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Socket (Video Game)

 Socket (Video Game)
type
TVTItem
 Socket (Video Game)
label
Socket (Video Game)
 Socket (Video Game)
page
Socket
 Socket (Video Game)
comment
Released for the Sega Genesis (Mega Drive) in 1993 by Vic Tokai, Socket (known as Time Dominator in Japan) is a 2D Platform Game that attempts to strike gold with the Mascot with Attitude craze that was in full swing at the time. The eponymous duck is tasked with putting a stop to the evil Time Dominator, who is interfering with time and wrecking havoc to Take Over the World. To do so, he must journey through seven stages, each with three acts.Socket is powered by electricity - he has a cord with a plug on the end as a tail, and plugs himself into a machine at the beginning and end of each stage. During gameplay, his energy constantly depletes. Collecting the lightning bolts scattered throughout the levels will build his energy back up. The first act is a High-Speed Area that represents time travel. Enemies and obstacles are at a minimum and the emphasis is on running very fast. All High-Speed Areas are themed to resemble futuristic cities. The second act is the Athletic Area. This act introduces a unique theme for the level and is typically a general platforming stage, with equal parts running, jumping, fighting, and exploring. The third act is the Labyrinth Area, which continues the theme the previous act set, specializes in exploring and finding the correct path, and ends with a boss fight against Time Dominator. In addition to these three level types, Athletic and Labyrinth areas also contain doors Socket can enter. Inside these doors are miniature levels, each with a unique gimmick. Some act as level warps, some are required to access further sections of the stage, and others don't lead anywhere. The boss fights are also accessed via doors.While it does have a few fans, Socket is unknown to most and generally considered to be simply a Sonic the Hedgehog knockoff by the majority of those who do know about it. With neither the acclaim of Sonic or the Hatedom of Bubsy, Socket remains merely another failed '90s mascot to add to the pile of failed '90s mascots.
 Socket (Video Game)
fetched
2024-03-01T21:02:39Z
 Socket (Video Game)
parsed
2024-03-01T21:02:39Z
 Socket (Video Game)
isPartOf
DBTropes
 Socket (Video Game) / int_12c23c2d
type
Wackyland
 Socket (Video Game) / int_12c23c2d
comment
Wackyland: One of the mini-levels features particularly trippy imagery and music. Socket has to jump back and forth between the foreground and background, avoiding lasers and strange dancing green things that pelvic thrust in your direction should you get too close.
 Socket (Video Game) / int_12c23c2d
featureApplicability
1.0
 Socket (Video Game) / int_12c23c2d
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_12c23c2d
 Socket (Video Game) / int_1664fe9f
type
Temporary Platform
 Socket (Video Game) / int_1664fe9f
comment
Temporary Platform: Three variations are present: Instant-collapse platforms appear in Stone Age and Time Castle. Fixed-interval platforms are seen in the roof-hopping mini-level. Delayed-collapse platforms are seen in a few of the mini-levels.
 Socket (Video Game) / int_1664fe9f
featureApplicability
1.0
 Socket (Video Game) / int_1664fe9f
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_1664fe9f
 Socket (Video Game) / int_22b3deaf
type
Toothy Bird
 Socket (Video Game) / int_22b3deaf
comment
Toothy Bird: Socket has teeth.
 Socket (Video Game) / int_22b3deaf
featureApplicability
1.0
 Socket (Video Game) / int_22b3deaf
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_22b3deaf
 Socket (Video Game) / int_2864490b
type
Gravity Screw
 Socket (Video Game) / int_2864490b
comment
Gravity Screw: Level 6, Future.
 Socket (Video Game) / int_2864490b
featureApplicability
1.0
 Socket (Video Game) / int_2864490b
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_2864490b
 Socket (Video Game) / int_30a0067b
type
Supervillain Lair
 Socket (Video Game) / int_30a0067b
comment
Supervillain Lair: Level 7, Time Castle.
 Socket (Video Game) / int_30a0067b
featureApplicability
1.0
 Socket (Video Game) / int_30a0067b
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_30a0067b
 Socket (Video Game) / int_363e9631
type
Sequential Boss
 Socket (Video Game) / int_363e9631
comment
Sequential Boss: The second-to-last boss fight has two phases, the final boss has three.
