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Vectorman (Video Game)

 Vectorman (Video Game)
type
TVTItem
 Vectorman (Video Game)
label
Vectorman (Video Game)
 Vectorman (Video Game)
page
Vectorman
 Vectorman (Video Game)
comment
Vectorman is a 1995 Run-and-Gun game developed by Blue Sky Software and published by Sega for the Sega Genesis.Well, it looks like the environmentalists were right. In the year 2049, Earth has become inhospitable to human life, thanks to all the littering and pollution, forcing humanity to escape to space in order to find new homes to inhabit. They leave mechanical "Orbots" behind on Earth, tasking them with cleaning up the planet for their return.Raster, a high-level Orbot who watches the cleanup through a planetwide computer network, is accidentally attached to a working nuclear bomb by a lesser Orbot and subsequently goes insane, becoming an evil dictator named Warhead. He declares himself ruler of Earth, brainwashes all of the other Orbots, and begins preparing to execute any humans who dare return to Earth... not so fast!Enter Vectorman, a humble Orbot in charge of cleaning up toxic sludge by discharging it into the sun, and since he was off-planet at the time of Warhead's takeover, he was not affected by his brainwashing. As he lands on Earth after his last trip, he finds chaos and confusion. Being the only Orbot left capable of challenging Warhead's rule, Vectorman takes it upon himself to destroy Warhead and restore peace to the Earth, destroying as many of Warhead's followers as he can.In the 1996 sequel, Vectorman 2, having successfully defeated Warhead and put an end to his tyranny, Vectorman immediately resumes his sludge-cleaning duties. While on a routine garbage run, his barge is shot down by a mysterious missile. Evacuating the barge and descending down to the surface, he finds himself on the outskirts of a seemingly abandoned research facility overrun by a horde of mutant insects with unpleasant designs on the planet. Vectorman must find the intelligence controlling them and kill it to save the Earth yet again.Part of the games' appeal was the entire design of the "Orbots" themselves - characters made out of several individual sprites (which, as the name indicates, were mostly spherical in nature) that could be rearranged in a variety of different ways. The gameplay played this up, allowing Vectorman to transform into a variety of different forms, arranging his orb sprites so that he resembled things like scorpions or tanks instead of a humanoid, each form having their own gameplay quirks (or even entire stages dedicated to them).A third game for the PlayStation 2 was planned, but was ultimately cancelled. Since then, Vectorman's only appearances have been in various Genesis/Mega Drive compilations and—of all places—as an unlockable character in a mobile port of The House of the Dead: OVERKILL.
 Vectorman (Video Game)
fetched
2024-03-06T11:46:55Z
 Vectorman (Video Game)
parsed
2024-03-06T11:46:55Z
 Vectorman (Video Game)
processingComment
Dropped link to CallBack: Not a Feature - ITEM
 Vectorman (Video Game)
isPartOf
DBTropes
 Vectorman (Video Game) / int_112dfd2d
type
Fat Flex
 Vectorman (Video Game) / int_112dfd2d
comment
Fat Flex: A variant; as Vectorman is an Orbot, sometimes when he does his Victory Pose, his chest falls and he pulls it back up.
 Vectorman (Video Game) / int_112dfd2d
featureApplicability
1.0
 Vectorman (Video Game) / int_112dfd2d
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_112dfd2d
 Vectorman (Video Game) / int_116451c7
type
Directionally Solid Platforms
 Vectorman (Video Game) / int_116451c7
comment
Directionally Solid Platforms: You can jump onto the majority of platforms from underneath.
 Vectorman (Video Game) / int_116451c7
featureApplicability
1.0
 Vectorman (Video Game) / int_116451c7
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_116451c7
 Vectorman (Video Game) / int_12ac916e
type
Score Multiplier
 Vectorman (Video Game) / int_12ac916e
comment
Score Multiplier: One of the items doubles the amount of points yielded.
