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Hotel Mario (Video Game)

 Hotel Mario (Video Game)
type
TVTItem
 Hotel Mario (Video Game)
label
Hotel Mario (Video Game)
 Hotel Mario (Video Game)
page
HotelMario
 Hotel Mario (Video Game)
comment
One of four Philips CD-i games with Nintendo characters resulting from a deal between Nintendo and Philips. This deal would have led to Philips making a disc-based add-on for the SNES, but it fell through. Philips was left with a license allowing them to release games with some of Nintendo's characters. So they made this, and three Zelda games.In Hotel Mario, Bowser gets the idea to capture Princess Toadstool (big shocker) and hide her in one of a set of seven themed hotels, each of which is run by one of the Koopalings (with the exception of Bowser's Seizure Palace, run by Bowser himself, though you still fight the seventh Koopaling there). Taking the role of Mario once again, your goal is to travel through all of the hotels, closing all of the doors to complete each level. If you let all of the doors be opened, get hit by an enemy, walk off either edge of the hotel (there's no side walls), or run out of time, Mario loses a life.Another two Mario games were planned for the console, but Super Mario's Wacky Worlds (a sequel to Super Mario World) didn't get very far. Neither did the edutainment title Mario Takes America, for that matter.Despite everything, this was actually the best-selling game for the Philips CD-i, which goes to show... something.
 Hotel Mario (Video Game)
fetched
2024-04-26T07:02:54Z
 Hotel Mario (Video Game)
parsed
2024-04-26T07:02:55Z
 Hotel Mario (Video Game)
processingComment
Dropped link to DerangedAnimation: Not a Feature - ITEM
 Hotel Mario (Video Game)
processingComment
Dropped link to EveryoneCallsHerBarkeep: Not a Feature - UNKNOWN
 Hotel Mario (Video Game)
processingComment
Dropped link to Ghostbusters: Not a Feature - ITEM
 Hotel Mario (Video Game)
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Dropped link to Slapstick: Not a Feature - ITEM
 Hotel Mario (Video Game)
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Dropped link to TheDoors: Not a Feature - IGNORE
 Hotel Mario (Video Game)
processingComment
Dropped link to TheRollingStonesBand: Not a Feature - ITEM
 Hotel Mario (Video Game)
processingComment
Dropped link to elvispresley: Not a Feature - ITEM
 Hotel Mario (Video Game)
processingUnknown
EveryoneCallsHerBarkeep
 Hotel Mario (Video Game)
isPartOf
DBTropes
 Hotel Mario (Video Game) / int_109f0d17
type
Piggy Bank
 Hotel Mario (Video Game) / int_109f0d17
comment
Piggy Bank: A huge one appears in a hidden cutscene in Wendy's Blitz Snarlton Hotel. Destroying it somehow gets rid of the penny enemies.
 Hotel Mario (Video Game) / int_109f0d17
featureApplicability
1.0
 Hotel Mario (Video Game) / int_109f0d17
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_109f0d17
 Hotel Mario (Video Game) / int_1a3a91dd
type
Say My Name
 Hotel Mario (Video Game) / int_1a3a91dd
comment
Say My Name: The Princess screams Mario's name as she is blasted from Larry's hotel when it explodes. The lower-quality uploads of the cutscenes provided by Quebec Gamers made it hard to tell for sure, but increase the quality and you can't unhear it.
 Hotel Mario (Video Game) / int_1a3a91dd
featureApplicability
1.0
 Hotel Mario (Video Game) / int_1a3a91dd
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_1a3a91dd
 Hotel Mario (Video Game) / int_1cc2ea8d
type
Villain Ball
 Hotel Mario (Video Game) / int_1cc2ea8d
comment
Villain Ball: Bowser leaves a note telling Mario and Luigi he kidnapped the Princess and challenging them to find her.
 Hotel Mario (Video Game) / int_1cc2ea8d
featureApplicability
1.0
 Hotel Mario (Video Game) / int_1cc2ea8d
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_1cc2ea8d
 Hotel Mario (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 Hotel Mario (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: See the quote at the top of the page. Beside this, the rest of the dialogue is mostly a case of No Fourth Wall.