 Socket (Video Game) / int_363e9631
featureApplicability
1.0
 Socket (Video Game) / int_363e9631
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_363e9631
 Socket (Video Game) / int_3a1c2171
type
The Man Behind the Man
 Socket (Video Game) / int_3a1c2171
comment
The Man Behind the Man: See Giant Space Flea from Nowhere.
 Socket (Video Game) / int_3a1c2171
featureApplicability
1.0
 Socket (Video Game) / int_3a1c2171
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_3a1c2171
 Socket (Video Game) / int_3a4898fb
type
Power-Up
 Socket (Video Game) / int_3a4898fb
comment
Power-Up: The usual suspects here - invincibility, a shield, and of course the 1-Up.
 Socket (Video Game) / int_3a4898fb
featureApplicability
1.0
 Socket (Video Game) / int_3a4898fb
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_3a4898fb
 Socket (Video Game) / int_3b06f9b5
type
Floating Platforms
 Socket (Video Game) / int_3b06f9b5
comment
Floating Platforms: As you'd expect, there are a lot of them, many of which move. Selective Gravity applies.
 Socket (Video Game) / int_3b06f9b5
featureApplicability
1.0
 Socket (Video Game) / int_3b06f9b5
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_3b06f9b5
 Socket (Video Game) / int_3bb81225
type
Recurring Boss
 Socket (Video Game) / int_3bb81225
comment
Recurring Boss: Time Dominator.
 Socket (Video Game) / int_3bb81225
featureApplicability
1.0
 Socket (Video Game) / int_3bb81225
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_3bb81225
 Socket (Video Game) / int_3cf44d4b
type
High-Class Glass
 Socket (Video Game) / int_3cf44d4b
comment
High-Class Glass: Time Dominator, complete with top hat.
 Socket (Video Game) / int_3cf44d4b
featureApplicability
1.0
 Socket (Video Game) / int_3cf44d4b
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_3cf44d4b
 Socket (Video Game) / int_414388fb
type
Prehistoria
 Socket (Video Game) / int_414388fb
comment
Prehistoria: Stone Age.
 Socket (Video Game) / int_414388fb
featureApplicability
1.0
 Socket (Video Game) / int_414388fb
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_414388fb
 Socket (Video Game) / int_41a48472
type
Bat Out of Hell
 Socket (Video Game) / int_41a48472
comment
Bat Out of Hell: The Time Dominator appears to be a six-limbed (wings and arms) anthropomorphic bat in purple Space Clothes with a top hat and monocle.
 Socket (Video Game) / int_41a48472
featureApplicability
1.0
 Socket (Video Game) / int_41a48472
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_41a48472
 Socket (Video Game) / int_420081bf
type
Alien Sky
 Socket (Video Game) / int_420081bf
comment
Alien Sky: Emerald Forest has two moons in the sky.
 Socket (Video Game) / int_420081bf
featureApplicability
1.0
 Socket (Video Game) / int_420081bf
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_420081bf
 Socket (Video Game) / int_486466ee
type
Dual Boss
 Socket (Video Game) / int_486466ee
comment
Dual Boss: The boss of Level 6 is the only boss that doesn't involve Time Dominator. Instead, you fight two robots. One looks like Frankenstein, is invincible, and hops around trying to land on you. His compatriot is a round, slow-moving, flying robot. To win, Socket needs to dodge the Frankenstein robot and attack the round one. After enough hits, Frankenstein explodes and the round robot begins attacking directly.
 Socket (Video Game) / int_486466ee
featureApplicability
1.0
 Socket (Video Game) / int_486466ee
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_486466ee
 Socket (Video Game) / int_51567188
type
Cast from Hit Points
 Socket (Video Game) / int_51567188
comment
Cast from Hit Points: Socket's only means of offense is an electrically-charged kick. Your energy drops faster if you use the kick frequently.
 Socket (Video Game) / int_51567188
featureApplicability
1.0
 Socket (Video Game) / int_51567188
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_51567188
 Socket (Video Game) / int_5411cf1e
type
Kids Love Dinosaurs
 Socket (Video Game) / int_5411cf1e
comment
Kids Love Dinosaurs: Dinosaurs are also featured prominently on the game's boxart and in the credits sequence, despite not being important in gameplay at all - a clear case of using dinosaurs to attract kids.