 Vectorman (Video Game) / int_12ac916e
featureApplicability
1.0
 Vectorman (Video Game) / int_12ac916e
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_12ac916e
 Vectorman (Video Game) / int_1e7c47ab
type
Stealth Pun
 Vectorman (Video Game) / int_1e7c47ab
comment
Stealth Pun: The first boss of the second game is a giant snake head with fireball-spitting smaller snakes for eyes. The level and boss should've been called "Snake Eyes".
 Vectorman (Video Game) / int_1e7c47ab
featureApplicability
1.0
 Vectorman (Video Game) / int_1e7c47ab
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_1e7c47ab
 Vectorman (Video Game) / int_1ff15993
type
Spike Balls of Doom
 Vectorman (Video Game) / int_1ff15993
comment
Spike Balls of Doom: The first level's boss has spiked metal spheres attached to its wings.
 Vectorman (Video Game) / int_1ff15993
featureApplicability
1.0
 Vectorman (Video Game) / int_1ff15993
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_1ff15993
 Vectorman (Video Game) / int_21847ef5
type
Screen Shake
 Vectorman (Video Game) / int_21847ef5
comment
Screen Shake: Destruction of objects cause the screen to shake violently.
 Vectorman (Video Game) / int_21847ef5
featureApplicability
1.0
 Vectorman (Video Game) / int_21847ef5
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_21847ef5
 Vectorman (Video Game) / int_24c46ba2
type
Good Bad Bugs
 Vectorman (Video Game) / int_24c46ba2
comment
This also happens in both games whenever Vectorman's sprite changes palette due to lighting, e.g. becoming dark when in shadow or being brightly lit by something nearby. The palette swapping of these things may have been intentional, or it may be a Good Bad Bug.
 Vectorman (Video Game) / int_24c46ba2
featureApplicability
1.0
 Vectorman (Video Game) / int_24c46ba2
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_24c46ba2
 Vectorman (Video Game) / int_24c6f22e
type
Trash of the Titans
 Vectorman (Video Game) / int_24c6f22e
comment
Trash of the Titans: In the original game, by the year 2049, the Earth has become so overrun with pollution that human civilization has fled to the stars, leaving the Orbots to clean the Earth.
 Vectorman (Video Game) / int_24c6f22e
featureApplicability
1.0
 Vectorman (Video Game) / int_24c6f22e
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_24c6f22e
 Vectorman (Video Game) / int_2557e3a9
type
Palette Swap
 Vectorman (Video Game) / int_2557e3a9
comment
Palette Swap: The first game uses several palette-swapped versions of the first level's tileset in subsequent levels. Can also be done to Vectorman himself in the second game by allowing him to get hit by a Paintbug. What's interesting about this is that whenever Vectorman's palette changes, so do those of the extra life icons (tiny versions of Vectorman) and any health items in the stage (spheres that share Vectorman's palette). This also happens in both games whenever Vectorman's sprite changes palette due to lighting, e.g. becoming dark when in shadow or being brightly lit by something nearby. The palette swapping of these things may have been intentional, or it may be a Good Bad Bug.
 Vectorman (Video Game) / int_2557e3a9
featureApplicability
1.0
 Vectorman (Video Game) / int_2557e3a9
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_2557e3a9
 Vectorman (Video Game) / int_2748caec
type
Mini-Game Credits
 Vectorman (Video Game) / int_2748caec
comment
Mini-Game Credits: In the first game, you can move Vectorman around the startup "Sega" screen. You can even damage it. It even functions as a sort of level skip. Bump into the logo and shoot it enough times and you get a letter-catching minigame. Catch enough and you can start the game on later levels.
 Vectorman (Video Game) / int_2748caec
featureApplicability
1.0
 Vectorman (Video Game) / int_2748caec
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_2748caec
 Vectorman (Video Game) / int_27b418da
type
A Winner Is You
 Vectorman (Video Game) / int_27b418da
comment
A Winner Is You: The ending of Vectorman 2. Also, while a lot of other games don't have much fanfare for clearing a level, this game takes it to the extreme, displaying a very simple score count and immediately moving on to the next level, and can be mashed through so fast the game's score glitches out.
