability
1.0
 Grow (Video Game) / int_b6ae5569
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_b6ae5569
 Grow (Video Game) / int_b72ae7
type
Omnidisciplinary Scientist
 Grow (Video Game) / int_b72ae7
comment
Omnidisciplinary Scientist: The onky from Grow Island can make a road with a pickaxe and know how to operate a robot with differents function as it evolves. Averted in Grow Valley and Grow Clay, in which your scientists and engineers must work together on most of their projects.
 Grow (Video Game) / int_b72ae7
featureApplicability
-1.0
 Grow (Video Game) / int_b72ae7
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_b72ae7
 Grow (Video Game) / int_b9e82f09
type
Playable Epilogue
 Grow (Video Game) / int_b9e82f09
comment
Playable Epilogue: You can continue to explore the maze after you complete Grow Maze.
 Grow (Video Game) / int_b9e82f09
featureApplicability
1.0
 Grow (Video Game) / int_b9e82f09
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_b9e82f09
 Grow (Video Game) / int_bb18c92d
type
Mouse Trap
 Grow (Video Game) / int_bb18c92d
comment
Mouse Trap: The Ixal creature looks like a bucket-shaped cat with a piece of cheese on its center and a furry appendage that lifts its body so mouses can see the cheese. It's pretty much a living mouse trap mixed with a Box-and-Stick Trap.
 Grow (Video Game) / int_bb18c92d
featureApplicability
1.0
 Grow (Video Game) / int_bb18c92d
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_bb18c92d
 Grow (Video Game) / int_bb660963
type
Color-Coded Characters
 Grow (Video Game) / int_bb660963
comment
Color-Coded Characters: For Onkies: Men are light yellow, women are light pink, children are orange, and babies are light green. In Grow Valley and Grow Clay, your engineers are all colour-coded by occupation. In Grow Cinderella, you have a purple chariot driver onky and a brown butler onky. Tonties' colors seems to depend of their roles in their colonies, for example, the green ones digs the galleries, the red ones takes care of constructions like ladders and elevator, and the yellow ones takes care of anything money related. There are much more colors as seen in Grow Valley, Grow Park and their own eponymous game, but their exact roles aren't known.
 Grow (Video Game) / int_bb660963
featureApplicability
1.0
 Grow (Video Game) / int_bb660963
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_bb660963
 Grow (Video Game) / int_bc97f0c6
type
Jealous Romantic Witness
 Grow (Video Game) / int_bc97f0c6
comment
Jealous Romantic Witness: At the end of Grow Cinderella the purple Onky can be seen observing Cinderella and the prince from behind a tree, which imply he's interested in her. The secret ending confirms it and he does manage to get with her in it, with no prince in sight.
 Grow (Video Game) / int_bc97f0c6
featureApplicability
1.0
 Grow (Video Game) / int_bc97f0c6
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_bc97f0c6
 Grow (Video Game) / int_be617752
type
Ring-Ring-CRUNCH!
 Grow (Video Game) / int_be617752
comment
Ring-Ring-CRUNCH!: Your goal in Grow Cannon is to wake up the little man after he smashes his alarm clock with a hammer.
 Grow (Video Game) / int_be617752
featureApplicability
1.0
 Grow (Video Game) / int_be617752
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_be617752
 Grow (Video Game) / int_bfed099b
type
Inconsistent Coloring
 Grow (Video Game) / int_bfed099b
comment
Inconsistent Coloring: The Tontie Queen in Grow Ver.1 has yellow-ish tan skin and an amber-colored eye, while the Tontie Quenn in Grow Valley has white skin and a blue eye.
 Grow (Video Game) / int_bfed099b
featureApplicability
1.0
 Grow (Video Game) / int_bfed099b
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_bfed099b
 Grow (Video Game) / int_c32201f6
type
Good Colors, Evil Colors
 Grow (Video Game) / int_c32201f6
comment
Good Colors, Evil Colors: Purple tends to be associated with evil characters in some games. The first minion and the last be be defeated in Grow RPG is a purple dragon. Every evil monsters in Grow Comeback are purple. Depending of your interpretation, the purple Onky in Grow Cinderella's secret ending could count as evil.