 Socket (Video Game) / int_5411cf1e
featureApplicability
1.0
 Socket (Video Game) / int_5411cf1e
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_5411cf1e
 Socket (Video Game) / int_59e0c863
type
Animal Mecha
 Socket (Video Game) / int_59e0c863
comment
Animal Mecha: Stone Age is home to several robot dinosaurs.
 Socket (Video Game) / int_59e0c863
featureApplicability
1.0
 Socket (Video Game) / int_59e0c863
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_59e0c863
 Socket (Video Game) / int_5a5dcecd
type
Boss Room
 Socket (Video Game) / int_5a5dcecd
comment
Boss Room: Every boss fight takes place in a special boss room, accessed via a door.
 Socket (Video Game) / int_5a5dcecd
featureApplicability
1.0
 Socket (Video Game) / int_5a5dcecd
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_5a5dcecd
 Socket (Video Game) / int_63cad64b
type
Threatening Shark
 Socket (Video Game) / int_63cad64b
comment
Threatening Shark: One of the enemies is a robotic shark.
 Socket (Video Game) / int_63cad64b
featureApplicability
1.0
 Socket (Video Game) / int_63cad64b
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_63cad64b
 Socket (Video Game) / int_7b4f22ab
type
Status Line
 Socket (Video Game) / int_7b4f22ab
comment
Status Line: The HUD is located at the bottom of the screen. It includes the score, an energy meter, and the level you are in.
 Socket (Video Game) / int_7b4f22ab
featureApplicability
1.0
 Socket (Video Game) / int_7b4f22ab
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_7b4f22ab
 Socket (Video Game) / int_7df9b299
type
Score Screen
 Socket (Video Game) / int_7df9b299
comment
Score Screen: After every act.
 Socket (Video Game) / int_7df9b299
featureApplicability
1.0
 Socket (Video Game) / int_7df9b299
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_7df9b299
 Socket (Video Game) / int_83308c12
type
Spikes of Doom
 Socket (Video Game) / int_83308c12
comment
Spikes of Doom: A common obstacle. Some of them appear and disappear. Occasionally you'll run into drills which work similarly.
 Socket (Video Game) / int_83308c12
featureApplicability
1.0
 Socket (Video Game) / int_83308c12
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_83308c12
 Socket (Video Game) / int_85f8dc9d
type
It's All Upstairs From Here
 Socket (Video Game) / int_85f8dc9d
comment
It's All Upstairs From Here: One of the mini-levels consists of Socket running full speed back and forth to reach the top of a tower before it sinks into lava.
 Socket (Video Game) / int_85f8dc9d
featureApplicability
1.0
 Socket (Video Game) / int_85f8dc9d
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_85f8dc9d
 Socket (Video Game) / int_874c712f
type
Dug Too Deep
 Socket (Video Game) / int_874c712f
comment
Dug Too Deep: Level 3, Olien Cavern.
 Socket (Video Game) / int_874c712f
featureApplicability
1.0
 Socket (Video Game) / int_874c712f
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_874c712f
 Socket (Video Game) / int_8b9c512e
type
Down the Drain
 Socket (Video Game) / int_8b9c512e
comment
Down the Drain: Level 5, Antiquity.
 Socket (Video Game) / int_8b9c512e
featureApplicability
1.0
 Socket (Video Game) / int_8b9c512e
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_8b9c512e
 Socket (Video Game) / int_902fa0b4
type
Giant Space Flea from Nowhere
 Socket (Video Game) / int_902fa0b4
comment
Giant Space Flea from Nowhere: The final boss battle begins with you going up against Time Dominator one last time. However, something is off - he flies around and doesn't actually attack you (although he can still hurt you with Collision Damage). Upon his defeat, you are suddenly confronted by an enormous never-before-seen cat-like creature that is much more dangerous. Kill him, and you face a second Space Flea when a small red creature with one eye appears and begins zipping around the arena at high speed.
