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Home Behind (Video Game)
- 554 statements
- 109 feature instances
- 0 referencing feature instances
Home Behind (Video Game) | type |
TVTItem | |
Home Behind (Video Game) | label |
Home Behind (Video Game) | |
Home Behind (Video Game) | page |
HomeBehind | |
Home Behind (Video Game) | comment |
Home Behind is a challenging Roguelike with RPG elements, developed by TPP Studio out of Shanghai in China. The first game in the series was released in 2016, with a more widely known sequel, Home Behind 2 released in early 2022.Both games play similarly, where you control one or more characters as you fight against an oppressive government. In the first game your goal is to leave the country & find your family, in the second you are Banan, a college student who returns to the country, taking control of a band of Scarian rebels or order to overthrow the brutal dictator Akadullah.In the second game the core gameplay is a side scrolling progression through each level, with random events, equipment and supplies being found along the way. Combat inside the levels is a maximum of four heroes per side, with classes called "Jobs", and positions that give bonuses or downsides. Characters level up and have skills relevant to the classic RPG roles of Tank, DPS, Support and Healer as well as specialisations for weaponry & armour.There is a map layer representing towns, areas & the Government army, and in this layer you can upgrade facilities to gain income and other benefits. Moving between towns can involve combat with your ramshackle truck.Finally, you need to constantly upgrade your home base. Diplomatic missions from supporting powers, an infirmary for healing, your truck, a high tech aerial drone, command centre, your inventory warehouse, a metal shop for crafting & improving your gear and the vending machine of a local arms dealer all help to progress through the world. | |
Home Behind (Video Game) | fetched |
2024-05-06T07:17:31Z | |
Home Behind (Video Game) | parsed |
2024-05-06T07:17:31Z | |
Home Behind (Video Game) | processingComment |
Dropped link to CriticalHit: Not a Feature - ITEM | |
Home Behind (Video Game) | isPartOf |
DBTropes | |
Home Behind (Video Game) / int_117b3429 | type |
A Taste of the Lash | |
Home Behind (Video Game) / int_117b3429 | comment |
A Taste of the Lash: The slave trader uses this. | |
Home Behind (Video Game) / int_117b3429 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_117b3429 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_117b3429 | |
Home Behind (Video Game) / int_1282bf4f | type |
No Celebrities Were Harmed | |
Home Behind (Video Game) / int_1282bf4f | comment |
No Celebrities Were Harmed: Scarian dictator Akadullah is cleary supposed to represent Syrian leader Bashar Al-Assad. | |
Home Behind (Video Game) / int_1282bf4f | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_1282bf4f | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_1282bf4f | |
Home Behind (Video Game) / int_13d7a65e | type |
The Artifact | |
Home Behind (Video Game) / int_13d7a65e | comment |
The Artifact: The European Union is the only real country in the game, because it existed in the first game. All others are Fantasy Counterpart Cultures of various countries. | |
Home Behind (Video Game) / int_13d7a65e | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_13d7a65e | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_13d7a65e | |
Home Behind (Video Game) / int_1520ad7e | type |
Jumping Off the Slippery Slope | |
Home Behind (Video Game) / int_1520ad7e | comment |
Jumping Off the Slippery Slope: Banan can potentially become more ruthless over the course of the campaign, in the name of victory. Which makes her becoming the Big Bad in the first game more plausible. | |
Home Behind (Video Game) / int_1520ad7e | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_1520ad7e | featureConfidence |
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Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_1520ad7e | |
Home Behind (Video Game) / int_1527d90d | type |
Early Game Hell | |
Home Behind (Video Game) / int_1527d90d | comment |
Early Game Hell: The number one tip to new players is that during the customisation of your player character Banan, to make them a medic due to how hard it is for characters to survive each area without being healed, or if you do heal them, it costs supplies. You also have very little medicine, poor weapons and won't have a large team. | |
Home Behind (Video Game) / int_1527d90d | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_1527d90d | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_1527d90d | |
Home Behind (Video Game) / int_177a6464 | type |
Genre Shift | |
Home Behind (Video Game) / int_177a6464 | comment |
Genre Shift: Whereas the first game is a tale of a refugee fleeing the conflict, the second is a war story. | |
Home Behind (Video Game) / int_177a6464 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_177a6464 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_177a6464 | |
Home Behind (Video Game) / int_18262b13 | type |
Break the Badass | |
Home Behind (Video Game) / int_18262b13 | comment |
Break the Badass: Banan suffers from this after Haroun's death, and takes time to recover. Represented in game by loss of stats. | |
Home Behind (Video Game) / int_18262b13 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_18262b13 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_18262b13 | |
Home Behind (Video Game) / int_1c79ae8c | type |
Those Two Guys | |
Home Behind (Video Game) / int_1c79ae8c | comment |
Those Two Guys: You always start the game with Banan and Chris then quicky add Haroun to the party. | |
Home Behind (Video Game) / int_1c79ae8c | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_1c79ae8c | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_1c79ae8c | |
Home Behind (Video Game) / int_1f250372 | type |
I Need a Freaking Drink | |
Home Behind (Video Game) / int_1f250372 | comment |
I Need a Freaking Drink: Your characters can come across the Pub in several towns, drinking at them for benefits. | |
Home Behind (Video Game) / int_1f250372 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_1f250372 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_1f250372 | |
Home Behind (Video Game) / int_1f6ec528 | type |
Would Not Shoot a Civilian | |
Home Behind (Video Game) / int_1f6ec528 | comment |
Would Not Shoot a Civilian: The reason Chris failed to kill Akadullah in the first place was because he was spotted at a kindergarten. Despite having the dictator dead to rights, Chris didn't make the hit, unwilling to kill innocents as collateral damage. A moral dilemma in the final mission. A general asks Banan to swear before God not to harm civilians and just to go straight to Akadullah. Immediately afterward, Chris' Nortonan handler suggests employing an airstrike that will wipe out Akadullah's defenders but also kill hundreds of innocent bystanders. It's your call whether you blow the place to hell, use a more targeted airstrike with less effectiveness but fewer civilian deaths, or refuse to kill civilians and deal with Akadullah's soldiers yourself. | |
