Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

30XX (Video Game)

 30XX (Video Game)
type
TVTItem
 30XX (Video Game)
label
30XX (Video Game)
 30XX (Video Game)
page
ThirtyXX
 30XX (Video Game)
comment
30XX is the sequel to Batterystaple Games' 20XX. Like its predecessor, it's a platforming-style rogue-lite heavily inspired by Mega Man X.After escaping and shutting down Professors Brighton Sharp and Arlan Flat's nefarious experiments, Nina and Ace awaken a thousand years later to a world completely remade and ruled over by the Synthetic Mind. Somewhere along the way, humanity lost their freedom, hopes, and dreams. The contractors must now jump and shoot their way through this new reality, on the chance that they may save what remains.Unlike its predecessor, the game offers two main modes of play: Standard: The normal roguelike, Final Death Mode, where the main levels are played in a random order, with the player losing all upgrades and progress upon death, though the player can buy permanent upgrades with 'Memoria' currency back at the HQ. Mega Mode: A mode that removes all roguelike and Final Death Mode elements, with three save file slots available. All main stages can be played in any order, with increasing difficulty based on 'Normal', 'Bold', and 'Defiant' tiers. Levels are still randomly generated, but are based on a seed that is generated upon a new save file that then stays the same for that particular file. Like with Standard mode, there are permanent upgrades that can be bought with 'Memoria' currency that affects all and future Mega Mode save files.The game was released on Steam in Early Access on February 17, 2021, and received a full release on August 9, 2023.
 30XX (Video Game)
fetched
2024-01-18T00:52:54Z
 30XX (Video Game)
parsed
2024-01-18T00:52:54Z
 30XX (Video Game)
processingComment
Dropped link to AvertedTrope: Not a Feature - IGNORE
 30XX (Video Game)
isPartOf
DBTropes
 30XX (Video Game) / int_10f5b375
type
"Get Back Here!" Boss
 30XX (Video Game) / int_10f5b375
comment
"Get Back Here!" Boss: Hoot Omega flies away when damaged enough, forcing you to race through the stage to get back to them.
 30XX (Video Game) / int_10f5b375
featureApplicability
1.0
 30XX (Video Game) / int_10f5b375
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_10f5b375
 30XX (Video Game) / int_127027b1
type
Shop Fodder
 30XX (Video Game) / int_127027b1
comment
Shop Fodder: Useless Garbage item, when picked up, does nothing. However, Scrap Dealer takes it in exchange for 5 scrapbits that can be used to buy core slots or various augments.
 30XX (Video Game) / int_127027b1
featureApplicability
1.0
 30XX (Video Game) / int_127027b1
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_127027b1
 30XX (Video Game) / int_13dcb20b
type
Antepiece
 30XX (Video Game) / int_13dcb20b
comment
Antepiece: Each stage starts with a section in which you can check out its gimmicks without much danger. Each stage has at least one common enemy or hazard similar to an attack the boss will use. In Highvault, for example, one of the most common obstacles is a box-like enemy that fires tornados. The enemy telegraphs and fires using the same timing as Hoot Omega's Rending Whirl.
 30XX (Video Game) / int_13dcb20b
featureApplicability
1.0
 30XX (Video Game) / int_13dcb20b
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_13dcb20b
 30XX (Video Game) / int_1664fe9f
type
Temporary Platform
 30XX (Video Game) / int_1664fe9f
comment
Temporary Platform: There are various platforms and blocks that either disappear when stood on, switch on/off on time or switch on or off during jump.
 30XX (Video Game) / int_1664fe9f
featureApplicability
1.0
 30XX (Video Game) / int_1664fe9f
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_1664fe9f
 30XX (Video Game) / int_19028da
type
Eternal Engine
 30XX (Video Game) / int_19028da
comment
Eternal Engine: Dustria is a gigantic factory filled with industrial equipment and robotic workers all looking to take you out. Clockzone to a certain extent with perpetually moving machinery.
 30XX (Video Game) / int_19028da
featureApplicability
1.0
 30XX (Video Game) / int_19028da
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_19028da
 30XX (Video Game) / int_1ebbdddb
type
Power at a Price
 30XX (Video Game) / int_1ebbdddb
comment
Power at a Price: Prototype Augments return from 20XX, which grant you a significant advantage in exchange for a severe drawback. Prototype Resonator will give you more power at the same drawback while System Restore will usually remove it. The Vagrant Core Augs grant powerful benefits, but add a corruption meter that increases as you attack. Once it's filled, you overheat and are unable to attack or dash until it's empty again. Fatal Fury increases attack and power strength by one and can be taken up to five times, but each pickup costs 10 maximum HP, multiplied by the number of Fatal Fury Augs you currently hold.
 30XX (Video Game) / int_1ebbdddb
featureApplicability
1.0
 30XX (Video Game) / int_1ebbdddb
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_1ebbdddb
 30XX (Video Game) / int_1ff15993
type
Spike Balls of Doom
 30XX (Video Game) / int_1ff15993
comment
Spike Balls of Doom: Pink and purple metallic spiky balls act as a common stage hazard. Clockzone features orange and green spikeballs, former attached to rotating platforms and the latter swinging around.