 Socket (Video Game) / int_902fa0b4
featureApplicability
1.0
 Socket (Video Game) / int_902fa0b4
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_902fa0b4
 Socket (Video Game) / int_92bd6627
type
Invincible Minor Minion
 Socket (Video Game) / int_92bd6627
comment
Invincible Minor Minion: The green, spiky plant-like objects found in one of the mini-levels, the strange cannon-like things in the trees of Stone Age, the rolling balls, the exploding balloons from Antiquity, and the jack-in-the-boxes from Time Castle.
 Socket (Video Game) / int_92bd6627
featureApplicability
1.0
 Socket (Video Game) / int_92bd6627
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_92bd6627
 Socket (Video Game) / int_966b4df0
type
Time Police
 Socket (Video Game) / int_966b4df0
comment
Time Police: Socket. The ending implies that Socket is only one of an organization of robots with this purpose.
 Socket (Video Game) / int_966b4df0
featureApplicability
1.0
 Socket (Video Game) / int_966b4df0
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_966b4df0
 Socket (Video Game) / int_970c790a
type
Big Bad
 Socket (Video Game) / int_970c790a
comment
Big Bad: Time Dominator.
 Socket (Video Game) / int_970c790a
featureApplicability
1.0
 Socket (Video Game) / int_970c790a
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_970c790a
 Socket (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Socket (Video Game) / int_98b1dc8f
comment
Luck-Based Mission: One mini-level forces Socket to choose one of many switches. Hitting a switch triggers a caterpillar-like platform that follows a set path. Socket must continually move to stay on the platform. Some of the platforms lead directly into traps, and there's no way to know which without prior experience.
 Socket (Video Game) / int_98b1dc8f
featureApplicability
1.0
 Socket (Video Game) / int_98b1dc8f
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_98b1dc8f
 Socket (Video Game) / int_b06186c2
type
RoofHopping
 Socket (Video Game) / int_b06186c2
comment
Roof Hopping: Another mini-level has Socket carefully hop his way along the tall edges of buildings. Most of the platforms are temporary and the threat of falling is ever-present.
 Socket (Video Game) / int_b06186c2
featureApplicability
1.0
 Socket (Video Game) / int_b06186c2
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_b06186c2
 Socket (Video Game) / int_bc53f09e
type
Mascot with Attitude
 Socket (Video Game) / int_bc53f09e
comment
Mascot with Attitude: Socket himself. The back of the U.S. box◊ for the game boasted about how he's fast enough to switch off the lights and get out of the room before it turns dark and how he has more alternating current than the electric company.
 Socket (Video Game) / int_bc53f09e
featureApplicability
1.0
 Socket (Video Game) / int_bc53f09e
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_bc53f09e
 Socket (Video Game) / int_bfc872db
type
Rise to the Challenge
 Socket (Video Game) / int_bfc872db
comment
Rise to the Challenge: The tower-climbing mini-level.
 Socket (Video Game) / int_bfc872db
featureApplicability
1.0
 Socket (Video Game) / int_bfc872db
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_bfc872db
 Socket (Video Game) / int_c1986472
type
Projectile Platforms
 Socket (Video Game) / int_c1986472
comment
Projectile Platforms: One fairly common stage element is the ability to ride small rockets to access new areas.
 Socket (Video Game) / int_c1986472
featureApplicability
1.0
 Socket (Video Game) / int_c1986472
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_c1986472
 Socket (Video Game) / int_c64db44b
type
Idle Animation
 Socket (Video Game) / int_c64db44b
comment
Idle Animation: Socket glares at you and makes some sort of odd motion with one hand if you leave him alone too long.
 Socket (Video Game) / int_c64db44b
featureApplicability
1.0
 Socket (Video Game) / int_c64db44b
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_c64db44b
 Socket (Video Game) / int_cabaf736
type
Critical Annoyance
 Socket (Video Game) / int_cabaf736
comment
Critical Annoyance: A very loud, constant beeping starts up whenever Socket's health gets low. It speeds up the closer he is to death.
 Socket (Video Game) / int_cabaf736
featureApplicability
1.0
 Socket (Video Game) / int_cabaf736
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_cabaf736
 Socket (Video Game) / int_cde51255
type
Antagonist Title
 Socket (Video Game) / int_cde51255
comment
Antagonist Title: The Japanese title, Time Dominator, is the name of the game's main villain.