Home Behind (Video Game) / int_1f6ec528 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_1f6ec528 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_1f6ec528 | |
Home Behind (Video Game) / int_1ff3b1d6 | type |
Harmful Healing | |
Home Behind (Video Game) / int_1ff3b1d6 | comment |
Harmful Healing: The Chemist & Witch Doctor have healing skills that also inflict initial health damage or negative status effects, with the upside being those skills can often heal better than the ones the Medic does. | |
Home Behind (Video Game) / int_1ff3b1d6 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_1ff3b1d6 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_1ff3b1d6 | |
Home Behind (Video Game) / int_21e5b9c7 | type |
Failed a Spot Check | |
Home Behind (Video Game) / int_21e5b9c7 | comment |
Failed a Spot Check: Many of the random events involve rolling an intelligence, resolve or strength check, and if failed will result in an enemy unit coming out to fight you with an ambush bonus. You can also do this in return in some events. | |
Home Behind (Video Game) / int_21e5b9c7 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_21e5b9c7 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_21e5b9c7 | |
Home Behind (Video Game) / int_24cba99f | type |
Exclusive Enemy Equipment | |
Home Behind (Video Game) / int_24cba99f | comment |
Exclusive Enemy Equipment: Some of the bosses carry special trinkets that aren't the same as the others. One example being a ceremonial short sword which gives +5 damage. | |
Home Behind (Video Game) / int_24cba99f | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_24cba99f | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_24cba99f | |
Home Behind (Video Game) / int_2639f6eb | type |
Status Effects | |
Home Behind (Video Game) / int_2639f6eb | comment |
Status Effects: A variety of combat effects are included, that can be called up as skills or gained over time from random events or cooking. | |
Home Behind (Video Game) / int_2639f6eb | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_2639f6eb | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_2639f6eb | |
Home Behind (Video Game) / int_29f44d3a | type |
Adam Smith Hates Your Guts | |
Home Behind (Video Game) / int_29f44d3a | comment |
Adam Smith Hates Your Guts: Healing is always extremely expensive. Your fellow rebels will also require you to give them supplies or cash even if you're ostensibly on the same side. Averted in many of the exploration area stores. While you will often get the chance to buy something from a vendor, the walls will be covered with free loot you can take without any issue. | |
Home Behind (Video Game) / int_29f44d3a | featureApplicability |
-1.0 | |
Home Behind (Video Game) / int_29f44d3a | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_29f44d3a | |
Home Behind (Video Game) / int_2a035a26 | type |
Allohistorical Allusion | |
Home Behind (Video Game) / int_2a035a26 | comment |
Allohistorical Allusion: In addition to the parallels with Syria, the circumstances leading up to the Civil War call to mind both the Iranian Revolution and Afghan conflict. The actual spark of the conflict, in which peaceful protesters in the Scaria's capital were brutally crushed by the military, bears more than a passing resemblance to the Tiananmen Square Incident. | |
Home Behind (Video Game) / int_2a035a26 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_2a035a26 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_2a035a26 | |
Home Behind (Video Game) / int_315ec0b1 | type |
Auto-Save | |
Home Behind (Video Game) / int_315ec0b1 | comment |
Auto-Save: It autosaves into a single slot but it is possible to get around a failed mission by quitting the game. | |
Home Behind (Video Game) / int_315ec0b1 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_315ec0b1 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_315ec0b1 | |
Home Behind (Video Game) / int_33affa42 | type |
Government Agency of Fiction | |
Home Behind (Video Game) / int_33affa42 | comment |
Government Agency of Fiction: The Norto Republic's Civic Security Bureau, which is an obvious stand-in for the CIA. | |
Home Behind (Video Game) / int_33affa42 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_33affa42 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_33affa42 | |
Home Behind (Video Game) / int_35ae6a23 | type |
Lethal Chef | |
Home Behind (Video Game) / int_35ae6a23 | comment |
Lethal Chef: Maria has to learn how to cook each individual dish, and even when she has learned it, there is still an RNG element that can make her attempts fail badly. | |
Home Behind (Video Game) / int_35ae6a23 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_35ae6a23 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_35ae6a23 | |
Home Behind (Video Game) / int_37fcf16 | type |
Death Is Cheap | |
Home Behind (Video Game) / int_37fcf16 | comment |
Death Is Cheap: Averted. If you send a hero off to fight on the front lines they will die. And your own team members can die if you misplay, especially at the higher difficulty levels. | |
Home Behind (Video Game) / int_37fcf16 | featureApplicability |
-1.0 | |
Home Behind (Video Game) / int_37fcf16 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_37fcf16 | |
Home Behind (Video Game) / int_38047858 | type |
Squishy Wizard | |
Home Behind (Video Game) / int_38047858 | comment |
Squishy Wizard: The chemist is the most similar class for this, as they can heal and provide offensive attacks. | |
Home Behind (Video Game) / int_38047858 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_38047858 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_38047858 | |
Home Behind (Video Game) / int_39b8d3d6 | type |
Boring, but Practical | |
Home Behind (Video Game) / int_39b8d3d6 | comment |
Boring, but Practical: The hellacious difficulty & game mechanics result in the most common hero selections being a sniper or serial killer in slot 4, a medic or witch doctor healer in slot 3, a damage dealer like a commando in slot 2 and a heavy tank like a shielded soldier or heavy infantry in slot 1. Skipping random events if you don't have a good chance of success is boring, but better than failing and losing health, getting hurt or losing morale. The medic can't restore HP as well as some of the other healers do, but it's ability to heal itself and the lack of any downside to it's healing abilities make the medic class the most common choice for a team healer. | |
Home Behind (Video Game) / int_39b8d3d6 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_39b8d3d6 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_39b8d3d6 | |
Home Behind (Video Game) / int_3d699462 | type |
Curb-Stomp Battle | |