 Grow (Video Game) / int_c32201f6
featureApplicability
1.0
 Grow (Video Game) / int_c32201f6
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_c32201f6
 Grow (Video Game) / int_c335b9ec
type
Irony
 Grow (Video Game) / int_c335b9ec
comment
Irony: If the horse-like creature from Grow Cinderella turns back into a mouse and the brown Onky is awake, he will chase the mouse with a newspaper, even though he's himself a transformed mouse.
 Grow (Video Game) / int_c335b9ec
featureApplicability
1.0
 Grow (Video Game) / int_c335b9ec
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_c335b9ec
 Grow (Video Game) / int_c36f6d6c
type
Mummy
 Grow (Video Game) / int_c36f6d6c
comment
Mummy: The brown Onky turns into a mummy in Grow Cinderella's secret ending.
 Grow (Video Game) / int_c36f6d6c
featureApplicability
1.0
 Grow (Video Game) / int_c36f6d6c
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_c36f6d6c
 Grow (Video Game) / int_c3ecb1cb
type
Cinderella Plot
 Grow (Video Game) / int_c3ecb1cb
comment
Cinderella Plot: Downplayed. Despite the title, Grow Cinderella doesn't take many plot elements from the Cinderella tale, because the appeal of the Grow games doesn't reside in their story but their art-style and unique gameplay. Notably, there is no indication that Cinderella's evil stepmother and stepsisters even exist in this game.
 Grow (Video Game) / int_c3ecb1cb
featureApplicability
1.0
 Grow (Video Game) / int_c3ecb1cb
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_c3ecb1cb
 Grow (Video Game) / int_c3f6e68
type
Dem Bones
 Grow (Video Game) / int_c3f6e68
comment
Dem Bones: You can find a giant skeleton leg in Grow Cannon. Finding the rest of its bones will give it flesh.
 Grow (Video Game) / int_c3f6e68
featureApplicability
1.0
 Grow (Video Game) / int_c3f6e68
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_c3f6e68
 Grow (Video Game) / int_c55c31e2
type
Non-Standard Character Design
 Grow (Video Game) / int_c55c31e2
comment
Non-Standard Character Design: The hero from Grow Comeback looks different from usual Onkies. His muscular build gives him a rather human-like body, even though his head is still a mere circle with no face. He also has hair, rather than being bald like every other Onky. After the Time Skip from the intro, he looks more like a standard Onky, except he's much fatter.
 Grow (Video Game) / int_c55c31e2
featureApplicability
1.0
 Grow (Video Game) / int_c55c31e2
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_c55c31e2
 Grow (Video Game) / int_c72af5a8
type
Mini-Mecha
 Grow (Video Game) / int_c72af5a8
comment
Mini-Mecha: The mole mecha from Grow Valley, and the road-surfacing mode of the Transforming Mecha from Grow Island.
 Grow (Video Game) / int_c72af5a8
featureApplicability
1.0
 Grow (Video Game) / int_c72af5a8
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_c72af5a8
 Grow (Video Game) / int_c75df49a
type
Shout-Out
 Grow (Video Game) / int_c75df49a
comment
Shout-Out: Look carefully for Waldo in both endings to Grow Valley. Possible park guests in Grow Park include Krillin, Piccolo, Goku, and Vegeta; Miku; the Bug Catchers and Pacman and a ghost. In Grow Comeback, there is a way to give your hero a familiar red cap and mustache.
 Grow (Video Game) / int_c75df49a
featureApplicability
1.0
 Grow (Video Game) / int_c75df49a
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_c75df49a
 Grow (Video Game) / int_c97ca4d8
type
Magic Staff
 Grow (Video Game) / int_c97ca4d8
comment
Magic Staff In most of his appearences, the Sun Boy gains a magic staff. Although the staff always has the same appearance, its effect is always different. In Grow Cinderella, the fairy godmother uses a magic staff to transform animals and objects.
 Grow (Video Game) / int_c97ca4d8
featureApplicability
1.0
 Grow (Video Game) / int_c97ca4d8
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_c97ca4d8
 Grow (Video Game) / int_ca326e1e
type
Chekhov's Volcano
 Grow (Video Game) / int_ca326e1e
comment
Chekhov's Volcano: The volcano from Grow Island doesn't erupt itself, but in the last turn, a creature will come out of it and will pour lava out of its head-tentacle.