 Socket (Video Game) / int_cde51255
featureApplicability
1.0
 Socket (Video Game) / int_cde51255
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_cde51255
 Socket (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Socket (Video Game) / int_d7d588c8
comment
Lethal Lava Land: Level 4, Stone Age, as well as the aforementioned tower climb.
 Socket (Video Game) / int_d7d588c8
featureApplicability
1.0
 Socket (Video Game) / int_d7d588c8
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_d7d588c8
 Socket (Video Game) / int_e11bf8dd
type
MechaMook
 Socket (Video Game) / int_e11bf8dd
comment
Mecha-Mook: Every single normal, killable enemy.
 Socket (Video Game) / int_e11bf8dd
featureApplicability
1.0
 Socket (Video Game) / int_e11bf8dd
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_e11bf8dd
 Socket (Video Game) / int_e4900915
type
Ridiculously Human Robots
 Socket (Video Game) / int_e4900915
comment
Ridiculously Anatine Robots: It's not necessarily obvious from looking at his sprite (although the plug-tail is a clue), but Socket is a robot that just happens to be shaped like an anthropomorphic duck.
 Socket (Video Game) / int_e4900915
featureApplicability
1.0
 Socket (Video Game) / int_e4900915
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_e4900915
 Socket (Video Game) / int_e63317eb
type
Green Hill Zone
 Socket (Video Game) / int_e63317eb
comment
Green Hill Zone: Level 1, Emerald Forest.
 Socket (Video Game) / int_e63317eb
featureApplicability
1.0
 Socket (Video Game) / int_e63317eb
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_e63317eb
 Socket (Video Game) / int_e69173b6
type
Time-Limit Boss
 Socket (Video Game) / int_e69173b6
comment
Time-Limit Boss: Every boss fight. There's no physical timer, but Socket's health system and the fact that lightning bolts never appear in boss arenas lends a sense of urgency to the battle.
 Socket (Video Game) / int_e69173b6
featureApplicability
1.0
 Socket (Video Game) / int_e69173b6
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_e69173b6
 Socket (Video Game) / int_e6ce4b
type
The Maze
 Socket (Video Game) / int_e6ce4b
comment
The Maze: Future's Labyrinth act, and most of the other Labyrinth acts to a lesser extent.
 Socket (Video Game) / int_e6ce4b
featureApplicability
1.0
 Socket (Video Game) / int_e6ce4b
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_e6ce4b
 Socket (Video Game) / int_ec0bf4a1
type
Take Over the World
 Socket (Video Game) / int_ec0bf4a1
comment
Take Over the World: Time Dominator's goal.
 Socket (Video Game) / int_ec0bf4a1
featureApplicability
1.0
 Socket (Video Game) / int_ec0bf4a1
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_ec0bf4a1
 Socket (Video Game) / int_ee828827
type
Wizard Needs Food Badly
 Socket (Video Game) / int_ee828827
comment
Wizard Needs Food Badly: Socket apparently has a very short battery life.
 Socket (Video Game) / int_ee828827
featureApplicability
1.0
 Socket (Video Game) / int_ee828827
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_ee828827
 Socket (Video Game) / int_f9a8e95e
type
Place Beyond Time
 Socket (Video Game) / int_f9a8e95e
comment
Place Beyond Time: Probably the location of Time Castle.
 Socket (Video Game) / int_f9a8e95e
featureApplicability
1.0
 Socket (Video Game) / int_f9a8e95e
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_f9a8e95e
 Socket (Video Game) / int_name
type
ItemName
 Socket (Video Game) / int_name
comment
 Socket (Video Game) / int_name
featureApplicability
1.0
 Socket (Video Game) / int_name
featureConfidence
1.0
 Socket (Video Game)
hasFeature
Socket (Video Game) / int_name
 Socket (Video Game) / int_name
itemName
Socket (Video Game)

The following is a list of statements referring to the current page from other pages.

 Socket (Video Game)
hasFeature
Antagonist Title / int_e13d7546
 Socket (Video Game)
hasFeature
Japanese Video Games / int_e13d7546
 Socket (Video Game)
hasFeature
Spikes of Doom / int_e13d7546
 Socket (Video Game)
hasFeature
Status Line / int_e13d7546
 Socket (Video Game)
hasFeature
They Copied It, So It Sucks! / int_e13d7546