 Vectorman (Video Game) / int_27b418da
featureApplicability
1.0
 Vectorman (Video Game) / int_27b418da
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_27b418da
 Vectorman (Video Game) / int_37c93e5e
type
Enemy Roll Call
 Vectorman (Video Game) / int_37c93e5e
comment
Enemy Roll Call: All the enemies are listed in the closing credits if you beat the game without cheating.
 Vectorman (Video Game) / int_37c93e5e
featureApplicability
1.0
 Vectorman (Video Game) / int_37c93e5e
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_37c93e5e
 Vectorman (Video Game) / int_3c692146
type
Funnel Cloud Journey
 Vectorman (Video Game) / int_3c692146
comment
Funnel Cloud Journey: In the first game, the final stage (aptly named "Twist and Shout") and Final Boss battle involves being sucked up a tornado, dodging and/or blasting furniture, before reaching the top of the funnel cloud, where you balance on roofs while shooting Warhead. A more subdued version in Level 18 of the sequel (named "Shout and Twist") takes place in a desert with a tornado raging in the background, blowing you around while you move.
 Vectorman (Video Game) / int_3c692146
featureApplicability
1.0
 Vectorman (Video Game) / int_3c692146
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_3c692146
 Vectorman (Video Game) / int_420c50b7
type
A.I. Is a Crapshoot
 Vectorman (Video Game) / int_420c50b7
comment
The first game has Warhead, an Orbot who rules over Earth and plans to keep it inhospitable for humanity.
 Vectorman (Video Game) / int_420c50b7
featureApplicability
1.0
 Vectorman (Video Game) / int_420c50b7
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_420c50b7
 Vectorman (Video Game) / int_42d9daf9
type
No Fair Cheating
 Vectorman (Video Game) / int_42d9daf9
comment
No Fair Cheating: Use a single code anywhere in the first game, and you can't see the credits. This was doubly important when the $25,000 grand prize was the factor. You can cheat all you want to in the sequel.
 Vectorman (Video Game) / int_42d9daf9
featureApplicability
1.0
 Vectorman (Video Game) / int_42d9daf9
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_42d9daf9
 Vectorman (Video Game) / int_49d59be9
type
Scenery Porn
 Vectorman (Video Game) / int_49d59be9
comment
Scenery Porn: The first game tried to add as many background effects as possible including texture warping and lightning strikes.
 Vectorman (Video Game) / int_49d59be9
featureApplicability
1.0
 Vectorman (Video Game) / int_49d59be9
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_49d59be9
 Vectorman (Video Game) / int_4c24a9ed
type
Power Copying
 Vectorman (Video Game) / int_4c24a9ed
comment
Power Copying: Most of the transformations in the second game come from power-ups dropped by enemies.
 Vectorman (Video Game) / int_4c24a9ed
featureApplicability
1.0
 Vectorman (Video Game) / int_4c24a9ed
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_4c24a9ed
 Vectorman (Video Game) / int_50434c6e
type
Pun-Based Creature
 Vectorman (Video Game) / int_50434c6e
comment
Pun-Based Creature: The sixteenth level of Vectorman 2, "Recycle or Die", has giant fire ants as enemies, which attack by shooting fireballs. When Vectorman defeats them, they leave behind power-ups that temporarily allow him to shoot fireballs as well.
 Vectorman (Video Game) / int_50434c6e
featureApplicability
1.0
 Vectorman (Video Game) / int_50434c6e
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_50434c6e
 Vectorman (Video Game) / int_5473668f
type
Logo Joke
 Vectorman (Video Game) / int_5473668f
comment
Logo Joke: The first game's Sega splash screen has Vectorman landing on the Sega logo and nearly losing his balance. You can actually control him fully here and there's a semi-hidden TV in the top right that has a smart bomb you can use to short out the logo, as well as a level skip minigame you can trigger. Vectorman nudges the letters in the word "Genesis" on the box art.
 Vectorman (Video Game) / int_5473668f
featureApplicability
1.0
 Vectorman (Video Game) / int_5473668f
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_5473668f
 Vectorman (Video Game) / int_58efc711
type
The Goomba
 Vectorman (Video Game) / int_58efc711
comment
Can also be done to Vectorman himself in the second game by allowing him to get hit by a Paintbug. What's interesting about this is that whenever Vectorman's palette changes, so do those of the extra life icons (tiny versions of Vectorman) and any health items in the stage (spheres that share Vectorman's palette).
