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Starlancer (Video Game)

 Starlancer (Video Game)
type
TVTItem
 Starlancer (Video Game)
label
Starlancer (Video Game)
 Starlancer (Video Game)
page
Starlancer
 Starlancer (Video Game)
comment
Starlancer is the prequel to Freelancer. It is a space-combat game which takes place during an intrasolar war between The Alliance and The Coalition. It was developed by Chris & Erin Roberts and Digital Anvil, and is a Spiritual Successor (or perhaps a spiritual remake) of Wing Commander, just as Freelancer is to Wing Commander: Privateer. (The game came out around the same time the Wing Commander movie did, and—whether by coincidence or not—the spacecraft in that movie would look more at home in this game than in their own franchise.)As the product of the creators of one of the most acclaimed Spaceflight Simulation Game franchises in history, you'd think this game would have got somewhere. It was released simultaneously on the Dreamcast; it had decent graphics (even today); it had non-crappy voice acting, sound and music; and—a big deal at the time—it boasted online connectivity for not just Competitive Multiplayer but Co-Op Multiplayer through GameSpy, one of the first flightsims to offer either. Despite this, it met a tepid reception, possibly due to questionable gameplay decisions made due to the game's World War 2 IN SPACE setting. Planned sequels, linking the property to Freelancer more overtly, were scrapped.
 Starlancer (Video Game)
fetched
2023-04-04T10:12:40Z
 Starlancer (Video Game)
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2023-04-04T10:12:41Z
 Starlancer (Video Game)
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DBTropes
 Starlancer (Video Game) / int_164583e3
type
Purely Aesthetic Gender
 Starlancer (Video Game) / int_164583e3
comment
Purely Aesthetic Gender: you get to decide whether your character is going to be male or female, and enter a call sign (which nobody ever uses). That's it as far as Character Customization goes. The in-game dialogue also always refers to the player with male pronouns, regardless of picked gender.
 Starlancer (Video Game) / int_164583e3
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Starlancer (Video Game) / int_164583e3
 Starlancer (Video Game) / int_1aa08f77
type
Multiple Endings
 Starlancer (Video Game) / int_1aa08f77
comment
Multiple Endings: every mission in the game has several objectives, some of which are mandatory (pass/fail) and others that simply add to your reputation, optional medals and rapidity of promotion. Even the first mission has this, by providing a Bonus Boss in the form of a Basilisk which retreats if you don't kill it fast enough.
 Starlancer (Video Game) / int_1aa08f77
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 Starlancer (Video Game) / int_1cc527d7
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Asskicking Leads to Leadership
 Starlancer (Video Game) / int_1cc527d7
comment
Asskicking Leads to Leadership: Played straight, as these games are wont to. Promotions, and thus access to new ships, are scheduled according to when you hit a certain number of kills. (Top rank is "Squadron Commander" at 300.) Note that there are no other criteria; here, Lets Player BCSBuster completely flubs Mission 4 and gets chewed out for it, whilst simultaneously getting promoted for passing the necessary kill threshold.
 Starlancer (Video Game) / int_1cc527d7
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 Starlancer (Video Game) / int_26eb6287
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Funny Background Event
 Starlancer (Video Game) / int_26eb6287
comment
Funny Background Event: Mixed with Stock Footage. One of the post-mission news reports that crops up features footage from the Wing Commander film. It's easy to miss if you're not looking.
 Starlancer (Video Game) / int_26eb6287
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Starlancer (Video Game) / int_26eb6287
 Starlancer (Video Game) / int_26f41623
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Kill Sat
 Starlancer (Video Game) / int_26f41623
comment
Kill Sat: Fort Vanguard, The Dark Reign and Borodin are this due to their underside ion cannon, which not only destroys anything in one shot, including Class 1 Carriers like the Victorious, but can also target fighters, doubling up as a pinpoint I-Kill-Fighters machine. You either get out of its range, hug the installation's hull, limit your areas of movement to sections of the installation that obstructs the ion cannon's line of sight to you, activate Stealth Cloak if you're flying a Shroud, or...umm, die. A lot.
 Starlancer (Video Game) / int_26f41623
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 Starlancer (Video Game) / int_2b706ca
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More Dakka
 Starlancer (Video Game) / int_2b706ca
comment
More Dakka: Just about every fighter in the game has multiple rapid-firing guns, and is expected to use them for everything. Poo on missiles.
 Starlancer (Video Game) / int_2b706ca
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 Starlancer (Video Game) / int_2bcd6fc8
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Character Select Forcing
 Starlancer (Video Game) / int_2bcd6fc8
comment
Character Select Forcing: Wouldn't the medium fighter with the One-Hit Kill beam be useful in the Escort Mission part of the last mission, where you have to defeat those enemy fighters quickly? Yeah, probably, shame that without the cloaking ability of the light fighter to avoid the One-Hit Kill from the enemy Ion Cannon you won't ever get that far. To a lesser extent, while ships with the Blind-Fire ability are always useful, they are all but mandatory when you need to protect friendly ships from incomming torpedos, which happens every other mission. Although any mission briefing that promises escorting capital ships or having your carrier duke it out with a Coalition capital ship is a clear signal that torpedo defense will be necessary, a few missions briefings give no warning you're going to need to intercept torpedoes.