 Hotel Mario (Video Game) / int_1e7487cd
featureApplicability
1.0
 Hotel Mario (Video Game) / int_1e7487cd
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_1e7487cd
 Hotel Mario (Video Game) / int_25cd163a
type
You Know What They Say
 Hotel Mario (Video Game) / int_25cd163a
comment
You Know What They Say: All toasters toast toast!
 Hotel Mario (Video Game) / int_25cd163a
featureApplicability
1.0
 Hotel Mario (Video Game) / int_25cd163a
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_25cd163a
 Hotel Mario (Video Game) / int_26d2817c
type
Russian Reversal
 Hotel Mario (Video Game) / int_26d2817c
comment
Russian Reversal: "Be careful! When you pinch Wendy's pennies, they pinch back!"
 Hotel Mario (Video Game) / int_26d2817c
featureApplicability
1.0
 Hotel Mario (Video Game) / int_26d2817c
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_26d2817c
 Hotel Mario (Video Game) / int_2af6a2cb
type
Level in the Clouds
 Hotel Mario (Video Game) / int_2af6a2cb
comment
Level in the Clouds: Lemmy's High-ate Regency Hotel is suspended in the skies. There are clouds with faces that tend to obstruct Mario's sight. By turning on a large fan (by pressing a button that says "I'M YOUR BIGGEST FAN"), the clouds can be blown away.
 Hotel Mario (Video Game) / int_2af6a2cb
featureApplicability
1.0
 Hotel Mario (Video Game) / int_2af6a2cb
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_2af6a2cb
 Hotel Mario (Video Game) / int_2d92c43c
type
Little "No"
 Hotel Mario (Video Game) / int_2d92c43c
comment
Little "No": Mario's response in the cave cutscene manages to be both a Little "No" and a Big "NO!" at the same time:
 Hotel Mario (Video Game) / int_2d92c43c
featureApplicability
1.0
 Hotel Mario (Video Game) / int_2d92c43c
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_2d92c43c
 Hotel Mario (Video Game) / int_2eb94abd
type
Deadly Euphemism
 Hotel Mario (Video Game) / int_2eb94abd
comment
Deadly Euphemism: After Mario (infamously) says they don't have a light for a dark cave, Luigi of all people suggests this.
 Hotel Mario (Video Game) / int_2eb94abd
featureApplicability
1.0
 Hotel Mario (Video Game) / int_2eb94abd
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_2eb94abd
 Hotel Mario (Video Game) / int_35b241c0
type
Ooh, Me Accent's Slipping
 Hotel Mario (Video Game) / int_35b241c0
comment
Ooh, Me Accent's Slipping: Luigi loses his Italian accent past the intro cutscene.
 Hotel Mario (Video Game) / int_35b241c0
featureApplicability
1.0
 Hotel Mario (Video Game) / int_35b241c0
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_35b241c0
 Hotel Mario (Video Game) / int_3b4f620a
type
No Fourth Wall
 Hotel Mario (Video Game) / int_3b4f620a
comment
No Fourth Wall: Mario and Luigi sometimes break the fourth wall and speak directly to the player. "We gotta find the Princess! And YOU gotta help us!" "It's hard to see through those clouds. I hope we can get rid of them! Get the hint?" Not to mention the entire ending sequence. "You're the best player ever!"
 Hotel Mario (Video Game) / int_3b4f620a
featureApplicability
1.0
 Hotel Mario (Video Game) / int_3b4f620a
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_3b4f620a
 Hotel Mario (Video Game) / int_3eee0728
type
Captain Obvious
 Hotel Mario (Video Game) / int_3eee0728
comment
Captain Obvious: "You know what they say, all toasters toast toast!" Also counts as Department of Redundancy Department.
 Hotel Mario (Video Game) / int_3eee0728
featureApplicability
1.0
 Hotel Mario (Video Game) / int_3eee0728
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_3eee0728
 Hotel Mario (Video Game) / int_4856ac40
type
Stock Footage
 Hotel Mario (Video Game) / int_4856ac40
comment
Stock Footage: Several of Mario and Luigi's "animation cels" are recycled several times throughout all of the cutscenes, including the close-up of Mario holding up one hand, an animation of Mario walking toward the background, and another animation of both plumbers walking towards the background.
