...it's like TV Tropes, but LINKED DATA!
The Conduit (Video Game)
- 440 statements
- 85 feature instances
- 65 referencing feature instances
The Conduit (Video Game) | type |
TVTItem | |
The Conduit (Video Game) | label |
The Conduit (Video Game) | |
The Conduit (Video Game) | page |
TheConduit | |
The Conduit (Video Game) | comment |
The Conduit is a first-person shooter developed for the Nintendo Wii by High Voltage Software and published by Sega. It's notable for having a custom-built graphics engine created to give visuals on par with PlayStation 3 and Xbox 360 titles (at least in terms of effects) using the less powerful Wii hardware. It was released June 23, 2009.In the game, you play as Michael Ford, a former Secret Service agent caught in the middle of a Washington, D.C. Alien Invasion, set in the near future. Your job is to get to the bottom of the mystery with weapons both human and alien, directions from a man known only as Mr. Adams, and the mysterious All-Seeing Eye for environmental interaction.Besides the above features, the game has online multiplayer with Wii-Speak support and a fully customizable HUD and control scheme.This is one of the first major games by HVS, who spent years earning money from making Licensed Games and commercial simulators.The sequel, Conduit 2, was released in April 2011. It features more weapons, expanded multiplayer options, individual character classes, split-screen local cooperative and competitive play, and a single-player campaign that takes players to exotic locations around the world.In 2013, the game was ported to Android OS mobile devices, specifically those with an Nvidia Tegra graphics chipset. | |
The Conduit (Video Game) | fetched |
2024-03-14T08:31:04Z | |
The Conduit (Video Game) | parsed |
2024-03-14T08:31:04Z | |
The Conduit (Video Game) | processingComment |
Dropped link to BrainUpload: Not a Feature - UNKNOWN | |
The Conduit (Video Game) | processingComment |
Dropped link to StormTheCastle: Not a Feature - UNKNOWN | |
The Conduit (Video Game) | processingComment |
Dropped link to TheHitchhikersGuideToTheGalaxy: Not a Feature - ITEM | |
The Conduit (Video Game) | processingComment |
Dropped link to ThisisSpinalTap: Not a Feature - UNKNOWN | |
The Conduit (Video Game) | processingUnknown |
ThisisSpinalTap | |
The Conduit (Video Game) | processingUnknown |
BrainUpload | |
The Conduit (Video Game) | processingUnknown |
StormTheCastle | |
The Conduit (Video Game) | isPartOf |
DBTropes | |
The Conduit (Video Game) / int_1049848f | type |
Aliens Speaking English | |
The Conduit (Video Game) / int_1049848f | comment |
Aliens Speaking English: Prometheus, John Adams and the alien superior he confers with during the end credits all speak perfect English. | |
The Conduit (Video Game) / int_1049848f | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_1049848f | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_1049848f | |
The Conduit (Video Game) / int_12c65d9b | type |
Abnormal Ammo | |
The Conduit (Video Game) / int_12c65d9b | comment |
Abnormal Ammo: The Drudge's rifle is reloaded by snapping open the front like a break-open shotgun then replacing the glowing orange orb with another one, complete with some crunchy sound effects to complete the organic imagery. | |
The Conduit (Video Game) / int_12c65d9b | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_12c65d9b | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_12c65d9b | |
The Conduit (Video Game) / int_17ce80aa | type |
All There in the Manual | |
The Conduit (Video Game) / int_17ce80aa | comment |
Ford's face is seen in the artbook that comes with the Special Edition. | |
The Conduit (Video Game) / int_17ce80aa | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_17ce80aa | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_17ce80aa | |
The Conduit (Video Game) / int_1f92e4c6 | type |
Regenerating Health | |
The Conduit (Video Game) / int_1f92e4c6 | comment |
Regenerating Health: Justified because of the suit Micheal is wearing. For missions 2 and 3 you don't have it. It's given to Micheal at the start of mission 4. | |
The Conduit (Video Game) / int_1f92e4c6 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_1f92e4c6 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_1f92e4c6 | |
The Conduit (Video Game) / int_20fddb03 | type |
Loading Screen | |
The Conduit (Video Game) / int_20fddb03 | comment |
Loading Screen: Several methods are used: The single-player campaign displays a transcript of the current briefing before each stage, accompanied by a Viewer-Friendly Interface and wireframe fly-by of the next level. Featureless hallways, sewer pipes, or corridors are used to disguise mid-level streaming of upcoming areas. Multiplayer matches display a screen of the current match settings, along with information about the game's various weapons. | |
The Conduit (Video Game) / int_20fddb03 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_20fddb03 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_20fddb03 | |
The Conduit (Video Game) / int_295087bf | type |
Non-Indicative Name | |