 Grow (Video Game) / int_ca326e1e
featureApplicability
1.0
 Grow (Video Game) / int_ca326e1e
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_ca326e1e
 Grow (Video Game) / int_ca87e3ec
type
No Name Given
 Grow (Video Game) / int_ca87e3ec
comment
No Name Given: While several creatures have their names revealed in other games by the same creator, most of them aren't given a name anywhere.
 Grow (Video Game) / int_ca87e3ec
featureApplicability
1.0
 Grow (Video Game) / int_ca87e3ec
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_ca87e3ec
 Grow (Video Game) / int_caff50de
type
Giant Medical Syringe
 Grow (Video Game) / int_caff50de
comment
Giant Medical Syringe: In nano vol.3, one of the items used to heal the sick Onky is a giant syringe. The sick Onky needs to sleep to receive his shot, or else he'll avoids it.
 Grow (Video Game) / int_caff50de
featureApplicability
1.0
 Grow (Video Game) / int_caff50de
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_caff50de
 Grow (Video Game) / int_d129e13e
type
"Eureka!" Moment
 Grow (Video Game) / int_d129e13e
comment
"Eureka!" Moment: The designer in Grow Valley can get up to three, each one gives him a project idea. First he observe the valley, giving him the idea for a road, then he listen to the ground which gives him the idea of making an Elaborate Underground Base, lastly he observe the sky and he think about a tower that absorb solar energy.
 Grow (Video Game) / int_d129e13e
featureApplicability
1.0
 Grow (Video Game) / int_d129e13e
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_d129e13e
 Grow (Video Game) / int_d1814802
type
Big Red Devil
 Grow (Video Game) / int_d1814802
comment
Big Red Devil: The main antagonist of Grow RPG is red and looks like a demon.
 Grow (Video Game) / int_d1814802
featureApplicability
1.0
 Grow (Video Game) / int_d1814802
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_d1814802
 Grow (Video Game) / int_d24ed873
type
Developer's Foresight
 Grow (Video Game) / int_d24ed873
comment
Developer's Foresight: Grow Island and Grow Valley both have vehicles that always move on the field. If someone tries to cross the road, he will stop and wait for the vehicle to pass, so elements will never collide.
 Grow (Video Game) / int_d24ed873
featureApplicability
1.0
 Grow (Video Game) / int_d24ed873
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_d24ed873
 Grow (Video Game) / int_d2b8cd85
type
Idea Bulb
 Grow (Video Game) / int_d2b8cd85
comment
Idea Bulb: One appears whenever one of the little game-world people gets a bright idea.
 Grow (Video Game) / int_d2b8cd85
featureApplicability
1.0
 Grow (Video Game) / int_d2b8cd85
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_d2b8cd85
 Grow (Video Game) / int_d65defec
type
Cumulonemesis
 Grow (Video Game) / int_d65defec
comment
Cumulonemesis: One of the demon's "minions" in Grow RPG Sigma's second level is a cloud. While it looks like a completely normal cloud at first, it goes in predefined areas and can even attack the hero by raining or snowing on him, meaning it's probably somewhat sentient.
 Grow (Video Game) / int_d65defec
featureApplicability
1.0
 Grow (Video Game) / int_d65defec
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_d65defec
 Grow (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Grow (Video Game) / int_d7d588c8
comment
Lethal Lava Land: In the secret ending of Grow ver. 3, the game's setting is turned into a fire-themed area filled with volcanoes and lava.
 Grow (Video Game) / int_d7d588c8
featureApplicability
1.0
 Grow (Video Game) / int_d7d588c8
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_d7d588c8
 Grow (Video Game) / int_d8fad039
type
Weird Currency
 Grow (Video Game) / int_d8fad039
comment
Weird Currency: You buy objects with hearts in Grow Maze.
 Grow (Video Game) / int_d8fad039
featureApplicability
1.0
 Grow (Video Game) / int_d8fad039
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_d8fad039
 Grow (Video Game) / int_d9e48d0
type
Company Cross References
 Grow (Video Game) / int_d9e48d0
comment
Company Cross References: On top of all the continuity nods there are in most Grow games, the games also re-use characters and elements from other games made by On.