 Hotel Mario (Video Game) / int_4856ac40
featureApplicability
1.0
 Hotel Mario (Video Game) / int_4856ac40
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_4856ac40
 Hotel Mario (Video Game) / int_48b9731f
type
Paper-Thin Disguise
 Hotel Mario (Video Game) / int_48b9731f
comment
Paper-Thin Disguise: Iggy's Bowser costume is basically just him wearing a giant bobble-head of the Koopa King himself.
 Hotel Mario (Video Game) / int_48b9731f
featureApplicability
1.0
 Hotel Mario (Video Game) / int_48b9731f
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_48b9731f
 Hotel Mario (Video Game) / int_4c798fd5
type
Shock and Awe
 Hotel Mario (Video Game) / int_4c798fd5
comment
Shock and Awe: Ludwig's attacks by firing a beam of lightning out of his hands. The attack travels diagonally, meaning it can zap Mario even when Ludwig is on a different level from him.
 Hotel Mario (Video Game) / int_4c798fd5
featureApplicability
1.0
 Hotel Mario (Video Game) / int_4c798fd5
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_4c798fd5
 Hotel Mario (Video Game) / int_53f5119f
type
The Dragon
 Hotel Mario (Video Game) / int_53f5119f
comment
The Dragon: Iggy, the only Koopaling not to have a hotel of his own, instead fights the Mario Bros. immediately before they face the Koopa King himself.
 Hotel Mario (Video Game) / int_53f5119f
featureApplicability
1.0
 Hotel Mario (Video Game) / int_53f5119f
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_53f5119f
 Hotel Mario (Video Game) / int_57b80b45
type
Fantastic Racism
 Hotel Mario (Video Game) / int_57b80b45
comment
Fantastic Racism: Luigi comes off as a little prejudiced towards the Koopa race.
 Hotel Mario (Video Game) / int_57b80b45
featureApplicability
1.0
 Hotel Mario (Video Game) / int_57b80b45
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_57b80b45
 Hotel Mario (Video Game) / int_58efc711
type
The Goomba
 Hotel Mario (Video Game) / int_58efc711
comment
The Goomba: The Trope Namer naturally appears as a common enemy, with bellhop and Elvis variants.
 Hotel Mario (Video Game) / int_58efc711
featureApplicability
1.0
 Hotel Mario (Video Game) / int_58efc711
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_58efc711
 Hotel Mario (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 Hotel Mario (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: Larry's Chillton Hotel is located in an icy cavern. Certain turtle enemies have piles of snow atop their shell, though the Hotel otherwise lacks any ice-related mechanics like Frictionless Ice.
 Hotel Mario (Video Game) / int_5914d5dd
featureApplicability
1.0
 Hotel Mario (Video Game) / int_5914d5dd
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_5914d5dd
 Hotel Mario (Video Game) / int_5f70322e
type
Public Domain Soundtrack
 Hotel Mario (Video Game) / int_5f70322e
comment
Public Domain Soundtrack: The bouncy organ theme that plays over the opening cutscene and credits is actually a reused piece of incidental music originally composed by Max Steiner for the 1933 film version of Little Women.
 Hotel Mario (Video Game) / int_5f70322e
featureApplicability
1.0
 Hotel Mario (Video Game) / int_5f70322e
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_5f70322e
 Hotel Mario (Video Game) / int_62525a70
type
He Knows About Timed Hits
 Hotel Mario (Video Game) / int_62525a70
comment
He Knows About Timed Hits: "If you need instructions on how to get through the hotels, check out the enclosed instruction book."
 Hotel Mario (Video Game) / int_62525a70
featureApplicability
1.0
 Hotel Mario (Video Game) / int_62525a70
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_62525a70
 Hotel Mario (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Hotel Mario (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: You're supposed to be looking for the Princess inside the hotels, aren't you? So why are you closing all of the open doors instead of opening all of the closed ones?
 Hotel Mario (Video Game) / int_6320eced
featureApplicability
1.0
 Hotel Mario (Video Game) / int_6320eced
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_6320eced
 Hotel Mario (Video Game) / int_68068108
type
Evil Laugh
 Hotel Mario (Video Game) / int_68068108
comment
Evil Laugh: Not a bad one, either. Maybe coming from someone other than a brightly-painted Bowser. Ironically, the low-quality uploads of the cutscenes provided by Quebec Gamers make his laugh even more sinister due to the echoing of the audio.