The Conduit (Video Game) / int_295087bf | comment |
Non-Indicative Name: If you expect the eighth mission, "Checkmate" to end with Ford finding and cornering Adams (or the other way around), you're wrong. Also, the last level may be called "Closure", but it ends on a Cliffhanger. | |
The Conduit (Video Game) / int_295087bf | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_295087bf | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_295087bf | |
The Conduit (Video Game) / int_2bdfcf74 | type |
OffscreenVillainDarkMatter | |
The Conduit (Video Game) / int_2bdfcf74 | comment |
Offscreen Villain Dark Matter: Exactly how are the egg-sacs able to spawn more than one Drudge Mite (each Mite is the size of the entire egg sac), let alone spawn one every few seconds? | |
The Conduit (Video Game) / int_2bdfcf74 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_2bdfcf74 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_2bdfcf74 | |
The Conduit (Video Game) / int_316d4c91 | type |
Auto-Save | |
The Conduit (Video Game) / int_316d4c91 | comment |
Autosave: The game is automatically saved for each Checkpoint you pass and every mission you finish. | |
The Conduit (Video Game) / int_316d4c91 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_316d4c91 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_316d4c91 | |
The Conduit (Video Game) / int_3273ebb9 | type |
Cut-and-Paste Environments | |
The Conduit (Video Game) / int_3273ebb9 | comment |
Cut and Paste Environments: Happens a bit on the earlier levels, though partially justified by the settings (do you expect airports and random buildings to be distinct?) Luckily you can use the ASE to show the path to the next objective. This happens to be one of the topics of a Fourth Wall leaning conversation of Prometheus and Ford's in the second game. | |
The Conduit (Video Game) / int_3273ebb9 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_3273ebb9 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_3273ebb9 | |
The Conduit (Video Game) / int_35022c20 | type |
No Plans, No Prototype, No Backup | |
The Conduit (Video Game) / int_35022c20 | comment |
No Plans, No Prototype, No Backup: The ASE is implied to be one. | |
The Conduit (Video Game) / int_35022c20 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_35022c20 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_35022c20 | |
The Conduit (Video Game) / int_39ed1c8a | type |
Conspiracy Theorist | |
The Conduit (Video Game) / int_39ed1c8a | comment |
Conspiracy Theorist: Radio talk show host Gordon Wells. His radio broadcasts become more and more extreme as the Drudge invasion progresses. Foreshadowing: Every location mentioned shows up in the sequel. | |
The Conduit (Video Game) / int_39ed1c8a | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_39ed1c8a | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_39ed1c8a | |
The Conduit (Video Game) / int_3a1c2171 | type |
The Man Behind the Man | |
The Conduit (Video Game) / int_3a1c2171 | comment |
The Man Behind the Man: The game ends with John Adams conferring with his superiors. | |
The Conduit (Video Game) / int_3a1c2171 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_3a1c2171 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_3a1c2171 | |
The Conduit (Video Game) / int_3c111ce6 | type |
Pistol-Whipping | |
The Conduit (Video Game) / int_3c111ce6 | comment |
Pistol-Whipping: Shotgun blast + melee attack = winning combination | |
The Conduit (Video Game) / int_3c111ce6 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_3c111ce6 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_3c111ce6 | |
The Conduit (Video Game) / int_3ee7b8b2 | type |
Concept Art Gallery | |
The Conduit (Video Game) / int_3ee7b8b2 | comment |
Concept Art Gallery: Not only does the game have an art gallery, but the Limited Edition version included a color booklet with more art. | |
The Conduit (Video Game) / int_3ee7b8b2 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_3ee7b8b2 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_3ee7b8b2 | |
The Conduit (Video Game) / int_403ad150 | type |
The Bermuda Triangle | |
The Conduit (Video Game) / int_403ad150 | comment |
The Bermuda Triangle: radio host Conspiracy Theorist Gordon Wells suggests the Bermuda Triangle is a defense mechanism for Atlantis. | |
The Conduit (Video Game) / int_403ad150 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_403ad150 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_403ad150 | |
The Conduit (Video Game) / int_41dd77d | type |
Zerg Rush | |
The Conduit (Video Game) / int_41dd77d | comment |
Zerg Rush: Just about any area filled with conduits or egg sacs, especially the Drudge nest at the end of level 4. | |
The Conduit (Video Game) / int_41dd77d | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_41dd77d | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_41dd77d | |
The Conduit (Video Game) / int_464dd7cc | type |
The Unfought | |
The Conduit (Video Game) / int_464dd7cc | comment |