Home Behind (Video Game) / int_3d699462 | comment |
Curb-Stomp Battle: When you're heavily under levelled this will happen to you, and vice versa. If you're 5+ levels higher you can smash every enemy group in an area without any major damage, especially if you've got a healer on your team. | |
Home Behind (Video Game) / int_3d699462 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_3d699462 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_3d699462 | |
Home Behind (Video Game) / int_3f0310d6 | type |
Magikarp Power | |
Home Behind (Video Game) / int_3f0310d6 | comment |
Magikarp Power: Arguably the most important buffs in the game, reducing supply usage, and injury resistance, start off as extremely limited bonuses. | |
Home Behind (Video Game) / int_3f0310d6 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_3f0310d6 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_3f0310d6 | |
Home Behind (Video Game) / int_3f2f9d48 | type |
Permadeath | |
Home Behind (Video Game) / int_3f2f9d48 | comment |
Permadeath: If a hero manages to die, that's it. | |
Home Behind (Video Game) / int_3f2f9d48 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_3f2f9d48 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_3f2f9d48 | |
Home Behind (Video Game) / int_4713429e | type |
Pamphlet Shelf | |
Home Behind (Video Game) / int_4713429e | comment |
Pamphlet Shelf: Various notes & journals can be found scattered across the game. | |
Home Behind (Video Game) / int_4713429e | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_4713429e | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_4713429e | |
Home Behind (Video Game) / int_48b8e79 | type |
Skill Slot System | |
Home Behind (Video Game) / int_48b8e79 | comment |
Skill Slot System: Averted, you don't get the choose skills, each character comes with 3 specific skills based on their job class archetype. | |
Home Behind (Video Game) / int_48b8e79 | featureApplicability |
-1.0 | |
Home Behind (Video Game) / int_48b8e79 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_48b8e79 | |
Home Behind (Video Game) / int_4ef92d0b | type |
The Atoner | |
Home Behind (Video Game) / int_4ef92d0b | comment |
The Atoner: Haroun's backstory is to make up for how his tribe helped bring Akadullah to power. As it turns out, Banan's backstory reveals that her father was a close friend of Akadullah before being put in a concentration camp, and is both trying to avenge her family's demise and help make up for their role in bringing him to power. | |
Home Behind (Video Game) / int_4ef92d0b | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_4ef92d0b | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_4ef92d0b | |
Home Behind (Video Game) / int_4f497bab | type |
Alpha Strike | |
Home Behind (Video Game) / int_4f497bab | comment |
Alpha Strike: If you manage to ambush an enemy using a random event, or your crew has built their entire morale meter, with the right heroes you can alpha strike the enemy team with your ultimate abilities, and lower level enemies can be killed outright by this. | |
Home Behind (Video Game) / int_4f497bab | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_4f497bab | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_4f497bab | |
Home Behind (Video Game) / int_4fba5bf6 | type |
Festering Fungus | |
Home Behind (Video Game) / int_4fba5bf6 | comment |
Festering Fungus: One of the random items in the exploration areas, you need to pass a check to determine if they are edible, or just risk it and potentially take damage. | |
Home Behind (Video Game) / int_4fba5bf6 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_4fba5bf6 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_4fba5bf6 | |
Home Behind (Video Game) / int_50739d68 | type |
Healer Signs On Early | |
Home Behind (Video Game) / int_50739d68 | comment |
Healer Signs On Early: If you pick Medic as your starting class. Otherwise, completely down to RNG when you might get a healer. | |
Home Behind (Video Game) / int_50739d68 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_50739d68 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_50739d68 | |
Home Behind (Video Game) / int_52c8abce | type |
You Lose at Zero Trust | |
Home Behind (Video Game) / int_52c8abce | comment |
The Morale meter for the rebellion determines how much morale each hero starts each map with, and also represents how the war as a whole is going. It unlocks buffs and a stratagem when it reaches certain thresholds, and loses the game if it reaches zero. | |
Home Behind (Video Game) / int_52c8abce | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_52c8abce | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_52c8abce | |
Home Behind (Video Game) / int_53407671 | type |
Action Survivor | |
Home Behind (Video Game) / int_53407671 | comment |
Action Survivor: The first game puts you in the shoes of a refugee whose goal is simply to find his daughter and get out of Scaria in one piece. | |
Home Behind (Video Game) / int_53407671 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_53407671 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_53407671 | |
Home Behind (Video Game) / int_5d4359fe | type |
No Blood for Phlebotinum | |
Home Behind (Video Game) / int_5d4359fe | comment |
No Blood for Phlebotinum: The various outside countries are only involved in Scaria's civil war to get oil out of it. While the Norto Republic has more defined objectives, they're also the thirstiest of all the factions. | |
Home Behind (Video Game) / int_5d4359fe | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_5d4359fe | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_5d4359fe | |
Home Behind (Video Game) / int_5e2ae7ee | type |
Inexplicable Treasure Chests | |
Home Behind (Video Game) / int_5e2ae7ee | comment |
Inexplicable Treasure Chests: You can sometimes find items stashed into trees, dead bodies and fish them up from lakes. | |
Home Behind (Video Game) / int_5e2ae7ee | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_5e2ae7ee | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_5e2ae7ee | |
Home Behind (Video Game) / int_62259825 | type |
Nintendo Hard | |
Home Behind (Video Game) / int_62259825 | comment |
Nintendo Hard: This is an extremely difficult and long game. The main mechanic behind the difficulty is that being under levelled compared to the enemy makes it very hard to win, as enemy groups that are higher level will have more hit points, and be faster to use their weapons and their skills. An enemy group 5+ levels above you is exceptionally hard to defeat. Pouring points into upgrading your facilities doesn't really help that much, it simply helps you maintain equality with the increasingly hard to kill enemies. The biggest help is buying injury resistance via the field hospital, then upgrading the satellite connection to get more benefits from friendly factions, and late game you can get high quality rations that include a significant drop in supply usage, and upgrading your weapons & armour. The final battle involves significantly higher levelled enemies, as much as 10 levels above your 30 level cap. | |