 Starlancer (Video Game) / int_2bcd6fc8
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 Starlancer (Video Game) / int_2f253c94
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Glass Cannon
 Starlancer (Video Game) / int_2f253c94
comment
Glass Cannon: The gamma-wing torpedo bombers. Can destroy an enemy carrier with a single salvo, but sitting ducks with paper-mache armor. And sadly, they don't remember nearly as often as the Coalition torpedo bombers to warp in at striking distance, launch all torpedos and immediately leave. Now guess which ships are the subjects of at least every third Escort Mission.
 Starlancer (Video Game) / int_2f253c94
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 Starlancer (Video Game) / int_3114c1e5
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Ramming Always Works
 Starlancer (Video Game) / int_3114c1e5
comment
Ramming Always Works: Ah, Captain Foster and his Naval Piercing... In the final mission, Klaus Steiner pulls the same thing, though at least his ship comes with an Ejection Seat. Pretty effective for you as well, if your Deflector Shields are still up. (Caveat: only on fighters.) And very useful against the sentry satellites. They're tiny, so you need to be very close to hit them anyway, and they have no armor or shields so ramming them is an insta-kill that doesn't dent your own armor.
 Starlancer (Video Game) / int_3114c1e5
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 Starlancer (Video Game) / int_373283c9
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This Cannot Be!
 Starlancer (Video Game) / int_373283c9
comment
This Cannot Be!: You'll hear a lot of enemy mooks shouting "How can this be?!" as they're blown into space dust. Enemy aces will also follow this trope more elaborately when you kill them.
 Starlancer (Video Game) / int_373283c9
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 Starlancer (Video Game) / int_3d290492
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Guy in Back
 Starlancer (Video Game) / int_3d290492
comment
Guy in Back: your backseater, Mike "Moose" Horrigan. He's like Cortana, but without the snark or the sexy.
 Starlancer (Video Game) / int_3d290492
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 Starlancer (Video Game) / int_3f71b00e
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Point Defenseless
 Starlancer (Video Game) / int_3f71b00e
comment
In Mission 23 the Yamato and the Pukov get into a slugging match at practically point-blank range, throwing torpedoes and heavy weapons fire (whatever those fizzy blue fireballs are) at each other. Of course, the Yamato is also Point Defenseless and if you're to save her from the torpedoes, you have to fly in between the two carriers, dodging every single projectile from both directions (each of which is a One-Hit Kill if they should happen to tag you), not to mention whatever weapons fire and missiles you might catch from Coalition fighters as crazy as you, and shooting down the enemy torpedoes before they hit.
 Starlancer (Video Game) / int_3f71b00e
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 Starlancer (Video Game) / int_40680cf6
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Stupidity Is the Only Option
 Starlancer (Video Game) / int_40680cf6
comment
Stupidity Is the Only Option: It's game over should you destroy Admiral Kulov's escape pod before your allies capture him. Even though the only thing he does before escaping admidst the corpses of Alliance personnel is give intelligence that sends you into a trap. Your squad-leader will order you to destroy two Kurgen ships with Alliance prisoners on board, saying they have 'no choice' as the Kurgens are attacking a rescue vessel. It is in fact not difficult to destroy their three Weak Turret Guns, leaving the ships harmless. But the mission won't proceed until you destroy them. This is explained in the ITAC: Kurgens have a distinct bow designed specifically for ramming other vessels. Since you can’t disable their engines, they’d simply ram the Saladin or the Churchill that jumps in, messing up the mission. In Mission 23 the Yamato and the Pukov get into a slugging match at practically point-blank range, throwing torpedoes and heavy weapons fire (whatever those fizzy blue fireballs are) at each other. Of course, the Yamato is also Point Defenseless and if you're to save her from the torpedoes, you have to fly in between the two carriers, dodging every single projectile from both directions (each of which is a One-Hit Kill if they should happen to tag you), not to mention whatever weapons fire and missiles you might catch from Coalition fighters as crazy as you, and shooting down the enemy torpedoes before they hit.
 Starlancer (Video Game) / int_40680cf6
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 Starlancer (Video Game) / int_426e1e63
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Story-Driven Invulnerability
 Starlancer (Video Game) / int_426e1e63
comment
Story-Driven Invulnerability: Two Aces in particular—Ivan Petrov, The Butcher, and his brother Nicolai—have Plot Armor in your first encounters so that they can be Recurring Bosses.
 Starlancer (Video Game) / int_426e1e63
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 Starlancer (Video Game) / int_434c3481
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Crosshair Aware
 Starlancer (Video Game) / int_434c3481
comment
Crosshair Aware: "The ion cannon's targeting us! Get out of its range!" Infuriatingly, this message from the Guy in Back can be delayed by other messages; under the right circumstances, and if you are not paying attention, Moose will barely have enough time to utter this line before your ship gets one-shot.
 Starlancer (Video Game) / int_434c3481
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 Starlancer (Video Game) / int_476d2edb
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Snakes Are Sinister
 Starlancer (Video Game) / int_476d2edb
comment
Snakes Are Sinister: As if they were mandated by narrative law, the Cobras fighter squadron and your teammate Viper end up betraying the Alliance and become space pirates you later end up having to wipe out.
 Starlancer (Video Game) / int_476d2edb
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 Starlancer (Video Game) / int_4832a3bb
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Always Chaotic Evil
 Starlancer (Video Game) / int_4832a3bb
comment
Always Chaotic Evil: Everyone in the Coalition, from the Top Brass and Government to the lowliest Mook are, to a man, war criminals. The closest thing to a moral compass any of them shows is a Communication Officer giving a shocked raised eyebrow when Admiral Kulov orders the mass execution of prisoners of war.