The Unfought: The description of the final mission suggests that you engage in a Final Boss fight against John Adams, but Ford does not fight Mr. Adams until the end of Conduit 2. | |
The Conduit (Video Game) / int_464dd7cc | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_464dd7cc | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_464dd7cc | |
The Conduit (Video Game) / int_474e3977 | type |
You Have Failed Me | |
The Conduit (Video Game) / int_474e3977 | comment |
You Have Failed Me: The unknown alien contact whom Adams speaks with in the end credits threatens him with this trope, warning that he will suffer a fate worse than exile if he can't win the war. | |
The Conduit (Video Game) / int_474e3977 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_474e3977 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_474e3977 | |
The Conduit (Video Game) / int_48081842 | type |
The Stinger | |
The Conduit (Video Game) / int_48081842 | comment |
The Stinger: During the credits, Mr. Adams is heard talking to an ominous, unknown voice, who hints at another faction that may soon get involved. | |
The Conduit (Video Game) / int_48081842 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_48081842 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_48081842 | |
The Conduit (Video Game) / int_485d09ab | type |
Creator In-Joke | |
The Conduit (Video Game) / int_485d09ab | comment |
Creator In-Joke: In the tie-in comic book "Orange Lights," the mailing address for Conspiracy Theorist Gordon Wells is actually the address of developer High Voltage Software. | |
The Conduit (Video Game) / int_485d09ab | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_485d09ab | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_485d09ab | |
The Conduit (Video Game) / int_49d59be9 | type |
Scenery Porn | |
The Conduit (Video Game) / int_49d59be9 | comment |
Scenery Porn: The game's engine was made specifically to have graphical quality equal to a 360 or PS3 game on less powerful hardware. | |
The Conduit (Video Game) / int_49d59be9 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_49d59be9 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_49d59be9 | |
The Conduit (Video Game) / int_4ab9c868 | type |
Pretty Little Headshots | |
The Conduit (Video Game) / int_4ab9c868 | comment |
Pretty Little Headshots: When you shoot a human in the head (contrast with shooting a Drudge in the head, as noted above). | |
The Conduit (Video Game) / int_4ab9c868 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_4ab9c868 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_4ab9c868 | |
The Conduit (Video Game) / int_4abc2ca9 | type |
Virtual Ghost | |
The Conduit (Video Game) / int_4abc2ca9 | comment |
Virtual Ghost: Prometheus becomes one after you kill him. | |
The Conduit (Video Game) / int_4abc2ca9 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_4abc2ca9 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_4abc2ca9 | |
The Conduit (Video Game) / int_4c554daf | type |
President Evil | |
The Conduit (Video Game) / int_4c554daf | comment |
President Evil: It is strongly hinted that Mr. John Adams, the antagonist you're fighting throughout most of the game, is the same John Adams who was a Founding Father and the second President of the United States. Word of God says that he is indeed him. | |
The Conduit (Video Game) / int_4c554daf | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_4c554daf | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_4c554daf | |
The Conduit (Video Game) / int_4e92cd2d | type |
Checkpoint | |
The Conduit (Video Game) / int_4e92cd2d | comment |
Checkpoint: Each mission has several checkpoints you will fall back to if Ford is killed or you quit the current mission. | |
The Conduit (Video Game) / int_4e92cd2d | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_4e92cd2d | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_4e92cd2d | |
The Conduit (Video Game) / int_55aa6875 | type |
Sincerest Form of Flattery | |
The Conduit (Video Game) / int_55aa6875 | comment |
Sincerest Form of Flattery: The creators admit to inspiration from Halo and GoldenEye. | |
The Conduit (Video Game) / int_55aa6875 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_55aa6875 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_55aa6875 | |
The Conduit (Video Game) / int_57b80b45 | type |
Fantastic Racism | |
The Conduit (Video Game) / int_57b80b45 | comment |
You can hardly call that Fantastic Racism since the Drudge are all copies of him. | |
The Conduit (Video Game) / int_57b80b45 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_57b80b45 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_57b80b45 | |
The Conduit (Video Game) / int_5874eb12 | type |
Organic Technology | |
The Conduit (Video Game) / int_5874eb12 | comment |
Organic Technology: The Drudge's weapons. Especially the Hive Cannon, where the reload animation involves feeding it with a squishy squeal. In The Reveal, it turns out that, in fact, The Drudge themselves are Organic Technology, having been the clones of your Voice with an Internet Connection, Prometheus. Needless to say, this justifies his Fantastic Racism towards them. | |