 Grow (Video Game) / int_d9e48d0
featureApplicability
1.0
 Grow (Video Game) / int_d9e48d0
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_d9e48d0
 Grow (Video Game) / int_dab6a3a8
type
Sugar Apocalypse
 Grow (Video Game) / int_dab6a3a8
comment
Sugar Apocalypse: The game world can become a very grim place if you get things too badly wrong.
 Grow (Video Game) / int_dab6a3a8
featureApplicability
1.0
 Grow (Video Game) / int_dab6a3a8
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_dab6a3a8
 Grow (Video Game) / int_daef39ee
type
Elaborate Underground Base
 Grow (Video Game) / int_daef39ee
comment
Elaborate Underground Base: You can construct one in Grow Valley.
 Grow (Video Game) / int_daef39ee
featureApplicability
1.0
 Grow (Video Game) / int_daef39ee
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_daef39ee
 Grow (Video Game) / int_daf4da31
type
Anime Hair
 Grow (Video Game) / int_daf4da31
comment
Anime Hair: In the second level of Grow RPG Sigma, the hero has spiky hair, compared to a bowl cut in the first level.
 Grow (Video Game) / int_daf4da31
featureApplicability
1.0
 Grow (Video Game) / int_daf4da31
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_daf4da31
 Grow (Video Game) / int_dbca2c99
type
Red Herring
 Grow (Video Game) / int_dbca2c99
comment
Red Herring: Sometime items may interact or evolve in a way that make you think you're on the right path, but the items must actually interact differently.
 Grow (Video Game) / int_dbca2c99
featureApplicability
1.0
 Grow (Video Game) / int_dbca2c99
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_dbca2c99
 Grow (Video Game) / int_dcbe8a6e
type
Chekhov's Gunman
 Grow (Video Game) / int_dcbe8a6e
comment
Chekhov's Gunman: If the player plays the right way in Grow Comeback, the child from the intro is revealed to be one of the hero's background supporters who then tries to beat the monster on his own, only to fail. His attempt gives the retired hero the motivation needed to defeat the monster.
 Grow (Video Game) / int_dcbe8a6e
featureApplicability
1.0
 Grow (Video Game) / int_dcbe8a6e
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_dcbe8a6e
 Grow (Video Game) / int_dd91f8d8
type
Audience Participation
 Grow (Video Game) / int_dd91f8d8
comment
Audience Participation: In October 2018, On made an audience participation game called Grow RT on his Japanese Twitter account. The game consisted of an image of a creature and gave the audience two choice of how the creature would evolve, similarly to how Grow ver. 1's gameplay works. If the image would get enough reteweets, the creature would evolve and the audience would be presented with two new options to choose from (All steps can be seen here on reverse order). The game got interrupted a week later due to the creator's health problem. In December 2020, he tried the concept once again on his more popular English account (All steps can be seen here). Once there was not enough people to reach the next evolution step (largely because the game went on a little hiatus), he decided to conclude the game with an animation that was made thanks to the specific choices the audience made during the Twitter game.
 Grow (Video Game) / int_dd91f8d8
featureApplicability
1.0
 Grow (Video Game) / int_dd91f8d8
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_dd91f8d8
 Grow (Video Game) / int_dd963bd3
type
Our Giants Are Bigger
 Grow (Video Game) / int_dd963bd3
comment
Our Giants Are Bigger: You build a giant human-like foot after completing it's skeleton in Grow Cannon, but you can't see the rest of it's body, assuming it has any.
 Grow (Video Game) / int_dd963bd3
featureApplicability
1.0
 Grow (Video Game) / int_dd963bd3
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_dd963bd3
 Grow (Video Game) / int_e08fcc99
type
Battle Theme Music
 Grow (Video Game) / int_e08fcc99
comment
Battle Theme Music: The music changes when the hero fights the final boss in Grow RPG.