 Vectorman (Video Game) / int_58efc711
featureApplicability
1.0
 Vectorman (Video Game) / int_58efc711
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_58efc711
 Vectorman (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 Vectorman (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: The first game has two examples. The first one, "Day 4: Absolute Zero" combines this trope with Under the Sea, as Vectorman is at the bottom of an iceberg and must climb his way up to the top. Once he reaches the top, he must battle a robotic pelican and a robotic polar bear. The second, "Day 5: Arctic Ridge" has Vectorman battle enemies as he makes his way through an arctic pipeline.
 Vectorman (Video Game) / int_5914d5dd
featureApplicability
1.0
 Vectorman (Video Game) / int_5914d5dd
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_5914d5dd
 Vectorman (Video Game) / int_63389669
type
Brain Monster
 Vectorman (Video Game) / int_63389669
comment
Brain Monster: The final boss of 2 is a giant black widow spider with an exposed brain in her thorax. Sure enough, that exposed brain is her weak point.
 Vectorman (Video Game) / int_63389669
featureApplicability
1.0
 Vectorman (Video Game) / int_63389669
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_63389669
 Vectorman (Video Game) / int_690ec658
type
Flash of Pain
 Vectorman (Video Game) / int_690ec658
comment
Flash of Pain: Vectorman's blaster makes bosses lighten up... briefly.
 Vectorman (Video Game) / int_690ec658
featureApplicability
1.0
 Vectorman (Video Game) / int_690ec658
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_690ec658
 Vectorman (Video Game) / int_6b31f75
type
Scary Scorpions
 Vectorman (Video Game) / int_6b31f75
comment
Scary Scorpions: 2 has giant scorpion enemies that inhabit Stage 5, "Fired". When Vectorman defeats them, they leave behind power-ups that briefly give him a scorpion tail to attack with, also making him temporarily immune to lava.
 Vectorman (Video Game) / int_6b31f75
featureApplicability
1.0
 Vectorman (Video Game) / int_6b31f75
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_6b31f75
 Vectorman (Video Game) / int_6d7026fa
type
Punny Name
 Vectorman (Video Game) / int_6d7026fa
comment
Punny Name: Many of the level names are nods to (or puns on) '90s pop culture. Raster and Vector are graphics types. Raster is things like photographs, videos, etc, and vector is CGI dots-and-lines. Raster graphics break up into pixels when viewed too closely/blown up too big; vectors don't. The villain (originally) being named Raster before getting too big for his breeches and fighting the incorruptible protagonist Vector, may be a reference to this.
 Vectorman (Video Game) / int_6d7026fa
featureApplicability
1.0
 Vectorman (Video Game) / int_6d7026fa
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_6d7026fa
 Vectorman (Video Game) / int_6d9dbf7a
type
Vector Game
 Vectorman (Video Game) / int_6d9dbf7a
comment
Vector Game: Subverted. The whole reason behind the game's title is because it looks like a vector game. But, ironically, the game actually didn't use vector graphics, but rather pre-rendered 2D sprites similar to Donkey Kong Country. His initial rival, "Raster," is named for an inversion of this.
 Vectorman (Video Game) / int_6d9dbf7a
featureApplicability
-0.3
 Vectorman (Video Game) / int_6d9dbf7a
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_6d9dbf7a
 Vectorman (Video Game) / int_75e2bf23
type
Chiaroscuro
 Vectorman (Video Game) / int_75e2bf23
comment
Chiaroscuro: Quite a few environments feature intense contrasts in lighting. Vectorman's sprite darkens or brightens to reflect this. Under the right circumstances, just using the Arm Cannon can generate a dramatically half-lit sprite.