The Conduit (Video Game) / int_5874eb12 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_5874eb12 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_5874eb12 | |
The Conduit (Video Game) / int_5a4aa505 | type |
Government Conspiracy | |
The Conduit (Video Game) / int_5a4aa505 | comment |
Government Conspiracy: One of the major themes of the game. | |
The Conduit (Video Game) / int_5a4aa505 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_5a4aa505 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_5a4aa505 | |
The Conduit (Video Game) / int_5c5ac0e2 | type |
Really 700 Years Old | |
The Conduit (Video Game) / int_5c5ac0e2 | comment |
Really 700 Years Old: Mr. Adams, who says he is "over 200 years old" in a voiceover during the credits. | |
The Conduit (Video Game) / int_5c5ac0e2 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_5c5ac0e2 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_5c5ac0e2 | |
The Conduit (Video Game) / int_5ed1b6d3 | type |
Limited Loadout | |
The Conduit (Video Game) / int_5ed1b6d3 | comment |
Limited Loadout: You can only carry two weapons at a time, pressing a button to switch between them. | |
The Conduit (Video Game) / int_5ed1b6d3 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_5ed1b6d3 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_5ed1b6d3 | |
The Conduit (Video Game) / int_617a1d43 | type |
Conspiracy Kitchen Sink | |
The Conduit (Video Game) / int_617a1d43 | comment |
Conspiracy Kitchen Sink: Hinted at through the various secret messages. | |
The Conduit (Video Game) / int_617a1d43 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_617a1d43 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_617a1d43 | |
The Conduit (Video Game) / int_6293c185 | type |
Sequel Hook | |
The Conduit (Video Game) / int_6293c185 | comment |
Sequel Hook: Just when it appears to be heading to the final boss fight, the credits roll. | |
The Conduit (Video Game) / int_6293c185 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_6293c185 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_6293c185 | |
The Conduit (Video Game) / int_6960c2d1 | type |
Conspiracy Placement | |
The Conduit (Video Game) / int_6960c2d1 | comment |
Conspiracy Placement: Finding the seals of The Trust leads the player to secret caches with One-Hit Kill weapons and arms. Justified in that the seals are Invisible to Normals and can only be seen with the ASE. | |
The Conduit (Video Game) / int_6960c2d1 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_6960c2d1 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_6960c2d1 | |
The Conduit (Video Game) / int_6b2b3b59 | type |
The Reveal | |
The Conduit (Video Game) / int_6b2b3b59 | comment |
The Reveal: Prometheus is the template for the Drudge. | |
The Conduit (Video Game) / int_6b2b3b59 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_6b2b3b59 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_6b2b3b59 | |
The Conduit (Video Game) / int_6dec2f19 | type |
Swiss-Army Weapon | |
The Conduit (Video Game) / int_6dec2f19 | comment |
Swiss-Army Weapon: The ASE performs a half-dozen functions, including finding hidden caches, hacking computers, and revealing invisible switches and enemies. | |
The Conduit (Video Game) / int_6dec2f19 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_6dec2f19 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_6dec2f19 | |
The Conduit (Video Game) / int_6e7e9709 | type |
Cosmetic Award | |
The Conduit (Video Game) / int_6e7e9709 | comment |
Cosmetic Award | |
The Conduit (Video Game) / int_6e7e9709 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_6e7e9709 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_6e7e9709 | |
The Conduit (Video Game) / int_6ec03ba1 | type |
Mook Maker | |
The Conduit (Video Game) / int_6ec03ba1 | comment |
Mook Maker: Orange portals, known as Conduits. The egg sacs that the Mites pop out of. The Invaders launch swarms of flying Para-mites. | |
The Conduit (Video Game) / int_6ec03ba1 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_6ec03ba1 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_6ec03ba1 | |
The Conduit (Video Game) / int_71d17dff | type |
Everything Fades | |
The Conduit (Video Game) / int_71d17dff | comment |
Everything Fades: Killed enemies fade out with a nifty evaporation effect. | |
The Conduit (Video Game) / int_71d17dff | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_71d17dff | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_71d17dff | |
The Conduit (Video Game) / int_733e007a | type |
Unwitting Pawn | |
The Conduit (Video Game) / int_733e007a | comment |
Unwitting Pawn: Mr. Ford, who inadvertently helps Mr. Adams advance his agenda for the first five levels of the campaign. | |
The Conduit (Video Game) / int_733e007a | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_733e007a | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_733e007a | |
The Conduit (Video Game) / int_76d233f9 | type |
Straw Feminist | |
The Conduit (Video Game) / int_76d233f9 | comment |