 Starlancer (Video Game) / int_4832a3bb
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 Starlancer (Video Game) / int_49d59be9
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Scenery Porn
 Starlancer (Video Game) / int_49d59be9
comment
Scenery Porn: In general, every mission begins with you walking from your quarters to the briefing room. This walk is fully rendered as a Cut Scene, giving you an impressive glimpse at everyday life on your ship. (And, thank heaven, you can skip it if you're in a hurry.)
 Starlancer (Video Game) / int_49d59be9
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 Starlancer (Video Game) / int_4d1ac25b
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Villains Want Mercy
 Starlancer (Video Game) / int_4d1ac25b
comment
Villains Want Mercy: You'll hear a lot of enemy pilots beg for mercy as their starfighter explodes. Given how they're Always Chaotic Evil, they don't deserve any mercy.
 Starlancer (Video Game) / int_4d1ac25b
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 Starlancer (Video Game) / int_4f23179
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Hit-and-Run Tactics
 Starlancer (Video Game) / int_4f23179
comment
Hit-and-Run Tactics: The Coalition torpedo bombers make a lot of use of this, warp in at opposite sides of their target, fire all their torpedoes, and warp out. If you go after one of the bombers, you won't be back in time to shoot down the torpedo's from the other side. Sadly, your own torpedo bombers use this tactic only about a third of the time. At all other times...
 Starlancer (Video Game) / int_4f23179
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 Starlancer (Video Game) / int_53f5119f
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The Dragon
 Starlancer (Video Game) / int_53f5119f
comment
The Dragon: Admiral Petrov, the Coalition's best fighting admiral. To a lesser extent, his sons, Ivan and Nikolai, who get into fighters and can really mess up your day.
 Starlancer (Video Game) / int_53f5119f
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 Starlancer (Video Game) / int_56c55ed8
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I Am Not Left-Handed
 Starlancer (Video Game) / int_56c55ed8
comment
I Am Not Left-Handed: A captured Coalition admiral reveals there is an Ion Cannon in the final stages before completion, and you're send in to destroy it before it comes online. Only... well, Alliance intelligence didn't watch Return of the Jedi apparently.
 Starlancer (Video Game) / int_56c55ed8
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 Starlancer (Video Game) / int_581f6468
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Hero of Another Story
 Starlancer (Video Game) / int_581f6468
comment
Hero of Another Story: in between missions, you can view news reports on how the war is going, where your squadron's exploits are mentioned alongside that of NPC forces. More often than not, the game introduces those NPCs there, which means you can suddenly find yourself suddenly flying alongside the Ace Pilot you just saw on television. It's kind of cool: makes you feel like there's a war going on besides what you personally are doing.
 Starlancer (Video Game) / int_581f6468
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 Starlancer (Video Game) / int_59aa1d0b
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Recycled IN SPACE!
 Starlancer (Video Game) / int_59aa1d0b
comment
Recycled INSPACE: World War II, right down to the Pearl-Harbor-style attack which opens the game and cripples the Alliance war effort. Even better, the Player Character's unit is the 45th Volunteers, later renamed the Flying Tigers. More specifically, World War II mixed together with the Cold War proper mulched together with (if you squint) The Vietnam War Recycled IN SPACE!!
 Starlancer (Video Game) / int_59aa1d0b
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 Starlancer (Video Game) / int_5b1a2f4e
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Ain't Too Proud to Beg
 Starlancer (Video Game) / int_5b1a2f4e
comment
Ain't Too Proud to Beg: Some enemy mooks plead for their lives as their starfighter explodes when you shoot them down. The player shouldn't feel bad for them due to them being Always Chaotic Evil.
 Starlancer (Video Game) / int_5b1a2f4e
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 Starlancer (Video Game) / int_5be08bdf
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Dodge by Braking
 Starlancer (Video Game) / int_5be08bdf
comment
Dodge by Braking: some ships have "Reverse Thrust", which basically allows you to do this.
 Starlancer (Video Game) / int_5be08bdf
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 Starlancer (Video Game) / int_5deb34da
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Ace Pilot
 Starlancer (Video Game) / int_5deb34da
comment
Ace Pilot: several, on both sides of the line. The most notable allied ones are probably Klaus Steiner of the Vampires and Col. Tanner of the Pumas.
 Starlancer (Video Game) / int_5deb34da
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 Starlancer (Video Game) / int_5fcb9ad1
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Time Skip
 Starlancer (Video Game) / int_5fcb9ad1
comment
Time Skip: there are 24 missions in the game, each separated by about 4 weeks, if the dates are any indication. Aside from those dates, there is literally nothing to suggest you aren't simply turning around and getting back into the cockpit five minutes after landing.
 Starlancer (Video Game) / int_5fcb9ad1
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 Starlancer (Video Game) / int_6041e4f4
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The Computer Is a Cheating Bastard
 Starlancer (Video Game) / int_6041e4f4
comment
The Computer Is a Cheating Bastard: In Mission 15, enemy bombers are able to drop out of warp, practically at point-blank range, and immediately launch their torpedoes. The resulting increase in difficulty is partially excused by Rule Of Gameplay (that, and not getting penalized for losing any of your carrier's ancillary support ships).
 Starlancer (Video Game) / int_6041e4f4
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 Starlancer (Video Game) / int_61ff365d
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Deflector Shields
 Starlancer (Video Game) / int_61ff365d
comment
Pretty effective for you as well, if your Deflector Shields are still up. (Caveat: only on fighters.)