 30XX (Video Game) / int_1ff15993
featureApplicability
1.0
 30XX (Video Game) / int_1ff15993
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_1ff15993
 30XX (Video Game) / int_21e1a8e3
type
Utility Weapon
 30XX (Video Game) / int_21e1a8e3
comment
Utility Weapon: Like 20XX, some powers and techniques can help you navigate a stage more easily or give you an advantage in battle. There is also a prototype augment Utilifier MAX that reduces energy cost of powers in exchange of reducing their damage to minimum. Aiming Gear and Aim fusions instantly destroy the tornado machines in Highvault, and rotate Boltpairs in Deepverse. Crushing Void absorbs the gears in Clockzone, growing in size and power, and forces the moles in Echocave to surface. Crystal Wave and Freeze fusions can permanently disable the fireball shooters in Burning Temple, and temporarily freeze Deepverse's disappearing platforms and Hoot Omega. Jagged Bolt can stop Clockzone's miniboss from attacking for a bit, and destroys the moving laser emitters in Deepverse. Negation Pulse, in addition to neutralizing projectiles, temporarily disables the wall laser shooters in Penumbra, and destroys Echobeast's electric projectiles. Rending Whirl can permanently destroy Megavoids in Penumbra, whereas other hits can only temporarily disable them. It also destroys the voids Absolution throws, and temporarily stops the downwards moving platforms in Clockzone. Zen Mortar destroys the Void Spawners in Penumbra. Echo Shell can reflect enemy gears in Clockzone. Leviathan destroys the Void Spawners in Penumbra. It also provides unique effects if some of Ace's other techniques are used on it. Osafune destroys Megavoids and Absolution's voids in Penumbra, and Echobeast's electric projectiles. Raijin Call stuns the Clockzone miniboss and destroys the moving lasers in Deepverse, and if it hits an exploding barrel in Dustria, causes projectiles to shoot in eight directions. Ryuusei instantly destroys the stained glass in Absolution's boss fight and the totems in Zen Primus' boss fight. It can also temporarily stop the conveyer belts in Dustria and pop out the moles in Echocave. Zen Ascent ignites tornadoes in Highvault. It also gets a height increase if used after passing a Cloud Aura. Dolomite Link latches onto walls as well as enemies, so it's useful for gaining extra horizontal distance.
 30XX (Video Game) / int_21e1a8e3
featureApplicability
1.0
 30XX (Video Game) / int_21e1a8e3
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_21e1a8e3
 30XX (Video Game) / int_2379224f
type
Astral Finale
 30XX (Video Game) / int_2379224f
comment
Astral Finale: Stages 9 and 10 both take place in space.
 30XX (Video Game) / int_2379224f
featureApplicability
1.0
 30XX (Video Game) / int_2379224f
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_2379224f
 30XX (Video Game) / int_2864490b
type
Gravity Screw
 30XX (Video Game) / int_2864490b
comment
Gravity Screw: One of Watergrav's features are panels that flip you and enemies upside-down and back. It also has switches that change the gravity of the water in the stage, which can affect enemies and platforms.
 30XX (Video Game) / int_2864490b
featureApplicability
1.0
 30XX (Video Game) / int_2864490b
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_2864490b
 30XX (Video Game) / int_2b706ca
type
More Dakka
 30XX (Video Game) / int_2b706ca
comment
More Dakka: Nina's Buster upgrades are treated as Core Augments, and thus can also be activated together to combine their effects. Most of those upgrades add to the total number of Buster shots that appear on the screen every time Nina fires. Forkalator and Scatterblast upgrades add more shots fired at once in a larger arc. Retrobeam adds a single shot that fires backward. Vertibeam adds single shots firing up and down. Star Beam fires in all four cardinal directions. Getting lucky with Buster upgrades on a Standard run or Mega Mode file can result in Nina filling the space around her with yellow Buster spam. The Verity Beam is a more literal version of this, turning Nina's buster into a machine gun while removing her charge shot. Gets even better when combined with Retrofork, Vertibeam, Retrobeam, Forkalator...
 30XX (Video Game) / int_2b706ca
featureApplicability
1.0
 30XX (Video Game) / int_2b706ca
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_2b706ca
 30XX (Video Game) / int_2e62fdc2
type
Set Bonus
 30XX (Video Game) / int_2e62fdc2
comment
Set Bonus: Collecting all 4 equipment of the set gives a significant bonus. For an example, Armatort set bonus makes you immune to all the hazards and Oxjack set bonus gives an additional airdash per jump.
 30XX (Video Game) / int_2e62fdc2
featureApplicability
1.0
 30XX (Video Game) / int_2e62fdc2
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_2e62fdc2
 30XX (Video Game) / int_319e101e
type
Amplifier Artifact
 30XX (Video Game) / int_319e101e
comment
Amplifier Artifact: The Resonant Armor pieces enhance the effects of Core Augs of the same type.
 30XX (Video Game) / int_319e101e
featureApplicability
1.0
 30XX (Video Game) / int_319e101e
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_319e101e
 30XX (Video Game) / int_33351187
type
Asteroids Monster
 30XX (Video Game) / int_33351187
comment
Asteroids Monster: One of gauntlet bosses splits into two when damaged enough.
 30XX (Video Game) / int_33351187
featureApplicability
1.0
 30XX (Video Game) / int_33351187
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_33351187
 30XX (Video Game) / int_38da8916
type
Uncommon Time
 30XX (Video Game) / int_38da8916
comment
Uncommon Time: Battle against Burning Temple boss has 7/4 time signature.
 30XX (Video Game) / int_38da8916
featureApplicability
1.0
 30XX (Video Game) / int_38da8916
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_38da8916
 30XX (Video Game) / int_3b06f9b5
type
Floating Platforms
 30XX (Video Game) / int_3b06f9b5
comment
Floating Platforms: Many platforms hang mid-air, sometimes using jets.
 30XX (Video Game) / int_3b06f9b5
featureApplicability
1.0
 30XX (Video Game) / int_3b06f9b5
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_3b06f9b5
 30XX (Video Game) / int_3dfd0c64
type
Solid Clouds
 30XX (Video Game) / int_3dfd0c64
comment
Solid Clouds: Highvault features dispensers that produce temporary puffs of clouds you can stand on.