 Grow (Video Game) / int_e08fcc99
featureApplicability
1.0
 Grow (Video Game) / int_e08fcc99
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_e08fcc99
 Grow (Video Game) / int_e0aed924
type
No Antagonist
 Grow (Video Game) / int_e0aed924
comment
No Antagonist: Some games have a conflict that is not caused by a bad guy or by anyone at all. Grow Tower where the objective is to turn the sun on like if it was a lamp. Grow Cannon where you must help a sleeping guy to wake up after he broke his alarm clock. Grow Nano vol.2 where you must help someone put a baby bird back on its nest after it fell. Grow Nano vol.3 where you must heal an Onky who got sick by natural cause. Grow Cinderella where like in the original tale, you must help Cinderella prepare herself for the ball. Unlike the original tale, there is no indication that Cinderella's evil stepmother and stepsisters exist.
 Grow (Video Game) / int_e0aed924
featureApplicability
1.0
 Grow (Video Game) / int_e0aed924
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_e0aed924
 Grow (Video Game) / int_e22831c9
type
Nighttime Transformation
 Grow (Video Game) / int_e22831c9
comment
Nighttime Transformation: A reccuring creature in the Grow games and other Eyezmaze games is a creature whose form is different during the day and the night. During the day, it's a white blob who often sleep but can be awaken with an alarm clock, it's soft wax-like body makes it a bit of a shape-shifter and allows him grow limbs or a long neck. During the night, the creature is awake and gets hands, wings and horns and is half-green, half-yellow though the colors may change depending of the game. The day form is called "Rotta" and the night form is called "Pierre".
 Grow (Video Game) / int_e22831c9
featureApplicability
1.0
 Grow (Video Game) / int_e22831c9
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_e22831c9
 Grow (Video Game) / int_e5d8460d
type
Unexplained Recovery
 Grow (Video Game) / int_e5d8460d
comment
Unexplained Recovery: In the secret ending of Grow Valley the Onkies, who turned into Tonties, find a cave deep underground containing the skeletal remains of a giant creature. After a Time Skip where the Tonties make a civilization inside the cave, the giant creature appears alive.
 Grow (Video Game) / int_e5d8460d
featureApplicability
1.0
 Grow (Video Game) / int_e5d8460d
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_e5d8460d
 Grow (Video Game) / int_e63317eb
type
Green Hill Zone
 Grow (Video Game) / int_e63317eb
comment
Green Hill Zone: Grow Maze has a button that turn the north-west part of the maze into a grassy zone.
 Grow (Video Game) / int_e63317eb
featureApplicability
1.0
 Grow (Video Game) / int_e63317eb
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_e63317eb
 Grow (Video Game) / int_e6ce4b
type
The Maze
 Grow (Video Game) / int_e6ce4b
comment
The Maze: Grow Maze, naturally takes place inside a maze.
 Grow (Video Game) / int_e6ce4b
featureApplicability
1.0
 Grow (Video Game) / int_e6ce4b
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_e6ce4b
 Grow (Video Game) / int_e7099879
type
Mecha Expansion Pack
 Grow (Video Game) / int_e7099879
comment
Mecha Expansion Pack: Your construction mecha in Grow Island. Its upgrades let it dig harbours, drill tunnels, lay tracks, fly with rocket engines, and create sheeps. To appreciate this fully, please note that it starts out as a small road-paving machine.
 Grow (Video Game) / int_e7099879
featureApplicability
1.0
 Grow (Video Game) / int_e7099879
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_e7099879
 Grow (Video Game) / int_e8b0f099
type
Dark Is Evil
 Grow (Video Game) / int_e8b0f099
comment
Dark Is Evil: The more the Onkies hurts the environment in Grow Island, the darker they get.
 Grow (Video Game) / int_e8b0f099
featureApplicability
1.0
 Grow (Video Game) / int_e8b0f099
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_e8b0f099
 Grow (Video Game) / int_ea10a2de
type
Hearts Are Health
 Grow (Video Game) / int_ea10a2de
comment
The hero and the monsters from Grow RPG have health metters represented by hearts.
 Grow (Video Game) / int_ea10a2de
featureApplicability
1.0
 Grow (Video Game) / int_ea10a2de
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_ea10a2de
 Grow (Video Game) / int_eb5cbe42
type
Me's a Crowd
 Grow (Video Game) / int_eb5cbe42
comment
Me's a Crowd: Onkies have self-duplication powers in some games. It's often used to make work easier.