Home Behind (Video Game) / int_62259825 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_62259825 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_62259825 | |
Home Behind (Video Game) / int_637ef67 | type |
New Game Plus | |
Home Behind (Video Game) / int_637ef67 | comment |
New Game Plus: The main benefit of the Revolutionary Heritage mechanic, as you gain bonuses for each new game. Moreover, it unlocks the ability to play the campaign from Chris' perspective. | |
Home Behind (Video Game) / int_637ef67 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_637ef67 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_637ef67 | |
Home Behind (Video Game) / int_6439de78 | type |
Heroic Sacrifice | |
Home Behind (Video Game) / int_6439de78 | comment |
Heroic Sacrifice: Averted by Haroun, who Banan shoots to ensure he won't be tortured by Akadullah. | |
Home Behind (Video Game) / int_6439de78 | featureApplicability |
-1.0 | |
Home Behind (Video Game) / int_6439de78 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_6439de78 | |
Home Behind (Video Game) / int_663ffef6 | type |
Majored in Western Hypocrisy | |
Home Behind (Video Game) / int_663ffef6 | comment |
Majored in Western Hypocrisy: Banan fled Scaria when she was young. She was educated and trained in the Norto Republic, and has now returned to liberate her homeland. | |
Home Behind (Video Game) / int_663ffef6 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_663ffef6 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_663ffef6 | |
Home Behind (Video Game) / int_6b7c9f96 | type |
The Lost Woods | |
Home Behind (Video Game) / int_6b7c9f96 | comment |
The Lost Woods: One of the areas is a heavy forest filled with mushrooms. | |
Home Behind (Video Game) / int_6b7c9f96 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_6b7c9f96 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_6b7c9f96 | |
Home Behind (Video Game) / int_6dc206c9 | type |
Marathon Level | |
Home Behind (Video Game) / int_6dc206c9 | comment |
Marathon Level: Combat heavy levels, or those with multiple indoor areas are these. Inverted with areas of little resistance. | |
Home Behind (Video Game) / int_6dc206c9 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_6dc206c9 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_6dc206c9 | |
Home Behind (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
Home Behind (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: A lot of the mechanics are quite hidden, with the developers often replying to Steam users asking about them. | |
Home Behind (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_6ec989d8 | |
Home Behind (Video Game) / int_726df893 | type |
Equipment Upgrade | |
Home Behind (Video Game) / int_726df893 | comment |
Equipment Upgrade: You can upgrade your weapons or armour with the metal workshop. The truck & drone both have upgrades. | |
Home Behind (Video Game) / int_726df893 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_726df893 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_726df893 | |
Home Behind (Video Game) / int_7335ffa9 | type |
Grey-and-Gray Morality | |
Home Behind (Video Game) / int_7335ffa9 | comment |
Grey-and-Gray Morality: There's no doubt Akadullah a brutal monster, but he came to power via a popular revolution of his own and is still widely loved by a large portion of the Scarian people. Banan and the Revolutionaries want to overthrow Akadullah and make Scaria into a peaceful, prosperous democracy but the methods they use are often just as brutal as Akadullah. Also the foreign powers backing Banan have lofty claims, but it's clear they're just interested in Scaria's oil and controlling the nation's future. | |
Home Behind (Video Game) / int_7335ffa9 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_7335ffa9 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_7335ffa9 | |
Home Behind (Video Game) / int_735b967c | type |
Forced Tutorial | |
Home Behind (Video Game) / int_735b967c | comment |
Forced Tutorial: The initial section of the game where Chris rescues Banan and the pair have to fight to get to Haroun's truck. | |
Home Behind (Video Game) / int_735b967c | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_735b967c | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_735b967c | |
Home Behind (Video Game) / int_73f7b5a5 | type |
Total Party Kill | |
Home Behind (Video Game) / int_73f7b5a5 | comment |
Total Party Kill: If you continue to play even though you're on the downslope towards defeat this will happen. | |
Home Behind (Video Game) / int_73f7b5a5 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_73f7b5a5 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_73f7b5a5 | |
Home Behind (Video Game) / int_74e9a5b1 | type |
Scavenger World | |
Home Behind (Video Game) / int_74e9a5b1 | comment |
Scavenger World: The civil war in both games is bad, but is on full display here. Abandoned cars, telephone poles, and random heaps of rubble are just a few of the sources you can harvest for the scrap you can use in Item Crafting. | |
Home Behind (Video Game) / int_74e9a5b1 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_74e9a5b1 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_74e9a5b1 | |
Home Behind (Video Game) / int_75f09f53 | type |
Morale Mechanic | |
Home Behind (Video Game) / int_75f09f53 | comment |
Morale Mechanic: Each character uses Morale to power up their ultimate attack. The Morale meter for the rebellion determines how much morale each hero starts each map with, and also represents how the war as a whole is going. It unlocks buffs and a stratagem when it reaches certain thresholds, and loses the game if it reaches zero. | |
Home Behind (Video Game) / int_75f09f53 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_75f09f53 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_75f09f53 | |
Home Behind (Video Game) / int_7df9b299 | type |
Score Screen | |
Home Behind (Video Game) / int_7df9b299 | comment |
Score Screen: When you complete a mission you get to see all the loot you've recovered, as well as what specific traits any equipment you've gained has. | |
Home Behind (Video Game) / int_7df9b299 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_7df9b299 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_7df9b299 | |
Home Behind (Video Game) / int_83adb272 | type |
Crystal Dragon Jesus | |
Home Behind (Video Game) / int_83adb272 | comment |
Crystal Dragon Jesus: Scaria's religion reveres "God," but He manifests through a Fantasy Pantheon of several avatars, male and female. Shrines to these gods give bonuses when prayed at. However, the Order looks and acts fairly similar to Fantastic Catholicism. | |
Home Behind (Video Game) / int_83adb272 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_83adb272 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_83adb272 | |