 Hotel Mario (Video Game) / int_68068108
featureApplicability
1.0
 Hotel Mario (Video Game) / int_68068108
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_68068108
 Hotel Mario (Video Game) / int_6e92a631
type
Four-Fingered Hands
 Hotel Mario (Video Game) / int_6e92a631
comment
Four-Fingered Hands: The norm for the animated cutscenes, even though Mario has his fifth finger on the cover art.
 Hotel Mario (Video Game) / int_6e92a631
featureApplicability
1.0
 Hotel Mario (Video Game) / int_6e92a631
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_6e92a631
 Hotel Mario (Video Game) / int_73ff2cc5
type
Just Eat Him
 Hotel Mario (Video Game) / int_73ff2cc5
comment
Just Eat Him: If Morton, Roy, Larry or Bowser come across a Mario Brother hiding in a door, he gets devoured. Averted with the other Koopalings, which don't check inside doors; subverted with Ludwig, who performs a One-Hit Kill but it isn't clear what he does.
 Hotel Mario (Video Game) / int_73ff2cc5
featureApplicability
-0.3
 Hotel Mario (Video Game) / int_73ff2cc5
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_73ff2cc5
 Hotel Mario (Video Game) / int_7db2e7c0
type
Invincibility Power-Up
 Hotel Mario (Video Game) / int_7db2e7c0
comment
Invincibility Powerup: The Star Man is a hidden power-up in some levels.
 Hotel Mario (Video Game) / int_7db2e7c0
featureApplicability
1.0
 Hotel Mario (Video Game) / int_7db2e7c0
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_7db2e7c0
 Hotel Mario (Video Game) / int_83445b04
type
Pun
 Hotel Mario (Video Game) / int_83445b04
comment
Pun: Each stage is a pun on an existing hotel name (Chillton = Hilton; Seizures Palace = Caesar's Palace), aside from one Elvis Presley reference. This mine is mine! I'm your biggest fan! (Mario is using a large fan to blow away clouds)
 Hotel Mario (Video Game) / int_83445b04
featureApplicability
1.0
 Hotel Mario (Video Game) / int_83445b04
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_83445b04
 Hotel Mario (Video Game) / int_8426d2ac
type
Inherently Funny Words
 Hotel Mario (Video Game) / int_8426d2ac
comment
Inherently Funny Words: "You know what they say, all toasters toast toast!" "I hope she made lotsa spaghetti!"
 Hotel Mario (Video Game) / int_8426d2ac
featureApplicability
1.0
 Hotel Mario (Video Game) / int_8426d2ac
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_8426d2ac
 Hotel Mario (Video Game) / int_86652d39
type
Projectile Toast
 Hotel Mario (Video Game) / int_86652d39
comment
Projectile Toast: If Mario finds the Toaster room in Roy's HardBrick Hotel, he unplugs the toasters, which causes all of them to launch the toast out.
 Hotel Mario (Video Game) / int_86652d39
featureApplicability
1.0
 Hotel Mario (Video Game) / int_86652d39
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_86652d39
 Hotel Mario (Video Game) / int_8758ea2e
type
Arboreal Abode
 Hotel Mario (Video Game) / int_8758ea2e
comment
Arboreal Abode: Morton's Wood Door Hysteria Hotel is situated inside a giant tree, though other smaller trees appear in the background. Mario and Luigi gradually ascend the tree as they complete stages.
 Hotel Mario (Video Game) / int_8758ea2e
featureApplicability
1.0
 Hotel Mario (Video Game) / int_8758ea2e
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_8758ea2e
 Hotel Mario (Video Game) / int_884e513b
type
Medium Awareness
 Hotel Mario (Video Game) / int_884e513b
comment
Medium Awareness: "Check out the enclosed instruction book!" "You're the best player ever!!"
 Hotel Mario (Video Game) / int_884e513b
featureApplicability
1.0
 Hotel Mario (Video Game) / int_884e513b
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_884e513b
 Hotel Mario (Video Game) / int_89897126
type
New Year Has Come
 Hotel Mario (Video Game) / int_89897126
comment
New Year Has Come: The "HERE WE GO" screen instead says "HAPPY NEW YEAR" on January 1.