 30XX (Video Game) / int_3dfd0c64
featureApplicability
1.0
 30XX (Video Game) / int_3dfd0c64
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_3dfd0c64
 30XX (Video Game) / int_422b699
type
Catching Some Z's
 30XX (Video Game) / int_422b699
comment
Catching Some Z's: Sleeping characters, like Echobeast let out Z letters when sleeping.
 30XX (Video Game) / int_422b699
featureApplicability
1.0
 30XX (Video Game) / int_422b699
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_422b699
 30XX (Video Game) / int_434c3481
type
Crosshair Aware
 30XX (Video Game) / int_434c3481
comment
Crosshair Aware: Many enemy attacks, particularly those from bosses, are often telegraphed with circled ! sign.
 30XX (Video Game) / int_434c3481
featureApplicability
1.0
 30XX (Video Game) / int_434c3481
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_434c3481
 30XX (Video Game) / int_4395ac9
type
Inconveniently-Placed Conveyor Belt
 30XX (Video Game) / int_4395ac9
comment
Inconveniently-Placed Conveyor Belt: Conveyor belts appear in Dustria as a common stage hazard. Conveyor belts also appear in Fire Temple.
 30XX (Video Game) / int_4395ac9
featureApplicability
1.0
 30XX (Video Game) / int_4395ac9
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_4395ac9
 30XX (Video Game) / int_442304c0
type
Toggling Setpiece Puzzle
 30XX (Video Game) / int_442304c0
comment
Toggling Setpiece Puzzle: Penumbra features switches which, when shot, alter which blocks are active. They're used as light puzzle elements.
 30XX (Video Game) / int_442304c0
featureApplicability
1.0
 30XX (Video Game) / int_442304c0
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_442304c0
 30XX (Video Game) / int_486466ee
type
Dual Boss
 30XX (Video Game) / int_486466ee
comment
Dual Boss: Both Echocave miniboss and Prenumbra miniboss appear in pairs.
 30XX (Video Game) / int_486466ee
featureApplicability
1.0
 30XX (Video Game) / int_486466ee
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_486466ee
 30XX (Video Game) / int_51567188
type
Cast from Hit Points
 30XX (Video Game) / int_51567188
comment
Cast from Hit Points: Picking up Remnant of Sorrow allows the player to cast powers using hit points, when energy gets too low.
 30XX (Video Game) / int_51567188
featureApplicability
1.0
 30XX (Video Game) / int_51567188
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_51567188
 30XX (Video Game) / int_52281b4e
type
Segmented Serpent
 30XX (Video Game) / int_52281b4e
comment
Segmented Serpent: Laser Snake and Big Snek are made of multiple segments.
 30XX (Video Game) / int_52281b4e
featureApplicability
1.0
 30XX (Video Game) / int_52281b4e
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_52281b4e
 30XX (Video Game) / int_5288f02
type
All Your Powers Combined
 30XX (Video Game) / int_5288f02
comment
All Your Powers Combined: Eleanor exhibits the abilities of all the main bossfights in the game. Midgard Core/Devotion's End also uses all the special weapons of the 20XX versions of Nina/Ace.
 30XX (Video Game) / int_5288f02
featureApplicability
1.0
 30XX (Video Game) / int_5288f02
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_5288f02
 30XX (Video Game) / int_5561eef8
type
Suspicious Video-Game Generosity
 30XX (Video Game) / int_5561eef8
comment
Suspicious Video-Game Generosity: Right before you fight the final boss in a Standard run, you're given access to the shop, a slot machine, two Contemplation Shrines, and two Glory Zones, for one last chance to power yourself up before the big battle.
 30XX (Video Game) / int_5561eef8
featureApplicability
1.0
 30XX (Video Game) / int_5561eef8
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_5561eef8
 30XX (Video Game) / int_56a6927b
type
All the Worlds Are a Stage
 30XX (Video Game) / int_56a6927b
comment
All the Worlds Are a Stage: The final two stages take elements from the first eight stages and combine them together, while adding some new gimmicks into the mix. The various puzzle levels that you access on the path to the true ending also take elements from various stages.
 30XX (Video Game) / int_56a6927b
featureApplicability
1.0
 30XX (Video Game) / int_56a6927b
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_56a6927b
 30XX (Video Game) / int_5a4c636e
type
Aggressive Play Incentive
 30XX (Video Game) / int_5a4c636e
comment
Aggressive Play Incentive: Ace's Style mechanic encourages his players to keep seeking out enemies to attack, as his energy regeneration stays high as he lands hits.
 30XX (Video Game) / int_5a4c636e
featureApplicability
1.0
 30XX (Video Game) / int_5a4c636e
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_5a4c636e
 30XX (Video Game) / int_5d1eb74d
type
Dump Stat
 30XX (Video Game) / int_5d1eb74d
comment
Main weapon stat ups are much rarer than in the previous game, making the old strategy of dumping special weapons and energy to focus purely on buffing the main weapons much harder to pull off.
 30XX (Video Game) / int_5d1eb74d
featureApplicability
1.0
 30XX (Video Game) / int_5d1eb74d
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_5d1eb74d
 30XX (Video Game) / int_5e2ae7ee
type
Inexplicable Treasure Chests
 30XX (Video Game) / int_5e2ae7ee
comment
Inexplicable Treasure Chests: Treasure chests are scattered throughout the levels, containing various pick-ups and augments.
 30XX (Video Game) / int_5e2ae7ee
featureApplicability
1.0
 30XX (Video Game) / int_5e2ae7ee
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_5e2ae7ee
 30XX (Video Game) / int_651a8540
type
Indy Escape
 30XX (Video Game) / int_651a8540
comment
Indy Escape: The first half of the Burning Temple miniboss involves you being chased by a giant flaming spike wheel down a narrow corridor full of enemies and obstacles, until you eventually run into a larger room and fight it there properly.