 Vectorman (Video Game) / int_75e2bf23
featureApplicability
1.0
 Vectorman (Video Game) / int_75e2bf23
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_75e2bf23
 Vectorman (Video Game) / int_88e5fcbc
type
One-Hit Polykill
 Vectorman (Video Game) / int_88e5fcbc
comment
One-Hit Polykill: The first game has a power-up called the bolo gun, a slow-moving shot which "crashes through enemy Orbots" and continues going through any enemies until offscreen or hitting a wall. It also has the possibility to push the enemy and hit it multiple times.
 Vectorman (Video Game) / int_88e5fcbc
featureApplicability
1.0
 Vectorman (Video Game) / int_88e5fcbc
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_88e5fcbc
 Vectorman (Video Game) / int_8c97cf66
type
Stationary Boss
 Vectorman (Video Game) / int_8c97cf66
comment
Stationary Boss: The Spider Queen, the final boss of 2, does not move from her spot. Warhead's form in the first game's "Disco" stage also stays in the center, shooting electricity around him.
 Vectorman (Video Game) / int_8c97cf66
featureApplicability
1.0
 Vectorman (Video Game) / int_8c97cf66
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_8c97cf66
 Vectorman (Video Game) / int_8ee83b3e
type
Numerical Hard
 Vectorman (Video Game) / int_8ee83b3e
comment
Numerical Hard: In addition to how hard the rest of the game is, your difficulty selection determines the score needed to get an extra life (10K, 20K, or 40K to start and doubling with each additional extra life, as noted above), the number of lives you start with (4 on Lame mode, 2 otherwise), and the number of HP you get per life at the start of the game (5, 4, or 3).
 Vectorman (Video Game) / int_8ee83b3e
featureApplicability
1.0
 Vectorman (Video Game) / int_8ee83b3e
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_8ee83b3e
 Vectorman (Video Game) / int_970c790a
type
Big Bad
 Vectorman (Video Game) / int_970c790a
comment
Big Bad: The first game has Warhead, an Orbot who rules over Earth and plans to keep it inhospitable for humanity. The second game has the Spider Queen, the source of the infestation on Earth.
 Vectorman (Video Game) / int_970c790a
featureApplicability
1.0
 Vectorman (Video Game) / int_970c790a
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_970c790a
 Vectorman (Video Game) / int_97b5e1f9
type
Bug War
 Vectorman (Video Game) / int_97b5e1f9
comment
Bug War: The second game has you fighting a horde of mutated insects originating from a forgotten lab.
 Vectorman (Video Game) / int_97b5e1f9
featureApplicability
1.0
 Vectorman (Video Game) / int_97b5e1f9
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_97b5e1f9
 Vectorman (Video Game) / int_99ab4e84
type
Hand Blast
 Vectorman (Video Game) / int_99ab4e84
comment
Hand Blast: Vectorman's main weapon is a laser fired from his hands.
 Vectorman (Video Game) / int_99ab4e84
featureApplicability
1.0
 Vectorman (Video Game) / int_99ab4e84
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_99ab4e84
 Vectorman (Video Game) / int_9a117348
type
Idiosyncratic Difficulty Levels
 Vectorman (Video Game) / int_9a117348
comment
Idiosyncratic Difficulty Levels: There's "Lame", "Wicked" and "Insane". Replaced in the second game by "Lame", "Cool", and "Wicked".
 Vectorman (Video Game) / int_9a117348
featureApplicability
1.0
 Vectorman (Video Game) / int_9a117348
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_9a117348
 Vectorman (Video Game) / int_9af10b44
type
Double Jump
 Vectorman (Video Game) / int_9af10b44
comment
Double Jump: Jet Boots, mounted on Vectorman's feet can be used to gain an extra boost mid-air. Also a useful weapon.
 Vectorman (Video Game) / int_9af10b44
featureApplicability
1.0
 Vectorman (Video Game) / int_9af10b44
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_9af10b44
 Vectorman (Video Game) / int_9b6e33f3
type
Death by Cameo
 Vectorman (Video Game) / int_9b6e33f3
comment
Death by Cameo: In the background of Level 9 of 2, Warhead's disembodied head can be seen buried.