Home Behind (Video Game) / int_869ffa6b | type |
Random Number God | |
Home Behind (Video Game) / int_869ffa6b | comment |
Random Number God: Combat & events are almost all RNG based. There are only a few puzzles or events that are based on logic or reading information. | |
Home Behind (Video Game) / int_869ffa6b | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_869ffa6b | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_869ffa6b | |
Home Behind (Video Game) / int_87629455 | type |
No Communities Were Harmed | |
Home Behind (Video Game) / int_87629455 | comment |
No Communities Were Harmed: The game uses vague stand-ins for real world nations. Scaria is obviously supposed to be Syria, the Norto Republic is the United States, the Boreal Federation is the Russian Federation, etc. The exception would be the European Union which is just the European Union. | |
Home Behind (Video Game) / int_87629455 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_87629455 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_87629455 | |
Home Behind (Video Game) / int_8976acda | type |
Civil War | |
Home Behind (Video Game) / int_8976acda | comment |
In addition to the parallels with Syria, the circumstances leading up to the Civil War call to mind both the Iranian Revolution and Afghan conflict. | |
Home Behind (Video Game) / int_8976acda | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_8976acda | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_8976acda | |
Home Behind (Video Game) / int_8ad43dc9 | type |
Ragtag Bunch of Misfits | |
Home Behind (Video Game) / int_8ad43dc9 | comment |
Ragtag Bunch of Misfits: Banan's band of rebels is made up entirely of these. It can include serial killers, surgeons, commandos, arms dealers, witch doctors and ex-slaves. | |
Home Behind (Video Game) / int_8ad43dc9 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_8ad43dc9 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_8ad43dc9 | |
Home Behind (Video Game) / int_928ca2cc | type |
You Have Outlived Your Usefulness | |
Home Behind (Video Game) / int_928ca2cc | comment |
You Have Outlived Your Usefulness: If you have too many heroes, gain a hero in a class you don't want, or they're too under levelled to be useful, you can dismiss them to fight on the frontlines. It provides a negligible bonus to revolutionary support and all but condemns them to die fighting. | |
Home Behind (Video Game) / int_928ca2cc | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_928ca2cc | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_928ca2cc | |
Home Behind (Video Game) / int_944eb8fb | type |
All Deaths Final | |
Home Behind (Video Game) / int_944eb8fb | comment |
All Deaths Final: You can't bring anyone back to life, but you only lose someone if their injuries get too high, which can be healed quite easily. | |
Home Behind (Video Game) / int_944eb8fb | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_944eb8fb | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_944eb8fb | |
Home Behind (Video Game) / int_98b1dc8f | type |
Luck-Based Mission | |
Home Behind (Video Game) / int_98b1dc8f | comment |
Luck-Based Mission: You have no direct control over the combat between your hero team and enemies. The snowball effect is significant so failing to take out an enemy team member first can be fatal. | |
Home Behind (Video Game) / int_98b1dc8f | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_98b1dc8f | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_98b1dc8f | |
Home Behind (Video Game) / int_9c1c527b | type |
Hub City | |
Home Behind (Video Game) / int_9c1c527b | comment |
Hub City: Your home base functions as this, as a central point for all your upgrades. | |
Home Behind (Video Game) / int_9c1c527b | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_9c1c527b | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_9c1c527b | |
Home Behind (Video Game) / int_9c7e3137 | type |
Hyperspace Arsenal | |
Home Behind (Video Game) / int_9c7e3137 | comment |
Hyperspace Arsenal: You only have a limited amount of inventory slots for your weapons, trinkets & armour. Characters only have a gun, armour and two trinkets. | |
Home Behind (Video Game) / int_9c7e3137 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_9c7e3137 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_9c7e3137 | |
Home Behind (Video Game) / int_9d49a7cd | type |
Alliance Meter | |
Home Behind (Video Game) / int_9d49a7cd | comment |
Alliance Meter: Banan's unit has one of these with each faction, except for Akadullah's forces (who want to kill her, end of story) and Daisy International (who don't have allies, they have customers). The meter starts after making contact with each group, you build it by sending resources and completing missions, and the maximum level you can get is based on building up your satellite phone. Building the meter increases the amount of weekly support you receive, and also gives you a stratagem to use for each faction. | |
Home Behind (Video Game) / int_9d49a7cd | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_9d49a7cd | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_9d49a7cd | |
Home Behind (Video Game) / int_a0c55654 | type |
The Revolution Will Not Be Civilized | |
Home Behind (Video Game) / int_a0c55654 | comment |
The Revolution Will Not Be Civilized : Zig-Zagged Trope. It's shown that the Revolutionaries, as well-intentioned as they seem, aren't above resorting to punitive if not brutal measures in the name of victory. On the other hand, it's possible to not only mitigate such methods depending on Banan's actions, but also help steer the Rebellion toward more benevolent ends. | |
Home Behind (Video Game) / int_a0c55654 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_a0c55654 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_a0c55654 | |
Home Behind (Video Game) / int_a7edd1e0 | type |
Point-and-Click Map | |
Home Behind (Video Game) / int_a7edd1e0 | comment |
Point-and-Click Map: The overview of Scaria, with nodes of control for cities, forests, swamps and so on. | |
Home Behind (Video Game) / int_a7edd1e0 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_a7edd1e0 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_a7edd1e0 | |
Home Behind (Video Game) / int_abd29ad8 | type |
No-Sell | |
Home Behind (Video Game) / int_abd29ad8 | comment |
No-Sell: The invincible and undying buffs can completely prevent damage & dying respectively. | |
Home Behind (Video Game) / int_abd29ad8 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_abd29ad8 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_abd29ad8 | |
Home Behind (Video Game) / int_abda7226 | type |
There Are No Tents | |
Home Behind (Video Game) / int_abda7226 | comment |
There Are No Tents: Averted, as you need to rest to raise energy levels back up. | |
Home Behind (Video Game) / int_abda7226 | featureApplicability |
-1.0 | |