Straw Feminist: One of the radio stations features Autumn Wanderer, a host who believes that the Drudge come in peace and all the fighting was caused by the angry, male-dominated government. | |
The Conduit (Video Game) / int_76d233f9 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_76d233f9 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_76d233f9 | |
The Conduit (Video Game) / int_7abba202 | type |
The Faceless | |
The Conduit (Video Game) / int_7abba202 | comment |
The Faceless: You never see Ford's face in-game, and what little you see of Adams' face is always shrouded in shadows. You also never see Prometheus until you discover he's the template for the Drudge clones. Ford's face is seen in the artbook that comes with the Special Edition. | |
The Conduit (Video Game) / int_7abba202 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_7abba202 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_7abba202 | |
The Conduit (Video Game) / int_7c52ea03 | type |
The White House | |
The Conduit (Video Game) / int_7c52ea03 | comment |
The White House: The fifth level of the single-player campaign. | |
The Conduit (Video Game) / int_7c52ea03 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_7c52ea03 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_7c52ea03 | |
The Conduit (Video Game) / int_7fbb2a3 | type |
Nice Job Breaking It, Hero! | |
The Conduit (Video Game) / int_7fbb2a3 | comment |
Nice Job Breaking It, Hero: Mr. Ford spends the first half of the single-player campaign trying to stop Mr. Adams, but ends up unintentionally convincing the President to turn over all power to Adams instead. | |
The Conduit (Video Game) / int_7fbb2a3 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_7fbb2a3 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_7fbb2a3 | |
The Conduit (Video Game) / int_80251be3 | type |
How We Got Here | |
The Conduit (Video Game) / int_80251be3 | comment |
How We Got Here: The first level consists of a tutorial set in a subway system. The second level starts with a flashback five days earlier, and the story doesn't return to the subway until late in the game. | |
The Conduit (Video Game) / int_80251be3 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_80251be3 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_80251be3 | |
The Conduit (Video Game) / int_8344209e | type |
BFG | |
The Conduit (Video Game) / int_8344209e | comment |
BFG: The SMAW rocket launcher and the Carbonizer Mk16. | |
The Conduit (Video Game) / int_8344209e | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_8344209e | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_8344209e | |
The Conduit (Video Game) / int_8a8afdce | type |
Mini-Game | |
The Conduit (Video Game) / int_8a8afdce | comment |
Mini-Game: The player must solve a simple "fix the seal" minigame to unlock secret weapons caches. | |
The Conduit (Video Game) / int_8a8afdce | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_8a8afdce | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_8a8afdce | |
The Conduit (Video Game) / int_8e81e57f | type |
Voice with an Internet Connection | |
The Conduit (Video Game) / int_8e81e57f | comment |
Voice with an Internet Connection: Mr. Adams. Also Prometheus. | |
The Conduit (Video Game) / int_8e81e57f | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_8e81e57f | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_8e81e57f | |
The Conduit (Video Game) / int_928ca2cc | type |
You Have Outlived Your Usefulness | |
The Conduit (Video Game) / int_928ca2cc | comment |
You Have Outlived Your Usefulness: Mr. Adams leaves the protagonist to be killed by invading aliens after gathering information from Prometheus's bunker. | |
The Conduit (Video Game) / int_928ca2cc | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_928ca2cc | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_928ca2cc | |
The Conduit (Video Game) / int_999be790 | type |
Tech-Demo Game | |
The Conduit (Video Game) / int_999be790 | comment |
Tech-Demo Game: This is probably one of the few Wii games that etches out every last bit of hardware the Wii had at the time. | |
The Conduit (Video Game) / int_999be790 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_999be790 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_999be790 | |
The Conduit (Video Game) / int_9a117348 | type |
Idiosyncratic Difficulty Levels | |
The Conduit (Video Game) / int_9a117348 | comment |
Idiosyncratic Difficulty Levels: Named after the five levels of the Homeland Security Advisory System: Low, Guarded, Elevated, High, and Severe. | |
The Conduit (Video Game) / int_9a117348 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_9a117348 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_9a117348 | |
The Conduit (Video Game) / int_9be7c205 | type |
Giant Spider | |
The Conduit (Video Game) / int_9be7c205 | comment |
Giant Spider: The Drudge Invaders, alien creepy crawlies the size of a tank. | |
The Conduit (Video Game) / int_9be7c205 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_9be7c205 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_9be7c205 | |