 Vectorman (Video Game) / int_9b6e33f3
featureApplicability
1.0
 Vectorman (Video Game) / int_9b6e33f3
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_9b6e33f3
 Vectorman (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Vectorman (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Finding a 10x power-up and then collecting a 1-up before it runs out.
 Vectorman (Video Game) / int_9b9397bb
featureApplicability
1.0
 Vectorman (Video Game) / int_9b9397bb
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_9b9397bb
 Vectorman (Video Game) / int_9be7c205
type
Giant Spider
 Vectorman (Video Game) / int_9be7c205
comment
The second game has the Spider Queen, the source of the infestation on Earth.
 Vectorman (Video Game) / int_9be7c205
featureApplicability
1.0
 Vectorman (Video Game) / int_9be7c205
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_9be7c205
 Vectorman (Video Game) / int_9cd24d8a
type
Locomotive Level
 Vectorman (Video Game) / int_9cd24d8a
comment
Locomotive Level: Level 2 of the first game has Vectorman morph into a train to battle Warhead on a set of levitating tracks.
 Vectorman (Video Game) / int_9cd24d8a
featureApplicability
1.0
 Vectorman (Video Game) / int_9cd24d8a
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_9cd24d8a
 Vectorman (Video Game) / int_a412cd2b
type
Lens Flare
 Vectorman (Video Game) / int_a412cd2b
comment
Lens Flare: Probably one of the earliest examples of lens flare in a video game occurs during one of the ice levels.
 Vectorman (Video Game) / int_a412cd2b
featureApplicability
1.0
 Vectorman (Video Game) / int_a412cd2b
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_a412cd2b
 Vectorman (Video Game) / int_a41e84f7
type
Hornet Hole
 Vectorman (Video Game) / int_a41e84f7
comment
Hornet Hole: It's not really a beehive, but levels 21-22 of the second game take place in some kind of egg-filled insect nest complex, which also has some Eternal Engine shades. The eggs that hatch contain enemies from every part of the game.
 Vectorman (Video Game) / int_a41e84f7
featureApplicability
1.0
 Vectorman (Video Game) / int_a41e84f7
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_a41e84f7
 Vectorman (Video Game) / int_a52b90b6
type
Floating Limbs
 Vectorman (Video Game) / int_a52b90b6
comment
Floating Limbs: The Orbots' limbs consist of floating orbs. As an animation for leaning on a wall, Vectorman in particular can pop out two orbs on its arm, and juggle them with the hand on that arm before tossing them back in position.
 Vectorman (Video Game) / int_a52b90b6
featureApplicability
1.0
 Vectorman (Video Game) / int_a52b90b6
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_a52b90b6
 Vectorman (Video Game) / int_a7372109
type
Rewarding Vandalism
 Vectorman (Video Game) / int_a7372109
comment
Rewarding Vandalism: Destroying floating monitors, or egg sacs in the second game, yields various pickups and powerups.
 Vectorman (Video Game) / int_a7372109
featureApplicability
1.0
 Vectorman (Video Game) / int_a7372109
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_a7372109
 Vectorman (Video Game) / int_acf4e51b
type
Cheat Code
 Vectorman (Video Game) / int_acf4e51b
comment
Cheat Code: The code for moving anywhere you want is appropriately C-A-L-L-A-C-A-B (L meaning Left on the d-pad).
 Vectorman (Video Game) / int_acf4e51b
featureApplicability
1.0
 Vectorman (Video Game) / int_acf4e51b
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_acf4e51b
 Vectorman (Video Game) / int_ad4a45be
type
Final Boss
 Vectorman (Video Game) / int_ad4a45be
comment
In the first game, the final stage (aptly named "Twist and Shout") and Final Boss battle involves being sucked up a tornado, dodging and/or blasting furniture, before reaching the top of the funnel cloud, where you balance on roofs while shooting Warhead.
 Vectorman (Video Game) / int_ad4a45be
featureApplicability
1.0
 Vectorman (Video Game) / int_ad4a45be
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_ad4a45be
 Vectorman (Video Game) / int_b618409c
type
Sentry Gun
 Vectorman (Video Game) / int_b618409c
comment
Sentry Gun: Sentry guns in Vectorman come in form of robotic arms with a projectile-shooting end are mounted on surfaces.