Home Behind (Video Game) / int_abda7226 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_abda7226 | |
Home Behind (Video Game) / int_ad754f85 | type |
Evolving Title Screen | |
Home Behind (Video Game) / int_ad754f85 | comment |
Evolving Title Screen: Completing the game once changes the opening screen to a peaceful scene. | |
Home Behind (Video Game) / int_ad754f85 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_ad754f85 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_ad754f85 | |
Home Behind (Video Game) / int_ad7b1b81 | type |
Experience Booster | |
Home Behind (Video Game) / int_ad7b1b81 | comment |
Experience Booster: Is one of the bonuses that weapons, armour & trinkets have. | |
Home Behind (Video Game) / int_ad7b1b81 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_ad7b1b81 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_ad7b1b81 | |
Home Behind (Video Game) / int_afc8ddc7 | type |
Armor-Piercing Attack | |
Home Behind (Video Game) / int_afc8ddc7 | comment |
Armor-Piercing Attack: Weapons can get a piercing effect to make them better at taking on heavily armoured heroes. | |
Home Behind (Video Game) / int_afc8ddc7 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_afc8ddc7 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_afc8ddc7 | |
Home Behind (Video Game) / int_b30db865 | type |
Space Compression | |
Home Behind (Video Game) / int_b30db865 | comment |
Space Compression: It doesn't take very long to explore areas, and you will often have fights starting with multiple groups on the same screen, but they suffer from Mook Chivalry, and you don't get ganged up on by 8 or 12 enemies at a time. | |
Home Behind (Video Game) / int_b30db865 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_b30db865 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_b30db865 | |
Home Behind (Video Game) / int_b7059ab0 | type |
Dungeon Crawling | |
Home Behind (Video Game) / int_b7059ab0 | comment |
Dungeon Crawling: The general gameplay, although there are only a few areas that you might call a "dungeon", like prison cells or underground mines. | |
Home Behind (Video Game) / int_b7059ab0 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_b7059ab0 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_b7059ab0 | |
Home Behind (Video Game) / int_b9d334b2 | type |
Aerith and Bob | |
Home Behind (Video Game) / int_b9d334b2 | comment |
Aerith and Bob: The three starting heroes are Banan, Haroun, and Chris. Justified in that the previous two are supposedly Middle Eastern(ish) and Chris is a Nortonan, AKA American, and has a stereotypical American name. | |
Home Behind (Video Game) / int_b9d334b2 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_b9d334b2 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_b9d334b2 | |
Home Behind (Video Game) / int_bd0415e2 | type |
Healing Spring | |
Home Behind (Video Game) / int_bd0415e2 | comment |
Healing Spring: Several random events involve healing baths, springs or rivers. | |
Home Behind (Video Game) / int_bd0415e2 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_bd0415e2 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_bd0415e2 | |
Home Behind (Video Game) / int_beb9a361 | type |
Anti-Hero | |
Home Behind (Video Game) / int_beb9a361 | comment |
Anti-Hero: The heroes can definitely act like this, executing captured enemies, stealing from civilians, robbing farmers of their only food. | |
Home Behind (Video Game) / int_beb9a361 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_beb9a361 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_beb9a361 | |
Home Behind (Video Game) / int_c1c29f00 | type |
Character Level | |
Home Behind (Video Game) / int_c1c29f00 | comment |
Character Level: Every character gains levels with XP, and you get 2 stat points per level. Maximum level is 30 for you, but enemies can be as high as level 40. Your truck has a max level of 60 for it's constituent parts. | |
Home Behind (Video Game) / int_c1c29f00 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_c1c29f00 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_c1c29f00 | |
Home Behind (Video Game) / int_c2d5b652 | type |
Playing Both Sides | |
Home Behind (Video Game) / int_c2d5b652 | comment |
Playing Both Sides: The various factions both support Banan and Akadullah's forces. It's not unusual for Banan's team and one of Akadullah's units to each call in a Nortonan airstrike on the other in the same battle. | |
Home Behind (Video Game) / int_c2d5b652 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_c2d5b652 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_c2d5b652 | |
Home Behind (Video Game) / int_c2e6a2 | type |
The Need for Mead | |
Home Behind (Video Game) / int_c2e6a2 | comment |
The Need for Mead: Pubs can be used to drink with your heroes, giving them buffs depending on what you drank. | |
Home Behind (Video Game) / int_c2e6a2 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_c2e6a2 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_c2e6a2 | |
Home Behind (Video Game) / int_c3a7dcab | type |
Qurac | |
Home Behind (Video Game) / int_c3a7dcab | comment |
Qurac: Scaria is a direct analog to Syria, specifically the Syrian Civil War, with the protagonist being a refugee fighting his way to safety in the European Union. | |
Home Behind (Video Game) / int_c3a7dcab | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_c3a7dcab | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_c3a7dcab | |
Home Behind (Video Game) / int_c6655b23 | type |
Fallen Hero | |
Home Behind (Video Game) / int_c6655b23 | comment |
Fallen Hero: Banan retroactively is this. In the second game, she's the main heroine, but in the original game she's the Big Bad, having become a psychotic terrorist willing to murder thousands if it means winning the war the first game's country takes place in. | |
Home Behind (Video Game) / int_c6655b23 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_c6655b23 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_c6655b23 | |
Home Behind (Video Game) / int_c9861848 | type |
Video Game Caring Potential | |
Home Behind (Video Game) / int_c9861848 | comment |
Video Game Caring Potential: Helping civilians and refugees along the way, even if it means giving up some valuable resources and potentially wasting precious time, can help boost the Rebellion's morale over time. | |
Home Behind (Video Game) / int_c9861848 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_c9861848 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_c9861848 | |
Home Behind (Video Game) / int_cc374ba6 | type |
It's Up to You | |
Home Behind (Video Game) / int_cc374ba6 | comment |
It's Up to You: Banan is the only one who can lead the rebels to victory. | |
Home Behind (Video Game) / int_cc374ba6 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_cc374ba6 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_cc374ba6 | |
Home Behind (Video Game) / int_d1b5efb5 | type |
Combat Exclusive Healing | |