 30XX (Video Game) / int_651a8540
featureApplicability
1.0
 30XX (Video Game) / int_651a8540
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_651a8540
 30XX (Video Game) / int_6563a3f2
type
Cyberspace
 30XX (Video Game) / int_6563a3f2
comment
Cyberspace: Deepverse takes place in a location inspired by video games.
 30XX (Video Game) / int_6563a3f2
featureApplicability
1.0
 30XX (Video Game) / int_6563a3f2
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_6563a3f2
 30XX (Video Game) / int_679d7cc7
type
Goomba Stomp
 30XX (Video Game) / int_679d7cc7
comment
Goomba Stomp: With remnant of Determination, the player can jump on enemies to deal damage.
 30XX (Video Game) / int_679d7cc7
featureApplicability
1.0
 30XX (Video Game) / int_679d7cc7
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_679d7cc7
 30XX (Video Game) / int_6a56f32c
type
Orbiting Particle Shield
 30XX (Video Game) / int_6a56f32c
comment
Orbiting Particle Shield: Legacy has orbiting orbs as one of his moves. The Orbital Barrier repro orbits around your character and blocks projectiles.
 30XX (Video Game) / int_6a56f32c
featureApplicability
1.0
 30XX (Video Game) / int_6a56f32c
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_6a56f32c
 30XX (Video Game) / int_6af6887
type
Escape Sequence
 30XX (Video Game) / int_6af6887
comment
Escape Sequence: Like 20XX, you have to flee to an escape pod after you defeat the final boss, but this time with an invincible enemy chasing you.
 30XX (Video Game) / int_6af6887
featureApplicability
1.0
 30XX (Video Game) / int_6af6887
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_6af6887
 30XX (Video Game) / int_6c6806a5
type
Band Land
 30XX (Video Game) / int_6c6806a5
comment
Band Land: Echocave is a mix of a musical level and Crystal Landscape, as both crystals, gigantic speakers, and gigantic crystal tuning forks are strewn throughout.
 30XX (Video Game) / int_6c6806a5
featureApplicability
1.0
 30XX (Video Game) / int_6c6806a5
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_6c6806a5
 30XX (Video Game) / int_6e1e24a
type
Balance Buff
 30XX (Video Game) / int_6e1e24a
comment
Balance Buff: Core Augments have their own inventory now, where you can turn them on and off whenever you like. Under this new system, armor set cores are no longer mutually exclusive with one another. You can collect the same part from two or more armors and activate them together to stack and combine their effects.
 30XX (Video Game) / int_6e1e24a
featureApplicability
1.0
 30XX (Video Game) / int_6e1e24a
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_6e1e24a
 30XX (Video Game) / int_6edb0066
type
Zero-Effort Boss
 30XX (Video Game) / int_6edb0066
comment
Zero-Effort Boss: In Deepverse, the alternate version, Legacy, does not put up a fight and goes down in one hit. If you get the Symbol of Submission or the Symbol of Peace, every boss from then on lets you pass without a fight.
 30XX (Video Game) / int_6edb0066
featureApplicability
1.0
 30XX (Video Game) / int_6edb0066
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_6edb0066
 30XX (Video Game) / int_7104ae6a
type
Wrench Whack
 30XX (Video Game) / int_7104ae6a
comment
Wrench Whack: Worker enemies throw wrenches at the player.
 30XX (Video Game) / int_7104ae6a
featureApplicability
1.0
 30XX (Video Game) / int_7104ae6a
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_7104ae6a
 30XX (Video Game) / int_72294ed1
type
Springs, Springs Everywhere
 30XX (Video Game) / int_72294ed1
comment
Springs, Springs Everywhere: Springboards are commonly found in Dustria.
 30XX (Video Game) / int_72294ed1
featureApplicability
1.0
 30XX (Video Game) / int_72294ed1
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_72294ed1
 30XX (Video Game) / int_75f38750
type
Kaizo Trap
 30XX (Video Game) / int_75f38750
comment
Kaizo Trap: The first time you defeat Aspera's miniboss, it falls apart. After a moment, the parts spring back up, begin acting on their own, and you have to take them down once more.
 30XX (Video Game) / int_75f38750
featureApplicability
1.0
 30XX (Video Game) / int_75f38750
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_75f38750
 30XX (Video Game) / int_762d730c
type
Level Editor
 30XX (Video Game) / int_762d730c
comment
Level Editor: There's a level editor, the same one the developers use, which lets players create their own 30XX levels and share them around the world.
 30XX (Video Game) / int_762d730c
featureApplicability
1.0
 30XX (Video Game) / int_762d730c
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_762d730c
 30XX (Video Game) / int_7a7d698d
type
Challenge Run
 30XX (Video Game) / int_7a7d698d
comment
Challenge Run: The Entropy Cluster lets you add additional stipulations to a run, like increased environmental damage or time limits. Delta can appear at the start of a level and challenge you to complete it under certain conditions, like being unable to use powers or augs or with reduced attack damage, for rewards.
 30XX (Video Game) / int_7a7d698d
featureApplicability
1.0
 30XX (Video Game) / int_7a7d698d
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_7a7d698d
 30XX (Video Game) / int_81b53a1a
type
The Great Serpent
 30XX (Video Game) / int_81b53a1a
comment
The Great Serpent: Midgard, who also serves as the game's final level.
 30XX (Video Game) / int_81b53a1a
featureApplicability
1.0
 30XX (Video Game) / int_81b53a1a
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_81b53a1a
 30XX (Video Game) / int_83308c12
type
Spikes of Doom
 30XX (Video Game) / int_83308c12
comment
Spikes of Doom: Acts as a hazard in some of the stages.