 Starlancer (Video Game) / int_61ff365d
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 Starlancer (Video Game) / int_62259825
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Nintendo Hard
 Starlancer (Video Game) / int_62259825
comment
Nintendo Hard: Mostly from Trial-and-Error Gameplay. Got the wrong ship? Tough. Didn't bring enough extra afterburner fuel to get to your objective in time? Try again.
 Starlancer (Video Game) / int_62259825
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 Starlancer (Video Game) / int_6319dea1
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Ejection Seat
 Starlancer (Video Game) / int_6319dea1
comment
In the final mission, Klaus Steiner pulls the same thing, though at least his ship comes with an Ejection Seat.
 Starlancer (Video Game) / int_6319dea1
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 Starlancer (Video Game) / int_6320eced
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Gameplay and Story Segregation
 Starlancer (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: they still get to give you orders, even when your rank exceeds theirs.
 Starlancer (Video Game) / int_6320eced
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 Starlancer (Video Game) / int_6366c81c
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Planar Shockwave
 Starlancer (Video Game) / int_6366c81c
comment
It is however occasionally possible to find torpedoes flying sufficiently close together that blowing up one will set off three or four others with its Planar Shockwave.
 Starlancer (Video Game) / int_6366c81c
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 Starlancer (Video Game) / int_6439de78
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Heroic Sacrifice
 Starlancer (Video Game) / int_6439de78
comment
Heroic Sacrifice: Captain Foster does this by ramming the Reliant into the Coalition ship Volga during mission 15.
 Starlancer (Video Game) / int_6439de78
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 Starlancer (Video Game) / int_650a309b
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Forgot About His Powers
 Starlancer (Video Game) / int_650a309b
comment
Forgot About His Powers: In the final mission, your allied torpedo bombers turn out to have an Invisibility Cloak, just like the Coalition bombers. In every Escort Mission of those torpedo bombers up to this point (and there've been a few), you tried and often failed to shoot down half a dozen enemy fighters within the minute it takes for one of those fighters to tear your slow, fragile torpedo bombers apart. The bomber's pilots do nothing but insult you or scream as they died instead of, y'know, cloaking. Potentially justified in that other ships have received upgrades such as warping; It might be that those bombers never could cloak until that mission. There's something about that cloaking technology that makes people forget to use it: During the game, the Coalition only uses it to cloak their best fighters and torpedo bombers for about half a minute. During the intro movie, they cloaked an entire fleet of capital ships for a far longer time.
 Starlancer (Video Game) / int_650a309b
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 Starlancer (Video Game) / int_66f69cd4
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Invisibility Cloak
 Starlancer (Video Game) / int_66f69cd4
comment
Invisibility Cloak: On four ships. Not 100% effective; they stop appearing on your radar and you can't target them, but you can still see them. (And shoot them.)
 Starlancer (Video Game) / int_66f69cd4
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Starlancer (Video Game) / int_66f69cd4
 Starlancer (Video Game) / int_6ec989d8
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Guide Dang It!
 Starlancer (Video Game) / int_6ec989d8
comment
Guide Dang It!: in the final mission, if you don't fly a Shroud, you will die. Nowhere in the game is this made clear.
 Starlancer (Video Game) / int_6ec989d8
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Starlancer (Video Game) / int_6ec989d8
 Starlancer (Video Game) / int_72dd7026
type
What the Hell, Player?
 Starlancer (Video Game) / int_72dd7026
comment
What the Hell, Player?: too many friendly-fire incidents and Moose forcibly stands down your plane. (A friendly-fire incident includes accidentally shooting a ship that was already going boom.) Made obnoxious when a friendly ship dies from a torpedo that you were trying to shoot down. If you fail, the last few of your tiny laser shots meant for the torpedo will probably hit the exploding ship, and Moose will immediately decide you just destroyed the ship on purpose. There's a bug in one mission where, after a certain point, if your wing-mates die from hitting a mine, you get blamed. Cue Moose standing you down and hauling you back to the Reliant. That's right, glitch in the game gets your character arrested and shot for treason. Mix in the artificial stupidity mentioned above, and, well...
 Starlancer (Video Game) / int_72dd7026
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1.0
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1.0
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Starlancer (Video Game) / int_72dd7026
 Starlancer (Video Game) / int_742a6e78
type
Gameplay Ally Immortality
 Starlancer (Video Game) / int_742a6e78
comment
Gameplay Ally Immortality: your flight always comes with a CO (first Viper; later Bandit and Diceman) and a Number 5, who is called upon for science-officer duties (first Bandit; later Diceman and Hawkeye). Because they always have lines, no one can kill them—not even you. Gameplay and Story Segregation: they still get to give you orders, even when your rank exceeds theirs.
 Starlancer (Video Game) / int_742a6e78
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Starlancer (Video Game) / int_742a6e78
 Starlancer (Video Game) / int_758cbe0c
type
Prison Ship
 Starlancer (Video Game) / int_758cbe0c
comment
Prison Ship: Mission 19 has you participating in an assault on a Coalition Prison Ship, the CS Saladin. According to its ITAC file, conditions onboard are so bad, with rampant torture and abuse, and a bad air filtration system, the Coalition even has to force the guards stationed there to work on the ship, so it's almost as much hell for them as the Alliance prisoners.
 Starlancer (Video Game) / int_758cbe0c
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Starlancer (Video Game) / int_758cbe0c
 Starlancer (Video Game) / int_863fa679
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What Happened to the Mouse?