 Vectorman (Video Game) / int_b618409c
featureApplicability
1.0
 Vectorman (Video Game) / int_b618409c
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_b618409c
 Vectorman (Video Game) / int_bb48f8ba
type
Timed Mission
 Vectorman (Video Game) / int_bb48f8ba
comment
Timed Mission: Levels must be completed within a time limit. Certain pickups extend the timer.
 Vectorman (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Vectorman (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_bb48f8ba
 Vectorman (Video Game) / int_c3884cdc
type
1-Up
 Vectorman (Video Game) / int_c3884cdc
comment
1-Up: The player can gain extra lives by collecting pickups that are in a form of "1UP" text.
 Vectorman (Video Game) / int_c3884cdc
featureApplicability
1.0
 Vectorman (Video Game) / int_c3884cdc
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_c3884cdc
 Vectorman (Video Game) / int_c513249
type
Harder Than Hard
 Vectorman (Video Game) / int_c513249
comment
Harder Than Hard: "Insane" really can be, given the one life and three hits (those can be gone in a flash). "Wicked" for the second game fills this slot better, thanks to the overhard enemies.
 Vectorman (Video Game) / int_c513249
featureApplicability
1.0
 Vectorman (Video Game) / int_c513249
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_c513249
 Vectorman (Video Game) / int_c64bdacd
type
Scoring Points
 Vectorman (Video Game) / int_c64bdacd
comment
Scoring Points: Score counter is increased by destroying enemies and collecting objects.
 Vectorman (Video Game) / int_c64bdacd
featureApplicability
1.0
 Vectorman (Video Game) / int_c64bdacd
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_c64bdacd
 Vectorman (Video Game) / int_c92bd7ed
type
Spiders Are Scary
 Vectorman (Video Game) / int_c92bd7ed
comment
Spiders Are Scary: The Final Boss of 2 is the Spider Queen, an oversized black widow spider with an exposed brain in her thorax. In the same game, many smaller spiders serve as common enemies.
 Vectorman (Video Game) / int_c92bd7ed
featureApplicability
1.0
 Vectorman (Video Game) / int_c92bd7ed
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_c92bd7ed
 Vectorman (Video Game) / int_ce9a1c4a
type
Underground Level
 Vectorman (Video Game) / int_ce9a1c4a
comment
Underground Level: Levels 8-15 of the second game. Kept from being as monotonous as it would otherwise be by including multiple level types, including standard cave areas, levels consisting mostly of dirt you have to blast a path through, and subway tunnels that Vectorman speeds through on rollerfeet.
 Vectorman (Video Game) / int_ce9a1c4a
featureApplicability
1.0
 Vectorman (Video Game) / int_ce9a1c4a
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_ce9a1c4a
 Vectorman (Video Game) / int_d1b98800
type
Heart Container
 Vectorman (Video Game) / int_d1b98800
comment
Heart Container: The "Max Health" power-up fills your health meter and adds another HP to your limit.
 Vectorman (Video Game) / int_d1b98800
featureApplicability
1.0
 Vectorman (Video Game) / int_d1b98800
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_d1b98800
 Vectorman (Video Game) / int_dbc2a48f
type
Game-Over Man
 Vectorman (Video Game) / int_dbc2a48f
comment
Game-Over Man: The Game Over screen for 2 says, YOU LOSE, and depicts the Spider Queen laughing at Vectorman before he falls apart.
 Vectorman (Video Game) / int_dbc2a48f
featureApplicability
1.0
 Vectorman (Video Game) / int_dbc2a48f
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_dbc2a48f
 Vectorman (Video Game) / int_e90e91de
type
Every 10,000 Points
 Vectorman (Video Game) / int_e90e91de
comment
Every 10,000 Points: The score needed for your first extra life is 10K, 20K, or 40K, depending on difficulty level. Each additional extra life requires double the score compared to the previous.