Home Behind (Video Game) / int_d1b5efb5 | comment |
Combat Exclusive Healing: Averted, you can heal XP outside of combat for the cost of supplies. Except for a small number of special tactics, you have to heal injuries outside combat. | |
Home Behind (Video Game) / int_d1b5efb5 | featureApplicability |
-1.0 | |
Home Behind (Video Game) / int_d1b5efb5 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_d1b5efb5 | |
Home Behind (Video Game) / int_d339924e | type |
Camp Cook | |
Home Behind (Video Game) / int_d339924e | comment |
Camp Cook: Maria performs this role for the squad. | |
Home Behind (Video Game) / int_d339924e | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_d339924e | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_d339924e | |
Home Behind (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Home Behind (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: It is very difficult but still gives you some bonuses it doesn't really have to. Characters who get knocked out during a combat will get right back up again if the remaining characters defeat the enemy group, they won't die during the combat layer just from being KO'd. You can then heal their injuries & HP if you want. Only the injury status of a character is retained after finishing an exploration mission, hitpoints only matter during each individual exploration area and in the combat. The Revolutionary Heritage mechanic allows the player to grind a currency that can be used to give upgrades that carry through to new games. These include better starting stats, talents, resources, materials, medicine, weapons, armor & trinkets. | |
Home Behind (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_d6f284a3 | |
Home Behind (Video Game) / int_d9d2c40b | type |
Amazon Brigade | |
Home Behind (Video Game) / int_d9d2c40b | comment |
Amazon Brigade: The dictator Akadullah has one of these as his main bodyguard, and the player character can take an all female team into missions if they want. | |
Home Behind (Video Game) / int_d9d2c40b | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_d9d2c40b | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_d9d2c40b | |
Home Behind (Video Game) / int_da12bcfb | type |
You Can't Go Home Again | |
Home Behind (Video Game) / int_da12bcfb | comment |
You Can't Go Home Again: After Chris failed to assassinate Akadullah, his superiors left him for dead in Scaria. He gets to return to the Norto Republic at the end of the game, after you deal with Akadullah. | |
Home Behind (Video Game) / int_da12bcfb | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_da12bcfb | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_da12bcfb | |
Home Behind (Video Game) / int_dc5e5427 | type |
Renovating the Player Headquarters | |
Home Behind (Video Game) / int_dc5e5427 | comment |
Renovating the Player Headquarters: You start with nothing but a crappy old truck, a place to store equipment and a clapped out barely useful command centre. Eventually you gain access to satellite communications, cooking facilities, an aerial drone, equipment market, crafting workshop and a field hospital. | |
Home Behind (Video Game) / int_dc5e5427 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_dc5e5427 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_dc5e5427 | |
Home Behind (Video Game) / int_dee6ef31 | type |
Enemy Summoner | |
Home Behind (Video Game) / int_dee6ef31 | comment |
Enemy Summoner: Several classes have drones, and with enough time, there will be so many drones that your heroes can be killed off incredibly fast. | |
Home Behind (Video Game) / int_dee6ef31 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_dee6ef31 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_dee6ef31 | |
Home Behind (Video Game) / int_e01cbcae | type |
Universal Poison | |
Home Behind (Video Game) / int_e01cbcae | comment |
Universal Poison: All types of negative poison effects have the same type of damage. | |
Home Behind (Video Game) / int_e01cbcae | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_e01cbcae | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_e01cbcae | |
Home Behind (Video Game) / int_e0904aa4 | type |
No Party Like a Donner Party | |
Home Behind (Video Game) / int_e0904aa4 | comment |
No Party Like a Donner Party: Implied in several random event areas that the "meat" you are eating might be human. | |
Home Behind (Video Game) / int_e0904aa4 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_e0904aa4 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_e0904aa4 | |
Home Behind (Video Game) / int_e16cd24e | type |
Know When to Fold 'Em | |
Home Behind (Video Game) / int_e16cd24e | comment |
Know When to Fold 'Em: You can retreat from areas, but at a significant cost, as well as you losing all the loot you've earned. | |
Home Behind (Video Game) / int_e16cd24e | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_e16cd24e | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_e16cd24e | |
Home Behind (Video Game) / int_e1acc872 | type |
From Nobody to Nightmare | |
Home Behind (Video Game) / int_e1acc872 | comment |
From Nobody to Nightmare: Banan herself, who goes from being a college student-turned-revolutionary to the most prominent figure in Scaria's Civil War and depending on her actions, the Big Bad in the original game. | |
Home Behind (Video Game) / int_e1acc872 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_e1acc872 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_e1acc872 | |
Home Behind (Video Game) / int_e303d198 | type |
Whole-Plot Reference | |
Home Behind (Video Game) / int_e303d198 | comment |
Whole-Plot Reference: The mission to deal with King, Chris' missing commanding officer, is one to Apocalypse Now. | |
Home Behind (Video Game) / int_e303d198 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_e303d198 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_e303d198 | |
Home Behind (Video Game) / int_e482cfa7 | type |
To the Pain | |
Home Behind (Video Game) / int_e482cfa7 | comment |
To the Pain: Can be inflicted in various random events and motivation for certain parts of the storyline. | |
Home Behind (Video Game) / int_e482cfa7 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_e482cfa7 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_e482cfa7 | |
Home Behind (Video Game) / int_e489013e | type |
Stat-O-Vision | |
Home Behind (Video Game) / int_e489013e | comment |
Stat-O-Vision: In combat your hits, blocks, misses and so on are shown on the screen. | |
Home Behind (Video Game) / int_e489013e | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_e489013e | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_e489013e | |
Home Behind (Video Game) / int_e50fa775 | type |
Damage Over Time | |
Home Behind (Video Game) / int_e50fa775 | comment |
Damage Over Time: Certain skills like the Chemist have skills like this. | |