The Conduit (Video Game) / int_9d0daa7d | type |
Last Episode Theme Reprise | |
The Conduit (Video Game) / int_9d0daa7d | comment |
Last Episode Theme Reprise: The music for the final level, Closure, is almost the same as that of the main menu. | |
The Conduit (Video Game) / int_9d0daa7d | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_9d0daa7d | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_9d0daa7d | |
The Conduit (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
The Conduit (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: Every location mentioned shows up in the sequel. | |
The Conduit (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_9d12bbc1 | |
The Conduit (Video Game) / int_9edbda07 | type |
Elite Mooks | |
The Conduit (Video Game) / int_9edbda07 | comment |
Elite Mooks: The Trust Agents in the last two levels of the game have energy weapons, as well as special Trust Armor similar to the protagonist's that lets them soak noticeably more damage than the basic human soldiers you've previously been fighting. | |
The Conduit (Video Game) / int_9edbda07 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_9edbda07 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_9edbda07 | |
The Conduit (Video Game) / int_a414c3f0 | type |
One-Hit Kill | |
The Conduit (Video Game) / int_a414c3f0 | comment |
One-Hit Kill: The HVS45 and the Strike Rifle (when fully charged). Also available as a cheat option after beating the campaign. | |
The Conduit (Video Game) / int_a414c3f0 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_a414c3f0 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_a414c3f0 | |
The Conduit (Video Game) / int_a590182a | type |
Disintegrator Ray | |
The Conduit (Video Game) / int_a590182a | comment |
Disintegrator Ray: The Strike Rifle and the Trust Mk4 Deatomizer is this when fully charged. | |
The Conduit (Video Game) / int_a590182a | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_a590182a | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_a590182a | |
The Conduit (Video Game) / int_a8826e1e | type |
Giant Mook | |
The Conduit (Video Game) / int_a8826e1e | comment |
Giant Mook: The Drudge Scarabs, 9-foot tall exosuit-wearing aliens equipped with full-auto grenade launchers, who can soak almost a full mag of fire before dropping. | |
The Conduit (Video Game) / int_a8826e1e | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_a8826e1e | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_a8826e1e | |
The Conduit (Video Game) / int_ab62343b | type |
Bee-Bee Gun | |
The Conduit (Video Game) / int_ab62343b | comment |
Bee-Bee Gun: The Hive Cannon shoots exploding bees. | |
The Conduit (Video Game) / int_ab62343b | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_ab62343b | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_ab62343b | |
The Conduit (Video Game) / int_abad35b4 | type |
Soundtrack Dissonance | |
The Conduit (Video Game) / int_abad35b4 | comment |
Soundtrack Dissonance: The elevator music in the Trust headquarters is comedically out of place with the fierce action of the penultimate mission. | |
The Conduit (Video Game) / int_abad35b4 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_abad35b4 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_abad35b4 | |
The Conduit (Video Game) / int_afbf2c80 | type |
Story Breadcrumbs | |
The Conduit (Video Game) / int_afbf2c80 | comment |
Story Breadcrumbs: The radio and TV transmissions in the game, and the invisible messages in some areas. | |
The Conduit (Video Game) / int_afbf2c80 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_afbf2c80 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_afbf2c80 | |
The Conduit (Video Game) / int_b099085e | type |
In-Game TV | |
The Conduit (Video Game) / int_b099085e | comment |
In-Game TV: Most stages include television screens and radios with broadcasts that last several minutes. | |
The Conduit (Video Game) / int_b099085e | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_b099085e | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_b099085e | |
The Conduit (Video Game) / int_b1f18adb | type |
Ray Gun | |
The Conduit (Video Game) / int_b1f18adb | comment |
Ray Gun: Many of the Trust and Drudge weapons, particularly the Deatomizer, the Carbonizer Mk 16, and the Strike Rifle (when charged). | |
The Conduit (Video Game) / int_b1f18adb | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_b1f18adb | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_b1f18adb | |
The Conduit (Video Game) / int_b2cdd776 | type |
Bottomless Magazines | |
The Conduit (Video Game) / int_b2cdd776 | comment |
Bottomless Magazines: Available as a cheat option after beating the campaign. In mission 6, after killing an Invader guarding the last intact bridge leading to the How We Got Here tunnel section you have a bottomless magazine. Might be tied to the "Kill 1000 Enemies!" Achievement. | |
The Conduit (Video Game) / int_b2cdd776 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_b2cdd776 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_b2cdd776 | |