 Starlancer (Video Game) / int_863fa679
comment
What Happened to the Mouse?: Bandit is inexplicably replaced with Diceman as the Tigers' squadron leader with no explanation, nor any mention of where Bandit went.
 Starlancer (Video Game) / int_863fa679
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1.0
 Starlancer (Video Game) / int_863fa679
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Starlancer (Video Game) / int_863fa679
 Starlancer (Video Game) / int_8ad43dc9
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Ragtag Bunch of Misfits
 Starlancer (Video Game) / int_8ad43dc9
comment
Ragtag Bunch of Misfits: The 45th Volunteers, later nicknamed "The Flying Tigers" after a Real Life equivalent; the Artificial Stupidity of your wing-mates is suddenly kind of justified when you realize that they consist of anyone the Alliance can find with a pulse and a pilot's license. Justified, yes. Forgiven, no.
 Starlancer (Video Game) / int_8ad43dc9
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Starlancer (Video Game) / int_8ad43dc9
 Starlancer (Video Game) / int_8b93a168
type
Macross Missile Massacre
 Starlancer (Video Game) / int_8b93a168
comment
Macross Missile Massacre: your hard-points can accommodate both single missiles and multi-round pods. The pods fire basically as fast as you can pull the trigger.
 Starlancer (Video Game) / int_8b93a168
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1.0
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Starlancer (Video Game) / int_8b93a168
 Starlancer (Video Game) / int_8ee83b3e
type
Numerical Hard
 Starlancer (Video Game) / int_8ee83b3e
comment
Numerical Hard: Difficulty Levels only change how much damage your guns do. Wing-men are just as stupid, Escort Mission victims are just as frail, Timed Missions are just as short.
 Starlancer (Video Game) / int_8ee83b3e
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Starlancer (Video Game) / int_8ee83b3e
 Starlancer (Video Game) / int_940a5958
type
Artificial Stupidity
 Starlancer (Video Game) / int_940a5958
comment
Artificial Stupidity: IN SPADES. Your wingmates start off dumb, and get worse. It's entirely possible to lose the game because the computer screws up an objective. (You still get in trouble, of course.)
 Starlancer (Video Game) / int_940a5958
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Starlancer (Video Game) / int_940a5958
 Starlancer (Video Game) / int_95ff52c7
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Guns Do Not Work That Way
 Starlancer (Video Game) / int_95ff52c7
comment
Guns Do Not Work That Way: Late in the game, there's a cinematic depicting Alliance infantry attacking the Coalition base on Titan. Said infantry are armed with flamethrowers, complete with pilot light blazing below the barrel of the weapon. While there's a simple Doylist explanation for this — the weapons look awesome — it's hard to come up with a Watsonian reason for why every infantryman is equipped this way, despite the opposition canonically having Frickin' Laser Beams, Kinetic Weapons Are Just Better, and other armaments that don't have an Arbitrary Weapon Range.
 Starlancer (Video Game) / int_95ff52c7
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1.0
 Starlancer (Video Game) / int_95ff52c7
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Starlancer (Video Game) / int_95ff52c7
 Starlancer (Video Game) / int_970c790a
type
Big Bad
 Starlancer (Video Game) / int_970c790a
comment
Big Bad: Admiral Kulov, who orchestrates the Deimos Betrayal that starts the war.
 Starlancer (Video Game) / int_970c790a
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1.0
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Starlancer (Video Game) / int_970c790a
 Starlancer (Video Game) / int_98b1dc8f
type
Luck-Based Mission
 Starlancer (Video Game) / int_98b1dc8f
comment
Many overlap with Luck-Based Mission, since there's no quick way to see, much less target, the fighter going after the ship you need to escort. Your best bet is to fly close to them, hammer away at 'Target nearest' until a fighter comes closer than the closest enemy capital ship (which you can't destroy and is rarely a threat but counts as your closest target all the same) and hope for the best.
 Starlancer (Video Game) / int_98b1dc8f
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 Starlancer (Video Game)
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Starlancer (Video Game) / int_98b1dc8f
 Starlancer (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Starlancer (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: The Grendel. Available right at the start of the first mission, it has the best gun recharge among all Alliance fighters in the game and is also one of the heaviest Alliance fighters in the entire game. The guns it can carry can also destroy most Coalition fighters quite easily as well. This is balanced by it having poor agility and absolutely no special ability whatsoever, which means the player has to rely a lot on how well they can aim manually in order to fully exploit the Grendel's strong points. However, in the hands of a player who can aim, the Grendel is one of the few fighters that can be used in virtually any mission except the last one.
 Starlancer (Video Game) / int_9b9397bb
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1.0
 Starlancer (Video Game) / int_9b9397bb
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 Starlancer (Video Game)
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Starlancer (Video Game) / int_9b9397bb
 Starlancer (Video Game) / int_9c47b23b
type
Dirty Communists
 Starlancer (Video Game) / int_9c47b23b
comment
Dirty Communists: Played in deadly earnest, to the "amusement" of some reviewers. While there are Middle-Eastern and Chinese forces involved in the Coalition, almost every enemy character is a Russian (including the Mooks, if you trust the voice-acting).
 Starlancer (Video Game) / int_9c47b23b
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 Starlancer (Video Game) / int_9c47b23b
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Starlancer (Video Game) / int_9c47b23b
 Starlancer (Video Game) / int_a1bb05fb
type
Lazy Backup
 Starlancer (Video Game) / int_a1bb05fb
comment
Lazy Backup: Oh yes very so. Your wingmen are good at defending themselves, to the point of even being able to Kill Steal at times, but attacking something that isn't actively bothering them seems to be beyond their grasp. You are actually expected to give them orders to attack targets.