 Grow (Video Game) / int_eb5cbe42
featureApplicability
1.0
 Grow (Video Game) / int_eb5cbe42
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_eb5cbe42
 Grow (Video Game) / int_eb81c601
type
Big Damn Heroes
 Grow (Video Game) / int_eb81c601
comment
Big Damn Heroes: If you did things right in Grow RPG, the hero will almost get defeated by the dragon, but the King will zap it so your hero can finish it. In the intro of Grow Comeback, the hero saves a child from a monster.
 Grow (Video Game) / int_eb81c601
featureApplicability
1.0
 Grow (Video Game) / int_eb81c601
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_eb81c601
 Grow (Video Game) / int_ebe55efb
type
RPG Elements
 Grow (Video Game) / int_ebe55efb
comment
RPG Elements: Grow RPG isn't really an RPG. It's a Grow game with a fantasy setting and characters who have hitpoint meters and the hero has an inventory, a money counter and stats.
 Grow (Video Game) / int_ebe55efb
featureApplicability
1.0
 Grow (Video Game) / int_ebe55efb
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_ebe55efb
 Grow (Video Game) / int_ed23decc
type
Big Ball of Violence
 Grow (Video Game) / int_ed23decc
comment
Big Ball of Violence: The cone and the cylinder creatures from Grow ver.2 will fight into one if they see each other and will end up in a knot bag.
 Grow (Video Game) / int_ed23decc
featureApplicability
1.0
 Grow (Video Game) / int_ed23decc
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_ed23decc
 Grow (Video Game) / int_ee19d278
type
Blob Monster
 Grow (Video Game) / int_ee19d278
comment
Blob Monster: The weakest monsters from Grow RPG are slimes. The Rotta creature is a shape-shifting blob-like creature that seems to have the consistence of dough.
 Grow (Video Game) / int_ee19d278
featureApplicability
1.0
 Grow (Video Game) / int_ee19d278
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_ee19d278
 Grow (Video Game) / int_eea96e78
type
Swallowed Whole
 Grow (Video Game) / int_eea96e78
comment
Swallowed Whole: The lake creature from Grow Cannon eats a big fruit in one bite.
 Grow (Video Game) / int_eea96e78
featureApplicability
1.0
 Grow (Video Game) / int_eea96e78
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_eea96e78
 Grow (Video Game) / int_f068cba
type
Oddball in the Series
 Grow (Video Game) / int_f068cba
comment
Oddball in the Series: Most games have their own unique schticks that make them unique, but a few examples stand out. Grow Ver.1 has a different kind of gameplay where instead of having a bunch of objects that you need to place in a certain order, you need to choose one item out of two to interact with an item that's already on the screen (sometime you only have one item to choose from). Then you are given another choice with different items. This goes on until you reach the end of the path you were going to. Grow nano vol 1 (And nano vol 0) has a different gameplay where the player just have to click on some parts of a structure to make it evolve. Grow Cannon has a different kind of gameplay where instead of directly placing objects, the player must use a cannon to fire in different spots and interact with the scenery. Grow Clay is visually unique as it uses clay animation instead of 2D digital animation like every other game in the series.
 Grow (Video Game) / int_f068cba
featureApplicability
1.0
 Grow (Video Game) / int_f068cba
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_f068cba
 Grow (Video Game) / int_f2758e74
type
Wreathed in Flames
 Grow (Video Game) / int_f2758e74
comment
Wreathed in Flames: One thing the player needs to build in Grow Maze is a dog made of fire.
 Grow (Video Game) / int_f2758e74
featureApplicability
1.0
 Grow (Video Game) / int_f2758e74
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_f2758e74
 Grow (Video Game) / int_f3f391f6
type
Fission Mailed
 Grow (Video Game) / int_f3f391f6
comment
Fission Mailed: The correct combination for Grow Comeback has the heart not yet maxed out when the tiles turn over, making it seem like the player got something wrong. Then one of the hero's supporters tries to attack the monster themselves but gets beaten up, giving the hero the motivation he needs to fight the monster and maxing out the last item.