The Conduit (Video Game) / int_b7396aae | type |
Talk Show | |
The Conduit (Video Game) / int_b7396aae | comment |
Talk Show: Several of them on the radios scattered around in the levels. | |
The Conduit (Video Game) / int_b7396aae | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_b7396aae | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_b7396aae | |
The Conduit (Video Game) / int_bf64a255 | type |
Rock Me, Asmodeus! | |
The Conduit (Video Game) / int_bf64a255 | comment |
Rock Me, Asmodeus!: Played with by Fang Jorgenson, host of the "Fang Bang Metal" radio show. He starts off as a stereotypical heavy metal fan, but as the Drudge invasion proceeds, he interprets it as a demonic uprising with unrestrained glee. | |
The Conduit (Video Game) / int_bf64a255 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_bf64a255 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_bf64a255 | |
The Conduit (Video Game) / int_c04b1231 | type |
Jump Scare | |
The Conduit (Video Game) / int_c04b1231 | comment |
Jump Scare: Shortly after the end credits finish rolling, the screen cuts to a scary face of a villainous alien, complete with a loud growling noise. | |
The Conduit (Video Game) / int_c04b1231 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_c04b1231 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_c04b1231 | |
The Conduit (Video Game) / int_c24d8c78 | type |
Pink Mist | |
The Conduit (Video Game) / int_c24d8c78 | comment |
Pink Mist: Shoot a Drudge Drone in the head, and it explodes with a fountain of pink yellow mist. | |
The Conduit (Video Game) / int_c24d8c78 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_c24d8c78 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_c24d8c78 | |
The Conduit (Video Game) / int_c2b28f75 | type |
A.K.A.-47 | |
The Conduit (Video Game) / int_c2b28f75 | comment |
A.K.A.-47: Averted. All real-life weapons are referred to by their real names. It helps that there are only a couple real-life weapons in the game, with 2/3rds of the game's ordnance consisting of Drudge organic rifles or Trust energy weaponry. You do pick up a Trust weapon that highly resembles the TDI Vector and shoots energy, though. | |
The Conduit (Video Game) / int_c2b28f75 | featureApplicability |
-1.0 | |
The Conduit (Video Game) / int_c2b28f75 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_c2b28f75 | |
The Conduit (Video Game) / int_c36cba70 | type |
Mooks | |
The Conduit (Video Game) / int_c36cba70 | comment |
Mooks: Elite Mooks: The Trust Agents in the last two levels of the game have energy weapons, as well as special Trust Armor similar to the protagonist's that lets them soak noticeably more damage than the basic human soldiers you've previously been fighting. Giant Mook: The Drudge Scarabs, 9-foot tall exosuit-wearing aliens equipped with full-auto grenade launchers, who can soak almost a full mag of fire before dropping. | |
The Conduit (Video Game) / int_c36cba70 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_c36cba70 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_c36cba70 | |
The Conduit (Video Game) / int_c515d358 | type |
America Saves the Day | |
The Conduit (Video Game) / int_c515d358 | comment |
America Saves the Day: Inverted, as it's heavily implied that the United States of America's very existence is part of a plot to facilitate alien invasion. In Conduit 2, it is revealed that America's not the only nation that's secretly being controlled by aliens. However, the hero is an American. | |
The Conduit (Video Game) / int_c515d358 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_c515d358 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_c515d358 | |
The Conduit (Video Game) / int_c75df49a | type |
Shout-Out | |
The Conduit (Video Game) / int_c75df49a | comment |
Shout-Out: "I have seen the fnords!" XLII In the options menus, most settings can be adjusted on scales ranging from zero to ten. However in the sound options, the settings go up to eleven. The Washington D.C. settings in the game are duplicated with surprising fidelity, down to the signage for the Metro subway system. | |
The Conduit (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_c75df49a | |
The Conduit (Video Game) / int_cabaf736 | type |
Critical Annoyance | |
The Conduit (Video Game) / int_cabaf736 | comment |
Critical Annoyance: When Ford is low on health, the screen begins to desaturate and the sound of his breathing and heartbeat would amplify, overriding the background music. | |
The Conduit (Video Game) / int_cabaf736 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_cabaf736 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_cabaf736 | |
The Conduit (Video Game) / int_d397657d | type |
Hoist by His Own Petard | |
The Conduit (Video Game) / int_d397657d | comment |
Hoist by His Own Petard: Related to the inversion of America Saves the Day. Being it is heavily implied that America was created as a front to facilitate an alien invasion, it's amusing to know that the biggest impediment to the aliens' plan, who stole the ASE, stopped the creation of more Drudge, and destroyed the Trust, is an American. And, to add more insult to the injury, said American is a former Secret Service agent, a person who works for the American government. | |