 Starlancer (Video Game) / int_a1bb05fb
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Starlancer (Video Game) / int_a1bb05fb
 Starlancer (Video Game) / int_a37e27db
type
Back from the Brink
 Starlancer (Video Game) / int_a37e27db
comment
Back from the Brink: Inversion, as the player character's efforts on behalf of the Alliance turn out to be a delaying action to allow colony ships to escape to the next game the Sirius system.
 Starlancer (Video Game) / int_a37e27db
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1.0
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 Starlancer (Video Game)
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Starlancer (Video Game) / int_a37e27db
 Starlancer (Video Game) / int_a414c3f0
type
One-Hit Kill
 Starlancer (Video Game) / int_a414c3f0
comment
One-Hit Kill: When it comes to shooting down enemy torpedoes, Ramming Always Works. Though it never works twice. (Now keep in mind that the smallest number of torpedoes you ever have to deal with is six.) It is however occasionally possible to find torpedoes flying sufficiently close together that blowing up one will set off three or four others with its Planar Shockwave.
 Starlancer (Video Game) / int_a414c3f0
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1.0
 Starlancer (Video Game) / int_a414c3f0
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 Starlancer (Video Game)
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Starlancer (Video Game) / int_a414c3f0
 Starlancer (Video Game) / int_a6653039
type
Subsystem Damage
 Starlancer (Video Game) / int_a6653039
comment
Subsystem Damage: If you get your shields and armour chewed up, you start taking damage to either your engines, shield generator or weapons.
 Starlancer (Video Game) / int_a6653039
featureApplicability
1.0
 Starlancer (Video Game) / int_a6653039
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 Starlancer (Video Game)
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Starlancer (Video Game) / int_a6653039
 Starlancer (Video Game) / int_ac2094ca
type
Red Shirt
 Starlancer (Video Game) / int_ac2094ca
comment
Red Shirt: Anybody in your squadron who isn't CO or Science Officer can get blown out of the sky. And will. Screaming for mercy. And not getting it. Fortunately, friendly pilots often eject, and get recovered by Nanny Ships.
 Starlancer (Video Game) / int_ac2094ca
featureApplicability
1.0
 Starlancer (Video Game) / int_ac2094ca
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1.0
 Starlancer (Video Game)
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Starlancer (Video Game) / int_ac2094ca
 Starlancer (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Starlancer (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: Colonel McGann's Cobra Squadron and Viper join forces with Coalition deserters to become Space Pirates.
 Starlancer (Video Game) / int_af3ea0e3
featureApplicability
1.0
 Starlancer (Video Game) / int_af3ea0e3
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 Starlancer (Video Game)
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Starlancer (Video Game) / int_af3ea0e3
 Starlancer (Video Game) / int_b42b7e7b
type
Moral Myopia
 Starlancer (Video Game) / int_b42b7e7b
comment
Moral Myopia: While the Coalition seems to have a villain only hiring policy, your squad-mates' anger over the cruelty of the enemy seems a bit dishonest when they will actively mock and taunt enemy pilots about their friends they just killed, and how much they screamed while dying. Multiple squadrons are described as taking no prisoners either and there’s no negotiations or surrender ever, even when you run into unarmed vessels. Just points for the killboard.
 Starlancer (Video Game) / int_b42b7e7b
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1.0
 Starlancer (Video Game) / int_b42b7e7b
featureConfidence
1.0
 Starlancer (Video Game)
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Starlancer (Video Game) / int_b42b7e7b
 Starlancer (Video Game) / int_bb094e0a
type
Cool Ship
 Starlancer (Video Game) / int_bb094e0a
comment
Cool Ship: The Yamato is a definite upgrade from your previous home carrier, the Reliant. Even the interior is much sleeker, as you can see when you walk from your bunk to the briefing room. Not that the Reliant itself doesn't qualify either.
 Starlancer (Video Game) / int_bb094e0a
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1.0
 Starlancer (Video Game) / int_bb094e0a
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Starlancer (Video Game) / int_bb094e0a
 Starlancer (Video Game) / int_bcac7f63
type
Distant Prologue
 Starlancer (Video Game) / int_bcac7f63
comment
Distant Prologue: the whole game (and its franchise) is this to Freelancer.
 Starlancer (Video Game) / int_bcac7f63
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1.0
 Starlancer (Video Game) / int_bcac7f63
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 Starlancer (Video Game)
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Starlancer (Video Game) / int_bcac7f63
 Starlancer (Video Game) / int_bcd27e37
type
Improbable Aiming Skills
 Starlancer (Video Game) / int_bcd27e37
comment
Improbable Aiming Skills: If your aim is terrible, be sure to stick to ships with the Blind Fire ability. The fire systems on such ships have a greater tracking scope and will automatically correct your aim when you're shooting at a target. This is offset by reduced shot damage.
 Starlancer (Video Game) / int_bcd27e37
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 Starlancer (Video Game) / int_bcd27e37
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 Starlancer (Video Game)
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Starlancer (Video Game) / int_bcd27e37
 Starlancer (Video Game) / int_c03fec8b
type
Non-Standard Game Over
 Starlancer (Video Game) / int_c03fec8b
comment
Non-Standard Game Over: Three examples, which depend on how you fail the mission and/or which mission you're playing. If you eject your plane within Coalition territory, an enemy vessel will retrieve your pod and bring you to their base. The last cutscene shows you strapped to a chair, waiting to be tortured for information. If you commit friendly fire too many times, your co-pilot will take over the controls and send you back to base. The next cutscene shows you getting court martialed, and then getting gunned down by firing squad. If you fail a story critical objective, you'll get disbanded from the squad after returning from the botched mission.