 Vectorman (Video Game) / int_e90e91de
featureApplicability
1.0
 Vectorman (Video Game) / int_e90e91de
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_e90e91de
 Vectorman (Video Game) / int_ed72657e
type
Rhino Rampage
 Vectorman (Video Game) / int_ed72657e
comment
Rhino Rampage: In 2, there are rhino beetle enemies in Stage 14, "Cave Fear", who charge at Vectorman when they see him. When he destroys them, they leave behind power-ups that temporarily transform him into a rhino, allowing him to charge like they do.
 Vectorman (Video Game) / int_ed72657e
featureApplicability
1.0
 Vectorman (Video Game) / int_ed72657e
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_ed72657e
 Vectorman (Video Game) / int_ee6d30d8
type
Gusty Glade
 Vectorman (Video Game) / int_ee6d30d8
comment
Gusty Glade: The 18th level of the second stage has you being blown around a desert with a tornado raging in the background. As a sort of Call-Back to the first game with the final level, "Twist and Shout," being inside a tornado, the second game's stage is called "Shout and Twist".
 Vectorman (Video Game) / int_ee6d30d8
featureApplicability
1.0
 Vectorman (Video Game) / int_ee6d30d8
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_ee6d30d8
 Vectorman (Video Game) / int_f910567
type
This Is a Drill
 Vectorman (Video Game) / int_f910567
comment
This Is a Drill: One of Vectorman's powerup forms. Used to break through certain floors.
 Vectorman (Video Game) / int_f910567
featureApplicability
1.0
 Vectorman (Video Game) / int_f910567
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_f910567
 Vectorman (Video Game) / int_fb7bc4a8
type
Never Trust a Title
 Vectorman (Video Game) / int_fb7bc4a8
comment
Never Trust a Title: Vectorman is not a Vector Game.
 Vectorman (Video Game) / int_fb7bc4a8
featureApplicability
1.0
 Vectorman (Video Game) / int_fb7bc4a8
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_fb7bc4a8
 Vectorman (Video Game) / int_fd03227b
type
Ant Assault
 Vectorman (Video Game) / int_fd03227b
comment
Ant Assault: In 2, the sixteenth level, "Recycle or Die" has giant fire ants as enemies, which attack by shooting fireballs. When Vectorman defeats them, they leave behind power-ups that temporarily allow him to shoot fireballs as well.
 Vectorman (Video Game) / int_fd03227b
featureApplicability
1.0
 Vectorman (Video Game) / int_fd03227b
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_fd03227b
 Vectorman (Video Game) / int_name
type
ItemName
 Vectorman (Video Game) / int_name
comment
 Vectorman (Video Game) / int_name
featureApplicability
1.0
 Vectorman (Video Game) / int_name
featureConfidence
1.0
 Vectorman (Video Game)
hasFeature
Vectorman (Video Game) / int_name
 Vectorman (Video Game) / int_name
itemName
Vectorman (Video Game)

The following is a list of statements referring to the current page from other pages.

 Vectorman (Video Game)
hasFeature
A Winner Is You / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
American Video Games / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Big Creepy-Crawlies / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Boss-Only Level / int_2cdc9664
 Vectorman (Video Game)
hasFeature
Brain Monster / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Chain Reaction Destruction / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Death by Cameo / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Digitized Sprites / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Double Jump / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Enemy Roll Call / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Fat Flex / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Finale Production Upgrade / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Floating Limbs / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Game-Over Man / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Gusty Glade / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Hand Blast / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Idiosyncratic Difficulty Levels / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Lens Flare / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Locomotive Level / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Magma Man / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Mercy Invincibility / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Mercy Rewarded / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
No Fair Cheating / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Old Save Bonus / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
One-Hit Polykill / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Port Overdosed / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Pre-Rendered Graphics / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Protagonist Title / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Run-and-Gun / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Scary Scorpions / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Score Multiplier / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Shapeshifter Weapon / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Spike Balls of Doom / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Stationary Boss / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
This Is a Drill / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Trash of the Titans / int_2cdd0e84
 Vectorman (Video Game)
hasFeature
Weaponized Exhaust / int_2cdd0e84
 VectorMan
sameAs
Vectorman (Video Game)