The Conduit (Video Game) / int_d397657d | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_d397657d | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_d397657d | |
The Conduit (Video Game) / int_da75a16f | type |
Monumental Battle | |
The Conduit (Video Game) / int_da75a16f | comment |
Monumental Battle: Several levels are set in or near Washington D.C. monuments, including the Jefferson Memorial, the Library of Congress, and the Pentagon. | |
The Conduit (Video Game) / int_da75a16f | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_da75a16f | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_da75a16f | |
The Conduit (Video Game) / int_e2023325 | type |
StrawmanPolitical | |
The Conduit (Video Game) / int_e2023325 | comment |
Strawman Political: One of the radio stations stars Timothy Browning, a right-wing talk radio parody who blames everything on liberals. And his political counterpart, Jared X. Fulton: | |
The Conduit (Video Game) / int_e2023325 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_e2023325 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_e2023325 | |
The Conduit (Video Game) / int_e4884264 | type |
No Sidepaths, No Exploration, No Freedom | |
The Conduit (Video Game) / int_e4884264 | comment |
No Sidepaths, No Exploration, No Freedom: An oft-cited complaint against the single-player campaign. The last few levels are considerably more expansive, however. | |
The Conduit (Video Game) / int_e4884264 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_e4884264 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_e4884264 | |
The Conduit (Video Game) / int_e50fa775 | type |
Damage Over Time | |
The Conduit (Video Game) / int_e50fa775 | comment |
Damage Over Time: Radiation grenades inflict continuous and deadly damage to any enemy they stick to. | |
The Conduit (Video Game) / int_e50fa775 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_e50fa775 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_e50fa775 | |
The Conduit (Video Game) / int_e7b0229a | type |
Laser-Guided Amnesia | |
The Conduit (Video Game) / int_e7b0229a | comment |
Laser-Guided Amnesia: In the tie-in comic book "Orange Lights", The Men in Black use specially-designed orange lights to erase Gordon Well's knowledge of the truth behind the Drudge invasion before he can share it to his listeners. | |
The Conduit (Video Game) / int_e7b0229a | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_e7b0229a | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_e7b0229a | |
The Conduit (Video Game) / int_eb4086e3 | type |
Big Creepy-Crawlies | |
The Conduit (Video Game) / int_eb4086e3 | comment |
Big Creepy-Crawlies: The Drudge in general, and the Scarabs and Invaders in particular. | |
The Conduit (Video Game) / int_eb4086e3 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_eb4086e3 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_eb4086e3 | |
The Conduit (Video Game) / int_ec7da60a | type |
Beethoven Was an Alien Spy | |
The Conduit (Video Game) / int_ec7da60a | comment |
Beethoven Was an Alien Spy: Mr. Adams. | |
The Conduit (Video Game) / int_ec7da60a | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_ec7da60a | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_ec7da60a | |
The Conduit (Video Game) / int_f50c4557 | type |
Viewer-Friendly Interface | |
The Conduit (Video Game) / int_f50c4557 | comment |
The single-player campaign displays a transcript of the current briefing before each stage, accompanied by a Viewer-Friendly Interface and wireframe fly-by of the next level. | |
The Conduit (Video Game) / int_f50c4557 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_f50c4557 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_f50c4557 | |
The Conduit (Video Game) / int_fb3576b2 | type |
The Dog Bites Back | |
The Conduit (Video Game) / int_fb3576b2 | comment |
The Dog Bites Back: Mr. Ford after being betrayed by Mr. Adams. | |
The Conduit (Video Game) / int_fb3576b2 | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_fb3576b2 | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_fb3576b2 | |
The Conduit (Video Game) / int_ffad4e9f | type |
Shown Their Work | |
The Conduit (Video Game) / int_ffad4e9f | comment |
Shown Their Work: All of the conspiracy messages that you can find throughout the games. | |
The Conduit (Video Game) / int_ffad4e9f | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_ffad4e9f | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_ffad4e9f | |
The Conduit (Video Game) / int_name | type |
ItemName | |
The Conduit (Video Game) / int_name | comment |
||
The Conduit (Video Game) / int_name | featureApplicability |
1.0 | |
The Conduit (Video Game) / int_name | featureConfidence |
1.0 | |
The Conduit (Video Game) | hasFeature |
The Conduit (Video Game) / int_name | |
The Conduit (Video Game) / int_name | itemName |
The Conduit (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.