 Starlancer (Video Game) / int_c03fec8b
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 Starlancer (Video Game) / int_c03fec8b
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 Starlancer (Video Game)
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Starlancer (Video Game) / int_c03fec8b
 Starlancer (Video Game) / int_c3c18143
type
Hope Spot
 Starlancer (Video Game) / int_c3c18143
comment
Hope Spot: The entire second half of the game becomes this when you take the story of Freelancer into account.
 Starlancer (Video Game) / int_c3c18143
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1.0
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Starlancer (Video Game) / int_c3c18143
 Starlancer (Video Game) / int_c75df49a
type
Shout-Out
 Starlancer (Video Game) / int_c75df49a
comment
Shout-Out: Being an arcade space fighter simulator, it's a given — from Star Wars to Star Trek to Top Gun, it's all there.
 Starlancer (Video Game) / int_c75df49a
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1.0
 Starlancer (Video Game) / int_c75df49a
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 Starlancer (Video Game)
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Starlancer (Video Game) / int_c75df49a
 Starlancer (Video Game) / int_cc374ba6
type
It's Up to You
 Starlancer (Video Game) / int_cc374ba6
comment
It's Up to You: In stark contrast to the storytelling aspects, actual gameplay falls squarely into here.
 Starlancer (Video Game) / int_cc374ba6
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1.0
 Starlancer (Video Game) / int_cc374ba6
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 Starlancer (Video Game)
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Starlancer (Video Game) / int_cc374ba6
 Starlancer (Video Game) / int_ccab244d
type
Kinetic Weapons Are Just Better
 Starlancer (Video Game) / int_ccab244d
comment
Kinetic Weapons Are Just Better: Torpedos are the only weapon that can destroy capital ships (not counting the Wave-Motion Gun). When in battle, capital ships will fire at each other with fancy looking energy projectiles, but their main use is the occasional One-Hit Kill of the player if you fly between the two ships and didn't check your blind spots. Otherwise, they will act as a time limit: the capital guns will deal damage, until the enemy ship either jumps out or you shave off its surplus systems for a torpedo strike.
 Starlancer (Video Game) / int_ccab244d
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Starlancer (Video Game) / int_ccab244d
 Starlancer (Video Game) / int_cd23ee7d
type
Colonel Badass
 Starlancer (Video Game) / int_cd23ee7d
comment
Colonel Badass: Maria Enriquez, commander of the 45th. Or so we're told. She also qualifies as Spicy Latina.
 Starlancer (Video Game) / int_cd23ee7d
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 Starlancer (Video Game) / int_cd23ee7d
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Starlancer (Video Game) / int_cd23ee7d
 Starlancer (Video Game) / int_cfda0ecb
type
Escort Mission
 Starlancer (Video Game) / int_cfda0ecb
comment
Escort Mission: many, many, many of them. Made worse by the fact that your targeting system is very low-tech; if something needs destroying, you need to wade through the list item by item to find it. (Assuming it shows up at all: Mission 7 requires you to guard allied escape pods which are really hard to locate, unless you've memorized the controls for your fiddly radar.) Many overlap with Luck-Based Mission, since there's no quick way to see, much less target, the fighter going after the ship you need to escort. Your best bet is to fly close to them, hammer away at 'Target nearest' until a fighter comes closer than the closest enemy capital ship (which you can't destroy and is rarely a threat but counts as your closest target all the same) and hope for the best.
 Starlancer (Video Game) / int_cfda0ecb
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 Starlancer (Video Game) / int_cfda0ecb
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 Starlancer (Video Game)
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Starlancer (Video Game) / int_cfda0ecb
 Starlancer (Video Game) / int_e1acc872
type
From Nobody to Nightmare
 Starlancer (Video Game) / int_e1acc872
comment
From Nobody to Nightmare: The 45th Volunteer Squadron. It starts out as a squadron of a bunch of randos recruited on short notice after a crippling surprise attack and becomes the deadliest squadron in the Alliance, earning the nickname "Flying Tigers."
 Starlancer (Video Game) / int_e1acc872
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Starlancer (Video Game) / int_e1acc872
 Starlancer (Video Game) / int_e8a6e896
type
The Battlestar
 Starlancer (Video Game) / int_e8a6e896
comment
To a lesser extent, while ships with the Blind-Fire ability are always useful, they are all but mandatory when you need to protect friendly ships from incomming torpedos, which happens every other mission. Although any mission briefing that promises escorting capital ships or having your carrier duke it out with a Coalition capital ship is a clear signal that torpedo defense will be necessary, a few missions briefings give no warning you're going to need to intercept torpedoes.
 Starlancer (Video Game) / int_e8a6e896
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1.0
 Starlancer (Video Game) / int_e8a6e896
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1.0
 Starlancer (Video Game)
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Starlancer (Video Game) / int_e8a6e896
 Starlancer (Video Game) / int_ea2353d3
type
Weak Turret Gun
 Starlancer (Video Game) / int_ea2353d3
comment
Weak Turret Gun. All capital ships have them. An Acceptable Break from Reality, since the final missions shows how difficult it can be to keep your small fighter alive in the presence of an effective anti-fighter gun, even if there's only one and it has a long charge cycle.