 Grow (Video Game) / int_f3f391f6
featureApplicability
1.0
 Grow (Video Game) / int_f3f391f6
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_f3f391f6
 Grow (Video Game) / int_f5c09c52
type
Advertisement Game
 Grow (Video Game) / int_f5c09c52
comment
Advertisement Game: Grow Island and Grow Valley are advertisements for the Shibaura Institute of Technology. Grow Clay is an advergame for the Japanese company "TECROSS".
 Grow (Video Game) / int_f5c09c52
featureApplicability
1.0
 Grow (Video Game) / int_f5c09c52
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_f5c09c52
 Grow (Video Game) / int_f5f79e56
type
Hard-Work Montage
 Grow (Video Game) / int_f5f79e56
comment
Hard-Work Montage: Shown at the end of Grow Valley. On a smaller scale, the little designer working furiously at his desk in the same game.
 Grow (Video Game) / int_f5f79e56
featureApplicability
1.0
 Grow (Video Game) / int_f5f79e56
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_f5f79e56
 Grow (Video Game) / int_f6bf66a2
type
Storybook Episode
 Grow (Video Game) / int_f6bf66a2
comment
Storybook Episode: As indicated by the title, Grow Cinderella is inspired by the Cinderella tale.
 Grow (Video Game) / int_f6bf66a2
featureApplicability
1.0
 Grow (Video Game) / int_f6bf66a2
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_f6bf66a2
 Grow (Video Game) / int_f6c36157
type
Stab the Salad
 Grow (Video Game) / int_f6c36157
comment
Stab the Salad: In the climax of Grow RPG Sigma, after the hero and the demon are both healed, it looks like the demon is about to punch the hero, but his fist stops before reaching the hero's head. Turns out that the demon was just going for a fist bump.
 Grow (Video Game) / int_f6c36157
featureApplicability
1.0
 Grow (Video Game) / int_f6c36157
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_f6c36157
 Grow (Video Game) / int_f8173bd9
type
Medieval European Fantasy
 Grow (Video Game) / int_f8173bd9
comment
Medieval European Fantasy: Grow RPG takes place in a European medieval setting with heroic fantasy elements such as dragons, slimes, and magical artifacts.
 Grow (Video Game) / int_f8173bd9
featureApplicability
1.0
 Grow (Video Game) / int_f8173bd9
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_f8173bd9
 Grow (Video Game) / int_name
type
ItemName
 Grow (Video Game) / int_name
comment
 Grow (Video Game) / int_name
featureApplicability
1.0
 Grow (Video Game) / int_name
featureConfidence
1.0
 Grow (Video Game)
hasFeature
Grow (Video Game) / int_name
 Grow (Video Game) / int_name
itemName
Grow (Video Game)

The following is a list of statements referring to the current page from other pages.

 Grow (Video Game)
hasFeature
Afraid of Needles / int_e5d73aa6
 Grow (Video Game)
hasFeature
Alien Sky / int_e5d73aa6
 Grow (Video Game)
hasFeature
Amazing Technicolor Population / int_e5d73aa6
 Grow (Video Game)
hasFeature
Audience Participation / int_e5d73aa6
 Grow (Video Game)
hasFeature
Baby Planet / int_e5d73aa6
 Grow (Video Game)
hasFeature
Balloon Belly / int_e5d73aa6
 Grow (Video Game)
hasFeature
Beneath the Earth / int_e5d73aa6
 Grow (Video Game)
hasFeature
Big Ball of Violence / int_e5d73aa6
 Grow (Video Game)
hasFeature
Bizarre Alien Biology / int_e5d73aa6
 Grow (Video Game)
hasFeature
Box-and-Stick Trap / int_e5d73aa6
 Grow (Video Game)