 Hotel Mario (Video Game) / int_89897126
featureApplicability
1.0
 Hotel Mario (Video Game) / int_89897126
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_89897126
 Hotel Mario (Video Game) / int_8dd3f1da
type
Gimmick Level
 Hotel Mario (Video Game) / int_8dd3f1da
comment
Gimmick Level: Many of the hotels have these. Fortunately, there's also a secret door that cancels out each gimmick. Lights flickering on and off? Get toasters to stop toasting toast. Clouds getting in your way? Blow them away with a giant fan. Doors vanishing in front of you? Get some ghost cologne. Wendy's pennies harassing you? Break the piggy bank holding the real ones.
 Hotel Mario (Video Game) / int_8dd3f1da
featureApplicability
1.0
 Hotel Mario (Video Game) / int_8dd3f1da
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_8dd3f1da
 Hotel Mario (Video Game) / int_8f27123b
type
Non-Dubbed Grunts
 Hotel Mario (Video Game) / int_8f27123b
comment
Non-Dubbed Grunts: Bowser's laugh in the intro is the same in the French dub, except it doesn't have echo for some reason.
 Hotel Mario (Video Game) / int_8f27123b
featureApplicability
1.0
 Hotel Mario (Video Game) / int_8f27123b
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_8f27123b
 Hotel Mario (Video Game) / int_963086ce
type
Damn You, Muscle Memory!
 Hotel Mario (Video Game) / int_963086ce
comment
Damn You, Muscle Memory!: Wigglers are defeated by jumping on their head multiple times, something that was never in any Mario game. It's possible that the developers got them mixed up with Pokeys, another type of enemy that is also made up of multiple segments. Throwing fireballs is also different. Instead of it being the 1 button (which is basically the B Button), you have to press both 1 and 2 at the same time. Unlike in the main series, fireballs can hurt Buzzy Beetles.
 Hotel Mario (Video Game) / int_963086ce
featureApplicability
1.0
 Hotel Mario (Video Game) / int_963086ce
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_963086ce
 Hotel Mario (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Hotel Mario (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: Viewing the infamous toaster scene in the HardBrick Hotel. When the power goes out, you have to look for sparks coming out of the door, and then quickly enter that door. This is completely random, and it's almost never the same door. Added to the fact that the sparks' sprites are incredibly small.
 Hotel Mario (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Hotel Mario (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_98b1dc8f
 Hotel Mario (Video Game) / int_a119b588
type
Hey, You!
 Hotel Mario (Video Game) / int_a119b588
comment
Hey, You!: "Get offa my cloud!"
 Hotel Mario (Video Game) / int_a119b588
featureApplicability
1.0
 Hotel Mario (Video Game) / int_a119b588
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_a119b588
 Hotel Mario (Video Game) / int_a32334b4
type
Canon Discontinuity
 Hotel Mario (Video Game) / int_a32334b4
comment
Canon Discontinuity: To the extent that the series has continuity, no less. The game was not published by Nintendo, and they don't acknowledge it whenever they discuss all the Mario games.
 Hotel Mario (Video Game) / int_a32334b4
featureApplicability
1.0
 Hotel Mario (Video Game) / int_a32334b4
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_a32334b4
 Hotel Mario (Video Game) / int_a51467fe
type
Chest Monster
 Hotel Mario (Video Game) / int_a51467fe
comment
Chest Monster: Wendy's Blitz Snarlton Hotel contains living coins that act as enemies.
 Hotel Mario (Video Game) / int_a51467fe
featureApplicability
1.0
 Hotel Mario (Video Game) / int_a51467fe
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_a51467fe
 Hotel Mario (Video Game) / int_b58b4e3c
type
Too Dumb to Live
 Hotel Mario (Video Game) / int_b58b4e3c
comment
Too Dumb to Live: Why did Lemmy jump in front of the giant fan?
 Hotel Mario (Video Game) / int_b58b4e3c
featureApplicability
1.0
 Hotel Mario (Video Game) / int_b58b4e3c
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_b58b4e3c
 Hotel Mario (Video Game) / int_b9c5cbb5
type
Helicopter Pack
 Hotel Mario (Video Game) / int_b9c5cbb5
comment
Helicopter Pack: Lemmy wears one, which makes him fly through floors at will.