 Starlancer (Video Game) / int_ea2353d3
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1.0
 Starlancer (Video Game) / int_ea2353d3
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1.0
 Starlancer (Video Game)
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Starlancer (Video Game) / int_ea2353d3
 Starlancer (Video Game) / int_f6b1ac42
type
Tim Taylor Technology
 Starlancer (Video Game) / int_f6b1ac42
comment
Tim Taylor Technology: You can re-route extra power to engines, shields and weapons depending on whether you want to be more of a Fragile Speedster (to get somewhere fast; see Mission 7), Glass Cannon (to shoot something fast) or Mighty Glacier (while strafing Weak Turret Guns). Other than in the situations just described, this feature has no use. Well, it is nice when you want to go faster without wasting afterburner fuel.
 Starlancer (Video Game) / int_f6b1ac42
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1.0
 Starlancer (Video Game) / int_f6b1ac42
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 Starlancer (Video Game)
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Starlancer (Video Game) / int_f6b1ac42
 Starlancer (Video Game) / int_f9bc2937
type
Laser Sight
 Starlancer (Video Game) / int_f9bc2937
comment
Laser Sight: The Crosshair Aware of the three ion cannons in the game, which is very visible if your camera is set to chase mode.
 Starlancer (Video Game) / int_f9bc2937
featureApplicability
1.0
 Starlancer (Video Game) / int_f9bc2937
featureConfidence
1.0
 Starlancer (Video Game)
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Starlancer (Video Game) / int_f9bc2937
 Starlancer (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Starlancer (Video Game) / int_fe262584
comment
There's something about that cloaking technology that makes people forget to use it: During the game, the Coalition only uses it to cloak their best fighters and torpedo bombers for about half a minute. During the intro movie, they cloaked an entire fleet of capital ships for a far longer time.
 Starlancer (Video Game) / int_fe262584
featureApplicability
1.0
 Starlancer (Video Game) / int_fe262584
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 Starlancer (Video Game)
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Starlancer (Video Game) / int_fe262584
 Starlancer (Video Game) / int_ff5a74c8
type
Talking Is a Free Action
 Starlancer (Video Game) / int_ff5a74c8
comment
Talking Is a Free Action: Sadly averted. If anyone else is busy talking over the radio, your co-pilot will wait until they are finished talking before warning you that, for instance, the enemy Wave-Motion Gun is targeting you and you should have cloaked 5 seconds ago if you wanted to survive.
 Starlancer (Video Game) / int_ff5a74c8
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Starlancer (Video Game) / int_ff5a74c8
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ItemName
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Starlancer (Video Game) / int_name
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Starlancer (Video Game)

The following is a list of statements referring to the current page from other pages.

 Starlancer (Video Game)
hasFeature
Absent Aliens / int_24e813c
 Starlancer (Video Game)
hasFeature
Back from the Brink / int_24e813c
 Starlancer (Video Game)
hasFeature
Character Select Forcing / int_cbb36d5c
 Starlancer (Video Game)
hasFeature
Continue Your Mission, Dammit! / int_24e813c
 Starlancer (Video Game)
hasFeature
Exposition Fairy / int_24e813c
 Starlancer (Video Game)
hasFeature
Fling a Light into the Future / int_24e813c
 Starlancer (Video Game)
hasFeature
Forever War / int_24e813c
 Starlancer (Video Game)
hasFeature
Forgotten Phlebotinum / int_24e813c
 Starlancer (Video Game)
hasFeature
Generican Empire / int_cbb36d5c
 Starlancer (Video Game)
hasFeature
Germanic Efficiency / int_24e813c
 Starlancer (Video Game)
hasFeature
Guy in Back / int_24e813c
 Starlancer (Video Game)
hasFeature
Hero of Another Story / int_24e813c
 Starlancer (Video Game)
hasFeature
It's Up to You / int_24e813c
 Starlancer (Video Game)
hasFeature
Japan Takes Over the World / int_24e813c
 Starlancer (Video Game)
hasFeature
Lead the Target / int_24e813c
 Starlancer (Video Game)
hasFeature
Old-School Dogfight / int_24e813c
 Starlancer (Video Game)
hasFeature
Peace Conference / int_24e813c
 Starlancer (Video Game)
hasFeature
Portal Cut / int_24e813c
 Starlancer (Video Game)
hasFeature
Ramming Always Works / int_24e813c
 Starlancer (Video Game)
hasFeature
Red Alert / int_24e813c
 Starlancer (Video Game)
hasFeature
Sink the Lifeboats / int_24e813c
 Starlancer (Video Game)
hasFeature
Stealth in Space / int_24e813c
 Starlancer (Video Game)
hasFeature
Subsystem Damage / int_24e813c
 Starlancer (Video Game)
hasFeature
The Alliance / int_24e813c
 Starlancer (Video Game)
hasFeature
The Battlestar / int_24e813c
 Starlancer (Video Game)
hasFeature
The Only One / int_cbb36d5c
 Starlancer (Video Game)
hasFeature
Tragic Monster / int_24e813c
 Starlancer (Video Game)
hasFeature
Video Game Cruelty Punishment / int_cbb36d5c
 Starlancer (Video Game)
hasFeature
Video Game Caring Potential / int_24e813c
 Starlancer (Video Game)
hasFeature
What the Hell, Player? / int_24e813c
 StarLancer
sameAs
Starlancer (Video Game)