hasFeature
Cephalothorax / int_e5d73aa6
 Grow (Video Game)
hasFeature
Cherry Tapping / int_e5d73aa6
 Grow (Video Game)
hasFeature
Christmas Episode / int_e5d73aa6
 Grow (Video Game)
hasFeature
Chromatic Arrangement / int_e5d73aa6
 Grow (Video Game)
hasFeature
Cool Car / int_e5d73aa6
 Grow (Video Game)
hasFeature
Creator's Oddball / int_e5d73aa6
 Grow (Video Game)
hasFeature
Dark Is Evil / int_e5d73aa6
 Grow (Video Game)
hasFeature
Drinking on Duty / int_e5d73aa6
 Grow (Video Game)
hasFeature
Drop the Washtub / int_e5d73aa6
 Grow (Video Game)
hasFeature
Dungeon Shop / int_e5d73aa6
 Grow (Video Game)
hasFeature
Earn Your Bad Ending / int_e5d73aa6
 Grow (Video Game)
hasFeature
Fission Mailed / int_e5d73aa6
 Grow (Video Game)
hasFeature
Formerly Fit / int_e5d73aa6
 Grow (Video Game)
hasFeature
Funny Afro / int_e5d73aa6
 Grow (Video Game)
hasFeature
Giant Foot of Stomping / int_e5d73aa6
 Grow (Video Game)
hasFeature
Giant Hands of Doom / int_e5d73aa6
 Grow (Video Game)
hasFeature
Giant Medical Syringe / int_e5d73aa6
 Grow (Video Game)
hasFeature
Gold-Colored Superiority / int_e5d73aa6
 Grow (Video Game)
hasFeature
Golden Path / int_e5d73aa6
 Grow (Video Game)
hasFeature
Gratuitous Greek / int_e5d73aa6
 Grow (Video Game)
hasFeature
Gray Is Useless / int_e5d73aa6
 Grow (Video Game)
hasFeature
Grows on Trees / int_e5d73aa6
 Grow (Video Game)
hasFeature
Hard-Work Montage / int_e5d73aa6
 Grow (Video Game)
hasFeature
Hearts Are Health / int_e5d73aa6
 Grow (Video Game)
hasFeature
Hedge Maze / int_e5d73aa6
 Grow (Video Game)
hasFeature
Heroic Bystander / int_e5d73aa6
 Grow (Video Game)
hasFeature
High-Pressure Emotion / int_e5d73aa6
 Grow (Video Game)
hasFeature
Japanese Video Games / int_e5d73aa6
 Grow (Video Game)
hasFeature
Level Ate / int_e5d73aa6
 Grow (Video Game)
hasFeature
Little Green Men / int_e5d73aa6
 Grow (Video Game)
hasFeature
Losing Your Head / int_e5d73aa6
 Grow (Video Game)
hasFeature
Mummy / int_e5d73aa6
 Grow (Video Game)
hasFeature
Naked People Are Funny / int_e5d73aa6
 Grow (Video Game)
hasFeature
Nighttime Transformation / int_e5d73aa6
 Grow (Video Game)
hasFeature
Our Giants Are Bigger / int_e5d73aa6
 Grow (Video Game)
hasFeature
Pandaing to the Audience / int_e5d73aa6
 Grow (Video Game)
hasFeature
Plug the Volcano / int_e5d73aa6
 Grow (Video Game)
hasFeature
RPG Elements / int_e5d73aa6
 Grow (Video Game)
hasFeature
Reaching Between the Lines / int_e5d73aa6
 Grow (Video Game)
hasFeature
Ring-Ring-CRUNCH! / int_e5d73aa6
 Grow (Video Game)
hasFeature
Santa Claus / int_e5d73aa6
 Grow (Video Game)
hasFeature
Self-Duplication / int_e5d73aa6
 Grow (Video Game)
hasFeature
Smart Animal, Inconvenient Instincts / int_e5d73aa6
 Grow (Video Game)
hasFeature
Solid Clouds / int_e5d73aa6
 Grow (Video Game)
hasFeature
Soup Is Medicine / int_e5d73aa6
 Grow (Video Game)
hasFeature
Squashed Flat / int_e5d73aa6
 Grow (Video Game)
hasFeature
Storybook Episode / int_e5d73aa6
 Grow (Video Game)
hasFeature
The Blank / int_e5d73aa6
 Grow (Video Game)
hasFeature
The Maze / int_e5d73aa6
 Grow (Video Game)
hasFeature
Trial-and-Error Gameplay / int_e5d73aa6
 Grow (Video Game)
hasFeature
Villain-Beating Artifact / int_e5d73aa6
 Grow (Video Game)
hasFeature
Weird Currency / int_e5d73aa6
 GROW
sameAs
Grow (Video Game)
 Grow (Video Game)
hasFeature
Heavy Sleeper / int_e5d73aa6