 Hotel Mario (Video Game) / int_b9c5cbb5
featureApplicability
1.0
 Hotel Mario (Video Game) / int_b9c5cbb5
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_b9c5cbb5
 Hotel Mario (Video Game) / int_bb48f8ba
type
Timed Mission
 Hotel Mario (Video Game) / int_bb48f8ba
comment
Timed Mission: Each level is given 200 seconds to be beaten. Like the main Mario games, it's plenty of time to beat the level.
 Hotel Mario (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Hotel Mario (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_bb48f8ba
 Hotel Mario (Video Game) / int_bda2d236
type
Big Boo's Haunt
 Hotel Mario (Video Game) / int_bda2d236
comment
Big Boo's Haunt: Ludwig's Thump Castle Hotel is a haunted castle that's filled with Skeleton Koopasnote Otherwise known as Dry Bones. and Boos.
 Hotel Mario (Video Game) / int_bda2d236
featureApplicability
1.0
 Hotel Mario (Video Game) / int_bda2d236
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_bda2d236
 Hotel Mario (Video Game) / int_c026716
type
Holiday Mode
 Hotel Mario (Video Game) / int_c026716
comment
Holiday Mode: If the CD-i's clock is set to a certain date, the "Here We Go" message will be replaced with a message relating to that holiday.
 Hotel Mario (Video Game) / int_c026716
featureApplicability
1.0
 Hotel Mario (Video Game) / int_c026716
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_c026716
 Hotel Mario (Video Game) / int_c75c63a3
type
Blackout Basement
 Hotel Mario (Video Game) / int_c75c63a3
comment
Blackout Basement: The HardBrick and Chillton Hotels are variants of this trope. HardBrick suffers power outages because the electricity is being drained by too many toasters toasting toast in a hidden room, and the Chillton Hotel is deep underground and only the level you are currently on is lit up unless you defeat the right Koopa and take his flashlight.
 Hotel Mario (Video Game) / int_c75c63a3
featureApplicability
1.0
 Hotel Mario (Video Game) / int_c75c63a3
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_c75c63a3
 Hotel Mario (Video Game) / int_c75df49a
type
Shout-Out
 Hotel Mario (Video Game) / int_c75df49a
comment
Shout-Out: "HEY YOU! GET OFFA MY CLOUD!" (which, according to an interview with voice actor Marc Graue, was actually ad-libbed). There's also the hotel names (see the Hurricane of Puns entry above). "We ain't afraida no Koopas!" "Maybe this will keep that Lizard King from playing with the doors."
 Hotel Mario (Video Game) / int_c75df49a
featureApplicability
1.0
 Hotel Mario (Video Game) / int_c75df49a
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_c75df49a
 Hotel Mario (Video Game) / int_cd7ef676
type
Seen It All
 Hotel Mario (Video Game) / int_cd7ef676
comment
Seen It All: Mario's response to the Princess suddenly vanishing after rescuing her from Lemmy's High-ate Regency Hotel? "It's been one of those days."
 Hotel Mario (Video Game) / int_cd7ef676
featureApplicability
1.0
 Hotel Mario (Video Game) / int_cd7ef676
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_cd7ef676
 Hotel Mario (Video Game) / int_d279adbb
type
Read the Freaking Manual
 Hotel Mario (Video Game) / int_d279adbb
comment
Read the Freaking Manual: "If you need instructions on how to get through the hotels, check out the enclosed instruction book!"
 Hotel Mario (Video Game) / int_d279adbb
featureApplicability
1.0
 Hotel Mario (Video Game) / int_d279adbb
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_d279adbb
 Hotel Mario (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Hotel Mario (Video Game) / int_d7d588c8
comment
Lethal Lava Land: The first stage of Ludwig's Thump Castle Hotel has a pit of lava below. Bowser's Seizures Palace Hotel is as close as it gets. The whole place appears to be on fire.
 Hotel Mario (Video Game) / int_d7d588c8
featureApplicability
1.0
 Hotel Mario (Video Game) / int_d7d588c8
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_d7d588c8
 Hotel Mario (Video Game) / int_dd608032
type
Hell Hotel
 Hotel Mario (Video Game) / int_dd608032
comment
Hell Hotel: Seven of these, with Bowser's Seizures Palace coming the closest to a literal example.