 30XX (Video Game) / int_83308c12
featureApplicability
1.0
 30XX (Video Game) / int_83308c12
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_83308c12
 30XX (Video Game) / int_8ccf8ad8
type
Conspicuous Electric Obstacle
 30XX (Video Game) / int_8ccf8ad8
comment
Conspicuous Electric Obstacle: Deepverse has electric beams connecting electric nodes. It also has electric beam emitters that travel across the surfaces. Dustria has electrified sections of rails. Moving platforms become very visibly electrified when they move along those rails.
 30XX (Video Game) / int_8ccf8ad8
featureApplicability
1.0
 30XX (Video Game) / int_8ccf8ad8
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_8ccf8ad8
 30XX (Video Game) / int_91e894b4
type
Apocalypse How
 30XX (Video Game) / int_91e894b4
comment
Apocalypse How: The scope of the danger changes through the course of the game. While at first you find yourself trying to avert the destruction of the world, you later find that the world has already been wiped clean of humanity due to junk-storms caused by poorly-understood use of gravity technology, leaving just the machines. However, later story developments reveal that any world you fail to save experiences total universal obliteration at the hands of Midgard, in service of preventing a total multiversal collapse due to the existence of too many multiverses.
 30XX (Video Game) / int_91e894b4
featureApplicability
1.0
 30XX (Video Game) / int_91e894b4
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_91e894b4
 30XX (Video Game) / int_92cf3f7b
type
Smashing Hallway Traps of Doom
 30XX (Video Game) / int_92cf3f7b
comment
Smashing Hallway Traps of Doom: Dustria has plenty of crushers moving up and down. Some even have spikes on their sides.
 30XX (Video Game) / int_92cf3f7b
featureApplicability
1.0
 30XX (Video Game) / int_92cf3f7b
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_92cf3f7b
 30XX (Video Game) / int_92dfffae
type
Retraux
 30XX (Video Game) / int_92dfffae
comment
Retraux: The game has a new pixel art style that is closer to that of the Playstation Mega Man X games, owing to its retro inspiration.
 30XX (Video Game) / int_92dfffae
featureApplicability
1.0
 30XX (Video Game) / int_92dfffae
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_92dfffae
 30XX (Video Game) / int_9af10b44
type
Double Jump
 30XX (Video Game) / int_9af10b44
comment
Double Jump: Some core augments will give extra jumps. Wing symbols in Highvault give a temporary mid-air jump.
 30XX (Video Game) / int_9af10b44
featureApplicability
1.0
 30XX (Video Game) / int_9af10b44
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_9af10b44
 30XX (Video Game) / int_9b54d536
type
Evil Counterpart
 30XX (Video Game) / int_9b54d536
comment
Evil Counterpart: The mid boss of the final level is an evil version of Alexia, presumably one from an alternate dimension that went along with Eleanor's plans instead of fighting against her.
 30XX (Video Game) / int_9b54d536
featureApplicability
1.0
 30XX (Video Game) / int_9b54d536
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_9b54d536
 30XX (Video Game) / int_a2686728
type
Rolling Attack
 30XX (Video Game) / int_a2686728
comment
Rolling Attack: Many enemies roll to attack. Echobeast, for an examples, rolls to attack.
 30XX (Video Game) / int_a2686728
featureApplicability
1.0
 30XX (Video Game) / int_a2686728
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_a2686728
 30XX (Video Game) / int_aaaca277
type
Luck Manipulation Mechanic
 30XX (Video Game) / int_aaaca277
comment
Luck Manipulation Mechanic: The Parallelized Fate upgrade provides rerolls that let players change a dropped Aug to a different one. Scrap trades can also be rerolled with the cost of scrap.
 30XX (Video Game) / int_aaaca277
featureApplicability
1.0
 30XX (Video Game) / int_aaaca277
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_aaaca277
 30XX (Video Game) / int_af7d78e4
type
Stalactite Spite
 30XX (Video Game) / int_af7d78e4
comment
Stalactite Spite: Ceiling crystals in Echocave start to fall when the player is below them.
 30XX (Video Game) / int_af7d78e4
featureApplicability
1.0
 30XX (Video Game) / int_af7d78e4
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_af7d78e4
 30XX (Video Game) / int_b06ff73b
type
Variable Mix
 30XX (Video Game) / int_b06ff73b
comment
Variable Mix: The stage themes transition to a more intense version while you're fighting the miniboss. The Penumbra stage and boss fight segues between different parts of its theme depending on where you are.
 30XX (Video Game) / int_b06ff73b
featureApplicability
1.0
 30XX (Video Game) / int_b06ff73b
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_b06ff73b
 30XX (Video Game) / int_b915b765
type
Boss-Altering Consequence
 30XX (Video Game) / int_b915b765
comment
Boss-Altering Consequence: If you bring the items for the Imbued Chronovane to Highvault, the level will change so that there is a constant meteor shower in what is heavily implied to be the past. Instead of fighting you, Hoot Omega gains a new Boss Subtitle, "Protector of Elements", and protects you from the meteors as you progress through what would have been the boss arena in a normal run. If you wear the full Vagrant Core set to the Deepverse or otherwise have the set bonus, the level will become corrupted, with swarms of corrupted bits regularly appearing. When you get to the end, Legacy lacks any Boss Subtitles as he becomes a Zero-Effort Boss, doing nothing and dying in one hit.
 30XX (Video Game) / int_b915b765
featureApplicability
1.0
 30XX (Video Game) / int_b915b765
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_b915b765
 30XX (Video Game) / int_bd50ec63
type
Battle in the Rain
 30XX (Video Game) / int_bd50ec63
comment
Battle in the Rain: The weather storms rainy during the battle against Hoot Omega.