Home Behind (Video Game) / int_e50fa775 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_e50fa775 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_e50fa775 | |
Home Behind (Video Game) / int_e57198a4 | type |
Advancing Wall of Doom | |
Home Behind (Video Game) / int_e57198a4 | comment |
Advancing Wall of Doom: Played with, as the map layer has numerous enemy soldier groups running around that will take over your owned cities and make it hard to take over new ones, but they don't advance in a wall. | |
Home Behind (Video Game) / int_e57198a4 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_e57198a4 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_e57198a4 | |
Home Behind (Video Game) / int_e8902581 | type |
Side View | |
Home Behind (Video Game) / int_e8902581 | comment |
Side View: When you explore & fight, with the combat system based on being in one of four slots, which have specific bonuses or debuffs. It is not enforced, but generally advisable to use a long range attacker in the last slot, a healer in the third slot, a damage dealer in the second slot and a tank in the first slot closest to the enemy. Each type of gun also has preferred locations, such as the shotgun preferred in the second and first slots with sniper rifles in the last two. | |
Home Behind (Video Game) / int_e8902581 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_e8902581 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_e8902581 | |
Home Behind (Video Game) / int_e8bf967 | type |
Shoot the Mage First | |
Home Behind (Video Game) / int_e8bf967 | comment |
Shoot the Mage First: In the normal combat you cannot do this, but in the vehicle combat sections you can specifically attack enemy soldiers, killing them off so they can't heal the enemy vehicle. | |
Home Behind (Video Game) / int_e8bf967 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_e8bf967 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_e8bf967 | |
Home Behind (Video Game) / int_eb8ec7c8 | type |
Jerkass | |
Home Behind (Video Game) / int_eb8ec7c8 | comment |
Jerkass: Executing surrendered enemies or random people you 'rescue' but can't afford to heal makes you one of these. | |
Home Behind (Video Game) / int_eb8ec7c8 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_eb8ec7c8 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_eb8ec7c8 | |
Home Behind (Video Game) / int_eec1d165 | type |
Color-Coded Item Tiers | |
Home Behind (Video Game) / int_eec1d165 | comment |
Color-Coded Item Tiers: There are multiple levels of weapon tier and they have special colours. | |
Home Behind (Video Game) / int_eec1d165 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_eec1d165 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_eec1d165 | |
Home Behind (Video Game) / int_f194de9 | type |
Sprint Shoes | |
Home Behind (Video Game) / int_f194de9 | comment |
Sprint Shoes: Trinkets can give a buff to speed, which in this game improves reloading. | |
Home Behind (Video Game) / int_f194de9 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_f194de9 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_f194de9 | |
Home Behind (Video Game) / int_f243e0a7 | type |
Dangerous Deserter | |
Home Behind (Video Game) / int_f243e0a7 | comment |
Dangerous Deserter: The Rebellion has trouble keeping its squads on mission. Rebel deserters are an occasional threat to Banan's unit. | |
Home Behind (Video Game) / int_f243e0a7 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_f243e0a7 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_f243e0a7 | |
Home Behind (Video Game) / int_f3cf30d9 | type |
Arbitrary Headcount Limit | |
Home Behind (Video Game) / int_f3cf30d9 | comment |
Arbitrary Headcount Limit: 4 heroes at a time, for both sides. You also have a maximum amount of total heroes. | |
Home Behind (Video Game) / int_f3cf30d9 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_f3cf30d9 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_f3cf30d9 | |
Home Behind (Video Game) / int_f62cc38a | type |
Stone Wall | |
Home Behind (Video Game) / int_f62cc38a | comment |
Stone Wall: The heavy infantry & shielded soldier classes are the best tanks in the game. | |
Home Behind (Video Game) / int_f62cc38a | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_f62cc38a | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_f62cc38a | |
Home Behind (Video Game) / int_f821e963 | type |
The Very Definitely Final Dungeon | |
Home Behind (Video Game) / int_f821e963 | comment |
The Very Definitely Final Dungeon: The final battle takes place in the very top right corner of the map, and just in case you weren't aware, includes a crown icon next to it. | |
Home Behind (Video Game) / int_f821e963 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_f821e963 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_f821e963 | |
Home Behind (Video Game) / int_fbb54ba6 | type |
Forever War | |
Home Behind (Video Game) / int_fbb54ba6 | comment |
Forever War: The civil war has been dragging on for several years by the time the first game starts, and with seemingly no end in sight. | |
Home Behind (Video Game) / int_fbb54ba6 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_fbb54ba6 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_fbb54ba6 | |
Home Behind (Video Game) / int_fed93e1b | type |
Dark and Troubled Past | |
Home Behind (Video Game) / int_fed93e1b | comment |
Dark and Troubled Past: Pretty much every main character's backstory is this. Haroun & Banan suffer from knowing how their tribes helped or were hurt by the dictator. | |
Home Behind (Video Game) / int_fed93e1b | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_fed93e1b | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_fed93e1b | |
Home Behind (Video Game) / int_ff34c05a | type |
Item Crafting | |
Home Behind (Video Game) / int_ff34c05a | comment |
Item Crafting: Find metal scraps, to shape into ingots, to make a better knife...you get the picture. | |
Home Behind (Video Game) / int_ff34c05a | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_ff34c05a | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_ff34c05a | |
Home Behind (Video Game) / int_ffd816e7 | type |
Everything Trying to Kill You | |
Home Behind (Video Game) / int_ffd816e7 | comment |
Everything Trying to Kill You: Many of the exploration areas contain traps, hostile enemy units and random events that can seriously hurt you. | |
Home Behind (Video Game) / int_ffd816e7 | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_ffd816e7 | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_ffd816e7 | |
Home Behind (Video Game) / int_name | type |
ItemName | |
Home Behind (Video Game) / int_name | comment |
||
Home Behind (Video Game) / int_name | featureApplicability |
1.0 | |
Home Behind (Video Game) / int_name | featureConfidence |
1.0 | |
Home Behind (Video Game) | hasFeature |
Home Behind (Video Game) / int_name | |
Home Behind (Video Game) / int_name | itemName |
Home Behind (Video Game) |
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