 Hotel Mario (Video Game) / int_dd608032
featureApplicability
1.0
 Hotel Mario (Video Game) / int_dd608032
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_dd608032
 Hotel Mario (Video Game) / int_dde618b3
type
The Player Is the Most Important Resource
 Hotel Mario (Video Game) / int_dde618b3
comment
Mario and Luigi sometimes break the fourth wall and speak directly to the player. "We gotta find the Princess! And YOU gotta help us!" "It's hard to see through those clouds. I hope we can get rid of them! Get the hint?"
 Hotel Mario (Video Game) / int_dde618b3
featureApplicability
1.0
 Hotel Mario (Video Game) / int_dde618b3
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_dde618b3
 Hotel Mario (Video Game) / int_e2d7b14c
type
Made of Explodium
 Hotel Mario (Video Game) / int_e2d7b14c
comment
Made of Explodium: Larry's Cave Hotel explodes for no apparent reason after Larry is defeated, sending the Princess flying out.
 Hotel Mario (Video Game) / int_e2d7b14c
featureApplicability
1.0
 Hotel Mario (Video Game) / int_e2d7b14c
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_e2d7b14c
 Hotel Mario (Video Game) / int_e8147834
type
Elevator Escape
 Hotel Mario (Video Game) / int_e8147834
comment
Elevator Escape: Along with open doors, Mario can camp inside elevators to dodge enemies.
 Hotel Mario (Video Game) / int_e8147834
featureApplicability
1.0
 Hotel Mario (Video Game) / int_e8147834
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_e8147834
 Hotel Mario (Video Game) / int_f7040ef0
type
Trumplica
 Hotel Mario (Video Game) / int_f7040ef0
comment
Trumplica: Ludwig serves as one in this game with his Thump Castle Hotel.
 Hotel Mario (Video Game) / int_f7040ef0
featureApplicability
1.0
 Hotel Mario (Video Game) / int_f7040ef0
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_f7040ef0
 Hotel Mario (Video Game) / int_fc151e9d
type
Department of Redundancy Department
 Hotel Mario (Video Game) / int_fc151e9d
comment
Department of Redundancy Department: "You know what they say, all toasters toast toast!"
 Hotel Mario (Video Game) / int_fc151e9d
featureApplicability
1.0
 Hotel Mario (Video Game) / int_fc151e9d
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_fc151e9d
 Hotel Mario (Video Game) / int_name
type
ItemName
 Hotel Mario (Video Game) / int_name
comment
 Hotel Mario (Video Game) / int_name
featureApplicability
1.0
 Hotel Mario (Video Game) / int_name
featureConfidence
1.0
 Hotel Mario (Video Game)
hasFeature
Hotel Mario (Video Game) / int_name
 Hotel Mario (Video Game) / int_name
itemName
Hotel Mario (Video Game)

The following is a list of statements referring to the current page from other pages.

 Hotel Mario (Video Game)
hasFeature
Advertising Campaigns / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
American Video Games / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Big Boo's Haunt / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Blackout Basement / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Contractual Obligation Project / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Declarative Finger / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Fanwork-Only Fans / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Fountain of Memes / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Four-Fingered Hands / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Gimmick Level / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Giving Someone the Pointer Finger / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Ham and Cheese / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
He Knows About Timed Hits / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Hell Hotel / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Hey, You! / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Holiday Mode / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
I'm Your Biggest Fan / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
It Seemed Like a Good Idea at the Time / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
It's the Best Whatever, Ever! / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Lady Mondegreen / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Level in the Clouds / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Limited Animation / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Magical Mystery Doors / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Meme Role Reprise / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Moving the Goalposts / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Negative Continuity / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
New Year Has Come / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
No Budget / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
No Fourth Wall / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
No Port For You / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Orgasmically Delicious / int_a2b64603
 PhilipsCDi
seeAlso
Hotel Mario (Video Game)
 Hotel Mario (Video Game)
hasFeature
Piggy Bank / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Player Nudge / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Read the Freaking Manual / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Recursive Translation / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Sounding It Out / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Spit Out a Shoe / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Thanking the Viewer / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
The Player Is the Most Important Resource / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
This Is the Final Battle / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Two Decades Behind / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Video Games of 1990–1994 / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Villainous Rescue / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
Watch It for the Meme / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
"You!" Exclamation / int_a2b64603
 Hotel Mario (Video Game)
hasFeature
You Know What They Say / int_a2b64603