 30XX (Video Game) / int_bd50ec63
featureApplicability
1.0
 30XX (Video Game) / int_bd50ec63
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_bd50ec63
 30XX (Video Game) / int_beac3bec
type
Last Chance Hit Point
 30XX (Video Game) / int_beac3bec
comment
Last Chance Hit Point: The auto tank grants you some health when you take fatal damage. However, you need to fill it with health pickups first, and it has a limited amount of uses per run.
 30XX (Video Game) / int_beac3bec
featureApplicability
1.0
 30XX (Video Game) / int_beac3bec
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_beac3bec
 30XX (Video Game) / int_c02925f0
type
Wingding Eyes
 30XX (Video Game) / int_c02925f0
comment
Wingding Eyes: Hoot Omega's eyes turn into X symbols when defeated.
 30XX (Video Game) / int_c02925f0
featureApplicability
1.0
 30XX (Video Game) / int_c02925f0
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_c02925f0
 30XX (Video Game) / int_c3fc7139
type
Wutai
 30XX (Video Game) / int_c3fc7139
comment
Wutai: The Burning Temple stage is themed around Japanese architecture, complete with shrine gates and pagodas in the background.
 30XX (Video Game) / int_c3fc7139
featureApplicability
1.0
 30XX (Video Game) / int_c3fc7139
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_c3fc7139
 30XX (Video Game) / int_c75df49a
type
Shout-Out
 30XX (Video Game) / int_c75df49a
comment
Shout-Out: Laser Snake and Big Snek are references to Snake video game. They even die instantly when touching their own tail.
 30XX (Video Game) / int_c75df49a
featureApplicability
1.0
 30XX (Video Game) / int_c75df49a
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_c75df49a
 30XX (Video Game) / int_c923e7a6
type
Metal Slime
 30XX (Video Game) / int_c923e7a6
comment
Metal Slime: Loot Omega looks like a gold-colored Hoot Omega and has the same evasive properties. Hitting them makes them drop special nuts that explode when they hit the ground, and if you destroy them in time you get an aug as a reward.
 30XX (Video Game) / int_c923e7a6
featureApplicability
1.0
 30XX (Video Game) / int_c923e7a6
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_c923e7a6
 30XX (Video Game) / int_c96e8bb5
type
Rocket Punch
 30XX (Video Game) / int_c96e8bb5
comment
Rocket Punch: Capital Punishment has three jet-powered fists that can be used offensively or orbiting as a shield.
 30XX (Video Game) / int_c96e8bb5
featureApplicability
1.0
 30XX (Video Game) / int_c96e8bb5
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_c96e8bb5
 30XX (Video Game) / int_d0ea147f
type
A.I. Breaker
 30XX (Video Game) / int_d0ea147f
comment
A.I. Breaker: In earlier versions of the game, Legacy's weakness was an example of this trope being intentional game design. In his base pattern, Legacy took "turns" moving with its Shapes; they moved into their new positions, and then Legacy moved. Freezing the shapes with Crystal Wave prevented them from moving on their "turn", which also froze Legacy. Augment Crystal Wave with Rending Whirl, and Legacy would be stuck just sitting there while Nina pounded away on him with her Buster.
 30XX (Video Game) / int_d0ea147f
featureApplicability
1.0
 30XX (Video Game) / int_d0ea147f
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_d0ea147f
 30XX (Video Game) / int_d35365c4
type
Bonus Stage
 30XX (Video Game) / int_d35365c4
comment
Bonus Stage: Glory Zones return from 20XX, though they're now more platforming-focused challenges, and give you a selection of rewards based on how many times you took damage throughout. Gauntlets have you fighting through a corridor packed with enemies, and a special miniboss fight at the end. Clearing the gauntlet rewards you with a Resonant Armor piece. Contemplation Shrines task you with clearing several waves of enemies in enclosed rooms. Like Glory Zones, the rewards you can get depend on how many times you get hit.
 30XX (Video Game) / int_d35365c4
featureApplicability
1.0
 30XX (Video Game) / int_d35365c4
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_d35365c4
 30XX (Video Game) / int_d3730ee5
type
Humongous-Headed Hammer
 30XX (Video Game) / int_d3730ee5
comment
Humongous-Headed Hammer: Ace can wield Lara: A two-sided weapon with its head bigger than than the player.
 30XX (Video Game) / int_d3730ee5
featureApplicability
1.0
 30XX (Video Game) / int_d3730ee5
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_d3730ee5
 30XX (Video Game) / int_d3c2c6b2
type
Spread Shot
 30XX (Video Game) / int_d3c2c6b2
comment
Spread Shot: Several primary weapons make Nina shoot out spread shots. For an example, The Forkalator and Scatterblast.
 30XX (Video Game) / int_d3c2c6b2
featureApplicability
1.0
 30XX (Video Game) / int_d3c2c6b2
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_d3c2c6b2
 30XX (Video Game) / int_d47d9b71
type
Mirror Boss
 30XX (Video Game) / int_d47d9b71
comment
Mirror Boss: Delta is this, both matching your weapon and using the same special abilities as you.
 30XX (Video Game) / int_d47d9b71
featureApplicability
1.0
 30XX (Video Game) / int_d47d9b71
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_d47d9b71
 30XX (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 30XX (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Energy has been overhauled for the sequel; instead of a separate energy pickup, characters now restore energy by destroying enemies and collecting health pickups. Therefore, there's less of a chance of being full on health but utterly dry on energy, or brimming with energy but limping along with just a sliver of health. New to this game is the ability to reroll gear you find for a chance at something better. Now you don't need to totally abandon something that you don't want. If you have rerolls to spare, you can roll the dice to see if you can get something better. A new item lets you use 20 nuts in place of tokens for slot machines. Handy for if you have a ton of nuts but tokens are scarce. If you pick up a Resonator but do not have any of the relevant Cores (for example, getting a Resonant Helmet but having no Head Cores), a random Core for the part in question will be given to you immediately. This ensures that your efforts in getting the Resonator are not wasted, especially as you usually need to fight an Optional Boss in order to obtain them. A run is considered won once you defeat the final boss, so you don't have to fret if you die during the subsequent Escape Sequence.
 30XX (Video Game) / int_d6f284a3
featureApplicability
1.0
 30XX (Video Game) / int_d6f284a3
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_d6f284a3
 30XX (Video Game) / int_da1c64ef
type
Lethal Joke Item
 30XX (Video Game) / int_da1c64ef
comment
Lethal Joke Item: The Toy Beam weakens Nina's normal attack and adds angle variance to her shots. However, it also essentially costs -5 Core Points to equip, giving you room to equip other Core Augs. Useless Garbage is an Aug that has no effects. However, the Smuggler will take it for five Scrapbits, the most she gives for a single Aug. Those Scrapbits can be traded for more useful Augs.
 30XX (Video Game) / int_da1c64ef
featureApplicability
1.0
 30XX (Video Game) / int_da1c64ef
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_da1c64ef
 30XX (Video Game) / int_e0606d52
type
Optional Boss
 30XX (Video Game) / int_e0606d52
comment
If you pick up a Resonator but do not have any of the relevant Cores (for example, getting a Resonant Helmet but having no Head Cores), a random Core for the part in question will be given to you immediately. This ensures that your efforts in getting the Resonator are not wasted, especially as you usually need to fight an Optional Boss in order to obtain them.
 30XX (Video Game) / int_e0606d52
featureApplicability
1.0
 30XX (Video Game) / int_e0606d52
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_e0606d52
 30XX (Video Game) / int_e1aed0a9
type
Boss Subtitles
 30XX (Video Game) / int_e1aed0a9
comment
Boss Subtitles: Each boss has their own intro splash screen and accompanying title. Lethal Tempo, Doomsday Reckoner Capital Punishment, Laissez Fist Absolution, Redeemer's Grace Experiment 9, Subjective Gravity Hoot Omega, Scion of Storms//Protector of Elements, should you be on an Imbued Chronovane run Echobeast, Slumbering Sentry Legacy, Graceful Host Zen Primus, Peaceful Postulant Devotion's End, Architect's Opus Averted with Eleanor. While she gets a splash screen, her full title as a boss fight is "Eleanor, the Architect", with no subtitle.
 30XX (Video Game) / int_e1aed0a9
featureApplicability
-1.0
 30XX (Video Game) / int_e1aed0a9
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_e1aed0a9
 30XX (Video Game) / int_e243ae29
type
Training Dummy
 30XX (Video Game) / int_e243ae29
comment
Training Dummy: After defeating a boss, there is a dummy the players can use to test their powers on.
 30XX (Video Game) / int_e243ae29
featureApplicability
1.0
 30XX (Video Game) / int_e243ae29
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_e243ae29
 30XX (Video Game) / int_e3ab9e00
type
Turns Red
 30XX (Video Game) / int_e3ab9e00
comment
Lethal Tempo is composed of four parts working together. As you defeat each enemy, the remaining ones become fiercer with their attacks.
 30XX (Video Game) / int_e3ab9e00
featureApplicability
1.0
 30XX (Video Game) / int_e3ab9e00
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_e3ab9e00
 30XX (Video Game) / int_e459c80b
type
Ability Mixing
 30XX (Video Game) / int_e459c80b
comment
Ability Mixing: Nina's Power Fusion ability lets her augment one power with another to get one that has properties of both. For example, augmenting the Rending Whirl (creates a tornado where Nina stands) with the Negating Pulse (erases projectiles in a small area) results in a lasting barrier that absorbs projectiles. The changes to how Core Augments work allows one to mix and match them to stack their effects. For instance, you can equip Oxjack's Blitz and Dracopent's Bound at the same time to enable air dashing and Double Jumping.
 30XX (Video Game) / int_e459c80b
featureApplicability
1.0
 30XX (Video Game) / int_e459c80b
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_e459c80b
 30XX (Video Game) / int_e49a7b31
type
Regenerating Mana
 30XX (Video Game) / int_e49a7b31
comment
Regenerating Mana: Ace has a unique Style mechanic, which he gains stacks of as he hits enemies with melee weapons and techniques. Ace's energy regenerates more quickly the more stacks of Style he has, thus letting Ace use his moves more often as long as he's aggressive.
 30XX (Video Game) / int_e49a7b31
featureApplicability
1.0
 30XX (Video Game) / int_e49a7b31
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_e49a7b31
 30XX (Video Game) / int_e545e190
type
Nerf
 30XX (Video Game) / int_e545e190
comment
Nerf: Main weapon stat ups are much rarer than in the previous game, making the old strategy of dumping special weapons and energy to focus purely on buffing the main weapons much harder to pull off. Unlike 20XX, there is only one Aug that changes your jump stat, and it's a Leg Core. Therefore, it's harder to break the platforming sections. The Patchwork Connector (only need three Core Augs of a set to get the Set Bonus) does not return from 20XX, with its functionality appearing on the Prototype Augs Patchwork Integrator(reduces damage the more Core Augs you equip) and Patchwork Overloader(increases CP cost of Core Augs).
 30XX (Video Game) / int_e545e190
featureApplicability
1.0
 30XX (Video Game) / int_e545e190
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_e545e190
 30XX (Video Game) / int_e57bd3dd
type
Wolfpack Boss
 30XX (Video Game) / int_e57bd3dd
comment
Wolfpack Boss: Lethal Tempo is composed of four parts working together. As you defeat each enemy, the remaining ones become fiercer with their attacks. The second phase of Aspera's miniboss is fought as a group of three.
 30XX (Video Game) / int_e57bd3dd
featureApplicability
1.0
 30XX (Video Game) / int_e57bd3dd
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_e57bd3dd
 30XX (Video Game) / int_e5d37e0f
type
Divergent Character Evolution
 30XX (Video Game) / int_e5d37e0f
comment
Divergent Character Evolution: Nina and Ace are now much more distinct characters. In 20XX, their only differences were the main weapons they could equip. Now, they gain different powers and have unique mechanics, like Nina's power fusion.
 30XX (Video Game) / int_e5d37e0f
featureApplicability
1.0
 30XX (Video Game) / int_e5d37e0f
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_e5d37e0f
 30XX (Video Game) / int_e6630c8b
type
GameplayAndStoryIntegration
 30XX (Video Game) / int_e6630c8b
comment
Gameplay and Story Integration: All the runs you've been going on? They're each in a different universe. The ones where you fail are eventually destroyed.
 30XX (Video Game) / int_e6630c8b
featureApplicability
1.0
 30XX (Video Game) / int_e6630c8b
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_e6630c8b
 30XX (Video Game) / int_e899df79
type
Flame Spewer Obstacle
 30XX (Video Game) / int_e899df79
comment
Flame Spewer Obstacle: Burning temple is filled with flame emitters.
 30XX (Video Game) / int_e899df79
featureApplicability
1.0
 30XX (Video Game) / int_e899df79
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_e899df79
 30XX (Video Game) / int_ecc4c006
type
Clockworks Area
 30XX (Video Game) / int_ecc4c006
comment
Clockworks Area: Clockzone is a, well, clock-tower-themed area filled with perpetually moving gears.
 30XX (Video Game) / int_ecc4c006
featureApplicability
1.0
 30XX (Video Game) / int_ecc4c006
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_ecc4c006
 30XX (Video Game) / int_ee0d29b6
type
Coin-on-a-String Trick
 30XX (Video Game) / int_ee0d29b6
comment
Coin-on-a-String Trick: One of the augments is called Nutsaving Stringwire that gives 50% chance to use some machines for free.
 30XX (Video Game) / int_ee0d29b6
featureApplicability
1.0
 30XX (Video Game) / int_ee0d29b6
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_ee0d29b6
 30XX (Video Game) / int_ee6d30d8
type
Gusty Glade
 30XX (Video Game) / int_ee6d30d8
comment
Gusty Glade: Highvault has some sections where winds blow above, slowing down player's fall.
 30XX (Video Game) / int_ee6d30d8
featureApplicability
1.0
 30XX (Video Game) / int_ee6d30d8
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_ee6d30d8
 30XX (Video Game) / int_efe63dcf
type
Creepy Cathedral
 30XX (Video Game) / int_efe63dcf
comment
Creepy Cathedral: Penumbra takes place in a church with gigantic stained windows. Its boss, Absolution, looks like a demented preacher.
 30XX (Video Game) / int_efe63dcf
featureApplicability
1.0
 30XX (Video Game) / int_efe63dcf
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_efe63dcf
 30XX (Video Game) / int_f4045892
type
Fighting Across Time and Space
 30XX (Video Game) / int_f4045892
comment
Fighting Across Time and Space: The final stage warps through locations you've encountered previously as you battle your way through it. It's also the background for the final boss fight.
 30XX (Video Game) / int_f4045892
featureApplicability
1.0
 30XX (Video Game) / int_f4045892
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_f4045892
 30XX (Video Game) / int_fca96b8e
type
Cherry Blossoms
 30XX (Video Game) / int_fca96b8e
comment
Cherry Blossoms: Cherry blossom petals fall once you defeat Zen Primus at Burning Temple, affirming your victory.
 30XX (Video Game) / int_fca96b8e
featureApplicability
1.0
 30XX (Video Game) / int_fca96b8e
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_fca96b8e
 30XX (Video Game) / int_fd4f8299
type
Well-Intentioned Extremist
 30XX (Video Game) / int_fd4f8299
comment
Well-Intentioned Extremist: It eventually turns out that Eleanor wants to destroy the universe because she knows that The Multiverse is starting to buckle under the weight of countless universes, and that if the universes aren't pruned, then reality itself will collapse.
 30XX (Video Game) / int_fd4f8299
featureApplicability
1.0
 30XX (Video Game) / int_fd4f8299
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_fd4f8299
 30XX (Video Game) / int_name
type
ItemName
 30XX (Video Game) / int_name
comment
 30XX (Video Game) / int_name
featureApplicability
1.0
 30XX (Video Game) / int_name
featureConfidence
1.0
 30XX (Video Game)
hasFeature
30XX (Video Game) / int_name
 30XX (Video Game) / int_name
itemName
30XX (Video Game)

The following is a list of statements referring to the current page from other pages.

 30XX (Video Game)
hasFeature
Ability Mixing / int_87f17175
 30XX (Video Game)
hasFeature
American Video Games / int_87f17175
 30XX (Video Game)
hasFeature
Boss-Altering Consequence / int_87f17175
 30XX (Video Game)
hasFeature
Conspicuous Electric Obstacle / int_87f17175
 30XX (Video Game)
hasFeature
Escape Sequence / int_87f17175
 30XX (Video Game)
hasFeature
Flame Spewer Obstacle / int_87f17175
 30XX (Video Game)
hasFeature
Humongous-Headed Hammer / int_87f17175
 30XX (Video Game)
hasFeature
Last Chance Hit Point / int_87f17175
 30XX (Video Game)
hasFeature
Level Editor / int_87f17175
 30XX (Video Game)
hasFeature
Saw Blades of Death / int_87f17175
 30XX (Video Game)
hasFeature
Springs, Springs Everywhere / int_87f17175
 30XX (Video Game)
hasFeature
Toggling Setpiece Puzzle / int_87f17175